Documents tagged with Milieu

The Age of Stupid

After the party, after the orgy.
  • vinvolle published this 09 / 20 / 2009
  • 195 reads
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"On the Research Value of Large Games: Natural Experiments in Norrath and Camelot" by Edward Castron

Games like EverQuest and Dark Age of Camelot occasionally produce natural experiments in social science: situations that, through no intent of the designer, offer controlled variations on a phenome...
  • joneilortiz published this 02 / 27 / 2009
  • 370 reads
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"Film, Narrative, and Cognitive Neuroscience" by Zacks, Jeffrey, et al.

Abstract: Comprehending a film is an amazing feat of neural and cognitive processing. A series of still pictures are projected quickly on a screen, accompanied by a stream of sound—and a viewer has...
  • joneilortiz published this 02 / 24 / 2009
  • 1,670 reads
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"Reading Stories Activates Neural Representations of Visual and Motor Experiences" by Zacks, Jeffrey

Abstract: To understand and remember stories, readers integrate their knowledge of the world with information in the text. Here we present functional neuroimaging evidence that neural systems track...
  • joneilortiz published this 02 / 24 / 2009
  • 642 reads
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Sensory Intensification in Architecture by Kamiel Van Kreij

SENSORY INTENSIFICATION IN ARCHITECTURE Kamiel van Kreij 1040847 january 2008 Technical universiTy DelfT faculTy of archiTecTure msc 3 explorelab 5 colophon: author: Kamiel van Kreij id-code:...
  • joneilortiz published this 12 / 16 / 2008
  • 1,700 reads
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Reflexive Autopoietic Dissipative Speical Systems Theory PalmerKD 2007vZ

A newly discovered approach to extending General Systems Theory as defined by George Klir through a set of Special Systems is described. General Systems Theory is distinguished from the theory of M...
  • holoidal published this 03 / 13 / 2007
  • 5,037 reads
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