MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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The power builds in this document were adapted from write-ups found at a couple of sites.” NWN2: Players . This document lists the statistics and equipment of the NPC power builds found in version 1. and persistent worlds may call for a different set of items and spells. or whatever. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. It is intended for players who want to know what items and spells each NPC in the module has. modules. regardless of whether they intend to play the module. looted. The characters’ equipment and known spells are generally not listed. namely. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. mind-affecting spells.” Dark_hold_.Mask of The Betrayer Campaign (Spoilers Warning). considering that different campaigns.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it.com/forums/viewtopic.bioware. Unbuffed my char would last all of two seconds against all these other builds. “Epic Character Build Repository. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux.23 of the module. however. whether to critical hits. The original write-up on each build detailed the character’s attributes and level progression. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. There are two restrictions on items and enchantments that the module’s author (that is. Meet the Power Builds Page 1 . Mask of the Betrayer. Players seeking inspiration for their own character builds may find some good ideas in this document. http://nwn2forums. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. energy damage. This is understandable. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort.

as well as who were weaker or stronger. you may want to try going against Joe Average. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. and the Restless Soul are relatively weak in the current version of the module. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. When testing your PC for the first time. Through repeated playtesting. Nevertheless. Testing Your Player Character Since the release of version 1. You may also test your build against other NPCs who are. Items in other modules or persistent worlds may not be quite as strong.10 of “Battle of the Builds. The author makes a qualified judgment in stating that when the default fight parameters are used. In previous editions of this document. a human level-30 fighter. and nearly all of them are Evocation spells. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. Other NPCs whose Meet the Power Builds Page 2 . For example. If your PC cannot defeat these builds. however. Since the initial version of the module. Good power builds should be able to beat Joe more often than they get beaten by him. it was discovered that some builds may perform dismally at particular settings but do well in others. When testing your player character. the AI of the NPCs has grown progressively stronger with each release. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. the author boldly identified who among the NPCs might be equally matched with Joe. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. The Inconvenient Ranger. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. Joe Average’s equal.” players may change a number of parameters that affect the course of the gladiatorial duels. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. one of the items that was removed from the module was the Ring of Leeched Abjuration. more or less.• No item may apply a persistent Haste effect on its user while equipped. By default. Ithil’kyw the Underdread. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer.

it is to ensure that your PC’s defenses are strong. as well as spells that weaken or destroy your target’s defenses. Epic Arcane Trickster. Thuggernaut. If your PC manages to defeat Joe Average. Divine Soul. Sword of Tyr. Taunt is useful against opponents whose Will saves are not very high. Immortal Treant. Illusionary Blade. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Spellcraft and Tumble are good defensive skills for characters in any module. The supreme champion among them is Pointy Stick. These NPCs are the Armored Fist of the Fallen. Shadowblade. Divine Bard. Dragonmaster Negotiator. include spells that provide concealment. will have fun trying to do so. or create a Mirror Image effect. but these skills may be useless in a PvP environment. protect against enemies’ spells. Divine Warlock. Do not sacrifice defense for offense. Terracotta Soldier. Black Dragon. and Veteran. Blood Scholar. Right Fist of Gond. Spot is very important in PvP. With the right tactics. Obsidian Sorcerer.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Claw of Malar. In general. Kaze no Kama. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Kaze no Kama Duelist. especially against those who can hide in plain sight or feint. If there is one tip that the author may impart. Thanks to the improved AI that the latest version of the module has. Holy Dragon Dervish. Pointy Stick. raise Armor Class. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Divine Storm Soul. you may try going against the stronger builds. It is the author’s hope that you. all the NPCs that have not been mentioned above fall in this category. the player. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Necromaster. who is capable of beating all the other NPCs in one-on-one combat. Eldritch Paladin of Candlekeep. you may want to choose spells that raise your PC’s damage capability and chances to hit. Left Fist of Gond. For offense. Iron Sorcerer. Black Dragon Soul. Divine Dragon. Halfling Ninja. Certain skills such as Parry or Survival are best left untouched. Eldritch Blade. (There are exceptions to this rule. Blacklock. particularly when a build has certain combos that put opponents in the defensive. Lord of the Mountain. Shadowbane. Fallen Angel. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws.) If your PC is a caster. Meet the Power Builds Page 3 .

Divine Storm Soul. Kage Kaze no Kama. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Divine Soul. Halfling Ninja. Eldritch Paladin of Candlekeep. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Divine Dragon. Joe Average. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Divine Ranger. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Iron Sorcerer. The Right Fist of Gond SushiSquid: Blacklock.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Divine Warlock. Divine Bard. The Left Fist of Gond. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Kaze no Kama Falconhurst: Drow Fury. Blood Scholar.

Search 24. Intimidate 9. Favored Enemy: Gnomes. Divine Might. Favored Power Attack (Elves). Protection from Energy Aid. Favored Enemy: Dwarves. Favored Enemy: Outsider. Favored Power Attack (Human). Great Charisma (+1). Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Listen 24. Cleave. Favored Power Attack (Outsider). Improved Power Attack. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Power Attack. Bane of Enemies. Invisibility Purge. Move Silently 24. Great Cleave. Favored Enemy: Human. Armor Skin Skills Hide 24.An Inconvenient Ranger Wood Elf. Epic Prowess. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Curse of Impending Blades ×2. Epic Divine Might. Two-Weapon Fighting (Combat Style: Ranger).

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Great Strength (+2). Word of Faith Aura versus Alignment. Sunbeam Meet the Power Builds Page 9 . Power Attack. Virtue Bless. Epic Divine Might Skills Concentration 33. Mass Bull’s Strength. Remove Curse. Spell Resistance. Shield of Faith Aid. Persistent Spell. Spell Mantle. Inflict Minor Wounds. Lore 8. Protection from Alignment. Spot 33.Armored Fist of the Fallen Human. Summon Creature VII. Divine Might. Heal. Weapon Focus (Unarmed Strike). Death Ward. Cleave. Spellcraft 33. Cure Moderate Wounds. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Divine Favor. Remove Paralysis. Lesser Spell Mantle. Silence Blindsight. Mass Death Ward. Lesser Vigor. Vigor Assay Resistance. Firestorm. True Seeing Energy Immunity. Entropic Shield. Greater Dispel Magic. Extend Spell. Listen 17. Magic Vestment. Restoration Battletide. Divine Power. Greater Restoration. Recitation. Raise Dead. Eagle’s Splendor. Prayer. Cure Serious Wounds. Righteous Might. Resistance. Vigorous Cycle Ethereal Jaunt. Great Strength (+1). Blind-Fight. Combat Casting. Light. Stone Body. Regenerate. Lesser Restoration. Cure Critical Wounds. Practiced Spellcaster (Favored Soul). Great Charisma (+1). Hide 5. Summon Creature VIII.

Mass Heal. Etherealness.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .

Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +4 (Save 4) Co +1. Sp +1. Sp +4. Sp +1 Co +1. Sp +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +1 Co +1. Sc +1. Lo +4. Sp +1. Sc +1. Hi +1. Sp +1. Sp +1. Hi +4. Sc +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Tu +1 Co +1. Lo +2. Sc +1. Sc +1. Sp +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Lo +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Lo +1. Tu +1 Co +1. Sc +5. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4.

Sp = Spot. Since Ilmater is a good god.SF(10). FS = Favored Soul. Tu +1 Co +1. Sc +1. To gain free weapon feats for unarmed strike. Tu +1 Co +1. Hi = Hide. Tu +3 Co +1. Li +2. Li = Listen.wikia. the Armored Fist has to serve a god whose favored weapon is unarmed. SF = Sacred Fist Skill: Co = Concentration. Sp +1. Sc +1. http://nwn2.FS(12). “Armored Fist of Ilmater. Li +2. Tu +2 Co +1. References JeminiZero. Li +2. however.a Wikia Wiki. Sc +1.M(4). M = Monk. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +2. Tu +1 Co +1. Sp +1. Li +1. Sp +1. Sp +1. Sc = Spellcraft. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. This makes Ilmater the only choice for a deity. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Sp +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Sc +1. Lo = Lore. Sp +1.Pal(4). Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Sp +1. Li +2. Tu +1 Co +1. Li +2. Sp +1.” NWN2Wiki . Sc +1. Sc +1. Meet the Power Builds Page 12 . Sc +1. Li +2. Sc +1. Li +2.

Knockdown. Spellcraft 30. Mass Cure Light Wounds. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Expeditious Retreat. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Lore 8. Curse Song. Tumble 30. Perform 25. See Invisibility Greater Invisibility. Diplomacy 12. Flare. Ghostly Visage.Black Dragon Drow. Song of Discord Energy Immunity. Joyful Noise. Daze. Spot 14. Resistance Amplify. Hold Monster. Cleave. Haste. Light. Improved Disarm. Divine Might. Divine Shield. Extend Spell. Listen 18. Mirror Image. Lingering Song Skills Concentration 33. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Hide 5. Mass Curse of Impending Blades. Greater Heroism. Move Silently 30. Tasha’s Hideous Laughter Curse of Impending Blades. Silence Displacement. Battle Caster. Power Attack. Shout. War Cry Ethereal Visage. Remove Fear. Epic Divine Might. Disarm.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Li +1. Li +1. MS +1. Tu +4. Sp +1 Co +1. Di +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sp +1 Co +1. Hi +4.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. Sp +5 Co +1. Di +1. MS +1. Li +1. Sc +1. Di +2 (Save 5) Co +2. Di +1 (Save 3) Co +1. Sc +1. Sp +1 Co +1. Li +1. Li +1. Tu +1. MS +4. UMD +4 Co +1. Sp +1 Co +1. Lo +1. Di +1. UMD +1 (Save 1) Co +1. Pe +1. Sc +1. Li +1. UMD +1 Co +1. Li +1. Sp +1 Co +1. Li +4. Tu +1. Li +1. Di +1. Li +1. Tu +1. Lo +4. Sc +1. UMD +1 (Save 3) Co +1. MS +1. Li +1. Pe +1. Li +1. Pe +4. Pe +1. Tu +1. Lo +1. Sp +1 Co +1. Sp +1 Co +1. Di +1. Pe +1. Li +1. Sp +1 Di +1. Sp +1 Co +1. Li +1. Li +1. Lo +1. Hi +1. Lo +1. Sc +2. UMD +1 (Save 2) Co +1.

Tu +8. Pe +1. Pe +1. UMD +1 Co +1. Sc +1. MS +2. Meet the Power Builds Page 16 .” Neverwinter Nights: Epic Character Builders Part Deux. Lo = Lore. Tu +5 Co +1. Tu +2. Sc +5. Sc +5. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Tu +3. MS +1. UMD +3 Co +1. MS +1. Sc = Spellcraft. Tu = Tumble. Pe = Perform.html?forum=26365&to pic=285414&gid=14504. Tu +1. MS +5.com/guilds_registry/viewtopic. Tu +1. MS +2. http://nwn. MS +1. UMD = Use Magic Device References Zhonn-vei'ay. UMD +3 Co +1 (Save 4) Co +1. Pe +1. Sc +6. Sc +3. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). RDD = Red Dragon Disciple Skill: Co = Concentration. MS +1. UMD +1 Co +1. Pe +1. MS +5. UMD +1 Co +1. Bg = Blackguard.bioware. MS +1. Sc +1. Li = Listen. Pe +1. UMD +1 Co +1. MS +1. MS = Move Silently. Sc +1. Sc +1. Pe +1. Sp = Spot. Pe +2. Tu +1 Co +1. Pe +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Pe +1. MS +2. Tu +1 Co +1. Hi = Hide. Pe +1. Sc +1. Di = Diplomacy. UMD +2 Co +1.

Lore 8. Invisibility Purge. Magic Circle against Alignment. Resist Acid Energy. Stone Body. Great Charisma (+1) . Spell Resistance. Regenerate.Black Dragon Soul Human. Lesser Restoration. Divine Power. Vigor Death Ward. Inflict Minor Wounds. Improved Power Attack. Lesser Vigor. Spell Mantle Aura versus Alignment. Restoration Battletide. Raise Dead. Heal. Remove Paralysis. Mass Death Ward. Great Strength (+1) Skills Concentration 24. Entropic Shield. Death Knell. Spellcraft 24. Mass Aid. Virtue Bless. Vigorous Cycle Ethereal Jaunt. Great Cleave. Resist Sonic Energy. Righteous Might. Great Charisma (+2). Extend Spell. Greater Restoration. Superior Resistance. Tumble 30. Remove Fear Aid. Light. Epic Divine Might. Prayer. Perform 1. Resist Energy. Protection from Alignment. Sunbeam Meet the Power Builds Page 17 . Cleave. Least Spell Mantle. Recitation. Lesser Spell Mantle. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Weapon Focus (Bastard Sword). Resistance. Divine Might. Practiced Spellcaster (Favored Soul). True Seeing Energy Immunity. Resist Electrical Energy. Divine Favor. Hammer of the Gods. Persistent Spell. Silence Blindsight. Power Attack. Hide 5.

Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .Level 0 Bard Cure Minor Wounds. Flare.

Sc +1. Sc +1 Tu +2 Tu +2 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Hi +4. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1. Sc +1. Lo +4. Sc +1 Bonus Feats Feats Able Learner. UMD +4 Hi +1. Tu +1 Co +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Lo +1 Co +1. Tu +4. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Sc +1 Co +1. Lo +1 Co +1. Sc +4. Sc +1. Pe +1. Sc +1. Sc +1. Tu +1 Co +1. Lo +1 Lo +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 .Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3.

For the “Battle of the Builds” module. it was decided to let this character use a bastard sword and heavy shield in combat. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed.Brd(1). Hi = Hide. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Meet the Power Builds Page 20 . Bg = Blackguard. RDD = Red Dragon Disciple Skill: Co = Concentration. References Darkhold. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Hence.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. the choice of deity has an impact on the weapon feats that the characters gain. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. http://nwn2.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Lo = Lore. “Black Dragon Soul . Pe = Perform.” NWN2Wiki . Sc = Spellcraft.wikia. Tu +1 Co +1. FS = Favored Soul. In particular. Tu = Tumble.RDD(10). Sc +1. The skills chosen for this character are also different from what the original write-up recommended.FS(16). Nevertheless. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. Sc +2 Co +2. UMD = Use Magic Device Comment With Favored Souls.BG(3). Through playtesting.a Wikia Wiki. whose favored weapon is the bastard sword.

Noxious Blast. Great Charisma (+2). Taunt 4. Battle Caster. Tumble 10. Hide 5. Blind-Fight. Spellcraft 30.Blacklock Drow. Resist Cold Energy. Great Charisma (+3) Skills Concentration 33. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Cleave. Great Charisma (+1). Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Power Attack. Epic Divine Might. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Epic Fiendish Resilience. Hideous Blow. Spellcasting Prodigy. Eldritch Master. Divine Might. See the Unseen Curse of Despair. Intimidate 33. Vitriolic Blast Eldritch Doom. Eldritch Chain. Weapon Focus (Longsword). Epic Eldritch Blast (+1d6). Resist Fire Energy. Heal 1. Retributive Invisibility. Flee the Scene Eldritch Cone.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Sc +1. Sc +4. UMD +1 (Save 1) Co +1. In +1. Sc +1. In +1. UMD +1 (Save 1) Co +1. Hi +2. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 Co +1. UMD +1 Co +1. UMD +4 Co +1. In +1. Hi +1. Sc +4. Sc +1. In +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. UMD +1 (Save 1) Co +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . In +1. In +1. Tu +1 (Save 1) Co +1. UMD +1 Co +1. (Save 5) Co +1. In +1. Sc +1. UMD +4 Co +1. Sc +1. Tu +1. Hi +1. In +4. Tu +1 (Save 2) Co +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. In +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. Tu +1. In +1. Sc +1. Sc +1. Hi +1. In +1. UMD +1 Co +1. In +1. In +1.

UMD +1 (Save 1) Co +1. In +1. Sc +1. Sc +1. He = Heal. Hi = Hide. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In “Battle of the Builds. In +1. Sc +1. Sc +1. In +1. Tu +1. UMD +1 Co +1. Sc +1. In +1. Tu +1. Sc +1. Wa = Warlock Skill: Co = Concentration. UMD +1 Co +1. In +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. In +1. In +1. In +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Sc +1. In +1. Sc = Spellcraft. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. UMD +1 Co +1. Tu +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Tu +1. Ta = Taunt. UMD +1 Co +1. which may be downloaded from the Neverwinter Vault site. Ta 2. In +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1. Ta 2. UMD +1 Co +1. UMD +1 Co +1. Tu = Tumble. In +1.” however. In +1. Sc +1. He 1. In = Intimidate. Tu +1. In +1. the Warlock Buddy Meet the Power Builds Page 24 . UMD +1 (Save 1) Co +1. Tu +1. In +1.

” NWN2Wiki .wikia. “Blacklock . the Blacklock’s performance in this module may be less than stellar.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. References SushiSquid. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. Meet the Power Builds Page 25 .a Wikia Wiki. http://nwn2.Wlk(26).BG(4). Hence.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.

Greater Spell Penetration. Automatic Still Spell (0 – 9) Skills Concentration 33. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. True Strike × 5 Blindsight × 2.Blood Scholar Human. Isaac’s Greater Missile Storm (empowered) × 3. Empower Spell. Hide 33. Displacement (extended). Spot 16. Great Intelligence (+1). Greater Spell Breach. Globe of Invulnerability. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Red Wizard Spellcasting (Wizard). Practiced Spellcaster (Wizard). Skill Focus (Concentration). Spell Penetration. Skill Focus (Spellcraft). Mirror Image × 6 Displacement × 5. Arcane Scholar Spellcasting (Wizard). Energy Immunity. Automatic Still Spell (0 – 6). Tumble 33. Practiced Spellcaster (Bard). Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Shadow Shield Iron Body. Spellcasting Prodigy. Automatic Still Spell (0 – 3). Spiderskin Assay Resistance. Ray of Enfeeblement × 2 (maximized). Search 16. Spellcraft 33. Shield. Listen 33. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Isaac’s Lesser Missile Storm (empowered) × 2. Greater Heroism. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Extend Spell. Perform 10. Lore 3. Still Spell. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Epic Spell Penetration. Clairaudience and Clairvoyance (extended). Move Silently 33.

Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Energy Drain. Grease. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Light. Flare. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Daze. Resistance Amplify. Joyful Noise Curse of Impending Blades.

Hi +1. Tu +1 Bonus Feats Feats Able Learner. MS +1. MS +1. Li +4. Li +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. Hi +1. Tu +1 (Save 1) Co +1. Li +1. Tu +1 Co +1. UMD +1. MS +1. Sp +2. UMD +1. Li +1. Sp +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. Sc +1. Hi +1. MS +1. MS +4. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Sc +1. Sp +1. UMD +1. UMD +1. Tu +4 (Save 5) Co +1. Hi +1. Sc +1. Li +1. Tu +1 (Save 2) Co +1. Sc +4. Li +1. Li +1. Sc +1. Sc +1. UMD +1. Pe +4. UMD +4. Tu +1 Co +1. UMD +1. Sp +1. Li +1. Hi +4. Sc +1. Lo +3.

Hi +1. UMD +1. Tu +1 Co +1. UMD +1. Li +1. Sc +1. Sc +1. Sp +1. MS +2. UMD +1. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Li +1. MS +1. UMD +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Li +1. UMD +1. MS +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Sp +1. Sp +1. UMD +1. Sp +1. Hi +1. Sc +1. UMD +1. Sp +1. UMD +1. Hi +1. Tu +1 Co +1. Li +1. Li +1. Hi +2. Li +1. Sc +1. UMD +1. Sc +1. Li +1. MS +1. Sp +1. Tu +1 Co +1. UMD +1. MS +1. UMD +1. Sc +1. MS +1. Sc +1. MS +1. Hi +2. Tu +1 Co +1. Sc +1. MS +1. Sc +1. Tu +1 Co +1. MS +1. Li +1. UMD +1. Sc +1. Li +1. Li +1. Hi +1. Hi +1. UMD +1. MS +1. Tu +1 Co +1. MS +1. Li +1. Hi +1. Li +1. Sc +1. Hi +1. Hi +1. Tu +1 Co +1. Hi +1. Tu +1 Co +1.

MS +1. MS +2. Hi +2. Sc +1. Bg = Blackguard. Li +1. Hi +1. Sc = Spellcraft. Hi +1. Li +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Li +1. UMD +1. UMD +1. MS +2. MS +1. Sp +1. Sc +1. Li +1. Se +2. Li +1. Li +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Li +1. Sp +1. Se +6. Se +7. MS = Move Silently. MS +1. Sc +1. UMD +1. Meet the Power Builds Page 30 . UMD +1. MS +2. Rg = Rogue. Tu +1 Co +1. Hi +2. Sc +1. Sp = Spot. UMD +1. Se = Search.ASC(10). Li = Listen.RWT(10). “Blood Scholar .” NWN2Wiki . Sp +1. Tu +1 Co +1. Tu +1 Co +1. Pe = Perform. Pe +6. MS +2. Tu +1 Co +1. http://nwn2. Sc +1. Tu = Tumble. Tu +1 Co +1. Li +1. Sp +1. UMD +1.Wiz(6). Hi +1. UMD +1. UMD +1. Sc +1. Sc +1. Hi = Hide. Sc +1. MS +1. UMD = Use Magic Device References JeminiZero. S = Sorcerer Skill: Co = Concentration. Tu +1 Co +1. Tu +1 (Save 1) Co +1. UMD +1.Brd(4). Li +1. Hi +1. Hi +2.wikia.a Wikia Wiki. Hi +1. MS +1. Hi +1. Lo = Lore. Sc +1. Tu +1 Co +1. Se +1. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep.

Divine Might. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Blind-Fight. Improved Critical (Unarmed Strike). Listen 6. Disarm. Cleave. Tumble 30. Epic Prowess. Move Silently 33. Great Charisma (+2). Great Charisma (+1).Claw of Malar Drow. Crippling Strike. Power Attack. Greater Weapon Focus (Unarmed Strike). Mobility. Great Charisma (+3) Skills Hide 33. Weapon Focus (Unarmed Strike). Epic Divine Might. Dodge. Expose Weakness. Spot 32. Improved Disarm. Divine Shield.

Sp +4. MS +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Tu +4. Li +4.

Tu +2. MS +3. Tu +2 Hi +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. UMD +1 (Save 4) Hi +2. UMD +1 (Save 4) Hi +1. Tu +2 UMD +1 (Save 2) Hi +2. Sp +2. UMD +1 (Save 3) Hi +1. MS +1. Tu +1 (Save 4) Sp +1. Sp +1. Sp +2. Sp +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Tu +2 Hi +1. Sp +1 (Save 4) Hi +1. MS +3. Tu +1 (Save 4) Hi +1. Sp +2. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Li +1. Tu +1 UMD +1 (Save 2) Hi +2. UMD +1 (Save 2) Hi +1. MS +2. Tu +1 (Save 5) Tu +1. MS +2. Tu +1. MS +1. MS +3. MS +3. Sp +2. Sp +2. UMD +1 (Save 5) Hi +2. Tu +1 Meet the Power Builds Page 33 . MS +1. MS +3. Li +1. Sp +4. Sp +2. Sp +2. Tu +1.

MS +3. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Li = Listen. Sd = Shadowdancer Skill: Hi = Hide. MS +1. http://nwn. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. MS +2.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. F = Fighter. Sp +2. “Claw of Malar (HiPS Version) . MS = Move Silently. Sp +2.html?forum=26365&to pic=296257&gid=14504. M = Monk. Tu +2 UMD +1 (Save 2) Hi +2. UMD = Use Magic Device References GT74.bioware. Tu = Tumble.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. Sp +2. Sp = Spot.com/guilds_registry/viewtopic. Meet the Power Builds Page 34 .” Neverwinter Nights: Epic Character Builders Part Deux.

Great Charisma (+3). Lesser Dispel Cloud of Bewilderment. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Greater Resistance. Lingering Song. Spellcraft 33. Daze. Cleave. Resistance Amplify. Ghostly Visage. Silence Clairaudience/Clairvoyance. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Greater Shout. Chorus of Heroism. Greater Invisibility. Greater Dispel Magic. Energy Immunity. Haste. Divine Shield. Perform 33. Greater Heroism. Balagarn’s Iron Horn. Remove Curse. Flare. Song of Discord Dirge. Hide 18. Light. Great Charisma (+1). Song of Requiem. Listen 33. Weapon of Impact Cure Critical Wounds. Ice Storm Meet the Power Builds Page 35 . Mind Fog. Divine Might. See Invisibility. Mirror Image. Tumble 33. Shout. Power Attack. Grease. War Cry Cacophonic Burst. Curse of Impending Blades. Battle Caster.Divine Bard Human. Spot 16. Great Charisma (+2). Epic Divine Might Skills Concentration 33. Hymn of Requiem. Joyful Noise. Curse Song.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Tu +2 Bonus Feats Feats Luck of Heroes. . Li +4. Sc +2. Pe +1. Pe +1. Pe +4. Sc +1. Sp +1. Tu +1 (Save 3) Co +1. UMD +1. Li +1. Li +2. Sp +1. Sp +1. Pe +1. Pe +2. Tu +1 (Save 3) Co +1. Li +2. Sc +1. UMD +1. Sc +1. Sp +2. Li +1. Hi +1 (Save 5) Co +1. Tu +1 (Save 1) Co +1. Pe +1. Pe +1. Li +1. Tu +4 (Save 4) Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +2 Co +1. Sc +4. Tu +1 (Save 1) Co +1. Li +1. Sp +1. Pe +2. Sp +1 (Save 2) Co +1. Hi +5. Pe +1. UMD +1. Sc +1. UMD +2. Li +1. Tu +1 (Save 1) Co +1. Sc +1. UMD +1. UMD +1. UMD +1. Li +1. Pe +1. Sc +2. Tu +1 (Save 3) Co +1. UMD +2. Sc +1. Tu +1 (Save 1) Co +1. UMD +4. UMD +2. Li +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 .

Sc +1. Li +1. Hi +1. Li +1. Li +1. Sc +1. Tu +1 (Save 5) Co +1. Sc +1. Tu +1 Co +1. Sc +2. Tu +1 (Save 4) Co +1. Tu +1 Co +1. Li +2. Tu +1 (Save 2) Co +1. Sc +1. Sc +1. UMD +1. UMD +1. Tu +1 (Save 4) Co +1. Sc +1. UMD +1. UMD +1. Sp +1. Sp +1. UMD +2. Pe +1. Pe +1. Tu +1 (Save 5) Co +1. Pe +1. Sc +2. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Pe +2. UMD +1. Tu +2 Co +1. Pe +1. UMD +1. Li +1. Pe +1. Sc +1. UMD +2. Sc +1. Sc +1. Pe +2. Pe +1. Li +1. Pe +1. UMD +1. Sp +1. Pe +1. Li +1. Sp +1. UMD +1. Pe +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. UMD +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Tu +2 Co +1 (Save 3) Co +1. Li +1. Pe +1. Sp +1. Li +2. Sc +1. Li +1. Li +1. UMD +1. . Li +1. Sc +1. Tu +1 Co +1. UMD +1. Tu +1 (Save 2) Co +1. Pe +1. Sp +1.

Clr(1).wikia. Pe +1. UMD +1. Hi = Hide. Sp +1.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. C = Cleric Skill: Co = Concentration.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29.a Wikia Wiki. Sc +1.” NWN2Wiki . Li +1. Meet the Power Builds Page 39 . Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Bg = Blackguard. Pe = Perform. UMD = Use Magic Device References JeminiZero. Sc +1. Tu +1 (Save 5) Co +1. Tu = Tumble. Pe +1.BG(3). Hi +7. Tu +1 (Save 5) Co +1. Li +1. Sp = Spot.Brd(26). http://nwn2. Hi +2. UMD +1. “Divine Bard . Sc +1. UMD +1. Pe +1. Li +1. Sc = Spellcraft. Li = Listen.

Spellcraft 30. Epic Toughness (+30). Ray of Frost. Lore 8. Luck of Heroes. Divine Might. Great Charisma (+2). Flare. Epic Resilience. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Summon Familiar. Resistance Protection from Alignment. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Epic Toughness (+60). Great Charisma (+1). Toughness. Power Attack.Divine Dragon Aasimar. Great Charisma (+3). Epic Divine Might. Armor Skin. Divine Shield. Listen 33. Epic Prowess. Weapon Focus (Longsword). Tumble 12 Prepared Spells Paladin Level 1 Bless. Able Learner. Epic Toughness (+90) Skills Diplomacy 33. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Tu +1 Di +1. Sc +1 Di +1. Sc +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Sc +1. Lo 4 (Save 4) Lo +1. Sc +1. Tu +1 Di +1. Sc +1. Sc +1. Li +2.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1. Li +1. Tu +1 Di +1. Tu +1 Di +1. Lo +1. Li +2. Li +2. Sc +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1. Lo +1. Sc +1 Di +1. Tu +1 Di +1. Li +2. Li +2. Sc +1. Li +2. Sc +1. Sc +1 Di +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Lo +1 (Save 1) Di +1. Sc +1 Di +1. Tu +1 Di +1. Tu +1 Di +1. Li +2. Li +1. Sc +5 (Save 1) Di +2. Sc +1 Di +1. Li +2. Sc +2 Di +1. Sc +1 Di +1.

Li +3 Di +1. Lo = Lore. Sc = Spellcraft. Li = Listen.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. S = Sorcerer Skill: Di = Diplomacy.wikia. Li +2. Sc +1 Di +1. Sc +1 Di +1.” NWN2Wiki . “Divine Dragon (P9/Src1/RDD10/DC10). Li +2. Sc +1 Di +1. Tu = Tumble References SushiSquid. Li +2. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Meet the Power Builds Page 43 . http://nwn2. Li +1.a Wikia Wiki. Li +3 Di +1.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. P = Paladin. RDD = Red Dragon Disciple. Sc +1 Di +1. Li +2.

Resist Energy × 2 Barkskin × 2. Bane of Enemies Skills Concentration 33. Power Attack. Practiced Spellcaster (Ranger). Favored Enemy: Elves. Invisibility Purge. Hide 33. Daze. Two-Weapon Fighting (Combat Style: Ranger). Spellcraft 30.Divine Ranger Wood Elf. Cleave. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Epic Divine Might. Great Charisma (+1). Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Perform 3. Favored Enemy: Outsiders. Able Learner. Light. Divine Might. Blind-Fight. Favored Enemy: Humans. Mass Camouflage. Curse of Impending Blades × 2 Aid. Tumble 30. Favored Enemy: Gnomes. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Resistance Amplify. Move Silently 33. Joyful Noise Meet the Power Builds Page 44 . Flare. Great Charisma (+2). Lore 8. Favored Enemy: Dwarves.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Sc +1. MS +1. Lo +1. MS +2. Hi +1. Tu +5 Co +1. MS +1. Lo +1. MS +4 Co +1. Tu +3. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Lo +1. Tu +1 Hi +1. Hi +1. Hi +4. MS +1. Sc +4. MS +1. Lo +1. UMD +1 Hi +1. Sc +1. Hi +1. MS +1. MS +1. UMD +4 Co +1. MS +1 (Save 3) Co +1. MS +1. MS +1. Lo +4. Tu +1 Hi +1. Tu +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. UMD +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Hi +2. Hi +1. Tu +4. MS +3. Pe +3. Sc +1 Hi +1. UMD +3 Co +1. UMD +1 Hi +1. Sc +1 Sc +3 Co +2. Tu +1 Hi +1. MS +1. UMD +1 Hi +3.

UMD +4 Co +4. Pe = Perform. Tu +1 Co +1. Sc +4 Tu +7 Co +2. Bg = Blackguard. MS +1. “Divine Ranger . MS +2. MS = Move Silently.RDD(4). RDD = Red Dragon Disciple Skill: Co = Concentration. Hi +2. Lo = Lore. MS +1. MS +1. Hi +1. Meet the Power Builds Page 47 . http://nwn2. UMD +4 Hi +3.Brd(2). UMD +1 Co +1. Hi = Hide. MS +2. Sc = Spellcraft. MS +1. Sc +1 Co +1. UMD +6 Co +1. MS +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Tu +1. MS +3. UMD +3 Co +1. UMD +1 Co +1. Tu = Tumble. Hi +1.” NWN2Wiki .a Wikia Wiki. Hi +1.BG(3). Ra = Ranger. Tu +1 Co +1. MS +1.Ra(21). Sc +2. UMD = Use Magic Device References JeminiZero. Hi +1.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Hi +1. Sc +3. Hi +2. Hi +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3.wikia.

Disarm. Entropic Shield. Weapon of Impact Assay Resistance. Divine Power. Hide 5. Lesser Restoration. Damage Reduction 10/alchemical silver. Superior Resistance Meet the Power Builds Page 48 . Weapon Specialization (Unarmed Strike). Divine Might. Remove Curse. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Cure Critical Wounds. Epic Prowess Skills Concentration 33. Divine Favor. Great Strength (+3). Resistance. Greater Dispel Magic. Epic Divine Might. Least Spell Mantle. Resist Acid Energy. Prayer. Great Strength (+2). Stone Body. Lesser Vigor. Persistent Spell. True Seeing Energy Immunity. Recitation. Cure Moderate Wounds. Mass Bull’s Strength. Magic Vestment. Extend Spell. Raise Dead. Spot 33. Eagle’s Splendor. Weapon Focus (Unarmed Strike). Heal. Improved Disarm. Protection from Alignment. Great Charisma (+1). Resist Sonic Energy. Resist Cold Energy. Lesser Spell Mantle. Spell Resistance. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Silence Cure Serious Wounds. Righteous Might. Spellcraft 33. Inflict Minor Wounds. Power Attack. Great Strength (+1).Divine Soul Human. Restoration Battletide. Able Learner. Divine Shield. Great Strength (+4). Practiced Spellcaster (Favored Soul). Virtue Bless. Light. Remove Paralysis. Vigor. Shield of Faith Aid. Lore 3.

Spell Mantle. Storm of Vengeance. Summon Creature VIII. Sunbeam. Summon Creature VII. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Mass Death Ward. Greater Restoration. Word of Faith Fire Storm.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Mass Heal. Wall of Greater Dispel Magic Energy Drain. Regenerate.

Tu +1 Co +1. Li +1. Sp +1. Li +1. Sp +1. Sc +5. Sp +4.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sp +1. Tu +4 (Save 5) Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Sp +1. Lo +3. Li +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Li +1. Sp +1. Li +4. Li +1. Sc +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Sc +1. Sp +1. UMD +2. Li +1. Sp +1. Tu +1 (Save 1) Co +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. UMD +1. Sc +1. Sp +1. Sc +1.

Sc +1. Lo = Lore. Sp +1. Li +1. Sc +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Tu +1 Co +1. FS = Favored Soul. Sp +1. Tu +1 Co +1. Sp +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Tu +1 Co +1. Sc +1. M = Monk Skill: Co = Concentration. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. F = Fighter. Sc +1. Tu +1 Co +1. Sp +1. Li +1. Sp +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Li +1. Li +1. Sc +1. Sp +1. Sp +1. Sp +1. Li +1. Sp +1. Sc +1. UMD +2 Great Charisma (+1). Sc +1. Sp +1. Tu +1 CHA + 1 Co +1. Sp = Spot. Li +1. Sp +1. Sp +1. Sp +1. Li +1. Sp +1. Li +1. Li +1. Sc = Spellcraft. Li +1. Li +1. Hi = Hide. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Meet the Power Builds Page 51 .Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Li +1. Tu +1 Co +1. UMD +2 Co +1. Sc +1. Sc +1. UMD +2 Co +1.

References JeminiZero.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.a Wikia Wiki.FS(26).Pal(2) or BG(2).M(1). http://nwn2.” NWN2Wiki .wikia. “Divine Soul .Clr(1). Meet the Power Builds Page 52 .

Magic Circle against Alignment. Protection from Alignment. Spell Resistance. Righteous Might. Great Charisma (+2). Weapon Focus (Spear). Word of Faith Aura versus Alignment. Resist Fire Energy. Heal. Divine Might. Divine Favor. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Power Attack. Resistance. Superior Resistance. Spell Mantle. Cure Moderate Wounds. Regenerate. Recitation.Divine Storm Soul Human. Firestorm. Prayer. Toughness. Blind-Fight. Great Charisma (+3). Monkey Grip. Cleave. Virtue Bless. Vigorous Cycle Ethereal Jaunt. Spellcraft 30. True Seeing Blade Barrier. Divine Power. Restoration Battletide. Great Charisma (+1). Silence Blindsight. Persistent Spell. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Greater Restoration. Sunbeam Meet the Power Builds Page 53 . Hammer of the Gods. Mass Aid. Entropic Shield. Extend Spell. Least Spell Mantle. Remove Paralysis. Lesser Restoration. Resurrection. Resist Sonic Energy. Light. Earthquake. Lesser Vigor. Inflict Minor Wounds. Epic Divine Might Skills Concentration 33. Listen 16. Eagle’s Splendor. Stone Body. Mass Death Ward. Energy Immunity. Lesser Spell Mantle. Remove Fear Bull’s Strength. Vigor Death Ward. Invisibility Purge. Practiced Spellcaster (Favored Soul). Able Learner. Raise Dead.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Mass Heal. Etherealness.Level 9 Favored Soul Energy Drain.

Sc +1. Sp +1 Co +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sp +1 Co +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Li +1. Sc +1. Sc +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sp +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1. Sc +1 Co +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +4 Co +1. Li +1. Sc +1. Sc +1. Li +1. Li +1. Sc +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sp +1 Co +1. Sc +1 Co +1. Li +2. Sp +1 Co +1. Sc +1 Co +1. Sc +1. Li +1. Sc +1 Co +1. Sc +1. Sc +1 Co +1. Li +1. Sp +1 Co +1.

Sp = Spot References JeminiZero. Sc +1.” NWN2Wiki . Sc +1.SL(10). Sp +1 Co +1. Li +1. Meet the Power Builds Page 56 . Sp +1 Co +1. Sp +1 Co +1.Pal(4) or BG(4).com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Li +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Sc +1. http://nwn2. Li +1.wikia. Li +1. Li = Listen. Sc +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. “Divine Storm Soul . Sl = Stormlord Skill: Co = Concentration. FS = Favored Soul. Sc = Spellcraft. Sc +1.F(4). Sc +1 Co +1. Sp +1 Co +1.a Wikia Wiki. Sc +1 Co +1.FS(12). Sc +1. He +1 Co +1. Sp +1 Co +1. P = Paladin.

Improved Critical (Ranged Touch Attack). Eldritch Chain. Epic Eldritch Blast (+2d6). Intimidate 33. Protection from Alignment Meet the Power Builds Page 57 . Entropic Warding. Vitriolic Blast Dark Foresight. Resist Electrical Energy. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Epic Eldritch Blast (+1d6). Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Divine Shield. Eldritch Doom. Spell Penetration. Spellcraft 30.Divine Warlock Human. Epic Eldritch Blast (+3d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Epic Eldritch Blast (+5d6). Epic Fiendish Resilience. Eldritch Master. Lesser Vigor. Epic Eldritch Blast (+4d6). See the Unseen Curse of Despair. Heal 6. Battle Caster. Power Attack. Flee the Scene Eldritch Cone. Blind Fight. Resist Acid Energy. Greater Spell Penetration. Epic Eldritch Blast (+6d6) Skills Concentration 33. Noxious Blast.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

In +1. In +1. Sc +1. UMD +2 Co +1. In +1. Sc +1. UMD +1 Bonus Feats Feats Luck of Heroes. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +1. Sc +1. In +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. Sc +1. Sc +1. In +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . In +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. Sc +1. In +1. In +4. In +1. Sc +4. Sc +1 (Save 2) Co +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. UMD +4 Co +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. Sc +1. In +2. UMD +1 Co +1.

He = Heal.wikia. Meet the Power Builds Page 60 . In +1.Clr(1). UMD +1 Co +1. UMD +1 Co +1. In +1.” NWN2Wiki . In +1. “Divine Warlock .a Wikia Wiki. In +1. Sc +1. Sc +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). Sc +1. Sc +1. Wa = Warlock Skill: Co = Concentration.Wlk(29). Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. In +1. UMD = Use Magic Device References JeminiZero. UMD +1 Co +1. He +2 Co +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. In +1. Sc +1. In +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. In = Intimidate. In +1. Sc +1. UMD +1 Co +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). UMD +1 Co +1. In +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. He +2 Co +1. In +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1. Sc +1. http://nwn2. UMD +1 Co +1. Sc +1. Sc = Spellcraft.

Greater Weapon Specialization (Falchion). Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Taunt 33. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Whirlwind Attack. Weapon Focus (Falchion). Intimidate 4. Tumble 33. Weapon of Choice (Falchion). Spot 33. Cleave. Knockdown. Flare. Light. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Epic Weapon Specialization (Falchion) Skills Appraise 4. Spellcraft 33. Overwhelming Critical (Falchion). Mobility.Dragonmaster Negotiator Human. Epic Weapon Focus (Falchion) . Combat Expertise. Able Learner. Power Attack. Great Cleave. Power Critical (Falchion). Lore 8. Weapon Specialization (Falchion). Improved Critical (Falchion). Greater Weapon Focus (Falchion). Great Strength (+1). Perform 3. Dodge. Spring Attack.

In +1. Lo +1. Lo +4. Sc +4. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Sc +1. Dodge Feats Able Learner. Ta +4 (Save 4) Sp +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Pe +3. Ta +1 Bonus Feats Bully.

UMD +2 Sc +1. Tu +1. Tu +2 Sc +1. Sp +1. Ta +1. Tu +1. Tu +1. Sp +1. Tu +1. Sp +1. Sp +1. Sp +1. Tu +1. UMD +2 Sc +1. UMD +1 Sc +1. Ta +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. UMD +2 Sc +1. Ta +1. Ta +1. Ta +1. Sp +1. Sp +1. Ta +1. Tu +1. Ta +1. Tu +2 Sc +1. UMD +1 Sc +1. Ta +1. Tu +1. Sp +1. Ta +1. UMD +2 Sc +1. Tu +1. Ta +1. Sp +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Sp +1. Ta +1. UMD +1 Sc +1. Tu +1. UMD +2 Sc +1. Sp +1. Sc +1. Ta +1. Tu +2 Sc +1. Tu +2 Sc +1. Ta +1. Sp +1. Ta +1. Ta +1. Tu +1. Ta +1. Sp +1. Sp +1. Sp +1. Sc +1. Sp +1. Tu +1 Lo +1. Sc +1. Ta +1. Tu +2 Sc +1. Sp +1. Sp +1. Tu +1 Lo +1. Sp +1. Tu +1 Sc +1. UMD +2 Sc +1. Ta +1. UMD +2 Sc +1. Ta +1. Tu +1.

The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Tu +1. Ta +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. who was consequently allowed to retain his two-handed weapon. UMD +2 Sc +1. Sp +1.12 of the module) was the Dragonmaster Negotiator. Ta +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. UMD +2 Sc +1. Sc = Spellcraft. Sp = Spot. The only exception among them (prior to version 1. F = Fighter. It was found that builds seeking to exploit their high Strength by using large. Sp +1. UMD +1 Sc +1. This is version 2. Tu = Tumble. UMD +1 Sc +1. Sp +1. Sp +1. a simple level-30 fighter. As Meet the Power Builds Page 64 . Tu +1. Ta +1. UMD +2 Sc +1. In = Intimidate. UMD +1 Sc +1. two-handed weapons inadvertently lowered their chances of survival. Tu +1. UMD +2 Sc +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Tu +1. WM = Weapon Master Skill: Ap = Appraise. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Sp +1. Tu +1. Ta = Taunt. Sp +1. Sp +1. Ta +1. Ta +1. Tu +1. Tu +1. Ta +1. Ta +1. Lo = Lore. Ta +1. Sp +1. Tu +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. RDD = Red Dragon Disciple. UMD +2 Sc +1. Ta +1. Pe = Perform. Sp +1. Tu +1.

” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic.com/guilds_registry/viewtopic.a Wikia Wiki.RDD(10). http://nwn2. TopAceOfEarth. WM 7). For “Battle of the Builds.” NWN2Wiki .html?forum=26365&to pic=294975&gid=14504&sp=15.” Neverwinter Nights: Epic Character Builders Part Deux. the DragonMaster Negotiator’s alignment is Neutral Good.WM(7). http://nwn. Meet the Power Builds Page 65 . References TopAceOfEarth.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.html?forum=26365&to pic=284700&gid=14504.bioware.WM(7).Brd(1).Brd(1).0 (PvP) F(12).originally conceptualized. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10. “DragonMaster Negotiator . TopAceOfEarth.RDD(10). http://nwn. “DragonMaster Negotiator v2.F(12).bioware.wikia.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.

BlindFight. Greater Two-Weapon Fighting. Two-Weapon Fighting. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Perfect Two-Weapon Fighting Skills Bluff 32. Weapon Specialization (Kama). Epic Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Hide 31. Spot 31. Greater Weapon Focus (Kama). Combat Expertise. Greater Weapon Specialization (Kama). Taunt 5. Epic Weapon Focus (Kama). Feint. Weapon Focus (Kukri).Drow Fury Drow. Weapon Finesse. Improved Two-Weapon Fighting. Weapon Focus (Kama). Listen 31. Great Dexterity (+1). Move Silently 31. Combat Insight. Epic Prowess. Diplomacy 24.

Hi +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Li +4. MS +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Di +4. Sp +4.

MS +2. Hi +2. Sp +2. Hi +2. MS +2. Li +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Sp +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Li +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. MS +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . MS +2. MS +2. MS +2. Li +2. Li +2. Sp +2. Sp +2. Li +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. MS +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Hi +2. Hi +2. Li +2. Li +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2.

Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Sp +2. Hi +1. Li +2. Li +1. Sp +1. Tu +1 Hi +1.a Wikia Wiki. Tu +1 Bl +3. Hi +1. Sp +1 Bl +2.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Meet the Power Builds Page 69 . Sp +2. Hi +1. Ta = Taunt. Sp +1. MS +2. Hi +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. MS +1. Li +2. Hi +2. Li +1. Sp +1. Hi +2. Sp +2. Hi +2. Li +1. IB = Invisible Blade. MS +1. Tu = Tumble References DirtyFinger and Falconhurst. Li +1. MS +1. Hi = Hide. Tu +1 Bl +3. Sp = Spot. P = Paladin Skill: Bl = Bluff. Di = Diplomacy. http://nwn2. Li = Listen. MS = Move Silently. MS +1. Tu +2 Bl +3. MS +2.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. M = Monk. Sp +1. MS +1. “Drow Fury (M11/F12/IB5/P2). Tu +1 Bl +1 (Save 4) Di +2. Tu +2 (Save 1) Bl +4. MS +2.wikia.” NWN2Wiki . Li +2.

Touch of Idiocy × 2 Clairaudience and Clairvoyance. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Combat Insight. Greater Invisibility (extended) × 2. Two-Weapon Fighting. Improved Two-Weapon Fighting. Epic Spell: Vampiric Feast. True Strike × 5 Mirror Image × 4.Eldritch Blade Air Genasi. Spell Mantle Blindsight (persistent). Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Feint. Weapon Focus (Kukri). Haste (persistent). Epic Prowess. Lore 4. Intimidate 1. Heroism. Lesser Mind Blank Bigby’s Forceful Hand × 2. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Displacement × 2. Weapon Specialization (Kukri). Spot 10. Enervation (extended) × 2. Curse of Impending Blades (persistent). Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Shadow Shield (extended) Greater Spell Mantle. Greater Heroism (extended). Shadow Simulacrum Meet the Power Builds Page 70 . Concentration 33. Spellcraft 30. Extend Spell. Practiced Spellcaster (Wizard). Premonition. Combat Expertise. Persistent Spell Skills Bluff 33. Perfect TwoWeapon Fighting. Tumble 30. Weapon Finesse. Greater Spell Breach. Greater TwoWeapon Fighting. Blind-Fight.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Co +1. Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Co +1. Tu +1. Sc +1. Sc +4. UMD +1 (Save 3) Co +1. Sc +1. Tu +1. Sc +1. UMD +1 (Save 5) Co +1. Tu +2 (Save 4) Co + 1. Sc +1 (Save 5) Bl +1. Sc +1. Co + 4. Co +1. UMD +2. Sc +1. Sc +1. Tu +1. In +1. Co +1. Lo +2. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Co +1. Tu +1 (Save 5) Bl +1. UMD +1 (Save 3) Co +1. Sc +1 (Save 5) Bl +1. Tu +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Co +1. Sc +1 (Save 5) Bl +1.

Wi = Wizard Skill: Bl = Bluff. Sc +2 (Save 4) Co +1. F = Fighter. IB = Invisible Blade. Tu +2 (Save 5) Bl +1. Co +1. Sc +2. UMD +1 (Save 4) Bl +1. Lo = Lore. Tu +1. Lo +2. Co +1. Sc +1 (Save 5) Bl +1. Tu = Tumble. UMD +2 (Save 4) Bl +8. Sc +1. Tu +1 (Save 4) Bl +1. UMD +1 (Save 4) Bl +3. Co +1. Tu +9 Co +2. Sc = Spellcraft. Co +1. Sc +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Sc +1. UMD +1 (Save 5) Bl +1. UMD +1 (Save 2) Co +2. UMD = Use Magic Device Meet the Power Builds Page 73 . In = Intimidate. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Co +1. Co +1. Sc +2 (Save 2) Co +1. Tu +5. UMD +1 (Save 4) Co +1.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Sc +3 (Save 4) Bl +5. Co = Concentration. Tu +1 (Save 5) Bl +4. UMD +1 (Save 4) Co +3. Sp = Spot. Sc +1. Sc +1. UMD +1 Bl +1 (Save 4) Bl +2. Sc +1.

“Eldritch blade .References Dimeron.a Wikia Wiki.IB(5).EK(10). Meet the Power Builds Page 74 .” NWN2Wiki .F(7). http://nwn2.Wiz(8).com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.wikia.

Vitriolic Sphere Bigby’s Forceful Hand. True Strike Blindsight. Spot 16. Greater Invisibility. Shadow Simulacrum Meet the Power Builds Page 75 . Spellcraft 30. Ray of Enfeeblement. Premonition Greater Spell Mantle. Shield. Heroism. Mordenkainen’s Disjunction. Touch of Idiocy Clairaudience and Clairvoyance. Able Learner. Flare. Empower Spell. Still Spell. Touch of Fatigue Magic Missile. Skill Focus (Spellcraft). Energy Immunity. Resistance. Divine Shield. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Practiced Spellcaster (Sorcerer). Ethereal Jaunt Iron Body. Automatic Still Spell (0 – 3). Automatic Still Spell (0 – 9) Skills Concentration 33. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Protection from Alignment. Curse of Impending Blades. Isaac’s Greater Missile Storm Avasculate. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. False Life. Mirror Image. Ray of Frost. Light. Listen 16. Greater Spell Breach. Haste. Great Charisma (+1). Automatic Still Spell (0 – 6). Protection from Energy Assay Resistance. Lesser Spell Mantle. Tumble 16. Enervation. Power Attack.Eldritch Paladin of Candlekeep Aasimar. Lesser Mind Blank. Power Word Stun. Displacement.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Tu +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Sp +1. Sc +1 (Save 5) Co +1. UMD +1 Co +1. Tu +3. Tu +1. Sc +1. Sc +1. Sp +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sc +1. Sc +1 (Save 1) Co +1. Li +2. Sp +1 (Save 1) Co +1. Tu +1. Sc +1. UMD +1 (Save 2) Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. Sp +1. Sc +1. Li +1. Sc +1 (Save 3) Co +1. Sp +1 (Save 4) Co +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Sp +1. Sc +1 (Save 4) Co +1. Li +2. UMD +1 Co +1. Sc +1. Tu +1. Sp +1. Tu +1. Sc +1 (Save 2) Co +1. Sp +2. Tu +1. Sc +1 (Save 3) Co +1. Sc +4. Sp +1. (Save 4) Co +1. Sc +1. UMD +3 Co +1. Tu +1.

Li +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Li +3 Co +1. Sc +1. Li +1.a Wikia Wiki. Sc +1. Tu +1. Li +2. S = Sorcerer Skill: Co = Concentration.Level 18 Class ASC 3 Attribute Skills Co +1. Sp +1. Sc +1 (Save 1) Co +1. UMD +1 Co +1. Sp +1 Co +1. UMD +1 Co +1. Sp +1. Sp = Spot. Sc +1 (Save 1) Co +1. Li +1. In consultation with JeminiZero. Sp +1. Meet the Power Builds Page 78 . Tu +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Li +1. P = Paladin. Sp +1. Sc +1 (Save 1) Co +1.” NWN2Wiki . Li +1. Tu +1. UMD +1 Co +1.wikia. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). UMD +1. Tu +1. Sc +1. Sp +1. Sc +1 (Save 1) Co +1. Sc = Spellcraft. Sc +1. EK = Eldritch Knight. References JeminiZero. skill levels. Sc +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Li = Listen. UMD = Use Magic Device Comment The attributes. Li +1. Tu = Tumble. these stats have been changed to suit the Eldritch Paladin for PvP play. http://nwn2. Tu +1. UMD +1 Co +1. Sc +1 (Save 1) Co +1. UMD +1 Co +1.

Diplomacy 21. Combat Expertise. Improved Two-Weapon Fighting. Hide 22. Arcane Trickster Spellcasting (Wizard). Displacement. Crippling Strike. Spot 15. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Curse of Impending Blades × 2. Mirror Image × 2. Epic Prowess. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Energy Immunity × 4. True Strike × 4 Blindsight × 2. Epic Spell: Vampiric Feast. Epic Precision.Epic Arcane Trickster Drow. Open Lock 28. Bigby’s Interposing Hand. Greater Two-Weapon Fighting. Weapon Finesse. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Isaac’s Greater Missile Storm × 4 Avasculate. Combat Insight Skills Concentration 33. Search 15. Perfect Two-Weapon Fighting. Two-Weapon Fighting. Haste. Spell Mantle Meet the Power Builds Page 79 . Move Silently 28. Spiderskin. Tumble 30. Extend Spell. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Spellcraft 30. Practiced Spellcaster (Wizard). Greater Spell Breach × 2. Lore 7. Heroism. Disable Device 28. Touch of Idiocy Clairaudience and Clairvoyance. Enervation (extended) × 2.

Premonition.Level 8 Level 9 Wizard Mind Blank. Shadow Shield (extended). Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Spell Mantle (extended) Greater Spell Mantle × 2.

Sc +1. Hi +2. Se +4. OL +4. Tu +2. OL +2. Hi +4. Di +3. DT +4. MS +2. Lo +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Tu +4. Sc +2 (Save 2) Co +1. UMD +4 (Save 5) Co +3. Sp +1. Sc +5 (Save 3) DT +2. MS +4. Sp +4. Lo +2. UMD +2 Co +2.

OL +1. OL +1. OL +3. UMD +1 Di +5. DT +1. Sc +1. MS +1. UMD +4 Di +5. MS +1. DT +1. Hi +1. Lo +1. Se +3. Tu +3. UMD +2 Co +2. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . OL +1. DT +1. UMD +2 Co +2.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. DT +1. Sc +3 Co +1. Hi +1. Sp +2. UMD +1 (Save 4) DT +3. Tu +1. Sp +1. UMD +1 Di +1. DT +1. UMD +1 Di +1. MS +1. Tu +1. Sc +2 (Save 2) Co +1. MS +3. OL +1. Se +4. OL +2. OL +1. Hi +1. Hi +2. Tu +3. Hi +1. Hi +2. Tu +2 Co +1. OL +1. Sc +5 Co +5. DT +1. OL +3. MS +3. Hi +1. Tu +1. Tu +1. Sc +1. Hi +3. Tu +1 DT +1. Sc +1. MS +1. UMD +1 Di +6. Tu +1. Sc +2 (Save 2) Co +1. DT +1. MS +3. OL +1. MS +1. OL +1. Sp +3 Co +3. Hi +2. Sc +1. DT +2. Hi +1. MS +1.

Tu +1 Co +1. NN = Neverwinter Nine. OL = Open Lock. the Epic Arcane Trickster may not play as well as what was originally intended. which may be downloaded from the vault. UMD +3 Co +1. MS +2. Sc +1.” Further down the text. Lo = Lore. Sc +1. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. DT = Disable Trap. Sc +1. Se +4. Tu = Tumble. OL +1. Sc +1. MS +3. DT +2. For “Battle of the Builds. Tu +1 Co +1. but the recommended specialization was not. in the Spell Suggestions section. Wi = Wizard Skill: Co = Concentration. Tu +1 (Save 5) Co +1. Sc +1. Tu +1 Co +1. Rg = Rogue. Se = Search. MS = Move Silently. MS +2. no spell fixes were applied. Hi = Hide. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Strangely. Hence. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix.” the spell was retained. Di = Diplomacy. Tu +1. the creator of the Epic Arcane Trickster wrote. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. DT +2. OL +3. Sc +1. it is not possible for a Necromancy specialist to learn True Strike. OL +2. Tu +1 Co +1. Sp +1.” however. Sc = Spellcraft. Sp = Spot.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. DT +1. Hi +1. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. he recommends that the Epic Arcane Trickster learn the True Strike spell. Because this spell is from the school of Divination. DT +1. Meet the Power Builds Page 83 .

“The Epic Arcane Trickster .bioware.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.Ro(10).Mask of The Betrayer Campaign (Spoilers Warning). http://nwn2forums.” NWN2Wiki .a Wikia Wiki.AT(10).com/forums/viewtopic.NN(3).html?topic=587540&fo rum=121&sp=15. Meet the Power Builds Page 84 . adzaroo.wikia.” NWN2: Players . “The Epic Arcane Trickster.References adzaroo. http://nwn2.Wiz(7).

Virtue Bless. Superior Resistance. Earthquake. Raise Dead. Weapon Specialization (Spear). Epic Toughness (+90) Skills Concentration 22. Spell Resistance. Remove Paralysis. Greater Restoration. Sunbeam Meet the Power Builds Page 85 . Mass Death Ward. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Firestorm. Lesser Vigor. Stone Body. Epic Toughness (+30). Hammer of the Gods. Resurrection. Heal. Lesser Restoration. Weapon Focus (Spear). Power Attack. Eagle’s Splendor. Righteous Might. Prayer. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Divine Power. Silence Blindsight. Entropic Shield. Lesser Spell Mantle. True Seeing Blade Barrier. Vigorous Cycle Ethereal Jaunt. Toughness. Cleave. Divine Favor. Restoration Battletide. Resistance. Least Spell Mantle. Recitation. Cure Moderate Wounds.Fallen Angel Aasimar. Hide 5. Great Strength (+2). Magic Circle against Alignment. Light. Epic Toughness (+60). Great Strength (+5). Energy Immunity. Great Strength (+1). Great Strength (+4). Vigor Death Ward. Mass Aid. Resist Sonic Energy. Divine Might. Invisibility Purge. Stormlord Spellcasting. Remove Fear Bull’s Strength. Inflict Minor Wounds. Regenerate. Spell Mantle. Word of Faith Aura versus Alignment. Cure Light Wounds. Monkey Grip. Great Strength (+3). Divine Shield.

Mass Heal. Etherealness.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .

F = Fighter. Sl = Stormlord Meet the Power Builds Page 87 . FS = Favored Soul.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard.

a Wikia Wiki. Hi = Hide.Skill: Co = Concentration.” NWN2Wiki .FS (7). F (6). Meet the Power Builds Page 88 . SL (10). Ta = Taunt References Dark Eternal. BG (7).wikia.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. “Fallen Angel . http://nwn2.

Combat Expertise. Improved Evasion. Weapon Finesse. Improved Two-Weapon Fighting. Epic Dodge Skills Bluff 33. Move Silently 33. Two-Weapon Fighting. Great Dexterity (+1). Defensive Roll. Concentration 1. Weapon Focus (Dagger). Hide 33. Sleight of Hand 33. Search 12. Blind-Fight. Feint. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Greater Two-Weapon Fighting.Halfling Ninja Strongheart Halfling. Spot 33. Listen 33. Crippling Strike. Epic Precision. Spellcraft 15. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 .

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

SH +1. MS +1. MS +1. Se +2. Bl +1 Hi +1. SH +1. Li +1. Li +1. MS +1. Bl +1 (Save 5) Hi +1. Bl +2 (Save 4) Hi +1. SH +1. Li +1. Li +1. SH +1. SH +1. Sp +1. SH +1. Bl +1 (Save 5) Hi +1. Sc +1. Tu +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. MS +4. Li +1. Sc +2. Bl +1 (Save 1) Hi +1. Tu +1. MS +1. Sp +4. MS +1. SH +1. Li +1. Li +1. SH +4. MS +1. Sc +1. Tu +1. Tu +1. Li +1. Li +1. Se +1. SH +1. Sp +1. MS +1. Bl +1 (Save 1) Hi +1. Li +1. Sc +1. Sp +1. Tu +1. Sp +1. Tu +4. Sp +1. Se +3. MS +1. Li +4. Tu +1. Bl +4 (Save 5) Co +1. Hi +1. MS +1. Sp +1. Bl +1 (Save 4) Hi +1. Sp +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Sp +1. Sc +1. Bl +1 Hi +1. Tu +1. Tu +1 (Save 5) Hi +1. SH +2. Sp +1. Tu +1. Tu +1. MS +1. Sp +1. Sc +1.

MS +1. Sp +1. Sc +1. SH +2. Tu +1. MS +1. Tu +1. Li +1. Sc +1. MS +1. SH +1. Li +1. Tu +1. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1. MS +1. SH +1. Bl +1 Hi +1. Li +1. Bl +1 Hi +1. Sc +1. SH +2. Sp +1. Bl +1 Hi +1. Tu +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Li +1. MS +1. Tu +1. Tu +1. Sp +1. Bl +1 (Save 3) Hi +1. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1. Li +1. Sp +1. Li +1. Sp +1. Sp +1. MS +1. MS +1. Li +1. Tu +1. Se +2. Li +1. Li +1. Bl +1 (Save 4) Hi +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. SH +1. Tu +1. Bl +1 Hi +1. MS +1. Tu +1. Li +1. Sc +1. Li +1. Bl +1 (Save 4) Hi +1. Tu +1. Sp +1. Sp +1. Sp +1. SH +2. Sp +1. SH +2. Tu +1. Tu +1. Bl +1 Hi +1. Sc +1. Li +1. Sp +1. MS +1. SH +1. MS +1. Tu +1. Sc +1. MS +1. Sp +1. Sp +1. MS +1. Li +1. SH +1. MS +1.

Li = Listen. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. IB = Invisible Blade. MS +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. SH +1. Se +3.wikia. Tu +1. SH = Sleight of Hand. Tu +1. Bl +1 (Save 2) Hi +1. MS = Move Silently. Sp +1. Li +1. Li +1. http://nwn2. Tu +2. Bl +1 (Save 2) Hi +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Hi = Hide. “Ninja . Bl +1 (Save 5) Hi +1. Sp +1. Bl +1 (Save 2) Hi +1. M = Monk.IB(5). Co = Concentration. Sp +1. SH +1.” NWN2Wiki . What is given here is based on data from a BIC file that JeminiZero created and sent to the author. Li +1. MS +1. SH +1. Bl +1 (Save 5) Hi +1. Rg = Rogue Skill: Bl = Bluff. Se = Search. This BIC file was of the Halfling Ninja as a player character. SH +1. SH +1. Tu +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Li +1. Se +1. Sp +1. Sp +1. Li +1. Sp = Spot. Sc +1. Sc +1. MS +1. Sc = Spellcraft. MS +1. Li +1.M(1).Asn(8). SH +1. MS +1. MS +1.Ro(16). Sp +1.a Wikia Wiki. Meet the Power Builds Page 93 . References JeminiZero.

Owl’s Wisdom. Two-Weapon Fighting. Lesser Spell Mantle × 3. Eagle’s Splendor. Spellcraft 30. Extend Spell. Divine Favor × 3. Bull’s Strength. Vigor × 2 Death Ward. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Lore 8. Greater Restoration × 3. Prayer. Great Fortitude. Sleight of Hand 2. Power Word Stun. Tumble 30.Holy Dragon Dervish Drow. Magic Circle against Alignment. Perform 1. Greater Two-Weapon Fighting. Virtue Bless × 3. Divine Might. Righteous Might (extended) × 2 Ethereal Jaunt. Least Spell Mantle Energy Immunity × 2. Improved Two-Weapon Fighting. Heal × 3. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Divine Power × 6. Silence ×5 Blindsight × 2. Recitation (extended) × 3 Battletide (extended) × 2 . Divine Shield. Great Dexterity (+1). Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Perfect Two-Weapon Fighting Skills Concentration 30. Spell Mantle × 2 Aura versus Alignment × 2. Epic Divine Might. Entropic Shield × 3 Bear’s Endurance. Invisibility Purge. Stormlord Spellcasting (Cleric). Mass Aid. Monkey Grip.

Level 0 Bard Cure Minor Wounds. Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 . Flare.

Sc +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Lo +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1 (Save 1) Co +1. Lo +1. Sc +1. Sc +1. Sc +4. UMD +4 (Save 5) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Tu +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Lo +1. Sc +1 (Save 1) Co +1. Lo +4. Pe +1. Tu +4. Lo +1. SH +2. Sc +1 (Save 1) Co +1. Tu +1 (Save 3) Co +1. Sc +1.

It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sc = Spellcraft. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2.a Wikia Wiki. Sc +1. Tu +1 (Save 1) Co +1. Tu = Tumble. Sl = Stormlord Skill: Co = Concentration. Lo = Lore.” NWN2Wiki . Tu +2 Co +1.Clr(9).Brd(1). Tu +1 (Save 1) Co +1. Tu +1 Co +1. RDD = Red Dragon Disciple.RDD(10). SH = Sleight of Hand. UMD = Use Magic Device Comment As in the case of Favored Souls. Tu +2 Co +1.wikia. Meet the Power Builds Page 97 . References Felexitus. Tu +2 Co +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. http://nwn2. Tu +2 Co +1. C = Cleric. Sc +1. Pe = Perform. Tu +1 (Save 1) Co +1. Tu +2 Co +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Sc +1.SL(10). the choice of deity for a cleric of the War domain is relevant. “Holy Dragon Dervish . Tu +1 (Save 1) Co +1. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free.

” Neverwinter Nights: Epic Character Builders Part Deux. “Holy Dragon Dervish .bioware.Felexitus. Clr(9).com/guilds_registry/viewtopic.html?forum=26365&to pic=285634&gid=14504.Brd(1). SL(10). http://nwn. RDD(10). Meet the Power Builds Page 98 .

Blind-Fight. Improved TwoWeapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Skills Bluff 33. Greater Weapon Focus (Kama). Epic Prowess. Combat Expertise. Epic Weapon Specialization (Kama). Combat Insight. Weapon Finesse. Skill Focus (Bluff). Weapon Focus (Kukri). Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Spellcraft 20. Greater Two-Weapon Fighting. Taunt 33.Illusionary Blade Tiefling. Feint. Spot 33. Diplomacy 22. Weapon Focus (Kama). Silver Palm. Greater Weapon Specialization (Kama). Two-Weapon Fighting. Weapon Specialization (Kama). Epic Weapon Focus (Kama). Perfect Two-Weapon Fighting.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sp +3. Sp +2. Ta +2 (Save 1) Sp +2. Tu +1 Di +1. Bl +7 Ta +4 (Save 1) Sc +2. Tu +2 (Save 1) Sp +1. Sp +2. Sp +1. Tu +2. Sp +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Tu +4. Sp +1. Sc +1.Level Progression Level 1 Class M1 Attribute Skills Di +4. Ta +2 Di +2. Sp +2. Sc +1. Sp +3. Tu +2. Ta +3. Tu +3 (Save 1) Sc +2. Bl +1 Ta +2 (Save 3) Di +2. Sc +2. Sc +1. Tu +2. Tu +2. Tu +2. Ta +2. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Bl +1 Ta +2 (Save 3) Di +2. Bl +1 Ta +2 (Save 3) Di +2. Tu +1. Tu +4 Sc +1. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Sp +4. Sc +1. Sp +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Sc +1. Sp +2. Bl +2 (Save 4) Di +1. Ta +1 Di +1.

Wa = Warlock Skill: Bl = Bluff. Ta = Taunt. Sp +1. Tu +2. Bl +7 (Save 1) Sc +1.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Sp = Spot. IB = Invisible Blade. “Kaze no Kama . Ta +2.Level 25 Class F 12 Attribute Skills Sc +1. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Bl +1 (Save 4) Sp +1. Bl +1 (Save 3) Sp +1.” NWN2Wiki . Tu +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.M(11). M = Monk. Sp +1. Ta +2. Sc = Spellcraft.DC(2). this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. References DirtyFinger. Di = Diplomacy. Tu = Tumble Comment At the NWN2Wiki. Bl +1 (Save 4) Sc +5.wikia. http://nwn2. Meet the Power Builds Page 102 . Ta +2 (Save 5) Sp +2.IB(5).a Wikia Wiki. Ta +1.F(12).

Mobility. Taunt 26. Armor Skin Skills Concentration 33. Spot 33. Great Wisdom (+2). Parry 5. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Listen 33. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Improved Combat Expertise. Protection from Energy.Immortal Treant Human. Spellcraft 30. Storm Avatar × 4 Elemental Swarm× 4. Natural Spell. Diplomacy 33. Lore 8. Combat Expertise. Spell Resistance × 2 Energy Immunity × 4. Able Learner. Tortoise Shell × 2 Heal × 6 Premonition × 2. Great Wisdom (+1). Heal 33. Stoneskin × 6 Death Ward. Spiderskin × 3. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Lesser Vigor × 3 Barkskin × 2. Weapon Finesse. Dodge. Combat Casting. Body of the Sun × 6 Blindsight × 2. Rejuvenation Cocoon × 5. Vigor × 2 Moonbolt × 2. Great Wisdom (+3). Virtue × 3 Foundation of Stone × 6.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Lo +1. Li +1. Sc +1. Di +1. Sc +1. He +2. Tu +1 Co +1. Sp +1. Di +1. Sc +4. He +2. Sp +1. Sp +1. Sc +1. Ta +1. Li +1. Sp +1. Lo +1. He +1. Li +1. Pa +4. Pa +1. Li +1. He +2. Sc +1. Di +1. Sp +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. He +2. Sp +1. Di +1. Li +4. Di +1. Sp +1. Li +1. Li +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Di +2. He +2. He +2. Lo +1. Sc +1. Di +2. Tu +1 Bonus Feats Feats Able Learner. Li +1. He +2. Lo +1. Li +1. Di +2. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Tu +1 Co +1. He +1. Li +1. Di +1. Sp +1. Tu +5 Co +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sc +1. Sp +1. Li +1. Sc +1. Di +1. He +3. Sp +1. Sp +4 (Save 5) Co +1. Tu +1 Co +1. Li +1. Di +3. Di +1. He +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1.

He +1. He +1. Sc +1. Sc +1. Di +1. Li +1. Sp +1. Li +1. Sp +1. Ta +1. Sc +1. Di +1. Sc +1. He +1. Di +1. Ta +1. Li +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. Di +1. He +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. Di +1. Di +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1. He +1. Sp +1. Tu +1 Co +1. Di +1. Li +1. Sp +1. He +1. Di +1. Tu +1 Co +1. Li +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Ta +2. Sp +1. Ta +1. Di +1. He +2. Ta +1. Sc +1. He +1. Ta +1. Di +1. Ta +1. Sp +1. Li +1. Sc +1. Tu +1 (Save 1) Co +1. He +1. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1. He +1. He +2. Di +1. Ta +1. He +1. Sp +1. Tu +1 Co +1. Li +1. Tu +1 (Save 1) Co +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Ta +1. Sc +1. Di +1.

Di +1. http://nwn2. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. He +1. Lo = Lore. In a high magic setting. Sp +1. Di +1. This character build was intended to exploit a peculiarity of the transformation process. He +1. SF = Sacred Fist Skill: Co = Concentration. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat.) References Weavols. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. He +1. He +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Nevertheless. When fighting opponents that can cast Bigby’s Forceful Hand. He = Heal. like in Mask of the Betrayer. Du = Duelist. Pe = Perform. Li +1.a Wikia Wiki.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. that the equipped magical armor and shield disappear during the druid’s transformation. Li +1. the Immortal Treant is usually better off not transforming.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Sp = Spot. Sc = Spellcraft. Meet the Power Builds Page 107 . Li +1. Sc +1. Li +1. Ta +3 Co +1.” NWN2Wiki .wikia. Di +1. Di = Diplomacy. the Immortal Treant loses the AC bonuses of all other equipped items in the process. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Tu +1 Co +1. Pa = Parry. Ta = Taunt. “Immortal Treant (D12/M2/SF10/Dls6). there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Di +1. Ta +1. specifically. Sp +1. Li = Listen. Ta +3 Co +1. M = Monk. Sp +1. Unfortunately. Sp +1.

Automatic Still Spell (0 – 6). Skill Focus (Concentration).Iron Sorcerer Human. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Magic Missile. Automatic Still Spell (0 – 9) Skills Concentration 33. Empower Spell. Polar Ray. Isaac’s Greater Missile Storm Avasculate. Energy Immunity. Listen 33. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Spellcraft 30. Greater Spell Breach. Displacement. Death Armor. Ray of Frost. Able Learner. Heroism. Shadow Shield Iron Body. Spot 33. Touch of Idiocy Clairaudience and Clairvoyance. Light. Greater Invisibility. Tumble 30. Greater Spell Mantle. Resistance. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Vitriolic Sphere Bigby’s Forceful Hand. Still Spell. Divine Shield. Lore 3. Skill Focus (Spellcraft). Practiced Spellcaster (Sorcerer). Protection from Alignment. Protection from Energy Assay Resistance. Lesser Spell Mantle. Power Attack. Automatic Still Spell (0 – 3). True Strike Blindsight. Enervation. Power Word Petrify Bigby’s Crushing Hand. Touch of Fatigue Expeditious Retreat. Lesser Mind Blank. Spellcasting Prodigy. False Life. Flare. Ray of Enfeeblement. Shadow Simulacrum Meet the Power Builds Page 108 . Tower Shield Proficiency. Mirror Image.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Tu +1 Co +1. Sp +1. Sc +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Sc +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Li +1. Sc +1. Li +1. Li +1. Li +1. UMD +2 (Save 5) Co +1. Li +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Li +1. Li +4. UMD +1 Co +1. Tu +1 Co +1. Tu +4. Sp +1. Sp +1. Li +1. Sp +1. Sc +1. Sp +1. Sp +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. Sc +5. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Sp +4. Li +1. Tu +1 Co +1. Lo +3. Li +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1. Tu +1 (Save 1) Co +1. Sp +1. Li +1. Sp +1. Sc +1. Li +1. Sc +1.

Sc +1.Clr(2). Li +1. Li +1. Sp +1.” NWN2Wiki . Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1.M(2).ASC(10). Tu +1. Li +1. UMD +2 Co +1. Tu = Tumble. Sc +1.wikia. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp +1. C = Cleric. UMD +2 Co +1. Sc +1.a Wikia Wiki. Sc +1. Sp +1. Sc +1. UMD +2 Co +1. Sp +1. Sp +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Li +1. Li +1. M = Monk. S = Sorcerer Skill: Co = Concentration.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Sp = Spot. Sc +1.Sor(16). Li +1. Li +1. Tu +1 Co +1. Lo = Lore. Li +1. Sc +1. Sp +1. “Iron Sorcerer . Li +1. http://nwn2. Tu +1 Co +1. Li +1. Sc = Spellcraft. Li = Listen. Sp +1. Sp +1. Sc +1. Sp +1. Meet the Power Builds Page 111 . Tu +1 Co +1. Sp +1. Tu +1 Co +1. UMD = Use Magic Device References JeminiZero.

Weapon Focus (Scythe). Whirlwind Attack. Greater Weapon Focus (Scythe). Power Attack. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Spring Attack. Improved Critical (Scythe). Disarm. Epic Weapon Focus (Scythe). Divine Shield. Great Charisma (+1). Weapon of Choice (Scythe). Intimidate 5. Mobility. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Great Cleave. Blind-Fight Skills Hide 5. Epic Divine Might. Tumble 10. Improved Power Attack. Combat Expertise. Epic Prowess. Spot 1. Spellcraft 15. Dodge. Divine Might.Ithil’kyw the Underdread Drow.

Tu +1 (Save 3) Hi +1. In +4. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Tu +1 Sc +1 (Save 1) Hi +1. Sc +1. Tu +2 (Save 3) Hi +1. Sc +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2.

BG 4). UMD +2 UMD +1 (Save 1) Sc +1. WM = Weapon Master Skill: Hi = Hide. Sp = Spot. Tu +1 Sc +1 (Save 1) Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1. UMD = Use Magic Device References Aekula. Tu +1 (Save 2) (Save 5) Sc +1. Sc = Spellcraft.com/guilds_registry/viewtopic. FB = Frenzied Berserker. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. FB 5. the Underdread (F 14. Tu +1 (Save 3) Sc +1. Sp +1 STR + 1 Class: Bg = Blackguard. In = Intimidate. Meet the Power Builds Page 114 . WP 7. http://nwn.bioware. F = Fighter.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1.html?forum=26365&to pic=287327&gid=14504. “Ithil'kyw. Tu = Tumble. UMD +1 Sc +1 (Save 1) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1. UMD +1 In +1.

Great Strength (+3). Improved Disarm. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Spot 16. Greater Weapon Specialization (Longsword). Power Critical (Longsword).Joe Average Human. Weapon Specialization (Longsword). Disarm. Blind-Fight. Epic Weapon Focus (Longsword). Great Strength (+2). Cleave. Weapon Focus (Longsword). Able Learner. Improved Knockdown. Knockdown. Great Strength (+1). Great Fortitude. Improved Critical (Longsword). Taunt 33. Toughness. Great Strength (+5). Tumble 10. Great Strength (+4). Epic Toughness (+30) Skills Craft Armor 21. Armor Skin. Intimidate 33. Iron Will. Greater Weapon Focus (Longsword). Epic Prowess. Spellcraft 15. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Luck of Heroes. Craft Weapon 21. Great Cleave. Epic Weapon Specialization (Longsword). Power Attack.

Weapon Focus (Longsword) Feats Able Learner. CW +4. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Ta +4 (Save 4) Bonus Feats Background: Bully. Luck of Heroes Meet the Power Builds Page 116 .

Sc +1. UMD +1 CAr +1. In +1. CW +1. UMD +2 CAr +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . UMD +1 CAr +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Ta +1. Ta +1. In +1. Sc +1. Ta +1 In +1. Tu +1. Sp +1. Ta +1. Sp +1. Tu +1. In +1. Ta +1. Sc +1. Sp +1. In +1. Ta +1 In +1. Sc +1. Ta +1 In +1. Tu +1. Sc +1. Sp +1. Tu +2. Sc +1. In +1. Ta +1. In +1. UMD +1 CAr +1. Ta +1. Ta +1. Tu +1. Tu +1. Sc +2. Ta +1 In +1. UMD +1 In +1. CW +1. Sp +1. CW +1. Sp +1. Tu +1 In +1. Tu +1. In +1. Sp +1. Sp +1. Ta +1 CW +1. Ta +1 CAr +1. Sc +1. CW +1. UMD +1 CAr +1. Sp +1. Ta +1. Ta +1. UMD +1 CAr +1. In +1. UMD +1 In +1. Ta +1. CW +1. CW +1. Sp +1.

com/guilds_registry/viewtopic.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1.bioware. CW = Craft Weapon. In +1. Ta +1 CAr +1. In +1. In +1. UMD +1 CAr +1. Ta +1. In = Intimidate. Ta +1. In +1. UMD +1 CAr +1. Ta +1 In +1. Fighter ( Fighter 30 ). CW +1. http://nwn. In +1. Sc +1. Ta +1 CAr +1. CW +1. “[Yardstick Build] Joe Average. In +1. In +1. In +1. Tu +1 CAr +1. CW +1. CW +1. Ta +1. Sp +1. In +1. Tu = Tumble. Sc +1.html?forum=26365&to pic=288993&gid=14504. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. Sc = Spellcraft. Ta = Taunt. Sp = Spot. Sp +1. Sp +1. Ta +1 CAr +1. UMD +1 CAr +1. Ta +1. Ta +1. In +1. Ta +1. Ta +1 CW +1. In +1. CW +2. Sp +1. Sc +1. UMD +2 CAr +1. Sc +1. UMD = Use Magic Device References Zhonn-vei'ay. CW +1. Sc +1. In +1. Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1 CW +1. UMD +1 CAr +1. Meet the Power Builds Page 118 . CW +1. Sp +1. Sp +1.

Epic Weapon Focus (Kama). Mobility. Epic Prowess. Spot 30. Weapon Specialization (Kama). Hide 33. Weapon Finesse. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Combat Insight. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Expose Weakness. Improved Two-Weapon Fighting. Greater Weapon Focus (Kama). Combat Expertise. Spellcraft 15. Perfect TwoWeapon Fighting. Greater Two-Weapon Fighting. Feint. Move Silently 33. Diplomacy 15. Weapon Focus (Kukri).Kage Kaze no Kama Drow. Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Bluff 33. Greater Weapon Specialization (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Tu +2 Bl +1. Tu +2 Bl +1. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Tu +2. MS +2. MS +2. Hi +2. Sc +1 (Save 5) Bl +11. MS +2. MS +2. Hi +2. Sp +2 Di +2. Sc +1 (Save 1) Hi +2. Tu +2 (Save 5) Hi +2. Sp +2. Sp +2. Sp +2. MS +1. Sc +1. Tu +1 Sc +2 (Save 1) Hi +2. MS +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Sp +2. Tu +2 Bl +1 (Save 3) Di +2. MS +2. Sp +2. Tu +1 (Save 5) Hi +3. Sc +1 (Save 1) Hi +2. Sp +2. MS +2. Sc +2. Hi +2. Hi +1. MS +1. MS +3. Hi +4. Tu +2 (Save 4) Bl +1. Sp +3. Sp +2. Sp +4. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. MS +4. MS +2. Sc +1 (Save 1) Hi +2. Hi +1. Tu +3 (Save 5) Bl +4. Tu +2 Bl +1.

M(11). Sp +2 Bl +1.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. M = Monk Skill: Bl = Bluff.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. Sp +1. Hi +1.” NWN2Wiki . Sc +1 (Save 2) Bl +7. IB = Invisible Blade. MS +2.bioware.IB(5). MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. http://nwn2forums.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. MS +1. Hi = Hide. MS = Move Silently. Tu = Tumble References DirtyFinger.com/forums/viewtopic. Sc = Spellcraft. MS +1. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Sp +2.html?topic=616743&fo rum=109&sp=15. Sp = Spot. F = Fighter. Di = Diplomacy. DirtyFinger.wikia. MS +1. Hi +2. Meet the Power Builds Page 122 . “Kaze no Kama . Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. Hi +3.F(12). http://nwn2. Tu +3 Bl +2.a Wikia Wiki.DC(2).

Combat Expertise. Epic Weapon Focus (Kama). Improved Two-Weapon Fighting. Epic Prowess. Two-Weapon Defense. Intimidate 27. Weapon Finesse. Weapon Focus (Kukri). Greater Two-Weapon Fighting. Combat Insight. Diplomacy 28. Improved TwoWeapon Defense. Greater Weapon Focus (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Armor Skin Skills Bluff 33. Spot 33. Weapon Focus (Kama).Kaze no Kama Deep Gnome. Epic Weapon Specialization (Kama). Feint. Blind-Fight. Greater Weapon Specialization (Kama). Perfect Two-Weapon Fighting. Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 .

Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. In +2. Sp +4.

Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +1 In +2 (Save 2) Di +3. Tu +2 (Save 5) Bl +1.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Tu +2 (Save 5) Bl +1. Di +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +10. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Sp +2. Sp +2. Sp +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 .

Tu +3 Bl +4. In = Intimidate. Sp +3.IB(5).bioware. Sp +1.html?forum=26365&to pic=285887&gid=14504. The “normal build” was an air genasi. Sp +1. Meet the Power Builds Page 126 .com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Di +2. Sp = Spot. Di +1. and the “power build” was a deep gnome. http://nwn. Sp +1 Bl +1. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. Di = Diplomacy. IB = Invisible Blade. Tu +1 Bl +1.a Wikia Wiki. F = Fighter. Tu = Tumble Comment At the NWN2Wiki.M(11).DC(2). Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion.com/guilds_registry/viewtopic.Level 25 Class IB 2 Attribute Skills Bl +4.” NWN2Wiki .” The deep gnome version was found to be much more powerful than the air genasi version. “Kaze no Kama .wikia. and it is the former that wound up in the completed module.F(12). “Kaze no Kama . Both versions were tested during the development of “Battle of the Builds.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). Tu +1 Bl +2. two versions of the Kaze no Kama were originally described. References DirtyFinger. http://nwn2.” Neverwinter Nights: Epic Character Builders Part Deux. M = Monk Skill: Bl = Bluff. DirtyFinger.

Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Diplomacy 33. Weapon Finesse. Perfect Two-Weapon Fighting. Combat Expertise. Great Dexterity (+1). Epic Weapon Focus (Kama).Kaze no Kama Duelist Deep Gnome. Spot 33. Greater Weapon Focus (Kama). Improved Two-Weapon Fighting. Two-Weapon Fighting. Greater Two-Weapon Fighting. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Spellcraft 15. Mobility. Dodge. Epic Prowess. Parry 5. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Weapon Specialization (Kama). Tumble 30. Greater Weapon Specialization (Kama). Blind-Fight. Intimidate 33. Combat Insight.

Sc +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +4. Pa +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sp +4.

UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Tu +2. Sc +1. Sc +1. Sc +1. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sc +1. Pa +1 (Save 3) Di +2. Tu +2. Tu +2. Tu +2. Tu +1 (Save 5) In +3. Sc +1. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sp +2. Sp +2. Tu +2. Tu +2. Sc +1. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sp +2. Sc +1. Sp +2. Sp +2. Sp +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sc +1. UMD +1 Sp +1. UMD +1 In +2 (Save 3) Di +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. Sp +2.

com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. In +1. Sp +2.Dls(7).” NWN2Wiki . Sp +2. In +2. UMD +1 (Save 1) Di +1. In particular. Meet the Power Builds Page 130 .Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Tu +1 Di +1. References DirtyFinger and Falconhurst. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. M = Monk Skill: Di = Diplomacy. In = Intimidate. In +1. F = Fighter. Sc = Spellcraft. In +1. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site.a Wikia Wiki. http://nwn2. Tu +3. “Kaze no Kama Duelist . Pa = Parry. UMD +1 (Save 1) Di +1. Sp +1 Di +1. In +1 (Save 3) Sc +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Sp +2. Sp +3 Di +1. Tu = Tumble. Tu +1 Di +2. Sc +1.M(11). Tu +1 (Save 4) Di +1. In +1.wikia. Sp = Spot.F(12). In +2. Sc +1.

Spot 16.Left Fist of Gond Aasimar. Divine Power (extended). Weapon of Choice (Warhammer). Remove Blindness/Deafness. Weapon Focus (Warhammer). Intimidate 4. Entropic Shield × 2. Epic Weapon Focus (Warhammer). Power Attack. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Power Critical (Warhammer). Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Mobility. Least Spell Mantle × 4. Disarm. Divine Shield. Greater Weapon Focus (Warhammer). Remove Curse Death Ward. Great Charisma (+1). Spring Attack. Recitation Battletide. Enlarge Person × 2. Listen 5. Extend Spell. Epic Divine Might Skills Concentration 33. Spellcraft 30. Protection from Alignment Aid. Divine Might. Word of Faith × 3 Meet the Power Builds Page 131 . Lesser Restoration × 3 Blindsight. Epic Prowess. Prayer × 3. Divine Favor × 2. Recitation (extended) Battletide (extended). Combat Expertise. Divine Favor (extended) × 2. Great Charisma (+2). Whirlwind Attack. Divine Power. Lesser Spell Mantle × 4. Dodge.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 Co +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Tu +1 (Save 4) Co +5. Tu +1 Sp +1. Sp +2. Sp +1 (Save 5) Co +1. Sc +3 Co +3. Tu +2 (Save 4) Co +5. Li +2 (Save 4) Co +1. Sc +3 Co +1. Sc +2 (Save 1) Sp +1. Sc +3 Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +1 (Save 4) Sp +1. Sc +1 Co +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +1 (Save 1) (Save 5) Sp +1. Sc +3 Sp +1. Tu +1 Sp +1. Tu +1 Co +3. Tu +1 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 Sp +1. Sc +4 Sp +1. Sc +1 Sp +1.

wikia.a Wikia Wiki.F(10).com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). C(13). F = Fighter. Li = Listen.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. the choice of deity for a cleric of the War domain is relevant. Tu = Tumble Comment As in the case of Favored Souls. WM(7). “The Left Fist of Gond . The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. References steelsamurai. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Meet the Power Builds Page 134 . Sp = Spot. Sc = Spellcraft. http://nwn2. Li +1.” NWN2Wiki . In = Intimidate. Sp +1 (Save 5) Co +1. WM = Weapon Master Skill: Co = Concentration. Tu +3 Epic Divine Might Class: C = Cleric.

Daze. Improved Critical (Dwarven Waraxe). Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Resistance Cure Light Wounds. Divine Might. Great Charisma (+1). Epic Prowess Skills Concentration 30. Mirror Image Paladin Level 1 Bless. Divine Shield. Perform 3. Lore 8. Light. Diplomacy 4. Joyful Noise Heroism. Dodge. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Tumble 20. Epic Resilience. Power Attack. Epic Toughness (+30). Spellcraft 30. Toughness. Taunt 7. Flare. Expeditious Retreat. Epic Divine Might. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes.Lord of the Mountain Gold Dwarf. Spot 33.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Tu +1 (Save 1) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Sc +1. Sp +1. Sp +1 Co +1. Ta +1. Sp +2. Di +1. Ta +4. Sc +2. Sc +2. Sc +1. Sp +3 Sp +1. Sc +1. Sc +1. Tu +2 Sp +1. Sp +1. Ta +1. Tu +1 Co +1. Tu +1. Ta +1. Lo +1. Sp +1 (Save 1) Co +1. Sc +1. Sc +4. UMD +1 (Save 2) Co +1. Tu +1 (Save 1) Co +1. Lo +1. Tu +4. Sc +1. Sc +1. UMD +4 Co +1. Lo +1. Sp +1. Tu +1 Co +1. Lo +4. Sp +1 Co +1. Tu +1 Co +1. Tu +1. Di +1 (Save 5) Co +1. Sc +3. Sp +1 (Save 3) Co +1. Tu +1. Di +2. Sp +1. Sp +1 (Save 1) Co +1. Sc +2. Tu +1 Co +1. Sp +1 (Save 5) Co +1. Pe +3. Sc +1. UMD +1 Co +1. Sp +1. Sc +1. Sp +6 Co +1. UMD +1 Co +1.

P = Paladin. Lore. Sp +1 Sc +2. Tu +2 Sc +1. Tu = Tumble. Tu +1 Sc +2. RDD = Red Dragon Disciple Skill: Co = Concentration. Spot. Ta = Taunt.a Wikia Wiki. http://nwn2forums. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard.” NWN2: Players . lokigr. Sp +1 Co +1. Sp = Spot. and Tumble were increased at the expense of Diplomacy. Concentration.html?topic=593049&fo rum=121. Sc +1 Co +2. Sp +1 Sc +2. “Super high defense build. Sc = Spellcraft. Sp +1. References lokigr. In particular.Mask of The Betrayer Campaign (Spoilers Warning). UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Sp +1 Co +2.” NWN2Wiki .com/forums/viewtopic. Lo = Lore.bioware. DD = Dwarven Defender. Pe = Perform. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Meet the Power Builds Page 138 .com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Sc +1. http://nwn2.wikia. Di = Diplomacy.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. and Use Magic Device for better combat effectiveness. Sc +1 Co +3.

Greater Spell Breach × 2. Tumble 16. Stoneskin Bigby’s Interposing Hand × 2. Greater Invisibility × 2. Listen 16. Lore 33. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Great Intelligence (+2). Epic Spell: Vampiric Feast. Spiderskin × 2. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Ray of Enfeeblement (maximized) × 3. Magic Circle against Alignment. Spell Focus (Necromancy).Necromaster Sun Elf. Spellcraft 33. Lesser Spell Mantle. Spell Mantle Meet the Power Builds Page 139 . Epic Spell: Epic Gate. Diplomacy 23. Empower Spell. Vampiric Touch × 2 Assay Resistance × 2. Lesser Mind Blank × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Great Intelligence (+1). Skill Focus (Concentration). Shadow Shield. Greater Spell Penetration. Epic Spell Focus (Necromancy). Touch of Fatigue × 2 True Strike × 9 False Life . Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Toughness. Mirror Image × 8 Displacement × 4. Energy Immunity × 3. Great Intelligence (+3). Epic Spell Penetration Skills Concentration 33. Spot 16. Greater Spell Focus (Necromancy). Isaac’s Greater Missile Storm (empowered) × 2. Extend Spell. Globe of Invulnerability. Spell Penetration. Enervation (maximized). Craft Alchemy 14. Skill Focus (Spellcraft). Persistent Spell.

Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Premonition × 2.Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Isaac’s Greater Missile Storm (maximized) × 5. Energy Immunity (extended) × 2. Blindsight (persistent). Haste (persistent). Death Armor (persistent).

Tu +1. Sp +1. UMD +1 Co +1. Lo +1. Tu +1. Sc +1. Sc +1 (Save 4) Co +1. Lo +1. Sp +2.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Li +1. UMD +1 Co +1. Li +1. Sp +1. Lo +1. Di +2. Lo +4. Li +2. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Sc +1. Li +1. Lo +1. Sc +4. Sp +1. Li +1. Lo +1. Sc +1. Tu +2. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Tu +1. Lo +1. Sp +1. Tu +1. Lo +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1. UMD +2 Co +1.

Co +1. Tu +1. Sc +1. Li +1. Sc +1 (Save 4) Co +1. Li +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 5) CAl +1. Sc +1 (Save 5) CAl +1. Di +1. Li +1. Sc +1 (Save 4) Co +1. Di +1. Sc +1. Co +1. UMD +1 Co +1. Di +1. Lo +1. Di +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Co +1. Sp +1. Tu +1. Tu +1. Sc +1. Di +1. Li +1. Co +1. Sp +1. Sc +1. Sp +1. Di +1Lo +1. Lo +1. Sc +1. Tu +1. Sp +1. Sc +1. UMD +1 Co +1. Tu +1. Sc +1 (Save 4) Co +1. Lo +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Sp +1. Lo +1. UMD +1 CAl +1. Li +1. UMD +1 (Save 1) Co +1. Di +1. Lo +1. Li +1. Tu +1. Li +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 5) CAl +2. UMD +1 (Save 1) Co +1. Lo +1. Lo +2. Tu +1. Lo +1. Sp +1. Di +1. Sc +1. Di +1. Sp +1.

Sc +1 (Save 4) CAl +1. Co +1. Co +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Li +1. Co = Concentration. Lo +1. Lo +1. Sc = Spellcraft. Sp +1. ASC(3). Sp +1. “NecroMaster . Li = Listen. Lo = Lore. Di +2. Tu +1. Di = Diplomacy.Wiz(26). Lo +1. Sc +1. Di +2. Co +1. Di +1. Li +1. Co +1. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. http://nwn2. Lo +1. Co +1. Di +1. Tu +1. Di +1. Sc +1. UMD +1 CAl +1. UMD +1 CAl +1.” NWN2Wiki . Lo +1. Li +1. Wi = Wizard Skill: CAl = Craft Alchemy.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Tu +1. Co +1. Meet the Power Builds Page 143 . Sc +1. PM(1). Tu = Tumble. References Xeorsos. UMD +1 CAl +2. PM = Pale Master.a Wikia Wiki.wikia. Sc +1. Co +1. Sc +1 (Save 4) CAl +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Sp +1. Sp = Spot. Di +1. Sc +1 (Save 4) CAl +1. Lo +1. Di +4.

Vampiric Touch. Automatic Still Spell (0 – 3). Cleave. Greater Spell Breach.Obsidian Sorcerer Human. Vitriolic Sphere Bigby’s Forceful Hand. Spellcraft 30. Practiced Spellcaster (Sorcerer). Power Word Disable. Polar Ray. Touch of Idiocy Clairaudience and Clairvoyance. Still Spell. Tumble 30. Automatic Still Spell (0 – 9) Skills Appraise 4. Mirror Image. Diplomacy 4. Isaac’s Greater Missile Storm Avasculate. Light. Protection from Energy Assay Resistance. Magic Missile. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Hide 5. Energy Immunity. Spot 33. Displacement. Shadow Shield Iron Body. Shadow Simulacrum Meet the Power Builds Page 144 . Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Divine Shield. Death Armor. Bluff 6. Intimidate 9. Resistance. Skill Focus (Spellcraft). Ray of Frost. Power Word Petrify Bigby’s Crushing Hand. False Life. Able Learner. Power Attack. Protection from Alignment. Skill Focus (Concentration). Ray of Enfeeblement. Lesser Mind Blank. Touch of Fatigue Expeditious Retreat. True Strike Blindsight. Concentration 33. Heroism. Enervation. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Automatic Still Spell (0 – 6). Empower Spell. Lesser Spell Mantle. Flare. Greater Spell Mantle. Greater Invisibility.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

UMD +4 (Save 4) Co +3. UMD +1 Co +1. Tu +1. Sp +1. Di +4. Tu +1. Tu +1. UMD +1 Bonus Feats Feats Able Learner. Sp +1. Sc +1. Sp +4. Sc +1. Tu +4. Sp +1. UMD +1 Co +1. Sc +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. UMD +1 Co +1. Sc +1. Sc +3. In +4. Sc +1. Sp +1. Bl +4. Sp +1. Hi +4. Tu +1. Sc +1. Tu +1. Sc +2. Co +2. Sp +1. UMD +1 Co +1. Sc +1. Sc +1. Tu +1. Sc +1. Sp +1. Sp +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Tu +1. UMD +1 Co +1. Sp +1. Sp +1. UMD +1 Co +1. Sp +1. Hi +1. Tu +1. Tu +1. Tu +1. Sc +1. Sp +1. UMD +1 Co +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Flare.Level 0 Bard Cure Minor Wounds. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 . Daze.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

In +1. Tu +1. Li +3 Di +1. Li +2. UMD +3 Sc +3. Lo +1 Sc +2. UMD +1 Lo +1. In +2. Li +1. UMD +3 Di +1. Tu +1. Lo +1. In +3 Sc +3. Tu +2. In +1. Li +3 Tu +2. Li +2. Tu +1. UMD +3 Sc +2. Tu +4. Tu +2. Sc +4. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Tu +2. In +5. In +1. In +1. Lo +4. UMD +1 Di +3. UMD +1 Di +2. Tu +2 Sc +2. UMD +3 Di +1. Sc +1. Li +1. In +3 Di +2. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Lo +1. Sc +1. Pe +3. UMD +1 Di +1. Hi +4. UMD +1 Di +2.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. In +1. Sc +2. In +2. Li +4. Tu +2 Di +2. UMD +1 Di +1. In +1. Tu +1 Di +1. UMD +1 Sc +3. UMD +4 (Save 5) Hi +1.

a level-30 fighter. “Profane Dragon .a Wikia Wiki. In +1.com/forums/viewtopic.Brd(1). UMD +1 Di +2. In +2.Level 22 Class F8 Attribute Skills Di +1.RDD(10). During playtesting. RDD = Red Dragon Disciple Skill: Di = Diplomacy. Bg = Blackguard. Sc = Spellcraft. Hi = Hide. Tu +1. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3.” NWN2Wiki . The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed.html?chl=de&topic=59 2260&forum=121. UMD +3 Li +1. however. F = Fighter. In = Intimidate.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. In +2. Sc +1. In +1. Meet the Power Builds Page 156 . Tu = Tumble.Mask of The Betrayer Campaign (Spoilers Warning). Tu +3. Li +1. Subsequently.wikia. http://nwn2forums. Li = Listen. Li +2 Di +2. References SushiSquid.BG(3). Pe = Perform. http://nwn2. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. “Need help finishing a power-build idea.” NWN2: Players . UMD +1 Di +1. Sc +2. Sc +1.F(16). Lo = Lore. the Profane Dragon consistently lost to Joe Average. and the Profane Dragon was provided a tower shield as well. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. SushiSquid.bioware. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. In +3 Sc +3.

Prayer. Improved TwoWeapon Fighting. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Epic Toughness (+60) Skills Concentration 33. Inflict Minor Wounds. Vigor. Spell Resistance Meet the Power Builds Page 157 . Toughness. Luck of Heroes. Great Dexterity (+1). Improved Two-Weapon Defense. Warpriest Spellcasting (Favored Soul). Weapon of Impact Death Ward. Light. Magic Circle against Alignment. Remove Fear Aid. Spot 10. Weapon Finesse. Combat Casting. Epic Toughness (+30). Divine Power. Silence Blindsight. Remove Paralysis. Lesser Restoration. Two-Weapon Fighting. Two-Weapon Defense. Able Learner. Spellcraft 30. Virtue Bless. Least Spell Mantle. Resist Fire Energy. Epic Resilience. Blind-Fight. Bull’s Strength. Entropic Shield. Weapon Focus (Mace). Lesser Vigor.Restless Soul Aasimar. Epic Prowess. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Recitation Battletide. Righteous Might. Protection from Alignment. Tumble 30. Resistance. Divine Favor. Resist Energy. Diplomacy 19. Greater Two-Weapon Fighting.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sc +4 (Save 4) Sp +5. UMD +2 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +3. Sc +1. Sc +1. Sc +2. Tu +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +2. Sc +1 Co +2. Sc +3. UMD +2 Co +1. UMD +2 Co +1. Di +3. Tu +1. Sc +1. UMD +2 Co +1. Tu +3. Sc +1. Tu +1 Co +1. UMD +2 Co +1. Sc +1. Sc +1. Tu +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Di +2. Di +1. Sc +1. Sp +2. UMD +3 Co +1. Tu +4. Sc +1. Di +4. Sc +1. Tu +1 Co +1. UMD +4 Di +3 Di +4. UMD +2 Co +1. Di +2. Tu +1. Tu +1. Sp +1. Tu +1 Co +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sp +2.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +4. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +2 (Save 4) Sp +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Sc +3 (Save 2) Sp +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Sc +3 (Save 2) Co +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Sc +4 Sp +1. Sc +4. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Tu +1 (Save 4) Co +3.

_C(8). DC(8). the choice of deity for a cleric of the War domain is relevant. Li +1. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4.com/wiki/The_Right_Fist_of_Gond__F(10). F = Fighter. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. “The Right Fist of Gond . Sp +1 Co +1.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3._DC(5). Sc = Spellcraft. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. Li = Listen. References steelsamurai. WM = Weapon Master Skill: Co = Concentration._WM(7). In = Intimidate. Tu +1 Co +1. Meet the Power Builds Page 165 .F(8). WM(7). http://nwn2. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. C(7).wikia. DC = Divine Champion.a Wikia Wiki. Sp = Spot.” NWN2Wiki . Tu = Tumble Comment As in the case of Favored Souls.

Intimidate 4. Warpriest Spellcasting (Cleric). Extend Spell. Virtue × 3 Protection from Alignment × 4. Blind-Fight Skills Concentration 33. Entropic Shield (extended). Power Word Stun. Practiced Spellcaster (Cleric). Least Spell Mantle × 6 Battletide. Great Fortitude. Invisibility Purge (extended). Weapon of Choice (Spear). Monkey Grip. Righteous Might Battletide (extended) × 2. Toughness. Energy Immunity × 3. Mass Death Ward. Premonition Aura versus Alignment. Combat Casting. Ethereal Jaunt. Remove Fear × 3. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Combat Expertise. Greater Restoration × 3. Diplomacy 8. Mobility. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Divine Power (extended) × 4. Spring Attack. Silence × 7 Aid (extended). Invisibility Purge × 2. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Spot 9.Sacred Spear Human. Righteous Might (extended) × 2 Divine Favor (persistent). Whirlwind Attack. Magic Circle against Alignment × 2. Persistent Spell. Death Ward. Recitation (extended) × 4. Dodge. Spellcraft 30. Lesser Vigor (persistent). Shield of Faith × 3 Bless (extended). Searing Light × 4 Blindsight (extended).

Mass Heal. Prayer (persistent). Undeath’s Eternal Foe.Level 9 Cleric Haste(persistent). Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .

Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Sc +4. Di +4. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Di +1. Sc +1. Tu +1 Co +1. Di +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +2 Co +1. Di +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. In +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Di +1. Sc +1. Sc +1 Bonus Feats Feats Great Fortitude. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1 (Save 1) Co +1. Sc +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4.

Sp +1 Co +1.bioware. Sc +1 Co +1.com/forums/viewtopic. Di = Diplomacy. http://nwn2forums. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sc +1 Co +1. Sl = Stormlord. Sc +1 Co +1. Meet the Power Builds Page 169 . In +1.html?topic=594294&fo rum=121&sp=15. “Sacred Spear (C8/WP7/SL8/WM7). “A humble request for aid in Stormlord building.Mask of The Betrayer Campaign (Spoilers Warning). In = Intimidate. Sc +1 Co +1. http://nwn2. Wp = Warpriest Skill: Co = Concentration.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Sp = Spot. Sp +1 Co +1.wikia.” NWN2Wiki . Sc +1 Co +1. WM = Weapon Master. In +1. Tu = Tumble References Lorstaff. In +1.” NWN2: Players . Sc = Spellcraft. Sp +1 Class: C = Cleric.a Wikia Wiki. Lorstaff. Sc +1 Co +1.

Favored Enemy: Halflings. Spot 33. Favored Enemy: Outsiders. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Disarm. Weapon Finesse. Great Dexterity (+1). Skill Focus (Move Silently). Survival 8. Mass Camouflage × 2 Aid. Set Trap 23.Shadowbane Air Genasi. Weapon Focus (Rapier). Resist Energy Barkskin × 2. Weapon Focus (Kukri). Epic Prowess. Bane of Enemies. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Expose Weakness. Blind-Fight. Search 1. Great Dexterity (+2). Weapon Specialization (Kukri). Curse of Impending Blades. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Hide 33. Great Dexterity (+4) Skills Disable Device 1. Favored Enemy: Elves. Move Silently 33. Improved Disarm. Two-Weapon Fighting (Combat Style: Ranger). Luck of Heroes. Spellcraft 15. Great Dexterity (+3). Favored Enemy: Dwarves. Tumble 10. Favored Enemy: Gnomes.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

ST +1. MS +1. Se +1. Tu +1. Tu +1. Su +4. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Sp +1 (Save 2) Hi +1. Su +1. Sp +1. Tu +1. Sp +2. ST +1. MS +1. ST +1. ST +1. MS +1. Sc +1. Tu +1. Su +2. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Su +1 (Save 2) Hi +1. Sp +1 (Save 2) Hi +1. MS +1. MS +1. MS +1. UMD +1 (Save 1) Hi +1. UMD +1 (Save 2) Hi +1. UMD +1 (Save 1) Hi +1. Hi +4. MS +1. ST +1. ST +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Sc +1. Sp +1. ST +2. MS +3. MS +2. MS +1. Sc +1. Sp +2 (Save 2) Hi +1. UMD +1 Hi +1. Sp +4. MS +4. Tu +1. ST +1. Sp +1. ST +1. Sp +1. Sc +1. Tu +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Tu +1.

ST +1. MS +1. MS +1. Sp +1. ST +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). ST +1. ST +1. Sp +1 (Save 1) Hi +1. Sc +1. Sp +1. ST +1. Sp +1. Sc +1. MS +1. Tu +1 (Save 2) Hi +1. Sp +3. ST +1. MS +1. MS +2. MS +1. Sc +1. Sp +1. Sc +1. ST +1. Sp +1. Sp +1 (Save 2) Hi +1. MS +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. MS +1. ST +1. ST +1. MS +1. Sp +2. UMD +1 (Save 3) Hi +1. Sp +1 (Save 4) Hi +1. Sp +1 (Save 1) Hi +1. UMD +1 (Save 1) Hi +1. Sp +1. UMD +1 Hi +1. Ra = Ranger Meet the Power Builds Page 173 . Sp +1. UMD +1 Hi +1. Sc +1. UMD +1 Hi +1. MS +1. MS +1. MS +1. Sc +1. Tu +1. MS +1. ST +1. Tu +1. MS +1. MS +1. UMD +1 (Save 1) Hi +2. Sp +1. ST +1. Sc +1. ST +1. UMD +1 Hi +1. UMD +1 (Save 1) Hi +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. Sc +2. UMD +1 (Save 1) Hi +1. ST +1.

Su = Survival. Tu = Tumble.html?forum=26365&to pic=294531&gid=14504.com/guilds_registry/viewtopic. MS = Move Silently. “Shadowbane (the Bounty Hunter) Ranger 26. ST = Set Trap. Fighter 4. http://nwn. Hi = Hide. UMD = Use Magic Device References TyrTemplar. Sp = Spot. Se = Search. Meet the Power Builds Page 174 .bioware.” Neverwinter Nights: Epic Character Builders Part Deux. Sc = Spellcraft.Skill: DD = Disable Device.

Spellcraft 4. Great Smiting VII. V. Bless Weapon. Great Smiting II. Spot 20. Prayer Holy Sword. Great Smiting VI. Divine Shield. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Smiting IV. Great Smiting III. Light. Perform 1. Blind-Fight. Great Smiting IX Skills Lore 8. Divine Might. Great Smiting I. Epic Divine Might. Aura of Glory. Able Learner. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Weapon Focus (Scimitar).Sword of Tyr Aasimar. Practiced Spellcaster (Paladin). Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Divine Favor × 2 Aid. Great Smiting VIII. Power Attack. Great Smiting. Flare. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Resist Energy Magic Circle against Alignment.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

the alignment of this character should have changed to Lawful Good.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Meet the Power Builds Page 177 . Pe +1. Tu +4 (Save 5) Lo +1. it is recommended that the initial alignment of this character be Neutral Good. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Sp = Spot. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Sc = Spellcraft. Sc +4. This will allow the Sword of Tyr to then take paladin levels. Sp +1. Tu +1 (Save 1) Lo +1. Sp +1. DC = Divine Champion. RDD = Red Dragon Disciple Skill: Lo = Lore. Pe = Perform. To make the change easier. Sp +1. P = Paladin. Tu +1 (Save 3) Lo +1.

in a series of messages to the author.com/guilds_registry/viewtopic.html?forum=26365&to pic=288507&gid=14504. Bard 1 (or Sorc 1). These statistics were suggested by the creator of this build. References TyrTemplar.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn. RDD 4.The statistics and level progression as presented in this document differ from what is found in the original write up. Divine Champion 10. Meet the Power Builds Page 178 .bioware. “Sword of Tyr (Celestial Smiter) Paladin 15. TyrTemplar.

Disarm. Greater Weapon Specialization (Scythe) . Great Strength (+5) Skills Intimidate 4. Great Strength (+3). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Combat Expertise. Taunt 12. Weapon Specialization (Scimitar). Weapon Focus (Scimitar). Dodge. Great Strength (+1). Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Epic Weapon Focus (Scimitar).Terracotta Soldier Earth Genasi. Great Strength (+4). Tumble 30. Lore 8. Perform 5. Spot 33. Whirlwind Attack. Able Learner. Mobility. Improved Disarm. Light. Epic Prowess. Improved Unarmed Strike. Greater Weapon Focus (Scimitar). Spellcraft 30. Flare. Great Strength (+2). Spring Attack. Weapon of Choice (Scimitar).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Tu +2 Sc +1. Tu +1 Sc +1.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1. Sp +2. Sp +2. Tu +2 (Save 1) Sc +1. Tu +1 Sc +1. UMD +2 Sc +1. UMD +1 Sc +1. Tu +1. Sc +2. Tu +1. Tu +1 Sc +1. Sp +1. Sc +5. Sp +1. UMD +3 Sc +1. Sp +2. Sc +1. UMD +1 Bonus Feats Bully. UMD +2. Tu +1. Sp +2. UMD +1 Sc +1. Pe +5. UMD +1 Sc +1. Tu +1. UMD +3. Tu +1 (Save 1) Sc +1. UMD +3 Sc +1. Sp +2. UMD +2 Sc +1. UMD +3 Tu +1. Tu +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Sp +2. UMD +1 Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +1. Tu +1. Tu +1. Tu +2. In +4 (Save 4) Lo +1. Sp +3. Tu +4 Lo +1. UMD +1 Sc +2. Ta +4. Sp +2. UMD +1 Sc +1. Tu +2 Sc +1.

Lo = Lore. Tu +1. Sp +2. Tu = Tumble. UMD = Use Magic Device References TyrTemplar and Mithdradates.” Neverwinter Nights: Epic Character Builders Part Deux. RDD 10. UMD +1 Sc +1. UMD +1 Sc +1.html?forum=26365&to pic=296017&gid=14504. Ta +4 Sp +1. UMD +1 Sp +1. Sp = Spot. F = Fighter. Ta = Taunt. Sp +2. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. http://nwn.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. RDD = Red Dragon Disciple. Bard 1). Weapon Master 7. Sp +2. Tu +1. “Terracotta Soldier (Dragon Blade) (Fighter 12. Sp +2. UMD +1 Sp +4. Tu +1. WM = Weapon Master Skill: In = Intimidate. UMD +1 Sc +1. Pe = Perform.bioware. Sc = Spellcraft.com/guilds_registry/viewtopic. Meet the Power Builds Page 182 . Tu +1.

Weapon Focus (Scythe). Greater Weapon Specialization (Scythe) . Epic Weapon Focus (Scythe). Weapon Specialization (Scythe). Knockdown. Improved Critical (Scythe). Great Strength (+2).Thuggernaut Earth Genasi. Armor Skin. Combat Expertise. Spellcraft 30. Great Strength (+3). Tumble 30. Flare. Perform 5. Epic Weapon Specialization (Scythe) . Greater Weapon Focus (Scythe). Able Learner. Extra Rage. Great Strength (+1). Great Strength (+4). Improved Knockdown. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Spot 13. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Disarm. Light. Improved Combat Expertise Skills Lore 8. Monkey Grip. Extend Rage. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Strength (+5).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Sc +1. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Tu +4 Bonus Feats Bully. Sc +2 (Save 2) Lo +1. Pe +5.

UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sc +1. Tu +1. Sp +1. Tu +1 Sc +1. Sp +1. Sp +1. Tu +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. Tu +1. Tu +1. Tu +1. UMD +3 Sc +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. Sp +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Tu +1 Lo +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Sp +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. UMD +1 (Save 1) Sc +3. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. Sc +1. Sc +1. UMD +1 Sc +1.

UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian.html?topic=285790&for um=26365&gid=14504&sp=0. Bd = Bard.bioware.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 Sp +2. UMD +2 Sc +1. Tu +1.Level 26 Class F 14 Attribute Skills Sc +1. UMD +2 Sp +1.com/guilds_registry/viewtopic. RDD = Red Dragon Disciple Skill: Lo = Lore. Meet the Power Builds Page 186 . Tu = Tumble. Sp = Spot. Tu +1. UMD = Use Magic Device References Zhonn-vei'ay. Tu +1. F = Fighter. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). Pe = Perform. Sc = Spellcraft. http://nwn.

Expose Weakness. Spring Attack. Negotiator Skills Bluff 33. Intimidate 4. Spellcraft 25. Hide 33. Whirlwind Attack. Combat Expertise. Weapon of Choice (Falchion). Knockdown. Improved Knockdown. Improved Critical (Falchion). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Blind-Fight. Able Learner. Feint. Skill Focus (Bluff). Great Strength (+1). Epic Weapon Focus (Falchion). Epic Specialization (Falchion). Weapon Specialization (Falchion). Disarm.Veteran Human. Move Silently 33. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Silver Palm. Taunt 33. Epic Prowess. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Mobility. Weapon Focus (Falchion).

Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. Ta +4 (Save 4) Bl +5. MS +2. Ta +1. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 .

Hi +1. Tu +1 (Save 1) Bl +1. Sc +5. Ta +1 (Save 3) Bl +1. Hi +1. MS +1. Sc +1. Ta +1 (Save 4) Bl +1. MS +2. Sc +5. Ta +1. MS +1. Hi +1. Ta +1. MS +1. Tu +1 (Save 2) Bl +1. Ta +1. MS +1. Tu +1 (Save 1) Bl +1. MS +3. Hi +5. Sc +1. Tu +1 (Save 2) Bl +1. Ta +1. MS +1. Hi +1. Ta +1 (Save 2) Bl +1. Ta +2 Bl +1. Sc +1. Hi +3. Tu +1 (Save 1) Bl +1. Hi +1. MS +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 1) Bl +1. Sc +1. Hi +1. MS +5 Bl +1. Ta +1 (Save 3) Bl +1. Tu +1 Bl +1. Ta +1. Hi +1. Sc +4.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. MS +1. Hi +1. Hi +2. Ta +1 Bl +1. Ta +1. Tu +1 (Save 3) Bl +1. MS +1. Ta +1. Hi +1. MS +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Ta +1 Bl +1. Ta +1. Ta +1 (Save 1) Bl +1.

MS +1. Ta +1. Wa = Warlock. Hi +1. Ta = Taunt. MS +2. Hi +1. Ta +1 (Save 1) Bl +1. http://nwn. Ta +1 Negotiator Class: Bg = Blackguard.” Neverwinter Nights: Epic Character Builders Part Deux. Meet the Power Builds Page 190 .com/guilds_registry/viewtopic. Ta +1 Bl +1. Hi = Hide. Ta +1 (Save 1) Bl +1. Hi +2. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Hi +1.html?forum=26365&to pic=289081&gid=14504. Hi +2. MS +2. Hi +1. Hi +1. Hi +1. Sc +5. MS = Move Silently. In = Intimidate. MS +1. Ta +1 (Save 5) Bl +1.bioware.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. MS +1. MS +1. Ta +1 (Save 1) Bl +1. MS +2. MS +1. Ta +1 Bl +1. Hi +2. MS +1. Tu +10 Bl +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. Sc = Spellcraft. Tu = Tumble References SchnaKe. Fi = Fighter. WM = Weapon Master Skill: Bl = Bluff.

..... 139 I Invisible Blade ..... 162..13.. 149.... 115.... 131.. 85....... 31.. 123. 17..................70..................... 99. 103.... 70............. 153.. 48. 103 Shadowdancer .. 187 Warpriest ..... 61............... 99. 166 R Ranger . 108.......... 44. 89..... 179.... 40...... 57.... 135......... 66.. 35.................21................. 119.................... 48... 108... 26.......... 9..... 153 N Neverwinter Nine ... 21......... 183..... 70..... 44....... 183 Red Wizard ......... 75... 61.......... 135 S Sacred Fist . 162... 75..... 75.. 53............... 79 P Paladin .... 48........ 61................................... 99....... 170....... 149.................. 79. 157 Fighter ..................... 183 Blackguard ... 40...............79......... 94..... 108....... 187 Wizard . 108.......5....Index by Class A Arcane Scholar of Candlekeep 26. 131.. 35........ 66................ 66...... 17.... 26 Rogue . 112. 170 Red Dragon Disciple 13... 79 Assassin .. 153......... 40.. 162. 127.... 44.... 9.......... 157 D Divine Champion .26...........................5. 99...... 135..40......... 53.............. 85............. 175..... 89 M Monk 9..............................5... 57..... 144 Stormlord ....31... 144.......... 149... 9... 175....... 123. 53.............. 103 Duelist ........ 112............. 131..... 44...... 85.... 94......... 162... 139........ 175 Druid. 61....5. 112.......... 31.... 144 Arcane Trickster ....... 153....... 35.... 94............. 70..... 179.. 127 B Bard ........ 89......... 127 Dwarven Defender .......... 179.. 123..... 187 Frenzied Berserker ............ 139 C Cleric .... 166 E Eldritch Knight ................ 135. 175 Pale Master .. 66..... 48. 94......... 123 Meet the Power Builds Page 191 . 157.. 17........... 166... 112 W Warlock . 17.... 85............. 119........... 119............ 75 F Favored Soul . 157. 144............ 31.. 187 Sorcerer .. 53.. 13....... 166 Weapon Master ... 119.... 89........ 179....103.............

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