Other Minds Magazine ——————————————————————————————————
Editorial: Back for good!
Here we go! It has been an awfully longtime since OM4 came out. It has, of course, been much too long, and we apologize sin-cerely for the single most massive delay in thehistory of
– a full four and a half months! The causes were health issues, tech-nical problems and some organizational short-comings (now resolved). Fortunately, this isnow history and we can assure you that it willnever happen again!Now for the content – again we have agood selection of contributions to please you.First up is noted Tolkien scholar MichaelMartinez’ essay about the beliefs and schoolsof thought behind many of Tolkien’s laterideas concerning the cosmogony of his crea-tion. In exploring the depth that Tolkien en-visioned for his world, Martinez also explainsthe subtle but strong links to our worldwhilst cautioning against the mistake of view-ing them as a mock history, seeking tosqueeze Middle-earth into the timeframe of our historical world.Our co-editor Hawke Robinson offersThe second contribution in this issue. It dealswith the influence Tolkien had on the aware-ness and acceptance of the early-medieval
poem as art among his and our con-temporaries. Enjoy this fascinating essay onone of the inspirations for Middle-earth!Our third piece is the final installment of the discussion of a possible layout of Imladris,whose first part was published in OM Issue 1.It provides useable aids to gamers, detailingthe surroundings of the hidden vale and pro-vides options for the issues raised in
, Issue #1.We then move on to another gaming-related topic – genuine and correct“Tolkienish” names. These are more oftenthan not in short supply – as many of usknow. Here two heroes, noted Tolkienscholar Chris Seeman and famous Tolkienlinguist David Salo, step up to rectify thenames found in ICE’s MERP publication
.Leaving linguistics, we move on to a topicwhich
hopes to cover more oftenin the future: Miniatures geared for Middle-earth, and especially those produced byMithril since 1987. In the days of MERP,these ranges were often matched to provideinterlocking depth through simultaneousMERP publications and releases of accom-panying miniatures. The overarching themeof this excellent overview is that symbiosisof very different kinds of gaming aids.Finally, an addendum to last issue’s arti-cle on the Dwarven Mansions: ‘An additionto
A Brief History of the Dwarven Mansions
’deals with some issues that came in feed- back and clarifies some misunderstandingsor things that were not at first addressedproperly. Now these matters should beclearer!After all is said and done, we are proudto be back and we are certainly here to stay.Due to the current delay, we have not fol-lowed our normal rhythm for quarterlyissues at the end of January, April, July andOctober respectively, but we are nowready to get back on track. So, expect thenext issue of
at the end of April.Due to this short deadline, please hurry if you have a submission ready that shall beconsidered. The long delay will at least havethe benefit of bringing you two issues of OM in short succession!
teamThomas MorwinskyMarch 2009