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Teach Yourself Game Programming With DirectX in 21 Days

Teach Yourself Game Programming With DirectX in 21 Days

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Published by Craciun Vlad
games programming
games programming

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Published by: Craciun Vlad on Jun 28, 2012
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800 East 96th
St.,Indianapolis,Indiana,462
4
0 USA
Clayton Walnum
GameProgrammingwith DirectX
in
21
Days
TeachYourself 
 
Sams Teach Yourself GameProgramming with DirectX in 21 Days
Copyright © 2003 by Sams Publishing
All rights reserved. No part of this book shall be reproduced,stored in aretrieval system,or transmitted by any means,electronic,mechanical,photo-copying,recording,or otherwise,without written permission from the publish-er. No patent liability is assumed with respect to the use of the informationcontained herein. Although every precaution has been taken in the preparationof this book,the publisher and author assume no responsibility for errors oromissions. Nor is any liability assumed for damages resulting from the use of the information contained herein.International Standard Book Number:0672324199Library of Congress Catalog Card Number:2002102793Printed in the United States of AmericaFirst Printing:September 2002050403024 3 2 1
Trademarks
All terms mentioned in this book that are known to be trademarks or servicemarks have been appropriately capitalized. Sams Publishing cannot attest tothe accuracy of this information. Use of a term in this book should not beregarded as affecting the validity of any trademark or service mark.
Warning and Disclaimer
Every effort has been made to make this book as complete and as accurate aspossible,but no warranty or fitness is implied. The information provided is onan "as is" basis. The author and the publisher shall have neither liability norresponsibility to any person or entity with respect to any loss or damages aris-ing from the information contained in this book or from the use of the CD orprograms accompanying it.
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