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GUIDED BY :-

PRESENTED BY:-

Mr. Vikas Sharma

Teena Sharma

OUTLINE
INTRODUCTION WORKING HAPTIC RENDERING CLASSIFICATION

HAPTIC DEVICES
APPLICATIONS IN VARIOUS FIELDS LIMITATIONS CONCLUSION REFERENCES

INTRODUCTION
Haptics is derived from the Greek word haptikos which means-being able to come into contact (THE SCIENCE OF TOUCH)

WHAT IS HAPTICS ?
HAPTICS-The technology that interfaces human interaction with external environment via touch. The haptic system can SENSE and ACT on the environment while vision and audition have purely sensory nature. Understanding and enabling a compelling experience of Presence not limited to "being there", but extended to "being in touch" with remote or virtual surrounding. hap.tic (haptik) adj. of or having to do with the sense of touch; tactile (Websters New World Dictionary)

The Technology

TACTILE FEEDBACK

Refers to the sensations felt by the skin.

It allows the user to feel things such as the texture of surfaces, temperature and vibration.

FORCE FEEDBACK
It reproduces the directional forces that can result from solid boundaries.

E.g. the weight of virtual objects, inertia, etc.

WORKING OF HAPTICS

HAPTIC RENDERING
1) It is the technique to compute the interaction

forces b/w the haptic interface and virtual object.


2) Ensure that the haptic device correctly renders

such forces on the human operator.

CLASSIFICATION
HAPTIC SYSTEM

VIRTUAL REALITY /TELEROBOTI CS

HAPTIC FEEDBACK

Exoskeletal devices

Gloves and wearable devices

Point sources

Force feedback devices

VIRTUAL REALITY
Virtual reality is a form of human-computer interaction providing a virtual environment that one can explore through direct interaction with our senses.

On a computer, virtual reality is primarily experienced through two of the five senses: sight and sound.

Virtual reality can be divided into: 1)The simulation of a real environment for training and education. 2)The development of an imagined environment for a game or interactive story.

IMPORTANCE OF VIRTUAL REALITY


Creation of an artifi- cial environment

3-D Effect

Increased realism

HAPTIC FEEDBACK
BASIC BLOCK DIAGRAM MAIN ELEMENTS 1) Simulation Engine 2) Haptic Rendering Algorithms 3) Transducers

HAPTIC DEVICES
It allows users to touch, feel and manipulate 3-D objects in virtual environments

HOW ARE HAPTIC DEVICES DIFFERENT?


Common interface devices like mouse and joystick are

only input devices. No feedback. Haptic devices are input-output devices.

SOME POPULARLY USED HAPTIC INTERFACING DEVICES..


Exoskeletons devices Cyberglove Phantom.

EXOSKELETONS DEVICE
These devices have hard outer shell that exists on

many creatures and they covers the users. their large size and immobile nature allow for the generation of large and varied force information.

CYBERGLOVE
Devoloped by Immersion corp.
1)It has 4 DOF for each finger. 2)It adapted different size of fingers. 3)In the absence of real object,human is capable to feel that object with wearing Cyberglove.

PHANTOM
1)Devoloped by Sensable Tech. 2) 6 DOF device. 3) Pen based interaction. 4) Serial linkage. 5) Force feedback. 6) The break-through performance in the field of haptics.

APPLICATIONS
Virtual reality

Tele-presence
Games & many more
Surgical simulation & Medical Training

Military applications.

1.VIRTUAL REALITY

2.TELE-PRESENCE

3.GAMES

4.SURGICAL SIMULATION & MEDICAL TRAINING

5.MILITARY TRAINING

LIMITATIONS OF HAPTICS
Can only exert forces with limited magnitude.

Haptic systems arent ideal force transducers due to existence of friction, inertia, backlash etc. Haptic rendering algorithms operates in discrete time while users in continuous time.
The position sensors have finite resolutions.

CONCLUSION
Future for online computing and e-commerce. Enhance the shopper experience and help online shopper to feel the merchandise without leave their home. Because of the increasing applications of haptics, the cost of the haptic devices will drop in future.

REFERENCES
http://www.technologyreview.com http://www.sensable.com jks-folks.stanford.edu/papers/Haptic-Rendering.pdf http://www.informit.com http://www.wikipedia.com http://www.google.com

THANK YOU

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