MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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however. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. whether to critical hits. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games.bioware. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. It is intended for players who want to know what items and spells each NPC in the module has. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. This document lists the statistics and equipment of the NPC power builds found in version 1. looted.” NWN2: Players . regardless of whether they intend to play the module. The original write-up on each build detailed the character’s attributes and level progression. “Epic Character Build Repository.com/forums/viewtopic. Players seeking inspiration for their own character builds may find some good ideas in this document. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. The power builds in this document were adapted from write-ups found at a couple of sites. http://nwn2forums. or whatever. The characters’ equipment and known spells are generally not listed. Mask of the Betrayer. modules. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort.Mask of The Betrayer Campaign (Spoilers Warning).23 of the module. namely.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it.” Dark_hold_. This is understandable. There are two restrictions on items and enchantments that the module’s author (that is. Meet the Power Builds Page 1 . or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. Unbuffed my char would last all of two seconds against all these other builds. energy damage. considering that different campaigns. mind-affecting spells. and persistent worlds may call for a different set of items and spells.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web.

a human level-30 fighter. Since the initial version of the module. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. Ithil’kyw the Underdread. This ring would have made all the wizards and sorcerers powerless against anyone wearing it.10 of “Battle of the Builds. you may want to try going against Joe Average. as well as who were weaker or stronger. the author boldly identified who among the NPCs might be equally matched with Joe. In previous editions of this document. For example. more or less.• No item may apply a persistent Haste effect on its user while equipped. and the Restless Soul are relatively weak in the current version of the module. Nevertheless. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. however. Through repeated playtesting. it was discovered that some builds may perform dismally at particular settings but do well in others. Good power builds should be able to beat Joe more often than they get beaten by him. When testing your player character. Other NPCs whose Meet the Power Builds Page 2 . By default. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. When testing your PC for the first time. one of the items that was removed from the module was the Ring of Leeched Abjuration. The author makes a qualified judgment in stating that when the default fight parameters are used. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. The Inconvenient Ranger. the AI of the NPCs has grown progressively stronger with each release. Joe Average’s equal. If your PC cannot defeat these builds. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. You may also test your build against other NPCs who are. and nearly all of them are Evocation spells.” players may change a number of parameters that affect the course of the gladiatorial duels. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Testing Your Player Character Since the release of version 1. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. Items in other modules or persistent worlds may not be quite as strong.

Divine Dragon. Eldritch Paladin of Candlekeep. or create a Mirror Image effect. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Halfling Ninja. Divine Soul. Thanks to the improved AI that the latest version of the module has. Pointy Stick. These NPCs are the Armored Fist of the Fallen. Dragonmaster Negotiator. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Meet the Power Builds Page 3 . all the NPCs that have not been mentioned above fall in this category. Holy Dragon Dervish. Left Fist of Gond. For offense. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Certain skills such as Parry or Survival are best left untouched. raise Armor Class. it is to ensure that your PC’s defenses are strong. include spells that provide concealment. Eldritch Blade. especially against those who can hide in plain sight or feint. Necromaster. The supreme champion among them is Pointy Stick.) If your PC is a caster. Blacklock. Divine Storm Soul. and Veteran. but these skills may be useless in a PvP environment. Obsidian Sorcerer. With the right tactics. Right Fist of Gond. Claw of Malar. If there is one tip that the author may impart. particularly when a build has certain combos that put opponents in the defensive. Fallen Angel. Spot is very important in PvP.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Sword of Tyr. Black Dragon. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. protect against enemies’ spells. Shadowbane. In general. Divine Warlock. Terracotta Soldier. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. If your PC manages to defeat Joe Average. the player. Iron Sorcerer. Kaze no Kama Duelist. Shadowblade. will have fun trying to do so. you may try going against the stronger builds. Epic Arcane Trickster. Spellcraft and Tumble are good defensive skills for characters in any module. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Do not sacrifice defense for offense. Illusionary Blade. Thuggernaut. who is capable of beating all the other NPCs in one-on-one combat. (There are exceptions to this rule. you may want to choose spells that raise your PC’s damage capability and chances to hit. Black Dragon Soul. Kaze no Kama. Taunt is useful against opponents whose Will saves are not very high. as well as spells that weaken or destroy your target’s defenses. Immortal Treant. Lord of the Mountain. It is the author’s hope that you. Divine Bard. Blood Scholar.

Divine Ranger. Divine Bard. Divine Warlock. Halfling Ninja. Iron Sorcerer. Divine Storm Soul. Kage Kaze no Kama. Kaze no Kama Falconhurst: Drow Fury. Joe Average. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Eldritch Paladin of Candlekeep. Blood Scholar. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . The Right Fist of Gond SushiSquid: Blacklock. The Left Fist of Gond. Divine Dragon. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Divine Soul.

Epic Prowess. Intimidate 9. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Improved Power Attack. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Curse of Impending Blades ×2. Search 24. Armor Skin Skills Hide 24. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Protection from Energy Aid.An Inconvenient Ranger Wood Elf. Two-Weapon Fighting (Combat Style: Ranger). Invisibility Purge. Power Attack. Divine Might. Favored Enemy: Human. Listen 24. Favored Power Attack (Outsider). Epic Divine Might. Favored Power Attack (Human). Cleave. Favored Power Attack (Elves). Great Charisma (+1). Bane of Enemies. Favored Enemy: Outsider. Favored Enemy: Dwarves. Move Silently 24. Favored Enemy: Gnomes. Great Cleave.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Summon Creature VII. Inflict Minor Wounds. Lesser Restoration. Extend Spell. Blind-Fight. Eagle’s Splendor. Hide 5. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Stone Body. Great Charisma (+1). Spellcraft 33. Mass Bull’s Strength. Combat Casting. True Seeing Energy Immunity. Divine Might. Power Attack. Magic Vestment. Virtue Bless. Prayer. Vigor Assay Resistance. Divine Power. Resistance. Practiced Spellcaster (Favored Soul). Lore 8. Epic Divine Might Skills Concentration 33. Righteous Might. Spell Resistance. Death Ward. Cure Serious Wounds. Great Strength (+1). Greater Restoration. Recitation. Word of Faith Aura versus Alignment. Cleave. Vigorous Cycle Ethereal Jaunt.Armored Fist of the Fallen Human. Divine Favor. Heal. Lesser Vigor. Lesser Spell Mantle. Regenerate. Listen 17. Sunbeam Meet the Power Builds Page 9 . Persistent Spell. Mass Death Ward. Remove Paralysis. Raise Dead. Silence Blindsight. Firestorm. Light. Summon Creature VIII. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Greater Dispel Magic. Spell Mantle. Protection from Alignment. Remove Curse. Cure Moderate Wounds. Entropic Shield. Shield of Faith Aid. Great Strength (+2). Weapon Focus (Unarmed Strike). Restoration Battletide. Spot 33. Cure Critical Wounds.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .Level 9 Favored Soul Energy Drain. Etherealness. Mass Heal.

Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Hi +4. Tu +1 Co +1. Sc +1. Sp +1. Lo +1. Sc +1. Tu +1 Co +1. Sp +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sp +1. Tu +1 Co +1. Sc +1. Lo +2. Hi +1. Tu +4 (Save 4) Co +1. Sp +4. Sp +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Lo +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1 Co +1. Sc +5. Sp +1. Sp +1. Sc +1. Sp +1. Sp +1. Lo +4. Sc +1. Sp +1. Sp +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1.

Sp +1. Li +2. Hi = Hide. Sp +1. Sp +1. however. FS = Favored Soul. Li +2. Sp +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16.FS(12). Sp +1.wikia. Tu +1 Co +1. Tu +3 Co +1. http://nwn2. the Armored Fist has to serve a god whose favored weapon is unarmed. This makes Ilmater the only choice for a deity. Sc +1. Sc +1. Sp +1. Sc +1.Pal(4). Tu +1 Co +1. Li = Listen. Sc = Spellcraft. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Meet the Power Builds Page 12 . To gain free weapon feats for unarmed strike. Sp +1. Tu +2 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Since Ilmater is a good god. Tu +1 Co +1.SF(10). Sp +1. Sp +1. Sc +1. Li +1.” NWN2Wiki . Li +2. Li +2.a Wikia Wiki.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Sp +1. Sc +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Lo = Lore. Li +2. Tu +1 Co +1. SF = Sacred Fist Skill: Co = Concentration. Sc +1. Li +2. Sp = Spot. Sc +1.M(4). References JeminiZero. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. “Armored Fist of Ilmater. Li +2. Li +2. Tu +1 Co +1. Tu +1 Co +1. Sc +1. M = Monk.

Haste.Black Dragon Drow. Divine Shield. Greater Heroism. Joyful Noise. Silence Displacement. Mirror Image. Flare. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Ghostly Visage. Daze. Epic Divine Might. Perform 25. Tasha’s Hideous Laughter Curse of Impending Blades. Mass Cure Light Wounds. Hide 5. Lingering Song Skills Concentration 33. Song of Discord Energy Immunity. Expeditious Retreat. Disarm. Remove Fear. Spot 14. Listen 18. Lore 8. Divine Might. Extend Spell. Tumble 30. Light. War Cry Ethereal Visage. Curse Song. Battle Caster. Move Silently 30. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Mass Curse of Impending Blades. Hold Monster. Knockdown. See Invisibility Greater Invisibility. Improved Disarm. Power Attack. Cleave. Resistance Amplify. Diplomacy 12. Spellcraft 30. Shout. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 .

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Sp +1 Co +1. MS +1. Pe +4. Di +1. Sc +1. Li +1. Di +1. Hi +4. Li +1. Li +1. Pe +1. Di +1. UMD +4 Co +1. Di +2 (Save 5) Co +2. Sp +5 Co +1. Di +1 (Save 3) Co +1. Li +1. Tu +4. Li +1. Tu +1. Li +1. Lo +1. Sc +2. Lo +1. Li +1. Di +1. Tu +1. MS +1. Tu +1. UMD +1 Co +1. Lo +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Li +1. Hi +1. Lo +4. MS +4. Pe +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1 Co +1. Sp +1 Co +1. Di +1. Sp +1 Di +1. Sc +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sc +1. MS +1. Li +4. Li +1. Li +1. Tu +1. UMD +1 (Save 1) Co +1. Lo +1. Sp +1 Co +1. Pe +1. Li +1. Li +1. UMD +1 (Save 2) Co +1. Li +1. Sc +1. UMD +1 (Save 3) Co +1. MS +1. Li +1. Sp +1 Co +1. Pe +1.

Pe +1. UMD +1 Co +1.com/guilds_registry/viewtopic. UMD +3 Co +1. UMD +1 Co +1. MS +5. Pe +1. Tu = Tumble. Pe +1. MS +1. MS +2. Tu +8. Sc +6. Tu +1 Co +1. Hi = Hide. MS +2. MS +1. Sc +1. Bg = Blackguard. Tu +1 Co +1. Lo = Lore.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +5 Co +1. Tu +3. UMD +1 Co +1. MS +2. MS = Move Silently. Sc +5. MS +1.html?forum=26365&to pic=285414&gid=14504. MS +5. Tu +2. UMD +1 Co +1. Pe +1. Pe +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Pe +2.bioware. Pe +1. http://nwn. Di = Diplomacy. Sc +1. Meet the Power Builds Page 16 . Sc +1. Pe +1. MS +1. UMD +3 Co +1 (Save 4) Co +1. Li = Listen. Sc = Spellcraft. Sc +5. UMD = Use Magic Device References Zhonn-vei'ay.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Sc +1. Tu +1. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Pe +1. Sc +3. Sp = Spot. MS +1. Sc +1. Pe +1. MS +1. UMD +2 Co +1. Pe = Perform. Tu +1. RDD = Red Dragon Disciple Skill: Co = Concentration.

Tumble 30. Resist Sonic Energy. Extend Spell. Resistance. Mass Death Ward. Persistent Spell. Stone Body. True Seeing Energy Immunity. Resist Electrical Energy. Righteous Might. Power Attack. Superior Resistance. Sunbeam Meet the Power Builds Page 17 . Resist Energy. Divine Might. Hide 5. Divine Power. Magic Circle against Alignment. Entropic Shield. Remove Fear Aid. Remove Paralysis. Death Knell. Restoration Battletide. Light. Least Spell Mantle. Lore 8. Great Charisma (+2). Improved Power Attack. Great Cleave. Cleave. Silence Blindsight. Epic Divine Might. Mass Aid. Invisibility Purge. Raise Dead. Great Strength (+1) Skills Concentration 24. Spell Resistance. Protection from Alignment. Regenerate. Vigorous Cycle Ethereal Jaunt. Resist Acid Energy. Weapon Focus (Bastard Sword). Vigor Death Ward. Recitation. Greater Restoration. Hammer of the Gods. Lesser Restoration. Spell Mantle Aura versus Alignment. Heal. Lesser Vigor. Great Charisma (+1) . Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner.Black Dragon Soul Human. Practiced Spellcaster (Favored Soul). Virtue Bless. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Spellcraft 24. Perform 1. Divine Favor. Lesser Spell Mantle. Inflict Minor Wounds. Prayer.

Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .Level 0 Bard Cure Minor Wounds. Flare.

Sc +1. Sc +1. Sc +1 Tu +2 Tu +2 Co +1. Tu +1 Co +1. UMD +4 Hi +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Lo +1 Co +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Lo +4.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Tu +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Tu +1 Co +1. Lo +1 Lo +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Tu +1 Co +1. Sc +1 Co +1. Hi +4. Tu +1 Co +1. Tu +4. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1 Co +1. Lo +1 Co +1. Sc +4. Pe +1. Sc +1.

a Wikia Wiki. Hence. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. Meet the Power Builds Page 20 .RDD(10).” NWN2Wiki .Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Through playtesting. “Black Dragon Soul . In particular. Lo = Lore. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Hi = Hide. Tu +1 Co +1. the deity chosen for the Black Dragon Soul is Finder Wyvernspur.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. http://nwn2. Sc +1. UMD = Use Magic Device Comment With Favored Souls. it was decided to let this character use a bastard sword and heavy shield in combat.FS(16). RDD = Red Dragon Disciple Skill: Co = Concentration. whose favored weapon is the bastard sword. Pe = Perform. the choice of deity has an impact on the weapon feats that the characters gain. Sc +2 Co +2. For the “Battle of the Builds” module. The skills chosen for this character are also different from what the original write-up recommended. Tu = Tumble. Bg = Blackguard.BG(3). it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield.wikia. Sc = Spellcraft. Nevertheless. References Darkhold. FS = Favored Soul.Brd(1). Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.

Divine Might. Weapon Focus (Longsword). Spellcasting Prodigy. Hideous Blow. Resist Cold Energy. Great Charisma (+1). Flee the Scene Eldritch Cone. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Eldritch Master. Hide 5. Eldritch Chain. Intimidate 33. Spellcraft 30. Noxious Blast. Cleave. Vitriolic Blast Eldritch Doom. Great Charisma (+3) Skills Concentration 33. Tumble 10. Epic Divine Might. Retributive Invisibility. Epic Fiendish Resilience.Blacklock Drow. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. See the Unseen Curse of Despair. Blind-Fight. Heal 1. Epic Eldritch Blast (+1d6). Great Charisma (+2). Power Attack. Resist Fire Energy. Taunt 4. Battle Caster.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

In +1. Tu +1 (Save 1) Co +1. Sc +1. Sc +1. In +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. In +1. UMD +4 Co +1. Tu +1. Sc +1. In +1. Sc +4. UMD +1 (Save 1) Co +1. In +4. UMD +1 Co +1. In +1. Sc +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. UMD +1 Co +1. Tu +1 (Save 2) Co +1. Sc +1. Tu +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . Hi +2. UMD +1 (Save 1) Co +1. Hi +1. Sc +1. In +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Hi +1. In +1. In +1. UMD +1 Co +1. In +1. UMD +4 Co +1. Hi +1. UMD +1 Co +1. Sc +4. Sc +1. Sc +1. In +1. In +1. In +1. (Save 5) Co +1. In +1. Sc +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. In +1.

Sc +1. UMD +1 Co +1. In +1. Sc +1. Wa = Warlock Skill: Co = Concentration. In +1. Tu = Tumble. Tu +1. In +1. In = Intimidate. Sc +1. UMD +1 Co +1. In +1. He = Heal. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. In +1. Tu +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. UMD +1 (Save 1) Co +1. In +1.” however. which may be downloaded from the Neverwinter Vault site. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Tu +1. Tu +1. In +1. Tu +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. Sc +1. Tu +1. Ta 2. Sc = Spellcraft. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. Hi = Hide. In +1. UMD +1 Co +1. Ta = Taunt. UMD +1 Co +1. In “Battle of the Builds. UMD +1 Co +1. Sc +1. Sc +1. He 1. the Warlock Buddy Meet the Power Builds Page 24 . In +1. In +1. Ta 2. In +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. In +1.

Meet the Power Builds Page 25 .was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.a Wikia Wiki. the Blacklock’s performance in this module may be less than stellar. References SushiSquid.” NWN2Wiki . Hence.BG(4). http://nwn2.Wlk(26). This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. “Blacklock .com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.wikia.

Automatic Still Spell (0 – 6). Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Displacement (extended). Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Skill Focus (Spellcraft). Red Wizard Spellcasting (Wizard). Globe of Invulnerability. Skill Focus (Concentration). Greater Heroism. Tumble 33. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Shield. Lore 3. Still Spell. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Great Intelligence (+1). Epic Spell Penetration. Greater Spell Penetration. Shadow Shield Iron Body. Automatic Still Spell (0 – 9) Skills Concentration 33. Clairaudience and Clairvoyance (extended).Blood Scholar Human. Move Silently 33. Isaac’s Lesser Missile Storm (empowered) × 2. Spiderskin Assay Resistance. Spot 16. Listen 33. Mirror Image × 6 Displacement × 5. Energy Immunity. True Strike × 5 Blindsight × 2. Search 16. Practiced Spellcaster (Bard). Automatic Still Spell (0 – 3). Spellcraft 33. Perform 10. Empower Spell. Greater Spell Breach. Arcane Scholar Spellcasting (Wizard). Spell Penetration. Ray of Enfeeblement × 2 (maximized). Extend Spell. Spellcasting Prodigy. Isaac’s Greater Missile Storm (empowered) × 3. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Practiced Spellcaster (Wizard). Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Hide 33.

Grease. Energy Drain. Light. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Flare.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Daze. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Resistance Amplify. Joyful Noise Curse of Impending Blades.

Sp +1. MS +4. UMD +1. Hi +1. MS +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +4. Tu +1 (Save 2) Co +1. Li +1. UMD +1. Sc +1. UMD +1. Sc +1. UMD +1. Tu +1 Co +1. Pe +4. Sc +4. Li +1. Hi +4. Lo +3. Li +1. Li +1. UMD +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 (Save 1) Co +1. Sp +1. Sc +1. UMD +1. UMD +4. Sc +1. Tu +1 Co +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Tu +4 (Save 5) Co +1. MS +1. Sc +1. Sp +1. Hi +1. Sp +2. UMD +1. Tu +1 Bonus Feats Feats Able Learner. Sc +1. Hi +1. Hi +1. MS +1. MS +1. Li +1. Li +1. Tu +1 Co +1.

MS +1. Li +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . MS +1. Li +1. Sp +1. Sc +1. MS +1. Hi +1. Tu +1 Co +1. Hi +1. Hi +2. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. UMD +1. Sc +1. Li +1. Tu +1 Co +1. Li +1. Li +1. MS +1. UMD +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. MS +1. Tu +1 Co +1. UMD +1. Sc +1. Sc +1. MS +1. Tu +1 Co +1. UMD +1. Sp +1. Sp +1. Hi +1. Tu +1 Co +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. MS +1. UMD +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Hi +1. Li +1. UMD +1. Hi +1. Li +1. Sp +1. Hi +1. Sp +1. UMD +1. Hi +1. Hi +1. Li +1. Tu +1 Co +1. UMD +1. Li +1. UMD +1. UMD +1. MS +1. MS +2. Li +1. UMD +1. Tu +1 Co +1. UMD +1. Sc +1. Sc +1. MS +1. UMD +1. MS +1. Tu +1 Co +1. Li +1. Hi +1. Sc +1. Li +1. Hi +2.

Sp +1. Meet the Power Builds Page 30 . MS +1. MS +1. MS = Move Silently. Li +1. Li +1. Pe = Perform. Li +1. Se +2. Hi +2. Li = Listen. Sc +1.” NWN2Wiki . UMD +1. http://nwn2. MS +2. Sc +1. Li +1. Hi = Hide. Sp = Spot. MS +2. UMD = Use Magic Device References JeminiZero. MS +2. UMD +1. Sp +1. Li +1. MS +2. UMD +1.Brd(4). Hi +2. Tu +1 Co +1. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. MS +1. Tu +1 Co +1. Se +1.a Wikia Wiki. UMD +1. Sc +1. Sc +1. Se +7. “Blood Scholar .com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Li +1. Tu +1 Co +1. Se = Search. Hi +1. Hi +1. UMD +1. MS +1. Sc +1. Tu +1 Co +1. Tu = Tumble. Sp +1. Li +1. Hi +1. UMD +1. Lo = Lore. UMD +1. Sc +1. Hi +2. Li +1. Sc +1.Wiz(6).wikia. UMD +1. Hi +1. Bg = Blackguard. Pe +6.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Hi +1. Sp +1. Hi +1. UMD +1.RWT(10). Tu +1 Co +1. Li +1. Sc = Spellcraft. Rg = Rogue. Se +6. Sc +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. S = Sorcerer Skill: Co = Concentration. MS +1.ASC(10).

Disarm. Power Attack. Listen 6. Dodge. Weapon Focus (Unarmed Strike). Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Improved Critical (Unarmed Strike). Blind-Fight. Spot 32. Cleave. Crippling Strike. Mobility. Tumble 30. Great Charisma (+1). Divine Might. Move Silently 33. Great Charisma (+2). Divine Shield. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Epic Prowess. Improved Disarm. Great Charisma (+3) Skills Hide 33.Claw of Malar Drow. Epic Divine Might. Expose Weakness. Greater Weapon Focus (Unarmed Strike).

UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . MS +4. Tu +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. Li +4. Sp +4.

UMD +1 (Save 3) Hi +1. Li +1. Sp +2. MS +2. Sp +2. Sp +2. Tu +1 (Save 4) Hi +1. Sp +2. Tu +1 UMD +1 (Save 2) Hi +2. MS +1. MS +3. MS +3. Sp +4. Tu +1 Meet the Power Builds Page 33 . UMD +1 (Save 4) Hi +2. Tu +1 (Save 5) Tu +1. Sp +1 (Save 4) Hi +1. Sp +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. UMD +1 (Save 2) Hi +1. MS +3. Tu +2 UMD +1 (Save 2) Hi +2. Sp +2. Tu +2 Hi +1. Tu +1 (Save 4) Sp +1. UMD +1 (Save 5) Hi +2. Tu +1. Sp +2. MS +3. Li +1. Tu +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. MS +3. UMD +1 (Save 4) Hi +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Tu +2. MS +1. MS +2. Sp +1. MS +1. Sp +2. Tu +2 Hi +1.

Sp +2. M = Monk.Monk 12/ Fighter 12/ Blackguard 4/ SD 2.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Sp +2.com/guilds_registry/viewtopic. UMD = Use Magic Device References GT74. MS = Move Silently. MS +1. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Meet the Power Builds Page 34 . http://nwn. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3.” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=296257&gid=14504. MS +3.bioware. Sp = Spot. Tu = Tumble. “Claw of Malar (HiPS Version) . F = Fighter. Tu +2 UMD +1 (Save 2) Hi +2. Li = Listen. Sp +2. MS +2. Sd = Shadowdancer Skill: Hi = Hide.

Greater Dispel Magic. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Divine Might. Power Attack. Hymn of Requiem. Balagarn’s Iron Horn. Weapon of Impact Cure Critical Wounds. War Cry Cacophonic Burst. Epic Divine Might Skills Concentration 33. Greater Resistance. Curse Song. Tumble 33. Daze. Ice Storm Meet the Power Builds Page 35 . Shout. Great Charisma (+1). Ghostly Visage. Greater Heroism. Song of Requiem. Grease. Divine Shield. Chorus of Heroism. Light. Great Charisma (+2). Listen 33. Resistance Amplify. See Invisibility. Mind Fog. Lingering Song. Silence Clairaudience/Clairvoyance. Greater Invisibility. Battle Caster. Greater Shout. Lesser Dispel Cloud of Bewilderment. Song of Discord Dirge. Spot 16. Cleave. Perform 33. Spellcraft 33. Great Charisma (+3).Divine Bard Human. Remove Curse. Flare. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Mirror Image. Curse of Impending Blades. Energy Immunity. Haste. Joyful Noise. Hide 18.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Tu +1 (Save 1) Co +1. Sc +1. UMD +1. Pe +2. UMD +2. Pe +1. Li +1. UMD +4. Tu +1 (Save 1) Co +1. Tu +2 Co +1. Tu +1 (Save 3) Co +1. Hi +5. Sc +1. UMD +1. Li +1. Sp +1. Sc +2. Tu +1 (Save 1) Co +1. Sc +2. UMD +1. Sp +1 (Save 2) Co +1. Sc +1. Li +1. Tu +4 (Save 4) Co +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . . Sp +2. Tu +2 Bonus Feats Feats Luck of Heroes. Sc +1. Li +2. UMD +1. Li +4. Sp +1. Li +1. Tu +1 (Save 3) Co +1. Pe +1. Tu +1 (Save 3) Co +1. Hi +1 (Save 5) Co +1. UMD +1. UMD +2. Sp +1. Sc +1. Pe +1. Pe +1. Pe +2. Tu +1 (Save 1) Co +1. Sc +1. Pe +4. Sc +4. Sp +1. Sc +1. Li +2. Li +1. UMD +2. Pe +1. UMD +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Pe +1. Li +1. Pe +1. Li +1.

Sp +1. Li +2. Sc +1. Sp +1. Sc +2. Sc +1. UMD +1. Tu +1 (Save 2) Co +1. Tu +1 Co +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Tu +1 (Save 4) Co +1. Li +1. Pe +1. Tu +1 (Save 2) Co +1. UMD +1. UMD +1. UMD +1. Li +1. Sp +1. UMD +1. Sp +1. Tu +2 Co +1. Pe +1. Sc +1. Tu +1 (Save 5) Co +1. . Pe +1. Sc +1. Sc +1. Pe +2. Pe +1. UMD +2. Tu +1 Co +1. Sc +1. Tu +1 (Save 5) Co +1. Sc +1. Hi +1. UMD +1. UMD +1. Li +2. Tu +1 Co +1. Li +1. Pe +1. Tu +2 Co +1 (Save 3) Co +1. Pe +1. Li +1. Li +1. Tu +1 (Save 4) Co +1. Sp +1. UMD +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Tu +1 Co +1. Sp +1. Sc +1. Sp +1. Li +1. Li +1. Sc +1. Sc +2. Sp +1. Pe +2. Li +1. Sc +1. UMD +1. UMD +1. UMD +1. UMD +2. Li +1. Pe +1. Pe +1. Li +1. Pe +1. Pe +1. Pe +1. Li +1. Sc +1.

com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29.Clr(1). C = Cleric Skill: Co = Concentration. “Divine Bard . Bg = Blackguard. Pe = Perform.Brd(26).BG(3). UMD = Use Magic Device References JeminiZero. Sc +1. Sc +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Tu +1 (Save 5) Co +1. Meet the Power Builds Page 39 .Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Tu +1 (Save 5) Co +1. UMD +1. UMD +1. Li +1. http://nwn2. Sc = Spellcraft. Pe +1.wikia.a Wikia Wiki. Pe +1. Pe +1. Tu = Tumble. Li = Listen. Hi +7. UMD +1. Li +1. Hi = Hide. Sc +1. Hi +2. Sp +1.” NWN2Wiki . Sp = Spot. Li +1.

Great Charisma (+2). Epic Toughness (+60). Power Attack. Resistance Protection from Alignment. Ray of Frost. Flare. Toughness. Lore 8. Spellcraft 30. Summon Familiar. Epic Resilience. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Tumble 12 Prepared Spells Paladin Level 1 Bless. Great Charisma (+3). Great Charisma (+1). Weapon Focus (Longsword). Luck of Heroes.Divine Dragon Aasimar. Listen 33. Able Learner. Epic Divine Might. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Epic Prowess. Divine Shield. Epic Toughness (+90) Skills Diplomacy 33. Epic Toughness (+30). Armor Skin. Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Tu +1 Di +1. Li +2. Tu +1 Di +1. Sc +1. Sc +1. Li +2. Sc +1. Sc +1. Li +1. Tu +1 Di +1. Sc +5 (Save 1) Di +2. Li +2. Lo +1 (Save 1) Di +1. Tu +1 Di +1. Sc +1. Sc +1 Di +1. Sc +1. Sc +1 Di +1. Tu +1 Di +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Lo +1. Sc +1. Tu +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Tu +1 Di +1. Sc +1 Di +1. Li +2. Sc +1 Di +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1. Sc +1 Di +1. Li +2. Sc +1 Di +1. Sc +1 Di +1. Li +1. Lo 4 (Save 4) Lo +1. Sc +1. Li +2. Li +2. Sc +1. Lo +1. Li +2. Sc +2 Di +1. Tu +1 Di +1. Tu +1 Di +1.

Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Sc = Spellcraft. RDD = Red Dragon Disciple.” NWN2Wiki . Li +1.wikia. Meet the Power Builds Page 43 .Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Li +3 Di +1. Li +2. Tu = Tumble References SushiSquid.a Wikia Wiki. “Divine Dragon (P9/Src1/RDD10/DC10). Lo = Lore. P = Paladin. Li +2. Sc +1 Di +1. http://nwn2. Sc +1 Di +1. Li +2. Li +3 Di +1. Sc +1 Di +1.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Sc +1 Di +1. Li +2. Li = Listen. S = Sorcerer Skill: Di = Diplomacy.

Favored Enemy: Outsiders. Resistance Amplify. Power Attack. Great Charisma (+2). Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Spellcraft 30. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Invisibility Purge. Favored Enemy: Elves. Favored Enemy: Gnomes. Flare. Bane of Enemies Skills Concentration 33. Daze. Lore 8. Curse of Impending Blades × 2 Aid.Divine Ranger Wood Elf. Blind-Fight. Able Learner. Move Silently 33. Perform 3. Cleave. Epic Divine Might. Favored Enemy: Humans. Resist Energy × 2 Barkskin × 2. Divine Might. Hide 33. Great Charisma (+1). Favored Enemy: Dwarves. Mass Camouflage. Tumble 30. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Two-Weapon Fighting (Combat Style: Ranger). Joyful Noise Meet the Power Builds Page 44 . Practiced Spellcaster (Ranger). Light.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. MS +1. MS +1. Pe +3. Tu +1 Hi +1. Lo +4. MS +1. UMD +1 Hi +1. Sc +1. MS +1 (Save 3) Co +1. MS +1. Tu +1 Hi +1. UMD +4 Co +1. Tu +5 Co +1. Tu +4. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. MS +3. MS +1. MS +1. MS +1. Hi +2. Hi +1. UMD +1 Hi +3. UMD +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Hi +4. Tu +1. Sc +4. Hi +1. Lo +1. MS +1. MS +1. Hi +1. Sc +1 Hi +1. MS +1. Sc +1 Sc +3 Co +2. Tu +1 Hi +1. Lo +1. Tu +3. Sc +1. UMD +3 Co +1. Lo +1. Hi +1. MS +2. MS +4 Co +1. UMD +1 Hi +1.

Pe = Perform. Hi +2.Brd(2). Hi +1.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. MS +1.” NWN2Wiki . MS +3. “Divine Ranger . RDD = Red Dragon Disciple Skill: Co = Concentration. Hi +1. UMD +1 Co +1. Sc +2. UMD +3 Co +1. Sc +4 Tu +7 Co +2. MS +1. Meet the Power Builds Page 47 . Hi +1.RDD(4). MS +1. MS = Move Silently. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard.a Wikia Wiki. Bg = Blackguard. Tu = Tumble. Sc +1 Co +1. Tu +1. Hi +1. Hi = Hide. Tu +1 Co +1. Ra = Ranger. MS +2. UMD +6 Co +1.wikia. MS +1. MS +2. Hi +1. UMD +1 Co +1. Tu +1 Co +1. Lo = Lore. UMD = Use Magic Device References JeminiZero. MS +1.Ra(21). UMD +4 Co +4. Sc = Spellcraft. http://nwn2. UMD +4 Hi +3.BG(3). MS +1. Hi +1. Sc +3. Hi +2.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3.

Shield of Faith Aid. Righteous Might. Hide 5. Spell Resistance. Great Strength (+3). Virtue Bless. Divine Might. Divine Favor. Damage Reduction 10/alchemical silver. True Seeing Energy Immunity. Prayer. Magic Vestment. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Power Attack. Resistance. Epic Prowess Skills Concentration 33. Restoration Battletide. Divine Power. Weapon of Impact Assay Resistance. Eagle’s Splendor. Entropic Shield. Superior Resistance Meet the Power Builds Page 48 . Silence Cure Serious Wounds. Vigor. Heal. Protection from Alignment. Extend Spell. Greater Dispel Magic.Divine Soul Human. Lesser Vigor. Lesser Spell Mantle. Great Strength (+1). Recitation. Stone Body. Weapon Focus (Unarmed Strike). Resist Acid Energy. Inflict Minor Wounds. Mass Bull’s Strength. Cure Critical Wounds. Able Learner. Practiced Spellcaster (Favored Soul). Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Improved Disarm. Lore 3. Resist Sonic Energy. Disarm. Remove Curse. Great Strength (+2). Divine Shield. Raise Dead. Least Spell Mantle. Epic Divine Might. Weapon Specialization (Unarmed Strike). Persistent Spell. Remove Paralysis. Resist Cold Energy. Great Strength (+4). Spot 33. Spellcraft 33. Lesser Restoration. Great Charisma (+1). Cure Moderate Wounds. Light.

Mass Heal. Word of Faith Fire Storm. Summon Creature VII. Greater Restoration. Summon Creature VIII. Storm of Vengeance. Mass Death Ward. Regenerate. Spell Mantle. Wall of Greater Dispel Magic Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Sunbeam.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt.

Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Sp +1. UMD +1. Sp +1. Li +1. Sc +1. Li +1. Sp +1. Sc +1. UMD +2. Tu +1 Co +1. Li +4. Tu +1 Bonus Feats Farmer Feats Power Attack. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Li +1. Sp +1. Sp +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Li +1. Sp +4. Li +1. Sc +5. Li +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Lo +3. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Li +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Tu +1 Co +1. Tu +4 (Save 5) Co +1. Sc +1. Sc +1.

Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Li +1. Tu +1 Co +1. Sc +1. Meet the Power Builds Page 51 . Li +1. Sc = Spellcraft. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Li +1. Li +1. Sp +1. Sc +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Li +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sp +1. Hi = Hide. Li +1. Sc +1. Li +1. Li +1. UMD +2 Co +1. Sp +1. Sp +1. Li +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. M = Monk Skill: Co = Concentration. UMD +2 Great Charisma (+1). Tu +1 Co +1. Sp +1. Sp +1. Li +1. Sp +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Sp +1. Sc +1. Lo = Lore. Sc +1. Sc +1. Sc +1. Li +1. Sp = Spot. Sp +1. Sc +1. UMD +2 Co +1. Tu +1 CHA + 1 Co +1. Li +1. Sc +1. Tu +1 Co +1. F = Fighter. FS = Favored Soul.

References JeminiZero. http://nwn2.Pal(2) or BG(2).” NWN2Wiki .M(1).Clr(1).wikia.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.a Wikia Wiki.FS(26). Meet the Power Builds Page 52 . “Divine Soul .

Hammer of the Gods.Divine Storm Soul Human. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Light. Resistance. Able Learner. Entropic Shield. Lesser Restoration. Heal. Persistent Spell. Prayer. Spell Resistance. Lesser Spell Mantle. Cure Moderate Wounds. Eagle’s Splendor. Greater Restoration. Great Charisma (+1). Weapon Focus (Spear). Practiced Spellcaster (Favored Soul). Raise Dead. Vigor Death Ward. Monkey Grip. Mass Aid. Superior Resistance. Regenerate. Resist Fire Energy. Listen 16. Lesser Vigor. Sunbeam Meet the Power Builds Page 53 . Remove Fear Bull’s Strength. Cleave. Earthquake. Great Charisma (+3). Stone Body. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Virtue Bless. Toughness. Extend Spell. Word of Faith Aura versus Alignment. Invisibility Purge. Inflict Minor Wounds. Spell Mantle. Recitation. Righteous Might. Divine Might. Resurrection. Energy Immunity. Restoration Battletide. Least Spell Mantle. Power Attack. Magic Circle against Alignment. Epic Divine Might Skills Concentration 33. Remove Paralysis. Protection from Alignment. Mass Death Ward. Vigorous Cycle Ethereal Jaunt. Divine Power. Blind-Fight. Great Charisma (+2). Spellcraft 30. True Seeing Blade Barrier. Silence Blindsight. Resist Sonic Energy. Divine Favor. Firestorm.

Etherealness.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Mass Heal.

Sc +1 Co +1. Li +1. Sc +1. Sc +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1. Sp +1 Co +1. Li +1. Sc +1. Li +1. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1 Co +1. Sc +4 Co +1. Li +1. Sc +1. Li +1. Sp +1 Co +1. Li +1. Li +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sp +1 Co +1. Sc +1. Sc +1. Li +1. Li +2. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1.

Li +1.wikia. Meet the Power Builds Page 56 . Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Sc +1. Sc +1. Sc = Spellcraft. “Divine Storm Soul . Li +1.F(4).com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc +1 Co +1. Sp +1 Co +1.FS(12).Pal(4) or BG(4). Li +1. He +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1 Co +1. FS = Favored Soul.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1.SL(10). Sl = Stormlord Skill: Co = Concentration. Sp = Spot References JeminiZero. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Sc +1.” NWN2Wiki . http://nwn2.a Wikia Wiki. P = Paladin. Li = Listen.

Eldritch Master. Resist Acid Energy. Entropic Warding. Improved Critical (Ranged Touch Attack). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Protection from Alignment Meet the Power Builds Page 57 . See the Unseen Curse of Despair. Spellcraft 30. Power Attack. Intimidate 33. Epic Eldritch Blast (+6d6) Skills Concentration 33. Epic Fiendish Resilience. Noxious Blast. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Battle Caster. Epic Eldritch Blast (+3d6). Flee the Scene Eldritch Cone. Epic Eldritch Blast (+5d6). Resist Electrical Energy. Blind Fight. Greater Spell Penetration. Heal 6. Eldritch Chain. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Divine Shield. Lesser Vigor. Epic Eldritch Blast (+4d6). Eldritch Doom. Epic Eldritch Blast (+2d6).Divine Warlock Human. Spell Penetration. Epic Eldritch Blast (+1d6). Vitriolic Blast Dark Foresight.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

Sc +1. UMD +1 Co +1. UMD +4 Co +1. In +1. In +1. UMD +2 Co +1. In +1. In +4. Sc +1. Sc +1. Sc +1. Sc +1. UMD +1 Co +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Sc +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. In +1. UMD +1 Bonus Feats Feats Luck of Heroes. UMD +1 Co +1. Sc +1. Sc +1. In +1. In +2. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. UMD +1 Co +1. In +1. Sc +1 (Save 2) Co +1. UMD +1 Co +1. In +1. Sc +4. In +1. In +1. In +1. Sc +1. UMD +1 Co +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. In +1. UMD +1 Co +1. In +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. Sc +1. In +1.

In +1. Meet the Power Builds Page 60 . UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). UMD = Use Magic Device References JeminiZero. In +1. Sc +1. Sc +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1.Clr(1). He = Heal. Sc +1. In +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. In +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In = Intimidate.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. “Divine Warlock . In +1.” NWN2Wiki . Sc +1.wikia. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. UMD +1 Co +1. He +2 Co +1. Sc +1. In +1.a Wikia Wiki. http://nwn2. In +1. UMD +1 Co +1. He +2 Co +1. In +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1.Wlk(29). Sc +1. Wa = Warlock Skill: Co = Concentration. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). Sc +1. Sc = Spellcraft.

Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Weapon Focus (Falchion). Greater Weapon Focus (Falchion). Lore 8. Overwhelming Critical (Falchion). Weapon Specialization (Falchion). Spot 33. Whirlwind Attack. Weapon of Choice (Falchion). Dodge. Light. Great Cleave. Flare. Cleave. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Epic Weapon Specialization (Falchion) Skills Appraise 4. Improved Critical (Falchion). Perform 3. Power Attack. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Combat Expertise. Taunt 33. Power Critical (Falchion). Mobility. Great Strength (+1). Epic Weapon Focus (Falchion) . Able Learner. Spring Attack. Greater Weapon Specialization (Falchion). Spellcraft 33. Intimidate 4. Tumble 33. Knockdown.Dragonmaster Negotiator Human.

Lo +1. Ta +1 Bonus Feats Bully. Dodge Feats Able Learner. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Ta +4 (Save 4) Sp +4. Sc +1. In +1. Lo +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Pe +3. Sc +4.

Sp +1. Ta +1. Tu +1 Sc +1. Sp +1. Sp +1. Ta +1. Tu +1 Lo +1. UMD +2 Sc +1. Ta +1. Ta +1. Ta +1. Sp +1. Tu +1. Sp +1. UMD +2 Sc +1. Tu +1. Sp +1. Tu +2 Sc +1. Tu +1. Tu +2 Sc +1. Ta +1. Tu +1. Sp +1. Ta +1. Sp +1. Sp +1. Tu +1 Lo +1. Ta +1. Ta +1. Ta +1. Ta +1. Ta +1. Sp +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Ta +1. Sp +1. Sc +1. Sp +1. Ta +1. Tu +1. Sp +1. Ta +1. Ta +1. UMD +2 Sc +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Ta +1. Tu +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Sp +1. UMD +2 Sc +1. Sc +1. Tu +1. Tu +2 Sc +1. UMD +1 Sc +1. Tu +1. UMD +2 Sc +1. Sp +1. Tu +2 Sc +1. Tu +1. Tu +1. UMD +2 Sc +1. Tu +1. Ta +1. Tu +2 Sc +1. UMD +2 Sc +1. Ta +1. Sc +1. Sp +1. Sp +1. Sp +1.

In = Intimidate.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. RDD = Red Dragon Disciple. Sp +1. UMD +2 Sc +1. who was consequently allowed to retain his two-handed weapon. WM = Weapon Master Skill: Ap = Appraise. Ta +1. Sc = Spellcraft. Sp +1. As Meet the Power Builds Page 64 . Ta +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. Tu +1. Tu +1. UMD +1 Sc +1. Sp +1. Lo = Lore. The only exception among them (prior to version 1. a simple level-30 fighter. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Ta +1. Sp +1. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. Tu +1. Sp = Spot. Tu +1. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. F = Fighter. Sp +1. Tu +1. UMD +2 Sc +1. Tu +1. It was found that builds seeking to exploit their high Strength by using large. This is version 2. Tu +1. UMD +2 Sc +1. Ta +1. Ta +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. UMD +2 Sc +1. Ta +1. Sp +1. Ta +1. Pe = Perform. Sp +1. Ta +1. Sp +1. Ta = Taunt.12 of the module) was the Dragonmaster Negotiator. two-handed weapons inadvertently lowered their chances of survival. Tu = Tumble.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. UMD +2 Sc +1. Ta +1.

com/guilds_registry/viewtopic.Brd(1). Meet the Power Builds Page 65 .a Wikia Wiki.RDD(10).RDD(10). the DragonMaster Negotiator’s alignment is Neutral Good. WM 7).0 (PvP) F(12). References TopAceOfEarth. “DragonMaster Negotiator .” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn. For “Battle of the Builds.wikia.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10. http://nwn2.” Neverwinter Nights: Epic Character Builders Part Deux. TopAceOfEarth.bioware. “DragonMaster Negotiator v2. TopAceOfEarth.bioware.WM(7).html?forum=26365&to pic=294975&gid=14504&sp=15.F(12).WM(7).com/guilds_registry/viewtopic.Brd(1).” NWN2Wiki .html?forum=26365&to pic=284700&gid=14504.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.originally conceptualized. http://nwn.

Feint. Great Dexterity (+1). Improved Two-Weapon Fighting. Taunt 5. Move Silently 31. Combat Insight. Epic Weapon Specialization (Kama). Weapon Specialization (Kama). Combat Expertise. Diplomacy 24. Weapon Focus (Kama). Perfect Two-Weapon Fighting Skills Bluff 32. Hide 31. Weapon Focus (Kukri). Epic Prowess.Drow Fury Drow. Spot 31. Greater Two-Weapon Fighting. BlindFight. Greater Weapon Focus (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Greater Weapon Specialization (Kama). Epic Weapon Focus (Kama). Listen 31. Two-Weapon Fighting. Weapon Finesse. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes.

Hi +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Li +4. Di +4. MS +4. Sp +4.

MS +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. MS +2. Li +2. Li +2. MS +2. MS +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Li +2. Li +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Sp +2. MS +2. Hi +2. MS +2. Sp +2. Hi +2. Hi +2. Sp +2. Hi +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Sp +2. Li +2. Sp +2. Li +2. Hi +2.

Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Sp +2. MS +2. Hi +2. Hi +1. Li +1. Li +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Sp +1 Bl +2. MS +2. http://nwn2. Sp +1. Hi +1. Ta = Taunt. Sp +1. Tu +1 Bl +3. Tu +2 (Save 1) Bl +4.” NWN2Wiki . Li +2. MS +1. MS +2. Li +1. Hi +1. Sp +1. Tu +1 Bl +1 (Save 4) Di +2. P = Paladin Skill: Bl = Bluff. Hi +2. Hi +2. M = Monk. MS +1. “Drow Fury (M11/F12/IB5/P2). MS +1.wikia. Hi +1. Li +2. MS +1. Sp +2. Sp +1. Li +2. Hi = Hide. Tu +1 Bl +3. Tu +1 Hi +1. Tu +2 Bl +3. Di = Diplomacy.a Wikia Wiki. IB = Invisible Blade. MS = Move Silently. Li = Listen. Li +1.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Meet the Power Builds Page 69 . Sp = Spot. MS +1. Tu = Tumble References DirtyFinger and Falconhurst. Sp +2.

Epic Spell: Vampiric Feast. Greater Invisibility (extended) × 2. Practiced Spellcaster (Wizard). Greater Heroism (extended). Premonition. Combat Insight. Shadow Simulacrum Meet the Power Builds Page 70 . Weapon Specialization (Kukri). Lesser Mind Blank Bigby’s Forceful Hand × 2. Extend Spell. Blind-Fight.Eldritch Blade Air Genasi. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Curse of Impending Blades (persistent). Two-Weapon Fighting. Spell Mantle Blindsight (persistent). Enervation (extended) × 2. Weapon Focus (Kukri). Epic Prowess. Greater TwoWeapon Fighting. Weapon Finesse. Feint. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Lore 4. Persistent Spell Skills Bluff 33. True Strike × 5 Mirror Image × 4. Displacement × 2. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Spellcraft 30. Spot 10. Intimidate 1. Improved Two-Weapon Fighting. Shadow Shield (extended) Greater Spell Mantle. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Perfect TwoWeapon Fighting. Heroism. Greater Spell Breach. Haste (persistent). Concentration 33. Tumble 30. Combat Expertise.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Lo +2. Sc +1. Tu +1 (Save 5) Bl +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . UMD +1 (Save 3) Co +1. In +1. UMD +1 (Save 3) Co +1. Co +1. Co +1. Co +1. UMD +1 (Save 3) Co +1. Tu +1. Sc +1 (Save 5) Bl +1. UMD +1 (Save 5) Co +1. Tu +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Sc +1. Co +1. Sc +1. Sc +1. Sc +4. Sc +1 (Save 5) Bl +1. Tu +1. Tu +1. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Co + 4. Tu +2 (Save 4) Co + 1. Sc +1. UMD +2. Sc +1. Co +1.

UMD +1 (Save 4) Bl +3. Co +1. Sc +1. Wi = Wizard Skill: Bl = Bluff. Tu = Tumble. Sc +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. UMD +1 (Save 4) Bl +1. Sc +2 (Save 4) Co +1. Tu +1. Co +1. Lo = Lore. IB = Invisible Blade. Sc +1. Co +1. Sc = Spellcraft. Co = Concentration. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. UMD +1 (Save 5) Bl +1. Sp = Spot. In = Intimidate. Co +1. F = Fighter.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Tu +5. UMD +1 (Save 4) Co +1. Co +1. Sc +1. UMD +2 (Save 4) Bl +8. Sc +1. Sc +2 (Save 2) Co +1. Tu +9 Co +2. UMD +1 (Save 2) Co +2. Sc +3 (Save 4) Bl +5. Sc +1. UMD +1 Bl +1 (Save 4) Bl +2. Tu +1 (Save 4) Bl +1. Co +1. Sc +1 (Save 5) Bl +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Lo +2. UMD +1 (Save 4) Co +3. Sc +2. Tu +1 (Save 5) Bl +4. Tu +2 (Save 5) Bl +1.

References Dimeron.” NWN2Wiki . “Eldritch blade .Wiz(8).F(7).wikia.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.a Wikia Wiki.EK(10). Meet the Power Builds Page 74 . http://nwn2.IB(5).

False Life.Eldritch Paladin of Candlekeep Aasimar. Skill Focus (Spellcraft). Premonition Greater Spell Mantle. Protection from Energy Assay Resistance. Lesser Spell Mantle. Divine Shield. True Strike Blindsight. Heroism. Greater Spell Breach. Tumble 16. Spot 16. Spellcraft 30. Shield. Mordenkainen’s Disjunction. Mirror Image. Automatic Still Spell (0 – 6). Protection from Alignment. Resistance. Vitriolic Sphere Bigby’s Forceful Hand. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Practiced Spellcaster (Sorcerer). Displacement. Enervation. Lesser Mind Blank. Able Learner. Ray of Frost. Automatic Still Spell (0 – 3). Energy Immunity. Ethereal Jaunt Iron Body. Great Charisma (+1). Automatic Still Spell (0 – 9) Skills Concentration 33. Light. Curse of Impending Blades. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Power Word Stun. Ray of Enfeeblement. Listen 16. Flare. Touch of Fatigue Magic Missile. Empower Spell. Haste. Shadow Simulacrum Meet the Power Builds Page 75 . Greater Invisibility. Isaac’s Greater Missile Storm Avasculate. Power Attack. Touch of Idiocy Clairaudience and Clairvoyance. Still Spell. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

UMD +1 (Save 1) Co +1. Sc +1. UMD +1 Co +1. Sc +1 (Save 3) Co +1. Tu +1. Sp +2. UMD +1 (Save 2) Co +1. Sc +1 (Save 3) Co +1. Sp +1. Li +1. Sc +1. Sc +1. Sc +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 2) Co +1. UMD +1 (Save 1) Co +1. Sc +1. Sp +1 (Save 1) Co +1. Tu +1. Sc +4.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sp +1 (Save 4) Co +1. Sp +1. Sc +1. Tu +1. Sp +1. Sc +1. Li +2. Tu +3. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sp +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. UMD +1 Co +1. Sp +1. Li +2. Tu +1. Sc +1 (Save 5) Co +1. Sp +1. (Save 4) Co +1. Tu +1. UMD +1 Co +1. Sc +1. Tu +1. UMD +3 Co +1. Tu +1.

UMD +1 Co +1. Sc +1 (Save 1) Co +1. UMD = Use Magic Device Comment The attributes. Tu +1. Sc +1 (Save 1) Co +1. Li +1. Li +1.” NWN2Wiki . Sp +1. Sc +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Li +1. Sp = Spot. Sc +1 (Save 1) Co +1. Meet the Power Builds Page 78 . UMD +1 Co +1. References JeminiZero. Sc +1 (Save 1) Co +1. Li +1. skill levels.wikia. UMD +1 Co +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Sc +1. Sp +1. Sc +1 (Save 1) Co +1. In consultation with JeminiZero.Level 18 Class ASC 3 Attribute Skills Co +1. EK = Eldritch Knight. Sp +1 Co +1. http://nwn2. Tu +1. Tu = Tumble. Tu +1. Tu +1.a Wikia Wiki. Li = Listen. P = Paladin. Sp +1. Tu +1. Sc +1. Li +1. S = Sorcerer Skill: Co = Concentration. these stats have been changed to suit the Eldritch Paladin for PvP play. Sc +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. UMD +1 Co +1. Sp +1. Sc = Spellcraft. Sp +1. Li +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. UMD +1 Co +1. Li +2. UMD +1. Li +3 Co +1.

Combat Insight Skills Concentration 33. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Heroism. Arcane Trickster Spellcasting (Wizard). Lore 7. Extend Spell. Touch of Idiocy Clairaudience and Clairvoyance. Haste. Practiced Spellcaster (Wizard). Diplomacy 21. Spiderskin. Mirror Image × 2. True Strike × 4 Blindsight × 2. Energy Immunity × 4. Curse of Impending Blades × 2. Disable Device 28. Enervation (extended) × 2. Epic Precision. Greater Spell Breach × 2. Bigby’s Interposing Hand. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Isaac’s Greater Missile Storm × 4 Avasculate. Improved Two-Weapon Fighting. Spell Mantle Meet the Power Builds Page 79 . Epic Spell: Vampiric Feast. Search 15. Weapon Finesse. Crippling Strike. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Perfect Two-Weapon Fighting. Greater Two-Weapon Fighting. Tumble 30. Epic Prowess. Open Lock 28. Move Silently 28. Spot 15. Hide 22. Spellcraft 30. Combat Expertise. Displacement.Epic Arcane Trickster Drow. Two-Weapon Fighting.

Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Shadow Shield (extended). Spell Mantle (extended) Greater Spell Mantle × 2. Premonition.Level 8 Level 9 Wizard Mind Blank.

Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Tu +4. Sp +1. DT +4. Di +3. Hi +4. Lo +2. Se +4. Lo +4. Sc +5 (Save 3) DT +2. Sc +2 (Save 2) Co +1. UMD +2 Co +2. MS +2. Sp +4. Sc +1. OL +2. MS +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . UMD +4 (Save 5) Co +3. OL +4. Hi +2. Tu +2.

Sc +1. OL +1. Tu +1. Hi +1. Hi +3. DT +1. OL +3. OL +1. Hi +1. Se +3. Hi +1. OL +1. MS +3. OL +1. MS +1. Sc +2 (Save 2) Co +1. Tu +3. OL +2. MS +1. Lo +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. MS +3. DT +1. MS +1. Sc +1. Tu +2 Co +1. Hi +2. OL +1. DT +1. UMD +1 Di +6. Sc +1. Hi +1. Tu +3. Sc +1. UMD +1 Di +1. OL +1. MS +1. UMD +4 Di +5. DT +2. Tu +1. DT +1. Sp +2. Sp +3 Co +3. OL +3. UMD +2 Co +2. MS +3. Sc +2 (Save 2) Co +1. Hi +2. Sc +3 Co +1. Tu +1. OL +1. Tu +1 DT +1. Sp +1. Hi +1. Hi +1. DT +1. Sc +5 Co +5. UMD +1 (Save 4) DT +3. Tu +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . UMD +1 Di +1. Tu +1. UMD +2 Co +2. Hi +2. MS +1. DT +1. Se +4. DT +1. OL +1. MS +1. UMD +1 Di +5.

“I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. Tu +1. Se = Search. MS +3. he recommends that the Epic Arcane Trickster learn the True Strike spell. UMD +3 Co +1. Tu +1 Co +1. Sp = Spot. no spell fixes were applied.” however. Sc +1. Sc +1. Hence. in the Spell Suggestions section. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Meet the Power Builds Page 83 . OL = Open Lock. Sc +1. OL +2. Sc +1. Di = Diplomacy. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. DT +1. Strangely. MS +2. For “Battle of the Builds. DT = Disable Trap. Because this spell is from the school of Divination. DT +2.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Sc +1. Wi = Wizard Skill: Co = Concentration. Tu +1 (Save 5) Co +1. MS = Move Silently. Rg = Rogue. Tu +1 Co +1. Lo = Lore. DT +1. Sp +1. Tu = Tumble. NN = Neverwinter Nine. but the recommended specialization was not. Sc = Spellcraft. Se +4. the Epic Arcane Trickster may not play as well as what was originally intended. Tu +1 Co +1. Hi +1. OL +3. Sc +1.” the spell was retained.” Further down the text. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. OL +1. which may be downloaded from the vault. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. MS +2. DT +2. it is not possible for a Necromancy specialist to learn True Strike. the creator of the Epic Arcane Trickster wrote. Hi = Hide. Tu +1 Co +1.

Meet the Power Builds Page 84 .AT(10).” NWN2Wiki .wikia.html?topic=587540&fo rum=121&sp=15. http://nwn2.Ro(10).” NWN2: Players . “The Epic Arcane Trickster. “The Epic Arcane Trickster . adzaroo.bioware.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.Mask of The Betrayer Campaign (Spoilers Warning).References adzaroo.a Wikia Wiki.Wiz(7).NN(3).com/forums/viewtopic. http://nwn2forums.

Invisibility Purge. Vigorous Cycle Ethereal Jaunt. Cleave. Great Strength (+1). Epic Toughness (+30).Fallen Angel Aasimar. Silence Blindsight. Stone Body. Righteous Might. Earthquake. Magic Circle against Alignment. Heal. Resist Sonic Energy. Superior Resistance. Greater Restoration. Spell Resistance. Lesser Spell Mantle. Hammer of the Gods. Divine Shield. Mass Death Ward. Epic Toughness (+90) Skills Concentration 22. Divine Power. Resistance. Great Strength (+4). Energy Immunity. Weapon Specialization (Spear). Vigor Death Ward. Divine Might. Word of Faith Aura versus Alignment. Remove Paralysis. Sunbeam Meet the Power Builds Page 85 . Spell Mantle. Stormlord Spellcasting. Firestorm. Virtue Bless. Resurrection. Raise Dead. Toughness. Lesser Vigor. Epic Toughness (+60). Cure Light Wounds. Great Strength (+2). Least Spell Mantle. Great Strength (+5). Inflict Minor Wounds. Prayer. Restoration Battletide. Monkey Grip. Mass Aid. Cure Moderate Wounds. Light. True Seeing Blade Barrier. Lesser Restoration. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Great Strength (+3). Weapon Focus (Spear). Remove Fear Bull’s Strength. Hide 5. Recitation. Entropic Shield. Divine Favor. Eagle’s Splendor. Regenerate. Power Attack.

Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .

Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. FS = Favored Soul. F = Fighter. Sl = Stormlord Meet the Power Builds Page 87 .

BG (7).Skill: Co = Concentration. SL (10). F (6).” NWN2Wiki .FS (7).a Wikia Wiki. “Fallen Angel . http://nwn2.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.wikia. Hi = Hide. Meet the Power Builds Page 88 . Ta = Taunt References Dark Eternal.

Two-Weapon Fighting. Sleight of Hand 33. Epic Precision. Greater Two-Weapon Fighting. Weapon Focus (Dagger). Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Improved Two-Weapon Fighting. Weapon Finesse. Defensive Roll. Epic Dodge Skills Bluff 33. Feint. Listen 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Spellcraft 15. Combat Expertise. Improved Evasion. Move Silently 33. Concentration 1. Search 12. Great Dexterity (+1). Hide 33. Crippling Strike. Spot 33.Halfling Ninja Strongheart Halfling. Blind-Fight.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

MS +1. Bl +1 (Save 1) Hi +1. Sp +4. Bl +1 (Save 1) Hi +1. SH +1. Li +1. SH +1. MS +1. Se +1. SH +2. MS +1. Tu +1. Tu +1. MS +1. Sp +1. Tu +1. SH +1. SH +1. Li +1. Li +1. MS +1. Se +3. Tu +4. Tu +1. Tu +1. Sc +1. SH +4. MS +1. Bl +1 (Save 5) Hi +1. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. Li +1. MS +1. Tu +1. Sp +1. MS +1. Sp +1. Bl +1 (Save 5) Hi +1. Li +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Tu +1. Bl +4 (Save 5) Co +1. Bl +1 Hi +1. Sc +1. Li +4. Sp +1. SH +1. Li +1. Tu +1 (Save 5) Hi +1. Sc +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . SH +1. Hi +1. Sp +1. Se +2. Sp +1. Sp +1. Sp +1. MS +4. Li +1. Li +1. Sc +2. Tu +1. Li +1. Sp +1. SH +1. Tu +1. SH +1. Li +1. Sp +1. Sc +1. Sc +1. MS +1. MS +1. Bl +2 (Save 4) Hi +1.

Li +1. Li +1. Tu +1. Sp +1. Li +1. Tu +1. Sc +1. MS +1. SH +1. Sp +1. MS +1. Li +1. Sp +1. MS +1. SH +2. Bl +1 Hi +1. Li +1. SH +2. Bl +1 Hi +1. Bl +1 Hi +1. SH +1. Li +1. Li +1. Bl +1 Hi +1. MS +1. Bl +1 Hi +1. Tu +1. Li +1. Tu +1. Bl +1 Hi +1. Sc +1. Sp +1. MS +1. Sp +1. Sp +1. MS +1. Li +1. Sc +1. Bl +1 (Save 4) Hi +1. Tu +1. Sp +1. SH +1. Li +1. Bl +1 (Save 4) Hi +1. Tu +1. MS +1. MS +1. Sp +1. Sp +1. SH +2. Tu +1. Li +1. Sp +1. Bl +1 (Save 3) Hi +1. MS +1. Tu +1. Li +1. Tu +1. MS +1. SH +2. Sc +1. Sp +1. Sp +1. Se +2. Tu +1. Tu +1. Li +1. Sc +1. Bl +1 Hi +1. Sp +1. Tu +1. SH +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Sc +1. Bl +1 (Save 4) Hi +1. MS +1. Bl +1 (Save 4) Hi +1. SH +1. MS +1. MS +1. Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1.

SH +1. Tu +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki.Ro(16). SH +1. MS = Move Silently.IB(5). Sp +1.M(1). SH +1. MS +1.wikia.” NWN2Wiki . M = Monk. This BIC file was of the Halfling Ninja as a player character. Li +1. Li +1. Tu +1. Li +1. SH +1. Li = Listen. Meet the Power Builds Page 93 . “Ninja . What is given here is based on data from a BIC file that JeminiZero created and sent to the author. MS +1. Tu +1. Tu +2. References JeminiZero. SH +1. MS +1. Li +1.a Wikia Wiki. Sc +1. Bl +1 (Save 5) Hi +1. Bl +1 (Save 2) Hi +1. Sp +1. Rg = Rogue Skill: Bl = Bluff. Li +1. MS +1. Li +1. Sc = Spellcraft. MS +1. Se +3. MS +1. Bl +1 (Save 2) Hi +1. Co = Concentration. Hi = Hide. Sp +1. Bl +1 (Save 2) Hi +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. SH = Sleight of Hand. http://nwn2. Se = Search. Sp +1. IB = Invisible Blade. SH +1. Sp +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Sp = Spot. Sc +1. Sp +1. Se +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin.Asn(8). Bl +1 (Save 5) Hi +1.

Recitation (extended) × 3 Battletide (extended) × 2 . Lesser Spell Mantle × 3. Greater Two-Weapon Fighting. Silence ×5 Blindsight × 2. Two-Weapon Fighting. Great Dexterity (+1). Epic Divine Might. Owl’s Wisdom. Entropic Shield × 3 Bear’s Endurance. Monkey Grip. Invisibility Purge. Divine Might. Power Word Stun.Holy Dragon Dervish Drow. Stormlord Spellcasting (Cleric). Great Fortitude. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Virtue Bless × 3. Sleight of Hand 2. Divine Favor × 3. Heal × 3. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Vigor × 2 Death Ward. Divine Power × 6. Perform 1. Mass Aid. Improved Two-Weapon Fighting. Magic Circle against Alignment. Least Spell Mantle Energy Immunity × 2. Prayer. Spellcraft 30. Divine Shield. Extend Spell. Bull’s Strength. Tumble 30. Spell Mantle × 2 Aura versus Alignment × 2. Lore 8. Greater Restoration × 3. Eagle’s Splendor. Righteous Might (extended) × 2 Ethereal Jaunt. Perfect Two-Weapon Fighting Skills Concentration 30. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 . Flare. Light.Level 0 Bard Cure Minor Wounds.

Sc +4. Lo +1. UMD +4 (Save 5) Co +1. Sc +1. Tu +1 Co +1. Lo +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Tu +1 (Save 3) Co +1. Pe +1. Sc +1. Lo +1. Sc +1 (Save 1) Co +1. Lo +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Tu +4. SH +2. Lo +4. Tu +1 Co +1. Sc +1. Sc +1.

Tu +2 Co +1. Sc +1. Tu +2 Co +1. RDD = Red Dragon Disciple. Lo = Lore. Tu +2 Co +1. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1.RDD(10). Tu +1 Co +1. Tu +2 Co +1.Brd(1). “Holy Dragon Dervish .” NWN2Wiki .wikia. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free.a Wikia Wiki. Pe = Perform. Tu +1 (Save 1) Co +1. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. http://nwn2. Sc +1. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Tu = Tumble.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. SH = Sleight of Hand. Tu +1 Co +1. Tu +1 (Save 1) Co +1. C = Cleric. Tu +2 Co +1. Meet the Power Builds Page 97 . Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard.SL(10). Sl = Stormlord Skill: Co = Concentration. UMD = Use Magic Device Comment As in the case of Favored Souls. Tu +1 (Save 1) Co +1. References Felexitus. Sc +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. the choice of deity for a cleric of the War domain is relevant.Clr(9). Sc = Spellcraft.

http://nwn.Brd(1). Clr(9).Felexitus.bioware.” Neverwinter Nights: Epic Character Builders Part Deux. SL(10).com/guilds_registry/viewtopic.html?forum=26365&to pic=285634&gid=14504. “Holy Dragon Dervish . RDD(10). Meet the Power Builds Page 98 .

Weapon Focus (Kukri). Weapon Specialization (Kama). Epic Weapon Focus (Kama). Combat Insight. Skills Bluff 33. Epic Weapon Specialization (Kama). Perfect Two-Weapon Fighting. Epic Prowess. Weapon Finesse. Greater Weapon Focus (Kama). Diplomacy 22. Improved TwoWeapon Fighting. Skill Focus (Bluff). Two-Weapon Fighting. Weapon Focus (Kama). Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Taunt 33. Spellcraft 20. Spot 33.Illusionary Blade Tiefling. Greater Two-Weapon Fighting. Greater Weapon Specialization (Kama). Feint. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Combat Expertise. Blind-Fight. Silver Palm.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sc +1. Sp +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Bl +1 Ta +2 (Save 3) Di +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +2. Sp +2. Sp +2. Sc +1. Sc +1. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Tu +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Ta +2 Di +2. Sp +3. Sp +1. Tu +2 (Save 1) Sp +1. Sp +4. Tu +2. Sc +1. Ta +1 Di +1. Ta +2. Tu +2. Bl +7 Ta +4 (Save 1) Sc +2. Sp +2. Ta +2 (Save 1) Sp +2. Sc +1. Tu +4 Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Bl +1 Ta +2 (Save 3) Di +2. Sp +3. Sc +1. Tu +2. Sp +1. Bl +2 (Save 4) Di +1. Ta +3. Sp +2. Tu +1. Tu +2. Tu +4. Sc +2. Bl +1 Ta +2 (Save 3) Di +2. Tu +3 (Save 1) Sc +2. Tu +1 Di +1.

M(11).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.wikia. Sc = Spellcraft. IB = Invisible Blade.F(12). Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Bl +1 (Save 4) Sc +5. Sp = Spot. “Kaze no Kama . Ta +2.DC(2). Ta +1.IB(5). Ta +2. Wa = Warlock Skill: Bl = Bluff.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Tu +2. Bl +1 (Save 4) Sp +1. Bl +1 (Save 3) Sp +1. Sp +1. Bl +7 (Save 1) Sc +1.a Wikia Wiki. References DirtyFinger. http://nwn2. Meet the Power Builds Page 102 .” NWN2Wiki . Sp +1. Ta +2 (Save 5) Sp +2. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Di = Diplomacy. Ta = Taunt.Level 25 Class F 12 Attribute Skills Sc +1. Tu = Tumble Comment At the NWN2Wiki. Tu +1. M = Monk.

Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Dodge. Storm Avatar × 4 Elemental Swarm× 4. Lesser Vigor × 3 Barkskin × 2. Weapon Finesse.Immortal Treant Human. Body of the Sun × 6 Blindsight × 2. Great Wisdom (+1). Rejuvenation Cocoon × 5. Heal 33. Natural Spell. Spellcraft 30. Protection from Energy. Tortoise Shell × 2 Heal × 6 Premonition × 2. Taunt 26. Improved Combat Expertise. Lore 8. Vigor × 2 Moonbolt × 2. Combat Casting. Able Learner. Parry 5. Listen 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Mobility. Spot 33. Virtue × 3 Foundation of Stone × 6. Armor Skin Skills Concentration 33. Spell Resistance × 2 Energy Immunity × 4. Spiderskin × 3. Combat Expertise. Great Wisdom (+2). Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Great Wisdom (+3). Diplomacy 33. Stoneskin × 6 Death Ward.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Sp +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Di +1. Sc +1. Sp +1. Sp +1. Sp +1. Sp +1. He +2. Li +1. Sc +1. Li +1. Pa +4. Tu +1 Co +1. Sc +1. Di +3. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Di +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Li +4. He +2. Li +1. Di +1. Li +1. Li +1. Sp +1. Lo +1. Lo +1. Tu +1 Co +1. Sp +1. He +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Li +1. Ta +1. Sc +1. Di +1. Sc +1. Tu +1 Co +1. Sp +1. He +2. He +2. He +2. Sp +1. Lo +1. Tu +1 Co +1. Li +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Tu +1 Bonus Feats Feats Able Learner. He +2. Sc +1. Sp +1. Di +1. Li +1. Sp +4 (Save 5) Co +1. He +1. Di +1. Tu +1 Co +1. Li +1. Di +2. Pa +1. Di +1. Di +2. Sp +1. He +3. Sc +4. Li +1. Tu +5 Co +1. Li +1. Lo +1. Di +1. Sc +1. Li +1. Di +2. He +1. He +2. Sp +1.

He +1. He +1. Li +1. Ta +1. Tu +1 Co +1. Di +1. He +1. Sc +1. Di +1. Tu +1 Co +1. Di +1. Li +1. Di +1. Li +1. Sc +1. He +2. Ta +1. He +1. Sp +1. Li +1. Sp +1. Sc +1. Sp +1. Sp +1. Di +1. Ta +1. Tu +1 Co +1. Sp +1. Ta +1. Sc +1. Tu +1 Co +1. Li +1. Sp +1. Li +1. Sp +1. Li +1. Ta +1. Li +1. Ta +2. He +1. Sc +1. Sp +1. Sp +1. Sc +1. Tu +1 (Save 1) Co +1. Sp +1. He +1. He +1. Sc +1. Di +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Li +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Di +1. He +1. Di +1. Tu +1 Co +1. Di +1. Sc +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Li +1. He +1. Di +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Ta +1. He +1. Di +1. He +2. Sc +1. Ta +1. Ta +1. Sp +1. Sc +1. Sp +1. Di +1.

a Wikia Wiki. This character build was intended to exploit a peculiarity of the transformation process. Du = Duelist. like in Mask of the Betrayer. In a high magic setting. Sp +1. specifically. Ta +3 Co +1. the Immortal Treant loses the AC bonuses of all other equipped items in the process. http://nwn2. When fighting opponents that can cast Bigby’s Forceful Hand.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Sp +1. He +1. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. M = Monk. Di +1. Sp = Spot. Li +1. Tu +1 Co +1. that the equipped magical armor and shield disappear during the druid’s transformation. Di +1. Sp +1. He +1.” NWN2Wiki . Pe = Perform. Li +1. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Di = Diplomacy. Di +1. Pa = Parry. Nevertheless. He = Heal. Di +1. Ta +3 Co +1. Li = Listen. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Sc = Spellcraft. He +1. Li +1. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Ta +1. Meet the Power Builds Page 107 .wikia. “Immortal Treant (D12/M2/SF10/Dls6). Sc +1. Lo = Lore. Ta = Taunt. the Immortal Treant is usually better off not transforming. Li +1. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. He +1. Sp +1. SF = Sacred Fist Skill: Co = Concentration. Unfortunately.) References Weavols.

False Life. Greater Invisibility. Skill Focus (Concentration). Ray of Enfeeblement. Practiced Spellcaster (Sorcerer). Lesser Mind Blank. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Divine Shield. Shadow Shield Iron Body. Resistance. Light. Spellcasting Prodigy. Spellcraft 30. Displacement. Spot 33. Greater Spell Breach. Protection from Alignment. Able Learner. Power Word Petrify Bigby’s Crushing Hand. Heroism. Isaac’s Greater Missile Storm Avasculate. Polar Ray. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Tumble 30. Still Spell. Greater Spell Mantle. Shadow Simulacrum Meet the Power Builds Page 108 . Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Touch of Idiocy Clairaudience and Clairvoyance. Energy Immunity. Power Attack. True Strike Blindsight. Ray of Frost. Listen 33. Skill Focus (Spellcraft). Flare.Iron Sorcerer Human. Enervation. Mirror Image. Death Armor. Empower Spell. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Protection from Energy Assay Resistance. Automatic Still Spell (0 – 3). Lesser Spell Mantle. Magic Missile. Touch of Fatigue Expeditious Retreat. Automatic Still Spell (0 – 9) Skills Concentration 33. Tower Shield Proficiency. Automatic Still Spell (0 – 6). Lore 3. Vitriolic Sphere Bigby’s Forceful Hand.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Tu +1 Co +1. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Lo +3. Tu +1 Bonus Feats Bully Feats Able Learner. Li +1. Sp +4. Li +1. Sp +1. Sc +5. Sp +1. Li +1. Sc +1. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Tu +1 Co +1. Sc +1. Tu +1. Tu +1 (Save 1) Co +1. Li +1. Li +4. Li +1. Li +1. UMD +1 Co +1. Li +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Li +1. Sc +1. Sp +1. Li +1. Sp +1. Sp +1. Tu +4. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sp +1. UMD +2 (Save 5) Co +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1.

Sc +1. Sp +1. Sp +1. UMD = Use Magic Device References JeminiZero. Sp +1. UMD +2 Co +1. Li +1.” NWN2Wiki . Sp +1. Li +1. http://nwn2. Sc +1.wikia. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Lo = Lore. Sc +1. Li = Listen. Tu +1 Co +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Meet the Power Builds Page 111 . Tu +1 Co +1.a Wikia Wiki. Tu +1 Co +1. Sp +1. Sc +1. Sp = Spot. M = Monk.M(2). Sp +1.Clr(2). Sc +1. UMD +2 Co +1. C = Cleric. Tu +1 Co +1. Li +1. Li +1. Li +1. Li +1.ASC(10). Sc = Spellcraft. Sc +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Tu +1. S = Sorcerer Skill: Co = Concentration. “Iron Sorcerer . Li +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. UMD +2 Co +1. Sp +1. Sc +1. Li +1. Tu = Tumble. Sp +1. Sp +1.Sor(16).com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29.

Whirlwind Attack. Great Charisma (+1). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Divine Might. Spring Attack. Great Cleave. Epic Weapon Focus (Scythe). Weapon of Choice (Scythe). Epic Divine Might. Greater Weapon Focus (Scythe). Power Attack. Spellcraft 15. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Combat Expertise. Intimidate 5. Weapon Focus (Scythe). Dodge. Disarm. Spot 1. Blind-Fight Skills Hide 5.Ithil’kyw the Underdread Drow. Tumble 10. Divine Shield. Epic Prowess. Mobility. Improved Power Attack. Improved Critical (Scythe).

Sc +1. Tu +1 (Save 3) Hi +1. Tu +2 (Save 3) Hi +1. In +4.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 Sc +1 (Save 1) Hi +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Sc +1.

UMD +1 In +1. Tu = Tumble. “Ithil'kyw.html?forum=26365&to pic=287327&gid=14504. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. UMD +2 UMD +1 (Save 1) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1. In = Intimidate. http://nwn. Sp +1 STR + 1 Class: Bg = Blackguard.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1 (Save 2) (Save 5) Sc +1. FB = Frenzied Berserker. Sc = Spellcraft. the Underdread (F 14. WP 7.bioware. UMD +1 Sc +1 (Save 1) Sc +1. Tu +1 Sc +1 (Save 1) Sc +1. UMD = Use Magic Device References Aekula. F = Fighter. BG 4). Tu +1. WM = Weapon Master Skill: Hi = Hide. FB 5. Sp = Spot.com/guilds_registry/viewtopic. Tu +1 (Save 3) Sc +1.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Meet the Power Builds Page 114 .

Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Spellcraft 15. Intimidate 33. Power Critical (Longsword). Great Strength (+1). Epic Prowess. Able Learner. Power Attack. Taunt 33. Epic Toughness (+30) Skills Craft Armor 21. Cleave. Craft Weapon 21. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Epic Weapon Specialization (Longsword). Spot 16. Improved Disarm. Tumble 10. Great Fortitude. Iron Will. Great Strength (+4). Epic Weapon Focus (Longsword). Greater Weapon Specialization (Longsword). Improved Knockdown.Joe Average Human. Disarm. Weapon Focus (Longsword). Great Strength (+5). Armor Skin. Great Cleave. Great Strength (+3). Toughness. Great Strength (+2). Weapon Specialization (Longsword). Luck of Heroes. Blind-Fight. Knockdown. Greater Weapon Focus (Longsword). Improved Critical (Longsword).

Weapon Focus (Longsword) Feats Able Learner. Ta +4 (Save 4) Bonus Feats Background: Bully. Luck of Heroes Meet the Power Builds Page 116 . CW +4. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4.

Sp +1. Ta +1. Sc +1. Sp +1. Tu +1. Ta +1 In +1. CW +1. UMD +1 In +1. Ta +1. UMD +1 CAr +1. Sp +1. Sp +1. Sc +1. UMD +1 CAr +1. Tu +1. Sp +1. Ta +1. Sc +1. Tu +1. Ta +1. Sp +1. Tu +1. In +1. In +1. Sp +1. Ta +1. Ta +1 In +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . Ta +1 In +1. Sc +1. CW +1. CW +1. UMD +1 In +1. Ta +1. UMD +2 CAr +1. Sp +1. Sp +1. Tu +2. Tu +1. Ta +1 CAr +1. CW +1. Tu +1. Sc +1. In +1. UMD +1 CAr +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Tu +1 In +1. Ta +1. In +1. In +1. Sc +1. Ta +1 In +1. CW +1. Ta +1. CW +1. In +1. In +1. Ta +1 CW +1. In +1. Ta +1. UMD +1 CAr +1. Ta +1. Sc +1. Sc +2. Sp +1. UMD +1 CAr +1.

In +1. Sp +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. Ta +1 CW +1. Meet the Power Builds Page 118 . Ta +1. In +1. CW +1. CW +1. Ta +1 In +1. Sc +1. Sc = Spellcraft. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. CW +2.com/guilds_registry/viewtopic. CW +1. Ta +1. In +1. In +1. Ta +1 CW +1. Ta +1. UMD +1 CAr +1. In +1. UMD = Use Magic Device References Zhonn-vei'ay. Ta +1. Fighter ( Fighter 30 ). Ta +1 CAr +1. In +1. In +1. http://nwn. Sp +1. UMD +1 CAr +1. UMD +1 CAr +1. In +1. Ta +1 CAr +1. Sp +1. In = Intimidate. CW +1. Sc +1. Sp = Spot. In +1. Sc +1. Ta = Taunt.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1 CAr +1. CW = Craft Weapon. Ta +1. “[Yardstick Build] Joe Average. UMD +1 CAr +1.html?forum=26365&to pic=288993&gid=14504. Tu = Tumble. Sc +1. CW +1. Sc +1. Sc +1.bioware. Sp +1. In +1. UMD +2 CAr +1. Ta +1. Sp +1. CW +1. In +1. In +1. Sp +1. Tu +1 CAr +1.

Spellcraft 15. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Weapon Finesse. Perfect TwoWeapon Fighting. Diplomacy 15. Epic Weapon Specialization (Kama) Skills Bluff 33. Move Silently 33. Combat Insight. Spot 30. Feint. Weapon Focus (Kukri). Epic Weapon Focus (Kama). Weapon Focus (Kama). Weapon Specialization (Kama). Greater Weapon Specialization (Kama). Hide 33. Improved Two-Weapon Fighting. Combat Expertise. Epic Prowess. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Expose Weakness. Greater Weapon Focus (Kama). Greater Two-Weapon Fighting. Mobility.Kage Kaze no Kama Drow.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Tu +2 Bl +1. Sc +2. Sp +2. Tu +2 (Save 4) Bl +1. MS +2. Sp +2. Sp +2. MS +2. Hi +2. Sc +1 (Save 1) Hi +2. Hi +2. MS +2. Sc +1. Tu +2 Bl +1. Tu +2 Bl +1. Sp +2. Hi +4. MS +2. Sp +2 Di +2. Tu +2 Bl +1 (Save 3) Di +2. Tu +1 Sc +2 (Save 1) Hi +2. Tu +1 (Save 5) Hi +3. Sp +2. Sc +1 (Save 1) Hi +2. MS +2. Hi +1. MS +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Sc +1 (Save 1) Hi +2. Tu +2. Tu +3 (Save 5) Bl +4. MS +1. MS +2. Hi +1. Sp +3. MS +1. MS +4. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Hi +2. Sp +2. MS +3. Sc +1 (Save 5) Bl +11. Tu +2 (Save 5) Hi +2. Sp +2. Sp +4. MS +2.

M = Monk Skill: Bl = Bluff. Sp +1. Meet the Power Builds Page 122 . Sp +2 Bl +1. Tu +3 Bl +2.M(11). Hi +2. Hi +3.html?topic=616743&fo rum=109&sp=15.com/forums/viewtopic. http://nwn2. DirtyFinger.a Wikia Wiki. Sc +1 (Save 2) Bl +7. Hi +1. Sp +2. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. MS +1.IB(5). MS = Move Silently. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). MS +2.F(12).bioware. Di = Diplomacy.DC(2).Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. http://nwn2forums.” NWN2Wiki . MS +1.wikia. Sc = Spellcraft. Tu = Tumble References DirtyFinger. MS +1. Hi = Hide.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. IB = Invisible Blade. F = Fighter. Sp = Spot. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. “Kaze no Kama .

Combat Expertise. Improved TwoWeapon Defense. Diplomacy 28. Greater Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Weapon Finesse. Improved Two-Weapon Fighting. Weapon Focus (Kukri). Epic Prowess. Greater Weapon Focus (Kama). Epic Weapon Specialization (Kama). Two-Weapon Defense. Perfect Two-Weapon Fighting. Feint. Blind-Fight. Armor Skin Skills Bluff 33.Kaze no Kama Deep Gnome. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Epic Weapon Focus (Kama). Weapon Specialization (Kama). Greater Two-Weapon Fighting. Combat Insight. Weapon Focus (Kama). Spot 33. Intimidate 27.

Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Di +4. Sp +4. In +2.

In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +1 In +2 (Save 2) Di +3. Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 3) In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +2. Sp +2. Di +2.

IB = Invisible Blade.Level 25 Class IB 2 Attribute Skills Bl +4.DC(2). Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. Tu +1 Bl +1. Tu +1 Bl +2. In = Intimidate. http://nwn.com/guilds_registry/viewtopic.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Tu +3 Bl +4. Di +1. and it is the former that wound up in the completed module.html?forum=26365&to pic=285887&gid=14504.IB(5). Sp +1 Bl +1.a Wikia Wiki.bioware. two versions of the Kaze no Kama were originally described. Sp +1. Both versions were tested during the development of “Battle of the Builds. and the “power build” was a deep gnome. “Kaze no Kama .Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). Sp = Spot.” NWN2Wiki .” The deep gnome version was found to be much more powerful than the air genasi version. Di +2. References DirtyFinger. M = Monk Skill: Bl = Bluff. Sp +3. “Kaze no Kama . F = Fighter. Meet the Power Builds Page 126 . Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion.F(12). Sp +1. DirtyFinger.M(11). http://nwn2. Tu = Tumble Comment At the NWN2Wiki. The “normal build” was an air genasi. Di = Diplomacy.wikia.” Neverwinter Nights: Epic Character Builders Part Deux.

Mobility. Weapon Specialization (Kama). Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Combat Insight. Blind-Fight. Great Dexterity (+1). Two-Weapon Fighting. Improved Two-Weapon Fighting. Greater Weapon Focus (Kama). Greater Two-Weapon Fighting. Weapon Finesse. Spellcraft 15. Epic Weapon Focus (Kama). Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Parry 5. Intimidate 33. Tumble 30. Greater Weapon Specialization (Kama).Kaze no Kama Duelist Deep Gnome. Spot 33. Perfect Two-Weapon Fighting. Combat Expertise. Weapon Focus (Kama). Dodge. Epic Prowess. Epic Weapon Specialization (Kama) Skills Diplomacy 33.

Pa +4. Sc +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sp +4. Tu +4.

Pa +1 (Save 3) Di +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. Tu +2. Sp +2. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Tu +2. UMD +1 Sp +1. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. Sp +2. Sp +2. Sp +2. Sc +1. Sc +1. Tu +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sp +2. Sp +2. Tu +2. Tu +2. Tu +1 (Save 5) In +3. Sc +1. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2. Sc +1. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sp +2. UMD +1 In +2 (Save 3) Di +2.

UMD +1 (Save 1) Di +1.” NWN2Wiki . Tu +1 Di +1. Sp +2. In +1. Tu = Tumble. Sp = Spot. References DirtyFinger and Falconhurst. “Kaze no Kama Duelist .Dls(7). M = Monk Skill: Di = Diplomacy. In +1.F(12). Meet the Power Builds Page 130 . F = Fighter. In +1. In particular.wikia. In +1 (Save 3) Sc +1. In +2. Sp +1 Di +1. Sc +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Sc +1. Tu +3. In +1. In +2.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. Sp +2. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist.M(11).Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Pa = Parry. Sc = Spellcraft. Tu +1 Di +2. Tu +1 (Save 4) Di +1. UMD +1 (Save 1) Di +1. http://nwn2. Sp +3 Di +1. In = Intimidate. Sp +2. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site.a Wikia Wiki.

Spring Attack. Protection from Alignment Aid. Entropic Shield × 2. Divine Power. Weapon Focus (Warhammer). Power Critical (Warhammer). Prayer × 3. Listen 5.Left Fist of Gond Aasimar. Epic Divine Might Skills Concentration 33. Dodge. Spellcraft 30. Intimidate 4. Power Attack. Recitation Battletide. Epic Weapon Focus (Warhammer). Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Remove Blindness/Deafness. Disarm. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Combat Expertise. Epic Prowess. Lesser Restoration × 3 Blindsight. Lesser Spell Mantle × 4. Whirlwind Attack. Divine Favor (extended) × 2. Divine Favor × 2. Divine Might. Word of Faith × 3 Meet the Power Builds Page 131 . Mobility. Least Spell Mantle × 4. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Weapon of Choice (Warhammer). Great Charisma (+2). Remove Curse Death Ward. Enlarge Person × 2. Greater Weapon Focus (Warhammer). Great Charisma (+1). Divine Shield. Extend Spell. Spot 16. Divine Power (extended). Recitation (extended) Battletide (extended).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Sc +3 Co +3. Tu +1 (Save 4) Sp +1. Sc +2 (Save 1) Sp +1. Tu +1 (Save 1) (Save 5) Sp +1. Sp +2. Tu +1 Bonus Feats Devout. Tu +1 Co +1. Sc +3 Sp +1. Tu +1 (Save 4) Co +5. Tu +2 (Save 4) Co +5. Tu +1 Sp +1. Sc +1 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +3 Sp +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +1 Sp +1. Sc +4 Sp +1. Li +2 (Save 4) Co +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +1 Co +3. Sp +1 (Save 5) Co +1. Sc +3 Co +1. Tu +1 Sp +1. Tu +1 Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sc +1 Co +1.

F(10). References steelsamurai. http://nwn2. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. “The Left Fist of Gond . In = Intimidate. Sp = Spot. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Li +1. WM(7).com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). C(13). WM = Weapon Master Skill: Co = Concentration. Meet the Power Builds Page 134 . Sc = Spellcraft. F = Fighter. Tu = Tumble Comment As in the case of Favored Souls. Tu +3 Epic Divine Might Class: C = Cleric.wikia. Sp +1 (Save 5) Co +1. the choice of deity for a cleric of the War domain is relevant.a Wikia Wiki. Li = Listen.” NWN2Wiki .Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.

Flare. Epic Toughness (+30). Resistance Cure Light Wounds. Spellcraft 30. Spot 33. Epic Divine Might. Perform 3. Epic Resilience. Mirror Image Paladin Level 1 Bless. Power Attack. Taunt 7. Epic Prowess Skills Concentration 30. Great Charisma (+1). Dodge. Diplomacy 4. Lore 8. Divine Shield. Joyful Noise Heroism.Lord of the Mountain Gold Dwarf. Light. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Improved Critical (Dwarven Waraxe). Tumble 20. Daze. Divine Might. Expeditious Retreat. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Toughness. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 .

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sc +2. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Ta +1. Sp +1 (Save 5) Co +1. Sc +1. Sp +6 Co +1. Ta +4. Sp +1. Tu +1 Co +1. Sc +1. Sp +3 Sp +1. Tu +4. Di +1 (Save 5) Co +1. Sp +1. Sp +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1. Tu +1. Sc +2. Lo +4. UMD +4 Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Ta +1. Lo +1. Sp +2. Pe +3. Sp +1. Sc +1. Sc +1. Tu +2 Sp +1. Tu +1. Di +1. Sc +1. Sc +1. Sp +1. Sp +1 Co +1. Sc +2. UMD +1 Co +1. Tu +1 Co +1. Ta +1. Sc +1. Lo +1. UMD +1 Co +1. Sp +1 (Save 3) Co +1. Sc +1. Di +2. Tu +1 (Save 1) Co +1. Lo +1. Sc +4. Sp +1 (Save 1) Co +1. Sc +1. Sp +1 Co +1. Lo +1. UMD +1 (Save 2) Co +1. Sp +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +3.

com/forums/viewtopic. Sp +1.html?topic=593049&fo rum=121. Sp +1 Sc +2. Sc +1. and Use Magic Device for better combat effectiveness. In particular. Lo = Lore. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Sp +1 Co +1. Tu +1 Sc +2. lokigr. Sp +1 Co +2.Mask of The Betrayer Campaign (Spoilers Warning). DD = Dwarven Defender. Di = Diplomacy. P = Paladin. and Tumble were increased at the expense of Diplomacy.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Tu +2 Sc +1.a Wikia Wiki. Sc = Spellcraft.bioware.wikia. “Super high defense build. Spot. Pe = Perform.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1.” NWN2Wiki . Tu = Tumble. Meet the Power Builds Page 138 .” NWN2: Players . http://nwn2forums. Concentration. Ta = Taunt. Sc +1 Co +3. Sp = Spot. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Sc +1 Co +2. RDD = Red Dragon Disciple Skill: Co = Concentration. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. References lokigr. Lore. Sp +1 Sc +2. http://nwn2.

Greater Invisibility × 2. Great Intelligence (+2). Listen 16. Lesser Spell Mantle. Greater Spell Breach × 2. Epic Spell: Epic Gate. Magic Circle against Alignment. Spiderskin × 2. Epic Spell: Vampiric Feast. Great Intelligence (+1). Empower Spell. Globe of Invulnerability. Persistent Spell. Mirror Image × 8 Displacement × 4. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Lore 33. Spell Penetration. Tumble 16. Energy Immunity × 3. Epic Spell Penetration Skills Concentration 33. Skill Focus (Concentration). Spellcraft 33. Toughness. Greater Spell Focus (Necromancy). Spell Mantle Meet the Power Builds Page 139 . Spot 16. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Stoneskin Bigby’s Interposing Hand × 2. Ray of Enfeeblement (maximized) × 3. Great Intelligence (+3). Greater Spell Penetration. Spell Focus (Necromancy). Craft Alchemy 14. Shadow Shield. Vampiric Touch × 2 Assay Resistance × 2.Necromaster Sun Elf. Epic Spell Focus (Necromancy). Lesser Mind Blank × 2. Skill Focus (Spellcraft). Diplomacy 23. Isaac’s Greater Missile Storm (empowered) × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Touch of Fatigue × 2 True Strike × 9 False Life . Enervation (maximized). Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Extend Spell.

Premonition × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Energy Immunity (extended) × 2. Haste (persistent). Blindsight (persistent). Isaac’s Greater Missile Storm (maximized) × 5. Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Death Armor (persistent).Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2.

UMD +1 Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Sc +1. Sc +1. Lo +1. Lo +1. Sc +4. Sp +1. Sc +1. UMD +1 Co +1. Sc +1. Lo +1. Li +2. Li +1. Sp +1. Di +2. Tu +2. Li +1. Tu +1. Tu +1. Lo +1. Lo +4. Sp +2. Lo +1. UMD +2 Co +1. Li +1. Sp +1. UMD +1 Co +1. Lo +1. Sc +1 (Save 4) Co +1. Li +1. Lo +1. Tu +1. Tu +1. Sp +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1 (Save 4) Co +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Sc +1 (Save 4) Co +1.

Lo +1. Li +1. UMD +1 Co +1. Sc +1 (Save 5) CAl +2. Sp +1. Di +1. Di +1. Sc +1 (Save 5) CAl +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Di +1. Li +1. UMD +1 (Save 1) Co +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Li +1. Lo +1. Sc +1 (Save 4) Co +1. UMD +1 (Save 1) Co +1. Lo +1. Sp +1. Co +1. Sc +1 (Save 5) CAl +1. Tu +1. Tu +1. UMD +1 (Save 1) Co +1. Di +1. Di +1. Sp +1. Di +1Lo +1. Li +1. Li +1. Li +1. Lo +1. Sc +1 (Save 4) Co +1. Sc +1. Co +1. Sc +1. Di +1. Lo +1. Co +1. Sp +1. Sc +1. Tu +1. Tu +1. Sc +1. UMD +1 Co +1. Co +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1. Di +1. Tu +1. Tu +1. Tu +1. Sc +1. Sp +1. Lo +2. UMD +1 CAl +1. Li +1. Sp +1. Sc +1 (Save 4) Co +1. Sc +1. Di +1. Sp +1. Lo +1.

the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Sp +1. Co +1. Di +4. Sc +1.” NWN2Wiki . Sc +1. Tu +1. Tu = Tumble. References Xeorsos.wikia. Sc +1 (Save 4) CAl +1. http://nwn2.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Di +1. Co = Concentration. Wi = Wizard Skill: CAl = Craft Alchemy. Lo +1. Lo +1. Sc +1 (Save 4) CAl +1. Li = Listen. Co +1. Sp = Spot. Li +1. Di +2. Di +1.Wiz(26). Co +1. Lo +1. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Di +1. ASC(3). Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Tu +1. UMD +1 CAl +1. Sc = Spellcraft. Meet the Power Builds Page 143 . Di +2. Sp +1. Lo +1. Sc +1. Tu +1. Sc +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. UMD +1 CAl +2. Li +1. Sc +1 (Save 4) CAl +1. Sp +1. Co +1. PM(1).a Wikia Wiki. Lo = Lore. PM = Pale Master. Lo +1. Co +1. “NecroMaster . UMD +1 CAl +1. Co +1. Li +1. Lo +1. Di +1. Di = Diplomacy. Co +1.

Resistance. Power Word Petrify Bigby’s Crushing Hand. Spot 33. Magic Missile. Lesser Spell Mantle. Displacement. Vitriolic Sphere Bigby’s Forceful Hand. Light. Greater Spell Mantle. Cleave. Tumble 30. False Life. Shadow Shield Iron Body. Energy Immunity. Polar Ray. True Strike Blindsight. Intimidate 9. Empower Spell. Touch of Fatigue Expeditious Retreat. Touch of Idiocy Clairaudience and Clairvoyance. Automatic Still Spell (0 – 6). Bluff 6. Vampiric Touch. Protection from Alignment. Automatic Still Spell (0 – 9) Skills Appraise 4. Heroism. Isaac’s Greater Missile Storm Avasculate. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Death Armor. Able Learner. Ray of Frost. Skill Focus (Spellcraft). Concentration 33. Still Spell. Protection from Energy Assay Resistance. Hide 5. Lesser Mind Blank. Diplomacy 4. Skill Focus (Concentration).Obsidian Sorcerer Human. Greater Spell Breach. Automatic Still Spell (0 – 3). Shadow Simulacrum Meet the Power Builds Page 144 . Power Word Disable. Divine Shield. Ray of Enfeeblement. Greater Invisibility. Enervation. Mirror Image. Power Attack. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Practiced Spellcaster (Sorcerer). Flare. Spellcraft 30.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

UMD +1 Co +1. Tu +1. Sc +1. Sp +1. Sp +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1 Co +1. Sp +1. Sp +1. Tu +1. Bl +4. Tu +1. Tu +4. Tu +1. Sc +1. Sc +1. In +4. Hi +4. Sc +1. Sp +1. Sc +1. Tu +1. UMD +1 Co +1. Tu +1. UMD +1 Co +1. Sc +1. Sc +1. Sp +1. Co +2. UMD +1 Co +1. UMD +1 Co +1. Sp +1. Sc +2. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sp +1. Di +4. Sc +3. Tu +1. Tu +1. Sp +1. Hi +1. UMD +1 Co +1. UMD +1 Co +1. Sp +1. Tu +1. Sp +1. Tu +1. Tu +1. Sc +1. UMD +4 (Save 4) Co +3. Sc +1. Sp +1. Sp +4.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. UMD +1 Bonus Feats Feats Able Learner. Sc +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Daze. Flare. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .Level 0 Bard Cure Minor Wounds.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Tu +2 Sc +2. Li +4. Sc +4. In +2. Tu +1. Tu +2. Lo +4. UMD +1 Di +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. Li +2. UMD +3 Sc +2. Li +1. UMD +1 Di +2. Sc +1. Tu +1. Li +2. Pe +3. Tu +2 Di +2. Tu +1 Di +1. In +3 Sc +3. Tu +2. UMD +3 Di +1. Sc +1. In +1. UMD +3 Di +1. In +3 Di +2. Li +3 Di +1. UMD +1 Di +2. In +1. In +1. Tu +1. UMD +3 Sc +3. UMD +1 Di +3. In +1. Lo +1 Sc +2. In +5. In +1. Lo +1. Lo +1. Tu +4. Hi +4. Tu +2. Sc +2. In +1. UMD +4 (Save 5) Hi +1. UMD +1 Sc +3. Li +3 Tu +2. UMD +1 Di +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . In +2. Li +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. UMD +1 Lo +1.

Li +1.BG(3). http://nwn2. and the Profane Dragon was provided a tower shield as well. In +2. Li +2 Di +2. F = Fighter. Sc +1. Bg = Blackguard.Level 22 Class F8 Attribute Skills Di +1.” NWN2Wiki . SushiSquid. Meet the Power Builds Page 156 . During playtesting. References SushiSquid. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed.html?chl=de&topic=59 2260&forum=121.com/forums/viewtopic. http://nwn2forums. In +1.bioware.Brd(1). In +2. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him.F(16). Sc +1. UMD +1 Di +1.Mask of The Betrayer Campaign (Spoilers Warning). “Need help finishing a power-build idea. a level-30 fighter.” NWN2: Players . the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. In +3 Sc +3. Sc = Spellcraft. Subsequently. the Profane Dragon consistently lost to Joe Average. Tu +3.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29.wikia. UMD +1 Di +2.RDD(10). however. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. “Profane Dragon . Hi = Hide. Sc +2.a Wikia Wiki. Tu +1. RDD = Red Dragon Disciple Skill: Di = Diplomacy. Pe = Perform. Tu = Tumble. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. UMD +3 Li +1. In +1. In = Intimidate. Li = Listen. Lo = Lore.

Able Learner. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Bull’s Strength. Luck of Heroes. Lesser Restoration. Protection from Alignment. Epic Prowess. Greater Two-Weapon Fighting. Remove Paralysis. Great Dexterity (+1). Epic Resilience. Recitation Battletide. Resistance. Two-Weapon Defense. Light. Vigor. Epic Toughness (+30). Divine Power. Magic Circle against Alignment. Blind-Fight. Prayer. Spot 10. Resist Energy. Inflict Minor Wounds. Least Spell Mantle. Remove Fear Aid. Improved Two-Weapon Defense. Virtue Bless. Epic Toughness (+60) Skills Concentration 33. Tumble 30. Divine Favor. Spellcraft 30. Entropic Shield. Lesser Vigor. Righteous Might. Weapon of Impact Death Ward. Improved TwoWeapon Fighting. Weapon Finesse.Restless Soul Aasimar. Two-Weapon Fighting. Spell Resistance Meet the Power Builds Page 157 . Weapon Focus (Mace). Toughness. Diplomacy 19. Warpriest Spellcasting (Favored Soul). Combat Casting. Resist Fire Energy. Silence Blindsight. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Di +4. Sp +1. Tu +1 Co +1. Tu +1. Tu +1 Co +3. UMD +2 Co +1. Sc +1 Co +2. Di +1. Tu +1 Co +1. Sp +2. Tu +1 Co +1. UMD +2 Co +1. Sc +1. Sc +1. Tu +3. Sc +3. UMD +4 Di +3 Di +4. Sp +2. Sc +2. UMD +3 Co +1. Sc +1. Tu +1. Di +3. UMD +2 Co +1. Sc +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1. Tu +1 Co +1. Tu +2. Sc +1. Tu +4. Sc +1. UMD +2 Co +1. UMD +2 Co +1. Sc +4 (Save 4) Sp +5. Sc +1. Sc +1. Di +2. Tu +1 Co +1. Di +2. Tu +1. UMD +2 Co +1. Tu +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +4. Sc +1 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +3. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +4. Sc +4 Sp +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Tu +1 Bonus Feats Devout. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +3 (Save 2) Co +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Sc +2 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) Sp +1.

the choice of deity for a cleric of the War domain is relevant. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2.a Wikia Wiki. C(7). The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Sc = Spellcraft._WM(7)._DC(5). Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. Meet the Power Builds Page 165 . Li +1. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. In = Intimidate. “The Right Fist of Gond . Li = Listen._C(8).F(8). WM(7). DC(8). http://nwn2. Sp = Spot.com/wiki/The_Right_Fist_of_Gond__F(10).” NWN2Wiki .wikia.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. Tu = Tumble Comment As in the case of Favored Souls. WM = Weapon Master Skill: Co = Concentration. Tu +1 Co +1. Sp +1 Co +1. References steelsamurai. DC = Divine Champion. F = Fighter. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.

Magic Circle against Alignment × 2. Virtue × 3 Protection from Alignment × 4. Diplomacy 8. Invisibility Purge × 2. Spot 9. Mass Death Ward.Sacred Spear Human. Blind-Fight Skills Concentration 33. Righteous Might Battletide (extended) × 2. Premonition Aura versus Alignment. Practiced Spellcaster (Cleric). Death Ward. Energy Immunity × 3. Combat Expertise. Divine Power (extended) × 4. Silence × 7 Aid (extended). Mobility. Combat Casting. Whirlwind Attack. Righteous Might (extended) × 2 Divine Favor (persistent). Shield of Faith × 3 Bless (extended). Ethereal Jaunt. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Great Fortitude. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Persistent Spell. Intimidate 4. Spellcraft 30. Greater Restoration × 3. Least Spell Mantle × 6 Battletide. Invisibility Purge (extended). Monkey Grip. Spring Attack. Weapon of Choice (Spear). Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Toughness. Warpriest Spellcasting (Cleric). Recitation (extended) × 4. Dodge. Searing Light × 4 Blindsight (extended). Entropic Shield (extended). Lesser Vigor (persistent). Remove Fear × 3. Power Word Stun. Extend Spell.

Mass Heal. Undeath’s Eternal Foe. Prayer (persistent).Level 9 Cleric Haste(persistent). Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .

Tu +1 Co +1. Sc +1 (Save 1) Co +1. In +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Tu +1 Co +1. Sp +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Di +1. Sc +1. Di +4. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +4. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sp +1 Co +1. Sc +1. Sc +1. Sc +1. Sp +1 Co +1. Di +1. Sp +1 Co +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +2 Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1.

Mask of The Betrayer Campaign (Spoilers Warning).” NWN2: Players .com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. In +1. Sc +1 Co +1. Di = Diplomacy.” NWN2Wiki . In +1. Sl = Stormlord. http://nwn2forums. Sp +1 Co +1. Wp = Warpriest Skill: Co = Concentration.bioware.a Wikia Wiki.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sc +1 Co +1. Sp = Spot. Sc +1 Co +1. Sc = Spellcraft. Tu = Tumble References Lorstaff. Sc +1 Co +1. In = Intimidate. Lorstaff. WM = Weapon Master. http://nwn2. Sp +1 Co +1. “Sacred Spear (C8/WP7/SL8/WM7). Sp +1 Class: C = Cleric. Meet the Power Builds Page 169 .com/forums/viewtopic. “A humble request for aid in Stormlord building.html?topic=594294&fo rum=121&sp=15. Sc +1 Co +1. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. In +1. Sc +1 Co +1.wikia.

Skill Focus (Move Silently). Great Dexterity (+3). Hide 33. Improved Disarm. Spot 33. Search 1. Blind-Fight. Curse of Impending Blades. Weapon Specialization (Kukri). Two-Weapon Fighting (Combat Style: Ranger).Shadowbane Air Genasi. Expose Weakness. Weapon Finesse. Weapon Focus (Rapier). Great Dexterity (+4) Skills Disable Device 1. Favored Enemy: Gnomes. Move Silently 33. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Great Dexterity (+1). Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Bane of Enemies. Resist Energy Barkskin × 2. Weapon Focus (Kukri). Favored Enemy: Halflings. Disarm. Favored Enemy: Dwarves. Mass Camouflage × 2 Aid. Tumble 10. Favored Enemy: Outsiders. Spellcraft 15. Favored Enemy: Elves. Luck of Heroes. Great Dexterity (+2). Epic Prowess. Survival 8. Set Trap 23.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Se +1. ST +2. MS +4. Sp +2. Tu +1. ST +1. ST +1. MS +1. Tu +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. UMD +1 (Save 2) Hi +1. Sc +1. MS +1. Tu +1. MS +1. Sp +1. Sc +1. Tu +1. MS +3. MS +1. UMD +1 (Save 1) Hi +1. Sp +1 (Save 2) Hi +1. Su +4. Sc +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. UMD +1 (Save 1) Hi +1. Su +2. Tu +1. Sp +1. MS +1. Sp +2 (Save 2) Hi +1. Tu +1. Su +1. UMD +1 Hi +1. MS +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Sp +1. ST +1. Sp +4. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Sp +1 (Save 2) Hi +1. MS +1. Tu +1. Su +1 (Save 2) Hi +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Sc +1. Sp +1. Hi +4. ST +1. ST +1. ST +1. MS +2. ST +1. MS +1. ST +1.

Sp +1 (Save 1) Hi +1. MS +1. Sc +2. Sc +1. ST +1. Tu +1 (Save 2) Hi +1. ST +1. Sp +1 (Save 4) Hi +1. MS +1. MS +1. MS +1. ST +1. UMD +1 (Save 1) Hi +1. ST +1. ST +1. Sc +1. Sp +1. UMD +1 Hi +1. ST +1. ST +1. Tu +1. MS +2. Sp +1 (Save 2) Hi +1. Sp +1. Ra = Ranger Meet the Power Builds Page 173 . MS +1. Sp +1. UMD +1 Hi +1. MS +1. Sc +1. MS +1. Sp +1. ST +1. Sp +1. MS +1. MS +1. Sc +1. Sc +1. Sp +1. Sp +1 (Save 1) Hi +1. MS +1. Sp +2. Sc +1. ST +1. Sc +1. ST +1. UMD +1 Hi +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. UMD +1 (Save 3) Hi +1. ST +1. MS +1. UMD +1 (Save 1) Hi +1. Sp +3. Tu +1. Sp +1. UMD +1 (Save 1) Hi +1. UMD +1 Hi +1. MS +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. UMD +1 (Save 1) Hi +2. ST +1. MS +1. MS +1. ST +1. Sp +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1).

Sp = Spot. Tu = Tumble. Se = Search. ST = Set Trap.Skill: DD = Disable Device. http://nwn.bioware. Meet the Power Builds Page 174 . Sc = Spellcraft. “Shadowbane (the Bounty Hunter) Ranger 26.” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. Hi = Hide. Fighter 4. UMD = Use Magic Device References TyrTemplar.html?forum=26365&to pic=294531&gid=14504. MS = Move Silently. Su = Survival.

Divine Might. Great Smiting IV. Spellcraft 4. V. Perform 1. Great Smiting VIII. Able Learner. Great Smiting. Practiced Spellcaster (Paladin). Spot 20. Power Attack. Flare. Weapon Focus (Scimitar). Light. Divine Favor × 2 Aid. Great Smiting VI.Sword of Tyr Aasimar. Great Smiting IX Skills Lore 8. Resist Energy Magic Circle against Alignment. Great Smiting II. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Blind-Fight. Prayer Holy Sword. Aura of Glory. Great Smiting III. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Smiting VII. Great Smiting I. Bless Weapon. Divine Shield. Epic Divine Might. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 .

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. This will allow the Sword of Tyr to then take paladin levels. it is recommended that the initial alignment of this character be Neutral Good. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Tu +1 (Save 3) Lo +1. Pe = Perform. Pe +1. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp +1.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. P = Paladin. Sp +1. Tu +1 (Save 1) Lo +1. To make the change easier. DC = Divine Champion. Sp = Spot. Sp +1. Sc = Spellcraft. Meet the Power Builds Page 177 . Sc +4. the alignment of this character should have changed to Lawful Good. Tu +4 (Save 5) Lo +1.

bioware. “Sword of Tyr (Celestial Smiter) Paladin 15. RDD 4.com/guilds_registry/viewtopic. Bard 1 (or Sorc 1).” Neverwinter Nights: Epic Character Builders Part Deux. Divine Champion 10. in a series of messages to the author. References TyrTemplar.The statistics and level progression as presented in this document differ from what is found in the original write up.html?forum=26365&to pic=288507&gid=14504. These statistics were suggested by the creator of this build. Meet the Power Builds Page 178 . TyrTemplar. http://nwn.

Weapon Focus (Scimitar). Perform 5. Mobility. Taunt 12. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Spring Attack. Great Strength (+3). Whirlwind Attack. Light. Disarm.Terracotta Soldier Earth Genasi. Flare. Improved Disarm. Greater Weapon Specialization (Scythe) . Epic Prowess. Spot 33. Greater Weapon Focus (Scimitar). Improved Unarmed Strike. Great Strength (+5) Skills Intimidate 4. Tumble 30. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Weapon of Choice (Scimitar). Combat Expertise. Great Strength (+1). Great Strength (+4). Great Strength (+2). Weapon Specialization (Scimitar). Epic Weapon Focus (Scimitar). Dodge. Lore 8. Spellcraft 30. Able Learner.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Tu +1. Tu +1 Sc +1. Sp +3. Tu +1. Tu +1 (Save 1) Sc +1. Tu +1. UMD +1 Sc +1. UMD +3 Sc +1. Tu +1. Tu +2. UMD +3 Sc +1. Tu +1. Sp +2. Tu +4 Lo +1. Tu +2 (Save 1) Sc +1. Sp +1. UMD +3. UMD +1 Sc +2. UMD +3 Tu +1.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1. Ta +4. Tu +1. Pe +5. Sc +5. Tu +2 Sc +1. UMD +2. Sp +2. UMD +1 Bonus Feats Bully. Tu +1. UMD +2 Sc +1. UMD +1 Sc +1. Tu +1 Sc +1. Sc +1. Tu +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Sp +2. UMD +1 Sc +1. Sp +2. Sp +1. Sc +2. Tu +2 Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. UMD +1 Sc +1. In +4 (Save 4) Lo +1. UMD +2 Sc +1. Sp +2. Sp +2. UMD +1 Sc +1. Sp +2. Tu +1 Sc +1.

Lo = Lore.bioware. RDD = Red Dragon Disciple.html?forum=26365&to pic=296017&gid=14504. UMD +1 Sc +1. WM = Weapon Master Skill: In = Intimidate. Tu +1. Sp +2.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Tu = Tumble.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. F = Fighter. Bard 1). Tu +1. “Terracotta Soldier (Dragon Blade) (Fighter 12. Tu +1. Sp +2. UMD +1 Sc +1. http://nwn. UMD +1 Sp +1. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. UMD = Use Magic Device References TyrTemplar and Mithdradates. Weapon Master 7. Ta = Taunt. Tu +1. UMD +1 Sc +1. Pe = Perform. Meet the Power Builds Page 182 . Sc = Spellcraft. RDD 10. Sp +2. Ta +4 Sp +1. UMD +1 Sp +4. Sp = Spot. Sp +2.

Disarm. Extend Rage. Armor Skin. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Weapon Focus (Scythe). Combat Expertise. Spot 13. Flare. Knockdown. Weapon Specialization (Scythe). Great Strength (+2). Epic Weapon Specialization (Scythe) . Greater Weapon Specialization (Scythe) . Extra Rage. Improved Critical (Scythe). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Light. Great Strength (+1). Tumble 30. Epic Weapon Focus (Scythe). Great Strength (+3).Thuggernaut Earth Genasi. Great Strength (+4). Improved Combat Expertise Skills Lore 8. Greater Weapon Focus (Scythe). Great Strength (+5). Able Learner. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Improved Knockdown. Perform 5. Spellcraft 30. Monkey Grip.

Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Tu +4 Bonus Feats Bully. Pe +5.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Sc +2 (Save 2) Lo +1. Sc +1.

UMD +1 (Save 1) Sc +3. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Sp +1. Tu +1. Sp +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. Sc +1. UMD +3 Sc +1. Sp +1. Tu +1. Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . UMD +1 Sc +1. Tu +1 Lo +1. Sp +1. Sp +1. Tu +1. Sp +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. UMD +1 Sc +1. Tu +1. Tu +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1 Lo +1. Tu +1. Tu +1.

” Neverwinter Nights: Epic Character Builders Part Deux. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). Tu = Tumble. F = Fighter. Tu +1.html?topic=285790&for um=26365&gid=14504&sp=0. UMD +2 Sc +1. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. UMD = Use Magic Device References Zhonn-vei'ay.Level 26 Class F 14 Attribute Skills Sc +1. Tu +1. UMD +1 Sp +2. Bd = Bard. Tu +1. http://nwn. Sc = Spellcraft. UMD +2 Sp +1. RDD = Red Dragon Disciple Skill: Lo = Lore.com/guilds_registry/viewtopic. Sp = Spot. Pe = Perform.bioware. Meet the Power Builds Page 186 .

Negotiator Skills Bluff 33. Whirlwind Attack. Weapon Focus (Falchion). Improved Knockdown. Spellcraft 25. Combat Expertise. Silver Palm. Taunt 33. Blind-Fight.Veteran Human. Improved Critical (Falchion). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Spring Attack. Skill Focus (Bluff). Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Knockdown. Expose Weakness. Move Silently 33. Mobility. Great Strength (+1). Hide 33. Epic Weapon Focus (Falchion). Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Disarm. Epic Specialization (Falchion). Intimidate 4. Weapon Specialization (Falchion). Able Learner. Weapon of Choice (Falchion). Epic Prowess. Feint.

Ta +4 (Save 4) Bl +5.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . In +4. MS +2. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. Ta +1.

Ta +1 (Save 3) Bl +1. MS +1. MS +1. Tu +1 (Save 1) Bl +1. MS +2. Ta +1. Sc +4. Hi +2. Sc +1. Ta +1. MS +1. Tu +1 (Save 2) Bl +1. Hi +1. Sc +1. Hi +1. Ta +1 (Save 1) Bl +1. Ta +1. MS +1. Hi +1. Hi +1. MS +1. Hi +1. Ta +2 Bl +1. MS +1. Ta +1. Hi +1. Ta +1 Bl +1. Ta +1 (Save 3) Bl +1. Ta +1. Tu +1 (Save 1) Bl +1. Ta +1. MS +1. Ta +1 (Save 4) Bl +1. MS +3. Hi +5. Hi +3. Tu +1 (Save 1) Bl +1. Sc +5. MS +1. MS +5 Bl +1. Tu +1 (Save 1) Bl +1. Ta +1 (Save 2) Bl +1. Tu +1 (Save 2) Bl +1. Ta +1. Sc +1. Hi +1. Tu +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. Ta +1 Bl +1. Hi +1. Sc +1. MS +1. Sc +5.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Tu +1 Bl +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Ta +1. Hi +1.

Wa = Warlock. Tu = Tumble References SchnaKe. Ta +1 Bl +1. Hi +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. MS +1. MS +2. MS +1. Meet the Power Builds Page 190 . Ta +1 Negotiator Class: Bg = Blackguard. Sc = Spellcraft. Sc +5. Ta +1 Bl +1. MS +2. Ta +1 (Save 1) Bl +1. MS +1. Hi +2. MS +1. Hi +1. Ta +1 (Save 5) Bl +1. Hi +2.html?forum=26365&to pic=289081&gid=14504.bioware.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. MS +1. Hi +1. Hi = Hide. Fi = Fighter. In = Intimidate. Ta +1 (Save 1) Bl +1. Ta = Taunt. Hi +1. WM = Weapon Master Skill: Bl = Bluff. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). MS +2. MS = Move Silently. Ta +1 (Save 1) Bl +1. Hi +2. MS +1. Hi +1. Hi +1. Ta +1.com/guilds_registry/viewtopic. Tu +10 Bl +1.

123 Meet the Power Builds Page 191 ... 183...... 139 C Cleric .. 119.. 112.. 26....... 21... 131......... 135...........5... 85......... 99.... 94... 131....... 70.. 75....70. 149..... 61... 99. 175 Druid...... 89 M Monk 9...5..... 157................... 48.... 61............ 149............ 94.... 187 Warpriest .. 57. 175 Pale Master ...... 157............ 119..... 135.... 153...................... 119........... 66... 89..... 17. 149. 179.. 9................. 139................. 166 R Ranger . 187 Sorcerer ... 123... 187 Frenzied Berserker ........ 17.... 99.. 70.. 144 Arcane Trickster .......... 108........ 61.. 175.. 79 Assassin . 103.................. 44.. 70. 40............ 94.... 127 Dwarven Defender ............................................. 44.. 144. 166 E Eldritch Knight .. 139 I Invisible Blade ...13.. 179. 75.... 175... 123............103.......................... 66..... 9........ 9........ 75..................... 103 Duelist ... 57. 119............ 162. 75 F Favored Soul ... 31... 170 Red Dragon Disciple 13...... 183 Blackguard ..................5...... 53.......... 89.... 153..... 166... 53. 108.... 108... 61.....26... 123......5. 162. 85..... 31..... 157 D Divine Champion ....... 108...... 166 Weapon Master ........ 135 S Sacred Fist . 170.......... 112......... 127.. 144 Stormlord ......Index by Class A Arcane Scholar of Candlekeep 26.... 103 Shadowdancer ............ 179....... 44.. 79.... 53.. 112............... 53............... 26 Rogue ..... 144................ 48.... 187 Wizard ....... 44... 35... 31.... 89. 35....... 48........... 85.............40................ 153 N Neverwinter Nine ...... 35... 157 Fighter .. 13.. 162................ 85. 17.............. 94.......... 153........... 135. 99..................... 40. 179.. 66......21.............. 17....... 112 W Warlock ... 131.... 127 B Bard ...... 79 P Paladin . 66................ 183 Red Wizard ......31...................... 48.. 162...........79.. 40......... 115..................

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