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Prize of Night

Ratings:
Length: 304 pages4 hours

Summary

The author of Pile of Bones and Path of Smoke returns to the world of the Parallel Parks

In the city of Regina, they’re just graduate students. But after midnight—in Wascana Park—they are transported to a land where they can be anything: bards and archers, heroes or monsters….

In the nighttime world of Anfractus, the company of heroes has thwarted the basilissa’s plans to assassinate the queen of a neighboring city. Things seem somewhat back to normal, until Shelby learns that Anfractus isn’t what it seems. Wascana Park doesn’t take you to another realm; it just shows what’s beneath the surface of this one—and what’s there isn’t pretty.

Basilissa Latona is raising a new army, still determined to create her own empire. If she succeeds, both worlds will be in danger. Shelby knows she must rally the company of heroes against her, but, in the dark streets of Anfractus, telling friend from foe becomes harder than ever, as loyalties shift and shatter. Especially when the person who could do the company the most harm may be one their own…

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