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Documents tagged with computer games

Did You Use Steam Stats for TF2

Did You Use Steam Stats for TF2- If you did, you're halo-less. How ironic of Valve to punish those they feel were "cheating" to get hats by rewarding those who didn't with... a hat! Those who used...
  • Word_16x16 2 pages
  • pnbmkt published this 09/29/2009
  • 139 reads
  • 0 comments

Grand Theft Auto San Andreas Official Strategy Guide xBox and PC by Brady Games

I have owned both versions of this guide, and I ended up giving away the PS2 Version. It was very inaccurate in some of the locations of items. For a specifice example, the locations of the Photo o...
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  • vette05 published this 09/10/2009
  • 161 reads
  • 0 comments

Harvest Moon Magical Melody Official Strategy Guide Brady Games by Brady Games

Excellent, Simply Perfect! To me,this game really is a challenge. I recently lost my copy of the game,within my own household ironicley,and I’ve tried playing it without it. The other HM games are ...
  • Word_16x16 2 pages
  • vette05 published this 09/10/2009
  • 161 reads
  • 0 comments

Blazblue Video Game

BlazBlue Calamity Trigger is a new fighting game for PS3 and Xbox 360 set to be released in June, 2009. The makers of this new game are the same as the ones that are behind the Guilty Gear series....
  • Word_16x16 2 pages
  • wealthyprofits published this 08/28/2009
  • 96 reads
  • 0 comments

Gamer Testing Ground - Video Game Tester Career

As a video game tester, you will be able to play video games that have just been introduced or have not yet been introduced to the market.
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  • bestreviewguide published this 08/24/2009
  • 182 reads
  • 0 comments

Gamer Testing Ground - The Gamer Testing Ground Review

Being a beta game tester is, of course, not just about sitting there drinking cola and playing cool video games.
  • Word_16x16 2 pages
  • bestreviewguide published this 08/24/2009
  • 92 reads
  • 0 comments

Gamer Testing Ground - Paid to Play Video Games

Becoming a game tester is a great stepping-stone to starting your career in the gaming field. However, if you want to follow a video game tester career, you have to prepare in becoming one.
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  • bestreviewguide published this 08/24/2009
  • 109 reads
  • 0 comments

WoW Auction House Mastery - WoW Gold Farming Guide

The World of Warcraft (WoW) is one of the best and most popular online role playing games in the planet. Many players have found it challenging in many ways. One of the things that make this game i...
  • Word_16x16 2 pages
  • bestreviewsale published this 08/12/2009
  • 163 reads
  • 0 comments

WoW Auction House Mastery - Mayley Winter WoW Mastery Review

Any World of Warcraft (WoW) player can tell you about how much effort is needed to amass a significant amount of gold in this game. The Mayley Winter WoW Auction House Mastery is a guide that shows...
  • Word_16x16 2 pages
  • bestreviewsale published this 08/12/2009
  • 162 reads
  • 0 comments

WoW Auction House Mastery - How to Make Gold in WoW

If you are playing World of Warcraft (WoW) then you know how important gold is to this action-packed game. Learning how to make gold in WoW is one of the basic skills that you will need so you can ...
  • Word_16x16 2 pages
  • bestreviewsale published this 08/12/2009
  • 187 reads
  • 0 comments

Dynamic Conversation Engine Concept

The Dynamic Conversation Engine is a concept that describes a new type of interaction style between players and Non-player characters in computer games.
  • Pdf_16x16 16 pages
  • vclouds published this 07/25/2009
  • 713 reads
  • 0 comments

Phoenix

Short story about love rekindled through the technology of the Future...Set in Virtual Future in the Neuroceans Web Worlds....
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  • ade-mc published this 07/13/2009
  • 215 reads
  • 0 comments

The Neurocean Line

A futuristic Virtual Reality interface attuned to brainwaves, is tested for the first time in a cyberspace in an all-too realistic environment....with dark effects. What is the line between Reality...
  • Word_16x16 19 pages
  • ade-mc published this 07/13/2009
  • 152 reads
  • 0 comments

IGM issue 4

We have some new features and layouts in our new issue to coincide with our new website. In this issue: we relax with PSN's flower, dash and blast our way through Caster, Adventure in the City ...
  • Pdf_16x16 24 pages
  • $5.00
  • indiegamemag published this 07/09/2009
  • 294 reads
  • 0 comments

IGM issue 5

This issue is chock full of indie goodness. It features an extensive interview with Edmund McMillen and outlines some of his many indie titles. There is also a new 10 indie game demo review feature...
  • Pdf_16x16 24 pages
  • $5.00
  • indiegamemag published this 07/09/2009
  • 239 reads
  • 0 comments

IGM issue2

Our second issue packs 2x the pages! In it we take a look at 2 Real Time Strategy games: Multiwinia & Project-Aftermath along with some casual games such as Spooky Spirits and Townopolis. The featu...
  • Pdf_16x16 24 pages
  • $5.00
  • indiegamemag published this 07/09/2009
  • 188 reads
  • 0 comments

IGM issue 3

This issue is our largest yet and features the most indie game reviews! We review the 2008 IGF grand prize winner: Crayon Physics, Blast robots to bits in Droid Assault, Kick our way to stardom wit...
  • Pdf_16x16 24 pages
  • $5.00
  • indiegamemag published this 07/09/2009
  • 207 reads
  • 0 comments

IGM issue1

Check out our first issue! In it we review some older indie games: Prof. Fizzwizzle, Galcon... along with newer indie games such as Castle Crashers, Kudos 2, World of Goo, and Braid. All these gre...
  • Pdf_16x16 12 pages
  • $5.00
  • indiegamemag published this 07/09/2009
  • 163 reads
  • 0 comments

The Video Game Style Guide and Reference Manual

WRITE LIKE A PRO Journalists, stop playing guessing games! Inside the answers to your most pressing questions await: * Videogame, one word or two? * Console or system? * Xbox, X...
  • Pdf_16x16 108 pages
  • steinbergs published this 06/21/2009
  • 1,797 reads
  • 0 comments

Video Game Marketing and Public Relations (PR)

The definitive guide to mastering the essentials behind making, marketing and promoting product to the world’s most exciting entertainment business – the $13.5 billion PC and video game industry –...
  • Pdf_16x16 106 pages
  • steinbergs published this 06/21/2009
  • 972 reads
  • 0 comments
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