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Optimizing Air/Flash Applications - Sean Christmann

Optimizing Air/Flash Applications - Sean Christmann

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Published by Ed McManus
Sean Christmann's presentation from MAX 2008
Sean Christmann's presentation from MAX 2008

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Published by: Ed McManus on Dec 11, 2008
Copyright:Attribution Non-commercial

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05/09/2014

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®
Copyright 2008 Adobe Systems Incorporated. All Rights Reserved. Adobe Con
dential.
Optimizing Adobe AIRfor Code Execution,Memory andRendering
Sean ChristmannE
ff 
ectiveUI
11/16/08
 
®
Copyright 2008 Adobe Systems Incorporated. All Rights Reserved. Adobe Con
dential.
What we’ll be covering
Understanding AIR performance is about understanding the Flash Player
Dissecting the Flash ‘Frame’
Main topics
Execution speed of user code (Flash | AIR)
Managing memory (AIR only)
Rendering Performance (Flash | AIR)
Q & A
 
®
Copyright 2008 Adobe Systems Incorporated. All Rights Reserved. Adobe Con
dential.
Flash event loop
Flash player is delegated event loops to run on.
Event loops range from 5 ms to 20 ms intervals minimum, and expand to amaximum depending on code or rendering time.
Event loops are processed in the following order:

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