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Conan - Second Edition - Bestiary of the Hyborian Age

Conan - Second Edition - Bestiary of the Hyborian Age

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Published by toolmind
Livro de Conan
Livro de Conan

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Categories:Types, Comics
Published by: toolmind on Jun 27, 2012
Copyright:Attribution Non-commercial

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Bestiary of the Hyborian Age
Bestiary of the Hyborian Age
Bestiary of the Hyborian Age 
is © 2008 Conan Properties International LLC. CONAN, CONAN THE BARBARIAN,HYBORIA and related logos, names, characters, and distinctive likenesses thereof, are trademarks or registered trade-marks of Conan Properties International LLC unless otherwise noted. All Rights Reserved. Mongoose Publishing Ltd Authorised User.
Bestiary of the Hyborian Age 
is released under version 1.0 of the Open Game License. Re-production of non-Open Game Content of this work by any means without the written permission of the publisher is expressly forbidden. See page 174 for the text of this licence. With the exceptionof the character creation rules detailing the mechanics of assigning dice roll results to abilitiesand the advancement of character levels, all game mechanics and statistics (including the gamemechanics of all feats, skills, classes, creatures spells and the combat chapter) are declared opencontent. First printing 2008. Printed in the UK.
 Credits and Contents
 Credits and ContentsIntroduction Monsters AnimalsBeastmasters Under the SkinIndexLicence1 2 6128159163172174
Author
 Author 
Bryan Steele
Additional Text
 Additional Text
Laszlo Cook 
Editor
 Editor 
Chris Longhurst
Cover Art
 Cover Art
Chris Quilliams
Interior Artists
Interior Artists
Robin Bowles, Jim Brady, Lonny Chant, Robin Everett-McGuirl,Nathan Furman, Ryan Horvath,Germán Ponce, Chad Sergesketter
Playtesters
Playtesters
Tina Cook, Jason Ellis,Robert Poulin
Special Thanks
 Special Thanks
Fredrik Malmberg and JoakimZetterberg at Conan Properties
Creator of Conan
 Creator of Conan
and Hyboria
 and Hyboria
Robert E. Howard
 
 Introduction
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 2
Introduction
Introduction
The world of Robert E. Howard’s
Conan
was rife withsavage beasts and craven men that made readers shiver tothink of in their mind’s eye or inwardly cheer when thegreat Cimmerian hero plunged his sword into them. From wild apes as large as mythic giants to ancient serpent-men filled with the blood of very real dragons, the storiesof Hyboria showed us a primal world that thrilled andterrified all at once. With this tome in their hands, Games Masters can hopeto fill their Conan campaigns with the same horrificcreatures and visceral challenges that the characters in thestories and novels had to overcome – and many more.
 How to Use
How to Use
This Book
 This Book
Much like any other collected sourcebook for aroleplaying game,
The Hyborian Bestiary 
is dominated by the vast number of individual creature entries that makeup the meat of its contents. From the deft aaryx to thealien yaggite, this book covers dozens upon dozens of different beings, animals and creatures. Some might beuseful as pets or companions to Player Characters; othersare designed to be the ultimate foes for sword or sorcery alike. There is no corner of Conan’s world that we did notgo to in order to find these beasts, and Games Masterscan rest easy knowing that their adventures no longeralways have to revolve around Picts, polar bears or wolvesin the night. After the reams of creature entries that make up the body of this book, we decided to give readers and collectors alittle treat. With the newly designed beastmaster prestigeclass, a role caught somewhere between huntsman andtrainer, characters can learn to deal with many of the creatures in this book in a way that does notalways require a sharp arrow or stiff spear.If a player has ever wanted a petnordwolf or a trained hyena,the skills and abilities of thebeastmaster will be perfectfor him.Finally, the book is finished off with a look at the rulesthat underlie all the creatures presented here and a detaileddescription of how to create unique creatures throughadding Hit Dice and character levels.
 Creature Entries
 With the update to a second edition of the ConanRoleplaying game, we have decided to streamline the way creatures and encounters are presented to our readers. A new look to our creature entries makes them easier toutilise quickly, but also gives our readers the ability to usethese monsters elsewhere, even perhaps in other similarroleplaying games. What each piece of a creature entry means is detailed in the list below.
Basic Information
Basic Information
The first section of every entry details the identity andintroductory information about the creature.
Name
This is what the creature is generally known as. Therecould be more definitive labels in the creature’s descriptiontext, especially in the case of titles or names that would begreatly unknown to the general populace (demons, exoticcreatures, etc.).
Size
This line explains how large (or small) the creature isgenerally, and what manner of creature it happens to be.The size of a creature determines how physically large itis in comparison to a normal human being. Creaturesreceive a modifier to both their Defence and their attack rolls against other creatures as shown on the table opposite. Just as it is easier for a human warrior to strike a housethan another human, and more challenging for him toswat a fly, a house-sized Hyborian dragon is easier to hitfor human-sized foes and finds it more difficult to retaliateagainst these smaller antagonists.
Type
 All creatures also have a type perhaps animal, orhumanoid, or elemental – and some have subtypes as well.

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