MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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Meet the Power Builds Page 1 . energy damage. http://nwn2forums. mind-affecting spells. whether to critical hits. “Epic Character Build Repository. considering that different campaigns. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. This document lists the statistics and equipment of the NPC power builds found in version 1. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion.com/forums/viewtopic. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. The original write-up on each build detailed the character’s attributes and level progression. modules. Unbuffed my char would last all of two seconds against all these other builds. This is understandable. The power builds in this document were adapted from write-ups found at a couple of sites.bioware. Mask of the Betrayer. looted. or whatever. It is intended for players who want to know what items and spells each NPC in the module has. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux.” Dark_hold_. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. Players seeking inspiration for their own character builds may find some good ideas in this document. however.Mask of The Betrayer Campaign (Spoilers Warning). The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. and persistent worlds may call for a different set of items and spells. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. There are two restrictions on items and enchantments that the module’s author (that is.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it.23 of the module. The characters’ equipment and known spells are generally not listed. regardless of whether they intend to play the module. namely.” NWN2: Players .

Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. as well as who were weaker or stronger. Joe Average’s equal. and the Restless Soul are relatively weak in the current version of the module. In previous editions of this document. one of the items that was removed from the module was the Ring of Leeched Abjuration. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. the author boldly identified who among the NPCs might be equally matched with Joe. and nearly all of them are Evocation spells. Good power builds should be able to beat Joe more often than they get beaten by him. Testing Your Player Character Since the release of version 1. If your PC cannot defeat these builds. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. By default. Since the initial version of the module. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. When testing your player character. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. it was discovered that some builds may perform dismally at particular settings but do well in others. You may also test your build against other NPCs who are. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. For example. Nevertheless. Through repeated playtesting. more or less. When testing your PC for the first time. The Inconvenient Ranger. Items in other modules or persistent worlds may not be quite as strong. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds.” players may change a number of parameters that affect the course of the gladiatorial duels. Ithil’kyw the Underdread.• No item may apply a persistent Haste effect on its user while equipped.10 of “Battle of the Builds. you may want to try going against Joe Average. however. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. the AI of the NPCs has grown progressively stronger with each release. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. The author makes a qualified judgment in stating that when the default fight parameters are used. a human level-30 fighter. Other NPCs whose Meet the Power Builds Page 2 . Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him.

Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. you may try going against the stronger builds.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Divine Dragon. Shadowbane. Pointy Stick. Iron Sorcerer. These NPCs are the Armored Fist of the Fallen. Lord of the Mountain. especially against those who can hide in plain sight or feint. Spellcraft and Tumble are good defensive skills for characters in any module. Blood Scholar. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Left Fist of Gond. Black Dragon. In general. raise Armor Class. you may want to choose spells that raise your PC’s damage capability and chances to hit. Spot is very important in PvP. Divine Warlock. Black Dragon Soul. Holy Dragon Dervish. Divine Bard. If there is one tip that the author may impart. Epic Arcane Trickster. Kaze no Kama Duelist. Immortal Treant. Certain skills such as Parry or Survival are best left untouched. Eldritch Blade. Right Fist of Gond. For offense. Terracotta Soldier. protect against enemies’ spells. Sword of Tyr. Illusionary Blade. will have fun trying to do so. With the right tactics. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Do not sacrifice defense for offense. It is the author’s hope that you. the player. The supreme champion among them is Pointy Stick. Meet the Power Builds Page 3 . Obsidian Sorcerer. Claw of Malar. Divine Storm Soul. Thuggernaut. it is to ensure that your PC’s defenses are strong. Thanks to the improved AI that the latest version of the module has. Necromaster. Dragonmaster Negotiator. Shadowblade. (There are exceptions to this rule. all the NPCs that have not been mentioned above fall in this category. Halfling Ninja. Fallen Angel. particularly when a build has certain combos that put opponents in the defensive.) If your PC is a caster. and Veteran. If your PC manages to defeat Joe Average. but these skills may be useless in a PvP environment. Kaze no Kama. or create a Mirror Image effect. Divine Soul. Taunt is useful against opponents whose Will saves are not very high. who is capable of beating all the other NPCs in one-on-one combat. Eldritch Paladin of Candlekeep. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. include spells that provide concealment. as well as spells that weaken or destroy your target’s defenses. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Blacklock.

Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Divine Bard. Iron Sorcerer. Kage Kaze no Kama. Joe Average. Blood Scholar. Kaze no Kama Falconhurst: Drow Fury. Eldritch Paladin of Candlekeep. Divine Dragon. Divine Soul. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. The Left Fist of Gond. Divine Storm Soul. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Halfling Ninja. Divine Warlock. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Divine Ranger. The Right Fist of Gond SushiSquid: Blacklock.

Curse of Impending Blades ×2. Search 24. Epic Divine Might. Cleave. Listen 24. Great Charisma (+1). Favored Enemy: Human. Favored Enemy: Outsider. Divine Might. Two-Weapon Fighting (Combat Style: Ranger). Great Cleave. Favored Power Attack (Outsider). Epic Prowess. Intimidate 9. Power Attack. Armor Skin Skills Hide 24. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Improved Power Attack. Bane of Enemies. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Favored Enemy: Dwarves. Protection from Energy Aid.An Inconvenient Ranger Wood Elf. Favored Power Attack (Human). Invisibility Purge. Move Silently 24. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Favored Enemy: Gnomes. Favored Power Attack (Elves).

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Great Strength (+2). Divine Might. Stone Body. Divine Favor. Combat Casting. Cure Serious Wounds. Heal. Eagle’s Splendor. True Seeing Energy Immunity. Lesser Vigor. Recitation. Listen 17. Shield of Faith Aid. Cleave. Prayer. Extend Spell. Lesser Restoration. Spell Mantle. Vigorous Cycle Ethereal Jaunt. Spellcraft 33. Mass Bull’s Strength. Cure Critical Wounds. Summon Creature VII. Summon Creature VIII. Death Ward. Cure Moderate Wounds. Restoration Battletide. Raise Dead. Spot 33. Remove Curse. Spell Resistance. Epic Divine Might Skills Concentration 33. Greater Restoration. Mass Death Ward. Power Attack. Weapon Focus (Unarmed Strike). Protection from Alignment. Inflict Minor Wounds. Righteous Might. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Resistance. Great Charisma (+1). Virtue Bless. Practiced Spellcaster (Favored Soul). Firestorm. Entropic Shield. Light. Persistent Spell. Regenerate. Remove Paralysis. Silence Blindsight. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Greater Dispel Magic. Divine Power.Armored Fist of the Fallen Human. Vigor Assay Resistance. Lore 8. Lesser Spell Mantle. Great Strength (+1). Sunbeam Meet the Power Builds Page 9 . Magic Vestment. Blind-Fight. Word of Faith Aura versus Alignment. Hide 5.

Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .Level 9 Favored Soul Energy Drain. Mass Heal.

Tu +1 Co +1. Sp +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sp +1. Sp +1 Co +1. Sc +1. Sp +1. Sc +1. Tu +4 (Save 4) Co +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sp +1 Co +1. Sp +1. Lo +1. Sp +1. Sc +1. Sc +1. Lo +2. Tu +1 Co +1. Sp +1 Co +1. Sp +1. Lo +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Hi +4. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +5. Tu +1 Co +1. Sp +1. Sp +4. Sp +1. Sc +1. Hi +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Lo +4. Tu +1 Co +1. Tu +1 Co +1.

Sp +1. Sp +1. Sc +1. To gain free weapon feats for unarmed strike. Sp +1. Sc +1. the Armored Fist has to serve a god whose favored weapon is unarmed. Tu +2 Co +1. Sp +1. Sc +1. however. Li +2. Tu +1 Co +1. Lo = Lore. Tu +1 Co +1. Sc = Spellcraft.FS(12). Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Sp +1. SF = Sacred Fist Skill: Co = Concentration. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Li +2. Sp +1.M(4). FS = Favored Soul. Li +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater.” NWN2Wiki . Li +2.a Wikia Wiki. Sc +1. Li +2.SF(10). Sp = Spot. Sc +1. Sp +1. Meet the Power Builds Page 12 . Sc +1.wikia. Li +2. This makes Ilmater the only choice for a deity. References JeminiZero.Pal(4). http://nwn2. Li +2. Sc +1. Since Ilmater is a good god. Sc +1. Sc +1. “Armored Fist of Ilmater. Sp +1. Li = Listen. Tu +1 Co +1. M = Monk. Li +2. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Tu +1 Co +1. Sc +1. Tu +3 Co +1. Li +2. Hi = Hide.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Tu +1 Co +1.

Epic Divine Might. Lingering Song Skills Concentration 33. Tasha’s Hideous Laughter Curse of Impending Blades. Resistance Amplify. Hide 5. Greater Heroism. Expeditious Retreat. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Hold Monster. Song of Discord Energy Immunity. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Extend Spell. Listen 18. Power Attack. Lore 8. Divine Shield. Mirror Image. Shout. Improved Disarm. War Cry Ethereal Visage. Tumble 30. Silence Displacement. Battle Caster. Divine Might. Cleave. Spellcraft 30. Knockdown.Black Dragon Drow. Remove Fear. Move Silently 30. See Invisibility Greater Invisibility. Disarm. Mass Curse of Impending Blades. Ghostly Visage. Perform 25. Haste. Diplomacy 12. Spot 14. Daze. Mass Cure Light Wounds. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Flare. Light. Joyful Noise. Curse Song.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

UMD +1 Co +1. Li +1. Li +1. Li +1. Di +1. Pe +1. Tu +4. Pe +1. Sp +1 Co +1. Sp +1 Co +1. UMD +4 Co +1. Li +1. Sc +1. Li +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Pe +1. Di +2 (Save 5) Co +2. Tu +1. Di +1. Sp +1 Co +1. Li +1. UMD +1 (Save 2) Co +1. Li +1. Hi +1. Sc +1. UMD +1 (Save 1) Co +1. Li +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Di +1. UMD +1 (Save 3) Co +1. Di +1. Tu +1. Lo +1. MS +1. Tu +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Sc +1. Sp +1 Co +1. Hi +4. MS +1. Sp +1 Co +1. Pe +4. MS +4. Li +4. Li +1. Lo +1. MS +1. Li +1. Lo +1. Sp +5 Co +1. Li +1. Lo +4. Sc +2. Sp +1 Di +1. MS +1. Sp +1 Co +1. Tu +1. Di +1. Li +1. Di +1 (Save 3) Co +1. Pe +1. Lo +1. Sc +1.

MS +1. Pe = Perform. Lo = Lore. UMD +1 Co +1. Sc +1. UMD +1 Co +1. MS +1. Pe +1.bioware.html?forum=26365&to pic=285414&gid=14504. Sc +6. Tu +1 Co +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. UMD +3 Co +1. Sc +5. Pe +1. Pe +1. MS +2. MS +1. MS +1. Sc +1. MS +2. RDD = Red Dragon Disciple Skill: Co = Concentration. Meet the Power Builds Page 16 .com/guilds_registry/viewtopic. Pe +2. Di = Diplomacy. Pe +1. Tu +1 Co +1. MS = Move Silently. Pe +1. Li = Listen. Sc +1. Pe +1. Tu +8. MS +1. UMD +1 Co +1. Sc +5. http://nwn. UMD +1 Co +1. Tu +2. UMD +3 Co +1 (Save 4) Co +1. Sp = Spot. Tu +5 Co +1. MS +2. Tu +1. Tu = Tumble. Sc +1. Tu +3. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. MS +1. Hi = Hide. Sc +3. MS +5. Pe +1. MS +5. Sc +1. UMD = Use Magic Device References Zhonn-vei'ay. UMD +2 Co +1. Pe +1.” Neverwinter Nights: Epic Character Builders Part Deux. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Tu +1. Sc = Spellcraft. Bg = Blackguard. Pe +1.

Black Dragon Soul Human. Extend Spell. Mass Death Ward. Virtue Bless. Protection from Alignment. Hide 5. Sunbeam Meet the Power Builds Page 17 . Power Attack. Great Strength (+1) Skills Concentration 24. True Seeing Energy Immunity. Tumble 30. Improved Power Attack. Resistance. Persistent Spell. Great Charisma (+1) . Regenerate. Perform 1. Great Cleave. Cleave. Resist Energy. Spellcraft 24. Superior Resistance. Lesser Spell Mantle. Weapon Focus (Bastard Sword). Recitation. Resist Sonic Energy. Hammer of the Gods. Remove Fear Aid. Heal. Light. Mass Aid. Divine Favor. Great Charisma (+2). Remove Paralysis. Entropic Shield. Silence Blindsight. Resist Acid Energy. Divine Power. Divine Might. Resist Electrical Energy. Death Knell. Spell Mantle Aura versus Alignment. Righteous Might. Raise Dead. Restoration Battletide. Greater Restoration. Prayer. Lesser Restoration. Stone Body. Least Spell Mantle. Inflict Minor Wounds. Spell Resistance. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Lesser Vigor. Lore 8. Magic Circle against Alignment. Epic Divine Might. Invisibility Purge. Vigorous Cycle Ethereal Jaunt. Practiced Spellcaster (Favored Soul). Vigor Death Ward. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner.

Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Flare.Level 0 Bard Cure Minor Wounds.

Sc +1 Bonus Feats Feats Able Learner. Lo +4. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Pe +1. Tu +1 Co +1. Lo +1 Lo +1. Tu +1 Co +1. UMD +4 Hi +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Lo +1 Co +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Tu +1 Co +1. Sc +1. Sc +4. Tu +1 Co +1. Hi +4. Sc +1. Lo +1 Co +1. Tu +1 Co +1. Sc +1 Co +1. Tu +4. Sc +1 Co +1. Sc +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Sc +1. Sc +1 Tu +2 Tu +2 Co +1. Tu +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1.

The skills chosen for this character are also different from what the original write-up recommended.Brd(1).a Wikia Wiki.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. http://nwn2. In particular. Hence. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. Through playtesting. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. whose favored weapon is the bastard sword. Lo = Lore. the choice of deity has an impact on the weapon feats that the characters gain. “Black Dragon Soul . the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. UMD = Use Magic Device Comment With Favored Souls. RDD = Red Dragon Disciple Skill: Co = Concentration. Bg = Blackguard. References Darkhold. Tu +1 Co +1. Sc = Spellcraft. Hi = Hide. Tu = Tumble. For the “Battle of the Builds” module. Pe = Perform.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29.BG(3). Sc +1.RDD(10). Meet the Power Builds Page 20 . FS = Favored Soul. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.FS(16). Nevertheless.” NWN2Wiki . Sc +2 Co +2.wikia. it was decided to let this character use a bastard sword and heavy shield in combat.

Blind-Fight. Eldritch Master. Weapon Focus (Longsword). Great Charisma (+2). Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . See the Unseen Curse of Despair. Epic Divine Might. Epic Fiendish Resilience. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Power Attack. Taunt 4. Flee the Scene Eldritch Cone. Eldritch Chain. Hide 5. Great Charisma (+1). Resist Cold Energy. Cleave. Resist Fire Energy. Retributive Invisibility. Vitriolic Blast Eldritch Doom. Hideous Blow. Intimidate 33. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Spellcasting Prodigy. Tumble 10. Divine Might. Great Charisma (+3) Skills Concentration 33. Battle Caster.Blacklock Drow. Noxious Blast. Heal 1. Epic Eldritch Blast (+1d6). Spellcraft 30.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

In +1. Sc +1. Hi +1. UMD +4 Co +1. Sc +1. In +4. UMD +1 Co +1. Sc +1. In +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. In +1. In +1. Sc +1. Hi +2.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 (Save 1) Co +1. Tu +1 (Save 2) Co +1. In +1. UMD +1 (Save 1) Co +1. In +1. In +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Sc +1. Tu +1. Tu +1. (Save 5) Co +1. Sc +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . In +1. Hi +1. Sc +1. Tu +1 (Save 1) Co +1. In +1. Sc +4. Hi +1. Sc +1. In +1. Sc +1. In +1. UMD +1 Co +1. UMD +4 Co +1. In +1. In +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +4.

UMD +1 Co +1. Sc +1. UMD +1 Co +1. which may be downloaded from the Neverwinter Vault site. Sc +1. In +1. In +1. the Warlock Buddy Meet the Power Builds Page 24 . Sc +1. UMD +1 Co +1.” however. He 1. Sc +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. In +1. In +1. In +1. In +1. In +1. Sc +1. UMD +1 Co +1. Tu = Tumble. Tu +1. In +1. Sc +1. In +1. Tu +1. Sc +1. UMD +1 (Save 1) Co +1. In “Battle of the Builds. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Tu +1. Hi = Hide. Tu +1. UMD +1 (Save 1) Co +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Wa = Warlock Skill: Co = Concentration. Tu +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Ta 2. He = Heal. In +1. UMD +1 Co +1. Ta = Taunt. In = Intimidate. UMD +1 (Save 1) Co +1. Sc = Spellcraft. Ta 2. Sc +1. Tu +1. In +1. UMD +1 Co +1. In +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy.

wikia. References SushiSquid. http://nwn2. Hence.BG(4). This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.Wlk(26).a Wikia Wiki. the Blacklock’s performance in this module may be less than stellar.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.” NWN2Wiki .was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. “Blacklock . Meet the Power Builds Page 25 .

Shadow Shield Iron Body. Spellcasting Prodigy. Mirror Image × 6 Displacement × 5. Red Wizard Spellcasting (Wizard). Arcane Scholar Spellcasting (Wizard). Globe of Invulnerability. Automatic Still Spell (0 – 3). Tumble 33. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Practiced Spellcaster (Bard). Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Spellcraft 33. Automatic Still Spell (0 – 6). Skill Focus (Concentration). Greater Heroism. Move Silently 33. Spiderskin Assay Resistance. Automatic Still Spell (0 – 9) Skills Concentration 33. Isaac’s Greater Missile Storm (empowered) × 3. Listen 33. Clairaudience and Clairvoyance (extended). Spell Penetration. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Greater Spell Penetration. Isaac’s Lesser Missile Storm (empowered) × 2. Practiced Spellcaster (Wizard). Search 16. Lore 3. Ray of Enfeeblement × 2 (maximized). Hide 33. Great Intelligence (+1). Shield. Skill Focus (Spellcraft). Still Spell. Empower Spell. Displacement (extended). Perform 10. Greater Spell Breach. Energy Immunity.Blood Scholar Human. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Epic Spell Penetration. Spot 16. Extend Spell. True Strike × 5 Blindsight × 2.

Daze. Flare. Resistance Amplify. Joyful Noise Curse of Impending Blades. Light. Grease.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Energy Drain. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 .

Tu +4 (Save 5) Co +1. UMD +1. Li +1. MS +4. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Li +1. Sp +1. Tu +1 Co +1. Hi +1. Tu +1 Co +1. Hi +1. Sc +1. Lo +3. UMD +1. Sp +1. Sc +1. UMD +1. Li +1. MS +1. MS +1. Tu +1 (Save 2) Co +1. Sp +1. Pe +4.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +2. Li +1. Tu +1 Co +1. Hi +4. UMD +1. UMD +1. Sc +1. UMD +1. UMD +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . UMD +4. MS +1. Sc +1. Li +1. Sc +1. Li +1. Tu +1 Bonus Feats Feats Able Learner. Sc +4. Sc +1. Sc +1. Hi +1. Li +1. Li +4. MS +1. Hi +1.

Tu +1 Co +1. Hi +1. Sc +1. Sc +1. Hi +1. UMD +1. Hi +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. UMD +1. UMD +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. MS +1. UMD +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sp +1. Hi +1. MS +1. MS +1. Li +1. MS +1. UMD +1. Li +1. Sc +1. Hi +2. UMD +1. Sp +1. UMD +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Hi +1. Li +1. Tu +1 Co +1. Sp +1. UMD +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +1. Hi +1. MS +1. Hi +1. Li +1. MS +1. MS +1. Li +1. Li +1. MS +1. Sc +1. Li +1. MS +1. Sc +1. Hi +2. MS +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. UMD +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Hi +1. UMD +1. UMD +1. MS +2. Tu +1 Co +1. Sc +1. Sc +1. UMD +1. Hi +1. UMD +1. Li +1.

http://nwn2. Li = Listen. Li +1.a Wikia Wiki.ASC(10).Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Sp +1. Pe +6. Se +1. MS +2. Sp +1. Hi +1. MS +2. MS = Move Silently. Tu +1 Co +1. UMD +1.Wiz(6). Sc +1. MS +1. Lo = Lore. Sc +1. Li +1. UMD = Use Magic Device References JeminiZero. Tu +1 Co +1. Se +2. “Blood Scholar . UMD +1. Li +1. Tu +1 Co +1. UMD +1. Li +1. Hi +2. Sp +1. UMD +1. Sc +1. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Hi +1. Meet the Power Builds Page 30 . Hi +1. MS +1. Tu +1 Co +1. UMD +1. MS +1.wikia. S = Sorcerer Skill: Co = Concentration.RWT(10). MS +1. Pe = Perform. MS +2. UMD +1. MS +2. Sc +1. Tu +1 Co +1. Sp = Spot. Hi +2. Hi +1. Li +1. UMD +1. Li +1. Se +6. Se = Search. UMD +1. Tu +1 Co +1. Sp +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Bg = Blackguard.” NWN2Wiki . Hi +1. Se +7. Hi = Hide. UMD +1. Sc +1.Brd(4). Hi +1. Rg = Rogue. Li +1. Li +1. Hi +2. Tu = Tumble. Sc +1. Sc +1. Sc +1. Sc +1. Sc = Spellcraft. Tu +1 (Save 1) Co +1. MS +1. Tu +1 Co +1. Li +1.

Move Silently 33. Weapon Focus (Unarmed Strike). Dodge. Power Attack. Greater Weapon Focus (Unarmed Strike). Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Listen 6. Epic Divine Might. Blind-Fight. Tumble 30. Great Charisma (+1). Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Disarm. Spot 32. Great Charisma (+2). Divine Shield. Crippling Strike.Claw of Malar Drow. Epic Prowess. Divine Might. Great Charisma (+3) Skills Hide 33. Mobility. Cleave. Expose Weakness. Improved Critical (Unarmed Strike). Improved Disarm.

Sp +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. MS +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Tu +4. Li +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .

MS +3. Tu +1. Tu +1 UMD +1 (Save 2) Hi +2. Sp +2. Sp +2.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Sp +4. MS +1. Tu +2 Hi +1. MS +3. UMD +1 (Save 4) Hi +1. Tu +2 UMD +1 (Save 2) Hi +2. Tu +2. Sp +2. UMD +1 (Save 3) Hi +1. MS +2. Tu +1 Meet the Power Builds Page 33 . Sp +1 (Save 4) Hi +1. Sp +1. Tu +2 Hi +1. Tu +1 (Save 5) Tu +1. Tu +1. UMD +1 (Save 2) Hi +1. Tu +1 (Save 4) Hi +1. Li +1. MS +3. Li +1. MS +2. Sp +2. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Sp +2. UMD +1 (Save 4) Hi +2. Tu +1 (Save 4) Sp +1. MS +1. MS +1. MS +3. MS +3. UMD +1 (Save 5) Hi +2. Sp +1. Sp +2. Sp +2. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2.

Sp +2. MS +2. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. “Claw of Malar (HiPS Version) . Tu = Tumble. MS +1. Sp +2. Tu +2 UMD +1 (Save 2) Hi +2. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. UMD = Use Magic Device References GT74. MS = Move Silently.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Li = Listen.com/guilds_registry/viewtopic. Sd = Shadowdancer Skill: Hi = Hide. http://nwn.bioware. F = Fighter.html?forum=26365&to pic=296257&gid=14504. M = Monk. Sp +2.Monk 12/ Fighter 12/ Blackguard 4/ SD 2.” Neverwinter Nights: Epic Character Builders Part Deux. Meet the Power Builds Page 34 . MS +3. Sp = Spot.

Hymn of Requiem. Song of Requiem. Divine Shield. Song of Discord Dirge. Curse of Impending Blades. Cleave. Energy Immunity. Balagarn’s Iron Horn. Greater Resistance. Mirror Image. Greater Heroism. Daze. Great Charisma (+1). Epic Divine Might Skills Concentration 33. Grease. Listen 33. Lesser Dispel Cloud of Bewilderment. Tumble 33. Resistance Amplify. Flare. Perform 33. Ghostly Visage. See Invisibility. War Cry Cacophonic Burst. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Weapon of Impact Cure Critical Wounds. Light. Silence Clairaudience/Clairvoyance. Great Charisma (+2). Remove Curse. Ice Storm Meet the Power Builds Page 35 . Divine Might. Hide 18. Power Attack. Greater Invisibility. Spellcraft 33. Battle Caster. Joyful Noise. Great Charisma (+3). Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Shout. Greater Dispel Magic. Spot 16. Lingering Song. Chorus of Heroism. Curse Song. Haste.Divine Bard Human. Mind Fog. Greater Shout.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Sc +4. Sp +1. UMD +1. Sc +1. Sp +1 (Save 2) Co +1. Tu +4 (Save 4) Co +1. Tu +1 (Save 3) Co +1. Sc +1. Hi +1 (Save 5) Co +1. UMD +1. Pe +4. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . . Sc +2. Li +2. Pe +1. UMD +2. Sp +1. Pe +1. UMD +1. Sp +2. Pe +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 (Save 1) Co +1. Sc +1. Li +1. Pe +1. Tu +1 (Save 1) Co +1. Li +1. Pe +1. Tu +1 (Save 1) Co +1. UMD +2. Sc +1. Li +1. Sc +1. Li +1. Pe +2. UMD +1. Tu +2 Co +1. Li +4. UMD +1. Hi +5. Li +1. UMD +2. Pe +1. Tu +2 Bonus Feats Feats Luck of Heroes. Li +1. Sc +1. Sp +1. Sc +2. Sp +1. Tu +1 (Save 3) Co +1. UMD +1. UMD +4. Tu +1 (Save 3) Co +1. Pe +2. Li +2. Li +1. Pe +1. Tu +1 (Save 1) Co +1. Sc +1.

Sc +1. Pe +1. Sc +1. UMD +1. UMD +1. UMD +1. Li +1. Pe +1. Pe +1. UMD +1. Sc +1. Sc +1. Li +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Sp +1. UMD +1. Sp +1. Sp +1. Li +1. Sc +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Tu +1 (Save 5) Co +1. Pe +1. Tu +1 Co +1. Tu +1 (Save 2) Co +1. Tu +1 Co +1. Hi +1. Li +1. Tu +2 Co +1. Pe +1. Sp +1. Pe +1. Li +1. UMD +1. Sp +1. UMD +1. Tu +1 Co +1. Pe +2. Sc +2. . Tu +2 Co +1 (Save 3) Co +1. UMD +1. Li +1. Li +1. UMD +2. Tu +1 (Save 2) Co +1. UMD +1. UMD +2. Li +1. Sc +1. Sc +2. Sc +1. Tu +1 (Save 4) Co +1. UMD +1. Tu +1 (Save 5) Co +1. Sp +1. Sc +1. Li +2. Li +2. Sc +1. Li +1. UMD +1. Tu +1 (Save 4) Co +1. Li +1. Pe +2. Sp +1. Sc +1. Pe +1. Pe +1. Pe +1. Pe +1. Sc +1. Pe +1. Li +1. Sp +1. Tu +1 Co +1.

Pe = Perform. Sc +1. http://nwn2. “Divine Bard . Li +1. Li +1.” NWN2Wiki .Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Sc +1. UMD +1. Hi +7. UMD +1. Tu +1 (Save 5) Co +1. Meet the Power Builds Page 39 . Sp +1.BG(3). Pe +1.Brd(26). Pe +1. Bg = Blackguard. Hi +2. Hi = Hide.wikia. Sc +1. Li = Listen.a Wikia Wiki. Li +1.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Tu +1 (Save 5) Co +1. Pe +1. C = Cleric Skill: Co = Concentration.Clr(1). Sc = Spellcraft. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. UMD +1. Tu = Tumble. Sp = Spot. UMD = Use Magic Device References JeminiZero.

Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Spellcraft 30. Divine Might. Listen 33. Summon Familiar. Epic Prowess. Great Charisma (+3). Epic Resilience. Epic Toughness (+30). Tumble 12 Prepared Spells Paladin Level 1 Bless. Toughness. Ray of Frost. Epic Toughness (+90) Skills Diplomacy 33. Power Attack. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Weapon Focus (Longsword). Flare. Divine Shield. Epic Divine Might. Able Learner.Divine Dragon Aasimar. Great Charisma (+2). Lore 8. Armor Skin. Luck of Heroes. Great Charisma (+1). True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Epic Toughness (+60). Resistance Protection from Alignment.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Li +1. Li +1. Sc +5 (Save 1) Di +2. Li +2. Sc +1. Sc +1. Sc +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Lo 4 (Save 4) Lo +1. Tu +1 Di +1. Tu +1 Di +1. Tu +1 Di +1. Tu +1 Di +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Li +2. Lo +1 (Save 1) Di +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Li +2. Sc +2 Di +1. Tu +1 Di +1. Sc +1 Di +1. Li +2. Sc +1. Li +2. Lo +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1 Di +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Sc +1 Di +1. Li +2. Sc +1 Di +1. Sc +1. Sc +1. Li +2. Sc +1. Tu +1 Di +1. Li +2. Lo +1. Sc +1. Sc +1 Di +1.

Tu = Tumble References SushiSquid. Meet the Power Builds Page 43 . Li +3 Di +1. Sc = Spellcraft. Li +2. Li +1.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1.” NWN2Wiki . Li +2.a Wikia Wiki. http://nwn2. Li +3 Di +1. Sc +1 Di +1. RDD = Red Dragon Disciple. P = Paladin.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Sc +1 Di +1. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. S = Sorcerer Skill: Di = Diplomacy. “Divine Dragon (P9/Src1/RDD10/DC10). Li +2. Li = Listen. Sc +1 Di +1. Sc +1 Di +1. Lo = Lore. Li +2.wikia.

Favored Enemy: Gnomes.Divine Ranger Wood Elf. Favored Enemy: Elves. Spellcraft 30. Joyful Noise Meet the Power Builds Page 44 . Light. Invisibility Purge. Move Silently 33. Cleave. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Power Attack. Mass Camouflage. Favored Enemy: Dwarves. Lore 8. Great Charisma (+1). Favored Enemy: Outsiders. Resistance Amplify. Flare. Resist Energy × 2 Barkskin × 2. Daze. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Practiced Spellcaster (Ranger). Divine Might. Curse of Impending Blades × 2 Aid. Blind-Fight. Tumble 30. Great Charisma (+2). Hide 33. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Epic Divine Might. Favored Enemy: Humans. Two-Weapon Fighting (Combat Style: Ranger). Able Learner. Bane of Enemies Skills Concentration 33. Perform 3.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

MS +1 (Save 3) Co +1. MS +2. MS +4 Co +1. UMD +3 Co +1. Tu +1 Hi +1. Pe +3. Hi +2. MS +1. Tu +1 Hi +1. Lo +1. MS +1. MS +1. UMD +1 Hi +1. MS +1. Sc +1. Tu +5 Co +1. MS +1. UMD +4 Co +1. Tu +1. Hi +1. MS +3. Hi +1. UMD +1 Hi +1. Tu +4. Lo +4. MS +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Hi +1. Sc +1 Hi +1. UMD +1 Hi +3. Hi +4. Sc +1. Hi +1. Lo +1. UMD +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . MS +1. Tu +1 Hi +1. MS +1. MS +1. MS +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Sc +4. Sc +1 Sc +3 Co +2. Tu +3. Lo +1.

Hi = Hide. MS = Move Silently. Ra = Ranger.” NWN2Wiki . MS +1.RDD(4). Hi +1. Sc +2. Hi +1. Tu +1 Co +1. MS +1. UMD +1 Co +1. Hi +1. Pe = Perform. Tu = Tumble. Sc +1 Co +1. MS +1. Hi +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Sc +4 Tu +7 Co +2. UMD = Use Magic Device References JeminiZero. “Divine Ranger . Tu +1 Co +1. Tu +1. Sc +3. UMD +4 Hi +3. Bg = Blackguard. UMD +3 Co +1.Ra(21). Hi +2. Hi +1.Brd(2). UMD +4 Co +4. MS +2. UMD +1 Co +1. MS +1. Sc = Spellcraft.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. MS +2.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Lo = Lore.a Wikia Wiki. MS +1.BG(3). Hi +2.wikia. RDD = Red Dragon Disciple Skill: Co = Concentration. Hi +1. UMD +6 Co +1. http://nwn2. Meet the Power Builds Page 47 . MS +3. MS +1.

Light. Vigor. Superior Resistance Meet the Power Builds Page 48 . Divine Power. Lesser Restoration. Lore 3. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Resist Cold Energy. Great Charisma (+1). Resist Acid Energy. Heal. Entropic Shield. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Lesser Vigor. Damage Reduction 10/alchemical silver. Magic Vestment. Great Strength (+4). Mass Bull’s Strength. Power Attack. Divine Favor. Raise Dead. Cure Critical Wounds. Prayer. Weapon of Impact Assay Resistance. Spell Resistance. Weapon Specialization (Unarmed Strike). Great Strength (+1). Divine Might. Weapon Focus (Unarmed Strike). Persistent Spell. Greater Dispel Magic. Improved Disarm. Lesser Spell Mantle. Epic Divine Might. Virtue Bless. Silence Cure Serious Wounds. Spellcraft 33. Divine Shield. Disarm. Inflict Minor Wounds.Divine Soul Human. Great Strength (+2). Protection from Alignment. Righteous Might. Stone Body. Least Spell Mantle. True Seeing Energy Immunity. Remove Paralysis. Resist Sonic Energy. Cure Moderate Wounds. Able Learner. Shield of Faith Aid. Extend Spell. Epic Prowess Skills Concentration 33. Practiced Spellcaster (Favored Soul). Recitation. Great Strength (+3). Restoration Battletide. Eagle’s Splendor. Resistance. Remove Curse. Spot 33. Hide 5.

Mass Heal. Spell Mantle. Mass Death Ward. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Summon Creature VIII. Summon Creature VII. Storm of Vengeance. Sunbeam. Regenerate.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Wall of Greater Dispel Magic Energy Drain. Greater Restoration. Word of Faith Fire Storm.

Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +1. Sc +1. UMD +2. Lo +3. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Li +1. Sc +1. Tu +4 (Save 5) Co +1. Li +1. Sp +1. Sc +5. Tu +1 (Save 1) Co +1. Sp +1. Sc +1. Sp +1. Sp +4. Li +1. Sc +1. UMD +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Li +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Li +1. Sp +1. Li +4. Tu +1 Co +1. Sp +1. Li +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Li +1. Sc +1. Sc +1. Tu +1 Co +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sc +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 .

M = Monk Skill: Co = Concentration. Sc +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. Li +1. Hi = Hide. Sp +1. Sp +1. Sp +1. Li +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sp = Spot. Li +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Tu +1 CHA + 1 Co +1. Meet the Power Builds Page 51 . Sp +1. Li +1. Sc +1. Lo = Lore. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. F = Fighter. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Li +1. Sc +1. Sp +1. UMD +2 Co +1. Tu +1 Co +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. UMD +2 Great Charisma (+1). Tu +1 Co +1. Sc +1. Tu +1 Co +1. UMD +2 Co +1. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sc = Spellcraft. Li +1. Li +1. Sp +1. Li +1. Sp +1. Sc +1. Sc +1. Li +1. Sc +1. Sp +1. Li +1. Sp +1. Li +1. FS = Favored Soul. Sc +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Li +1.

Pal(2) or BG(2).Clr(1).wikia.” NWN2Wiki .References JeminiZero. Meet the Power Builds Page 52 .FS(26). “Divine Soul .M(1).a Wikia Wiki. http://nwn2.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.

Divine Favor. Word of Faith Aura versus Alignment. Lesser Restoration. Inflict Minor Wounds. Energy Immunity. Vigorous Cycle Ethereal Jaunt. Virtue Bless. Hammer of the Gods. Listen 16. Divine Might. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Lesser Spell Mantle. Cure Moderate Wounds. Righteous Might. Power Attack. Recitation. Extend Spell. Regenerate. True Seeing Blade Barrier. Toughness. Least Spell Mantle. Resistance. Eagle’s Splendor. Vigor Death Ward. Great Charisma (+2). Divine Power. Cleave. Spell Resistance. Protection from Alignment. Practiced Spellcaster (Favored Soul). Resurrection. Spellcraft 30. Earthquake. Resist Sonic Energy. Persistent Spell. Prayer.Divine Storm Soul Human. Invisibility Purge. Blind-Fight. Stone Body. Lesser Vigor. Remove Paralysis. Great Charisma (+3). Silence Blindsight. Light. Spell Mantle. Great Charisma (+1). Entropic Shield. Mass Death Ward. Restoration Battletide. Firestorm. Mass Aid. Raise Dead. Greater Restoration. Superior Resistance. Magic Circle against Alignment. Epic Divine Might Skills Concentration 33. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Able Learner. Weapon Focus (Spear). Sunbeam Meet the Power Builds Page 53 . Resist Fire Energy. Remove Fear Bull’s Strength. Heal. Monkey Grip.

Etherealness. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 .Level 9 Favored Soul Energy Drain.

Sc +1 Bonus Feats Feats Able Learner. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Li +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +1. Li +1. Li +1. Sc +1 Co +1. Sc +1 Co +1. Sc +4 Co +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Li +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Li +1. Sc +1. Sc +1 Co +1. Sc +1. Sc +1. Li +1. Sc +1. Sc +1 Co +1. Li +1. Sc +1 Co +1. Li +2. Li +1. Sp +1 Co +1. Sp +1 Co +1.

Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sc +1. Sc +1 Co +1. Li +1. Meet the Power Builds Page 56 . Sp +1 Co +1. P = Paladin. Sl = Stormlord Skill: Co = Concentration. http://nwn2. “Divine Storm Soul . He +1 Co +1. Sp = Spot References JeminiZero.F(4). Sc +1 Co +1. Sp +1 Co +1.wikia.FS(12). FS = Favored Soul. Sp +1 Co +1. Li +1.SL(10). Sc +1.” NWN2Wiki . Sc +1.Pal(4) or BG(4). Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Sc +1.a Wikia Wiki. Sp +1 Co +1. Sc +1.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc = Spellcraft. Li = Listen. Sp +1 Co +1. Sc +1 Co +1. Li +1. Li +1.

Epic Eldritch Blast (+4d6). Blind Fight. Heal 6. Resist Acid Energy. Epic Eldritch Blast (+2d6). Spellcraft 30. Vitriolic Blast Dark Foresight. Entropic Warding. Power Attack. Greater Spell Penetration. Flee the Scene Eldritch Cone. Protection from Alignment Meet the Power Builds Page 57 . Eldritch Chain. Noxious Blast. Epic Fiendish Resilience. Epic Eldritch Blast (+3d6). Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes.Divine Warlock Human. Resist Electrical Energy. Intimidate 33. Eldritch Doom. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Epic Eldritch Blast (+5d6). Improved Critical (Ranged Touch Attack). Spell Penetration. Epic Eldritch Blast (+6d6) Skills Concentration 33. Divine Shield. See the Unseen Curse of Despair. Battle Caster. Epic Eldritch Blast (+1d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Eldritch Master. Lesser Vigor.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

Sc +4. UMD +1 Co +1. In +1. Sc +1. Sc +1. In +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. UMD +1 Co +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. UMD +4 Co +1. UMD +1 Co +1. In +1. In +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1 (Save 2) Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. Sc +1. In +1. In +1. UMD +1 Co +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . In +1. UMD +2 Co +1. In +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. Sc +1. Sc +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. In +1. In +4. UMD +1 Bonus Feats Feats Luck of Heroes. In +1. In +2. In +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1.

Sc +1. Sc +1. UMD +1 Co +1. Sc +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1.Wlk(29). Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). In +1. In +1. Sc +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. “Divine Warlock . Meet the Power Builds Page 60 . In +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. UMD +1 Co +1. In +1. Wa = Warlock Skill: Co = Concentration. UMD +1 Co +1. He = Heal. Sc = Spellcraft.a Wikia Wiki. He +2 Co +1. In = Intimidate. UMD +1 Co +1. He +2 Co +1.” NWN2Wiki . In +1.Clr(1). Sc +1. Sc +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). In +1. http://nwn2. In +1. Sc +1. UMD +1 Co +1. In +1. In +1. In +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1.wikia. UMD = Use Magic Device References JeminiZero.

Greater Weapon Specialization (Falchion). Weapon of Choice (Falchion). Mobility. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Weapon Focus (Falchion). Improved Critical (Falchion). Tumble 33. Intimidate 4. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Lore 8. Combat Expertise. Power Attack. Light. Spot 33. Taunt 33. Overwhelming Critical (Falchion). Power Critical (Falchion). Knockdown. Great Strength (+1). Great Cleave. Greater Weapon Focus (Falchion). Spellcraft 33. Able Learner. Epic Weapon Focus (Falchion) . Flare. Dodge. Weapon Specialization (Falchion).Dragonmaster Negotiator Human. Whirlwind Attack. Spring Attack. Perform 3. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Epic Weapon Specialization (Falchion) Skills Appraise 4. Cleave.

Ta +4 (Save 4) Sp +4. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Dodge Feats Able Learner. Pe +3. Sc +4. Ta +1 Bonus Feats Bully. In +1. Sc +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Lo +4. Lo +1.

Sp +1. Sp +1. UMD +2 Sc +1. Sp +1. Tu +1. Tu +2 Sc +1. Tu +2 Sc +1. Tu +1. Tu +1. Sp +1. Sp +1. Tu +1. Ta +1. Ta +1. Sp +1. Ta +1. Ta +1. Ta +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. Sp +1. Ta +1. Tu +1 Lo +1. Sp +1. Sp +1. Tu +2 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Ta +1. Tu +1. Ta +1. Ta +1. Sc +1. UMD +2 Sc +1. Tu +1. Ta +1. Ta +1. Tu +1. Ta +1. Tu +2 Sc +1. Ta +1. UMD +1 Sc +1. Sp +1. Sp +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Sp +1. UMD +2 Sc +1. Sp +1. UMD +2 Sc +1. Ta +1. Tu +1. Sc +1. Tu +1 Sc +1. Sp +1. Sp +1. UMD +2 Sc +1. Tu +1 Lo +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Tu +1. Ta +1. Ta +1. Sc +1. Ta +1. Sp +1. Tu +1. UMD +1 Sc +1. Ta +1. UMD +2 Sc +1. Tu +2 Sc +1.

Sp +1. Sp +1. two-handed weapons inadvertently lowered their chances of survival. Ta +1. Sp +1. WM = Weapon Master Skill: Ap = Appraise. Sp = Spot. Tu +1. Sp +1. Lo = Lore. Tu +1. UMD +1 Sc +1. This is version 2. Sp +1. UMD +2 Sc +1. Ta +1. Ta +1. Ta = Taunt. Ta +1. a simple level-30 fighter. UMD +2 Sc +1.12 of the module) was the Dragonmaster Negotiator. It was found that builds seeking to exploit their high Strength by using large. Sp +1. Tu +1. F = Fighter. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Sp +1. Ta +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. In = Intimidate. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. UMD +1 Sc +1. Ta +1. Sp +1. Tu +1. As Meet the Power Builds Page 64 . Tu +1. Ta +1. The only exception among them (prior to version 1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Ta +1. Tu +1. UMD +2 Sc +1. Ta +1. Tu +1. UMD +2 Sc +1. RDD = Red Dragon Disciple. Tu = Tumble. Tu +1. Sc = Spellcraft. Pe = Perform.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Sp +1. UMD +1 Sc +1. Tu +1. UMD +2 Sc +1. who was consequently allowed to retain his two-handed weapon.

Brd(1).com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29. http://nwn2.RDD(10).html?forum=26365&to pic=284700&gid=14504.com/guilds_registry/viewtopic.WM(7). WM 7).” NWN2Wiki . http://nwn.WM(7).” Neverwinter Nights: Epic Character Builders Part Deux. the DragonMaster Negotiator’s alignment is Neutral Good.RDD(10).wikia.Brd(1).a Wikia Wiki. “DragonMaster Negotiator . For “Battle of the Builds.bioware. Meet the Power Builds Page 65 .originally conceptualized.com/guilds_registry/viewtopic. http://nwn.F(12).bioware. TopAceOfEarth. References TopAceOfEarth. “DragonMaster Negotiator v2.html?forum=26365&to pic=294975&gid=14504&sp=15.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.” Neverwinter Nights: Epic Character Builders Part Deux. TopAceOfEarth.0 (PvP) F(12). “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.

Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes.Drow Fury Drow. Weapon Focus (Kukri). Greater Weapon Specialization (Kama). Hide 31. Improved Two-Weapon Fighting. Epic Weapon Specialization (Kama). Weapon Specialization (Kama). Epic Weapon Focus (Kama). Taunt 5. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Spot 31. BlindFight. Weapon Focus (Kama). Two-Weapon Fighting. Listen 31. Greater Two-Weapon Fighting. Greater Weapon Focus (Kama). Great Dexterity (+1). Move Silently 31. Weapon Finesse. Combat Expertise. Epic Prowess. Combat Insight. Feint. Diplomacy 24. Perfect Two-Weapon Fighting Skills Bluff 32.

Hi +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Sp +4. Li +4. Di +4. MS +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. MS +2. Li +2. MS +2. Li +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Li +2. Sp +2. Sp +2. Hi +2. Sp +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . MS +2. Sp +2. Sp +2. Li +2. MS +2. Hi +2. Sp +2. MS +2. MS +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Li +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. MS +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2.

Sp +1. Li +1. Hi +2. Tu +2 Bl +3. Sp = Spot. Sp +2. MS +2. Sp +1. MS +2. MS +1. Tu +1 Bl +1 (Save 4) Di +2. Tu +1 Bl +3. Di = Diplomacy. Hi +1. MS +1. Li +2.a Wikia Wiki. P = Paladin Skill: Bl = Bluff. Li = Listen. “Drow Fury (M11/F12/IB5/P2). Ta = Taunt. Li +1. MS +2. MS +1. Sp +2. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Meet the Power Builds Page 69 . Tu +1 Hi +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Sp +1. Li +2. Li +1. Hi +1. Hi +1.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Sp +1. Sp +1 Bl +2. Hi +2. Hi +1. Tu = Tumble References DirtyFinger and Falconhurst. Hi +2. Sp +2. M = Monk. Li +2. Tu +1 Bl +3. IB = Invisible Blade.wikia. MS +1.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. MS +1. http://nwn2. MS = Move Silently. Tu +2 (Save 1) Bl +4.” NWN2Wiki . Li +1. Hi = Hide.

Greater Invisibility (extended) × 2. Weapon Focus (Kukri). Curse of Impending Blades (persistent). Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Heroism. Shadow Shield (extended) Greater Spell Mantle. Greater Spell Breach. Lore 4. Spell Mantle Blindsight (persistent). Enervation (extended) × 2. Weapon Specialization (Kukri). Epic Prowess. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Lesser Mind Blank Bigby’s Forceful Hand × 2. Premonition. Practiced Spellcaster (Wizard). True Strike × 5 Mirror Image × 4. Greater TwoWeapon Fighting. Two-Weapon Fighting. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Shadow Simulacrum Meet the Power Builds Page 70 . Improved Two-Weapon Fighting. Spellcraft 30. Extend Spell. Haste (persistent). Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Epic Spell: Vampiric Feast. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Tumble 30. Concentration 33. Combat Expertise. Intimidate 1. Perfect TwoWeapon Fighting. Displacement × 2. Spot 10. Weapon Finesse. Combat Insight. Persistent Spell Skills Bluff 33. Feint. Blind-Fight. Greater Heroism (extended).Eldritch Blade Air Genasi.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Tu +1 (Save 5) Bl +1. Co +1. Lo +2. Co +1. Sc +1. Tu +1. Sc +4. Tu +1. Sc +1. Sc +1. Sc +1 (Save 5) Bl +1. UMD +2. UMD +1 (Save 5) Co +1. Tu +1. Sc +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Co + 4.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Co +1. Tu +1. Co +1. Tu +2 (Save 4) Co + 1. In +1. UMD +1 (Save 3) Co +1. Sc +1 (Save 5) Bl +1. Sc +1. Co +1. UMD +1 (Save 3) Co +1. UMD +1 (Save 3) Co +1. Sc +1.

Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Co +1. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Tu +1 (Save 5) Bl +4. UMD +1 (Save 2) Co +2. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. UMD +1 (Save 4) Bl +3. Co +1. Sc +1. Co +1. Tu +1 (Save 4) Bl +1. UMD +1 (Save 5) Bl +1. Tu +9 Co +2. UMD +2 (Save 4) Bl +8. F = Fighter. Sc +2 (Save 2) Co +1. UMD +1 (Save 4) Co +3. Co +1. Sc +1. Tu +2 (Save 5) Bl +1. Sc +1. UMD +1 (Save 4) Co +1. Sc +1. In = Intimidate. Wi = Wizard Skill: Bl = Bluff. Co +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Sp = Spot. IB = Invisible Blade. Sc +1. Sc +2 (Save 4) Co +1. Co = Concentration. Lo = Lore. UMD +1 (Save 4) Bl +1. Sc +2. Tu = Tumble. UMD +1 Bl +1 (Save 4) Bl +2. Co +1. Tu +1. Sc = Spellcraft. Sc +1 (Save 5) Bl +1. Sc +3 (Save 4) Bl +5. Sc +1. Tu +5. Lo +2.

“Eldritch blade .EK(10).wikia.F(7).Wiz(8).” NWN2Wiki .References Dimeron. Meet the Power Builds Page 74 .a Wikia Wiki. http://nwn2.IB(5).com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.

Isaac’s Greater Missile Storm Avasculate. Still Spell. Premonition Greater Spell Mantle. Power Attack. Spellcraft 30. Lesser Mind Blank. Vitriolic Sphere Bigby’s Forceful Hand. Touch of Idiocy Clairaudience and Clairvoyance. Touch of Fatigue Magic Missile. Divine Shield. Practiced Spellcaster (Sorcerer). Shield. Listen 16. Automatic Still Spell (0 – 9) Skills Concentration 33. Lesser Spell Mantle. Tumble 16. Greater Spell Breach. Curse of Impending Blades. Able Learner. Skill Focus (Spellcraft). Mirror Image. Heroism. Automatic Still Spell (0 – 6). True Strike Blindsight. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Light. Enervation. False Life. Empower Spell. Mordenkainen’s Disjunction. Ray of Enfeeblement. Protection from Energy Assay Resistance.Eldritch Paladin of Candlekeep Aasimar. Spot 16. Resistance. Protection from Alignment. Ray of Frost. Automatic Still Spell (0 – 3). Haste. Flare. Power Word Stun. Energy Immunity. Great Charisma (+1). Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Displacement. Greater Invisibility. Shadow Simulacrum Meet the Power Builds Page 75 . Ethereal Jaunt Iron Body.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sc +1. Sp +1. Li +2. Sp +1. Sp +1. Sc +1 (Save 4) Co +1. Li +1. UMD +1 Co +1. Sc +1. Tu +1. UMD +1 (Save 1) Co +1. Sp +1. Sc +1. Tu +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. Sc +1 (Save 5) Co +1. Sp +2. Sc +1. UMD +1 (Save 2) Co +1. Tu +1. Tu +1. Sc +4. Sp +1. Sc +1. Sp +1. Sp +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 2) Co +1. Sc +1. Sc +1. Sp +1 (Save 4) Co +1. UMD +1 (Save 1) Co +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. UMD +1 Co +1. Li +2. Sc +1 (Save 3) Co +1. (Save 4) Co +1. Tu +1. Tu +3. Sc +1 (Save 3) Co +1. UMD +3 Co +1. Tu +1. Tu +1. UMD +1 Co +1. Sc +1.

UMD +1 Co +1. UMD +1 Co +1.a Wikia Wiki. Sp +1 Co +1. UMD +1 Co +1. P = Paladin.wikia. Li +1. Sp +1.” NWN2Wiki . S = Sorcerer Skill: Co = Concentration. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. UMD +1. these stats have been changed to suit the Eldritch Paladin for PvP play. skill levels. Tu +1. Li +1. Li +1. EK = Eldritch Knight.Level 18 Class ASC 3 Attribute Skills Co +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Li +1. Sc +1. UMD +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1. Sc +1 (Save 1) Co +1. Sp +1. Li +2.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Sc +1. Li +1. Sc = Spellcraft. Sp +1. Tu = Tumble. Sc +1. References JeminiZero. Sc +1 (Save 1) Co +1. Sp +1. UMD = Use Magic Device Comment The attributes. Tu +1. Li = Listen. http://nwn2. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Tu +1. Tu +1. Li +1. Sc +1. Meet the Power Builds Page 78 . In consultation with JeminiZero. Sc +1 (Save 1) Co +1. Li +3 Co +1. Sp +1. UMD +1 Co +1. Sc +1 (Save 1) Co +1. Sp = Spot.

Bigby’s Interposing Hand. Epic Spell: Vampiric Feast. Greater Spell Breach × 2. Spell Mantle Meet the Power Builds Page 79 . Crippling Strike. Tumble 30. Perfect Two-Weapon Fighting. Arcane Trickster Spellcasting (Wizard). Enervation (extended) × 2. Improved Two-Weapon Fighting. Mirror Image × 2. Greater Two-Weapon Fighting. Haste. Spiderskin. Diplomacy 21. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Practiced Spellcaster (Wizard). Epic Precision. True Strike × 4 Blindsight × 2. Displacement. Extend Spell. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Curse of Impending Blades × 2. Isaac’s Greater Missile Storm × 4 Avasculate. Combat Expertise. Move Silently 28. Combat Insight Skills Concentration 33. Lore 7. Touch of Idiocy Clairaudience and Clairvoyance. Disable Device 28. Hide 22. Epic Prowess. Spellcraft 30. Weapon Finesse. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Two-Weapon Fighting. Open Lock 28. Spot 15.Epic Arcane Trickster Drow. Energy Immunity × 4. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Heroism. Search 15.

Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Shadow Shield (extended).Level 8 Level 9 Wizard Mind Blank. Premonition. Spell Mantle (extended) Greater Spell Mantle × 2.

Hi +2. Sc +2 (Save 2) Co +1. Se +4. Sc +1. Tu +4. Lo +2. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Sp +1. Tu +2. Hi +4. OL +4. OL +2.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. UMD +4 (Save 5) Co +3. Sc +5 (Save 3) DT +2. UMD +2 Co +2. DT +4. Di +3. MS +4. Lo +4. Sp +4. MS +2.

MS +1. UMD +4 Di +5. Tu +1. OL +1. MS +1. DT +1. Tu +1. DT +1. Sc +1. Sp +2. Sc +1. Sc +2 (Save 2) Co +1. UMD +1 (Save 4) DT +3. MS +1. OL +3. OL +1. Hi +2. OL +1. Hi +1. Hi +1. DT +1. OL +1. Sp +3 Co +3. MS +3. Hi +2. OL +1. Se +3. Sc +5 Co +5. Tu +1. OL +1. DT +1. UMD +1 Di +5. Sp +1. Tu +3. OL +3. Tu +1. Hi +1. Sc +1. Hi +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . OL +1. DT +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. OL +1. MS +3. Tu +2 Co +1. Lo +1. MS +3. Sc +3 Co +1. Hi +1. UMD +1 Di +6. Tu +3. DT +2. UMD +1 Di +1. UMD +2 Co +2. DT +1. Sc +2 (Save 2) Co +1. MS +1. Se +4. Tu +1 DT +1. Hi +2. DT +1. Hi +3. UMD +1 Di +1. Tu +1. OL +2. Sc +1. MS +1. MS +1. Hi +1. UMD +2 Co +2.

Sc +1. Sp = Spot. OL +2. Hi = Hide. Tu = Tumble. OL +3.” the spell was retained. Sc = Spellcraft. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Rg = Rogue.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. OL +1. Sc +1. Sc +1.” Further down the text. but the recommended specialization was not. DT +2. DT +1. Wi = Wizard Skill: Co = Concentration. he recommends that the Epic Arcane Trickster learn the True Strike spell. UMD +3 Co +1. Because this spell is from the school of Divination. DT = Disable Trap. Tu +1 Co +1. MS +2. DT +1. Di = Diplomacy. the Epic Arcane Trickster may not play as well as what was originally intended. Se +4. Sc +1. Lo = Lore. Tu +1 Co +1. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Se = Search. which may be downloaded from the vault. no spell fixes were applied. MS +2. For “Battle of the Builds. it is not possible for a Necromancy specialist to learn True Strike. Sp +1. Strangely. Tu +1 (Save 5) Co +1. in the Spell Suggestions section. UMD +3 (Save 1) UMD +4 (Save 1) Co +2.” however. Meet the Power Builds Page 83 . Hi +1. NN = Neverwinter Nine. Sc +1. Tu +1 Co +1. MS = Move Silently. the creator of the Epic Arcane Trickster wrote. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Tu +1 Co +1. Sc +1. Hence. DT +2. MS +3. Tu +1. OL = Open Lock.

NN(3). http://nwn2forums.Mask of The Betrayer Campaign (Spoilers Warning).Wiz(7).com/forums/viewtopic.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.” NWN2: Players .Ro(10).bioware. “The Epic Arcane Trickster.wikia. “The Epic Arcane Trickster .References adzaroo. Meet the Power Builds Page 84 .a Wikia Wiki.AT(10).” NWN2Wiki . adzaroo. http://nwn2.html?topic=587540&fo rum=121&sp=15.

Great Strength (+3). Righteous Might. Great Strength (+1). Vigor Death Ward. Heal. Toughness. Divine Shield. Eagle’s Splendor. Sunbeam Meet the Power Builds Page 85 .Fallen Angel Aasimar. Lesser Vigor. Spell Resistance. Superior Resistance. True Seeing Blade Barrier. Vigorous Cycle Ethereal Jaunt. Weapon Focus (Spear). Word of Faith Aura versus Alignment. Prayer. Hide 5. Remove Paralysis. Stormlord Spellcasting. Weapon Specialization (Spear). Great Strength (+2). Cure Light Wounds. Raise Dead. Recitation. Resurrection. Greater Restoration. Mass Aid. Cleave. Cure Moderate Wounds. Virtue Bless. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Earthquake. Energy Immunity. Restoration Battletide. Power Attack. Entropic Shield. Resist Sonic Energy. Divine Might. Resistance. Firestorm. Mass Death Ward. Light. Epic Toughness (+30). Divine Favor. Silence Blindsight. Epic Toughness (+60). Stone Body. Least Spell Mantle. Hammer of the Gods. Great Strength (+4). Spell Mantle. Lesser Spell Mantle. Lesser Restoration. Regenerate. Inflict Minor Wounds. Monkey Grip. Epic Toughness (+90) Skills Concentration 22. Great Strength (+5). Remove Fear Bull’s Strength. Invisibility Purge. Divine Power. Magic Circle against Alignment. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .Level 9 Favored Soul Energy Drain. Mass Heal. Etherealness.

FS = Favored Soul. Sl = Stormlord Meet the Power Builds Page 87 . F = Fighter.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard.

Meet the Power Builds Page 88 .wikia.FS (7). SL (10). “Fallen Angel .” NWN2Wiki . Ta = Taunt References Dark Eternal. http://nwn2.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. BG (7). F (6). Hi = Hide.Skill: Co = Concentration.a Wikia Wiki.

Search 12. Sleight of Hand 33. Weapon Finesse. Defensive Roll. Two-Weapon Fighting. Feint. Spot 33. Move Silently 33. Blind-Fight. Epic Precision. Crippling Strike. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Improved Two-Weapon Fighting. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Weapon Focus (Dagger).Halfling Ninja Strongheart Halfling. Hide 33. Greater Two-Weapon Fighting. Listen 33. Epic Dodge Skills Bluff 33. Great Dexterity (+1). Improved Evasion. Concentration 1. Spellcraft 15. Combat Expertise.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Bl +1 (Save 1) Hi +1. Sc +2. Sc +1. Sc +1. Bl +1 (Save 5) Hi +1. Sp +1. Li +1. Tu +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Li +1. Bl +1 Hi +1. Bl +1 (Save 5) Hi +1. Se +3. Li +1. Se +2. Tu +1. SH +1. Sp +1. Sc +1. MS +1. Tu +4. SH +1. SH +1. Bl +4 (Save 5) Co +1. Li +4. Li +1. Sp +1. Tu +1. Tu +1. Tu +1. MS +1. Sc +1. SH +2. Sp +1. Bl +1 (Save 1) Hi +1. Li +1. SH +1. MS +1. SH +1. MS +1. Tu +1. Sp +1. Sp +1. Li +1. Tu +1. Li +1. MS +1. SH +1. Tu +1 (Save 5) Hi +1. Sp +4. Hi +1. Li +1. SH +4. MS +1. Se +1. MS +1. MS +1. MS +1. SH +1. Li +1. MS +1. Tu +1. Sp +1. Bl +1 (Save 4) Hi +1. Tu +1. SH +1. Sp +1. Bl +2 (Save 4) Hi +1. Sp +1. Sc +1. Sp +1. Bl +1 Hi +1. Li +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. MS +4.

Sc +1. MS +1. SH +1. MS +1. MS +1. Tu +1. MS +1. Li +1. Tu +1. Sp +1. MS +1. Bl +1 Hi +1. Sp +1. Sc +1. Li +1. MS +1. Sp +1. MS +1. Sp +1. Se +2. Bl +1 (Save 3) Hi +1. SH +2. Tu +1. Bl +1 (Save 4) Hi +1. MS +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Sp +1. Sc +1. Bl +1 (Save 4) Hi +1. MS +1. Sc +1. Bl +1 Hi +1. Tu +1. Li +1. Sp +1. MS +1. Bl +1 Hi +1. Bl +1 Hi +1. MS +1. Sc +1. Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. SH +2. Sc +1. Tu +1. Tu +1. Sp +1. Li +1. Tu +1. Li +1. Bl +1 (Save 4) Hi +1. SH +1. Sp +1. Sp +1. SH +1. SH +2. Bl +1 Hi +1. Sp +1. SH +1. Tu +1. Bl +1 Hi +1. Tu +1. Li +1. Li +1. Tu +1. Sp +1. MS +1. Li +1. Li +1. Sp +1. MS +1. Tu +1. Li +1. Li +1. Bl +1 Hi +1. Tu +1. Li +1. SH +2. Bl +1 (Save 4) Hi +1. SH +1. Sp +1. Li +1.

Li +1. References JeminiZero. SH +1. Tu +1. http://nwn2. Sp +1. Sp +1. MS = Move Silently.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Rg = Rogue Skill: Bl = Bluff. Sc +1. IB = Invisible Blade. Li +1. MS +1. Tu +2.” NWN2Wiki . Li +1. Se = Search. SH +1. MS +1. Sc +1. SH +1. SH +1. Hi = Hide.a Wikia Wiki. MS +1. Sc = Spellcraft. M = Monk. Li = Listen. Tu +1. MS +1. Bl +1 (Save 2) Hi +1. Sp +1. Sp +1. Bl +1 (Save 5) Hi +1. Se +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author.Ro(16).wikia. Sp = Spot.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Bl +1 (Save 5) Hi +1. SH +1. “Ninja . Tu +1. Sp +1. Bl +1 (Save 2) Hi +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. MS +1. MS +1. Li +1. SH = Sleight of Hand. SH +1. Bl +1 (Save 2) Hi +1. Li +1. Se +3. Li +1.IB(5). This BIC file was of the Halfling Ninja as a player character. Meet the Power Builds Page 93 .Asn(8). Sp +1.M(1). Co = Concentration.

Least Spell Mantle Energy Immunity × 2. Sleight of Hand 2. Tumble 30. Perfect Two-Weapon Fighting Skills Concentration 30. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Great Fortitude.Holy Dragon Dervish Drow. Divine Might. Lore 8. Heal × 3. Mass Aid. Greater Two-Weapon Fighting. Prayer. Virtue Bless × 3. Eagle’s Splendor. Divine Shield. Two-Weapon Fighting. Silence ×5 Blindsight × 2. Greater Restoration × 3. Entropic Shield × 3 Bear’s Endurance. Righteous Might (extended) × 2 Ethereal Jaunt. Magic Circle against Alignment. Power Word Stun. Bull’s Strength. Stormlord Spellcasting (Cleric). Owl’s Wisdom. Recitation (extended) × 3 Battletide (extended) × 2 . Improved Two-Weapon Fighting. Epic Divine Might. Invisibility Purge. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Divine Favor × 3. Divine Power × 6. Vigor × 2 Death Ward. Spell Mantle × 2 Aura versus Alignment × 2. Great Dexterity (+1). Lesser Spell Mantle × 3. Monkey Grip. Spellcraft 30. Perform 1. Extend Spell. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .Level 0 Bard Cure Minor Wounds. Flare. Light.

Lo +1. Sc +1 (Save 1) Co +1. Sc +1. Lo +1. Lo +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 (Save 3) Co +1. Sc +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Tu +4. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. SH +2. Sc +1 (Save 1) Co +1. Lo +4. UMD +4 (Save 5) Co +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Tu +1 Co +1. Sc +4. Sc +1. Pe +1. Sc +1. Sc +1.

Pe = Perform. Sc = Spellcraft. Sc +1.Clr(9). Tu +1 (Save 1) Co +1. Sc +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Meet the Power Builds Page 97 . C = Cleric. Tu +2 Co +1. Tu +1 (Save 1) Co +1.RDD(10). Tu +2 Co +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. RDD = Red Dragon Disciple.wikia. Sl = Stormlord Skill: Co = Concentration. Tu +2 Co +1. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free.a Wikia Wiki. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. SH = Sleight of Hand. “Holy Dragon Dervish . Sc +1.SL(10). UMD = Use Magic Device Comment As in the case of Favored Souls. Tu +2 Co +1. Lo = Lore. Tu +1 (Save 1) Co +1. http://nwn2. Tu = Tumble. References Felexitus. Tu +1 Co +1.Brd(1). Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. the choice of deity for a cleric of the War domain is relevant. Tu +2 Co +1. Tu +1 (Save 1) Co +1.” NWN2Wiki .

com/guilds_registry/viewtopic.html?forum=26365&to pic=285634&gid=14504.bioware.Brd(1). http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. SL(10). “Holy Dragon Dervish . Meet the Power Builds Page 98 . RDD(10).Felexitus. Clr(9).

Spellcraft 20. Perfect Two-Weapon Fighting. Epic Prowess. Two-Weapon Fighting. Blind-Fight. Skill Focus (Bluff). Combat Expertise. Weapon Finesse. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Epic Weapon Specialization (Kama). Weapon Focus (Kukri).Illusionary Blade Tiefling. Taunt 33. Greater Two-Weapon Fighting. Silver Palm. Greater Weapon Specialization (Kama). Improved TwoWeapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Weapon Focus (Kama). Weapon Specialization (Kama). Diplomacy 22. Feint. Greater Weapon Focus (Kama). Skills Bluff 33. Spot 33. Combat Insight. Epic Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sc +1. Sc +1. Sc +2. Tu +3 (Save 1) Sc +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +3. Tu +2. Sp +2. Tu +2. Ta +1 Di +1. Sc +1. Sc +1. Bl +2 (Save 4) Di +1. Tu +2. Sc +1. Sp +1. Sp +3. Sp +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Ta +2. Sp +4. Sp +1. Sp +2. Tu +4. Sp +2. Sp +3. Tu +2. Tu +2 (Save 1) Sp +1. Ta +2 (Save 1) Sp +2. Tu +4 Sc +1. Tu +1 Di +1. Ta +2 Di +2. Bl +1 Ta +2 (Save 3) Di +2. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Bl +7 Ta +4 (Save 1) Sc +2. Sp +2. Sp +2. Sc +1.Level Progression Level 1 Class M1 Attribute Skills Di +4. Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Tu +1. Bl +1 Ta +2 (Save 3) Di +2.

IB(5).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. IB = Invisible Blade.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Di = Diplomacy. Ta +2. Tu = Tumble Comment At the NWN2Wiki.F(12).a Wikia Wiki. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Ta +2 (Save 5) Sp +2.wikia. Sp = Spot. M = Monk. Bl +1 (Save 3) Sp +1. Sp +1. http://nwn2.” NWN2Wiki . Ta = Taunt. Tu +1.Level 25 Class F 12 Attribute Skills Sc +1. Sp +1. Sc = Spellcraft. Bl +1 (Save 4) Sp +1. Meet the Power Builds Page 102 . Ta +1.M(11). “Kaze no Kama . Wa = Warlock Skill: Bl = Bluff. Bl +1 (Save 4) Sc +5. Ta +2. Bl +7 (Save 1) Sc +1. Tu +2.DC(2). References DirtyFinger.

Spot 33. Armor Skin Skills Concentration 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Stoneskin × 6 Death Ward. Lore 8. Protection from Energy. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Spell Resistance × 2 Energy Immunity × 4. Body of the Sun × 6 Blindsight × 2. Vigor × 2 Moonbolt × 2.Immortal Treant Human. Spiderskin × 3. Taunt 26. Mobility. Lesser Vigor × 3 Barkskin × 2. Listen 33. Virtue × 3 Foundation of Stone × 6. Diplomacy 33. Great Wisdom (+2). Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Natural Spell. Spellcraft 30. Able Learner. Great Wisdom (+3). Improved Combat Expertise. Dodge. Rejuvenation Cocoon × 5. Weapon Finesse. Combat Casting. Storm Avatar × 4 Elemental Swarm× 4. Heal 33. Parry 5. Combat Expertise. Tortoise Shell × 2 Heal × 6 Premonition × 2. Great Wisdom (+1).

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Tu +1 Co +1. Sp +1. Sc +1. Lo +1. Tu +1 Co +1. Li +1. Sp +1. Li +1. Di +1. Li +1. Pa +4. Di +2. He +2. Sp +1. He +2. Sc +1. Li +1. Di +1. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. He +2. Sp +4 (Save 5) Co +1. Sc +1. He +2. Sc +1. Li +1. Sc +1. Lo +1. He +1. Di +3. Sp +1. Lo +1. Sc +1. Tu +1 Co +1. He +1. Li +1. Sc +1. Di +2.Level Progression Level 1 Class D1 Attribute Skills Co +4. Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Li +1. Sp +1. Li +1. Tu +1 Co +1. Sc +4. Di +1. Sc +1. Sc +1. Li +1. Sc +1. Di +2. Li +1. Sp +1. Tu +1 Co +1. Tu +5 Co +1. Di +1. Li +4. Sp +1. Tu +1 Co +1. He +1. Ta +1. Di +1. He +2. Tu +1 Co +1. He +2. Li +1. He +3. He +2. Sp +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Li +1. Pa +1. Di +1. Di +1. Lo +1. Sc +1. Di +1. Sp +1.

Sp +1. Tu +1 (Save 1) Co +1. Sc +1. Di +1. He +1. Sc +1. He +1. Li +1. Ta +1. He +1. Li +1. He +2. Sc +1. He +1. Di +1. Li +1. Tu +1 Co +1. Ta +1. Di +1. Sc +1. Sc +1. Di +1. Di +1. He +2. Di +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. He +1. Sp +1. Sc +1. Sp +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Li +1. Sc +1. Tu +1 Co +1. Li +1. Di +1. Li +1. He +1. Di +1. Li +1. Sp +1. Ta +2. Tu +1 Co +1. Sp +1. Ta +1. Sc +1. Ta +1. Di +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. He +1. Ta +1. Ta +1. He +1. Li +1. Sp +1. Sp +1. He +1. Sp +1. Sp +1. Tu +1 Co +1. Ta +1. Di +1. Li +1. Tu +1 Co +1. Di +1. Ta +1. Li +1. He +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. Sp +1. Sc +1. Di +1. Li +1.

the Immortal Treant loses the AC bonuses of all other equipped items in the process. the Immortal Treant is usually better off not transforming. He +1. that the equipped magical armor and shield disappear during the druid’s transformation. “Immortal Treant (D12/M2/SF10/Dls6). like in Mask of the Betrayer. Li +1. In a high magic setting. Lo = Lore. Di +1. specifically. Li +1. Sc +1. Li +1. Sp = Spot. Li +1. M = Monk. He +1. SF = Sacred Fist Skill: Co = Concentration. Sp +1. http://nwn2.” NWN2Wiki . Ta +3 Co +1. Sc = Spellcraft. Tu +1 Co +1.a Wikia Wiki. Ta +3 Co +1. Di +1. Sp +1.wikia. Li = Listen. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Ta = Taunt. Sp +1. When fighting opponents that can cast Bigby’s Forceful Hand. Meet the Power Builds Page 107 . Pa = Parry. He = Heal. Nevertheless. Pe = Perform. Di = Diplomacy. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid.) References Weavols. Sp +1.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. He +1. Di +1. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Ta +1. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Du = Duelist.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Di +1. This character build was intended to exploit a peculiarity of the transformation process. He +1. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Unfortunately. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape.

Isaac’s Greater Missile Storm Avasculate. Power Word Petrify Bigby’s Crushing Hand. Light. Protection from Alignment. Mirror Image. False Life. Greater Spell Breach. Ray of Enfeeblement. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Automatic Still Spell (0 – 3). Vitriolic Sphere Bigby’s Forceful Hand. Greater Invisibility. Displacement. Spellcraft 30. Lore 3. Spot 33. Practiced Spellcaster (Sorcerer). Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Spellcasting Prodigy. Greater Spell Mantle. Able Learner. Tower Shield Proficiency. Empower Spell. Ray of Frost. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Energy Immunity. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Power Attack. Skill Focus (Concentration). Still Spell. Death Armor. Skill Focus (Spellcraft). Listen 33. Touch of Fatigue Expeditious Retreat. Automatic Still Spell (0 – 9) Skills Concentration 33. Shadow Shield Iron Body. Shadow Simulacrum Meet the Power Builds Page 108 . Polar Ray. Protection from Energy Assay Resistance. Flare. Heroism. True Strike Blindsight. Touch of Idiocy Clairaudience and Clairvoyance.Iron Sorcerer Human. Resistance. Lesser Spell Mantle. Magic Missile. Enervation. Tumble 30. Lesser Mind Blank. Divine Shield. Automatic Still Spell (0 – 6).

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Tu +1 Co +1. Tu +1 (Save 1) Co +1. Sp +1. UMD +2 (Save 5) Co +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Sc +1. Sp +1. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Tu +1 Co +1. Tu +1. Li +1. Sc +1. Sp +1. Li +4. Sp +1. Sp +1. Sc +1. Li +1. Li +1. Li +1. Tu +1 Co +1. Sc +5. Sp +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +4. Sp +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Lo +3. Sc +1. Li +1. Li +1. UMD +1 Co +1. Li +1. Sc +1. Sc +1. Tu +1 Bonus Feats Bully Feats Able Learner. Li +1. Sp +1. Tu +4. Li +1. Li +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sp +1. Sp +1.

Li = Listen. http://nwn2.ASC(10). Li +1. Sp +1. Li +1. Tu +1 Co +1.M(2). Sc +1. Sc +1. Li +1. S = Sorcerer Skill: Co = Concentration. Li +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Tu +1 Co +1. Li +1. “Iron Sorcerer . Sp +1. Tu +1 Co +1. UMD +2 Co +1.” NWN2Wiki . UMD = Use Magic Device References JeminiZero. Lo = Lore. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Meet the Power Builds Page 111 . C = Cleric. Tu +1 Co +1. Li +1. Sp = Spot. M = Monk. UMD +2 Co +1. Sc +1. Tu +1 Co +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Sp +1. Tu +1 Co +1. Sc = Spellcraft.wikia. Li +1. Sc +1. Sc +1. Tu = Tumble. Sc +1.Sor(16). Sp +1.a Wikia Wiki. Sp +1. Tu +1. Sp +1. UMD +2 Co +1. Sc +1. Li +1. Sp +1. Li +1. Sp +1. Sc +1. Li +1. Sp +1.Clr(2). Tu +1 Co +1. Li +1. Sp +1.

Improved Power Attack. Weapon Focus (Scythe). Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Whirlwind Attack. Tumble 10.Ithil’kyw the Underdread Drow. Spring Attack. Weapon of Choice (Scythe). Epic Divine Might. Intimidate 5. Blind-Fight Skills Hide 5. Combat Expertise. Epic Weapon Focus (Scythe). Great Cleave. Dodge. Spot 1. Greater Weapon Focus (Scythe). Epic Prowess. Improved Critical (Scythe). Disarm. Great Charisma (+1). Divine Shield. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Divine Might. Power Attack. Mobility. Spellcraft 15.

In +4. Tu +1 (Save 3) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 Sc +1 (Save 1) Hi +1. Sc +1. Sc +1. Tu +2 (Save 3) Hi +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 .

Sc = Spellcraft.” Neverwinter Nights: Epic Character Builders Part Deux. Sp +1 STR + 1 Class: Bg = Blackguard. FB = Frenzied Berserker. FB 5. UMD +1 Sc +1 (Save 1) Sc +1.html?forum=26365&to pic=287327&gid=14504.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Tu +1 (Save 2) (Save 5) Sc +1. the Underdread (F 14. Meet the Power Builds Page 114 . In = Intimidate. UMD +1 In +1. Tu +1. UMD +1 Sc +1 (Save 1) Sc +1. UMD +2 UMD +1 (Save 1) Sc +1. Tu = Tumble. BG 4). WM = Weapon Master Skill: Hi = Hide. UMD = Use Magic Device References Aekula. Sp = Spot. http://nwn. F = Fighter. Tu +1 (Save 3) Sc +1. “Ithil'kyw. Tu +1 Sc +1 (Save 1) Sc +1. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1.com/guilds_registry/viewtopic.bioware. WP 7.

Spellcraft 15. Weapon Focus (Longsword). Improved Disarm. Tumble 10. Great Strength (+4). Power Attack. Craft Weapon 21. Great Strength (+3). Taunt 33. Knockdown. Epic Prowess. Power Critical (Longsword). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Great Strength (+1). Intimidate 33. Greater Weapon Specialization (Longsword).Joe Average Human. Disarm. Weapon Specialization (Longsword). Great Fortitude. Armor Skin. Toughness. Great Cleave. Epic Weapon Specialization (Longsword). Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Blind-Fight. Epic Weapon Focus (Longsword). Able Learner. Great Strength (+5). Improved Critical (Longsword). Greater Weapon Focus (Longsword). Cleave. Great Strength (+2). Luck of Heroes. Iron Will. Spot 16. Improved Knockdown. Epic Toughness (+30) Skills Craft Armor 21.

CW +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Ta +4 (Save 4) Bonus Feats Background: Bully. In +4. Weapon Focus (Longsword) Feats Able Learner. Luck of Heroes Meet the Power Builds Page 116 .

Ta +1. Sp +1. Ta +1 In +1. Tu +2. Tu +1. CW +1. In +1. Sp +1. Ta +1. Ta +1 In +1. Tu +1. Sc +1. UMD +1 In +1. Sp +1. UMD +1 CAr +1. CW +1. In +1. In +1. UMD +1 In +1. Sp +1. Ta +1. Ta +1. Ta +1. Ta +1. In +1. Sp +1. UMD +1 CAr +1. Tu +1. UMD +1 CAr +1. Sp +1. In +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . CW +1. Sp +1. Sc +1. Tu +1. UMD +2 CAr +1. Sc +1. Tu +1. Sp +1. Tu +1 In +1. UMD +1 CAr +1. Sc +1. Sp +1. CW +1. Ta +1. Ta +1. UMD +1 CAr +1. Ta +1. Sc +2. In +1. Ta +1 CW +1. In +1. Sc +1. Ta +1 CAr +1. Ta +1 In +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. In +1. Tu +1. CW +1. Sc +1. Ta +1. CW +1. Ta +1 In +1. Sc +1. Sp +1.

” Neverwinter Nights: Epic Character Builders Part Deux. In +1. Meet the Power Builds Page 118 . Sc = Spellcraft. UMD = Use Magic Device References Zhonn-vei'ay. Sp +1. In +1. CW +1. Ta +1. Sc +1. CW +1.bioware. Ta +1 CAr +1. UMD +1 CAr +1. UMD +1 CAr +1. In +1. In +1. Sc +1. In +1. Ta = Taunt. Sp = Spot. In +1. Ta +1 CAr +1. Sc +1. UMD +1 CAr +1. In +1. Ta +1. Sc +1. Tu +1 CAr +1. Sp +1. UMD +1 CAr +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. In +1. CW +2. Sc +1. Sp +1. Tu = Tumble. CW = Craft Weapon. Ta +1. http://nwn. Ta +1.com/guilds_registry/viewtopic. Ta +1 CW +1. Ta +1 CAr +1. UMD +2 CAr +1. Ta +1.html?forum=26365&to pic=288993&gid=14504. Ta +1 CW +1. In +1. Sp +1. CW +1. Sc +1. In +1. Ta +1 In +1. CW +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. In +1. Fighter ( Fighter 30 ). CW +1. In = Intimidate. Sp +1. Ta +1. In +1. “[Yardstick Build] Joe Average. CW +1. Sp +1.

Spellcraft 15. Greater Two-Weapon Fighting. Greater Weapon Focus (Kama). Move Silently 33. Weapon Finesse. Weapon Focus (Kama). Combat Insight. Feint. Improved Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Expose Weakness. Epic Weapon Specialization (Kama) Skills Bluff 33. Diplomacy 15. Combat Expertise. Mobility. Spot 30. Epic Weapon Focus (Kama).Kage Kaze no Kama Drow. Weapon Specialization (Kama). Weapon Focus (Kukri). Perfect TwoWeapon Fighting. Hide 33. Greater Weapon Specialization (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Epic Prowess.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

MS +4. Sp +2. Sc +1. Sc +2. Hi +4. Tu +2 Bl +1. Sp +2. Tu +2 Bl +1. Sp +2. Sp +2. Sc +1 (Save 1) Hi +2. Tu +3 (Save 5) Bl +4. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sc +1 (Save 1) Hi +2. Tu +2 (Save 5) Hi +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Hi +2. MS +1. Sc +1 (Save 1) Hi +2. MS +2. Hi +2. MS +3. MS +2. Tu +2 Bl +1 (Save 3) Di +2. Sp +2. MS +2. Sp +4. Tu +2. Sp +3. Sc +1 (Save 5) Bl +11. Tu +1 Sc +2 (Save 1) Hi +2. MS +2. Tu +2 (Save 4) Bl +1. Tu +2 Bl +1. Tu +1 (Save 5) Hi +3. MS +2. Sp +2. Sp +2 Di +2. Hi +1. Hi +1. Sp +2. MS +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. MS +1. Hi +2. MS +2. MS +2.

Sp +2. Hi = Hide. MS +1.html?topic=616743&fo rum=109&sp=15.DC(2). Di = Diplomacy. F = Fighter. http://nwn2forums. Sp +1. MS +1. Hi +3. Sc +1 (Save 2) Bl +7. Hi +1. MS = Move Silently.wikia.F(12). DirtyFinger. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. Meet the Power Builds Page 122 .com/forums/viewtopic. M = Monk Skill: Bl = Bluff. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2.M(11). MS +1. MS +2. Tu = Tumble References DirtyFinger. Hi +2.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Tu +3 Bl +2. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Sp = Spot.bioware. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. “Kaze no Kama . IB = Invisible Blade. Sp +2 Bl +1.IB(5).” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). http://nwn2.a Wikia Wiki.” NWN2Wiki . Sc = Spellcraft.

Feint. Armor Skin Skills Bluff 33. Improved Two-Weapon Fighting. Two-Weapon Defense. Combat Insight. Diplomacy 28. Epic Weapon Focus (Kama). Weapon Specialization (Kama). Blind-Fight. Perfect Two-Weapon Fighting. Epic Prowess. Greater Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Improved TwoWeapon Defense. Weapon Finesse. Weapon Focus (Kama). Weapon Focus (Kukri). Epic Weapon Specialization (Kama). Intimidate 27. Combat Expertise. Greater Weapon Specialization (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting.Kaze no Kama Deep Gnome. Greater Weapon Focus (Kama). Spot 33.

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. In +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Di +4. Sp +4.

Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 3) In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. Sp +2. Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Sp +1 In +2 (Save 2) Di +3. Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1.

com/guilds_registry/viewtopic. Sp = Spot. References DirtyFinger. Meet the Power Builds Page 126 . Both versions were tested during the development of “Battle of the Builds. Di +1. Di = Diplomacy. Sp +1. Tu = Tumble Comment At the NWN2Wiki.M(11).” The deep gnome version was found to be much more powerful than the air genasi version. http://nwn. Tu +3 Bl +4. Tu +1 Bl +2.bioware. M = Monk Skill: Bl = Bluff. Tu +1 Bl +1.” NWN2Wiki .Level 25 Class IB 2 Attribute Skills Bl +4. The “normal build” was an air genasi. F = Fighter.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). Sp +3.IB(5).” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn2. “Kaze no Kama . Sp +1 Bl +1. and the “power build” was a deep gnome. and it is the former that wound up in the completed module.DC(2). DirtyFinger.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. “Kaze no Kama .html?forum=26365&to pic=285887&gid=14504.F(12).wikia.a Wikia Wiki. two versions of the Kaze no Kama were originally described. Sp +1. IB = Invisible Blade. In = Intimidate. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. Di +2.

Mobility. Combat Insight. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Perfect Two-Weapon Fighting. Spellcraft 15. Two-Weapon Fighting. Dodge. Combat Expertise. Tumble 30. Spot 33. Improved Two-Weapon Fighting. Weapon Specialization (Kama).Kaze no Kama Duelist Deep Gnome. Epic Prowess. Parry 5. Blind-Fight. Great Dexterity (+1). Weapon Focus (Kama). Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Epic Weapon Focus (Kama). Weapon Finesse. Intimidate 33. Greater Two-Weapon Fighting. Greater Weapon Focus (Kama). Greater Weapon Specialization (Kama).

Sp +4. Sc +2. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Tu +4. Pa +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4.

Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 Sp +1. Sc +1. Sp +2. Tu +1 (Save 5) In +3. Tu +2. Pa +1 (Save 3) Di +2. Sc +1. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sc +1. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2. Sp +2. Tu +2. Sc +1. Sc +1. Sp +2. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. Sc +1. Sp +2. Sc +1. Tu +2. Tu +2.

Sp +1 Di +1.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Tu +1 (Save 4) Di +1. Sp +2. Sp +2. UMD +1 (Save 1) Di +1. Sc +1. Tu +1 Di +1. Tu +3.Dls(7). In particular. Sp = Spot.M(11). M = Monk Skill: Di = Diplomacy. In +1. In +1. In = Intimidate. In +2.a Wikia Wiki.F(12). Sp +3 Di +1. UMD +1 (Save 1) Di +1. Sc = Spellcraft.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. Tu = Tumble. Tu +1 Di +2. Sc +1.” NWN2Wiki . In +2. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. In +1 (Save 3) Sc +1. F = Fighter. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. In +1. http://nwn2. Sp +2. “Kaze no Kama Duelist . In +1.wikia. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. Pa = Parry. References DirtyFinger and Falconhurst. Meet the Power Builds Page 130 .

Weapon of Choice (Warhammer). Great Charisma (+2). Disarm. Epic Divine Might Skills Concentration 33. Power Critical (Warhammer). Spellcraft 30. Divine Favor × 2. Remove Blindness/Deafness. Entropic Shield × 2. Whirlwind Attack. Divine Power.Left Fist of Gond Aasimar. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Word of Faith × 3 Meet the Power Builds Page 131 . Great Charisma (+1). Greater Weapon Focus (Warhammer). Remove Curse Death Ward. Protection from Alignment Aid. Extend Spell. Listen 5. Dodge. Divine Power (extended). Divine Favor (extended) × 2. Spot 16. Mobility. Enlarge Person × 2. Epic Weapon Focus (Warhammer). Combat Expertise. Epic Prowess. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Recitation Battletide. Least Spell Mantle × 4. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Divine Shield. Recitation (extended) Battletide (extended). Weapon Focus (Warhammer). Divine Might. Lesser Restoration × 3 Blindsight. Intimidate 4. Prayer × 3. Power Attack. Spring Attack. Lesser Spell Mantle × 4.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Sc +3 Sp +1. Sc +4 Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +1 Sp +1. Tu +1 (Save 4) Co +5. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sc +1 Sp +1. Sc +3 Co +1. Tu +1 Bonus Feats Devout. Sp +2. Sc +3 Sp +1. Sc +1 Co +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +2 (Save 4) Co +5. Tu +1 (Save 4) Sp +1. Sp +1 (Save 5) Co +1. Sc +2 (Save 1) Sp +1. Li +2 (Save 4) Co +1. Sc +3 Co +3. Tu +1 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 Sp +1. Tu +1 Co +3. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 Sp +1. Tu +1 Co +1.

WM(7). Li = Listen. WM = Weapon Master Skill: Co = Concentration.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. the choice of deity for a cleric of the War domain is relevant.F(10). C(13).” NWN2Wiki . References steelsamurai. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. Li +1. In = Intimidate. Sp = Spot. “The Left Fist of Gond . The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Tu = Tumble Comment As in the case of Favored Souls. Sc = Spellcraft.wikia. F = Fighter. http://nwn2. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.a Wikia Wiki. Sp +1 (Save 5) Co +1. Tu +3 Epic Divine Might Class: C = Cleric.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). Meet the Power Builds Page 134 .

Epic Prowess Skills Concentration 30. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Toughness. Spellcraft 30. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Epic Resilience. Flare. Epic Divine Might. Resistance Cure Light Wounds. Expeditious Retreat. Taunt 7. Perform 3. Divine Shield. Diplomacy 4.Lord of the Mountain Gold Dwarf. Tumble 20. Improved Critical (Dwarven Waraxe). Joyful Noise Heroism. Epic Toughness (+30). Divine Might. Power Attack. Light. Daze. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Lore 8. Spot 33. Mirror Image Paladin Level 1 Bless. Dodge. Great Charisma (+1).

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

UMD +1 (Save 2) Co +1. Lo +1. Tu +1 Co +1. Tu +4. Sp +6 Co +1. Sp +1 (Save 5) Co +1. Ta +1. Sc +3. Sc +1. Sc +1. Di +2. Sc +2. Sp +1 (Save 3) Co +1. Pe +3. Tu +1. Sc +1. Lo +4. Di +1. Lo +1. Tu +1 (Save 1) Co +1. Sc +1. Sp +1. Sp +1 Co +1. Sc +1. Lo +1. Tu +2 Sp +1. Tu +1 Co +1. Tu +1. Tu +1 Co +1. Sp +3 Sp +1. Lo +1. UMD +1 Co +1. Sp +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Sp +1 Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Tu +1 (Save 1) Co +1. Ta +1. Sc +1. Ta +1. Ta +4. Di +1 (Save 5) Co +1. Sc +1. Sc +1. UMD +4 Co +1. Sp +2. Sp +1 (Save 1) Co +1. Sp +1. Sc +4. Sc +2. Sc +1. Sc +2. Tu +1. Sp +1 (Save 1) Co +1. Tu +1 Co +1. Sp +1. UMD +1 Co +1.

Tu = Tumble.wikia. Sp +1 Sc +2. http://nwn2forums. Sc +1. Pe = Perform. and Use Magic Device for better combat effectiveness. Tu +2 Sc +1. Tu +1 Sc +2.com/forums/viewtopic. Sp +1 Co +2. Concentration. Di = Diplomacy.” NWN2Wiki . In particular.bioware. DD = Dwarven Defender. Sp +1 Sc +2.a Wikia Wiki. Sc +1 Co +3.html?topic=593049&fo rum=121. Sp +1 Co +1. Sc +1 Co +2. Spot. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Ta = Taunt. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. RDD = Red Dragon Disciple Skill: Co = Concentration. “Super high defense build. References lokigr. Lore. http://nwn2. lokigr.Mask of The Betrayer Campaign (Spoilers Warning). Meet the Power Builds Page 138 . and Tumble were increased at the expense of Diplomacy. Sp +1. P = Paladin.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Lo = Lore. Sc = Spellcraft. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Sp = Spot.” NWN2: Players .

Great Intelligence (+1). Toughness. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Diplomacy 23. Spot 16. Lesser Mind Blank × 2. Skill Focus (Concentration). Listen 16. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Great Intelligence (+3). Greater Invisibility × 2. Lore 33. Shadow Shield. Greater Spell Breach × 2. Spell Focus (Necromancy). Spiderskin × 2. Spell Mantle Meet the Power Builds Page 139 . Persistent Spell. Greater Spell Focus (Necromancy). Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Spell Penetration. Globe of Invulnerability. Empower Spell. Lesser Spell Mantle. Isaac’s Greater Missile Storm (empowered) × 2. Magic Circle against Alignment. Epic Spell Penetration Skills Concentration 33. Epic Spell: Epic Gate. Epic Spell: Vampiric Feast. Stoneskin Bigby’s Interposing Hand × 2. Craft Alchemy 14. Ray of Enfeeblement (maximized) × 3.Necromaster Sun Elf. Mirror Image × 8 Displacement × 4. Vampiric Touch × 2 Assay Resistance × 2. Energy Immunity × 3. Enervation (maximized). Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Epic Spell Focus (Necromancy). Extend Spell. Spellcraft 33. Skill Focus (Spellcraft). Great Intelligence (+2). Tumble 16. Touch of Fatigue × 2 True Strike × 9 False Life . Greater Spell Penetration.

Death Armor (persistent). Premonition × 2. Haste (persistent). Energy Immunity (extended) × 2. Blindsight (persistent). Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 .Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Isaac’s Greater Missile Storm (maximized) × 5.

UMD +1 Co +1. Tu +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1. Tu +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Lo +1. Tu +1. Li +1. UMD +1 Co +1. Sp +2. Di +2.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Tu +1. Sp +1. UMD +2 Co +1. Sc +1. Sp +1. Sc +1 (Save 4) Co +1. Lo +1. Tu +2. Li +1. Lo +4. Sc +1 (Save 4) Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Sc +1. Li +1. Lo +1. Sp +1. Lo +1. Lo +1. Li +2. Sc +4. Lo +1. Lo +1. Sc +1. Sp +1. Li +1.

Di +1. Sc +1. Sc +1. Sc +1. Lo +2. Sc +1 (Save 4) Co +1. Sc +1. Tu +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 5) CAl +2. Tu +1. Sc +1. Di +1. UMD +1 CAl +1. Lo +1. Di +1. Sc +1 (Save 4) Co +1. Sp +1. Di +1. Sp +1. Sp +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Sp +1. Lo +1. Sc +1. Tu +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Lo +1. Lo +1. Di +1. Sc +1 (Save 5) CAl +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Di +1. Co +1. Sp +1. Sp +1. Di +1Lo +1. Li +1. Sc +1 (Save 5) CAl +1. Co +1. Sp +1. Tu +1. Lo +1. Lo +1. Li +1. Lo +1. Li +1. Co +1. UMD +1 Co +1. Li +1. Li +1. Li +1. Di +1. UMD +1 Co +1. Li +1. Sc +1. Tu +1. Di +1. Tu +1. Tu +1. Co +1.

Tu = Tumble. Lo +1. Lo +1. Co +1. “NecroMaster . Di +2. Co +1. Lo +1. http://nwn2.Wiz(26). Sc +1 (Save 4) CAl +1. Sc +1. Lo +1. Di +1.” NWN2Wiki . UMD +1 CAl +1. Co +1. UMD +1 CAl +2. Di +1.wikia. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Co +1. Li +1. Sp +1.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. UMD +1 CAl +1. PM(1). Li = Listen. Co +1. PM = Pale Master. Li +1. Tu +1. Di +2. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Sp = Spot. Di +1. References Xeorsos. Sp +1. Co +1. Sc +1 (Save 4) CAl +1. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Co = Concentration. Sc +1. Wi = Wizard Skill: CAl = Craft Alchemy. Lo = Lore.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. ASC(3). Li +1. Sp +1. Sc = Spellcraft. Di = Diplomacy. Sc +1. Meet the Power Builds Page 143 . Sc +1. Di +4. Tu +1. Lo +1. Sc +1 (Save 4) CAl +1. Co +1. Di +1.a Wikia Wiki. Lo +1. Tu +1.

Skill Focus (Spellcraft). Tumble 30. Vampiric Touch. True Strike Blindsight. Practiced Spellcaster (Sorcerer). Enervation. Bluff 6. Power Word Petrify Bigby’s Crushing Hand. Resistance. Hide 5. Concentration 33. Automatic Still Spell (0 – 3). Protection from Alignment. Greater Spell Breach. Power Attack. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Vitriolic Sphere Bigby’s Forceful Hand. Lesser Mind Blank. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. False Life. Shadow Shield Iron Body. Lesser Spell Mantle. Greater Spell Mantle. Magic Missile. Death Armor. Empower Spell. Intimidate 9. Displacement. Spot 33. Touch of Fatigue Expeditious Retreat. Spellcraft 30. Able Learner. Divine Shield. Isaac’s Greater Missile Storm Avasculate. Ray of Frost. Touch of Idiocy Clairaudience and Clairvoyance. Energy Immunity. Greater Invisibility. Polar Ray. Heroism. Light. Shadow Simulacrum Meet the Power Builds Page 144 . Skill Focus (Concentration). Diplomacy 4.Obsidian Sorcerer Human. Still Spell. Protection from Energy Assay Resistance. Cleave. Automatic Still Spell (0 – 9) Skills Appraise 4. Mirror Image. Power Word Disable. Ray of Enfeeblement. Flare. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Automatic Still Spell (0 – 6).

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sp +1. Tu +1. Tu +1. UMD +1 Co +1. Co +2. Tu +1. Sp +1. Sc +1. Sp +1. UMD +1 Bonus Feats Feats Able Learner. Sp +1. Sp +1. UMD +1 Co +1. Tu +1. Tu +1. UMD +1 Co +1. Hi +1. Tu +1 Co +1. Sc +1. Sc +2. Sp +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 Co +1. Sc +1. Tu +1. Sp +1. Tu +1. In +4. Sp +1. Sc +1. Di +4. Sp +4. Bl +4. UMD +1 Co +1. Hi +4. Sp +1. Tu +1. Tu +1. Sc +3. Tu +1. UMD +1 Co +1. UMD +1 Co +1. Sp +1. Sc +1. Tu +4. UMD +1 Co +1. Tu +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Sp +1. Sc +1. Sc +1. Sp +1. UMD +1 Co +1. Sc +1. UMD +4 (Save 4) Co +3.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Sc +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Level 0 Bard Cure Minor Wounds. Daze. Flare. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

UMD +1 Di +2. UMD +1 Sc +3. Sc +2. Tu +1. Tu +2. Li +2. UMD +3 Sc +2. Lo +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Tu +2 Di +2. Sc +1. Tu +1. UMD +3 Sc +3. Li +2. Li +3 Di +1. Hi +4. In +1. UMD +1 Di +2. Lo +4. UMD +3 Di +1. Li +3 Tu +2. Sc +4. In +1. In +1. Li +1. Tu +4. UMD +1 Di +1. In +2. Tu +2. In +1. Pe +3.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. In +2. Li +1. UMD +1 Di +3. UMD +4 (Save 5) Hi +1. Tu +2 Sc +2. UMD +1 Lo +1. UMD +3 Di +1. In +5. Tu +1. UMD +1 Di +1. In +3 Di +2. Tu +1 Di +1. In +3 Sc +3. Lo +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Li +4. In +1. In +1. Sc +1. Lo +1 Sc +2. Tu +2.

and the Profane Dragon was provided a tower shield as well. Hi = Hide. http://nwn2. Tu +3.RDD(10). Sc +2. Tu = Tumble. Subsequently. SushiSquid. In +3 Sc +3. Sc = Spellcraft.a Wikia Wiki. Li +1.Mask of The Betrayer Campaign (Spoilers Warning). Bg = Blackguard. Sc +1. Li +2 Di +2. UMD +1 Di +2.bioware. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats.com/forums/viewtopic. In = Intimidate. Pe = Perform.” NWN2Wiki . the Profane Dragon consistently lost to Joe Average. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. RDD = Red Dragon Disciple Skill: Di = Diplomacy. a level-30 fighter. “Profane Dragon . Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. References SushiSquid.” NWN2: Players .com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29.Level 22 Class F8 Attribute Skills Di +1. Meet the Power Builds Page 156 . Li = Listen. UMD +3 Li +1.BG(3). however.wikia. http://nwn2forums. In +1. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. F = Fighter.html?chl=de&topic=59 2260&forum=121. Sc +1. In +2. In +2. During playtesting.F(16). Tu +1. In +1. UMD +1 Di +1. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. “Need help finishing a power-build idea. Lo = Lore.Brd(1).

Combat Casting. Least Spell Mantle. Weapon Focus (Mace). Spellcraft 30. Spot 10. Tumble 30. Two-Weapon Defense. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Great Dexterity (+1). Epic Toughness (+60) Skills Concentration 33. Protection from Alignment. Improved TwoWeapon Fighting. Recitation Battletide. Prayer. Entropic Shield. Greater Two-Weapon Fighting. Blind-Fight. Able Learner. Diplomacy 19. Two-Weapon Fighting. Remove Fear Aid. Inflict Minor Wounds. Magic Circle against Alignment. Spell Resistance Meet the Power Builds Page 157 . Remove Paralysis. Resist Energy. Divine Power. Toughness. Resistance.Restless Soul Aasimar. Warpriest Spellcasting (Favored Soul). Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Lesser Vigor. Light. Virtue Bless. Epic Resilience. Righteous Might. Luck of Heroes. Lesser Restoration. Divine Favor. Vigor. Improved Two-Weapon Defense. Silence Blindsight. Weapon Finesse. Bull’s Strength. Resist Fire Energy. Weapon of Impact Death Ward. Epic Toughness (+30). Epic Prowess.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +2. UMD +2 Co +1. Tu +1 Co +1. Tu +1 Co +3. Sc +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Di +1. Di +3. Tu +1. Sc +1 Co +2.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Tu +1. Sc +1. Sc +1. Sc +1. Sc +4 (Save 4) Sp +5. Tu +1. Sc +1. Tu +1. Sc +1. Sc +1. UMD +3 Co +1. Tu +1 Co +1. Sc +1. Sp +2. UMD +2 Co +1. Sc +3. UMD +2 Co +1. Tu +1 Co +1. Tu +1. Sc +1. UMD +4 Di +3 Di +4. Tu +3. Sc +2. Tu +1 Co +1. Di +4. Di +2. UMD +2 Co +1. UMD +2 Co +1. Sp +2. Tu +4. Sc +1. UMD +2 Co +1. Di +2.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +3. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4. Sc +2 (Save 4) Sp +1. Sc +1 (Save 4) Sp +1. Sc +3 (Save 2) Co +1. Sc +4.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +3 (Save 2) Sp +1. Tu +1 (Save 4) Sp +1. Sc +4 Sp +1. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2.

Li = Listen. WM = Weapon Master Skill: Co = Concentration. the choice of deity for a cleric of the War domain is relevant. References steelsamurai.” NWN2Wiki . http://nwn2. Tu = Tumble Comment As in the case of Favored Souls. Sp +1 Co +1. Sp = Spot._C(8).a Wikia Wiki. Tu +1 Co +1. Li +1. WM(7). Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. C(7).Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. DC = Divine Champion. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.F(8)._DC(5).wikia. Meet the Power Builds Page 165 . “The Right Fist of Gond . Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2.com/wiki/The_Right_Fist_of_Gond__F(10). Sc = Spellcraft. In = Intimidate. DC(8). F = Fighter._WM(7). The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.

Combat Expertise. Persistent Spell. Spot 9. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Ethereal Jaunt. Death Ward. Divine Power (extended) × 4. Whirlwind Attack. Premonition Aura versus Alignment. Mobility. Mass Death Ward. Blind-Fight Skills Concentration 33. Invisibility Purge (extended). Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Searing Light × 4 Blindsight (extended). Combat Casting. Silence × 7 Aid (extended). Righteous Might Battletide (extended) × 2. Great Fortitude. Greater Restoration × 3. Dodge. Shield of Faith × 3 Bless (extended). Spellcraft 30. Entropic Shield (extended). Remove Fear × 3. Invisibility Purge × 2. Spring Attack. Warpriest Spellcasting (Cleric). Intimidate 4. Toughness. Diplomacy 8.Sacred Spear Human. Power Word Stun. Virtue × 3 Protection from Alignment × 4. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Righteous Might (extended) × 2 Divine Favor (persistent). Extend Spell. Practiced Spellcaster (Cleric). Weapon of Choice (Spear). Least Spell Mantle × 6 Battletide. Energy Immunity × 3. Lesser Vigor (persistent). Magic Circle against Alignment × 2. Recitation (extended) × 4. Monkey Grip.

Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 . Undeath’s Eternal Foe. Mass Heal.Level 9 Cleric Haste(persistent). Prayer (persistent).

Sc +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Tu +1 Co +1. Di +1. Sc +1. Di +4. Tu +1 Co +1. Sc +1. Sc +4. Sc +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +1 (Save 1) Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1 (Save 1) Co +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Di +1. Sc +1. Tu +1 Co +1. Di +1. Sp +1 Co +1. In +1. Sp +2 Co +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1. Sp +1 Co +1. Sc +1.

Lorstaff. Tu = Tumble References Lorstaff. Sc +1 Co +1.bioware. Di = Diplomacy.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. “Sacred Spear (C8/WP7/SL8/WM7).” NWN2: Players . Sl = Stormlord. Sc +1 Co +1.html?topic=594294&fo rum=121&sp=15.wikia. Sc +1 Co +1. In = Intimidate. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Sc +1 Co +1. “A humble request for aid in Stormlord building. Sp +1 Co +1. Sp +1 Class: C = Cleric.” NWN2Wiki . Sc = Spellcraft. Sc +1 Co +1. http://nwn2. In +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sc +1 Co +1. Sp +1 Co +1.Mask of The Betrayer Campaign (Spoilers Warning). http://nwn2forums. Meet the Power Builds Page 169 . Wp = Warpriest Skill: Co = Concentration. In +1. Sp = Spot. In +1. WM = Weapon Master.com/forums/viewtopic.a Wikia Wiki.

Search 1. Weapon Focus (Rapier). Improved Disarm. Favored Enemy: Gnomes. Set Trap 23. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Two-Weapon Fighting (Combat Style: Ranger). Hide 33. Weapon Finesse. Favored Enemy: Halflings. Spellcraft 15. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Move Silently 33. Mass Camouflage × 2 Aid. Curse of Impending Blades. Skill Focus (Move Silently). Expose Weakness. Great Dexterity (+3). Blind-Fight. Weapon Focus (Kukri). Survival 8. Great Dexterity (+2). Bane of Enemies. Favored Enemy: Outsiders. Favored Enemy: Elves. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child.Shadowbane Air Genasi. Disarm. Resist Energy Barkskin × 2. Tumble 10. Great Dexterity (+1). Weapon Specialization (Kukri). Great Dexterity (+4) Skills Disable Device 1. Favored Enemy: Dwarves. Luck of Heroes. Epic Prowess. Spot 33.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Tu +1. Tu +1. Sp +4. Tu +1. Tu +1. Sp +2 (Save 2) Hi +1. Sp +1. Se +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. ST +2. MS +1. Tu +1. ST +1. Tu +1. MS +1. Sp +1. UMD +1 (Save 2) Hi +1. Sp +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Su +4. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Sp +1 (Save 2) Hi +1. MS +3. Su +1. Su +1 (Save 2) Hi +1. MS +1. ST +1. UMD +1 (Save 1) Hi +1. Hi +4. MS +4. Sc +1. ST +1. ST +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. MS +1. ST +1. UMD +1 (Save 1) Hi +1. ST +1. Sc +1. Sp +2. ST +1. MS +1. MS +1. Sc +1. Sp +1. Sp +1 (Save 2) Hi +1. ST +1. Su +2. MS +1. Tu +1. MS +1. MS +2. UMD +1 Hi +1. Sc +1.

Sc +1. ST +1. UMD +1 Hi +1. Tu +1. Sc +1. UMD +1 (Save 1) Hi +1. ST +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). ST +1. MS +1. Sc +1. ST +1. ST +1. Sp +1. UMD +1 (Save 1) Hi +1. Sp +3. Sc +2. ST +1. Sc +1. Sp +2. Sp +1. Tu +1 (Save 2) Hi +1. UMD +1 (Save 1) Hi +1. MS +1. ST +1. Sp +1. Tu +1. ST +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. MS +1. MS +1. MS +1. Sc +1. MS +2. Sp +1. ST +1. MS +1. MS +1. ST +1. UMD +1 (Save 1) Hi +2. ST +1. Sp +1. Sp +1. Sp +1. MS +1. Ra = Ranger Meet the Power Builds Page 173 . Sp +1 (Save 2) Hi +1. UMD +1 (Save 3) Hi +1. Sc +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. Sp +1 (Save 1) Hi +1. UMD +1 Hi +1. Sc +1. MS +1. MS +1. UMD +1 Hi +1. Sp +1 (Save 1) Hi +1. MS +1. Sp +1 (Save 4) Hi +1. MS +1. ST +1. ST +1. Sp +1. UMD +1 Hi +1. MS +1. MS +1.

ST = Set Trap. Sp = Spot. Hi = Hide. MS = Move Silently.Skill: DD = Disable Device.html?forum=26365&to pic=294531&gid=14504. Tu = Tumble. Se = Search.” Neverwinter Nights: Epic Character Builders Part Deux. Sc = Spellcraft. http://nwn.bioware. Fighter 4. Su = Survival.com/guilds_registry/viewtopic. “Shadowbane (the Bounty Hunter) Ranger 26. Meet the Power Builds Page 174 . UMD = Use Magic Device References TyrTemplar.

Bless Weapon. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Great Smiting IV. Power Attack. Spellcraft 4. Great Smiting VI. Epic Divine Might. Resist Energy Magic Circle against Alignment. Weapon Focus (Scimitar). Prayer Holy Sword. Great Smiting. Flare. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Blind-Fight. Aura of Glory. Practiced Spellcaster (Paladin).Sword of Tyr Aasimar. Perform 1. Divine Shield. V. Great Smiting IX Skills Lore 8. Divine Favor × 2 Aid. Great Smiting II. Light. Great Smiting VII. Spot 20. Great Smiting III. Great Smiting VIII. Great Smiting I. Able Learner. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Sp +1. Sc +4. Pe = Perform. the alignment of this character should have changed to Lawful Good. P = Paladin. Tu +1 (Save 1) Lo +1. DC = Divine Champion. Meet the Power Builds Page 177 . Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Pe +1. Sc = Spellcraft. Tu +4 (Save 5) Lo +1. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. To make the change easier. Sp +1. Tu +1 (Save 3) Lo +1. RDD = Red Dragon Disciple Skill: Lo = Lore. it is recommended that the initial alignment of this character be Neutral Good. Sp +1. This will allow the Sword of Tyr to then take paladin levels. Sp = Spot.

The statistics and level progression as presented in this document differ from what is found in the original write up. in a series of messages to the author.bioware. TyrTemplar. Divine Champion 10. http://nwn. Bard 1 (or Sorc 1).html?forum=26365&to pic=288507&gid=14504. “Sword of Tyr (Celestial Smiter) Paladin 15.com/guilds_registry/viewtopic. RDD 4. Meet the Power Builds Page 178 .” Neverwinter Nights: Epic Character Builders Part Deux. These statistics were suggested by the creator of this build. References TyrTemplar.

Able Learner. Great Strength (+3). Perform 5. Weapon Specialization (Scimitar). Epic Prowess. Greater Weapon Specialization (Scythe) . Light. Weapon Focus (Scimitar). Improved Disarm. Great Strength (+5) Skills Intimidate 4. Spring Attack. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Lore 8. Great Strength (+4). Tumble 30. Whirlwind Attack. Taunt 12. Disarm. Mobility. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Strength (+2). Spot 33. Flare. Dodge. Combat Expertise. Great Strength (+1).Terracotta Soldier Earth Genasi. Improved Unarmed Strike. Spellcraft 30. Epic Weapon Focus (Scimitar). Weapon of Choice (Scimitar). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Greater Weapon Focus (Scimitar).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Tu +2 (Save 1) Sc +1. Tu +2 Sc +1. Tu +1. Tu +1. UMD +3 Sc +1. UMD +3 Tu +1. Tu +1. Tu +2. In +4 (Save 4) Lo +1. UMD +3 Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Sp +2. UMD +2 Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Sp +1. Tu +1. Sp +2. Tu +1 Sc +1. Tu +4 Lo +1. Sp +1. UMD +2. UMD +1 Sc +1. Tu +1 Sc +1. Sp +2. Tu +1. Sp +2. Tu +1 (Save 1) Sc +1. Sp +3. Sc +5. UMD +1 Sc +1. UMD +3. UMD +1 Sc +2. Ta +4. UMD +1 Sc +1. Sp +2. UMD +2 Sc +1. Sp +2. Sc +1. Tu +1. Tu +1. Sp +2. UMD +1 Sc +1. Sc +2. Tu +1. UMD +1 Sc +1. UMD +1 Bonus Feats Bully.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Pe +5. Tu +1. Tu +2 Sc +1. Tu +1 Sc +1.

Meet the Power Builds Page 182 . Sp +2. UMD +1 Sc +1. Ta +4 Sp +1. WM = Weapon Master Skill: In = Intimidate. “Terracotta Soldier (Dragon Blade) (Fighter 12. Weapon Master 7. Sp +2. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Ta = Taunt. Bard 1). Tu +1.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 Sp +4.bioware.html?forum=26365&to pic=296017&gid=14504. UMD +1 Sc +1. RDD 10. Sp +2. Tu +1.com/guilds_registry/viewtopic. Tu = Tumble. Sc = Spellcraft. Lo = Lore. Sp +2. Pe = Perform. UMD +1 Sp +1. F = Fighter. UMD = Use Magic Device References TyrTemplar and Mithdradates. Tu +1. UMD +1 Sc +1.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Tu +1. Sp = Spot. RDD = Red Dragon Disciple. http://nwn.

Spot 13. Light. Able Learner. Great Strength (+5). Epic Weapon Focus (Scythe). Improved Critical (Scythe). Weapon Focus (Scythe). Great Strength (+2). Epic Weapon Specialization (Scythe) . Great Strength (+3). Armor Skin. Monkey Grip. Improved Combat Expertise Skills Lore 8. Greater Weapon Specialization (Scythe) . Tumble 30. Extend Rage. Extra Rage. Weapon Specialization (Scythe). Spellcraft 30. Greater Weapon Focus (Scythe). Disarm. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Flare. Perform 5. Great Strength (+1).Thuggernaut Earth Genasi. Great Strength (+4). Combat Expertise. Knockdown. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Improved Knockdown.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Pe +5. Tu +4 Bonus Feats Bully. Sc +1. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Sc +2 (Save 2) Lo +1.

Tu +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Sp +1. Tu +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1 Sc +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Sc +1. Sp +1. UMD +1 Sc +1. Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. Tu +1. Sp +1. Sp +1. UMD +1 Sc +1. Tu +1 Lo +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 (Save 1) Sc +3. Sp +1. Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +3 Sc +1. Tu +1. Sp +1. Tu +1. Tu +1. Tu +1 Lo +1. Tu +1.

com/guilds_registry/viewtopic. Tu +1. UMD +2 Sc +1.bioware. Sp = Spot. Pe = Perform.html?topic=285790&for um=26365&gid=14504&sp=0. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). RDD = Red Dragon Disciple Skill: Lo = Lore.” Neverwinter Nights: Epic Character Builders Part Deux. Tu = Tumble. Tu +1. UMD = Use Magic Device References Zhonn-vei'ay. Tu +1.Level 26 Class F 14 Attribute Skills Sc +1. UMD +2 Sp +1. http://nwn. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. F = Fighter. Sc = Spellcraft. Meet the Power Builds Page 186 . Bd = Bard. UMD +1 Sp +2.

Feint.Veteran Human. Improved Knockdown. Negotiator Skills Bluff 33. Intimidate 4. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Move Silently 33. Epic Weapon Focus (Falchion). Combat Expertise. Weapon Focus (Falchion). Epic Specialization (Falchion). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Able Learner. Hide 33. Spring Attack. Mobility. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Blind-Fight. Spellcraft 25. Skill Focus (Bluff). Expose Weakness. Improved Critical (Falchion). Weapon Specialization (Falchion). Disarm. Whirlwind Attack. Weapon of Choice (Falchion). Silver Palm. Taunt 33. Epic Prowess. Knockdown. Great Strength (+1).

Ta +4 (Save 4) Bl +5. In +4. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . MS +2.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Ta +1. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner.

Ta +1 Bl +1. Hi +2. Ta +1 (Save 2) Bl +1. Tu +1 (Save 2) Bl +1. MS +1. Hi +1. Ta +1. MS +5 Bl +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 .Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Sc +5. MS +3. Ta +1 (Save 1) Bl +1. Tu +1 Bl +1. Ta +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 3) Bl +1. Ta +1. MS +1. Ta +1. Hi +1. Sc +1. MS +1. Hi +1. Sc +1. Ta +1. MS +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. Hi +3. Hi +1. Ta +1. Hi +5. Hi +1. Ta +1 Bl +1. MS +1. Ta +1 (Save 4) Bl +1. Ta +1. Hi +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 1) Bl +1. Sc +1. Sc +5. Ta +2 Bl +1. Tu +1 (Save 2) Bl +1. Hi +1. MS +1. Sc +4. Ta +1. Hi +1. MS +1. MS +2. MS +1. Ta +1 (Save 3) Bl +1. Hi +1. Sc +1. MS +1.

Ta +1 Bl +1. Hi +1. WM = Weapon Master Skill: Bl = Bluff. Hi +1. http://nwn. MS +2. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Ta +1 Bl +1. Hi +1. Tu = Tumble References SchnaKe. Sc = Spellcraft. Ta +1 (Save 1) Bl +1. MS +1.com/guilds_registry/viewtopic. MS +1. Tu +10 Bl +1. Hi +2. In = Intimidate. Ta +1 Negotiator Class: Bg = Blackguard. Hi +2. Ta +1 (Save 1) Bl +1. Hi +1. Sc +5. MS +1.” Neverwinter Nights: Epic Character Builders Part Deux. Wa = Warlock. Fi = Fighter. MS +1. Ta +1 (Save 1) Bl +1. MS +2.bioware. Hi +2. MS +1. MS +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Meet the Power Builds Page 190 . Ta +1 (Save 5) Bl +1.html?forum=26365&to pic=289081&gid=14504. MS = Move Silently. Hi +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. MS +2. Ta +1. Hi = Hide. Ta = Taunt. Hi +1.

.... 17....... 149..... 187 Warpriest ... 112.. 40......................... 153 N Neverwinter Nine . 61.... 26.... 123 Meet the Power Builds Page 191 ................... 40.......... 75........................ 119. 99........... 115....... 35...... 89.... 108........ 123..... 103. 170 Red Dragon Disciple 13...... 44......................... 70..........5. 94. 135............. 61.. 166........ 135..... 85... 44...5...... 175...... 157....... 89.......... 17...... 162....... 119....... 89 M Monk 9.. 112.......... 66..21................. 103 Duelist .26.............. 144 Stormlord .... 187 Frenzied Berserker .......... 66..... 35........... 112 W Warlock ......5. 53. 157 Fighter . 166 R Ranger .....................79...... 112........... 9.. 135 S Sacred Fist ...... 79 Assassin ... 89........... 61.....31.. 144...... 48. 85.......... 175...................... 79. 149.. 75 F Favored Soul ............. 127............. 31.. 9... 175 Druid. 144 Arcane Trickster ...... 123...... 162. 149.... 131. 119...........70.13........ 70....... 13... 162.... 157.. 179.......... 162......... 187 Sorcerer .... 66. 61........... 119. 183 Blackguard .. 48...... 94.. 57..................5............. 153.......... 179. 40.. 99...... 99....... 170. 48.......... 108................. 85....... 153.................40.... 35. 166 Weapon Master ...... 57. 127 B Bard . 75...... 183.......... 53.... 153........ 17. 139 C Cleric ..... 9................ 26 Rogue ...........Index by Class A Arcane Scholar of Candlekeep 26. 131.. 79 P Paladin ..... 187 Wizard ...................... 44.. 94..... 166 E Eldritch Knight ........... 70............ 53..... 179........ 53........ 103 Shadowdancer ......... 44..... 127 Dwarven Defender ....... 94. 131.... 48.............. 66. 139. 179....... 31...... 123... 108.... 108... 17.... 135...... 183 Red Wizard .................. 157 D Divine Champion . 85. 99.. 139 I Invisible Blade ............ 144........... 175 Pale Master .......103..... 31...... 75...... 21..

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