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"wave motion fist") is a fictional special attack that originated in the
classic Capcom fighting video game series Street Fighter. It is normally
performed by moving the joystick or D-pad a quarter circle forward
Many fighting video game characters have similar fireball attacks both within Street Fighter games and other games.
These are sometimes informally referred to as a Hadouken, especially if the equivalent directions and buttons are
used to perform it.
Most Street Fighter
games feature three different strength punches and kicks: light, medium and heavy. So like many other attacks in
these games, the Hadouken can usually be performed in three different degrees depending on which type punch is
used; these will affect its speed, damage caused on impact, and sometimes its range.
1 Variations of Hadouken
2 Users (canon)
3 Other users
4 Street Fighter II V (anime)
8 See also
in which one's willpower is utilized to focus ki upon the palms. As
the palms are thrust outwards towards the target, a surging
shock-wave is expelled that results in a punching force traveling
through the air.
"Blazing Surge Fist") \u2013 One of the original techniques of Goutetsu,
this life-threatening Hadouken requires even more concentration of
ki onto the palms to produce a surge wave with enough force to
burn cloth or flesh. Executed by Akuma, anyone touching this
and gives even greater attention to the amount of ki they place on their palms. With enough will to contain the surge of power within their palms, a user can launch a more concentrated surge shock with larger gauge than a regular Hadouken.
beginnings. This Hadouken has the user placing a great amount of ki onto their palms and with a strong thrust,
a life-threatening surge shock travels through the air. This Hadouken is a life-threatening technique (though
not as potent as theG\u014d Sh\u014dry\u016bken
or some of the more powerful moves in Ansatsuken), but the lethality of the Gou Hadouken is increased
exponentially whenever the Satsui No Hadou
is being embraced. The gauge of the Gou Hadouken depends on how attuned the user is to the Hadou No
life-threatening version of the Shinkuu Hadouken. The user widens both of their hands and attempts to focus
all of their ki into each of their arms. Once all of the ki they can muster has been charged up, a palm thrust
tosses out a very high-gauge surge shock. Concentrated in power, a well-placed Messatsu Gou Hadou can
mean instant death, but not as potent as either the Messatsu G\u014d Rasen or the Messatsu G\u014d Sh\u014dry\u016bken. The
lethality and the overall gauge of this move can be increased whenever the Satsui No Hadou is being
amalgamation of the Messatsu Gou Hadou and the Zankuu Hadouken. The user does the same routine as with
the Messatsu Gou Hadou, but this time, does everything in the air. While it is a more difficult technique to
master, the results are devastating.
power of a Japanese thunder god. The user utilizes all of their will and calls for the god's backing. The
practitioner then charges ki onto their palms and when fully charged, the user thrusts foward both palms to
generate a thunder-powered surge shock that will dizzy an opponent if well-placed. This is the most deceptive
Hadouken of all the "good-natured" ones. Ryu, the originator of this Hadouken, took extra care to ensure that
this technique would not result in death regardless of the situation.
Hadouken used by Evil Ryu
in Capcom vs. SNK 2. The user utilizes the Satsui No Hadou within and generates a Hadouken of ultimate evil.
This Hadouken electrocutes the victim. Evil Ryu, the progenitor of this Hadouken, created it to kill victims
with all of his might.
- Initially, Ryu's version of this move required more preparation time and had slower recovery time, but
by the time of Street Fighter III
he can release this nearly instantaneously, although it requires some super meter to do so. It is orange in
color and has the power to set his opponent aflame upon contact.
- Strong, potent and simple, this move has seen little variation over the time Ryu has fought. The primary
exception is in the Marvel vs. Capcom series, where instead of a single concentrated ball of energy, it
became a large blue beam of energy as wide as Ryu is tall.
- A Hadouken imbued with electrical energy that stuns the opponent and is inherently unblockable. The longer the button is held down, the more energy is charged up; this increases the number of hits and the likelihood that it will completely stun the opponent (the rate of charging can be sped up by swirling the control stick).
- Ken's fireball is noticeably weaker than his rivals', having not changed in power at all through the
story. It should be noted that in some appearances, his Hadouken dissipates. Also, when he is partnered
with Ryu in the Marvel vs. Capcom series, the duo can perform the Double Shinkuu Hadouken.
saw this move revised into a rapid fire aerial assault of multiple Zankuu Hadouken (at least 15 at a time),
slowing his descent instead of propelling him upwards.
- Sakura, not having trained with a Hadou-style master, has nevertheless been able to imitate this move. Her version of the move is imperfect, however, with a capacity to only travel a certain distance before dissipating. The longer she charges it, the larger and more powerful it becomes but the less distance it travels. In the Marvel vs. Capcom series, Sakura uses the Hadouken as an anti-air special move, firing it up at an angle.
- Like Ryu's version, Sakura's Shinkuu Hadouken is quick, straightforward and powerful, albeit
considerably less than Ryu's. It slowly dissipates as it progresses. In the Marvel vs. Capcom series, it
appears as a barrage of projectiles used at the same angle as her normal Hadouken; however, her
"suntanned" incarnation utilizes the same concentrated beam of energy as Ryu.
The Hadouken has been seen several times in the Mega Man X series. It was a hidden Easter egg ability in the first game (Mega Man X) and its remake (Mega Man Maverick Hunter X). In Mega Man X4, Magma Dragoon uses the move (the copy of Magma Dragoon also uses the move in Mega Man X5). It was also available to the player in the Mega Man Xtreme games. The Tail Clan, a group of secret bosses in MegaMan X Command
Dan Hibiki, another Street Fighter character, uses a variation of the Hadouken called the Gadouken. However,
unlike the regular Hadouken, Dan's version is fired from a standing position using only one hand and has
pathetically short range, often travelling only one or two virtual feet before completely dissipating. Dan has
also developed a more powerful version of the move called the Shinkuu Gadouken. It is more powerful and has
better range than the regular Gadouken, but pales in comparison to other moves of its type such as the Shinkuu
Hadouken. The Gadouken's impact is said to feel like a normal slap to the face.
Black Mage of the webcomic 8-Bit Theater
also uses the move, although it looks more like the Shinkuu Hadouken as seen in the Marvel vs. Capcom
games, is powered up very differently, and is spelled Hadoken (with neither a "u", nor a macron over the "o").
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