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Tekken 5 Moves PDF Combo

Tekken 5 Moves PDF Combo

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Published by Sun Blazer
Tekken 5 combo moves list
Tekken 5 combo moves list

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Published by: Sun Blazer on Jan 29, 2013
Copyright:Attribution Non-commercial


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_____ _ _ ____ |_ _|__| | _| | _____ _ __ | ___| | |/ _ \ |/ / |/ / _ \ '_ \ |___ \ | | __/ <| < __/ | | | ___) | |_|\___|_|\_\_|\_\___|_| |_| |____/ | \/ | _____ _____| (_)___| |_ | |\/| |/ _ \ \ / / _ \ | / __| __| | | | | (_) \ v / __/ | \__ \ |_ |_| |_|\___/ \_/ \___|_|_|___/\__| arcade and playstation2 versions version 1.10 (02/25/05) -------------------------------by catlord (catlord@catlord.com) latest movelist available at- http://catlord.com

this movelist was made to provide concise moves and a compact printout. if i messed up, just e-mail catlord@catlord.com with your corrections and/or wisdom. you also might be able to catch me at the #tekken irc channel on efnet. thanks! note: this faq must be printed in monospace format, otherwise it will come out ugly as hell and not lined up.. 1234567890 .......... ========================disclaimer mumbojumbo============================== | | | this guide is intended for free circulation through all internet related | | resources including web pages, newsgroups, email, irc, ftp and any other | | forums that exist. you many distribute or print this guide at your own | | leisure providing you do not alter the content in any way or receive | | monetary compensation for it. tekken5, the tekken series, and their | | characters are copyright namco. the strategies and other nonofficial | | info regarding tekken and/or your mama are copyright hans poorvin. | | do not steal the information contained in this guide or attempt to | | reword it or i'll bust y0 ass with a 9-iron. | | | ===========we now continue to your regularly scheduled movelist=============

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_================================== | what's new in revision updates | ================================== v1.10 added/fixed moves for christie, devil jin, ganryu, heihachi and king. ----- added sample combos for steve. added heihachi. v1.09 added/fixed moves for christie, devil jin, and ganryu. ----- added sample combos for devil jin and ganryu. added mokujin. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_*-*-*-button conventions-*-*-* -----------------------------------| | playstation2 | | arcade | ___ | | ___ ___ | / \ | | / \ / \ | | 2 | | | | 1 | | 2 | | \___/ | | \___/ \___/ | ___ /\ ___ | | | / \ / \ | | ___ ___ | | 1 | | 4 | | | / \ / \ | \___/ \___/ | | | 3 | | 4 | | [] ___ o | | \___/ \___/ | / \ | | | | 3 | | | | \___/ | | | x | ------------------------------------

1 2 3 4


left punch right punch left kick right kick

it's very important to become familiar with the numeric conventions of the buttons.

*-*-*-movement conventions-*-*-* f b d u f b d u tap tap tap tap hold hold hold hold forward once backwards once down once up once stick stick stick stick forward back down up d/f d/b u/f u/b d/f d/b u/f u/b tap tap tap tap hold hold hold hold down/forward once down/back once up/forward once up/back once stick stick stick stick down/forward down/back up/forward up/back

n - neutral joystick position (joystick is not touched) ss - short sidestep (u,n or d,n) qcf - quarter circle forward (circle stick from down to forward) qcb - quarter circle back (circle stick from down to back) hcf - half circle forward (circle stick from back to down to forward) hcb - half circle back (circle stick from forward to down to back)

*-*-*-linking & special conventions-*-*-* + - moves must be done together , - moves must be done right after the other ~ - moves must be done immediately after the other _ - or (when used between two moves, they are interchangeable) > - move following the > has the option of being slightly delayed : - move following the : has to be precision timed to execute (just frame) # - hold movement before the '#' until the end of string or until n (neutral) fc - do move during full crouched position ws - while standing up (returning the stick to neutral from a crouch) rn - while running (f,f#) bt - back turned toward opponent fd/ft - lying on the ground face down / feet towards opponent fd/fa " " face down / feet away from opponent fu/ft " " face up / feet towards opponent fu/fa " " face up / feet away from opponent ch - major counterhit (hitting your opponent during their move execution) clean - clean hit (hitting your opponent from very close range) [] - brackets surrounding an item indicate an optional output () - parenthesis indicates moves grouped together {} - curved brackets indicate buttons needed to break a throw . - pause 1/3 a second between button presses (tenstring timings only) -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_new tekken5 moves ----------------if an old character has a new move that they did not have in tekken4 or tekken tag, or if the command for that move has changed, i wrote that move in capital letters! -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_time release characters ----------------------when a tekken5 is turned on for the first time, only the 10 default characters are selectable. the arcade version has an internal clock built in, and after a certain number of days that the machine has been active, a new character becomes time released and playable. character --------anna williams baek do san roger jr. bruce irvin kuma / panda wang jinrei devil jin days machine has been running ----------------------------17 17 17 32 32 32 50

ganryu mokujin heihachi

50 50 98

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_general moves for everyone =-=-=-=-=-=-=-=-=-=-=-=-=n stand (neutral guard) b high/mid guard, walk backward d low guard, crouch f walk forward f,f dash forward b,b dash backward (u,n)_(d,n) axis shifting sidestep (ss) (u,u#)_(d,d#) axis shifting sidewalk (sw) d/f low parry *when attacked by a low/special-mid hit* 1+2+3+4 kiai tame powerup *block damage & auto ch on hit* f+2+4 right strike reversal escape *when being reversed* f+1+3 left strike reversal escape *when being reversed* (u/b)_(u)_(u/f) (u/b)_(u)_(u/f) n+3 <jump>+(1_3_4) (u_u/f)+2 (f,f,f)_(f,f) b 1+2 3 4 n distance low jump high jump landing mid gutkick *stuns* jumping attack quick pounce run stop running flying cross chop flying side kick sliding leg sweep shoulder, stomp or tackle depending on run

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_the characters =-=-=-=-=-=-================== | anna williams | ================= grappling techniques (front) 1+3 2+4 u/f+1+2 d/f,d/f+1 qcf+1+2 ass kicking {1} hoe slaps {2} overhead neck throw {1+2} embracing elbow strike {1+2} palm grab {1}

3,4,3,1+2 1,3,2,1 2,1,3,4,1+2 3,1,4,1+2,1+2 {1+2} 2,3,1+2,3+4,1+2 1+3,4,1+2 4,3,4,3+4,1+2 1+2,4,3,1+2,1+2,1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,4 1,2,1 4 d+4 d/f+1,2 3 4 (d+1~n+4)_(fc+2,4) b+1,2,2 d/b+1 1 4 fc,f+1 qcf+1 u/f+1>3 3+4 ws_f+1+2 ss+1+2 2,1,4 f+2,1,4 b+2,2 d+2 (d/f_ws_qcf)+2 ss+2 ss+3 f,f+2 fc,d/f+2 fc,f+2 2,3_(d+3)_4 3,4 b+3 d+3+4 d+3,4_2 fc+3,(d+4)_4_2 d/f+3 >1,2 >1,4>2 u_d 1+2 3 u/f+3 4 >2

reaping arm bar {1+2} standing reverse arm lock {1} falling reverse arm lock {2} rear gatelatch falconwing squeeze gatelatch throw {1} arm sprain, standing cross lock {2} inverted crucifix {1+2} arm break, rear cross lock {1} embracing throat strike {1} snake necksnap {2} jumping overhead three limb break

highpunch, lowkick triple stabs upper kick *juggles* lowkick uppercut stabs blaze foot *juggles* inside crescent midpunch, frontkick turning slap, wingstrike, elbow scarlet rain foot cutter dust flicker *juggles* cat thrust *crumples* dashing elbow *juggles on ch* thrust, snapkick *crumples on ch* rolling knees orchid palm spinning slap, uppercut *juggles* double stabs, lowkick hard stabs, upper kick *juggles* bitchslaps {females can reverse with 2} descending dagger palm palm uppercut *juggles* leg blade *floats on ch* inside crescent spinning layout slap cold blade right hand stab *auto mid cancels* highpunch, highkick_lowkick_roundhouse 2 highkicks [cat stance] groundstomp lowkick, highkick_uppercut *juggles* lowkick, (lowkick)_highkick_uppercut *juggles* sidekick twin punches sidekick[s], punch, kick, backhand sidestep cancel orchid palm high roundhouse flying dagger kick spinsweep stab

~u_d sidestep 1,4 stab, lowkick 3 sidekick d+3 lowkick 4 highkick >3,3 sidekicks 1 flicker snap *juggles* 4 highkick d/b+3 shin cutter *juggles* u/f+3 flying dagger kick 4,3 highkick, lowkick f,f+3 blaze foot *juggles* 4 stair kick 3 snap foot b+3 snap foot, [cat stance] d/f+4 spinning ankle kick f+4 hopping thrustkick fc,(u_u/f_u/b)+4 low flipkick *juggles* u/b_u_u/f+4 low flipkick *juggles* fc,(u/u/f_u/b)+4 high flipkick u/f+4 jumpkick *juggles on ch* 3,4_(d_u+4) lowkick, highkick_(sidestep cancel) d/b+4,3 spider sweeps *juggles* f,f+4 kneeling flipkick ~b [cat stance] d+4>1,[u_d] midkick, spinchop, [sidestep cancel] fc+4,1,[u_d] midkick, spinchop, [sidestep cancel] (u~u/b)_(u/b+3+4) backflip b+(1+3)_(2+4) attack reversal d+1+2 bloody scissors *unblockable* d/b+1+2 [u,u] hunting swan [cancel] *unblockable* 1_(bt 1)_(bt 2),212:3:3:2::1:2:4 tenstring 1_(bt 1)_(bt 2),2,1,2,4,1,2,2,3+4,2 tenstring 1_(bt 1)_(bt 2),2,1,2,4,1,2,2,3+4,3 tenstring 212:3:3:2::1:2:4 ninestring 2,1,2,4,1,2,2,3+4,2 ninestring 2,1,2,4,1,2,2,3+4,3 ninestring cat stance - b+3 : auto low reverse & auto reverses command and multithrows ---------------f,3 rolling prowl, thrusting kick 1 flicker slap *juggles* 3 forward stab kick 4 slippery sweep sample combos ch qcf+1, qcf+1, 1, u/f+1,3,3+4 d/f+2, d/f+1, d/f+1, d/f+1, d/f+1,{2},4 f,f+3, 1, qcf+1, 1, d/f+3,1,4 d/b+3, d+4,1, d/f+1,2>3 ch d/b+4,3, d+1, f,f+1, qcf+1, d+4,1 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..-

================ | asuka kazama | ================ grappling techniques (front) 1+3 2+4 d/f+2+3 b+1+2 d/b+1+2 duck* fc,d/f,d,d/f+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1 1 3 4 1,2,4 1,3 1,4 b+1 ws+1 f+1,4 d/f+1,2 d/f+1+2 1+2 f+1+2 2_(ss+2) d/f+2 fc,d/f+2 d/b+2 f+2 d_d/b f,f+2 b+2 4 1 3 4 d+4 2+3 d/f+3 b+3 2 d_d/b 4 3~4 ws+3 u/f+3 d/b+3 3+4 d+3+4 (fc_ws)+3+4,3+4 arm trap {1} serpent twist {2} striking oshi taoshi spinning arm whip snare grab *draws opponent closer - can't dirt eater airtoss cloud taste {1} wind wheel {2} angler drop *juggles*

highpunch screw punch front kick *front kick strings* can-can kicks *juggles* 1-2 punches, snapkick highpunch, shin lowkick highpunch, leg cutter *leg cutter strings* sparrow trap *throws on ch* sparrow gut punch *stuns on ch* screw punch, can-can kicks *juggles* uppercut, hunter's trap *throw* dodging strikes *auto low parry* double palm *juggles* blade elbow uppercut *juggles* sparrow uppercut *juggles* sweeping sparrow rock shooter *juggles* dashing uppercut *juggles* uppercut cancel mist palm driving arrow leg cutter *leg cutter strings* screw punch front kick *front kick strings* can-can kicks *juggles* power tailsweep sparrow piroette *parries high punches* long thrustkick backflip dashing uppercut uppercut cancel leg cutter *leg cutter strings* power tailsweep cartwheel kickup *juggles* leaping jumpkick backspinning sweep cartwheel kick can-can kicks *juggles* cartwheel helicopter

f+4 f,f+4 b+4 d/f+4 ss+4 u/f+4 u~u/b b,b~u/b f+1,3 1 2 1,3 strings* 1,4 3 4 1+4,2 4 d+4 1 1,3 strings* 1,4 2,4 3 4 d/b+4 [4],[4] 3 1+4 b+1+3 (f+3)# [d_b to cancel] spin* (ws)+2:1:1:1::2:1::4:3::3+4 (ws)+2:1:1:1::2::1+4::1:3+4 (ws)+2:1:1:3

hard roundhouse leaping roundhouse knee crush *stuns on ch* mid frontkick boomerang stomp right hopkick *juggles* backflip leaping downwards punch *against wall* front kick string high punch uppercut screw punch, front kick

*front kick

screw punch, can-can kicks *juggles* shin lowkick leg cutter *leg cutter strings* white heron string lightning crescent sweep kick punch screw punch, front kick

*front kick

screw punch, can-can kicks *juggles* punch, snapkick shin lowkick leg cutter *leg cutter strings* leg cutter string [double/triple leg cutters] cartwheel kick white heron *white heron strings* high/mid attack reversal spinning heel drop tenstring tenstring fourstring *unblockable after 3rd

sample combos 1+2, 1+4, b+2,1,3 f+2, u/f+3, 1+4,2,4 ch fc,d/f+2, ws+3, b+2,1,3, f+2 d/f+2, b+2,1,3, f+1+2 d+3+4, b+2,1+2, 1+4,2 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================ | baek doo san | ================

grappling techniques (front) 1+3 2+4 d/b+1+3 f,f+2 f+2+3 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,1 [1,2,]3,3,3,4 [1,2,]3,3,3,d+4 [1,2,]3,4>3 [1,2,]3,3,4>4>3 f_b [1,2,]3,3,4>4>4 1,2,3~f b+1 ss+1 1+2 4 2,2 b+2 b,b+2 f+2 d/f+2 u/f+2 f+3,3,2 f,f,n+3 d/f+3 f d/b+3 ws+3,4>4>3 f_b ws+3,4>4>4 ws+3,3>4 [u/f+]3+4,[f_b] b,b+3 u+4 3 u/f,n 3,4 3,d+4>3 3,3,3,4_(d+4) 3,3,4>4>3 f_b 3,3,4>4>4 f,n,d,d/f+3 fc_d+3,3,d+3 fc_d+3,3,n+3 4,4 f+4 >3 f_b

hammer head {1} blue shark claw {2} swordfish catch {1+2} cobra bite {2} cannonball {1+2} snake revenge {1} hunting serpent {2} triple pain double punches [1-2 punches,] butterfly kicks [1-2 punches,] butterfly needle [1-2 punches,] break blade *juggles* [1-2 punches,] black widow, widow cancel, [flamingo] [1-2 punches,] python hunter 1-2 punches, [flamingo] stealth needle raise hammer skull crush *juggles* heel axe mantis backhand spin bolt cut backhand spin hammer slug uppercut *juggles* bone stagger trident rush spinning lift *juggles* belt kick belt cancel, [flamingo] knee cracker heat destruction heat cancel, [flamingo] python slider wave needle [quick] flashing halbred, [flamingo stance] heel hunter concussion kick *stuns* twisting face kick baek hop trick smash starlight blade *juggles* butterfly kicks_(butterfly needle) black widow widow cancel, [flamingo] python hunter wing blade *juggles* snake creep snake blade *juggles* facekick, axe snap heel snap heel knife knife cancel, [flamingo]

>4 ws+4>4>3,[f_b] f_b ws+4>4>4 b+4 u/f+4 d/b+4 f,f+4 u/f+3,4,3 fc_d+4,3,3>3 f_b fc_d+4,3,3,d+3 b+1+2,[b] d/b+3+4 [b,b] b,b *unblockable* b,b+3+4 434:3:33:3:3:4:3 4:33:4:3:33:4:3:3 flamingo stance - b+3 --------------------f_b u_d 1,2,3,3,3,4 1,2,3,3,3,d+4 1,2,3,4>3 1,2,3,3,4>4>3 f_b 1,2,3,3,4>4>4 1,2,3~f 1+2 4 (d_d/b_d/f)+3 3,3,4 3,4>4,3 f_b 3,4>4>4 b+3 f+3 d+3 b+4 4>4 f+4 d/b+4 434:3:33:3:3:4:3 4:33:4:3:33:4:3:3

python kick albatross albatross cancel, [flamingo] axekicks, python bite heel lance *juggles* hopkick *juggles* cobra sweep hammer heel hunting hawk peck rash peck cancel, [flamingo] peck needle mid/high punch parry, [flamingo] heel explosion *unblockable* explosion cancel, [flamingo] hurricane explosion tenstring tenstring *unblockable*

flamingo step flamingo sidestep 1-2 punches, butterfly kicks 1-2 punches, butterfly needle 1-2 punches, break blade *juggles* 1-2 punches, black widow widow cancel, [flamingo] 1-2 punches, python hunter 1-2 punches, [flamingo stance] skull crush *juggles* heel axe maha needle flamingo wave needle flamingo destruction, destruction cancel, [flamingo] flamingo python heel hunter gutbuster kick knee capper heel lance *juggles* axe kicks spinning high roundhouse cobra sweep tenstring tenstring

sample combos d/f+2, 3+4~f, 1,2,3(hold)~f, n+4 f,f,n+3, 1, f,n,d,d/f+3 f,n,d,d/f+3, u/f,n+3,3,3,4 ch d+3,3,n+3, 1, d+3,3,n+3 u/f+4, 1,2,3~f, 1,2,3~f, 1,2,3(hold)~f, n+4 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-.

.-..=============== | bruce irvin | =============== grappling techniques (front) 1+3 2+4 f,n,d,d/f+1+2+4 1+2,1+2,1+2 (3_4),1+2+3 1,3,1+2+4 2,4,1,1+2+3 f,n,d,d/f+2+3 3+4,3+4 4,3,4,1+2+3 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,2,1,2 [1],2, 3 4 f+4 d+4>3 1,4,3 f+1,2,1 f,f+1 b+1 d/f+1,2 u/f+1 ss+1 fc,d/f,d,d/f+1 1+2 f+1+2 d/f+2 f,n,d,d/f+2 f,f+2 ws+2,1 3,2,1 2 4 3,3 f+3 f,f+3 d+3 4 b+3,4_2 d/f+3,1 d/b+3 u/f+3 f,n,d,d/f+3 ss+3 d/f+3+4,3,3,3,3 knee bash {1} rib crusher {2} embracing knee {1+2} tumbleweed left knee strike {2} turning knee rising knee position changer turning knee fury knees head breaker {1} face breaker {2} reverse neck toss bruce rush [jab], punch midkick frontkick highkick sweepkick, highkick southern cross triple elbows silencer *stuns* black back knuckle *stuns on ch* double face buster *juggles* elbow bomb nightmare elbow tornado uppercut bomb drop spinning slice elbow elbow uppercut *juggles* crouching bomber nightmare mach punch *reverses punches* rising elbow, left hook gatling combo mid hook lowkick step-in kick, facekick thruster knee *stuns on ch* slice kick thai shinkick hammer knee frontkick, knee_right punch spinsweep, tornado uppercut sway lowkick knee eater dashing hard lowkick haymaker kick machine knees

b,b,n+3+4,4 f,n,d,d/f,u/f+3+4 4~f f+4,3,4 b+4,3 4 d+4 b,f+4 b,b+4 f,f+4 d/f+4 d/b+4 ss+4 1 4 1,1,2,1,4,3,4,3,2,1 1,1,2,1,4,3,4,3,4,3 b+2+3 sample combos f,f+1, 3,3, b+4,3,4 ch d/f+1,2, 2,3, 2,f+4 d/f+2, 1, f+1,2,1 b,f+4, u/f+4, f+4,3,4 ch b,b+4, b+4,3,4

handspring backflip, bazooka leg hyper knee hammer knee prominance rush cheese knees lunge knee low kicker rising knee *juggles* nightmare sweep *juggles on ch* bazooka leg trident kick sway highkick bull kick left hook double bull tenstring tenstring sidewinder *unblockable*

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============== | bryan fury | ============== grappling techniques (front) 1+3 2+4 f,f+1+2 fc,d/f,d/f+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques f+1,2 1 3 4 b+1 b+1>2>1,2,1,2,1,2,1,2,4 d/f#+1[>1][>1][>1]~2 ss+1 ss+1~2 qcf_ws+1 1,4,3,3 1,4>2 dropping throat breaker {1} falling brain blaster {2} snake mixer chains of misery {1+2} free fall {1} knee blast {2} hummer throw 1-2 punch mid blow low kick high arc kick downward smash *juggles* momentum death piston punch[es], straightpunch devil's claw phantom's claw *stuns on ch* lifting uppercut *juggles* southern cross atomic combo

(>1)_(~f+1) ~u_d >2 >4 4 (fc_d_n)+1+2 f+1+2 qcf_ws+1+2 b+2 (>1)_(~f+1) ~u_d >2 >4 >4 d/f+2 d+2 f,b+2 d/b+2 qcb,2 qcf_ws+2 b_f+2 juggles* ss+2 f+2,1,4 f,f+2 3,3 2 4 d+3,2 b+3 1+2 4 2,1 2 4 f+3 f,f+3 f,f+3 *hold down 3* 3,2,1 2 4 qcf_ws+3 4 d/f+3 (u_u/f)+3 d/f+4 d+3+4 2,3 qcf_ws+3+4 4,3,4 b+4 (u_u/f)+4 u/f~n+4 f,f+4 b,b+4 b,b~u/b

(backhand)_(fakeout punch) sidestep feint mach punch spinkick sidekick double snake fang spinning elbow small uppercut backhand *stuns on ch* (backhand)_(fakeout punch) sidestep feint mach punch spinkick sidekick straightpunch downwards bomb jet uppercut *juggles* stomach hook backdash smash *juggles* gutpunch slam throw *if gutpunch connects side hummer stomach combo mach punch midkick, highkick jet uppercut *juggles* facekick crouched ankle kick, stomach hook stopping kick overhead bomb knee 2 punches mid hook low kick lifting left knee slash kick delayed power slash kick gatling combo mid hook low kick rising knee *stuns on ch* crushing knee snake edge *juggles* rolling driver spinkick side low kick hooker, lowkick quick spinkick triple kicks lifting right knee overhead boot *juggles* hopkick *juggles* downward arc kick flipping ankle drop twisting jumpkick *against wall*

1+3+4 1+4#, release f+2,1,4 2,1,4,2 b+1+2~2 b+1+4 f+1+4 b+ b+ b+ sample combos b+1, d+3,2, 1, f,f+2 ws+1, b+2,1,4 b,f+2, f+1+2, 3,3,4 d/f+3, ws+3, d+3,2, f+1,4 u/f+4, 1,2, 3,3,4

knee taunt fury taunt stomach combo fury combo high/mid punch parry, retaliation punch super backfist *unblockable* fast super backfist *unblockable* tenstring eightstring eightstring

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..===================== | christie monteiro | ===================== note: eddy gordo palatte swap is available by buying the "????" head item ---- for 400,000 gold in christie's character shopping mode. grappling techniques (front) 1+3 2+4 d+2+4 crouching* d/f+1+2 hcf+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,2 4,3 4~4 1,3 d d/f+1 f ~1 ws+1,3 1+2 ~3 ~3~d leg twist takedown {1} neck spinning ddt {2} swinging splashdown *opponent must be swinging pendulum flip rodeo spin {1+2} winding twistflip {1} saddlemount frankensteiner {2} over the top legtoss 1-2 punches backflip kickout, (rlx) leaping boot, (rlx) jab, toetap, (hnd) (rlx) elbow sting (hnd) face stab rising fist, heran bago *juggles* rewinder kickup *juggles* modified kickup

3 b+1+2 (f+1+2)_(fc,d/f+1+2) d/b+1+2 fc+1+2 ~1 1+2 (u/b_u_u/f)+1+2 ss+1+4 ss+2 (ws+2)_(qcf+2) d/f+2 f+2,1,4 b+2 3 4 3~4 b 4,1+2 ~1 ~1+2 4,[4] b f+3 b+3 >f ~3 d+3~3 u+3 u/f+3 ~3 ~3~d 3 3+4 qcf+3 ss+3 ~b_~d b 3+4 contact* ss+u+3 ~3 ~3~d 3 3+4 d/f+3 d d/b+3 b 3 4 ~3 ~4 ~b 4 ~b 1+2

toetap, (hnd) straight jab (hnd) position double armstrike cabecada cancel cabecada needle vasuuna jump low banda sweep cruncher *bounces on ch* sliding uppercut *juggles on ch* elbow uppercut *juggles on ch* triple flurry asfixiante high crescent *stuns on ch* circle whipkick thomas flare, (rlx) (hnd) low flairsweep, cabecada cancel cabecada needle low flairsweep[s] (hnd) arrow kick, (hnd) quick knee snapkick extension heran bago *juggles* heran bago *juggles* splash backflip armada de costes kickup *juggles* modified kickup lowsweep low kickout, (rlx) crescent cannon *juggles* heran bago, (rlx) heran bago cancel, (hnd)_(rlx) (hnd) boot up *juggles - heran bago must armada de costes kickup *juggles* modified kickup lowsweep low kickout, (rlx) toetap, (hnd) (rlx) rasteria (hnd) midkick, (rlx) leg whip bush whacker shin cutter (hnd) cross cutter (hnd) cabecada

~1 ~1+2 rn_(f,f)+3 b_d 3+4 b 3 f+3+4 b+3+4 d/f+3+4 (u_u/f)+3+4 ~d_~b fc+3+4 b_d ss+3+4,3+4,3+4,u/f+3+4 b_d d+3+4 bt 3+4 d+3~4 d/b+4,4,4,4... (hnd)* fc,d/b+4 ws+4 4~3 3~b 3 4,2,4 moves* b+4 3 pause,4.. b ~3 3 ~b_~d b 4 b 1+2 ~1 ~1+2 4 b 4 d 3+4 f+4 b 3+4 moves* (u_u/f)+4 f,f+4 3 ~4 ss+4 b 3

cancel cabecada needle lungekick (hnd)_(rlx) macaco (hnd) cancel half-spring, (hnd) horizon flip *juggles* inside crescent mirage *juggles* jumping jack (rlx) flapjack (hdn)_(rlx) aerial kicks, jumping jack (rlx) (rlx) position moonlight flip quicksweep m. l. de compasso *b+4 after any kick for haule circle kick satellite moon (hnd) mid slipkick, (rlx) moon combo, armada *can chain armada armada rasteria armada.. *infinite chain* (hnd) chibata heran bago, (rlx) heran bago cancel, (hnd)_(rlx) (hnd) low kick (hnd) cabecada cancel cabecada needle low kick (hnd) backflip (rlx) backflip monkey trick (hnd) thomas flare *can chain thomas flare roundhouse backflip foot kickout, (rlx) dropkick, (rlx) lowsweep (hnd) tripping sweep

3+4 flapjack b_d (hnd)_(rlx) ss+4~3 leaping massacre b (hnd) u~u/b backflip, (hnd) b,b~u/b runup backflip, (bt) *against wall* d/b+3+4 spinning cyclone *unblockable - b,b to cancel* 4~3.. tenstring handstand position - (hnd) - (f+1+2)_(fc,d/f+1+2) ------------------------------------------------n (rlx) b stand up (u,n)_(d,n) handstand lean f+1,2 1-2 punches 4,3 backflip kickout, (rlx) 4~4 leaping boot, (rlx) 1,3 spin-in punch, rasteria pause,4.. armada.. *infinite chain* b (hnd) ~3 chibata 3 heran bago, (rlx) ~b_~d heran bago cancel, (hnd)_(rlx) b (hnd) 4 low kick b (hnd) 1+2 cabecada ~1 cancel ~1+2 cabecada needle 4 low kick b (hnd) f+1 jab 2 fist 4,3 backflip kickout, (rlx) 4~4 leaping boot, (rlx) 3 toetap, (hnd) d (rlx) 2,4 spin in punch, low sweep b (hnd) 3 low sweep 3+4 flapjack b_d (hnd)_(rlx) f+1+2 roll forward, (hnd) 3 scoot kick, (rlx) 3~4 thomas flare, (rlx) b (hnd) 4,1+2 low flairsweep, cabecada ~1 cancel ~1+2 cabecada needle 4,[4] low flairsweep[s] b (hnd) b+3 heran bago, (rlx) ~b_~d heran bago cancel, (hnd)_(rlx) b (hnd) (d_u)~(3_4),n drop in kick, (hnd) (d_u)+(3_4) drop in kick, (rlx)

f+3+4 d>3+4 4 3+4 moves*

springing kickup low rider, boot up *juggles*, (hnd) helicopter, (hnd) thomas flare *can chain thomas flare

relaxed position - (rlx) - d+3+4 -------------------------------f_b forward_backward roll 1+2 flying cross chop 1 left punch 3 arrow kick, (hnd) 4 armada *can chain armada moves* 2 right punch 3 crescent cannon *juggles* 4 monkey trick b (hnd) 3+4 thomas flare *can chain thomas flare moves* f+1+2 forward roll, flying cross chop 3,4 lowsweep, midkick 3~4 kickup *juggles* 3+4 macaco b (hnd) cancel 3 half-spring, (hnd) b+3+4 rising kickup, bk 4,3+4 stinger, haule ~b_~3 haule cancel, (hnd) 4~3 low flair kickup, (hnd) 3+4 thomas flare *can chain thomas flare moves* sample combos qcf+3, 1, f+2,1,4 f+3+4, b+3~3, rlx 2,3 d/f+3+4, 1, d/f+1,1, 1,2,4~4 hnd d+3+4, hnd 2, ws+1,3 rlx 4~3, hnd 2, 1,2,4~4 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============= | devil jin | ============= grappling techniques (front) 1+3 2+4 f,f+1+2 qcb+1+3 d/f+2+3 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) bitch kicks {1} arm takedown {2} stonehead {1+2} wrist takedown {1} striking oshi taoshi {2} shoulder flip {1} arm break, shoulder toss {2} back toss

special techniques 1,1>2 1>2 2 3,4_(f+4) 4 4~1+4,2,4_(d+4) b+1 >d/f d+1 d/f+1>2 f,n,d,d/f+1 u/f opponent* 3 4 ws+1,2 d_fc+1+2 b+1+2 b+1+2 *hold b+1+2* 1+4,2,(4_d+4) 2,2 b+2,3 f+2>4 d/f+2 1 2 f,f+2 ss+2 b,f+2 >1>2 >1>d+2 ws+2 f,n,d,d/f+2 f,n,d~d/f+2 (u/b_u_u/f)+2+4 f+3 f,f+3,1 3 4 f,n,d,d/f+3 f,n,d,d/f+3 d+3+4 f+4 b+4 u_u/f+4,4,4,4 [u/f+]4~3 d/f+4>4 f,n,d,d/f+4,4 ws_(f,n,d,d/f)+4,4 b+(1+3)_(2+4) 3+4 1+2 f+1+2

shining fists 1-2 jab backfist axe kick, axe kick_front kick knee white heron *1+4 cancels the 4* parting wave crouchdash *chains into cd moves* corpse thrust stomach shot, overhead smash thunder godfist heaven denied *tgf must hit standing sidekick hellsweep twin pistons *juggles* ultimate tackle leanback fist feint leanback fist daemon charge fist white heron combo jab, backfist backhand, leftkick overhead smash, knee devil hammer uppercut *juggles* low devil claw demon paw face slasher stun fist *stuns on ch* laser rush laser scraper *juggles* rising uppercut *juggles* wind godfist *juggles* electric wind godfist *juggles* corpse splitter *on fallen opponents* screw kick twisted darkness spinning sweep backwards thrust kick leaping thrustkick *juggles* leaping low thrustkick can-can kicks *juggles* quick knee demon steel pedal *floats on ch* jumping kick, 2 hell sweeps, roundhouse flipstomp delayable axe kicks hell sweep *floats on clean hit*, roundhouse axe kicks mid/high attack reversal daemon's flight flying laser *unblockable* fly around, flying laser *unblockable*

(u/b_u_u/f)+1+2 1+2 d/f+1+2 b+1+4 b+1+4

diagonal air laser *unblockable* sweeping high laser *unblockable* leg shot laser *unblockable* lightning godfist *unblockable* lightning hell godfist *unblockable* tenstring tenstring ninestring tenstring ninestring elevenstring elevenstring fivestring

f,f,n+2122:3:4:4::1::2:1 f,f,n+2122:3:4:4::3::2:1 f,f+n+2144:2:4:3::2:1 324:3:1+4:2::2:1:2 324:3:1+4:2:1::3_4 b+24::4:4:4:2:1+4::2:1:3_4 b+24::4:4:4:2:1+4::2:3+4 b+24:2:1:2_(d+2) sample combos ch ws+1,2, 1, 1, 1, f,n,d,d/f+2 ws+2, b+2,4,2,1,2 f,n,d~d/f+2, b,f+2,1,d+2, f,f+2 d+3+4, 1, f,f+3,1,4 f,n,d,d/f+4, 1+4,2, f,f+2

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============ | feng wei | ============ grappling techniques (front) 1+3 2+4 d/f+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,1 1,2,2 ~b b+1 d/f+1 d/b+1,2 u/f+1 b,f+1 d/b+1 2 qcf+1 ss+1 ws+1,2>1 1+2 b+1+2 d/b+1+2,2 f+1+2 f,f+1+2 embracing toss {1} arm trap snap {2} avalanche forced bend fist {1} wrist twister {2} blindside toss jab, stomach slug advancing fists (bt) palm thrust server fist swaying fist, blue egg fist hopping downpalm falcon beak *stuns on ch* ankle backfist *stuns on ch* mid palm sliding low shoulder knock down punch torso hammers elbow arrow power iron shoulder mid punch, low pound *stuns on ch* shoulder check, (bt) sakaraba chop

ss+1+2 bt 1+2 2~1 2,2 f+2 >1>2 b+2>3,4,2 ss+2 d/f+2,2 d/b+2,2,2 u/f+2 ws+2 f,f+2 3~4,3 d+3 d/b+3 d/f+3 (u/b_u_u/f)+3 f+3,2 f,f+3 b+3,1 (ws_qcf)+3 bt 3 bt d+3 (f_b)+3+4 1 2 3 4 4 f+4 ~b 3 4 f,f+4 3 b+4 d/b+4 u/f+4 ws+4 ss+4 b,b~u/b u/b+1+2 f+1,1,2,1,3,4,2,2,2,2 f+1,1,2,1,3,4,2,4,3,1+2 sample combos ws+2, f+2,1,2 qcf+3, 1,2, d/f+1, b+1+2 f,f+4, b+2,3,4,2 u/f+4, 1, f+4,3 ss+4, d/f+1, 1, d/f+2,2

steel flower elbow thruster, (bt) flurry dual body punch *stuns on ch* punch, flyback fist iron series high punch, (bt) mid palm, advancing palm windmill lowfists, mid overhead leaping elbow combat uppercut *juggles* advancing palm spinning aerial, backsweep crouching ankle stompout low sweep hop snapkick *juggles* leaping side roundhouse turnaway highkick, overhead axe stomp spinning roundhouse, stomach smash chang sliding kickup *juggles* overhead axe stomp spinsweep kenpo step *auto-guards* palm press kenpo backfist *stuns on ch* over shoulder backlash launching kick *juggles* stomp *opponent must be grounded* snapkick (bt) midkick power low sweep diagonal kick *juggles* leaping foot waist sidekick power low sweep jumping hopkick *juggles* rising facekick spinsweep wall leaping fist *against wall* omen palm tenstring tenstring *unblockable*


.-..========== | ganryu | ========== grappling techniques (front) 1+3 2+4 f,f+1+4 f,f+2+3 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) (f+1+3)_(f+2+4) d+1+2 special techniques 1,2,1,2,1,2,1,2 d+1 b+1,1,1 ~d fc+1,1,1,2,(d_d/f_f)+1 d/f+1>4>1 d,d/f+1,2,1 b,d/b,d,d/f+1 (u/b_u_u/f)+1 ss+1 f+1+2 fc+1+2 1+2 >1+2 b+1+2 ~2 ~d b+1+2 ss_d+1+2 d/f+1+2,1 u/f+1+2 ws+1+2 >1+2 fu/ft d+1+2 (b_f) 2 ~d u_d bt 1+2 b+(1+3)_(2+4), 1+2 2,1,2,1,2,1,2,1 f+2 >1 f,f+2 1 1+2 2 3 3+4 body drop {1} hip roll {2} jizo hug {1+2} face slam {1+2} upper stream {1} crotch toss {2} neckchoke slam pancake press pedal press devil thrusts axe chop cross cut saw sit down sumo rush (l_m_h ending) short upper, ganny grinder nodowa mid combo megaton float *juggles* leaping palm shield falling hammer quick sumo rush palm lift hammer double uppercut *juggles* giant tackle *unblockable* stunning uppercut *stuns* split headknot headbutt stunning push *throws on bt connect* reverse windmill strikes sumo splash double uppercut *juggles* hammer spring hammer punch (roll backward_roll forward) low hitting swipe *floats* split sidestep board drop, (fu/fa) high/mid punch reversal, rushing back grab devil thrusts lunging crotch palm palm cancel, ear boxing embracing claw bottom lift air lift *juggles* spin lift power press carry press

4 b+2 d+2,2,2,2... d/f+2 1,2,1,2,1,2,1,2,1 d/b+2 ws+2 fc,d/f+2,1,2 b,d/b,d,d/f+2 d/f+2+3 3,4,3,4,3... 4>4 f+3 d/f+3 f,f+3+4 rn 3+4 u/f+3+4 3+4 (b_f) 1 2 ~d u_d 4,3,4,3... 4>4 4>4 d+4 d/f+4,1 fc+1,1,1,1,2,2,3,4,4,1+2 d/b+1+2 ~2 ~d sample combos ss+1, u/f+3+4,2 b+2, d/f+1, d/f+1,4,1, d+1+2 f,f+2,1+2, u/f+3+4,2 d/b+2, d/f+1+2,1 ws+2, 2,1, d/f+1,4>1

rack drop lifting palm *juggles* kabuki low palm lunging upperpalm *juggles* devil thrusts ankle smasher wind palm *juggles* nodowa mid combo megaton palm thunder palm *floats* giant highkick chain mud stomp sole smush low leg swipe thunder drop sumo dive hip press, roll back *sit down if misses* sit down (roll backward_roll forward) megaton palm low hitting swipe *floats* split sidestep giant highkick chain mud stomp mud stomp ganny stomp ganny grinder tenstring giant tackle *unblockable* stunning uppercut *stuns* split

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..==================== | heihachi mishima | ==================== grappling techniques (front) 1+3 2+4 qcf+1 f,f+1+2 f,f+1+4 (left) (1+3)_(2+4) neck breaker {1} powerbomb {2} broken toy {1} stonehead {1+2} headbutt *works on male characters* {1+2} one hand slam {1}

(right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,1>2 1>2 2 (1+2)_(2~1) ~(u_d) (1+2)_(2~1) 4 f+1>b+2 1 4 b+1 d+1 2 d/f+1,2 d/f+1,1 f,n,d,d/f+1 f,n,d/f+1 (1+2)_(2~1) f+1+2 b+1+2 b,b+1+2 b+1+2 *hold down 1+2* d/f+1+2 2,2 f+2 ~1+2 f,f+2 b+2 b,f+2,2,1 d/b+2 qcf+2 ws+2 ss+2 f,n,d,d/f+2 f,n,d~d/f+2 f,n,d,d/f,n+3 f,n,d,d/f#+3 f,n,d,d/f,f,u/f+3 f,n,d,d/f,f,u/f,d+3 f+3 f,f+3 b+3,3 u/f+3,4 d+3+4 f_b 1 2 b,b,n+3+4 4 f+4 u+4 u/f+4 ws_qcf_(f,n,d,d/f)+4>4

tile splitter guillotine {2} atomic drop shining fists 2 punches backfist chi palm fakeout delayed chi palm midkick punch, gutpunch thunder godfist slice kick stun splitter tile splitter deathpalm twin pistons *juggles* palm strikes thunder godfist omen thunder godfist *blue spark* chi palm hibachi head double tiger fists deity slayer power tiger fists demon wings punch, backfist backfist chi palm cancel demon godfist *juggles* spinning gutpunch seiryu mon eisho mon deathpalm dark thrust *stuns on ch* kidney smasher wind godfist *juggles on ch* electric wind godfist *juggles on ch* slice kick low slice kick hop, delayed slice kick hop, low slice kick thrust frontkick left axe kick *floats* crescent hook stomp screw blade hunting hawk raijin charge cancel pulverizer raijin's wrath shadow foot sidestep standing heihachi boot *stuns on ch* right axe kick hopkick *juggles* wind slicer axe kicks

[u/f+]4~3 d+4 f,n,d,d/f#+4,[4],[4] n+1 n+4,4 b+2+4 d+1+4 d+3+4,2 2+3+4

flipstomp demon stomp *hits grounded opponent* hell sweep[s] thunder godfist axe kicks evil chi *causes block damage* *auto-reversal - hurts heihachi*

demon tile splitter *unblockable* raijin charge, lightning bolt *unblockable* lighting taunt tenstring tenstring tenstring

d/f+3:22..4.4..1..2..1..2..1 d/f+3:22..4.4..1..4..1..2..(1_4) f,f.....2122.3.4.4..1..2.1 sample combos

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============ | hwoarang | ============ grappling techniques (front) lff 1+3 lff 2+4 rff (1+3)_(2+4) f,f+2 f+2+3 qcb+3 d,d/b+1+3 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) (air) d/f+3+4 windmill neck kick {1} falcon dive kick {2} rainbow kick rolldown jawbreaker {2} cannonball {1+2} trapped heel explosion {1} hip toss {1+2} 5-kick massacre {1} holding neck snap {2} jumping leg press soccer snapkick

special techniques both right foot forward-(rff) and left foot forward-(lff) --------------------------------------------------------1+2 switch bt / face forward 3+4 switch (rff) / (lff) f,n,d,d/f crouch dash 2 psuedo-wind godfist *juggles on ch* 3 (lfl) 3~3 thrust sidekick 4 wing blade *juggles* f,n,d~d/f+4 electric wing blade *juggles* d/f+1+2 body blow d/f+2 uppercut *juggles on ch* ws+2 rising uppercut *juggles on ch* u+3 flamingo kick, (lfl) ws+3 windmill kick

ss+3,3[,f] d/f+3 >3 >4 d+3,4 b,b+3,3 u/f+3,4,3 u/f+3+4 qcf+3+4 d/f+3+4 ws+4,[~4] d+4,4 u+4 b,b+4 3 4,4 u/f+4 f 4 f 4 f ss+4 b,b~u/b

back thrust kicks, (lfl) midkick liftkick *juggles* twin midkick kneekick, highkick, (rfl) dual kicks, (rff) hunting hawk leaping highkick jumping roundhouse soccer snapkick *throws airborne opponent* toe kick, [axe kick, (rff)] low kick, lifting leg kick *juggles* flamingo kick, (rfl) leaping roundhouse spin back thrust leaping roundhouses jumping highkick, (rff) (rlf) midkick, (rff) (rlf) lowkick, (rff) (rlf) spinning sweep, (rff) twisting jumping roundhouse *against wall*

left foot forward-(lff) only ---------------------------1,1,3>3 twin jabs, lowkick, highkick 1,2,f+(3_4) jab, right punch, (sidekick_jumping roundhouse) 2,f+(3_4) right punch, (sidekick_jumping roundhouse) [1,]2,3 high punch[es], (lfl) [1,]2,4 high punch[es], (rfl) f+1+2 short axe handle *stuns on ch* b+2 bolt cutter f+2 backfist, (rff) ~f (lff) u/f+2 leaping headshot 3,3,[d+3] high, mid, [low] kicks 4 highkick, (rfl) ~f (lff) 4 midkick, (rff) 3,3,3 machine gun kicks >3 liftkick *juggles* >4 highkick, (rfl) ~f (lff) 4 midkick, (rff) 3~4 flying eagle f+3 (lfl) f+3~3 thrust sidekick f,f+3 spiral kick, (rff) b+3 lifting leg kick *juggles* d/b+3 back lowkick 4,3 axe murderer, (rff) ~f (lff) 4,4 hot feet 4 toe jam (rfl)

3 4 bk 4 d/b+4,4 u/b+4 f+4 >4 f,n+4 f,f+4 hit* b+4

blizzard kick hot feet, (rff) lifting leg kick *juggles* foot sweep, high crescent kick chicken kick face kick, (rfl) sidekick, (rff) right flamingo feint running sidekick *turns opponent bk when high facekick *turns side on ch*, (rff)

right foot forward-(rff) only ----------------------------f_b_(u/b,n) (lff) (d/f,n)_(d/b,n) (lff) *recovers crouching* 1,1 face punches, (lff) 2,1,1 triple punches, (lff) 2,3 punch-kick combo, (lff) 2,b+4 jab, spinkick, (rfl) 2,4 jab, chainsaw, (lff) f (rfl) 3 chainsaw kick >4 high hook, (lff) 3 teaser trip 3 wild roundhouse, (lff) 4 highkick, (rff) bk 3 lifting leg kick *juggles* 3~4 power roundhouse b (rfl) f+3 [~b] hook kick, (lfl) b bk position 4 teaser trip, (lff) f,f+3 leaping left roundhouse b+3 lifting leg kick *juggles*, (lff) 4 chainsaw kick ~f (rfl) 3 overhead axekick >4 high hook, (lff) f+4 (rfl) ~4 lifting leg kick *juggles* f,f+4 piroette kick, (lff) ~3 screw kick d/f+4 side kick b+4 right sidestep roundhouse left flamingo stance - (lfl) ---------------------------n (lff) f_b flamingo shuffle u_d flamingo sidestep 1 left jab, (lff) 1+4 power blast *unblockable - b,b to cancel* 2 backfist, (rff) 3,3 machine gun kicks (lff) >3 machine gun lift *juggles*, (lff) 4 [,f] changeup combo, (rfl)

f >4 3,3,4>4 f+3 b+3 (d_d/b)+3,4 u/f+3,4,3 3+4 4 b+4 (d_d/b)+4 2.2.3..

(lff) changeup mid (rff) changeup combo #2, (rff) dual flash kicks, (lfl) left sidestep roundhouse, (lff) foot sweep, high crescent kick, (lff) hunting hawk (rfl) spin kick, (rfl) right heel lance *juggles*, (rff) teaser trip, (lff) tenstring

right flamingo stance - (rfl) ----------------------------n (rff) f_b flamingo shuffle u_d flamingo sidestep 1 backfist, (lff) 2 right jab, (rff) 3 spin kick, (lfl) b+3 left heel lance *juggles*, (lff) (d_d/b)+3 teaser trip, (lff) 3+4 (lfl) 4 side kick *stuns on ch*, (rff) f+4 dual flash kicks, (rfl) b+4 right sidestep roundhouse, (lff) d+4 ankle kick 1.2.3.. tenstring sample combos d/f+2, 3,3,3,3 b+3, 2,4,2, f+3, u/f+4,3,4 b+3, 3~4, d/f+3+4 rfl d/f+3, d+3,4, f+2,3 f,n,d,d/f+4, b,b+4,3 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..========== | jack-5 | ========== grappling techniques (front) 1+3 2+4 qcb,f+1+2 qcf+1 u/f+1+2 d,d/f+2 qcb+2 d/b+2+3 d/f+2+4 d/f,d/f+2+4 d+(1+3)_(2+4) back cyclone {1} spine gunner {2} piledriver {1+2} pyramid driver {1} punishment drop {1} gigaton punishment {b} backbreaker {2} face in the dirt {2} catapult {2} modified catapult *juggles* {2} gun bomb *opponent must duck* {1_2}

(left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) 1+3 2+4 special techniques 1 1 2 2 b+1 d/b+1,1,1,[1],[1],2 b,d/b,d,d/f+1 hcf ~d/f+1 1 2 ss+1 ws+1 f,f+1 d/f#+1,2,1,2 fc+1,1,1,2,(d_d/f_f)+1 fc+1~2 fc,d/f+1,2,1,1 fc,d/f#,1,2,(d_d/f_f)+1 fc,d/b+1,1,1,2 fc,d/f+1+2 1+2>1+2 d+1+2 b+1+2 f+1+2 1+2 d/f+2 d/f+1+2 miss/blocked* ss+1+2 ws+1+2>1+2 b+2 b,f+2 b,d/b,d,d/f+2 (u/b_u/f)+2 d/b+2 wr+2 d/f#+2,1,2,1 ss+2 f,f+2 fc,d/f+2,(d_d/f_f)+1 fc,d/f#+2,1,2 f,f+3 f+3+4 f,f+3+4 d/f+3+4 u/f+3+4 d+3+4 ~3+4 b_f (1,2,1,2)_(2,1,2,1)

hanging neck throw {1} flipping choke slam {2} spinal crush death shot left jab surge elbow hammer robot hook range jab industrial chop machine gun punches, megaton punch debugger wind-up megaton uppercut *juggles* debugger megaton punch spinning uppercut *juggles* violent uppercut *juggles* surge elbow hammer uppercut rush #2 *juggles on ch* low hammer rush, (l_m_h ending) low punch, megaton punch wild swing, backfist hammer rush #2 *juggles on ch* low piston punches, megaton punch low scissors hammer knuckle, double uppercut bravo knuckle machine gun blaster scissors low scissors megaton punch gravestone *hands stuck - 2nd hit spinning layout double uppercut, hammer knuckle small gun blaster atomic hook megaton punch reactor erupt low gun blaster cemaho chop uppercut rush *juggles* megaton gun breaker pivot gun upper *juggles* short hammer rush, (l_m_h ending) hammer rush *juggles on ch* granite stomp giga shoulder ram digital hans headslide titan dump shoulder hip press *if misses, turns into sit down* sit down hop forward, hip press roll back_forward sitting punches

d/b+4 b,b~u/b f+4~1 2 3+4,[3+4],[3+4],[3+4],[3+4] *unblockable* hcf,u/f,u,u/b [x5],1

low boot jump-off wall punch

*against wall*

dark greeting *unblockable* greeting cancel, cleaver chop dive bomber, [2nd-5th thrusts] gigaton punch tenstring tenstring tenstring tenstring *unblockable after x2*

d+2:1:1:1::2:1::21::1+2:1+2 d+2:1:1:1::2:1::21::d+1+2:1+2 u/f+11:4::3::4::1::2::1:1+2:1+2 u/f+11:4::3::4::1::2::1:d+1+2:1+2 sample combos ws+1, d/f+1,2,1,2 ss+1, f+1, 1,2 hcf~d/f+1, u/f,4, f+1, d/f+3+4 d/f+2, f+2, f+1+2,d/f+2 f,f+2, d+1+2

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============== | jin kazama | ============== grappling techniques (front) 1+3 2+4 u/f+1+2 qcb+1+3 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,2 3 >4 d+1 b+1 d/f+1 >4 4~4 1,3,2,1,4 d+1+2 1,3~3,3 d+1+2 f,n,d,d/f+1 f,n,d~d/f+1 ws+1,2 1+2 d+1+2 2,1 bitch kicks {1} arm break shoulder toss {2} shoulderlock whiptoss {1+2} wrist takedown {1} shoulder flip {1} arm break, shoulder toss {2} bear hug slam 1-2 punches axekick roundhouse kick corpse thrust crouching demon step side punch sidekick hell trip kazama fury daemon soul puch, snapkick, back roundhouse daemon soul twilight godfist *juggles* electric twilight godfist *juggles* rising punch, overhand left straight punches, demon paw daemon soul punch, gutpunch

4 4~4 2,4 ws+2 d/f+2 f,n,d,d/f+2 f,n,d~d/f+2 b+2,3 d+1+2 f+2 b,f+2>1>2 d/b+2>2>3 f,f+2 d+3,3 (ws)_(f,n,d,d/f)+3 b+3,4 d/b+3 f+3 3~3 d+1+2 4 f,f+3 1,3,2,1,4 d+1+2 1,3~3,3 d+1+2 d/f+3,4 f,n,d,d/f,f,u/f+3 d+3+4 d+4 f+4 d+1+2 b+4 d/f+4 d+1+2 d/b+4 u/f+4 f,f+4 (ws+4)_(f,n,d,d/f,f+4) f,n,d,d/f+4 ~3 (u_u/f)+4 u/f,n+4 [u/f]+4~3 b,b~u/b u/b+1+2 cancel* 1+3+4 b+1+2 ~f,f,b+2+4 b+1+2 *hold 1+2*, d,u,b,f f,n,d,d/f+2 f,n,d,d/f+4 1,2,3 1,3,2,1,4 f+1,3~3,3 d+1+2

sidekick hell trip punch, roundhouse kick rising uppercut *juggles* short uppercut *juggles on ch* wind hookfist electric wind hookfist backhand, sidekick daemon soul right elbow laser rush right hook, backhand, rising knee demon paw lowkick, midkick high rising roundhouse outside face crescent, lowkick reverse roundhouse snap midkick midkick, sidekick daemon soul spinning heel kick axekick kazama fury daemon soul punch, snapkick, back roundhouse daemon soul heaven gate sidekick, spinning heel kick crouch dash slash kick can-can kicks *juggles* long sweep mid snapkick daemon soul spinning heel kick power side roundhouse daemon soul shin kick hopkick *juggles* slow axekick axekick hell trip *juggles* twisting demon scissors hopping snapkick jumping spinkick twisting demon scissors twisting jumpkick *against wall* power bodyhook *unblockable - b,b to daemon soul taunt daemon soul *causes block damage* daemon step high/mid reversal soul omen devil wind hookfist devil hell trip 1-2 punches, axekick kazama fury punch, snapkick, back roundhouse daemon soul

b+2+4 f+2,3,3,3,2,1,2,3,4,2 crouching demon step - b+1 -------------------------d/f f,f 1 d/f+1 2 d/f+2 3 4 d/f+4 ~d+1+2 ~3_(3+4)

mid/high parry tenstring

demon crouchdash demon dash thunder hookfist demon hook *juggles* stun hook *stuns on mid/high punch parry* wind hookfist leaping roundhouse low kick hellsweep lingering soul twisting demon scissors

sample combos f,n,d,d/f+1, b,f+2,1, d/b+2,2,3 ws+2, 1, 1, 1, 1, f,n,d,d/f+2 d+3+4, 1,2, 1,2,4 u/f+4, b,f+2,1, f+1,3~3 f,n,d,d/f+4, d/b+2,2,3 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..=============== | julia chang | =============== grappling techniques (front) 1+3 2+4 fc,d/b,d,d/b+1+2 d/f+1+2 d,d/b+1+3 qcb,f+2 d+(1+3)_(2+4) (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2_4) special techniques 1~1 1 2 4,3 1,2 3 4 ch 1,2,1 d,d/f+1>2 f+1 f+1~2 d/f+1 death valley bomb {1} fisherman's suplex {2} cross arm suplex {1+2} armlock suplex {2} front suplex {1} mad axes {1+2} knee pendulum *catches ducking opponents* running bulldog {1} spinning frankensteiner {2} back suplex catapult starter catapult *juggles* lunging palm attack *stuns on ch* low sweep, bowleg 1-2 punches lowkick highkick punch, death push, sky uppercut *juggles* lightning bolt *stuns on ch* rushing uppercut *juggles* lunging palm attack *stuns on ch* arrow palm

d,d/f+1 >2 3 4 1+2 >4 b,f+1+2 f+1+2 f,f+1+2 b+1+2 f,f+1>4 kick f,f,n+1,4 1+4,3 f+2,1 ss+2 d/f+2 1 3 4 (b+2)_(2~b) 1+2 ws+2 >2 1,1 1,4,3 4 n+4 d+4 1 d+2,3 fc,d/f+2 b+3 4 d+3 f+3 ~1 2 4 f,f+3 u/f+3+4 ss+3+4 4,4 n+4 d+4 1 b+4 d+4 n+4 d+4 1 ch 4 ws+4 u/f+4,3 fc,d/f+4,3 d/f+4>2>(b,f+1) b,b~u/b

lightning bolt stun elbow *stuns on ch* clockwise (spin) counter-clockwise (spin) double palm strike roundhouse *stuns on ch* shove palms double palm lift *juggles on ch* power palm lift *juggles on ch* twin arrow *stuns* dashing left elbow, delayable skyscraper quick recover elbow, skyscraper kick club fist, sweep, bowleg 1-2 punches parting fist death push sky uppercut *juggles* lowkick highkick punch, spin behind *spin if punch connects* back push slice uppercut hammer elbow catapult combo club fist, low sweep, bow leg sweep highkick lowkick uppercut *juggles* ducking jab, rising knee dashing elbow *stuns on ch* liquid sweep *juggles on ch* bowleg sweep wang shinkick hawk step arrow skip mid smash talon lowkick *juggles on ch* lifting skyscraper kick *juggles* earthquake stomp sliding doublekick rollback *juggles* kick, spinsweep highkick lowkick uppercut *juggles* heaven shatter kick *stuns on ch* spinsweep highkick lowkick uppercut *juggles* knockdown highkick *juggles* skyscraper kick twin hopkicks *juggles* low sweep, bow leg mountain crusher jumping overhead bomb *against wall*

2+3+4 f+1+4 b

wave taunt heaven cannon *unblockable - juggles* cannon cancel tenstring tenstring tenstring

circle (spin) - 3+4 or u+3+4 or d,d/f+1,3_4 ----------------------------------------1 spinstrike backfist *stuns on ch* 2 spinning palm 3,1 flamingo snap, shoulder check 4,4 highkick, sweepkick n+4 highkick d+4 lowkick 1 uppercut *juggles* sample combos ch 1,1,1, f,f,n+1, f,f,n+1, f,f,n+1, f,f+1,4 f+1, 1,2,4, f+3~1 d/f+2,1, f+3~1, d/f+4,2,b,f+1 u/f+4, d+2,3, f,f+1, d,d/f+1,2 ch b+4, f,f, b+4, d/f+4,2,b,f+1 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================== | kazuya mishima | ================== grappling techniques (front) 1+3 2+4 f,f+1+2 fc,d/f,d,d/f+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,1>2 [1],2,2 1,2>4 b+1 d/f+1 f+2 b+2 b+4 ws+1,2 f,n d/f+1 3 4 d/f+2 d~d/f+2 bitch kicks {1} hip toss {2} stonehead {1+2} gates of hell steel pedal drop {1} skull smash {2} reverse neck throw shining assault demon slayer 1-2 punches, low slipkick short overhead elbow gut slugger demon thrust donkey punch facekick *juggles* twin pistons *juggles* kazuya mist step thunder godfist midkick hellsweep wind godfist *juggles on ch* electric wind godfist *juggles on ch*

d/f+3 d/f+4,4 f,n,d,d/f+1 3 4 f+1+2 f+2 d_fc+1+2 ss+1+2 f,n,d,d/f+2 f,n,d~d/f+2 ws+2 b+2,4,1 b,b+2 f,f+2 d/f+2 3,1 b+3,1,4,1 f,f+3 f,n,d,d/f+3 f,n,d,d/f+4 1 4 d/f+3 d/b+3 4~3 d/b+4 f+4 b+4 d+4 grounded* ws+4,4 d/f+4>4 u_u/f+4,4,4,4 u/f,n+4 ws_(f,n,d,d/f)+4,4 b,b~u/b b+1+4 b+1+4 f,f,n+2122.3.4.4..1..2.1 f,f,n+2122.3.4.4..3..2.1 f,f+n+2144.2.4.3..2.1

leaping slash kick hell sweeps thunder godfist midkick hellsweep glory demon fist *stuns* demon thrust ultimate tackle corpse slash punch wind godfist *juggles* electric wind godfist *juggles* kazuya gutpunch *stuns on clean hit* black devil string spinning backfist *stuns on ch* demon cutter knife demon gutpunch *stuns on ch* advancing kick, lead jab blazing demon *stuns* split axe kick leaping slash kick hell sweep spinning gutpunch 2nd hell sweep chaotic knee devil's tail demon flipstomp low slipkick axe kick high facekick *stuns on ch* thunder grind foot *opponent must be axe kicks delayable axe kicks jumping kick, 2 hell sweeps, roundhouse delayed hopkick *juggles* axe kicks twisting jumpkick *against wall* lightning godfist *unblockable* lightning hell godfist *unblockable* tenstring tenstring ninestring

sample combos ws+1,2, 1,2, 1,2,2 d/f+1,4, d/f+4,4 f+1+2, {u/f+4},4,4,4 f,n,d~d/f+2, f,n,d~d/f+2, f,n,d~d/f+2 u/f,4, 1, b+4,2,1 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..========

| king | ======== grappling techniques (front) 1+3 swinging ddt {1} 2+4 brainbuster suplex {2} rn+2+4 shining wizard d/b,f+2 tombstone piledriver {2} qcf+1 jaguar driver {1 break, 3+4 escape} 1+2 flying press {3+4} 1+2,3,4,1+2 boston crab *at apex of driver* qcb+1+2 wishbone powerbomb {1+2} b+1+2 irish whip {2} 3+4 whip down {3+4} 2+4 quickslam {2} 1+3 spin and let go {1} f,hcf+1 giant swing {1} *quick recover - 1/2 damage* d+1+3 low throw powerbomb {1} *opponent must duck* d+2+4 spin-up powerslam {2} d/f,d/f+2+4 elbow lock multistarter-(f) {2} *opponent duck* f,n,d/f+2+3 standing achilles hold {2} 1+2,3,1,1+3 scorpion death lock {2} 1,2,3,1+2 stf {1 escape, 1+2 reversal} 1+2,1,3,1+2 indian death lock {1+2 escape, 3+4 reversal} 1,3,4,1+2,3+4 romero's special f,n,d/f+1+4 reverse arm hyperextension {1} 1+2,1+2 double arm snap {1} 1+2,4,2+4 russian leg sweep {2} 4,3,4,3+4,1+2 arm crucifix 2,1,1+2+3 chicken wing face lock {1+2} 2,1,3,1+2+4,1+2+4 reverse guillotine choke {1} 1+3,3+4,2+4,1+2,1+2+3 rolling death cradle {2} (left) (1+3)_(2+4) argentine backbreaker {1} ss+2+4 cannonball multistarter-(g) {1} (right) (1+3)_(2+4) knee crusher {2} ss+2+4 cannonball multistarter-(g) {2} (back) 2+4 cobra twist abdominal stretch f+2+4 half boston crab b,f+1+2 octopus slam ss+2+4 cannonball multistarter-(g) (tackle) (1,2,1)_(2,1,2) mounted punches 1+2,1+2 armbar, wristlock 3+4 knee cross lock :1+2 elbow lock, necksnap 1+2,1+2 armbar, wristlock 3+4 knee cross lock :1+2 elbow lock, necksnap (air) 1+3 d+(1+3)_(2+4) 1+2,1+2 2,1,3,4 (f,hcf+1)_(f,f,f+2+4) inverted leg lace catching ankle breaker slingshot giant swing running powerbomb

ground throws ------------face up/feet towards d/b+2+4 d/b+2+4 d/f+2+4 face down/feet towards d/b+2+4 face up/feet away d/b+2+4 face down/feet away d/b+2+4 face up/side d/b+2+4 d/b+2+4 face down/side d/b+2+4 d/b+2+4 multithrow link table ---------------------

mini swing {2} figure-4 leglock {1+2} crotch dive {2} half boston crab {1} crucifixion {1+2} chicken wing {1+2} flip over (left) {1} flip over (right) {2} bow break (left) {1} camel clutch (right) {2}

a--b |\ | `c--d u--v--w--k--l | | | | | `--e | `--m | t | `--f--g--h \ | | \| `--i-->-->--j--k--l | | | p--q | `--m | | `--r--s `--n--o--l | `--m a. 3+4,(1+4)_(2+3) {1_2} b. 2+4,1+2,1+2 c. 3+4,3+4,1+2 d. 1,1,1+2 e. 3,4,1+2,3+4 f. 1,4,2,3 g. 2,1,(1+3)_(2+4) h. 3,1,1+2 i. 1+2,1,2,1+2+(3_4) j. 2,2,1+2 k. 1,2,3+4 l. 3,1,2,3+4,1+2+3+4 m. 2,1,3,4 n. 3+4,1+2,1+2+4 o. 1,2,3+4,1+2 p. 3+4,1+2 q. 1+2,4,1+2,1+2+3 jaguar step, choke sleeper multistarter funeral suplex {1} pickpocket sleeper {2} triple mounted punches {1} stretch muffler {2} cobra twist abdominal stretch fallback suplex {1_2} diagonal turtleshell snap {1+2} twisting armlock suplex {1_2} cannonball {2} powerbomb {1} wishbone powerbomb {1_2} giant swing {1_2} manhattan drop {2} superfreak backdrop rising sun {1+2}

r. s. t. u. v. w.

1+2,3,4,(1+3)_(2+4) 2+4,3+4,1+3,1+2,1+2+(3_4) d/f+1+2 f,d/f+(1+3)_(2+4) 2,1,1+2 3+4,1+2

shoulder rack drop {1_2} screwdriver {1_2} double elbow lock multistarter reverse arm clutch multistarter {1_2} backdrop {1} german suplex {1}

special techniques 1,2 2+4 d+2+4 opponents* 1,2,1 2+4 d+2+4 opponents* d+1~n+2 b+1 f,f+1 d/f+1>2 fc,d/f+1 1+2 1 d+1+2 f+1+2 f,f,n+1+2 f,n,d,d/f+1+2 ws+1+2 f+1+4 b+2 d+2+4 f+2>2,2 ~b f,f+2>1 f,f,n+2 *stun* 1+2 *stun* 1+2,u,d,n+3+4 d/f+2 ss+2 ws+2 fc,d/f+2 f+2+3 f,f+2+3 f+3 1+2 b+3 d/f+3 d/f+3~4 d/b+3 u/f+3 bk 3 :1+2 3+4 (d+3+4)_(fc,d/f+4) 2 4,4

double punch string reverse ddt low powerbomb *catches crouching triple punch string fallback ankle trip throw low powerbomb *catches crouching mid punch, uppercut sprint hook dirty sanchez elbow smash, side swipe ankle swipe *juggles* uppercut, (bk) backhand elbow drop quick jaguar lariat offensive push chin shatter uppercut *juggles* chin shatter uppercut *juggles* mid chest thrust black arrow jumping power bomb {1+2} roaring elbow rush spinning elbow cancel elbow scratch attack low smash *stuns on ch* jaguar backbreaker {1+2} jumping powerbomb {3+4} side swipe sneak uppercut uppercut dynamite uppercut *juggles* black shoulder flying body splash bad attitude *stuns on ch* cougar ddt *only on non-ch hit* back thrust kick mid side kick high mist trap *if kick is blocked* low kickout *juggles on ch* rolling wheel kick dust kick stunner throw jaguar step stance ali kick middle smash ali kicks

ch (d+3+4)_(fc,d/f+4) 2 4,4 4,4 2 f+3+4 f,f+3+4 rn+3+4 d/f+3+4 opponent* u/f+3+4 ss+3+4 ch 4 f+4 b+4 f,f+4 d/f+4 d/b+4 u/f+4 b+1+3 b+2+4 :3+4 only* f+1+2 *hold down 1+2* bk 1+2 u/f+1+2 *hold down 1+2* 1+4 121.1..24.4.4..1.(1_3) 121.1.. 121.1.. jaguar step - 3+4 ----------------(1+4)_(2+3) above* 2 3+4# 4 *3-5 spins*,4 d/f+4 sample combos ch b+1, f+2,2,2 ws+1+2, b+1, 1, 1+2,1 ch d/b+3, ws+4, d+3+4,2 u/f+4, f+2,2, 1, f+2+4 u/f+4, 2, f+2,2, 1, b+3

counterhit ali kick middle smash ali kicks ali kicks middle smash delayed drop kick drop kick satellite drop kick frankensteiner *throws close standing mini spinning headboot spinning headboot knockdown highkick *juggles* jumping roundhouse kick turnaround kick, (bk) convict kick ankle kick dropping shin kick *if misses, fd/ft* hopkick *juggles* mid/high right punch reversal mid/high kick reversal figure-4 leglock *right kick reversal jaguar lariat *unblockable, can be ducked* jaguar lariat *unblockable, can be ducked* burning knuckle bomb *unblockable* twisting moonsault press *unblockable* tenstring tenstring tenstring

choke sleeper multistarter

*see thows

overhead smash additional jaguar step spins high spinkick momentum high spinkick *unblockable* mid spinkick

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================ | kuma / panda | ================ note: kuma can be selected by hitting 1 or 2 during the character

select. ---- panda can be selected by hitting 3 or 4 during the character select. grappling techniques (front) 1+3 2+4 f,f+1+4 hcb,f+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,1,1 f+1~1,1 b+1 ws+1 >2 d/f#+1,2,1,2 fc,d/f+1,2,1,1 1+2 >1+2 1+2 3+4 ws+1+2>1+2 3+4 f+1+2 u/f+1+2 d/f+1+2 fu/(ft_fa) d+1+2 fu/(ft_fa) 1+2 2,1,2 d/f+2 d/f#+2,1,2,1 d/b+2 f,f+2 b,d/b,d,d/f+2 fc,d/f#+2,1,2 fc,d/f+2 (d_d/f_f)+1 fc,d/f#,1,2 (d_d/f_f)+1 fc,d/f+1+2 1 1+2 2 3 3+4 4 b,f+2+3 d/b+3 u/f+3,4,1+2 b+3+4 d+3+4 u/f+3+4 ch 4 bear bite {1} bear hug {2} stone head {1+2} circus roll {1+2} choke slam {1} rag doll {2} chew toy bear hammer bear cannon *juggles* downswipe grizzly uppercut *juggles* megaton claw uppercut rush *juggles on ch* wild claw windmill, backpaw bear knuckle double uppercut bear hammer (prowling bear) double uppercut (prowling bear) claw scissors belly flop grizzly headbutt spring hammerpunch, (sit down) bear backstroke jab, elbow, uppercut *juggles* uppercut *juggles* uppercut rush 2 low fish catch demon bearfist *juggles* megaton claw uppercut rush 3 *juggles* short bear rush (l_m_h ending) bear rush (l_m_h ending) revolution deathpaw rolling bear upperswipe *juggles* butt scoot (prowling bear) flipper bear salmon hunter stubby kick grizzly rush double mule kick (sit down) hip press, (sit down) knockdown highkick *juggles*

d+4 forward dancing bear *opponent must be grounded* u/f+4 jumping boot *juggles* 1+3+4 backwards dancing bear 3+4 (prowling bear) (fd/fa)_(fd/ft) 3+4 (prowling bear) b,f+2+3 *hold down 2+3* power salmon hunter *unblockable* b,b+2+3+4 terrible ghastly fart *death unblockable* b+1+2 terrible claw *unblockable* f,d/f,d,d/b,b,u/b,u,u/f rolling bear 3+4 (prowling bear) fc,d/f+2,n+1,1+2,3,1+2,1+2,1+2,1,2,1+2 tenstring *stop at 8th or 9th hit for (prowling)* fc,d/f+2,n+1,1+2,3,1+2,3+4,1+2,2,3,1 tenstring prowling bear stance - 3+4 -------------------------f_b f,f (u/f)_(u)_(u/b) 1 1,2 bear) 2 1+2 f+1+2 hit* d+1+2 3_4 3+4 b+3+4 d+3+4 1 d b f 3 3+4 4 sit down - d+3+4 ---------------b 3+4 f 1 2

crawl forwards_backwards revolution bear low parry low hunting claw, (prowling bear) low hunting claw, bear scratch, (prowling bear scratch, (prowling bear) paw lift chew toy throw {1+2} *must be very close bear rush sideroll, (fu/fa) bear tackle hunting hip, sit down resting bear sideroll (fu/fa) backroll revolution rising lowkick (prowling bear) rising midkick

roll backwards (prowling bear) revolution sweep swipe upperswipe *juggles*

sample combos ws+1, u/f+3,4,1+2 fc,d/f+1+2,2, u/f+4, f+1, 1+2 ch d/f#+1,2,1,2, u/f+3,4,1+2 f,f+2, b,f+2+3 u/f+4, f+1, u/f+3,4,1+2

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================== | law (marshall) | ================== grappling techniques (front) 1+3 2+4 d/f+1+2 1,2,1+2 f+2+3 f,f+3+4 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1~[1],[1],[1] 1 2 ~b,f 3 u/f+3 *juggles* ~b,f 2,2 2,f+2>2 ~b,f d+1,3 b+1>2>1 qcf+1,2,1 2 d+1+2 f+1+2 2,2,1,2 f+2>2>2 ~b,f (fc_d)+2,3 f+2~1 b+2,3 4 ~b,f d+4 (fc_d)+2,3 d/b+2 4 ~d f+2>2 1+2 >2 ~b,f f,f+2,1,3 d/f+2 ws+2 twin dragonstrike {1} leg grab takedown {2} chastisement punch {1+2} bulldog dragon dive {1} dragon knee *juggles* {1} headlock kick {1} dragon jewel punch {2} throat punch punch rush punch rush fist dragon stance rush knee fake somersault, skyscraper kick fake step stance rush fists rush fists dragon stance ducking strike, twist kick dragon storm *juggles* flurry fists whack uppercut *juggles* (dragon) stance *high/mid punch parry* overhead smash dragon fist rage dragon knuckle combo (dragon) stance ducking jab, flipkick *juggles* 1-inch punch junkyard combo junkyard kick *juggles* (fake step) stance dragon's tail ducking jab, flipkick *juggles* elbow, (bt) frogman lie down fu/fa dragon knuckle spread backfist knuckle combo (dragon) stance dragon strike lifting uppercut *juggles* power uppercut *juggles*

ss+2 ~b,f 1 ~b,f 2 ~b,f >1 bt 2,2 3>4 d+3,4 b+3 d/b+3 d/f+3 f,f+3 ~b,f d+3,3,4 (u/f_u_u/b)+3,4 (u/f_u_u/b)+3,4 ~b,f fc,d/f,d,d/f+3 fc+3,4 ws+3 n 4 (3+4)_(u/f+4) 3 d+3+4 ~d ss+3+4 ch 4 fc,u/b_u_u/f+4 3 fc,u/b_u_u/f+4 fc,u/b_u_u/f+3+4 fc,(u/f_u_u/b),n,4 4,(u_u/f)+3 ~b,f 4,3, ~b,f 4 ~b,f ws+4,3 d/b+4 4 d/f+4,3 bk d+4 b,b~u/b d/b+1+2 u,u b+1+2 caught* 1 2 3 4 b+2+4 ~b,f

gut punch (dragon) stance gut strike (dragon) stance third strike (dragon) stance backfist elbow, power backfist headkick, flipkick *juggles* low kick, flipkick *juggles* rolling right kick leg hunter kick lunge kick fierce lunge kick (fake step) stance lowkick, highkick, flipkick *juggles* hopkick, flipkick *juggles* fake somersault, skyscraper kick *juggles* (fake step) stance dragon slide crouchkick, flipkick *juggles* twist kick (fake step) stance flipkick *juggles* flip kick *juggles* double flipkick *juggles* frogman lie down fu/ft bicycle kick knockdown highkick *juggles* low flipkick *juggles* double flipkick *juggles* high flipkick super flipkick *falls fu/ft* backflip, skyscraper kick *juggles* roundhouse, flipkick *juggles* (fake step) stance high kick, spin kick (fake step) stance high kick (fake step) stance rising kick, flipkick *juggles* dragon's tail flipkick *juggles* thrust kick, flipkick *juggles* mule sweep *juggles* twisting jumpkick *against wall* dragon fang *unblockable* cancel, (dragon) stance high/medium punch parry *if punch is tricky trap *turns opponent around* tricky fist *stuns* tricky step-in kick tricky lowkick high/mid parry (dragon) stance *only if parry connects*

d+2+4 low parry d/f+ tenstring d/f+122.13.3.d+3.d+3.(3_4).4.4 tenstring d/f+ tenstring d/f+ tenstring dragon stance - d+1+2 - *high/mid punch parry* ---------------------------------------------[1],f+1 killer backfist[s] 2,2>1>2 dragon judgement 2~1 one-inch punch 2+4 3x facekick throw 3 fierce lunge kick ~b,f fake step stance 3+4 the kick 4,3 junkyard kicks *juggles* fake step stance ---------------[1],f+1 2~1 2,2>1>2 2+4 3 3+4 4,3

killer backfist[s] one-inch punch dragon judgement 3x facekick throw fake step cannon the kick junkyard kicks *juggles*

taunting stance - b+1+2 (missed) -------------------------------[1],f+1 killer backfist[s] 2 gut punch ~b,f (dragon) stance 1 gut strike ~b,f (dragon) stance 2 third strike ~b,f (dragon) stance >1 backfist 3 fake step cannon 4,3 junkyard kicks *juggles* sample combos ch b+1,2,1, 4, b+2,3,4 qcf+1,2,1,2, 4,u+3, b~f+1 ws+2, 4,3,4, b~f~b~f+3+4 ch d+2,3, 1, b+2, 1,2, b+2 ch 4, b+2,3,4 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..=============== | lee chaolan | =============== grappling techniques (front) 1+3 neck fracture {1}

2+4 f,f+3+4 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques f,n b,n 4 3,4 >4 >d/f+4 >d+4 b+3+4 (b+1,1)_(b+1:1) ~f,n 2 3+4 1,2 ~f,n 2 4 ~3 *hold 4* ~3 1+2 2,2 f+2,3 ss+2 ~f,n 3 >3 (f_d/f)+3 b+3 >3 ~3 =4 ~4 d+3 f+3,3,3,3,3,4 f,f+3 (f,f,n+3,4)_(rn+3,4) >4 >d/f+4 >d+4 u/f+3 d/b+3 d/f+3 ws+3,3 (d/f+3)_(d+3) 3,3,3,3... u+3,3,3... d+3,3,3... ss right+3 ~4 fc,d/f,d,d/f+3

neck twister toss {2} knee bash {1+2} harassment {1} stunner {2} bulldog mist step reverse mist code red lowkick shredder high shredder mid shredder low shredder (hitman) cancel (fang rush)_(precision fang rush) mist step triple fang (hitman) 1-2 punches mist step violet knuckle violet kick *stuns on ch* (hitman) power violet kick *stuns on ch* (hitman) schwartz rose hook rave war lee screw rear cross punch mist step head kick violet hammer step-in kick mist wolf mist wolf combo mist feint mist trap *if kick is blocked* (hitman) spinning low slip kick acid storm spinning mid roundhouse shredder high shredder mid shredder low shredder silver sting low slice kick step-in kick axe kicks mid_low infinite starter infinite kicks infinte kicks mid infinite kicks low lee screw (hitman) dragon slide

3+4 u/f+3+4 f,f,n+3+4 b,b,n+3+4 4,3,3 4,3,4 4,4,4 4,u+3 f+4 f,f+4 b+4 ~3 b,b+4 ~3 u/f+4 u/f+4 ws+4 ~3 ss left+4 ~3 fc,(u/b_u_u/f) fc,(u/b_u_u/f)+4 ~3 fc,(u/b_u_u/f)+4 fc,(u/b_u_u/f)+3+4 d,d/b+4 d#+4>4>4>4 ~3 d+4 >n+4,3,3 >n+4,3,4 >n+4,4,4 ~n+4~3 >n+4,u+3 fc,d/f+4 b,b~u/b d+3+4 d/b+1+2, [u,u] b+1+2 d/f+ hitman stance - 3+4 ------------------u_d f# b 1,1,1,1.. 1~3 1,4 ~3 1+2 2 d/f+2 3 4 sample combos

(hitman) stance silver sting falling dragon slide handspring backflip, (hitman) violet spin hammer shaolin spinkicks, flipkick machine gun kicks roundhouse, somersault snap kick violet kick *stuns on ch* silver heel *juggles on ch* (hitman) cutter (hitman) violet knee *juggles* hopkick *juggles* rising kick (hitman) lee screw (hitman) somersault fakeout low flipkick *juggles* (hitman) high flipkick rainbow flipkick blazing kick *juggles* low turdkicks, midkick (hitman) lowkick violet spin hammer shaolin spin kicks machine gun kicks silver cyclone *unblockable* roundhouse, flipkick *juggles* silver tail runup backflip, (bk) *against wall* silver cyclone *unblockable* silver fang, [cancel] *unblockable* taunt punch parry tenstring

sidestep forward advance hitman cancel jabbing fists, [hitman] trapping kick feint jab, violet kick (hitman) taunt punch parry spinning uppercut *juggles* dash uppercut *cancellable* trapping kick shin slicer

d/f+2, 4,3,4 ch b+4, f,f+4, 1,2~f, 1,2~f, 3,4 u/f+4, 1,2~f, 1,2~f, f+2,3 d,d/b+4, u/f,4, 1,2~f, 1,2~f, 1,2~f hitman 2, u/f+3+4 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============== | lei wulong | ============== grappling techniques (front) 1+3 2+4 f,f+1+2 u/f+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,1 f 1,2 b+1 f ss+1 f u_d f,n+1 u_d f,n+1>2 u_d f,n+1>2>1 u_d f,n+1>2>1>2 u_d 3 >4 u_d 1+2 2 b+1+2 f+1+2 f u_d d/f+1+2 d/f+2 (u/f_u/b)+2 f,f+2 ss+2,2 f f,n+2,1,2 1 sleeper hold {1} flying sky kick {2} thai trip {1+2} falling elbow trip {1+2} sailboat stretch {1} closing fan {2} helicopter kickup double snake jabs (snake) stance 1-2 punches swaying drunken punch (drunken) stance snake punch (tiger) stance (dragon) stance 1 rushing punch (snake) stance 2 rushing punches (dragon) stance 3 rushing punches (panther) stance 4 rushing punches (tiger) stance sweeping kick midkick (crane) stance turning punch, (bt) spiral uppercut *juggles* headbutt double snake punch (crane) stance (panther) stance china splitter lifting uppercut *juggles* elbow drop, (fu/fa) tiger claw *juggles* drunken punches (drunken stance) guard melting punches *must block 1st punch* guard melting punch, (bt)

f,n+2>1>2 3_4 u_d 3,3 3~4,[u#] d f+3~4,[u#] d f,n+3 4 d+4 f,f+3 u/f+3 u/f+3+4 4 ss+3+4,[3+4],[3+4] b+4 f 4~4,3 3 4~3 f,f+4 3 d/b+4 4 d_u u/f+4 ch 4 f+4,2,1>2,3 f+4,2,1>2>4 u_d f,n+4~1,2 2 f 2 f 4~4,3 3 3 4 d+4 b,b~u/b b+3+4 d+1+2 d+3+4 b+1+4 f+3+4 f+2+3 (ss+1+4)_(ss+2+3) f+3+4 b+121.3+4..2.. b+121.3+4..2.. b+121.3+4.3+4.3+4..1..1..2

break punches *must whiff or hit 1st punch* low kick, mid kick (crane) stance crescent, low sweepkick, (bt) jumping crescent kick[s], (bt) (fu/ft) axis shift jumping crescent kick[s], (bt) (fu/ft) lightning crescent stunkick *stuns* lowkick launching cyclone *juggles* crane hopkick, (crane) stance *juggles* leaping twistkick, (bt) 2nd twistkick turning backflip[s], (bt) backflip (crane) stance rolling kicks, (fu/ft) lifting kick *juggles*, (fd/ft) cartwheel kick, (fd/ft) standing spinning right kick jumping spinning dropkick rave sweep *floats* rave spin (snake) stance jumping boot *juggles* knockdown highkick *juggles* crescent kick, 3 punches, low kick crescent kick, 3 punches, mid kick (crane) stance rush combo snake midpunch (dragon) stance snake lowpunch (panther) stance rolling kicks, (fu/ft) lifting kick *juggles*, (fd/ft) lightning crescent stunkick *stuns* lowkick runup backflip, (bt) *against wall* (bt) (fd/fa) (fu/fa) (eagle) stance (drunken) stance (snake) stance (snake) stance mid/high punch drunken parry tenstring tenstring ninestring

backturned position - (bt) - (b+3+4) -----------------------------------1 high backfist (bt)

fc_d+1 2 (u/b_u/f)+2 3+4,[3+4],[3+4] fc_d+4 4 d_u u/f+4

low backfist, (bt) turning uppercut *juggles* elbow drop, (fu/fa) backflip[s], (bt) rave sweep *floats* rave spin (snake) stance turn around liftkick *juggles*

face down/feet away position - (fd/fa) - (d+1+2) -----------------------------------------------u stand up 1 (fu/fa) 3_4 sweep (f_b),(3_4) roll forward_back, sweep_rising midkick 3+4 scorpion kick 4~3 slide face up/feet away position - (fu/fa) - (d+3+4) ---------------------------------------------u stand up f_b roll forwards_backwards 3 rave sweep *juggles* ~4 rave spin d+1 (fd/fa) 3 rave sweep *juggles* ~4 rave spin 3+4 kangaroo kick *juggles* 4 rising midkick face down/feet towards position - (fd/ft) - (4~3) ------------------------------------------------u stand up f_b roll forwards_backwards 3 rave sweep *juggles* 4 rave spin 4 rising midkick 1 (fu/ft) 3 sweep 3~4 sweep, (fu/fa) 3~4,4 rave spin 4 rising mid kick 4~3 mid cartwheel face up/feet towards position - (fu/ft) - (get knocked down) -----------------------------------------------------------u stand up d+1 (fd/ft) f_b roll forward_backwards 3 low sweep 4 rising midkick 3_4 sweep_rising midkick 3+4 spring up *damages on counter* eagle stance - (b+1+4) ---------------------3>3>3>3...

hawk claw kicks, [eagle stance]

4 b+4,[u#] d drunken stance - (f+3+4) -----------------------1 f 1+2 stance 2,2 f 3+4 3 f 4 f

phoenix kick *unblockable* jumping crescent kick[s] (fu/ft)

drunken fist (drunken) stance drunken swill *recovers health*, (drunken) drunken punches (drunken) stance falling anklekick shin punting (drunken) stance drunken mule kick *juggles* (drunken) stance

snake stance - (f+2+3)_(f,n+1~d) -------------------------------1,1,1,1,1,1 stabbing punches 1+2 snake bite 1+3 dragon stance to drunken throw {1} 1+2 drunken swill *recovers health* f (snake) stance 2 snake midpunch *stuns on ch* f (dragon) stance 2 snake midpunch f (dragon) stance 2 snake lowpunch f (panther) stance 4~4,3 rolling kicks, (fu/ft) 3 lifting kick *juggles*, (fd/ft) 4 low jab kick, (snake) stance 3 lifting kick, (fd/ft) ss right (panther) stance ss left (dragon) stance dragon stance - (f+2+3,u)_(f,n+1,2~d) ------------------------------------1 drunken throw {1} 1+2 drunken swill, (drunken) stance 1+2 double arm strike f (tiger) stance 2 uppercut *juggles on ch* f (tiger) stance 3,3 high crescent, low sweepkick 4,1,2,3,4_d+4 5-hit combo ss right (snake) stance ss left (tiger) stance panther stance - (f+2+3,d)_(f,n+1,2,1~d) ---------------------------------------1~2 low/high punch combo 2 uppercut *juggles/gmp if blocked* 2,1,2 guardmelt punches *must block 1st punch, juggles*



b 4,2,1>2 coolest >4 f ss right ss left


guard melting punch, (bt) low sweep (eagle) stance crescent kick, 3 punches lowkick midkick low parry (crane) stance (snake) stance

crane stance - (f+2+3,d,d)_(f,n+1,2,1,2,4~d) -------------------------------------------n crane defense *auto-hops over low kick attacks* 1 crane bill *lei turns (bt) if blocked* 2 backfist, bk *connected hit turns opponent (bt)* 4 hop forward low kick 3>4>2>3 2 kicks, punch, kick *juggles* ss right (snake) stance ss left (panther) stance tiger stance - (f+2+3,u,u)_(f,n+1,2,1,2~d) -----------------------------------------1 overhead swipe *bounces on ch* 2 tiger claw 3,1>2>1>2 kick, punch combo >3 lowkick >4 highkick 4 fast sweep *juggles* f high/mid parry ss right (dragon) stance ss left (snake) stance sample combos d/f+2, 1, f,n+4,1,2,3 f,f+3, f,n+3 fu/fa 3+4, u/f+4, 4~4,3,3 u/f+4, 1,2, f,n+1,2,{1},2,4 d/b+4, d/f+1, f,n+4,{1},2,3 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================== | marduk (craig) | ================== grappling techniques (front) 1+3 2+4 qcf+1 1+2 qcf+2 1+2 f,f+1+2 coat roll {1} leg compressor {2} belly-to-belly suplex (mount) position powerslam (mount) position windmill toss, rubber bounce


qcb+1+2 f,hcf+1+2 d+1+3 opponents* d+2+4 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) 1+3 2+4 (air) 1+3 2+4 f,f+1+2 (ground) d/b+2+4 fd/(fa/ft) d/b+2+4 special techniques 1,2 >f+1 3,1+2 3+4 1,d+2 f,f+1 2 b+1 d+1 d/f+1 ws+1 1+2 f+1+2 d/f+1+2 d/b+1+2 u/f+1+2 fc+1+2 [2],d+1+2 b+2 d+2 f+2 1 d+1 ss+2 d+2,4 f+2,1,2,1 d/f+2 d/b+2 f,f+2 ws+2 (fd/fa)_(fd/ft)+2 (fd/fa)_(fd/ft)+d+2 (d_d/b)+3 f,f+3 rn+3 d/f+3 1,2 >f+1 3,1+2 3+4 d+1,2

back breaker {1+2} jackhammer {1+2} pickup backslam *catches ducking silva knee *catches ducking opponents* waist drop {1} gorilla press {2} back suplex pancake flipper whip slam whiparound toss scoop suplex elevator toss *juggles* nhb knee 1-2 punches crossing elbow midkick, delayed headbutt (vale tudo) stance jab, gutpunch blister fist *juggles* knuckle duster earthquake fist elbow basher uppercut lift *juggles* quick face hit face lift cyclone knuckles headbutt spinning exploder axe *juggles* face smush rising headbutt [punch], lifting tackle *juggles* whirlwind fist ranged low jab hook smash *stuns* meat hook *stuns* downward hook windmill backhand alligator beserker gutpunch forearm bash elbow sting tornado chop grounded ankle cut grounded ankle trip shin kick lunging knee power dropkick left knee 1-2 punches crossing elbow midkick, delayed headbutt (vale tudo) stance upperchop, overchop

1+2 ws+3 3+4 f+3+4 d/b+3+4 d+3+4 u/f+3+4 b+4 d+4 d/f+4 d/b+4 u/f+4 (fc,d/f+4)_(d/f,4) d/b+4 ws+4 b,b~u/b b+1+2 b+3+4 b+2+3 2,1,3,1,2,1,2,2,3,1 2,1,3,1,2,1,4,3,1,4 vale tudo stance - 3+4 ---------------------u_d d/f_d/b 1 1+2 (u_d)+1+2 2 f+2 2+4 3 3+4 4 mount position -------------1 1~2 {1} 1+2 1+3 2 2~1 2+4 3+4 sample combos f,f+1, 1, f,f+1,2 d/f+1, 1, d/f+3,d+1,2 d+1+2, 1, d/f+3,1, f,f+1+2 d/b+1+2, u/f,4, 1, f+2,1

headbutt massive launch *juggles* (vale tudo) stance advancing headbutt backup, taunt, (vale tudo) stance sidestep, vale tudo stance leaping stomp long boot ali kick mid boot ground stomp *opponent must be grounded* diagonal kick ogre sweep falling ankle sweep *trip takedown on ch* rising knee jumping diagonal kick *against wall* high reversal, (mount) position mid reversal, (mount) position craig cannon *unblockable - b to cancel* tenstring tenstring

sidestep full crouch position quick face hit (ws+1) (mount) takedown *spear from far distance* sidestep, (mount) *spear from far distance* tornado chop (ws+2) power straight bodyslam throw massive launch (ws+3) *juggles* stance cancel rising knee (ws+4) *juggles on ch*

face punch, twin gutpunch, facepunch {2} fake punch, triple gutpunches, facepunch face punch, face punch, face punch, fake punch, face punch, dismount sakaraba chop {n} twin gutpunch, neck crank {2} quad gutpunches {1} twin gutpunch, facepunch {2} twin gutpunch, leglock {1}

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..-

=========== | mokujin | =========== special notes mokujin randomly takes on the complete moveset of any one fighter for an entire round. after each round, mokujin will randomly take on a different character's moveset. you can discover the identity of the fighter by watching the stance and posture of mokujin. -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================= | nina williams | ================= grappling techniques (front) 1+3 2+4 1,2,1 2,1,3 1+3~b 2+4~b d/f,d/f+1 u/f+1+2 qcf>1+2 3,4,3,1+2 2,3,4,2,2 1,3+4,1,2,1+2 1,2,4,3,1+2+3 1,3,2,1 3,1,4,1+2,1+2 2,1,3,4,1+2 qcb,1+4 1,3,2,1 3,1,4,1+2,1+2 2,1,3,4,1+2 2,1,1+2,1+2+3 1,3+4,1,2,1+2 1,2,4,3,1+2+3 qcf>3+4 3,4,1+2 4,2,1+2 3,1,4,2+4 1,3,2+4,3+4,1+2 wrist flip {1} lifting toss {2} falling elbow arm lock stomach elbow, wrist flip {1} hammer lock, guillotine snap {2} embracing elbow strike {1+2} overhead toss {1+2} palm grab {2} neck cutter arm bar {1+2} enbracing knee/neck snap {2} falling neck snap {1} turtleshell flip {1+2} standing reverse arm lock {1} rear gatelatch falconwing squeeze {1+2} falling reverse arm lock {1} knee bash standing reverse arm lock {1} rear gatelatch falconwing squeeze {1+2} falling reverse arm lock {1} octopus special {2} falling neck snap {1} turtleshell flip {1+2} crab claw {1} rolling arm bar {1+2} achilles tendon lock {2} knee cross lock {1} rolling achilles tendon lock {1+2}

note: the throws after the achilles tendon lock can also be done after the bone cutter (rn+3) or (u/f+3+4) connects on a clean hit. the throws after the embracing knee/neck snap can also be done after a sucessful 1+2 after a spider knee. the throws after the palm grab can also be done after nina b+2+4 attack reverses an opponent's left punch (1).

(left) (right) (back) (tackle)

(1+3)_(2+4) (1+3)_(2+4) (1+3)_(2+4) [1,2,1,]_[2,1,2,] 1+2 [1,2,1,]_[2,1,2,] 3+4

rolling groin hyperextension {1} whipping toss {2} jumping overhead 3-limb break [mounted punches,] armbar [mounted punches,] knee cross lock

special techniques 1_(d/f+1)_(ws+1) \ (bk 1)_(bk 2)>2 / >f+1+2 1>2>f+1+2 >1>4 >3 :1+2 starter >4 1,4 1 3 b+1 b,f+1 f,f+1 u/f+1 ss+1 ~f 1+2 d/b,d/b+2+3 3 3+4 4 nina* ~b 1+4 2 1+4 (d+1~n+4)_(fc_d+2,4) d_fc+1,2,4 fc,d/b+1 f_ws+1+2 b+1+2 d/f+1+2 ss+1+2 2 >1>4 f+1+2 >3 :1+2 starter >4 b+2,2 f,f+2 d,d/f+2 d/b+2 d/f+2 ws+2 ss+2 3

1-2 punches double palm 2 punches, double palm punch, lowkick spider knee *juggles on ch* embracing knee/neck snap multithrow roundhouse jab, highkick spinning knifehand low sweep killing blade *stuns* jumping spinslap *juggles on ch* turning slap *opponent shows side when hit* blaze stinger snake shot forward crouchdash palm grab multithrow starter sleeping breath *unblockable* roshambo kick *stuns on ch* craw claw multithrow starter flipstomp *techroll to avoid damage to backward crouchdash knee bash multithrow starter double shot ivory cutter s-mid jab, frontkick twin s-mid jabs, frontkick helping hand double palm lunging double palm press cross blade *stuns on ch* spinning double palm jab twin jab, lowkick double palm spider knee *juggles on ch* embracing knee/neck snap multithrow roundhouse bitchslaps {females can reverse with 2} heart crusher *stuns on ch* step in, upward slap *juggles* forearm chop *stuns on clean hit* lifting uppercut *juggles* lifting uppercut *juggles* palm uppercut *juggles* left standing kick

ss left 3,3 2 f+2 4 d+4 3>4 f+3 fc_d+3 2 n+4 d+4 b+3,4 3+4 4 ws+3 :1+2 starter b,f+3 :1+2 starter rn+3 lock* (f,f)_qcf+3 d/f+3 >1 ~u_d ~2 >2>f+1+2 >2 ~u_d ~2 >1>4 >3 d+3 2 4 4 >3>3>4 4 (u/f)_u_(u/b)+3 u/f,n,d+3 2 3 d+3 4 (d/b+3+4)_(d,d/b+3) d+3+4 u/f+3+4 lock* 4 ss right 4,3 2 4 d+4 f+4

evasive roll highkick, lowkick uppercut *juggles* delayed uppercut *juggles* highkick lowkick twin highkick twin flicker face kicks *stuns on ch* low kick uppercut *juggles* highkick lowkick mid/high cutter cartwheel kick low cutter spider knee *juggles on ch* embracing knee/neck snap multithrow spider knee *stuns on ch* embracing knee/neck snap multithrow bone cutter *clean hit - achilles tendon

roeshambo kick *stuns on ch* sidekick jab sidestep palm uppercut *juggles on ch* punch, double palm jab sidestep palm uppercut *juggles on ch* jab,lowkick divine cannon *juggles* lowkick uppercut *juggles* highkick roundhouse sidekicks, highkick roundhouse cat hopkick hopping lowkick uppercut *juggles* sidekick lowkick roundhouse divine cannon *juggles* foot stomp *opponent must be grounded* bone cutter *ch links to achilles tendon right standing kick evasive roll highkick, lowkick uppercut *juggles* highkick lowkick high heel lance

3+4,4 4 ss+4 fc,d/f+4 (u_u/b)+4 u/f+4,3,4 d/b+4 3 ch f+4 (d+4>1)_(fc+4,1) ~u_d ~2 b+4 (f,f)_qcf+4 nina* u~u/b b,b~u/b

flying kick, flip highkick sidestep sweep dragon's tail tsunami axe kick leaping hunting kicks falling ankle kick (fd/fa) divine cannon *juggles* knockdown highkick *juggles* s-mid kick, spinchop sidestep cancel palm uppercut *juggles on ch* stinger frontkick flipstomp *techroll to avoid damage to backflip runup backflip, (bk) *against wall*

b+2+4 mid/high reversal *reversing a left punch chains into the palm grab multithrow starter* d/b+1+2 hcf,d/b+2+3 hunting swan *unblockable - u,u to cancel* sleeping breath *unblockable*

1_(d/f+1)_(bk 1)_(bk 2)_(ws+1)>2>1> tenstring 1_(d/f+1)_(bk 1)_(bk 2)_(ws+1)>2>1> tenstring 1_(d/f+1)_(bk 1)_(bk 2)_(ws+1)>2>1>2..4.3.. tenstring sample combos d/f+2, d/f+1, u/f+4, 1,4,1 ss+2, f+3, d/f+3,1,2,f+1+2 ch d+3,2, 1, 1, 1, 1, u/f+1 d/b+3+4, b+3,4,3+4 ch d/b+4,3, u/f+4, d+4,1, f,f+3 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================ | paul phoenix | ================ grappling techniques (front) 1+3 2+4 2+4~b d/f+1+2 f,f+1+2 b+1+4 (left) (2+4)_(f+2+4) (right) (2+4)_(f+2+4) (back) (2+4)_(f+2+4) (tackle) [1,2,1,]_[2,1,2,] 1+2 (2,d+1,1),(n+4~1~1+2) special techniques shoulder toss {1} shoulder popper {2} bloody palm {2} striking shiho-nage {1+2} shoulder ram {1+2} stomach throw {2} dragon screw {1} tripping hip toss {2} reverse neck throw {2} [mounted punches,] armbar ultimate punishment {1}

1,2 1,4 d+1 2 *hold 2* 4,2 b,f+1 d/f+1 ~b qcf+1 ss+1 f+1+2 d+1+2 fc,d/f+1+2 d/b (fc_d/b)+1+2 f+1+4 2,3_(d+3) f+2,3 d+2 b+2 d/f+2 f,f+2 1 :1 2 ws+2 qcf+2 qcb 1 2 3,2>1 3,2>2 d/b (fc,d/f+2)_(d/f,2) >1 >2 d/b ss+3 b+3 u/f+3,4 f,f+3,4 >4 >(f+4)_(d+4) d/f+4 u/f+4 ss+4 f,f+4 ss+3 d+4,2 d+4:2 :1+2 d#(2 second) u+2+3+4 damage* b,b~u/b

1-2 jabs punch, lowkick tile splitter deathfist chaos fist *throws on hit* falling leaf t-elbow quick body hook backsway elbow rush *juggles on ch* hammer smash overhead smash iron mountain lifting leg punch *juggles* leg punch cancel ultimate tackle sidestepping shoulder ram punch, kick_(lowkick) quick p-k combo stone splitter *opponent must be grounded* stunstrike *stuns on ch* uppercut *juggles* dashing elbow lungefist holy dragon claw lifting leg punch *floats* thunder liftpalm *juggles* deathfist backdash bounce tile splitter *bounces on ch* smoking palm strike low sweep, elbow, deathfist lifting leg punch *juggles* leg punch cancel elbow lungefist lifting leg punch *juggles* leg punch cancel ankle kickout knee headstrike 2 jumping kicks 2 jumping kicks *juggles* highkick midkick_lowkick mid stomach kick *stuns on ch* jumping boot *juggles* low anklekick somersault flip ankle kickout falling leaf precision falling leaf spread backhand restless taunt *auto-powerup* idiot flip kick (fd/fa) *paul takes jumping kick *against wall*

b+(1+3)_(2+4) b+1+2 1232..1.2.. 1231.. 1231..2 sample combos qcf+1, 1, 1, 1, 1, qcf+2 fc,d/f+1+2, d+4:2:1+2 ws+2, 1,2, u/f+3,4 d/f+2, 4, f,f+2:1 u/f+4, 1, b+3, d/f+1~b, 1

reversal burning fist tenstring tenstring fivestring *unblockable*

-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..========= | raven | ========= grappling techniques (front) 1+3 2+4 d/f+1+4 hcb,f+1+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,2 f+1,2 b+1 d/f+1 ws_(d,d/f,n)+1 qcf+1 1+2 b+1+2 2 3 b,b+1+2 d/b+1+2 qcf+1+2 2,3 2,4 f+2 d/f+2 d/f+2 3 d/b+2,1 d/b+2 b+2,2 1+2 3 grave digger {1} salamander {2} curse shoot {1} shadow kidnapping head rider toss {1} necksnapper bomb {2} falling axeblade 1-2 punches left chop, spinning overhead chop smash hammer dagger blow rising upper *juggles* mortal elbow crusader labyrinth slide hammer slide fencer *(bt) on hit* spinning backfists ultimate tackle double slugs punch, spin lowkick punch, highkick salt stab uppercut power uppercut *juggles*, (bt) shadow kick assassin stinger assassin sting, (bt) dual fists low sweep fists unicorn tail *juggles*

qcf+2 ws_(d,d/f,n)+2 3,3,4 3~4 f+3 f,f+3 f,f,n+3 d+3 fc+3 b+3 d/f+3 d/b+3 (u_u/b)+3 d+3 3 4 u/f+3 ss+3 ws_(d,d/f,n)+3 3+4 *while getting hit* 3+4 f+3+4 n+4,2 f+4,2 3+4 f,f+3+4 b+3+4 d/f+3+4 qcf+3+4 4~3 >1 >3 >4 f+4 f,f+4 f,f,n+4 b+4 4 b+4 3 d+4 d/f+4,4 (u/b_u_u/f)+4,4 d/b+4 fc,f+4 ws_(d,d/f,n)+4 qcf+4 qcf [~u_~d] fc,d,d/f,d,d/f u~u/b b,b~u/b d+1+2 d,d/b,b,u/b,u,u/f,f+1+2 d/f+1+2 *while getting hit* 1+2 f+1,2,2,2,4,2,3,4,2,1+2

low sweep fists jackknife elbow *juggles on ch* twin leftkicks, backkick chariot, (bt) *juggles* stepping roundhouse *juggles* vampire knee *juggles* poison needle *juggles* low shinstrike low slipper hades heel face snapper *juggles on ch* jumping lowkick death bringer, (bt) low death mid death high death splitkicks *juggles* sideboot trident kick aerial kage ghost kick cartwheel kick, (bt) raver heavy raver tornado disaster spinning splash (bt) position kage ghost kick tornado disaster hydra *juggles* low sweep punch blind high leg bind lance kick wind spinkick vampire knee crusher knee kicker, (bt) force kicker, (bt) kicker fake, lowkick turning sweep cutting axekick storm bringer sweeper backwards thrust kick rising snapkick cartwheel strike *juggles*, (bt) sprint mirage [cancel] mirage step backflip wallrun jumpkick, *against wall*, (bt) summon force *powerup* dead end *unblockable* kage ghost strike *unblockable* kage ghost strike *unblockable* tenstring

backturned (bt) position - b+3+4 -------------------------------f,f,f kagero teleport 1 switch fist *position changes on block* f+1 stolen life 1+2 power punch f+1+2 back bared *reverses mid/high attacks* ~b (bt) 2,2 back knuckles f+2,4 cold massacre f+3 demon knee, (bt) f,f+3 gremlin kick d_d/b+3 sweep 3+4 gremlin kickup *juggles* f+3+4 backwards flipkick, (bt) b+3+4 face-forward f+4,3 lowkick, highkick 2,2,1,2,4,2,3,4,2,1+2 tenstring sample combos ws+1, f,f+3, d/f+1, d/f+4,4 d/f+2, (bt) 2,2,1,2,4 f,f+3, 1, d/f+4,4 f,f,n+3, 4~3,4 4~3, 1,2, b+2,2,3 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============= | roger jr. | ============= grappling techniques (front) 1+3 2+4 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,2 1 3 d/f+1 >2 f,n,d,d/f+1 (f,n,d,d/f+1+2)_(fc+1+2) d+1~n+2 f,n+1 f+1,2,1,2,1 1+2 3+4 u+3+4 f+1+2 f,f+1+2 cocked hammer foot {1} gatling feet {2} running bulldog {1} neck swinger {2} neck toss double punch uppercut kicker elbow smash sideswipe animal godfist animal smash low jab, uppercut windmill punch animal rush, wind-up punch double spin castanet kick jumping animal sweep *juggles* power straight flying cross chop

u/f+1+2 b+1+2 d/f+1+2 d/b+1+2 2,1 d+2 d/f+2 f,f+2 fc,d/f+2 (u/b_u_u/f)+2+4 3~4 f+3 d/b+3 (u/b_u_u/f)+3,3 ws+3 3 3# (u/b_u_u/f)+3+4 ss+3 3+4 f,f+3+4 rn_(f,f,f)+3+4 d/f+3+4 opponent* (d+3+4)_(fc,d/f+4) 2 4,4 ch d+3+4 4,4 2 4,4 b+3+4,[1]_b 3>4>[1]_b 3>4,b f+4,3,2 f,f+4 b+4 b,b+4 d/f+4 ss+4 d/b+4,[1]_b 3>4>[1]_b 3>4,b u~u/b 1,2,1,4,3,3,3,4,3,2 1,2,1,4,3,3,3+4,2,1+2 rocket stance - b+1+2 --------------------f 2 3 3+4 4 sample combos f,n+1 (blocked), f,n,d,d/f+1

knuckle bomb *juggles* rocket stance roo headbutt kangaroo dasher jab, uppercut diving low punch sideswipe dynamic smash crouching uppercut *juggles* elbow drop flipper roo *juggles* promenade kick tail cutter *juggles* helicopter kicks rising foot stomper power stomp bomb stomp shrimp kick castanet kick drop kickoff satellite dropkick rogersteiner *throw on close standing ali kick mid smash ali kicks counterhit ali kick ali kicks mid smash ali kicks lunge animal kick, [side roll]_roll back kick rushes [side roll]_roll back kick rushes, roll back roo rage jail kick low snap shot rolling torpedo lunge midkick animal sweep *juggles* animal kick, [side roll]_roll back kick rushes [side roll]_roll back kick rushes, roll back leaping body splash *against wall* tenstring tenstring

road runner flying uppercut flying lowkick flying hip attack flying midkick

fc,d/f+2, 1, 1,2, f,f+2 3~4, 1, 1+2,3+4 u/f+4, 1, f+4,3,2 ss+4, d/b+3, d/f+1 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============= | steve fox | ============= grappling techniques (front) 1+3 2+4 f,f+1+2 flicker b+1+2 qcb+2+4 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,[1],f+1 1,1 3_4_(f+3+4)_(b+3+4) 2 f,f+1 f,f,f+1 ~b [1],2,1 ~b 2 3_4_(f+3_4)_(b+3_4) d+2 3_4_(f+3_4)_(b+3_4) d+1 d+1 grounded* b+1 ~b 2 u/f+1 d/f+1,2 1+2 1 ~b 2 3_4_(f+3+4)_(b+3+4) transition rn+1 (1+2)_(b+1+2) d/f+1+2 ws+1,2 f+1+2 2~1 stomach gutter, tossaway {1} rabbit punch {2} lifting arm snap, arm suplex {1+2} gryphon throw {1+2} hip toss, falling elbow gut slugger toss {1} neck takedown, neck snap {2} hugging slam jab[s], stomach shot snap jabs sway stance transition shining fist power body blow jumping bomb (fli) british rush (fli) british edge *juggles* sway stance transition british sweep sway stance transition ankle chaser crouching turd punch *when opponent is rushing punch (fli) british sweep dashing fist uppercut, straight punch *stuns on ch* straight punch feint, 1-2 punches straight punch feint, left hook (fli) straight punch feint, body hook straight punch feint, sway stance running ankle punchout step back, flicker stance - (fli) overhead punch, uppercut uppercut, overhead punch lunging straight *stuns* quick straight, 1-2 punches

2,2 f+2,1 ~b 2 f+2~1 f,f+2 f,f,n+2 b+2 b,b+2 d+2,1,f+2 d+2~1,2_(f+2) (rn_u/f)+2 ws+2 d/f+2 f,f+2 [fc,]d/b+2 3 d/b+3 2 u/f+3 f+(3_4_3+4) b+(3_4_3+4) 3+4 4 u/f+4 b,b b,b~u/b 2~f 1 f+1 d+1 f+2~1,1,1,2,1,1,2,1,2 f+2~1,1,1,2,1,1,2,1,f+2 f+2~1,1,1,2,1,1,3,2,3+4 qcb,f+2

straight left, body hook dashing midpunch, body hook (flicker) hook feint, delayed blow forward dash, 1-2 punches straight punch overhead punch power straight high counterpunch *reverses punches* low punch, uppercut, right hook low punch feint, uppercut, overhead punch jumping uppercut quick uppercut *juggles on ch* sonic fang uppercut overhead punch low sweep punch left sway stance low knee check left hook hopping stomp ducking stance back sway stance spin stance right sway stance hopping snapkick *juggles* backsway jumping overhead bomb *against wall* high/mid punch parry lightning uppercut left straight left hook tenstring tenstring tenstring mach wick *unblockable*

flicker stance - (1+2)_(b+1+2) -----------------------------1,[1],[1],2 left punch[es], overhead punch 1,[1],f+1 left punch[es], overhead left 1,[1],(u_d)+1 left punch[es], left body hook 2 overhead punch b+2 lunging power left 3 left sway stance 4 right sway stance 3+4 forward spin f+3_4_(3+4) ducking stance b+3_4_(3+4) back sway stance left sway stance- 3 ------------------1,1 1~b 2 b+3 f+3 4

left shot, uppercut left shot, (fli) short shoulder back sway stance ducking stance weave sidestep



ducking weave dash weave midpunches

*stun on ch*

right sway stance - 4 --------------------1 2 b+4 f+4 3 f# 1_2

short shoulder right body hook back sway stance ducking stance weave sidestep ducking weave dash weave midpunches

*stun on ch*

back sway stance - b+3_4_(3+4) -----------------------------1 overhead bomb 2 limbo uppercut *stuns* 3 left sway stance 4 right sway stance f+(3_4_3+4) ducking stance ducking stance - f+3_4_(3+4) ---------------------------~f ducking step *can chain ducking stance attacks* hbhuj1 stomach uppercut 2 power uppercut *juggles* f+2 right hook 3 left sway stance 4 right sway stance b+(3_4_3+4) back sway stance 1+2~1~2~1~2~1~2~1~2~1 tenstring forward spin - 3+4 -----------------~[u_d] 1 d+1 2 d+2

sidestep spin spinning gutpunch spinning low punch spinaround left *stuns on ch* low punch

sample combos d/f+2, 3,1,1, f+2,1 u/f+2, 1,2,1~b, flicker 1,2 ch 2,1,2, d/f+1,2,1~b, flicker 1,1,1,2 f+(3_4),2, d/f+1,2, d/f+1,2,1~b, flicker b+2 b+(3_4),2, d/f+1, 1,2,1,d+2 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..=============== | wang jinrei | =============== grappling techniques

(front) 1+3 2+4 d/f,d/f+2+4 d/f+1+3+4 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1~1,1 1~4 b+1 ~1 ~2 ~3 juggles* ~4 d/f+1,1 f+1+2 b+1+2 d/f+1+2 1+2 d+1+2 d/b+1+2 ss+1+2 2~b 2~3 f+2 f,f+2 b+2,1 d+2,1+2 ws+2,2,2 d/f+2,1 d/b+2 qcf+2 d+3,4 d/f+3 d/b+3 d+3+4 u/f+3+4 fc,d/f+4,3 d/b+4>2 4,4 1 4 d+4 d+4 1 4 d+4 f+4 f,f+4 b+4 (u/b_u_u/f)+4 ws+4 ss+4 b~u/b

headlock toss {1} throwdown slam {2} waning moon {1+2} whirlwind toss crushing dragon {1} golden mountain {2} reverse neck toss g-clef clubfist cannon *juggles* jab, highkick punch parry stance sweeping fist *after successful parry* noodle fist *after successful parry* codger kick *after success parry snapper low *after successful parry* clubfist cannon *juggles* double palm cycle palm bowling ball fist headbutt double dukes *juggles* old fist wang headbutt *stuns on ch* jab, whiparound jab, highkick front strike knife reach fisting rush ancient roller stairway kick push, sky uppercut *juggles* false lift *juggles* deathfist loafer kick, roundhouse punt kick spinsweep mad stomp earthquake stomp lowsweep, arc slicer midkick, false lift *juggles* kick, spin sweep uppercut *juggles* highkick lowkick spin sweep uppercut *juggles* highkick lowkick force kick *juggles* roundabout boot sidestepping kick hopkick *juggles* skyscraper kick parting sweep leaping punch *against wall*

b+(1+3)_(2+4) f+1+4 ~b b,b+1+2 2,1,1,4,4,1,1+2,3,4,2 2,1,1,4,4,1,2,1,4,2

reversal heaven cannon *unblockable - juggles* cannon cancel indigo punch *unblockable* tenstring tenstring

sample combos b+1 <parry> ~3, d+1+2, u/f,4, b+2,1, d+2,1+2 d/f+2,1, f,f, 1, b+2,1, qcf+2 f+4, ch d/b+4,2, 1, b+2,1, d/b+4,2 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..================= | xiaoyu (ling) | ================= grappling techniques (front) 1+3 2+4 f+2+4 qcb+2 f+2~1 fc,d/f+2+4 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) special techniques 1,2,1 1,d+2 ~f 1+2 b+1_2 ~f d+1 d d/b+1 u+1 ~f d/f+1 ~d/f 1+2 f,f+1+2,1+2 u+1+2~3+4 u+1+2,2>1 1+4 d_fc+1+4 2,1 slap, forearm chop {1} 360 degree flip {2} slap, forearm chop {2} wristlock flip {2} human hurdle {1+2} shoulder flip {2} arm hook toss {1} reverse flip {2} spinning leg trip double jabs, storming flower jab, uppercut, (bt) face forward bird flock knifehand reversal, (bt) face forward windmill slaps (phoenix) storming flower *horizon taunt on ch* upward slap, (bt) face forward turning palm, (bt) face forward bird flock wing strikes *2nd hit bounces on ch* overhead slaps, spin cancel, (bt) overhead slaps, midpunch, storming flower high/mid parry low parry jab, palmslap, (bt)

~f d/f+2~1 ws+2 ~f ws+2 *hold down 2* ~f fc,d/f+2 ~d/f 1 ~d/f f,f+2>1 3 b+3 (u/b_u_u/f)+3 d+1+2 d+3,4 f,f+3 d/f+3 fc,3,2 1>4 d/b+3 ss+3 b+3+4 u/f+3+4 u/b+3+4 4 4~3 d+1+2 ss+4 f,f+4 ~4 d+1+2 d/b+4 u_u/f+4 u+4,d+1+2 b+4 ~b fc,d/f+4 4 ws+4 u~u/b b,b~u/b u+41.2.(1+2). u+41.244..2.1+2.1.4..2 (phoenix)* d+1+2 f+1+2 b+1+2 ~1+2~b,b >2 >1+2 3+4 d+3+4 f+3+4 b+3+4 f,f+3+4

face forward twin lifting palms *juggles* rising slap, (bt) *juggles on ch* face forward slow rising slap, (bt) *juggles* face forward lotus twist (bt) lotus slap (bt) midpunch, storming flower power crescent overhead footstrike, (bt) piroette kick (phoenix) low sweep, high roundhouse raccoon kick, (bt) mid punt kick sweep, backhand (bt) lifting flurry *juggles* offensive shove power sweep *juggles* (bt) position descending stomps *(bt) if misses* layout flipkick *juggles* skyscraper foot flipstomp (phoenix) wang sweep lunging kick blocked kickoff *if opponent blocks kick* (phoenix) kneecap kick *floats on ch* overhead kick *floats on ch* overhead kick, (phoenix) flamingo highkicks, (bt) face forward spin sweep, (phoenix) 2nd spin sweep skyscraper kick *floats* backflip runup backflip, (bt) *against wall* tenstring *stopping after 6th hit - (bt)* tenstring *stopping after 4th hit (phoenix) stance clockwise cartwheel clockwise circle walk immediate power spinstrike, cancel, (bt) spinstrike power spinstrike *unblockable* axis spin in axis spin out counter-clockwise dive (bt) position, small step counter-clockwise overhead flip

fc,d/b+3+4 1+3+4 2+3+4

crouching backturn, (bt) horizon taunt waving taunt

backturned (bt) position - b+3+4 -------------------------------1 reverse elbow d+1_2 low punch f,f+(1+3)_(2+4) reverse dash grab 2 backhand (bt) 1>4 lifting flurry *juggles* 3 horse kickout, forward tumble f+3 turning midkick d+3 reverse ankle kick, (bt) ~d face forward f,f+3 skip midkick, (bt) 4 reverse hook kick *juggles* d+4 offensive shove d/b+4 turning low kick d+1+2 3+4 d+3+4 u+3+4 f+3+4 ~3+4 f,f+3+4 phoenix stance - d+1+2 ---------------------d_u 1 2 >1 1+2 d+1+2 3 u/f+3 3_4 (u/b_u_u/f),3 d+1+2 u/f#,3 3+4 4 b f+4 4 u+4 u d+1+2 4 4~3 1+3 [~u_d_f_b] 2+4 [~u_d_f_b] f+3+4 ~d (phoenix) stance backturned axis spin in backturned axis spin out evasive spin away roll towards opponent kangaroo kick *juggles* reverse overhead flip *throw on clean hit*

phoenix duck_stand up stomach strike hard stomach strike storming flower phoenix uppercut *juggles* power uppercut *juggles* low kick, (phoenix) jumpkick *juggles* thrustkick_hopkick piroette kick *turns opponent bk when hit* (phoenix) phoenix hopsweep *floats* chang cannon roundhouse (bt) spin sweep, (phoenix stance) 2nd spin sweep twirling kick (bt) (phoenix) 2nd twirling kick scissorleg sweep [fu/ft] clockwise axis roll, throw [cancel] counter-clockwise axis roll, throw [cancel] forward roll (phoenix)


(bt) position

sample combos d/f+2~1, 1,d+2, (bt) 2, (bt) 1 ws+2#, (bt) 2,2,2,2,2,4 ss+3, b+3, (bt) 2,1, f,f+1+2,1+2 (bt) f+3+4~3+4, u/f,4, 1,d+2,1+2 (bt) 4, d/f+1, (bt) 2,1, u/f+3+4 -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-. .-..============== | yoshimitsu | ============== grappling techniques (front) 1+3 2+4 qcb+1+2 qcf+2 qcb,f+2 (left) (1+3)_(2+4) (right) (1+3)_(2+4) (back) (1+3)_(2+4) (tackle) 1_2 special techniques b+1,[1],[1],[1],[1],[1] d+3+4 b+1,[1],[1] d/b#+3,3 3_(f+4) d/f+1 1>1>1 2 d/b#+2,[2],[2],[2] 2_(f+4) ss+1 (1+2)_(u+1+2) ws+1+2 f+1+2 f,f+1+2 n d+1+4 d/b+2,[2],[2],[2],[2] u+2+3 u+2+3~1 u+2+4~1+2 b+1+2 u+1+2 1+2+3 f,f+1+4,n 2,(2_1) 2>3 2,d+3 flip slam, gut sword impale {1} hilt smashdown {2} rainbow drop {1+2} life siphon *yoshi drains energy* reverse siphon *yoshi gives energy* spin-around bulldog {1} cartwheel roll {2} spinning missle press chest stab *unblockable* spinning hilt strikes *dizzy after x6* spinning sidestep *yoshi takes damage* spinning hilt strikes leg sweeps leg sweep_(front kick) elbow sword pommel strikes backhand *turns opponent around* crouching fist spin[s] crouching fist spin_(front kick) hilt smash uppercut *juggles on ch* flea stance *low unblockable* quick uppercut iron yoshi strike shark attack (bt) position standing suicide *unblockable* evasive crouching fist spins samurai stab *unblockable* saw blade *unblockable- b,b to cancel* dashing sword snap *unblockable* manji stunpunch (helicopter) stance spinning sword shielf suicide feint, bk 1-2 punches punch, highkick *stuns on ch* punch, lowkick

d/f+2 d/b#+2,[2],[2],[2],[2] 2_(f+4) f+2 d/b#+2,[2],[2],[2],[2] 6x* 2_(f+4) f,f+2 d+3+4 ws+2 ss+2 3,3 d+3+4 3,4 3,d/f+3+4 fc,d/f+3 u/f+3 d/b#+3,3,[3],[3] 3_(f+4) fu/ft 3+4 d+3+4 u+3+4 f+3+4 3+4 b f,f+3+4,1+2 3+4 3+4_(ss+3+4) u/f+3+4 b+1,3+4 b+1,4,d/b+1 slash 1+2 3+4 d+3+4 4,4,4 4~3 d/f+4 ss+4 3+4 (u/b_u_u/f)+4 f,f+4 u~u/b b,b~u/b 121.4..4.4..1..1.1.1 121.4..4.4..1..3+4 121.4..2..224.1..1 44.2..2..4..4..1..1.1.1 44.2..2..4..4..1..3+4 44.2..2.1 44.2..2.11

yoshi uppercut *juggles* crouching fist spins *yoshi dizzy after 6x* crouching fist spin_(front kick) backhand *turns opponent around* crouching fist spins *yoshi dizzy after crouching fist spin_(front kick) elbow smash *sword run through on ch* immediate sit *only after ch hit* gutpunch dodging uppercut *juggles* high spinkick, lunging sweep *floats* (sit) stance high spinkick, mid boot high spinkick, kangaroo kick *juggles* lunging sweep *floats* dark samurai knee *juggles* spinning leg sweeps *dizzy after 5x* spinning leg sweep_(front kick) (sit) stance (sit) stance kuni flipstomp bull rush (sit) stance manji retreat shark attack, shark dive kangaroo kick *juggles* (meditate) position poison wind flipstomp spinning hilt strike, flipstomp spinning hilt strike, backflip, sword (helicopter) stance cancel kangaroo kick *juggles* (sit) stance 3 high kicks kangaroo kick *juggles* savior boot whirlwind *stuns on ch* meditate position twisted foot jumping knee backflip twisting poison wind, (bk) *against wall* tenstring eightstring tenstring tenstring eightstring fivestring fivestring

unblockable arts - (cannot be blocked) -------------------------------------d+1 sword slice ~n,d# delayed slice qcf+1 sword somersault

b,b+1 n+1 n+1+2 (fc,b+1)_(d/f,1) d+1+2 1+4 b,b+1+2 u/f+1+2 n d b 1+2 d/b+1+2 1_2 3_4 d+1+4 b+1,1,1,1,1 f,f+1+4,[f,f] yoshi* d/f+3,1 flea stance - 1+2 ----------------f,f u/f_u_u/b d 1+2 f+1+2 3_4 3+4 f+3+4 d+3+4 helicopter stance - u+1+2 ------------------------1 2 3 4 sit stance - d+3+4 -------------------u ~d f_b n 1 2,[d/b#+2],[2],[2] 2_(f+4) 3,3+4 3+4 release 3, hold 4, 1_2 f_b_d_u n 4

samurai stab sawblade shield dashing sword snap samurai cutter cyclone lift sword flash decapitator slice copter blade flying coast, falling cut immediate falling cut mid-air turn around, falling cut (helicopter) stance bad breath stance *d/b# to hold stance* bad breath evasive flip *blockable* standing suicide *hurts yoshi* blood dance *hurts yoshi* turning suicide, [second stab] *hurts lunging step, sword slice

forward flea slide *unblockable* flea hop *unblockable* sword sinking crouch flea headbutt *juggles on ch* forward roll side spin left_right kangaroo kick *juggles* manji mole slide sit down

short sword slice *unblockable* copter punch *juggles*, (helicopter) stance low copter sweep spinning midkick

stand up yoga stillness teleport rejuvenation *regains life* teleport sword flip *unblockable* crouching fist spin[s] crouching fist spin_(front kick) dive attack, kangaroo kick *juggles* hover mode yoshi taunt manji hovercraft (sit) stance kangaroo kick *juggles*

meditate position - (3+4)_(ss+3+4)

---------------------------------1+2 rejuvination *unblockable, regains life* f_b+2 backhand *turns opponent around* 1+4 standing suicide *unblockable* 2+4 hilt smashdown throw 3 ninjaflip, (bt) *juggles* 3+4 backflip, (bt) *juggles* u/f+4 twisting hopkick *juggles* -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_thanks go out to: ----------------castel- the most creative mind in tekken who hooks me up with tons of moves moves and information. check out his internet mecca of tekken at http://tekkenzaibatsu.com. lukejedi- borrowed the format from his tekken2 faq. crizl & shadowivy- for their continuing faith that tekken kicks much ass. all them at efnet irc channel #tekken- you guys rule, plain n' simple. contributors: ------------major contributors- castel, duk2000 and markman. other contributors- vindicator, jinpazuya, tensaikun, emily p., shauno, unconkable!, tony-t, ogsamson, alkanphel, tragic, hatman, argonaut, aviax, keela, dpg200, ace r., q-dogg, tomek, empty h4nd, spman, n8nmonster, ninja, solus, brahma, dayful, slicedbreadno2, -landosystem-, usmcogre, jannakazama, the realyst, mrwizard, censei, jae, toshin, xctu, maddogjin, lil majin, dishes, d.h., uncauzi, and beamer. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__-_-_-

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