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Documents tagged with unreal

Dream

The beginning of The Dream Sequence, a twisting series of two-page installments of shifting realities and nonsensical settings.
  • Word_16x16 2 pages
  • kellywa published this 10/18/2009
  • 30 reads
  • 0 comments

The Mile Marker Party: An alcohol infused bicycle journey across the United States and Canada alone

In 1998, at the age of 22, with 200 dollars in my pocket, a dilapidated bicycle, and a beat up old trailer meant for towing small children around, I left my rental house in Bozeman, MT and dec...
  • Word_16x16 210 pages
  • PatrickMcFaddenJr published this 08/27/2009
  • 408 reads
  • 0 comments

ΕΜΠ Thesis

  • Pdf_16x16 127 pages
  • adpap published this 06/08/2009
  • 563 reads
  • 0 comments

Aziz Mahmud Hüda-i(ks)

Although he began his discipleship in the Helveti way, Hudayi became a Jelveti, which means that his order was centred on the principle of being among people, not in seclusion. Ibn ¡Arab¨ says in t...
  • Pdf_16x16 4 pages
  • alalede published this 06/04/2009
  • 305 reads
  • 0 comments

Pray of Abraham

The last messanger of ONE God
  • Pdf_16x16 102 pages
  • alalede published this 06/02/2009
  • 189 reads
  • 0 comments

Is Prayer Useful

Have you ever seen a sun rising on the horizon? Have you ever felt every pore of your body pouring out with life and love? Maybe just for a moment…..Have you ever held someone’s hand and felt som...
  • Word_16x16 2 pages
  • safista published this 05/31/2009
  • 113 reads
  • 0 comments

Hitting 60Hz in Unreal Engine

GDC 2009 presentation by Jonathan Greenberg, Graphics Lead on Mortal Kombat vs DC Universe about how the team was able to get Unreal Engine 3 to run at 60Hz for their game.
  • Powerpoint_16x16 37 pages
  • jonathangreenberg1583 published this 05/09/2009
  • 458 reads
  • 0 comments

Those words I cannot say

  • Pdf_16x16 2 pages
  • KamikazeLastCall published this 04/29/2009
  • 121 reads
  • 2 comments

Trick of Trinity

Have you seen this film: Million Dollar Baby...Clein Eastwood was asking a question to priest that how many deity we have? One or three.What is your explanation.The monks usually pass over this har...
  • Pdf_16x16 1 page
  • alalede published this 01/22/2009
  • 171 reads
  • 0 comments

PRESCRIPTION OF HEART

Actually life has been knowledge and reflection of God to our continuity world for billions years. if you had been dropped into the sea you must have learnt how to swim with hardship. In other word...
  • Pdf_16x16 3 pages
  • alalede published this 01/16/2009
  • 399 reads
  • 0 comments

Pages From TheHowsAndWhysOfLevelDesi gnSE Gameplay

  • Pdf_16x16 10 pages
  • Hourences published this 07/23/2008
  • 547 reads
  • 0 comments

Pages From TheHowsAndWhysOfLevelDesi gnSE Lighting

  • Pdf_16x16 5 pages
  • Hourences published this 07/23/2008
  • 438 reads
  • 0 comments

Tim Sweeney Archive - Interviews

A collection of Tim Sweeney's interviews. Tim is the founder of Epic Games and the lead architect of the Unreal series of engines. Deleted and re-uploaded as he just gave another interview (Jun...
  • floodyberry published this 06/03/2007
  • 5,351 reads
  • 0 comments

Tim Sweeney Archive - News Archive

A collection of Tim Sweeney's news posts to the original Unreal Technology site. Tim is the founder of Epic Games and the lead architect of the Unreal series of engines.
  • Pdf_16x16 108 pages
  • floodyberry published this 03/20/2007
  • 11,152 reads
  • 0 comments

The Next Mainstream Programming Language: A Game Developer's Perspective by Tim Sweeney

Tim Sweeney's talk at the Symposium on Principles of Programming Languages 2006. Tim is the founder of Epic Games and the lead architect of the Unreal series of engines.
  • Powerpoint_16x16 67 pages
  • floodyberry published this 03/07/2007
  • 9,001 reads
  • 3 comments