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veer_and_zone_read_drills

veer_and_zone_read_drills

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Published by Michael Schearer

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Published by: Michael Schearer on Nov 16, 2008
Copyright:Attribution Non-commercial

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05/09/2014

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VEER
Requirements: C, Q, A, football, and 2 cones
Set Up:
1. 1 cone 2 yds from C\u2019s PS leg to simulate outside hip
of PSG
2. 1 cone 4 yds from C\u2019s PS leg to simulate OS

shoulder of DE (read key)
3. Q heels at 5 yds
4. A toes at 5 \u00bd yds straddling OS leg of PSG

Q Mechanics:
1. 1st step is PS foot 6\u201d to 1:00 at 45 degree
angle
2.2nd step is BS foot to 12:00 making
shoulders perpendicular to LOS
3. Reach ball back as far as possible to
mesh with A

4. Eyes immediately to OS shoulder of DE
5. Long ride A to front hip, then give or pull
6. If DE\u2019s OS shoulder turns down line, pull

and replace. Attack downhill, not
1
bowing back, and attack force defender
(pitch key)
7. If DE\u2019s OS shoulder stays parallel to
LOS, give, and attack DE with fake
A Mechanics: 1. Flat step at midline
2. Slow, soft mesh while Q \u201crides and decides\u201d \u2013

don\u2019t rush \u2013 \u201cslow to, fast through\u201d
3. Attack aiming point. If non-TE side, OS hip of G
4. If TE side, OS hip of T.

2
ZONE READ
Requirements: C, Q, A, football, and 2 cones
Set Up:
1. 1 cone at OS leg of PSG
2. 1 cone 4 yds from C\u2019s BS leg to simulate OS

shoulder of BSDE (read key)
3. Q heels at 5 yds
4. A toes at 5 \u00bd yds straddling OS leg of PSG

Q Mechanics: 1. 1st step is BS foot (same side as A) to 3:00 at
90 degree angle; reach back for mesh on
1st
step
2.2nd step with PS foot trails A at 12:00 so
shoulders are at 45 degree angle to LOS
3. Reach ball back as far as possible to mesh with

A
4. Eyes immediately to OS shoulder of BSDE
5. Long ride A to front hip, then give or pull
6. If DE\u2019s OS shoulder turns down line, pull and

circle OS
7. If DE\u2019s OS shoulder stays parallel to LOS,
give, and circle OS for fake
3

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