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Deep Fathom

Deep Fathom

Written by James Rollins

Narrated by John Meagher


Deep Fathom

Written by James Rollins

Narrated by John Meagher

ratings:
4.5/5 (44 ratings)
Length:
13 hours
Publisher:
Released:
Mar 16, 2010
ISBN:
9780061958588
Format:
Audiobook

Also available as...

Also available as bookBook

Also available as...

Also available as bookBook

Description

"[Rollins] will make your toes curl and your free hand clutch the armchair as you speed through the pages."
-Tampa Tribune

"James Rollins knows adventure."
-Chicago Sun Times

A sensational early work from "one of the most inventive storytellers writing today" (Lincoln Child)-the third pulse-pounding adventure novel from perennial New York Times bestselling thrill-master James Rollins-Deep Fathom is an extraordinary story of desperate survival and mysterious discoveries. The acclaimed creator of Sigma Force seamlessly combines action, science, lore, and breathtaking suspense in this classic tale of a lost civilization and a wondrous journey to a beguiling world beneath the sea. Part Michael Crichton, part Douglas Preston, part Indiana Jones, yet completely, exhilaratingly Rollins, Deep Fathom is an undersea roller coaster ride that never slows down from the first page through the explosive climax.

Publisher:
Released:
Mar 16, 2010
ISBN:
9780061958588
Format:
Audiobook

Also available as...

Also available as bookBook


About the author

James Rollins is the author of international thrillers that have been translated into more than forty languages. His Sigma series has been lauded as one of the “top crowd pleasers” (New York Times) and one of the "hottest summer reads" (People magazine). In each novel, acclaimed for its originality, Rollins unveils unseen worlds, scientific breakthroughs, and historical secrets—and he does it all at breakneck speed and with stunning insight. He lives in the Sierra Nevada mountains.

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Reviews

What people think about Deep Fathom

4.3
44 ratings / 12 Reviews
What did you think?
Rating: 0 out of 5 stars

Reader reviews

  • (3/5)
    It was fun and action packed, just what I expect from James Rollins but the ending doesn't work for me.

    Not only do they save the world but they manage to turn back time so that all the bad stuff that happened - like a nuclear war, massive earthquakes that cause island chains to disappear. For me it would have made more sense to have them somehow destroy the crystal pillar and then have the incoming nuclear missile hit them, I know all the good guys would have died but it just makes more sense that way. Although I suppose once you've had crystals that can make basalt float, a dog that finds a hidden bomb and the ghosts of an ancient civilization then turning back time is perfectly logical.
  • (5/5)
    What's not to love with a story that begins with a total eclipse--the historic omen of disaster? I enjoyed this story for the breadth of sciences Rollins researched to craft this conflict thrill ride of world-wide proportions.
  • (3/5)
    The story takes place on the first eclipse of the new century...a day which starts off with promise, but ends in tragedy. Solar flares off the sun spark a series of catastrophic earthquakes along the entire Pacific Rim from America to Japan wreaking the highest toll in devastation in modern history. But in the midst of all this, new wonders are found and they lead to the gateway of even more disaster. Ex Navy SEAL Jack Kirkland is strong-armed into assisting the Navy in an undersea salvage of the recently downed Air Force One when he discovers something amazing on the ocean's floor.

    I had enjoyed James Rollins previous book, "Subterranean". I must admit I found this to be another action-packed thriller which entertained me thoroughly. It's a near future almost science fiction tale that somehow comes off as entirely believable while you're reading it. If you like high-paced adventure at its best, this book will not disappoint you.
  • (5/5)
    I think this is my favorite Rollins novel even though I feel attached to the Sigma team.
  • (5/5)
    Great story enjoyed every word I would highly recommend this book
  • (3/5)
    My feelings about Deep Fathom are pretty in line with Rollins' first two books - fun adventure about finding hidden ancient civilizations, nothing much to write home about with regards to the writing style. It gets points for being a Bermuda Triangle mystery that doesn't actually involve the Bermuda Triangle, but it loses points for having an overly villainous villain. He's racist, misogynist, likes killing, and just in case he hasn't been coded "bad guy" enough, he has a vendetta against the main character! Oh well, it was still a fun read.
  • (3/5)
    This is the second James Rollins book I've read. I liked the first a bit more, but this one was still appealing. There was plenty of action, and characters that were interesting, if not necessarily as deeply fleshed out as they could have been. Still, the book fills the niche it was intended to quite well. Action, a hint of romance, events and actions that have global repercussions, and heroism on an epic scale. The ending was wrapped up in a pretty little bow, which was something I honestly didn't expecct, since part of what I found so refreshing in the other Rollins book I read was his willingness to do the precise opposite. Still, while this book did not impress me as much as the other, I will certainly read more of his work.
  • (4/5)
    I really love James Rollin's books. I love how he takes a historical tidbit of information and connects it to a slice of science, mixes it all together with a lot of adventure and a dash of romance and voilà!; I'm ready for an enjoyable read~I also love how he points out the facts and the fiction at the end of his stories; more than once I have gotten lost on the internet satisfying my curiosity regarding the history/science he calls to attention there.I think he does a great job with his protagonists, I find most to be really interesting and fleshed out. Sigma Force is a recurring theme in many of his stories and it adds another layer of interest for me, taking the adventure to the next level.Rollin's novels are every bit as enjoyable to me as a big screen summer blockbuster; think I'll go get some popcorn~
  • (4/5)
    This book has a good mix of adventure and archaeology. It's about an anthropologist and her friend who discover an ancient artifact and a group of salvagers/treasure hunters who also find something ancient. They come together to try to keep the world from ending. It's faced paced and keeps you entertained. If your a fan of Clive Cussler, you should check this one out.
  • (3/5)
    A good book from Rollins who, as far as I'm concerned never fails to excite his readers with new theories, myths, etc.
  • (4/5)
    Another solid effort! To rack up the suspense Rollins has habit of seemingly killing off characters but then all of a sudden they are alive again. Some readers may dislike the predictability of this but I get involved with the characters and hate to see then go...Deep Fathom was sort of the exception to the rule and I was a little disappointed to see some characters I was interested in not come back...but then there was this twist at the end of the novel that led to a satisfying conclusion. Good read.
  • (2/5)
    On the process of reading. Haven't made up my mind about the quality of the book.