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Pdf_16x16 35 Pages
no need for text here no need for text here Illus. by D. Griffith lerics and wizards of the undersea races are Blackwater Domain Spells renowned for their command of powerful and 1 Cause Fear: One creature of 5 HD or less flees for 1d4 rounds. mysterious magic. Many sea-bottom explorers and Underdark adventurers have perished under 2 Pressure Sphere*: Water pressure deals 4d6 damage the...
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Txt2_16x16 19 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. MONSTERS (E-F) EAGLE, GIANT Large Magical Beast 4d10+4 (26 hp) +3 10 ft. (2 squares), fly 80 ft. (average) 15 (–1 size, +3 Dex, +3 natural), touch 12, flat-footed 12 +4/+12 Claw +7 melee (1d6+4) 2 claws +7 melee (1d6+4) and bite +2 melee (1d8+2) 10 ft./5 ft. — Low-light vision, ev...
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Txt2_16x16 23 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. MONSTERS (Dr-Dw) DRAGON, TRUE The known varieties of true dragons (as opposed to other creatures that have the dragon type) fall into two broad categories: chromatic and metallic. The chromatic dragons are black, blue, green, red, and white; they are all evil and extremely fierce....
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Txt2_16x16 30 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. MONSTERS (ANIMALS) This section provides statistics and basic information for many common kinds of mundane animals. These creatures generally operate on instinct, driven by simple needs such as food and reproduction. Most animals, even predators, do not attack unless they or their...
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Txt2_16x16 20 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. PSIONIC POWERS (Q-W) Quintessence Metacreativity (Creation) Level: Shaper 4 Display: Material; see text Manifesting Time: 1 round Range: 0 ft. Effect: 1-inch-diameter dollop of quintessence; see text Duration: Instantaneous Saving Throw: None Power Resistance: No Power Points: 7 Y...
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Txt2_16x16 29 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. PSIONIC MONSTERS PSIONIC CREATURES Any creature with psionic powers has the psionic subtype. A psionic creature can be born with the subtype or can gain the subtype during its life. A creature meeting any one of the following criteria has the psionic subtype: • Creatures with a po...
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Txt2_16x16 15 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SKILLS I SKILLS SUMMARY If you buy a class skill, your character gets 1 rank (equal to a +1 bonus on checks with that skill) for each skill point. If you buy other classes’ skills (cross-class skills), you get 1/2 rank per skill point. Your maximum rank in a class skill is your ch...
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Txt2_16x16 26 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. WILDERNESS, WEATHER, & ENVIRONMENT DUNGEONS TYPES OF DUNGEONS The four basic dungeon types are defined by their current status. Many dungeons are variations on these basic types or combinations of more than one of them. Sometimes old dungeons are used again and again by different ...
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Txt2_16x16 24 Pages
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SALIENT DIVINE ABILITIES A salient divine ability is like a feat—it gives a deity a new capability or improves one that the deity already has. A deity has one salient divine ability for each divine rank the deity has, plus additional salient divine abilities reflecting its status:...
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Pdf_16x16 18 Pages
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