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SithRules

SithRules

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Published by Kadaeux

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Published by: Kadaeux on Apr 17, 2012
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SITH
PHYSICAL SKILLS 1 point in Physical Skills = 1 Trait choice. All traits may be bought up to 3 times unless otherwise specified.
 
Force Speed:
Greater aptitude granted greater boosts to speed and/or greater duration. The increased speed of the Force-user enabled them to see the world and the entities around them in slow motion, allowing them to dodge attacks easily and attack quicker with greater accuracy.
 
Force Jump
: Force Jump, also known as Force Leap, used the Force to augment the user's natural leaping ability. Force-users adept in this technique could perform awe-inspiring vertical/horizontal leaps with impunity.
 
Force Concealment
: Force stealth also referred to as Force Concealment or Buried Presence was a power that  was used by highly skilled Force-sensitives to mask their Force alignment (Light or Dark), their ability to use the Force, or even their entire presence from other Force sensitives.
 
Detoxify Poison
: Detoxify Poison was a control-based Force power that allowed a Force-user to detoxify poisons or eject them from their body in a much shorter amount of time than would normally be possible. It could also be used to cleanse their body of alcohol. (Can only be taken once)
 
Sabre Barrier
: A defensive technique, the saber barrier was a telekinetic lightsaber combat technique used by some practitioners of  dual-saber combat in Luke Skywalker's New Jedi Order. It consisted of having the lightsabers  whirl hovering in a horizontal circle around the saber-wielding Jedi, thus creating a defensive  yet deadly wall of lightsaber blades, defending the Jedi primarily against melee attacks.
 
Sabre Throw
: It was an offensive use of the lightsaber. It is not clear if it was an ability in its own right or a technique combining powers such as Force Pull. The Force user, whether by manually locking the blade in the 'on' position or holding in the activation button using the Force, could throw the lightsaber in a boomerang fashion, with it cutting its way through obstacles and (usually after deactivation) returning to the hand of the caster. Variations in the skill of users meant that some could hurl their lightsabers great distances, make mid-air course corrections, or keep them hovering in place. These techniques, finely honed, could be combined to make telekinetic lightsaber combat possible.
 
Lightsabre Proficiency
: You are skilled in a basic lightsabre. I don’t think I need say more on this one.
 
 
Double Bladed Sabre Proficiency
: Also referred to as saberstaffs and Sith lightsabers, double-bladed lightsabers consisted of a single hilt that projected a blade from both ends, resulting in a deadly staff-like  weapon. Most saberstaff hilts were of increased length, as they usually consisted of two separate lightsabers connected at the pommels. You are proficient with this weapon. (Cannot be disconnected.)
 
 
Guard Shoto Proficiency
: A variation on the standard short shoto lightsabers, guard shotos featured an elongated hilt with a secondary handle built angling 90 degrees out from the main hilt. They were built to be carried by the second handle, with the blade parallel to the forearm, allowing the weapon to be easily used for blocks. Due to the defensive nature of the weapon, it was recommended that the casing be machined out of lightsaber-resistant phrik alloy. You are proficient with this weapon.
 
Long Handled Sabre Proficiency
: Built to cater to specific fighting styles, long-handle lightsabers featured a lengthened handle that provided the duelist with more surface area to place his hands, and providing more leverage for attacks. The length of long-handled lightsabers varied considerably, with some examples, such as the weapon of  Warb Null simply being double the length of standard hilts, and others, such as Darth Nihl's  weapon, being staffs with a lightsaber blade on the end. You are proficient with this weapon.
 
Lightsabre Pike Proficiency
: Resembling pole-arms in many respects, lightsaber pikes featured extremely long handles, up to two meters long, with a somewhat shorter and thicker lightsaber blade. The handle was machined from phrik alloy to prevent it from being cut in two, as the purpose of the weapon was to provide increased range in close combat. You are proficient with this weapon.
 
Sabrecane Proficiency
: The sabercane was a simple variation on the standard; a lightsaber concealed as the head of a cane. In combat, the handle would be detached from the body of the cane and wielded normally. Tera Sinube  wielded such a weapon, as did the Sith acolyte Haazen. You are proficient with this  weapon.
 
Paired Sabre Proficiency
: The usage of double-bladed lightsabers eventually gave rise to the use of paired lightsabers. As many double-bladed lightsabers were simply two separate lightsabers joined at the pommel, this was taken advantage of and the weapons were connected with a locking mechanism rather than a solid  weld, allowing the two weapons to be separated for Jar'Kai dual-blade combat. Many duelists used the paired function to surprise enemies in combat, wielding it as a saberstaff before separating the weapons. You are proficient with this weapon.
 
Lightwhip Proficiency
:
 
Lightwhips were exotic variations on the typical lightsaber that saw only rare usage. Like a lightsaber, it emitted a coherent beam of energy, but instead of a straight meter-long blade, it was several meters in length and flexible. Most lightwhips were produced by emitters extended from the hilt. The energy field was then created around the solid emitters. Wielded in a whip-like manner, they were used to attack opponents at a range and provide an element of unpredictability in combat. However, they were significantly weaker than standard lightsabers, and their blades were ineffective defensively. You are proficient with this weapon.
 
Blaster Proficiency
: A blaster (also addressed as a gun) is a ranged weapon that fires bursts of particle beam energy called blaster bolts from a replaceable power pack. The most commonly used weapon in the galaxy,  blasters' intense beams consisting of compacted high-energy particles and intense light can kill or paralyze their target, depending on their setting.
 
Piloting Proficiency
: You’re a skilled pilot, whether of starfighters, capital ships, or even just speeders and
speeder bikes.
 
Elite Pilot
: (Requires: 3 Piloting) You aren’t just a good pilot. You’re among the best. And it shows very
 easily. (Can only be taken once)
 
Natural Gunner
: Some Jedi like Lightsabres, some think that Blasters have no place on a civilised battlefield.
 Whether you agree or not you’ve got a natural flair for shooting things. (Can only be taken once)
 
 
Force Instinct
: You have finely honed instincts and make good use of them. Whether to stop someone cutting your throat in your sleep or catch a pickpocket about to rob you. Your reflexes are even higher than most might expect. (Can only be taken once.)
 
Armour Proficiency
: You believe that skill in the force is as good as any defence, but it never hurts to be
sure, as such you’re trained to use of personal armour on the battlefield without interfering with your force
abilities unreasonably.
 
FORCE POWERS 1 point in Force Powers = 1 Trait choice.
 
Basic Force Skills:
Basic force Telekinesis, Mind trick, Force Push and Force Pull.
 
Force Whirlwind:
A more advanced form of Force Push, and a feeble version of Force Wave. TheJedi  would alter the air currents around an opponent, turning it into a maelstrom. This swirling force would lift an opponent into the air, spin them around, and leave them incapable of moving out of it. This allowed the Jedi to attack without resistance.
 
Force Repulse:
An extremely powerful telekinetic Force power, similar in function to Force Push, and perhaps even more Force Blow, but on a far larger scale, akin to that of Force Wave, Force Repulse is known to gather loose objects, even Humans, and let out a powerful blow. The user would concentrate in the Force and violently push it outwards, creating rapidly-expanding kinetic ripples in space, flinging nearby objects away at high velocity.
 
Force Lightning
: Force lightning (also known as Sith Lightning) was a well known Force ability, most often used by practitioners of the dark side of the Force, especially the Sith. The ability was commonly referred to as Sith lightning, because of the usual users. Force lightning was a purely offensive, energy-based attack that channeled Force energy down the user's limbs, hurling arcing bolts of electricity from the wielder's fingertips or palms; Force lightning could be executed with either one or two hands.
 
Chain Lightning
: (Requires Force lightning) Chain lightning was a variation of Force lightning with the difference being that the lightning was able to strike one person and then move to another or several others. As it was more powerful than the standard lightning, it required a greater amount of discipline and concentration to project and sustain the stream of lightning. The only confirmed users are the Force apparition known as Dark Mara and Galen Marek and Count Dooku.
 
Force Storm
: (Requires Chain Lightning) Force storm was a Force lightning variant. The user would raise his palm upward and would create, through the Force, an explosion of electrical energy directed at all foes in the vicinity. It was used by both the Sith and Dark Jediduring the Jedi Civil War. It also appeared as a tornado of energy which created a great disturbance in the Force.  Jedi could also join together to create a Force storm, though its use was frowned upon by more orthodox Jedi. 
 
Force Drain
: Force drain referred to a spectrum of offensive and defensive Force powers, tied to the same concept, which used the dark side of the Force to tap into the strengths of an organic target. Mastery of each technique could scale the area of effect, sometimes dramatically, or exhaust the victims almost instantaneously.
 
Force Protection
: While taught to all Jedi during the days of the Galactic Republic, it was a rare feat to be capable of dissipating concentrated energy such as what makes up a blaster bolt or lightsaber blade. Many Sith know this skill as well as Jedi.
 
Force Destruction
: When used, a massive amount of energy was stored up within the user, drawn from the dark side of the Force, and with incredible concentration, the energy could be discharged using the user's own body as a conduit. Usually fired through the arm or hand, it could blast a large radius vaporizing anyone who got too close to it. Even those who escaped direct contact with the blast would be pushed asunder by the power's backlash.
 
Force Fear
: Force fear was a dark side Force power and possibly a dark side variant on the Jedi mind trick, used around 4,000 BBY by Sith and Jedi with dark side tendencies. The wielder would strike directly at the deepest parts of the target's mind, causing an uncontrollable shaking fear that would wreak havoc with the target's capabilities. Through pure force of will alone, a user could cause them to lose their courage completely, and if left undefended, the effects could be severe, rapidly demoralizing the enemy with a feeling of hopelessness and regret. Depending on the victim, it would caused them to either cower defenselessly or flee from their opponent outright.
 
Force Horror
: (Requires Force Fear)
 
Force horror enabled the Force user to cause multiple enemies to enter into a catatonic state of panic that was more severe and more difficult to defend than the basic Force fear.
 
Force Maelstrom:
(Requires Force Lightning) Force Maelstrom, also known as Force Bombard, was a devastating combination of the powers Protection bubble, Telekinesis, and Force lightning. First, the user  would form a Force Bubble around their body, concealing and protecting them inside. Then, any loose objects/persons around the user would swirl around the bubble, through telekinesis. Finally, the user would devastate the objects by blasting them away, in a surge of Force Lightning. One such user was Galen Marek. 
 
Force Choke
:
 
This was an attack via the Force that was used to crush a living being's throat, in effect choking them if used at a low level. Sith Masters used this when wanting to punish people or prove their strength to a number of individuals. Those under its effect would usually clutch at their throats.

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