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(Tablet)

2555

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1 .. 2555
3,000
ISBN
978-616-202-614-0

.3 10300
0-2288-5707-8 0-2282-2861
Website : www.obec.go.th






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OTPC (One Tablet Per Child)
1 588,967 2555
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(White Board)









()
Tablet ( - -)
() Tablet







Google
Youtube


Ubiquitous Education
---- ( = =
)


(Ubiquitous Education Era)

1 1



(.)
(.)

()






(.)
(.)


()






.

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08.00-10.30 .
.
10.31-12.00 .
1 :
13.00-14.30 .
1 : ()
14.31-17.00 .
2
()
19.00-21.30 .
ICT
- Apps for Android
- .
- Content Server (Window / Linux)


2
08.00-10.30 .
2
()
10.31-12.00 .
2
()


13.00-14.30 . 2
()

14.31-17.00 . 3
()

19.00-21.30 . ICT
- Apps for Android
- .
- Content Server (Window / Linux)

3

08.00-10.30 . 3
( )

10.31-12.00 . 3
( ICT)

13.00-14.30 . 4
(/ Apps)

14.31-17.00 . 4
(/
)

19.00-21.30 . ICT
- Apps for Android
- .
- Content Server (Window / Linux)

4

08.00-10.30 . 5
-

10.31-12.00 . -
-

13.00-14.30 .

14.31-17.00 .


/

1.
-
-
-
- Google (Gmail)

2.
- (Windows7)
-
- /
- Apps Mirror Sender
- Apps Mobi Show
- Apps AirDroid
3.
- WiFi & HDMI V 1.4
- (WP920)
- (Visualizer)
- (Web Camera)
-
- Leased Line 20 Mbps ( 75%)
- 150 USER

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1.

23 2554






(Cyber Home)









(Tablet for Education)






OTPC (One Tablet Per Child)

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2.2


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1.1 -
1.2
1.3
1.4
1.5
1.6

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3
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18
20
22

2 (Tablet)
2.1
2.2 (Android Setting)
2.3
2.4
2.5

25
27
35
47
73
83

3 (Tablet)
3.1 ICT
3.2 ICT
3.3 ICT
3.4 Applications
3.5

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93
101
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126
127

4 (Tablet)
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4.2 /Apps
4.3
4.4

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144
149
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5.1

5.2

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1) 1 -
2) (15 )
3) PPT
4) (30 )


(10.30-12:00 .)

1. / (45 ) -


2. - Buzz Group (30 )
2.1
2.2

3. (15 )

(13.00 -14:30 .)

4. - Buzz Group (45 )
4.1
4.2

5. (15 )

6. / (30 )

1.1
-


1.


/

1.1


(Cognitive Domain) (Skills Domain) (Affective Domain)
(Career Domain) (Life Skills Domain)


Education

()
()
()
()

Education Educare (Pull out)


(Science)
(Profession) (Science)
3 (Nomenclature) /
(Mode of Inquiries)
8
1) 2) 3)
4)
5) 6)
7) 8)

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One Tablet Per Child


2.

(Systems Approach) CIPOF
Model (Context-C) (Input-I) (Process-P)
(Output-O) (Feedback-F)

2.1 (Context or Circumstance)




2.2 (Input)


( )

(
)
(
) ( )


2.3 (Process)

(Process Efficiency)





(Instructional design)


2.4 (Output)

(Product Effectiveness)
5 ()
( ) () (
(
)


2.5 (Feedback)




5 CIPOF Model






3.
10 ()

3.1 (Perfect Man)


3.2 (Self-Sufficiency)


3.3 (Thai Uniqueness)
(Transformative Education)
(Centrality of Experience) (Critical Reflection) (Rational
Discourse) (Deep learning) (Autonomous
Thinking) (Construing) (Validating) /
(Reformulating)


3.4 (Balancing Spiritual and Materialism)



3.5 (Balancing Traditional and Modern
Ways of Life)

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3.6 (Thai Content-Based Curriculum)



3.7 (Developing Life Skills)





3.8 (Developing Home-in-School Concept)

(Learning Organization)


3.9 (Developing Knowledge Bases and
Knowledge Management)
(Life-long education) (Life-along education)



3.10 (Integrating Full Cycle Evaluation)




4.




4.1



6
4.1.1 (Educational Philosophy)


4.1.2 (Mission) 25
(Slogan) (Motto)

4.1.3
3 5 10 ( ---)


4.1.4 (Commitments/Mandates)

4.1.5

4.1.6 (Targets)


4.2



(HILLS Model) (MAPS Model, EMASIS
Model) (HEARTIBE Model)
4.2.1 HILLS Model (. )
5 (1) H-Healthy Organization-
(2) I-Intellectual Organization- (3) L-Learning Organization
(4) L-Living Organization- (5) S-Smart Organization
4.2.2 MAPS Model (. )

(MAPS) 4 (1) M-Music (2) A-Arts
(3) P-Play and Physical Activities (4) S-Spiritual
Development
4.2.3 EMASIS Model ( . )
6 (1) Emotional Quality- (2) Moral
Quality- (3) Adversity Quality (4) Social Quality
(5) Intelligence Quality (6) Spiritual Quality
10
4.2.4 HEARTIBE Model ( . )
8
1) H-Humanistic

2) E-Epistemology

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3) A-Architectural Design 5 (1)
(Home-in-School) (2) (Knowledge Center) (3) (Experience
Center) (4) (Service Center) (5) (Supporting Facilities)
4) R-Realistic Assessment

5) T-Thai Ways /


6) I-Integrated Whole
3
7) B-Borderless

8) E-Experience-Based


4.3
(Curriculum)

4.3.1 (Content-Based Curriculum)



(Nomenclature)
(Body of Content)
(Mode of Inquiries)
6 (1)
(2) (3) (4)
(5) (6)

4.3.2 (Competency-Based Curriculum)





4.3.3 (Experience-Based Curriculum)





4.4
(Instructional System)


4.5


(
) ( ) (
)

4.6

(Educational Environment)




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2


4.7


(Summative
Evaluation)



1) (Prior Learning Evaluation)

2) (Evaluation of Process)

3) (Evaluation of Products)


4.8

4

10

4.8.1

4.8.2 /

4.8.3


(Self Assessment
Report-SAR) (Annual Report)
4.8.4
(Self Assessment Report-SAR) (Annual Report)
()

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One Tablet Per Child

1.2



1968 .. 1970-1980
(Super Computer) (Main Frame Computer)
(Mini Computer) (Micro Computer)
1975 IBM IBM
5100 (Portable
Computer)
Labtop Computer
Toshiba
Notebook ()

Notebook
Netbook
2001 Microsoft Tablet PC

2010

Tablet Personal Computer Tablet Computer
Apple iPad
2010
Tablet Pad Tablet
Pad


(Mobile or Portable Computer)
.

12

1.

(Touch Screen) (Virtual Keypad)
(Stylus)
Tablet (
- -)

2.

2.1





Broadcast Ubiquitous (=Existing
everywhere)


Ubiquitology Pakawantology ( -----)
()
(U-Classroom) (U-School) (U-Organization)
(U-Community)




2.2

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13

One Tablet Per Child


3.

6
1) (Learning Center)
(Video) PDF
2) (Online Knowledge Center) Google,
Youtube
3) Facebook, Skype, Line, WhatsApp

4) (Virtual Laboratory)

5)
6)

4.

3 (Administration)
(Academic) (Services)














1.1



4.1 (Administration)


4.2 (Academic)

14


4.2.1 (Tablets as core media)
(Tablet Experience Based
Learning Approach-TEBLA)

4.2.2 (Tablets as Supplementary)

(Tablet-Integrated Instructional System-TIIS) (Tablet
Integrated Learning-TIL)

4.2.3 (Tablet-Blended Learning-TBL)

(Tablet Experience-Based Approach-TEBA)

4.3 (Services)


3





















1.2

1.3 (TBLA)
(TEBA)

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One Tablet Per Child

1.3



/
/

1.
(Ubiquitous Educational Area)

1) (Ubiquitous Learning Center)
2) ( )
3) (Online Knowledge Center)
4) Wi Max

5) ETV, DLF, Teacher


TV, Truevision, STOU-TV
6)

7) Skype, Tango, LINE
8) Google and Youtube
Learning with Facebook-GULF Model; Social Media Experience-Based Approach-SMEBA) ; Virtual
Experience-Based Approach-VEBA
9) ICT (Educational Area ICT Service
Center)
10)


2.

1)

2) (Ubiquitous Learning Unit-ULU)

3) ( )

16

4) Online Knowledge
Unit (OKU) (e-Book)
5) EAS, ETV,
DLF, Teacher TV, Truevision, STOU-TV
6) Prachoom
Model
7) Skype, Tango, LINE

8)
Google and Youtube Learning with Facebook-GULF
Model; Social Media Experience-Based Approach-SMEBA) ; Virtual Experience-Based Approach-VEBA

9) ICT (School Area ICT Service Center)


10)


3.


1) (1) WiFi (2)
(3)
2) LCD

3) (1) (2)
(3) (4)

4) Server (Access Point)
(Narrow Cast)





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One Tablet Per Child

1.4


1.
1)

2)

3) CIPOF Model

4)
5)


2.



1)
2)

3)
8
4) 3 1
5)


3.
1)
2)

18

3)

4)
5)
6)


4.
1)

2)

3)

4)


5.


1) ()
2) (
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3)
()
4) (
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5)
( )




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1.5



1.


1)

2)

3)
4)

5)

2.
1)


2)



3)

4)

20

3.
1)
2)

3)
LCD

4)


4.
1)

2)

3)
4)




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One Tablet Per Child

1.6




1.

(Morality)







4

1.
2.
3.
4.






10

1. (Creativity)


2. (Honesty)


3. (Mindfulness)


4. (Courageous)

22


5. (Contentment)


6. (Adversity)


7. (Gratefulness)



8. (Mercy)


9. (Alert)


10. (Searching)



2.

(Ethics)




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