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Table Of Contents

Flash Lite basics
About Flash Lite
About components in Flash Lite
Optimizing content for performance and memory
Flash Lite 3.0 features
Flash Lite 3.0 new features
Performance improvements
Enhanced video capability
Web content browsability
Local file security
Content management
Flash Lite 2.x features
About Flash Lite 2.x features
Flash Lite 2.1 new features
Flash Lite 2.0 new features
Flash Lite 2.0 ActionScript
Device video playback
Loading device-specific sound and image formats
Flash Lite shared objects
Synchronized device sound
Text features
Additional key support
User interaction and supported keys
About user interaction in Flash Lite
Keys supported by Flash Lite
Default navigation
Using default navigation in Flash Lite
Default navigation modes
About the focus rectangle
Guidelines for using default navigation
Customizing the focus rectangle
Controlling focus with ActionScript
Create a custom text input focus manager
Controlling tab order in two-way navigation
Key and button events
About key and button events
Handling button events
Create a button event handler
Create a simple menu using buttons and default navigation
Handling key events
Writing an event listener
Handle keypress events through a key listener
Using the soft keys
Use the soft keys in an application
Working with text and fonts
Text
About text in Flash Lite
Creating and formatting text
Text input
Using input text fields
Using inline text input (Flash Lite 2.1 and later)
Inline input text fields and navigation
Activating input text fields with ActionScript
Input mode indicator
About the device’s input text dialog box (Flash Lite 2.0)
Specifying types of input text fields
Restricting character input
Input text dialog boxes (Flash Lite 2.0)
Create a text field sample application
Font rendering
Font rendering methods in Flash Lite
Select a font rendering method for a text field
Flash Lite rendering quality and anti-aliased text
Embedding font outlines in SWF files
Embed font outlines for a dynamic or input text field
Scrolling text
Create a scrolling text field and control it with ActionScript
Creating scrolling text
Create a scrolling text field and control it with ActionScript
Device sound
About device sound
Using bundled device sound
Import and play a device sound
Create a sound bundle
Playing external device sounds
Synchronizing device sounds with animation
Determining supported device sound formats
Native sound
About native Flash sounds
Using the 8 kHz sampling rate feature
Enable the 8 kHz sampling rate feature for an individual sound
Enable the 8 kHz sampling rate feature globally for all native sounds
Video basics
About video in Flash Lite
Determining supported video formats
About external images
Using Flash Video
About Flash Video
Using embedded Flash Video
Import a Flash Video by using the Import Video wizard
Using external Flash Video
Limitations of Flash Video
Controlling Flash Video with ActionScript
Device video
Using device video
Using bundled device video
Import a device video by using the Import Video wizard
Import a device video by using the Library panel
Create an application that plays bundled device video
Playing a bundled video directly from the library
Play a video directly from the library
Using external device video
View and edit device video symbol properties
Limitations of device video
Controlling device video with ActionScript
BREW basics
About BREW
Flash Lite and BREW development tools
Flash Lite features supported in BREW
Flash Lite features not supported in BREW
BREW SDK versions supported
Devices supported
Additional resources
Setting up your system for BREW
Workflow for setting up your system for BREW
1.Register as a BREW developer
Authoring Flash Lite files for BREW
Workflow for authoring Flash Lite files for BREW
Identifying your target device and content type
Creating your application in Flash
Test your application in Flash
1.Open your application in Flash
Publishing Flash Lite files for BREW
About publishing Flash Lite files for BREW
File types
MIF files
SIG files
Obtain a SIG file
BAR files
Device file structures for different BREW versions
Workflow for publishing and testing Flash Lite files for BREW
The workflow for publishing and testing Flash Lite files for BREW is as follows:
Use the BREW Publisher wizard to publish application files
Use device packs
Uploading files to BREW devices
About uploading Flash Lite applications for BREW
Workflow for uploading applications
Uploading Flash Lite Extension files to the device (first use only)
AppLoader hints and best practices
Upload applications to a BREW 2.x device
Upload applications to a BREW 3.x device
Testing applications on the device
Testing overview
Flash Lite testing features
Testing features not supported by the emulator
Testing inline text in Flash Lite 2.1
Using the emulator
Invoking Adobe Device Central
Set emulator debug options
Interacting with the emulator
Supported content types
Flash Lite specific information in the emulator
Playing a device video in the emulator
Warning and error messages
Device error codes
Adobe Device Central emulator error and information messages
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Flash Lite 3 Developing Apps

Flash Lite 3 Developing Apps

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Published by nntvnn

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Published by: nntvnn on Feb 18, 2012
Copyright:Attribution Non-commercial

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02/18/2012

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