310vas - STL vs FTL in SF-RPGs

 
 
 
 
 

by jimv

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Slower-than-Light vs. Faster-than-Light travel & communication in Science Fiction Roleplaying Games. This article, originally published in Alarums & Excursions #310, addresses the issues of internal consistency, scientific plausibility, and "funness" & originality.

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11/19/2008

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cameramanak555

Good luck with creating that game. I am working on focusing on space ship design and role playing in the Palladium megaverse.

05 / 27 / 2009