The world of Robert E. Howard’s
was rife withsavage beasts and craven men that made readers shiver tothink of in their mind’s eye or inwardly cheer when thegreat Cimmerian hero plunged his sword into them. From wild apes as large as mythic giants to ancient serpent-men ﬁlled with the blood of very real dragons, the storiesof Hyboria showed us a primal world that thrilled andterriﬁed all at once. With this tome in their hands, Games Masters can hopeto ﬁll their Conan campaigns with the same horriﬁccreatures and visceral challenges that the characters in thestories and novels had to overcome – and many more.
How to Use
How to Use
Much like any other collected sourcebook for aroleplaying game,
The Hyborian Bestiary
is dominated by the vast number of individual creature entries that makeup the meat of its contents. From the deft aaryx to thealien yaggite, this book covers dozens upon dozens of different beings, animals and creatures. Some might beuseful as pets or companions to Player Characters; othersare designed to be the ultimate foes for sword or sorcery alike. There is no corner of Conan’s world that we did notgo to in order to ﬁnd these beasts, and Games Masterscan rest easy knowing that their adventures no longeralways have to revolve around Picts, polar bears or wolvesin the night. After the reams of creature entries that make up the body of this book, we decided to give readers and collectors alittle treat. With the newly designed beastmaster prestigeclass, a role caught somewhere between huntsman andtrainer, characters can learn to deal with many of the creatures in this book in a way that does notalways require a sharp arrow or stiff spear.If a player has ever wanted a petnordwolf or a trained hyena,the skills and abilities of thebeastmaster will be perfectfor him.Finally, the book is ﬁnished off with a look at the rulesthat underlie all the creatures presented here and a detaileddescription of how to create unique creatures throughadding Hit Dice and character levels.
With the update to a second edition of the ConanRoleplaying game, we have decided to streamline the way creatures and encounters are presented to our readers. A new look to our creature entries makes them easier toutilise quickly, but also gives our readers the ability to usethese monsters elsewhere, even perhaps in other similarroleplaying games. What each piece of a creature entry means is detailed in the list below.
The ﬁrst section of every entry details the identity andintroductory information about the creature.
This is what the creature is generally known as. Therecould be more deﬁnitive labels in the creature’s descriptiontext, especially in the case of titles or names that would begreatly unknown to the general populace (demons, exoticcreatures, etc.).
This line explains how large (or small) the creature isgenerally, and what manner of creature it happens to be.The size of a creature determines how physically large itis in comparison to a normal human being. Creaturesreceive a modiﬁer to both their Defence and their attack rolls against other creatures as shown on the table opposite. Just as it is easier for a human warrior to strike a housethan another human, and more challenging for him toswat a ﬂy, a house-sized Hyborian dragon is easier to hitfor human-sized foes and ﬁnds it more difﬁcult to retaliateagainst these smaller antagonists.
All creatures also have a type – perhaps animal, orhumanoid, or elemental – and some have subtypes as well.