EP 1 215 867 B1
” HOVIMA
ty EP 1 215 867 B1
(12) EUROPEAN PATENT SPECIFICATION
(45) Date of publication and mention (51) Int
ofthe grant of the patent ‘oat 177252 Hoan 1/247 #020)
24.09.2008 Bulletin 2008/39
(21) Application number: 01129885.8
(22) Date of fling: 14.12.2001
(54) Emoticon input method for mobile terminal
Verfahren zur eingabe von Emoticons far mobiles Endgerat
Méthode de saisle d'émoticones dans un terminal mobile
(84) Designated Contracting States: (74) Representative: Griinecker, Kinkeldey,
DEFRGB Stockmalr & Schwanhdusser
Anwaltssozietat
(80) Priory: 16.12.2000 KR 2000077481 Leopoldstrasse 4
‘80802 Minchen (DE)
(43) Date of publication of application:
19.06.2002. Bulletin 2002/25 (66) Reterences cited:
EP-A- 0930 760 Wo-A-0057617
(73) Proprietor: SAMSUNG ELECTRONICS CO., LTD. US-A-5 784 001
‘Suwon-City, Kyungki-do (KR)
(72) lnventor: Hyon Seung-Tack
clo SAMSUNG EL.CO.LTD.IN.PROP.TEAM
‘Suwon-shi,
Kyunggi-do (KR)
Note: Within nine months ofthe publication of the mention of the grant ofthe European patent in the European Patent
BBuletn, any person may give notice to the Eutopean Patent Office of opposition to that patent, in accordance with the
Implementing Regulations. Notice of opposition shall not be deemed to have been filed untl the opposition fee has been
paid. (Ar. 99(1) European Patent Convention).1 EP 1215 867 B1 2
Description
[0001] The presentinvention relates generally oamo-
bile terminal, and in particular, to @ method of easly in
putting icons that represent emotions (emoticons) of @
[0002] In adaition 1 telephone calls, mobile terminal
can provide a variety of additional functions such as an
‘SMS (Short Message Service). The SMS enables short
text messages to be exchanged between terminals (or
computers) regardless of whether the terminal of the oth
cer party is busy or not. The relatively high cost of voice
calls makes the SMS cost-effective enough to substitute
for the voice calls. A user inputs a text message using
the keys of the keypad on the terminal and transmits it
Via the SMS,
[0003] The SMS, however, mits a Korean text mes:
‘sage to 40 characters, as well as limits the text message
In other languages. Moreover only a few specific small
keys are usedtoinputthe text message, Therefore, great
‘amounts of time and effort are needed to input even @
short message and often the short message becomes
‘an abbreviation of what a user intends to express inthe
first place.
[0004] In an atampt to solve this problem, a mooile
terminal may provide a variety of specialcharacters long
with the standard characters and digits. The characters
‘and digits would vary with the programmed language,
eg. Korean, English, ete FIG. 1 ilustrates input modes
supportedby the conventional mobile terminal. As shown
In FIG. 1, the mobile terminal cisplays avaliable charac:
tersicigits in each input mode,
[0005] The illustrated mobile terminal of FIG. 1 also
has a shortcoming in that @ user must input a special
character in a very complicated procedure (Le., mode
conversion, entry ofan intended special character, input
ofkey [CONFIRM], andete ) Therefore, the conventional
‘mobile terminal has limitations inthe input of characters
‘or symbols which can readily representing the emotions
cof auser inthe form of an icon,
[0006] Wo 00157617 A (NOKIA MOBILE PHONES;
KRAFT, CHRISTIAN) 28 September 2000 discloses a
communication terminal handling messages including
graphics, Tre communication terminal may be a hand
portable phone. When sending messages the user has
the option to insert graphics into the message. The user
ccan insert graphics from both the predefined clp art di
rectory and from the ‘user graphics’ gallery. An option
called insert graphic’ is disclosed where the user willbe
iven alist of grephios groups. Pressing the softkey hav-
ing the functionality ‘insert’ wil insert the graphs into
the message text at the postion ofthe cursor, The pro-
posed Graphical Messaging System (GMS) is able to
transport text, pictures and animations as one entity in
messages handled by, for example, the Nokia smart
messaging format,
[0007] The illustrated mobile terminal of FIG. 1 also
has a shortcoming in that a user must input a special
character in a very complicated procedure (Le., mode
conversion, entry of an intended special character, input
of key[CONFIRM], and ete). Therefore, the conventional
‘mobil terminal has limitations inthe input of characters
‘or symbols which can readly representing the emotions
cof @user inthe form of an icon,
[0008] Iti, therefore, the object of the present inven-
tion to provide an emoticon input method in a mobile ter-
minal, which enables a user to easly input icons that
represent his emotions.
[0009] This object is solved by the subject matter of
the independent claims. Preferred embodiments are de-
fined in the dependent claims,
[0010] Accordingtoan aspectof the presentinvention,
there is provided an emoticon input method in @ mobile
terminal, which enables a userto easily enter a plurality
of icons that represent his emotions by use of a series
of special characters and symbols.
[0011] The foregoing object is actieved by provieing
‘2method of easily inputtingicons representing user emo-
tions (emoticons). In the emoticon input method in a me-
bile terminal, a plurality of emoticons, formed by utlizing
‘plural of typical characters and symbols and special
characters and symbols in combination, are groupedand
stored by groups in the mobile terminal. The mobile ter
minalenters an emoticon input mode, isplays the stored
‘emoticon groups, displays the emoticons of an emoticon
group selected by a user, stores an emoticon selected
by the user, and transmits an SMS message including
atleast one emoticon selected by the user.
[0012] The above object, features and advantages of
the present invention will become more apparent from
the following detailed description when taken in conjunc-
tion with the accompanying drawings in which:
FIG. 1 illustrates input modes supported in a con-
ventional mobile terminal;
FIG. 2is 2 schematic biock diagram of a mobile ter-
‘minal to which the present invention is applied;
FIG. 3 le a flowchart ilustrating an emoticon Input
‘operation according to the present invention;
FIG. 4 illustrates operational aisplays of the motile
terminal according tothe present invention; and
FIG. 5 ilustrates groups of emoticons according to
‘an embodiment ofthe present invention
[0013] A preferred emboaiment ofthe present inven
tion will be described hereinbelow with reference to the
accompanying drawings. In the following description,
well-known functions or constructions are not described
in detail since they would obscure the invention in un-
necessary detail
[0014] FIG. 2s aschematic block diagram ofa mobile
terminal to which the present invention is applied.
[0015] Referring to FIG. 2, 2 mobile terminal 10 in-
cludes a transmitter 11 with & modulator 21 and trane-
migsion amplifier 31 and a receiver 12 with @ reception
‘amplifier 32 and a demodulator 22 in order to exchange8 EP 1215 867 B1 4
signals wth a mobile communication system (notshown)
that has a base station, an MSC (Mobile Switching Cent-
1), and an SMS center. Also shown is antenna ANT.
[0016] A cispiay 16 outputs display data and text mes-
‘sages generated in the mobile terminal. An LCD (Liquid
Crystal Display) can be used as the dsplay 16. A key
inputportion 17 has. plurality of digivcharacter and sym:
‘bol keys, function keys for user interfacing, and keys for
Voice calls. A keypad.can be usedasthe key input portion
17
[0017] A controller 19 includes a DSP (Digtal Signal
Processor), amicroprocessor, andother crcuitsthatcon.
trols the transmitter 11 and the receiver 12 to allow the
ser to conduct a voice call with another user through
speaker 14 anda microphone 18. The controler 100 also
performs an emoticon input operation according to an
‘embodiment of the present invention,
[0018] Astorage 1Bis comprised ata ROM (Read Only
Memory) anda RAM (Random Access Memory) for stor
ingprograms and data, anda voice memory. Thestorage
18 stores an operation progrem for inputting emoticons
‘and a plurality of emoticons in the form of a bit map ac:
cording tothe embodiment ofthe present invention. The
plurality of emoticons are stored by groups inthe storage
18 to faciltate selection of emoticons.
[0019] An emoticon is defined as hieroglyphic char:
‘acter and symbolthatsformedusing aplurlty of typical
characters and symbols or special characters and sym-
bois in combination to represent a user's emotions. The
term emoticon" is a compound word of emotion andicon
(an image representing a computer program function),
Emoticons are part of alanguage unique to cyber space,
bywhich emations, symbols, personalities, jobs, and ob-
Jects are represented by using characters, symbols, and
digits avaliable on the keyboard of a computer. They are
widely used in cyber space since they are easily under:
stood and easily facitate a description of an expression
(of subtle emotions of a user.
[0020] Emoticons are usually divided into two catego-
‘es: oriental ones used among Asians including Koreans
‘and Japanese, and occidental ones mainly used in the
US. and Europe. Vertical hieroglyphics prevail in the
formercase, whereas horizontalones prevailin the latter
cease. Therefore, storage 18 stores oriental or occidental
emoticons according tothe cultural area ofa user.
[0021] In general, 2000 emetloons are used respec:
tively in Asia and the U. S. & Europe and up to 60 emati
cons are standardized, To ease selection, emoticons are
stored by groups in a mobile terminal. Emeticon groups
ccan be formed as shown below, for exemple.
1. facial expression: happiness/smile/greetinglove!
nonsense/sieepidepression/ shynessitears/anger!
fearletc.
2. person: racelcharacterfprofession
8. animals: raboitlcatidog/ape/pig/goaticowirat
4, reptiles, amphibla:tadpolettrog/sneke
5, fishes: goleishismall octopusishrimp/squid'sea
horselcrab
6. insect: dragontlyfouttertly
7.plants: white rosefblack rose/oouquettree
8. fod: sushi/noodle/hamburger/PepsiCoke/can-
dies
9. characters: Pikachu/Teletubbies
[0022] FIG. Sis. fowchar illustrating an emoticon in-
put procedure according to the present invention and
FIG dilustrates operational displaysin amobileterminal
‘according tothe present invention,
[0023] Referring to FIG. 3, a user enters an emoticon
input mode by manipulating keys in a mobile terminal in
step S10, The mobile terminal sequentially displays pre-
stored emoticon group names as a user scrolls through
‘@ menu In step $20 and determines whether the user
has entered a group select key step S30. Ifakey other
than a group select ky is input in step S30, the mobile
terminal performs an operation corresponding to the key
input in step $35. Upon input ofthe group select key in
step $30, the mobile terminal sequentially cisplays the
‘emoticons ofthe selected group asa user scrols through
‘a menu in step S40. In step S50, the mobile terminal
determines whether the user has entered an emoticon
selectkey. ithe user enters key otherthan an emoticon
select key, the mobile terminal performs an operation
corresponding to the key input in step $35. Upon input
cof an emoticon select key, the mobile terminal stores as
part of a short message an emoticon selected by the
input emoticon select key in step S60.
[0024] Referring to FIG. 4, a procedure of aisplaying
‘an emoticon representing a smile wil be described
When the userinvokes a message management function
by pressing a predetermined key, for example, a mes-
sage hot kay, a display 1 is provided. Ifthe user selects
"2. outgoing message" by manipulating a directional key
or a dig kay inthe display 1, a display 2 is provided:
‘Then, ifthe user selects "2. wrte mail in the display 2,
a display 3 Is provided, If the user selects "1, write new
tex" In the display 3, a display 4 is provides,
[0025] When the user presses a predetermined input
‘mode conversion key, for example, [MENU] a display 5
is provided. The display 5 displays the otherinputmodes
available from the mobile terminal, that is, an English
capitalinputmode, an English smallinout mode, aspecial
character and symbol input mode, and an emoticon input
‘mode, Ifthe user selects “ematioon* inthe alspay 5, the
‘mobile terminal enters the emoticon input mode ($10 of
FIG. 8) and displays the names of pre-stored emoticon
‘groups, thatis, smile, ove, happiness, greeting, and etc
ina display 6 (S20 in FIG. 3).
[0026] FIG. illustrates emeticon groups according to
‘an embodiment of the present invention. As shown in
FIG. §, the emoticons are grouped into smile, love, hap-
piness, greeting, and fear, though only the emoticons for
smile and love are shown,
[0027] If the user selects "smile" In the dieplay 6 by
‘manipulating a lefvight dlectional Key, emoticons that