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coupons. By turning them into a real-time,mobile promotional tool, Cellfire is redefin-ing the concept of coupons. Its field of oppor-tunity is open, particularly as more and morelocation-based services get deployed and inte-grated with real-time, geographically contex-tual promotional campaigns. Cellfire recentlyraised a $10 million round, offering validationfor its new approach to an old problem: gettingtargeted promotions for specific products tointerested consumers.
ENPOCKET
WWW.ENPOCKET.COM
HQ: FOUNDED:
2001
CEO:
ike Baker
EMPLOYEES:
100
INVESTORS INCLUDE:
BlueRun Ventures, Grand-Banks Capital, Dolphin Equity Partners, BruVenture Capital
AO TAKE:
Marketing and advertising platformEnpocket manages and optimizes consumer-brand communications on the mobile hand-set. Enpocket helps brands effectively marketand drive sales by offering integrated, end-to-end mobile marketing and advertising solu-tions. An established leader in its space, withstrong global presence and good customeradoption, Enpocket brings tools from theonline world, such as predictive and behavior-based marketing, to the mobile platform. Tohelp marketers keep the attention of their tar-gets, the company is also extending into newkinds of mobile applications, such as game-vertising and social networking.
GOTV NETWORKS
WWW.GOTVNETWORKS.COM
HQ:
Sherman Oaks, CA
FOUNDED:
2004
CEO:
avid Bluhm
EMPLOYEES:
75
INVESTORS INCLUDE:
Bessemer Venture Part-ners, Charles River Ventures
AO TAKE:
GoTV Networks provides on-demandmobile television programming, delivering real-time sports scores, music videos, and otherentertainment programming. The companyruns its own production facility, producing awide range of original programming. AlwaysOnis watching the development of next-genera-tion media networks with great interest. Thequestion is: Are services like GoTV the nextCNN and ESPN, or are they more specializeddelivery platforms? Either way, GoTV is wellpositioned to take advantage of new forms of advertising targeted at mobile phone-basedentertainment.
GREYSTRIPE
WWW.GREYSTRIPE.COM
HQ:
San Francisco, CA
FOUNDED:
2003
CEO:
ichael Chang
EMPLOYEES:
8
INVESTORS INCLUDE:
Incubic Venture Capital
AO TAKE:
Greystripe’s AdWrap delivers adsthrough a network of free mobile games. TheAdWrap technology adds advertising supportthat automatically integrates with the mobilegame after its development is completed.This means no additional code to write orlibraries to include in the game—game pub-lishers just visit Greystripe’s web interfaceto upload their game, then download it againonce it’s “AdWrapped.” AdWrap’s adjunct siteGameJump.com provides distribution for thefree mobile games, so that the quantity of itsgame offerings increases along with what ithas to offer to ad publishers. While the com-pany continues to push its concept, it couldalso become an interesting acquisition targetfor one of the bigger ad networks.
ILOOP MOBILE
WWW.ILOOPMOBILE.COM
HQ:
San Jose, CA
FOUNDED:
2004
CEO:
Steve Koskie
EMPLOYEES:
50
AO TAKE:
iLoop Mobile offers a comprehen-sive platform for mobile promotion and mer-
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TOPCONSUMERMEDIACOMPANY
YELP
WWW.YELP.COM
HQ:
co, CA
FOUNDED:
2004
CEO:
Jeremy Stoppelman
EMPLOYEES:
30
INVESTORS INCLUDE:
Bessemer Venture Part-ners, Benchmark Capital, PayPal cofounderMax Levchin
AO TAKE:
Yelp is a local review site and cityguide that combines “real reviews by real peo-ple” with local advertising and social network-ing—to excellent effect. In its key markets(San Francisco, Seattle, New York, Chicago,Boston, and LA), Yelp reviews can noticeablyaffect a local business. Rewards (mostlyintangible, such as ranking and status) forwell-written or first reviews of businesses of interest, and the ability to rate other Yelpersand IM with them through the site make it anextremely sticky user destination. By mak-ing it easy to spread that most valued formof marketing—positive word of mouth—Yelpis already driving opinion. It should be able tocommand significant advertising revenuesfrom savvy “new marketers” interested inreaching a highly targeted, influential, andinterested audience. PayPal alumni JeremyStoppelman and Russell Simmons went toLevchin for incubation money to create thesite; since then they’ve raised $16 millionin two rounds.
CATEGORY
User-Generated Media
ABAZAB
WWW.ABAZAB.COM
HQ:
os Gatos, CA
FOUNDED:
2006
CEO:
Itzik Cohen
EMPLOYEES:
11
INVESTORS INCLUDE:
Draper Fisher Jurvet-son (DFJ), Geneva Ventures, KPG Ventures,Advanced Equities, angels
AO TAKE:
Abazab offers a universal mediaplayer that makes it easy to upload digital con-tent and share it with others. Primarily aimedat the tween and teen market, Abazab wantsto make it very easy for users to publish theirmedia, whether they’re using mobile phones,webcams, or PCs. Abazab’s newly launchedClipSync application adds a social dimensionto users’ YouTube habit, by allowing them toIM as they simultaneously watch clips andgenerate shared playlists to create “onlinevideo parties.” This could potentially makeonline video-watching even stickier, encour-aging marketers to come up with new ways toreach not just individual online video watch-ers, but ready-made online video-watchingcommunities.
THE MANIATV NETWORK
WWW.MANIATV.COM
HQ:
enver, CO
FOUNDED:
2003
CEO:
Drew Massey
EMPLOYEES:
75
INVESTORS INCLUDE:
Benchmark, Intel, Cen-tennial Ventures
AO TAKE:
ManiaTV streams live and on-demandtelevision programming on the Internet, includ-ing music clips, short films, user-generatedcontent, action sports shows, and premiumshows with hosts such as comedian TomGreen. Part TV station, part Web 2.0 user-gen-erated content channel, ManiaTV is an inter-esting hybrid that is pushing the boundariesof content consumption. For advertisers aim-ing to reach the elusive and fickle young adultmarketplace, this service could be a good tar-get. The company is partnering with social net-working communities MySpace and Friend-ster and taking ads from blue-chip clients likeCoke, Pepsi, Sony, Nike, Ford, and GM. Tokeep enjoying the attention of a lucrative audi-ence, ManiaTV just needs to remember that“It’s the content, stupid!”
METACAFE
WWW.METACAFE.COM
HQ:
Tel Aviv, Israeland Palo Alto, CA
FOUNDED:
2003
CEO:
Arik Czerniak
EMPLOYEES:
50
INVESTORS INCLUDE:
Accel Partners, Bench-mark Capital
AO TAKE:
Metacafe is a full-service Internetvideo and media sharing community thatgives its users end-to-end online video tools,providing a nice platform for video creation,management, and distribution. The site alsooffers a desktop application for heavy usersthat can download high-quality media whilethe PC is idle. Metacafe’s built-in monetiza-tion tools give publishers an incentive to usethis service. This leads to a higher quality of content, as does MetaCafe’s VideoRank tech-nology, which lets users rank videos, filteringout multiple instances and low-quality clips.A rising star in online video, Metacafe repre-sents tremendous advertising and sponsor-ship opportunities. The company raised $15million in July 2006, and an acquisition exitmay not be far off.
MUZILITY
WWW.MUZILITY.COM
HQ:
Palo Alto, CA
FOUNDED:
2003
CEO:
Tony Horwath
EMPLOYEES:
30
AO TAKE:
Muzility is a community-based Inter-net video service and website that lets userspost videos publicly or privately for a small fee.Individual users get a personal video website,while small- to medium-sized businesses cancreate company-branded ones. Unique con-tent can be sold or just shared with friendsand family. A new and scrappy player in theonline video space, Muzility is creating a mar-ketplace for independent video, primarily tar-geting long-form video content—up to and,in some cases, over an hour. For those wholike to watch long-tail, long-form content—and for those who want to reach that audi-ence—Muzility could provide an interest-ing exchange.
MYWAVES
WWW.MYWAVES.COM
HQ:
Sunnyvale, CA
FOUNDED:
2005
CEO:
Rajeev Raman
EMPLOYEES:
16
INVESTORS INCLUDE:
Menlo Ventures
AO TAKE:
MyWaves lets people share videosand pictures captured on mobile phones. Ituses its web application to enhance usabilityon the mobile device—applying the principlesthat helped iTunes drive the iPod’s success.At the same time, the mobile application hasa viral effect: By sharing the MyWaves mobileapplication, users can easily share their vid-eos with other mobile phone users. The cre-ation of a mobile video platform and servicethat combines user-generated and profes-sional content into customized mobile con-tent experiences is exciting, and MyWaveslooks well-positioned to blend into a variety of contextual advertising services.
PHOTOBUCKET
WWW.PHOTOBUCKET.COM
HQ:
Palo Alto, CA
FOUNDED:
2003
CEO:
Alex Welch
EMPLOYEES:
45
INVESTORS INCLUDE:
Trinity Ventures
AO TAKE:
Image hosting site Photobucketmakes it easy for users to share and publishphotos and other graphic art online, on theirown sites, or on their eBay listings, hostedblogs, and so on. Members can custom-ize images and create unique slideshows,scrolling strips, and other collages. They canalso upload three- to five-minute videos andpost them. Photobucket has made its nameby offering a great service to its customers,but now it’s time to turn the corner and showthe world it can make money. This should
KONTERA
WWW.KONTERA.COM
HQ:
San Francisco, CA
FOUNDED:
2003
CEO:
Yoav Shaham
EMPLOYEES:
0
INVESTORS INCLUDE:
Sequoia Capital, LehmanBrothers
AO TAKE:
Kontera aims to solve the short-age of online advertising real estate by offer-ing in-text advertising. With Kontera’s Con-tentLink, a contextually relevant keyworddiscovered in real time on a publisher’s web-page is automatically turned into a link to themost relevant ad from among Kontera’s sta-ble of advertisers. By creating online “in-con-tent” placement opportunities, the companyis opening a entirely new area of advertis-ing real estate, and establishing a leader-ship position in that emergent space. Kon-tera can target promotions to highly specificcontexts by presenting them inline with “reg-ular” content. Sequoia and Lehman think theidea has legs, having just plunked down $7million in funding.
REACTRIX
WWW.REACTRIX.COM
HQ:
Redwood City, CA
FOUNDED:
2001
CEO:
ichael Ribero
EMPLOYEES:
5
INVESTORS INCLUDE:
Thomas Weisel Partners,Worldview Technology Partners, Mobius Ven-ture Capital, Tim Koogle
AO TAKE:
Reactrix lets advertisers, marketers,and venue managers reach consumers with ahigh-quality interactive advertising experience.Using an infrared camera, projector, and com-puter, an image is projected onto a flat-surface“reactor,” and users can interact with it—forexample by letting people “kick around” a vir-tual football. The company is rapidly growingits “in-venue” ad network based around thehighly engaging ads that create an interactiveexperience for the user. For advertisers, Reac-trix makes it possible to stand out and getattention in very crowded and busy venues.The “wow” factor is real—and the ad recalland retention statistics are impressive.
SPOT RUNNER
WWW.SPOTRUNNER.COM
HQ:
Los Angeles, CA
FOUNDED:
2004
CEO:
ick Grouf
EMPLOYEES:
100
INVESTORS INCLUDE:
WPP, Interpublic, CBS,Index Ventures, Battery Ventures, Allen &Company, Lachlan Murdoch (son of Rupert)
AO TAKE:
Spot Runner is a web-based, self-ser-vice platform that offers TV commercial pro-duction, media planning, and media buyingservices. Through a simple online process,advertisers choose from a library of ads thatcan be viewed, purchased, and personalized.Spot Runner is bringing efficiency to the highlyinefficient television advertising market, andopening up TV advertising to an entirely newkind of small business player. The companyclosed a $40 million round in October 2006,which included investment by advertisingpowerhouses WPP and Interpublic as well asmajor television network CBS, bringing its totalcapital raised to nearly $60 million.
VIBRANT MEDIA
WWW.VIBRANTMEDIA.COM
HQ:
New York, NY
FOUNDED:
2000
CEO:
oug Stevenson
EMPLOYEES:
140
INVESTORS INCLUDE:
ABS Capital, FortisBank
AO TAKE:
Vibrant Media provides in-text andcontextual video advertising. The service givesmarketers and advertisers a way to deliverhighly targeted, user-initiated ads within thetext of website content, making every worda promotional opportunity. Vibrant Media’snetwork is growing, and still has potential toexpand, especially internationally.
WILDTANGENT
WWW.WILDTANGENT.COM
HQ:
Redmond, WA
FOUNDED:
1998
CEO:
Alex St. John
EMPLOYEES:
104
INVESTORS INCLUDE:
Greylock Partners,Advanced Technology Ventures, MadronaVenture Group, IDG Ventures
AO TAKE:
WildTangent delivers online games toconsumers, and in-game advertising to adver-tisers looking for new ways to reach this desir-able, but elusive, demographic. With morethan 100 million users and distribution dealswith Dell, HP, and Toshiba, WildTangent cur-rently leads the casual gaming space. It alsooffers a branded games service, which trans-lates advertisers’ brand messages into inter-active games. The company is positioningitself as both a game publisher and ad net-work offering in-game, around-game, andsponsorship opportunities. With the $13million round it closed in July 2006, WildTan-gent’s future looks bright.
CATEGORY
Mobile Marketingand Advertising
AD INFUSE
WWW.ADINFUSE.COM
HQ:
San Francisco, CA
FOUNDED:
2005
CEO:
an Johnson
EMPLOYEES:
25
INVESTORS INCLUDE:
ComVentures, StormVentures
AO TAKE:
Ad Infuse helps advertisers bringhighly personalized marketing messages andpromotions to mobile devices, with dynamicdelivery to highly targeted consumers. Ini-tially focusing on video and podcast advertis-ing, the company has teamed up with MondoMedia, an online distributor of animatedshorts. Advertisers can insert 15- to 30-sec-ond video commercials prior to each animatedshort on Mondo’s Mini Shows Post Network.The company’s next step: bringing brands tomobile phones and moving content beyondthe subscription model. Ad Infuse offers awide variety of ad placement strategies andstrong technology, letting publishers experi-ment with which advertising strategies workbest with their content.
ADMOB
WWW.ADMOB.COM
HQ:
Menlo Park, CA
FOUNDED:
2006
CEO:
Omar Hamoui
EMPLOYEES:
10
INVESTORS INCLUDE:
Sequoia Capital, eBayalum Maynard Webb
AO TAKE:
AdMob brings buyers and sellers of mobile ads together. Advertisers place somecode into mobile webpages, and AdMobserves pay-per-click advertising directly totheir users. Anyone with a budget of around$50 can get up and running right away. Incu-bated by Sequoia Capital, AdMob is pioneer-ing the development of an ad network in themobile sector, and has strong global reachand customer adoption for such a smallcompany. If mobile ad placement developsinto as distinct a niche as in-game advertis-ing, AdMob looks to be in a very good posi-tion for growth.
CELLFIRE
WWW.CELLFIRE.COM
HQ:
San Jose, CA
FOUNDED:
2005
CEO:
rent Dusing
EMPLOYEES:
50
INVESTORS INCLUDE:
Menlo Ventures, StormVentures
AO TAKE:
Cellfire is a free mobile coupon ser-vice. To eliminate the spam issues that existwith many text-message products, usersdownload an opt-in-only application to theirmobile device. Once they’ve opted in, retail-ers can offer discounts directly through mobilenot be impossible, since Photobucket ranksas a Top 100 website by traffic. So the com-pany is sitting on an advertising goldmine,and as it begins to—carefully—test ad strat-egies, the rest of the industry will be observ-ing closely.
PICZO
WWW.PICZOINC.COM
HQ:
San Francisco, CA
FOUNDED:
2004
CEO:
Jeremy Verba
EMPLOYEES:
0
INVESTORS INCLUDE:
Sierra Ventures, Cata-mount Ventures
AO TAKE:
Photosharing site Piczo has been ahuge hit with teens—about half its users aregirls under 18. The reason for this particu-lar popularity: Piczo lets its users (with shortattention spans) create highly individual andcustomized websites around their photoswithout learning HTML—just by dragging anddropping. As the service evolves from con-tent aggregator to social networking portal,Piczo becomes an interesting example of acompany focused on creating a tighter socialnetworking platform. The big opportunity?Closely knit communities in highly personal-ized, one-to-few marketing campaigns. Overthe long run, Piczo and other tightly targetedcommunities like it could even start nibblingaway marketshare from less-focused sitessuch as MySpace and Facebook.
PODSHOW
WWW.PODSHOW.COM
HQ:
San Francisco, CA
FOUNDED:
2004
CEO:
on Bloom
EMPLOYEES:
20
INVESTORS INCLUDE:
KPCB, Sequoia Capital,Sherpalo Ventures
AO TAKE:
PodShow’s network aggregates avariety of communities and personalitiesin podcasting and offers production anddirectory services to businesses and bigmedia companies. The company’s busi-ness model: promoting and finding spon-sors for podcasts. Not only does PodShowsimplify the creation and production of pod-casts, but by making it easier for the grow-ing number of listeners to find podcasts,PodShow offers marketers a handy chan-nel. The company closed a $15 millionround from two rather well-regarded funds,and is jumping out to a leadership positionin podcasting and alternative media.
REVVER
WWW.REVVER.COM
HQ:
Los Angeles, CA
FOUNDED:
2004
CEO:
Steven Starr
EMPLOYEES:
27
INVESTORS INCLUDE:
DFJ, Bessemer VenturePartners, Draper Richards, Comcast Interac-tive Capital, Turner Broadcasting
AO TAKE:
Revver lets creators of original videocontent share, track, and monetize their vid-eos—wherever online they end up. A pioneerin online video revenue sharing, Revver’ssponsor-supported revenue model for digitaldistribution ensures that video makers actu-ally get paid for their work. The company con-tinues to create ways to turn online video froma gimmick into a business, and the Google/YouTube deal makes it likely that Revver isactively being considered for acquisition.
CATEGORY
n-Content Advertising
DOUBLE FUSION
WWW.DOUBLEFUSION.COM
HQ:
San Francisco, CA
FOUNDED:
2004
CEO:
Jonathan Epstein
INVESTORS INCLUDE:
Norwest Venture Part-ners, Time Warner, Accel Partners, Jerusa-lem Venture Partners, Hearst Corporation,Sedona Capital
AO TAKE:
Double Fusion provides dynamic, in-game advertising, creating immersive expe-riences that deliver video, interactive ads,3D objects, music, and other fully integratedproduct placements into video games. Thecompany works directly with advertisers,developers, and content owners, providingseamless campaign execution and creatingan additional revenue source for videogamepublishers while protecting the core game-play experience. Double Fusion has beenfocusing on ad placements in real-time andonline games (rather than boxed, CD-basedgames), and recently announced a place-ment partnership with Cyworld, Asia’s wildlypopular social network/virtual environment.Microsoft’s $400 million purchase of Mas-sive earlier in 2006 could spark acquisitioninterest; in the meantime, Double Fusion issitting pretty, having just raised $26 millionin December 2006.
ECAST
WWW.ECASTINC.COM
HQ:
San Francisco, CA
FOUNDED:
1999
CEO:
John Taylor
EMPLOYEES:
0
INVESTORS INCLUDE:
Focus Ventures, MobiusVenture Capital, Doll Capital Management,Electronic Arts, El Dorado Ventures, CrosslinkCapital, Escalate Capital Partners
AO TAKE:
Ecast runs a network of on-premise,digital touch-screen jukeboxes. Each jukeboxis broadband-enabled, so it can offer the fresh-est music catalogs (through weekly updates),and help track user data and play informa-tion across the entire network. By reinvent-ing the jukebox industry, Ecast has created anew platform for highly targeted advertising.Its solid uptake and adoption promise steadygrowth, and the company closed a $20 millionround in September 2006.
IGA WORLDWIDE
WWW.IGAWORLDWIDE.COM
HQ:
New York, NY
FOUNDED:
2004
CEO:
Justin Townsend
EMPLOYEES:
ca. 50
INVESTORS INCLUDE:
Intel Capital, Morgentha-ler Ventures, DN Capital, Easton Capital
AO TAKE:
IGA Worldwide delivers targeted adsand product placements to gamers while theyplay. The service is a fusion of agency expe-rience, videogame culture, and proprietarytechnology. Brands can place and exchangeadvertising within games on the fly, inte-grating in-game advertising with their real-world campaigns. IGA is one of the leadersin in-game-advertising, with exceptional cus-tomer traction and a strong market position.The company closed a $17 million Series Around in July 2006, giving legs to the in-gameadvertising concept and ensuring a solid posi-tion for IGA.
JINGLE NETWORKS
WWW.FREE411.COM
HQ:
Menlo Park, CA
FOUNDED:
2005
CEO:
George Garrick
EMPLOYEES:
23
INVESTORS INCLUDE:
Liberty Associated Part-ners, First Round Capital, IDG Ventures Bos-ton, Comcast Interactive Capital
AO TAKE:
Jingle Networks offers an adver-tiser-supported directory assistance ser-vice through its 1-800-FREE411 number.Instead of paying for each call, customersmay hear a short marketing offer and getthe chance to either respond, or continuewith their lookup request. Highly interactivebut otherwise offering the same servicesas paid directory assistance services, Jin-gle and companies like it are reinventingthe way people use 411 and other informa-tion services. Bolstered by the $30+ millionround it closed in October 2006, Jingle couldbecome an interesting disruptor in the direc-tory assistance market.chandising. Its product suite lets content own-ers create, connect, and control their mobilephone campaigns across the U.S., Asia, andEurope (where iLoop’s acquisition of Denmark-based InAphone helped it establish a firm foot-hold). The platform also lets users track andmanage their content, downloads, revenue,and traffic. iLoop is pulling the pieces togetherfor an end-to-end mobile experience—frompromotion to transaction—and has a strong,high-end customer base and mature products.Still, enormous growth potential remains inthe mobile services market, from which iLoopstands to benefit.
MADHOUSE
WWW.MADHOUSE.CN
HQ:
Shanghai, China
FOUNDED:
2006
CEO:
Joshua Maa
EMPLOYEES:
75
INVESTORS INCLUDE:
Gobi Partners, JAFCOAsia
AO TAKE:
Shanghai-based Madhouse offersmobile advertising services to the—poten-tially vast—Chinese mobile market. Its Mad-Serving platform intelligently serves targetedads to mobile websites and client media andprovides detailed reports on performance.MadSolutions is its mobile marketing solu-tion and campaign management service,which includes a mobile interactive messag-ing platform and WAP-site building; and itsMadNetwork is China’s largest mobile adver-tising network. Its execs have backgroundsin the advertising and interactive media sec-tors as well as with mobile services and carri-ers. Although Chinese markets can be toughto crack, as the top local player in the world’sbiggest local market, Madhouse may be ableto do extremely well.
MOBILEPLAY
WWW.MOBILEPLAY.COM
HQ:
San Francisco, CA
CEO:
James Ryan
FOUNDED:
2005
INVESTORS INCLUDE:
Rustic Canyon Partners
AO TAKE:
Mobileplay provides a free, adver-tising-supported service for PDAs, smart-phones, BlackBerrys, and Java-enabledmobile phones. With the service, users canaccess news, games, lifestyle content, andlocation-based services—either through aWAP portal designed for their mobile device,or by downloading the proprietary Mobileplayapplication. The application also lets usersshare articles with buddies and cache con-tent for offline viewing. By integrating mobilecontent with an easy-to-use delivery platformand impressive content-delivery speeds, Mob-ileplay is unlocking the mobile device as a con-sumption platform that will truly support ad-supported content. For publishers, serviceslike Mobileplay are worth checking out, asthey strengthen the ability to get messagesinto the mobile market.
MOZES
WWW.MOZES.COM
HQ:
alo Alto, CA
FOUNDED:
2005
CEO:
Dorrian Porter
EMPLOYEES:
8
INVESTORS INCLUDE:
angels
AO TAKE:
At its roots, Mozes is an amped-up,SMS-based bookmarking service. It combinesopt-in mobile social networking with compel-ling content and, in the process, is creating apowerful next-generation advertising platform.Users text message selected keywords onany subject to Mozes, and Mozes sends therelated information to their mobile numbersas well as their online Mozes account. Sincethe company’s revenue comes from adver-tising, content publishers can get set up forfree, while for users the cost of getting infor-mation using a Mozes keyword is merely thatof sending a text message. Mozes effectivelyconverges marketing and communication,and its creative approach gives advertisers
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