Documents tagged with indie games

Thrust Interactive Capabilities

Thrust Interactive is an indie game studio and third-party developer of mobile and online games.
  • jesselindsley published this 1 day ago
  • 48 reads
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Young Videogame Developer's Journal

A brief history of lessons learned from my first 10 years of making indie videogames. To learn about what I have done since, including newer resources I have prepared to help people learn how to ma...
  • Christopher DeLeon published this 12 / 25 / 2009
  • 104 reads
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IGM issue 4

We have some new features and layouts in our new issue to coincide with our new website. In this issue: we relax with PSN's flower, dash and blast our way through Caster, Adventure in the City ...
  • $5.00
  • indiegamemag published this 07 / 09 / 2009
  • 364 reads
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IGM issue 5

This issue is chock full of indie goodness. It features an extensive interview with Edmund McMillen and outlines some of his many indie titles. There is also a new 10 indie game demo review feature...
  • $5.00
  • indiegamemag published this 07 / 09 / 2009
  • 298 reads
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IGM issue2

Our second issue packs 2x the pages! In it we take a look at 2 Real Time Strategy games: Multiwinia & Project-Aftermath along with some casual games such as Spooky Spirits and Townopolis. The featu...
  • $5.00
  • indiegamemag published this 07 / 09 / 2009
  • 246 reads
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IGM issue 3

This issue is our largest yet and features the most indie game reviews! We review the 2008 IGF grand prize winner: Crayon Physics, Blast robots to bits in Droid Assault, Kick our way to stardom wit...
  • $5.00
  • indiegamemag published this 07 / 09 / 2009
  • 284 reads
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IGM issue1

Check out our first issue! In it we review some older indie games: Prof. Fizzwizzle, Galcon... along with newer indie games such as Castle Crashers, Kudos 2, World of Goo, and Braid. All these gre...
  • $5.00
  • indiegamemag published this 07 / 09 / 2009
  • 205 reads
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Video Game Marketing and Public Relations (PR)

The definitive guide to mastering the essentials behind making, marketing and promoting product to the world’s most exciting entertainment business – the $13.5 billion PC and video game industry –...
  • steinbergs published this 06 / 21 / 2009
  • 1,218 reads
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