B
EGINNER
S
G
UIDE TO
 RPG
 
M
AKER
VX
How to easily get started with RPG Maker VX 
 
BenKo
December 8th, 2008V 0.5
 
Beginner’s Guide to RPG Maker VX
2
 
I
NDEX
 
Introduction ............................................................................................ 4
Why this guide?The methodology
Game development ................................................................................. 6
Programmers versus designersThe team
Legend of Gladius .................................................................................. 10
The storyLocationsQuestsItems and weapons
Creating maps ....................................................................................... 12
The world mapThe villageInteriors
Basic events .......................................................................................... 18
Starting positionTransfersDoorsDecoration eventsTreasure chests
 
Beginner’s Guide to RPG Maker VX
3
 
Basic NPC’s and dialogs ......................................................................... 24
Sign postsInnsDialog choicesShopsCustomizing textsWalking NPC’s
Game elements ..................................................................................... 36
ItemsStatesSkillsWeapons and armorsJobsParty members
Enemies and battles .............................................................................. 52
Monsters!TroopsEncounters
Story ..................................................................................................... 60
Cut-scenesForbidden places

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MrVariantleft a comment

I made my own guide here, though it is more goal oriented rather than a mere guide on how to use the maker. How to Make a Good RPG

MrVariantleft a comment

you drink beer to heal and raise attack (the bottle is a weapon afterall). It took me a long time to think of this. I wish I could state more in comments but I wanted to emphasize the aspect of comfortable pacing.

MrVariantleft a comment

Thanks for explaining self switches and using conditions to prevent a player from accessing an area too early. I just wish it was done earlier and the storyline first given you want to base things around ideas you like or see how you can even tweak something cliche and make it better with a new spin on it, for example, I plan on having a dueling system for a bar fight with some drunk guy where yo

MrVariantleft a comment

A lot of stuff here is unnecessary given you can simply right click to get an explanation of things like two swords. You just need to focus over debugging to balance and make sure none of your events/skills make the game crash or do something besides what you want to do. It's also important to have good pacing and not be obsessed with a deadline since it can take time to get inspired ideas. Tha

Tony Musgroveleft a comment

Benko's time has been taken up by other things, so Kelsper finished this guide. It can be found here. Beginner's Guide to RPG Maker VX