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Table Of Contents

INTRODUCERE
1.1 CE SUNT PIEŢELE VIRTUALE?
1.3.1 Algoritmi genetici
1.3.2 Reţele neuronale. Reţele feedforward
1.4 UTILITATEA PIEŢELOR VIRTUALE
1.5 PROGRAME ŞI STRATEGII DE PREŢ
2.1.1 Modelarea agenţilor artificiali
2.1.2 Model al unei strategii de negociere într-o piaţă virtuală (bibl.agenţi
2.2 MODELUL PIEŢEI
3.1 DESCRIEREA MODELULUI
3.2 EXPERIMENTUL
BIBLIOGRAFIE
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Piete virtuale

Piete virtuale

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Published by Bebe4Bubu

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Published by: Bebe4Bubu on Mar 27, 2012
Copyright:Attribution Non-commercial

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07/20/2014

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