<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Scribd Feed for yesmar</title>
    <link>http://www.scribd.com/people/view/5435-yesmar</link>
    <description>This a feed for documents on Scribd written by yesmar</description>
    <ttl>30</ttl>
    <pubDate>Wed, 14 Mar 2007 07:22:31 GMT</pubDate>
    <lastBuildDate>Wed, 14 Mar 2007 07:22:31 GMT</lastBuildDate>
    <item>
      <title>Watchmen Annotation #2: Absent Friends</title>
      <link>http://www.scribd.com/doc/11419/Watchmen-Annotation-2-Absent-Friends</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: REPOST: Watchmen Annotation #2Date: 16 Mar 93 05:21:08 GMT THE ANNOTATED WATCHMEN Chapter 2: "Absent Friends" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern that i</description>
      <pubDate>Wed, 14 Mar 2007 07:22:31 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11419/Watchmen-Annotation-2-Absent-Friends</guid>
    </item>
    <item>
      <title>Watchmen Annotation #8: Old Ghosts</title>
      <link>http://www.scribd.com/doc/11416/Watchmen-Annotation-8-Old-Ghosts</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: Watchmen Annotation #8Date: 16 Mar 93 05:30:23 GMT THE ANNOTATED WATCHMEN Chapter 8: "Old Ghosts" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern that is seen on th</description>
      <pubDate>Wed, 14 Mar 2007 07:22:30 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11416/Watchmen-Annotation-8-Old-Ghosts</guid>
    </item>
    <item>
      <title>Watchmen Annotation #10: Two Riders</title>
      <link>http://www.scribd.com/doc/11417/Watchmen-Annotation-10-Two-Riders</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: Watchmen Annotation #10Date: 16 Mar 93 05:32:38 GMT THE ANNOTATED WATCHMEN Chapter 10: "Two Riders Were Approaching..." Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpatt</description>
      <pubDate>Wed, 14 Mar 2007 07:22:30 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11417/Watchmen-Annotation-10-Two-Riders</guid>
    </item>
    <item>
      <title>Watchmen Annotation #11: Look On My Works</title>
      <link>http://www.scribd.com/doc/11418/Watchmen-Annotation-11-Look-On-My-Works</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: Watchmen Annotation #11Date: 16 Mar 93 05:34:09 GMT THE ANNOTATED WATCHMEN Chapter 11: "Look on my Works, Ye Mighty..." Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpatt</description>
      <pubDate>Wed, 14 Mar 2007 07:22:30 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11418/Watchmen-Annotation-11-Look-On-My-Works</guid>
    </item>
    <item>
      <title>Watchmen Annotation #4: Watchmaker</title>
      <link>http://www.scribd.com/doc/11414/Watchmen-Annotation-4-Watchmaker</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: REPOST: Watchmen Annotation #4Date: 16 Mar 93 05:23:45 GMT THE ANNOTATED WATCHMEN Chapter 4: "Watchmaker" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern that is se</description>
      <pubDate>Wed, 14 Mar 2007 07:22:29 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11414/Watchmen-Annotation-4-Watchmaker</guid>
    </item>
    <item>
      <title>Watchmen Annotation #9: Darkness Of Being</title>
      <link>http://www.scribd.com/doc/11415/Watchmen-Annotation-9-Darkness-Of-Being</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: Watchmen Annotation #9Date: 16 Mar 93 05:31:48 GMT THE ANNOTATED WATCHMEN Chapter 9: "The Darkness of Mere Being" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern th</description>
      <pubDate>Wed, 14 Mar 2007 07:22:29 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11415/Watchmen-Annotation-9-Darkness-Of-Being</guid>
    </item>
    <item>
      <title>Watchmen Annotation #12: Stronger World</title>
      <link>http://www.scribd.com/doc/11411/Watchmen-Annotation-12-Stronger-World</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: Watchmen Annotation #12Date: 16 Mar 93 05:35:47 GMT THE ANNOTATED WATCHMEN Chapter 12: "A Stronger Loving World" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern tha</description>
      <pubDate>Wed, 14 Mar 2007 07:22:28 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11411/Watchmen-Annotation-12-Stronger-World</guid>
    </item>
    <item>
      <title>Watchmen Annotation #7: Brother Dragons</title>
      <link>http://www.scribd.com/doc/11412/Watchmen-Annotation-7-Brother-Dragons</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: Watchmen Annotation #7Date: 16 Mar 93 05:28:54 GMT THE ANNOTATED WATCHMEN Chapter 7: "A Brother to Dragons" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern that is </description>
      <pubDate>Wed, 14 Mar 2007 07:22:28 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11412/Watchmen-Annotation-7-Brother-Dragons</guid>
    </item>
    <item>
      <title>Watchmen Annotation #5: Fearful Symmetry</title>
      <link>http://www.scribd.com/doc/11413/Watchmen-Annotation-5-Fearful-Symmetry</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: REPOST: Watchmen Annotation #5Date: 16 Mar 93 05:27:15 GMT THE ANNOTATED WATCHMEN Chapter 5: "Fearful Symmetry" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern that</description>
      <pubDate>Wed, 14 Mar 2007 07:22:28 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11413/Watchmen-Annotation-5-Fearful-Symmetry</guid>
    </item>
    <item>
      <title>Watchmen Annotation #6: The Abyss</title>
      <link>http://www.scribd.com/doc/11409/Watchmen-Annotation-6-The-Abyss</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: REPOST: Watchmen Annotation #6Date: 16 Mar 93 05:28:09 GMT THE ANNOTATED WATCHMEN Chapter 6: "The Abyss Gazes Also" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpattern </description>
      <pubDate>Wed, 14 Mar 2007 07:22:26 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11409/Watchmen-Annotation-6-The-Abyss</guid>
    </item>
    <item>
      <title>Watchmen Annotation #3: The Judge</title>
      <link>http://www.scribd.com/doc/11410/Watchmen-Annotation-3-The-Judge</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: REPOST: Watchmen Annotation #3Date: 16 Mar 93 05:22:08 GMT THE ANNOTATED WATCHMEN Chapter 3: "The Judge of All the Earth" Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object orpa</description>
      <pubDate>Wed, 14 Mar 2007 07:22:26 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11410/Watchmen-Annotation-3-The-Judge</guid>
    </item>
    <item>
      <title>Watchmen Annotation #1: At Midnight</title>
      <link>http://www.scribd.com/doc/11408/Watchmen-Annotation-1-At-Midnight</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: REPOST: Watchmen Annotation #1Date: 16 Mar 93 05:20:11 GMT THE ANNOTATED WATCHMEN Chapter 1: "At Midnight, All the Agents..." Watchmen is a trademark of DC Comics Inc., copyright 1993. Theseannotations copyright 1993 by Doug Atkinson. They may be freely copied anddistributed, provided the text is not altered. Certain notes are true for each issue. Each one is written by AlanMoore, drawn and lettered by Dave Gibbons, and colored by John Higgins. Moreover, each issue has a continuing motif, a reoccuring object </description>
      <pubDate>Wed, 14 Mar 2007 07:22:25 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11408/Watchmen-Annotation-1-At-Midnight</guid>
    </item>
    <item>
      <title>Watchmen Annotations: Character Guide</title>
      <link>http://www.scribd.com/doc/11407/Watchmen-Annotations-Character-Guide</link>
      <description>From: douga@yang.earlham.edu (Doug Atkinson)Newsgroups: rec.arts.comics.misc Subject: Watchmen Annotations: SupplementDate: 4 Apr 93 21:45:03 GMT CHARACTER GUIDE Costumed types are listed under their aliases.ALINE (?-1985): Joey's ex, she dies in the "alien attack." #'s 11-12.ANGER, BENNY (?- ): Talk-show host, he interviews Dr. Manhattan justbefore he leaves for Mars. #'s 3, 7. BERNARD (?-1985): The newsvendor who owns the newsstand in front of theInstitute for Extraspatial Studies. He took on the job after his wife Rosadied. He was killed during the "alien attack." #'s 3, 5, 6, 8, 11-12.BERN</description>
      <pubDate>Wed, 14 Mar 2007 07:21:28 GMT</pubDate>
      <guid>http://www.scribd.com/doc/11407/Watchmen-Annotations-Character-Guide</guid>
    </item>
    <item>
      <title>Blinkenlites</title>
      <link>http://www.scribd.com/doc/10585/Blinkenlites</link>
      <description>ACHTUNG

!!!

--Alles Touristen und Non Technischen Lookens Peepers-Das maschine control is nicht fur Gefingerpoken und Mittengrabben. Oderwise is easy schnappen der Schpriggenwerk, Blownfuse, und Poppencorken mit Spitzensparken. Der Maschine is Diggen by Experten only. Is nicht fur Geverken by das Dummkopfen. Das Rubbernecken und Sightseeren keepen das Cottonpicken Hands in das Pockets. So Relaxen und Watsch das Blinkenlite.

*</description>
      <pubDate>Tue, 13 Mar 2007 10:41:24 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10585/Blinkenlites</guid>
    </item>
    <item>
      <title>Children of the Eighties</title>
      <link>http://www.scribd.com/doc/10583/Children-of-the-Eighties</link>
      <description>Children of the EightiesI am a child of the eighties. That is what I prefer to be called. The nineties can do without me. Grunge isn't here to stay, fashion is fickle and "Generation X" is a myth created by some over-40 writer trying to figure out why people wear flannel in the summer. When I got home from school, I played with my Atari 2600. I spent hours playing Pitfall or Combat or Breakout or Dodge'em Cars or Frogger. I never did beat Asteroids. Then I watched "Scooby Doo." Daphne was a Goddess, and I thought Shaggy was smoking something synthetic in the back of their psychedelic van. I ha</description>
      <pubDate>Tue, 13 Mar 2007 10:40:30 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10583/Children-of-the-Eighties</guid>
    </item>
    <item>
      <title>The Tao Of Programming</title>
      <link>http://www.scribd.com/doc/10575/The-Tao-Of-Programming</link>
      <description>The Tao Of Programming Translated By Geoffrey James Transcribed By Seth Robertson Table of Contents Book Book Book Book Book Book Book Book Book 1 2 3 4 5 6 7 8 9 ---------The Silent Void The Ancient Masters Design Coding Maintenance Management Corporate Wisdom Hardware and Software Epilogue

The Silent Void Book One Thus spake the master programmer: "When you have learned to snatch the error code from the trap frame, it will be time for you to leave." 1.1 Something mysterious is formed, born in the silent void. Waiting alone and unmoving, it is at once still and yet in constant motion. It is </description>
      <pubDate>Tue, 13 Mar 2007 10:26:00 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10575/The-Tao-Of-Programming</guid>
    </item>
    <item>
      <title>Computer Science Sesame Street</title>
      <link>http://www.scribd.com/doc/10573/Computer-Science-Sesame-Street</link>
      <description>HORIZONS IN COMPUTER SCIENCE EDUCATIONAL TECHNOLOGY =================================================== By Ross Williams 3 June 1988. Recent studies have shown that while undergraduate students are more intelligent than kindergarten students, the mentality and attention span of the two groups are similar. With this in mind, we introduce a new concept in Computer Science education: COMPUTER SCIENCE SESAME STREET ============================== Narrator: One of these programs One of these programs One of these programs And if you can't tell is not like the others, has a bug. is not like the other</description>
      <pubDate>Tue, 13 Mar 2007 10:25:14 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10573/Computer-Science-Sesame-Street</guid>
    </item>
    <item>
      <title>RFC 1149</title>
      <link>http://www.scribd.com/doc/10571/RFC-1149</link>
      <description>Network Working Group Request for Comments: 1149

D. Waitzman BBN STC 1 April 1990

A Standard for the Transmission of IP Datagrams on Avian Carriers Status of this Memo This memo describes an experimental method for the encapsulation of IP datagrams in avian carriers. This specification is primarily useful in Metropolitan Area Networks. This is an experimental, not recommended standard. Distribution of this memo is unlimited. Overview and Rational Avian carriers can provide high delay, low throughput, and low altitude service. The connection topology is limited to a single point-to-point path</description>
      <pubDate>Tue, 13 Mar 2007 10:24:42 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10571/RFC-1149</guid>
    </item>
    <item>
      <title>Product Warning Labels</title>
      <link>http://www.scribd.com/doc/10570/Product-Warning-Labels</link>
      <description>Scientific Truth in Product Warning Labels by Susan Hewitt and Edward Subitzky (Stolen Without Permission from Journal of anillegiblycopiedtitle) WARNING: This product warps space and time in its vicinity.

WARNING: This product attracts every other piece of matter in the Universe, including the products of other manufacturers, with a force proportional to the product of the masses and inversely proportional to the distance between them. CAUTION: The mass of this product contains the energy equivalent of 85 million tons of TNT per net ounce of weight. HEALTH WARNING: Care should be taken when </description>
      <pubDate>Tue, 13 Mar 2007 10:24:06 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10570/Product-Warning-Labels</guid>
    </item>
    <item>
      <title>The Paging Game</title>
      <link>http://www.scribd.com/doc/10569/The-Paging-Game</link>
      <description>The Paging Game _R_u_l_e_s_ 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. Each player gets several million Things. Things are kept in crates that hold 4096 Things each. in the same crate are called Crate-Mates. Things

Crates are stored either in the workshop or a warehouse. The workshop is almost always too small to hold all the crates. There is only one workshop but there may be several warehouses. Everybody shares them. Each Thing has it own Thing Number. What you do with the Thing is to Zark it. Zarking. Everybody takes turns

You can only Zark your Things, not anybody else's. Things can only be Zark</description>
      <pubDate>Tue, 13 Mar 2007 10:23:37 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10569/The-Paging-Game</guid>
    </item>
    <item>
      <title>Unix Administration Horror Stories!!!</title>
      <link>http://www.scribd.com/doc/10568/Unix-Administration-Horror-Stories</link>
      <description>From: ani0349@cs.rit.edu (Anatoly N Ivasyuk) Date: 1 Mar 93 04:54:06 GMT Newsgroups: comp.unix.admin Subject: Unix Administration Horror Stories!!! (part 1 of 4) ============================================================================ The Unofficial Unix Administration Horror Story Summary, version 1.1 ---------------------------------------------------------------------------compiled by: Anatoly Ivasyuk (anatoly@nick.csh.rit.edu) ============================================================================ Introduction -----------This is version 1.1 of "The Unofficial Unix Administration H</description>
      <pubDate>Tue, 13 Mar 2007 10:23:11 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10568/Unix-Administration-Horror-Stories</guid>
    </item>
    <item>
      <title>The Cat in the Hat: A Review</title>
      <link>http://www.scribd.com/doc/10567/The-Cat-in-the-Hat-A-Review</link>
      <description>_The Cat in the Hat_ by Dr. Seuss, 61 pages.

Beginner Books, $3.95

The Cat in the Hat is a hard-hitting novel of prose and poetry in which the author re-examines the dynamic rhyming schemes and bold imagery of some of his earlier works, most notably _Green Eggs and Ham_, _If I Ran the Zoo_, and _Why Can't I Shower With Mommy?_ In this novel, Theodore Geisel, writing under the pseudonym Dr. Seuss, pays homage to the great Dr. Sigmund Freud in a nightmarish fantasy of a renegade feline helping two young children understand their own frustrated sexuality. The story opens with two youngsters, a </description>
      <pubDate>Tue, 13 Mar 2007 10:22:41 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10567/The-Cat-in-the-Hat-A-Review</guid>
    </item>
    <item>
      <title>Advice to Children</title>
      <link>http://www.scribd.com/doc/10535/Advice-to-Children</link>
      <description>1/29/2004 DIARY OF INDIGNITIES SPECIAL EDITION: Uncle Patrick's Advice to Children Kids, this is all the shit I had to learn the hard way. Now that I'm retired it's time to pass it on, so you won't have to suffer the same indignities I did. Don't use one of those little Handi-Vac things to empty an ashtray. Because the inrush of air could potentially reignite any fading embers. And, uh, a big jet of flame might shoot out of the thing, surprising you and making you scream like a ten-year-old girl. And you might knock over your beer. If you're ever fishing, and a poisonous water moccasin swims u</description>
      <pubDate>Tue, 13 Mar 2007 09:54:55 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10535/Advice-to-Children</guid>
    </item>
    <item>
      <title>PR1ME Poem</title>
      <link>http://www.scribd.com/doc/10530/PR1ME-Poem</link>
      <description>The following poem is excerpted with permission from Lee Leitner's "Viewpoint" column which is featured in a bimonthly periodical for Prime INFORMATION users called INFOCUS magazine. The original authors were Fred Bremmer and Steve Kroese of Calvin College &amp; Seminary of Grand Rapids, MI. FYI - a "wahka" is the decidedly "proper" (by popular vote) name for the characters "&gt;" and "&lt;". This is in spite of INFOCUS readers of Denver who still refer to them as "Norkies". The Michigan crowd apparently has corrupted the spelling to "waka". To wit, it is ------------------------------------------------</description>
      <pubDate>Tue, 13 Mar 2007 09:45:21 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10530/PR1ME-Poem</guid>
    </item>
    <item>
      <title>Internet Star Trek</title>
      <link>http://www.scribd.com/doc/10529/Internet-Star-Trek</link>
      <description>Newsgroup: rec.arts.startrek Poster: Jeff Okamoto Date posted: 1987 09 03 22:02:18 GMT First date published: 1987 09 03 22:02:18 GMT ----------------------------------------------------------------------I was watching Star Trek II again last night when suddenly I had this vision of what would happen if instead of a duel between starships, it was computer systems. What resulted is this: ----Kirk: What is the meaning of this attack? Khan: Surely I have made my meaning clear. I mean to avenge myself upon you, Admiral. I deprived your system of UUCP connections and when I swing around I mean to de</description>
      <pubDate>Tue, 13 Mar 2007 09:44:23 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10529/Internet-Star-Trek</guid>
    </item>
    <item>
      <title>Emacs Adventure</title>
      <link>http://www.scribd.com/doc/10527/Emacs-Adventure</link>
      <description>As our story opens (again,) we are on the planet Unix in the country Emacs. We are also in the rather shoddy hut of the mighty wizard Sodacan and his apprentice Loop. Suddenly, and with no prior warning, we undergo a rather disconcerting tense change which left us a bit dizzy and lasted for the rest of the story. "Control, my boy, control is the key!" shouted Sodacan to his poor impressionable young apprentice. "Once you have learned control, as I have, you can rule Emacs!!!" Loop was kept from pointing out the rather obvious fallacy in this logic by the fortuitous entrance of two messengers, </description>
      <pubDate>Tue, 13 Mar 2007 09:43:53 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10527/Emacs-Adventure</guid>
    </item>
    <item>
      <title>Dave Barry's Install Program</title>
      <link>http://www.scribd.com/doc/10526/Dave-Barrys-Install-Program</link>
      <description>Dave Barry's install program "How To Install Software-A 12-Step Program" by Dave Barry from his new book "Dave Barry In Cyberspace" 1. Examine the software packaging until you find a little printed box that explains what kind of computer system you need to run the software. It should look something like this: SYSTEM REQUIREMENTS 2386 PROCESSOR OR HIGHER 628.8 MEGAHERTZ MODEM 719.7 MB FREE DISK SPACE 3546 MB RAM 432323 MB ROM 05948737 MB RPM ANTILOCK BRAKING SYSTEM 2 TURTLE DOVES NOTE: This software will not work on your computer. 2. Open the software packaging and remove the manual. This will </description>
      <pubDate>Tue, 13 Mar 2007 09:43:14 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10526/Dave-Barrys-Install-Program</guid>
    </item>
    <item>
      <title>The C Programming Language</title>
      <link>http://www.scribd.com/doc/10523/The-C-Programming-Language</link>
      <description>The C Programming Language Brian W. Kernighan * Dennis M. Ritchie

a.k.a. "The C Bible" As revealed to the prophets Ian Chai and Glenn Chappell Genesis Chapter 0 0 In the Beginning Ritchie created the PDP-11 and the UNIX. 1 And the UNIX was without form and void; and darkness was upon the face of the system programmers. 2 And Ritchie said, "Let there be portability!" And nothing happened, so Ritchie realized that he had his work cut out for him. . . . 25 And Ritchie said to Kernighan, "Let us make C in the image of B, after our own whims: and let it have dominion over the I and the O and all t</description>
      <pubDate>Tue, 13 Mar 2007 09:41:01 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10523/The-C-Programming-Language</guid>
    </item>
    <item>
      <title>Standardized Bonehead Reply Form</title>
      <link>http://www.scribd.com/doc/10521/Standardized-Bonehead-Reply-Form</link>
      <description>STANDARDIZED BONEHEAD REPLY FORM (original by David Parsons) ATTN: I took exception to your recent ___ post to _______________________ (newsgroup) ___ email

It was (check all that apply): ___ lame. ___ stupid. ___ much longer than any worthwhile thought of which you may be capabbe. Your attention is drawn to the fact that: ___ what you posted/said has been done before. (Mark only if above checked) ___ Not only that, it was also done better the last time. ___ your post/letter was a pathetic imitation of ______________________. (net.personality) ___ your post/mail originated on FidoNet. ___ you</description>
      <pubDate>Tue, 13 Mar 2007 09:35:49 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10521/Standardized-Bonehead-Reply-Form</guid>
    </item>
    <item>
      <title>Bjarne Stroustrup's Final Confession</title>
      <link>http://www.scribd.com/doc/10520/Bjarne-Stroustrups-Final-Confession</link>
      <description>PREFACE: This is said to be the final confession which Bjarne Stroustrup made on a small conference about programming languages somewhen in summer 1992. I have no clue whether it is true or just a forgery; but I think it is worth public discussion in this newsgroup. BJARNE STROUSTRUP'S FINAL CONFESSION "Why did I create C++ ? -- This is a question that people frequently asked me. I my White Book, I said something about `event-driven simulations'. Yes, indeed, it *were* event-driven simulations I was going to program. To be more concrete : These simulations were just games -- adventure games. I</description>
      <pubDate>Tue, 13 Mar 2007 09:35:07 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10520/Bjarne-Stroustrups-Final-Confession</guid>
    </item>
    <item>
      <title>ARPANET 60 Minutes</title>
      <link>http://www.scribd.com/doc/10518/ARPANET-60-Minutes</link>
      <description>READ: sixty minutes(humor) BEHIND THE SCENES... AT 60 MINUTES....TICK TICK TICK TICK.. (IN AN 80 COLUMN FORMAT...DUMP IT TO YOUR PRINTER..) ----------------------------------------------------------THIS IS CBS (Booooooong) TICK TICK TICK TICK TICK TICK TICK TICK ... CUT TO: Man being strapped into electric chair: But those boys all WANTED to die! I could tell by looking into their eyes. I was just trying to be NICE to them! CUT TO: Airline mechanic: Sure, we use Will Hold all the time for these here engine mounts. Save a fortune that way... CUT TO: Man at computer terminal being jumped by twel</description>
      <pubDate>Tue, 13 Mar 2007 09:32:44 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10518/ARPANET-60-Minutes</guid>
    </item>
    <item>
      <title>Administratium</title>
      <link>http://www.scribd.com/doc/10516/Administratium</link>
      <description>The heaviest element know to science was recently discovered by university physicists. The element, tentatively named Administratium, has no protons or electrons and thus has an atomic number of 0. However, it does have one neutron, 15 assistant neutrons, 70 vice neutrons and 161 assistant vice neutrons. This gives it an atomic mass of 247. These 247 particles are held together in a nucleus by a force that involves the continuous exchange of meson-like particles called morons. Since it has no electrons, Administratium is inert. However, it can be detected chemically as it impedes every reactio</description>
      <pubDate>Tue, 13 Mar 2007 09:31:19 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10516/Administratium</guid>
    </item>
    <item>
      <title>ALICE in DIGITALand</title>
      <link>http://www.scribd.com/doc/10510/ALICE-in-DIGITALand</link>
      <description>ALICE in DIGITALand "Where am I?" asked Alice, as she peered at the large 7-lettered sign with the standard blue letters. "You're in Digitaland," badge?" "I don't have a badge." "Did you lose it?" "No." answered Alice in never had?" a puzzled tone. "How could I lose something I replied the security guard, "May I see your

"If it's not lost then you must show it to me." "I can't. I don't have one."

"Then you'll have to have a temporary." "A temporary what?" asked Alice, more confused then ever. "A temporary Badge. "I don't have one" "Of course not, Ken Olsen has 1. cost center" Give me your ba</description>
      <pubDate>Tue, 13 Mar 2007 09:28:11 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10510/ALICE-in-DIGITALand</guid>
    </item>
    <item>
      <title>Shaft</title>
      <link>http://www.scribd.com/doc/10508/Shaft</link>
      <description>&#65533;&#65533;#T#h#e#m#e# #t#o# #S#h#a#f#t# #t#r#a#n#s#l#a#t#e#d# #t#o# #C#h#a#u#c#e#r#i#a#n# #E#n#g#l#i#s#h# # #W#h#a# #b#e# #t#h#a# #b#l#a#k#e# #p#r#e#v#y# #l#a#w#e (#T#h#a#t# #b#e#n#e# #w#a#n#t#o#u#n# #t#o#o# #a#l#l#e# #t#h#a# #f#e#r#e#s#? (#S#H#A#F#T#! (#Y#a# #d#a#m#n#e# #r#i#g#h#t#e#! ( (#W#h#a# #b#e# #t#h#a# #c#a#r#l# #t#h#a# #r#i#s#k#e# #i#s# #h#a#l#s# #w#o#l#t (#F#r#o# #i#s# #a#l#l#y#e# #l#e#v#e#? (#S#H#A#F#T#! (#K#o#n#n#e# #y#e#? ( (#W#h#a# #b#e# #t#h#a# #c#a#r#l# #w#h#a# #n#e# #w#o#l#d#e#n# #f#l#e#e (#W#h#a#n# #p#e#r#i#l# #b#e#n#e# #a#l#l# #a#b#o#u#g#h#t#e#? (#S#H#A#F#T#! (#V#e#r#r#a#y#! ( (</description>
      <pubDate>Tue, 13 Mar 2007 09:27:15 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10508/Shaft</guid>
    </item>
    <item>
      <title>Disclaimer</title>
      <link>http://www.scribd.com/doc/10506/Disclaimer</link>
      <description>This product is meant for educational purposes only. Any resemblance to real persons, living or dead is purely coincidental. Void where prohibited. Some assembly required. List each check separately by bank number. Batteries not included. Contents may settle during shipment. Use only as directed. No other warranty expressed or implied. Do not use while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. Subject to CAB approval. This is not an offer to sell securities. Apply only to affected area. May be too intense for some viewers. Do not stamp. Use other side for</description>
      <pubDate>Tue, 13 Mar 2007 09:25:45 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10506/Disclaimer</guid>
    </item>
    <item>
      <title>DEC Wars 4</title>
      <link>http://www.scribd.com/doc/10498/DEC-Wars-4</link>
      <description>A long time ago, on a node far, far away (from ucbvax) a great Adventure (game?) took place... XXXXX XXXXXX XXXX X X XX XXXXX XXXX X X XX X X X X XX X XX X X X X XXXXX X X XX XX X XXXX X X XX X X XX X XXXXXX XXXXX X X X XX X X XX XX X XX X X X XXXXX XXXXXX XXXX X XX XX X XXXX X It is a period of system war. User programs striking from a hidden directory, have won their first victory against the evil Administrative Empire. During the battle, User spies managed to steal secret source code to the Empire's ultimate program: The Are-Em Star, a privileged root program with enough power to destroy an</description>
      <pubDate>Tue, 13 Mar 2007 09:10:26 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10498/DEC-Wars-4</guid>
    </item>
    <item>
      <title>DEC Wars 3</title>
      <link>http://www.scribd.com/doc/10497/DEC-Wars-3</link>
      <description>A long time ago, on a node far, far away (from ucbvax) a great Adventure (game?) took place... XXXXX XXXXXX XXXX X X XX XXXXX XXXX X X XX X X X X XX X XX X X X X XXXXX X X XX XX X XXXX X X XX X X XX X XXXXXX XXXXX X X X XX X X XX XX X XX X X X XXXXX XXXXXX XXXX X XX XX X XXXX X It is a period of system war. User programs striking from a hidden directory, have won their first victory against the evil Administrative Empire. During the battle, User spies managed to steal secret source code to the Empire's ultimate program: The Are-Em Star, a privileged root program with enough power to destroy an</description>
      <pubDate>Tue, 13 Mar 2007 09:09:51 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10497/DEC-Wars-3</guid>
    </item>
    <item>
      <title>DEC Wars 2</title>
      <link>http://www.scribd.com/doc/10496/DEC-Wars-2</link>
      <description>A long time ago, on a node far, far away (from ucbvax) a great Adventure (game?) took place... -----------------------------------------------------------------------XXXXX XXXXXX XXXX X X XX XXXXX XXXX X X XX X X X X XX X XX X X X X XXXXX X X XX XX X XXXX X X XX X X XX X XXXXXX XXXXX X X X XX X X XX XX X XX X X X XXXXX XXXXXX XXXX X XX XX X XXXX X It is a period of system war. User programs striking from a hidden directory, have won their first victory against the evil Administrative Empire. During the battle, User spies managed to steal secret source code to the Empire's ultimate program: The</description>
      <pubDate>Tue, 13 Mar 2007 09:09:14 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10496/DEC-Wars-2</guid>
    </item>
    <item>
      <title>DEC Wars 1</title>
      <link>http://www.scribd.com/doc/10495/DEC-Wars-1</link>
      <description>A long time ago, on a node far, far away (from ucbvax) a great Adventure (game?) took place... XXXXX XXXXXX XXXX X X XX XXXXX XXXX X X XX X X X X XX X XX X X X X XXXXX X X XX XX X XXXX X X XX X X XX X XXXXXX XXXXX X X X XX X X XX XX X XX X X X XXXXX XXXXXX XXXX X XX XX X XXXX X It is a period of system war. User programs striking from a hidden directory, have won their first victory against the evil Administrative Empire. During the battle, User spies managed to steal secret source code to the Empire's ultimate program: The Are-Em Star, a privileged root program with enough power to destroy an</description>
      <pubDate>Tue, 13 Mar 2007 09:07:27 GMT</pubDate>
      <guid>http://www.scribd.com/doc/10495/DEC-Wars-1</guid>
    </item>
  </channel>
</rss>
