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MECH NAME

SIZE POWER SOURCE PAYLOAD UNITS HEIGHT SPACE/REACH

MECHCRAFT DC HP
TOTAL
WOUNDS/CURRENT HP

M E C H S C H E M AT IC S H E E T S

DAMAGE REDUCTION

HIT DICE

HARDNESS

SPEED

MANEUVERABILITY

hit points armor class


GREEN YELLOW RED FIRING PORTS CREW WEAPONS

AC

=
TOTAL

10+
ARMOR BONUS GUNNER DEX MOD

+
SHIELD BONUS

+
SIZE MODIFIER

+
MISC MODIFIER

INITIATIVE bonus
TOTAL
GOLD PIECES DAYS

+
MECH PILOT DEX BONUS DEX BONUS

+
MISC MODIFIER

CRITICAL THRESHOLDS

TOTAL

MECH ATTACK BONUS

MECH STR MODIFIER

MECH SIZE MODIFIER

TEMPORARY MODIFIER

MELEE attack bonus RANGED attack bonus


TOTAL

GOLD PIECES

= =
MECH ATTACK BONUS ABILITY MODIFIER MAGIC MODIFIER

+ +
MECH DEX MODIFIER

+ +
GUNNER DEX MOD

+ +
MISC MODIFIER

+ +
TEMPORARY MODIFIER

BASE planning time LABOR time


MAN HOURS

BASE cost CONSTRUCTION time

TOTAL cost
=
DAYS

+
AVERAGE OVERSEER(S) LABORERS

SAVING THROWS

TOTAL = = =
ARC OF FIRE

BASE SAVE

MISC. MODIFIER

TEMPORARY MODIFIER

conditional modifiers

OPTIONS
ABILITY NAME ABILITY SCORE ABILITY MODIFIER TEMPORARY TEMPORARY SCORE MODIFIER

FORTITUDE (constitution) REFLEX (dexterity) WILL (wisdom)


ONBOARD WEAPON LOCATION

+ + +
WEAPON

+ + +

+ + +
DAMAGE

+ + +
RANGE OTHER PU CREW

strength

STR

DEX dexterity
BASE

NOTE: Mechs do not have Constitution, Intelligence, Wisdom or Charisma scores.


LARGEST SAFE DAMAGE

UNARMED damage
SPECIAL ABILITIES

TRAMPLE
PU USE

PAYLOAD usage

TOTAL
2004 Goodman Games. All rights reserved. Permission granted to photocopy for personal use only.

TOTAL

MECH NAME
SIZE POWER SOURCE PAYLOAD UNITS HEIGHT SPACE/REACH

MECHCRAFT DC HP
TOTAL
WOUNDS/CURRENT HP

M E C H S C H E M AT IC S H E E T S

DAMAGE REDUCTION

HIT DICE

HARDNESS

SPEED

MANEUVERABILITY

hit points armor class


GREEN YELLOW RED FIRING PORTS CREW WEAPONS

AC

=
TOTAL

10+
ARMOR BONUS GUNNER DEX MOD

+
SHIELD BONUS

+
SIZE MODIFIER

+
MISC MODIFIER

INITIATIVE bonus
TOTAL
GOLD PIECES DAYS

+
MECH PILOT DEX BONUS DEX BONUS

+
MISC

CRITICAL THRESHOLDS

TOTAL

MECH ATTACK BONUS

MECH STR MODIFIER

MECH SIZE MODIFIER

TEMPORARY MODIFIER

MELEE attack bonus RANGED attack bonus


TOTAL

GOLD PIECES

= =
MECH ATTACK BONUS ABILITY MODIFIER MAGIC MODIFIER

+ +
MECH DEX MODIFIER

+ +
GUNNER DEX MOD

+ +
MISC MODIFIER

+ +
TEMPORARY MODIFIER

BASE planning time LABOR time


MAN HOURS

BASE cost CONSTRUCTION time

TOTAL cost
=
DAYS

+
AVERAGE OVERSEER(S) LABORERS

SAVING THROWS

TOTAL = = =
ARC OF FIRE

BASE SAVE

MISC. MODIFIER

TEMPORARY MODIFIER

conditional modifiers

OPTIONS
ABILITY NAME ABILITY SCORE ABILITY MODIFIER TEMPORARY TEMPORARY SCORE MODIFIER

FORTITUDE (constitution) REFLEX (dexterity) WILL (wisdom)


ONBOARD WEAPON LOCATION

+ + +
WEAPON

+ + +

+ + +
DAMAGE

+ + +
RANGE OTHER PU CREW

strength dexterity
BASE

STR

DEX

NOTE: Mechs do not have Constitution, Intelligence, Wisdom or Charisma scores.


LARGEST SAFE DAMAGE

UNARMED damage
SPECIAL ABILITIES

TRAMPLE
PU USE

PAYLOAD usage

TOTAL
2004 Goodman Games. All rights reserved. Permission granted to photocopy for personal use only.

TOTAL