You are on page 1of 2

using System; namespace Assign3 { class Utility { int[] array = new int[10]; int index; public Utility() { index

= 0; } public void SetArray(int a) { array[index] = a; index++; } public int Sum() { int sum = 0 ; for(int i=0;i<index;i++) sum = sum + array[i]; return sum; } public int GetArrayElement(int i) { return array[i]; } public float CalculateAverage() { float average; average = (float)Sum() / (float)index; return average; } public int Multiplication() { int mp = 1; for (int i=0 ; i<index ; i++) { mp = mp * array[i]; } return mp; } }

/// <summary> /// Summary description for Class1. /// </summary> class Class1 { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main(string[] args) { Utility obj1 = new Utility(); int i; Console.WriteLine("Enter 10 Numbers \n"); for (i=0 ;i<10 ; i++) obj1.SetArray(int.Parse(Console.ReadLine())); Console.WriteLine("\n You entered these Numbers \n"); for(i=0 ; i<10 ; i++) Console.Write(" {0} ",obj1.GetArrayElement(i)); Console.WriteLine("\n\n Sum of Array Elements = {0}",obj 1.Sum()); Console.WriteLine("\n Average of Array Elemets = {0}\n", obj1.CalculateAverage()); Console.WriteLine(" Multiplication of Array Element = {0 }\n",obj1.Multiplication()); Console.ReadLine(); } } }

You might also like