Star Wars: Cortex +
Affiliations(optional): either d10, d8, d6; d8 for all three, or d12, d6, d6Power Set (5 powers at d8, can raise or lower to enhance or add powers; 3 SFX and 2 Limits,can add another SFX for another Limit)Specialties (4 at Expert, may trade one for 1 at Master)
Power Armor Enhanced Durability d8 Jet Pack d8
: Spend 1 PP to ignore stress, trauma, or complications from poison, radiation, or vacuum.Limit:
: Change Jet Pack into a complication and gain 1 PP. Activate an opportunity or removethe complication to recover the power.
Blaster Rifle d8 Flamethrower d8Whipcord d8
: Step up or double a Flamethrower die against a single target. Remove the highestrolling die and add 3 dice for your total.SFX:
: Add d6 to your dice pool and step up the effect die by +1 when using Whipcord to createcomplications.Limit:
: Shutdown Weapon Master to gain 1 PP. Take an action against the Doom Pool to recover.
Adept Force Powers
Animal Control d8 Force Senses d8Attuned Weapon d8
: Step up or double any Adept Force power for one action. If that action fails, add a dieto the doom pool equal to the power die you surged.SFX:
: Spend 1 PP to add Force Senses (or step up by +1 if already in your pool) andreroll all dice on a reaction.Limit:
Dark Side Adept
: Count 1s and 2s as opportunities when using a Adept Force power.
Claws & Teeth d8 Enhanced Speed d8
Carry to Safety
: If the Force Adept is stressed out, spend 1 PP to have Animal Companion removehim or her from the scene.Limit:
: Earn 1 PP if you have Animal Companion Shutdown for the remainder of the scene.