An exercise in 3D modelling and texturing
This is my first attempt to make something with
. I got it because it seems to havetools that none of my other 3D modelling wares have. The texturing was done in
.I decided that I would start with something simple, so I went out to the shed with my cameraand got what I thought was a simple shape: a claw hammer. Note that you should
first (I'm not going to go into all the basics here) and that I used Hexagon 2.5 on aMacintosh G4 1.25 Ghz twin processor machine, and that not all features worked exactly asper the manual. That's reality, folks.
I began with pictures of the hammer.These would usually be first altered to load into the program but for this job I did not do muchto them as I wanted to keep things as simple as possible.Here's how they look loaded into Hexagon:Note that they don't line up or match in scale – for a more complex modelling job you wouldneed to fix both of these first. Hexagon didn't care that they were not square but you mayneed to switch on and off the tickboxes for the images to get them to appear at times.
I began by making a circle which was then flattened on it's top, bottom and sides so that theshape matched the end profile.This circle was then scaled and moved until it lined up with the side view.Next, I extruded this profile several times to make the basic handle shape.