RIFTS® CHARACTER SHEET

The following is intended to help players organize characters as much as possible. It is intended that you type in the information to each blank spot (starting with the character name), and then print it out for a clean, neat referance. Just hit your TAB key to move from one field to the next. SOME NOTES ABOUT FILLING IN THE FORM There are a number of “extra” blank spots. These are for you to add information that you might consider necesary, that I may have omitted. I have been asked about a space for adding in combat bonuses that apply with armor and robots. Well, when I add stats in the “Combat Skills” section (on page 2) I’ll put both stats (e.g.: Initiative: 4 / 5. 4 is outside of the armor, 5 is inside the armor) On page 4, you’ll see a column called “Inventory/Miscellaneous/Notes”. This is intended to jot down most of the items your character has, as well as anything pertinent to him/her/it. On page 6 (Psionics) you’ll see the heading “Master Psionic” “Major Psionic” and “Lesser Psionic”. This is to remind you which your character has, since it’s possible that your character rolled for psionic ability at creation.. and it’s easy to forget which he might be. With Adobe Acrobat, you can print out which ever page(s) you’ve filled in, although unless you have the full version of the program, you’ll be unable to save it. If you are able to save it, I recommend using “Save As” and giving your new character sheet a different file name.

A very big THANK YOU to Kevin Siembieda for his wonderful system. Thanks to the folks at the Palladium “Forums of the Megaverse” for advise and opinions! (http://www.palladium-megaverse.com/forum/index.php)

Okay, now for the legal stuff!
"Rifts®, Palladium Books®, Mechanoids® The Mechanoid Invasion®, Rifts®, Megaverse®, RECON®, Palladium Fantasy RPG®, and After the Bomb® are registered trademarks owned and licensed by Kevin Siembieda and Palladium Books, Inc." “Cyber-Knight TM, Coalition States TM, Triax TM NightbaneTM, NightlandsTM, Heroes UnlimitedTM, Villains UnlimitedTM, Beyond the SupernaturalTM, Boxed NightmaresTM, Ninjas & SuperspiesTM, Mystic ChinaTM, TriaxTM, MindwerksTM, Vampire KingdomsTM, The Juicer UprisingTM, Phase WorldTM, WormwoodTM, PsyscapeTM, Mega-DamageTM, S.D.C.TM, I.S.P.TM, P.P.E.TM, SAMASTM, SplugorthTM, Cyber-KnightTM, Glitter BoyTM, JuicerTM, Mind MelterTM, Psi-StalkerTM, Coalition StatesTM, Northern GunTM, Erin TarnTM, NaruniTM, ... and other names and titles are trademarks owned and licensed by Kevin Siembieda and Palladium Books, Inc." © 1983, 1987, 1988, 1990 Kevin Siembieda; © 2004 Palladium Books, All rights reserved world wide.

Visit Palladium Books’ website at: http://www.palladiumbooks.com

RIFTS® CHARACTER SHEET
NAME: ALIGNMENT: HIT POINTS AND SDC: MDC: LEVEL: SAVINGS: O.C.C./R.C.C.:
Statistics:.

Saving Throws
/ HF: XP: NEXT LEVEL:
Calm (Zenjoriki) (16): Coma/Death: Disease: (14): Electrocution (18): Extreme Temp. (14): Harmful Drugs (15): Horror Factor (varies): Insanity (12): Knockout (15): Magic: Circles (16): Magic: Faeries (16): Magic: Fumes (14):
+ % + + + + + + + + + +

IQ: ME: MA: PS: PP: PE: PB: SPD: q Supernatural Lift: PPE:

Skill Bonus (1x per skill): + Save vs. Psionics / Insanity: + Trust / Intimidate: Damage Bonus: + Strike / Parry / Dodge Bonus: + Save vs. Coma / Death: + Save vs. Poison / Magic + Charm / Impress: Running (mph/kmph): ( / Flying (mph/kmph): ( / Carry: Throw: ISP: CHI:

Magic: Ritual (16): Magic: Spell (12): Magic: Wards (14): Pain (16): Psionics (15, 12 or 10): Soul Drinking (14): Toxins: Lethal (14): Toxins: Non-Lethal (16):

+ + + + + + + +

%

: : : :

+ + + +

% %

Combat Skill
Style: # of Attacks: + Damage: + Parry: q AUTO PARRY + Roll: q BACKFLIP: q BREAKFALL: q CARTWHEEL: q DISARM:
+ + + +

) )

Race: Diety: Sex: Height: Physical Description: Place of Origin: Disposition: Allies: Enemies:

+ Initiative: + Strike: + Dodge: q AUTO DODGE Pull Punch: + q ENTANGLE: + q KNOCK OUT: + q MAINTAIN
BALANCE : . +

Weight:

Age:

Natural/Special Abilities, Powers & Vulnerabilities:.

q BODY BLOCK / TACKLE: 1D4 + PS BONUS q BODY FLIP / THROW (AUTOMATIC): 1D6 + PS BONUS q BODY FLIP / THROW (CRITICAL ): 2D6 + PS BONUS q CRITICAL (18-20): 2X DMG + PS BONUS q DEATHBLOW (18-20): 2X DMG + PS BON (DIRECT TO HP OR MDC) q HOLDS (ARM HOLD, BODY HOLD, LEG HOLD, NECK HOLD) Ft. á Ft. à q LEAP: + q q q q q q
Hand Strikes
(Add PS Bonus to dmg)

Supernatural Damage
1D6 1D6 1D6 2D4 2D4 2D4 1D4 x2

Bonuses:.

q q q q q q q q q q q q q q q q q q q q q q

Backhand Body Flip Elbow/Forearm Karate Strike Knife Hand Palm Strike Punch Power (=2 a.p.m.)

Foot Strikes Notes:.
Backward Sweep Jump Kick Flying Jump Kick Flying Reverse Turning Kick Kick Karate Kick Roundhouse Snap Kick Trip/Leg Hook Wheel Kick Power (=2 a.p.m.) KD 3D6 4D6 5D6 2D4 2D6 3D6 1D6 KD 2D6 x2

q q q q q q q q q q q q q q q q q q q q q q q q

Restrained (<15ps) Normal Power (=2 a.p.m.) Restrained (16-20ps) Normal Power (=2 a.p.m.) Restrained (21-25ps) Normal Power (=2 a.p.m.) Restrained (26-30ps) Normal Power (=2 a.p.m.) Restrained (31-35ps) Normal Power (=2 a.p.m.) Restrained (36-40ps) Normal Power (=2 a.p.m.) Restrained (41-50ps) Normal Power (=2 a.p.m.)

1D6sdc 4D6sdc 1D4mdc 3D6sdc 1D6mdc 2D6mdc 4D6sdc 2D6mdc 4D6mdc 5D6sdc 3D6mdc 6D6mdc 5D6sdc 4D6mdc 1D4x10md 6D6sdc 5D6mdc 1D6x10md 1D6x10sdc 6D6mdc 2D4x10md

RIFTS® CHARACTER SHEET
Ancient Weapons / W.P.’s
Strike Parry Damage Throw

W.P. Archery & Targeting

Strike

Damage

Range

Rate of Fire

Modern Weapons / W.P.s

Strike

Damage

Range

Payload

Note: Don’t forget to add in your one time skill bonus (+ Base O.C.C. Skills:
1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15: 16: 17: 18: 19: 20: 21: 22: 23: 24: 25: 26: 27: 28:

/Lvl

) from page 1 (If any)! Level O.C.C. RELATED SKILLS (Cont’d):
15: 16: 17: 18: 19: 20: 21: 22: 23: 24: 25: 26: 27: 28:

Base

/Lvl

Level

SECONDARY SKILLS:
1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13:

Base

/Lvl

Level

O.C.C. Related Skills:
1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14:

Base

/Lvl

Level

14: 15: 16: 17: 18: 19: 20: 21: 22: 23: 24: 25: 26: 27: 28:

RIFTS® CHARACTER SHEET
Robot/Power Armor.
Type:

Robot/Power Armor.
Type:

Miscellaneous/Notes.

MDC by Location
Main: Head: Shoulders (2): Weapon: Arms (2): Legs (2): Shield: Running: Flying: Space: Range:
0 0 0 0 0 0 0 0 0 0 0

MDC by Location
Main: Head: Shoulders (2): Weapon: Arms (2): Legs (2): Shield:
0 0 0 0 0 0 0

Speed
Running: Flying: Space: Range:
0 0 0 0

Speed

Statistics
Height: Width: P.S.: Power: #1: Dmg: RoF: Range: #2: Dmg: RoF: Range: #3: Dmg: RoF: Range: #4: Dmg: RoF: Range: #5: Dmg: RoF: Range: #6: Dmg: RoF: Range: #7: Dmg: RoF: Range:
0 0 0

Statistics
Height: Width: P.S.: Power:
0 0 0

Weapons
#1: Dmg: RoF: Range: #2: Dmg: RoF: Range: #3: Dmg: RoF: Range: #4: Dmg: RoF: Range: #5: Dmg: RoF: Range: #6: Dmg: RoF: Range: #7: Dmg: RoF: Range:

Weapons

Sensors

Sensors

Bonuses

Bonuses

Damage
Punch: Pwr Punch: Kick: Body flip/Throw: Body block/Tackle:

Damage
Punch: Pwr Punch: Kick: Body flip/Throw: Body block/Tackle:

Notes

Notes

RIFTS® CHARACTER SHEET
Ship / Vehicle.
Type: Name: Maker: Type: Name: Maker:

Ship / Vehicle.
Type: Name: Maker:

Ship / Vehicle.
Type: Name: Maker:

Ship / Vehicle.

MDC by Location
Main: Pilot: Other: Shields:
0 0 0 0

MDC by Location
Main: Pilot: Other: Shields:
0 0 0 0

MDC by Location
Main: Pilot: Other: Shields:
0 0 0 0

MDC by Location
Main: Pilot: Other: Shields:
0 0 0 0

Speed
Cruising: 0 Maximum: 0 0 Range: 0 Other: Cruising: 0 Maximum: 0 0 Range: 0 Other:

Speed
Cruising: Maximum: Range: Other:
0 0 0 0

Speed
Cruising: Maximum: Range: Other:
0 0 0 0

Speed

Statistics
Crew: Weight: Crew: Weight:

Statistics
Crew: Weight:

Statistics
Crew: Weight:

Statistics

Weapons
#1: Dmg: Rng: RoF: Notes: #2: Dmg: Rng: RoF: Notes: #3: Dmg: Rng: RoF: Notes: #4: Dmg: Rng: RoF: Notes: #5: Dmg: Rng: Notes: #6: Dmg: Rng: Notes: #7: Dmg: Rng: Notes: #1: Dmg: Rng: RoF: Notes: #2: Dmg: Rng: RoF: Notes: #3: Dmg: Rng: RoF: Notes: #4: Dmg: Rng: RoF: Notes: #5: Dmg: Rng: Notes: #6: Dmg: Rng: Notes: #7: Dmg: Rng: Notes:

Weapons
#1: Dmg: Rng: RoF: Notes: #2: Dmg: Rng: RoF: Notes: #3: Dmg: Rng: RoF: Notes: #4: Dmg: Rng: RoF: Notes: #5: Dmg: Rng: Notes: #6: Dmg: Rng: Notes: #7: Dmg: Rng: Notes:

Weapons
#1: Dmg: Rng: RoF: Notes: #2: Dmg: Rng: RoF: Notes: #3: Dmg: Rng: RoF: Notes: #4: Dmg: Rng: RoF: Notes: #5: Dmg: Rng: Notes: #6: Dmg: Rng: Notes: #7: Dmg: Rng: Notes:

Weapons

Ship Notes

Ship Notes

Ship Notes

Ship Notes

RIFTS® CHARACTER SHEET
PSIONICS / CHI .
q Master Psionic
POWER RANGE

q Major Psionic
ISP SAVE

q Lesser Psionic
DESCRIPTION

DURATION

RIFTS® CHARACTER SHEET
SPELLS .
q Spell Strength Bonus: +_____ (This is added to a spell’s normal save, based on level.)
SPELL LVL RANGE DURATION PPE SAVE DESCRIPTION