A brief history of lessons learned from my first 10 years of making indie videogames. To learn about what I have done since, including newer resources I have prepared to help people learn how to ma...
We have some new features and layouts in our new issue to coincide with our new website.
In this issue: we relax with PSN's flower, dash and blast our way through Caster, Adventure in the City ...
This issue is chock full of indie goodness. It features an extensive interview with Edmund McMillen and outlines some of his many indie titles. There is also a new 10 indie game demo review feature...
Our second issue packs 2x the pages! In it we take a look at 2 Real Time Strategy games: Multiwinia & Project-Aftermath along with some casual games such as Spooky Spirits and Townopolis. The featu...
This issue is our largest yet and features the most indie game reviews! We review the 2008 IGF grand prize winner: Crayon Physics, Blast robots to bits in Droid Assault, Kick our way to stardom wit...
Check out our first issue! In it we review some older indie games: Prof. Fizzwizzle, Galcon... along with newer indie games such as Castle Crashers, Kudos 2, World of Goo, and Braid. All these gre...
The definitive guide to mastering the essentials behind making,
marketing and promoting product to the world’s most exciting entertainment business – the $13.5 billion PC and video game industry –...