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Dossier: 6th International Conference on the Philosophy of Computer...
Held on the January 29, 30 and 31, 2012 in Madrid. The purpose of the confer...
Cybersport 2.0: Legitimization and Ethical Dimensions of Videogames.
The Philosophy of Computer Games Conference, Madrid 2012 by Sean Naubert (Uni...
Videogames Consoles TimeLine
Videogames consoles time line. From 1st to 7th generation of home consoles. ...
Activating Narcissus: Cognitive and Affective Systems Transformed T...
The Philosophy of Computer Games Conference, Madrid 2012 by Heidi Boisvert (...
I play, therefore I am.
The Philosophy of Computer Games Conference, Madrid 2012 by Adam Rafinski (K...
'In The Game'? Embodied Subjectivity in Gaming Environments.
The Philosophy of Computer Games Conference, Madrid 2012 by Robert Farrow & ...
Vishnu and the Videogame: The Videogame Avatar and Hindu Philosophy.
The Philosophy of Computer Games Conference, Madrid 2012 by Souvik Mukherjee...
Dumb People, Smart Objects: The Sims and the Distributed Self.
The Philosophy of Computer Games Conference, Madrid 2012 by Jeremy Tirrell (...
Zero‐player games ‐ Exploring the distinction between Games as Arti...
The Philosophy of Computer Games Conference, Madrid 2012 by Staffan Björk & ...
Ethical Advocates in Dragon Age: Origins.
The Philosophy of Computer Games Conference, Madrid 2012 by Carolyn Jong (Co...
To Those Who Loved This World: A Reconsideration of Gilles Deleuze'...
The Philosophy of Computer Games Conference, Madrid 2012 by Conor Mckeown (T...
Poiesis and Imagination in the Aesthetic Experience : The Moment of...
The Philosophy of Computer Games Conference, Madrid 2012 by Dominic Arsenaul...
Adventure as Art: The Aesthetic Value of Puzzles.
The Philosophy of Computer Games Conference, Madrid 2012 by Veli-Matti Karhu...
Virtual Pets and the End of the World: Studying an MMOG's Closure.
The Philosophy of Computer Games Conference, Madrid 2012 by Mia Consalvo y J...
Representation by Regulated Interaction.
The Philosophy of Computer Games Conference, Madrid 2012 by Alex Baker-Graha...
A phenomenological account of the playing-body in avatar-based acti...
The Philosophy of Computer Games Conference, Madrid 2012 by Paul Martin (Bru...
Believe and Be Live: Entangled Experience in Halo.
The Philosophy of Computer Games Conference, Madrid 2012 by Tom Hehir
Generic experiences.
The Philosophy of Computer Games Conference, Madrid 2012 by Andreas Gregerse...
Virtual Worlds and Moral Evaluation.
The Philosophy of Computer Games Conference, Madrid 2012 by Jeffrey Dunn (De...
Through the Image: Framing Videogame Play
The Philosophy of Computer Games Conference, Madrid 2012 by Geert Bruinsma ...
AudioGames: aplicaciones tecnológicas de un modelo cognitivo basado...
AudioGames: aplicaciones tecnológicas de un modelo cognitivo basado en sinest...
Publico.es: Juego, luego existo
http://www.publico.es/culturas/419112/juego-luego-existo Madrid acoge la VI C...
6th International Conference on the Philosophy of Computer Games: T...
6th International Conference on the Philosophy of Computer Games: The Nature ...
The Philosophy of Computer Games Conference series
The Philosophy of Computer Games Conference series is a series of internatio...
PlayLab2: Última Partida
Breve Relato Ficcional que resume el PlayLab2. www.arsgames.net/playlab2




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