MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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and persistent worlds may call for a different set of items and spells.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. “Epic Character Build Repository. Unbuffed my char would last all of two seconds against all these other builds. This is understandable. There are two restrictions on items and enchantments that the module’s author (that is.bioware. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. The power builds in this document were adapted from write-ups found at a couple of sites. looted.Mask of The Betrayer Campaign (Spoilers Warning). http://nwn2forums. Meet the Power Builds Page 1 . energy damage.” NWN2: Players . The characters’ equipment and known spells are generally not listed. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort.23 of the module.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds.com/forums/viewtopic. Players seeking inspiration for their own character builds may find some good ideas in this document. considering that different campaigns. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. however. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. The original write-up on each build detailed the character’s attributes and level progression. This document lists the statistics and equipment of the NPC power builds found in version 1.” Dark_hold_. namely. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. Mask of the Betrayer. It is intended for players who want to know what items and spells each NPC in the module has. or whatever. whether to critical hits. modules. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. regardless of whether they intend to play the module. mind-affecting spells.

You may also test your build against other NPCs who are. more or less. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. Good power builds should be able to beat Joe more often than they get beaten by him. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. For example. In previous editions of this document. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. you may want to try going against Joe Average. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Other NPCs whose Meet the Power Builds Page 2 . the author boldly identified who among the NPCs might be equally matched with Joe. Since the initial version of the module. and nearly all of them are Evocation spells. Through repeated playtesting.10 of “Battle of the Builds. The author makes a qualified judgment in stating that when the default fight parameters are used. Ithil’kyw the Underdread. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. If your PC cannot defeat these builds. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. however. Joe Average’s equal. Testing Your Player Character Since the release of version 1. the AI of the NPCs has grown progressively stronger with each release. a human level-30 fighter.” players may change a number of parameters that affect the course of the gladiatorial duels. and the Restless Soul are relatively weak in the current version of the module. When testing your PC for the first time. as well as who were weaker or stronger. Nevertheless.• No item may apply a persistent Haste effect on its user while equipped. When testing your player character. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. The Inconvenient Ranger. Items in other modules or persistent worlds may not be quite as strong. one of the items that was removed from the module was the Ring of Leeched Abjuration. By default. it was discovered that some builds may perform dismally at particular settings but do well in others. This ring would have made all the wizards and sorcerers powerless against anyone wearing it.

If your PC manages to defeat Joe Average. Taunt is useful against opponents whose Will saves are not very high.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. all the NPCs that have not been mentioned above fall in this category. (There are exceptions to this rule. Iron Sorcerer. Divine Soul. Spot is very important in PvP. will have fun trying to do so. Lord of the Mountain. raise Armor Class. Epic Arcane Trickster. who is capable of beating all the other NPCs in one-on-one combat. Obsidian Sorcerer. Necromaster. For offense. Thuggernaut. Pointy Stick. as well as spells that weaken or destroy your target’s defenses. Eldritch Blade.) If your PC is a caster. Right Fist of Gond. Do not sacrifice defense for offense. Black Dragon Soul. but these skills may be useless in a PvP environment. Black Dragon. Shadowblade. Kaze no Kama. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. protect against enemies’ spells. Terracotta Soldier. These NPCs are the Armored Fist of the Fallen. Blacklock. Immortal Treant. Eldritch Paladin of Candlekeep. you may want to choose spells that raise your PC’s damage capability and chances to hit. The supreme champion among them is Pointy Stick. With the right tactics. particularly when a build has certain combos that put opponents in the defensive. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Sword of Tyr. and Veteran. Divine Bard. Left Fist of Gond. Halfling Ninja. In general. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. especially against those who can hide in plain sight or feint. Illusionary Blade. Spellcraft and Tumble are good defensive skills for characters in any module. Shadowbane. Divine Storm Soul. Divine Warlock. Holy Dragon Dervish. If there is one tip that the author may impart. Divine Dragon. Fallen Angel. Blood Scholar. it is to ensure that your PC’s defenses are strong. It is the author’s hope that you. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Dragonmaster Negotiator. Meet the Power Builds Page 3 . the player. Certain skills such as Parry or Survival are best left untouched. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Thanks to the improved AI that the latest version of the module has. or create a Mirror Image effect. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. include spells that provide concealment. Kaze no Kama Duelist. Claw of Malar. you may try going against the stronger builds.

Divine Bard. Divine Storm Soul. Divine Warlock. Eldritch Paladin of Candlekeep. The Right Fist of Gond SushiSquid: Blacklock. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Divine Soul. Divine Ranger. Blood Scholar. The Left Fist of Gond. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Joe Average. Halfling Ninja. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Kage Kaze no Kama. Kaze no Kama Falconhurst: Drow Fury. Iron Sorcerer.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Divine Dragon.

Favored Power Attack (Human). Move Silently 24. Epic Prowess.An Inconvenient Ranger Wood Elf. Curse of Impending Blades ×2. Great Charisma (+1). Protection from Energy Aid. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Power Attack. Intimidate 9. Favored Enemy: Human. Invisibility Purge. Favored Power Attack (Elves). Listen 24. Favored Enemy: Dwarves. Favored Enemy: Outsider. Divine Might. Bane of Enemies. Great Cleave. Favored Power Attack (Outsider). Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Two-Weapon Fighting (Combat Style: Ranger). Favored Enemy: Gnomes. Epic Divine Might. Improved Power Attack. Search 24. Armor Skin Skills Hide 24. Cleave.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Remove Paralysis. Raise Dead. Cure Moderate Wounds. Restoration Battletide. Listen 17. Mass Death Ward. Inflict Minor Wounds. Divine Might.Armored Fist of the Fallen Human. Blind-Fight. Greater Restoration. Magic Vestment. Silence Blindsight. Summon Creature VII. Vigorous Cycle Ethereal Jaunt. Eagle’s Splendor. Great Strength (+2). Light. Protection from Alignment. Death Ward. Spot 33. Mass Bull’s Strength. Regenerate. Firestorm. Vigor Assay Resistance. Divine Favor. Lesser Spell Mantle. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Persistent Spell. Great Strength (+1). Prayer. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Spell Resistance. Lore 8. Stone Body. Heal. Epic Divine Might Skills Concentration 33. Sunbeam Meet the Power Builds Page 9 . Virtue Bless. Lesser Vigor. Entropic Shield. Cleave. Righteous Might. Great Charisma (+1). Shield of Faith Aid. Word of Faith Aura versus Alignment. True Seeing Energy Immunity. Practiced Spellcaster (Favored Soul). Cure Critical Wounds. Extend Spell. Combat Casting. Divine Power. Lesser Restoration. Remove Curse. Power Attack. Hide 5. Greater Dispel Magic. Summon Creature VIII. Spellcraft 33. Recitation. Resistance. Weapon Focus (Unarmed Strike). Spell Mantle. Cure Serious Wounds.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .Level 9 Favored Soul Energy Drain. Mass Heal. Etherealness.

Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Sc +1. Sc +1. Sp +1. Sc +1. Sc +1. Sc +1. Hi +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Lo +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Lo +4. Sc +1. Sp +1. Sc +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Tu +1 Co +1. Tu +1 Co +1. Sp +1. Hi +4. Sp +1. Sp +1. Tu +1 Co +1. Sc +5. Tu +1 Co +1. Sp +1. Sp +4. Tu +1 Co +1. Sp +1. Sc +1. Lo +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1 Co +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Sc +1. Lo +2. Tu +4 (Save 4) Co +1.

Tu +1 Co +1. Since Ilmater is a good god.Pal(4). Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. http://nwn2. Li +2. Li +1. Sp +1. Sc +1. Sp = Spot. Li = Listen. Meet the Power Builds Page 12 .” NWN2Wiki . Tu +1 Co +1. Li +2. Li +2. Tu +1 Co +1. however. Lo = Lore. Li +2. To gain free weapon feats for unarmed strike. Sp +1. Sp +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Sc +1. FS = Favored Soul. Tu +2 Co +1. Sp +1. SF = Sacred Fist Skill: Co = Concentration.SF(10). Sc +1. Tu +3 Co +1. Sc +1.M(4).FS(12). This makes Ilmater the only choice for a deity. Li +2. Sc +1. References JeminiZero. Tu +1 Co +1.a Wikia Wiki. “Armored Fist of Ilmater. Sp +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Sc +1.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Sc +1. Sc = Spellcraft. Li +2. Sc +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Tu +1 Co +1. Sp +1. the Armored Fist has to serve a god whose favored weapon is unarmed. Sp +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Hi = Hide.wikia. Li +2. Sp +1. M = Monk. Sp +1. Li +2. Sp +1.

Expeditious Retreat. Flare. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Lore 8. Greater Heroism. Divine Shield. Extend Spell. Tumble 30.Black Dragon Drow. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Knockdown. Diplomacy 12. War Cry Ethereal Visage. Song of Discord Energy Immunity. Resistance Amplify. Mirror Image. Remove Fear. Divine Might. Curse Song. Haste. Shout. Improved Disarm. Move Silently 30. See Invisibility Greater Invisibility. Spot 14. Ghostly Visage. Battle Caster. Joyful Noise. Perform 25. Listen 18. Hold Monster. Power Attack. Silence Displacement. Spellcraft 30. Mass Curse of Impending Blades. Light. Mass Cure Light Wounds. Tasha’s Hideous Laughter Curse of Impending Blades. Cleave. Hide 5. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Daze. Disarm. Lingering Song Skills Concentration 33. Epic Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Sp +1 Di +1. Sp +1 Co +1. Li +1. Li +1. Sc +1. Sc +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Li +4. Li +1. Sp +1 Co +1. UMD +4 Co +1. MS +4. Sp +1 Co +1. Pe +1. Li +1. Di +1. Hi +1. Lo +4. MS +1. Di +1 (Save 3) Co +1. Sp +1 Co +1. Sc +1. Li +1. Sp +1 Co +1. Li +1. Lo +1. MS +1. Sp +1 Co +1. Tu +1. Sp +1 Co +1. Li +1. Hi +4. Pe +1. Li +1. Tu +1. Li +1. Sc +1. UMD +1 (Save 1) Co +1. Li +1. Lo +1. Di +1. Sc +2. Di +2 (Save 5) Co +2. MS +1. Li +1. Tu +1. MS +1. Di +1. UMD +1 (Save 2) Co +1. UMD +1 Co +1. Pe +1. Tu +1. Li +1. Lo +1. Sp +5 Co +1. UMD +1 (Save 3) Co +1. Di +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Sp +1 Co +1. Di +1. Pe +1. Li +1. Lo +1. Tu +4. Pe +4.

Pe +1.com/guilds_registry/viewtopic. MS +1. Sc +1. Pe +1. Sc +1. Pe +1. Tu +3.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Sp = Spot. Sc +3. MS = Move Silently. Tu +8. Sc +6. Lo = Lore. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. UMD +1 Co +1. Pe +1. Pe +2. UMD +1 Co +1. MS +1. UMD +1 Co +1. UMD +1 Co +1. MS +2. Sc +5. MS +1. Tu +1 Co +1. Tu +5 Co +1. Sc +1. MS +2. Sc +5.” Neverwinter Nights: Epic Character Builders Part Deux. Sc = Spellcraft.html?forum=26365&to pic=285414&gid=14504. UMD +3 Co +1. Pe +1. Pe +1. MS +1. Li = Listen. Tu +1 Co +1. Sc +1. Bg = Blackguard. MS +5. MS +2. Tu +1. Pe = Perform. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Tu +1. Pe +1. UMD = Use Magic Device References Zhonn-vei'ay. MS +5. UMD +2 Co +1. Pe +1.bioware. Hi = Hide. Di = Diplomacy. Meet the Power Builds Page 16 . Pe +1. Tu = Tumble. Sc +1. RDD = Red Dragon Disciple Skill: Co = Concentration. http://nwn. UMD +3 Co +1 (Save 4) Co +1. MS +1. MS +1. Tu +2.

Virtue Bless. Invisibility Purge. Weapon Focus (Bastard Sword). Vigorous Cycle Ethereal Jaunt. Remove Paralysis. True Seeing Energy Immunity. Practiced Spellcaster (Favored Soul). Great Charisma (+1) . Tumble 30. Mass Aid. Great Charisma (+2). Protection from Alignment. Inflict Minor Wounds. Spellcraft 24.Black Dragon Soul Human. Mass Death Ward. Heal. Lesser Vigor. Superior Resistance. Magic Circle against Alignment. Hammer of the Gods. Regenerate. Lesser Restoration. Entropic Shield. Restoration Battletide. Silence Blindsight. Prayer. Righteous Might. Great Cleave. Hide 5. Power Attack. Light. Resist Electrical Energy. Lore 8. Sunbeam Meet the Power Builds Page 17 . Great Strength (+1) Skills Concentration 24. Raise Dead. Divine Favor. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Cleave. Least Spell Mantle. Resist Energy. Resistance. Vigor Death Ward. Stone Body. Persistent Spell. Divine Might. Spell Resistance. Extend Spell. Spell Mantle Aura versus Alignment. Improved Power Attack. Remove Fear Aid. Resist Acid Energy. Recitation. Death Knell. Lesser Spell Mantle. Resist Sonic Energy. Perform 1. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Epic Divine Might. Greater Restoration. Divine Power.

Level 0 Bard Cure Minor Wounds. Light. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .

Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Sc +1. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Lo +4. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. UMD +4 Hi +1. Tu +1 Co +1. Pe +1. Tu +1 Co +1. Sc +4. Sc +1 Co +1. Sc +1. Lo +1 Co +1. Lo +1 Lo +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Tu +4. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Lo +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Hi +4. Tu +1 Co +1.

it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. References Darkhold.” NWN2Wiki . the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. the deity chosen for the Black Dragon Soul is Finder Wyvernspur.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. “Black Dragon Soul . Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Tu = Tumble. FS = Favored Soul.wikia. UMD = Use Magic Device Comment With Favored Souls.FS(16).a Wikia Wiki. Tu +1 Co +1. In particular.Brd(1). whose favored weapon is the bastard sword.BG(3). it was decided to let this character use a bastard sword and heavy shield in combat. Hence.RDD(10). Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. For the “Battle of the Builds” module. the choice of deity has an impact on the weapon feats that the characters gain. Sc +2 Co +2. Sc +1. Through playtesting. Sc = Spellcraft. Lo = Lore.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Meet the Power Builds Page 20 . Pe = Perform. The skills chosen for this character are also different from what the original write-up recommended. http://nwn2. RDD = Red Dragon Disciple Skill: Co = Concentration. Hi = Hide. Nevertheless. Bg = Blackguard.

Noxious Blast. Epic Fiendish Resilience. Resist Cold Energy. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Eldritch Chain. Blind-Fight. Spellcraft 30. Weapon Focus (Longsword). Great Charisma (+2). Great Charisma (+1). Tumble 10. Battle Caster. Flee the Scene Eldritch Cone. Epic Eldritch Blast (+1d6). Cleave. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Resist Fire Energy.Blacklock Drow. See the Unseen Curse of Despair. Great Charisma (+3) Skills Concentration 33. Taunt 4. Hide 5. Divine Might. Vitriolic Blast Eldritch Doom. Hideous Blow. Eldritch Master. Heal 1. Power Attack. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Epic Divine Might. Spellcasting Prodigy. Retributive Invisibility. Intimidate 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Tu +1. UMD +1 Co +1. In +1. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. In +1. Sc +1. Sc +1. Hi +1. Sc +1. Sc +4. Sc +1. In +1. UMD +1 (Save 1) Co +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. Tu +1 (Save 1) Co +1. Sc +1. Tu +1. Sc +1. UMD +1 Co +1. In +1. In +1. Sc +1. UMD +1 Co +1. (Save 5) Co +1. Hi +2. Tu +1 (Save 2) Co +1. UMD +1 (Save 1) Co +1. UMD +4 Co +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. UMD +1 (Save 1) Co +1. In +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Hi +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . In +4. Hi +1. In +1. In +1. In +1. In +1. Sc +4. Sc +1. UMD +1 (Save 1) Co +1. UMD +4 Co +1. In +1.

Sc +1. Hi = Hide. which may be downloaded from the Neverwinter Vault site. In +1. In +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. In = Intimidate. Tu = Tumble. UMD +1 (Save 1) Co +1. Tu +1. UMD +1 Co +1. Sc +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Tu +1. In “Battle of the Builds. Tu +1. Tu +1. Sc +1. Sc = Spellcraft. Sc +1. He = Heal. UMD +1 Co +1. In +1. Tu +1. Sc +1. UMD +1 Co +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Sc +1. Ta = Taunt. In +1. Tu +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. In +1. In +1. Ta 2.” however. Ta 2. Sc +1. UMD +1 (Save 1) Co +1. In +1. In +1. In +1. Wa = Warlock Skill: Co = Concentration. UMD +1 (Save 1) Co +1. In +1. In +1. Sc +1. He 1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. the Warlock Buddy Meet the Power Builds Page 24 .

“Blacklock . This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.BG(4). Meet the Power Builds Page 25 .com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.wikia.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.a Wikia Wiki. the Blacklock’s performance in this module may be less than stellar. Hence.” NWN2Wiki . http://nwn2. References SushiSquid.Wlk(26).

Automatic Still Spell (0 – 9) Skills Concentration 33. Spot 16. Isaac’s Greater Missile Storm (empowered) × 3. Ray of Enfeeblement × 2 (maximized). Clairaudience and Clairvoyance (extended). Empower Spell. Epic Spell Penetration. Hide 33. Shield. Isaac’s Lesser Missile Storm (empowered) × 2. Tumble 33. Energy Immunity. Spellcasting Prodigy. Spell Penetration.Blood Scholar Human. Globe of Invulnerability. Skill Focus (Concentration). Arcane Scholar Spellcasting (Wizard). Great Intelligence (+1). Search 16. Extend Spell. True Strike × 5 Blindsight × 2. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Displacement (extended). Practiced Spellcaster (Wizard). Automatic Still Spell (0 – 3). Lore 3. Automatic Still Spell (0 – 6). Isaac’s Greater Missile Storm × 3 Avasculate × 3. Perform 10. Move Silently 33. Greater Heroism. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Practiced Spellcaster (Bard). Spiderskin Assay Resistance. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Spellcraft 33. Mirror Image × 6 Displacement × 5. Shadow Shield Iron Body. Red Wizard Spellcasting (Wizard). Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Skill Focus (Spellcraft). Greater Spell Breach. Greater Spell Penetration. Listen 33. Still Spell. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner.

Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Joyful Noise Curse of Impending Blades. Resistance Amplify. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Energy Drain.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Light. Grease. Flare. Daze.

Tu +1 Co +1. UMD +1. Li +1. Sp +1. Li +4. Hi +1. Hi +1. MS +1. Tu +1 Co +1. Li +1. Sp +1. Lo +3. UMD +1. Tu +1 (Save 2) Co +1. UMD +1. UMD +1. Li +1. MS +4. Sc +1. Sp +1. Li +1. Sc +1. Sc +1. Tu +1 Co +1. Hi +1. Sc +1. Tu +1 Co +1. UMD +4. Pe +4. UMD +1. Li +1. MS +1. Hi +1. Li +1. Tu +1 Bonus Feats Feats Able Learner. Tu +4 (Save 5) Co +1. Tu +1 (Save 1) Co +1. MS +1. Sc +4. MS +1. Li +1. Sp +2. Sc +1. UMD +1. Hi +4. Sc +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . UMD +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1.

Tu +1 Co +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Li +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Hi +1. Li +1. Hi +1. MS +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. Hi +1. UMD +1. Li +1. Sp +1. MS +1. UMD +1. Hi +1. Sc +1. Hi +2. Sc +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. UMD +1. Tu +1 Co +1. Hi +1. UMD +1. Hi +1. Sp +1. MS +2. Sc +1. Tu +1 Co +1. UMD +1. MS +1. Sp +1. Hi +1. UMD +1. Li +1. Sc +1. Sc +1. UMD +1. UMD +1. Sp +1. Tu +1 Co +1. Li +1. Hi +2. MS +1. UMD +1. Li +1. Tu +1 Co +1. Li +1. MS +1. MS +1. Tu +1 Co +1. Sc +1. Hi +1. UMD +1. MS +1. UMD +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. Sc +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Sp +1. Li +1. Sp +1. MS +1. Tu +1 Co +1. UMD +1. MS +1. Hi +1. MS +1.

MS = Move Silently. Tu +1 Co +1. Sc +1. Sc = Spellcraft. Tu = Tumble. UMD +1. Hi +2. MS +1. MS +2. UMD = Use Magic Device References JeminiZero. Tu +1 Co +1. Lo = Lore.Brd(4). http://nwn2. Hi +1. Li +1. Tu +1 Co +1. Hi = Hide. S = Sorcerer Skill: Co = Concentration. Tu +1 Co +1. Sc +1. Se = Search. Sp +1. Tu +1 (Save 1) Co +1. Li +1. Bg = Blackguard. Sc +1. Sp +1. MS +2. Li +1. Tu +1 Co +1. Pe +6. Hi +1. Hi +1. Sp +1. Se +6. Hi +1. Meet the Power Builds Page 30 . Hi +1. Hi +2. MS +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1.a Wikia Wiki. UMD +1.Wiz(6). UMD +1. UMD +1. UMD +1.” NWN2Wiki .RWT(10). MS +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Li +1. Se +7. Tu +1 Co +1. UMD +1. Sc +1. Sc +1. MS +2. MS +2. Hi +2. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Hi +1. Se +2. UMD +1. Li = Listen.wikia. Sc +1. UMD +1. Sp = Spot.ASC(10). UMD +1. Li +1. Li +1. Se +1. Li +1. “Blood Scholar . Sc +1. Rg = Rogue. Sp +1. MS +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Pe = Perform. MS +1. Li +1.

Epic Divine Might. Improved Disarm. Dodge. Great Charisma (+1). Epic Prowess. Crippling Strike.Claw of Malar Drow. Move Silently 33. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Mobility. Weapon Focus (Unarmed Strike). Tumble 30. Great Charisma (+3) Skills Hide 33. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Power Attack. Listen 6. Cleave. Divine Shield. Spot 32. Blind-Fight. Improved Critical (Unarmed Strike). Divine Might. Disarm. Expose Weakness. Great Charisma (+2). Greater Weapon Focus (Unarmed Strike).

Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. MS +4. Sp +4. Tu +4. Li +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .

Sp +2. Sp +1. Tu +1. Tu +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Tu +1 UMD +1 (Save 2) Hi +2. UMD +1 (Save 5) Hi +2. UMD +1 (Save 4) Hi +2. UMD +1 (Save 4) Hi +1. Sp +1. Sp +2. MS +3. Tu +1 (Save 4) Sp +1. MS +3. MS +1. MS +3. Tu +1 Meet the Power Builds Page 33 . Tu +1 (Save 5) Tu +1. Tu +2 Hi +1. Sp +4.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Li +1. Sp +2. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. MS +3. UMD +1 (Save 3) Hi +1. Sp +2. MS +2. UMD +1 (Save 2) Hi +1. Li +1. Sp +2. MS +1. Sp +1 (Save 4) Hi +1. Tu +1 (Save 4) Hi +1. Tu +2 Hi +1. Tu +2. Sp +2. MS +1. Tu +2 UMD +1 (Save 2) Hi +2. Sp +2. MS +2. MS +3.

M = Monk. Sp +2. http://nwn.bioware. Meet the Power Builds Page 34 . MS +3. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard.html?forum=26365&to pic=296257&gid=14504. Tu = Tumble. UMD = Use Magic Device References GT74. Sd = Shadowdancer Skill: Hi = Hide. Sp = Spot. Li = Listen.” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. MS = Move Silently. Tu +2 UMD +1 (Save 2) Hi +2. MS +2. “Claw of Malar (HiPS Version) . Sp +2.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. F = Fighter. MS +1. Sp +2.Monk 12/ Fighter 12/ Blackguard 4/ SD 2.

Remove Curse. Weapon of Impact Cure Critical Wounds. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Great Charisma (+2). Greater Dispel Magic. Song of Requiem. Ice Storm Meet the Power Builds Page 35 . Ghostly Visage. Lingering Song. Greater Shout. Balagarn’s Iron Horn. Silence Clairaudience/Clairvoyance. See Invisibility. Divine Might. Great Charisma (+3). Spellcraft 33. Spot 16. Shout.Divine Bard Human. Flare. Energy Immunity. Chorus of Heroism. Hide 18. Greater Resistance. War Cry Cacophonic Burst. Power Attack. Great Charisma (+1). Tumble 33. Greater Heroism. Divine Shield. Grease. Joyful Noise. Lesser Dispel Cloud of Bewilderment. Light. Perform 33. Greater Invisibility. Resistance Amplify. Song of Discord Dirge. Listen 33. Hymn of Requiem. Mirror Image. Battle Caster. Daze. Curse of Impending Blades. Epic Divine Might Skills Concentration 33. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Haste. Mind Fog. Curse Song. Cleave.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Sc +1. Li +1. Li +1. UMD +1. Sc +1. Li +4. UMD +1. Sc +1. UMD +1. Hi +1 (Save 5) Co +1. Sp +1. Tu +1 (Save 3) Co +1. Pe +1. Pe +1. Sp +1. Sc +2. Pe +2. Sp +1. Sc +1. Pe +4. Pe +1. Tu +1 (Save 1) Co +1. UMD +2. Tu +1 (Save 1) Co +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . UMD +1. Pe +1. UMD +1. Tu +1 (Save 1) Co +1. Hi +5. . UMD +1. Sp +2. UMD +2. Li +1. Li +1. Tu +1 (Save 3) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes. Sc +1. Sp +1. UMD +2.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +4. Pe +1. Li +1. Sc +4. Li +2. Tu +1 (Save 3) Co +1. Tu +2 Co +1. Pe +2. Li +1. Tu +1 (Save 1) Co +1. Sp +1 (Save 2) Co +1. Pe +1. Li +2. Sc +1. Sc +2. Tu +4 (Save 4) Co +1. Li +1. Sc +1. Pe +1.

Li +1. UMD +1. UMD +2. Hi +1. Pe +1. Sc +1. Sp +1. Tu +2 Co +1. Tu +1 (Save 2) Co +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. UMD +1. Sc +1. Pe +1. Sp +1. Sp +1. UMD +2. Sp +1. Sc +2. Tu +1 (Save 5) Co +1. Li +1. Pe +1. Sp +1. Tu +1 (Save 4) Co +1. Tu +1 Co +1. UMD +1. Pe +1. UMD +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Tu +2 Co +1 (Save 3) Co +1. UMD +1. Tu +1 Co +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Pe +1. Tu +1 (Save 4) Co +1. UMD +1. Pe +1. Sc +2. Li +1. . Li +1. Tu +1 (Save 5) Co +1. Sc +1. Pe +1. Li +1. Pe +1. Tu +1 Co +1. UMD +1. Li +1. Pe +1. UMD +1. Tu +1 (Save 2) Co +1. UMD +1. UMD +1. Pe +1. Li +2. Sc +1. Pe +2. Sp +1. Sc +1. Sc +1. Sc +1. Sc +1. Sc +1. Pe +1. Li +1. Sp +1. Sc +1. Li +2. Sc +1. Pe +2. Li +1. Li +1. UMD +1.

” NWN2Wiki . C = Cleric Skill: Co = Concentration. Sc +1. Tu +1 (Save 5) Co +1. Hi +7. Pe +1. Meet the Power Builds Page 39 .com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. “Divine Bard . Pe +1. Hi +2.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1.wikia.Brd(26). Hi = Hide. Sc = Spellcraft. UMD +1. Li +1. Pe = Perform. Sc +1. Sp +1. Sp = Spot. http://nwn2.Clr(1).BG(3). Tu = Tumble. UMD = Use Magic Device References JeminiZero. Li = Listen. Pe +1. Sc +1. Tu +1 (Save 5) Co +1. Li +1. UMD +1. Bg = Blackguard.a Wikia Wiki. UMD +1. Li +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard.

Divine Shield. Resistance Protection from Alignment. Epic Toughness (+60). Great Charisma (+2). Epic Prowess. Divine Might. Power Attack. Lore 8. Great Charisma (+1). Epic Resilience. Epic Toughness (+90) Skills Diplomacy 33. Toughness. Summon Familiar. Epic Toughness (+30). Flare.Divine Dragon Aasimar. Tumble 12 Prepared Spells Paladin Level 1 Bless. Epic Divine Might. Able Learner. Ray of Frost. Weapon Focus (Longsword). Great Charisma (+3). Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Spellcraft 30. Armor Skin. Luck of Heroes. Listen 33. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 .

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Tu +1 Di +1. Li +2. Lo +1 (Save 1) Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Tu +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Li +2. Sc +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1 Di +1. Tu +1 Di +1. Li +1. Tu +1 Di +1. Sc +1. Sc +1. Li +2. Sc +1 Di +1. Tu +1 Di +1. Sc +5 (Save 1) Di +2. Li +2. Sc +1 Di +1. Sc +1 Di +1. Li +2. Li +2. Li +2. Sc +2 Di +1. Lo 4 (Save 4) Lo +1. Sc +1 Di +1. Sc +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1. Sc +1. Sc +1. Tu +1 Di +1. Tu +1 Di +1. Lo +1. Tu +1 Di +1. Sc +1. Li +1. Lo +1. Sc +1. Li +2. Sc +1. Sc +1.

wikia. Li +2. Tu = Tumble References SushiSquid. Li +1. Li +3 Di +1. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Li +3 Di +1. Sc +1 Di +1. Li +2.a Wikia Wiki. RDD = Red Dragon Disciple.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Sc = Spellcraft. “Divine Dragon (P9/Src1/RDD10/DC10). Sc +1 Di +1. Li +2. Li = Listen. Meet the Power Builds Page 43 . Lo = Lore. P = Paladin.” NWN2Wiki . Sc +1 Di +1. Sc +1 Di +1. http://nwn2.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Li +2. S = Sorcerer Skill: Di = Diplomacy.

Resist Energy × 2 Barkskin × 2. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Spellcraft 30. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Epic Divine Might. Blind-Fight. Able Learner. Favored Enemy: Gnomes. Favored Enemy: Outsiders. Divine Might. Curse of Impending Blades × 2 Aid. Power Attack. Tumble 30. Perform 3. Favored Enemy: Elves. Light. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds.Divine Ranger Wood Elf. Invisibility Purge. Mass Camouflage. Daze. Favored Enemy: Dwarves. Two-Weapon Fighting (Combat Style: Ranger). Great Charisma (+2). Resistance Amplify. Joyful Noise Meet the Power Builds Page 44 . Hide 33. Practiced Spellcaster (Ranger). Cleave. Favored Enemy: Humans. Move Silently 33. Flare. Great Charisma (+1). Bane of Enemies Skills Concentration 33. Lore 8.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

UMD +1 Hi +1. Tu +1 Hi +1. Sc +1. MS +1. Sc +1 Sc +3 Co +2. Lo +4. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. MS +1. Pe +3. MS +1. Tu +1. Lo +1. Tu +1 Hi +1. Sc +1 Hi +1. MS +1. Hi +1. MS +1. MS +2. MS +1. UMD +3 Co +1. Hi +4. Tu +1 Hi +1. MS +4 Co +1. Sc +1. UMD +4 Co +1. MS +1. Tu +3. UMD +1 Hi +3. UMD +1 Hi +1. Tu +5 Co +1. MS +1 (Save 3) Co +1. Hi +1. MS +1. Hi +1. Sc +4. Lo +1. Lo +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Tu +4.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +3. Hi +1. Lo +1. MS +1. MS +1. Hi +2. UMD +1 Hi +1.

Ra = Ranger. UMD +1 Co +1. Hi +1. UMD +3 Co +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. UMD +6 Co +1. UMD +4 Co +4. Hi +1. Pe = Perform. Hi +2. Tu +1 Co +1. Sc +2. Sc +1 Co +1. Hi +2. UMD +1 Co +1. Hi +1.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Sc +4 Tu +7 Co +2. MS +1. RDD = Red Dragon Disciple Skill: Co = Concentration. UMD +4 Hi +3. http://nwn2. Tu +1. Sc = Spellcraft. Bg = Blackguard. UMD = Use Magic Device References JeminiZero. Hi +1. Tu = Tumble. Hi +1. MS +1.Brd(2). MS +3. MS +1.a Wikia Wiki. Sc +3. Meet the Power Builds Page 47 . Hi +1. Hi = Hide.BG(3). “Divine Ranger . MS +1.Ra(21). MS = Move Silently. MS +1. MS +1.” NWN2Wiki . MS +2. MS +2.wikia. Tu +1 Co +1.RDD(4).Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Lo = Lore.

Cure Moderate Wounds. Lesser Spell Mantle. Power Attack. Spell Resistance. Lesser Restoration. Divine Favor. Stone Body. Great Strength (+4). Epic Divine Might. Raise Dead. Great Charisma (+1). Divine Might. True Seeing Energy Immunity. Able Learner. Spot 33. Virtue Bless. Light. Improved Disarm. Entropic Shield. Recitation. Spellcraft 33. Great Strength (+2). Divine Power. Disarm. Lesser Vigor. Hide 5. Greater Dispel Magic. Superior Resistance Meet the Power Builds Page 48 . Resistance. Resist Cold Energy. Resist Acid Energy. Epic Prowess Skills Concentration 33. Eagle’s Splendor. Persistent Spell. Shield of Faith Aid. Resist Sonic Energy. Weapon Specialization (Unarmed Strike). Silence Cure Serious Wounds. Restoration Battletide. Heal. Righteous Might. Weapon Focus (Unarmed Strike). Inflict Minor Wounds. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Cure Critical Wounds. Damage Reduction 10/alchemical silver. Weapon of Impact Assay Resistance. Divine Shield. Remove Paralysis. Lore 3. Great Strength (+1). Least Spell Mantle. Practiced Spellcaster (Favored Soul). Prayer.Divine Soul Human. Great Strength (+3). Mass Bull’s Strength. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Vigor. Extend Spell. Protection from Alignment. Remove Curse. Magic Vestment.

Summon Creature VII. Mass Heal. Summon Creature VIII. Sunbeam. Mass Death Ward. Storm of Vengeance.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Spell Mantle. Wall of Greater Dispel Magic Energy Drain. Word of Faith Fire Storm. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Regenerate. Greater Restoration.

Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +5. Li +1. Sc +1. Sp +1. Li +1. Li +1. Sc +1. Tu +4 (Save 5) Co +1. Sp +1. Li +1. Sc +1. Sc +1. Sp +1. Li +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Lo +3. Sp +1. Li +1. Sp +1. Sp +4. Sc +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Sc +1. Sp +1. Tu +1 Co +1. UMD +1. Tu +1 Co +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +4. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Li +1. Tu +1 Co +1. UMD +2. Li +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1.

Li +1. Li +1. Sc +1. Sp +1. UMD +2 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. FS = Favored Soul. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Sc +1. Sc +1. UMD +2 Co +1. Sc +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Sp +1. Sp +1. Li +1. Sp +1. Li +1. Sc +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Li +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Tu +1 CHA + 1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Meet the Power Builds Page 51 . Tu +1 Co +1. Sc +1. Sc +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Sp +1. Sp +1. Sc +1. Li +1. F = Fighter. Sp +1. Sp +1. UMD +2 Great Charisma (+1). Sc +1. Sp +1. Li +1. Sp = Spot. Sp +1. Sp +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Li +1. Hi = Hide. Lo = Lore. Sp +1. Sc +1. Sp +1. Li +1. Sc +1. Sc = Spellcraft. Li +1. Li +1. M = Monk Skill: Co = Concentration.

Meet the Power Builds Page 52 . “Divine Soul .com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29. http://nwn2.wikia.References JeminiZero.Pal(2) or BG(2).FS(26).a Wikia Wiki.M(1).” NWN2Wiki .Clr(1).

Sunbeam Meet the Power Builds Page 53 . Earthquake. Resistance. Persistent Spell. Remove Paralysis. Resurrection. Lesser Restoration.Divine Storm Soul Human. Mass Aid. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Cleave. Great Charisma (+2). Silence Blindsight. Recitation. Restoration Battletide. Vigorous Cycle Ethereal Jaunt. Righteous Might. Epic Divine Might Skills Concentration 33. Hammer of the Gods. Entropic Shield. Superior Resistance. Monkey Grip. Protection from Alignment. Listen 16. Great Charisma (+3). Lesser Vigor. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Light. Divine Power. Blind-Fight. True Seeing Blade Barrier. Remove Fear Bull’s Strength. Inflict Minor Wounds. Spell Resistance. Divine Might. Practiced Spellcaster (Favored Soul). Cure Moderate Wounds. Toughness. Eagle’s Splendor. Vigor Death Ward. Invisibility Purge. Extend Spell. Power Attack. Stone Body. Firestorm. Virtue Bless. Great Charisma (+1). Resist Sonic Energy. Able Learner. Spell Mantle. Magic Circle against Alignment. Divine Favor. Resist Fire Energy. Weapon Focus (Spear). Word of Faith Aura versus Alignment. Regenerate. Mass Death Ward. Greater Restoration. Lesser Spell Mantle. Least Spell Mantle. Raise Dead. Spellcraft 30. Energy Immunity. Heal. Prayer.

Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Etherealness. Mass Heal.

Sc +1. Li +1. Li +1. Sc +1 Co +1. Sc +1. Sc +1 Co +1. Li +1. Sp +1 Co +1. Sc +1 Co +1. Li +1. Sp +1 Co +1. Li +2. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Li +1. Sp +1 Co +1. Sc +1. Sc +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1. Sc +1 Co +1. Li +1. Sc +1. Sc +4 Co +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Li +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1 Co +1.

Sc +1. P = Paladin. FS = Favored Soul. “Divine Storm Soul . Li +1.Pal(4) or BG(4).wikia.SL(10).FS(12). http://nwn2. Sp +1 Co +1. Sp +1 Co +1. Sl = Stormlord Skill: Co = Concentration. Sc +1.a Wikia Wiki.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29.F(4). Li +1. Sc +1. Sc +1 Co +1. He +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sc = Spellcraft. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Sp +1 Co +1. Sp = Spot References JeminiZero. Li +1. Li +1. Sc +1. Sc +1 Co +1. Li = Listen. Sc +1 Co +1. Sp +1 Co +1.” NWN2Wiki . Sp +1 Co +1. Meet the Power Builds Page 56 . Sc +1.

Spell Penetration. Epic Eldritch Blast (+2d6). Divine Shield.Divine Warlock Human. Protection from Alignment Meet the Power Builds Page 57 . Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. See the Unseen Curse of Despair. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Epic Eldritch Blast (+3d6). Noxious Blast. Power Attack. Spellcraft 30. Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Epic Eldritch Blast (+4d6). Eldritch Master. Epic Eldritch Blast (+1d6). Greater Spell Penetration. Eldritch Chain. Epic Eldritch Blast (+5d6). Epic Fiendish Resilience. Blind Fight. Resist Electrical Energy. Battle Caster. Heal 6. Lesser Vigor. Resist Acid Energy. Flee the Scene Eldritch Cone. Entropic Warding. Epic Eldritch Blast (+6d6) Skills Concentration 33. Improved Critical (Ranged Touch Attack). Eldritch Doom. Vitriolic Blast Dark Foresight. Intimidate 33.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. Sc +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. In +1. UMD +4 Co +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. In +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. Sc +1. Sc +4. UMD +1 Co +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . In +1. UMD +1 Bonus Feats Feats Luck of Heroes. In +1. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 Co +1. In +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +1. UMD +1 Co +1. Sc +1. UMD +2 Co +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +4. In +1. Sc +1. Sc +1. Sc +1 (Save 2) Co +1. In +1. UMD +1 Co +1. In +1. In +2. UMD +1 Co +1. In +1. Sc +1. In +1.

Sc +1. He +2 Co +1. http://nwn2. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric.a Wikia Wiki. In +1. UMD +1 Co +1.wikia. In +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. In +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. Sc = Spellcraft. In +1. UMD +1 Co +1. Sc +1. Meet the Power Builds Page 60 . Wa = Warlock Skill: Co = Concentration. He = Heal. He +2 Co +1. UMD +1 Co +1. In +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). “Divine Warlock . UMD = Use Magic Device References JeminiZero. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1.” NWN2Wiki . In = Intimidate. Sc +1.Clr(1).Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1. UMD +1 Co +1. In +1. Sc +1. In +1.Wlk(29). In +1. UMD +1 Co +1.

Mobility. Cleave. Power Attack. Spellcraft 33. Weapon Focus (Falchion). Taunt 33. Tumble 33. Combat Expertise. Dodge. Improved Critical (Falchion). Perform 3. Lore 8. Weapon of Choice (Falchion). Great Strength (+1). Able Learner. Spot 33. Weapon Specialization (Falchion). Power Critical (Falchion). Flare. Greater Weapon Focus (Falchion).Dragonmaster Negotiator Human. Epic Weapon Specialization (Falchion) Skills Appraise 4. Knockdown. Whirlwind Attack. Intimidate 4. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Overwhelming Critical (Falchion). Greater Weapon Specialization (Falchion). Epic Weapon Focus (Falchion) . Great Cleave. Light. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Spring Attack.

Dodge Feats Able Learner. Sc +4. Ta +4 (Save 4) Sp +4. Ta +1 Bonus Feats Bully. Pe +3. Lo +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. In +1. Lo +4. Sc +1. Power Attack 2 Bd 1 Meet the Power Builds Page 62 .

UMD +2 Sc +1. Tu +1. Sc +1. Sp +1. Ta +1. UMD +2 Sc +1. Tu +1. Sp +1. UMD +2 Sc +1. Tu +1. UMD +2 Sc +1. Sp +1. Ta +1. Sp +1. Tu +1. Ta +1. Sp +1. Sp +1. UMD +2 Sc +1. Sp +1. Tu +1. Tu +2 Sc +1. Tu +1. Tu +2 Sc +1. UMD +2 Sc +1. Sc +1. Ta +1. Ta +1. Tu +1. Sp +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Tu +1 Lo +1. Tu +2 Sc +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Sc +1. Ta +1. Ta +1. Sp +1. Sp +1. Sp +1. Ta +1. Ta +1. Ta +1. Tu +1 Sc +1. Ta +1. Sp +1. UMD +1 Sc +1. Sp +1. Tu +2 Sc +1. Ta +1. UMD +1 Sc +1. Ta +1. Tu +1. Ta +1. Tu +1. Tu +1. UMD +2 Sc +1. Sp +1. Tu +1 Lo +1. Ta +1. Sp +1. Tu +2 Sc +1. Ta +1. Ta +1. Sp +1. UMD +1 Sc +1. Sp +1. Sp +1. Sp +1. Tu +1. Ta +1. Ta +1.

UMD +1 Sc +1. Tu = Tumble.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Ta +1. In = Intimidate. Ta +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. who was consequently allowed to retain his two-handed weapon. Sp +1. F = Fighter. Tu +1. Sp = Spot. Tu +1. As Meet the Power Builds Page 64 . Sp +1.12 of the module) was the Dragonmaster Negotiator. Sp +1. RDD = Red Dragon Disciple. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Sp +1. a simple level-30 fighter. Sp +1. Ta = Taunt. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Ta +1. Sp +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. Tu +1. two-handed weapons inadvertently lowered their chances of survival. UMD +1 Sc +1. UMD +2 Sc +1. Sp +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Tu +1. It was found that builds seeking to exploit their high Strength by using large. Sc = Spellcraft. UMD +2 Sc +1. Lo = Lore. Sp +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. Pe = Perform. Tu +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Ta +1. UMD +1 Sc +1. The only exception among them (prior to version 1. Ta +1. Ta +1. WM = Weapon Master Skill: Ap = Appraise. Tu +1. This is version 2. Ta +1. Ta +1. Tu +1.

http://nwn.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.WM(7). “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.Brd(1). Meet the Power Builds Page 65 .bioware.bioware. TopAceOfEarth. http://nwn2.WM(7).RDD(10). References TopAceOfEarth. For “Battle of the Builds.com/guilds_registry/viewtopic. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux.wikia.Brd(1).0 (PvP) F(12). TopAceOfEarth.” NWN2Wiki . “DragonMaster Negotiator v2. “DragonMaster Negotiator .com/guilds_registry/viewtopic.html?forum=26365&to pic=284700&gid=14504. the DragonMaster Negotiator’s alignment is Neutral Good.html?forum=26365&to pic=294975&gid=14504&sp=15.originally conceptualized. WM 7).a Wikia Wiki.RDD(10).” Neverwinter Nights: Epic Character Builders Part Deux.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.F(12).

Weapon Focus (Kukri). Diplomacy 24.Drow Fury Drow. Feint. Epic Prowess. Move Silently 31. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Weapon Specialization (Kama). Spot 31. Hide 31. Great Dexterity (+1). Greater Weapon Focus (Kama). Improved Two-Weapon Fighting. Weapon Finesse. BlindFight. Listen 31. Taunt 5. Greater Weapon Specialization (Kama). Greater Two-Weapon Fighting. Weapon Focus (Kama). Epic Weapon Specialization (Kama). Epic Weapon Focus (Kama). Perfect Two-Weapon Fighting Skills Bluff 32. Combat Insight. Combat Expertise. Two-Weapon Fighting.

Di +4. MS +4. Hi +4. Sp +4. Li +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Li +2. MS +2. Li +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Li +2. Sp +2. MS +2. Sp +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Li +2. Sp +2. Hi +2. MS +2. MS +2. Hi +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Hi +2. MS +2. Hi +2. Li +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Li +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. MS +2. Sp +2.

MS +1. M = Monk. Li +1. Li +1. IB = Invisible Blade. MS +2. Sp +2. Di = Diplomacy. Ta = Taunt. Sp +1. Hi +1. MS +2. Li +2. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Sp = Spot. Sp +1. Tu +2 Bl +3. Li +2. MS +1. Li +2. Hi +1. Hi +2. Hi +2. MS = Move Silently.a Wikia Wiki. Sp +1 Bl +2. Sp +2. Tu +1 Hi +1. Sp +1. P = Paladin Skill: Bl = Bluff. Hi +1. MS +1. Tu +2 (Save 1) Bl +4. Tu +1 Bl +1 (Save 4) Di +2. Sp +2. Tu +1 Bl +3. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Hi = Hide.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. MS +1. Li +1.” NWN2Wiki .wikia. MS +2. Hi +2. MS +1. Li = Listen.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Hi +1. Li +1. Tu +1 Bl +3. http://nwn2. “Drow Fury (M11/F12/IB5/P2). Sp +1. Tu = Tumble References DirtyFinger and Falconhurst. Meet the Power Builds Page 69 .

Blind-Fight. Spellcraft 30. Curse of Impending Blades (persistent). Epic Prowess. True Strike × 5 Mirror Image × 4. Two-Weapon Fighting.Eldritch Blade Air Genasi. Persistent Spell Skills Bluff 33. Improved Two-Weapon Fighting. Greater Invisibility (extended) × 2. Combat Expertise. Spell Mantle Blindsight (persistent). Epic Spell: Vampiric Feast. Spot 10. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Enervation (extended) × 2. Extend Spell. Concentration 33. Haste (persistent). Greater Heroism (extended). Touch of Idiocy × 2 Clairaudience and Clairvoyance. Lesser Mind Blank Bigby’s Forceful Hand × 2. Weapon Specialization (Kukri). Lore 4. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Greater TwoWeapon Fighting. Intimidate 1. Practiced Spellcaster (Wizard). Tumble 30. Shadow Simulacrum Meet the Power Builds Page 70 . Displacement × 2. Heroism. Shadow Shield (extended) Greater Spell Mantle. Greater Spell Breach. Premonition. Weapon Focus (Kukri). Perfect TwoWeapon Fighting. Combat Insight. Weapon Finesse. Feint.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

UMD +2. Co +1. UMD +1 (Save 3) Co +1. Co +1. Tu +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Tu +1 (Save 5) Bl +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. UMD +1 (Save 3) Co +1. Sc +1. Sc +1. Sc +1. Sc +1 (Save 5) Bl +1. Sc +1. Co +1. Tu +1. Lo +2. UMD +1 (Save 5) Co +1. Sc +4. Tu +1. Sc +1. Sc +1. UMD +1 (Save 3) Co +1. Co +1. Co +1. Sc +1 (Save 5) Bl +1. Co + 4. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Tu +2 (Save 4) Co + 1. Tu +1. In +1.

Tu +9 Co +2. Sc +1 (Save 5) Bl +1. UMD +1 (Save 4) Co +1. Sc = Spellcraft. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Sc +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Sc +1. Co +1.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Co +1. Sc +1. Lo +2. Sc +3 (Save 4) Bl +5. F = Fighter. Tu +1. Sp = Spot. UMD +2 (Save 4) Bl +8. Co +1. Lo = Lore. UMD +1 (Save 4) Bl +1. Tu = Tumble. Tu +1 (Save 4) Bl +1. Tu +5. UMD +1 (Save 5) Bl +1. UMD +1 (Save 4) Co +3. Co +1. Co +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. UMD +1 (Save 2) Co +2. UMD +1 Bl +1 (Save 4) Bl +2. In = Intimidate. Sc +1. UMD +1 (Save 4) Bl +3. Sc +1. Co = Concentration. Sc +1. IB = Invisible Blade. Co +1. Sc +2. Wi = Wizard Skill: Bl = Bluff. Sc +2 (Save 2) Co +1. Sc +2 (Save 4) Co +1. Tu +2 (Save 5) Bl +1. Tu +1 (Save 5) Bl +4.

http://nwn2.wikia.References Dimeron.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.F(7).EK(10). “Eldritch blade .Wiz(8).a Wikia Wiki.” NWN2Wiki .IB(5). Meet the Power Builds Page 74 .

Heroism. Spellcraft 30. Energy Immunity. Spot 16. Shield. Greater Invisibility. Listen 16. Flare. Great Charisma (+1). Mirror Image. Able Learner. Ethereal Jaunt Iron Body. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. False Life. Greater Spell Breach. Resistance. Power Word Stun. Ray of Enfeeblement. Divine Shield. Shadow Simulacrum Meet the Power Builds Page 75 . True Strike Blindsight. Curse of Impending Blades. Tumble 16. Displacement. Automatic Still Spell (0 – 3).Eldritch Paladin of Candlekeep Aasimar. Touch of Fatigue Magic Missile. Haste. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Premonition Greater Spell Mantle. Still Spell. Mordenkainen’s Disjunction. Practiced Spellcaster (Sorcerer). Automatic Still Spell (0 – 6). Protection from Alignment. Protection from Energy Assay Resistance. Skill Focus (Spellcraft). Enervation. Lesser Mind Blank. Touch of Idiocy Clairaudience and Clairvoyance. Isaac’s Greater Missile Storm Avasculate. Power Attack. Automatic Still Spell (0 – 9) Skills Concentration 33. Ray of Frost. Light. Empower Spell. Lesser Spell Mantle. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Vitriolic Sphere Bigby’s Forceful Hand.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Li +2. UMD +1 Co +1. Sc +4. Sc +1. Li +2. Sc +1. Li +1. Sc +1 (Save 4) Co +1. Tu +1. Sc +1. Sc +1 (Save 3) Co +1. Sc +1. Tu +1. UMD +1 (Save 1) Co +1. Tu +1. Sp +1. Sc +1 (Save 1) Co +1. Tu +3. UMD +1 Co +1. Sp +1. Sp +1. Tu +1. Sc +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Tu +1. UMD +1 (Save 2) Co +1. Sc +1. Sp +1. Sp +2.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sc +1 (Save 2) Co +1. Sp +1. Sc +1 (Save 3) Co +1. UMD +1 (Save 1) Co +1. Sp +1 (Save 4) Co +1. UMD +3 Co +1. Tu +1. Tu +1. Sc +1. Sp +1 (Save 1) Co +1. Sc +1. (Save 4) Co +1. Sc +1. Sc +1. Sp +1. Sc +1 (Save 5) Co +1. UMD +1 Co +1.

References JeminiZero. Sc +1. Sp +1. Sp +1 Co +1. UMD +1 Co +1. Li +1. Tu +1. Sc +1. Tu +1. Li +3 Co +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp = Spot. Meet the Power Builds Page 78 . Tu +1. Sp +1. Sc +1 (Save 1) Co +1. In consultation with JeminiZero. Li +1. http://nwn2. Tu +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. UMD +1 Co +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Li +1. Sc +1. UMD +1.” NWN2Wiki . Sc +1 (Save 1) Co +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Sp +1. skill levels. Li +1.wikia. UMD +1 Co +1. Li +1. Sc = Spellcraft. EK = Eldritch Knight. Tu = Tumble.Level 18 Class ASC 3 Attribute Skills Co +1.a Wikia Wiki. UMD +1 Co +1. Sp +1. these stats have been changed to suit the Eldritch Paladin for PvP play. S = Sorcerer Skill: Co = Concentration. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). UMD +1 Co +1. Tu +1. Sc +1 (Save 1) Co +1. Sc +1. Li +1. Sp +1. P = Paladin. Li = Listen. Li +2. Sc +1. UMD = Use Magic Device Comment The attributes.

Diplomacy 21. Bigby’s Interposing Hand. Haste. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Hide 22. Displacement. Perfect Two-Weapon Fighting. Lore 7. Spot 15. Weapon Finesse. Curse of Impending Blades × 2. Tumble 30. Mirror Image × 2. Search 15. Practiced Spellcaster (Wizard). Disable Device 28.Epic Arcane Trickster Drow. Epic Prowess. Two-Weapon Fighting. Move Silently 28. Greater Two-Weapon Fighting. Epic Spell: Vampiric Feast. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Spellcraft 30. Improved Two-Weapon Fighting. Enervation (extended) × 2. Combat Expertise. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Greater Spell Breach × 2. Energy Immunity × 4. Isaac’s Greater Missile Storm × 4 Avasculate. Touch of Idiocy Clairaudience and Clairvoyance. Heroism. Extend Spell. Spell Mantle Meet the Power Builds Page 79 . Combat Insight Skills Concentration 33. Spiderskin. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Epic Precision. Crippling Strike. Open Lock 28. True Strike × 4 Blindsight × 2. Arcane Trickster Spellcasting (Wizard).

Spell Mantle (extended) Greater Spell Mantle × 2. Shadow Shield (extended). Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 .Level 8 Level 9 Wizard Mind Blank. Premonition.

Di +3. Se +4. OL +4. Hi +2. Hi +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Sc +1. UMD +2 Co +2. Sp +4. Sc +5 (Save 3) DT +2. Sc +2 (Save 2) Co +1. UMD +4 (Save 5) Co +3. Tu +2. OL +2. MS +4. Tu +4. DT +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Sp +1. MS +2. Lo +2. Lo +4.

Se +3. MS +1. UMD +2 Co +2. UMD +1 Di +6. UMD +1 Di +1. OL +3. Hi +1. DT +1. OL +1. Tu +1. DT +1. DT +1. Sc +1. Hi +2. Hi +1. MS +1. Sc +1. Sp +2. OL +2. MS +1. OL +1. Sp +3 Co +3. Sc +2 (Save 2) Co +1. UMD +1 (Save 4) DT +3. OL +1. MS +3.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. OL +1. Hi +1. UMD +1 Di +5. Tu +1. Tu +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . DT +1. Se +4. Tu +3. UMD +1 Di +1. Hi +2. DT +1. MS +1. DT +2. Sc +1. OL +3. Tu +2 Co +1. DT +1. OL +1. Lo +1. Sc +5 Co +5. Hi +1. Sc +1. Hi +3. Hi +1. DT +1. MS +1. Tu +1. MS +3. Sp +1. Sc +3 Co +1. Tu +1 DT +1. OL +1. Sc +2 (Save 2) Co +1. MS +1. Hi +1. OL +1. Tu +3. MS +3. UMD +2 Co +2. Hi +2. UMD +4 Di +5. Tu +1. OL +1.

” Further down the text. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. For “Battle of the Builds. Hi +1. OL +3. which may be downloaded from the vault.” however. MS = Move Silently. Lo = Lore. the Epic Arcane Trickster may not play as well as what was originally intended. OL +2. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. he recommends that the Epic Arcane Trickster learn the True Strike spell.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Tu +1. DT = Disable Trap. MS +3. OL = Open Lock. UMD +3 Co +1. MS +2. Sc +1. it is not possible for a Necromancy specialist to learn True Strike. in the Spell Suggestions section. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. Tu +1 Co +1. Sc = Spellcraft. DT +2. DT +1. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Strangely. Se = Search. Sc +1. Hence. MS +2. Sp = Spot. Tu +1 (Save 5) Co +1. Meet the Power Builds Page 83 . Sp +1. the creator of the Epic Arcane Trickster wrote. Rg = Rogue. Wi = Wizard Skill: Co = Concentration. OL +1. NN = Neverwinter Nine. no spell fixes were applied. DT +2.” the spell was retained. DT +1. Sc +1. Because this spell is from the school of Divination. but the recommended specialization was not. Tu +1 Co +1. Hi = Hide. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Se +4. Tu +1 Co +1. Tu +1 Co +1. Di = Diplomacy. Sc +1. Sc +1. Tu = Tumble. Sc +1.

Wiz(7). http://nwn2forums.Ro(10).AT(10). adzaroo.Mask of The Betrayer Campaign (Spoilers Warning).References adzaroo.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.com/forums/viewtopic.html?topic=587540&fo rum=121&sp=15.bioware. http://nwn2.” NWN2: Players . “The Epic Arcane Trickster .” NWN2Wiki .NN(3).wikia. “The Epic Arcane Trickster.a Wikia Wiki. Meet the Power Builds Page 84 .

Lesser Restoration. Epic Toughness (+90) Skills Concentration 22. Vigor Death Ward. Cure Light Wounds. Prayer. Epic Toughness (+30). Resistance. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Divine Shield. Righteous Might. Least Spell Mantle. Hammer of the Gods. Resist Sonic Energy. Stone Body. Inflict Minor Wounds. Divine Favor. Sunbeam Meet the Power Builds Page 85 . Hide 5. Remove Paralysis. Stormlord Spellcasting. Remove Fear Bull’s Strength. Word of Faith Aura versus Alignment. Recitation. Firestorm. Weapon Specialization (Spear). Mass Aid. Heal. Toughness. Virtue Bless. Magic Circle against Alignment. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Earthquake. Energy Immunity. Spell Mantle. Spell Resistance. Cure Moderate Wounds. Lesser Vigor.Fallen Angel Aasimar. Cleave. Divine Power. Eagle’s Splendor. Silence Blindsight. Restoration Battletide. Great Strength (+4). Divine Might. Invisibility Purge. Mass Death Ward. Greater Restoration. Lesser Spell Mantle. Power Attack. Entropic Shield. Superior Resistance. True Seeing Blade Barrier. Regenerate. Vigorous Cycle Ethereal Jaunt. Raise Dead. Great Strength (+2). Great Strength (+3). Resurrection. Great Strength (+1). Monkey Grip. Weapon Focus (Spear). Great Strength (+5). Light. Epic Toughness (+60).

Etherealness.Level 9 Favored Soul Energy Drain. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .

Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. Sl = Stormlord Meet the Power Builds Page 87 . F = Fighter. FS = Favored Soul.

“Fallen Angel . SL (10).wikia. http://nwn2. Meet the Power Builds Page 88 . BG (7).a Wikia Wiki.FS (7). Ta = Taunt References Dark Eternal. Hi = Hide.Skill: Co = Concentration. F (6).” NWN2Wiki .com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.

Improved Evasion. Spellcraft 15. Sleight of Hand 33. Greater Two-Weapon Fighting. Epic Dodge Skills Bluff 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Move Silently 33. Weapon Focus (Dagger). Spot 33. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Two-Weapon Fighting. Crippling Strike. Blind-Fight. Concentration 1. Listen 33. Combat Expertise. Great Dexterity (+1). Feint.Halfling Ninja Strongheart Halfling. Weapon Finesse. Epic Precision. Search 12. Improved Two-Weapon Fighting. Defensive Roll. Hide 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Bl +1 (Save 1) Hi +1. Sp +1. SH +1. MS +1. Sc +1. Li +1. Tu +1. Li +1. Tu +1. Sp +1. Tu +1. MS +1. Bl +4 (Save 5) Co +1. MS +1. SH +1. Tu +1. MS +1. SH +1. Sc +1. Sp +1. Sp +1. MS +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . SH +2. Bl +1 (Save 4) Hi +1. MS +1. Li +1. MS +4. Se +3. Bl +1 Hi +1. Sc +2. SH +1. Li +1. Tu +1. MS +1. Hi +1. Li +4. Tu +1. SH +4. Bl +1 (Save 5) Hi +1. Sp +1. Sp +4. Sc +1. Tu +4. Sc +1. Sp +1. Li +1. Se +2. MS +1. Bl +1 (Save 1) Hi +1. SH +1. MS +1. Sp +1. Se +1. Sp +1. Li +1. Sp +1. Sc +1. Li +1. Tu +1. Bl +1 Hi +1. Tu +1. Bl +2 (Save 4) Hi +1. Li +1. SH +1. MS +1. Li +1. SH +1. Bl +1 (Save 5) Hi +1. Sp +1. Tu +1 (Save 5) Hi +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Li +1. Tu +1. SH +1.

Li +1. Li +1. Sc +1. Tu +1. Sp +1. Li +1. Tu +1. Li +1. Sc +1. MS +1. MS +1. Sp +1. Sp +1. MS +1. Bl +1 Hi +1. Tu +1. Li +1. Sp +1. Bl +1 Hi +1. Li +1. Sp +1. Sc +1. Tu +1. Tu +1. Tu +1. Bl +1 (Save 3) Hi +1. Sp +1. SH +2. Sc +1. Sc +1. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. MS +1. Bl +1 (Save 4) Hi +1. MS +1. Bl +1 Hi +1. Sp +1. Bl +1 (Save 4) Hi +1. Tu +1. Tu +1. MS +1. Tu +1. Sp +1. Sp +1. MS +1. SH +1. SH +1. Li +1. Sp +1. Li +1. Bl +1 Hi +1. MS +1. Sp +1. MS +1. MS +1. SH +2. Bl +1 Hi +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. SH +1. Sc +1. SH +1. Li +1. Li +1. MS +1. Li +1. Sp +1. SH +1. Sp +1. MS +1. Li +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Tu +1. MS +1. SH +2. Li +1. Bl +1 (Save 4) Hi +1. SH +2. Bl +1 Hi +1. Tu +1. Tu +1. Se +2. Tu +1.

SH +1. Sp +1. SH +1. MS +1. Li = Listen. References JeminiZero. MS +1. SH +1. Li +1. Li +1. Li +1. SH +1. Se +1. Tu +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author.wikia. This BIC file was of the Halfling Ninja as a player character. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Sp +1. MS +1. MS +1. M = Monk. Bl +1 (Save 2) Hi +1. Tu +2. Tu +1.Asn(8). Bl +1 (Save 5) Hi +1. Sc = Spellcraft.Ro(16). SH = Sleight of Hand. Li +1. Tu +1. Sp +1. Bl +1 (Save 2) Hi +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Sp +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29.a Wikia Wiki. “Ninja . IB = Invisible Blade. Bl +1 (Save 2) Hi +1. Sc +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Sc +1. Hi = Hide. MS +1. Co = Concentration. http://nwn2. SH +1. Se = Search. Sp +1. Li +1. Sp +1.M(1). Li +1. Rg = Rogue Skill: Bl = Bluff. Se +3.IB(5). SH +1. Meet the Power Builds Page 93 . MS = Move Silently. MS +1. Sp = Spot.” NWN2Wiki . Bl +1 (Save 5) Hi +1.

Mass Aid. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Greater Two-Weapon Fighting. Righteous Might (extended) × 2 Ethereal Jaunt. Stormlord Spellcasting (Cleric). Vigor × 2 Death Ward. Greater Restoration × 3. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Entropic Shield × 3 Bear’s Endurance. Recitation (extended) × 3 Battletide (extended) × 2 . Perfect Two-Weapon Fighting Skills Concentration 30. Spellcraft 30. Prayer. Monkey Grip. Magic Circle against Alignment. Divine Might. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Bull’s Strength. Tumble 30. Divine Favor × 3. Two-Weapon Fighting. Lesser Spell Mantle × 3. Great Fortitude. Divine Shield. Extend Spell.Holy Dragon Dervish Drow. Owl’s Wisdom. Improved Two-Weapon Fighting. Divine Power × 6. Spell Mantle × 2 Aura versus Alignment × 2. Eagle’s Splendor. Perform 1. Least Spell Mantle Energy Immunity × 2. Epic Divine Might. Sleight of Hand 2. Virtue Bless × 3. Silence ×5 Blindsight × 2. Power Word Stun. Invisibility Purge. Heal × 3. Lore 8. Great Dexterity (+1).

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .Level 0 Bard Cure Minor Wounds. Light. Flare.

Sc +4. Tu +1 (Save 1) Co +1. Lo +1. Sc +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Pe +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1 (Save 1) Co +1. Sc +1. UMD +4 (Save 5) Co +1. Sc +1. Tu +1 (Save 3) Co +1. Tu +1 Co +1. Sc +1. SH +2. Sc +1 (Save 1) Co +1. Lo +1. Sc +1 (Save 1) Co +1. Sc +1. Lo +1. Tu +1 Co +1. Sc +1. Sc +1. Lo +1. Lo +4. Tu +1 Co +1. Tu +4.

Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. Pe = Perform. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9.” NWN2Wiki . Tu +2 Co +1.Clr(9). UMD = Use Magic Device Comment As in the case of Favored Souls. Tu +2 Co +1. Tu +2 Co +1. Tu +2 Co +1. Tu +1 (Save 1) Co +1. Meet the Power Builds Page 97 . http://nwn2. Tu +2 Co +1. Sc = Spellcraft. RDD = Red Dragon Disciple. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Sl = Stormlord Skill: Co = Concentration. Tu +1 Co +1. C = Cleric.RDD(10).SL(10). Sc +1.a Wikia Wiki. References Felexitus. Tu +1 (Save 1) Co +1.Brd(1).wikia. Tu +1 (Save 1) Co +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. the choice of deity for a cleric of the War domain is relevant. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Sc +1. Tu +1 (Save 1) Co +1. Lo = Lore. Tu = Tumble. Tu +1 Co +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Tu +1 (Save 1) Co +1. SH = Sleight of Hand. “Holy Dragon Dervish . Sc +1.

http://nwn. Meet the Power Builds Page 98 .com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=285634&gid=14504.Felexitus. RDD(10). Clr(9). “Holy Dragon Dervish . SL(10).bioware.Brd(1).

Weapon Focus (Kama). Perfect Two-Weapon Fighting. Blind-Fight. Epic Weapon Focus (Kama). Epic Prowess.Illusionary Blade Tiefling. Weapon Finesse. Greater Two-Weapon Fighting. Silver Palm. Greater Weapon Specialization (Kama). Spellcraft 20. Spot 33. Weapon Focus (Kukri). Improved TwoWeapon Fighting. Epic Weapon Specialization (Kama). Taunt 33. Diplomacy 22. Two-Weapon Fighting. Greater Weapon Focus (Kama). Combat Expertise. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Feint. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Combat Insight. Skill Focus (Bluff). Skills Bluff 33. Weapon Specialization (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Ta +3. Tu +2. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +1 Di +1. Sc +1. Sp +3. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Sc +1. Tu +2 (Save 1) Sp +1. Sp +1. Ta +2 (Save 1) Sp +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +2. Sp +2. Tu +1. Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Bl +2 (Save 4) Di +1. Ta +1 Di +1. Bl +7 Ta +4 (Save 1) Sc +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Sp +2. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Tu +4 Sc +1. Tu +2. Ta +2 Di +2. Tu +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Sp +2. Sp +4. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Sc +2. Tu +4. Tu +3 (Save 1) Sc +2. Sp +2. Tu +2. Sp +3. Sp +1. Sc +1. Sc +1.

M(11). Sp = Spot. Ta +2. Wa = Warlock Skill: Bl = Bluff. M = Monk.” NWN2Wiki .com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Bl +1 (Save 4) Sc +5. Ta +2 (Save 5) Sp +2. Meet the Power Builds Page 102 .F(12).wikia. Bl +1 (Save 4) Sp +1. Ta +2. Tu +2. Tu = Tumble Comment At the NWN2Wiki. Bl +7 (Save 1) Sc +1. Bl +1 (Save 3) Sp +1.Level 25 Class F 12 Attribute Skills Sc +1. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Sc = Spellcraft.a Wikia Wiki. http://nwn2. IB = Invisible Blade. Tu +1. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Di = Diplomacy. “Kaze no Kama . Sp +1. Ta = Taunt.IB(5). References DirtyFinger.DC(2). Ta +1. Sp +1.” It is the latter name that the author of “Battle of the Builds” has chosen for this character.

Able Learner. Natural Spell. Lore 8. Heal 33. Storm Avatar × 4 Elemental Swarm× 4. Lesser Vigor × 3 Barkskin × 2. Mobility. Spiderskin × 3. Spellcraft 30. Great Wisdom (+3). Armor Skin Skills Concentration 33. Great Wisdom (+2). Diplomacy 33. Taunt 26. Weapon Finesse. Combat Expertise. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Body of the Sun × 6 Blindsight × 2. Protection from Energy. Spell Resistance × 2 Energy Immunity × 4. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Combat Casting. Spot 33. Dodge. Rejuvenation Cocoon × 5. Listen 33. Great Wisdom (+1). Tortoise Shell × 2 Heal × 6 Premonition × 2.Immortal Treant Human. Vigor × 2 Moonbolt × 2. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Improved Combat Expertise. Virtue × 3 Foundation of Stone × 6. Parry 5. Stoneskin × 6 Death Ward.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Sp +1. Li +4. Sc +1. Li +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Di +2. Sc +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Di +1. Lo +1. Pa +4. Li +1. Sc +1. Tu +1 Co +1. He +2. Sp +1. Sc +1. Sc +1. Di +2. Li +1. Sp +1. Li +1. Sp +1. He +2. He +2. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sp +1. Li +1. Li +1. Li +1. Di +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Di +2. Di +1. He +2. Di +1. Di +1. Tu +5 Co +1. Tu +1 Co +1. Tu +1 Co +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Sp +1. Sp +1. He +1. Li +1. Di +1. Sc +4. Li +1. Di +1. He +1. Pa +1. Sc +1. Sc +1. He +2. Di +1. Sc +1. Sc +1. Lo +1. Ta +1. Di +3. He +3. Sc +1. Tu +1 Co +1. Sp +4 (Save 5) Co +1. Lo +1. He +2. He +1. Lo +1. Sp +1. He +2. Tu +1 Co +1. Sp +1. Sp +1. Sp +1.

Ta +1. He +1. Di +1. Sc +1. Sc +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Sp +1. Di +1. Sp +1. Tu +1 Co +1. Sp +1. Ta +1. Li +1. Sc +1. Di +1. Sp +1. Li +1. Sc +1. He +2. Li +1. Tu +1 Co +1. Li +1. He +1. Li +1. Tu +1 Co +1. Di +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +1 (Save 1) Co +1. Li +1. Tu +1 Co +1. Di +1. He +1. Sp +1. Sc +1. Sc +1. Li +1. He +1. Di +1. Sc +1. Sp +1. Di +1. Sp +1. Ta +1. He +1. Li +1. He +2. He +1. Ta +2. Ta +1. Li +1. Tu +1 Co +1. He +1. Li +1. Tu +1 Co +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. He +1. Sc +1. Li +1. Sc +1. Di +1. Ta +1. Di +1. Di +1. Tu +1 Co +1. Sc +1. Sc +1. Ta +1. He +1. Ta +1. Tu +1 Co +1. Ta +1. Tu +1 (Save 1) Co +1. Di +1. Di +1. Sp +1. He +1. Sc +1.

Sp +1. Ta +3 Co +1. Ta +1. Sc +1. SF = Sacred Fist Skill: Co = Concentration. Di = Diplomacy.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Li +1. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. that the equipped magical armor and shield disappear during the druid’s transformation. Sp = Spot. Sp +1. Nevertheless.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Meet the Power Builds Page 107 . Pe = Perform. Li = Listen. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Li +1. Di +1. the Immortal Treant is usually better off not transforming. Di +1.) References Weavols. When fighting opponents that can cast Bigby’s Forceful Hand.wikia. He +1. Ta = Taunt. In a high magic setting. He +1. Di +1. He +1. Li +1.” NWN2Wiki . Du = Duelist. Ta +3 Co +1. Sp +1. specifically. like in Mask of the Betrayer. Lo = Lore. He +1. Unfortunately. Sc = Spellcraft. the Immortal Treant loses the AC bonuses of all other equipped items in the process. He = Heal. Pa = Parry. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. “Immortal Treant (D12/M2/SF10/Dls6). M = Monk. Li +1. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Di +1. This character build was intended to exploit a peculiarity of the transformation process. Sp +1. Tu +1 Co +1. http://nwn2.a Wikia Wiki.

Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Spot 33. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Greater Invisibility. Enervation. Protection from Energy Assay Resistance. Automatic Still Spell (0 – 3). Skill Focus (Concentration). Power Attack. Lesser Mind Blank. Protection from Alignment. Resistance. Shadow Simulacrum Meet the Power Builds Page 108 . Magic Missile. Death Armor. Ray of Enfeeblement. Heroism. Listen 33. Tower Shield Proficiency. Automatic Still Spell (0 – 6). Greater Spell Mantle. Energy Immunity. Divine Shield. Light. Touch of Idiocy Clairaudience and Clairvoyance. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Practiced Spellcaster (Sorcerer).Iron Sorcerer Human. Displacement. Spellcraft 30. Able Learner. Mirror Image. Skill Focus (Spellcraft). Still Spell. Lore 3. Polar Ray. Empower Spell. Isaac’s Greater Missile Storm Avasculate. True Strike Blindsight. Flare. Shadow Shield Iron Body. Greater Spell Breach. Power Word Petrify Bigby’s Crushing Hand. Tumble 30. Automatic Still Spell (0 – 9) Skills Concentration 33. Ray of Frost. Lesser Spell Mantle. False Life. Vitriolic Sphere Bigby’s Forceful Hand. Touch of Fatigue Expeditious Retreat. Spellcasting Prodigy. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

UMD +1 Co +1. Sp +4.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +4. Sc +5. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. UMD +2 (Save 5) Co +1. Sc +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Sp +1. Sp +1. Li +1. Lo +3. Li +1. Sc +1. Li +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Sp +1. Sc +1. Sc +1. Li +4. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Sp +1. Li +1. Sc +1. Sc +1. Li +1. Tu +1 (Save 1) Co +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Tu +1. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1.

Sp +1. Li +1. Sc +1. Sp = Spot. Tu +1 Co +1. Sp +1. Li +1. Li +1.Clr(2). Tu +1 Co +1. Meet the Power Builds Page 111 . Sc +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. UMD +2 Co +1. Tu +1.ASC(10). Sp +1. Li +1. M = Monk. Tu = Tumble. C = Cleric. Sc = Spellcraft. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Li +1. UMD +2 Co +1. Li +1. “Iron Sorcerer . Lo = Lore. Tu +1 Co +1. Li +1. Li = Listen. http://nwn2. Sc +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Li +1. Tu +1 Co +1. Sp +1. Sp +1.Sor(16).wikia. Sp +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Sc +1. S = Sorcerer Skill: Co = Concentration. Sp +1. Sc +1. UMD = Use Magic Device References JeminiZero. UMD +2 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Sp +1.” NWN2Wiki . Sc +1.M(2). Li +1.a Wikia Wiki. Tu +1 Co +1. Li +1.

Spot 1. Improved Critical (Scythe). Tumble 10. Improved Power Attack. Weapon of Choice (Scythe). Whirlwind Attack. Spellcraft 15. Mobility. Epic Prowess. Divine Might. Dodge. Divine Shield. Epic Weapon Focus (Scythe). Combat Expertise. Greater Weapon Focus (Scythe). Power Attack. Weapon Focus (Scythe).Ithil’kyw the Underdread Drow. Blind-Fight Skills Hide 5. Disarm. Epic Divine Might. Spring Attack. Intimidate 5. Great Cleave. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Great Charisma (+1).

Tu +2 (Save 3) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . In +4. Sc +1. Sc +1. Tu +1 (Save 3) Hi +1. Tu +1 Sc +1 (Save 1) Hi +1.

Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. WP 7. BG 4). Tu +1 Sc +1 (Save 1) Sc +1. “Ithil'kyw. UMD +2 UMD +1 (Save 1) Sc +1.html?forum=26365&to pic=287327&gid=14504. Tu +1 (Save 3) Sc +1. UMD +1 In +1. In = Intimidate. Tu +1 (Save 2) (Save 5) Sc +1.bioware. F = Fighter. Sc = Spellcraft. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. Tu +1. UMD +1 Sc +1 (Save 1) Sc +1. WM = Weapon Master Skill: Hi = Hide. http://nwn. Sp +1 STR + 1 Class: Bg = Blackguard. Meet the Power Builds Page 114 . Tu = Tumble.com/guilds_registry/viewtopic. Sp = Spot. UMD = Use Magic Device References Aekula. the Underdread (F 14. FB 5. FB = Frenzied Berserker.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 Sc +1 (Save 1) Sc +1.

Toughness. Disarm. Luck of Heroes. Improved Disarm. Blind-Fight. Power Attack. Great Strength (+2). Great Fortitude. Tumble 10. Intimidate 33. Great Strength (+3). Weapon Focus (Longsword). Taunt 33. Epic Toughness (+30) Skills Craft Armor 21. Iron Will. Improved Critical (Longsword). Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Improved Knockdown. Epic Weapon Specialization (Longsword). Great Strength (+1). Great Strength (+4). Greater Weapon Specialization (Longsword). Cleave. Able Learner. Greater Weapon Focus (Longsword). Great Cleave. Craft Weapon 21. Armor Skin. Epic Prowess. Weapon Specialization (Longsword). Spot 16. Great Strength (+5). Spellcraft 15.Joe Average Human. Knockdown. Epic Weapon Focus (Longsword). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Power Critical (Longsword).

In +4. CW +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Ta +4 (Save 4) Bonus Feats Background: Bully. Luck of Heroes Meet the Power Builds Page 116 . Weapon Focus (Longsword) Feats Able Learner.

Sc +1. Sp +1. Sp +1. CW +1. Tu +1. Tu +1. UMD +1 In +1. CW +1. Sp +1. In +1. Ta +1. Sc +1. UMD +1 CAr +1. Sp +1. UMD +1 CAr +1. Sp +1. CW +1. Tu +1. Ta +1. Sc +2. Sc +1. Sp +1. Sp +1. UMD +1 CAr +1. UMD +1 CAr +1. CW +1. Ta +1. Ta +1 In +1. Ta +1 CAr +1. UMD +2 CAr +1. Ta +1. Tu +1. Ta +1 In +1. Tu +1. Ta +1. Sp +1. Ta +1 In +1. In +1. Sp +1. In +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . Tu +1. Ta +1. CW +1. Ta +1 CW +1. Ta +1. Ta +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. In +1. Ta +1 In +1. Sc +1. Sc +1. In +1. Ta +1. Tu +2. Sc +1. Sc +1. UMD +1 In +1. Sp +1. Tu +1 In +1. In +1. UMD +1 CAr +1. In +1. Ta +1. In +1. CW +1.

In +1. Fighter ( Fighter 30 ). Sp +1. Sc +1. Sp +1. CW +1. In +1.bioware. CW +1. CW +1. Ta +1 CW +1. UMD +2 CAr +1. Sp +1. Sp +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. Meet the Power Builds Page 118 . Ta +1 In +1. In +1. Sp +1.com/guilds_registry/viewtopic. In +1. In +1. Tu +1 CAr +1. CW +1. CW +1. Sc +1. In +1. UMD +1 CAr +1. In +1. Sc +1. Tu = Tumble. CW +2. In +1. In +1. Sp = Spot. Ta +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. CW = Craft Weapon. In +1. UMD = Use Magic Device References Zhonn-vei'ay. Ta +1.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 CAr +1. “[Yardstick Build] Joe Average. Ta +1. Ta +1 CAr +1. Ta +1 CAr +1.html?forum=26365&to pic=288993&gid=14504. Sc +1. Ta +1. Ta +1. In = Intimidate. In +1. http://nwn. CW +1. Ta +1. In +1. Sc = Spellcraft. Ta +1 CAr +1. UMD +1 CAr +1. Ta +1 CW +1. Sc +1. Ta = Taunt. Sc +1. UMD +1 CAr +1. Sp +1.

Weapon Finesse. Spellcraft 15.Kage Kaze no Kama Drow. Combat Expertise. Greater Weapon Specialization (Kama). Spot 30. Hide 33. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Diplomacy 15. Mobility. Weapon Focus (Kama). Improved Two-Weapon Fighting. Greater Two-Weapon Fighting. Move Silently 33. Expose Weakness. Epic Prowess. Epic Weapon Specialization (Kama) Skills Bluff 33. Weapon Specialization (Kama). Greater Weapon Focus (Kama). Combat Insight. Weapon Focus (Kukri). Feint. Perfect TwoWeapon Fighting. Epic Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Tu +2 Bl +1 (Save 3) Di +2. MS +2. Tu +2 (Save 4) Bl +1. Tu +2 Bl +1. MS +2. Sp +2. Tu +2 (Save 5) Hi +2. MS +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Hi +4. MS +1. MS +1. MS +2. Hi +1. Hi +2. Hi +2. Sp +3. MS +2. MS +2. Tu +3 (Save 5) Bl +4. Sc +1. Sp +2. Tu +1 Sc +2 (Save 1) Hi +2. Sc +1 (Save 1) Hi +2. Sc +2. MS +4. MS +3. Sp +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Sp +2. Sp +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Hi +1. Sc +1 (Save 1) Hi +2. Sp +2. Tu +2 Bl +1. MS +2. Tu +2. MS +2. Tu +2 Bl +1. Sc +1 (Save 1) Hi +2. Sp +2. Hi +2. Sp +2. Sc +1 (Save 5) Bl +11. Sp +4. Sp +2 Di +2. Tu +1 (Save 5) Hi +3.

com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. http://nwn2. Sc +1 (Save 2) Bl +7. F = Fighter. MS = Move Silently. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. Sc = Spellcraft. MS +2.html?topic=616743&fo rum=109&sp=15. Di = Diplomacy. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Hi +2. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. “Kaze no Kama . M = Monk Skill: Bl = Bluff.” NWN2Wiki . Sp = Spot. Sp +2. Hi +1.M(11).wikia. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. DirtyFinger. Hi = Hide. Tu +3 Bl +2. Sp +1. Meet the Power Builds Page 122 . MS +1. Tu = Tumble References DirtyFinger.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed).a Wikia Wiki. MS +1. MS +1. Sp +2 Bl +1.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. http://nwn2forums. Hi +3.F(12). IB = Invisible Blade.com/forums/viewtopic.IB(5).DC(2).bioware.

Intimidate 27.Kaze no Kama Deep Gnome. Combat Insight. Epic Weapon Specialization (Kama). Perfect Two-Weapon Fighting. Two-Weapon Defense. Weapon Finesse. Armor Skin Skills Bluff 33. Weapon Focus (Kama). Epic Prowess. Diplomacy 28. Improved Two-Weapon Fighting. Weapon Focus (Kukri). Greater Two-Weapon Fighting. Spot 33. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Weapon Specialization (Kama). Greater Weapon Specialization (Kama). Greater Weapon Focus (Kama). Improved TwoWeapon Defense. Feint. Blind-Fight. Epic Weapon Focus (Kama). Combat Expertise.

Di +4. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. In +2. Sp +4.

Tu +2 (Save 5) Bl +1. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Tu +2 (Save 3) In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +1 In +2 (Save 2) Di +3. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1.

Sp +1.Level 25 Class IB 2 Attribute Skills Bl +4.a Wikia Wiki. DirtyFinger.” The deep gnome version was found to be much more powerful than the air genasi version. IB = Invisible Blade. “Kaze no Kama . Both versions were tested during the development of “Battle of the Builds.DC(2). F = Fighter. http://nwn. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. Tu = Tumble Comment At the NWN2Wiki. Di = Diplomacy.bioware.com/guilds_registry/viewtopic. Sp = Spot. Tu +1 Bl +1. Di +2.” Neverwinter Nights: Epic Character Builders Part Deux. In = Intimidate. The “normal build” was an air genasi. Sp +1 Bl +1.wikia. Tu +3 Bl +4.IB(5). and it is the former that wound up in the completed module.” NWN2Wiki . and the “power build” was a deep gnome. References DirtyFinger. http://nwn2.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). Meet the Power Builds Page 126 .com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. Di +1. “Kaze no Kama .M(11). Tu +1 Bl +2.html?forum=26365&to pic=285887&gid=14504.F(12). Sp +1. M = Monk Skill: Bl = Bluff. Sp +3. two versions of the Kaze no Kama were originally described.

Blind-Fight. Greater Two-Weapon Fighting. Weapon Focus (Kama). Weapon Specialization (Kama). Combat Expertise. Weapon Finesse. Dodge. Mobility. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Two-Weapon Fighting. Tumble 30. Combat Insight. Greater Weapon Specialization (Kama). Perfect Two-Weapon Fighting.Kaze no Kama Duelist Deep Gnome. Spot 33. Parry 5. Great Dexterity (+1). Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Improved Two-Weapon Fighting. Epic Prowess. Greater Weapon Focus (Kama). Epic Weapon Focus (Kama). Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Intimidate 33. Spellcraft 15.

Sc +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Pa +4. Tu +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sp +4.

Sp +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Sp +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sp +2. Pa +1 (Save 3) Di +2. Sc +1. Tu +2. Tu +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Tu +2. Sc +1. Sc +1. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. Tu +2. Tu +2. Sc +1. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Tu +1 (Save 5) In +3. UMD +1 Sp +1. Sp +2. Sp +2. Sc +1. Tu +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2.

References DirtyFinger and Falconhurst. Sc +1.Dls(7). M = Monk Skill: Di = Diplomacy. Sp +2. In +1.” NWN2Wiki . Tu +1 (Save 4) Di +1. Pa = Parry. In +1 (Save 3) Sc +1. “Kaze no Kama Duelist . Sp +2. Meet the Power Builds Page 130 . F = Fighter. In +1. In +1.F(12). Tu +1 Di +2. Tu = Tumble. In particular.a Wikia Wiki.wikia. In = Intimidate. Sc +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site.M(11). Sp = Spot. In +2. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Tu +1 Di +1. In +2. In +1.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. UMD +1 (Save 1) Di +1. Sp +1 Di +1. Sp +2. Sc = Spellcraft. http://nwn2. Sp +3 Di +1. UMD +1 (Save 1) Di +1. Tu +3.

Divine Power (extended). Least Spell Mantle × 4. Intimidate 4.Left Fist of Gond Aasimar. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Spring Attack. Spot 16. Greater Weapon Focus (Warhammer). Spellcraft 30. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Disarm. Combat Expertise. Epic Weapon Focus (Warhammer). Lesser Spell Mantle × 4. Power Attack. Protection from Alignment Aid. Power Critical (Warhammer). Weapon of Choice (Warhammer). Divine Favor (extended) × 2. Whirlwind Attack. Entropic Shield × 2. Remove Blindness/Deafness. Great Charisma (+2). Enlarge Person × 2. Remove Curse Death Ward. Divine Power. Weapon Focus (Warhammer). Epic Divine Might Skills Concentration 33. Word of Faith × 3 Meet the Power Builds Page 131 . Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Dodge. Divine Might. Great Charisma (+1). Divine Shield. Lesser Restoration × 3 Blindsight. Extend Spell. Recitation (extended) Battletide (extended). Recitation Battletide. Divine Favor × 2. Mobility. Prayer × 3. Listen 5. Epic Prowess.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 Co +3. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +1 (Save 4) Co +5. Sp +2. Tu +1 (Save 4) Sp +1. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 Bonus Feats Devout. Sc +1 Co +1. Tu +1 Sp +1. Sc +1 Sp +1. Tu +2 (Save 4) Co +5. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +4 Sp +1. Sc +2 (Save 1) Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sc +3 Co +3. Sp +1 (Save 5) Co +1. Sc +3 Sp +1. Li +2 (Save 4) Co +1. Tu +1 Sp +1. Tu +1 Co +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sc +3 Sp +1. Sc +3 Co +1. Tu +1 Sp +1. Tu +1 Sp +1.

WM = Weapon Master Skill: Co = Concentration.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7).” NWN2Wiki . WM(7). It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. “The Left Fist of Gond . Li = Listen. Li +1.a Wikia Wiki. http://nwn2.F(10).Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Sp = Spot. Sc = Spellcraft. Sp +1 (Save 5) Co +1. F = Fighter. References steelsamurai. Tu = Tumble Comment As in the case of Favored Souls. Tu +3 Epic Divine Might Class: C = Cleric.wikia. the choice of deity for a cleric of the War domain is relevant. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. In = Intimidate. C(13). Meet the Power Builds Page 134 .

Resistance Cure Light Wounds. Great Charisma (+1). Spellcraft 30. Divine Might. Divine Shield. Lore 8. Expeditious Retreat.Lord of the Mountain Gold Dwarf. Daze. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Taunt 7. Mirror Image Paladin Level 1 Bless. Spot 33. Light. Joyful Noise Heroism. Tumble 20. Epic Resilience. Epic Toughness (+30). Dodge. Toughness. Perform 3. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Power Attack. Epic Divine Might. Diplomacy 4. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Improved Critical (Dwarven Waraxe). Flare. Epic Prowess Skills Concentration 30.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sc +3. Sp +6 Co +1. Ta +1. Sc +1. Di +1 (Save 5) Co +1. Sc +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Tu +1 Co +1. UMD +1 Co +1. Sp +1. Sc +1. Sc +4. Tu +1 (Save 1) Co +1. Sp +1 Co +1. Sp +1 Co +1. Lo +1. Tu +4. Sp +2. Tu +1 Co +1. Di +1. Ta +4. Lo +1. Sc +1. Sp +1 (Save 1) Co +1. Lo +4. Tu +1 Co +1. Ta +1. Tu +1 (Save 1) Co +1. Sp +1. Sp +1. Sp +1 (Save 3) Co +1. Sp +1. Tu +2 Sp +1. Tu +1 Co +1. Sp +1. Tu +1. Ta +1. Lo +1. UMD +4 Co +1. Sp +1 (Save 1) Co +1. Sp +1 (Save 5) Co +1. Di +2. Tu +1. Lo +1. UMD +1 (Save 2) Co +1. Sc +2. Sc +1. UMD +1 Co +1. Sp +3 Sp +1. Sc +2. Sc +1. Tu +1. Sc +1. Sc +1. Pe +3. Sc +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +2.

html?topic=593049&fo rum=121.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Lore. Sp +1 Sc +2. http://nwn2. Tu = Tumble. References lokigr. Di = Diplomacy. Spot. Sc +1 Co +2. Lo = Lore.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Meet the Power Builds Page 138 .” NWN2Wiki . Pe = Perform. Concentration. Sc +1 Co +3. Sp +1 Sc +2.com/forums/viewtopic. P = Paladin.” NWN2: Players . UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard.bioware. http://nwn2forums.a Wikia Wiki. DD = Dwarven Defender. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Ta = Taunt. lokigr. and Tumble were increased at the expense of Diplomacy.wikia. Sp +1 Co +2. Sp +1. Tu +1 Sc +2. Sp = Spot. Sc +1. and Use Magic Device for better combat effectiveness. Sc = Spellcraft. Sp +1 Co +1. RDD = Red Dragon Disciple Skill: Co = Concentration. “Super high defense build.Mask of The Betrayer Campaign (Spoilers Warning). Tu +2 Sc +1. In particular.

Lesser Spell Mantle. Greater Invisibility × 2. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Great Intelligence (+1). Listen 16. Greater Spell Penetration. Craft Alchemy 14.Necromaster Sun Elf. Extend Spell. Globe of Invulnerability. Greater Spell Breach × 2. Greater Spell Focus (Necromancy). Toughness. Mirror Image × 8 Displacement × 4. Epic Spell: Vampiric Feast. Great Intelligence (+2). Skill Focus (Concentration). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Ray of Enfeeblement (maximized) × 3. Shadow Shield. Epic Spell: Epic Gate. Lesser Mind Blank × 2. Spellcraft 33. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Spell Focus (Necromancy). Diplomacy 23. Tumble 16. Spell Penetration. Epic Spell Penetration Skills Concentration 33. Vampiric Touch × 2 Assay Resistance × 2. Spell Mantle Meet the Power Builds Page 139 . Magic Circle against Alignment. Empower Spell. Epic Spell Focus (Necromancy). Skill Focus (Spellcraft). Persistent Spell. Stoneskin Bigby’s Interposing Hand × 2. Spiderskin × 2. Energy Immunity × 3. Touch of Fatigue × 2 True Strike × 9 False Life . Lore 33. Isaac’s Greater Missile Storm (empowered) × 2. Great Intelligence (+3). Spot 16. Enervation (maximized). Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3.

Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Death Armor (persistent). Isaac’s Greater Missile Storm (maximized) × 5. Blindsight (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 .Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Haste (persistent). Premonition × 2. Energy Immunity (extended) × 2.

Sc +4. Lo +1. Sp +1. Sc +1 (Save 4) Co +1. Lo +1. Tu +1. Sp +1. Sp +1. Di +2.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Sp +1. Sc +1. Sc +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Lo +4. UMD +1 Co +1. Lo +1. Li +1. Lo +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Tu +2. UMD +2 Co +1. Lo +1. Tu +1. Sc +1. Tu +1. Tu +1. Lo +1. Sp +2. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Li +1. Lo +1. Lo +1. Li +2. Li +1. Li +1.

UMD +1 Co +1. UMD +1 (Save 1) Co +1. Di +1. Sp +1. Sc +1. Sc +1. Lo +1. Tu +1. Di +1. Li +1. Li +1. Li +1. Sp +1. Di +1. Co +1. Di +1Lo +1. Tu +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Li +1. Lo +1. Sc +1. UMD +1 (Save 1) Co +1. Lo +1. Lo +1. Lo +1. Co +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 4) Co +1. Sp +1. Sp +1. Di +1. Lo +1. Lo +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Tu +1. Sp +1. Sc +1 (Save 4) Co +1. Co +1. Sc +1. Sc +1 (Save 5) CAl +2. Sc +1 (Save 5) CAl +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. UMD +1 CAl +1. Li +1. Sc +1. Tu +1. Lo +2. Tu +1. Li +1. Sc +1 (Save 4) Co +1. Li +1. Sc +1. Di +1. Di +1. Sp +1. Tu +1. Sc +1. Co +1. Tu +1. Di +1. Sp +1. Sc +1 (Save 5) CAl +1. Di +1.

Di +2. Sp +1. Di +1. UMD +1 CAl +1. Di +1. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Sp = Spot. Co +1. Tu +1. Lo +1.Wiz(26). Co +1. Sc +1. “NecroMaster .Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Sp +1. Tu = Tumble. Di +1. Sc +1 (Save 4) CAl +1. Co +1. Lo +1. Co = Concentration. Sp +1. Li +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Co +1. Sc = Spellcraft. Di +1. Co +1. Li = Listen. Di +4. References Xeorsos. Tu +1. Sc +1. Di = Diplomacy. PM = Pale Master. Co +1. Sc +1 (Save 4) CAl +1. Co +1. ASC(3). UMD +1 CAl +2. Li +1. Wi = Wizard Skill: CAl = Craft Alchemy. Lo +1. PM(1).” NWN2Wiki .wikia. Lo +1. Sc +1 (Save 4) CAl +1. Tu +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Meet the Power Builds Page 143 . Lo +1.a Wikia Wiki. Lo +1. Li +1. UMD +1 CAl +1. Sc +1. Lo = Lore. http://nwn2. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Sc +1. Di +2.

Bluff 6. Ray of Frost. Still Spell. Skill Focus (Concentration). Shadow Shield Iron Body. Spellcraft 30. Greater Spell Mantle. Polar Ray. Shadow Simulacrum Meet the Power Builds Page 144 . Spot 33. Magic Missile. Power Attack. Cleave. Resistance. False Life. Mirror Image. Automatic Still Spell (0 – 9) Skills Appraise 4. Touch of Fatigue Expeditious Retreat. Vitriolic Sphere Bigby’s Forceful Hand. Diplomacy 4. Protection from Alignment. Enervation. Death Armor. Automatic Still Spell (0 – 3). Greater Spell Breach. Skill Focus (Spellcraft). Intimidate 9. Practiced Spellcaster (Sorcerer). Light. Heroism. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Energy Immunity. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Protection from Energy Assay Resistance. Concentration 33. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Empower Spell. Greater Invisibility. Power Word Petrify Bigby’s Crushing Hand. Displacement.Obsidian Sorcerer Human. Able Learner. Flare. Ray of Enfeeblement. Automatic Still Spell (0 – 6). Touch of Idiocy Clairaudience and Clairvoyance. Vampiric Touch. Power Word Disable. Lesser Mind Blank. Isaac’s Greater Missile Storm Avasculate. Lesser Spell Mantle. True Strike Blindsight. Tumble 30. Hide 5. Divine Shield.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sp +1. UMD +1 Co +1. Tu +1. Sc +1. Tu +1. Sp +4. Tu +1. Tu +1. Sc +1. Sp +1. Sc +1. Sp +1. Sc +1. UMD +1 Co +1. In +4. Sc +1. UMD +1 Co +1. Sc +2. Sc +1. Tu +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. Hi +4. Di +4. Co +2. Sp +1. UMD +1 Co +1. Sc +1. Tu +1. UMD +1 Co +1. UMD +1 Co +1. Sp +1. Bl +4. Sp +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1. Sc +1. Tu +1. UMD +4 (Save 4) Co +3. UMD +1 Bonus Feats Feats Able Learner. Hi +1. Sc +3. Sc +1. Sp +1. Tu +1. Sc +1. Sp +1. Sp +1. Tu +4. Sp +1. Sc +1. Sp +1. Tu +1. Tu +1. Sp +1. Tu +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Daze. Flare. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .Level 0 Bard Cure Minor Wounds.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Tu +1. In +1. Li +3 Tu +2. UMD +1 Di +2. Lo +1 Sc +2. Tu +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . UMD +3 Sc +3. UMD +3 Di +1. UMD +4 (Save 5) Hi +1. UMD +1 Di +1. UMD +3 Sc +2. In +1. Hi +4. UMD +1 Sc +3. Pe +3. UMD +1 Di +2. Tu +2. Lo +1. UMD +3 Di +1. Sc +2. UMD +1 Di +1. Tu +1 Di +1. Tu +2 Di +2. In +1. Li +1. In +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. Sc +1. In +1. Li +2. In +5. Sc +4. UMD +1 Lo +1. In +3 Di +2. In +1. Li +1. Tu +2. Tu +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Li +2. UMD +1 Di +3. Sc +1. Li +3 Di +1. Lo +4. Li +4. In +2. In +3 Sc +3. Tu +2. Tu +4. Lo +1. Tu +2 Sc +2. In +2.

” NWN2Wiki .wikia. During playtesting. however. In +1. F = Fighter. Pe = Perform. UMD +3 Li +1. In +2. Sc = Spellcraft. http://nwn2.com/forums/viewtopic. the Profane Dragon consistently lost to Joe Average.a Wikia Wiki.” NWN2: Players . RDD = Red Dragon Disciple Skill: Di = Diplomacy.BG(3). and the Profane Dragon was provided a tower shield as well. Sc +1. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed.html?chl=de&topic=59 2260&forum=121. In +3 Sc +3. UMD +1 Di +1. Li +2 Di +2. http://nwn2forums.RDD(10). Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. In +1. Li = Listen. Subsequently.Mask of The Betrayer Campaign (Spoilers Warning). “Need help finishing a power-build idea.Level 22 Class F8 Attribute Skills Di +1. References SushiSquid. Lo = Lore. SushiSquid. Tu = Tumble. Hi = Hide. a level-30 fighter. In +2. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3.Brd(1). Bg = Blackguard. “Profane Dragon .com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats.F(16). Tu +1. Meet the Power Builds Page 156 . Sc +2. Sc +1. Li +1. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. In = Intimidate. UMD +1 Di +2. Tu +3.bioware. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead.

Resistance. Diplomacy 19. Recitation Battletide. Epic Resilience. Righteous Might. Least Spell Mantle. Luck of Heroes. Entropic Shield.Restless Soul Aasimar. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Weapon of Impact Death Ward. Virtue Bless. Lesser Vigor. Improved Two-Weapon Defense. Able Learner. Spellcraft 30. Spell Resistance Meet the Power Builds Page 157 . Epic Prowess. Weapon Finesse. Weapon Focus (Mace). Epic Toughness (+60) Skills Concentration 33. Resist Energy. Light. Prayer. Blind-Fight. Vigor. Greater Two-Weapon Fighting. Lesser Restoration. Two-Weapon Fighting. Divine Power. Great Dexterity (+1). Divine Favor. Two-Weapon Defense. Spot 10. Toughness. Remove Paralysis. Improved TwoWeapon Fighting. Resist Fire Energy. Combat Casting. Epic Toughness (+30). Protection from Alignment. Warpriest Spellcasting (Favored Soul). Inflict Minor Wounds. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Remove Fear Aid. Bull’s Strength. Tumble 30. Magic Circle against Alignment. Silence Blindsight.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

UMD +2 Co +1. Tu +1 Co +3. UMD +2 Co +1. UMD +2 Co +1. Tu +1 Co +1. Sc +1. Sc +4 (Save 4) Sp +5. Tu +1. Sp +2. Sc +1. Sc +1. Tu +1. Sp +1. Tu +3. Tu +1. Di +2.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +2. UMD +2 Co +1. Tu +1 Co +1. Sc +3. Tu +1 Co +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sc +1. Di +3. Di +1. Sc +1 Co +2. Tu +1. Sc +1. Sc +1. UMD +3 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Di +2. Sc +1. Sc +1. Tu +4. UMD +4 Di +3 Di +4. Tu +1 Co +1. Tu +2. UMD +2 Co +1. Sp +2. UMD +2 Co +1. Di +4. Tu +1. Sc +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +4 Sp +1. Sc +1 (Save 4) Sp +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Sp +1. Sc +3 (Save 2) Sp +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +4. Sc +4. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1. Sc +2 (Save 4) Sp +1. Sc +3 (Save 2) Co +1. Tu +1 (Save 4) Co +3. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +3 (Save 2) In +4 (Save 2) Sp +2.

The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. C(7). DC(8). DC = Divine Champion. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. Sp = Spot.a Wikia Wiki. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2.com/wiki/The_Right_Fist_of_Gond__F(10). References steelsamurai. http://nwn2. In = Intimidate. WM = Weapon Master Skill: Co = Concentration. Tu +1 Co +1._C(8).wikia. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.F(8). Li = Listen. “The Right Fist of Gond . Sc = Spellcraft.” NWN2Wiki .Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. F = Fighter. the choice of deity for a cleric of the War domain is relevant. Sp +1 Co +1. Tu = Tumble Comment As in the case of Favored Souls. Li +1. WM(7)._DC(5). Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. Meet the Power Builds Page 165 ._WM(7).

Recitation (extended) × 4. Warpriest Spellcasting (Cleric). Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Righteous Might Battletide (extended) × 2. Invisibility Purge × 2. Divine Power (extended) × 4. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Mass Death Ward. Least Spell Mantle × 6 Battletide. Spring Attack. Righteous Might (extended) × 2 Divine Favor (persistent). Death Ward. Entropic Shield (extended). Energy Immunity × 3. Invisibility Purge (extended). Remove Fear × 3. Premonition Aura versus Alignment. Shield of Faith × 3 Bless (extended). Spot 9. Toughness. Dodge. Mobility. Combat Casting. Searing Light × 4 Blindsight (extended). Magic Circle against Alignment × 2. Lesser Vigor (persistent). Persistent Spell. Extend Spell. Monkey Grip. Practiced Spellcaster (Cleric). Combat Expertise. Blind-Fight Skills Concentration 33. Weapon of Choice (Spear). Whirlwind Attack. Power Word Stun. Greater Restoration × 3. Virtue × 3 Protection from Alignment × 4. Diplomacy 8. Intimidate 4. Silence × 7 Aid (extended). Great Fortitude.Sacred Spear Human. Ethereal Jaunt. Spellcraft 30.

Undeath’s Eternal Foe. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .Level 9 Cleric Haste(persistent). Mass Heal. Prayer (persistent).

Di +1. Sc +4. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1. In +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sp +2 Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Di +1. Sc +1. Tu +1 Co +1. Di +4. Di +1. Sp +1 Co +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1. Di +1. Sc +1. Sp +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1.

In +1.bioware.a Wikia Wiki. In = Intimidate.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. “A humble request for aid in Stormlord building. Meet the Power Builds Page 169 . Sl = Stormlord. Lorstaff. Di = Diplomacy. Wp = Warpriest Skill: Co = Concentration. Sc +1 Co +1. Sp +1 Co +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1.com/forums/viewtopic. Sp +1 Co +1. http://nwn2forums. Sc = Spellcraft.Mask of The Betrayer Campaign (Spoilers Warning). In +1. Sc +1 Co +1. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. WM = Weapon Master. Sc +1 Co +1. Tu = Tumble References Lorstaff. Sc +1 Co +1. “Sacred Spear (C8/WP7/SL8/WM7).wikia. Sp = Spot.html?topic=594294&fo rum=121&sp=15. Sp +1 Class: C = Cleric. In +1. Sc +1 Co +1.” NWN2Wiki . http://nwn2.” NWN2: Players . Sc +1 Co +1.

Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Epic Prowess. Great Dexterity (+2). Weapon Focus (Kukri). Weapon Finesse. Curse of Impending Blades. Disarm. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Weapon Focus (Rapier). Favored Enemy: Elves. Two-Weapon Fighting (Combat Style: Ranger). Spellcraft 15. Bane of Enemies. Mass Camouflage × 2 Aid. Blind-Fight.Shadowbane Air Genasi. Favored Enemy: Gnomes. Search 1. Move Silently 33. Tumble 10. Skill Focus (Move Silently). Spot 33. Hide 33. Weapon Specialization (Kukri). Favored Enemy: Dwarves. Improved Disarm. Great Dexterity (+3). Great Dexterity (+1). Survival 8. Resist Energy Barkskin × 2. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Luck of Heroes. Great Dexterity (+4) Skills Disable Device 1. Favored Enemy: Outsiders. Set Trap 23. Expose Weakness. Favored Enemy: Halflings.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

ST +2. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Sp +1. Sc +1. Tu +1. Tu +1. Su +1 (Save 2) Hi +1. Sp +1 (Save 2) Hi +1. MS +1. Sc +1. UMD +1 (Save 1) Hi +1. Sp +4. Su +2. ST +1. ST +1. ST +1. Se +1. Sp +2 (Save 2) Hi +1. MS +2. Sp +1. MS +1. ST +1. Sc +1. MS +4. Tu +1. Tu +1. MS +1. ST +1. Su +4. MS +1. MS +1. Sp +1. MS +1. Sp +1 (Save 2) Hi +1. UMD +1 (Save 2) Hi +1. ST +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Sp +2. UMD +1 Hi +1. Su +1. MS +1. Sp +1. ST +1. MS +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Tu +1. UMD +1 (Save 1) Hi +1. Sc +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. ST +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Tu +1. Tu +1. MS +3. Hi +4.

MS +2. ST +1. ST +1. Sp +1 (Save 1) Hi +1. Ra = Ranger Meet the Power Builds Page 173 . UMD +1 Hi +1. ST +1. Tu +1. UMD +1 (Save 3) Hi +1. ST +1. Sc +2. UMD +1 (Save 1) Hi +2. MS +1. ST +1. Sc +1. UMD +1 Hi +1. ST +1. Sc +1. Sp +3. UMD +1 (Save 1) Hi +1. MS +1. MS +1. Sp +1. MS +1. Tu +1 (Save 2) Hi +1. ST +1. Sp +1. MS +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. MS +1. Tu +1. Sc +1. MS +1. MS +1. MS +1. Sp +1. Sp +1 (Save 4) Hi +1. ST +1. Sp +1. UMD +1 (Save 1) Hi +1. Sp +1. Sp +1 (Save 2) Hi +1. Sp +1. ST +1. ST +1. ST +1. Sp +1. ST +1. MS +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. Sc +1. UMD +1 Hi +1. Sc +1. Sc +1. ST +1. Sp +1 (Save 1) Hi +1. Sp +2. Sp +1. MS +1. Sc +1. MS +1. MS +1. UMD +1 (Save 1) Hi +1. UMD +1 Hi +1. MS +1.

bioware.html?forum=26365&to pic=294531&gid=14504. Tu = Tumble. Fighter 4. ST = Set Trap. UMD = Use Magic Device References TyrTemplar. http://nwn. Su = Survival. Se = Search.com/guilds_registry/viewtopic. Hi = Hide. Sp = Spot. Sc = Spellcraft. “Shadowbane (the Bounty Hunter) Ranger 26.Skill: DD = Disable Device. Meet the Power Builds Page 174 .” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently.

Aura of Glory. Divine Favor × 2 Aid. Great Smiting IV. Weapon Focus (Scimitar). Blind-Fight. Power Attack. Resist Energy Magic Circle against Alignment. Prayer Holy Sword. Light. Perform 1. Great Smiting VII. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Able Learner. Bless Weapon. V. Flare. Great Smiting I. Great Smiting. Great Smiting IX Skills Lore 8. Great Smiting II. Divine Shield. Great Smiting VI. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless.Sword of Tyr Aasimar. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Great Smiting VIII. Practiced Spellcaster (Paladin). Spot 20. Spellcraft 4. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Divine Might. Great Smiting III. Epic Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Tu +1 (Save 1) Lo +1. Pe = Perform. Sc = Spellcraft. Tu +4 (Save 5) Lo +1. Tu +1 (Save 3) Lo +1. P = Paladin. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp +1. the alignment of this character should have changed to Lawful Good. To make the change easier. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Sp = Spot. Sc +4. This will allow the Sword of Tyr to then take paladin levels. Sp +1. Meet the Power Builds Page 177 . Pe +1. DC = Divine Champion. it is recommended that the initial alignment of this character be Neutral Good. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Sp +1.

in a series of messages to the author. These statistics were suggested by the creator of this build. Meet the Power Builds Page 178 .” Neverwinter Nights: Epic Character Builders Part Deux.The statistics and level progression as presented in this document differ from what is found in the original write up. http://nwn.bioware. Bard 1 (or Sorc 1).html?forum=26365&to pic=288507&gid=14504. References TyrTemplar. TyrTemplar. Divine Champion 10.com/guilds_registry/viewtopic. “Sword of Tyr (Celestial Smiter) Paladin 15. RDD 4.

Light. Great Strength (+1). Combat Expertise. Dodge. Mobility. Epic Prowess. Able Learner. Improved Unarmed Strike. Improved Disarm. Greater Weapon Focus (Scimitar). Weapon Focus (Scimitar). Lore 8. Great Strength (+2). Spellcraft 30. Disarm. Great Strength (+3). Epic Weapon Focus (Scimitar).Terracotta Soldier Earth Genasi. Weapon of Choice (Scimitar). Great Strength (+5) Skills Intimidate 4. Spring Attack. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Perform 5. Taunt 12. Great Strength (+4). Tumble 30. Weapon Specialization (Scimitar). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Spot 33. Whirlwind Attack. Greater Weapon Specialization (Scythe) . Flare. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Sp +2. UMD +2. Tu +1. UMD +2 Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . UMD +1 Sc +1. Ta +4. UMD +1 Bonus Feats Bully. Tu +1. Tu +2. UMD +1 Sc +1. Sp +1. UMD +3 Tu +1. Sp +2. Tu +1. Tu +1. Tu +1. UMD +2 Sc +1. UMD +1 Sc +2. UMD +1 Sc +1. UMD +3 Sc +1. Sc +2. Sp +1. Tu +1. Sp +2. Sp +2. Sp +3. Tu +1 Sc +1. Sp +2. UMD +1 Sc +1. Tu +1 (Save 1) Sc +1. Tu +1 Sc +1. UMD +3.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1 Sc +1. Tu +2 (Save 1) Sc +1. Tu +2 Sc +1. Sp +2. Sp +2. UMD +3 Sc +1. Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +1. Tu +1. Sc +5. Pe +5. UMD +1 Sc +1. Tu +4 Lo +1. In +4 (Save 4) Lo +1. Tu +1. Tu +2 Sc +1.

Ta +4 Sp +1. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. UMD +1 Sp +1.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1. Bard 1). Meet the Power Builds Page 182 . RDD = Red Dragon Disciple. http://nwn. Sp +2. Ta = Taunt.com/guilds_registry/viewtopic.html?forum=26365&to pic=296017&gid=14504.bioware. WM = Weapon Master Skill: In = Intimidate. UMD +1 Sc +1. UMD +1 Sc +1. Weapon Master 7. Sp +2. F = Fighter. Tu +1. Sp +2. Lo = Lore. “Terracotta Soldier (Dragon Blade) (Fighter 12. UMD = Use Magic Device References TyrTemplar and Mithdradates. Sp +2. Tu +1. Sp = Spot. Tu +1.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Pe = Perform. Sc = Spellcraft. UMD +1 Sp +4. RDD 10. UMD +1 Sc +1. Tu = Tumble.

Extra Rage. Weapon Specialization (Scythe). Great Strength (+4). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Improved Critical (Scythe). Able Learner. Greater Weapon Specialization (Scythe) . Improved Combat Expertise Skills Lore 8. Weapon Focus (Scythe). Disarm.Thuggernaut Earth Genasi. Combat Expertise. Flare. Epic Weapon Focus (Scythe). Spellcraft 30. Great Strength (+1). Armor Skin. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Tumble 30. Great Strength (+2). Perform 5. Great Strength (+3). Monkey Grip. Greater Weapon Focus (Scythe). Knockdown. Great Strength (+5). Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Extend Rage. Improved Knockdown. Light. Epic Weapon Specialization (Scythe) . Spot 13.

Tu +4 Bonus Feats Bully.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Pe +5. Sc +1. Sc +2 (Save 2) Lo +1. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 .

Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Sc +1. Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . UMD +1 Sc +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Sp +1. Tu +1. Tu +1. Tu +1. Tu +1. Sp +1. Sc +1. Tu +1. Tu +1. UMD +3 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sp +1. UMD +1 (Save 1) Sc +3. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1 Lo +1. Sp +1. Tu +1. Sp +1. Tu +1. Tu +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Sp +1. Tu +1. Tu +1 Lo +1.

Sp = Spot. Meet the Power Builds Page 186 . Tu +1.Level 26 Class F 14 Attribute Skills Sc +1. F = Fighter. Tu +1. Sc = Spellcraft. http://nwn. UMD +2 Sc +1.html?topic=285790&for um=26365&gid=14504&sp=0.bioware. Tu = Tumble. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). UMD +1 Sp +2. UMD +2 Sp +1. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian.com/guilds_registry/viewtopic. Bd = Bard. Pe = Perform. Tu +1. RDD = Red Dragon Disciple Skill: Lo = Lore.” Neverwinter Nights: Epic Character Builders Part Deux. UMD = Use Magic Device References Zhonn-vei'ay.

Improved Knockdown. Combat Expertise.Veteran Human. Weapon Focus (Falchion). Blind-Fight. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Hide 33. Expose Weakness. Disarm. Negotiator Skills Bluff 33. Great Strength (+1). Epic Weapon Focus (Falchion). Skill Focus (Bluff). Feint. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Spellcraft 25. Silver Palm. Improved Critical (Falchion). Whirlwind Attack. Knockdown. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Epic Prowess. Mobility. Weapon of Choice (Falchion). Weapon Specialization (Falchion). Intimidate 4. Spring Attack. Move Silently 33. Taunt 33. Epic Specialization (Falchion). Able Learner.

Ta +1. Ta +4 (Save 4) Bl +5. MS +2.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. In +4. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 .

Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Tu +1 (Save 1) Bl +1. Ta +1. MS +1. Sc +1. MS +1. Hi +1. Hi +2. Ta +1 (Save 4) Bl +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. Sc +1. Sc +1. Ta +1 (Save 1) Bl +1. MS +1. Hi +3. Ta +1. Ta +1. Ta +1. Tu +1 (Save 1) Bl +1. Hi +1. Ta +2 Bl +1. Ta +1 (Save 2) Bl +1. Tu +1 (Save 1) Bl +1. Ta +1. Ta +1. Hi +1. Tu +1 (Save 2) Bl +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Hi +1. MS +1. MS +1. Hi +1. Ta +1 Bl +1. Hi +1. Sc +4. Sc +1. MS +1. Ta +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 2) Bl +1. Ta +1 Bl +1. MS +5 Bl +1. Tu +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. Hi +1. MS +3. MS +1. Hi +1. MS +2. Sc +5. Hi +5. MS +1. Ta +1. MS +1. Hi +1. Sc +5. Tu +1 Bl +1.

Sc +5. Hi +2. MS = Move Silently.bioware. Hi +1.com/guilds_registry/viewtopic. Ta +1 (Save 1) Bl +1.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1 (Save 1) Bl +1. MS +1. Fi = Fighter. MS +2. Ta +1 (Save 5) Bl +1. MS +2. Sc = Spellcraft. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). MS +1. Ta +1.html?forum=26365&to pic=289081&gid=14504. WM = Weapon Master Skill: Bl = Bluff. Ta +1 (Save 1) Bl +1. MS +1. MS +1. Ta +1 Bl +1. Hi +1. Hi +1. Hi +1. Meet the Power Builds Page 190 . Hi +1. Ta +1 Bl +1. Tu +10 Bl +1. Hi +1. In = Intimidate. Hi +2. Hi = Hide. Ta = Taunt. Wa = Warlock. Hi +2. Tu = Tumble References SchnaKe. http://nwn.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Ta +1 Negotiator Class: Bg = Blackguard. MS +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. MS +1. MS +2.

53........ 162.......... 115............. 44...... 53............. 35..... 70.. 119........ 108.... 162. 31.................... 119.... 119.... 17.... 112...21.......... 179............ 17.. 70..... 149.... 153 N Neverwinter Nine ...... 123.......... 153... 157...... 108.... 85........... 70. 144.... 94.... 144 Stormlord . 89.. 9..... 139 I Invisible Blade .......... 99. 103. 85........ 103 Duelist . 175............. 9... 13........ 40........... 135.... 187 Sorcerer ...........79...... 79 Assassin .. 35..... 135 S Sacred Fist . 94................ 153............... 31...... 108......... 175.... 89.. 139........ 26... 166 E Eldritch Knight . 66.. 183........... 112... 66... 44.... 157... 135..... 166 R Ranger ......................... 44. 175 Pale Master ........Index by Class A Arcane Scholar of Candlekeep 26...................... 40...... 119. 48.. 131..................... 123.. 139 C Cleric ... 61.... 170 Red Dragon Disciple 13.70.. 53........... 131....................... 53. 179. 162. 166 Weapon Master ...... 57... 85... 131.............26.....40... 75..........103.. 123.......... 187 Warpriest ........ 35........ 21...... 135.............. 48....... 94..5..... 75 F Favored Soul ............. 187 Wizard .. 9.. 75.. 170.. 108.. 175 Druid........... 61... 85... 112...5.... 61........... 89 M Monk 9......... 44......... 144 Arcane Trickster . 123 Meet the Power Builds Page 191 ... 75.........5..... 187 Frenzied Berserker ............ 127 Dwarven Defender ....................... 179.....5........ 112 W Warlock . 99................13....... 17...... 183 Blackguard ....... 153..... 48.. 17............... 79...... 127.. 144.... 157 Fighter ............. 48..... 127 B Bard ...................... 57... 157 D Divine Champion ............... 40. 166. 99..... 31.. 183 Red Wizard .. 61..... 179............... 99. 149. 79 P Paladin .................. 94... 162.......... 26 Rogue ............................. 66.. 89........... 66.... 149......31...... 103 Shadowdancer .....