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Notes

Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes) work as long as the original game id & game id fix are the same in S*US or S*ES format. So if you original game id is SLUS...., and the game id fix is SCUS then that is ok. [edit]

Legend
Name: The name of the game. PSX ID: The identification number used by Sony. Typically this is on the Playstation CD

in a file named with the region code plus the unique number for each disk. For example, SLUS-00972 tells you it was shipped to the United States. TV Type: This is the type of TV this game was made for. For example, Europe tends to

use the PAL standard while the US and Japan uses NTSC. Manual (Y/N): NEW FIELD Is a manual available to download

from PSXPSPManuals.com? If yes, then the link is provided. If no, and you have the manual scanned, please visit PSXPSPManuals.com to either share your manual or send it to Azumandias who will post it for you with full credit back to you. Notes: Any particular information that can help out. Please mention what pops version

you tested the game on. [edit]

Numbers
Name 007 Racing 007 Tommorow never dies 3Xtreme 40 Winks [edit] PSX ID TV Type SLUS01300 SLUS00975 SCUS94231 SLUS00874 Manual Notes (Y/N)

NTSC-U No NTSC-U Yes NTSC-U No NTSC-U No popsloader @ 3.71:boots and plays fine - by killergp123 Works fine on 3.71 and 3.90 Pops tested by Raymondgt08

A
Name PSX ID TV Type Manual Notes (Y/N)

A-Train Abalaburn

SLUS00003 SLPS01280

NTSC-U No NTSC-J No

3.90 by 2PS. Works perfectly on 3.90m33-3 tested by Raymondgt08 5.00 M33-6: The NTSC-U version of the game doesn't work. There's a black screen once you run it. The PlayStation logo doesn't show up and you are not allowed to choose a Pops. I've tried it with two US versions. I'll soon verify whether the PAL version works or not and post an update. JEETY: Use 4.01 pops. Played using psp2000 5.00m33-6. 3.80 by 2PS. 4.01 by 2PS. 3.90 by 2PS. 3.90: Music issues if the image is not good try PAL version. By 2PS

Ace Combat 2

SLUS00404

NTSC-U Yes

Ace Combat 3: Electrosphere Aces of the air Addie no Okurimono Adventure of Little Ralph, The Adventures of Lomax, The Agent Armstrong AirGrave Air Combat Air Hockey Akuji The Heartless

SLUS00972 SLUS01470 SCPS10126 SLPS01853 SCUS94906 SLPS01073 SLPS00559 SLUS00001 SLUS01467 SLUS00715

NTSC-U Yes NTSC-U No NTSC-J No NTSC-J No NTSC-U No NTSC-J No NTSC-J No NTSC-U No NTSC-U No NTSC-U No

3.80 by 2PS - Sound issues 5.00m33-6 game works perfectly sheriff. 5.00 M33-4 - works fine.

Akumaj Dracula X: Gekka no Yaskyoku

SLPM86023

NTSC-J No

Get the English translation patch here (this patch is a recent 'retranslation' of Castlevania: Symphony of the Night), on 4.01 it works great but 5.00 crashes at the beginning when Richter gets to Dracula Vlad Tepes, tested with patched version on my 5.00m33-6 slim, EBOOT made with Simple Popstation GUI 3.00 - DebugJunky Working great on 3.90 with Zoom Mode, some sound glitches in menu Graphical Glitches 3.90 - Plays fine. -cephirobr Tested by MAN-biker Hey MAN-biker, please share your results...

Alfred Chicken Alien Trilogy Alien Trilogy

SCES03817 SLES00101 SLUS00007

PAL-E PAL-E

No No

NTSC-U Yes NTSC-U No

Alone in the Dark - One Eyed SLUSJack's Revenge 00239

Tested on 5.00, gameplay seems real choppy... -DebugJunky Works perfectly fine. Tested on 3.90 M33 -Cheska 3.80: Crashed after character is chosen at a blank screen if left too long. Solution: After chosen character, the screen will go black, immediately press the X button and the game will run normally. By 2PS Alone in the Dark: The New Nightmare SLUS01201 NTSC-U No 4.01M33-2: (tested on a PSP 'Fat') Played the first 15 minutes, everything works fine. By,Caustic Paradox. 5.50 GEN-D3: Seems to work fine if you have your 'Disc-Load Speed' set to 'Normal'. On 'Fast', it'll crash sometime during the first in-game conversation. - TabsMH Alone in the Dark: The New Nightmare SLES02805 PALITA No Works flawlessly on cf 5.00M33-3 by Druids1974 On 3.71 works perfect fine by dopi Works fine on 5.0 M33-3; dumps occasionally and potential to freeze Alundra SLUS00553 NTSC-U Yes (Tanthalus). works perfectly using original from flash pops on 5.00 m33-6 as well as gen d-2 and gen d-3 (whitetiger2695) SLUS01017 SLES02347 SCUS94423 SLUS00373 SLES00460 Works perfectly on my 5.00M33-3 by Druids1974 Works fine on 5.00 m33-6 5.50GENd-2 and GENd-3 whitetiger2695 Works flawlessly on 5.50 GEN-D3 using 3.90 pops by Nekroido This game Not working on all pops because required Dual Shock controller - marek2fgc Works perfectly on 3.90 testec by Raymondgt08

Alundra 2

NTSC-U Yes

Amerzone Ape Escape Apocalypse Apocalypse

PAL

No

NTSC-U No NTSC-U No PAL-E No

Aqua GT

SLES03390

PAL-E

No Update from SaintPizzy: Runs perfect on 3.71 and above.

Arc the Lad

SLUS01224

NTSC-U No

Update from Druids1974: Works flawlessly on 5.00m33-3. By XsilentX: Runs flawlessly on 5.00 M33-4 Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.

Arc the Lad 2

SLUS01252

NTSC-U No

By XsilentX: Works fine in 5.00 M336. Update from Druids1974: New update works flawlessly under 5.00m33-3 firmware. Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.

Arc the Lad 3

SLUS01253

NTSC-U No

Update from Druids1974: New update works flawlessly under 5.00m33-3 firmware. Update from XsilentX: Works under 5.00 M33-6.

Area 51 Arkanoid R 2000 Armored Core Armored Core (SCEA release) Armored Core Master of Arena Armored Core Project Phantasma Army Men 3D Army Men: Sarge's Heroes Assault Rigs ATV: Quad Power Racing Azure Dreams

SLUS00164 SLPM86262 SLUS01323 SCUS94182 SLUS01030 SLUS00670 SLUS00491 ? SCUS94405 ? SLUS00614

NTSC-U No NTSC-J No NTSC-U Yes NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes

Works only for CFW under 3.40 OE (Such as 3.10 OE) 5.00m33-6 works fine -D3dGrlsDnyD4yN0

5.00-4 Works fine.

3.71 works. ~mechagodzilla No flaws. 3.71 m33-4 ~Beaniehat~ Slight sound pops at main menu, nothing major. 5.00 m33-4 ~Larry D.~ Slight sound pops at main menu and no music ~Savior X~ No flaws. 5.00 m33-4 ~Larry D.~ 5.00 M33-4, Works Perfectly! -arNieL-

Mine also works perfetly but the screen has a a black border at the top, if anyone ould help I'd appreciate it. EBOOT was made with Simple Popstation GUI v3.00 - DebugJunky 5.00 M33-6 Works fine using 4.01 pops Azure Fang [edit]

B
bbbb Name Baroque Batman Beyond: The return of the Joker PSX ID TV Type Manual Notes (Y/N) Works perfectly on 5.00 m33-6 so far (not yet finished). 3.80 - by 2PS. 3.90: Tested by 2PS. 3.80 by 2PS.

(Unknown) NTSC-J No SLUS01207 NTSCNo U NTSCNo U NTSC-J No NTSCNo U PAL-E No NTSCNo U NTSC-J No NTSCNo U NTSC-J No PAL-E No NTSC-J No NTSC-J No NTSC-J Yes NTSC-J No NTSC-J No

Batman Forever: The Arcade SLUSGame 00387 Battle Arena Nitoshinden Battle Arena Toshinden Battle Arena Toshinden 4 Battle Tanx: Global Assault Beatmania Beast Wars Transformers Beavis & Butthead (Virtual Aho Shoukougun) Bedlam BioHazard BioHazard Demo BioHazard Director's Cut BioHazard 2 BioHazard 2 [Beta 2] SLPS00485 SCUS94200 SLES02493 SLUS01044 SLPM86126 SLUS00508 SLPS01219 SLES00334 SLPS00222 SLPM80027 SLPS00998 SLPS01222 SLPS00222

Works perfectly on 3.71m33-3 with Popsloader 3.71 (Tested by Raito) 3.80 by 2PS.

5.00m33-6 seems to be the best for this game other will produce graphics errors-by Sicsuicide 3.11 only - by 2PS. 3.30 only.

SLPS-00222: Freezes when man in gun shop speaks (funnily enough, straight after he says

freeze!). Tested on 3.40-3.52-3.71-3.80 pops.

SLPS-01222: Freezes once entered police station, same way it does with american version if game id isnt changed. Tested on 3.52-3.80 pops. NOTE: Debug menu when pressing select works to change location, including police station. BioHazard 2 Demo BioHazard Gun Survivor SLPS00999 SLPS02553 NTSC-J No NTSC-J No NTSC-J No NTSCNo U PAL Yes Testinsomegames: 5.00 the music will not work. 4.01 works perfectly fine. Tested on 3.52 M33-4 by GamerbyDesign Unknown 3.80 by 2PS. Blast Chamber SLUS00219 NTSCNo U Firmware 3.40 OE-A required, and SLPS01222 MUST be set as the Game ID.

Bishoujo Senshi Sailor Moon SLPSSuper S - Shin Shuyaku 00262 Soudatsusen Black Dawn Blade SLUS00321 SLES03213

3.71 works perfectly. 3.80 does not load levels. -soupy 3.02: Seems to be working great.

Blaster Master: Blasting Again

SLUS01031 SLUS00100 SCUS94412 SLES04067 SLUS01496 SLPS00526

NTSCNo U NTSCNo U NTSCNo U PAL-E No NTSCNo U NTSC-J No

3.71 M33-4: Crashes in on-foot dungeons. Tested by Joseph Collins.

Blazing Dragons

Tested on 3.71 M33-2 by Dusteater1983. It works perfect!

Blasto Block Buster Blockids Bloody Bride

Seems to run perfectly, with no problems. 3.80 by 2PS. 3.80 by 2PS. Crashes at 'Dec 25' right after the Christmas Party, too bad, it's a great RPG/Dating Sim.

Please elaborate which pops you tried, GUI you used to create the EBOOT etc - Debug

Junky 5.00 works fine, intro animation has no audio though, game plays fine after with no graphical/audio problems at all (half an hour to an hour of testing with disc speed set to fast), disc image used had the fanpatched applied, EBOOT was made with Popstation GUI 3.00 DebugJunky SLUS00027 NTSCYes U Savegame function does not work correctly; savegames are seen as corrupt when read. Saving seems to be fixed on 3.71 M33-3. Tested by MonkeyJamboree Works fine on 5.00 M33-3 According to "John":"Works flawlessly and stretches perfectly in 3.9" Also works perfectly on 5.00 M33-3 with 5.01 Bloody Roar SCUS94199 NTSCNo U patches. Hangs for a minute after PS logo, and when you beat arcade mode, it freezes, but the gameplay is terrific Also no BG music. Stretch looks like widescreen. By Roxas6662 5.00 works perfectly - DebugJunky According to "John":"Works flawlessly and stretches perfectly in 3.9". I 2nd that motion. Flawlessly in 3.71, 3.80, and 4.01 M33. One of my FavS. Tested by MasterTurkey.

Blood Omen: Legacy of Kain

Bloody Roar 2

SCUS94424

NTSCNo U

5.00 works perfectly - DebugJunky Bomberman Fantasy Race Bomberman Party Edition Bomberman Wars Bombing Islands, The Brain Dead 13 Brave Fencer Musashi SLUS00823 SLUS01189 SLPS01347 SLUS01292 SLUS00083 SLUS00726 NTSCNo U NTSCNo U NTSC-J No NTSCNo U NTSCNo U NTSC- Yes U 3.80 by 2PS 3.90 by SleepyMan 3.90 by SleepyMan 3.90 by 2PS. 3.90 by 2PS If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below. When you do use one of these gameIDs you'll sometimes notice a little slowdown or some

stuttering in voices, but at least the game works. 3.52 and below: Use GameID SLPS01156, SLPS-01724, or SLPS-01222. 3.71 and 3.72: GameID SLPS-01156 and SLPS-01724 will work. 3.90: Only GameID SLPS-01156 will work. Also the slowdown and stuttering in voices isslightly better. EBOOT needs to be made with CDDA Popstation 1.24 (don't forget, you'll need keys.bin). Many GUIs make bad eboots... 3.90 Works perfect for me with SLPS-01156, eboot made with Simple Popstation GUI 3.00 and 01156 ID was patched onto the eboot after - DebugJunky 4.01: If you use GameID SLPS-01490 then gameplay and voices are MUCH better. However if you try to watch the opening cinematic after starting a new game it will freeze at a black screen after it zooms in on the castle. So press Start as soon as you can to skip it. 5.00: GameID SLPS-01490 and SLPS-01156 doesn't work, game gets stuck on black screen and doesn't even show the PS logo. If you use the default SLUS-00726 GameID the game will boot, but it will freeze after zooming in on the castle and after the "Chapter 1" screen. 5.00m33-6: Works perfectly (no slowdown, stutter, or freezes that I have seen so far up through chapter 2), looks, and sounds the best on 3.03 when using GameID SLPS-01156. -Sincerely, X. UPDATE:Only seems to work

if the EBOOT is created with Popstation GUI 300 BETA. Made mine with SLPS-01156 with PSX2PSP 1.3 and it works flawlessly so far (completed chapter 1) -Vyse Breakout Breath of Fire 3/III Breath Of Fire 4/IV SLUS01170 SLUS00422 SLUS01324 NTSCNo U NTSCYes U NTSC- Yes U 4.01: Working fine so far. Works perfectly on 5.00 M33-6 3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping & slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself). 3.42 & 3.51: Same as above, but the sound is perfect. 3.52 - 3.72: Unplayable! After the Capcom logo you will get a blank white screen. The opening FMV can be heard playing, but the white screen remains and the game doesn't respond to button input. After the FMV you'll be stuck on the main menu until you quit. 4.01: Works again, but no noticable improvements over 3.42 & 3.51. NOTE: Upon first trying this pops the game started fine, but I had a black screen when I loaded my save file to the world map. I restarted and tried a new game instead, which worked fine. Ever since then my save file has worked. The black screen may have been a one-off glitch. Tested by Milkymoocowmoo using NTSC-U version, 4.01 M33-2 NTSC-U version (working on PC emulators) hangs at the Playstation logo. Using popsloader plugin, it fully works on 3.30 and

3.40 firmware. Edit: Retrying with a new EBOOT - made from the same image using the same program with the same settings successfully worked. Saving/loading also worked. People on forums also mention both; sometimes it works and sometimes not. But when it works, it keeps on working.~Haisook (NTSC-U version, tested on 4.01 M33-2) 5.00 M33-6:Works perfectly. No problems seen so far with this version (half-way through Chapter 3.) I can also confirm 5.00 works great DebugJunky 5.50 GEN-B2: runs perfectly. Game image was made using CloneCD from NTSC version; EBOOT created with Icetea. Tested on pops 4.01. -KuraudoBrigandine: The Legend of Forsena SLUS00687 NTSCNo U works perfect. tested with 3.80 & 4.01 3.90: Tested on PAL version (SCES-00346) by 2PS. By XsilentX: Works fine in 5.00 M33-6. andwan0 - SLUS-00484, freezes in Act 3, Paris hospital, CFW 3.10, 3.40, 3.72. Well actually, when I tried CFW 3.40 again, it appears that scene just runs very very slow. I left it running and it does still run.. after like 510 minutes. I just quickly try to get past that screen/stage and into the hospital room to speak to the guy to carry on with the storyline. I manage to get past that bit and never needed to return. Also, in Egypt or Ciaro there's some graphic background clitches. Again, this doesn't stop the game from playing. The only WORST part is trying to pick up the soap in the bathroom. Apparently this is a pixel hunt... and using the PS directional pad is a pain since it has a constant sensitivitiy...

Broken Sword: The Shadow Of Templars

SLUS00484

NTSCYes U

Broken Sword II: The Smoking Mirror Bubble Bobble 2

SCES00798 SLUS-

PAL-E No PAL No 5.00 M33-6: Works PERFECT for me without

00838

pops. By Sk8eR_PR Tested on POPs 3.01 to 5.00 M33-6, none working. 3.40: Changing ID seems to work, I used SLPS-01222 (others may work tough) and popsloader. Anyway, there are some serious performance issues; game doesn't run at full speed. 5.00 M33-3 Works fine. 3.80 by 2PS. 3.52: Playable. ~NXMT 3.71: Playable. ~NXMT 3.52: Playable. ~NXMT

Bugs Bunny: Lost in Time

SLES00458

NTSCNo U

Bugs Bunny & Taz - Time Busters Builder's Block Bushido Blade

SLES02896 SLUS01086 SCUS94180

PAL-E No NTSCNo U NTSCNo U

Bushido Blade 2

SLUS00663 SLUS00725 SCUS94243 SLES00991

NTSCYes U NTSCNo U NTSCNo U PAL No

3.71: Playable. ~NXMT 3.90: Freezes just before intro movie. ~NXMT

Bust-A-Move'99 Bust-A-Move 2: Arcade Edition Bust-A-Move 3dx

3.90 by 2PS. Works fine on 5.00 M33-3 Works fine on my 5.00 M33-3 by Druids1974 - Just no soundtracks but there are sounds FX 3.90: Experiencing a little delay when playing Hamm's stage.

Bust A Move / Groove

SCUS94263

NTSCYes U

5.00 m33-6:: on 4.01POPS no problem no delays. by JRM 3.90: Tested on US version 'SLUS-01159' - by 2PS. Tested with Popsloader 3.71.

Bust A Move / Groove 2 Dance Tengoku Mix

SLPM86219

NTSC-J No

4.01: A bit laggy. But R2/Dodge can be remapped to the L button. Yay. =]. 5.00 M33: Music cuts off during gameplay

Buster Bros. Collection

SLUS00208

NTSCNo U

3.90 by SleepyMan

crash bandicoot (complition) work perfect whith GEN-D full & GEN_D3 Just change GAME ID to SCES 00344 AND main game id to SCES 00344 in psx2psp v.1.4.2 [edit]

Name

PSX ID

TV Type

Manual Notes (Y/N) 3.90: Doesn't boot - by 2PS.. Created Eboot using PSX2PSP v1.4.2. Used the game ID SLUS00128 and played through on CFW 5.00 M336 using POP's 3.72 and switched all three discs without any problems whatsoever - by Logeyboy.

SLUS00128

NTSCNo U NTSCNo J NTSCNo U NTSCNo U NTSCNo J NTSCNo J NTSCNo J NTSCNo U No NTSCNo U

Dance Dance SLPMRevolution 5th Mix 86897 Dance Dance SLUSRevolution Disney 01281 Mix Dance Dance Revolution Konamix Dancing Stage Euromix Dancing Stage Featuring Dreams Come True Dancing Stage:Party Danger Girl Darkstalkers 3 Darkstone-Evil Reigns SLUS01446 Unknown SLPM86505 Unknown SLUS00881

Update from Mr. Mallon: works fine (double arrows are difficult) Graphical glitches Update from Mr. Mallon: working up to trying to get to level 2 then fails 3.80 by 2PS 5.00M33-3: Runs perfectly. Tested by Tickolas. 3.90 no problems by LordJovanius 3.80 by 2PS works great on 5.50 GEN-D3 using 4.01pops, no freezes or lag, Enjoy By h34dc4s3 3.80 by 2PS Runs smooth, no problems 4.01: No issues 3.80 by 2PS Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign. Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission. 3.80 by 2PS. 4.01: Works fine

SLES-01719 PAL SLUS01182

Dark Hunter: Shita NTSCSLPS-00789 No Youma No Mori J Dave Mirra Bmx Maximum Remix SLUS01347 NTSCNo U

Davis Cup Tennis, SLES-00096 PAL-E No Complete Dead or Alive Deathtrap Dungeon Death Wing Deception III Dark Delusion Deep Freeze (SuperLite 1500 series) Demolition Racer SLUS00606 SLUS00566 SLPS-00489 SLUS01067 SLPM86497 SLUS00969 NTSCYes U NTSCYes U NTSCNo J NTSCNo U NTSCNo J NTSCNo U

Destruction Derby

SCUS94302

NTSCNo U NTSCNo U

5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR Works on 3.01 or 3.02 POPS Major lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign. 5.00 m33-6: appears to work fine -theydidntnamemetd> 4.01 by 2PS Sometimes freezes on 3.52. Use 3.40 for perfect gameplay. Freezes after Blizzard logo during intro if disc-load speed

Destruction Derby SCUS2 94350

Destruction Derby SCES-02060 PAL-E No 3 (A.K.A. RAW) Devil Dice Dezaemon Plus SLUS00672 SLPS-00335 NTSCNo U NTSCNo J

Diablo

SLUS00619

NTSCYes U

is set to fast. Runs fine on 3.72 with disc speed on normal. Town portals don't work i've found. 5.00m33-6 works fine runs great 5.00 M33-6 Runs perfect no freezes only slow loads. Roxas6662

Die Hard Trilogy Die Hard Trilogy 2 Digimon - Digital Card Battle Digimon Rumble Arena Digimon World Digimon World 2

SLUS00119 SLUS01015 SLUS01328 SLUS01404 SLUS01032 SLUS01193

NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCNo U

works on 3.71 m33 custom firmware Works on 5.03GEN-A(Full) With no music .

3.90 by SleepyMan 3.90 by SleepyMan 3.52 pops Works with cfw 5.50gen d3 original from flash 3.9 3.80. Created eboot using IceTea and changed the PAL Game I.D. to SLPS01724. I'm almost 6 hours into the game and so far no freezes or crashes. I'm running the game on CFW 5.00 M33-6 using POP's 3.52 the game has some slight lag for me but that's it. Another user that has tried this method says that the game plays faster on their POP's 3.52 but again no freezes or crashes - by Logeyboy. Another functional ID is SLPS01222. Tested on 5.50 GEN-D2 by Largeroliker 3.71: Make sure you use GameID SLPS01724 5.00 M33-6: Use GameID SLPS01724 and 3.71 pops. There will be some minor slowdowns during load fades, but otherwise works perfectly fine -Azure Fang

Digimon World 2003

SLES-03936 PAL-E No

Digimon World 3

SLUS01328

NTSC- No U

Inside the circuit boards, there are chances that the game will hang when you proceed to the next segment of the board. So in order to fix this, move around and engage in a digimon battle before proceeding. Also, SAVE FREQUENTLY - Y2Jacky Voices do not work under 3.52 M33. Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33. Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2. Update by JarvyBirdman: On the PSP Slim 4.01 Pops fixes the freezing problem with the shotgun tested on American version Everything is working perfectly so far, including voices. Update by Mavincenzi: (PSP-Slim 5.00 M33-6) To avoid the shotgun freezing bug, just change your eboot GAMEID to SLPS-02180 (Japanese Version), you will lose your gamesave, but the game works perfectly. Dino Crisis Dino Crisis SLPS-02180 NTSCNo J No Update by Slippy: Shotgun freezing is fixed on the PSP Slim using 4.01 M33-2. Japanese version of game was used. Everything runs perfectly so far, including voices. </b>5.03 GEN-C</b> Works on 4.01 POPS - Syth Played the first 30 mins using a PSP FAT with 4.01 M33. No problems with weapons or items. MenuS fine. Sound and graphics are good. Added WORKING game manual link.Tested by MasterTurkey 5.00 m33-6: The game runs great overall. The only issues I had were with the last 3-4 FMVs where the PSP would freeze and shut off. You can circumvent this by pressing SELECT to skip the movie.Tested by FunkDAT25Z Game runs, but graphics are messed up (in pops 3.40). Graphics are perfect in 5.00. runs fine on 3.90 - by 2PS 3.90 by 2PS. 3.52 only - by 2PS. Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5

Dino Crisis

SLUS00922

NTSCYes U

SLES-02207 PAL

Dino Crisis 2

SLUS01279

NTSCYes U

Discworld Discworld Discworld II Discworld Noir Disney's Donald Duck - Goin' Quackers Disney's Hercules

SCUS94600

NTSCNo U No

SCES-00012 PAL

SLES-00793 PAL-E No SLES-0154 PAL-E No

SLUS01242

NTSCNo U

SCES-00891 PAL-E No

Disney's Tarzan Disney World Quest - Magical Racing Tour Disruptor DoDonPachi DonPachi

SCES-01516 PAL-E No SLUS01106 SLUS00224 SLPS-00548 SLPS-01364 NTSCNo U NTSCNo U NTSCNo J NTSCNo J

3.11 only - by 2PS. Game works and is playable, but has messed up speed on many occasions (sometimes lag, sometimes too fast). Tested on 3.90-5.00 M33-6. 3.80 by 2PS Tested and works on 3.40 POPS, 0 compression tested by BootsMegamix Works on 3.40 POPS tested by BootsMegamix Freezes at first loading screen on ANY firmware (3.003.73).

Doom

SLUS00077

NTSCNo U

update* 3.80 pops works! same as PAL, intro is

fuzzy; no speed issue. ~Beaniehat~ Doom SLUS00132 SLPS-00191 SLPS-01934 SLUS01440 PAL-E No NTSCNo J NTSCNo J NTSCNo U NTSCNo U NTSCNo U NTSCNo J 3.80 by 2PS. Perfect with 3.51 and 3.71 POPS 3.52: Sometimes freezes. Use 3.40 for perfect gameplay. 3.72: Doesn't seem to freeze like it did before. Mr. Creehan reports: Seems to work pretty good in Pops 4.01 and 5.00 M33-6 3.72: Doesn't seem to freeze like it did before. 3.00-3.03: Strangely the Purple Plant does not drop Fire Magic, instead it drops a random item. If you want to unlock all the magic you'll probably have to use CWcheat codes. 3.10-3.72: For some reason the Purple Plant drops an invisible item. If you attempt to collect it the game will freeze. You cannot continue without collecting it, so use popsloader and run the game on 3.03. Intro is messed up, but works! Gameplay is a little fast, such as faster reloading.*graphics are unviewable 3.003.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~ 3.90 by 2PS.

Double Dragon Dr Slump Dracula: The Resurrection

Dracula 2: The Last SLUSSanctuary 01440 Dragon Ball GT Final Bout Dragon Ball Z Legends SLUS00493 SLPS-00355

Dragon Quest IV Dragon Valor

SLPM86916 SLUS01092

NTSCNo J NTSC- No U

4.01: Same problem, freezes after trying to collect the invisible item from the Purple Plant. 5.00 m33-6 PSP slim - POPS 3.00 - 3.03 did not work for me, but there is another way: Using CW cheat, you can import a .mcr save to load from the game, put the .mcr in the seplugins/cwcheat/mcr folder, then run the cwcheat in game by holding select, choose manage memory cards, and load memory card 1 from memory stick with the slus of the game once that is done press O twice to exit the cwcheat and then load the game from the title screen. Chapter 1 - Tutorial Level crash Workaround http://www.mediafire.com/?2z5zc09pxiw Dragon Valor- .mcr save after the purple plant is killed so you can progress. (4.01 still contains the "random item" crashes, but fortunately the items that get corrupted are more likely to be VAL coins, the tomes pickup fine. Be on the lookout for static/ discolored items, or invisible ones throughout the game, pickup will cause the game to crash.) Update 4/28/09*

Chapter 5 - Demon Fortress crash Workaround -Crash found at Demon Fortress gate (Door will not open until item is picked up) in this case the item was discolored and pickup caused the crash. -Crash found in Chapter 5 at the Demon Fortress (fighting crystal warriors). Fortunately, these segments were minimal and no crucial part of the storyline is missed. The .mcr will allow you to proceed past this one level with the crash.http://www.mediafire.com/?jgjt0wxssmd Follow the directions in the text file.

by:StriderH2/MEGAXSTU

5.50GEN-B2: Created a multidisk EBOOT on PSX2PSP v1.4.2. Changed Disk 1 and Main Game ID to SLPS02190 and game works on pops 4.01, finished game twice without any crashing on any level (Purple Plant drops fire tome and game doesn't crash). by: Tuga98 5.50GEN-C: *Sigh*, I had high hopes of the newer firmware solving the issues.. Repeated the above, and it failed.(Purple Plant drops invisible object and game still crashes). by:robert Locks up at Deathpal boss UPDATE: Stopped locking up on Deathpal boss using 3.10 OE-A and up. Dragon Warrior 7/VII SLUS01206 NTSCYes U Locks up on 3.80. Use 3.40 via popsloader 4.01:works perfect-R()H@X 5.00: Text windows do not display. -SargeSmash UPDATE 5.00m33-3: Make multi-disk EBOOT (ImpalerPSX), use POPS 3.71. Slow down issues. Update by hugotinini: Works fine on 5.00 M33-6, using 3.90 pops. Able to restart missions. Update by GamerbyDesign: Tested on 3.52 M33-4 game works perfectly except that you can't restart Driver SLUS00842 NTSCYes U missions because it freezes. From TheFilipinoChannel: The restart problem is gone when played from 'original from flash' in 5.00 M33-4. Although the slow down issue still remains. Played on PSP fat in version 5.00 M33-4. Dec/17/2008. 'Try again' crashes on my 5.00 M33-6 from flash and older pops. No slowdown though. 3.51 and below have sound issues too. StormPooper Driver 2 SLUS01161 NTSC- Yes U PSP cant switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker

The link above is dead, ive reuploaded the file OPALAO Link fixed - Largeroliker PSP cant switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker You can use this GameShark instead patching: _S SLES_12997 _G Driver 2 CD2 ESP _C1 CD2 bypass fix Driver 2 SLES-02997 PAL-E No _L 300108C2 00000031 _L 300108C3 00000032 _L 300108C4 00000039 _L 300108C5 0000002E _L 300108C6 00000039 _L 300108C7 00000037 GameShark trick by largeroliker Use 4.01 pops for this game , CD1 is playable but CD2 can't boot > Swap Disc doesn't work on PSP (with Simple or Multidisc EBOOT) Apply this Fix for by-pass this problem : - Fix Disc 2 > (Fix NoSwap for CD2) enable the game menu on disc 2 Driver 2 SLES-02994 PALFR No - Fix Disc 1 > (Use for Multidisc eboot only) add besides the "fix disc 2" for create a Multidisc EBOOT with AutoSwap Disc Fix for Driver 2 PAL-FR by Lyan53 : >> Link << - >> Mirror << With this Fix , the game is 100% playable Enjoy ... ~ Tested by Lyan53 ~ Duke Nukem: Land SLUSof the Babes 01002 NTSCNo U Game not working (3.52 M33-4)- Tested by J30H30 Works perfectly (3.03)- Tested by J30H30 3.71 and 4.01 pops:3.71 seems to run the cutscenes a bit better 4.01 runs flawless except for some cutscenes- frosth@x

Duke Nukem Time SLES-01515 PAL-E Yes to Kill Duke Nukem Time SLUSto Kill 00583 Duke Nukem Total SLUSMeltdown 00355 [edit] NTSCYes U NTSCNo U Works perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.

E
Name Earthworm Jim 2 PSX ID TV Type SLESPAL-E Manual Notes (Y/N) No 5.00M33-3: No music, otherwise it runs fine.

00343 Echo Night Eggs Of Steel SLES00820 SLUS00751 SLUS00809 SCUS94243 SCUS94571 SLUS01462 SLPS01790 SLUS01034 SLUS01072 SLUS00541 SLES00097 SLES02220 PAL-E No

Tested by Tickolas. 4.01: Music works, runs fine. 3.90 by 2PS. Screen appears black on all firmware from 3.00 to 3.90. By 2PS. 3.71 and lower: Use popsloader and 3.03 or the game will take FOREVER to load. 4.01: Runs great, doesn't take forever to load. NTSC-U Yes NTSC-U No NTSC-U Yes NTSC-J No NTSC-U Yes NTSC-U No NTSC-U Yes PAL-E PAL-E No No 3.80 by 2PS 3.90: Doesn't boot - by 2PS. 3.11: Crashed when attempting to quit in-game - by 2PS. works flawlessly in 3.71 pops 4.01 M33-2 PHAT Played through first two bosses, worked 100%. 3.52, 3.90-3. -Meursault Works fine on 5.00 M33-3

NTSC-U No

Ehrgeiz

NTSC-U Yes

Einhander Emperor's New Groove, The Equestrian Showcase Eretzvaju / Evil Zone Eternal Eyes Evil Dead Hail to The King Excalibur 2555 A.D. Exhumed Extreme 500 [edit]

F
Name Fade to Black Fatal Fury Wild Ambition PSX ID TV Type SLUS00236 SLUS01001 Manual Notes (Y/N) Best on 3.72 with Fast Load Speed

NTSC-U Yes NTSC-U No

Fear Effect

SLUS00920

NTSC-U Yes

Disc swapping not possible via PSP in all pops as "wrong disc" is always displayed. To work around this issue use cwcheat to save and then transfer to PC, use emulator to get to next disc and save at first opportunity. Convert save back to PSP and continue on next disc (make sure save is correct game code for the disc). Assassin2k 5.00m33-3 - It works flawlessly with ISO made

Fear Effect

SLES-

PAL

No

02166 Fear Effect 2: Retro Helix SLUS01266 SLES03386 SLUS00533 SLUS00782 SLUS01585 SLPS00822 SLUS00433 SLUS00331 NTSC-U No

with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974

Fear Effect 2: Retro Helix

PAL

No

5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974 3.80 by 2PS Works perfectly. Tested on 3.71-M33-2. 5.50 GEN-D3

Felony 11-79

NTSC-U No

FIFA '99

USNTSC

No

Problems with music. Game freezes after goal or corner kick etc. PSX2PSP 1.4.2. - Lukay

FIFA '05 Fighters' Impact Fighting Force Final Doom

NTSC-U NO NTSC-J NO NTSC-U No NTSC-U Yes

Tested and working on 3.03, 3.40, 4.01, and 5.00-M33/Popsloader. No lag or bugs. 3.80 by 2PS 3.80/3.90/4.01/5.00 M33-6: Playable, but some music and sound fx are missing. - LiquidSnakE

Final Fantasy IV/4

SLUS01360

NTSC-U Yes

A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay. [3.51] Works perfectly so far. The sound glitch from 3.40 has disappeared. I am only beginning the game, so I don't know if it has problems in the later stages. - Fuzone Going to the save game screen sometimes draws garbage. Hitting cancel to back out of all menus and then going back to it (sometimes it takes a few tries) will eventually cause it to draw properly. Testinsomegames: 5.00 M33-6, I'm two hours into it, and I've experienced this same problem. From my observations, it occurs only on the world map, and when the just enter it and try to save. You have to move at least one square for the graphic error to not occur. Like when you just leave a town, or just make dock, or just leave a battle, just move a square or two and you should be able to see your save screen. From Mr. Creehan: The final fantasy V[From Final Fantasy Anthology] bug seems to be

Final Fantasy V/5

SLUS00879

NTSC-U Yes

neither caused by the pops nor the conversion form. The same bug is present in the PS2: [1] . If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game. 5.00 m33-6:There's no corrupt save file problem. Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle. 3.03: Certain enemy moves can cause the the whole screen to turn green or red while still hearing battle sounds and music, the game time will literally slow down to where one attack can take ten minutes to complete. If you do manage to make it to the field screen, save then reset to restore the glitched graphics. Known moves to cause this so far: Hell Bubbles, Sleepel, Ultrasound, and Limit Break: Seal Evil (basically any attack that can cause sleep or silence). 3.11: No battle swirl, but sleep and silence attacks don't cause game to glitch. 3.40: Battle swirl works fine, but sleep and silence attacks DO cause the game to glitch. Game glitches in battle after Yuffie steals your materia. 3.52: Battle swirl works fine, also sleep and silence attacks no longer cause glitches. 3.71: The Music tempo is slightly too quick but other than that it works great didn't crash or glitch at all. -anthall1991

Final Fantasy VI/6

SLUS00900

NTSC-U Yes

Final Fantasy VII/7

SCUS94163

NTSC-U Yes

Right after you beat Demon Gate, you wake up in Gonagaga, Go down to the south of Gonagaga, BUT there will be no Tiny Bronco there. The game freezes at certain points in Cosmo Canyon. Switch to a different version of Pops to get past this issue. Jar in which Yuffie hides in during the Wutai sidequest doesn't shake. Switch to a different version of Pops to get past this issue. The game froze when trying to enter the 3rd area of the Ancient forest. Everything else worked fine. 3.80: Unplayable. The battle swirl causes the game to glitch. Use the new popsloader to run the game under a version that works. 3.90: Same problem 3.80 has. Use the popsloader designed for 3.80 m33 and boot up in 3.71 pops. 3.90M33-3: Use the popsloader designed for 3.80 m33 to boot up in 3.71 pops. -anthall1991 4.01: Some attacks sound odd but other than that it runs flawlessly. -anthall1991 The first Rocket cinema upon meeting Cid and/or the Gold Saucer date scene may freeze the game. Other FMVs might freeze as well. I'm getting the freezes consistently, anthall1991 is not, and we are both running 4.01 M33-2. If you get this freeze, switch down to 3.71 to get past the cinema. -Tzepish 4.01 M33-2: Some scenes cause pixelation like unreadable text and wrong colors.-blindreaper

5.00: Starting a New Game causes the game to hang endlessly. -Tzepish 5.00 M33-3 Have started a new game it no longer hangs at the opening FMV and I'm playing through it. No errors at all so far will update this if I come across anything. -Mick1155 5.00 M33-3 Whether your New Game and FMVs crash/hang seems to depend on which programs were used to create your EBOOT. For best results, use ImgBurn to extract the disc images (in BIN/CUE format), and PSX2PSP to convert them to a multidisc EBOOT. -Tzepish 5.00 M33-3 I extracted the CDs using CloneCD and popstation_md version 1.24 to create a multi-disc eboot and it has been running perfectly. I am currently 3 hours in to Disc 1. I will edit this as I get further in to the game. -NoahBody 5.00 M33-3 UPDATE After many hours of perfect gameplay, it finally froze in Rocket Town while the FMV was playing. Also hangs on 4.01 & 3.90. FMV plays fine on 3.71, 3.72 & 3.80. I will remake the eboot with PSX2PSP as suggested above and see if it will then work. NOTE: I ripped the images from original black, unscratched discs. -NoahBody 5.00 M33-3 UPDATE 1 I remade the multidisc eboot with PSX2PSP v1.4.2 and the FMV in Rocket Town played fine! I also started a new game and played up to the first battle and all was well. I guess there are different bugs in the the different eboot makers! Will update

again later in the game. -NoahBody 5.00 M33-4 Cd extracted using Latest version of image burn... Multidisk eboot created using PSX2PSP v1.4.2... Main Game ID using the original... each cd game id i use the original from the cd(PSX2PSP v1.4.2 automatically load it when u choose eboot) I Finish the game already... 100% playable... No Lockup... -phantomrenegade5.00 M33-4 Extracted from a scratchy NTSC-U disc with latest imgburn, and created a multidisc eboot(3 discs) with PSX2PSP 1.4.2. Seems like the game sometimes get totally messed up when exiting battle if the disc speed is set on fast. (the whole screen gets white/red/blue, but you can still play.) Works perfect if set on normal through. And minor slowdown when exiting battle, but nothing that a average player would notice. Finished the game without problems. - Pojkflickan 5.00 M33-6 works flawlessly, no lags or freezes. enjoy!- jquad_666 5.50 GEN-B 3.80 POPS causes draw error / locks in battles. 3.90+ POPS cannot run FMV. 3.71/3.72 POPS works great except for minor sound glitches... Otherwise 3.71/3.72 POPS is perfect through whole game. -Mikey5.00 works 100% perfect on my 5.00 m33-6 slim, I also patched each disc with Gemini's Spirit Bug Fix (available here) so that the SPR stat actually does something now and the EBOOT works perfect. EBOOT made with PSX2PSP 1.4.2 - DebugJunky

5.50 GEN-D works fine on disc 1, i'm already at disc 2 and still no freezing,hold or lag. I used original pops from the 5.50 GEN-D. can someone post how to use the Gemini's Spirit Bug Fix - VEnDeTtA_bOy UPDATE: I'm now at disc 3 and still no error except for 1 when you get the Imperial Guard item, when i equip it to someone on my team, suddenly a green or something like when you use the CHICHEN. opening the file on photo like that happened to me.

Final Fantasy VII/7

SLUS00700

NTSC-J

5.50 GEN-B 3.72 pops seems to work fine. FMV: check. Battle Swirl: check. Magic: check. Img Burn to Rip, Ice Tea to create single disk EBOOT. - AeroSigma 1 October 2009 19:46 (MST) Works flawlessly on 5.00m33-3 with a multi disc single eboot made with PSX2PSP 1.4.2 by Druids1974 In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom. Set camera movement to 0% in the game's configuration. Try using an alternate GameID (SCUS-94640, SLPS-02180, SLPS-01222, or SLPS-01156). There's also this tool to switch between two popular IDs. Things that may cause the game to freeze (especially on the default GameID): Zell's Duel Burning Rave Some of Quistis' limits. Scanning and casting magic in battle. Drawing for an extended period of time.

Final Fantasy VII/7 (Platinum)

SCES00867 SCES00869 SLUS00892

PAL-Ita No

Final Fantasy VII/7 Final Fantasy VIII/8

PAL-E

No

NTSC-U Yes

Many special attacks monsters and bosses can do. Fighting Elvoret in the Comm Tower. Fighting Granaldo in Training Area (3.71 M334) Wendigos in the Dollet forest can cause the game to randomly freeze. When fighting Griever if he draws from you, the game may freeze. *** WARNING!: SMALL SPOILER *** During the battle on the train, with the captured 'President' Deling, Using SCAN is likely to cause a crash, along with a few other spells and actions(mixed, just luck I guess). This is using ORIGINAL ID(SLUS-00892). I managed to get through the battle and to the next save point by just using IFRIT(Squall), SHIVA(Selphie), and Blizzard(Zell) - There were a few slight glitchy bits where I thought it was going to freeze, but it worked ok first try without using SCAN. If you want to just use the original Game ID, then be weary of certain magic and moves. [Pops From Flash On CFW 5.00_M33-6] Anarchy4_20 For specific information on making this game more compatible, go to the Final Fantasy VIIIpage. 4.01: Default GameID on default settings works great. It drops a frame or two when entering a battle, but that's about it. 4.01: Still problems with Scan magic :( freezing

before or just after scan on 90%. Upd: Works fine when popsloader is disabled. If you encounter the Lunar Cry Crash when Squall is unable to move after the previous FMV, you will need to use popsloader 3.71 and then mash buttons at the end of the FMV in order for the game to hopefully trigger the next scene. (This will only be necessary if you are using a Multiboot, as Single boot users can use lower versions on popsloader.) - Aekom 4.01:Working with no problems encountered using game id SLPS02180, and in single-disc eboot, even popsloader is enabled in 4.01M33-2 (set in original from flash) - krystabegnalie 3.90 Use PSX2PSP v.1.4.2. Create Eboot with at least 2 (I did all 4) Discs. Use SLPS_02180 for every Disc. Using this method I NEVER had any freezing and only (in 40+ hrs of play) 3 - 5 slowdowns. Used ISO Producer 1.1 (from autopopstation 4). 75UR15 4.01M33:For some people it may freeze on the first disc during the dance when rinoa looks at squall after bumping into another couple this problem is caused by a bad torrent download if it happens to you i reccomend downloading it from an alternate location 4.01M33:disc 2 is a bit laggy in battle useing game id slps02180 disc 1 runs flawlessly except for some fmvs will update when i get to disc 3 -deadlyangel91792 4.01:Freeze the last battle against ultimecia (CD4)using game id SLPS02180 - Alucard

5.00-3 Game does not load either disk -Jimbo 5.00 m33-3 I used psx2psp to convert the game. Im already on disk 3. It didnt froze on Diablos fight or any boss fight so far. Not freezing when using scan. Using default game ID and original from flash pops - breakfastboi im trying to do the Angelo Search trick but it doesnt seem to work on 5.00 m33-3. But so far, using the orig game ID works for me, im juts finishing the sidequests before going to disc 4 breakfastboi 5.00 m33-6 FF8 is working fine except the part where the lunar cry fmv is, Squall will not move. tried pops 3.80 and it worked fine and went back to 5.00-pipax21 3.80 M33 Used CloneCD to rip and popstation_md version 1.24 with the games own GameID. I've been playing over an hour with no problems at all. Will update as I get further into the game. - NoahBody 5.00 M33-6 Most of the game works fine. Using certain spells such as Full Life, and Bio, freeze the game. All FMV's work. Made EBOOT with Popstation GUI 3.00. Tested by Roxas6662. 5.50 GEN-B Followed instruction found under "Another Note" in FF VIII page. Compiled multi disc eboot using RS-GUI and used GameID SLPS-02180 to remove the problems of cast/draw locking. YOU MUST USE 3.80/3.72/3.71 POPS to get though the FMVs in the game. You can use 3.71/3.72/3.80 through entire game but there is major slowdown in

some battles and when junctioning GFs and Magic along with sound problems in battles. Use 3.90 POPS to run game at full speed and just switch to 3.80/3.72/3.71 when you need to get though an FMV. - Mikey 5.50 gen-d need 3.71 popsloader to get past opening and used 3.90 afterwards seems to play flawlessly even with ifrit battle,drawing,casting, limit breaks, fmvs etc will update when i get further in the game. -shiro <>5.50 gen-d Multidisk eboot. Game freeze after Lunar Tear FMV while you'r inside the space station [CD3]. I tryed ALL pops and none of it seems to work. Any ideas? - Xandro 5.50 GEN-D3: Created multidisc eboot using SLPS-02180 and RS-GUI PopStationMD v3.00. Use 3.90 POPS to play the game, but use 3.71 POPS to get past FMVs that don't work on 3.90 POPS. For those who have trouble with the Lunar Tear FMV, run on 3.71 POPS and set the "Disc-Load Speed" to FAST. - Tacoguy PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle) Final Fantasy VIII/8 SLES02080 PAL-E Yes Edit: to patch the PAL version of FFVIII (and FFVII for that matter) search for an app called PatchIt (DCEmu has some of the files necessary) and Zapper / Zapper2000 (not sure on this one though it may just fix the screen position between PAL and NTSC). - Keikura

Final Fantasy IX/9

SLUS01251

NTSC-U Yes

3.71:Minor frame dropping during scenes with many characters, nothing to affect playability. Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.

3.80 M33-5:Plays perfectly except for minor graphic problems in 2 FMV's (When queen Brahne summons Bahamut (Disc 2?), and Zidane in the lifa tree (Disc 4)). Eboots created with Alcohol 120% and popstation GUI V 3 beta by ZiNgA BuRgA

3.90:Opening FMV played for me, however there was no sound. I copied the game with Alcohol 52%, then made the eboot with PSX2PSP v1.3.

3.90 m33-3 Slim: The second FMV that plays after Pinnacle Rock (With Zidane and Dagger running through the field towards Lindblum) is like the opening FMV, as it has no sound. G_S

Confirmation: 3.90 M33-3 Plays the intro FMV with no sound irrespective of programs used to copy/convert to eboot. Additionally the FMV at the start of the festival can bug out and make a loud buzzing sound. Other than that works perfect. -Vanit

4.01 M33-2: Opening FMV played from the first disk (and probably single disk eboots) has no sound, however you can get the sound to play by switching to one of the later disks and selecting New Game. It'll ask you to put in the first disc. After switching disks it'll start the FMV with all of the sound. This probably won't help any for the later FMV, though. -Ganoran 5.00 M33-3 With a multi-disc Eboot when you start a new game, the screen goes black and locks up. With a single disc Eboot, the opening movie has no sound but the game plays fine so far. 4.01 With a multi-disc Eboot when you start a new game, the screen goes black and locks up. With a single disc Eboot, the opening movie has no sound but the game plays fine so far. 5.00 M33-4 Well, i ripped from my NTSC-U black discs in perfect condition with latest imageburn, and the game played fine as a single-disc eboot. Just like the orginal, the intro played fine. With sound. And all other FMVs too. Worked perfect. Converted with PSX2PSP v1.4.2. //Pojkflickan

4.01 M33-2:used poploader 3.72 and have sound on the intro!--Chaosbladeuk 14 January 2009 12:29 (MST) 5.00 M33-4 As a single disc eboot load in 3.80 pops and game runs perfectly so far. I'm in Gizamaluke's Grotto with no problems with the gameplay. There is barely noticeable lag in

music during the entering a battle sequence and putting your PSP into suspend mode while the game is running and turning it back on freezes your PSP. Eboot made with POPstation GUI 3.00 Beta By RagnaBlade47

5.00 M33-4:Using single disc eboots in the default Popsloader (from flash so 5.00), it's very much playable. The opening sequence had no sound but everything else was fine. There are some minor sound and lag issues during opening/closing menus but its barely noticeable. Also, the scene when Alexandria is attacked by Bahamut, the sound got stuck but the video played fine. I found battle lags more in forest areas for some reason especially magic casting. Other than that, I've had no other problems and I'm on Disc 4 but I'll update if it changes. //Lufie101 Update:At the end of Disc 4, the game froze right after walking in space. I was in a battle with the crystallized of the elemental bosses and cast Quake and it froze. I switched the Popsloader to 4.01 and it worked fine to the end of the game (FMVs and all). 5.00 M33-6 Using popstation to load 3.80 emulation, settings Normal, Normal, +2, Fast, everything seems to be all right on all discs, movies play with sound. If you have problems in game, swap out Fast for Normal.

5.00 M33-6 Played through all 4 discs on multidisk eboot made with First Multi-Disc

Popstation GUI by akadewboy. Works 100% (including through all side quests), without a single crash. Used Fast for disc load speed. -Tikaszar

5.00 M33-6 Using a multidisk EBOOT, if you reset the game and load a disc other than disc 1, and try to start a new game, it will ask you to change discs. After you change discs to disc 1 the opening FMV will have sound. -SlimJimGuyMan

Using 3.90 pops on my 5.00 m33-6 PSP with disc load speed set to fast, my EBOOT worked fine and had sound on the intro FMV, I used PSX2PSP 1.4.2 to convert mint .img disc images, used compression level 4, I have no idea why me EBOOT works fine and has sound on the intro and others' don't... - DebugJunky

GEN 5.50-D3 Using Debug Junkies method of making the multidisc EBOOT seems to work flawlessly. Using PSX2PSP make sure your compression level is set to 4 and hit convert. When starting the game use popsloader 3.90 and have your disc load speed set to FAST. Just finished the game with no mentioned lack of sound or other glitches noted above. -Sithious Final Fantasy IX/9 SLES02965 PAL-E Yes PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the

emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50. (3.80 M33'5 by PerfectCircle) Update from Vildar: Final Fantasy 9 PAL: Works fine in the 5.00 M33-2 firmware with the iso patch. You can find the patch here: Final Fantasy IX Patch, and you will have to patch itWith this ISO patcher tool. patch the images to remove the protection. multidisc eboot made using PSX2PSP 1.4.2, works perfectly with 3.72 pops, all pops versions above 3.72 have the problem of not playing sound during the intro. - EasySan Works perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662. Works perfectly on 5.00 M33-3. Tested by Chrisguy. 3.30 created by autopopstation 4, original game Final Fantasy Tactics SCUS94221 NTSC-U Yes id, iso producer 1.1 for disc rip. no slowdown/freeze/problems of any kind. Tested all the way through main story and some side quests. 75UR15 Final Round Firo & Klawd Fisherman's Bait Fluid Flying Squadron Forsaken Fox Hunt FOX NHL Championship 2000 Frogger SLUS00064 SLES00094 SLUS00802 SCES00985 SLES04156 SLUS00458 SLUS00101 SLUS00925 SLUS00506 NTSC-U No PAL-E No 3.90 by 2PS 3.52 only - by 2PS 5.00 M33-4 - works 3.80 by 2PS 3.80/3.52 - Sound issues - by 2PS Tested only briefly, but seems to work perfectly on 5.00 M33-6 3.80 by 2PS Hangs Using CFW 5.00M33-6 Running on original from flash all working perfectly Tested by GrimeHavoc on 6/28/2009

Final Fantasy IX/9

SLES02967 SLUS01541

PAL-G

No

Final Fantasy Origins

NTSC-U Yes

NTSC-U No PAL-E PAL-E No No

NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes

Frogger 2: Swampy's Revenge Front Mission 3

SLUS01172 SLUS01011

NTSC-U No NTSC-U Yes

use 3.40/3.51 pops (best sound) From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the HP of the Wanzer legs is 0 (player or enemy). It happens with a chance of 98% during the battle-animations ... :( So it would be wise to make a battle save with every turn and to avoid direct attacks to an opponent with Leg HP = 0. Missle attacks and attacks with Flamethrowers will work much better. Aside of that, there are no other problems (i played the game 25 hours up to now). From Reifnir: Possibly resolved leg audio issue by setting EBOOT compression to none. (Setup: PSX2PSP 1.2, Slim 3.71 M33-2, not using popsloader) Played several hours into the game and have only crashed once. Everything looks pretty good. From Ryouru: No bugs verified when playing from flash on 5.00 m33-3. Game crashs and my PSP shuts down when, after the Ba Kui Dam battle, you choose the Xinzhu path, rather than the Yingko path(15~20 hours of gameplay). Even with compression level at none the issue remains. From TheFilipinoChannel: After the Yingko path battle, the game stops loading (unlike what Ryouru mentioned, the PSP remains OK) when you reach the Rural Village in Taiwan. The Xinzhu path is still broken. Played on 'original from flash' in firmware 5.00 M33-4 on PSP fat. Even the lower POPS (versions which i couldn't

remember) do the same thing. Dec/17/2008 From Druids1974: Don't start at all on 5.00m33-3 From GamerbyDesign: I've been playing on the Fat PSP with firmware 5.00 M33-6 for about 11 hours now. The game boots fine and I have not experienced the 0 HP Leg bug. However I did find an issue in the mission choice after the Ba Kui Dam. If you choose Xinzhu the PSP will show the loading screen but then stay black. From Jeety:No leg issues, no problems on both Yingko and Xinzhu paths, All Working perfectly so far(5.00M33-6 original from flash, PSP Slim). I must be pretty lucky. From realitor: Playing on a PSP-3000 with 5.03 GEN-C loaded, using original from flash. Game runs flawlessly. No 0 hp leg bug. Eboot created using PSX2PSP 1.2 (uncompressed). Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura 3.71 works. ~mechagodzilla 5.00m33 does not start. ~mechagodzilla Tested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell

Front Mission 3

SLES02423 SLPS00953 SLUS00739

PAL-E

No

Front Mission Alternative Future Cop L.A.P.D. [edit]

NTSC-J No NTSC-U No

G
4.01:works flawless.freezes on 3.71 pops,regardless of what the person above me says 3.71 pops:major sound glitches on some levels,when some levels are left it takes a very long time to load:tested by REfan190 -Frosth@x

Name G-Darius G-Darius

PSX ID

TV Type

Manual Notes (Y/N) 3.90 by 2PS.

SLES-01314 PAL-E No SLUS-00690 NTSCNo U NTSCNo U

G-Police

SLUS-00544

4.01: Working perfectly 3.80 by 2PS 3.80 by 2PS 4.01 by 2PS

Gaiaseed: Project Seed Trap SLPS-00624 NTSC-J No Galaxian^3 Galaxy Fight Galerians Galerians SCES-00269 PAL-E No SLES-00197 PAL-E No SLUS-00986 NTSCYes U Yes

SLES-02328 PAL

5.00m33-3 - works flawlessly with a single eboot made with PSX2PSP 1.4.2 by Druids1974 PSP 3k 5.03 GEN C : work flawlessly, eboot made with PSX2PSP 1.4.2 by Haruhi91 3.80 by 2PS 5.00m33-6 works perfectly, finished several times - UltrasevenX 3.80 by 2PS 5.00 M33-6 Perfectly working tested by Roxas6662 =] 3.51 only - by 2PS 3.11 only - by 2PS 5.00 M33-6: Plays with no music, loading

Gallop Racer

SLUS-00942

NTSCYes U

Gamera 2000 Gatchaman: The Shooting (Simple Characters 2000 Series Vol.08) Gaunlet Legends Gear Fighter Dendoh

SLPS-00833 NTSC-J No

SLPS-03444 NTSC-J No SLUS-00624 NTSCNo U

SLPS-03189 NTSC-J No

Gekido - Urban Fighters

SLUS-00970

NTSCNo U

screen only has loading bar. Everything else seems OK.StormPooper 4.01 on 5.00 M33-6: seems fine, slight pauses in music occasionally (for split second).StormPooper

Gekioh Shooting King(Shinryu) Gekitotsu Toma L'Arc L'Arc-En-Ciel vs. Tomarunner Geom Cube Gex 3 Gex

SLUS-01498

NTSCNo U

3.80 by 2PS

SCPS-10134 NTSC-J No SLUS-00024 SLUS-00806 NTSCNo U NTSCYes U 3.90 by 2PS. popsloader @ 3.71:boots and plays fine - by killergp123 popsloader @ 3.71:boots and plays fine - by

SLUS-00042 NTSC- No

killergp123 Popsloader @ 5.00 M33-6 works along with intro (3.71 boots up without intro) Update: 5.00m33-6 have audio glitches during gameplay. Best select 4.01 pops popsloader @ 3.71:boots and plays fine - by killergp123 Hangs when firing gun Update: May work when using the SLPS01222 game ID Use the SLPS-01222 ID. 5.00 M33-6: Runs fine. ChapmeisterFlash 4.01 by 2PS Tested on 3.71 M33-2

Gex: Enter The Gecko Ghost in the Shell Ghost in the Shell Ghost in the Shell Goo! Goo! Soundy Gran Turismo

SLUS-00598

NTSCNo U

SCPS-10043 NTSC-J No SLUS-00552 NTSCNo U

SCES-01050 PAL-E No SLPM-86250 NTSC-J No NTSCSCUS-94194 Yes U

Tested running 5.00m33-6, no changes needed in id number works 100% Tested on Firmware 3.40 OE-A< Saiashi_Ryu: Tested on 5.00 M336: WORKS PERFECT SO FAR. Made eboot with PSX2PSPv1.4.2, ran under "Original From Flash"/td> Tested on 3.71 M33-2 On 3.90 M33, it seems to work until you begin to race (Excluding license drives) where it freezes. Tested on 4.01 M33-2 work flawlessly now :D

Gran Turismo

SCESp00984 PAL-E No

Gran Turismo 2

SCUS-94455

NTSCYes U

Jeety:freezes when you exit a race(simulation mode), even the demo race in the main menu. Running 5.00 m33-6 original from flash. (UPDATE)Problem solved after switching to 3.71 pops.

Gran Turismo 2

SCES-12380 PAL-E Yes NTSCYes U Yes

Tested on 3.90 M33-3, Seems to work fine. Unknown - was there actually a PAL release made? No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference) Unknown. No Errors on 3.71 M33-3. Tested by MonkeyJamboree 5.50 GEN-B2: Works perfectly. LiquidSnakE

Grand Theft Auto

SLUS-00106

Grand Theft Auto Grand Theft Auto 2

SLES-00032 PAL

NTSCSLUS-00789 Yes U

Grand Theft Auto: London

SLUS-00846

NTSCYes U

No Swapping Needed. No Errors on 3.71 M33-3. Tested by MonkeyJamboree 4.01: Works great 4.01 & 5.0 M33-3 The game itself works on both but locks up on a black screen at the beginning if you let it go past the "Skywalker Sound" screen (multi-disc eboot) BUT works perfect on 3.71. 5.00: Plays flawlessly til the end of disx one, where it freezes on the animation at the end of twin towers. - (got past it with 3.71 pops) Verdeni 5.00: Locks up when you go to teleport at the basement at the beginning of the game. -XsilentX 5.00 M33-6: Seems to work fine when using 4.01 via popsloader (no problem with teleport to first dungeon, battles work). 3.90: Works perfectly 4.01: Works perfectly PSP 3k 5.03 GEN C : Work fine, rare slowdown in the game - By Haruhi91 Ripped from my own disc using CloneCD, then used PSX2PSP V1.2 to make the EBOOT. Tested in 5.00 POPS. There are some attacks that monsters use, and the last two final battles with Xizan, that cause some slowdown. Just to make sure I tried every attack in the game, watched every FMV, and did every sidequest. Game NEVER crashed, and besides the above issues, it runs perfect!!!

Grandia

NTSCSCUS-94457 Yes U

Granstream Saga, The

SLUS-00597

NTSCNo U

Groove Adventure Rave: Plue no Daibouken Groove Adventure Rave: Yuukyuu No Kizuna

SLPM-87121 NTSC-J No SLPM-87011 NTSC-J No

Guardian's Crusade

SLUS-00811

NTSCNo U

Guilty Gear Guitar Freaks 2 Gundam Battle Assault Gundam Battle Assault 2 Gunship [edit]

SLUS-00772 SLPM-86446 SLUS-01226 SLUS-01418 SLUS-00313

NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCNo U Works on 3.40 while running 5.00m33-3. Locks up on other pops at random spots. 3.52 works with barely noticeable sound glitches 4.01 M33-2 4.01: works flawless R()H@X

H
Name PSX ID TV Type Manual Notes (Y/N)

Hard Boiled Hard Edge Harmful Park

SLES00033 SLES01539 SLPS04998

PAL-E PAL-E

No No

3.80 by 2PS Works flawlessly on 5.00M33-3 by Druids1974 Runs perfectly, tested on 3.71M33-4. Perfectly playable despite being in Japanese. Started playing, no apparent issues on 5.50 GEN-D2 3.90: Music stutters on switching from one area to another. 4.01: Music no longer stutters. 5.00m33-3: Works perfectly so far. 3.90 by 2PS Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska 3.72 M33-4 Works perfect. I finished it without any problem. I have both discs in one eboot (I made it with Impaler PSX (Game ID for both disk: SLUS-00696) - JND 5.00 freezes with a graphical mess on the start/load screen. 4.01 works perfectly fine though. EBOOT made with PSX2PSP 1.4.2 DebugJunky 4.01 M33 Works fine so far. Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS with it. (3.71 M33'3 by PerfectCircle) 5.50 GEN D-3:Starts with a graphical mess on the start/load screen, after waiting about 30 seconds, the demo starts to play. From this on you can return to the start menu (still with graphical mess) and chose the different options. Game runs flawlessly, but save option doesn't work perfectly, often i had to begin a level from begin on, after rebooting the PSP. Unfortunately at the last level the game crashes and the PSP reboots so I couldn't finish the game.... 3.80 by 2PS. 3.71, 3.80 by 2PS. 3.80 by 2PS.

NTSC-J No

Harry Potter and the Sorcerers SLUSStone 01415 Harvest Moon: Back To Nature HBO Boxing SLUS01115 SLUS1027

NTSC-U No NTSC-U Yes NTSC-U No

Heart of Darkness

SLUS00696

NTSC-U No

Heart of Darkness

SLES00461

PAL-E

No

Hell Night: Dark Messiah Herc's Adventures Hermie Hopperhead

SLES01562 SLUS00298 SCPS-

PAL-E

No

NTSC-U No NTSC-J No

10012 Hogs of War SLUS01195 PAL-E Yes Screen position is not valide. 3.80 by 2PS. 5.00 M33-6 Works flawlessly by Zauberer. 5.50 GEN-D3 "Final" Works perfectly by Toxcity. tested on 3.40 3.72 and 4.01 M33 crash at the end of the first chapter when the game try to save 5.00 M33-6: Crashes on story mode opening cutscene, as Ken first appears in top-down view and someone shouts. Does the same on pops 4.01. Works using 3.52 pops. Blank screen after seeing a grave in a cutscene (assuming it's the end of the chapter). Can quit using Home.StormPooper. Tested on 3.71 M33-2 by GamerbyDesign Works perfectly on 5.00M33-3 by Druids1974 3.80 by 2PS Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX 3.51 only - by 2PS. No sound on older pops. Hydro Thunder SLUS00847 NTSC-U No 3.90 M33-3:Works Perfectly, No Errors! Tested by linksword01 [edit]

Hokuto no Ken - Seikimatsu Kyseishu Densetsu

SLPS02993

NTSC-J No

Hoshigami Running Blue Earth Hot Shots Golf 2

SLUS01375 SCUS94476 SCUS00946? SLPS03353

NTSC-U No NTSC-U Yes

Hot Wheels: Turbo Racing

NTSC-U No

Hyakujuu Sentai Gaoranger

NTSC-J No

I
Name Ichigeki: Hagane No Hito Image Fight & X-Multiply (Arcade Gears) PSX ID TV Type SLPS02199 SLPS01267 Manual Notes (Y/N) 3.80 by 2PS 3.80 by 2PS 3.80 by 2PS. 3.90: PAL/US title hangs at the start of the first Incredible Crisis SLUS01225 mission, try other FW (3.80) - by 2PS. NTSC-U No Sometimes choppy but not enough to affect gameplay 4.01: Working flawlessly, no noticable slowdowns.

NTSC-J No NTSC-J No

Incredible Hulk - The Pantheon Saga, The Intelligent Qube Intellivision Classics International Karate+ International Track & Field Invasion From Beyond - BMovie Irem Arcade Classics

SLUS00150 SCUS94181 SLUS00906 SLES04040 SLES00333 SLUS00709 SLPS00341

NTSC-U Yes 3.80 by 2PS. NTSC-U Yes NTSC-U Yes PAL-E PAL-E No No 3.90 by 2PS. 3.90 by 2PS. Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign 3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS 5.00 M33-4: I used CloneCD to rip the image of the disk, then tried multiple PSX to PSP converters, as well as their respective versions. The game played properly in all EBOOTS I tried, but the game music wouldn't play, no matter what I tried. I tried lots of different CDDA converters too, and no go. By padawon1234 3.80 by 2PS 3.90 by 2PS Works flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94 Works flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94 3.90: Title hangs at the loading screen - by 2PS 5.00 M33-6: Aparently plays fine with Original from flash - by largeroliker Tested on 3.71-5.00 all worked fine. MJC 3.11 only - by 2PS 5.00m33-3 Works flawlessly - by Druids1974

NTSC-U No

NTSC-J No

Ironman & X-O Manowar in Heavy Metal

SLUS00235

NTSC-U No

Irritating Stick IS: Internal Section ISS Pro Evolution Soccer

SLUS00775 SLPS01868 SLES02095 SLES03321 SLES03489 SLUS01457 SLES00480

NTSC-U No NTSC-J No PAL-E No

ISS Pro Evolution Soccer 2

PAL-E

No

Italian Job, The Italian Job, The Iznogoud [edit]

PAL-E

No

NTSC-U No PAL-E No

J
Name Jackie Chan's Stunt Master PSX ID TV Type SLUSManual Notes (Y/N) Game hangs after the initial Midway credit

NTSC-U No

00684

screen. Confirmed by j1ggy using 4.01 M33. Same thing with 5.00 M33-6 Game crashes before the Midway logo can be reached, ran pops 3.01-4.01, even replacing the .STR movies with blanks (PSXLDR) does not resolve this issue. By StriderH2 using 5.00M33-6. Game starts and runs, but a fatal crash in the second forest stops all progress in the game.

Jackie Chan's Stunt Master

SCES01444

PAL-E

No

UPDATE Try 3.52 pops to get past forest. If it doesnt let u save like the old bug, then try 3.80 pops Jade Cocoon: Story of the Tamamayu SCUS00854 NTSC-U No also Try the new 4.01 pops maybe that will work to get past 2nd forest. I have tried 3.03, 3.40, 3.52, 3.71, 3.72, 4.01 and 5.00 (from flash) and none have got me past the area that the game freezes in the second forest (Dragonfly Forest) (3.03 didn't even recognize my savedata). Tried converting the EBOOT with the Japanese version's gameID didn't work. Basically unless someone comes up with a fix it looks like this game can't be fully played on PSP - DebugJunky 5.00 M33-6 Change GAME ID to SLPS-01222 and use 4.01 pops Or in 3.71 pops, the game freeze in the second forest ("Dragonfly Forest" or "Fort de la Jade Cocoon: La Lgende de Tamamayu SLES02202 PAL-FR No libellule" in french) . To get past 2nd forest or others freezes , use 3.30 pops . This game can be fully played on PSP. (Maybe that will work on others PAL/NTSC versions , Good Luck !) ;) ~ Tested by Lyan53 ~ Jersey Devil Jet Moto Jet Moto 2 Jet Moto 3 Jigsaw Madness SCUS94907 SCUS94309 SCUS94167 SCUS94555 SLUS01509 NTSC-U No NTSC-U No NTSC-U No NTSC-U No NTSC-U No 3.90 by SleepyMan Tested on 3.52 M33-4 by GamerbyDesign 4.01:works flawless R()H@X Tested on 3.71 M33-2 by GamerbyDesign 3.80 by 2PS.

Johnny Bazookatone Jojo's Bizarre Adventure Juggernaut Jumping Flash Jumping Flash 2 Jupiter Strike [edit]

SLUS00194 SLUS01060 SLUS00894 SCUS94103 SCUS94108 SLUS00177

NTSC-U No NTSC-U Yes NTSC-U No NTSC-U No NTSC-U No NTSC-U No

3.80 by 2PS.

3.80 by 2PS Works well 3.03 & 3.90. Power pill & timestop cause temporary slowdowns. Tested by SephirothX Works well 3.03, 3.40 & 3.90. Timestop causes temporary slowdown. Tested by SephirothX 3.80 by 2PS.

K
Name Kagero - Deception II Kaikan Phrase Kartia - The Word of Fate Kickboxing Killing Zone King of Fighters'98: Dream Match Never Ends, The PSX ID TV Type SLUS00677 SLPM86438 SLUS00631 SLUS01412 SLUS00369 SLPM86201 Manual Notes (Y/N) Tested on 3.71 M33-2 by GamerbyDesign 4.01 by 2PS Tested on 3.71 M33-4 by GamerbyDesign 3.90 by 2PS 3.80 by 2PS 3.80 by 2PS Doesn't seem to work properly on any version, severe speed issues ingame (tested on pops versions 3.52 to 5.00 M33-4) King's Field SLUS00158 NTSC-U No (Update by OMOIKANE)The same speed issues occurs even on the PSX hardware. Runs perfect. 3.90 M33-3. Tried it myself and you're right, seems to be a badly programmed game... King's Field 2 Kingsley's Adventure Kiss Pinball Klaymen Klaymen (The Neverhood) SLUS00255 SCES01659 SLUS01366 SLPS01365 NTSC-U No PAL-E No Intro is played slightly too fast, gameplay seems perfect otherwise (5.00 M33-4) 3.90 by 2PS. 4.01: Works and loads fine - by 2PS 3.80: Slow loading times - by 2PS No Errors on 3.71 M33-3. Tested by MonkeyJamboree

NTSC-U No NTSC-J No NTSC-U No NTSC-U No NTSC-U No NTSC-J No

NTSC-U No NTSC-J No

1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points. 3.90 m33-3: Game runs great. When you finish Vision 2-1 and try to load the next level the game hangs. Just save at the end of vision 2-1 and when it freezes, quit game then restart it and load your save. Should load Vision 2-2 Klonoa Door To Phantomile SCUS00585 NTSC-U No fine. Did for me. I've almost completed the game so I'll update when I do. 3.71-runs almost flawless.freezes sometimes once or twice after a save.just reset game,and run the save and you may continue.will try other pops to see if maybe the ones not mentioned work flawless or not - frosth@x 5.00 m33-3 Works flawless for me so far, I'm halfway through the game. - Xyle 5.50-MHU-Runs flawlessly without pops. Konami Arcade Classics Koudelka SLUS00945 SLUS01051 NTSC-U No NTSC-U 3.90 by 2PS. 4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash UPDATE: I got past the previous contributor's freeze by using 3.40 UPDATE 13/02/2009 - Bad Mr Frosty This is a bit of a pain to get working. As mentioned above, the game tends to freeze after playing ingame engine generated cutscenes (prerendered CGI cutscenes do not cause the game to freeze) Here is what I did: 1. Create single disc eboots AND a multi disk

eboot. 2. Start the game from the single disc eboot for disc one using POPS 3.52 (I could not even get the game to boot using 3.40 mentioned above) 3. Play until the end of disc 1. There is a save point just before the disc switch, save here. 4. Quit the game and start up the multi disk eboot using POPS 3.72 5. Load up your save (the multi eboot and the single eboot for disc 1 have the same ID`s so the saves are shared) and continue playing, switching disks to disc 2 when promted. 5. I was able to play the game from the multi disc eboot using firmware 3.72 for the entire second disk without it freezing. 6. When you reach disc 3, save the game and quit (Otherwise the game will freeze right after the cutscene where Koudelka finds Edward and James behind the big metal door) 7. Boot up the single disc eboot for disc 3 in POPS 5.00. Go to the memory card management section from the HOME menu and import your save from the multi disk eboot. 8. Quit and reload disk 3 in POPS 3.52 and play until the end of the 3rd disc 9. Quit and reload the multidisk eboot in POPS 5.00, import the save from disc 3. Play until after the disc switch, save and quit 10. Boot up the single disc eboot for disc 4 in POPS 5.00. Go to the memory card management section from the HOME menu and import your save from the multi disk eboot. 11. Quit and reload disk 4 in POPS 3.52 and play until the end of the game

UPDATE ~ 18/7/2009 - Verdeni Give it the GameID SCUS94640 (Syphon Filter 3) The Whole game plays without freezing, multidisk eboot AND single. Tested on 3.52 pops. Update: Tested on both 5.00 M33-6 and 5.50 GEN-D2... IMPOSSIBLE to play a multipledisc eboot without freezes and glitches, regardless of pops. I don't know what the above guy is smoking but 3.52 doesn't support multiple-disc games. The only pops that can run this game without issues is 3.30. Play a singledisc eboot and if you like it buy the game, or find out how to switch discs on PSP. Krazy Ivan Kula World SLES00128 SCUS94303 PAL-E No

NTSC-U No 3.80: Graphical issues during the demo - by 2PS. 3.80: Would play fine, but would glitch and die every time I tried to load a game. Switched to 3.71 POPS and it worked. -Creepy Tested on Firmware 3.40 OE-A by dvdchas. Note: Background music is CD-Audio, so was

Kula World

SCES01000

PAL-E

No

absent during my tests. UPDATE: Tested in 3.71 pops, converted using Popstation_toc_tinnus. Working with background music. 3.90-m33 Runs flawlessly! -anthall1991 4.01-m33 Runs flawlessly! -anthall1991 5.00m33 Runs flawlessly! - Druids1974 5.03 CFE works perfectly with flash pops - marek2fgc

Kyuin

SLPS00214

NTSC-J No

4.01 by 2PS

[edit]

L
Name Last Report, The PSX ID TV Type SLUS00889 Manual Notes (Y/N) 3.80 by 2PS. Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects. Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game. Works fine on 5.00 M33-3, no lockups. After Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2. 5.50 GEND3 : Perfect !. 4.01: Works great. Recommended that you change shoulder buttons to R1 and R2 so you can do special combos and magic more easily. Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m333, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots. While playing on 3.71 you'll get a blackscreen after Lenus fight. Update to 3.80 and it will run fine. Also use popsloader to emulate other firmwares, so you can change back, because there will be more blackscreens and you'll need to change firmware back to 3.71. (At least, that worked for me). Works perfectly on my 3.90 m33-2!! People have found that if you don't turn into a Dragoon during the Lenus fight then it wont freeze. (yes she's hard, but you don't want to risk it freezing, so don't change into your Dragoons.) -Above poster is definately correct but also on

NTSC-U No

Legacy of Kain: Soul Reaver

SLUS00708

NTSC-U Yes

Legacy of Kain: Soul Reaver

SLES01301 SLES00730 SCUS94491

PAL-E

No

Legend Legend of Dragoon

PAL-E

No

NTSC-U Yes

single-disc eboot you can go to 3.03 pops to get through that fight then save and switch pops back after - DebugJunky works on 3.52 pops krayziefox tested on 5.00 m33-3 CFW... Work 99% perfect... only lagging in battle scene when to many enemy join the battle,like the last fight with melbu frahma on disk 4... and the ending FMV has been skipped automatically... eboot created using SIMPLE popstation GUI 2... i try later with the PSX2PSP v1.4.2 and inform how the progress Later - phantomrenegade New Update 5.00m33-4 with latest pops... multidisk eboot created myself using Latest version of ImgBurn and PSX2PSP v1.4.2.. Game 100% playable... eboot run nice and smooth... no lagging and all... Ending run perfectly... -phantomrenegadeTested on 5.00 M33-6 . . . works flawlessly with all 4 disks in one eboot made by PSX2PSP 1.4.2 ^_^ -Saiashi_Ryu

5.50 GEN-D3 Works perfect. All 4 discs in one eboot made with RS PopStation MD by Red Squirrel. No lag or freezes. -Roxas6662 Legend of Dragoon SCES03045 SLES01710 SCUS94254 PAL (G) No 5.00M33-4: Sometimes after using DragoonMagic the fight will not continue. Using other Firmwares does not fix the problem... Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit Graphics glitches, Using items freeze the game for most people. UPDATE: seems to work fine on 5.00 M33-3, i

Legend of Kartia Legend of Legaia

PAL-E

No

NTSC-U Yes

didnt change the GameID. Tested by LowsNameBrand Change GameID to SCPS10059 Game doesn't appear to start when made with Ice tea, works fine with PSX2PSP v.1.4.2. Not sure why Graphics glitches when using some artifacts Minor sound glitches(sound is almost perfect with 3.52 M33+). Some Artifacts lock game when placed. Golden Seed locks game on 3.4 OE and 3.52 M33. Golden Seed does not lock game on 3.71 M33 Using heavy attacks with the bow and the flail causes severe artifacting, all other weapons work fine (3.40 OE) All issues are cleared up in POPs 3.72 NO sound glitches no artifact glitches everything 100% on 3.72 POPs [Solace] Legend of Mana SLUS01013 NTSC-U Yes 5.00m33-3Game freezes when you talk to Gaia (the big mountain) so some quests are unfinished IE lil cactus adventure or anything that requires you to talk to him, this is an issue on ALL pops 5.00m33-6 Seems to work perfectly, no problem talking to Gaeus. The above issue may be due to a disc image format problem, not pops (had a similar issue where that was the case with Tomb Raider 1). I extracted the disc to bin/cue format using IsoBuster. PSP-3K with 5.03 GEN-A via ChickHEN Played 15-odd hours with pops disabled (or rather I forgot to enable it ;) ) - No audio/visual glitching, no locks, game doesn't crash at Gaia. Converted with Alcohol 52% and PSX2PSP1.4 - Gojiratron Little Big Adventure (AKA: Relentless: Twinsen's SLES00698 PAL-M6 No First of all - this game was only released in Europe and Japan, so most likely you'll be

using the PAL release. On 5.00 m33-6 it won't even boot. On 3.30 POPS the game is barely playable - HORRIBLY long loading times and a whole lot of graphic glitches. Use 3.72 POPS to play it - the game works perfectly fine finished the first part of the game (Citadel Island) with no problems. Also - if you encounter the "purple mountains" glitch (the whole screen looks like purple mountains), be sure to change the game ID to SLPS-01222 + apply NTSC graphics fix in POPStation. CrS_pl Adventure)

PSP Slim 2000 with 5.50 GEN-D3 PAL version working with POPs 4.01 with no sign of graphical glitches after a good hour's worth of play. Use 'Controller settings' version 5 (Press the PS home button) to re-map the buttons and assign Twinsen's 'moods' to the square, circle, X and triangle, right trigger as the action button and left trigger as 'X' to make life easier when playing - PFC Hudson

Loaded Lode Runner - The Legend Returns Lone Soldier Lost World: Jurassic Park Lunar Silver Star Story Complete

SLUS00076 SLPS00182 SLES00131 SLUS00515 SLUS00628

NTSC-U Yes NTSC-J No PAL-E No

Works great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~ Tested by MAN-biker 3.80 (SLUS-00557) by 2PS. 3.90 by 2PS. No Errors on 3.71 M33-3. Tested by MonkeyJamboree Use CWcheat to switch discs. if using 5.00 m33-6 with pops 3.72, no need to use CWcheat 3.90: works fine on this firmware with single eboot. by LordJovanius 3.90: multidisc, completed the game, works perfect. by dish 4.01: works fine on this firmware with multidisc eboot. by Jonregulo 5.00m33-6: Multidisk, I had some trouble with the second disk, but I used 3.72 pops and it

NTSC-U No NTSC-U No

worked and the game also looked better. Sincerely, -X. 5.00m33-6: Multidisk, confirmed with 3.72 pops, all other versions hang at disc 2 load fluke84 Lunar 2:Eternal Blue SLUS01071 NTSC-U No 3.71 & 3.72:Game Hangs on the end of FMV where u exit the Blue Sphere Tower just on the first disc 3.71: Multidisk. With 3.90 game hangs on "Blue Sphere Tower Exit Movie" (black screen), after change to 3.71 works fine - it did hang two or three times ("home"-menu was still working). Completed the game (epilogue included). by dish 3.80 M33-5: Game no longer hangs on any FMV sequence; I have had no freezes in the game at all. There was no need to use CWCheat to bypass any glitches or problems besides changing discs which is inevitable. Some people say you need to run the game in Normal screen size but I was able to run it in Full Screen the entire game. My specs are CFW 3.80 M33-5 with Popsloader 3.71, (This EBOOT is a Multidisc EBOOT!), im not sure if the game works on ANY other version because i've only checked it on 3.80 M33-5. Gekkstate// 3.90: This one doesn't even load the FMV, so for those wanting to play the game don't usepopstation_md. Just make single disc EBOOTs and play the game on an earlier popsloader 3.90: Ok i am testign this one out now and you can make a single eboot of multidisc for this

game and so far it works perfectly, escept you can't change the screen setup. it hung on me in the blue spire garden on full screen, i changed it to original and it works great so far. by LordJovanius 4.01 M33-2: I had the same hang on the "Blue Sphere Tower Exit Movie" with 3.80 M33-3 and PSX2PSP 1.3 and a multi-disk EBOOT. If I used the same thing but with a single disk EBOOT I was able to get past that point. However, upgrading to 4.01 M33-2 and PSX2PSP 1.4.2 and recompiled the multi-disk EBOOT, and that works now too, without any special popsloader. (by Squirrelly) 5.00 M33-3: Used UltraISO 8.6.2.2011 and then with PSX2PSP 1.4.2 I made the multi-disk EBOOT, and everything works flawlessly - by Druids1974 [edit]

M
Name PSX ID TV Type SLES00831 Manual Notes (Y/N) No 5.00M33-3: First time I tried it, froze at Playstation screen. On the second try, runs fine. Possibly some minor slowdown, but if so it's barely noticable. Tested by Tickolas. 5.00M33-6: Original from flash. Works flawlessly (music, videos, sound and gameplay) until you reach the Phase 10, there's no music, also on the final stage's intro video the game freezes when Lin Minmay takes a letter, to avoid this, press start before she do this. Made from the two discs of the game (SLPS-02005 and SLPS-02006), I extracted the CDs using Magic ISO maker 5.3 and PSX2PSP v.1.4.2 to create a single multi-disc eboot. Tested by Prangalf 3.72 Pops Works fine, one minor pixelation on the Last Phase introduction video, nothing that affects gameplay, also the problem with the sound of Phase 10 mentioned above is solved.Tested by Prangalf

Machine Hunter

PAL

Macross: Do you remember love?

SLPS02005

NTSC-J No

Magic Carpet

SLUS-

NTSC-U No

00029 Magic Carpet Magic the Gathering: Battlemage Magical Drop III Magical Drop III (Special Edition) Magical Hoppers (Pandemonium) Magical Tetris Challenge Manpuku Marble Master Marvel Super Heroes Marvel Super Heroes VS Street Fighter Marvel Vs. Capcom Mass Destruction Master's Fighter, The MDK Mechwarrior 2 Medal of Honor Medal of Honor: Underground Medievil Medievil Medievil 2/II Medievil 2/II Megaman 8 Megaman Battle & Chase SLES00211 SLUS00247 SLPM86051 SLES02964 SLPS00737 SCES02175 SLPS03381 SLUS01471 SLUS00257 SLUS00793 SLUS01059 SLUS00462 SLPS00722 SLUS00426 SLUS00401 SLUS00974 SLUS01270 SCES00311 SCUS94227 SCUS94564 SCES02544 SLUS00453 SLES00766 PAL-E No 5.00 M33-6: Runs fine. ChapmeisterFlash

NTSC-U Yes NTSC-J No PAL No 3.03 only - Graphical issues in other firmwares. by 2PS. 3.80: Runs fine! by 2PS. testinsomegames: Works perfect in 5.00M333. 3.90: Tested by 2PS.

NTSC-J No PAL-G No

NTSC-J No NTSC-U No NTSC-J Yes NTSC-J Yes NTSC-U Yes NTSC-U No NTSC-J No NTSC-U No NTSC-U Yes NTSC-U Yes NTSC-U No PAL-E No No Errors any more! Works fine on 5.50 M33-3 No Errors on 3.71 M33-3. Tested by MonkeyJamboree Works flawlessly on 5.00M33-3 by Druids1974 Works Perfect on 3.90 M33-3. Tested by Vanit Works in 5.00 M33-3 No problems I can find as of 3.90 M33 3.90 by 2PS. Tested on 3.71 M33-4 by GamerbyDesign 4.01 by 2PS 3.90 by 2PS. Works on 3.80 M33 via Popsloader. Not working on 5.00 m33-6 5.00 M33-6: Playable. - LiquidSnakE 3.90 by 2PS. 4.01:By CrZyKD

NTSC-U No NTSC-U Yes PAL-E NO

NTSC-U No PAL-E No

Working on 3.90 Tested on psp phat, firmware 5.00 M33-4 by Manko - Once you get to south ruins gate (cardon) and try to get out of the ruins after you go in, you might get a black screen of death -saying "exeption RI" and lots of more white Megaman Legends 1 SLUS00603 NTSC-U Yes text rubbish. What I did was load 3.40 pops and got by that point with no problem. Id try playing the whole game just on 3.40 - seems to run better =) P.S: save frequently! 5.00 works great (tested not completed) DebugJunky 5.50 GEN-D3 graphical errors on all POPS and original flash memory. Megaman Legends 2 SLUS01140 NTSC-U Yes Tested on 3.71 M33-4 by GamerbyDesign. Im using a PSP-Slim with 3.90 M33 and it freezes on the Flutter if you go down the second ladder and try to go up again, the game even turn off my console, I tried the saulcomcors EBOOT and making my own with IceTea 1.3 even used Popsloader 3.80 (Full) with the FW on 3.71, but nothing, you cant go up the ladder and you need to do so a little further in the game by VoltKaizer. Experienced ladder glitch using 5.00m336, 3.71, and 4.01 via Popsloader. Eboot made with PSX2PSP v1.4.2. -Blocken PSP Slim 5.00 m33-3 eboot created using PSX2PSP v1.4.2. everything seems 2 be fine and well tested... -phantomrenegade5.00 works great (tested not completed) DebugJunky 5.00 Ladder crash glitch seems to happen to ALL ladders, including the Flutter ladder to leave Pokte Village (first key island)

-Dragunhart 3.52 Fixes pokte ladder crash, recommended pops version to bypass glitch. -Dragunhart All verions 3.40-5.00 tested Crash at second flutter ladder. (Any version 3.30 and below cannot load saved data 3.30+, and game freezes when you use the second flutter ladder to go up) -Dragunhart Voiceovers during cutscenes are not in synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B PAL-E No Ladder glitch is around even in the PAL version. Tested on 5.00m33-6, eboot made with PSX2PSP v1.4.2. - Blocken SLES00503 Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33. Works Perfect on 3.52 M33 firmware tested by shadowfire36 If for some reason game freezes during WARNING for Boss, Use SLPS-01222 Megaman X4 SLUS00561 NTSC-U Yes Note: Now works perfectly under 3.9! Also works in 4.01 M33-2 (Trasgo7) Works in 5.00 M33-3 Megaman X5 Megaman X6 Meta-Ph-List Gamma X 2097 Metal Gear Solid SLUS01334 SLUS01395 SLPS00680 SLUS00594 NTSC-U Yes NTSC-U No NTSC-J No NTSC-U Yes Works fine on 3.90 M33 Works in 5.00 M33-3 Works perfectly in 3.9 (tested in 3.90M33 by Trasgo7) Works in 5.00 M33-3 3.80 by 2PS. If you are having problems with stuttering voices in 'codec' conversations, then use GameIDSLPM-86114. You can use popstation_md to combine both discs into one eboot. (only works on 3.71-4 m33 and above) If you don't want to make a Multi-disc eboot,

Megaman Legends 2

SLES03556

Megaman X3

PAL-E

No

then you can switch discs using CWcheat codes, read psychospacefish's post. Hint: During the Psycho Mantis fight go to your Home menu and change controller ports (only works on 3.30 and above). 3.72 POPS: Freezes during the Hind D boss fight. Multidisc EBOOT using SLPM-86114. ~NXMT 3.72 (Pops) Used a multidisc eboot (made by PSX2PSP 1.4.2) and SLPM-86114 as Game-ID - and I just finished the game on normal difficulty. To make sure the game won't crash or freeze during certain conversations or cutscenes I watched them all - they played flawlessly. No lock-ups during Hind-D battle. There's just one minor glitch I noticed: in rare cases the sound of the game gets interrupted by a short "beep". Nothing that's affecting gameplay though. - LiquidSnakE 3.80 Seems to work fine but haven't gone all the way through the game! 3.80 (Pops) Finished the game. Playble, but has some graphic glitches during several cutscenes (after the Psycho Mantis boss fight and during the ending sequence - I finished with the good ending). 3.72 still works better. Used a multidisc eboot made by PSX2PSP 1.4.2 and SLPM-86114 as Game-ID. - LiquidSnakE 4.01: Freezes after boot screen. ~NXMT 4.01: the entire game is beatable using cheskas version. i used 5.00m33-6 with 4.01 pops and got through it ALL from start to finish

5.00 M33-3 Freezes after boots screen. Interesting thing: If you boot disc 2 (multiboot disc) and it you use the HOME menu to switch discs, it freezes after the "Now Checking..." message comes up, everything works fine by booting disc 2 until you have to swap discs.... strange! 5.00 M33-3 Game works perfectly so far. Unlike the post above, the game does not freeze on the boot. Used PSX2PSP 1.4.2 to make a single disc eboot. -EternalLight 5.00 M33-4 I had the freeze problem listed above, and I switched to 3.72 using popsloader and it worked perfectly. 5.00 M33-4 Using POPS 3.72 with Disc-Load Speed set to Fast and switching the in-game audio to monaural in Option > Sound fixed 99% of the codec stuttering. Multi-disc eboot made with PSX2PSP 1.4.2. Main Game-ID and Game-ID for Disc 1 - SLPM-86114, SLPM86115 - Disc 2. - BKvaluemenu 5.00 M33-6 Game (multidisc eboot made by PSX2PSP 1.4.2) boots up and works perfectly without using POPS so far, unfortunately codec coinversations stutter heavily. REAL heavily, that is. I didn't hear one flawless conversation in about an hour of playing. Didn't change the Game-ID to SLPM-86114 tough. LiquidSnakE 5.00 M33-6 Used the same multidisc eboot and SLPM-86114 as Game-ID - playable, but has the same stuttering issue. - LiquidSnakE 5.00 M33-6 (POPS 3.90) Fixes the stutter issue

in all breifing videos, codec also seams perfectly stable, no glitches so far, Multiboot with SLMP86114, made with psx2psp converter, may update after more gameplay if any issue appears - KK1N5@N3 SLPM86115 works for fixing the audio glitches as well, I used this instead as I used the SLPM86114 ID on Metal Gear Solid: Integral to fix the audio glitches, using different IDs for these two means their savedata won't be saved to the same folder and won't merge when you view them on your mem stick on PSP. DebugJunky 3.71, 3.72 and 3.80 work fine (I reccomend 3.80), but using the original game IDs (SLPM86247-9) incurred the same codec audio glitches that the NTSC-U release has with it's original game IDs, I tried using SLPM861114 (which helped sort the MGS audio glitching) and it seems to have sorted this problem for me, I used it as the main game ID and the ID of all 3 discs. Using pops 4.01 or 5.00 the EBOOT will crash. Tested with multi-disc EBOOTs made with popstation_md - DebugJunky 5.00 is working perfectly for me atm DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky

Metal Gear Solid Integral

SCPS45412 / NTSC-J No SLPM86247-9

Metal Gear Solid VR Missions

SLPM86247

NTSC-U No

Metal Slug X Mickey's Wild Adventure Micro Machines v3 Mini Moni Dice de Pyon Mini Moni Shakka to Tamborin Da Pyon! Miracle Jumpers (Pandemonium 2)

SLUS01212 SCES00163 SLUS00559 SLPM87015 SLPM87079 SLPS01224

NTSC-U No PAL-E No 5.00 M33-3 Works great. Update: 5.00 have no BG audio, best select 3.71 or 3.72

NTSC-U No NTSC-J No NTSC-J No NTSC-J No testinsomegames: Works perfect in 5.00M333.

Crashes after Tiesel gets kidnapped just before you start the actual game. 3.72: Best played on this firmware 3.80-4.01: Use the 3.80 Popsloader to load 3.72 Tested by shortboy Misadventures of Tron Bonne, SLUSThe 00896 NTSC-U No 3.90 Working, but may freeze when acquiring certain items on Digging missions. 3.80-5.03: Works but there are problems with the sound when there is a conversation, like missing words. The rest plays fine until the battle with Glyde; 3.72 doesn't have the sound problems. Mobil 1 Rally Championship Mobile Light Force (aka Gunbird) Monkey Magic Monopoly SLUS01103 SLUS01525 SLUS00930 SLUS00507 NTSC-U No NTSC-U No NTSC-U No NTSC-U No 3.80 by 2PS. 3.90 by 2PS. 3.80 by 2PS. No music Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that will help you get what you want. Go to theMonster Rancher page for more info. Works great on 3.71 If you copy this save into your SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine. Monster Rancher 2 SLUS00917 NTSC-U No Otherwise you are going to need to use CWcheat codes. Go to the Monster Rancher 2 page for more info. Tested on 3.71 M33-4 by GamerbyDesign Monster Rancher Battle Card SLUSEpisode II 01178 Monsterseed Moorhuhn 2 Mort The Chicken SLUS00743 SLES03278 SLUS01021 NTSC-U No NTSC-U No PAL-G No Works perfectly on 5.00 M33-4 Works fine on 5.00 M33-4 3.80 by 2PS 3.90 by 2PS

Monster Rancher

SLUS00568

NTSC-U No

NTSC-U No

Mortal Kombat II Mortal Kombat 3 Mortal Kombat 4

SLPS00444 SCUS94201 SLUS00605

NTSC-J No NTSC-U No NTSC-U Yes tested on 3.90 m33-2 using 3.72 pops. No problems so far. -Xzbit No music, no sound - see the PSX on PSP Multi-Track Disk Handling manual for fixes. Update by GamerbyDesign: It has music and sound. Runs perfectly. Tested on 3.71 M33-4 Update by jjennings089: Runs on 3.72. 4.01

Mortal Kombat Trilogy

SLUS00330

NTSC-U Yes

does not run well; game sticks after loading stage. Running CFW 5.00M33-6: Created PSX Image with CloneCD then created eboot.pbp with Popstation GUI 3.00 beta. Ran the game on CFW 3.72 popsloader pack seplugins. Game works perfectly, music & sound work too. Tested by GrimeHavoc on 6/24/2009.

Mortal Kombat Mythologies - SLUSSub Zero 00476 Moto Racer Moto Racer 2 Moto Racer World Tour Motor Mash Motor Toon Grand Prix Mr. Driller Ms. Pac-Man - Maze Madness MTV's Celebrity Deathmatch Mummy, The Muppet RaceMania SLUS00498 SLUS00738 SCES03037 SLES00310 SCUS94355 SLUS01111 SLUS01018 SLUS01453 SLUS01187 SCES02008

NTSC-U No

3.80 (SLES-01020): Press START/X button at the text screens that follow after boot-up, otherwise the game will hang - by 2PS. Tested on 3.71 M33-4 by GamerbyDesign

NTSC-U No NTSC-U No PAL-E PAL-E No No 3.80 by 2PS. 4.01: Works flawlessly! Tested by Milkymoocowmoo, 4.01 M33-2 Tested on both 3.90 and 4.01 and worked flawlessly -pitchblack3 Tested by MAN-biker 3.90 by 2PS. 3.90 by 2PS. Tested on 3.90 M33-2 and 4.01 M33-2 by Louington, No initial problems found. 3.80 by 2PS. Tested on 3.71 M33-4 by GamerbyDesign

NTSC-U No NTSC-U Yes NTSC-U No NTSC-U No NTSC-U No PAL-E No

Muscle Ranking Kinniku SLPMBanzuke: Vol.2 86457 Aratanarugenkai Enochousen!

NTSC-J No

Muscle Ranking Kinniku Banzuke : Road to Sasuke Myst [edit]

SLPM86490 SCUS94602

NTSC-J No NTSC-U No

3.80 by 2PS. Loaded on 3.80 and lower, did not load on 3.90 or higher. MJC

N
Name N2O Nitrous Oxide N-Gen Racing Namco Museum Encore Namco Museum Vol. 1 Namco Museum Vol. 2 Namco Museum Vol. 3 Namco Museum Vol. 4 Namco Museum Vol. 5 Nanotek Warrior Naruto: Shinobi no Sato no Jintori Kassen NASCAR Rumble NBA Jam T.E PSX ID TV Type SLUS00637 SLUS01155 SLPS01050 SLUS00215 SLUS00216 SLUS00398 SLUS00416 SLUS00417 SLUS00325 SLPS03553 SLUS01068 SLUS00002 Manual Notes (Y/N) 3.90 by 2PS. 5.00 M33-5 Turns off PSP after PSX bios. 3.80 by 2PS 5.00 M33-3 Works great! 5.00 M33-3 Works great! 5.00 M33-3 Works great! 5.00 M33-3 Works great! 5.00 M33-3 Works great! 3.90 by 2PS. 3.90 by 2PS. This game worked fine using 4.01 pops on my 5.50 GEN-D3 CFW PSP. I didn't try it with any other, I just chose that option first. 4.01 POPS: Works great including CDDA (by temper999) 3.80 by 2PS

NTSC-U No NTSC-U No NTSC-J No NTSC-U No NTSC-U No NTSC-U No NTSC-U No NTSC-U No NTSC-U No NTSC-J No NTSC-U No NTSC-U No PAL-E No

Necronomicon: The Dawning SLESof Darkness 13493 SLUS00764 SLUS00204 SLUS00276 SLUS00620 SLUS00826

Nectaris Military Madness Need For Speed Need For Speed 2 Need For Speed 3: Hot Pursuit Need For Speed 4 - High Stakes

NTSC-U Yes NTSC-U Yes NTSC-U No NTSC-U No Yes

No issues - runs fine Works great on 3.90 by smithy1185

4.01 Everything fine except music by acidrain Runs fantastic, no problems UPDATE on 3.80

Need For Speed - Porsche Unleashed Nekketsu Oyako Next Tetris (Deluxe), The NFL Blitz 2000 NFL Gameday 2005 NHL 2000 Nightmare Creatures Nightmare Creatures 2 Ninja: Shadow of Darkness No Fear Downhill Mountain Biking No one can stop Mr. Domino! Nuclear Strike [edit]

SLUS01104 SLPS00006 SLPS02507 SLUS00861 SCUS94695 SLUS00965 SLUS00582 SLUS00582 SLUS00435

NTSC-U No NTSC-J No NTSC-J No NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes NTSC-U [No] NTSC-U Yes

Runs great on 5.00 by acidrain 3.80 by 2PS. 3.90 by 2PS. Works epic on 4.01 - Project Sound stops when starting game

Works on 5.03 GEN-A(Full) with no music but flawless gameplay and graphics. Tested under 5.50 GEN-D3 and its working good:)PSX2PSP 1.4.2. - Lukay Tested under 3.03 and its working just fine. by Darkace Tested under 3.90: psp is turning off after the loading screen. by rakker psp turns off after ps1 intro screen

SLUS00804 SLUS00518

NTSC-U NTSC-U

3.90 by 2PS. 3.90 by 2PS.

O
Name PSX ID TV Type Manual Notes (Y/N) Tested on 3.71 M33-3 by MonkeyJamboree. If you have some issues with sound use 3.40/3.51 pops. Works perfectly on 5.00 M33-3 with 5.01 Oddworld Abe's Exoddus SLUS00710 NTSC-U Yes patches. Videos work perfectly, stretch is perfect, and no hangtimes or anything, runs great. Tested by Roxas6662. 5.00 works perfect for me, multi-disc EBOOT made with PSX2PSP 1.4.2 - DebugJunky Oddworld Abe's Oddysee SLUS00190 NTSC-U Yes 3.10 Works perfectly for use with 2 player adhoc mode under IRShell. Tested by Finstern 3.52 M33 Sound hangs on the title screen,

clears up during the "Now Loading" screen. 3.71 M33-3 Tested with no errors by MonkeyJamboree 5.00 M33-3 Works perfectly with 5.01 patches. Everthing is perfect. Tested by Roxas6662. 5.00 M33-6 Works Fine. 5.00 M33-6 Works perfectly for me, about half an hour of testing - DebugJunky SLUS00467 SCUS94449 SLUS00469 SLPS03408 SLUS01406 SLUS00464 SLES00865 Limited screen problem - no report on the NTSC versions 5.00 M33-4 Works perfectly. By XsilentX NTSC-U No Tested on 3.71 M33-3 by MonkeyJamboree 3.90: Hangs at boot - by 2PS. popsloader @ 3.71:boots and plays fine - by killergp123 5.00 M33-3 Works great! 3.80 by 2PS. 3.90 by 2PS. 4.01 Pops works perfectly! No lag, no crashes. Played it all the way through. 5.00m33-6 use 3.10 or 3.11 pops otherwise it will hang at the ps screen.only problem is the screen has a black border around it.completed first level with no problems will update when played a bit more.sheriff

Ogre Battle

PAL-E

Yes

Omega Boost

One

NTSC-U No

One Piece Grand Battle 2 One Piece Mansion Overblood

NTSC-J No NTSC-U No NTSC-U Yes

Overboard

PAL-E

No

[edit]

P
Name PSX ID TV Type Manual Notes (Y/N)

Pac-Man World: 20th Anniversary

PAL-E NTSC optional SCES-00934 No from in game menu SLUS00232

Works on 3.90m33.Tested by Geoninja Hangs on load with 5.00M33-3.

Pandemonium!

NTSC-U No

Works perfect on 3.90m33.Tested by Knutsky UPDATE: Works perfect in 5.00M33-3. 5.00 M33-3 Completed game with no problems and disc speed set on Fast. -NoahBody

Works perfect on 3.90m33. Tested by Knutsky Pandemonium 2 SLUS00578 NTSC-U No Works perfect on 3.71 pops:Tested by REfan190 UPDATE: Works perfect in 5.00M33-3. Panzer Bandit Panzer Front ParanoiaScape Parappa The Rapper Parasite Eve SLPS-00899 NTSC-J No SLES-03339 PAL-E No SLPS-01375 NTSC-J No SCUS94183 NTSC-U No Works on 3.52 through 4.01 by Edric777 3.80 by 2PS. 3.80 by 2PS Freezes on 4.01 3.52 M33 and below Use psychospacefish's patch to combine both discs into one. Note: If your ISO has been patched, it will only run on 3.52 or lower. Anything above freezes after PS logo. StormPooper 3.71 M33-4 Runs perfectly as a multi-disc eboot.* 3.72 M33 From beginning to the end work perfectly. by chloe560 4.01 M33-2 Runs perfectly.* 5.00 M33-3 Used UltraISO to create 2 iso's or 2 bin's then merged into one eboot (either psx2psp 1.4 or RS-GUI PopStationMD v3.00 will be ok) but it needs Popsloader 5.00 installed in your mem stick and needs to be run under 4.01 pop - by Druids1974 5.00 M33 1-6 Works fine. Hangs on startup, enter the Controller Settings menu by pressing "Home" then exit, and the game will load normally, runs perfectly to completion with a multidisc eboot. Any other hangs are fixed the same way. 5.00 m33-6 If it continues to lag after exiting the controller settings, try switching the discload speed to fast in the other settings menu from the home button menu. <3 Banana_kun

SLUS00662 NTSC-U Yes

(*)Aya does not dispose of keys until she reaches the hospital. Not game-breaking, but takes up some item slots in your inventory. (**) The keys can be placed in storage in the basement of the police department. <3 Banana_kun 5.00 M33-6 Works fine as single eboot with no GameID change or patch. Make eboot using PSX2PSP v1.4.2 with no compression, use 4.01 pops and set disc load speed to fast. Will seem to hang at black screen after PS logo when loading from Disc 1, but will load just fine if left alone for about one minute. Disc change and save recognition work fine Azure Fang Parasite Eve 2 SLUS01042 NTSC-U Yes SLPS-00025 must be used (on both discs) to get this to boot at all. Room 5 and the Loft may be unlocked for a short while before you should be able to enter them (before obtaining the Master Key). Entering Room 5 without the Master Key leads to some kind of rendering test room with no textures (may be worth a look, but don't save after entering). Entering either room will cause Room 6 to be locked later on, which makes it impossible to continue the game if the huge ANMC in Dryfield smashes the walkway. To proceed to Disc 2, save game immediately after defeating Number 9 in Dryfield, save game in Douglas's trailer or Motel Room 6 and reload using Disc 2. Reloading in Motel Lobby freezes at loading screen. 3.10 Pops Works perfectly as single disc

eboot. No FMV glitches. 3.11 Pops Works perfectly as single disc eboot. No FMV glitches. 3.30 Pops Opening the map with the select button sometimes causes corrupt graphics requiring a reset to fix. 3.40 Pops Playable, but the FMV's are glitchy. 3.52 M33-4 Freezes at the publisher screen. 3.71 M33-2 Freezes at the publisher screen. 4.01: Use GameID SLPS02480 4.01 M33 I used the games own GameID and it seems to work fine so far (2 hours). 5.00 M33-3 Doesn't work. 5.00 M33-6: Works just fine on single disc eboot. Currently on disc 2 so I have to test a multi-disc eboot with psx2psp using game ID SLPS-02480 and pops 4.01. Have fun!! :P 5.00 M33-6 Will not boot using pops from flash but works fine with pops 4.01, fast discload, as multi-disc eboot as mentioned above. Small graphical error with Kyle floating in the air during dialogue after SDI system fires on the bunker, but I think that was on disc as well. -Azure Fang PSP-3K with 5.03 GEN-A via ChickHEN SLPS-00025 would only work as a single disc eboot with pops 3.10/3.11. No FMV glitches, but I was caught out by the Motel Room 6 glitch mentioned above (even though I didn't enter room 5 or the loft prior to

that). Froze once when using Combustion and occasionally wouldn't recognise memory card as well. Experimented for a while and found that SLPS-02480 worked as a multi-disc eboot on pops 4.01 IF compression (converted with PSX2PSP 1.4) was low. At level 9, froze at Square EA screen (level 1 still compressed to 23% anyway, the same as level 9). If disc speed is on high, this can cause the publisher screen freeze (and possibly hang when loading rooms as well). Played through first disc so far and swapped to disc 2 without any problems. Will update when (if) game is completed. With regards to the Motel Room 6 glitch, I recommend saving in the MIST garage before you leave for Dryfield. Upon arrival, go up to Motel Room 6. If it lets you enter, your game's borked as you won't get the cut-scene with Douglas in the garage and won't receive the key to the room. After the fight with the huge ANMC you'll be trapped upstairs. Reload from the MIST garage and try again. Gojiratron Note for home rips: Some US copies of disc 2 (SLUS-01055) use intentional bad sector copy protection which will abort some tools like Alcohol 120% with an unexpected/unrecoverable read error. If you run into this issue use CloneCD to create the .img for conversion. Completed raw playthrough, full + Pierce scenario, no problems. Will update if anything arises

during future/secondary mode playthroughs Azure Fang ISO/BIN/IMG files *must* be patched with a PPF patch to circumvent the copy protection. 3.40 POPS: Playable. Use SLPS-00025 to avoid publisher screen freeze. Movies are watchable but has slight distortion. Certain cutscenes lag and not in sync with the audio on max compression. Saving may fail on rare occasions but all you need to do is retry. Parasite Eve 2 SLES-02558 PAL-E No ~NXMT 3.90: Freezes at publisher screen. ~NXMT 4.01m33-2 - SLPS-00025 is not effective. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.40 pops, can't run multi-disc eboots and it's the only version of pops that currently runs Parasite Eve 2 [PAL]. Patriotic Pinball Penny Racers SLUS01539 NTSC-U No 4.01: Runs fine - by 2PS 3.80: Slow loading times - by 2PS 3.90 by 2PS. From TheFilipinoChannel: Game is OK when played with 4.01 POPS and lower. DO NOT play it with 'original from flash' in 5.00 M33-4 because when you play the game, you will only hear the SFX and no music. Played with PSP fat in firmware version 5.00 M33-4. Dec/17/2008 Freezes on the first loading screen with 4.01 and 5.01m33-3. Works fine on 5.01m33-6. 3.71 seems to be working fine. Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often. 5.00m33-3 with GameID SLPS-02100 Creat ISO with UltraISO and eboot.pbp with RSGUI Popstation MD 3.00. Then run game with

SCES-00391 PAL-E No

Pepsiman

SLPS-01762 NTSC-J No

Persona

SLUS00339

NTSC-U Yes NTSC-U No

Persona 2:Eternal Punishment SLUS01158

Popsloader 5.00 and with 3.71pop and everything will be OK. 4.01 pops works great for both the game and bonus disc using ID SLPS02100 for both. I also made a multi-disc eboot containing v1.0a fan patched Persona 2: Innocent Sin, Persona: Eternal Punishment and Persona 2: Eternal Punishment bonus disc using SLPS02100 as the main ID and as each discs ID - the game ran great for all 3 discs on 4.01 pops on my 5.00m33-6 phat. Eboot was made with PSX2PSP v1.4.2 - DebugJunky An English patch is availible for this game. Get it here. Completed (with translation patch) on 5.00 m33-6 using popsloader 4.01, very rarely there may be a little slowdown in battle and also there may be a graphical glitch after saving, getting into a battle gets rid of this though. NOTE: to play this game past the first battle the eboot must be made with simple Popstation GUI 3.00 - DebugJunky Tested on 4.01 m33-2 maybe slowdown a bit for some time, but still work. no bug, no freeze so far. PGA Tour'98 Philosoma Pikinya! EX Pinobee Pipe Dreams 3D Pitball Pitfall 3D: Beyond the Jungle PO'ed Pocket Fighter SLUS00517 NTSC-U No 3.80 by 2PS 3.90 by 2PS. 3.80 by 2PS 3.80 by 2PS 3.80 by 2PS 3.80 by 2PS Works fine on 5.00 M33-3 3.80 by 2PS Update from Mr. Zhang - "Sometimes during the light blue Pocket Fighters loading screen between rounds while playing Arcade

Persona 2:Innocent Sin

SLPS-02100 NTSC-J No

SCES-00059 PAL-E No SLPS-01345 NTSC-J No SLUS01494 SLUS01409 SLUS00146 SLUS00254 SLUS00097 SLUS00653 NTSC-U No NTSC-U No NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes

Mode, the game freezes. Im using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know. UPDATE: Does not get past loading screens in 4.01 or 5.00. 3.90 is the most recent that it work in, but it, and 3.72, 3.71, and 3.80 all still freeze randomly. UPDATE: You should try having the disk speed on fast...i managed to get past the loading errors by doing this also running 4.01 m33-2.-Mr.Mario 5.00-M33-3: Runs much like the US version did before 5.00. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory. Tested by Tickolas.

Pocket Fighter

SLES-01378 PAL

No

Point Blank Point Blank 3 Polaris Snowcross

SCES-00886 PAL-E No SLUS01354 SLUS01033 NTSC-U No NTSC-U No 5.00 M33-6 Tested by Roxas6662 5.00m33-6: Works perfectly (English patched). Note: For disc 2 eboot (disc 2of3); Make sure the GAME ID is set to SLPS00215 (same ID as disc 1 eboot), otherwise the saved file cannot be seen or be continued - By 2PS 4.01 loads up ok (will test further and update soon), multi-disc eboot made with popstation_md - DebugJunky 5.03 GEN-C: Same as 5.00 :D Tested on 3.40 OE-A, works great. 5.00 M33-6 [LOADED POPS FROM FLASH] - Works PERFECTLY. Played right through first and second levels FLAWLESSLY. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! - Anarchy4_20

Policenauts

SLPS-00215 - SLPSNTSC-J No 00216

Populous: The Beginning

SLUS00277

NTSC-U No

Populous: The Beginning

SLES-01760 [E]

Porsche Challenge Power Move Pro Wrestling

SCUS94187 SLUS00408

NTSC-U No NTSC-U No NTSC-U No NTSC-U No Use pops 3.51 or less if you have sound problems. 5.00-4 - no music. testingsomegames: So far, works perfect on 5.00 3.80 by 2PS.

Power Rangers Zeo - Full Tilt SLUSBattle Pinball 00256 Power Serve Tennis 3D SLUS00105

Power Shovel Poy Poy Poy Poy 2 Primal Rage Prismland Story Pro Pinball - The Web Pro Pinball - Timeshock! Professional Underground League of Pain Project Overkill

SLUS01343 SLUS00486 SLUS00486 SLUS00126

NTSC-U No NTSC-U No NTSC-J No NTSC-U No

3.80 by 2PS

Game works fine. Played through several matches with dif characters. Tested with 4.01 M33 by MasterTurkey. 3.80 by 2PS. 3.01-4.01: Hangs on Interplay logo screen - by 2PS. 3.01-4.01: Hangs on Interplay logo screen - by 2PS. Main Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto

SLES-03284 PAL-E No SLUS00371 SLUS00639 SCUS94551 SLUS00045 SLUS00165 NTSC-U No NTSC-U No NTSC-U No NTSC-U No

Psychic Detective Pukunpa: Joshikouki no Houkago Puyo Puyo: Tsuu Ketteiban Puzzle Arena Toshinden Puzzle Star Sweep [edit]

NTSC-U No

Title does NOT work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS 3.80 by 2PS. 4.01 by 2PS 3.90 by 2PS 3.80 by 2PS

SLPS-00409 NTSC-J No SLPS-00530 NTSC-J No SLPS-00879 NTSC-J No SLUS01307 NTSC-U No

Q
Name Qix Neo PSX ID TV Type SLUS01561 SLUS00757 Manual Notes (Y/N) 3.80 by 2PS. Graphics and sound are GOOD! After remapping some buttons, this game played fine through the first few levels. Tested on 4.01 M33 by MasterTurkey.

NTSC-U No

Quake 2 [edit]

NTSC-U No

R
Name Racing Lagoon Raiden DX PSX ID TV Type Manual Notes (Y/N) 3.72 Pops - works perfectly - EasySan 3.90: SLPS-00728 by 2PS

SLPS-02038 NTSC-J No SCPS-45019 NTSC-J No

Raiden Project (Anniversary SCUSEdition) 94402 Rainbow Six: Lone Wolf SLUS01473 SLPM86272 SCUS94308 SLUS01065

NTSCNo U NTSCNo U

3.90: Also works on PAL (SLES-00051) - by 2PS.

Rakugaki Showtime

NTSC-J No

3.80 by 2PS. 4.01 M33 -- using IceTea and maximum compression, the game works OK except for an around 10 pixel of a cut-off area at the top of the screen. by Haisook. Tested on 3.52 M33-4 by GamerbyDesign

Rally Cross Rally De Europe Rampage Through Time Ranma 1/2 Renaissance Rapid Reload Ray Tracers RayCrisis: Series Termination Rayman

NTSCNo U NTSCNo U

SLPS-02679 NTSC-J No 3.90: Runs fine - 2PS 3.80: Freezes once in-game/demo - 2PS 3.90 by 2PS

SLPS-00522 NTSC-J No SCES-0004 PAL-E No SLUS00534 SLUS01217 SLUS00005 NTSCNo U NTSCYes U NTSCYes U 3.90 by 2PS working fine on 4.01m33-2 w/ pops original flash -Xzbit Just be sure to use a converter that supports CDDA audio, like Simple Popstation GUI 3.00, or PSX2PSP. Alternatively, follow jawB.C.'s guide. Working only on 3.90 pops, make sure DiscLoad Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes. 3.90: J (SLPS-00678) by 2PS. 5.00 works perfectly, tested it for about half an hour - DebugJunky 3.90 by 2PS

Rayman

SLES-00049 PAL-E No

Rayman 2

SLUS01235

NTSCNo U

Raystorm RC Helicopter RC Revenge Ready 2 Rumble Boxing Ready 2 Rumble Boxing: Round 2 Real Bout Garou Densetsu (Fatal Fury) Special: Dominated Mind Red Asphalt (Rock 'n Roll Racing II)

SLUS00482 SLUS01376 SLUS01168 SLUS00857 SLUS01147 SLPM86085 SLUS00282

NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSC-J No NTSC- No U

3.90 by 2PS 3.80 by 2PS 3.71: Flawless. Use this version and the whole game should run smoothly. - CaptainEmbro

3.80: Unable to get pass options/selection screen - by 2PS. 5.00: Froze when attempting to save. Don't use this firmware. - CaptainEmbro Resident Evil SLUS00170 NTSCNo U Works well 3.71. Some sound glitches. Tested by SephirothX 5.00 M33-3 Works fine so far (3 hours) 5.00 M33-6 Works OK but can have problems when characters talk. Sound can get stuck in a loop. ChapmeisterFlash Works perfectly 3.40. Tested by SephirothX. 3.52: Playable. ~NXMT 3.71: Playable. ~NXMT Resident Evil: Director's Cut SLUS00551 NTSCYes U 5.00 M33-6: Playable. - LiquidSnakE 5.00 M33-6 using default game id plus 4.01 pops game plays flawlessly from beginning to end with no issues. sheriff Resident Evil: Director's Cut SLES-00969 PAL-E Yes Resident Evil 2 SLUS00421 NTSC- Yes U 3.40/3.52: SLPS-01222 MUST be set as the Game ID. 3.71: Disc 1 reported to work if you use the GameID SLPS-01510, however disc 2 freezes at police station. 3.80: Both disk 1 and 2 work perfectly using SLPS-01222 again. Tested by Cheska. During the train boss battle with Birkin on Claire Scenario B the game will freeze if you stay too close to the train door-solution: go to the opposite side of the train and fight him there, once the battle is over there is no danger of freezing(Note: this is on a two eboot none multi disc version it may be different on multi disc.) Tested by REfan190 3.90: Both disk 1 and 2 freeze at Violence

Resident Evil

SLES-00200 PAL-E No

Warning screen on SLPS-01222. Leon/Claire A Scenarios (Disk 1) works perfectly using SLPS-01510, but B Scenarios freeze at random points when going up stairs or ladders in the police station. 5.50GEND-2 pops 4.01 using psx2psp to create single eboot changed game id and main game ID to SLPS-01222 and works without a flaw woot!! cw cheat works with it as well in the cheatpops db file change game id to whatever cwcheat shows for the game. -->> upgraded to 5.50GENd-3 and still working flawlessly Whitetiger2695 5.00 M33-6/5.50 GEN-B2: Before getting crazy trying to make this game to work correctly (like me! :P), just look my observation about it at the 'Resident Evil 2: Dual Shock Edition NTSC-U' bellow. I'm sure it will be very usefull! ;) - joe1310 CFW Enabler 3.51: joe1310's way works! The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3. 3.52: Works perfectly - Use SLPS-01222 - by 2PS 3.72: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). LiquidSnakE 3.80/.90: Crashes at violence warning screen even when using SLPS-01222 - use other fw (3.52) - by 2PS 3.80: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). -

Resident Evil 2

SLES-00972 PAL-E Yes NTSC- No U

Resident Evil 2: Dual Shock SLUSEdition 00748

LiquidSnakE 3.80: My multidisc eboot (with SLPS01222 as the main ID and both discs IDs) gets past the violence warning screen on both discs and works awesome, I made mine with popstation_md and disc images of the dual shock edition - DebugJunky 3.90: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). LiquidSnakE 4.01: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). LiquidSnakE 4.01M33-2: (tested on PSP 'Fat') Freezes after entering the Police Station. Use Game ID: SLPS-01222 and Popsloader to emulate 3.25 and everything will work fine. By, Caustic Paradox 5.00 M33-6: Works Fine (used multidisc eboot that I created myself using PSX2PSP v1.4.2 and SLPS-01222 and pops 3.9). - xFrostx 5.00 M33-6/5.50 GEN-B2: Works very fine, exactly as xFrostx said, BUT there is a VERY IMPORTANT MISSING DETAIL that it cost me a lot of time! Here it is: To prevent the game to freeze at violence warning screen, when creating the EBOOT.PBP file DO NOT FORGET to change each one of the disks IDs TOGETHER WITH the Main Game ID! To make it easier, just follow this: before clicking the 'Convert' button at the 'whateverprogram-you-are-using' interface, make sure you have changed the Main Game ID

to SLPS-01222, the Disk #1 (Leon) ID to SLPS-01222 and finally, the Disk #2 (Claire) ID to SLPS-01223. My advice: use PSX2PSP v1.4.2 to do this, as far I know, no other program allows you to adjust the IDs like this one. If you bypass this step or change only the Main Game ID, the game will freeze at the violence warning screen for sure! I'm using firmware 5.00 M33-6, with POPsloader 3.90 and the game is running flawless now! By the way, this same information is also valid to the RE2 without Dual Shock support. Enjoy the game! ;) - Updated Info: I've updated my PSP to 5.50 GEN-B2 and still works very fine. Don't worry, be happy! :D - joe1310 Works great on 5.50 Gen-D3, running pops 3.90 as said above, got past the police station aswel, i named the leon disc and tagged it with main game id 01222, and the same for the game id changing it to 01222, not too sure about clares disc havent got that far, if im reading the details above right you have to name the main game id 01222 and the game id 01223 for her disc, ive made the eboot but waiting to finish disc 1 then ill report back if disc 2 sticks or freezes anywhere, also alot of people were having problems gettin the cwcheat to work with dual shock version, i too had problems, it took me 2 full days to figure it out the game saved in the database already isnt working with nstc versions of this game so you think change the game id to SLPS_01222 will help, it doesnt,what i done was downloaded the latest cwcheat database from their site and edited it with cwcheat editor

deleting all resident evil 2 entrys and create my own new entry with the same details that came up when the cheats didnt work,its a little complicated talking about it here, if any of you want the new database, email me, if anyone needs help on it then contact me by my email, h34dc4s3_r3lo4d3d@hotmail.com, ENJOY!!! h34dc4s3 (UPDATE) Clare disc works also and have gotten cheats to work aswel, i only added a few cheats for clares disc, its not that hard to add the cheats using the cheat databae editor,as ive said above if you need the cheat database just email me. ENJOY!!! 5.50 GEN-D:</b> still freezes at police station when using SLPS-01222 and 3.90 pops VEnDeTtA bOy 5.03 MHU (CFWEn 3.51): Game freezes at warning screen with popsloader 3.72 using SLPS-01222. Any other popsloader will either freeze the PSP or cause the game to not start. rtyu12 5.50 GEN-D, pops 3.70 & 3.90. Game doesn't load at all. I tryed what joe1310 says above(about changing the ID for both disk) and also tryed with a miltidisk eboot, but nothing seems to work. Bring us a little light here anyone. Xandro. 5.00 m33-6:slim psp game play's perfectly through both leon and claires discs using pops 3.40 plus game id SLPS01222 also setting disc speed to fast. (the only problem was a bit of slowdown when using the machine gun with claire playing the

arranged game).sheriff. Resident Evil 3: Nemesis SLUS00923 Yes 5.00 M33-6 WORKS PERFECTLY!!(Up to 1st Save Point, at least. This way you could in theory - save it and then use any of the compiled EBOOTs that normally crash after the loading screen.) Compiled EBOOT.PBP file using Zinga's Simple Popstation GUI 3 BETA - It goes to the black screen after the introduction video, and after testing different theories I found a few ways to get it to work, this was the most efficient (No guarantee this will work for you, best chances to get these to work are to compile your EBOOT using Zinga's Simple Popstation GUI v3 beta): The way I do it is by pressing MENU, then selecting More Options/Other Options and changing DISK LOAD SPEED to FAST. I find that tapping MENU to pop the MENU up and down, improves the success rate of this(my friend's PSP only loads it when I change disk load speed AND tap MENU)Then Go back and it should load up the GAME MENU. My suggestion is to get to a save point and svae it ASAP. Beats the black screen on new game, which could come in handy. Keep a copy and you won't have to worry about that problem next time. Important! Use SLPS-01222 (BioHazard 2 Game ID) to avoid Clock Tower game freeze. To avoid game freeze after getting the firehose, instead of going directly to the alley, go back to the parking lot to deposit the hose in the chest. Now go directly to the alley (without the fire hose) and then there you withdraw the hose skipping the door where the game freezes. 4.01m33-2: freezes when open chest use SLPS-01222 (BioHazard 2 Game ID) - by gameoke.3.90 Works fine so far (1 hour) 4.01m33-2 with Popsloader 3.40 works fine, but freezes after Clock Tower - by ZosKiaCvltvs1992

on 5.00m33-6 using 3.52 pops with game id SLPS-01222, i experienced random freezes while playing the "NEXT GAME" - by johnyboy727 Works flawless!Game-id SLPS-01222, firmware 5.00 M33-3, and pops 3.40. Got a complete game and well though a second Arkuni // Important note: It works, just finished the game (POPS 3.40 on Firmware 5.50 GEN-B2), BUT it works only if GameID AND Save-ID is SLPS-01222! If you use PSX2PSP 1.4 to alter the Save-ID so you can have RE 2 and 3 (both need the Biohazard 2ID to work) together on the same Memory Stick without one screwing up the other's Saves, RE 3 will be broken in the process and lock up at the church! - LiquidSnakE 5.00 M33-6: Black screen after intro. Happens if you use SLPS-02300 (japanese Game-ID of Biohazard 3: Last Escape) as well. Tried out some POPS, 3.40 worked good, but freezes after the hospital when you're entering the church with Carlos. - LiquidSnakE 5.00 M33-6: use id SLUS-00923 and Zinga's Simple Popstation GUI 3 beta,Once you encounter black screen after intro, press "Home" button then press again to return to game, Main menu screen will appear - jmtstan 5.00 M33-6 GAME-ID: SLUS-00923 [POPS 3.90] ... NO BLACK SCREEN ON BOOT!!. GAME STARTS PERFECTLY. EBOOT Compiled Using PSX2PSP v1.4.2 - Freezes up at the beginning text, after video sequences when she is saying "this is my last

chance...blah blah". If you want to get this to work, use the technique described at the top of this row. - Anarchy4_20 3.40 pops on a 5.00 m33-6 psp is working great so far (half an hour of testing only) using SLPS 01223 - I used 01223 (the Claire disc ID) instead of 01222 so that my save files would come up seperate to those of resi 2 (I used the SLPS 01222 ID on resi 2) and so that the the savedata wouldn't use the default gameID name, which happens when multiple games share the same ID - DebugJunky PSP3000 with 5.03 GEN-B via ChickHEN It seems to work with the Biohazard 2 SLPS01222 ID and POPS 3.90, works fine so far(12hours aprox).-Chukymaster Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX Works perfectly 3.40, 3.71 & 3.90. Tested by SephirothX 5.00 M33-3 Seems to work fine. 3.90: Apart from minor screen clipping at the bottom, game is fully playable. ~NXMT

Resident Evil 3: Nemesis

SLES-02529 PAL-E Yes

Resident Evil: Survivor Resident Evil: Survivor Re-Volt Return Fire Rhapsody: A Musical Adventure Ridge Racer (Greatest Hits) Ridge Racer Ridge Racer 2 (A.K.A. Revolution)

SLUS01087

NTSCNo U

SLES-02732 PAL-E No SLES-01973 PAL-E No SLUS00184 SLUS01073 SLUS00540 SLUS00214 NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSC- No U

3.80 by 2PS Works fine using 5.00 m33-6 using 4.01 Popsloader. Doesn't work with 3.72 Popsloader. Tested on 3.71 M33-2 Screen clipping at bottom Tested on 3.71 M33-2 Tested on 3.71 M33-2 Tested on 3.71 M33-2

SCES-00001 PAL-E No

Ridge Racer 3 (A.K.A. Rage SLUSRacer) 00403 Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4) SLUS00797

4.01: Playable. - LiquidSnakE 5.00 M33-6: Playable. - LiquidSnakE Ridge Racer High Definition SLUSEdition (RR Type 4 Bonus 90049 Disc) NTSCNo U Tested on 3.71 M33-2; hangs at the Namco logo 5.00 M33-6 Works great, Made with PSX2PSP 1.4.2

Rival Schools: United by Fate SLUS(Arcade Disc) 00681

NTSCYes U

5.00 hangs at the PS logo for disc 1 (arcade) but works fine for disc 2 (evolution disc), 3.71works perfectly for both discs. Used immaculate disc images and converted with PSX2PSP 1.4.2 - DebugJunky

Rival Schools: United by Fate SLUS(Evolution Disc) 00771

NTSCYes U

5.00 M33-6 Works Flawlessly, was made with PSX2PSP 1.4.2 note:' 2.5 Gigabyte game (5 discs). Don't use DATA.PSP when converting. It may result in a black screen when launching the game. 4.01 M33-2 Working, but it may crash in a VERY few select points if you try skipping a cutscene. There's a LOT of video in this. The cutscenes are also very short so there's USUALLY no problem in letting them play, but if the game freezes, try not skipping that cutscene next time. 5.00 M33-4 Working here, too

Riven: The Sequel to MYST

SLUS00535

NTSCNo U

Road Rash Road Rash 3D

SLUS00035 SLUS00524

NTSCNo U NTSC- Yes U

3.72 POPS: Playable. ~NXMT 5.00 M33-6 by Roxas6662 3.52 POPS: Certain songs will freeze the game. ~NXMT 3.71 pops: got past loading screen and played a race. so far so good. -theydidntnameme 3.72 POPS: Locks up at the initial loading screen (The progress bar will loop endlessly). ~NXMT 4.01: Locks up at the initial loading screen

(The progress bar will loop endlessly). ~NXMT 5.00 M33-6: Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. StormPooper. Road Rash Jailbreak Robo-Pit Robo-Pit 2 Rock'em Sock'em Robots Arena Rockman X3 Rockman X4 Rockman X5 Roll Away/Kula World Rollcage SLUS01053 SLUS00316 SLUS01563 SLUS01124 NTSCNo U NTSCNo U NTSCNo U NTSCNo U 5.00 m33-6 Works -Piratesmack 5.00 m33-6: runs fine -theydidntnameme 5.00 m33-6: runs fine -theydidntnameme 3.80 by 2PS Work fine with popsloader to pops 3.52 and use Fast Disc speed 3.90 by SleepyMan

SLPS-00283 NTSC-J No SLPS-00902 NTSC-J No SLPM86666 SLUS00724 SLUS00800 SLUS00867 SLUS00195 NTSC-J No NTSCNo U NTSCNo U NTSCNo U NTSCNo U

Works fine on 3.71 M33-2, 4.01 M33, 4.01 M33-2. Tested by j1ggy 3.90: PAL (SLES-00539) by 2PS. 3.90 pops SLUS-00800 works with music. by Killy Does not boot at all. (3.90 M33) 5.00 M33-4 and every pops: infinite loop on PS logo. by Killy 3.90: Playable. ~NXMT 3.71: FMV's have no sound. Everything else works fine. ~NXMT 3.90: FMV's have no sound. Everything else works fine. ~NXMT 4.01 : FMV's have sound. everything works perfect. - By Haruhi91 PSP 3k 5.03 GEN C : everything works perfect. - By Haruhi91 3.80 by 2PS. 3.90 by SleepyMan Also on 5.00 M33-6 by Roxas6662 Works on 3.10OE-A' No Errors on 3.71 M33-3. Tested by MonkeyJamboree No Errors on 3.71 M33-3. Tested by MonkeyJamboree 5.00 M33-3 Works fine.

Rollcage - Stage II Romance of the Three Kingdoms IV: Wall of Fire

Romance of the Three SLUSKingdoms VI: Awakening of 00918 the Dragon

NTSCNo U

Rox RPG Maker R-Types R-Type Delta R-Type Delta Running Wild

SLES-04069 PAL-E No SLUS00640 SLUS00753 SLUS00877 SCUSNTSCNo U NTSCNo U NTSCNo U NTSC- No

SLPS-01688 NTSC-J No

94272 [edit]

S
Name PSX ID TV Type Manual Notes (Y/N) May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A. 5.00m33-3 Works flawlessly - by Druids1974 Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2. My first Duel loaded just fine on 4.01 M33-2 5.00m33-3 Works flawlessly - by Druids1974 SLUS01381 NTSCNo U 3.71 pops works fine -Xzbit 5.00m33-3 Works flawlessly - by Druids1974 3.80 by 2PS Also known as Samurai Spirits Shinshou kenkaku Ibunroku Yomigaerishi Soukou no Yaiba 3.80 by 2PS 3.90 by SleepyMan

Saga Frontier

SCUS94230

NTSCYes U

Saga Frontier 2

SLUS00933

NTSCNo U

Saiyuki: Journey West Samurai Deeper Kyo

SLPS-03506 NTSC-J No NTSC-J No NTSCNo U NTSCNo U NTSCNo U NTSC-J No NTSC- No U

Samurai Shodown: Warriors SLPMRage 86345 Samurai Shodown: Warriors SLUSRage 01039 SCUS94110 SLUS00604 SLPM86009 SLUS00468

SD Gundam G Generation F SLPS-02900 NTSC-J No Sentient Sentinel Returns Sexy Parodius Shadow Madness

3.80 by 2PS

5.00 M33-6 As multi-disc eboot, won't boot at all on pops 3.71-3.80, hangs at black screen on FMV transitions on pops 3.90 and 4.01. Images made with Alcohol 120% and eboot made with PSX2PSP 1.4.2 with 0 compression. Single disc eboots suffer the same problems as multi on pops higher than 3.11, function fine with pops 3.11 and under, but anything under 3.11 causes some sound problems. Issue with single disc eboots is that this game

requires constant disc changes rather than a permanent swap after progressing far enough in the game and doesn't allow save at disc change screens. Unless a fix for multi-disc can be found, PSP play of this game is not feasible - Azure Fang Shadow Man Shaolin SLUS00895 NTSCYes U Working, but slow (like on PSX) 3.80 Runs ok but crashes when coming out of options menu - by 2PS Voice acting can be off, on 5.00M33-6 has severe slowdown when a new animation/scene is playing, which causes it to become unplayable in some areas. 3.71: flawless -theydidntnameme 4.01 by 2PS 3.90 by 2PS. 3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS No Errors on 3.71 M33-3. Tested by MonkeyJamboree Works fine on 3.90 M33-3. ~NXMT Works Flawless on 5.00 M33-4.Completed game. Tested by Corpse. Perfect on 5.00 M33-6 Tested by Roxas6662 Confirmed to be perfect on 5.00 M33-6, Silent Hill SLUS00707 NTSCYes U although there will be some occasional minor slowdown unless the disc speed is set to "Fast." 5.50 MHU Work fine. -Shazam

SLES-01658 PAL-E Yes

Sheep Dog and Wolf

SLES-02895 PAL-E No NTSCNo U NTSCNo U NTSCNo U

Shipwreckers! Shura No Mon Silhouette Mirage Silent Bomber

SLUS00558

SLPS-01202 NTSC-J No SLUS00728 SLUS00902

5.50 GEN-D3 Occasional lag spikes, unless disc speed set to fast. Also freezes quite often. -Chase

Silent Hill Silverload

SLES-01514 PAL-E Yes SLUS00050 SLUS00113 SLUS01227 SLUS00209 NTSCNo U NTSCNo U NTSCYes U NTSCNo U

Tested on Firmware 3.40 OE-A by dvdchas 3.80 by 2PS 5.00m33-6 it is playable, but it lags a little D3dGrlsDntS4yN0 Does not work on CFW 5.50 Prometheus for PSP-1000-2000. - GamerbyDesign

Sim City 2000

Simpsons Wrestling Skeleton Warriors

3.80 by 2PS No Errors on 3.71 M33-3. Tested by MonkeyJamboree 5.00 M33-4: Crashes after Playstation splash screen, PSP needs a hard reboot afterwards. Tested by Tickolas. 4.01/5.00: Same issue applies as with 3.71 M33-3. 3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree 3.90 by 2PS. 5.00 M33-4: Starts up fine. Have not tested battles as yet. Tested by Tickolas 5.00 M33-4: Runs fine. Long load times after FMVs. Tested by Tickolas 3.52, 3.71, 3.72, 3.80, 3.90, 4.01 music works but makes it lag. 3.51 is the most recent pops version that seems to work fine. 5.0 Runs extremely slow Compared to 3.51 and has no music. Use 3.51 for this game. 3.90 by 2PS. 5.00 M33-6: Runs great. - by bosshunter 4.01 by 2PS 5.00 M33-6: Playable, but with occasional slowdowns if there's too much going on onscreen. - LiquidSnakE Unknown Saiashi_Ryu: Tested on 5.00 M33-6 with "Original From Flash" POPS- plays, but opening video has graphic glitches. Also, gameplay has MAJOR slowdowns, and will crash PSP on initial boot. No further boots caused crashes so far. Will post updates as I try different POPS versions. 3.80 by 2PS

Skullmonkeys

SLES-01090 PAL-E No

Skullmonkeys

SLUS00601

NTSCNo U

Slap Happy Rhythm Busters SLPS-02789 NTSC-J No Slayers Royal Slayers Wonderful SLPS-01363 NTSC-J No SLPS-01599 NTSC-J No

Sled Storm

SLPS-00955

NTSCNo U

Smash Court 3 Smurfs, The Sniper, The (Simple 1500 Series Vol.056) Snobow Kids Plus Spec Ops - Ranger Elite

SLPS-03001 NTSC-J No SLES-01749 PAL-E No SLPM86762 NTSC-J No

SLPS-01823 NTSC-J No SLUS01299 NTSCYes U

Speedball 2100

SLUS01218

NTSCNo U

Sonic Wings Special

SLPS-00307 NTSC-J No

Soukyuu Gurentai Oubushutsugeki AKA Terra SLPS-01172 NTSC-J No Diver

3.10: works perfect 3.71: black screen with sound after character selection 3.90: black screen with sound after character selection Not at fullspeed, Crashes at 2nd stage (3.51 update: Now runs at fullspeed, 2ndstage bug fixed. Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 increases compatibility, but re-introduces slowdown.) UPDATE: Running at full speed, no crashes

Soul Blade

SLUS00240

NTSCYes U

in 3.71 pops. Converted using Icetea using id SLUS00240 Finally figured out what causes the crashes in Edge Master mode. One occurs when you press "start" to fight while reading the book, so to avoid it, you cancel out (x), then choose "battle" from the map menu. Another occurs if you press start from the weapon choice menu, and one more if you skip the animation after beating Cervantes (just the first time, but in subsequent times you need at least a bit of the animation to play). Tried with 3.71. Menagerie Screen Offset due to PAL, but not severe, Fullspeed (3.51 update: Screen centering fixed, Edge

Soul Blade

SCES-00577 PAL-E No

Master mode freezes at 'Mission 1' screen. SLPS-01222 introduces the same compatibility and slowdown issues as the NTSC version.) 5.00 M33-6: Runs fine. ChapmeisterFlash Fullspeed (Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707. 3.90: No problems, dojo-crash bypassed! - by 2PS 3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS

Soul Edge

SLPS-00555 NTSC-J Yes

Soul Of The Samurai

SLUS00822

NTSCNo U

South Park South Park Rally Soviet Strike Speed Freaks Speed Racer Spider - The Video Game Spider-Man Spiderman 2 - Enter Electro Spin Jam Spongebob Squarepants Supersponge Spyro The Dragon

SLES-02158 PAL-E No SLUS00984 SLUS00061 SLUS00613 SLUS00230 SLUS00875 SLUS01378 SLUS01250 SLUS01352 SCUS94228 NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCYes U NTSCNo U NTSCNo U NTSCNo U NTSCYes U PALM5 Sound and video seem fine, tested in 3.71 M33-3 by Don Roberto 3.80 by 2PS. 3.71 & above: constantly lags; 3.03 works flawlessly cutscene sound out of sync, screen offset slightly UPDATE: Everything seems working ok in 3.71 M33-3. Tested by MonkeyJamboree Seems to work ok with 5.00 M33-3 AND popsloader 4.01, with raw 5.00 M33-3 doesn't even start. The voiceovers sometimes drop out Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX.Update from Mr. Mallon: working up to trying to get to level 2 then fails. Update from NuVanDibe: Able to reach lv 2 on 4.01 m33-2. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. I am, however, using an intro'd release. 5.50 GEN D-3 works fine on 3.71 and original from flash also a few others but the others have minor malfuctions. 3.90 by 2PS 3.80 (SLUS-00372) by 2PS Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on! 4.01: works flawlessly. No music in 5.00 M33-6, use 4.01 instead 3.90 by 2PS. Tested on 3.52 M33 by GamerbyDesign

SCES-01763 PAL-E No 3.90 by 2PS. 3.80 by 2PS

Spyro 2: Gateway to Glimmer SCES-02104 Spyro 2: Ripto's Rage SCUS94425

Yes

NTSCYes U

Spyro 3: Year of the Dragon

SCUS94467

NTSCYes U

Stahlfeder Star Gladiator

SLPS-00162 NTSC-J No SLPS-00539 NTSC-J No NTSC- Yes U

Star Ocean: The Second Story SCUS94421

5.50 GEN D-3 using psx2psp for single eboot changed nothing but made the boot icons etc. works perfectly disc 1&2 no problems no flaws. Star Sweep Star Wars: Dark Forces SLPS-01040 NTSC-J No SLUS00297 SLUS01183 NTSCNo U NTSCNo U 3.80 by 2PS Seems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture. 5.00 m33-3 - works perfectly with 5.00 popsloader, EBOOT created by PSX2PSP 1.42. By tomsho Without any fix and with original ID, it freezes after PlayStation logo screen. Changing ID to SLPS01222 it arrives to Game Menu, you can start a new game but it hangs without showing any loading screen. Fixing the ISO (riping zanzibar.000 with a Star Wars Episodio 1: La Amenaza Fantasma SLES-02038 PALESP No empty file) and with original ID shows loading screen but freezes with a black screen when it ends. Fixing it and changing the ID to SLPS01222 shows very graphical issues and a hang when finished loading. All tests with Pops 3.52 on 5.00 M33-6 - by largeroliker Star Wars Episode 1: The Phantom Menace SLUS00884 NTSCNo U Does not work on 5.00M33. Freezes right after Playstation logo screen. Tested byWatsonator117 Extreme graphical problems 3.02. Tested by SephirothX 5.00 m33-3 - works perfectly with 5.00 popsloader, eboot created by PSX2PSP 1.42. By tomsho. 5.00 m33-3 - works perfectly with 5.00 popsloader. Multidisc EBOOT created by PSX2PSP 1.42 By tomsho 3.80 Works fine on NTSC-J (SLPS-00022) by 2PS. Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level. 3.80 by 2PS 3.80 by 2PS

Star Wars - Demolition

Star Wars: Masters of Teras Kasi

SCUS00562

NTSCNo U

Star Wars - Rebel Assault II

SLUS00381

NTSCNo U

Starblade Alpha

SLUS00057 SLUS00241 SLUS01302 SLUS00197

NTSCNo U NTSCNo U NTSCNo U NTSC- No U

Starfighter Starfighter Sanvein

Street Fighter Alpha Warriors' Dreams

testinsomegames: 5.00 suffers the music glitch, meaning there isn't any. 4.01 everything

seems to work perfect. SLUS00821 NTSCYes U

Street Fighter Alpha 3

3.52 by krayziefox testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect on 4.01, sound works fine. 5.01M33-3 has NO music. CDDA audio does not seem to work in 5.00. Play it on 4.01 using Pops, or that version firmware. Has black bars on top and bottom no matter what way to convert it or what region it is. Probably the way it was made, and more than likely won't be fixed. testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect in both, music and everything. I recommend it on 5.00, so that way you can enjoy it on your TV as well as your PSP ;) Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed. testinsomegames: Tested on 5.00M33-3. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed. 3.90 by 2PS. UPDATE: Works perfect in 5.00M33-3, including music. testinsomegames: Everything seems to work fine in 5.00M33-3. Including bgm. 3.90 by 2PS. Update: 5.00 has no music. 4.01 does, and works perfect. 3.90 by 2PS. popsloader @ 3.71:boots and plays fine - by killergp123 4.01 M33-3 Works great even with fast disc speed set. 5.00 M33-3 Doesn't work. Black screen even before PS logo. popsloader @ 3.30 with fast disc load speed while using 4.01 M33-2, no freezing occurs and rarely lags if at all, fully played through as Hiryu and Hien - by Serph 5.00 M33-3 Works fine. popsloader @ 3.11 seems to allow 100% compatibility, the prior pops versions will not allow level 2 to proceed past segment 1 StriderH2 5.00 M33-6

Street Fighter Collection Disc SLUS1 (Super SFII & Super SFII 00423 Turbo)

NTSCNo U

Street Fighter Collection Disc SLUS2 (Street Fighter Alpha 2 00584 Gold)

NTSCNo U

Street Fighter Collection 2 (SFII, SFII Champion Edition, SFII Turbo) Street Fighter EX Plus Alpha Street Fighter EX 2 Plus Street Fighter - The Movie Street Racer Street Sk8er

SLUS00746 SLUS00548 SLUS01105 SLUS00041 SLUS00099 SLUS00818

NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCNo U NTSCNo U

Strider 1

SLPS-02620 NTSC-J No

Strider 2

SLPS-02621 NTSC-J No

Strider 2

SLUS01163

NTSCNo U

Strike Point Striker Pro 2000 Strikers 1945 Strikers 1945 II

SLUS00139 SLUS01078 SLUS01337

NTSCNo U NTSCNo U NTSCNo U

3.80 by 2PS. 3.80 by 2PS.

SLES-03510 PAL-E No

3.80 by 2PS. Plays flawlessly on 5.00 M33-6

Submarine Commander

SLES-02728 PAL-E No

5.00m33-6, original from flash - works fine so far. JEETY 3.72: Runs fine, no problems - by 2PS 3.80: Glitchy/corrupted graphics in-game - by

Suiko Enbu: Outlaws of the lost dynasty

SLPS-00137 NTSC-J No

2PS 3.52 M33-4: On the VS screen and the victory screen, the overall picture is discolored. Other than that, it runs smoothly

Suikoden

SLUS00292

NTSCYes U

3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie Freezes on Mist monster in 3.40 and below. WORKS 100% on new 3.51 M33 Firmware -

Suikoden 2

SLUS00958

NTSCYes U

see Installing PSP 3.51 M33 Firmware. 3.90 Works perfectly - tested by kryst abegnalie 5.00 M33-6 Works perfectly - Azure Fang

Super Bubble Pop

SLUS01528 SLUS00418

NTSCNo U NTSCNo U

3.80 by 2PS

Super Puzzle Fighter II Turbo SLES-00605 PAL-E No Super Puzzle Fighter II Turbo Super Robot Wars Alpha Gaiden Super Robot Wars Alpha (part. Eng. trans.) Super Robot Wars F Super Shot Soccer Syndicate Wars CFW 4.01 M33-2:Works perfectly with updated Popsloader 3.80 -DatNukkaInfamy cfw 5.00 m33-6: Popsloader set to 3.80, otherwise the game will not load. cfw 5.00 m33-6: Popsloader set to 3.71, loads with minor image layer errors if left unattended. No crashes as of yet.

SLPS-03147 NTSC-J No SLPS02636? NTSC-J No

SLPS-01727 NTSC-J No SLUS01464 SLUSNTSCNo U NTSC- Yes 3.90 by 2PS. Works fine on 3.90 M33 tested by Knutsky

00262 Syphon Filter SCUS94240

U NTSCYes U 3.90: Playable. ~NXMT 3.80: cfw 5.50 GEN D-3 perfect audio video and gameplay -whitetiger2695 Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official.* 3.90: Tested using a personal rip and the game is fully playable. Bin/Cue converted using Popstation GUI 3.0 with the default ID. ~NXMT

Syphon Filter 2

SCUS94451

NTSCNo U

3.90: Works only with the 2 cds version (Fully playable, without crashes), the multidisk version doesnt work. - OPALAO 3.71 & 3.72: Works fine with the multidisk version at the beggining , random freezes at the flamethrower part and it freezes at the train mission - OPALAO

Syphon Filter 3

SCUS94640

NTSCNo U

3.90: Playable. ~NXMT

[edit]

T
Name T'ai Fu: Wrath of the tiger PSX ID TV Type SLUS00787 Manual Notes (Y/N) 5.00m33-6 Acquired the original psx game, used Ultra ISO to make .Bin and .Cue, loaded the Cue into Popstation Gui 3 to convert into eboot (to have audio tracks in-game). Ran the game with 4.01 pops. Runs well, no crashes seen beyond level 1. Update 4-17-09*

NTSC-U No

Loading game: Two instability crashes. One involves not switching the memory card before

choosing a save, the other involves save 1. Before choosing Save 2, you must first press the Circle button to switch from memory card 1 to 2, and then back to 1. There are 3 save sections per memory card. Save 1 causes the game to crash on load. (DO NOT USE) Save 2 allows the game to load (USE) - by MEGAXSTU/StriderH2

T'ai Fu: Wrath of the tiger

SLES01460

PAL

No

5.00m33-3 - Used UltraISO 8.6.2.2011 to make the .BIN and PSX2PSP 1.4.2 to make the eboot and the game starts but works only for the first introductive level and then freezes both if trying to save or if trying to go to next level. - by Druids1974 Works great on 3.71 and above - big thanks to Mr. SaintPizzy for the update.

Tactics Ogre: Let Us Cling Together Tail Concerto Tail of the Sun Tales of Destiny

SLUS00560 SLUS00660 SCUS94607 SLUS00626

NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes

Works perfectly on 3.71 M33 3.90 by 2PS. 3.03 OE-C: When using spells with animations(spells that make every unit on the screen stop their movement until the attack finishes), the game may freeze. Spells that don't have animation may freeze but with extremely low chance(only encountered once out of 20+ hours). 3.52:works flawless - krayziefox 3.71: When I was playing on 3.71 sometimes after a battle it would get stuck at a black screen, this was really rare though. Other than that the game works great just be sure to save often. 3.72: Using popsloader to run 3.72 it seemed to

freeze less than other versions, but I haven't tested it thoroughly, I only used it the last half of the game. 5.00m33-3:works flawlessly - by Druids1974 5.00 M33-6 Works perfectly - Azure Fang Tales of Destiny II SLUS01355 NTSC-U No 3.71,3.72,and 4.01:works fine on these pops versions.4.01 works fine if disc load speed is on fast - R()H@X Get the English translation patch for this game here. The English translation patched and original Japanese versions work perfect on pops 3.71 on my 5.00 m33-6 (eboot made with simple popstation gui 3.00). Also Lourde Incarnadine on GameFAQs had some freeze issues in the Morlia Mines, we fixed this by reducing the compression level to a max of 4 DebugJunky 3.90-m33 Works just fine without pops-loader, compression level lower then 4 required (too high compression produces freezes when Arche casting spells or even hangs on FMVs). 3.90 by 2PS 4.01 by 2PS Freezes on loading screen on 3.71 m33 - 2 & 4 Game seems to work properly, but since it's been released only in the PAL format, the screen is not centered. Tried using the PAL to NTSC fix from Popstation GUI 3, but this only resulted in a total mess. Then I tried the PAL4U2k tool, which gave better results, but still there's a black bar on top of the screen. Tested on 5.00 M33-6. 3.90 by 2PS

Tales of Phantasia

SLPS01770

NTSC-J No

Tall Infinity (The tower of wisdom)

SLUS01547

NTSC-U No NTSC-J No NTSC-U No

TAMA - Adventurous Ball in SLPSGiddy Labyrinth 00003 Team Buddies SLUS00869

TechnoMage: Return of Eternity

SLES03241

PAL-E

No

Tecmo Stackers

SLUS00560

NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes NTSC-U Yes NTSC-U Yes

Tecmo's Deception: Invitation SLUSTo Darkness 00340 Tecmo World Golf Tekken Tekken 2 Tekken 3 SLUS00299 SLUS00006 SLUS00213 SLUS00402

3.80 by 2PS

5.00 M33-6: Playable. - LiquidSnakE 3.40 pops- runs, but not at full speed.Credits doesn't show up.-Xzbit

3.71 pops- works smoothly except for the credits.-Xzbit Tekken 3 Golden Lion Edition Tempest X3 Tenchu Stealth Assassins SLUS00402 SLUS00283 SLUS00706 NTSC-J No NTSC-U No NTSC-U Yes 3.80 by 2PS 3.90 by 2PS. 5.00 M33-6: Playable. - LiquidSnakE Lots of skipping during cutscenes, music, and dialogue. UPDATE: 3.90, 4.01 and 5.00 stall and go black when trying to read from Memory Card. 3.72 and 3.80 are the most recent versions of POPs that I got everything to work perfectly fine on it. No skipping of cutscenes or music and such. ;)

Tenchu 2

SLUS00939

NTSC-U Yes

Test Drive 5 Test Drive Offroad Tetris Plus Tetris, The (SuperLite 1500 series) Tetris X Theme Hospital Theme Park

SLUS00610 SLUS00396 SLUS00338 SLPM86581 SLPS00321 SLUS00275 SLES02688

NTSC-U No NTSC-U No NTSC-U No NTSC-J No NTSC-J No NTSC-U No PAL-E No 3.52 only - by 2PS. 3.90 by 2PS 3.80 by 2PS Runs great on 3.71. And 3.80 3.90 by 2PS. Hangs during opening sequence on 3.52 M33. One hour in and works fine with minor audio glitches on 4.01. 5.00 loads and plays great for multi-disc EBOOT, tested briefly, will update when I find time to play - DebugJunky Froze up when boarding Mountain Hand in Chapter 7 on 5.00 on 5.00 M33 6 switched to 4.01 on popsloader and problem was alleviated. Seems advisable just to use 4.01. -Formatt Encountered some trouble later on using 4.01. One section (can't recall now) got hung up for a time but sorted itself out after a time and later when obtaining Flareniel after in Rockbit encountered a freeze at the sacred flame. Switching to 5.00 solved the latter problem. So far no problems that were catastrophic as all problems encountered occurred with a save point nearby and could be solved by switching pops versions. -Formatt

Thousand Arms

SLUS00845

NTSC-U No

Thrasher Skate and Destroy

SLUS-

NTSC-U No

00935 Thrasher Skate and Destroy Threads of Fate Three Stooges, The SLES02340 SLUS01019 SLUS01486 PAL-E No 3.40OE: completed the game for both characters. Tested by dish. Haven't had any problems on 3.71. 3.80 by 2PS. Freezes on exit load 3.80 M33 (Tested by J30H30) Tested on 3.52 M33 by GamerbyDesign Thrill Kill SLUS00752 NTSC-U No Works fine on 5.00 M33-6 by DiRtY-StEvE Works perfectly on 3.00 pops:Tested by REfan190 Works on 5.00 M33-6 By Roxas6662 Thunder Force V: Perfect System SLUS00727 NTSC-U No NTSC-J No PAL-I No 3.90 by 2PS. 3.80 by 2PS. 3.80 by 2PS. No Music 3.71 M33-4 ~Beaniehat~

NTSC-U No NTSC-U No

Time Bokan Series: Bokan to SLPSIppatsu! Doronbo 00609 Time Bokan: Yattaman Time Crisis Time Crisis - Project Titan SLES03651 SLUS00405 SLUS00405 SLPS00383 Time Gal & Ninja Hayate SLPS00384 Tiny Tank Tiny Toons Adventures: The Great Beanstalk Tom & Jerry In: House Trap Tom Clancy's Rainbow Six Lone Wolf Tomb Raider SCUS94427 SLUS00638 SLUS00638 SLUS01473 SLUS00152

NTSC-U No NTSC-U No

NTSC-J No

3.80/5.00m33-6 by 2PS

NTSC-U No NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes

3.80 by 2PS. 5.00 M33-3 Works fine. 3.90 by 2PS. PSP 3k 5.03 GEN C : work fine, sometimes freeze when loading (rare) - BY Haruhi91 5.00M33-4 - works fine. Level doesn't load (3.52 M33-4/3.03)- J30H30 5.00 M33-3 Seems to work fine. 5.50 GEN D-3 Works fine, but with some random freezes in certain places while going to

invertory or pausing the game. Tomb Raider SLES00024 PAL-E Yes Tested on Firmware 3.40 OE-A by dvdchas It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign Tested on slim psp 3.90 m33 3.03 pops. Works perfectly(as far as I can tell) doesn't freeze at Tomb Raider II SLUS00437 NTSC-U Yes training level. Used alcohol 52% to rip .ccd,.sub,.img from disc then PSX2PSP v.1.2 to make the eboot. by Mornaug 5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. NoahBody Works with the new CDDA enabled version of Popstation - we'll post a link once we have one! Tomb Raider II SLES00718 PAL-E No Doesn't work with Firmware 3.40 OE-A by dvdchas 5.00 M33-6: Intro runs. Crashes when you start game. ChapmeisterFlash Tomb Raider III SLUS00691 NTSC-U No 5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. NoahBody Works with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00 5.00 m33-3 works fine with 5.00 popsloader. EBOOT created by PSX2PSP v.1.42. Works on 3.52 through 4.01 by Edric777

Tomb Raider IV (A.K.A. The SLUSLast Revelation) 00885 Tomb Raider V (A.K.A. Chronicles) SLUS01311

NTSC-U Yes NTSC-U Yes

Tomba!

SCUS94236

NTSC-U Yes

Nearly completed on 3.71 and works flawlessly - DebugJunky 5.00 m33-6: - works like a charm - completed the game without even a single crash. - CrS_pl

Tomba! 2 Tony Hawk Pro Skater Tony Hawk Pro Skater 2

SCUS94454 SLUS00860 SLUS01066

NTSC-U No NTSC-U Yes NTSC-U Yes

5.00m33-6 didn't work for me, 3.71 is working perfectly so far though - DebugJunky Works great on 3.90 by smithy1185 works on 3.72. failed at main screen on 3.90

UPDATE: 5.00M33-3 Works perfectly fine. Played it on my TV. UPDATE: 5.00 M33-3 Gameplay works perfectly fine. Video openning crash in the ending, but the game continues. (mavincenzi)

5.50 GEN-D3 Works 100% perfect. Used Simple Popstation GUI 3 Beta to make the EBOOT. Kept Original game ID. No pops needed. -Roxas6662 Tony Hawk Pro Skater 3 Tony Hawk Pro Skater 4 Total Drivin' Total Eclipse Turbo Trap Gunner Trap Gunner-US version SLUS01419 SLUS00967 SLES00307 SLUS00021 SLPS01076 SLUS00679 NTSC-U No NTSC-U No PAL-E No works fine using 5.00 m33-6 3.11 only - other firmwares will crash. by 2PS 3.90 by 2PS 3.90: US version doesn't work either try Trap Runner - By 2PS. 3.80: It loads to the main menu without any issues, but I didn't test it past that. - Schwaka 3.90: Runs great! by 2PS. 3.90 by 2PS

NTSC-U No NTSC-J No NTSC-U No PAL-E No

Trap Runner (PAL version of SLESTrap Gunner) 01628 Treasures of the Deep Triple Play '99 TRL: The Rail Loaders True Pinball Turnabout Tunnel B1 Twisted Metal Twisted Metal 2 SLUS00430 SLUS00618 SLPS02626 SLES00052 SLUS01499 SLUS00188 SCUS94304 SCUS94306

NTSC-U No NTSC-U No NTSC-J No PAL-E No

3.80 by 2PS. 5.00 M33-6: Game runs OK. Slight audio corruption on "Law & Justice" table. ChapmeisterFlash 3.80 by 2PS 5.50 GEN-D3 Working great for the moment. Used Popstation GUI 3 Beta for EBOOT. Kept game ID. No pops needed. Works fine. ~Beaniehat~

NTSC-U No NTSC-U No NTSC-U No NTSC-U Yes

Twisted Metal 3

SCUS94249 SCUS94560

NTSC-U No

Odd audio glitch when approached by enemy vehicle <b>5.00 M33-4: Works perfectly, but will require CDDA patch and 4.01 POPS for background music to work (same with other Twisted Metals). ~Zevlar~

Twisted Metal 4 [edit]

NTSC-U No

U
Name Ultimate Fighting Championship (UFC) PSX ID TV Type SLES02903 SCUS94448 SLPS02549 SLUS00676 PAL-E Manual Notes (Y/N) No 3.90 by 2PS. 3.90 Sound issues - by 2PS. Um Jammer Lammy NTSC-U No Sound is messed up 5.00 M33-6: NTSC-J version works perfectly. StormPooper. NTSC-J No 3.80 by 2PS 3.03: Freezes on Pause screen after starting a new game. 3.10-3.72: Works fine

Umihara Kawase Shun: Second Edition Unholy War

NTSC-U Yes

[edit]

V
Name V-Rally '97 V-Rally 2 Championship Edition V-Tennis PSX ID TV Type Manual Notes (Y/N) 5.00m33-6 game runs great using 4.01 pops sheriff 3.80 by 2PS 4.01: Playable but with some slowdown at cut scenes with heavy 3D 3.40: From what I can see, it works fine. No slowdown opening cut scene, was able to make a new game okay. That's about as much as I tested. (by Lybi) 5.50: Tested played a bit and it works good so far. 3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.This isn't working for me can someone edit this with a pops that works?> 3.71m33 Everything loads fine. A bit stutter in sound but it is very very minor. Might try 3.72

SLES-00250 PAL-E No SLES-01907 PAL-E No SLES-00285 PAL No

Vagrant Story

SLUS01040

NTSCYes U

Valkyrie Profile

SLUS01156

NTSC- Yes U

also to see how it goes - by Agentghost 3.71m33 You cannot check the equipment of a of a character without the game locking up. Same with 3.72 and 5.00 Schlittk 5.00m33-3 Stop loading (black screen) during the Intro when Lenneth, after reminding marriage, starts walking towards Odin palace- by Druids1974 3.80, 3.90, 4.01 and 5.00 freeze at the game intro (after the line "How nostalgic"), however 3.71gets past this, but it freezes when you go to the status screen, 3.80, 3.90 and 4.01 will let you access the status menu - so in summation: Load and play through the intro using 3.71 then when you get to the first dungen save and reboot in 3.80, 3.90 or 4.01. EBOOT made with PSX2PSP 1.4.2, tested on my 5.00 m33-6 slim - DebugJunky Vampire Hunter D Vanark - Astro Trooper Vandal Hearts SLUS01138 SLUS01035 SLUS00447 NTSCNo U NTSCNo U NTSCNo U Tested, working perfectly on 5.00m33-6 DebugJunky 3.90: No probs - by 2PS 3.80: Hangs at boot - by 2PS 4.01: Worked perfectly - Hitcher Worked perfectly in 5.00 M33-4 - XsilentX 4.01: Working perfectly so far. Will update when completed - Hitcher. Works perfectly on 5.00 M33-6 PSP 3k 5.03 GEN C : works flawlessly by Haruhi91 Flawless with 3.03 OEA 3.90: works flawlessly on my 3.90 firmware by LordJovanius 3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS 3.90: Crashes after the initial menus are

Vandal Hearts II

SLUS00940

NTSCNo U

Vanguard Bandits Vib Ribbon

SLUS01071

NTSCNo U

SCES-02873 PAL-E No

bypassed (graphical crash). By 2PS 4.01 m33-2 Works perfectly. Tracks play. Now for the next challenge of getting custom tracks to play. Victory Boxing Challenger Viewpoint SLES-02727 PAL-E No SLES-00123 PAL-E No 3.90 by 2PS 3.52: Runs fine - by 2PS 3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)by 2PS Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems Vigilante 8 SLUS00510 NTSCNo U Update from dopi:On POP's 3.40 - sound works only sfx no music. Every level works no freezes, completed "quest mode" with no prob. Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine. 3.90 by 2PS 3.80 by 2PS 3.90 by 2PS works perfekt with 3.90m33-2.Tested by Knutsky

Vigilante 8: Second Offense

SLUS00868

NTSCNo U

Virtual Hiyru No Ken Virtual Pro-Wrestling VIRUS: It is aware Volfoss VR Powerboat Racing Vs. [edit]

SLPS-00338 NTSC-J No SLPS-00449 NTSC-J No SLES-01317 PAL-E No SLPS-03140 NTSC-J No SLUS00625 SLUS00513 NTSCNo U NTSCNo U

3.90 by 2PS.

W
Name Wanted War Games War Gods Warcraft II: The Dark Saga PSX ID TV Type Manual Notes (Y/N) 3.80 by 2PS. 3.40 OE-A and 5.00 M33-3 by Roxas6662 (may take awhile to load) 5.00m33-6 with 3.72pops works without any problems by D3dGrlsDntS4yN0 3.72 M33 Works fine

SLES-04158 PAL-E No SLUS00599 SLUS00328 SLUS00480 NTSCNo U NTSCNo U NTSC- Yes U

3.80 M33 Works fine 3.90 M33 Not Working. Freezes on Loading screen.B 4.01 M33 Not Working. Freezes on Loading screen. 5.00 M33-3 Not Working. Freezes on Loading screen. 5.00 M33-6 Works fine Warhammer: Shadows of the SLUSHorned Rat 00117 Warhawk Warzone2100 WCW Backstage Assault WCW vs. NWO: Thunder Weakest Link, The Welcome House 2: Keaton and his uncle Wild Arms SCUS94305 SLUS00819 SLUS01274 SLUS00779 SLUS01413 PAL-E No NTSCNo U NTSCNo U NTSCNo U NTSCYes U NTSCNo U 3.80 by 2PS. 4.01 by 2PS. testinsomegames: Everything seems to work fine in 5.00M33-3. PSP 3k 5.03 GEN C work perfect (so far) by Haruhi91 5.00 M33-4: Runs just fine. Tested by Tickolas Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play 5.00 m33-3 - Works perfectly with 5.00 popsloader, multidisc EBOOT created by PSX2PSP 1.42. By tomsho 3.90 by 2PS Music works just fine on 3.71 M33-3 if using a GOOD disc image. most out there seem to be without the audio track info in the .cue file. Tested by MonkeyJamboree 5.00 M33-3 Works BUT I checked several Plays fine on 3.72. Minor strangeness during some FMV's. By RandomManA. Runs Perfect (so far) on 3.71 and 4.01 By Deathhall@gmail. Works fine on 5.50 (5.50 GEN-a, from flash)

SLPS-00633 NTSC-J No SCUS94608 NTSCYes U

Wild Arms

SCES-00321 PAL-E Yes

Wild Arms 2

SCUS94484

NTSCNo U

Wild 9

SLUS00425

NTSC- No U

versions and if you let the game sit without starting a new game the screen will go black and you will hear music but the game will be locked up. Tested on 3.52 M33-4 by GamerbyDesign WipeOut SCUS94301 NTSCNo U 5.00 M33-4 no music. by Killy 3.90 pops Works fine with music. by Killy WipeOut SCES-00010 PAL-E No Tested on 3.80m33-5 5.00 M33-6: Game runs OK. No music. ChapmeisterFlash Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas WipeOut 2097 SLES-00327 PAL-E No UPDATE: Working fine in 3.80 M33-5. 5.00 M33-6: Hangs after intro. ChapmeisterFlash Tested on 3.52 M33 by GamerbyDesign WipeOut XL SCUS94351 SLUS00865 NTSCYes U NTSCNo U 5.00 M33-4 no music. by Killy 3.90 pops Works fine with music. by Killy Wip3Out (WipeOut 3) 5.00 M33-4 no music. by Killy 3.90 pops Works fine with music. by Killy Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-5 5.00 M33-6: Game runs OK. No music. Can hang during demo. ChapmeisterFlash 3.71 pops: Works fine, music plays. 3.80 pops: Works fine, music plays. 4.01 m33-2: Works fine, music doesn't play.

Wip3Out (WipeOut 3)

SCES-01909 PAL-E No

Wip3Out (WipeOut 3) (special edition)

SCES-02845 PAL-E No

5.00 M33-6 [Pops 3.80]

EBOOT.PBP compiled using PSX2PSP v1.4.2 Everything works perfect.

Sound is playing fine Extensive testing(5+ hours) A Hacker's Favourite is Reborn!! -

Anarchy4_20

5.00 M33-6: Works fine, music doesn't play. World's Scariest Police Chases Worms SLES-03425 PAL SLUS00336 No 5.00m33-3: works flawlessly - by Druids1974

NTSCNo U 5.00 m33-6 - EBOOT.PBP Compiled Using PSX2PSP v1.4.2. >> Crashes after the first loading animation(white arrow spinning in the top-left of the screen) when selecting "Original From Flash". Have only just started testing this game, so will update this info just as soon as I have done some more extensive testing. (Here's hoping I can find a way to make it work) - Anarchy4_20 3.01-4.01 (Several issues): 1. After the PS logo is shown, the game hangs

Worms Armageddon

SLUS00888

NTSCx U

Worms Pinball

SLES-00483 PAL

No

2. Once in-game, there is corrupt graphics of the ball (ball trails) - by 2PS

WTC World Touring Championship Wu-Tang Shaolin Style WWF Attitude WWF Smackdown

SLPS-02852 NTSC-J No SLUS00929 SLUS00831 SLUS-0927 NTSCNo U NTSCNo U NTSCYes U NTSC- No U 3.71: Playable. ~NXMT 4.01 M33-2: Entrances or loading screens do not load, otherwise the game plays fine. 5.01 M33-3: Loading screens still don't work, but

WWF Smackdown 2: Know SLUSYour Role 01234

entrances seem to work perfectly fine, and the rest of the game runs pretty smooth. WWF Smackdown 2: Know SLES-03251 PAL-E No Your Role WWF Warzone SLUS00495 SLUS00013 NTSCYes U NTSCNo U testinsomegames: 3.90, 3.80, 4.01 and 5.00 all suffer major glitches, including controller problems and general crashing. 3.72 is the most recent POPs version that everything seems to work fine.

WWF Wrestlemania: The Arcade Game [edit]

X
Name X-Com: Terror from the Deep PSX ID TV Type SLES00077 PAL-E Manual Notes (Y/N) Yes Bad Mr Frosty Played this for hours and hours NTSC-U No and hours using 4.01. No probs. Also works fine in 5.00 but no CD Music. X-Files X-Men Vs Street Fighter X2: No Relief X2: No Relief Xenogears SLUS00915 SLUS00627 SLES00455 SLPS00766 SLUS00664 NTSC-U No NTSC-U No PAL-E No testinsomegames: Seems to work fine in 5.00 5.00 works perfectly - DebugJunky 3.80 by 2PS 3.80 by 2PS First form Deus has an attack that locks game. (beat him quickly) 3.52 m33: May freeze during the "Old Movie Countdown" scene. Use 3.40 if this happens. There's no need to beat Deus quickly, you only must wait his attack wich drops his energy and yours at 50%, but do not fear, that attack do not kill anybody, then wait until his energy (and maybe yours) is below of 1000 HPs then use System ID with Fei and attack with X button, that attack should kill Deus, is important that

X-Com UFO Defence

SLUS00141

NTSC-J No NTSC-U Yes

you don't attack Deus before, if you do, then Deus will counterattack with the attack that freeze the game. By JuanMan. 3.71 M33: Seems to work without problems, except a small sound hitch upon leaving the Save menu. May be in the original game? On 5.00 m33-6 using POPS 3.71 it seems to work perfect for me, I had no sound glitch like the above poster. BIN/CUE made with Toast 8 and EBOOT made with Prometeus on Mac DebugJunky On 5.50gen-d3 using POPS 3.72, same as above. 3.90 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. 4.01 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. 4.01 M33: No problems observed with freezing as seen by author above after roughly three hours of gameplay (up to falling into the caverns beneath the desert). Game was ripped using CloneCD from original discs, and converted to a multi-disc EBOOT via PSX2PSP 1.4.2, with maximum compression enabled. --SargeSmash 5.00m33-3: Everything seems to be working. 5.00m33-6: Freezes after the "shatter" effect during the first battle of the intro, with a sound

loop. --TRaGiC 5.00m33-6: Play using 3.71 got pass the "shatter" effect and continue to play for one hour no problems. --Chii Winglese 5.00m33-6: Using 3.71 pops worked fine other than 1st form Deus. I tried waiting for his 1/2 HP attack (he needs to use it 3 times before you can beat him with System ID) but he seems to randomly cycle through 3 attacks even if you don't attack him. 1 of those attacks locks up the game every time, not just on the PSP, but on PS2's and PC emulators as well. I had to use my PS3 to copy the save file to a Memory Card and use my PS1 to beat him, then copy the save file back to my PSP after. --Phane Xevious 3D/G+ [edit] SLUS00461 NTSC-U No 3.80 by 2PS.

Y
Name You Dont Know Jack YoYo's Puzzle Park Yu-Gi-Oh! Forbidden Memories [edit] PSX ID TV Type SLES03499 SLES01784 SLUS01411 PAL-G PAL Manual Notes (Y/N) No No 4.01 Pops - works perfectly - EasySan 3.80 by 2PS Works perfectly on 3.51 pops tested by Raymondgt08

NTSC-U No

Z
Name Zanac X Zanac Zero Divide 2 Zoop PSX ID TV Type SLPS03354 SCES01094 SLUS00078 Manual Notes (Y/N) 3.90 by 2PS. 3.90 by 2PS. 3.72/90 by 2PS.

NTSC-J No PAL-E No

NTSC-U No

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