MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. namely. There are two restrictions on items and enchantments that the module’s author (that is. modules. It is intended for players who want to know what items and spells each NPC in the module has. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. The characters’ equipment and known spells are generally not listed.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. http://nwn2forums. This document lists the statistics and equipment of the NPC power builds found in version 1.Mask of The Betrayer Campaign (Spoilers Warning). Unbuffed my char would last all of two seconds against all these other builds.bioware. regardless of whether they intend to play the module. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. mind-affecting spells. The original write-up on each build detailed the character’s attributes and level progression. and persistent worlds may call for a different set of items and spells.com/forums/viewtopic. looted. however. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. Meet the Power Builds Page 1 . The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted.” Dark_hold_. energy damage. Mask of the Betrayer. considering that different campaigns.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. Players seeking inspiration for their own character builds may find some good ideas in this document. or whatever. “Epic Character Build Repository. The power builds in this document were adapted from write-ups found at a couple of sites.” NWN2: Players . whether to critical hits.23 of the module. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. This is understandable.

Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. the author boldly identified who among the NPCs might be equally matched with Joe. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. it was discovered that some builds may perform dismally at particular settings but do well in others. The author makes a qualified judgment in stating that when the default fight parameters are used. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. The Inconvenient Ranger. If your PC cannot defeat these builds. Nevertheless. Other NPCs whose Meet the Power Builds Page 2 . Through repeated playtesting.10 of “Battle of the Builds. Testing Your Player Character Since the release of version 1. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. a human level-30 fighter. Good power builds should be able to beat Joe more often than they get beaten by him. Ithil’kyw the Underdread. and the Restless Soul are relatively weak in the current version of the module. Joe Average’s equal. When testing your player character. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. and nearly all of them are Evocation spells. In previous editions of this document. more or less. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. When testing your PC for the first time.• No item may apply a persistent Haste effect on its user while equipped. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. you may want to try going against Joe Average.” players may change a number of parameters that affect the course of the gladiatorial duels. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. however. Items in other modules or persistent worlds may not be quite as strong. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. For example. one of the items that was removed from the module was the Ring of Leeched Abjuration. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. By default. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. as well as who were weaker or stronger. Since the initial version of the module. You may also test your build against other NPCs who are. the AI of the NPCs has grown progressively stronger with each release.

The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. all the NPCs that have not been mentioned above fall in this category. you may try going against the stronger builds.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Eldritch Blade. Divine Soul. but these skills may be useless in a PvP environment. Epic Arcane Trickster. Certain skills such as Parry or Survival are best left untouched. or create a Mirror Image effect. Lord of the Mountain. Blood Scholar. Right Fist of Gond. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. as well as spells that weaken or destroy your target’s defenses. Pointy Stick. you may want to choose spells that raise your PC’s damage capability and chances to hit. Iron Sorcerer. Sword of Tyr. Spot is very important in PvP. Thanks to the improved AI that the latest version of the module has. Holy Dragon Dervish. will have fun trying to do so. Shadowblade. Taunt is useful against opponents whose Will saves are not very high. the player. These NPCs are the Armored Fist of the Fallen. Blacklock. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Halfling Ninja. raise Armor Class. The supreme champion among them is Pointy Stick. it is to ensure that your PC’s defenses are strong. Spellcraft and Tumble are good defensive skills for characters in any module. If your PC manages to defeat Joe Average. particularly when a build has certain combos that put opponents in the defensive. Divine Bard. Kaze no Kama. and Veteran. Meet the Power Builds Page 3 .) If your PC is a caster. protect against enemies’ spells. Divine Storm Soul. Thuggernaut. For offense. With the right tactics. If there is one tip that the author may impart. Do not sacrifice defense for offense. Necromaster. Obsidian Sorcerer. In general. Eldritch Paladin of Candlekeep. Immortal Treant. Claw of Malar. who is capable of beating all the other NPCs in one-on-one combat. Shadowbane. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Divine Dragon. Left Fist of Gond. Kaze no Kama Duelist. Divine Warlock. include spells that provide concealment. Dragonmaster Negotiator. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Illusionary Blade. Black Dragon Soul. Terracotta Soldier. It is the author’s hope that you. especially against those who can hide in plain sight or feint. (There are exceptions to this rule. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Fallen Angel. Black Dragon.

Divine Warlock. Halfling Ninja. The Right Fist of Gond SushiSquid: Blacklock. Divine Bard. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Blood Scholar. Kaze no Kama Falconhurst: Drow Fury. Divine Storm Soul. Divine Dragon. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Eldritch Paladin of Candlekeep. Kage Kaze no Kama. Divine Ranger. The Left Fist of Gond. Joe Average. Divine Soul. Iron Sorcerer. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick.

Favored Power Attack (Outsider). Epic Prowess. Great Charisma (+1). Bane of Enemies. Search 24. Favored Power Attack (Elves).An Inconvenient Ranger Wood Elf. Great Cleave. Power Attack. Move Silently 24. Two-Weapon Fighting (Combat Style: Ranger). Improved Power Attack. Favored Power Attack (Human). Listen 24. Favored Enemy: Dwarves. Curse of Impending Blades ×2. Intimidate 9. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Armor Skin Skills Hide 24. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Favored Enemy: Human. Cleave. Favored Enemy: Gnomes. Favored Enemy: Outsider. Divine Might. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Invisibility Purge. Epic Divine Might. Protection from Energy Aid.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Vigorous Cycle Ethereal Jaunt. Lore 8. Firestorm. Raise Dead. Summon Creature VII. Great Strength (+2). Cure Moderate Wounds. Vigor Assay Resistance. Blind-Fight. Silence Blindsight. Regenerate. Remove Curse. Magic Vestment. Cure Critical Wounds. Eagle’s Splendor. Divine Power. Divine Favor. Light. Listen 17. Entropic Shield. Cure Serious Wounds. Inflict Minor Wounds. Greater Restoration. Power Attack. Stone Body. Spot 33. Combat Casting. Restoration Battletide. Persistent Spell. Mass Bull’s Strength. Remove Paralysis. Word of Faith Aura versus Alignment. Righteous Might. Great Strength (+1). Cleave. Shield of Faith Aid. Spell Mantle. Sunbeam Meet the Power Builds Page 9 . Mass Death Ward. Lesser Vigor. Great Charisma (+1). Protection from Alignment. True Seeing Energy Immunity. Prayer. Virtue Bless. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Spell Resistance. Epic Divine Might Skills Concentration 33. Lesser Restoration. Heal. Practiced Spellcaster (Favored Soul). Recitation. Weapon Focus (Unarmed Strike).Armored Fist of the Fallen Human. Extend Spell. Lesser Spell Mantle. Hide 5. Summon Creature VIII. Greater Dispel Magic. Spellcraft 33. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Divine Might. Resistance. Death Ward.

Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .Level 9 Favored Soul Energy Drain. Mass Heal.

Lo +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Lo +4. Sp +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +1. Sp +1 Co +1. Sp +1. Sc +1. Sc +1. Lo +1. Sc +1. Sc +1. Sp +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Sp +1 Co +1. Sc +1. Sc +1. Hi +4. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sp +1. Sc +1. Hi +1. Lo +2. Sp +1. Sp +4. Sp +1. Sc +5. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +4 (Save 4) Co +1. Tu +1 Co +1.

M(4). Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. SF = Sacred Fist Skill: Co = Concentration. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. To gain free weapon feats for unarmed strike. Hi = Hide.wikia. Tu +3 Co +1. Li +2. Li +2. Li +2. Sp = Spot. Since Ilmater is a good god. Tu +1 Co +1. Sc +1. Sc = Spellcraft. Li +2. Sc +1. Sp +1. Sp +1. FS = Favored Soul. however.FS(12). Sp +1. M = Monk.SF(10). Li +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Li = Listen. Tu +2 Co +1. References JeminiZero. Li +2. Lo = Lore. Sp +1. Sp +1. Sc +1. the Armored Fist has to serve a god whose favored weapon is unarmed. Li +2. Sc +1.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Meet the Power Builds Page 12 .” NWN2Wiki . Li +2. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. http://nwn2.a Wikia Wiki. Tu +1 Co +1. Sc +1. Sp +1. Li +2. Sc +1. This makes Ilmater the only choice for a deity. “Armored Fist of Ilmater.Pal(4). Tu +1 Co +1. Sc +1. Sc +1.

Spellcraft 30. War Cry Ethereal Visage. Knockdown. Curse Song. Listen 18. Resistance Amplify. See Invisibility Greater Invisibility. Joyful Noise. Greater Heroism. Divine Might. Lingering Song Skills Concentration 33. Epic Divine Might. Expeditious Retreat. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Battle Caster. Improved Disarm. Haste. Divine Shield. Cleave. Tumble 30. Power Attack. Remove Fear. Silence Displacement. Extend Spell. Diplomacy 12. Lore 8. Flare. Light. Hide 5.Black Dragon Drow. Mass Cure Light Wounds. Perform 25. Mass Curse of Impending Blades. Move Silently 30. Disarm. Tasha’s Hideous Laughter Curse of Impending Blades. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Spot 14. Ghostly Visage. Shout. Mirror Image. Daze. Hold Monster. Song of Discord Energy Immunity.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Sp +1 Co +1. Li +1. MS +4. UMD +4 Co +1. Sp +1 Co +1. Sp +1 Co +1. Li +1. Lo +1. Sp +1 Di +1. Sp +1 Co +1. Sc +1. Di +2 (Save 5) Co +2. Li +1. MS +1. Pe +1. Li +1. Sp +1 Co +1. Li +1. Sc +1. MS +1. Tu +1. Di +1. Sp +1 Co +1. Lo +1. Li +1. MS +1. MS +1. Pe +1. Li +1. Lo +1. Li +1. Lo +4. Li +4. Tu +1. Sp +1 Co +1. Tu +1. Pe +1. Pe +1. Li +1. UMD +1 (Save 3) Co +1. Sp +5 Co +1. Tu +1. Pe +4. Di +1. Li +1. Lo +1. Sc +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sc +1. Hi +4. UMD +1 (Save 2) Co +1. UMD +1 Co +1. Li +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. UMD +1 (Save 1) Co +1. Hi +1. Li +1. Sc +2. Sp +1 Co +1. Tu +4. Di +1. Li +1. Di +1. Di +1 (Save 3) Co +1. Di +1.

Tu +2. Pe +1. Pe = Perform. Tu +1 Co +1. Bg = Blackguard. Tu +1. Tu = Tumble. Tu +8. Sc +1. MS +1. Pe +1. MS +2. Meet the Power Builds Page 16 . MS +2. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. UMD +2 Co +1. UMD +3 Co +1 (Save 4) Co +1. UMD +1 Co +1. UMD = Use Magic Device References Zhonn-vei'ay. MS +1. Sc +6. Tu +1. Hi = Hide. Tu +3. http://nwn. MS +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Pe +1. Sc +5. UMD +1 Co +1. Li = Listen. Pe +1. Sc +5. MS +1. Di = Diplomacy. Sc +1. Sc +1. MS +5. UMD +1 Co +1. Sp = Spot. MS +1. Pe +1. Sc = Spellcraft. Sc +1. Pe +1. MS +1. UMD +1 Co +1.” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently. Tu +1 Co +1. Lo = Lore. Tu +5 Co +1.com/guilds_registry/viewtopic. Pe +1.bioware. UMD +3 Co +1. Pe +1. MS +2.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. MS +5. Sc +1. Pe +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Sc +3. Pe +2.html?forum=26365&to pic=285414&gid=14504.

Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Raise Dead. Great Strength (+1) Skills Concentration 24. Virtue Bless. Lesser Spell Mantle. Weapon Focus (Bastard Sword). Spell Mantle Aura versus Alignment. Great Charisma (+2).Black Dragon Soul Human. Mass Aid. Epic Divine Might. Perform 1. Restoration Battletide. Prayer. Vigorous Cycle Ethereal Jaunt. Entropic Shield. Inflict Minor Wounds. Resist Energy. Lesser Restoration. Lesser Vigor. Protection from Alignment. Lore 8. Great Cleave. Heal. Righteous Might. Resist Sonic Energy. Magic Circle against Alignment. Extend Spell. Power Attack. Divine Favor. Resist Acid Energy. Divine Might. Regenerate. Least Spell Mantle. Greater Restoration. Resistance. Death Knell. Hammer of the Gods. Practiced Spellcaster (Favored Soul). Sunbeam Meet the Power Builds Page 17 . Resist Electrical Energy. Improved Power Attack. Great Charisma (+1) . Spellcraft 24. Remove Fear Aid. Vigor Death Ward. Cleave. Hide 5. Tumble 30. Recitation. Stone Body. Spell Resistance. Light. Mass Death Ward. Persistent Spell. Divine Power. Silence Blindsight. Invisibility Purge. True Seeing Energy Immunity. Remove Paralysis. Superior Resistance.

Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .Level 0 Bard Cure Minor Wounds. Flare.

Sc +1. Lo +1 Co +1. Tu +4. Pe +1. Hi +4. Tu +1 Co +1. Sc +1. Sc +4. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Sc +1. UMD +4 Hi +1. Tu +1 Co +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Sc +1. Sc +1 Co +1. Sc +1 Co +1. Lo +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1 Co +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1 Bonus Feats Feats Able Learner. Sc +1 Tu +2 Tu +2 Co +1. Sc +1. Sc +1. Lo +4. Sc +1. Lo +1 Lo +1. Tu +1 Co +1. Sc +1. Sc +1.

Through playtesting.BG(3). whose favored weapon is the bastard sword. Bg = Blackguard.FS(16). For the “Battle of the Builds” module. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. Tu = Tumble.” NWN2Wiki . Lo = Lore. Sc +2 Co +2. Tu +1 Co +1. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Sc +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft.wikia. Pe = Perform. “Black Dragon Soul .RDD(10).a Wikia Wiki. Hi = Hide. UMD = Use Magic Device Comment With Favored Souls. it was decided to let this character use a bastard sword and heavy shield in combat. the choice of deity has an impact on the weapon feats that the characters gain. FS = Favored Soul. In particular.Brd(1).Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. The skills chosen for this character are also different from what the original write-up recommended. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. Sc = Spellcraft. References Darkhold. http://nwn2.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Nevertheless. Hence. Meet the Power Builds Page 20 .

Resist Cold Energy. Epic Divine Might. Resist Fire Energy. Flee the Scene Eldritch Cone. Heal 1. Spellcasting Prodigy. Divine Might. Epic Fiendish Resilience. Taunt 4. Great Charisma (+1). Hide 5. Battle Caster. Noxious Blast. Epic Eldritch Blast (+1d6). Eldritch Master. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Weapon Focus (Longsword). Spellcraft 30. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Retributive Invisibility. Power Attack. Tumble 10. Cleave. See the Unseen Curse of Despair. Blind-Fight. Hideous Blow. Intimidate 33. Eldritch Chain. Great Charisma (+3) Skills Concentration 33. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully.Blacklock Drow. Great Charisma (+2). Vitriolic Blast Eldritch Doom.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

UMD +1 Co +1. Tu +1 (Save 2) Co +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . In +1. Hi +1. Hi +1. UMD +4 Co +1. In +1. UMD +4 Co +1. In +1. Tu +1. Sc +4. In +1. UMD +1 Co +1. Tu +1 (Save 1) Co +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. (Save 5) Co +1. In +1. In +1. Sc +1. In +4. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. In +1. Sc +1. In +1. Sc +1. Hi +2. Hi +1. Sc +1. Tu +1. Sc +1. In +1. UMD +1 (Save 1) Co +1. In +1. Sc +1. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +4. In +1. Sc +1.

UMD +1 Co +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. In +1. He 1. Sc +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. the Warlock Buddy Meet the Power Builds Page 24 . Sc +1. In +1. Wa = Warlock Skill: Co = Concentration. In +1. In +1. Sc = Spellcraft. UMD +1 Co +1. In +1. UMD +1 Co +1. Tu +1. Tu +1. UMD +1 (Save 1) Co +1. Sc +1. In “Battle of the Builds. Ta = Taunt. Sc +1. In +1. He = Heal. Sc +1. Tu +1. In +1. Sc +1. In = Intimidate. In +1. In +1. In +1. UMD +1 Co +1. Tu = Tumble. In +1. Tu +1. Hi = Hide. Sc +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 (Save 1) Co +1. which may be downloaded from the Neverwinter Vault site. UMD +1 Co +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Tu +1. Ta 2. Sc +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Sc +1. In +1. Tu +1.” however. Ta 2. UMD +1 Co +1. In +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 (Save 1) Co +1.

References SushiSquid.Wlk(26). http://nwn2. “Blacklock . Hence. the Blacklock’s performance in this module may be less than stellar. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. Meet the Power Builds Page 25 .was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.BG(4).wikia.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.a Wikia Wiki.” NWN2Wiki .

Extend Spell. Listen 33. Great Intelligence (+1). Clairaudience and Clairvoyance (extended). Greater Spell Penetration. Skill Focus (Spellcraft). Move Silently 33. Spell Penetration. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Isaac’s Greater Missile Storm (empowered) × 3. Greater Heroism. Hide 33. Still Spell. Automatic Still Spell (0 – 3). Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Practiced Spellcaster (Bard). Automatic Still Spell (0 – 6). Energy Immunity. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Globe of Invulnerability. Tumble 33. Displacement (extended). True Strike × 5 Blindsight × 2. Spellcraft 33. Ray of Enfeeblement × 2 (maximized). Epic Spell Penetration. Shadow Shield Iron Body. Greater Spell Breach. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Automatic Still Spell (0 – 9) Skills Concentration 33. Empower Spell. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Spellcasting Prodigy. Arcane Scholar Spellcasting (Wizard). Mirror Image × 6 Displacement × 5. Search 16. Isaac’s Lesser Missile Storm (empowered) × 2. Spiderskin Assay Resistance.Blood Scholar Human. Shield. Practiced Spellcaster (Wizard). Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Lore 3. Spot 16. Perform 10. Skill Focus (Concentration). Red Wizard Spellcasting (Wizard).

Grease. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Joyful Noise Curse of Impending Blades.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Energy Drain. Light. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Resistance Amplify. Daze. Flare.

Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Li +1. Hi +1. Li +1. UMD +4. Tu +1 Co +1. Tu +1 Co +1. Pe +4. Sc +4. MS +1. Tu +4 (Save 5) Co +1. MS +1. Sc +1. Hi +1. MS +4. UMD +1. Li +4. Tu +1 (Save 2) Co +1. Hi +1. Li +1. Li +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Sp +1. UMD +1. Tu +1 (Save 1) Co +1. Hi +4. UMD +1. UMD +1. Sp +1. MS +1. Sc +1. Sc +1. Sc +1. Hi +1. MS +1. Tu +1 Co +1. UMD +1. Sp +2. UMD +1. Sc +1. Li +1. UMD +1. Sp +1. Lo +3. Sc +1. Li +1. Sc +1.

MS +1. Tu +1 Co +1. UMD +1. Sc +1. Tu +1 Co +1. UMD +1. Li +1. Sp +1. UMD +1. Sc +1. Sc +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. MS +1. Tu +1 Co +1. UMD +1. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. MS +1. Sc +1. Sp +1. Hi +2. MS +1. MS +2. Tu +1 Co +1. Hi +1. Li +1. MS +1. UMD +1. Hi +1. UMD +1. Sc +1. Hi +1. Hi +1. Hi +1. MS +1. Tu +1 Co +1. Sc +1. Sp +1. Hi +1. UMD +1. UMD +1. Sc +1. Tu +1 Co +1. UMD +1. Li +1. Hi +1. Li +1. MS +1. Sc +1. MS +1. Li +1. Tu +1 Co +1. Li +1. Hi +1. UMD +1. Tu +1 Co +1. MS +1. UMD +1. Hi +1. Tu +1 Co +1. Li +1. Sc +1. UMD +1. Sc +1. UMD +1. Li +1. MS +1. Li +1. Li +1. Li +1. Sc +1. Hi +2. Tu +1 Co +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sp +1. Li +1. Sc +1.

Hi +1. MS +2. Sc +1. Tu +1 Co +1. S = Sorcerer Skill: Co = Concentration. MS +1.ASC(10). Li +1. MS +2. Sp = Spot. Tu +1 Co +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Tu +1 Co +1. Se +6.Wiz(6). Tu +1 Co +1. Tu +1 Co +1. UMD +1. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. MS +1. Hi +1. Hi +1. Sc +1. MS +2. http://nwn2. Li +1.” NWN2Wiki . UMD +1. Hi = Hide.a Wikia Wiki. Sc +1. Tu +1 Co +1. Bg = Blackguard. Li +1. Sp +1. Li +1. Hi +2.wikia. MS +2. Se = Search.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. MS +1. Pe +6. Tu +1 (Save 1) Co +1.RWT(10). MS +1. UMD +1. Se +2. UMD = Use Magic Device References JeminiZero. Tu +1 Co +1. Sp +1. Hi +2. Sc = Spellcraft. Meet the Power Builds Page 30 . UMD +1. UMD +1. Rg = Rogue. Lo = Lore. Li = Listen. UMD +1. Se +7. Hi +1. Sc +1.Brd(4). Sp +1. Sc +1. Se +1. Li +1. MS +1. Sp +1. Tu = Tumble. Sc +1. UMD +1. “Blood Scholar . Hi +1. Sc +1. Li +1. Li +1. Sc +1. Li +1. Hi +2. UMD +1. UMD +1. Li +1. Hi +1. MS = Move Silently. Sc +1. Pe = Perform.

Weapon Focus (Unarmed Strike). Disarm. Spot 32. Mobility. Dodge. Expose Weakness. Listen 6. Crippling Strike. Improved Disarm. Divine Might. Greater Weapon Focus (Unarmed Strike). Great Charisma (+2). Tumble 30. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Great Charisma (+1). Epic Prowess. Great Charisma (+3) Skills Hide 33. Improved Critical (Unarmed Strike). Blind-Fight. Divine Shield. Power Attack. Epic Divine Might. Move Silently 33.Claw of Malar Drow. Cleave.

UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Li +4. MS +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. Tu +4. Sp +4.

MS +3. Tu +1 (Save 4) Hi +1. UMD +1 (Save 2) Hi +1. Sp +4. Tu +1 Meet the Power Builds Page 33 . MS +2. Sp +2.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Tu +2 Hi +1. Sp +2. MS +3. UMD +1 (Save 4) Hi +2. UMD +1 (Save 3) Hi +1. Li +1. MS +3. Sp +2. MS +1. UMD +1 (Save 5) Hi +2. Tu +1 (Save 5) Tu +1. MS +1. Tu +1. Tu +1. Tu +2 Hi +1. UMD +1 (Save 4) Hi +1. Sp +1 (Save 4) Hi +1. Sp +1. Li +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Sp +2. MS +3. Tu +2. Tu +2 UMD +1 (Save 2) Hi +2. MS +3. MS +1. Tu +1 (Save 4) Sp +1. Tu +1 UMD +1 (Save 2) Hi +2. Sp +2. MS +2. Sp +2. Sp +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Sp +2.

http://nwn.bioware.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Sp +2.com/guilds_registry/viewtopic. “Claw of Malar (HiPS Version) . Meet the Power Builds Page 34 . MS +1. Sp = Spot.html?forum=26365&to pic=296257&gid=14504. Tu +2 UMD +1 (Save 2) Hi +2.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. F = Fighter. MS +3. Tu = Tumble. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. M = Monk. Sp +2. Sp +2. MS = Move Silently. Li = Listen. MS +2. Sd = Shadowdancer Skill: Hi = Hide. UMD = Use Magic Device References GT74.” Neverwinter Nights: Epic Character Builders Part Deux.

Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Light. Great Charisma (+3). Mirror Image. Battle Caster. Mind Fog. Hide 18. Divine Might. Divine Shield. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Weapon of Impact Cure Critical Wounds. Great Charisma (+1). Greater Resistance. Lingering Song. Spot 16. Greater Dispel Magic. Spellcraft 33. Daze. Balagarn’s Iron Horn. Greater Heroism. Epic Divine Might Skills Concentration 33. Silence Clairaudience/Clairvoyance. Remove Curse. Great Charisma (+2). Chorus of Heroism. Ice Storm Meet the Power Builds Page 35 . Resistance Amplify. Haste. Tumble 33. Ghostly Visage. Shout. Listen 33. Flare. War Cry Cacophonic Burst. Grease. Perform 33. Power Attack. Greater Shout. Curse of Impending Blades. Joyful Noise. Curse Song. Energy Immunity. See Invisibility. Song of Requiem. Greater Invisibility. Lesser Dispel Cloud of Bewilderment.Divine Bard Human. Cleave. Song of Discord Dirge. Hymn of Requiem.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

UMD +1. Sc +1. Tu +2 Bonus Feats Feats Luck of Heroes. Li +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. Tu +1 (Save 1) Co +1. Pe +1. UMD +2. Tu +1 (Save 3) Co +1. UMD +1. Tu +1 (Save 1) Co +1. UMD +1. Li +1. Tu +1 (Save 3) Co +1. Pe +2. Sp +2. Tu +2 Co +1. Sp +1. Li +1. Li +2. UMD +2. Li +2. Pe +1. Pe +2. UMD +1. UMD +1. Tu +1 (Save 1) Co +1. Sc +1. Li +1. Pe +1. Hi +1 (Save 5) Co +1. Sp +1. Sp +1. Sc +2. Sp +1. Li +1. Tu +1 (Save 1) Co +1. Li +1. UMD +1. Pe +1. UMD +2. Sc +1. Sc +1. Pe +1. . Sc +1. Sc +1. Sp +1 (Save 2) Co +1. Pe +1. Hi +5. Tu +1 (Save 3) Co +1. Sc +4. Tu +4 (Save 4) Co +1. Pe +4. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Li +4. UMD +4. Li +1. Sc +2. Pe +1.

Sc +1. Sc +1. Li +1. Tu +1 (Save 4) Co +1. UMD +1. Li +1. Sc +1. Pe +1. Sp +1. UMD +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 (Save 4) Co +1. Pe +1. UMD +1. UMD +1. Li +1. Sp +1. Sp +1. UMD +2. UMD +2. Tu +1 (Save 5) Co +1. Li +1. Pe +2. UMD +1. Li +1. Sc +1. Sp +1. Pe +1. Li +2. Sp +1. Li +1. Li +1. . Pe +1. Pe +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 .Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Li +1. Pe +1. Pe +1. Pe +1. Pe +1. Li +1. Sc +1. Hi +1. Sc +1. Sp +1. Pe +1. Tu +2 Co +1. Tu +2 Co +1 (Save 3) Co +1. UMD +1. UMD +1. Tu +1 Co +1. Sc +1. UMD +1. UMD +1. UMD +1. Li +2. Li +1. Sc +1. Tu +1 Co +1. Tu +1 (Save 2) Co +1. Tu +1 (Save 5) Co +1. Pe +2. Sc +1. Sc +1. UMD +1. Tu +1 (Save 2) Co +1. Sc +2. Sp +1. Sc +2. Sp +1. Li +1. Sc +1. Pe +1.

Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. “Divine Bard . Hi +7. C = Cleric Skill: Co = Concentration. Tu +1 (Save 5) Co +1. Sc +1. UMD = Use Magic Device References JeminiZero. Li +1. UMD +1. Pe +1. Sc +1. http://nwn2. Li +1.Clr(1). Meet the Power Builds Page 39 . Hi +2.a Wikia Wiki. Pe +1. Sc = Spellcraft. Li +1. Li = Listen. UMD +1. Pe = Perform. UMD +1.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29.Brd(26). Bg = Blackguard. Sp = Spot.wikia. Hi = Hide. Sp +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Sc +1. Pe +1. Tu +1 (Save 5) Co +1.BG(3).” NWN2Wiki . Tu = Tumble.

Power Attack. Listen 33. Luck of Heroes. Divine Shield. Epic Prowess. Toughness. Divine Might. Summon Familiar. Spellcraft 30. Great Charisma (+1). Epic Toughness (+30).Divine Dragon Aasimar. Able Learner. Tumble 12 Prepared Spells Paladin Level 1 Bless. Ray of Frost. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Lore 8. Great Charisma (+3). Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Epic Divine Might. Resistance Protection from Alignment. Epic Toughness (+60). Epic Resilience. Weapon Focus (Longsword). Flare. Armor Skin. Epic Toughness (+90) Skills Diplomacy 33. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Great Charisma (+2).

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Li +2.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Sc +1 Di +1. Sc +2 Di +1. Sc +1. Li +2. Sc +1 Di +1. Tu +1 Di +1. Sc +5 (Save 1) Di +2. Sc +1 Di +1. Li +2. Li +2. Sc +1 Di +1. Li +2. Tu +1 Di +1. Lo 4 (Save 4) Lo +1. Tu +1 Di +1. Li +1. Sc +1. Tu +1 Di +1. Sc +1. Lo +1. Li +1. Tu +1 Di +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Lo +1. Sc +1 Di +1. Sc +1. Sc +1. Sc +1. Tu +1 Di +1. Sc +1. Li +2. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Li +2. Tu +1 Di +1. Sc +1. Sc +1 Di +1. Lo +1 (Save 1) Di +1. Tu +1 Di +1. Li +2.

Sc = Spellcraft.a Wikia Wiki. S = Sorcerer Skill: Di = Diplomacy.” NWN2Wiki . Li +3 Di +1. Sc +1 Di +1. P = Paladin. Meet the Power Builds Page 43 . Li +3 Di +1. http://nwn2. Li +2.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Li +2. Lo = Lore. Li +2.wikia. “Divine Dragon (P9/Src1/RDD10/DC10). Sc +1 Di +1. Li +2. Li +1. Sc +1 Di +1. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. RDD = Red Dragon Disciple. Sc +1 Di +1. Li = Listen.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Tu = Tumble References SushiSquid.

Curse of Impending Blades × 2 Aid. Light. Power Attack. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Spellcraft 30. Flare. Great Charisma (+2). Favored Enemy: Humans. Daze. Favored Enemy: Outsiders. Hide 33. Practiced Spellcaster (Ranger). Two-Weapon Fighting (Combat Style: Ranger). Resistance Amplify. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Invisibility Purge. Epic Divine Might. Mass Camouflage. Great Charisma (+1). Move Silently 33. Lore 8. Blind-Fight. Favored Enemy: Elves. Tumble 30. Resist Energy × 2 Barkskin × 2. Cleave. Joyful Noise Meet the Power Builds Page 44 . Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Able Learner. Favored Enemy: Dwarves. Bane of Enemies Skills Concentration 33.Divine Ranger Wood Elf. Perform 3. Favored Enemy: Gnomes. Divine Might.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

MS +1. Tu +5 Co +1. Tu +3. MS +1. Sc +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . MS +1. Hi +2. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Pe +3. MS +1. Sc +1 Hi +1. Sc +1. MS +4 Co +1. MS +1. MS +1. UMD +1 Hi +1. UMD +1 Hi +1. Hi +1. Tu +1 Hi +1. MS +1. Tu +1 Hi +1. UMD +3 Co +1. Hi +1. UMD +1 Hi +3. MS +2. MS +1. MS +1. MS +3. Hi +1. Hi +4. Lo +1. Hi +1. Lo +1. Sc +1 Sc +3 Co +2. UMD +1 Hi +1. Tu +1. Tu +4.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. Lo +1. MS +1 (Save 3) Co +1. UMD +4 Co +1. Lo +1. Sc +4. Lo +4. Tu +1 Hi +1.

http://nwn2. Tu = Tumble.wikia. UMD +4 Co +4. RDD = Red Dragon Disciple Skill: Co = Concentration.Ra(21). Hi +2. Sc +3. UMD +6 Co +1. MS +1. “Divine Ranger . MS +1.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. MS +1. Meet the Power Builds Page 47 . Bg = Blackguard. Hi +1. UMD = Use Magic Device References JeminiZero.RDD(4). UMD +1 Co +1.” NWN2Wiki . Sc +4 Tu +7 Co +2. MS +1. MS +3. MS = Move Silently. MS +1. Hi = Hide. UMD +1 Co +1. Lo = Lore. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Sc +2.a Wikia Wiki. Tu +1. Tu +1 Co +1. Pe = Perform.BG(3). MS +2. UMD +4 Hi +3. Sc = Spellcraft. MS +1. Hi +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Ra = Ranger. UMD +3 Co +1. Tu +1 Co +1. Hi +1. Sc +1 Co +1. Hi +2. Hi +1. Hi +1.Brd(2). Hi +1. MS +2.

Restoration Battletide. Light. Superior Resistance Meet the Power Builds Page 48 . Disarm. Weapon of Impact Assay Resistance. Lesser Spell Mantle. Lore 3. Inflict Minor Wounds. Cure Moderate Wounds. Extend Spell. Magic Vestment. Stone Body. Cure Critical Wounds. Spell Resistance. Weapon Specialization (Unarmed Strike). Remove Curse. Great Charisma (+1). Great Strength (+3). Entropic Shield. Lesser Vigor. Great Strength (+2). True Seeing Energy Immunity. Spot 33. Resistance. Mass Bull’s Strength.Divine Soul Human. Greater Dispel Magic. Able Learner. Weapon Focus (Unarmed Strike). Epic Prowess Skills Concentration 33. Persistent Spell. Remove Paralysis. Shield of Faith Aid. Righteous Might. Practiced Spellcaster (Favored Soul). Divine Power. Improved Disarm. Lesser Restoration. Resist Acid Energy. Damage Reduction 10/alchemical silver. Protection from Alignment. Least Spell Mantle. Prayer. Great Strength (+1). Eagle’s Splendor. Resist Sonic Energy. Divine Favor. Silence Cure Serious Wounds. Resist Cold Energy. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Hide 5. Recitation. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Power Attack. Great Strength (+4). Divine Might. Vigor. Epic Divine Might. Divine Shield. Spellcraft 33. Raise Dead. Heal. Virtue Bless.

Regenerate. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Word of Faith Fire Storm. Sunbeam. Summon Creature VII. Wall of Greater Dispel Magic Energy Drain. Greater Restoration. Mass Heal. Storm of Vengeance.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Summon Creature VIII. Mass Death Ward. Spell Mantle.

Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Sc +5. Li +1. Li +1. Sp +1. Li +1. Sc +1. Sc +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Li +1. Sp +1. Sp +1. Sp +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Tu +4 (Save 5) Co +1. Tu +1 Co +1. UMD +2. Li +1. Li +4. Li +1. Sp +1. Tu +1 Co +1. UMD +1. Sp +1. Sc +1. Sc +1. Lo +3. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sp +1. Li +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Sc +1. Sp +4. Li +1. Sp +1.

Sc +1. Li +1. Tu +1 Co +1. Hi = Hide. Li +1. Sp +1. Sc +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Sp +1. Sc +1. UMD +2 Great Charisma (+1). Sp = Spot. Sp +1. Tu +1 Co +1. FS = Favored Soul. Li +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Sc +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Tu +1 Co +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Li +1. UMD +2 Co +1. Sp +1. Sc +1. Sp +1. Sp +1. Li +1. Sc +1. Sc +1. Tu +1 CHA + 1 Co +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Li +1. Sc +1. Li +1. F = Fighter. Tu +1 Co +1. UMD +2 Co +1. Tu +1 Co +1. Sp +1. Li +1. M = Monk Skill: Co = Concentration. Sc = Spellcraft. Tu +1 Co +1. Sp +1. Li +1. Lo = Lore. Li +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Li +1. Li +1. Sp +1. Sp +1. Li +1. Sp +1. Sc +1. Li +1. Sp +1. Meet the Power Builds Page 51 . Li +1.

Pal(2) or BG(2).com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.a Wikia Wiki. Meet the Power Builds Page 52 .FS(26).” NWN2Wiki . http://nwn2.M(1).Clr(1).wikia. “Divine Soul .References JeminiZero.

Superior Resistance. Lesser Spell Mantle. Remove Fear Bull’s Strength. Great Charisma (+2). Persistent Spell. Monkey Grip. Prayer. Weapon Focus (Spear). Great Charisma (+1). Heal. Recitation. Practiced Spellcaster (Favored Soul). Silence Blindsight. Protection from Alignment. Earthquake. Remove Paralysis. Stone Body. Righteous Might. Power Attack. Firestorm. Resistance. Raise Dead. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Cure Moderate Wounds. Divine Power. Mass Aid. Spell Mantle. Lesser Vigor. Greater Restoration. Blind-Fight. Magic Circle against Alignment. Sunbeam Meet the Power Builds Page 53 . Vigor Death Ward. Hammer of the Gods. Lesser Restoration. Light. Epic Divine Might Skills Concentration 33. Cleave. Word of Faith Aura versus Alignment. Least Spell Mantle. Energy Immunity. Divine Might. Mass Death Ward. Listen 16. Divine Favor. Virtue Bless. Regenerate. Great Charisma (+3). Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Vigorous Cycle Ethereal Jaunt. Invisibility Purge. True Seeing Blade Barrier. Toughness. Extend Spell. Restoration Battletide. Spell Resistance. Eagle’s Splendor. Able Learner. Spellcraft 30. Entropic Shield.Divine Storm Soul Human. Inflict Minor Wounds. Resurrection. Resist Fire Energy. Resist Sonic Energy.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Mass Heal. Etherealness.Level 9 Favored Soul Energy Drain.

Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Li +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1 Co +1. Li +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Li +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1. Li +1. Sc +1. Sc +1 Co +1. Sc +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1. Li +1. Sc +1 Co +1. Sc +4 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1. Li +1. Sc +1. Li +1. Li +2. Sp +1 Co +1. Sc +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1.

a Wikia Wiki. Li +1.SL(10). Li +1. Sc +1. Li = Listen. Sp +1 Co +1. Sc +1 Co +1. Li +1. Sp = Spot References JeminiZero. Sc +1.wikia. “Divine Storm Soul .com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc = Spellcraft.F(4). Sp +1 Co +1.FS(12). Sc +1. Sp +1 Co +1.” NWN2Wiki . Sc +1 Co +1. http://nwn2. Sc +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sp +1 Co +1. Sc +1. He +1 Co +1. FS = Favored Soul.Pal(4) or BG(4). P = Paladin. Sc +1 Co +1. Sp +1 Co +1. Sl = Stormlord Skill: Co = Concentration. Meet the Power Builds Page 56 . Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Li +1.

Noxious Blast. Divine Shield. Epic Eldritch Blast (+2d6). Epic Eldritch Blast (+4d6). Flee the Scene Eldritch Cone. Power Attack. Protection from Alignment Meet the Power Builds Page 57 . Eldritch Doom. Spellcraft 30. Epic Eldritch Blast (+6d6) Skills Concentration 33. See the Unseen Curse of Despair. Battle Caster. Entropic Warding. Eldritch Master. Epic Eldritch Blast (+5d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Resist Acid Energy. Epic Eldritch Blast (+3d6). Vitriolic Blast Dark Foresight. Improved Critical (Ranged Touch Attack). Eldritch Chain. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Greater Spell Penetration. Spell Penetration. Intimidate 33. Lesser Vigor. Blind Fight. Epic Fiendish Resilience. Resist Electrical Energy. Epic Eldritch Blast (+1d6).Divine Warlock Human. Heal 6. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. Sc +1. In +2. In +1. Sc +1. Sc +1. In +1. UMD +1 Bonus Feats Feats Luck of Heroes. Sc +1. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +4. In +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. UMD +1 Co +1. In +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. UMD +2 Co +1. In +1. In +1. Sc +1. UMD +1 Co +1. Sc +1 (Save 2) Co +1. Sc +1. In +1. Sc +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. In +1. Sc +1. Sc +1. In +4. UMD +1 Co +1. In +1. Sc +1. UMD +4 Co +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 .

In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. He +2 Co +1. Sc +1. He +2 Co +1. In +1.” NWN2Wiki . http://nwn2.Clr(1). Sc +1. UMD +1 Co +1. He = Heal. “Divine Warlock . In = Intimidate.Wlk(29).a Wikia Wiki. Sc = Spellcraft. In +1. In +1. Sc +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. In +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). Meet the Power Builds Page 60 . In +1. In +1. UMD +1 Co +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. UMD = Use Magic Device References JeminiZero. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. Sc +1.wikia. In +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). Wa = Warlock Skill: Co = Concentration. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. In +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1. Sc +1. In +1.

Spring Attack. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Greater Weapon Focus (Falchion). Spot 33. Epic Weapon Focus (Falchion) . Power Attack. Weapon Specialization (Falchion). Dodge. Great Cleave. Overwhelming Critical (Falchion). Able Learner. Flare. Power Critical (Falchion). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Tumble 33. Light. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Great Strength (+1). Mobility. Taunt 33. Whirlwind Attack. Cleave. Weapon Focus (Falchion). Perform 3. Greater Weapon Specialization (Falchion).Dragonmaster Negotiator Human. Weapon of Choice (Falchion). Spellcraft 33. Lore 8. Epic Weapon Specialization (Falchion) Skills Appraise 4. Knockdown. Intimidate 4. Combat Expertise. Improved Critical (Falchion).

In +1. Pe +3. Ta +1 Bonus Feats Bully. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Dodge Feats Able Learner. Lo +1. Sc +1. Ta +4 (Save 4) Sp +4. Sc +4. Lo +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1.

Tu +1. Sp +1. Sp +1. Tu +1. Ta +1. Ta +1. Sp +1. Sc +1. UMD +2 Sc +1. Sp +1. Sc +1. Ta +1. Ta +1. Tu +1 Lo +1. UMD +2 Sc +1. Tu +1 Sc +1. Tu +2 Sc +1. Ta +1. Tu +1. Tu +1. UMD +2 Sc +1. Ta +1. Tu +2 Sc +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Ta +1. Sp +1. UMD +1 Sc +1. Ta +1. Sp +1. Sp +1. Sp +1. Sp +1. Sp +1. Ta +1. Sp +1. Tu +2 Sc +1. Tu +1. Ta +1. Sc +1. Ta +1. Tu +2 Sc +1. Sp +1. UMD +1 Sc +1. Ta +1. Tu +1. Sp +1. Ta +1. Ta +1. Sp +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Ta +1. Ta +1. Sp +1. Tu +1. Sp +1. UMD +2 Sc +1. UMD +1 Sc +1. Ta +1. Ta +1. Tu +1. Ta +1. Sp +1. UMD +2 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. Sp +1. Tu +2 Sc +1. Tu +1 Lo +1.

Sp +1. Sp +1. F = Fighter. Ta +1. UMD +1 Sc +1. Lo = Lore. UMD +1 Sc +1. UMD +2 Sc +1. Pe = Perform. Tu +1. WM = Weapon Master Skill: Ap = Appraise. Ta +1. Ta +1. Sp +1. As Meet the Power Builds Page 64 . UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. UMD +2 Sc +1. who was consequently allowed to retain his two-handed weapon.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. Tu +1. Ta +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Tu +1. UMD +2 Sc +1. UMD +1 Sc +1. This is version 2. Tu +1. Tu = Tumble. two-handed weapons inadvertently lowered their chances of survival. Tu +1. Ta +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Sc = Spellcraft. Sp +1. Ta +1. Tu +1. UMD +2 Sc +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield.12 of the module) was the Dragonmaster Negotiator. Tu +1. It was found that builds seeking to exploit their high Strength by using large. Sp +1. Ta +1. Ta = Taunt. Tu +1. Ta +1. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. The only exception among them (prior to version 1. RDD = Red Dragon Disciple. UMD +2 Sc +1. a simple level-30 fighter. Tu +1. Sp = Spot. Sp +1. Sp +1. Sp +1. Ta +1. Sp +1. In = Intimidate.

” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.bioware.wikia.Brd(1).originally conceptualized. TopAceOfEarth.WM(7).Brd(1). Meet the Power Builds Page 65 .F(12).” NWN2Wiki . the DragonMaster Negotiator’s alignment is Neutral Good. “DragonMaster Negotiator v2. For “Battle of the Builds. http://nwn2. http://nwn.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.html?forum=26365&to pic=284700&gid=14504. “DragonMaster Negotiator .RDD(10).” Neverwinter Nights: Epic Character Builders Part Deux. References TopAceOfEarth.0 (PvP) F(12).” Neverwinter Nights: Epic Character Builders Part Deux.bioware. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.com/guilds_registry/viewtopic.com/guilds_registry/viewtopic.a Wikia Wiki. http://nwn.WM(7). TopAceOfEarth.html?forum=26365&to pic=294975&gid=14504&sp=15. WM 7).RDD(10).

Weapon Specialization (Kama). Spot 31. Perfect Two-Weapon Fighting Skills Bluff 32. Weapon Finesse.Drow Fury Drow. Great Dexterity (+1). Two-Weapon Fighting. Epic Prowess. Epic Weapon Focus (Kama). Improved Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Weapon Focus (Kukri). Combat Insight. Weapon Focus (Kama). Move Silently 31. Feint. Epic Weapon Specialization (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Combat Expertise. Hide 31. Diplomacy 24. Taunt 5. Greater Two-Weapon Fighting. BlindFight. Listen 31. Greater Weapon Specialization (Kama). Greater Weapon Focus (Kama).

Li +4. Sp +4. Hi +4. MS +4. Di +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Li +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. MS +2. Hi +2. Li +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Hi +2. Li +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Li +2. Sp +2. Sp +2. Sp +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. MS +2. Sp +2. MS +2. Hi +2. Li +2. Sp +2. Sp +2. Hi +2. MS +2. Li +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Hi +2.

Sp +2. Sp +1. Tu +1 Hi +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Tu +1 Bl +3. Hi +2. IB = Invisible Blade. Tu +1 Bl +3. Sp = Spot.a Wikia Wiki. Hi +2. MS +1. Li +1. MS = Move Silently. MS +2. MS +2. http://nwn2. Hi = Hide.” NWN2Wiki .Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Tu +1 Bl +1 (Save 4) Di +2. Li +1. Hi +1. Hi +1. Li +2. Li +1. Sp +2. Hi +2. MS +1. Sp +1 Bl +2. MS +1. Li +2. Ta = Taunt. MS +2.wikia. Meet the Power Builds Page 69 . Tu +2 (Save 1) Bl +4. Sp +1. M = Monk.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Tu = Tumble References DirtyFinger and Falconhurst. Hi +1. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Di = Diplomacy. Li = Listen. Sp +1. MS +1. “Drow Fury (M11/F12/IB5/P2). MS +1. Sp +2. Hi +1. P = Paladin Skill: Bl = Bluff. Sp +1. Li +1. Tu +2 Bl +3. Li +2.

Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Extend Spell. Lesser Mind Blank Bigby’s Forceful Hand × 2.Eldritch Blade Air Genasi. Weapon Finesse. Weapon Specialization (Kukri). True Strike × 5 Mirror Image × 4. Greater Invisibility (extended) × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Greater TwoWeapon Fighting. Displacement × 2. Two-Weapon Fighting. Heroism. Spellcraft 30. Perfect TwoWeapon Fighting. Shadow Simulacrum Meet the Power Builds Page 70 . Feint. Haste (persistent). Curse of Impending Blades (persistent). Concentration 33. Spell Mantle Blindsight (persistent). Practiced Spellcaster (Wizard). Enervation (extended) × 2. Blind-Fight. Epic Prowess. Combat Insight. Spot 10. Persistent Spell Skills Bluff 33. Combat Expertise. Weapon Focus (Kukri). Greater Spell Breach. Tumble 30. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Intimidate 1. Greater Heroism (extended). Shadow Shield (extended) Greater Spell Mantle. Premonition. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Improved Two-Weapon Fighting. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Epic Spell: Vampiric Feast. Lore 4.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

UMD +1 (Save 3) Co +1. Co + 4. Tu +1. Sc +1 (Save 5) Bl +1. Sc +1. Sc +1. UMD +2. Sc +4. Tu +1 (Save 5) Bl +1. Sc +1. Sc +1. Co +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Tu +2 (Save 4) Co + 1. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Co +1. Sc +1. Co +1. Tu +1. Tu +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. In +1. UMD +1 (Save 3) Co +1. Sc +1. Lo +2. Tu +1. Co +1. UMD +1 (Save 3) Co +1. UMD +1 (Save 5) Co +1. Sc +1 (Save 5) Bl +1. Co +1.

Sc +2 (Save 2) Co +1. Lo = Lore. Tu +9 Co +2. UMD +1 (Save 4) Bl +3. Co +1. Co +1. UMD +1 (Save 4) Bl +1. Tu +1. Sc +3 (Save 4) Bl +5. Co +1. Tu = Tumble. Co +1. In = Intimidate. UMD +1 (Save 4) Co +3. UMD +1 (Save 4) Co +1. IB = Invisible Blade. Sc +1. UMD +2 (Save 4) Bl +8. UMD +1 (Save 5) Bl +1. Sp = Spot. Tu +1 (Save 5) Bl +4. UMD +1 Bl +1 (Save 4) Bl +2. Wi = Wizard Skill: Bl = Bluff. Sc +1. Tu +2 (Save 5) Bl +1. UMD +1 (Save 2) Co +2. Sc +1. UMD = Use Magic Device Meet the Power Builds Page 73 . F = Fighter. Co +1.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Tu +5. Sc +1. Sc +1. Sc = Spellcraft. Co = Concentration. Co +1. Sc +2 (Save 4) Co +1. Sc +1 (Save 5) Bl +1. Sc +2. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Tu +1 (Save 4) Bl +1. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Sc +1. Lo +2.

Wiz(8). Meet the Power Builds Page 74 .IB(5).” NWN2Wiki .F(7).EK(10).a Wikia Wiki. “Eldritch blade . http://nwn2.References Dimeron.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.wikia.

Power Word Stun. Displacement. Protection from Alignment. Touch of Idiocy Clairaudience and Clairvoyance. Heroism. Great Charisma (+1). Lesser Mind Blank. Divine Shield. Flare. False Life. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Tumble 16. Skill Focus (Spellcraft). Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Automatic Still Spell (0 – 3). Spellcraft 30. Listen 16. Power Attack. Ray of Frost.Eldritch Paladin of Candlekeep Aasimar. Energy Immunity. Touch of Fatigue Magic Missile. Vitriolic Sphere Bigby’s Forceful Hand. Resistance. Shadow Simulacrum Meet the Power Builds Page 75 . Ethereal Jaunt Iron Body. Curse of Impending Blades. Able Learner. Ray of Enfeeblement. True Strike Blindsight. Spot 16. Haste. Practiced Spellcaster (Sorcerer). Empower Spell. Still Spell. Shield. Isaac’s Greater Missile Storm Avasculate. Enervation. Mirror Image. Automatic Still Spell (0 – 6). Greater Invisibility. Greater Spell Breach. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Protection from Energy Assay Resistance. Automatic Still Spell (0 – 9) Skills Concentration 33. Mordenkainen’s Disjunction. Lesser Spell Mantle. Premonition Greater Spell Mantle. Light.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sp +1. Tu +1. Tu +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. (Save 4) Co +1. Tu +1. Sc +1. Sc +1 (Save 2) Co +1. Sc +4. Sp +1. Sc +1. Sp +1 (Save 1) Co +1. UMD +1 (Save 2) Co +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Tu +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1 (Save 3) Co +1. UMD +1 Co +1. Sp +1. Sc +1. Tu +1. Tu +1. Sc +1. Sc +1. Sp +1. Li +2. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. UMD +1 (Save 1) Co +1. UMD +3 Co +1. UMD +1 Co +1. Tu +3. UMD +1 Co +1. Sc +1 (Save 4) Co +1. Tu +1. Li +1. Sp +1 (Save 4) Co +1. Sp +1. Sc +1 (Save 3) Co +1. Sc +1 (Save 5) Co +1. Sp +1. Sp +2. Li +2.

UMD = Use Magic Device Comment The attributes. Sc +1 (Save 1) Co +1. Sp +1 Co +1. UMD +1 Co +1. Sc +1 (Save 1) Co +1. Tu = Tumble. Tu +1. References JeminiZero. Sp +1. Sc +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Li +1. skill levels. P = Paladin. UMD +1. Sc +1. Tu +1. S = Sorcerer Skill: Co = Concentration. Sc +1 (Save 1) Co +1. Sp +1. Sp +1. Li +1.wikia. Sc = Spellcraft.Level 18 Class ASC 3 Attribute Skills Co +1. Sp +1. Li +1. UMD +1 Co +1. Sc +1. Li +1. http://nwn2. In consultation with JeminiZero. Sc +1. Li +2. Li = Listen. Meet the Power Builds Page 78 . Tu +1. EK = Eldritch Knight. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Li +1. Tu +1. Sc +1 (Save 1) Co +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). UMD +1 Co +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep.a Wikia Wiki. UMD +1 Co +1. Sc +1 (Save 1) Co +1. Li +1. Sp = Spot. Tu +1. these stats have been changed to suit the Eldritch Paladin for PvP play. Sc +1.” NWN2Wiki . UMD +1 Co +1. Li +3 Co +1. Sp +1.

Epic Prowess. Move Silently 28. Weapon Finesse. Spot 15.Epic Arcane Trickster Drow. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Energy Immunity × 4. Hide 22. Disable Device 28. Extend Spell. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Enervation (extended) × 2. Epic Precision. Tumble 30. Curse of Impending Blades × 2. Spell Mantle Meet the Power Builds Page 79 . Two-Weapon Fighting. Haste. Touch of Idiocy Clairaudience and Clairvoyance. Spiderskin. Greater Two-Weapon Fighting. Isaac’s Greater Missile Storm × 4 Avasculate. Epic Spell: Vampiric Feast. Open Lock 28. Crippling Strike. Spellcraft 30. Arcane Trickster Spellcasting (Wizard). Combat Insight Skills Concentration 33. Perfect Two-Weapon Fighting. Practiced Spellcaster (Wizard). Search 15. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Bigby’s Interposing Hand. Improved Two-Weapon Fighting. Mirror Image × 2. Displacement. Lore 7. Diplomacy 21. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. True Strike × 4 Blindsight × 2. Greater Spell Breach × 2. Combat Expertise. Heroism.

Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Spell Mantle (extended) Greater Spell Mantle × 2. Shadow Shield (extended).Level 8 Level 9 Wizard Mind Blank. Premonition.

Lo +4. Sc +1. Sp +4. Sp +1. Hi +2. MS +4. Se +4. OL +4. Hi +4. UMD +4 (Save 5) Co +3. Sc +5 (Save 3) DT +2. Tu +4. Lo +2.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Di +3. MS +2. Sc +2 (Save 2) Co +1. UMD +2 Co +2. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . OL +2. Tu +2. DT +4.

Sc +1. Sp +2. Sc +5 Co +5. Hi +1. Hi +1. Hi +1. OL +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . DT +1. OL +1. Sc +1. MS +3. OL +1. OL +3. OL +1. UMD +1 Di +1. OL +1. OL +3. MS +3. Sc +3 Co +1. DT +1. Tu +3. DT +1. DT +1. DT +1. MS +1. Tu +1. UMD +2 Co +2. Tu +1. Lo +1. OL +1. Tu +1. Tu +2 Co +1. Sp +3 Co +3. MS +1. Sc +1. DT +1. UMD +1 Di +1. MS +1. UMD +4 Di +5. OL +1. Hi +2. MS +3. MS +1. Hi +3. OL +1. Hi +2. DT +2. Se +3. Hi +1. DT +1. Sp +1. MS +1. Tu +3. Hi +1. Hi +2. OL +2. UMD +1 (Save 4) DT +3.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Hi +1. Sc +1. UMD +1 Di +5. Tu +1 DT +1. MS +1. Se +4. Sc +2 (Save 2) Co +1. UMD +2 Co +2. Sc +2 (Save 2) Co +1. Tu +1. UMD +1 Di +6. Tu +1.

it is not possible for a Necromancy specialist to learn True Strike. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. Tu +1 Co +1. he recommends that the Epic Arcane Trickster learn the True Strike spell. MS +3. MS +2. DT +1. Tu +1 Co +1. Because this spell is from the school of Divination. Strangely. Sc +1. Di = Diplomacy. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Sc +1. OL +3. Se = Search. MS = Move Silently. Tu +1 Co +1.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Se +4. MS +2. Tu +1 (Save 5) Co +1. DT = Disable Trap.” however. which may be downloaded from the vault. Sc = Spellcraft. Hi +1. Lo = Lore. Rg = Rogue. OL = Open Lock. Sp +1. For “Battle of the Builds. the Epic Arcane Trickster may not play as well as what was originally intended. Sc +1. Sp = Spot. UMD +3 Co +1. Hi = Hide. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Tu = Tumble. Sc +1. the creator of the Epic Arcane Trickster wrote. Hence. OL +2. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. DT +2. no spell fixes were applied. in the Spell Suggestions section. Wi = Wizard Skill: Co = Concentration. DT +2.” the spell was retained. OL +1. Sc +1. Meet the Power Builds Page 83 . UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. DT +1. but the recommended specialization was not. NN = Neverwinter Nine.” Further down the text. Sc +1. Tu +1 Co +1. Tu +1.

“The Epic Arcane Trickster. http://nwn2. Meet the Power Builds Page 84 .com/forums/viewtopic.References adzaroo. adzaroo.AT(10).a Wikia Wiki.Mask of The Betrayer Campaign (Spoilers Warning). http://nwn2forums.Wiz(7).Ro(10).wikia.NN(3).bioware.html?topic=587540&fo rum=121&sp=15. “The Epic Arcane Trickster .” NWN2Wiki .” NWN2: Players .com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.

Divine Favor. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Restoration Battletide. Stormlord Spellcasting. Great Strength (+4). Lesser Spell Mantle. Monkey Grip. Epic Toughness (+30). Least Spell Mantle. Recitation. Heal. Entropic Shield. Divine Might. Spell Mantle. Weapon Focus (Spear). Invisibility Purge. Resistance. Toughness. Divine Power. Epic Toughness (+90) Skills Concentration 22. Energy Immunity. Virtue Bless. Mass Aid. Cure Moderate Wounds. Weapon Specialization (Spear).Fallen Angel Aasimar. True Seeing Blade Barrier. Divine Shield. Raise Dead. Prayer. Great Strength (+5). Remove Paralysis. Righteous Might. Greater Restoration. Silence Blindsight. Great Strength (+2). Regenerate. Word of Faith Aura versus Alignment. Epic Toughness (+60). Magic Circle against Alignment. Cleave. Lesser Restoration. Vigor Death Ward. Great Strength (+1). Resist Sonic Energy. Firestorm. Superior Resistance. Mass Death Ward. Stone Body. Resurrection. Power Attack. Light. Inflict Minor Wounds. Earthquake. Remove Fear Bull’s Strength. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Hide 5. Hammer of the Gods. Cure Light Wounds. Lesser Vigor. Sunbeam Meet the Power Builds Page 85 . Spell Resistance. Eagle’s Splendor. Great Strength (+3). Vigorous Cycle Ethereal Jaunt.

Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .Level 9 Favored Soul Energy Drain. Mass Heal.

Sl = Stormlord Meet the Power Builds Page 87 . FS = Favored Soul. F = Fighter.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard.

FS (7). F (6). BG (7).wikia.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. SL (10). Hi = Hide. Meet the Power Builds Page 88 .a Wikia Wiki.” NWN2Wiki . “Fallen Angel . http://nwn2.Skill: Co = Concentration. Ta = Taunt References Dark Eternal.

Improved Two-Weapon Fighting. Blind-Fight.Halfling Ninja Strongheart Halfling. Weapon Finesse. Sleight of Hand 33. Greater Two-Weapon Fighting. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Defensive Roll. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Spot 33. Weapon Focus (Dagger). Epic Precision. Listen 33. Epic Dodge Skills Bluff 33. Spellcraft 15. Two-Weapon Fighting. Great Dexterity (+1). Concentration 1. Search 12. Feint. Hide 33. Crippling Strike. Improved Evasion. Combat Expertise. Move Silently 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Sc +2. MS +1. Li +1. Sp +1. Tu +1 (Save 5) Hi +1. Li +1. Li +1. Sp +1. SH +1. Sp +1. Bl +4 (Save 5) Co +1. Li +1. Tu +1. Tu +1. Tu +1. Bl +1 Hi +1. MS +1. Li +1. Sp +1. MS +1. MS +1. SH +4.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Sc +1. Tu +1. Li +1. Li +1. Li +4. SH +1. SH +1. Bl +1 (Save 1) Hi +1. Sc +1. Bl +1 Hi +1. MS +1. Sc +1. Se +3. Bl +2 (Save 4) Hi +1. Tu +1. SH +1. Sc +1. Sp +1. Bl +1 (Save 1) Hi +1. Li +1. MS +1. Sp +1. SH +1. Tu +1. Tu +1. Sp +1. MS +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . MS +4. Li +1. Sp +1. Sp +1. Se +2. Bl +1 (Save 5) Hi +1. Tu +1. Hi +1. Sp +1. Tu +4. SH +1. MS +1. Bl +1 (Save 5) Hi +1. MS +1. Bl +1 (Save 4) Hi +1. MS +1. SH +1. Tu +1. Sc +1. Li +1. Se +1. Sp +4. SH +2. SH +1.

MS +1. MS +1. Sc +1. Bl +1 (Save 4) Hi +1. Sp +1. Tu +1. Sp +1. Li +1. Sp +1. Sp +1. Bl +1 Hi +1. Sp +1. Tu +1. MS +1. SH +1. MS +1. MS +1. Tu +1. Li +1. MS +1. Li +1. Sc +1. Sp +1. Li +1. Tu +1. MS +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . MS +1. Tu +1. Sp +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Sp +1. SH +1. Li +1. Sp +1. Sp +1. Tu +1. SH +1. Sc +1. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. Bl +1 Hi +1. Li +1. SH +2. Se +2. MS +1. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. Li +1. MS +1. Tu +1. Bl +1 Hi +1. Sp +1. MS +1. Li +1. MS +1. Tu +1. Tu +1. SH +2. SH +1. Bl +1 Hi +1. Li +1. Li +1. Li +1. MS +1. SH +2. Tu +1. Sc +1. Sc +1. Bl +1 (Save 4) Hi +1. SH +1. Tu +1. Bl +1 Hi +1. Tu +1. Sp +1. Sp +1. Bl +1 (Save 3) Hi +1. SH +2. Tu +1. Li +1. Li +1. Sc +1.

Tu +1. Tu +2. Sc +1. Li +1. This BIC file was of the Halfling Ninja as a player character. Tu +1.Asn(8). Bl +1 (Save 2) Hi +1.wikia. Co = Concentration. Sp = Spot.Ro(16). Li +1. MS = Move Silently. Li = Listen. MS +1. SH = Sleight of Hand. Sc = Spellcraft. Sc +1. Sp +1. IB = Invisible Blade. Li +1. MS +1. Li +1. “Ninja . M = Monk. Sp +1. MS +1. Bl +1 (Save 2) Hi +1. SH +1. SH +1. SH +1. Se = Search.a Wikia Wiki. Tu +1.M(1). http://nwn2. Sp +1. MS +1. Li +1. MS +1.” NWN2Wiki . SH +1. Meet the Power Builds Page 93 . SH +1. Rg = Rogue Skill: Bl = Bluff. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin.IB(5). References JeminiZero.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Hi = Hide. Sp +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. SH +1. Sp +1. Sp +1. Se +3. Bl +1 (Save 2) Hi +1. MS +1. Bl +1 (Save 5) Hi +1. Bl +1 (Save 5) Hi +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Se +1. Li +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author.

Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Recitation (extended) × 3 Battletide (extended) × 2 . Divine Might. Perform 1. Epic Divine Might. Least Spell Mantle Energy Immunity × 2. Two-Weapon Fighting. Lesser Spell Mantle × 3. Greater Two-Weapon Fighting. Eagle’s Splendor. Mass Aid. Great Fortitude. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Vigor × 2 Death Ward. Virtue Bless × 3. Righteous Might (extended) × 2 Ethereal Jaunt. Divine Power × 6. Heal × 3. Monkey Grip. Magic Circle against Alignment. Spell Mantle × 2 Aura versus Alignment × 2. Great Dexterity (+1). Tumble 30. Prayer. Silence ×5 Blindsight × 2. Divine Shield. Extend Spell. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Power Word Stun. Lore 8.Holy Dragon Dervish Drow. Owl’s Wisdom. Improved Two-Weapon Fighting. Entropic Shield × 3 Bear’s Endurance. Bull’s Strength. Divine Favor × 3. Invisibility Purge. Stormlord Spellcasting (Cleric). Spellcraft 30. Greater Restoration × 3. Perfect Two-Weapon Fighting Skills Concentration 30. Sleight of Hand 2.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 . Light.Level 0 Bard Cure Minor Wounds. Flare.

Sc +1 (Save 1) Co +1. Lo +1. Sc +1. Lo +1. Tu +4. Tu +1 (Save 3) Co +1. Sc +1. Tu +1 Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1. Sc +1. Pe +1. Sc +1 (Save 1) Co +1. Lo +4. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Lo +1. Tu +1 Co +1. Sc +4. Tu +1 (Save 1) Co +1. SH +2. Lo +1. UMD +4 (Save 5) Co +1. Sc +1 (Save 1) Co +1.

RDD = Red Dragon Disciple. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. References Felexitus. Sc = Spellcraft. Tu = Tumble. Meet the Power Builds Page 97 .Clr(9).Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1.Brd(1). Tu +1 Co +1. Tu +2 Co +1.a Wikia Wiki. Sc +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1.RDD(10).wikia. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. the choice of deity for a cleric of the War domain is relevant. SH = Sleight of Hand. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1.” NWN2Wiki . “Holy Dragon Dervish .SL(10). Tu +1 (Save 1) Co +1. Tu +2 Co +1. Tu +2 Co +1. Sl = Stormlord Skill: Co = Concentration. Lo = Lore. Sc +1. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Tu +2 Co +1. http://nwn2. UMD = Use Magic Device Comment As in the case of Favored Souls. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. Sc +1. C = Cleric. Pe = Perform. Tu +1 (Save 1) Co +1. Tu +2 Co +1.

Meet the Power Builds Page 98 . SL(10).bioware.Brd(1).Felexitus. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. RDD(10). “Holy Dragon Dervish .com/guilds_registry/viewtopic. Clr(9).html?forum=26365&to pic=285634&gid=14504.

Spellcraft 20. Perfect Two-Weapon Fighting. Combat Expertise. Weapon Specialization (Kama). Two-Weapon Fighting. Feint. Taunt 33. Combat Insight. Skill Focus (Bluff). Greater Weapon Focus (Kama). Improved TwoWeapon Fighting. Greater Weapon Specialization (Kama).Illusionary Blade Tiefling. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Spot 33. Epic Weapon Specialization (Kama). Epic Weapon Focus (Kama). Weapon Focus (Kama). Blind-Fight. Weapon Finesse. Epic Prowess. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Silver Palm. Skills Bluff 33. Weapon Focus (Kukri). Greater Two-Weapon Fighting. Diplomacy 22.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Bl +7 Ta +4 (Save 1) Sc +2. Sc +1. Sc +1. Tu +1 Di +1. Tu +2. Tu +4 Sc +1. Sc +1. Sp +3. Sp +2. Ta +2 Di +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +1 Di +1. Sp +1. Bl +1 Ta +2 (Save 3) Di +2. Tu +1. Bl +1 Ta +2 (Save 3) Di +2. Tu +3 (Save 1) Sc +2. Sp +3.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sc +1. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Tu +4. Sp +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Bl +1 Ta +2 (Save 3) Di +2. Ta +3. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Sp +4. Tu +2 (Save 1) Sp +1. Sp +2. Sc +2. Sc +1. Sc +1. Ta +2. Tu +2. Sp +2. Tu +2. Bl +2 (Save 4) Di +1. Sp +2. Tu +2. Sp +2. Sp +1. Ta +2 (Save 1) Sp +2. Tu +2.

Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Tu +2. http://nwn2.Level 25 Class F 12 Attribute Skills Sc +1. Bl +1 (Save 4) Sp +1. Sp +1. Sp = Spot.a Wikia Wiki.wikia. Wa = Warlock Skill: Bl = Bluff. Meet the Power Builds Page 102 . Di = Diplomacy. Bl +1 (Save 4) Sc +5. Ta +1.” NWN2Wiki . Sc = Spellcraft.IB(5). Ta +2.F(12).DC(2). Ta +2.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Sp +1. Ta = Taunt. M = Monk.M(11). “Kaze no Kama . Ta +2 (Save 5) Sp +2. Tu = Tumble Comment At the NWN2Wiki. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Bl +7 (Save 1) Sc +1.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. IB = Invisible Blade. Tu +1. Bl +1 (Save 3) Sp +1. References DirtyFinger.

Tortoise Shell × 2 Heal × 6 Premonition × 2. Dodge. Stoneskin × 6 Death Ward. Rejuvenation Cocoon × 5. Able Learner. Diplomacy 33. Weapon Finesse. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Parry 5. Storm Avatar × 4 Elemental Swarm× 4. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Spell Resistance × 2 Energy Immunity × 4.Immortal Treant Human. Armor Skin Skills Concentration 33. Combat Expertise. Lore 8. Great Wisdom (+2). Combat Casting. Improved Combat Expertise. Listen 33. Vigor × 2 Moonbolt × 2. Protection from Energy. Taunt 26. Natural Spell. Great Wisdom (+3). Great Wisdom (+1). Spot 33. Body of the Sun × 6 Blindsight × 2. Lesser Vigor × 3 Barkskin × 2. Mobility. Spellcraft 30. Spiderskin × 3. Heal 33. Virtue × 3 Foundation of Stone × 6.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Lo +1. Sc +1. Li +1. He +2. Sp +1. Sc +1. Tu +1 Co +1. He +2. Sc +1. Di +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Di +2. Sp +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Lo +1. Sc +1. Di +1. Sc +1. Di +2. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Tu +1 Co +1. Sc +1. Di +1. Di +1. He +1. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Tu +1 Co +1. Li +1. Li +4. Tu +1 Co +1. Li +1. Di +1. Sc +4. Sc +1. Di +1. He +3. Sp +1. He +1. Li +1. Sp +1. Sp +4 (Save 5) Co +1. Ta +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Tu +5 Co +1. Sc +1. Li +1. He +2. Sp +1. Li +1. He +2. Di +1. Tu +1 Co +1. Li +1. Sc +1. He +2. He +2. Pa +1. Li +1. Di +1. Sp +1. Li +1. Li +1. Sp +1. Sc +1. Pa +4. He +1. Di +3. Lo +1. Sp +1. Li +1. He +2. Lo +1. Di +2. Sc +1.

Di +1. Sp +1. Ta +1. Li +1. Tu +1 Co +1. Di +1. Ta +1. Sc +1. Ta +1. Sp +1. He +1. He +1. Di +1. Li +1. Di +1. Sp +1. He +2. Sc +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Di +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Li +1. Ta +1. Li +1. He +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. He +1. Ta +2. Li +1. Sp +1. Di +1. Sc +1. Ta +1. Sp +1. He +1. Di +1. Tu +1 Co +1. Sc +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Li +1. Li +1. Sp +1. Di +1. Li +1. Di +1. Ta +1. Tu +1 (Save 1) Co +1. Sc +1. Ta +1. He +1. He +1. Di +1. Tu +1 Co +1. He +2. Li +1. He +1. Sp +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Di +1. Sp +1. Sc +1. Sc +1. Sc +1. Sc +1. Ta +1. Di +1. He +1. Sp +1. Sp +1. He +1.

com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9.) References Weavols. M = Monk. like in Mask of the Betrayer.a Wikia Wiki. Sc +1. Di +1. This character build was intended to exploit a peculiarity of the transformation process. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Du = Duelist. Di +1. Unfortunately. http://nwn2. Tu +1 Co +1. that the equipped magical armor and shield disappear during the druid’s transformation. He = Heal. Li +1. Li +1. Di +1. He +1. In a high magic setting. Sp +1. Li +1. SF = Sacred Fist Skill: Co = Concentration. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. “Immortal Treant (D12/M2/SF10/Dls6). Ta = Taunt. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Sc = Spellcraft. Sp = Spot. Lo = Lore. Ta +1. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Sp +1.” NWN2Wiki .wikia. He +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Pe = Perform. Ta +3 Co +1. Meet the Power Builds Page 107 . Pa = Parry. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Nevertheless. Ta +3 Co +1. Sp +1. the Immortal Treant is usually better off not transforming. He +1. Li = Listen. Sp +1. He +1. When fighting opponents that can cast Bigby’s Forceful Hand. Di +1. Li +1. specifically. Di = Diplomacy. the Immortal Treant loses the AC bonuses of all other equipped items in the process.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1.

Empower Spell. Lore 3. Practiced Spellcaster (Sorcerer). Spellcasting Prodigy. Lesser Mind Blank. Shadow Shield Iron Body. Energy Immunity. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand.Iron Sorcerer Human. Power Word Petrify Bigby’s Crushing Hand. Still Spell. Automatic Still Spell (0 – 3). Greater Spell Breach. False Life. True Strike Blindsight. Tower Shield Proficiency. Magic Missile. Touch of Fatigue Expeditious Retreat. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Mirror Image. Skill Focus (Concentration). Protection from Alignment. Displacement. Death Armor. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Isaac’s Greater Missile Storm Avasculate. Polar Ray. Listen 33. Able Learner. Heroism. Resistance. Vitriolic Sphere Bigby’s Forceful Hand. Skill Focus (Spellcraft). Greater Spell Mantle. Lesser Spell Mantle. Automatic Still Spell (0 – 6). Shadow Simulacrum Meet the Power Builds Page 108 . Spot 33. Automatic Still Spell (0 – 9) Skills Concentration 33. Touch of Idiocy Clairaudience and Clairvoyance. Protection from Energy Assay Resistance. Ray of Enfeeblement. Tumble 30. Greater Invisibility. Spellcraft 30. Light. Power Attack. Ray of Frost. Enervation. Divine Shield. Flare. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Sp +1. Tu +1 Co +1. Li +1. Li +1. Li +1. Sc +1. Li +4. Sc +1. Sp +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Li +1. Sp +1. Sp +1. Sp +4. Li +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1. Li +1. Tu +4. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. Sc +1. Sc +5. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 Bonus Feats Bully Feats Able Learner. Lo +3. Sp +1. Li +1. Sp +1. Sc +1. Sp +1. Sc +1. Sp +1. Sc +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Sp +1. Sp +1. Li +1. UMD +1 Co +1. Li +1. UMD +2 (Save 5) Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Sp +1. Sc +1. Li +1. Sc +1. Sp +1.

UMD +2 Co +1. Sp +1. Sp +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Sp +1.ASC(10). Li +1.M(2). Sp +1. Sp = Spot. Tu +1 Co +1. Lo = Lore. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. S = Sorcerer Skill: Co = Concentration. Sc +1. http://nwn2. Li +1. Li +1.Sor(16). Li +1. UMD = Use Magic Device References JeminiZero. Tu +1 Co +1. Li +1. Sp +1.a Wikia Wiki. Sp +1. Tu = Tumble. Li +1. M = Monk. Sp +1. Tu +1 Co +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Meet the Power Builds Page 111 .” NWN2Wiki . Sp +1. Tu +1 Co +1. Li +1. Li +1. Li +1. Li = Listen. Li +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. C = Cleric. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1.wikia. Sc +1. Tu +1. UMD +2 Co +1. Sp +1. “Iron Sorcerer . Li +1. Sp +1. UMD +2 Co +1. Sc = Spellcraft. Sp +1.Clr(2). Tu +1 Co +1. Sc +1. Li +1.

Tumble 10. Mobility. Improved Power Attack. Epic Prowess. Intimidate 5. Divine Might. Combat Expertise. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Great Charisma (+1). Dodge. Spellcraft 15. Great Cleave. Power Attack. Disarm. Spot 1.Ithil’kyw the Underdread Drow. Epic Divine Might. Epic Weapon Focus (Scythe). Weapon of Choice (Scythe). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Greater Weapon Focus (Scythe). Whirlwind Attack. Weapon Focus (Scythe). Improved Critical (Scythe). Spring Attack. Blind-Fight Skills Hide 5. Divine Shield.

Tu +1 (Save 3) Hi +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . In +4. Tu +1 Sc +1 (Save 1) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Sc +1. Sc +1. Tu +2 (Save 3) Hi +1.

Sp +1 STR + 1 Class: Bg = Blackguard. Tu +1.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. FB 5.com/guilds_registry/viewtopic. Tu +1 (Save 2) (Save 5) Sc +1.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. BG 4).bioware. http://nwn.html?forum=26365&to pic=287327&gid=14504. Sp = Spot. Sc = Spellcraft. Meet the Power Builds Page 114 . UMD = Use Magic Device References Aekula. F = Fighter. FB = Frenzied Berserker. WM = Weapon Master Skill: Hi = Hide. the Underdread (F 14. UMD +1 In +1. Tu +1 Sc +1 (Save 1) Sc +1. WP 7. In = Intimidate. Tu +1 (Save 3) Sc +1. “Ithil'kyw. Tu = Tumble. UMD +1 Sc +1 (Save 1) Sc +1. UMD +2 UMD +1 (Save 1) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1.

Cleave. Improved Disarm. Weapon Specialization (Longsword). Power Attack. Greater Weapon Specialization (Longsword). Craft Weapon 21. Armor Skin. Epic Weapon Specialization (Longsword). Great Cleave. Great Strength (+1). Great Strength (+3). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Toughness. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Taunt 33.Joe Average Human. Epic Prowess. Great Strength (+5). Great Fortitude. Luck of Heroes. Blind-Fight. Great Strength (+2). Power Critical (Longsword). Epic Weapon Focus (Longsword). Spot 16. Tumble 10. Greater Weapon Focus (Longsword). Improved Critical (Longsword). Epic Toughness (+30) Skills Craft Armor 21. Iron Will. Weapon Focus (Longsword). Disarm. Intimidate 33. Able Learner. Improved Knockdown. Spellcraft 15. Great Strength (+4). Knockdown.

Luck of Heroes Meet the Power Builds Page 116 . Weapon Focus (Longsword) Feats Able Learner. Ta +4 (Save 4) Bonus Feats Background: Bully. CW +4. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4.

CW +1. CW +1. Ta +1 CAr +1. Sp +1. Tu +1. Sc +1. Sc +2. UMD +1 CAr +1. In +1. Ta +1. Sp +1. Tu +1. Ta +1. In +1. UMD +1 CAr +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . CW +1. UMD +1 In +1. Sp +1. Ta +1 In +1. Tu +1. In +1. Ta +1 In +1. In +1. UMD +1 In +1. CW +1. Sc +1. Sp +1. In +1. Ta +1 In +1. Sc +1. Sp +1. Ta +1. Ta +1. Tu +2. Ta +1. Tu +1 In +1. Ta +1 CW +1. Sp +1. Sc +1. Ta +1. CW +1. Ta +1 In +1. Ta +1. Tu +1. Tu +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Sp +1. In +1. Ta +1. Sc +1. Sc +1. Sp +1. In +1. Ta +1. UMD +1 CAr +1. UMD +1 CAr +1. CW +1. In +1. Ta +1. UMD +2 CAr +1. Sp +1. Sc +1. Sp +1. UMD +1 CAr +1. Tu +1.

Sc = Spellcraft. Sp +1. In +1. CW +2. Ta = Taunt. CW +1. UMD = Use Magic Device References Zhonn-vei'ay. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. In = Intimidate. Ta +1. Ta +1. In +1. In +1. http://nwn. UMD +2 CAr +1. CW +1. Meet the Power Builds Page 118 . UMD +1 CAr +1. Ta +1.html?forum=26365&to pic=288993&gid=14504. Fighter ( Fighter 30 ). Sp +1. In +1. Ta +1 CAr +1. Sc +1. UMD +1 CAr +1. UMD +1 CAr +1. Ta +1 In +1. CW = Craft Weapon. CW +1. In +1. In +1. Ta +1. CW +1. Sp = Spot. Sc +1. Sc +1. In +1. CW +1. Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1. Ta +1 CAr +1. Tu +1 CAr +1. Ta +1 CW +1. Sc +1. Tu = Tumble. In +1. In +1. Sp +1. In +1.com/guilds_registry/viewtopic. In +1. Sp +1. Sp +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. In +1. “[Yardstick Build] Joe Average.bioware. Sc +1. CW +1. Ta +1 CW +1. Ta +1 CAr +1. UMD +1 CAr +1. Ta +1. Sp +1.

Weapon Focus (Kama). Greater Two-Weapon Fighting. Weapon Focus (Kukri). Perfect TwoWeapon Fighting. Expose Weakness. Spot 30.Kage Kaze no Kama Drow. Weapon Finesse. Hide 33. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Feint. Combat Insight. Epic Prowess. Epic Weapon Focus (Kama). Greater Weapon Specialization (Kama). Spellcraft 15. Combat Expertise. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Improved Two-Weapon Fighting. Mobility. Move Silently 33. Greater Weapon Focus (Kama). Weapon Specialization (Kama). Diplomacy 15. Epic Weapon Specialization (Kama) Skills Bluff 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Hi +1. Hi +2. Hi +2. Sp +2 Di +2. Sc +2. Sc +1 (Save 1) Hi +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. MS +2. Tu +2 Bl +1 (Save 3) Di +2. Tu +2 (Save 5) Hi +2. Sp +2. Tu +3 (Save 5) Bl +4. Sc +1 (Save 1) Hi +2. Sc +1 (Save 5) Bl +11. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Sc +1. Tu +2 Bl +1. Hi +1. Sp +2. Tu +2. Sp +2. MS +3. Sp +2. Hi +4. MS +1. MS +4. MS +2. Sp +2. Sp +2. Sp +2. Tu +2 Bl +1. Sc +1 (Save 1) Hi +2. Tu +2 Bl +1. MS +1. MS +2. MS +2. MS +2. Sp +3. Hi +2. Sp +2. Tu +1 Sc +2 (Save 1) Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Tu +1 (Save 5) Hi +3. MS +2. MS +2. Tu +2 (Save 4) Bl +1. MS +2. Sp +4.

F = Fighter.wikia. MS +1. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. Sp +2.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). “Kaze no Kama .DC(2). http://nwn2. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Sp = Spot. Tu = Tumble References DirtyFinger. Hi = Hide.M(11). IB = Invisible Blade. MS +1.html?topic=616743&fo rum=109&sp=15. http://nwn2forums. Hi +2. Tu +3 Bl +2. M = Monk Skill: Bl = Bluff.” NWN2Wiki . Hi +3.a Wikia Wiki. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. Meet the Power Builds Page 122 . “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. Sp +2 Bl +1. MS +1. MS +2.com/forums/viewtopic.bioware.F(12). Sc = Spellcraft. MS = Move Silently. Sc +1 (Save 2) Bl +7.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Di = Diplomacy. Hi +1.IB(5).Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. Sp +1. DirtyFinger.

Weapon Finesse. Improved Two-Weapon Fighting. Two-Weapon Defense. Improved TwoWeapon Defense. Greater Weapon Focus (Kama). Epic Prowess. Combat Insight. Feint. Epic Weapon Focus (Kama). Greater Weapon Specialization (Kama).Kaze no Kama Deep Gnome. Diplomacy 28. Intimidate 27. Epic Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Armor Skin Skills Bluff 33. Weapon Specialization (Kama). Perfect Two-Weapon Fighting. Spot 33. Greater Two-Weapon Fighting. Blind-Fight. Weapon Focus (Kukri). Combat Expertise. Weapon Focus (Kama).

Sp +4. Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . In +2.

Sp +2. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Di +2. Tu +2 (Save 5) Bl +10. Tu +2 (Save 5) Bl +1. Sp +1 In +2 (Save 2) Di +3. Sp +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Tu +2 (Save 3) In +2 (Save 5) Di +2. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Tu +2 (Save 5) Bl +1.

Di = Diplomacy.Level 25 Class IB 2 Attribute Skills Bl +4. http://nwn. and the “power build” was a deep gnome. M = Monk Skill: Bl = Bluff.IB(5).Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).com/guilds_registry/viewtopic. Di +1. Tu = Tumble Comment At the NWN2Wiki. http://nwn2.F(12). “Kaze no Kama . Sp +1 Bl +1. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1.a Wikia Wiki.bioware.DC(2). F = Fighter.” Neverwinter Nights: Epic Character Builders Part Deux.” The deep gnome version was found to be much more powerful than the air genasi version. Tu +3 Bl +4. Meet the Power Builds Page 126 . Sp +3. “Kaze no Kama .wikia. and it is the former that wound up in the completed module. two versions of the Kaze no Kama were originally described. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. IB = Invisible Blade. References DirtyFinger. Tu +1 Bl +1. Di +2. Sp +1. The “normal build” was an air genasi. In = Intimidate.M(11). Both versions were tested during the development of “Battle of the Builds.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. DirtyFinger. Sp = Spot. Sp +1.” NWN2Wiki .html?forum=26365&to pic=285887&gid=14504. Tu +1 Bl +2.

Mobility. Combat Expertise. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Greater Weapon Specialization (Kama). Combat Insight. Greater Weapon Focus (Kama). Weapon Specialization (Kama).Kaze no Kama Duelist Deep Gnome. Dodge. Improved Two-Weapon Fighting. Perfect Two-Weapon Fighting. Two-Weapon Fighting. Intimidate 33. Great Dexterity (+1). Epic Weapon Focus (Kama). Spot 33. Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Diplomacy 33. Spellcraft 15. Blind-Fight. Weapon Finesse. Greater Two-Weapon Fighting. Epic Prowess. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Parry 5. Tumble 30.

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Sc +2. Sp +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Pa +4. Tu +4.

UMD +1 Sp +1. Sp +2. Sp +2. Sc +1. Tu +2. Sc +1. Sp +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sp +2. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. Tu +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sc +1. Sc +1. Sp +2. Sp +2. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sc +1. Sc +1. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Pa +1 (Save 3) Di +2. Tu +1 (Save 5) In +3. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sp +2. Sc +1.

In +1 (Save 3) Sc +1. Tu +1 (Save 4) Di +1. Sp +1 Di +1. “Kaze no Kama Duelist .a Wikia Wiki. Meet the Power Builds Page 130 . In +1. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. Sp = Spot. In +1. M = Monk Skill: Di = Diplomacy. Tu +3.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3.M(11). F = Fighter. In particular.” NWN2Wiki . Sc = Spellcraft. In +1. In +2. In = Intimidate. Tu +1 Di +2. Sp +2. UMD +1 (Save 1) Di +1.Dls(7).F(12). Sc +1. References DirtyFinger and Falconhurst. UMD +1 (Save 1) Di +1.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. Sp +3 Di +1. Sp +2. http://nwn2. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. In +1. Tu = Tumble. Pa = Parry. Tu +1 Di +1. Sc +1. Sp +2. In +2.wikia.

Power Critical (Warhammer). Recitation Battletide. Lesser Spell Mantle × 4. Spring Attack. Extend Spell. Listen 5. Weapon Focus (Warhammer). Mobility. Least Spell Mantle × 4. Divine Power (extended). Spellcraft 30. Remove Blindness/Deafness. Greater Weapon Focus (Warhammer). Remove Curse Death Ward. Dodge.Left Fist of Gond Aasimar. Prayer × 3. Power Attack. Entropic Shield × 2. Divine Might. Spot 16. Epic Weapon Focus (Warhammer). Intimidate 4. Combat Expertise. Lesser Restoration × 3 Blindsight. Epic Divine Might Skills Concentration 33. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Great Charisma (+2). Divine Power. Divine Favor × 2. Divine Favor (extended) × 2. Divine Shield. Recitation (extended) Battletide (extended). Epic Prowess. Weapon of Choice (Warhammer). Enlarge Person × 2. Protection from Alignment Aid. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Word of Faith × 3 Meet the Power Builds Page 131 . Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Great Charisma (+1). Disarm. Whirlwind Attack.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 Co +3. Sc +4 Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Tu +1 Sp +1. Tu +1 Co +1. Sc +2 (Save 1) Sp +1. Tu +2 (Save 4) Co +5. Tu +1 (Save 4) Co +5. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +3 Co +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sp +2. Li +2 (Save 4) Co +1. Sc +3 Sp +1. Sc +1 Sp +1. Tu +1 Bonus Feats Devout. Tu +1 Sp +1. Tu +1 Sp +1. Tu +1 (Save 4) Sp +1. Sc +3 Sp +1. Sc +1 Co +1. Tu +1 Sp +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +1 (Save 1) (Save 5) Sp +1. Sp +1 (Save 5) Co +1. Sc +3 Co +3.

Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Sp +1 (Save 5) Co +1. Meet the Power Builds Page 134 . F = Fighter. Li +1.” NWN2Wiki . “The Left Fist of Gond . Tu = Tumble Comment As in the case of Favored Souls.F(10). It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. Sp = Spot. C(13). the choice of deity for a cleric of the War domain is relevant. Li = Listen. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. WM = Weapon Master Skill: Co = Concentration. http://nwn2.wikia.a Wikia Wiki.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). In = Intimidate. Tu +3 Epic Divine Might Class: C = Cleric. Sc = Spellcraft. References steelsamurai. WM(7).

Dodge. Divine Might. Great Charisma (+1). Joyful Noise Heroism. Epic Toughness (+30). Power Attack. Divine Shield. Toughness. Lore 8. Spellcraft 30. Epic Resilience. Resistance Cure Light Wounds. Improved Critical (Dwarven Waraxe).Lord of the Mountain Gold Dwarf. Daze. Epic Divine Might. Epic Prowess Skills Concentration 30. Spot 33. Flare. Expeditious Retreat. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Diplomacy 4. Perform 3. Mirror Image Paladin Level 1 Bless. Light. Tumble 20. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Taunt 7. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sp +1. Sc +1. UMD +1 Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Sc +3. Sp +3 Sp +1. Lo +1. Tu +1 (Save 1) Co +1. Lo +4. Sc +1. Lo +1. Sp +1 (Save 3) Co +1. Sp +1. Ta +1. Sc +2. Sc +1. Di +1. Di +1 (Save 5) Co +1. Ta +1. Sc +1. Sc +1. Pe +3. Sp +1. Tu +1 Co +1. Lo +1. Sp +2. Sc +1. UMD +1 (Save 2) Co +1. UMD +4 Co +1. Tu +1 (Save 1) Co +1. Tu +1. Lo +1. Tu +1. Tu +1 Co +1. Tu +4. Sp +1 (Save 5) Co +1. Tu +2 Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +2. Sc +4. Di +2. Sc +1. Sp +1 (Save 1) Co +1. Ta +4. Sc +1. Sp +1 (Save 1) Co +1. Sc +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1 Co +1. Tu +1. Sp +1 Co +1. Ta +1. Sp +1. UMD +1 Co +1. Sp +6 Co +1. Sc +2.

Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. “Super high defense build. Sp +1 Sc +2. Tu = Tumble. Tu +1 Sc +2.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Sp = Spot. Sp +1 Co +2. Lore. lokigr. Sp +1 Sc +2. and Tumble were increased at the expense of Diplomacy. Tu +2 Sc +1. Sp +1.wikia.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Lo = Lore.” NWN2Wiki . Meet the Power Builds Page 138 .a Wikia Wiki. RDD = Red Dragon Disciple Skill: Co = Concentration. Sc +1 Co +3. In particular. Sc = Spellcraft. http://nwn2forums. Spot.com/forums/viewtopic. DD = Dwarven Defender. P = Paladin. “Lord of the Mountain (Brd4/P6/RDD10/DD10). and Use Magic Device for better combat effectiveness. Di = Diplomacy. Sc +1 Co +2.Mask of The Betrayer Campaign (Spoilers Warning).html?topic=593049&fo rum=121. Sp +1 Co +1.bioware. Sc +1. Pe = Perform. Ta = Taunt. Concentration.” NWN2: Players . References lokigr. http://nwn2.

Greater Spell Breach × 2. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Spellcraft 33. Spell Focus (Necromancy). Greater Spell Focus (Necromancy). Lesser Spell Mantle. Epic Spell: Epic Gate. Globe of Invulnerability. Epic Spell Focus (Necromancy). Spiderskin × 2. Listen 16. Greater Invisibility × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Empower Spell. Enervation (maximized). Energy Immunity × 3. Mirror Image × 8 Displacement × 4. Great Intelligence (+1). Craft Alchemy 14. Shadow Shield. Skill Focus (Concentration). Epic Spell Penetration Skills Concentration 33. Magic Circle against Alignment. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Spot 16. Extend Spell. Tumble 16. Lore 33. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Great Intelligence (+2). Isaac’s Greater Missile Storm (empowered) × 2.Necromaster Sun Elf. Touch of Fatigue × 2 True Strike × 9 False Life . Spell Penetration. Spell Mantle Meet the Power Builds Page 139 . Epic Spell: Vampiric Feast. Skill Focus (Spellcraft). Vampiric Touch × 2 Assay Resistance × 2. Stoneskin Bigby’s Interposing Hand × 2. Persistent Spell. Greater Spell Penetration. Lesser Mind Blank × 2. Toughness. Diplomacy 23. Ray of Enfeeblement (maximized) × 3. Great Intelligence (+3).

Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent).Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Isaac’s Greater Missile Storm (maximized) × 5. Energy Immunity (extended) × 2. Death Armor (persistent). Haste (persistent). Premonition × 2. Blindsight (persistent).

Sc +4. Sp +2. Sp +1. Sc +1. Tu +1. Tu +1. Lo +4. Sc +1 (Save 4) Co +1. UMD +2 Co +1. Sc +1 (Save 4) Co +1. Sp +1. Li +1. Sc +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Lo +1. UMD +1 Co +1. Di +2. Lo +1. Sp +1. Tu +1. Lo +1. Sc +1. Tu +2. Li +1. Sc +1 (Save 4) Co +1. Li +1. Sc +1 (Save 4) Co +1. Lo +1. Lo +1. Li +2. Lo +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Lo +1. UMD +1 Co +1. Sp +1. Tu +1. Sc +1. UMD +1 Co +1. Li +1. Lo +1.

Di +1. Sc +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Sp +1. Sc +1. Sc +1. Sp +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 5) CAl +1. Di +1. Sc +1. Li +1. Sc +1 (Save 4) Co +1. Li +1. Sp +1. Li +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. UMD +1 Co +1. Co +1. Di +1. Sc +1 (Save 4) Co +1. Tu +1. Tu +1. Di +1. Tu +1. Lo +2. UMD +1 Co +1. Di +1. Sc +1. Tu +1. UMD +1 CAl +1. Sp +1. Sp +1. Tu +1. Sc +1. Sc +1 (Save 4) Co +1. Li +1. Li +1. Lo +1. Li +1. Tu +1. Lo +1. Sc +1 (Save 5) CAl +2. Di +1. Tu +1. Lo +1. Co +1. Lo +1. Di +1Lo +1. Co +1. Lo +1. Sc +1 (Save 4) Co +1. Li +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1 (Save 5) CAl +1. Sp +1. Sp +1. Di +1. Di +1. UMD +1 (Save 1) Co +1. Lo +1. Lo +1. Co +1.

http://nwn2. Co +1.” NWN2Wiki . Tu = Tumble. Sc +1 (Save 4) CAl +1. Di +1. Sp +1.a Wikia Wiki. Lo +1. UMD +1 CAl +1. Tu +1. Di +1. Meet the Power Builds Page 143 . Lo +1. Sc +1. Sc +1 (Save 4) CAl +1. Co +1. Co +1. Co = Concentration. Li +1. Sc +1. PM = Pale Master. UMD +1 CAl +1. Sc = Spellcraft. Sc +1. PM(1). ASC(3). Lo = Lore. Li = Listen. Tu +1. Di +1. Lo +1. Sc +1 (Save 4) CAl +1.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. References Xeorsos. Li +1. Co +1. Lo +1. Sp = Spot. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Di +4. Sp +1. Lo +1. “NecroMaster . Di = Diplomacy. Lo +1. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Wi = Wizard Skill: CAl = Craft Alchemy.wikia. Tu +1. Di +2. Di +2.Wiz(26). Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Di +1. Li +1. Co +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. UMD +1 CAl +2. Sp +1. Sc +1. Co +1. Co +1.

Greater Spell Breach. Light. Power Word Disable. Power Attack. Polar Ray.Obsidian Sorcerer Human. Shadow Simulacrum Meet the Power Builds Page 144 . Greater Invisibility. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Energy Immunity. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Able Learner. Power Word Petrify Bigby’s Crushing Hand. Automatic Still Spell (0 – 6). Hide 5. Shadow Shield Iron Body. Intimidate 9. Ray of Enfeeblement. Ray of Frost. Lesser Spell Mantle. Displacement. Practiced Spellcaster (Sorcerer). True Strike Blindsight. Protection from Alignment. False Life. Divine Shield. Automatic Still Spell (0 – 3). Still Spell. Skill Focus (Spellcraft). Lesser Mind Blank. Death Armor. Protection from Energy Assay Resistance. Resistance. Spot 33. Heroism. Spellcraft 30. Touch of Idiocy Clairaudience and Clairvoyance. Magic Missile. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Bluff 6. Isaac’s Greater Missile Storm Avasculate. Skill Focus (Concentration). Automatic Still Spell (0 – 9) Skills Appraise 4. Vitriolic Sphere Bigby’s Forceful Hand. Touch of Fatigue Expeditious Retreat. Diplomacy 4. Mirror Image. Vampiric Touch. Cleave. Tumble 30. Enervation. Empower Spell. Greater Spell Mantle. Flare. Concentration 33.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sc +1. Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Tu +4. Tu +1. Tu +1 Co +1. UMD +1 Bonus Feats Feats Able Learner. Sc +1. Sp +1. Sc +1. Sp +1. UMD +1 Co +1. Sp +1. Sp +4. Di +4. Sc +1. Tu +1. Hi +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +3. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . UMD +1 Co +1. Co +2. In +4. Tu +1. Tu +1. Sp +1. Sp +1. Sc +2. Hi +4. Sc +1. Bl +4. Sc +1. Sp +1. UMD +1 Co +1. Tu +1. UMD +1 Co +1. Tu +1. UMD +1 Co +1. Sc +1. Tu +1. UMD +1 Co +1. Tu +1. Sp +1. UMD +1 Co +1. UMD +1 Co +1. UMD +4 (Save 4) Co +3. Sp +1. Tu +1. Sc +1. Sp +1. Sc +1. Sp +1. Sp +1. Tu +1. Tu +1. Sc +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 . Daze.Level 0 Bard Cure Minor Wounds. Flare.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Tu +2. In +1. Li +3 Tu +2. Hi +4. Li +4. Li +3 Di +1. In +1. UMD +1 Di +1. UMD +3 Di +1. Tu +2 Di +2. UMD +1 Lo +1. UMD +1 Di +3. UMD +3 Sc +3. Tu +2. In +2. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Tu +1. UMD +1 Di +2. Tu +2.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. UMD +3 Sc +2. Tu +1. In +3 Sc +3. Li +1. In +3 Di +2. In +1. In +1. Tu +1 Di +1. Li +1. In +1. UMD +1 Di +2. UMD +3 Di +1. Lo +4. UMD +1 Sc +3. Lo +1 Sc +2. UMD +1 Di +1. Lo +1. Sc +1. Tu +4. Sc +2. Sc +4. Sc +1. Li +2. Tu +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Tu +2 Sc +2. Lo +1. In +2. Li +2. Pe +3. In +1. UMD +4 (Save 5) Hi +1. In +5.

Pe = Perform.” NWN2: Players .BG(3). and the Profane Dragon was provided a tower shield as well. “Profane Dragon . “Need help finishing a power-build idea. Li +1. UMD +3 Li +1. Bg = Blackguard. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. Sc +1. RDD = Red Dragon Disciple Skill: Di = Diplomacy. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. During playtesting. Tu +1. a level-30 fighter. however.” NWN2Wiki . Meet the Power Builds Page 156 .Mask of The Betrayer Campaign (Spoilers Warning). References SushiSquid.a Wikia Wiki.RDD(10).wikia. Sc = Spellcraft. Li = Listen. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. Sc +1. In +2.Brd(1). Lo = Lore.F(16).bioware. In +1.com/forums/viewtopic. In +1. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. http://nwn2forums. Tu = Tumble. the Profane Dragon consistently lost to Joe Average. http://nwn2. In +3 Sc +3. In +2.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. Subsequently. F = Fighter. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. UMD +1 Di +1.html?chl=de&topic=59 2260&forum=121. In = Intimidate. Tu +3.Level 22 Class F8 Attribute Skills Di +1. SushiSquid. Hi = Hide. UMD +1 Di +2. Li +2 Di +2. Sc +2.

Epic Toughness (+60) Skills Concentration 33.Restless Soul Aasimar. Spot 10. Diplomacy 19. Magic Circle against Alignment. Improved TwoWeapon Fighting. Light. Protection from Alignment. Tumble 30. Bull’s Strength. Lesser Restoration. Two-Weapon Fighting. Weapon of Impact Death Ward. Entropic Shield. Able Learner. Spellcraft 30. Two-Weapon Defense. Toughness. Resistance. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Epic Toughness (+30). Weapon Finesse. Combat Casting. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Vigor. Recitation Battletide. Silence Blindsight. Righteous Might. Luck of Heroes. Blind-Fight. Divine Favor. Prayer. Lesser Vigor. Greater Two-Weapon Fighting. Improved Two-Weapon Defense. Great Dexterity (+1). Epic Prowess. Virtue Bless. Resist Energy. Resist Fire Energy. Remove Paralysis. Divine Power. Warpriest Spellcasting (Favored Soul). Remove Fear Aid. Least Spell Mantle. Epic Resilience. Spell Resistance Meet the Power Builds Page 157 . Weapon Focus (Mace). Inflict Minor Wounds.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sc +1. UMD +2 Co +1. Sp +2. Di +2. Tu +1. Sc +1. Tu +1. Tu +1 Co +3. Sc +1. Sc +1. UMD +3 Co +1. Sc +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sc +1. Sc +4 (Save 4) Sp +5. Tu +3. Sc +1. UMD +2 Co +1. Di +3. Tu +1 Co +1. Sc +2. UMD +2 Co +1. Sc +1. Sc +1. Sc +1 Co +2. Di +1. Sc +1. Sp +1. Sp +2. Tu +1. Di +4. Tu +1. Tu +1 Co +1. UMD +2 Co +1. Tu +4. Tu +1 Co +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +1. Tu +2. Tu +1 Co +1. UMD +4 Di +3 Di +4. UMD +2 Co +1. Tu +1 Co +1. UMD +2 Co +1. Sc +1. Di +2. Tu +1. Sc +3. Tu +1 Co +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Sc +2 (Save 4) Sp +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +1 (Save 4) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +4 Sp +1. Sc +4.Level Progression Level 1 Class C1 Attribute Skills Co +4. Sc +3 (Save 2) Sp +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +3. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) Co +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4.

Sp = Spot. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. C(7).” NWN2Wiki . http://nwn2. Sp +1 Co +1.a Wikia Wiki. In = Intimidate. Meet the Power Builds Page 165 .Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4._WM(7). The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Sc = Spellcraft. Tu +1 Co +1. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. Tu = Tumble Comment As in the case of Favored Souls. “The Right Fist of Gond . F = Fighter. WM = Weapon Master Skill: Co = Concentration. the choice of deity for a cleric of the War domain is relevant. DC(8).F(8).wikia._DC(5). The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. References steelsamurai. WM(7). Li = Listen.com/wiki/The_Right_Fist_of_Gond__F(10). DC = Divine Champion. Li +1._C(8).

Practiced Spellcaster (Cleric). Least Spell Mantle × 6 Battletide. Magic Circle against Alignment × 2. Extend Spell. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Spellcraft 30. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Great Fortitude. Virtue × 3 Protection from Alignment × 4. Searing Light × 4 Blindsight (extended). Persistent Spell. Diplomacy 8. Weapon of Choice (Spear). Toughness. Mobility. Mass Death Ward. Combat Casting. Monkey Grip. Energy Immunity × 3. Spot 9. Divine Power (extended) × 4. Invisibility Purge × 2. Warpriest Spellcasting (Cleric). Spring Attack. Greater Restoration × 3. Invisibility Purge (extended). Whirlwind Attack. Combat Expertise. Righteous Might Battletide (extended) × 2. Dodge. Remove Fear × 3. Righteous Might (extended) × 2 Divine Favor (persistent). Recitation (extended) × 4. Silence × 7 Aid (extended). Death Ward. Power Word Stun. Intimidate 4. Lesser Vigor (persistent). Entropic Shield (extended).Sacred Spear Human. Blind-Fight Skills Concentration 33. Ethereal Jaunt. Premonition Aura versus Alignment. Shield of Faith × 3 Bless (extended). Regenerate (extended) × 2 Meet the Power Builds Page 166 .

Prayer (persistent). Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .Level 9 Cleric Haste(persistent). Mass Heal. Undeath’s Eternal Foe.

Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Di +1. Di +4. Sc +1. In +1. Sc +1. Sc +1. Tu +1 Co +1. Di +1. Sc +1 (Save 1) Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Di +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Di +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1 (Save 1) Co +1. Sc +4. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +2 Co +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1.

Sl = Stormlord. Sc +1 Co +1.” NWN2Wiki . Sp = Spot. Sp +1 Co +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Wp = Warpriest Skill: Co = Concentration.Mask of The Betrayer Campaign (Spoilers Warning). Di = Diplomacy.com/forums/viewtopic. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. “Sacred Spear (C8/WP7/SL8/WM7). Lorstaff.a Wikia Wiki. Meet the Power Builds Page 169 . Sc +1 Co +1. “A humble request for aid in Stormlord building. Sc +1 Co +1.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Sc +1 Co +1. http://nwn2.” NWN2: Players .bioware. In = Intimidate. http://nwn2forums.wikia. In +1. Sc = Spellcraft. WM = Weapon Master. In +1.html?topic=594294&fo rum=121&sp=15. Sc +1 Co +1. Sp +1 Co +1. In +1. Sc +1 Co +1. Tu = Tumble References Lorstaff. Sp +1 Class: C = Cleric.

Tumble 10. Hide 33. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Luck of Heroes. Bane of Enemies. Resist Energy Barkskin × 2. Move Silently 33. Improved Disarm. Favored Enemy: Elves. Great Dexterity (+4) Skills Disable Device 1.Shadowbane Air Genasi. Great Dexterity (+2). Expose Weakness. Disarm. Spellcraft 15. Set Trap 23. Two-Weapon Fighting (Combat Style: Ranger). Great Dexterity (+1). Weapon Specialization (Kukri). Favored Enemy: Outsiders. Epic Prowess. Favored Enemy: Halflings. Blind-Fight. Search 1. Favored Enemy: Dwarves. Spot 33. Curse of Impending Blades. Favored Enemy: Gnomes. Weapon Focus (Rapier). Great Dexterity (+3). Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Weapon Focus (Kukri). Skill Focus (Move Silently). Mass Camouflage × 2 Aid. Survival 8. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Weapon Finesse.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

MS +1. MS +3. Su +1 (Save 2) Hi +1. MS +2. ST +1. Hi +4. Sp +1 (Save 2) Hi +1. Sp +1. Su +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Sc +1. MS +1. UMD +1 (Save 1) Hi +1. ST +1. ST +1. Sc +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. ST +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Sp +1. Se +1. Sp +2 (Save 2) Hi +1. Sp +4. Sp +1. UMD +1 Hi +1. ST +2. Tu +1. MS +1. Su +2. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . MS +1. Sc +1. UMD +1 (Save 1) Hi +1. UMD +1 (Save 2) Hi +1. Tu +1. MS +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Su +4. ST +1. MS +1. Sp +1 (Save 2) Hi +1. Sp +1. Tu +1. ST +1. Sc +1. Tu +1. Sp +2. ST +1. MS +1. Tu +1. MS +1. Tu +1. MS +4. ST +1. Tu +1.

UMD +1 Hi +1. MS +1. Sp +1. UMD +1 (Save 1) Hi +1. Tu +1. Sp +3. Sp +1. MS +1. UMD +1 (Save 1) Hi +2. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. MS +1. ST +1. Sp +1 (Save 2) Hi +1. Sp +1. UMD +1 (Save 1) Hi +1. Sp +1 (Save 1) Hi +1. Sp +1. UMD +1 Hi +1. ST +1. ST +1. Tu +1 (Save 2) Hi +1. ST +1. Sc +1. MS +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. UMD +1 Hi +1. ST +1. Sc +1. ST +1. Ra = Ranger Meet the Power Builds Page 173 . Sc +2. ST +1. MS +1. UMD +1 (Save 1) Hi +1. MS +2. Sp +1. UMD +1 (Save 3) Hi +1. MS +1. Sp +2. Sc +1. Tu +1. Sp +1. MS +1. UMD +1 Hi +1. MS +1. ST +1. Sp +1. ST +1. Sc +1. MS +1. Sp +1 (Save 1) Hi +1. ST +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). MS +1. Sc +1. ST +1. Sp +1 (Save 4) Hi +1. Sc +1. MS +1. Sc +1. MS +1. MS +1. MS +1. ST +1. ST +1. Sp +1.

MS = Move Silently.Skill: DD = Disable Device. “Shadowbane (the Bounty Hunter) Ranger 26. Fighter 4. Se = Search. Meet the Power Builds Page 174 . Su = Survival.html?forum=26365&to pic=294531&gid=14504.” Neverwinter Nights: Epic Character Builders Part Deux. Sp = Spot. Tu = Tumble. http://nwn. Hi = Hide.com/guilds_registry/viewtopic. UMD = Use Magic Device References TyrTemplar. Sc = Spellcraft.bioware. ST = Set Trap.

Great Smiting IV. Great Smiting VI. Perform 1. Great Smiting VIII. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Flare. Great Smiting II. Practiced Spellcaster (Paladin). Spellcraft 4. Great Smiting VII. V. Bless Weapon. Weapon Focus (Scimitar). Light. Divine Favor × 2 Aid. Resist Energy Magic Circle against Alignment. Divine Shield. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Great Smiting III. Able Learner. Spot 20. Divine Might. Great Smiting. Epic Divine Might. Aura of Glory. Blind-Fight. Great Smiting I.Sword of Tyr Aasimar. Power Attack. Prayer Holy Sword. Great Smiting IX Skills Lore 8.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Sp +1. Sp +1. Tu +1 (Save 1) Lo +1. Pe +1. Pe = Perform. To make the change easier. Sp = Spot. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Tu +4 (Save 5) Lo +1. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Sc = Spellcraft. Sp +1. Meet the Power Builds Page 177 . the alignment of this character should have changed to Lawful Good. RDD = Red Dragon Disciple Skill: Lo = Lore. Tu +1 (Save 3) Lo +1. Sc +4. P = Paladin. DC = Divine Champion. it is recommended that the initial alignment of this character be Neutral Good. This will allow the Sword of Tyr to then take paladin levels.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4.

References TyrTemplar. Bard 1 (or Sorc 1). TyrTemplar.” Neverwinter Nights: Epic Character Builders Part Deux. “Sword of Tyr (Celestial Smiter) Paladin 15. RDD 4. Meet the Power Builds Page 178 . These statistics were suggested by the creator of this build.The statistics and level progression as presented in this document differ from what is found in the original write up. http://nwn.html?forum=26365&to pic=288507&gid=14504.com/guilds_registry/viewtopic. Divine Champion 10. in a series of messages to the author.bioware.

Greater Weapon Focus (Scimitar). Weapon Specialization (Scimitar). Epic Weapon Focus (Scimitar). Great Strength (+4). Tumble 30. Great Strength (+1). Improved Disarm. Disarm. Spring Attack. Flare. Weapon of Choice (Scimitar). Epic Prowess. Taunt 12. Lore 8. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Greater Weapon Specialization (Scythe) . Perform 5. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Great Strength (+3).Terracotta Soldier Earth Genasi. Great Strength (+5) Skills Intimidate 4. Able Learner. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Weapon Focus (Scimitar). Great Strength (+2). Mobility. Light. Spot 33. Whirlwind Attack. Dodge. Combat Expertise. Improved Unarmed Strike. Spellcraft 30.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Tu +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +2. UMD +1 Bonus Feats Bully. Sp +2. UMD +3 Tu +1. Ta +4. Tu +1 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +2 Sc +1. Sp +2.Level Progression Level 1 Class F1 Attribute Skills Lo +4. UMD +1 Sc +1. Sp +2. Sp +2. UMD +1 Sc +2. Tu +4 Lo +1. Sp +2. Sp +1. Tu +1. UMD +1 Sc +1. UMD +3 Sc +1. Tu +1. Tu +1. Tu +2 (Save 1) Sc +1. UMD +2. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. UMD +1 Sc +1. UMD +3. Sp +3. Sc +1. Sp +2. Sc +5. Tu +1. Tu +2 Sc +1. Tu +1. Tu +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Tu +1. Sp +2. Pe +5. Tu +1 Sc +1. Tu +1 (Save 1) Sc +1. In +4 (Save 4) Lo +1. UMD +1 Sc +1. UMD +3 Sc +1. Sp +1. Tu +1. Sc +2.

Ta +4 Sp +1. Tu +1. http://nwn. Sp +2. Tu +1. Sc = Spellcraft. UMD = Use Magic Device References TyrTemplar and Mithdradates. WM = Weapon Master Skill: In = Intimidate. UMD +1 Sc +1. “Terracotta Soldier (Dragon Blade) (Fighter 12. Meet the Power Builds Page 182 . UMD +1 Sp +4. UMD +1 Sc +1. Bard 1).” Neverwinter Nights: Epic Character Builders Part Deux. RDD = Red Dragon Disciple.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. UMD +1 Sc +1. Tu +1. RDD 10. Sp +2. Sp +2. Sp = Spot. Lo = Lore. UMD +1 Sp +1.com/guilds_registry/viewtopic. F = Fighter.bioware. Tu +1. Pe = Perform. Ta = Taunt.html?forum=26365&to pic=296017&gid=14504. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Sp +2. Weapon Master 7. Tu = Tumble.

Improved Combat Expertise Skills Lore 8. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Improved Knockdown. Extend Rage. Disarm. Improved Critical (Scythe). Great Strength (+1). Flare. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Light. Perform 5. Greater Weapon Focus (Scythe). Spellcraft 30. Knockdown. Great Strength (+4). Tumble 30. Extra Rage. Able Learner. Great Strength (+3). Monkey Grip. Spot 13. Great Strength (+5). Combat Expertise. Epic Weapon Specialization (Scythe) . Epic Weapon Focus (Scythe). Armor Skin. Weapon Specialization (Scythe). Greater Weapon Specialization (Scythe) . Weapon Focus (Scythe).Thuggernaut Earth Genasi. Great Strength (+2).

Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 .Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Sc +1. Tu +4 Bonus Feats Bully. Pe +5. Sc +2 (Save 2) Lo +1.

Tu +1. Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Sc +1. Tu +1. UMD +1 Sc +1. Tu +1 Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. Sp +1. UMD +3 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Sp +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. UMD +1 (Save 1) Sc +3. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Tu +1. Sp +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Tu +1 Lo +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. UMD +1 Sc +1. Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1.

” Neverwinter Nights: Epic Character Builders Part Deux. Meet the Power Builds Page 186 . UMD +2 Sp +1. F = Fighter.com/guilds_registry/viewtopic.Level 26 Class F 14 Attribute Skills Sc +1. Tu = Tumble. RDD = Red Dragon Disciple Skill: Lo = Lore. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). Bd = Bard. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. Sp = Spot. UMD +2 Sc +1. Pe = Perform. Tu +1. Tu +1. http://nwn. Tu +1. Sc = Spellcraft.html?topic=285790&for um=26365&gid=14504&sp=0. UMD = Use Magic Device References Zhonn-vei'ay.bioware. UMD +1 Sp +2.

Expose Weakness. Negotiator Skills Bluff 33. Spellcraft 25. Move Silently 33. Combat Expertise. Whirlwind Attack. Epic Specialization (Falchion). Epic Prowess. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Disarm. Spring Attack. Mobility. Weapon Specialization (Falchion). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Great Strength (+1). Knockdown. Weapon Focus (Falchion). Feint. Silver Palm. Improved Knockdown. Skill Focus (Bluff). Blind-Fight. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Taunt 33. Improved Critical (Falchion). Weapon of Choice (Falchion).Veteran Human. Hide 33. Able Learner. Intimidate 4. Epic Weapon Focus (Falchion).

Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. MS +2. Ta +4 (Save 4) Bl +5. In +4. Ta +1.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2.

Hi +1. Hi +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 3) Bl +1. Sc +1. MS +5 Bl +1. MS +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Sc +1. Ta +1. MS +1. Tu +1 (Save 1) Bl +1. Ta +1 (Save 4) Bl +1. MS +1. Sc +5. MS +1. Hi +1. Hi +1. MS +1. Hi +1. Tu +1 (Save 2) Bl +1. Hi +3. Hi +2. MS +1. Ta +1. Ta +1 (Save 1) Bl +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Hi +1. Ta +1. Tu +1 (Save 1) Bl +1. MS +1. Ta +1. Hi +1. Ta +1 Bl +1. Tu +1 (Save 1) Bl +1. Ta +1 Bl +1. Hi +5. Sc +5. Ta +1 (Save 3) Bl +1. Ta +1. Ta +1. Tu +1 (Save 2) Bl +1. Ta +1 (Save 2) Bl +1. Ta +1. Tu +1 Bl +1. Tu +1 (Save 1) Bl +1. Sc +1. Ta +2 Bl +1. MS +1. Sc +4. MS +1. Hi +1. MS +3. Hi +1. MS +2. Ta +1. Sc +1. Tu +1 (Save 1) Bl +1.

Hi +2. Ta +1 (Save 1) Bl +1. Ta +1 Bl +1. MS +1.com/guilds_registry/viewtopic. Hi +1.html?forum=26365&to pic=289081&gid=14504. Sc = Spellcraft. Hi +1. MS +1. MS +2. Ta = Taunt. WM = Weapon Master Skill: Bl = Bluff. Hi +1. MS +2. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Ta +1 Bl +1. Fi = Fighter. Hi +2. Ta +1 Negotiator Class: Bg = Blackguard. Sc +5. MS +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. MS +1. Tu = Tumble References SchnaKe. Hi +1. Hi = Hide. Ta +1 (Save 1) Bl +1. In = Intimidate. MS +1. MS +1. Wa = Warlock. MS = Move Silently.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1. Ta +1 (Save 1) Bl +1. Meet the Power Builds Page 190 . Tu +10 Bl +1. MS +2. Ta +1 (Save 5) Bl +1. Hi +2. Hi +1.bioware. http://nwn. Hi +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1.

..... 170..... 108.. 175......... 153.26.. 75.......... 166 E Eldritch Knight .. 26 Rogue .........5.... 108....................... 144... 157.. 40... 75 F Favored Soul ...... 135................ 35. 44..... 99................... 57...... 127 B Bard ........ 149....... 26............. 31... 94.......13.. 108.... 166 Weapon Master . 135 S Sacred Fist .. 123...... 89 M Monk 9...... 79 P Paladin ......... 162......... 53. 157 Fighter . 44........ 112. 99....................... 85.. 48. 66.......... 53.. 44....... 66.....5..... 103 Duelist . 112...... 139 I Invisible Blade . 99....... 183 Blackguard .. 85...... 21... 170 Red Dragon Disciple 13....... 40........ 53...... 85............ 123. 89........ 139. 17............................. 135. 85......... 187 Wizard .. 108. 89. 57. 149. 153... 153........ 119.. 187 Sorcerer .Index by Class A Arcane Scholar of Candlekeep 26. 153 N Neverwinter Nine ..... 61. 162. 35............ 183. 79............ 175........... 17.......... 162..... 162....... 103 Shadowdancer ....... 115. 144..........40.......... 70.......... 144 Stormlord . 48......... 99.................... 112 W Warlock . 9........ 9.......... 119. 9... 135......... 131.... 61..... 61.. 79 Assassin ...... 179.... 66... 119.......... 175 Druid... 17.. 70................... 123 Meet the Power Builds Page 191 .... 131............ 53....................5.. 179.. 66...................... 187 Warpriest .... 13......79......31.70. 149............ 179............... 166.... 166 R Ranger .................. 175 Pale Master ............................... 157... 144 Arcane Trickster ....103.......5.. 103........ 94. 131........... 139 C Cleric . 179. 61....... 44........ 94..21............ 35...... 127......... 70. 123..... 31.. 48............ 183 Red Wizard . 127 Dwarven Defender ..... 40................. 157 D Divine Champion ..... 89.. 119...................... 48.... 94........ 187 Frenzied Berserker ... 112................... 75..................... 75. 17........ 31.......

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