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Dungeons and Dragons Fifth Edition Pregen Character

Dungeons and Dragons Fifth Edition Pregen Character

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Published by Tim Cook
High Elf Wizard
High Elf Wizard

More info:

Categories:Types, Calendars
Published by: Tim Cook on Jun 25, 2012
Copyright:Attribution Non-commercial

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12/01/2012

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 Align
 
Gender
 
Hgt
 
 Wgt
 
Eyes
 
Hair
 
Size
Medium
R
 ACE
: H
IGH
E
LF
Elves are known for theirpoetry, dance, song, lore, andmagical arts. When dangerthreatens their woodlandhomes, however, elves reveal amore martial side, demonstrat-ing skill with sword, bow, andbattle strategy. Elves gain thefollowing features.
Free Spirit
Keen Senses
Low-Light VisionSee page 2 for details.
C
LASS
: W 
IZARD
 Wizards cast arcane spells of searing
re, unerring missiles,sands of sleep, and more. Wiz-ards gain the following features.
Arcane Magic

Cantrips

Spellbook

 Weapon Pro
cienciesSee page 2 for details.
B
 ACKGROUND
: S
 AGE
 You’re a student of lore. You’vescoured manuscripts, studiedscrolls, and listened to great ex-perts. Others sometimes cometo you for answers to obscurequestions. You have training inthe skills listed below, and you gain the indicated bonus onany check involving that skill.
Forbidden Lore +3
Magical Lore +3
Natural Lore +3
Religious Lore +3 You also gain the backgroundfeature called Researcher. Seepage 2 for details.
HEME
: M
 AGIC
-U
SER
 You are a student of magic.Through diligent academicstudy, you’ve learned to castadditional minor spells.You gain the Arcane Dabblerfeat. 
 A 
RCANE
D
 ABBLER
:
Your studyof magic rewards you with twominor spells. Your mastery of them allows you to use them asoften as you like. 
Bene
t:
You know two morecantrips than you would haveknown otherwise. These havebeen added to the Cantripsclass feature.Scholars’ robes, spellbook, backpack, mess kit, 50 feet of hempenrope, tinderbox, 10 torches, 7 days of rations, waterskin, beltpouch.
 
1
ST 
L
EVEL
:
 
burning hands, comprehend languages, shield, sleep 
 
 You know the cantrips
detect magic 
,
light 
,
magic missile 
,
mage hand 
,
ray of frost 
, and
shocking grasp 
. You have mastered these so completely that you can cast them at will.
 
 Weapon (Atk) (Damage)
Quarterstaff (+1) (1d8 – 1 bludgeoning)
Ray of frost 
(+6) (special)
Shocking grasp 
(+6) (1d8 + 3 lightning)( ) ( )
Speed
30 feet
Hit Dice
d4
Initiative
+1
STR 8 ( –1 )DEX 13 ( +1 )CON 14 ( +2 )INT 17 ( +3 ) WIS 12 ( +1 )CHA 10 ( +0 )
Class
Wizard
Level
1
 XP
 
NL
2,000
C
URRENT 
XP R
EQUIRED
 
FOR
N
EXT 
L
EVEL
S
PELLS
 
OR
S
PELL
S
LOTS
 
PER
D
 AY 
 A 
RMOR 
C
LASS
16
H
IT 
P
OINTS
DESCRIPTIONNAME ATTACKS ATTRIBUTESFEATURES, BACKGROUND, AND THEMEEQUIPMENT & TREASURESPELLSSPELLS KNOWN/PREPAREDMINOR SPELLS ABILITIESEXPERIENCE POINTS
Low-light vision
 
SENSES
S
PELL
TK 
(+6)S
 AVE
DC (13)
1
ST 
3
RD
6
TH
2
ND
5
TH
4
TH
7
TH
11
3
F
OR
 
 A 
 
MORE
 
OLD
-
SCHOOL
 
EXPERIENCE
,
DON
 
USE
 
BACKGROUND
 
 AND
 
THEME
.
LANGUAGES
Common, Elven
©2012 Wizards of the Coast LLC. Confidential. Do not photocopy or distribute.

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