MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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considering that different campaigns. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. mind-affecting spells. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. Unbuffed my char would last all of two seconds against all these other builds. energy damage.com/forums/viewtopic. The characters’ equipment and known spells are generally not listed. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. The power builds in this document were adapted from write-ups found at a couple of sites. or whatever. however. There are two restrictions on items and enchantments that the module’s author (that is.bioware. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it.Mask of The Betrayer Campaign (Spoilers Warning).” NWN2: Players . NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. modules. http://nwn2forums. namely. Players seeking inspiration for their own character builds may find some good ideas in this document. It is intended for players who want to know what items and spells each NPC in the module has. The original write-up on each build detailed the character’s attributes and level progression. This is understandable. regardless of whether they intend to play the module. and persistent worlds may call for a different set of items and spells. This document lists the statistics and equipment of the NPC power builds found in version 1. looted. “Epic Character Build Repository. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. Meet the Power Builds Page 1 . whether to critical hits. Mask of the Betrayer.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web.” Dark_hold_.23 of the module.

one of the items that was removed from the module was the Ring of Leeched Abjuration. more or less. a human level-30 fighter. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. Since the initial version of the module. When testing your PC for the first time. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. If your PC cannot defeat these builds. Good power builds should be able to beat Joe more often than they get beaten by him. however. The Inconvenient Ranger. You may also test your build against other NPCs who are. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. as well as who were weaker or stronger. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. Ithil’kyw the Underdread.10 of “Battle of the Builds. In previous editions of this document. By default. Items in other modules or persistent worlds may not be quite as strong. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. it was discovered that some builds may perform dismally at particular settings but do well in others. the author boldly identified who among the NPCs might be equally matched with Joe. For example. This ring would have made all the wizards and sorcerers powerless against anyone wearing it.” players may change a number of parameters that affect the course of the gladiatorial duels. and nearly all of them are Evocation spells. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. The author makes a qualified judgment in stating that when the default fight parameters are used. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. Nevertheless. Other NPCs whose Meet the Power Builds Page 2 . try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to.• No item may apply a persistent Haste effect on its user while equipped. When testing your player character. Testing Your Player Character Since the release of version 1. you may want to try going against Joe Average. the AI of the NPCs has grown progressively stronger with each release. Joe Average’s equal. and the Restless Soul are relatively weak in the current version of the module. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Through repeated playtesting.

you may want to choose spells that raise your PC’s damage capability and chances to hit. protect against enemies’ spells. Claw of Malar. include spells that provide concealment. particularly when a build has certain combos that put opponents in the defensive. Kaze no Kama. Certain skills such as Parry or Survival are best left untouched. Taunt is useful against opponents whose Will saves are not very high. Spot is very important in PvP. as well as spells that weaken or destroy your target’s defenses. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. If there is one tip that the author may impart. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Lord of the Mountain. Fallen Angel. Halfling Ninja. These NPCs are the Armored Fist of the Fallen. Divine Bard. With the right tactics. Divine Soul. Blacklock. you may try going against the stronger builds. Dragonmaster Negotiator. Terracotta Soldier. Meet the Power Builds Page 3 . Shadowbane. especially against those who can hide in plain sight or feint. Thuggernaut. Do not sacrifice defense for offense. (There are exceptions to this rule. all the NPCs that have not been mentioned above fall in this category. The supreme champion among them is Pointy Stick. Divine Warlock. Left Fist of Gond. who is capable of beating all the other NPCs in one-on-one combat. Right Fist of Gond. but these skills may be useless in a PvP environment. Divine Dragon. Divine Storm Soul.) If your PC is a caster. Black Dragon Soul. Black Dragon. Eldritch Paladin of Candlekeep. It is the author’s hope that you. If your PC manages to defeat Joe Average. Obsidian Sorcerer. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Pointy Stick. and Veteran. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Eldritch Blade. Kaze no Kama Duelist. raise Armor Class.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Spellcraft and Tumble are good defensive skills for characters in any module. In general. will have fun trying to do so. Shadowblade. Sword of Tyr. Holy Dragon Dervish. Thanks to the improved AI that the latest version of the module has. Epic Arcane Trickster. Iron Sorcerer. Blood Scholar. Illusionary Blade. Necromaster. the player. For offense. or create a Mirror Image effect. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. it is to ensure that your PC’s defenses are strong. Immortal Treant.

Divine Storm Soul. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Divine Ranger. Eldritch Paladin of Candlekeep. The Right Fist of Gond SushiSquid: Blacklock.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Joe Average. Divine Dragon. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Divine Soul. The Left Fist of Gond. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Divine Bard. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Iron Sorcerer. Blood Scholar. Kage Kaze no Kama. Halfling Ninja. Divine Warlock. Kaze no Kama Falconhurst: Drow Fury. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 .

Invisibility Purge. Favored Enemy: Gnomes. Protection from Energy Aid. Divine Might. Move Silently 24. Favored Enemy: Human. Search 24. Power Attack. Intimidate 9. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin.An Inconvenient Ranger Wood Elf. Two-Weapon Fighting (Combat Style: Ranger). Great Cleave. Epic Prowess. Armor Skin Skills Hide 24. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Curse of Impending Blades ×2. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Great Charisma (+1). Favored Enemy: Outsider. Epic Divine Might. Favored Power Attack (Outsider). Bane of Enemies. Improved Power Attack. Favored Power Attack (Human). Favored Power Attack (Elves). Favored Enemy: Dwarves. Listen 24. Cleave.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Great Strength (+1). Hide 5. Lesser Spell Mantle. Inflict Minor Wounds. Weapon Focus (Unarmed Strike). Protection from Alignment. Greater Restoration. Lesser Restoration. Restoration Battletide. Spellcraft 33. Prayer. Great Strength (+2). Lesser Vigor. Listen 17. Vigor Assay Resistance. Spell Mantle. Spot 33. Magic Vestment. Persistent Spell. Cure Critical Wounds.Armored Fist of the Fallen Human. Light. Practiced Spellcaster (Favored Soul). Virtue Bless. True Seeing Energy Immunity. Cure Moderate Wounds. Shield of Faith Aid. Cleave. Entropic Shield. Righteous Might. Epic Divine Might Skills Concentration 33. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Firestorm. Divine Might. Stone Body. Cure Serious Wounds. Resistance. Great Charisma (+1). Spell Resistance. Eagle’s Splendor. Vigorous Cycle Ethereal Jaunt. Remove Paralysis. Sunbeam Meet the Power Builds Page 9 . Recitation. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Mass Bull’s Strength. Summon Creature VIII. Silence Blindsight. Blind-Fight. Greater Dispel Magic. Mass Death Ward. Regenerate. Divine Favor. Raise Dead. Summon Creature VII. Death Ward. Power Attack. Remove Curse. Word of Faith Aura versus Alignment. Divine Power. Combat Casting. Extend Spell. Lore 8. Heal.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Mass Heal. Etherealness.Level 9 Favored Soul Energy Drain.

Tu +1 Co +1. Sc +1. Sc +1. Lo +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1 Co +1. Lo +1. Sc +1. Sp +1. Tu +1 Co +1. Hi +4. Tu +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Tu +1 Co +1. Sp +1. Sp +4. Sp +1. Sc +5. Sp +1. Hi +1. Tu +1 Co +1. Tu +1 Co +1. Tu +4 (Save 4) Co +1. Sc +1. Sc +1. Sc +1. Lo +2. Sc +1. Sc +1. Lo +4. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1. Sp +1 Co +1. Sp +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1.

Sp +1. Tu +1 Co +1. Tu +1 Co +1.FS(12). the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Meet the Power Builds Page 12 . Sc +1.” NWN2Wiki . Hi = Hide.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. however. Sp +1. Sp +1. Sc +1. Sp = Spot. “Armored Fist of Ilmater. FS = Favored Soul. This makes Ilmater the only choice for a deity.wikia. Sc +1. Tu +2 Co +1.SF(10). Sc +1. Li = Listen. Tu +3 Co +1. Sp +1. Li +2.a Wikia Wiki. SF = Sacred Fist Skill: Co = Concentration. References JeminiZero. Lo = Lore. Tu +1 Co +1. Since Ilmater is a good god. Li +2. Sc = Spellcraft. the Armored Fist has to serve a god whose favored weapon is unarmed. Sc +1. Sc +1.M(4). Li +2.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Sc +1. http://nwn2. Sc +1. Tu +1 Co +1.Pal(4). Sp +1. Sp +1. M = Monk. Tu +1 Co +1. Tu +1 Co +1. To gain free weapon feats for unarmed strike. Li +2. Li +2. Li +2. Li +2. Li +2. Sp +1. Sp +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater.

Divine Shield. War Cry Ethereal Visage. Curse Song. See Invisibility Greater Invisibility. Diplomacy 12. Listen 18. Joyful Noise. Remove Fear. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Power Attack. Tasha’s Hideous Laughter Curse of Impending Blades. Battle Caster. Knockdown. Light. Spot 14. Mirror Image. Silence Displacement. Haste. Extend Spell. Spellcraft 30. Expeditious Retreat. Mass Curse of Impending Blades. Divine Might. Improved Disarm. Hide 5. Lingering Song Skills Concentration 33. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Flare. Ghostly Visage. Song of Discord Energy Immunity. Tumble 30. Cleave. Hold Monster. Daze. Shout. Perform 25. Lore 8. Disarm. Epic Divine Might. Mass Cure Light Wounds. Resistance Amplify. Greater Heroism. Move Silently 30. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 .Black Dragon Drow.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Di +1. Li +1. Tu +1. Li +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Li +4. Tu +1. Pe +1. MS +1. Li +1. Di +1. Sp +1 Di +1. Sc +1. Li +1. UMD +1 (Save 3) Co +1. Li +1. Sp +5 Co +1. Pe +1. Lo +4. Li +1. Hi +1. Lo +1. Di +1. Di +1. Li +1. UMD +1 Co +1. MS +1. UMD +4 Co +1. Tu +1. MS +4. Li +1. Sp +1 Co +1. MS +1. Pe +4. MS +1. Sc +1. UMD +1 (Save 1) Co +1. Di +2 (Save 5) Co +2. Lo +1. Li +1. Li +1. Li +1. Tu +4. Li +1. Sp +1 Co +1. Sc +2. Li +1. Sp +1 Co +1. Sc +1. Lo +1. Sp +1 Co +1. Sp +1 Co +1. UMD +1 (Save 2) Co +1. Hi +4. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sp +1 Co +1. Tu +1. Di +1. Li +1. Sp +1 Co +1. Sc +1. Pe +1. Pe +1. Sp +1 Co +1. Di +1 (Save 3) Co +1.

UMD +1 Co +1. MS +1. Pe +2. Sc = Spellcraft. Pe +1. Pe +1. Sc +1. Pe +1.com/guilds_registry/viewtopic. UMD +1 Co +1. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. MS +1. Tu +1 Co +1. UMD +3 Co +1 (Save 4) Co +1. Tu +1. MS +2. Lo = Lore. Tu +5 Co +1. MS +1. Hi = Hide. UMD +1 Co +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Li = Listen. Sc +6. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Meet the Power Builds Page 16 . http://nwn. Tu +8. Sc +1. MS +1. Sc +1. MS +5. Sc +5. Di = Diplomacy. UMD +1 Co +1. Sc +1. UMD +2 Co +1. Tu +1 Co +1. Pe = Perform. Tu +3. UMD +3 Co +1. Bg = Blackguard.” Neverwinter Nights: Epic Character Builders Part Deux. Sc +5. MS +1.html?forum=26365&to pic=285414&gid=14504. MS +2. Sc +1. Pe +1. MS +1. UMD = Use Magic Device References Zhonn-vei'ay. Pe +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Pe +1. Pe +1. Pe +1.bioware. Sp = Spot. MS = Move Silently. Tu = Tumble. Tu +1. MS +2. Tu +2. Pe +1. MS +5. Sc +3.

Entropic Shield. Great Strength (+1) Skills Concentration 24. Perform 1. Improved Power Attack. Practiced Spellcaster (Favored Soul). Death Knell. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Light. Cleave. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Mass Death Ward. Spellcraft 24. Vigor Death Ward. Resist Electrical Energy. Weapon Focus (Bastard Sword). Persistent Spell. Greater Restoration. Heal. Lesser Vigor. Remove Paralysis. Extend Spell. Righteous Might. Silence Blindsight. Lesser Spell Mantle. Restoration Battletide. Remove Fear Aid. Power Attack. Tumble 30. Protection from Alignment. Mass Aid. Epic Divine Might. Resist Energy. Regenerate. Sunbeam Meet the Power Builds Page 17 . Great Charisma (+1) . Stone Body.Black Dragon Soul Human. Spell Resistance. Least Spell Mantle. Recitation. Vigorous Cycle Ethereal Jaunt. True Seeing Energy Immunity. Divine Favor. Divine Might. Divine Power. Lore 8. Virtue Bless. Inflict Minor Wounds. Raise Dead. Resist Acid Energy. Hammer of the Gods. Resistance. Invisibility Purge. Lesser Restoration. Prayer. Great Charisma (+2). Superior Resistance. Hide 5. Resist Sonic Energy. Spell Mantle Aura versus Alignment. Great Cleave. Magic Circle against Alignment.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Flare.Level 0 Bard Cure Minor Wounds. Light.

Tu +1 Co +1. Sc +1. Sc +4. Lo +1 Co +1. Sc +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Sc +1 Bonus Feats Feats Able Learner. Sc +1. Tu +1 Co +1. Pe +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1 Tu +2 Tu +2 Co +1. Tu +1 Co +1. Lo +4. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. UMD +4 Hi +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +4. Tu +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Lo +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1 Co +1. Lo +1 Lo +1. Hi +4. Sc +1 Co +1. Tu +1 Co +1. Sc +1 Co +1.

Tu = Tumble. Hi = Hide. RDD = Red Dragon Disciple Skill: Co = Concentration. Through playtesting. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. Hence.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. FS = Favored Soul. Tu +1 Co +1. it was decided to let this character use a bastard sword and heavy shield in combat. Nevertheless. Meet the Power Builds Page 20 .RDD(10).BG(3). http://nwn2. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.Brd(1). The skills chosen for this character are also different from what the original write-up recommended. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. whose favored weapon is the bastard sword.” NWN2Wiki . “Black Dragon Soul . the choice of deity has an impact on the weapon feats that the characters gain. In particular. Sc = Spellcraft. Sc +1.FS(16).wikia. Sc +2 Co +2. UMD = Use Magic Device Comment With Favored Souls. Bg = Blackguard.a Wikia Wiki. References Darkhold. For the “Battle of the Builds” module.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Pe = Perform. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. Lo = Lore.

Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Noxious Blast. Resist Fire Energy.Blacklock Drow. Heal 1. Great Charisma (+1). Epic Eldritch Blast (+1d6). Divine Might. Power Attack. Battle Caster. Flee the Scene Eldritch Cone. Resist Cold Energy. Hide 5. Weapon Focus (Longsword). See the Unseen Curse of Despair. Intimidate 33. Vitriolic Blast Eldritch Doom. Epic Fiendish Resilience. Retributive Invisibility. Eldritch Master. Eldritch Chain. Great Charisma (+2). Great Charisma (+3) Skills Concentration 33. Taunt 4. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Spellcasting Prodigy. Epic Divine Might. Tumble 10. Spellcraft 30. Cleave. Hideous Blow. Blind-Fight. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 .

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

In +4. Hi +1. Sc +1. Hi +2. Tu +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +4 Co +1. Sc +1. UMD +1 (Save 1) Co +1. (Save 5) Co +1. Hi +1. Sc +1. In +1. Sc +1. UMD +4 Co +1. Sc +1. In +1. In +1. In +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. UMD +1 (Save 1) Co +1. Sc +4. Sc +1. In +1. Sc +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. Tu +1. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. Sc +1. In +1. In +1. Sc +1. Sc +1. Sc +4. Sc +1. In +1. Hi +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . UMD +1 Co +1. In +1. UMD +1 (Save 1) Co +1. Tu +1 (Save 2) Co +1. Tu +1 (Save 1) Co +1. In +1. In +1.

Ta 2. In +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Tu +1. In +1. In +1. Tu +1. which may be downloaded from the Neverwinter Vault site. Sc = Spellcraft. Sc +1. Ta = Taunt. Tu +1. Ta 2. In +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Tu +1. the Warlock Buddy Meet the Power Builds Page 24 . Sc +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1.” however. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Hi = Hide. In = Intimidate. In +1. Tu +1. Wa = Warlock Skill: Co = Concentration. UMD +1 Co +1. In +1. Sc +1. In +1. He 1. UMD +1 Co +1. UMD +1 Co +1. Tu +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. In +1. Tu = Tumble. UMD +1 Co +1. In +1. In +1. Sc +1. He = Heal. In +1. UMD +1 Co +1. Sc +1. In “Battle of the Builds. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. Sc +1.

Hence. References SushiSquid.” NWN2Wiki . http://nwn2.Wlk(26).BG(4).wikia.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. Meet the Power Builds Page 25 . “Blacklock .com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29. the Blacklock’s performance in this module may be less than stellar.a Wikia Wiki. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.

Empower Spell. Skill Focus (Concentration). Practiced Spellcaster (Bard). True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Isaac’s Lesser Missile Storm (empowered) × 2. Greater Heroism. Epic Spell Penetration. Clairaudience and Clairvoyance (extended). Hide 33. Greater Spell Penetration. Shield. Ray of Enfeeblement × 2 (maximized). Globe of Invulnerability. Greater Spell Breach. Mirror Image × 6 Displacement × 5. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Shadow Shield Iron Body. Spellcraft 33. Red Wizard Spellcasting (Wizard). Extend Spell. Isaac’s Greater Missile Storm (empowered) × 3. Energy Immunity. Spiderskin Assay Resistance. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Move Silently 33. Automatic Still Spell (0 – 9) Skills Concentration 33. Automatic Still Spell (0 – 6). Practiced Spellcaster (Wizard). Automatic Still Spell (0 – 3). Spell Penetration. Still Spell. Spot 16. Listen 33. Displacement (extended). True Strike × 5 Blindsight × 2. Arcane Scholar Spellcasting (Wizard). Lore 3.Blood Scholar Human. Perform 10. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Search 16. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Tumble 33. Skill Focus (Spellcraft). Spellcasting Prodigy. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Great Intelligence (+1).

Daze. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Energy Drain.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Resistance Amplify. Flare. Light. Grease. Joyful Noise Curse of Impending Blades.

Tu +1 Co +1. Li +1. Hi +1. MS +1. Li +4. UMD +1. MS +1. Tu +1 (Save 2) Co +1. Li +1. MS +1. Sc +1. UMD +1. Tu +4 (Save 5) Co +1. Sc +1. UMD +4. Hi +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . UMD +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. MS +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Tu +1 Co +1. Hi +4. Li +1. Lo +3. MS +4. Sc +1. Sp +2. Li +1. Li +1. UMD +1. Sc +1. Tu +1 Co +1. UMD +1. Hi +1. Li +1. Hi +1. Sp +1. Li +1. Sp +1. Pe +4. Sc +1. UMD +1. Tu +1 (Save 1) Co +1. Sc +1. UMD +1. Sc +4. Tu +1 Co +1.

Sc +1. Tu +1 Co +1. Hi +1. UMD +1. UMD +1. Li +1. Sp +1. MS +1. Li +1. Sc +1. Hi +1. Tu +1 Co +1. UMD +1. UMD +1. MS +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. MS +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Hi +1. UMD +1. MS +1. Hi +1. Sc +1. Li +1. UMD +1. Sc +1. Sp +1. Sc +1. MS +1. MS +1. Sp +1. Li +1. Hi +2. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Tu +1 Co +1. Sc +1. Sc +1. Sp +1. UMD +1. Li +1. Tu +1 Co +1. Li +1. Li +1. Hi +1. MS +1. Sc +1. MS +1. Sc +1. MS +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Hi +2. UMD +1. Tu +1 Co +1. MS +1. Tu +1 Co +1. UMD +1. Hi +1. Hi +1. Hi +1. Sp +1. Hi +1. Li +1. Li +1. Sc +1. MS +2. Li +1. UMD +1. UMD +1. Tu +1 Co +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Li +1. UMD +1. Sp +1.

Tu +1 Co +1.Wiz(6). UMD +1. UMD +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9.” NWN2Wiki . “Blood Scholar . Sc +1. Se +7. Sp = Spot. Sp +1. Rg = Rogue.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1.a Wikia Wiki.Brd(4). Li +1. Li +1. Se = Search. UMD +1. Se +6. UMD +1. Sc +1. Tu +1 Co +1. MS +2. Sc +1. Li = Listen. Tu +1 Co +1. Li +1. Sc +1. UMD +1. Meet the Power Builds Page 30 . MS +1. Hi +2. Tu +1 Co +1. Tu +1 Co +1. Se +1. Sc +1. Sc = Spellcraft. Hi +1. Sc +1. MS +1. Hi +1. Pe = Perform. Sp +1. Hi +1. MS +1. Hi +1. MS = Move Silently. Bg = Blackguard. MS +2. Hi +2. MS +2. MS +1. UMD +1. Tu +1 Co +1. Hi +1. Tu +1 (Save 1) Co +1. Li +1. Lo = Lore. UMD +1. Sp +1.wikia. UMD +1. Li +1. Li +1. Pe +6. Tu = Tumble. Hi +2.ASC(10). UMD +1.RWT(10). http://nwn2. S = Sorcerer Skill: Co = Concentration. Li +1. Hi +1. MS +1. Li +1. Tu +1 Co +1. Hi = Hide. MS +2. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Li +1. Se +2. Sc +1. Sc +1. UMD = Use Magic Device References JeminiZero. Sp +1. Sc +1.

Improved Critical (Unarmed Strike). Divine Shield. Greater Weapon Focus (Unarmed Strike). Power Attack. Spot 32. Move Silently 33. Great Charisma (+2). Dodge. Cleave. Crippling Strike. Epic Divine Might. Blind-Fight. Weapon Focus (Unarmed Strike). Mobility.Claw of Malar Drow. Disarm. Improved Disarm. Epic Prowess. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Expose Weakness. Divine Might. Listen 6. Great Charisma (+1). Great Charisma (+3) Skills Hide 33. Tumble 30.

MS +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Sp +4. Tu +4. Li +4.

Sp +2. UMD +1 (Save 3) Hi +1. Sp +4. Sp +2. MS +2. MS +3. Tu +1 (Save 4) Hi +1. MS +3. Sp +1 (Save 4) Hi +1. UMD +1 (Save 4) Hi +2. Tu +1. Sp +2. MS +1. Sp +2. MS +3. Tu +2 UMD +1 (Save 2) Hi +2. Tu +1 Meet the Power Builds Page 33 . Tu +1 (Save 4) Sp +1. Tu +1 (Save 5) Tu +1. UMD +1 (Save 5) Hi +2. Tu +1. MS +2. MS +3. MS +1. Sp +2. MS +3. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Tu +2. Sp +1. MS +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Li +1. Sp +2. Sp +2. Li +1. Tu +2 Hi +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Tu +2 Hi +1. Sp +1. UMD +1 (Save 2) Hi +1. UMD +1 (Save 4) Hi +1. Tu +1 UMD +1 (Save 2) Hi +2.

Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. MS +3. MS +1.com/guilds_registry/viewtopic.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2.bioware. Tu = Tumble. Meet the Power Builds Page 34 .” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=296257&gid=14504. Tu +2 UMD +1 (Save 2) Hi +2. UMD = Use Magic Device References GT74. Sd = Shadowdancer Skill: Hi = Hide. MS +2. Li = Listen. Sp +2. Sp +2. Sp = Spot. F = Fighter.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. MS = Move Silently. M = Monk. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. “Claw of Malar (HiPS Version) . Sp +2. http://nwn.

Great Charisma (+3).Divine Bard Human. Power Attack. Divine Shield. Hide 18. Greater Heroism. Song of Discord Dirge. Listen 33. Joyful Noise. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Energy Immunity. Chorus of Heroism. Lesser Dispel Cloud of Bewilderment. Tumble 33. Balagarn’s Iron Horn. Greater Resistance. Hymn of Requiem. Remove Curse. Shout. Spellcraft 33. Light. Haste. Grease. Epic Divine Might Skills Concentration 33. Weapon of Impact Cure Critical Wounds. Daze. Lingering Song. Song of Requiem. Great Charisma (+2). Great Charisma (+1). Spot 16. Mind Fog. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Greater Shout. Curse of Impending Blades. See Invisibility. Divine Might. Cleave. Curse Song. Mirror Image. Silence Clairaudience/Clairvoyance. Ghostly Visage. Perform 33. Resistance Amplify. Battle Caster. Flare. Ice Storm Meet the Power Builds Page 35 . War Cry Cacophonic Burst. Greater Dispel Magic. Greater Invisibility.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Sp +1. UMD +1. Sc +1. Sc +1. Sp +1. Sc +1. Li +1. Tu +2 Co +1. Pe +2. Li +1. UMD +2. Sc +1. Pe +1. Li +1. Tu +1 (Save 3) Co +1. Sc +1. UMD +1. UMD +1. Tu +1 (Save 1) Co +1. UMD +4. Hi +1 (Save 5) Co +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. Tu +2 Bonus Feats Feats Luck of Heroes. Sp +2. UMD +1. Pe +1. Tu +1 (Save 3) Co +1. Pe +2. Sc +4. Sp +1. Pe +4. Pe +1. Sc +2. Li +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Tu +1 (Save 1) Co +1. . UMD +1. Pe +1. Sc +2. Tu +1 (Save 3) Co +1. Sc +1. UMD +2. Pe +1. Tu +1 (Save 1) Co +1. Li +1. Li +1. Tu +4 (Save 4) Co +1. Li +2. UMD +1. Sp +1 (Save 2) Co +1. Li +1. Hi +5. Li +4. Tu +1 (Save 1) Co +1. UMD +2. Pe +1. Sp +1. Pe +1. Li +2.

UMD +2. UMD +1. Tu +1 (Save 2) Co +1. Tu +1 (Save 2) Co +1. Sc +1. Pe +1. Sp +1. Pe +1. Li +1. Li +1. Sp +1. Li +2. Sp +1. UMD +1. Tu +1 (Save 5) Co +1. Pe +1. Sp +1. Sc +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Pe +1. UMD +1. Sp +1. Tu +1 Co +1. Sc +1. Li +1. Pe +1. Sc +1. Pe +1. Pe +1. Sc +1. Sc +1. Pe +1. Pe +1. Tu +1 (Save 4) Co +1. UMD +1. Sp +1. UMD +1. UMD +1. Li +1. UMD +1. Sp +1. . Tu +1 Co +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Sc +1. Sc +2. Pe +2. UMD +1. UMD +1. Li +2. Pe +2. Sp +1. Tu +1 Co +1. Sc +2. Sc +1. Tu +1 Co +1. Tu +2 Co +1 (Save 3) Co +1. Li +1. Li +1. Tu +1 (Save 4) Co +1. Li +1. Hi +1. Li +1. Sc +1. Pe +1. Li +1. Tu +1 (Save 5) Co +1. Li +1. UMD +1. Li +1. Pe +1. Sc +1. Sc +1. Tu +2 Co +1. UMD +2. UMD +1.

UMD +1. UMD +1.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Hi = Hide. Pe +1. http://nwn2. Hi +2.wikia. Tu +1 (Save 5) Co +1. Li = Listen. Sc +1. UMD +1. C = Cleric Skill: Co = Concentration. Pe +1. Sp = Spot.Brd(26). “Divine Bard . Sp +1. Sc +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Pe = Perform. Hi +7. Sc +1.Clr(1).a Wikia Wiki. Sc = Spellcraft. Bg = Blackguard. Li +1.” NWN2Wiki . Li +1. Tu = Tumble. Tu +1 (Save 5) Co +1. UMD = Use Magic Device References JeminiZero. Meet the Power Builds Page 39 .Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Pe +1.BG(3). Li +1.

True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Great Charisma (+3). Able Learner. Divine Might. Resistance Protection from Alignment. Great Charisma (+1). Luck of Heroes. Divine Shield. Power Attack. Listen 33. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Flare. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Lore 8. Epic Prowess. Epic Divine Might. Weapon Focus (Longsword). Epic Resilience.Divine Dragon Aasimar. Summon Familiar. Epic Toughness (+30). Epic Toughness (+60). Armor Skin. Toughness. Great Charisma (+2). Spellcraft 30. Ray of Frost. Tumble 12 Prepared Spells Paladin Level 1 Bless. Epic Toughness (+90) Skills Diplomacy 33.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Lo +1. Sc +1 Di +1. Lo +1 (Save 1) Di +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Sc +1. Li +2. Sc +1. Sc +1 Di +1. Sc +5 (Save 1) Di +2. Lo +1. Li +2. Li +2. Tu +1 Di +1. Li +2. Sc +1. Li +2. Sc +2 Di +1. Sc +1. Sc +1 Di +1. Sc +1 Di +1. Tu +1 Di +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1. Tu +1 Di +1. Li +2. Tu +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Sc +1. Sc +1. Li +2. Li +2. Tu +1 Di +1. Li +1. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Lo 4 (Save 4) Lo +1. Li +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 .

Li +2.wikia. Meet the Power Builds Page 43 . http://nwn2. Sc +1 Di +1. “Divine Dragon (P9/Src1/RDD10/DC10). RDD = Red Dragon Disciple. Sc +1 Di +1. Li +3 Di +1. Li +1. Li +2.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Sc +1 Di +1.” NWN2Wiki .Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Sc = Spellcraft. S = Sorcerer Skill: Di = Diplomacy. Li +2. Li +2. Sc +1 Di +1. P = Paladin.a Wikia Wiki. Li = Listen. Tu = Tumble References SushiSquid. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Li +3 Di +1. Lo = Lore.

Mass Camouflage.Divine Ranger Wood Elf. Favored Enemy: Dwarves. Cleave. Invisibility Purge. Daze. Practiced Spellcaster (Ranger). Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Resistance Amplify. Resist Energy × 2 Barkskin × 2. Spellcraft 30. Tumble 30. Favored Enemy: Gnomes. Flare. Hide 33. Move Silently 33. Favored Enemy: Elves. Favored Enemy: Outsiders. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Power Attack. Epic Divine Might. Perform 3. Great Charisma (+1). Lore 8. Divine Might. Able Learner. Blind-Fight. Great Charisma (+2). Two-Weapon Fighting (Combat Style: Ranger). Joyful Noise Meet the Power Builds Page 44 . Bane of Enemies Skills Concentration 33. Favored Enemy: Humans. Light. Curse of Impending Blades × 2 Aid. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

MS +1. MS +1. Tu +4. Sc +1. Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . MS +1 (Save 3) Co +1. MS +3. MS +1. Hi +1. Hi +1. Tu +1. UMD +3 Co +1. Tu +1 Hi +1. UMD +4 Co +1. Hi +4. MS +1. MS +1. UMD +1 Hi +1. MS +1. Tu +3. Hi +1. Lo +1. Lo +1. MS +4 Co +1. Tu +1 Hi +1. MS +1. Tu +1 Hi +1. Sc +1 Sc +3 Co +2. UMD +1 Hi +1. Sc +1 Hi +1. MS +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +2. Hi +2. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Tu +5 Co +1. Lo +1. Lo +4. Lo +1. Sc +4. Pe +3. UMD +1 Hi +3. MS +1. UMD +1 Hi +1. MS +1. Sc +1.

UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. http://nwn2.a Wikia Wiki. MS +1. UMD = Use Magic Device References JeminiZero. MS +2. Pe = Perform. Hi +1. MS +1.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Sc +1 Co +1. UMD +1 Co +1. Sc +4 Tu +7 Co +2.wikia. Hi = Hide. Sc = Spellcraft. MS +3. Hi +1. “Divine Ranger . Hi +1. Hi +2. MS +1. Tu +1 Co +1. UMD +4 Co +4. MS +1. Hi +1. RDD = Red Dragon Disciple Skill: Co = Concentration. UMD +3 Co +1. Sc +3. UMD +6 Co +1. Lo = Lore.BG(3). Bg = Blackguard. UMD +4 Hi +3. Tu +1 Co +1. Sc +2. Tu = Tumble. MS +1. Ra = Ranger. Meet the Power Builds Page 47 . UMD +1 Co +1.Brd(2).” NWN2Wiki . Hi +1. MS +2.RDD(4). Hi +1. MS +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Tu +1.Ra(21). MS = Move Silently. Hi +2.

Divine Favor. Divine Power. Epic Prowess Skills Concentration 33. Virtue Bless. Epic Divine Might. Least Spell Mantle. Damage Reduction 10/alchemical silver. Resist Sonic Energy. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Greater Dispel Magic. Great Charisma (+1). Lesser Restoration. Cure Critical Wounds. Divine Might. Great Strength (+3). Light. Spot 33. Raise Dead. Spell Resistance. Spellcraft 33. Silence Cure Serious Wounds. Extend Spell. Inflict Minor Wounds. Lore 3. Shield of Faith Aid. Magic Vestment. Great Strength (+2). Able Learner. Resist Cold Energy. Eagle’s Splendor. Heal.Divine Soul Human. Righteous Might. Lesser Vigor. Vigor. Weapon Specialization (Unarmed Strike). Remove Curse. Power Attack. Recitation. Practiced Spellcaster (Favored Soul). Great Strength (+1). Hide 5. Cure Moderate Wounds. Great Strength (+4). Weapon Focus (Unarmed Strike). True Seeing Energy Immunity. Superior Resistance Meet the Power Builds Page 48 . Weapon of Impact Assay Resistance. Resist Acid Energy. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Improved Disarm. Restoration Battletide. Lesser Spell Mantle. Stone Body. Mass Bull’s Strength. Prayer. Entropic Shield. Disarm. Divine Shield. Resistance. Persistent Spell. Protection from Alignment. Remove Paralysis.

Greater Restoration. Regenerate. Word of Faith Fire Storm. Summon Creature VIII. Mass Heal. Mass Death Ward. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Sunbeam. Storm of Vengeance. Summon Creature VII.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Wall of Greater Dispel Magic Energy Drain. Spell Mantle.

Tu +1 Co +1. Li +1. Sc +1. Li +1. Sp +1. Sc +1. Sp +4. Sp +1. Sc +1. Tu +4 (Save 5) Co +1. Sc +1. Sp +1. Sc +5. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sp +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Li +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +1. Li +1. Sp +1. Li +1. Lo +3. Sp +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Sc +1. UMD +2. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Sp +1. Sp +1. Sp +1. Sp +1. Sc +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Sp +1. Li +1. Tu +1 Co +1. Li +4. UMD +1. Li +1. Sc +1.

Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Sc +1. Li +1. Li +1. Li +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. F = Fighter. Li +1. M = Monk Skill: Co = Concentration. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. Sp +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Li +1. Sc +1. Sp +1. Sc +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. UMD +2 Co +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Sc +1. Tu +1 Co +1. Li +1. Sp +1. Sp +1. Lo = Lore. Meet the Power Builds Page 51 . Hi = Hide. Sp +1. FS = Favored Soul. Li +1. Sp +1. Sp +1. Sp +1. Li +1. Tu +1 Co +1. Sp = Spot. Li +1. Tu +1 Co +1. UMD +2 Great Charisma (+1). Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sc +1. UMD +2 Co +1. Sc +1. Li +1. Sc = Spellcraft. Li +1. Sp +1. Sc +1. Tu +1 CHA + 1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1.

Clr(1).M(1).a Wikia Wiki.wikia.References JeminiZero.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.Pal(2) or BG(2). “Divine Soul . Meet the Power Builds Page 52 .FS(26).” NWN2Wiki . http://nwn2.

Cure Moderate Wounds. Protection from Alignment. Stone Body. Spell Resistance. Recitation.Divine Storm Soul Human. Epic Divine Might Skills Concentration 33. Practiced Spellcaster (Favored Soul). Greater Restoration. Able Learner. Divine Power. Divine Favor. Raise Dead. Monkey Grip. Mass Death Ward. Invisibility Purge. Earthquake. Entropic Shield. Spellcraft 30. Great Charisma (+1). Superior Resistance. Word of Faith Aura versus Alignment. Heal. Extend Spell. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Great Charisma (+3). Persistent Spell. Great Charisma (+2). Listen 16. Magic Circle against Alignment. Mass Aid. True Seeing Blade Barrier. Righteous Might. Vigorous Cycle Ethereal Jaunt. Lesser Vigor. Light. Restoration Battletide. Virtue Bless. Divine Might. Resist Sonic Energy. Power Attack. Inflict Minor Wounds. Resurrection. Regenerate. Blind-Fight. Firestorm. Weapon Focus (Spear). Toughness. Lesser Spell Mantle. Prayer. Energy Immunity. Hammer of the Gods. Spell Mantle. Lesser Restoration. Eagle’s Splendor. Remove Fear Bull’s Strength. Resist Fire Energy. Silence Blindsight. Least Spell Mantle. Cleave. Resistance. Sunbeam Meet the Power Builds Page 53 . Vigor Death Ward. Remove Paralysis. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds.

Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Mass Heal. Etherealness.

Sc +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Li +1. Sc +1. Sc +1. Sc +1 Co +1. Li +1. Li +1. Sp +1 Co +1. Li +2. Sc +1. Sp +1 Co +1. Li +1. Sc +1. Sc +1 Co +1. Sc +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1. Sc +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Li +1. Sc +1. Sp +1 Co +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +4 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Sc +1. Li +1.

Sp +1 Co +1. Li +1. Sc +1. Sc +1.FS(12). He +1 Co +1. Li +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29.wikia. Sp +1 Co +1. Li = Listen. Sc +1 Co +1.F(4).SL(10).a Wikia Wiki. Sp +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1 Co +1. FS = Favored Soul. Sc +1.Pal(4) or BG(4). http://nwn2. Li +1. Sc +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sp = Spot References JeminiZero. Sl = Stormlord Skill: Co = Concentration.” NWN2Wiki . Li +1. Sc = Spellcraft. Meet the Power Builds Page 56 . “Divine Storm Soul . Sp +1 Co +1. Sp +1 Co +1. P = Paladin.

Eldritch Chain. Improved Critical (Ranged Touch Attack).Divine Warlock Human. Entropic Warding. Epic Eldritch Blast (+3d6). Epic Eldritch Blast (+1d6). Epic Eldritch Blast (+5d6). Resist Acid Energy. Eldritch Master. Flee the Scene Eldritch Cone. Protection from Alignment Meet the Power Builds Page 57 . Intimidate 33. Spell Penetration. Greater Spell Penetration. Power Attack. Epic Eldritch Blast (+2d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Heal 6. Epic Fiendish Resilience. Eldritch Doom. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Spellcraft 30. Lesser Vigor. Epic Eldritch Blast (+4d6). See the Unseen Curse of Despair. Vitriolic Blast Dark Foresight. Divine Shield. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Epic Eldritch Blast (+6d6) Skills Concentration 33. Resist Electrical Energy. Battle Caster. Noxious Blast. Blind Fight.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

UMD +1 Co +1. In +1. In +4. UMD +1 Co +1. UMD +2 Co +1. In +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. Sc +1 (Save 2) Co +1. In +1. Sc +1. In +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +4. In +1. UMD +4 Co +1. Sc +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Bonus Feats Feats Luck of Heroes. In +1. Sc +1. Sc +1. In +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. In +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. Sc +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . In +2. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. UMD +1 Co +1.

” NWN2Wiki . In +1. Sc = Spellcraft.wikia. Sc +1.Clr(1). In +1. Sc +1. Sc +1.a Wikia Wiki. http://nwn2. In +1. UMD +1 Co +1. In = Intimidate. He = Heal. Sc +1. In +1. In +1. Wa = Warlock Skill: Co = Concentration.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. In +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. UMD +1 Co +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. Meet the Power Builds Page 60 . UMD = Use Magic Device References JeminiZero. In +1. In +1. Sc +1. “Divine Warlock . In +1. Sc +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved).Wlk(29). UMD +1 Co +1. Sc +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. In +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). He +2 Co +1. UMD +1 Co +1. He +2 Co +1.

Greater Weapon Focus (Falchion). Dodge. Combat Expertise. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Power Critical (Falchion). Epic Weapon Focus (Falchion) . Flare. Perform 3. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Knockdown. Epic Weapon Specialization (Falchion) Skills Appraise 4. Light. Overwhelming Critical (Falchion). Power Attack. Cleave. Able Learner. Great Cleave. Weapon Focus (Falchion). Lore 8. Improved Critical (Falchion). Great Strength (+1). Mobility. Spot 33. Greater Weapon Specialization (Falchion). Spring Attack. Whirlwind Attack. Intimidate 4. Tumble 33.Dragonmaster Negotiator Human. Taunt 33. Weapon Specialization (Falchion). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Weapon of Choice (Falchion). Spellcraft 33.

Ta +4 (Save 4) Sp +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Ta +1 Bonus Feats Bully. Pe +3. Lo +1. In +1. Sc +1. Dodge Feats Able Learner. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Sc +4. Lo +4.

Tu +1. Ta +1. Ta +1. Sp +1. Tu +1 Lo +1. Sp +1. Ta +1. UMD +1 Sc +1. Ta +1. Sp +1. Ta +1. Sp +1. UMD +2 Sc +1. Sp +1. Sc +1. Sc +1. Tu +2 Sc +1. Sp +1. Tu +1. Ta +1. Ta +1. Tu +1 Lo +1. Ta +1. Sp +1. Tu +2 Sc +1. Ta +1. Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Ta +1. Ta +1. Tu +1. Tu +1. Ta +1. Tu +2 Sc +1. Sp +1. Sp +1. Ta +1. UMD +2 Sc +1. Sp +1. Sp +1. Sp +1. Tu +1. Sp +1. Tu +1. UMD +2 Sc +1. Sp +1. Ta +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Ta +1. Tu +1 Sc +1. Tu +2 Sc +1. Sp +1. Ta +1. Ta +1. Ta +1. Sp +1. Tu +1. Tu +1. UMD +2 Sc +1. Ta +1. Tu +1. Sc +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Tu +1. UMD +2 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +2 Sc +1. Sp +1.

RDD = Red Dragon Disciple. Ta +1. UMD +1 Sc +1. Sp +1. Tu +1. Pe = Perform. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Sp = Spot. Ta +1. The only exception among them (prior to version 1. Ta = Taunt. Ta +1.12 of the module) was the Dragonmaster Negotiator. This is version 2. Tu +1. Sp +1. Sc = Spellcraft. Tu +1. Sp +1. a simple level-30 fighter. Sp +1. UMD +2 Sc +1. Tu = Tumble. In = Intimidate. UMD +2 Sc +1. Tu +1. Ta +1. Lo = Lore. Sp +1. Ta +1. It was found that builds seeking to exploit their high Strength by using large. UMD +1 Sc +1. Ta +1. Ta +1. WM = Weapon Master Skill: Ap = Appraise. Ta +1. Tu +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. who was consequently allowed to retain his two-handed weapon. Ta +1. UMD +2 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Sp +1. UMD +2 Sc +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. Sp +1. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Tu +1. F = Fighter. two-handed weapons inadvertently lowered their chances of survival. Sp +1. Sp +1. UMD +2 Sc +1. Tu +1. As Meet the Power Builds Page 64 .

http://nwn.html?forum=26365&to pic=294975&gid=14504&sp=15.Brd(1).” Neverwinter Nights: Epic Character Builders Part Deux.WM(7).Brd(1).bioware.WM(7).0 (PvP) F(12).html?forum=26365&to pic=284700&gid=14504.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.wikia.” Neverwinter Nights: Epic Character Builders Part Deux.originally conceptualized.bioware. TopAceOfEarth. http://nwn.RDD(10).” NWN2Wiki .com/guilds_registry/viewtopic. References TopAceOfEarth.RDD(10).com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29. Meet the Power Builds Page 65 . For “Battle of the Builds. WM 7). http://nwn2. “DragonMaster Negotiator . the DragonMaster Negotiator’s alignment is Neutral Good.F(12). TopAceOfEarth. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10. “DragonMaster Negotiator v2.com/guilds_registry/viewtopic.a Wikia Wiki.

Diplomacy 24. Combat Insight. Weapon Specialization (Kama). Weapon Finesse. Improved Two-Weapon Fighting. Epic Prowess. Taunt 5. BlindFight. Move Silently 31. Greater Weapon Focus (Kama). Weapon Focus (Kukri). Epic Weapon Specialization (Kama). Greater Weapon Specialization (Kama). Hide 31. Greater Two-Weapon Fighting. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Two-Weapon Fighting. Spot 31.Drow Fury Drow. Perfect Two-Weapon Fighting Skills Bluff 32. Epic Weapon Focus (Kama). Great Dexterity (+1). Weapon Focus (Kama). Listen 31. Combat Expertise. Feint.

Di +4. Sp +4. Li +4. Hi +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . MS +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Hi +2. Hi +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Li +2. Sp +2. Li +2. Li +2. Hi +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Li +2. Hi +2. Hi +2. MS +2. Sp +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Sp +2. MS +2. Li +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . MS +2. MS +2. MS +2. Li +2.

MS +1. Sp +2. Li +1. Tu +1 Bl +3. Tu +2 Bl +3. Sp +2. Sp +1. MS +2. Tu +1 Bl +3.” NWN2Wiki . Sp +1. Li +1. Hi +2. Sp +1. Tu +2 (Save 1) Bl +4. MS +2. MS +2.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Li +1. Li +2. IB = Invisible Blade. Tu +1 Hi +1. Li = Listen. Sp = Spot. Hi +2. Ta = Taunt. Li +2. MS +1. MS +1. Li +2. MS = Move Silently. Sp +1. Hi +1. Di = Diplomacy. Hi +2. M = Monk. Sp +2. MS +1. Li +1. Hi +1. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2.a Wikia Wiki. Meet the Power Builds Page 69 . http://nwn2. Hi +1. Tu +1 Bl +1 (Save 4) Di +2. “Drow Fury (M11/F12/IB5/P2). MS +1. Sp +1 Bl +2. Hi +1.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Tu = Tumble References DirtyFinger and Falconhurst.wikia. Hi = Hide. P = Paladin Skill: Bl = Bluff.

Blind-Fight. Combat Expertise. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Lesser Mind Blank Bigby’s Forceful Hand × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Combat Insight. Perfect TwoWeapon Fighting. Greater Heroism (extended). Haste (persistent). Epic Prowess. Improved Two-Weapon Fighting. Two-Weapon Fighting.Eldritch Blade Air Genasi. Weapon Focus (Kukri). Epic Spell: Vampiric Feast. Greater Spell Breach. Practiced Spellcaster (Wizard). Displacement × 2. Premonition. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Curse of Impending Blades (persistent). Shadow Simulacrum Meet the Power Builds Page 70 . Greater Invisibility (extended) × 2. Weapon Finesse. Weapon Specialization (Kukri). Spellcraft 30. Spell Mantle Blindsight (persistent). Enervation (extended) × 2. Tumble 30. Persistent Spell Skills Bluff 33. Extend Spell. Heroism. Lore 4. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Shadow Shield (extended) Greater Spell Mantle. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Spot 10. True Strike × 5 Mirror Image × 4. Feint. Concentration 33. Greater TwoWeapon Fighting. Intimidate 1.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Tu +2 (Save 4) Co + 1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Tu +1 (Save 5) Bl +1. Sc +1. Co +1. UMD +1 (Save 3) Co +1. Sc +1 (Save 5) Bl +1. Tu +1. Co +1. Sc +1. UMD +1 (Save 3) Co +1. Co + 4. Tu +1. Sc +4. Sc +1. Lo +2. Co +1. Tu +1. UMD +2. UMD +1 (Save 3) Co +1. UMD +1 (Save 5) Co +1. Sc +1. Co +1. Sc +1. Sc +1 (Save 5) Bl +1. Tu +1. Sc +1. Co +1. In +1.

Sc +2. Sc = Spellcraft. Sc +1. Tu +5. IB = Invisible Blade. Sc +1. UMD = Use Magic Device Meet the Power Builds Page 73 . In = Intimidate. Sc +1. Sc +2 (Save 2) Co +1. Tu +9 Co +2. Sc +1. Co +1. Lo = Lore. Co +1. UMD +1 Bl +1 (Save 4) Bl +2. Sc +2 (Save 4) Co +1. UMD +1 (Save 4) Co +1. Co = Concentration. Sc +3 (Save 4) Bl +5. Co +1. UMD +1 (Save 5) Bl +1. Sc +1. Sc +1 (Save 5) Bl +1. Co +1. UMD +1 (Save 4) Co +3. Sp = Spot.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Tu = Tumble. Tu +2 (Save 5) Bl +1. Co +1. Tu +1 (Save 5) Bl +4. UMD +1 (Save 4) Bl +3. F = Fighter. Tu +1. Sc +1. Co +1. Tu +1 (Save 4) Bl +1. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. UMD +2 (Save 4) Bl +8. UMD +1 (Save 4) Bl +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Lo +2. Wi = Wizard Skill: Bl = Bluff. UMD +1 (Save 2) Co +2.

a Wikia Wiki. http://nwn2.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29. Meet the Power Builds Page 74 .” NWN2Wiki .IB(5).wikia.Wiz(8).F(7).EK(10).References Dimeron. “Eldritch blade .

Lesser Spell Mantle. Curse of Impending Blades. Heroism. Protection from Energy Assay Resistance. Divine Shield. Greater Invisibility. Premonition Greater Spell Mantle.Eldritch Paladin of Candlekeep Aasimar. Empower Spell. Shield. Lesser Mind Blank. Spellcraft 30. Mirror Image. False Life. Still Spell. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Flare. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Great Charisma (+1). Ethereal Jaunt Iron Body. Displacement. Ray of Enfeeblement. Resistance. Power Word Stun. Vitriolic Sphere Bigby’s Forceful Hand. Tumble 16. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Mordenkainen’s Disjunction. Energy Immunity. Touch of Idiocy Clairaudience and Clairvoyance. Light. Listen 16. Practiced Spellcaster (Sorcerer). Skill Focus (Spellcraft). Able Learner. Automatic Still Spell (0 – 9) Skills Concentration 33. Automatic Still Spell (0 – 6). Protection from Alignment. Spot 16. Automatic Still Spell (0 – 3). Enervation. True Strike Blindsight. Haste. Isaac’s Greater Missile Storm Avasculate. Ray of Frost. Shadow Simulacrum Meet the Power Builds Page 75 . Touch of Fatigue Magic Missile. Power Attack. Greater Spell Breach.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sp +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. UMD +1 (Save 2) Co +1. Sc +1. Sc +1. Sc +4. Sc +1. Sc +1 (Save 5) Co +1. Tu +3. Sc +1 (Save 1) Co +1. UMD +3 Co +1. Sc +1 (Save 3) Co +1. Sc +1. Sc +1. Li +2. Sc +1. Tu +1. Li +2. (Save 4) Co +1. Tu +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 2) Co +1. Tu +1. UMD +1 (Save 1) Co +1. Tu +1. Tu +1. Sc +1. UMD +1 Co +1. Sp +1 (Save 1) Co +1. UMD +1 Co +1. Sp +1. Sp +1. UMD +1 Co +1. Tu +1. Sp +1. Sp +1. Li +1. Tu +1. Sp +1. Sp +1 (Save 4) Co +1. Sc +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 3) Co +1. Sp +2.

Sc +1. S = Sorcerer Skill: Co = Concentration. Li +2. UMD +1 Co +1. Li +1.wikia. Sp +1. Li +1. Li +3 Co +1. References JeminiZero. UMD +1 Co +1. Sc +1 (Save 1) Co +1.” NWN2Wiki . UMD +1 Co +1.Level 18 Class ASC 3 Attribute Skills Co +1. Li +1. Sp +1. Sc +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep.a Wikia Wiki. http://nwn2. Sp = Spot. Li +1. Tu +1. Li = Listen. Li +1. Tu +1. Sc +1. Sc +1 (Save 1) Co +1. these stats have been changed to suit the Eldritch Paladin for PvP play. Sc = Spellcraft. EK = Eldritch Knight. UMD = Use Magic Device Comment The attributes. UMD +1. Sc +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). In consultation with JeminiZero. Tu +1. Sp +1. Sc +1 (Save 1) Co +1. skill levels. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Li +1. Tu +1. UMD +1 Co +1. Tu +1. Sp +1. UMD +1 Co +1. Meet the Power Builds Page 78 . Sp +1. Sc +1 (Save 1) Co +1. Sc +1. Sp +1 Co +1. P = Paladin.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Tu = Tumble. Sc +1.

Weapon Finesse. Two-Weapon Fighting. Energy Immunity × 4. Greater Two-Weapon Fighting. Diplomacy 21. Spellcraft 30. Tumble 30. Isaac’s Greater Missile Storm × 4 Avasculate. Epic Spell: Vampiric Feast. Spiderskin. Improved Two-Weapon Fighting. Combat Expertise. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Curse of Impending Blades × 2. Move Silently 28. Epic Precision. Spell Mantle Meet the Power Builds Page 79 . Touch of Idiocy Clairaudience and Clairvoyance. Mirror Image × 2. Heroism. Bigby’s Interposing Hand. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Crippling Strike. Open Lock 28. Combat Insight Skills Concentration 33. Spot 15. Epic Prowess. Practiced Spellcaster (Wizard). Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Arcane Trickster Spellcasting (Wizard). Extend Spell.Epic Arcane Trickster Drow. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Enervation (extended) × 2. Perfect Two-Weapon Fighting. True Strike × 4 Blindsight × 2. Search 15. Disable Device 28. Haste. Displacement. Hide 22. Lore 7. Greater Spell Breach × 2.

Shadow Shield (extended). Spell Mantle (extended) Greater Spell Mantle × 2.Level 8 Level 9 Wizard Mind Blank. Premonition. Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 .

Lo +4. Lo +2. Hi +4. OL +4. Sc +5 (Save 3) DT +2. Di +3. Tu +2. Se +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Tu +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. MS +2. MS +4. Sc +2 (Save 2) Co +1. Hi +2. Sc +1. UMD +4 (Save 5) Co +3. OL +2. DT +4. UMD +2 Co +2. Sp +1. Sp +4.

Tu +1. MS +1. UMD +1 Di +6. MS +1. DT +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. UMD +2 Co +2. Hi +1. DT +2. Tu +3. Tu +1. OL +1. Hi +2. UMD +1 Di +1. Sc +1. Tu +3. Tu +1. Tu +1. MS +1. DT +1. Sp +1. Hi +2. Hi +2. DT +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . OL +1. OL +3. UMD +2 Co +2. Lo +1. OL +1. Tu +1. Hi +3. DT +1. MS +1. Sp +3 Co +3. Hi +1. OL +1. OL +1. MS +1. UMD +1 Di +1. OL +3. Sc +1. Se +3. OL +2. Hi +1. UMD +4 Di +5. Hi +1. Hi +1. MS +3. Tu +2 Co +1. Tu +1 DT +1. OL +1. Sc +5 Co +5. Hi +1. UMD +1 (Save 4) DT +3. DT +1. DT +1. Se +4. Sc +1. Sc +3 Co +1. Sc +2 (Save 2) Co +1. Sp +2. MS +1. Sc +2 (Save 2) Co +1. UMD +1 Di +5. DT +1. OL +1. Sc +1. MS +3. MS +3. OL +1.

For the Epic Arcane Trickster’s implementation in “Battle of the Builds. MS +2. Sc +1. the creator of the Epic Arcane Trickster wrote. Se = Search. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. but the recommended specialization was not. Sc +1. Tu +1 Co +1. Strangely. Hence. Sc +1. DT +1. OL +1. Tu +1 (Save 5) Co +1. Se +4. DT = Disable Trap. Sc = Spellcraft. Sc +1. he recommends that the Epic Arcane Trickster learn the True Strike spell.” however. Meet the Power Builds Page 83 . Tu +1 Co +1. NN = Neverwinter Nine. Sp = Spot. OL +3. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Rg = Rogue.” the spell was retained. MS +3. DT +1. which may be downloaded from the vault. Sp +1. DT +2. no spell fixes were applied. DT +2. Because this spell is from the school of Divination. Sc +1. Lo = Lore. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Wi = Wizard Skill: Co = Concentration. Tu +1. Tu +1 Co +1. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Tu +1 Co +1. it is not possible for a Necromancy specialist to learn True Strike. MS = Move Silently. Hi = Hide. OL +2. the Epic Arcane Trickster may not play as well as what was originally intended. MS +2.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Di = Diplomacy. For “Battle of the Builds. OL = Open Lock. UMD +3 Co +1.” Further down the text. Tu = Tumble. in the Spell Suggestions section. Sc +1. Hi +1.

Wiz(7).html?topic=587540&fo rum=121&sp=15. “The Epic Arcane Trickster .AT(10). http://nwn2forums.” NWN2Wiki .wikia.NN(3). Meet the Power Builds Page 84 . http://nwn2.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.” NWN2: Players .Ro(10).a Wikia Wiki. adzaroo.Mask of The Betrayer Campaign (Spoilers Warning). “The Epic Arcane Trickster.References adzaroo.com/forums/viewtopic.bioware.

Hide 5. Great Strength (+2). Earthquake. Weapon Specialization (Spear). Great Strength (+5). Lesser Spell Mantle. Firestorm.Fallen Angel Aasimar. Cleave. Word of Faith Aura versus Alignment. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Divine Power. Spell Resistance. Lesser Restoration. Heal. Divine Favor. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Energy Immunity. Invisibility Purge. Recitation. Restoration Battletide. Weapon Focus (Spear). Vigor Death Ward. Magic Circle against Alignment. Mass Aid. Epic Toughness (+90) Skills Concentration 22. Inflict Minor Wounds. Least Spell Mantle. Epic Toughness (+60). Great Strength (+1). Divine Might. Stormlord Spellcasting. Remove Fear Bull’s Strength. Epic Toughness (+30). Silence Blindsight. Sunbeam Meet the Power Builds Page 85 . Light. Monkey Grip. Power Attack. Divine Shield. Virtue Bless. Raise Dead. Great Strength (+3). Prayer. Hammer of the Gods. Regenerate. Cure Light Wounds. Resurrection. Stone Body. Mass Death Ward. Superior Resistance. True Seeing Blade Barrier. Toughness. Vigorous Cycle Ethereal Jaunt. Greater Restoration. Entropic Shield. Eagle’s Splendor. Resistance. Righteous Might. Remove Paralysis. Resist Sonic Energy. Cure Moderate Wounds. Lesser Vigor. Spell Mantle. Great Strength (+4).

Level 9 Favored Soul Energy Drain. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 . Mass Heal.

F = Fighter.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. FS = Favored Soul. Sl = Stormlord Meet the Power Builds Page 87 .

http://nwn2.wikia.” NWN2Wiki . Hi = Hide.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. BG (7). Meet the Power Builds Page 88 .Skill: Co = Concentration. SL (10).a Wikia Wiki.FS (7). “Fallen Angel . Ta = Taunt References Dark Eternal. F (6).

Move Silently 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Search 12. Spellcraft 15. Epic Dodge Skills Bluff 33. Feint. Sleight of Hand 33. Weapon Focus (Dagger). Improved Two-Weapon Fighting. Two-Weapon Fighting. Greater Two-Weapon Fighting. Blind-Fight. Weapon Finesse. Crippling Strike. Improved Evasion.Halfling Ninja Strongheart Halfling. Epic Precision. Hide 33. Defensive Roll. Great Dexterity (+1). Listen 33. Concentration 1. Combat Expertise. Spot 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Sc +1. Tu +1. Li +1. Se +1. MS +1. Li +1. SH +1. Li +4. Sp +1. SH +4. Sc +1. Tu +1. Bl +2 (Save 4) Hi +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Sp +1. Sp +1. Sp +1. Li +1. Sp +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. MS +1. Tu +1. Bl +1 Hi +1. Tu +1. Sp +1. SH +1. SH +1. Sc +1. MS +1. Bl +1 (Save 5) Hi +1. Tu +1 (Save 5) Hi +1. SH +1. SH +1. MS +1. MS +1. Li +1. Sp +1. Li +1. Tu +1. Sp +1. Tu +1. Se +3. Sp +4. Li +1. MS +1. Li +1. SH +1. Li +1. Sc +1. Sp +1. Tu +1. MS +1. Tu +4. Sc +1. SH +2. MS +4. Bl +1 (Save 5) Hi +1. Sc +2. Bl +1 (Save 1) Hi +1. Tu +1. SH +1. Bl +1 (Save 4) Hi +1. Sp +1. MS +1. MS +1. Li +1. Bl +4 (Save 5) Co +1. Li +1. Tu +1. MS +1. Bl +1 Hi +1. Bl +1 (Save 1) Hi +1. SH +1. Hi +1. Se +2.

Sp +1. MS +1. Se +2. Tu +1. Bl +1 Hi +1. MS +1. Sc +1. SH +2. SH +2. Bl +1 Hi +1. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1. Bl +1 (Save 3) Hi +1. Li +1. Tu +1. MS +1. SH +2. Li +1. SH +1. Tu +1. MS +1. MS +1. Bl +1 (Save 4) Hi +1. Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Bl +1 (Save 4) Hi +1. Li +1. Sp +1. Sp +1. SH +1. Sc +1. MS +1. Tu +1. MS +1. Bl +1 Hi +1. MS +1. SH +1. Sp +1. Tu +1. Sp +1. Bl +1 (Save 4) Hi +1. Li +1. Sc +1. Li +1. Tu +1. Sp +1. Li +1. Sp +1. Sp +1. Li +1. Sc +1. SH +1. Sp +1. MS +1. Bl +1 Hi +1. MS +1. Tu +1. Sp +1. Sc +1. Sp +1. Tu +1. Tu +1. Li +1. Sp +1. Li +1. Bl +1 Hi +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Tu +1. Li +1. Tu +1. Li +1. SH +2. MS +1. Sc +1. Sp +1. Bl +1 Hi +1. MS +1. Tu +1. MS +1. Li +1. SH +1. Li +1.

http://nwn2. Se +3. Tu +1. Hi = Hide.a Wikia Wiki.Ro(16). MS = Move Silently. Bl +1 (Save 2) Hi +1. Tu +1.” NWN2Wiki . Sp +1. Sp +1. Li = Listen. MS +1. Bl +1 (Save 5) Hi +1. Li +1. SH +1. Sc = Spellcraft. Sp +1. IB = Invisible Blade.M(1). Tu +2. Co = Concentration. Li +1. SH +1. Meet the Power Builds Page 93 . Rg = Rogue Skill: Bl = Bluff. MS +1. Bl +1 (Save 2) Hi +1. Se = Search. Sc +1. Sp = Spot.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Sp +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. SH +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. “Ninja . SH +1. Se +1. MS +1. MS +1. SH +1. References JeminiZero. Bl +1 (Save 5) Hi +1. This BIC file was of the Halfling Ninja as a player character. M = Monk. Li +1. SH +1.Asn(8). Bl +1 (Save 2) Hi +1. Li +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29.IB(5). Sc +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author.wikia. Li +1. Tu +1. Sp +1. Li +1. SH = Sleight of Hand. Sp +1. MS +1. MS +1.

Silence ×5 Blindsight × 2. Divine Might. Bull’s Strength. Perfect Two-Weapon Fighting Skills Concentration 30. Divine Favor × 3. Improved Two-Weapon Fighting. Sleight of Hand 2. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Stormlord Spellcasting (Cleric). Heal × 3. Epic Divine Might. Lore 8. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Great Fortitude. Spell Mantle × 2 Aura versus Alignment × 2. Lesser Spell Mantle × 3. Invisibility Purge. Divine Shield. Power Word Stun. Entropic Shield × 3 Bear’s Endurance. Greater Restoration × 3. Prayer. Mass Aid. Tumble 30. Divine Power × 6. Greater Two-Weapon Fighting. Perform 1. Owl’s Wisdom. Vigor × 2 Death Ward. Righteous Might (extended) × 2 Ethereal Jaunt. Magic Circle against Alignment. Eagle’s Splendor.Holy Dragon Dervish Drow. Spellcraft 30. Extend Spell. Two-Weapon Fighting. Recitation (extended) × 3 Battletide (extended) × 2 . Least Spell Mantle Energy Immunity × 2. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Monkey Grip. Virtue Bless × 3. Great Dexterity (+1).

Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 . Flare.Level 0 Bard Cure Minor Wounds.

Tu +1 Co +1. Lo +1. UMD +4 (Save 5) Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1. Lo +4. Lo +1. Tu +4. Tu +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 (Save 3) Co +1. Sc +1 (Save 1) Co +1. Lo +1. Sc +1. Lo +1. Sc +1 (Save 1) Co +1. Sc +4. Sc +1. Sc +1. SH +2. Pe +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4.

wikia. Meet the Power Builds Page 97 . Tu +1 (Save 1) Co +1. Lo = Lore. Sc +1. Tu +1 Co +1. “Holy Dragon Dervish . Tu +1 (Save 1) Co +1. http://nwn2. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. References Felexitus.RDD(10). Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1.Clr(9). RDD = Red Dragon Disciple. Pe = Perform. Sl = Stormlord Skill: Co = Concentration. Tu +2 Co +1. Tu +2 Co +1. C = Cleric. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Sc = Spellcraft. Tu +2 Co +1. Tu = Tumble.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29.Brd(1). Tu +2 Co +1. Sc +1.” NWN2Wiki . It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. the choice of deity for a cleric of the War domain is relevant. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. Tu +2 Co +1. Tu +1 Co +1. Sc +1.a Wikia Wiki. UMD = Use Magic Device Comment As in the case of Favored Souls. Tu +1 (Save 1) Co +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1.SL(10). SH = Sleight of Hand.

RDD(10). “Holy Dragon Dervish .Brd(1). http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. SL(10).html?forum=26365&to pic=285634&gid=14504.com/guilds_registry/viewtopic.bioware. Clr(9). Meet the Power Builds Page 98 .Felexitus.

Greater Two-Weapon Fighting. Spellcraft 20. Blind-Fight. Weapon Focus (Kukri). Combat Expertise. Improved TwoWeapon Fighting. Silver Palm. Epic Weapon Specialization (Kama).Illusionary Blade Tiefling. Feint. Two-Weapon Fighting. Weapon Finesse. Epic Weapon Focus (Kama). Perfect Two-Weapon Fighting. Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Greater Weapon Specialization (Kama). Spot 33. Weapon Focus (Kama). Skill Focus (Bluff). Skills Bluff 33. Diplomacy 22. Greater Weapon Focus (Kama). Epic Prowess. Combat Insight. Taunt 33. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Bl +1 Ta +2 (Save 3) Di +2. Sc +1. Sp +1.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +1. Tu +2. Sc +1. Sc +1. Ta +2. Sp +2. Sc +1. Ta +3. Bl +1 Ta +2 (Save 3) Di +2. Sp +3. Tu +1 Di +1. Tu +4 Sc +1. Sc +1. Sp +2. Tu +2. Bl +7 Ta +4 (Save 1) Sc +2. Tu +2 (Save 1) Sp +1. Tu +2. Sc +1. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Sp +2. Sp +1. Sp +2. Tu +4. Sp +2. Sp +4. Bl +1 Ta +2 (Save 3) Di +2. Sc +2. Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Sp +3. Ta +2 (Save 1) Sp +2. Tu +2. Bl +2 (Save 4) Di +1. Sp +2. Ta +2 Di +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Tu +3 (Save 1) Sc +2. Ta +1 Di +1.

Bl +1 (Save 4) Sc +5. Tu +2. Ta +2. IB = Invisible Blade.DC(2). Sp +1.Level 25 Class F 12 Attribute Skills Sc +1. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Sp = Spot. M = Monk. Ta +2. Sp +1. Ta +1. Bl +7 (Save 1) Sc +1. References DirtyFinger.M(11). Tu = Tumble Comment At the NWN2Wiki.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Bl +1 (Save 4) Sp +1.F(12).IB(5).” NWN2Wiki . Bl +1 (Save 3) Sp +1. “Kaze no Kama . Tu +1. Di = Diplomacy.wikia. http://nwn2.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Ta +2 (Save 5) Sp +2. Ta = Taunt. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Sc = Spellcraft. Meet the Power Builds Page 102 . Wa = Warlock Skill: Bl = Bluff.a Wikia Wiki.

Spellcraft 30. Improved Combat Expertise. Storm Avatar × 4 Elemental Swarm× 4. Rejuvenation Cocoon × 5. Spell Resistance × 2 Energy Immunity × 4. Stoneskin × 6 Death Ward. Mobility. Great Wisdom (+3). Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Able Learner. Tortoise Shell × 2 Heal × 6 Premonition × 2. Natural Spell. Body of the Sun × 6 Blindsight × 2. Vigor × 2 Moonbolt × 2. Lesser Vigor × 3 Barkskin × 2. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Heal 33. Protection from Energy. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Weapon Finesse.Immortal Treant Human. Taunt 26. Armor Skin Skills Concentration 33. Combat Expertise. Parry 5. Spiderskin × 3. Spot 33. Virtue × 3 Foundation of Stone × 6. Lore 8. Combat Casting. Dodge. Diplomacy 33. Great Wisdom (+1). Great Wisdom (+2). Listen 33.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

He +2. Li +1. Sc +1. Tu +1 Co +1. Di +1. Sc +1. Di +1. He +2. Sp +1. Di +1. Sc +1. Pa +4. Sp +1. Sp +1. Li +1. Li +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Di +1. He +2. Sc +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Tu +1 Co +1. Sp +1. Tu +1 Co +1. He +2. Di +3. Sc +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Ta +1. Tu +5 Co +1. He +2. Sp +1. He +1. Li +1. Sp +4 (Save 5) Co +1. Tu +1 Co +1. Pa +1. Sc +1. He +2. He +3. Sp +1. Di +2. He +2. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Di +2. Sp +1. Sc +1. Li +1. Sc +1. Lo +1. Lo +1. Di +1. Di +2. Sc +1. He +1. Tu +1 Co +1. Li +1. Di +1. Li +1. Lo +1. He +1. Sc +1. Tu +1 Co +1. Li +1. Li +4. Lo +1. Sc +1. Di +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Tu +1 Co +1. Sc +1. Li +1. Tu +1 Co +1. Sc +4. Di +1. Sp +1. Li +1. Li +1. Sp +1.

Tu +1 Co +1. Di +1. Sc +1. Li +1. Di +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Tu +1 Co +1. Di +1. Sp +1. He +2. Li +1. He +1. Tu +1 Co +1. Li +1. Li +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. Di +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Sc +1. Sp +1. He +1. Ta +1. Ta +1. Li +1. Ta +1. Li +1. Di +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1 (Save 1) Co +1. He +1. He +1. Di +1. Sc +1. Li +1. Sp +1. Li +1. Sc +1. Ta +1. He +1. Sc +1. Di +1. He +1. Ta +2. Ta +1. He +1. Sc +1. Ta +1. Sp +1. Ta +1. Di +1. Sc +1. Di +1. Sc +1. Sp +1. Di +1. He +2. Ta +1. Sc +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Di +1. Tu +1 Co +1. He +1. Sp +1. Sp +1. Sp +1. Li +1. He +1. Sc +1. Li +1. He +1. Tu +1 Co +1. Sp +1. Di +1. Sp +1.

Li = Listen.” NWN2Wiki . Du = Duelist. He +1. specifically. Li +1. He = Heal. Di = Diplomacy. Nevertheless. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class.a Wikia Wiki. He +1. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Li +1. Pa = Parry. Lo = Lore. Sp +1. Sc = Spellcraft. Unfortunately. Sc +1. Ta +1. M = Monk. He +1. Li +1. In a high magic setting. Li +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. When fighting opponents that can cast Bigby’s Forceful Hand. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Meet the Power Builds Page 107 . Di +1. “Immortal Treant (D12/M2/SF10/Dls6). http://nwn2. the Immortal Treant loses the AC bonuses of all other equipped items in the process. like in Mask of the Betrayer. Ta = Taunt. SF = Sacred Fist Skill: Co = Concentration.) References Weavols. Di +1. the Immortal Treant is usually better off not transforming. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. that the equipped magical armor and shield disappear during the druid’s transformation. Di +1. Sp +1. He +1. Di +1.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Sp +1. Ta +3 Co +1. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. This character build was intended to exploit a peculiarity of the transformation process. Pe = Perform.wikia. Sp = Spot. Ta +3 Co +1. Sp +1. Tu +1 Co +1.

Vitriolic Sphere Bigby’s Forceful Hand. Ray of Enfeeblement. Magic Missile. Skill Focus (Concentration). Protection from Energy Assay Resistance. Lesser Mind Blank. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Spellcasting Prodigy. Practiced Spellcaster (Sorcerer). Skill Focus (Spellcraft). Lesser Spell Mantle. Automatic Still Spell (0 – 6). Touch of Idiocy Clairaudience and Clairvoyance. Death Armor. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Energy Immunity. Tower Shield Proficiency. Isaac’s Greater Missile Storm Avasculate. Heroism. Shadow Shield Iron Body. Polar Ray. Enervation. Protection from Alignment. Ray of Frost. Lore 3. Empower Spell. Tumble 30. Greater Spell Breach. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand.Iron Sorcerer Human. Power Word Petrify Bigby’s Crushing Hand. Automatic Still Spell (0 – 9) Skills Concentration 33. Greater Spell Mantle. Shadow Simulacrum Meet the Power Builds Page 108 . Light. True Strike Blindsight. Flare. Able Learner. Spellcraft 30. Touch of Fatigue Expeditious Retreat. Resistance. Greater Invisibility. Mirror Image. Power Attack. Spot 33. False Life. Listen 33. Divine Shield. Still Spell. Displacement. Automatic Still Spell (0 – 3).

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Li +1. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1 Co +1. Li +4. Tu +1 Co +1. Sp +1. Li +1. Sc +5. Tu +1 Co +1. Sc +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sc +1. Sp +1. Sp +1. Li +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Li +1. Sp +1. Sc +1. Lo +3. Sp +1. Sp +1. UMD +1 Co +1. Tu +1 Co +1. Sp +4. Sc +1. Sc +1. Sc +1. Tu +1 (Save 1) Co +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +4. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Li +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +1. Li +1. Li +1. Tu +1. UMD +2 (Save 5) Co +1. Li +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sp +1. Sc +1. Li +1. Sc +1.

Sp +1.wikia.Clr(2). Meet the Power Builds Page 111 .a Wikia Wiki. Li +1.ASC(10).com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. S = Sorcerer Skill: Co = Concentration. Sc +1. Tu +1. Sc +1. Sp +1. Sc +1. “Iron Sorcerer . Tu +1 Co +1. Lo = Lore. Li +1. Sp +1. Li +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Li +1. http://nwn2. Sc +1. Sp = Spot. UMD +2 Co +1.” NWN2Wiki . M = Monk. Sp +1.Sor(16). UMD +2 Co +1. Sc +1. Tu = Tumble. Sc +1. Sp +1. Li +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Tu +1 Co +1. Tu +1 Co +1. UMD = Use Magic Device References JeminiZero. Li +1. Sc = Spellcraft. Li +1. Sp +1. Sc +1. Li +1. Sp +1. Li +1. Li = Listen. C = Cleric. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. UMD +2 Co +1. Sc +1. Li +1.M(2). Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1.

Divine Shield. Tumble 10. Blind-Fight Skills Hide 5. Epic Divine Might. Spellcraft 15. Dodge. Divine Might. Whirlwind Attack. Great Cleave. Spring Attack. Great Charisma (+1). Weapon of Choice (Scythe). Mobility. Epic Prowess. Intimidate 5.Ithil’kyw the Underdread Drow. Spot 1. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Improved Critical (Scythe). Greater Weapon Focus (Scythe). Weapon Focus (Scythe). Combat Expertise. Disarm. Epic Weapon Focus (Scythe). Improved Power Attack. Power Attack. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave.

In +4. Sc +1. Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Tu +1 Sc +1 (Save 1) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 (Save 3) Hi +1. Tu +2 (Save 3) Hi +1.

Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Sc = Spellcraft. Sp = Spot. http://nwn. BG 4). In = Intimidate. Tu +1 (Save 3) Sc +1. Tu = Tumble. UMD +2 UMD +1 (Save 1) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1. “Ithil'kyw.html?forum=26365&to pic=287327&gid=14504. WP 7. FB 5.bioware. F = Fighter. FB = Frenzied Berserker. Tu +1 Sc +1 (Save 1) Sc +1. Sp +1 STR + 1 Class: Bg = Blackguard. UMD +1 In +1.com/guilds_registry/viewtopic. Tu +1 (Save 2) (Save 5) Sc +1. Meet the Power Builds Page 114 . WM = Weapon Master Skill: Hi = Hide. UMD +1 Sc +1 (Save 1) Sc +1. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. the Underdread (F 14. UMD = Use Magic Device References Aekula. Tu +1.” Neverwinter Nights: Epic Character Builders Part Deux.

Greater Weapon Focus (Longsword).Joe Average Human. Spellcraft 15. Blind-Fight. Taunt 33. Armor Skin. Great Strength (+2). Great Strength (+4). Luck of Heroes. Knockdown. Greater Weapon Specialization (Longsword). Spot 16. Great Cleave. Great Strength (+3). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Intimidate 33. Improved Disarm. Improved Critical (Longsword). Tumble 10. Disarm. Power Attack. Epic Toughness (+30) Skills Craft Armor 21. Power Critical (Longsword). Great Strength (+1). Epic Weapon Focus (Longsword). Weapon Specialization (Longsword). Epic Prowess. Craft Weapon 21. Able Learner. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Toughness. Cleave. Epic Weapon Specialization (Longsword). Iron Will. Great Fortitude. Great Strength (+5). Weapon Focus (Longsword). Improved Knockdown.

Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Weapon Focus (Longsword) Feats Able Learner. CW +4. In +4. Ta +4 (Save 4) Bonus Feats Background: Bully. Luck of Heroes Meet the Power Builds Page 116 .

In +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . CW +1. Ta +1 In +1. Sp +1. Sc +2. Ta +1 CAr +1. UMD +1 CAr +1. CW +1. Sc +1. Ta +1. Sc +1. Sp +1. CW +1. Ta +1 In +1. UMD +1 CAr +1. Ta +1 In +1. In +1. Ta +1. UMD +2 CAr +1. Tu +1. CW +1. CW +1. UMD +1 In +1. Sp +1. Tu +1 In +1. Ta +1 In +1. UMD +1 CAr +1. In +1. In +1. Sp +1. Sp +1. Ta +1. Sc +1. Ta +1. In +1. Sc +1. In +1. UMD +1 In +1. CW +1. Sc +1. Ta +1. Sp +1. Sc +1. Sp +1. UMD +1 CAr +1. In +1. Tu +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. In +1. Ta +1. Sp +1. Sc +1. Tu +1. Ta +1. UMD +1 CAr +1. Sp +1. Ta +1. Ta +1. Tu +2. Tu +1. Ta +1 CW +1. Sp +1. Ta +1. Tu +1. Tu +1.

CW = Craft Weapon. Ta = Taunt.com/guilds_registry/viewtopic. Ta +1 CAr +1. In +1. Sc +1. Ta +1 CW +1. In +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. In +1. Sp +1. Ta +1 CW +1. Sc +1. UMD +1 CAr +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. Ta +1. In +1. Sp +1.” Neverwinter Nights: Epic Character Builders Part Deux. CW +1. Sp +1. In +1. UMD +1 CAr +1. CW +1. Ta +1. Sp +1. Ta +1. Sc +1. Sp = Spot. UMD +2 CAr +1. Tu +1 CAr +1. Ta +1. Sc = Spellcraft. “[Yardstick Build] Joe Average. CW +1. Sp +1. UMD +1 CAr +1. Ta +1. Tu = Tumble. In +1. http://nwn. In +1. CW +1.html?forum=26365&to pic=288993&gid=14504. Meet the Power Builds Page 118 . In +1. CW +2.bioware. CW +1. UMD +1 CAr +1. Sc +1. Ta +1 In +1. UMD = Use Magic Device References Zhonn-vei'ay. Ta +1. In +1. In = Intimidate. In +1. Sp +1. Sc +1. CW +1. Sc +1. Ta +1 CAr +1. In +1. Ta +1 CAr +1. Fighter ( Fighter 30 ). In +1.

Combat Insight. Perfect TwoWeapon Fighting. Hide 33. Spot 30. Mobility. Combat Expertise. Weapon Focus (Kama). Improved Two-Weapon Fighting. Weapon Specialization (Kama). Weapon Finesse. Greater Two-Weapon Fighting.Kage Kaze no Kama Drow. Greater Weapon Focus (Kama). Greater Weapon Specialization (Kama). Weapon Focus (Kukri). Move Silently 33. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Diplomacy 15. Feint. Expose Weakness. Epic Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Bluff 33. Spellcraft 15. Epic Prowess. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Sp +2. MS +2. MS +2. Sp +2. Sc +2. MS +2. MS +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . MS +2. Hi +2. Sp +4. Sp +2. Sc +1 (Save 5) Bl +11. Sp +2. Sp +3. Tu +1 Sc +2 (Save 1) Hi +2. Tu +2 Bl +1 (Save 3) Di +2. MS +1. Sc +1 (Save 1) Hi +2. MS +2. Hi +2. MS +2. Tu +3 (Save 5) Bl +4. Sp +2. Tu +2 (Save 4) Bl +1. Sc +1 (Save 1) Hi +2. Tu +2 (Save 5) Hi +2. Hi +1. Sp +2 Di +2. Sp +2. Tu +2. Tu +2 Bl +1. Hi +2. Tu +2 Bl +1. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Tu +1 (Save 5) Hi +3. Hi +4. MS +1. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. MS +4. Sc +1 (Save 1) Hi +2. Tu +2 Bl +1. Sp +2. MS +3. MS +2. Sc +1. Hi +1.

MS +1.M(11). MS +1.bioware.com/forums/viewtopic. Sp +1. Hi +3.” NWN2Wiki . Hi = Hide. MS +1. Sp +2. Sc = Spellcraft.F(12). Sc +1 (Save 2) Bl +7. Di = Diplomacy.DC(2). MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. IB = Invisible Blade.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Hi +2. Tu +3 Bl +2. F = Fighter.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. http://nwn2.html?topic=616743&fo rum=109&sp=15. MS = Move Silently. M = Monk Skill: Bl = Bluff. Meet the Power Builds Page 122 .a Wikia Wiki. MS +2.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. “Kaze no Kama . http://nwn2forums.wikia. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. DirtyFinger.IB(5). Sp = Spot. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. Hi +1. Tu = Tumble References DirtyFinger. Sp +2 Bl +1.

Blind-Fight. Epic Prowess. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Two-Weapon Defense. Weapon Focus (Kukri).Kaze no Kama Deep Gnome. Weapon Specialization (Kama). Perfect Two-Weapon Fighting. Epic Weapon Specialization (Kama). Weapon Finesse. Epic Weapon Focus (Kama). Greater Weapon Specialization (Kama). Improved Two-Weapon Fighting. Combat Expertise. Diplomacy 28. Intimidate 27. Weapon Focus (Kama). Armor Skin Skills Bluff 33. Combat Insight. Greater Two-Weapon Fighting. Improved TwoWeapon Defense. Feint. Spot 33. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Greater Weapon Focus (Kama).

Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Sp +4. Di +4. In +2.

Tu +2 (Save 5) Bl +1. Sp +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Sp +2. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. Sp +2. Sp +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. Di +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +1 In +2 (Save 2) Di +3. In +2 (Save 5) Di +2.

Di +1.Level 25 Class IB 2 Attribute Skills Bl +4. Sp = Spot. “Kaze no Kama . In = Intimidate. and it is the former that wound up in the completed module. F = Fighter. M = Monk Skill: Bl = Bluff.wikia.” The deep gnome version was found to be much more powerful than the air genasi version. References DirtyFinger. Meet the Power Builds Page 126 . two versions of the Kaze no Kama were originally described. Tu = Tumble Comment At the NWN2Wiki. Tu +3 Bl +4.DC(2).com/guilds_registry/viewtopic. Tu +1 Bl +1. Sp +1 Bl +1.” NWN2Wiki .html?forum=26365&to pic=285887&gid=14504.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.a Wikia Wiki. Sp +3.M(11). Di = Diplomacy. and the “power build” was a deep gnome.IB(5).” Neverwinter Nights: Epic Character Builders Part Deux.bioware. Sp +1. IB = Invisible Blade. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. The “normal build” was an air genasi. DirtyFinger. http://nwn. “Kaze no Kama .F(12). Di +2. Both versions were tested during the development of “Battle of the Builds. Sp +1. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. Tu +1 Bl +2.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). http://nwn2.

Improved Two-Weapon Fighting. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Combat Expertise. Greater Two-Weapon Fighting. Weapon Specialization (Kama). Blind-Fight. Weapon Focus (Kama). Spellcraft 15. Combat Insight. Dodge. Two-Weapon Fighting.Kaze no Kama Duelist Deep Gnome. Spot 33. Tumble 30. Epic Prowess. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Mobility. Epic Weapon Focus (Kama). Greater Weapon Focus (Kama). Greater Weapon Specialization (Kama). Perfect Two-Weapon Fighting. Weapon Finesse. Parry 5. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Great Dexterity (+1). Intimidate 33.

Tu +4. Sp +4. Pa +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sc +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4.

Tu +2. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 Sp +1. UMD +1 In +2 (Save 3) Di +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sp +2. Sc +1. Pa +1 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sp +2. Tu +2. Sp +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. Sp +2. Sc +1. Sp +2. Tu +2. Sc +1. Tu +2. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sc +1. Sc +1. UMD +1 In +2 (Save 3) Di +2. Tu +1 (Save 5) In +3. Tu +2. Tu +2. Tu +2. Sc +1. Sp +2. Sc +1. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2.

Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Sp +2. http://nwn2. Tu +1 (Save 4) Di +1. F = Fighter. In +2. Sp = Spot. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. Sp +2. UMD +1 (Save 1) Di +1. In +1.” NWN2Wiki .com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. Sp +1 Di +1. UMD +1 (Save 1) Di +1. In +2. In particular. Sc +1.wikia. Sp +2. Tu = Tumble. Sc +1. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site.Dls(7). Tu +1 Di +2. “Kaze no Kama Duelist . Sc = Spellcraft. Meet the Power Builds Page 130 . Tu +3. In +1. Tu +1 Di +1. In +1 (Save 3) Sc +1. In +1. In +1. M = Monk Skill: Di = Diplomacy. Sp +3 Di +1. Pa = Parry.F(12).M(11). References DirtyFinger and Falconhurst.a Wikia Wiki. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. In = Intimidate.

Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Spellcraft 30. Lesser Spell Mantle × 4. Divine Power. Dodge. Extend Spell. Lesser Restoration × 3 Blindsight. Power Critical (Warhammer). Remove Curse Death Ward. Epic Prowess.Left Fist of Gond Aasimar. Remove Blindness/Deafness. Weapon Focus (Warhammer). Protection from Alignment Aid. Least Spell Mantle × 4. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Listen 5. Whirlwind Attack. Combat Expertise. Great Charisma (+1). Weapon of Choice (Warhammer). Mobility. Divine Power (extended). Power Attack. Word of Faith × 3 Meet the Power Builds Page 131 . Greater Weapon Focus (Warhammer). Recitation (extended) Battletide (extended). Spot 16. Enlarge Person × 2. Divine Favor (extended) × 2. Divine Might. Divine Favor × 2. Epic Weapon Focus (Warhammer). Great Charisma (+2). Spring Attack. Intimidate 4. Divine Shield. Epic Divine Might Skills Concentration 33. Recitation Battletide. Disarm. Entropic Shield × 2. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Prayer × 3.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Sc +1 Co +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 .Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 (Save 4) Co +5. Tu +1 (Save 4) Sp +1. Sc +3 Co +3. Tu +1 Co +3. Li +2 (Save 4) Co +1. Tu +1 Sp +1. Sc +1 Sp +1. Tu +1 Bonus Feats Devout. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +3 Sp +1. Sc +4 Sp +1. Sc +3 Sp +1. Sc +3 Co +1. Tu +1 Co +1. Tu +1 Sp +1. Tu +1 Sp +1. Sc +2 (Save 1) Sp +1. Tu +1 Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sp +1 (Save 5) Co +1. Tu +2 (Save 4) Co +5. Sp +2.

wikia. WM(7). The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.” NWN2Wiki .F(10). Sp +1 (Save 5) Co +1. In = Intimidate.a Wikia Wiki. Tu +3 Epic Divine Might Class: C = Cleric. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. F = Fighter. References steelsamurai.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. Sp = Spot. Li +1. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Li = Listen. “The Left Fist of Gond . Meet the Power Builds Page 134 . WM = Weapon Master Skill: Co = Concentration. Tu = Tumble Comment As in the case of Favored Souls. http://nwn2. Sc = Spellcraft. C(13).com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). the choice of deity for a cleric of the War domain is relevant.

Power Attack. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Perform 3. Spot 33. Expeditious Retreat. Lore 8. Divine Shield. Resistance Cure Light Wounds. Diplomacy 4. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Flare. Divine Might. Epic Toughness (+30). Joyful Noise Heroism. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Great Charisma (+1). Mirror Image Paladin Level 1 Bless. Tumble 20.Lord of the Mountain Gold Dwarf. Toughness. Epic Prowess Skills Concentration 30. Light. Epic Divine Might. Dodge. Daze. Spellcraft 30. Improved Critical (Dwarven Waraxe). Taunt 7. Epic Resilience.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sp +1 (Save 3) Co +1. Sc +4. Ta +4. Pe +3. Lo +1. Sp +1. Sc +3. Di +1. Tu +4. Sc +1. Sc +1. Sc +1. Sp +1 (Save 5) Co +1. Tu +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +3 Sp +1. Sp +1 Co +1. Lo +1. Sc +1. Tu +2 Sp +1. Sc +1. Di +1 (Save 5) Co +1. Sc +1. Tu +1 (Save 1) Co +1. Sc +1. Sc +2. Sp +1 (Save 1) Co +1. Tu +1. Ta +1. Lo +1. Sc +1. Lo +4. Sp +1 (Save 1) Co +1. Tu +1 Co +1. Sp +6 Co +1. Sp +1. Sp +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1. Sp +2. Tu +1 Co +1. UMD +1 Co +1. Sp +1. Ta +1. Sp +1. Sc +1. UMD +4 Co +1. Lo +1. Tu +1 (Save 1) Co +1. Ta +1. Sc +2. UMD +1 Co +1. UMD +1 (Save 2) Co +1. Sc +2. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Di +2.

Sp +1 Co +1. Tu +1 Sc +2. Sp = Spot. RDD = Red Dragon Disciple Skill: Co = Concentration. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Sp +1 Sc +2. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. http://nwn2forums. Meet the Power Builds Page 138 . and Tumble were increased at the expense of Diplomacy. Ta = Taunt.com/forums/viewtopic.bioware.” NWN2Wiki . Spot. Di = Diplomacy. P = Paladin. In particular. References lokigr. Lo = Lore. and Use Magic Device for better combat effectiveness. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. lokigr. Sp +1. “Super high defense build. http://nwn2.html?topic=593049&fo rum=121. Pe = Perform. Sc +1 Co +2. Tu = Tumble.wikia. Lore. Sc = Spellcraft.Mask of The Betrayer Campaign (Spoilers Warning).Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1.a Wikia Wiki.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Sc +1 Co +3. Tu +2 Sc +1. Sp +1 Sc +2. Concentration. Sp +1 Co +2. Sc +1. DD = Dwarven Defender.” NWN2: Players .

Greater Spell Penetration. Spellcraft 33. Shadow Shield. Extend Spell. Epic Spell: Vampiric Feast. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Touch of Fatigue × 2 True Strike × 9 False Life . Lesser Mind Blank × 2. Greater Spell Breach × 2. Lore 33. Great Intelligence (+3). Epic Spell: Epic Gate. Skill Focus (Spellcraft). Spiderskin × 2. Mirror Image × 8 Displacement × 4. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Listen 16. Enervation (maximized). Epic Spell Focus (Necromancy). Spell Penetration. Energy Immunity × 3. Persistent Spell. Tumble 16. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Globe of Invulnerability. Skill Focus (Concentration). Greater Invisibility × 2. Ray of Enfeeblement (maximized) × 3. Great Intelligence (+1). Great Intelligence (+2). Isaac’s Greater Missile Storm (empowered) × 2. Stoneskin Bigby’s Interposing Hand × 2. Spell Mantle Meet the Power Builds Page 139 . Magic Circle against Alignment. Empower Spell. Craft Alchemy 14. Lesser Spell Mantle. Diplomacy 23.Necromaster Sun Elf. Epic Spell Penetration Skills Concentration 33. Spell Focus (Necromancy). Vampiric Touch × 2 Assay Resistance × 2. Spot 16. Greater Spell Focus (Necromancy). Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Toughness.

Death Armor (persistent).Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Premonition × 2. Haste (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Blindsight (persistent). Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Isaac’s Greater Missile Storm (maximized) × 5. Energy Immunity (extended) × 2.

Li +1. UMD +1 Co +1. Lo +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Lo +1. Sc +1 (Save 4) Co +1. Sc +1. UMD +1 Co +1. Lo +1. Lo +1. Tu +1. Lo +1. Di +2. UMD +1 Co +1. Lo +4. Tu +1. Sc +1. Tu +1. Lo +1. Sc +1. Li +1. Sc +4. Sp +1. Sc +1 (Save 4) Co +1. Li +1. Lo +1. Sc +1 (Save 4) Co +1. Li +1. Tu +1. Sc +1 (Save 4) Co +1. Sp +1. Tu +2. UMD +2 Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Li +2. Lo +1. Sp +1. Sc +1. Sp +1. Sp +2.

Li +1. Di +1. Lo +1. Lo +1. UMD +1 (Save 1) Co +1. Li +1. Di +1. Tu +1. Co +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Sc +1. Li +1. Di +1. Di +1. Sc +1. Li +1. Tu +1. Lo +1. UMD +1 CAl +1. Tu +1. Di +1. Sc +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Di +1Lo +1. Li +1. Tu +1. UMD +1 Co +1. Sp +1. UMD +1 (Save 1) Co +1. Sc +1. Di +1. Lo +1. UMD +1 (Save 1) Co +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Sc +1. Tu +1. Di +1. Sp +1. Sp +1. Sp +1. Lo +1. Sc +1 (Save 4) Co +1. Sc +1. Co +1. Sc +1 (Save 5) CAl +1. Sp +1. Lo +1. Li +1. Di +1. Sp +1. Co +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Sp +1. Tu +1. Sc +1 (Save 5) CAl +2. Li +1. Sc +1 (Save 5) CAl +1. Tu +1. Sc +1. Co +1. Lo +1. Lo +2.

http://nwn2. Sp = Spot. Co +1. Co +1. Co +1. Lo +1. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Sp +1. Wi = Wizard Skill: CAl = Craft Alchemy. References Xeorsos. Co +1. Meet the Power Builds Page 143 . Sc +1. Co +1. Di +1. Li = Listen. Di +1. Li +1.a Wikia Wiki. Di +2. Di +1. Lo +1. Co = Concentration. Di = Diplomacy. Tu = Tumble. UMD +1 CAl +1. Tu +1.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Li +1. Sc +1 (Save 4) CAl +1. Sp +1. Lo = Lore. Lo +1. Sc +1. “NecroMaster . UMD +1 CAl +2. Sc +1 (Save 4) CAl +1. Di +4. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. ASC(3). UMD +1 CAl +1. Lo +1. PM(1). Sc +1. Co +1. PM = Pale Master. Sc = Spellcraft. Di +1. Di +2. Co +1.wikia. Lo +1. Tu +1.” NWN2Wiki . Lo +1. Li +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Sp +1.Wiz(26). Sc +1 (Save 4) CAl +1. Sc +1. Tu +1.

Enervation. Lesser Mind Blank. Protection from Alignment. Spot 33. Shadow Shield Iron Body. Bluff 6. Vitriolic Sphere Bigby’s Forceful Hand. Power Word Disable. Automatic Still Spell (0 – 9) Skills Appraise 4. Practiced Spellcaster (Sorcerer). Skill Focus (Concentration).Obsidian Sorcerer Human. Isaac’s Greater Missile Storm Avasculate. True Strike Blindsight. Still Spell. Power Attack. Cleave. Heroism. Spellcraft 30. Power Word Petrify Bigby’s Crushing Hand. Diplomacy 4. Tumble 30. Displacement. Flare. Light. Ray of Enfeeblement. Concentration 33. Automatic Still Spell (0 – 6). Shadow Simulacrum Meet the Power Builds Page 144 . Divine Shield. Touch of Idiocy Clairaudience and Clairvoyance. Hide 5. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Able Learner. Death Armor. False Life. Empower Spell. Magic Missile. Skill Focus (Spellcraft). Intimidate 9. Mirror Image. Greater Spell Mantle. Polar Ray. Greater Spell Breach. Automatic Still Spell (0 – 3). Lesser Spell Mantle. Greater Invisibility. Protection from Energy Assay Resistance. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Energy Immunity. Resistance. Touch of Fatigue Expeditious Retreat. Ray of Frost. Vampiric Touch. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sc +1. UMD +1 Co +1. Sc +1. Tu +1. UMD +1 Co +1. Sc +1. Bl +4. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . UMD +1 Co +1. UMD +4 (Save 4) Co +3. Sp +1. Di +4. Sc +3. Tu +1. UMD +1 Co +1. Tu +1. Tu +1. Sp +1. UMD +1 Co +1. UMD +1 Co +1. Hi +1. Sp +4. Tu +1. Sp +1. UMD +1 Bonus Feats Feats Able Learner. In +4. Sp +1. Tu +4. Sp +1. Co +2. UMD +1 Co +1. Sp +1. Sc +1. UMD +1 Co +1. Tu +1. Hi +4. Sp +1. Sc +1. Sc +1. Sc +1. Tu +1. Tu +1. Sc +1. Sc +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Sp +1. Sp +1. UMD +1 Co +1. Tu +1. Sc +1. Sp +1. Tu +1. Tu +1. Sc +2. Sc +1. Sp +1. Sp +1. UMD +1 Co +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Daze. Flare.Level 0 Bard Cure Minor Wounds. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

UMD +3 Di +1. Tu +2. In +1. Li +3 Di +1. Lo +1 Sc +2. UMD +1 Di +1. Li +1. UMD +1 Di +2. Tu +2 Sc +2. UMD +3 Sc +3. In +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Hi +4. Li +4. In +5. Tu +1. UMD +1 Di +3. UMD +4 (Save 5) Hi +1. In +1. Lo +1. Lo +1. Tu +2 Di +2. UMD +1 Sc +3. Tu +2. UMD +3 Sc +2.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. UMD +1 Di +1. UMD +1 Di +2. Sc +4. Tu +1. Tu +2. Tu +1. In +3 Di +2. Tu +4. In +1. In +2. Sc +1. Li +2. Li +1. Tu +1 Di +1. Li +2. UMD +3 Di +1. In +3 Sc +3. In +1. Sc +2. UMD +1 Lo +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. In +1. Lo +4. Sc +1. Pe +3. Li +3 Tu +2. In +2.

” NWN2Wiki . Hi = Hide. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. however.Mask of The Betrayer Campaign (Spoilers Warning). RDD = Red Dragon Disciple Skill: Di = Diplomacy.F(16). Li +1. Tu = Tumble.html?chl=de&topic=59 2260&forum=121. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. In +2.RDD(10).com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29.bioware.Brd(1). Bg = Blackguard. F = Fighter. UMD +3 Li +1. In +2. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. Sc +1. and the Profane Dragon was provided a tower shield as well. Meet the Power Builds Page 156 . Pe = Perform. Subsequently. In +3 Sc +3. Sc +1. the Profane Dragon consistently lost to Joe Average. Sc +2.a Wikia Wiki. Li +2 Di +2. Tu +1. SushiSquid. Li = Listen. UMD +1 Di +1. “Profane Dragon . http://nwn2. Sc = Spellcraft.” NWN2: Players . UMD +1 Di +2. http://nwn2forums. “Need help finishing a power-build idea. During playtesting. In +1.wikia.BG(3).com/forums/viewtopic. a level-30 fighter. References SushiSquid. Lo = Lore. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. In +1. In = Intimidate. Tu +3.Level 22 Class F8 Attribute Skills Di +1. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him.

Weapon of Impact Death Ward. Divine Power. Epic Toughness (+30). Two-Weapon Defense. Magic Circle against Alignment. Improved Two-Weapon Defense. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Combat Casting. Great Dexterity (+1). Weapon Finesse. Spell Resistance Meet the Power Builds Page 157 . Recitation Battletide. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Blind-Fight. Lesser Vigor. Warpriest Spellcasting (Favored Soul). Inflict Minor Wounds. Able Learner. Epic Toughness (+60) Skills Concentration 33. Toughness. Righteous Might. Remove Paralysis. Diplomacy 19. Light. Bull’s Strength. Spot 10. Silence Blindsight.Restless Soul Aasimar. Entropic Shield. Two-Weapon Fighting. Vigor. Spellcraft 30. Improved TwoWeapon Fighting. Tumble 30. Luck of Heroes. Epic Resilience. Least Spell Mantle. Resist Fire Energy. Resist Energy. Epic Prowess. Greater Two-Weapon Fighting. Remove Fear Aid. Prayer. Divine Favor. Weapon Focus (Mace). Resistance. Virtue Bless. Lesser Restoration. Protection from Alignment.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sc +1. Sc +1. Di +3. Sc +1. Sc +1. UMD +2 Co +1. Sc +2. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Tu +1 Co +3. Sc +1. Tu +1 Co +1. Tu +3. UMD +2 Co +1. Di +1. Di +2. UMD +3 Co +1. Sc +1. Sc +1. UMD +2 Co +1. Tu +1 Co +1. Sc +1 Co +2. Sc +1. Di +2. Tu +1 Co +1. Tu +1. Tu +4. Sp +2. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +3. Sc +1. Di +4. UMD +2 Co +1. Sp +2. Tu +1. Tu +1. Tu +1. UMD +2 Co +1. Sp +1. UMD +4 Di +3 Di +4. Tu +2. UMD +2 Co +1. Sc +4 (Save 4) Sp +5. Sc +1. Tu +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +1. Sc +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +4. Tu +1 (Save 4) Co +3. Sc +2 (Save 4) Sp +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Sc +4 Sp +1. Sc +3 (Save 2) Co +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Sc +3 (Save 2) Sp +1. Sc +1 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1. Sc +4. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Co +3. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 .

wikia. DC(8). the choice of deity for a cleric of the War domain is relevant.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. In = Intimidate. Sp = Spot. Li +1. Tu = Tumble Comment As in the case of Favored Souls. http://nwn2. WM = Weapon Master Skill: Co = Concentration. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai._C(8).” NWN2Wiki ._DC(5). Sc = Spellcraft. WM(7).a Wikia Wiki.F(8). Tu +1 Co +1.com/wiki/The_Right_Fist_of_Gond__F(10). Meet the Power Builds Page 165 . F = Fighter. C(7). References steelsamurai. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2._WM(7). “The Right Fist of Gond . It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. Li = Listen. Sp +1 Co +1. DC = Divine Champion.

Energy Immunity × 3. Righteous Might Battletide (extended) × 2. Ethereal Jaunt. Extend Spell. Righteous Might (extended) × 2 Divine Favor (persistent). Great Fortitude. Shield of Faith × 3 Bless (extended). Invisibility Purge × 2. Mass Death Ward. Death Ward. Weapon of Choice (Spear). Persistent Spell. Spot 9. Practiced Spellcaster (Cleric). Silence × 7 Aid (extended). Spring Attack. Dodge. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Divine Power (extended) × 4. Recitation (extended) × 4. Invisibility Purge (extended). Blind-Fight Skills Concentration 33. Mobility. Whirlwind Attack. Greater Restoration × 3. Toughness. Diplomacy 8. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Monkey Grip. Virtue × 3 Protection from Alignment × 4. Premonition Aura versus Alignment. Spellcraft 30. Lesser Vigor (persistent). Power Word Stun.Sacred Spear Human. Combat Expertise. Warpriest Spellcasting (Cleric). Least Spell Mantle × 6 Battletide. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Magic Circle against Alignment × 2. Intimidate 4. Searing Light × 4 Blindsight (extended). Remove Fear × 3. Combat Casting. Entropic Shield (extended).

Undeath’s Eternal Foe. Mass Heal. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 . Prayer (persistent).Level 9 Cleric Haste(persistent).

Sc +1. Sp +1 Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Di +1. Tu +1 Co +1. Sc +1. Sp +2 Co +1. Di +4. Tu +1 Co +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Di +1. Sc +1 Bonus Feats Feats Great Fortitude. Tu +1 Co +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. In +1. Di +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Sc +4. Tu +1 Co +1. Di +1. Sc +1.

” NWN2Wiki . “Sacred Spear (C8/WP7/SL8/WM7). Wp = Warpriest Skill: Co = Concentration.a Wikia Wiki.” NWN2: Players . Sc +1 Co +1. Sp +1 Co +1.bioware. Sp +1 Class: C = Cleric. http://nwn2forums.Mask of The Betrayer Campaign (Spoilers Warning). WM = Weapon Master. Sc +1 Co +1. Tu = Tumble References Lorstaff. Di = Diplomacy. Sl = Stormlord. In +1. Sc +1 Co +1. In = Intimidate. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sc +1 Co +1.html?topic=594294&fo rum=121&sp=15. Sc = Spellcraft. In +1. Meet the Power Builds Page 169 . “A humble request for aid in Stormlord building. Sc +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Sp = Spot.wikia.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Lorstaff. http://nwn2. In +1.com/forums/viewtopic.

Survival 8. Tumble 10. Weapon Finesse. Disarm. Spot 33.Shadowbane Air Genasi. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Blind-Fight. Weapon Specialization (Kukri). Resist Energy Barkskin × 2. Skill Focus (Move Silently). Great Dexterity (+3). Spellcraft 15. Hide 33. Favored Enemy: Elves. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Bane of Enemies. Search 1. Favored Enemy: Halflings. Mass Camouflage × 2 Aid. Move Silently 33. Set Trap 23. Luck of Heroes. Favored Enemy: Gnomes. Curse of Impending Blades. Weapon Focus (Rapier). Favored Enemy: Outsiders. Epic Prowess. Improved Disarm. Weapon Focus (Kukri). Great Dexterity (+1). Great Dexterity (+2). Favored Enemy: Dwarves. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Expose Weakness. Great Dexterity (+4) Skills Disable Device 1. Two-Weapon Fighting (Combat Style: Ranger).

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Tu +1. MS +1. MS +4. MS +1. Sp +2. Tu +1. ST +1. Su +2. UMD +1 (Save 1) Hi +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Sp +2 (Save 2) Hi +1. ST +1. MS +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. MS +1. MS +1. ST +2. Sc +1. Tu +1. Tu +1. Sp +4. Tu +1. Tu +1. UMD +1 (Save 1) Hi +1. Tu +1. Su +1 (Save 2) Hi +1. ST +1. UMD +1 (Save 2) Hi +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Sc +1. ST +1. ST +1. Sp +1 (Save 2) Hi +1. MS +2. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Su +1. MS +3. Sc +1. Se +1. Hi +4. ST +1. Sp +1. MS +1. Sc +1. Sp +1. Sp +1 (Save 2) Hi +1. Sp +1. ST +1. Su +4. MS +1. ST +1. Sp +1. MS +1. UMD +1 Hi +1.

MS +1. Sc +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). UMD +1 (Save 1) Hi +2. ST +1. Sp +1. ST +1. Sp +1 (Save 4) Hi +1. ST +1. ST +1. MS +1. Sp +1. UMD +1 Hi +1. MS +2. UMD +1 (Save 1) Hi +1. Sp +1. Sp +1 (Save 2) Hi +1. Sc +1. ST +1. Sp +1 (Save 1) Hi +1. Tu +1. Sc +1. UMD +1 (Save 1) Hi +1. Sp +1. Sp +3.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. MS +1. MS +1. UMD +1 (Save 3) Hi +1. Sp +1. MS +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. ST +1. Sp +1. Sp +1 (Save 1) Hi +1. Sc +1. ST +1. MS +1. ST +1. UMD +1 Hi +1. MS +1. Sc +1. Tu +1 (Save 2) Hi +1. MS +1. Sc +2. ST +1. Sp +2. Sc +1. ST +1. MS +1. Sp +1. Sc +1. UMD +1 Hi +1. MS +1. UMD +1 Hi +1. MS +1. ST +1. Tu +1. Sp +1. MS +1. MS +1. Ra = Ranger Meet the Power Builds Page 173 . ST +1. ST +1. MS +1. UMD +1 (Save 1) Hi +1.

Skill: DD = Disable Device. UMD = Use Magic Device References TyrTemplar. Se = Search. http://nwn. Sp = Spot. Meet the Power Builds Page 174 .bioware. Fighter 4.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. ST = Set Trap. “Shadowbane (the Bounty Hunter) Ranger 26. Su = Survival.html?forum=26365&to pic=294531&gid=14504. Sc = Spellcraft. Tu = Tumble. MS = Move Silently. Hi = Hide.

Blind-Fight. Great Smiting II. Perform 1. Divine Favor × 2 Aid. Great Smiting III. Light. Great Smiting IX Skills Lore 8. Able Learner. Bless Weapon. Great Smiting VII. Great Smiting IV. Aura of Glory. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Smiting. Great Smiting VIII. Weapon Focus (Scimitar). Great Smiting I. Practiced Spellcaster (Paladin).Sword of Tyr Aasimar. Great Smiting VI. Divine Might. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Flare. V. Epic Divine Might. Resist Energy Magic Circle against Alignment. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Divine Shield. Power Attack. Spot 20. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Spellcraft 4. Prayer Holy Sword.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Sp +1. Pe = Perform. Meet the Power Builds Page 177 . Tu +1 (Save 3) Lo +1. Sp +1. Sp +1. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp = Spot. Tu +1 (Save 1) Lo +1. This will allow the Sword of Tyr to then take paladin levels. Sc +4. it is recommended that the initial alignment of this character be Neutral Good. the alignment of this character should have changed to Lawful Good. DC = Divine Champion. To make the change easier. Sc = Spellcraft. Tu +4 (Save 5) Lo +1. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. P = Paladin. Pe +1.

RDD 4. These statistics were suggested by the creator of this build.The statistics and level progression as presented in this document differ from what is found in the original write up. Meet the Power Builds Page 178 .” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.com/guilds_registry/viewtopic. “Sword of Tyr (Celestial Smiter) Paladin 15.html?forum=26365&to pic=288507&gid=14504.bioware. Bard 1 (or Sorc 1). in a series of messages to the author. Divine Champion 10. TyrTemplar. References TyrTemplar.

Weapon of Choice (Scimitar). Light. Spring Attack. Greater Weapon Focus (Scimitar). Perform 5. Able Learner. Spot 33. Great Strength (+1). Improved Disarm. Combat Expertise. Spellcraft 30.Terracotta Soldier Earth Genasi. Greater Weapon Specialization (Scythe) . Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Epic Weapon Focus (Scimitar). Weapon Focus (Scimitar). Dodge. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Great Strength (+3). Improved Unarmed Strike. Epic Prowess. Whirlwind Attack. Great Strength (+5) Skills Intimidate 4. Tumble 30. Taunt 12. Lore 8. Mobility. Disarm. Great Strength (+4). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Great Strength (+2). Flare. Weapon Specialization (Scimitar).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

In +4 (Save 4) Lo +1. UMD +1 Sc +2. UMD +1 Sc +1. Sp +2. UMD +1 Sc +1. Sp +2. Sp +2. UMD +2 Sc +1. Sp +2. UMD +3. Sp +2. Pe +5.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1 Sc +1. Tu +1 Sc +1. Tu +1. Sp +2. UMD +1 Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Sc +2. UMD +2 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1 Sc +1. UMD +3 Tu +1. Tu +1. Sc +5. Tu +1. Tu +1. Tu +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +1. UMD +1 Bonus Feats Bully. Tu +4 Lo +1. Tu +1 (Save 1) Sc +1. Tu +1. Sp +3. Tu +2. Tu +1. UMD +3 Sc +1. Tu +2 (Save 1) Sc +1. Tu +2 Sc +1. Sp +1. Sp +1. Sp +2. Ta +4. Tu +1. Sc +1. UMD +3 Sc +1. Tu +2 Sc +1. UMD +2.

Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. UMD = Use Magic Device References TyrTemplar and Mithdradates. Tu +1. UMD +1 Sc +1. Ta +4 Sp +1. http://nwn. Sp +2.com/guilds_registry/viewtopic. Pe = Perform.” Neverwinter Nights: Epic Character Builders Part Deux. Weapon Master 7. Tu +1. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Ta = Taunt. Sp +2. Sp +2. UMD +1 Sp +4. Bard 1).html?forum=26365&to pic=296017&gid=14504. Sp +2. Sc = Spellcraft. RDD = Red Dragon Disciple. “Terracotta Soldier (Dragon Blade) (Fighter 12. WM = Weapon Master Skill: In = Intimidate. UMD +1 Sc +1. Lo = Lore. Tu +1.bioware. UMD +1 Sc +1. RDD 10. Tu +1. Tu = Tumble. F = Fighter. Meet the Power Builds Page 182 . UMD +1 Sp +1. Sp = Spot.

Flare. Great Strength (+5). Great Strength (+2). Great Strength (+4). Able Learner. Perform 5. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Greater Weapon Focus (Scythe). Light. Epic Weapon Focus (Scythe). Weapon Focus (Scythe). Greater Weapon Specialization (Scythe) . Extend Rage. Improved Knockdown. Tumble 30. Spot 13. Great Strength (+1). Extra Rage. Weapon Specialization (Scythe). Improved Combat Expertise Skills Lore 8. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Knockdown. Armor Skin. Spellcraft 30. Combat Expertise. Disarm. Epic Weapon Specialization (Scythe) . Improved Critical (Scythe). Monkey Grip.Thuggernaut Earth Genasi. Great Strength (+3).

Sc +1. Sc +2 (Save 2) Lo +1. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 .Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Pe +5. Tu +4 Bonus Feats Bully.

Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +3 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 (Save 1) Sc +3. Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. Tu +1. Sp +1. Tu +1. UMD +1 Sc +1. Sc +1. Tu +1. Tu +1. Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. Tu +1. Sp +1. Tu +1. Tu +1 Lo +1. Tu +1 Sc +1. Tu +1. Sp +1. Sp +1. Tu +1. Sp +1. Tu +1. Tu +1 Lo +1. UMD +1 Sc +1.

Tu = Tumble. UMD +2 Sp +1. F = Fighter. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. http://nwn. Meet the Power Builds Page 186 .” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1. Pe = Perform. UMD +2 Sc +1. Sc = Spellcraft. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1).html?topic=285790&for um=26365&gid=14504&sp=0. UMD = Use Magic Device References Zhonn-vei'ay.Level 26 Class F 14 Attribute Skills Sc +1. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp = Spot.com/guilds_registry/viewtopic. Tu +1.bioware. UMD +1 Sp +2. Bd = Bard. Tu +1.

Silver Palm. Disarm.Veteran Human. Weapon Focus (Falchion). Epic Weapon Focus (Falchion). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Weapon of Choice (Falchion). Move Silently 33. Able Learner. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Blind-Fight. Skill Focus (Bluff). Knockdown. Spring Attack. Mobility. Expose Weakness. Negotiator Skills Bluff 33. Taunt 33. Improved Knockdown. Intimidate 4. Weapon Specialization (Falchion). Great Strength (+1). Hide 33. Spellcraft 25. Combat Expertise. Whirlwind Attack. Epic Specialization (Falchion). Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Epic Prowess. Feint. Improved Critical (Falchion).

Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Ta +4 (Save 4) Bl +5.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. In +4. MS +2. Ta +1.

Tu +1 (Save 1) Bl +1. Hi +1. Ta +1 (Save 4) Bl +1. Tu +1 (Save 2) Bl +1. Hi +5.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Tu +1 (Save 1) Bl +1. Hi +1. Ta +1. Ta +1. Tu +1 (Save 1) Bl +1. Ta +1 (Save 1) Bl +1. Sc +1. Ta +1. Hi +1. Sc +5. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . MS +1. MS +1. Ta +2 Bl +1. MS +1. MS +3. Hi +1. Sc +1. Ta +1 (Save 2) Bl +1. Sc +5. Ta +1 Bl +1. Ta +1. MS +5 Bl +1. Tu +1 (Save 3) Bl +1. Sc +1. MS +2. Hi +1. Sc +1. Ta +1. Tu +1 (Save 1) Bl +1. Hi +2. Tu +1 (Save 2) Bl +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. Ta +1. Hi +1. Ta +1 Bl +1. MS +1. Hi +3. MS +1. Tu +1 Bl +1. Ta +1 (Save 3) Bl +1. MS +1. Ta +1. MS +1. Sc +4. Ta +1. Hi +1. Hi +1. MS +1. Hi +1. MS +1.

com/guilds_registry/viewtopic. Hi +1. Ta +1 (Save 1) Bl +1. MS +2. In = Intimidate. http://nwn. Hi +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Ta +1. Sc = Spellcraft. Ta +1 Bl +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Ta +1 (Save 5) Bl +1. Wa = Warlock. Hi +2. Hi +2. Hi = Hide. WM = Weapon Master Skill: Bl = Bluff. Meet the Power Builds Page 190 . MS +2. MS +1. Ta +1 (Save 1) Bl +1. Tu +10 Bl +1. MS = Move Silently. Fi = Fighter. Ta +1 Bl +1. Tu = Tumble References SchnaKe.bioware. MS +1. MS +1. Hi +2.” Neverwinter Nights: Epic Character Builders Part Deux. MS +1. Hi +1. Hi +1.html?forum=26365&to pic=289081&gid=14504. Sc +5. MS +1. Ta +1 (Save 1) Bl +1. Ta +1 Negotiator Class: Bg = Blackguard. Hi +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. Ta = Taunt. MS +1. Hi +1. MS +2.

.. 35....... 66........ 123 Meet the Power Builds Page 191 . 21. 79 P Paladin ......... 153......... 40..5.... 166 E Eldritch Knight ..... 17............ 48................ 119.5.. 183 Red Wizard ... 44. 162..... 135.......... 17....... 157......................... 144 Arcane Trickster . 94.. 75 F Favored Soul .... 127 B Bard ....... 119..... 89. 103 Duelist ... 85.... 94.. 75.......... 53.. 187 Sorcerer ..... 53.. 139 C Cleric .... 108.... 35....... 44.....103...... 85..... 89 M Monk 9............... 139 I Invisible Blade .. 179.. 108.. 66.79... 175 Druid... 162. 79....... 44.. 103 Shadowdancer .. 149.. 40.... 61.... 127................13................. 157 Fighter ........ 79 Assassin . 35............5......... 94....26.. 9... 157 D Divine Champion ...21........... 149........ 183 Blackguard ......... 135.. 112...... 66................... 175 Pale Master . 123...............31........... 94........ 53... 31........... 103.............. 108.......... 85.... 26..... 17.....5................ 166 Weapon Master .......... 70. 135 S Sacred Fist .. 131................................................ 99... 112............................ 131............ 119....... 48. 131....... 139.............. 187 Warpriest .............................. 70..... 123..... 144 Stormlord ..............70.... 179. 57...... 112 W Warlock .. 162...... 115. 149......... 40.. 179............ 85.. 175............ 187 Frenzied Berserker ..... 13... 153........ 179. 127 Dwarven Defender .............. 175..... 61....... 89. 9.....Index by Class A Arcane Scholar of Candlekeep 26... 99....... 48.................... 70.... 183. 17....... 31... 162.. 53...... 61.. 170 Red Dragon Disciple 13....40..... 135..... 31...... 157.. 99.. 75... 187 Wizard ..... 153..... 9... 57... 112............... 26 Rogue ....... 99....... 153 N Neverwinter Nine ................... 48........ 75... 61........ 108.. 144..... 166 R Ranger . 119.... 144......... 66..... 89. 166............... 123...... 44......... 170......

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