You are on page 1of 128

ISSUE 10 / MAY-JUNE 2012

Top Ten
Ceiga Magazine

ZBrush Character Sculpting Volume 1

Beginners guide to Digital paining in Photoshop

Digital Art Masters Volume 6

Get 20% off these books


20% discount on this book available to all Ceiga visitors just visit www.3dtotal.com/offer/ceiga20 add the book to your shopping cart and enter the discount code 'ceiga20'.

Happy Reading
Ceiga Magazine

contents
MAY - JUNE 2012

On the front Robots Creatures Everyday Objects Women Weapons Transportation Cartoons Interesting Scenery Fantasy Interiors

011
14 26 38 50 60 70 82 92 104 115

Ceiga Magazine

ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. This book offers a great gallery of work from todays best artists and an insightful look into the creature and character design process. It provides a helpful breakdown written by various artists, explaining the steps they took to create truly unique and eye-catching designs. Aaron Sims
ISBN 978-0-9551530-8-2 | Softback / Slipcase 220mm x 297mm | 240 full color premium paper pages | 29.99 / $49.99

available now from: www.3dtotal.com/shop


Get 20% off this book when you enter the promo code: ceiga20
This offer is subject to terms and conditions and can be withdrawn at anytime.
Ceiga Magazine

Put us in your Circle


Or just give us a +1

on
8
https://plus.google.com/118346246836671454511/posts

he above quote was a question I posted on Twitter, Facebook and Google plus for all the followers of Ceiga to respond to, and their answers are what lead to the content of this issue. Thank you guys. So if you havent guessed it already this issue focuses on the top 10 things modelled in 3D. Each section has 10 pages dedicated to it with 9 images resulting in 90 different images altogether, thats a first for us,(and probably the last). This issue includes everything

Escape Studios says you shouldnt put in your showreel like cars, women and robots, but also many things that you dont see on a lot of showreel, like cartoons and everyday objects. Issue 10 is a big landmark for me, not because I did not think I would get this far but beasue I wasnt sure if the consistency of releasing a new issue every two months with a new topic and a new set of images could be kept up . Its been fun putting this issue together and all the past issue of Ceiga. I look forward to writing to you guys for future issues. I hope I can think of something to top this for issue 20.

Richard Bray Editor

R.Bray
Ceiga Magazine

What are the most POPULAR modelled things in 3D?

10

Front
Just this last job by Filip Novy (filda.cgsociety.org). Modelled in 3ds

On The

Max and sculpted with Zbrush.


hoosing a cover image for this issue was tricky (theres something youve probably heard a few times before). I was looking for an impressive image that showed an attractive lady, and something modelled a lot by artists like, a car or a robot. Even though I found a few images similar to the criteria, this one stood out the most.

Just this last job by Filip Novy is truly an amazing piece of artwork. You can literally tell the story the artists was trying to portray by simply reading the title and looking at the image. All the small details on the characters from the earring to the buckles, to the lights on their arms and hands add an amazing futuristic touch to the whole picture. The gloomy sunset scene and warm colour palette creates a great atmosphere of a grimy cit y. And the fed up expression on the characters faces actually contributes to the title of the image. If you liked this image then you should definitely check out Filips portfolio, theres plent y more great pieces of artwork where this one came form.

Ceiga Magazine

11

The danger of the became slaves. The d is that man may

12

past was that men danger of the future y become robots.


Erich Fromm

Ceiga Magazine

13

Victoria Passariello

14

CARGOrilla . .
vitrux3d.com

3ds max

ROBOTS

Ceiga Magazine

15

Joybot .
Lee Davies

leemale.cgsociety.org

16

Maya, ZBrush

BOT21
Alfredo Rodriguez Martinez Escaname

alfredo-cg.blogspot.com

CINEMA 4D Ceiga Magazine

17

Tank Mech Front View . .


Gurmukh Bhasin gurmukhbhasin.blogspot.com

Maya, Rhino

18

Charge .
Ming Xu

moonseller.cgsociety.org

3ds max Ceiga Magazine

19

Long Leg .
Adjam Sodangbe Herve

mayayoo.cgarena.com

Maya, ZBrush

20

The Marauder . .
Casper Thomsen 3d-artist.dk

3ds max Ceiga Magazine

21

Robot in disguise . .
Valentin Yovchev spybg.deviantart.com

3ds max

22

Kevin CK Ng

Transformers Mini Cooper . .


kevinckart.blogspot.com Maya Ceiga Magazine

23

Its Painting Time


So youre a budding beginner with lots of interesting ideas for digital paintings, youve gone and got yourself a copy of Photoshop and a nifty Wacom graphics tablet, now what? This is where Beginners Guide to Digital Painting with Photoshop comes in handy. With its bright orange honeycomb design, its detailed project overviews from industry experts, and its focus on painting as a beginner its the perfect book to get you started.

Fibonacci spiral. Nykolai Aleksander does an amazing job of letting the reader know the basics, and although there is a final image at the end of this section this is not a series step by step tutorials. Each method has a very thorough explanation of art theories and some very useful Photoshop tips. I dont want to get into too much detail on this section but its very dense and is useful to all artist in any stage of their development. Art fundamentals This section elaborates on many of the art fundamentals introduced in the previous section. More colour theory, perspective, lighting and much more. This section includes words from 5 talented artists and each of them go into an immense amount of detail on the topic that is explained. Out of all the sections in the book this one should be used as a reference and should be referred to throughout the process of creating an image as the fundamentals are what set the foundation for a great painting. Complete Project Area 51 I would love to be a fly on the wall and watch a professional artist create an image from start to finish. Unfortunately that wont really happen, because not only would that be incredibly time consuming, but also quite uncomfortable for the artist. This section gives you the opportunity to do just that but without the creepiness. Richard Tilbury explains all the important steps he took to put together his image Area 51 and some of the little tricks he uses to put the whole thing together are very smart. Custom brushes, simple shapes and using sections of photos as part of the image. This section is definitely for those who have seen an amazing painting and always wanted to know how it was done. Painting Styles and Approaches This section is fairly self explanatory, there are many painting styles this section focuses on five explained by 4 different artists. Some styles

his review is not really a summary of the whole book as each section is different from the previous one, it is more of a summary of sections. A Beginners Guide This is the true beginners section of the book. Everything you need to know from how to install Photoshop and set up your tablet, to colour theory and the

youve probably heard of or seen somewhere before but there were a few that really surprised me, such as the method of painting from greyscale to colour, or manipulating different photos then painting over them. Very interesting stuff. Project Overviews This part is similar to the project overview of Area 51 but contains a slightly less detailed overview and focuses on three very different projects and you can even download free resources for the projects from the . To be honest, this section is not really for beginners its more for those who have a little experience in Photoshop as the artists talks about specific features. But this section should definitely be taken into consideration during the development of an artist. Quick Tips This is a great section for those who want to learn how to paint a single object for their image such as; rain, fire or even laser beams, and much more of course. This should not be confused with a group of tutorials, once again the explanations are not step by step but more of a suggested way of getting the desired effect. Therefore quite a bit of research needs to be done before looking at this section and following what the artists suggest. Breakdown Gallery Now this section is probably the most different from all the previous sections as it was the only one that does not contain a word of text (well apart from the intro paragraph at the beginning), instead, contains a series of breakdown images on the left and the final painting on the right of each double page. This is definitely an important section for beginners as one can get an idea of how an image is put together and use this process for their own work. All in all I would say about three-quarters of this book is truly for beginners, the rest is for those who have read the beginner parts, gotten to grips with Photoshop and are ready to up their game. Which is a good thing since this will probably be the only book on Photoshop, one would need to feel truly comfortable to paint whatever they want in Photoshop. Thank you 3D Total Publishing for putting together this great book and giving beginners the opportunity to improve their skill in Photoshop.

24

Beginners Guide to Digital Painting in Photoshop is a brand new series dedicated to providing a truly comprehensive guide to the basics of digital painting in this versatile program. The best way to learn from the pros is to watch over their shoulders as they create a masterpiece. The next best way is to read this book. An essential resource for beginners and veterans alike, the techniques Ive picked up here show that youre never too old to learn! Highly recommended. Ian McQue
ISBN 978-0-9551530-7-5 | Softback / Slipcase 297mm x 210mm | 224 full color premium paper pages | 29.99 / $49.99

available now from: www.3dtotal.com/shop


Get 20% off this book when you enter the promo code: ceiga20jan
This offer will expire at the end of February 2012
Ceiga Magazine

25

Creatures

Majid Esmaeili

26

The Orphan .

majid-smiley.cgsociety.org

Maya, ZBrush

Ceiga Magazine

27

Alien Slave .
Luca Nemolato

lucanemolato.blogspot.com

ZBrush

28

Hurry up , we are late! . .


Mehdi Fazzat picassomf.cgsociety.org ZBrush Ceiga Magazine

29

Ancient Alien . .
Frank Tzeng franktzeng-art.blogspot.com

3ds max, ZBrush

30

Mauricio Ruiz

Noxious Exhalations of the Putrescent . .


mauryruiz.com Maya, ZBrush Ceiga Magazine

31

Gorilla
Danilo Petro & Fernando Brando de Braga

fernandobbraga.blogspot.com

XSI, ZBrush

32

Deep One! . .
Martin Punchev vertexbee.com

ZBrush Ceiga Magazine

33

The Dark Queen . .


Kulapong Vai kulapong.cgsociety.org

Maya, ZBrush

34

Critters .
Martin Elsaesser

pointsnap.com

Modo, ZBrush Ceiga Magazine

35

5 Questions for Omer Ben David


This is an interview focusing on how the amazing short For The Remainder was put together by Omer Ben David. If you havent seen it yet click here to watch it and prepare to be impressed, then come back here to read this interview and find out how it was made.

.What is your background and how did you get into CG art?

Drama in nothingness, the moments before or after the action. I also like the sketchy look of things. I dont like too clean and finished looks. I like aesthetics and I think that in order to make a deep impression on the viewer, the artist has to create a tension between cleanness and roughness. As research for my film I picked up lots of landscape paintings and rough sketches of environments, done completely in color blocking and pen strokes. Calligraphy has a wonderful rough-clean relationship that I admire. Works such as Gerhard Mozsis scenery gave me lots of inspiration. The images and sound in Tarkovskys films (especially Stalker) gave me a lot of feel for the films pace. Also Ghost in the Shell was a big influence in figuring out the atmosphere I wanted. Lukasz Pazeras scenes and the wonderful Dog of Zone (which were also based on Stalker, as I came to learn) were also big inspirations for me. The singer Johanna Newsom- her new album came out just when conceptualizing the narrative became sensitive and unclear to me. When I first heard the song On a Good Day, I had this immediate notion about the adequate and so tender pain of saying goodbye and the wish to linger in a dead end situation. I was also greatly moved by and studied much my loves

Since childhood, my passion has been art, film and animation, Ive been drawn to the moving image and specially the moving painted image. Im an Israeli, born and raised in a small town in the north of the country, with little exposure to Art and Design, and as a high school student I chose the path of Hi-Tech instead of the Arts since I was good at it and figured Id find a job easily in the area. After finishing my army service, I decided to retry living my suppressed dreams and got accepted to Bezalel Art Academy in Jerusalem. Even though I did not have any experience in 3D or CG in general, I knew my path to expression lay in that field. I guess that my good knowledge of computers and code helped me to evolve quickly in that sometimes too technical world, and soon started to grow and create various CG work.

I dont like too clean and finished looks. I like aesthetics and I think that in order to make a deep impression on the viewer, the artist has to create a tension between cleanness and roughness.

2
36

. What were the inspirations behind For The Remainder?

Im inspired by imagery. Deep, silent, old and tired images make a great impression on me. Settings, landscapes and domestic imagery usually make me feel something deeper than action based dramatic scenes. I love the

As research for my film I picked up lots of landscape paintings and rough sketches of environments, done completely in color blocking and pen strokes. old 3 legged cat Kitty, who stayed in our house during a recovering period after being in a surgery. As I said, In order to create a look of sketchiness, I needed the textures of the surrounding and the characters to be intertwined. Therefore I needed to create the entire sets out of planes with transparent textures on them. I used Mayas Paint Effects to create the cats brush strokes, and programmers in order to rig it and animate it more fluidly. There were many problems in the process and I wont get into them now, anyway this is not a technical article, is it..?

. What software did you use and how long did it take to create the film?

I used Maya as the framework for all the 3D aspects- Modelling, Animation, Rigging and such I used Photoshop for creating and painting the textures for the sets. After Effects and Premiere for the Compositing and Editing respectively. It took me about 8-9 months to complete the entire film.

. What plans do you have for the future?

My dream is to continue developing in the world of animation and film, directing and conceptualizing animation shorts is awesome and Id love to do more of that, and one day hopefully I will bring my visions to the big screen too.

. How did you create the whole 3D painting effect and what problems did you have if any?

Thank you Omer Ben David for taking the time to answer the questions for this interview. Dont forget to have a look at Omers ( ftr-film.com ) website to see all the other cool things hes been working on. Here are some screenshots below of For the Remainder.

Ceiga Magazine

37

Takamine 508kc Guitar . .


Nicolas Ambrosio namb.fr 3ds Max

38

EVERYDAY OBJECTS

Ceiga Magazine

39

Blue
Ralf Kunstmann

ralfkunstmann.de

CINEMA 4D

40

Coffee Break . .
Shay Masuda shaymasuda.cgsociety.org

3ds Max Ceiga Magazine

41

Knot Chair . .
Marcin Gruszczyk mswee.net

3ds max

42

Nintendo 8-bit Controller . .


Andreas Argirakis andreas.blazer.nu Maya Ceiga Magazine

43

Sony Playstation . .
Michael Mahy michael-m.cgsociety.org

3ds max

44

The Kurven Chair . .


Fabien Fulchiron lefulch.com Maya Ceiga Magazine

45

Lip Service .
Richard Wohlschlag

phr0stbyte-3d.webs.com

Maya

46

Zara Basic Style . .


Jaime G. Galipienso katox.cgsociety.org

3ds max Ceiga Magazine

47

Sure God created m But then you always before the final

48

man before woman. make a rough draft l masterpiece.


Author Unknown

Ceiga Magazine

49

Sad Woman
Kleber Darcio

50

kleber3d.wordpress.com

3ds max, ZBrush

WOMEN

Ceiga Magazine

51

Fajar Siddik Imami

Female Figure Study . .


fajararts.com Maya, ZBrush

52

Homesick .
Andrius Balciunas

cryinghorn.com

3ds max, ZBrush Ceiga Magazine

53

Jessica .
Kunho Bae

nangrang.cgsociety.org

Maya

54

Hoshi .
Rafael Grassetti

grassettiart.com

3ds max, ZBrush Ceiga Magazine

55

Lady van Reuzel likes it rough . .


Filip Novy filda.cgsociety.org 3ds max, ZBrush

56

Miss Mosh .
Andrew Hickinbottom

andrewhickinbottom.com

3ds max Ceiga Magazine

57

Nawaem .
Mohamed Abdelfatah

mabdelfatah.cgsociety.org

3ds max, ZBrush

58

Reflection .
Frederic Scarramazza

pagesperso-orange.fr/frederic.scarramazza

3ds may, Mudbox Ceiga Magazine

59

WEAPONS

Killer
Volkan Karanis

60

volkankaranis.blogspot.com

Maya, ZBrush

Ceiga Magazine

61

Hellboy Samaritan Gun . .


J.Christophe Largillier largil.cgsociety.org Modo, ZBrush

62

Heckler & Koch MK23 . .


Djordje Jovanovic djordjejovanovic.com Maya Ceiga Magazine

63

Section 8 Arsenal . .
Reno Levi lonewolf3d.com 3ds max

64

AG36 .
Max Sapsay

3dmolier.com

3ds max Ceiga Magazine

65

Pepperbox Gun . .
Kubrat Tomov wasteland-bg.com/kubrat

3ds max

66

Vodka Martini . .
Jean-Marc Labal 3djml.com

Lightwave Ceiga Magazine

67

Walther P99 Military . .


Pavel Petrenko pavelpetrenko.com 3ds max

68

Walther P99 Military (Realtime model) . .


Pavel Petrenko pavelpetrenko.com 3ds max Ceiga Magazine

69

Empyreal vehicle
Artem Volchik

70

artemstudios.com

3ds max

TRANSPORTATION

Ceiga Magazine

71

Concept Motorbike (Machete) . .


Nitin Khosa nitindesign.com Maya

72

Mi-28NE Havoc (Night Hunter) . .


Nail Husnutdinov photofile.ru/users/nailgun 3ds Max Ceiga Magazine

73

Aircraft .
Yuri Marsakov

cinemagrad.ru

3ds max

74

Road Monster . .
Kubrat Tomov wasteland-bg.com/kubrat

3ds Max Ceiga Magazine

75

Lufthansa Boeing B747-8 . . .


Marcin Gruszczyk mswee.net 3ds max

Copyright Deutsche Lufthansa AG / Jens Goerlich

76

X6
Aleksandr Kuskov

revision.ru/a/AleksCG

Maya Ceiga Magazine

77

Infiniti JX - Rain Shot . .


Saddington Baynes saddingtonbaynes.com Maya

78

The Transporter . .
Michael Tschernjajew station02.de

CINEMA 4D Ceiga Magazine

79

Making cartoons me at every step of the successful cartoon ch work

80

eans very hard work e way, but creating a haracter is the hardest of all.
Joseph Barbera

Ceiga Magazine

81

Still Life
Miguel Abreu

82

sketchpixel.com

3ds max

CARTOON

Ceiga Magazine

83

Marcus Leal

Atom Hawk art19 . .


marcusleal.com 3ds max, ZBrush

84

Cartoon Monster . .
Ali Chenari alichenari.cgsociety.org

3ds max, Mudbox Ceiga Magazine

85

Ali Bitaraf

Battle of Rostam & Dragon . .


bitarafali.cgsociety.org 3ds max

86

The Night Chicago Died . .


Carlos Ortega Elizalde zigrafus.com.mx Maya, Mudbox Ceiga Magazine

87

Matej Hradsky

Balloon race . .
matoh.cgsociety.org

3ds max

88

Douche Rock A Billy Of Death + Invected . .


Jonathan Simard joofdeath.com 3ds max, ZBrush Ceiga Magazine

89

Teodoru Badiu

Owl City .

theodoru.com

Modo

90

The Orange . .
Riccardo Zema kidqube.com

Lightwave 3D Ceiga Magazine

91

Hideaway
Alberto Trujillo

92

atrujo.cgsociety.org

3ds max, ZBrush

Interesting Scenery

Ceiga Magazine

93

Zhiyi Huang

A travel into the Sky City . .


gazman.cgsociety.org 3ds max

94

Dream Mill .
Mehmet Akif KARAMAN

bymak.com

Maya, Vue Ceiga Magazine

95

Peter Ramirez

Explosion .

prokopy.carbonmade.com

3ds max

96

Green Highway . .
Kirat Gurung kiratgurung.blogspot.com

3ds max Ceiga Magazine

97

Igor Smirnov

Lost Frame . .
lostframe.ru

3ds max, ZBrush

98

Lonely Town . .
Shi Yao lifang-cg.com

3ds max Ceiga Magazine

99

Luca Catino

Snowy Day in Rome . .


ikukas.wordpress.com 3ds max

100

The Flying circus . .


Simon Blanc simonblanc.com

3ds max, ZBrush Ceiga Magazine 101

Creating fantasy thing, but you can too pers

102

is a very personal n't take the process sonally.


Joseph Barbera

Ceiga Magazine 103

FANTASY

Shuyi Tower
Weihua Wei

104

weihua.cgsociety.org

3ds max

Ceiga Magazine 105

Raphael Baldini Seleguim

Gnome House .

raphabaldini.cgsociety.org

3ds max, Mudbox

106

Marshmallow Island . .
Eve Berthelette muskol.cgsociety.org 3dsmax Ceiga Magazine 107

Bastien Grivet

Alone on the Road . .


grivetart.com CINEMA 4D

108

Mountain trail . .
Tu Yun adons.cgsociety.org Maya Ceiga Magazine 109

Nikita Argunov

PlaNEMO: The coast . .


planemo-movie.com Maya

110

New Cathedral .
Jean-Franois Liesenborghs

Jfliesenborghs.deviantart.com

3ds max Ceiga Magazine

111

Khalid Al-Muharraqi

Shattering Planet . .
muharraqi-studios.com

Lightwave 3D, Modo, ZBrush

112

Mercer P-51 .
Andrew Manzella

chippedtoothmedia.com

3ds max Ceiga Magazine

113

INTERIORS INTERIORS

Bright Loft
Maciek Mackiewicz

114

mimostudio.pl

CINEMA 4D

Ceiga Magazine

115

Ferry Sugianto

Honeymoon Suite Bedroom . .


artvisualizer.com 3ds max

116

Bathroom .
Huseyin Karaaslan

aspirin.cgsociety.org

3ds max Ceiga Magazine

117

Cgserve

Conference Room . .
cgserve.com 3ds max

118

Coffee Room . .
Chen Qingfeng chen3d.com/home.asp

3ds max Ceiga Magazine

119

Marwan M. Saliba

Interior 1 .

chen3d.com/home.asp

3ds max

120

Nordic Light . .
Austris Cingulis viscorbel.com

3ds max Ceiga Magazine

121

Robert Craig

Moving Day . .
bob1982.cgsociety.org

Maya

122

Office Interior! .
Jamie Cardoso

jamiecardoso-mentalray.blogspot.com

3ds max Ceiga Magazine 123

MOTION GRAPHICS DESIGN ANIMATION INNOVATION


i-olly.com
124

Win $100,000 and 10 Studio Internships


NOW ACCEPTING SUBMISSIONS
Open to all computer graphics students that attended and accredited course between January 2011 - June 2012 Entries close May 13th 2012
cgstudentawards.com

Ceiga Magazine 125

Aardman www.aardman.com Absolute Post www.absolutepost.com

STUDIO LIST
Brandt Animation www.brandtanim.co.uk Bravo Games bravogames.com BreakThru Films www.breakthrufilms.co.uk Burrows Nvisage www.burrows.info Busty Kelp www.bustykelp.com Cinesite www.cinesite.com Climax Group www.climaxgroup.com Codemasters www.facebook.com/codemasters Colonel Blimp www.colonelblimp.com Criterion Games blog.criteriongames.com Darkhorse VFX www.darkhorsefx.com Darkside Animation www.dsanim.com Dinamo Productions www.dinamo.co.uk Distant Future Animation Studios www.distantfuture.co.uk Double G Studios www.doublegstudios.com Double Negative www.dneg.com Drive CGI www.drivecgi.co.uk Eggbox Studios www.eggboxstudios.co.uk Envy www.envypost.co.uk

(UK only)

Eurocom www.eurocom.co.uk Fluid Pictures www.fluid-pictures.com Foundation CGI www.foundationcgi.com Framestore www.framestore.com Full Moon Studios fullmoongamestudios.com Gameloft www.gameloft.co.uk Glassworks www.glassworks.co.uk Glowfrog Studios glowfrog.com Golden Square www.goldensq.com Hot Knife Digital Media www.hotknife.co.uk ICube www.icube3d.co.uk Ignition Entertainment www.utvignition.com I love Dust www.ilovedust.com Image Metrics www.image-metrics.com Infinite Realitites www.ir-ltd.net Ink Digital www.inkdigital.co.uk Jagex www.jagex.com Jellyfish Pictures www.jellyfishpictures.co.uk Jump Design www.jumpdesign.co.uk

Absolutely Cuckoo www.absolutelycuckoo.com Air CGI www.air-cgi.com AKQA www.akqa.com Animatic Media animaticmedia.com Annix Studios www.annix.com Artillery www.artillery.tv Atticus Digital www.atticusdigital.com Atticus Finch www.atticusfinch.tv Axis Animation www.axisanimation.com Barefoot VFX barefootvfx.com Base Black baseblack.com BE Animation beanimation.com Black Rock Studios www.disney.co.uk Blink Productions www.blinkprods.com Blitz Game Studios www.blitzgamesstudios.com Blue Bolt www.blue-bolt.com Blue Zoo www.blue-zoo.co.uk

126

Kazoo Creative www.kazoo-creative.com Kettle Studios www.kettlestudio.co.uk Keframe Studios keyframestudios.co.uk Kuro Dragon www.kurodragon.com Lab 10 Studios www.lab10.com Lionhead Studios lionhead.com LipSync Post www.lipsyncpost.co.uk Locomotion locomotionpost.wordpress.com Lola www.lola-post.co.uk Loose Moose www.loosemoose.net Mainframe www.mainframe.co.uk Man Vs Machine www.manvsmachine.co.uk Masquerade Digital www.masquerade-digital.com Matinai www.matinai.com MDI Digital www.mdi-digital.com Method Studios www.methodstudios.com Molinare www.molinare.co.uk Motion Imaging wearemi.com Monumental Games www.monumentalgames.com MPC www.moving-picture.com Munky www.munky.uk.com

Neon www.neon.tv Neoscape www.neoscape.com Nexus Productions www.nexusproductions.com Ninja Theory www.ninjatheory.com Not to Scale www.nottoscale.tv NSC Creative www.nsccreative.com Nvisible nvizible.com OG International www.og-international.net Passion Pictures www.passion-pictures.com Peanut FX www.peanutfx.com Peerless www.peerless.co.uk Pitbull Studio www.pitbullstudio.co.uk Plowman Craven www.plowmancraven.co.uk Prime Focus www.primefocusworld.com Quay Studios www.quaystudios.com Qurios www.qurios.com Realtime UK www.realtimeuk.com Realise www.realisestudio.com Relentless Software www.relentless.co.uk Rockstar North www.rockstarnorth.com Realtime Technology www.realtime-technology.com

Rumble Studios www.rumblestudios.com Rushes www.rushes.co.uk Saddington Baynes www.saddingtonbaynes.com Slide slidelondon.com Smoke & Mirrors www.smoke-mirrors.com Speed Shape www.speedshape.com/ Studio AKA www.studioaka.co.uk Sumo Digital www.sumo-digital.com Superglue www.wearesuperglue.com Taylor James www.taylorjames.com Ten 24 www.ten24.info Territory Studio www.territorystudio.com The Creative Assembly creative-assembly.com The Foundry www.thefoundry.co.uk The Mill www.themill.com The Senate www.senatevfx.com The Works www.worksltd.co.uk Tigrex www.tigerx.co.uk TT Games www.ttgames.com We Are Seventeen www.weareseventeen.com Zoo zoovfx.com
Ceiga Magazine 127

128

You might also like