GEOMANCY PART ONE

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THEORICUS 2=9

their attributed zodiacal sign. So. 132 . These are otherwise known as the North and South Nodes of the Moon. geomancy. Doing this will establish a clearer view of geomancy and its method. simply because geomancy and the houses are closely related. all in all. we will introduce you to geomancy with this lesson. It is not necessary to memorize all of the explanations that fall under each of the houses. Others seem to think that it may have originated in Africa or in some areas of the Middle East. These rulers will be used in accordance with the actual method of divination. or some place in the Far East. These are the main correspondences that must be committed to memory for an effective geomantic divination. This is a tragedy simply because geomancy is such a precise form of divination. However. far outweighs most other methods. Furthermore. The fact of the matter is. the necessary materials to be familiar with include the memorization of the geomantic figures. In this lesson we are going to give you the particular geomantic figure as it pertains to falling in a particular house. One of the problems that we often run into is the fact that those who are studying the esoteric traditions and Mysteries often skip over or underestimate the use of geomancy.Geomancy is probably the oldest form of divination known to man. their meanings. however. It is very important that the houses and their meanings be memorized for effective use of the operation. the elaborate information is here for any future reference. Some historians believe that geomancy began in ancient China. Under the heading of each figure is stated the general effect of the figure regardless of the house. it is important that you familiarize yourself with some of the main headings. In the Practicus grade you will learn how to determine which house or sign a geomantic figure would fall under. and the ruler of the planet. however. which then relate to the sixteen figures of geomancy. Of these there can only be obtained sixteen possible combinations. We can equate the genii to each particular sign and planet. Such a procedure calls for thorough knowledge of what each house signifies. Therefore. Geomancy is basically the various groupings of odd and even points that come together in four lines. Overall. as far as a divinatory process. In any case. certain ruling genii are also attributed. Two figures are attributed to each of the seven ancient planets. in this grade you'll need to memorize the rulers of the planets. the element of the figure. you will use the knowledge of the points already stated above. In addition to each particular planet and sign. The remaining figures are attributed to Cauda and Caput Draconis. that it is an extremely accurate way for divining any particular answer. As for the memorization requirements of this grade. the method of its use will be omitted until the next grade. It really doesn't matter where geomancy began. In the Theoricus grade. we take these combinations of odd and even points and arrange them on four lines. the tail and head of the Dragon respectively. Here is the table of the geomantic figures as they pertain to the twelve houses.

2. otherwise evil. Good in all. Evil in all. 5. 11. 9. 12. very prosperous. 9. 3. 133 . 3. Favor and riches. 2. 12. 6. but very bad for gain. 5. ! ! ! ! ! ! Good for gain in things where a person has hopes to win. 10.! ! ! ! ! ! Generally good for profit or gain. 6. pain and loss. Ill end. excepting quarrels. Evil. Rather evil for love. Evil except for agriculture. Evil except for women's favors. 10. 7. Good in suits. 11. otherwise bad. Good for love. Happiness and success in all things. The sick shall die. especially if agreeing with the Fifth house. ! ! ! ! ! ! Good for loss of substance and sometimes for love. Good in all. Evil in all. Good fortune and success. 4. Very ill for money. but not very. Rather good. Very prosperous. 4. 1. Very good for love. Reasonably good. Good. 7. Excellent in all questions. Good success. Ill in all. good for love. Ill in all but for prisoners. 8. 8. 1.

Sickly. Medium in all. Good in all. Mostly good. or for suing another. 7. 134 . except for alteration. Good. 11. Very good in all. 6. Excellently good. Good. 1. Haste. 2. 11. 7. 10. Very good. Evil. 8. 10. Good. 9. 5. Good. save for sad things. 12. 4. except in war. Good in all. 3. Very good. especially for love. 12. Exceedingly good. Good. Good. but choleric. 3. Good in all things. 2. Speed in victory and in love. Very good. 3. ! ! ! ! ! ! Good in any matter in which a person wishes to proceed quickly. contact superiors. except for debauchery. Good in all. 9. 4. 1. Good. 5. Moderately good. 4. but wrathful. except for peace. ! ! ! ! ! ! ! Good for joy in the present or yet to come. 8. but choleric. save for secrecy.1. 6. except for war or love. Good. Very good. Ill. Evil generally. 2. 5. but melancholy. Good. rather evil except for peace.

6. Evil. Very evil. Very good. Love. Evil. Medium. 2. Evil in general. Evil in all demands. except in war and fire. Good in all things. Good rather in war than in peace. 3. ! ! ! ! ! ! ! Evil in all that is good and good in all that is evil. Evil. 9. 10. 12. Dissolute. except to let blood.6. 11. except for blood letting. Evil in all things. but good to fortify. Evil. and sowing seed. 5. Evil. 8. Evil. 9. fire. ! ! ! ! ! ! ! Evil in almost all things. except for debauchery. 11. Evil in all. Evil. 5. 10. 11. 135 . except for war and fire. 4. Evil in all. Destroy the figure if it falls here. Evil. except to let blood. 7. 1. Good except for inheritance and magic. 7. but in secrecy good. 7. 12. Evil generally. Evil. Evil. Very evil. 8. but good for treasures and fortifying. 1. 2. except for magic. 4. Indifferent. Evil in all. 10. 8. 6. except for fortifications. 3. Evil save for love. Evil. Medium. 9.

6. but in love. Good. Good fortune. Good for music. especially relating to women. but in war. Very good. except for war. 6. Evil. Indifferent. except for magic and treasure. but with trouble. good favor. 12. Very good. Good. Indifferent. but notice the aspects. Best in war. 3. Good for all. 11. except in war. Good. Good. 4. 5. 9. Most other things medium. 5. Evil. 136 . 11. Evil. 10. Good. Evil. except those relating to war and love. Good. except in war and love. 8. Good.12. and love of ladies. except for war. except for love and war. 12. 1. Good for peace. 1. Medium. Very good in all. 2. 2. 9. Medium good. 4. Good. ! ! ! ! ! Good in all demands. Medium. otherwise medium. 3. 7. 8. but especially so for debauchery. Evil. 10. ! ! ! ! ! Evil in most demands. 7.

6. 9. 10. Good with good. Medium. ! ! ! ! ! ! Good with good and evil with evil. wonderful. Good in all. Delay. For love. Medium good. Good. 1. 12. 12. 2. ! ! ! ! ! ! Generally evil. Very good. restriction. Evil. For sickness. A messenger brings letters. evil. or undertaking. Good in all. 7. 4. Good for immorality only. Excellent. save for health. Good. Good. Very good. Very good. 6. 11. 10. Good in all. bar. 137 . 2. 7. Medium. Recovery of things lost. See the 8th. Excellent in all. death. 8. Peace. Good.! ! ! ! ! ! ! Good for profit and entering into a place. 11. Good fortune. 8. binding. Commonly good. good. Bad for prisoners. 9. 3. 4. 3. 5. except for war. except in war. evil with evil. Rather good. Good for marriage. good. 5. 1. Mercurial.

save for hidden treasure. Rather good. Evil in all. 11. 10. Evil in all. except to fortify a place. Voyages good. 5. 3. 3. Rather good. 6. 7. Destroy the figure. Evil. Good. especially for voyages.1. Good for journeys. Much anxiety. 8. 5. 5. 2. 9. 2. 11. else evil. Evil. Good for loss and for passing out of an affair. Good in Saturnine questions. 4. Evil. save love. Good only for melancholy. ! ! ! ! Injurious to the goodness of other figures generally. Good in all. 6. 9. Rather good. Evil. ! ! ! ! ! Good with evil and evil in good. Very evil. 138 . 4. 7. Evil. Excellent. except for prison. makes judgement worthless. 4. Very good. 12. 2. 1. Receive a letter within three days. 8. especially for conclusion of the matter. 12. 3. but good for journeys and voyages. Good. Very good in all. Evil. 10. 1. Very evil. Evil. Indifferent. Evil. Very evil. 6. Indifferent. Very evil.

Not very good. Rather good. Very good. Good in all. evil with evil. 12. good with good. 7. ! ! ! ! ! Good with good. 11. save for favors. 9. and evil with evil. 10. Very evil.7. Gives a good issue for gain. 6. ! ! ! ! ! ! ! ! Sometimes good and sometimes bad. Very good. Evil. 11. Good. Good for marriage. 6. Good. 11. save for works in fire. 139 . Good for immorality only. 1. Good. save in war. 7. Bad for journeys. 9. especially for peace. 3. Evil. Medium good. Good for science only. and fire. Good. 5. Good in all but love. Good in all things. Rather good than bad. Good for the church and ecclesiastical gain. 3. 4. Evil. Good. Good in all. 9. Very good. Good in most things. Look for letters. 8. 4. 2. Good. 12. except for magic. else medium. 8. 10. In war good. 5. 1. war. 8. 10. Evil. Robbery. No good. 12. 2.

Also. as highlighted in the astrological houses Theoricus lesson. It is essential that you memorize your house attributes. ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! 140 .This concludes the basic outline of the geomantic figures as they pertain to the houses. you will notice at the end of this lesson diagrams and all the necessary information that is vital for the knowledge used in the Practicus grade.

Sadness. dragon's head. rash & inconsiderate is rather good than bad. grief. lesser aid. greater aid. assembling. street. the threshold entering. a good sign. Loss. interior aid and protection. beardless. Red. fiery temper. union or coming together. a very good sign. an indifferent figure. is a bad figure. a bad figure. People. laughing. pleasant. external aid and protection. condemnation. is a Caput Draconis Fortuna Minor Via bad figure. safeguard entering. receiving. 141 . upper kingdom. F C B Y A B C F K L L K LF K C A Y The threshold lower. passion. W ay. Greater fortune. comprehending without Carcer Tristitia Laetitia A prison. reddisg. Q P & % Hismael & Kedemel Sorath Chashmodai Lesser fortune. success. pretty face. is a good figure. sorrow. rather good than bad. clear thought. is a good figure. W hite. entrance. or going out. comprehended without. healthy. cross. perversion. fair. bound. but not very fortunate. beautiful. - Ruler Bartzabel Kedemel Taphthartharath Planet Chashmodai Sorath Taphthart h a ra th Kedemel Bartzabel Hismael Zazel Zazel Hismael Zazel & Bartzabel Acquisitio Obtaining. vice. lower kingdom. The head. safeguard going out. success.Name Puer Amissio Albus Populus Fortuna Major Conjunctio Puella Rubeus Meaning Boy. Yellow. is a good figure. is good or bad according to the nature of the question. exit. absorbing. a bad figure. congregation. Cauda Draconis dragon's tail. is not a very good figure. that which is taken away. A girl. Conjunction. journey. damned. sagacity. neither good nor bad sign. redhead. wisdom. Sign Element " # $ % & ' ( ) * + . bearded. Joy. the upper threshold.

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