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acted in that encounter.

Sneak Attack When you make an attack with a light blade, hand crossbow, shortbow or sling and hit an enemy granting combat advantage to you, that enemy takes an extra 2d6 damage. You can deal this extra damage only once per turn. Deathstalker, Prince of Thieves Level 2 Human Thief Speed: 6 Initiative: +4 Vision: Normal AC 17
+5 dex, +2 armour +3 str, +1 human, +1 feat +5 dex, +1 human, +1 feat +3 cha, +1 human, +1 feat Weapon Finesse and Thief Weapon Talent When you make a melee basic attack you can use Dexterity instead of Strength for the attack roll and the damage roll. In addition, you gain a +2 bonus to the damage rolls and +1 bonus to attack rolls with weapon attacks using light blades, hand crossbows, shortbows and slings.

Effect: You jump 3 squares Move Actions Ambush Trick Effect: You move up to your speed. Until the end of your turn, you gain combat advantage against enemies that are within 5 squares of you when you attack and that have none of their allies adjacent to them. Tumbling Trick Effect: You shift up to 3 squares. The next time you hit an enemy with a melee basic attack this turn, you also deal 2 damage to a different enemy, which must be adjacent to you.

Triggered Actions Heroic Effort (No Action) Trigger: You miss with an attack or fail a saving throw Effect: You gain a +4 racial bonus to the attack roll or the saving throw

Fortitude 14 Reflex Will 16 14

Hit Points 33 Bloodied Surges Traits First Strike At the start of an encounter, you have combat advantage against any creatures that have not yet 16 8 hp, 6 per day

Standard Actions Backstab (Free Action) Shortsword Melee: +10 vs AC; 1d6 + Trigger: You make an attack roll against 6 damage an enemy within 5 squares of you using a basic attack with a weapon. The enemy Dagger Ranged 5/10: +10 vs AC; 1d4 must be granting combat advantage to + 6 damage you. Effect: You gain a +3 power bonus to the Combat Advantage: attack roll, and the enemy takes 1d6 +2d6 damage (sneak attack) extra damage if the attack hits. +1 damage (light blade expertise) Minor Actions Sudden Leap Str 14 (+3) (+1) Dex 18 (+5) Wis 10

Con 11 (+1)

Int 10 (+1) Cha 14 (+3)

Languages: Common, one other Skills: Stealth +10, Thievery +10, Acrobatics +10, Athletics +8, Dungeoneering +6, Perception +6, Streetwise +8 Feats: Light Blade Expertise, Improved Defenses, Toughness 49 gp Shortsword, dagger, leather armour, adventurer's kit

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