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Knight Moves

298 pages4 hours


When a futuristic chalice transports San Francisco videogame designer Marian Tyler back to 1100 AD it turns her life into a living knightmare. Dashing Sir Thomas de Percivale is on his way to his execution—unjustly accused of a crime he didn’t commit—when a ‘witch’ drops out of the sky, knocks him off his horse and saves his life. Together they must flee for their lives, outwit the Bishop of Durham and stay alive long enough to reclaim Sir Thomas’ birthright. When given the chance to return to her own time, will Marian go back to hot showers, Diet Coke and Reality TV, or stay with her knight in slightly tarnished armor?

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