MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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modules. Players seeking inspiration for their own character builds may find some good ideas in this document. however. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. and persistent worlds may call for a different set of items and spells.” Dark_hold_. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. regardless of whether they intend to play the module. whether to critical hits. This document lists the statistics and equipment of the NPC power builds found in version 1. The characters’ equipment and known spells are generally not listed. “Epic Character Build Repository.bioware. namely. looted.com/forums/viewtopic. Meet the Power Builds Page 1 . There are two restrictions on items and enchantments that the module’s author (that is. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. mind-affecting spells. considering that different campaigns. It is intended for players who want to know what items and spells each NPC in the module has.Mask of The Betrayer Campaign (Spoilers Warning). The original write-up on each build detailed the character’s attributes and level progression.” NWN2: Players . This is understandable. http://nwn2forums. Mask of the Betrayer.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. energy damage.23 of the module.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. or whatever. Unbuffed my char would last all of two seconds against all these other builds. The power builds in this document were adapted from write-ups found at a couple of sites.

Other NPCs whose Meet the Power Builds Page 2 . the author boldly identified who among the NPCs might be equally matched with Joe. a human level-30 fighter. Since the initial version of the module. Joe Average’s equal.” players may change a number of parameters that affect the course of the gladiatorial duels. For example. Testing Your Player Character Since the release of version 1. as well as who were weaker or stronger. The Inconvenient Ranger. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. Through repeated playtesting.10 of “Battle of the Builds. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. you may want to try going against Joe Average. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. Ithil’kyw the Underdread. and the Restless Soul are relatively weak in the current version of the module. The author makes a qualified judgment in stating that when the default fight parameters are used. the AI of the NPCs has grown progressively stronger with each release. however. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Good power builds should be able to beat Joe more often than they get beaten by him. When testing your PC for the first time. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. more or less. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. and nearly all of them are Evocation spells. When testing your player character. Items in other modules or persistent worlds may not be quite as strong. In previous editions of this document.• No item may apply a persistent Haste effect on its user while equipped. one of the items that was removed from the module was the Ring of Leeched Abjuration. Nevertheless. If your PC cannot defeat these builds. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. By default. You may also test your build against other NPCs who are. it was discovered that some builds may perform dismally at particular settings but do well in others. Arcane spellcasters were given the kind of damaging spells that cannot be saved against.

Divine Dragon. Shadowbane. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Necromaster. Certain skills such as Parry or Survival are best left untouched. or create a Mirror Image effect. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Do not sacrifice defense for offense. Spellcraft and Tumble are good defensive skills for characters in any module. the player. Halfling Ninja. For offense. Meet the Power Builds Page 3 . Thanks to the improved AI that the latest version of the module has. (There are exceptions to this rule. Sword of Tyr. Divine Warlock. If there is one tip that the author may impart. you may want to choose spells that raise your PC’s damage capability and chances to hit.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Kaze no Kama Duelist. Blood Scholar. With the right tactics. Divine Soul. These NPCs are the Armored Fist of the Fallen. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. and Veteran. Black Dragon.) If your PC is a caster. Holy Dragon Dervish. If your PC manages to defeat Joe Average. Lord of the Mountain. Obsidian Sorcerer. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Shadowblade. as well as spells that weaken or destroy your target’s defenses. particularly when a build has certain combos that put opponents in the defensive. raise Armor Class. Kaze no Kama. you may try going against the stronger builds. Eldritch Blade. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Divine Bard. include spells that provide concealment. The supreme champion among them is Pointy Stick. Dragonmaster Negotiator. but these skills may be useless in a PvP environment. Thuggernaut. Taunt is useful against opponents whose Will saves are not very high. Pointy Stick. Blacklock. Fallen Angel. In general. Divine Storm Soul. Iron Sorcerer. Left Fist of Gond. it is to ensure that your PC’s defenses are strong. especially against those who can hide in plain sight or feint. It is the author’s hope that you. Terracotta Soldier. who is capable of beating all the other NPCs in one-on-one combat. Right Fist of Gond. protect against enemies’ spells. Spot is very important in PvP. Epic Arcane Trickster. Immortal Treant. Illusionary Blade. all the NPCs that have not been mentioned above fall in this category. Claw of Malar. Black Dragon Soul. will have fun trying to do so. Eldritch Paladin of Candlekeep.

Divine Soul. Kage Kaze no Kama. Kaze no Kama Falconhurst: Drow Fury. Divine Storm Soul. Divine Dragon. Eldritch Paladin of Candlekeep. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. The Right Fist of Gond SushiSquid: Blacklock. Divine Bard. Divine Warlock. The Left Fist of Gond. Halfling Ninja. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Joe Average. Divine Ranger. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Iron Sorcerer. Blood Scholar.

Curse of Impending Blades ×2. Epic Divine Might.An Inconvenient Ranger Wood Elf. Favored Power Attack (Outsider). Power Attack. Search 24. Protection from Energy Aid. Favored Power Attack (Elves). Divine Might. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Epic Prowess. Move Silently 24. Listen 24. Two-Weapon Fighting (Combat Style: Ranger). Great Cleave. Invisibility Purge. Favored Enemy: Gnomes. Favored Power Attack (Human). Bane of Enemies. Cleave. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Great Charisma (+1). Armor Skin Skills Hide 24. Favored Enemy: Dwarves. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Favored Enemy: Outsider. Intimidate 9. Favored Enemy: Human. Improved Power Attack.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Spell Mantle. Firestorm. Weapon Focus (Unarmed Strike). Righteous Might. Cure Moderate Wounds. Divine Favor. Great Strength (+2). Remove Curse. Listen 17. Cure Critical Wounds. Prayer. Lore 8. Great Strength (+1). Heal. Power Attack. Protection from Alignment. Death Ward. Divine Might. Mass Death Ward. Entropic Shield. Lesser Restoration. Lesser Spell Mantle. Word of Faith Aura versus Alignment. Epic Divine Might Skills Concentration 33. Cleave. Virtue Bless. Blind-Fight. Shield of Faith Aid. Sunbeam Meet the Power Builds Page 9 . Regenerate. Restoration Battletide. Resistance. Great Charisma (+1). Greater Dispel Magic. Vigor Assay Resistance. Spell Resistance. Recitation. Lesser Vigor. Spot 33. Extend Spell. Silence Blindsight. Mass Bull’s Strength. Hide 5. Summon Creature VIII. Practiced Spellcaster (Favored Soul). Raise Dead. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds.Armored Fist of the Fallen Human. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Magic Vestment. Stone Body. Inflict Minor Wounds. Remove Paralysis. Persistent Spell. True Seeing Energy Immunity. Light. Greater Restoration. Spellcraft 33. Vigorous Cycle Ethereal Jaunt. Combat Casting. Summon Creature VII. Eagle’s Splendor. Cure Serious Wounds. Divine Power.

Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .

Sc +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Lo +4. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +4. Sp +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Hi +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +4 (Save 4) Co +1. Sc +5. Lo +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Lo +2. Sc +1. Sp +1. Hi +4. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sp +1. Sp +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Sc +1. Tu +1 Co +1. Lo +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sc +1. Sp +1.

Li +2. SF = Sacred Fist Skill: Co = Concentration. Li +2. Sp +1. Li = Listen. Tu +1 Co +1. Tu +2 Co +1. the Armored Fist has to serve a god whose favored weapon is unarmed. Sp = Spot. Tu +1 Co +1. Sc +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Tu +3 Co +1. Sp +1. FS = Favored Soul.SF(10). References JeminiZero. Tu +1 Co +1. Sc +1. http://nwn2. Li +2. “Armored Fist of Ilmater.Pal(4).M(4). Sp +1. Sp +1. This makes Ilmater the only choice for a deity. Tu +1 Co +1.a Wikia Wiki. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Li +2. Sc = Spellcraft. Li +2. Meet the Power Builds Page 12 .Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Li +2. M = Monk. Tu +1 Co +1. Sp +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Li +2. To gain free weapon feats for unarmed strike. however. Sc +1. Lo = Lore. Sc +1. Sp +1. Li +2. Sp +1. Sc +1. Since Ilmater is a good god.FS(12). Sp +1. Sc +1. Hi = Hide. Li +1.” NWN2Wiki . Sc +1. Tu +1 Co +1. Sp +1. Sc +1.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29.wikia.

Divine Might. See Invisibility Greater Invisibility. Daze. Joyful Noise. Resistance Amplify. Improved Disarm. Tumble 30. Listen 18. War Cry Ethereal Visage. Haste. Ghostly Visage. Spot 14.Black Dragon Drow. Extend Spell. Flare. Diplomacy 12. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Silence Displacement. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Tasha’s Hideous Laughter Curse of Impending Blades. Curse Song. Light. Disarm. Lingering Song Skills Concentration 33. Hold Monster. Hide 5. Remove Fear. Mirror Image. Epic Divine Might. Power Attack. Move Silently 30. Knockdown. Shout. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Divine Shield. Perform 25. Cleave. Greater Heroism. Mass Cure Light Wounds. Expeditious Retreat. Battle Caster. Lore 8. Mass Curse of Impending Blades. Spellcraft 30. Song of Discord Energy Immunity.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Pe +1. Pe +1. Tu +1. Pe +1. Di +1. Li +1. Tu +1. MS +4. UMD +1 Co +1. MS +1. Li +4. UMD +4 Co +1. UMD +1 (Save 3) Co +1. Li +1. Di +1. Di +2 (Save 5) Co +2. Tu +1. Sc +1. Sp +1 Co +1. Li +1. MS +1. Tu +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sp +1 Co +1. UMD +1 (Save 2) Co +1. Li +1. Sp +1 Co +1. Li +1. Li +1. MS +1. Hi +4. Di +1 (Save 3) Co +1. Sc +1. Sp +5 Co +1. Li +1. MS +1. Li +1. Hi +1. Tu +4. Li +1. Li +1. Lo +4. Lo +1. Di +1. Li +1. Sp +1 Co +1. Di +1. Pe +4. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. UMD +1 (Save 1) Co +1. Di +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Sc +1. Lo +1. Li +1. Sc +1. Lo +1. Sc +2. Li +1. Pe +1. Sp +1 Di +1. Lo +1.

UMD +1 Co +1. Pe +1. Sc +1. Sc = Spellcraft. MS +1. Tu +5 Co +1. MS +5. MS +5. Sc +3. MS +2. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Sc +1. UMD +1 Co +1. MS +1. UMD = Use Magic Device References Zhonn-vei'ay. Sc +5. UMD +1 Co +1. Sc +6. Pe = Perform. Sc +1. UMD +2 Co +1. Tu = Tumble.” Neverwinter Nights: Epic Character Builders Part Deux. Pe +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Tu +2. Lo = Lore. MS +2. UMD +3 Co +1 (Save 4) Co +1. Pe +1. UMD +1 Co +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1.html?forum=26365&to pic=285414&gid=14504. Tu +1 Co +1.bioware. Pe +1. Pe +2. MS +1. Tu +1. Pe +1. MS +1. Di = Diplomacy. Tu +1. MS +2. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Tu +1 Co +1. Pe +1. Pe +1. Tu +3. Bg = Blackguard. UMD +3 Co +1. Meet the Power Builds Page 16 . Sc +1. Pe +1. Hi = Hide. MS +1. MS = Move Silently. Pe +1. MS +1. Sc +5. http://nwn. Li = Listen.com/guilds_registry/viewtopic. Sc +1. Tu +8. Sp = Spot.

Divine Might. Great Cleave. Divine Favor. Prayer. Hammer of the Gods. Resistance. Lore 8. Mass Death Ward. Spellcraft 24. Weapon Focus (Bastard Sword). Mass Aid. Resist Acid Energy. Cleave. Vigorous Cycle Ethereal Jaunt. Remove Paralysis. Resist Electrical Energy. Inflict Minor Wounds. Practiced Spellcaster (Favored Soul). Vigor Death Ward.Black Dragon Soul Human. Invisibility Purge. True Seeing Energy Immunity. Persistent Spell. Greater Restoration. Heal. Entropic Shield. Recitation. Silence Blindsight. Resist Energy. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Spell Resistance. Lesser Spell Mantle. Magic Circle against Alignment. Protection from Alignment. Power Attack. Restoration Battletide. Sunbeam Meet the Power Builds Page 17 . Virtue Bless. Remove Fear Aid. Raise Dead. Divine Power. Hide 5. Superior Resistance. Great Charisma (+2). Righteous Might. Lesser Restoration. Regenerate. Great Charisma (+1) . Lesser Vigor. Tumble 30. Light. Improved Power Attack. Great Strength (+1) Skills Concentration 24. Epic Divine Might. Resist Sonic Energy. Spell Mantle Aura versus Alignment. Perform 1. Extend Spell. Least Spell Mantle. Stone Body. Death Knell. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds.

Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Light. Flare.

Lo +1 Lo +1. Lo +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +4. Lo +4. Lo +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Tu +1 Co +1. Sc +1 Co +1. Tu +4. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. UMD +4 Hi +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1 Co +1. Hi +4. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Sc +1 Tu +2 Tu +2 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1 Co +1. Tu +1 Co +1. Pe +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1.

Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Sc +1. In particular. FS = Favored Soul. the choice of deity has an impact on the weapon feats that the characters gain. Tu +1 Co +1. “Black Dragon Soul . Hence. http://nwn2.RDD(10). Sc +2 Co +2. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.wikia. Hi = Hide. References Darkhold. Pe = Perform. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield.Brd(1). Bg = Blackguard.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Through playtesting. For the “Battle of the Builds” module. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. RDD = Red Dragon Disciple Skill: Co = Concentration.” NWN2Wiki . Nevertheless. it was decided to let this character use a bastard sword and heavy shield in combat. Meet the Power Builds Page 20 . Tu = Tumble. UMD = Use Magic Device Comment With Favored Souls. Sc = Spellcraft.FS(16). Lo = Lore.a Wikia Wiki. The skills chosen for this character are also different from what the original write-up recommended. whose favored weapon is the bastard sword.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29.BG(3). the deity chosen for the Black Dragon Soul is Finder Wyvernspur.

Hide 5. Blind-Fight. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Resist Cold Energy. Tumble 10. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Intimidate 33. Heal 1. Great Charisma (+2). Resist Fire Energy. Epic Divine Might. Flee the Scene Eldritch Cone. Great Charisma (+1). Spellcasting Prodigy. Cleave. Eldritch Chain. Taunt 4. Retributive Invisibility.Blacklock Drow. See the Unseen Curse of Despair. Great Charisma (+3) Skills Concentration 33. Weapon Focus (Longsword). Battle Caster. Epic Fiendish Resilience. Epic Eldritch Blast (+1d6). Power Attack. Divine Might. Spellcraft 30. Noxious Blast. Hideous Blow. Vitriolic Blast Eldritch Doom. Eldritch Master. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 .

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Hi +1. UMD +1 Co +1. In +1. Sc +1. Sc +1. In +1. Sc +1. In +1. In +1. Sc +4. (Save 5) Co +1. In +1. Sc +1. Hi +1. Tu +1. Tu +1 (Save 2) Co +1. Sc +1. In +4. Tu +1. Hi +1. UMD +1 Co +1. UMD +4 Co +1. In +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +4. UMD +1 (Save 1) Co +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. In +1. UMD +1 (Save 1) Co +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . Sc +1. Tu +1 (Save 1) Co +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. In +1. Sc +1. In +1. UMD +4 Co +1. In +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. Hi +2.

UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. Sc +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Sc +1. Sc +1. Tu = Tumble. In +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Tu +1. In = Intimidate. In +1. In +1. Tu +1. In +1. Wa = Warlock Skill: Co = Concentration. In +1. Sc = Spellcraft. In +1. In +1. UMD +1 (Save 1) Co +1. Tu +1. Ta 2. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1.” however. which may be downloaded from the Neverwinter Vault site. Tu +1. Tu +1. Tu +1. Sc +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. In +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. the Warlock Buddy Meet the Power Builds Page 24 . UMD +1 (Save 1) Co +1. He = Heal. In +1. Hi = Hide. Ta 2. In +1. UMD +1 (Save 1) Co +1. He 1. In +1. UMD +1 Co +1. In +1. In “Battle of the Builds. In +1. UMD +1 Co +1. Ta = Taunt. Sc +1.

Wlk(26). Hence.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29. “Blacklock .was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. Meet the Power Builds Page 25 .wikia.a Wikia Wiki.” NWN2Wiki . This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. http://nwn2. References SushiSquid.BG(4). the Blacklock’s performance in this module may be less than stellar.

Great Intelligence (+1). Spiderskin Assay Resistance. Isaac’s Lesser Missile Storm (empowered) × 2. Lore 3. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Empower Spell. Move Silently 33. Ray of Enfeeblement × 2 (maximized). Skill Focus (Spellcraft). Perform 10. Greater Spell Breach. Automatic Still Spell (0 – 9) Skills Concentration 33. Automatic Still Spell (0 – 3). Practiced Spellcaster (Wizard). Spellcasting Prodigy. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Greater Heroism. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Extend Spell. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Epic Spell Penetration. Search 16. Greater Spell Penetration. True Strike × 5 Blindsight × 2. Skill Focus (Concentration). Shadow Shield Iron Body. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Globe of Invulnerability. Energy Immunity. Spellcraft 33. Shield. Spell Penetration. Clairaudience and Clairvoyance (extended). Spot 16. Listen 33. Displacement (extended). Practiced Spellcaster (Bard).Blood Scholar Human. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Isaac’s Greater Missile Storm (empowered) × 3. Arcane Scholar Spellcasting (Wizard). Mirror Image × 6 Displacement × 5. Red Wizard Spellcasting (Wizard). Tumble 33. Still Spell. Automatic Still Spell (0 – 6). Hide 33.

Energy Drain. Grease. Resistance Amplify. Light. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Joyful Noise Curse of Impending Blades. Daze. Flare.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds.

Hi +4. Sc +1. UMD +1. Tu +1 Co +1. Sc +1. UMD +1. Sp +1. Sc +1. Pe +4. Li +4. Tu +1 (Save 2) Co +1. Li +1. Lo +3. Li +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Tu +4 (Save 5) Co +1. MS +1. UMD +1. Sc +4. UMD +1. Li +1. MS +4. Sc +1. Sp +2. Li +1. Li +1. Sc +1. Sc +1. MS +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Hi +1. Li +1. Hi +1. Sc +1. UMD +1. Sp +1. UMD +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 (Save 1) Co +1. Li +1. Tu +1 Co +1. Hi +1. Hi +1. Tu +1 Co +1. UMD +1. UMD +4. Tu +1 Co +1. MS +1. MS +1.

Li +1. MS +1. UMD +1. UMD +1. MS +1. Li +1. Hi +1. Sp +1. MS +1. Tu +1 Co +1. MS +1. Li +1. Tu +1 Co +1. MS +2. Sc +1. MS +1. Sc +1. UMD +1. UMD +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. UMD +1. MS +1. Tu +1 Co +1. Li +1. Hi +1. Hi +1. UMD +1. UMD +1. UMD +1. Sp +1. Li +1. UMD +1. Sc +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sc +1. Li +1. Tu +1 Co +1. MS +1. Hi +1. Sc +1. Sc +1. Hi +1. Li +1. UMD +1. Sp +1. Hi +1. Sp +1. Li +1. Sc +1. UMD +1. Sc +1. Hi +2. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1. MS +1. Sp +1. UMD +1. Li +1. Li +1. Sc +1. MS +1. Tu +1 Co +1. Hi +1. Li +1. Hi +2. Li +1. Hi +1. MS +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Hi +1. UMD +1. Sc +1.

Lo = Lore. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. UMD +1. Hi +1. Li +1. Sc +1. Sp +1.a Wikia Wiki. Hi +1. MS +1. Hi +2. Li +1. Pe = Perform. Sc +1. Hi = Hide. UMD = Use Magic Device References JeminiZero. Li +1. UMD +1. Tu +1 Co +1. Tu +1 Co +1.Brd(4). UMD +1. Sc = Spellcraft. Se +6. S = Sorcerer Skill: Co = Concentration.Wiz(6). Tu = Tumble. MS +2. Se = Search. MS +1. Sc +1. Sc +1. Sc +1. Pe +6. Hi +1. Li +1. MS +2. Hi +2. Hi +1. Bg = Blackguard. UMD +1. “Blood Scholar . Hi +1. Li = Listen. MS +2. Hi +2. MS +1. Li +1. MS +1. MS +2. Meet the Power Builds Page 30 .Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. UMD +1. Se +2. Tu +1 Co +1.RWT(10). Sc +1. Sc +1. Se +1. Tu +1 (Save 1) Co +1. Sc +1. UMD +1. MS +1. Sp = Spot.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Li +1. Sp +1. Hi +1. Se +7.” NWN2Wiki . Sp +1. http://nwn2. Rg = Rogue. Li +1. UMD +1. Li +1. UMD +1. Sp +1. Sc +1. Tu +1 Co +1. MS = Move Silently. UMD +1.ASC(10). Tu +1 Co +1.wikia.

Tumble 30. Weapon Focus (Unarmed Strike). Mobility. Cleave.Claw of Malar Drow. Great Charisma (+1). Improved Critical (Unarmed Strike). Spot 32. Move Silently 33. Great Charisma (+3) Skills Hide 33. Dodge. Greater Weapon Focus (Unarmed Strike). Divine Might. Blind-Fight. Listen 6. Expose Weakness. Epic Divine Might. Disarm. Epic Prowess. Power Attack. Great Charisma (+2). Improved Disarm. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Divine Shield. Crippling Strike.

Tu +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. MS +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. Li +4. Sp +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .

Sp +2. Tu +1 Meet the Power Builds Page 33 . MS +3. Tu +2 Hi +1. MS +3. MS +1. Sp +1 (Save 4) Hi +1. Tu +1 (Save 4) Sp +1. Sp +2. MS +2. Sp +4. MS +2. Tu +1. UMD +1 (Save 4) Hi +2. Sp +2. Tu +1. MS +3. Sp +1. MS +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Sp +2. UMD +1 (Save 4) Hi +1. Tu +1 (Save 5) Tu +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Tu +2 Hi +1. Tu +2 UMD +1 (Save 2) Hi +2. Tu +2. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Tu +1 (Save 4) Hi +1. Li +1. Sp +2. Tu +1 UMD +1 (Save 2) Hi +2. Sp +1. MS +1. UMD +1 (Save 5) Hi +2. UMD +1 (Save 3) Hi +1. UMD +1 (Save 2) Hi +1. Sp +2. Li +1. Sp +2. MS +3. MS +3.

bioware.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Li = Listen. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3.” Neverwinter Nights: Epic Character Builders Part Deux. Sd = Shadowdancer Skill: Hi = Hide. Meet the Power Builds Page 34 . Tu +2 UMD +1 (Save 2) Hi +2. MS +3.com/guilds_registry/viewtopic.html?forum=26365&to pic=296257&gid=14504. MS +1. MS = Move Silently. Tu = Tumble.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. http://nwn. Sp +2. MS +2. M = Monk. Sp = Spot. F = Fighter. UMD = Use Magic Device References GT74. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Sp +2. Sp +2. “Claw of Malar (HiPS Version) .

Great Charisma (+1). Tumble 33. Joyful Noise. Balagarn’s Iron Horn. Lesser Dispel Cloud of Bewilderment. Song of Discord Dirge. Chorus of Heroism. Hymn of Requiem. Resistance Amplify. See Invisibility. Cleave. Perform 33. Epic Divine Might Skills Concentration 33. Energy Immunity. Grease. Curse of Impending Blades. Great Charisma (+3). Mind Fog. Haste. Ice Storm Meet the Power Builds Page 35 . Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Weapon of Impact Cure Critical Wounds. Greater Dispel Magic. Listen 33. Great Charisma (+2). Shout. Light. Mirror Image. Divine Shield. Lingering Song. Power Attack. Greater Shout.Divine Bard Human. Silence Clairaudience/Clairvoyance. Divine Might. Song of Requiem. Ghostly Visage. Spot 16. Greater Heroism. Remove Curse. Greater Resistance. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Greater Invisibility. Spellcraft 33. Flare. Hide 18. Curse Song. War Cry Cacophonic Burst. Battle Caster. Daze.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Pe +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 (Save 3) Co +1. Sc +1. UMD +1. Pe +1. Sp +1. Pe +2. Tu +4 (Save 4) Co +1. Li +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Pe +4. Li +2. Li +1. Sc +1. Pe +1. Sp +2. Sp +1. Tu +1 (Save 3) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes. Sp +1. Hi +5. Li +2. Tu +1 (Save 1) Co +1. UMD +2. Pe +1. Li +1. Li +1. Sc +1. Tu +1 (Save 1) Co +1. Hi +1 (Save 5) Co +1. UMD +1. Tu +1 (Save 3) Co +1. Tu +1 (Save 1) Co +1. Sp +1 (Save 2) Co +1. Sc +4. Pe +1. Li +1. UMD +1. . Sc +1. Tu +1 (Save 1) Co +1. UMD +2. Sc +1. Pe +2. Sc +2. UMD +1. Tu +2 Co +1. Sp +1. Sc +1. Li +4. UMD +2. UMD +4. Li +1. Pe +1. UMD +1. UMD +1. Sc +2. Li +1. Pe +1.

Tu +1 (Save 2) Co +1. Pe +1. UMD +1. Sc +1. Sc +1. Sp +1. UMD +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . . Pe +1. Sp +1. Li +1. Li +1. Sc +2. Hi +1. Pe +2. Sc +1. Sc +1. Sc +1. Pe +1. Tu +1 Co +1. Li +1. Li +1. Li +1. UMD +2. Sc +1. UMD +2. Tu +1 Co +1. Sc +1. UMD +1. UMD +1. Li +1. Sc +2. UMD +1. Pe +2. UMD +1. Sp +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Tu +2 Co +1 (Save 3) Co +1. Tu +1 (Save 2) Co +1. Pe +1. UMD +1. Sc +1. UMD +1. Li +1. Sc +1. Sc +1. Sp +1. Sp +1. Pe +1. Pe +1. Sp +1. Pe +1. Tu +1 Co +1. Li +1. Sp +1. Pe +1. Pe +1. Sp +1. UMD +1. Tu +2 Co +1. UMD +1. Li +1. Tu +1 (Save 5) Co +1. Tu +1 Co +1. Tu +1 (Save 4) Co +1. Li +1. Pe +1. Li +2. Li +1. Li +2. Sc +1. Tu +1 (Save 4) Co +1. Pe +1. Tu +1 (Save 5) Co +1. UMD +1.

Pe +1. Tu +1 (Save 5) Co +1. Tu = Tumble. Hi = Hide. Hi +7. C = Cleric Skill: Co = Concentration. Sc +1.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29.BG(3). Bg = Blackguard.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Sc +1. “Divine Bard . Li +1. Pe +1. Pe +1.a Wikia Wiki. Sp = Spot. UMD +1. Tu +1 (Save 5) Co +1.wikia. UMD = Use Magic Device References JeminiZero. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard.Brd(26). Meet the Power Builds Page 39 .” NWN2Wiki . Pe = Perform. Li +1. UMD +1. Sc +1. UMD +1. Sp +1. Sc = Spellcraft. Li +1. Hi +2.Clr(1). http://nwn2. Li = Listen.

Armor Skin.Divine Dragon Aasimar. Luck of Heroes. Divine Shield. Epic Toughness (+60). Flare. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Epic Prowess. Ray of Frost. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Epic Toughness (+30). Great Charisma (+2). Great Charisma (+3). Resistance Protection from Alignment. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Toughness. Epic Resilience. Weapon Focus (Longsword). Tumble 12 Prepared Spells Paladin Level 1 Bless. Epic Toughness (+90) Skills Diplomacy 33. Lore 8. Able Learner. Summon Familiar. Great Charisma (+1). Divine Might. Epic Divine Might. Listen 33. Power Attack. Spellcraft 30.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Sc +1 Di +1. Sc +1. Lo +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Li +1. Sc +1 Di +1. Tu +1 Di +1. Li +2. Tu +1 Di +1. Sc +1 Di +1. Sc +1 Di +1. Lo +1 (Save 1) Di +1. Li +2. Sc +1. Tu +1 Di +1. Li +1. Li +2. Sc +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Li +2. Sc +1. Li +2. Lo +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1. Sc +1. Sc +1. Sc +1. Li +2. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Sc +1 Di +1. Sc +1. Tu +1 Di +1. Li +2. Tu +1 Di +1. Sc +5 (Save 1) Di +2. Li +2. Lo 4 (Save 4) Lo +1. Tu +1 Di +1. Sc +2 Di +1.

Sc +1 Di +1. “Divine Dragon (P9/Src1/RDD10/DC10). Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. P = Paladin.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. RDD = Red Dragon Disciple. Li +2. Li +3 Di +1. Meet the Power Builds Page 43 . Tu = Tumble References SushiSquid. Li +2. Li +2. http://nwn2.a Wikia Wiki. Li +3 Di +1. Sc = Spellcraft. Li = Listen. S = Sorcerer Skill: Di = Diplomacy.wikia. Sc +1 Di +1.” NWN2Wiki . Lo = Lore. Sc +1 Di +1. Sc +1 Di +1. Li +1. Li +2.

Great Charisma (+2). Light. Cleave. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Practiced Spellcaster (Ranger). Divine Might. Favored Enemy: Dwarves. Invisibility Purge. Bane of Enemies Skills Concentration 33. Spellcraft 30. Power Attack. Perform 3. Move Silently 33. Favored Enemy: Humans. Curse of Impending Blades × 2 Aid. Favored Enemy: Outsiders. Favored Enemy: Gnomes. Hide 33. Favored Enemy: Elves.Divine Ranger Wood Elf. Resistance Amplify. Blind-Fight. Great Charisma (+1). Resist Energy × 2 Barkskin × 2. Epic Divine Might. Mass Camouflage. Able Learner. Daze. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Flare. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Lore 8. Two-Weapon Fighting (Combat Style: Ranger). Tumble 30. Joyful Noise Meet the Power Builds Page 44 .

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Hi +4. MS +1 (Save 3) Co +1. Tu +1 Hi +1. UMD +4 Co +1. Tu +1 Hi +1. Sc +1. Hi +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Lo +1. Hi +1. MS +1. Sc +1. Tu +5 Co +1. Lo +1. MS +1. MS +1. Hi +2. Sc +1 Sc +3 Co +2. UMD +1 Hi +1. Sc +4. Lo +4. MS +1. Hi +1. MS +3. MS +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. MS +1. MS +1. UMD +1 Hi +3. MS +1. MS +1. MS +2. Lo +1. MS +4 Co +1. Lo +1. Sc +1 Hi +1. Tu +1. UMD +1 Hi +1. UMD +1 Hi +1. Pe +3. Tu +3. UMD +3 Co +1. Tu +4. Tu +1 Hi +1. Hi +1.

RDD = Red Dragon Disciple Skill: Co = Concentration. Tu = Tumble. UMD +1 Co +1. UMD = Use Magic Device References JeminiZero.a Wikia Wiki. Hi +1.BG(3). MS +2. MS +1. MS +1. UMD +4 Hi +3. MS +2. Tu +1 Co +1. MS +1. “Divine Ranger .wikia.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. UMD +1 Co +1. Hi = Hide. Pe = Perform.Brd(2). Hi +1. Hi +1. Sc +2. http://nwn2. Ra = Ranger. Meet the Power Builds Page 47 . Lo = Lore.RDD(4). Hi +2. UMD +3 Co +1. Sc +3.Ra(21). MS = Move Silently. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Sc = Spellcraft. MS +3. Hi +1. Hi +1. Hi +2. UMD +4 Co +4. Sc +1 Co +1. Tu +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Sc +4 Tu +7 Co +2. Hi +1.” NWN2Wiki . Tu +1 Co +1. MS +1. MS +1. UMD +6 Co +1. MS +1. Bg = Blackguard.

Magic Vestment. Superior Resistance Meet the Power Builds Page 48 . Lesser Restoration. Silence Cure Serious Wounds. Virtue Bless. Divine Shield. Light. Remove Curse. Restoration Battletide. Able Learner. Lesser Spell Mantle. Extend Spell.Divine Soul Human. Resist Cold Energy. Spot 33. Prayer. Greater Dispel Magic. True Seeing Energy Immunity. Heal. Remove Paralysis. Least Spell Mantle. Disarm. Shield of Faith Aid. Vigor. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Great Strength (+3). Epic Divine Might. Great Strength (+4). Resist Sonic Energy. Eagle’s Splendor. Inflict Minor Wounds. Lesser Vigor. Resistance. Improved Disarm. Raise Dead. Great Strength (+1). Persistent Spell. Weapon Focus (Unarmed Strike). Great Strength (+2). Spellcraft 33. Practiced Spellcaster (Favored Soul). Spell Resistance. Great Charisma (+1). Lore 3. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Weapon Specialization (Unarmed Strike). Damage Reduction 10/alchemical silver. Epic Prowess Skills Concentration 33. Divine Power. Stone Body. Hide 5. Righteous Might. Recitation. Cure Moderate Wounds. Divine Favor. Entropic Shield. Divine Might. Resist Acid Energy. Cure Critical Wounds. Mass Bull’s Strength. Weapon of Impact Assay Resistance. Power Attack. Protection from Alignment.

Summon Creature VIII. Spell Mantle. Mass Heal. Wall of Greater Dispel Magic Energy Drain. Mass Death Ward. Storm of Vengeance.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Summon Creature VII. Regenerate. Sunbeam. Greater Restoration. Word of Faith Fire Storm. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 .

Tu +1 Bonus Feats Farmer Feats Power Attack. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Sp +1. Li +1. Li +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Li +1. Li +4. Sp +1. Sc +1. Li +1. Sc +1. Sc +1. Sp +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . UMD +1. Sp +4. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +4 (Save 5) Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Li +1. Li +1. Sc +1. Li +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +5. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sp +1. Lo +3. Tu +1 (Save 1) Co +1. Tu +1 Co +1. UMD +2. Sc +1. Tu +1 Co +1. Li +1.

Sc +1. M = Monk Skill: Co = Concentration. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc = Spellcraft. Li +1. Li +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Sc +1. Sp +1. Li +1. Sp +1. UMD +2 Great Charisma (+1). Sc +1. Sc +1. Sc +1. F = Fighter.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Hi = Hide. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. UMD +2 Co +1. Li +1. Lo = Lore. Tu +1 Co +1. Sc +1. FS = Favored Soul. Sp +1. Li +1. Li +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sp = Spot. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Meet the Power Builds Page 51 . Sp +1. Sp +1. Li +1. Sp +1. Sc +1. Sp +1. Tu +1 CHA + 1 Co +1. Li +1. Sp +1. Sp +1. Sp +1. UMD +2 Co +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Li +1. Li +1. Sp +1. Sp +1. Sc +1.

com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.Clr(1).M(1).wikia.a Wikia Wiki. Meet the Power Builds Page 52 .FS(26).Pal(2) or BG(2). “Divine Soul .” NWN2Wiki . http://nwn2.References JeminiZero.

Hammer of the Gods. Lesser Restoration. Resist Fire Energy. Vigor Death Ward. Divine Might. Monkey Grip. Entropic Shield. Lesser Spell Mantle. Spell Resistance. Resistance. Epic Divine Might Skills Concentration 33. Protection from Alignment. Divine Power. Power Attack. Mass Death Ward. Restoration Battletide. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Practiced Spellcaster (Favored Soul). Inflict Minor Wounds. Superior Resistance. Lesser Vigor. Invisibility Purge. Spellcraft 30. Silence Blindsight. Virtue Bless. Able Learner. Regenerate. Eagle’s Splendor. Firestorm. Extend Spell. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Remove Paralysis. Heal. Righteous Might. Great Charisma (+3). Listen 16. Resist Sonic Energy. Mass Aid. True Seeing Blade Barrier. Great Charisma (+2). Earthquake. Word of Faith Aura versus Alignment. Sunbeam Meet the Power Builds Page 53 . Greater Restoration. Magic Circle against Alignment. Toughness. Cleave. Light. Vigorous Cycle Ethereal Jaunt. Spell Mantle. Great Charisma (+1). Cure Moderate Wounds. Prayer. Persistent Spell. Remove Fear Bull’s Strength.Divine Storm Soul Human. Weapon Focus (Spear). Least Spell Mantle. Energy Immunity. Resurrection. Stone Body. Raise Dead. Blind-Fight. Divine Favor. Recitation.

Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Mass Heal. Etherealness.

Sc +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Li +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1. Sc +1. Li +1. Sc +1 Co +1. Sc +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Li +2. Sc +1. Li +1. Li +1. Sc +1 Bonus Feats Feats Able Learner.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Li +1. Sc +1. Li +1. Sc +1 Co +1. Sc +4 Co +1. Sc +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sp +1 Co +1. Li +1. Sc +1. Li +1.

Sp +1 Co +1.FS(12). Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1 Co +1.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc +1.SL(10). Li +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Meet the Power Builds Page 56 . Sp +1 Co +1. Sc +1.wikia. Sc +1.a Wikia Wiki. “Divine Storm Soul . He +1 Co +1. Sl = Stormlord Skill: Co = Concentration. Li +1. FS = Favored Soul. Sc = Spellcraft. Sp +1 Co +1.” NWN2Wiki .Pal(4) or BG(4). Li +1. P = Paladin. Li = Listen. Sp +1 Co +1. Li +1. Sp = Spot References JeminiZero. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Sc +1. http://nwn2.F(4). Sc +1 Co +1.

Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Intimidate 33. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Battle Caster. Improved Critical (Ranged Touch Attack). Eldritch Doom. Epic Eldritch Blast (+1d6). Flee the Scene Eldritch Cone. See the Unseen Curse of Despair. Epic Eldritch Blast (+3d6). Epic Eldritch Blast (+2d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Power Attack. Eldritch Chain. Epic Eldritch Blast (+6d6) Skills Concentration 33. Epic Fiendish Resilience. Spell Penetration. Protection from Alignment Meet the Power Builds Page 57 . Blind Fight. Lesser Vigor. Entropic Warding. Greater Spell Penetration. Noxious Blast. Divine Shield. Resist Electrical Energy. Epic Eldritch Blast (+5d6). Heal 6. Spellcraft 30. Epic Eldritch Blast (+4d6). Vitriolic Blast Dark Foresight. Resist Acid Energy. Eldritch Master.Divine Warlock Human.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

In +1. In +1. UMD +1 Co +1. Sc +1. In +1. In +1. Sc +1. UMD +1 Bonus Feats Feats Luck of Heroes. In +1. Sc +1. In +2. UMD +4 Co +1. UMD +1 Co +1. In +1. Sc +1. Sc +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +1. UMD +1 Co +1. Sc +1. Sc +1 (Save 2) Co +1. Sc +1. In +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +2 Co +1. Sc +1. In +4. Sc +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +4. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. In +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . In +1. In +1. Sc +1. In +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1.

In +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. In +1.a Wikia Wiki. In +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. UMD +1 Co +1. In +1. UMD +1 Co +1.Clr(1). In = Intimidate. UMD +1 Co +1. In +1. In +1. UMD = Use Magic Device References JeminiZero. Sc +1. UMD +1 Co +1. UMD +1 Co +1. He +2 Co +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). In +1. Sc +1. Sc +1. He +2 Co +1. “Divine Warlock . Sc +1. Meet the Power Builds Page 60 . UMD +1 Co +1.wikia. In +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). Sc = Spellcraft. In +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1.” NWN2Wiki . Sc +1. In +1.Wlk(29). Wa = Warlock Skill: Co = Concentration. Sc +1. http://nwn2. Sc +1. Sc +1. He = Heal.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Greater Weapon Focus (Falchion). Great Strength (+1). Weapon Specialization (Falchion). Knockdown. Able Learner. Mobility. Lore 8. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Taunt 33. Dodge. Perform 3. Weapon Focus (Falchion). Light. Spot 33. Weapon of Choice (Falchion). Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Epic Weapon Focus (Falchion) .Dragonmaster Negotiator Human. Power Critical (Falchion). Improved Critical (Falchion). Power Attack. Whirlwind Attack. Combat Expertise. Epic Weapon Specialization (Falchion) Skills Appraise 4. Intimidate 4. Greater Weapon Specialization (Falchion). Overwhelming Critical (Falchion). Spring Attack. Flare. Great Cleave. Cleave. Tumble 33. Spellcraft 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Sc +4. Ta +4 (Save 4) Sp +4. Pe +3. Dodge Feats Able Learner. Sc +1. Lo +1. In +1. Lo +4. Ta +1 Bonus Feats Bully.

Ta +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Tu +2 Sc +1. Ta +1. Tu +1. Sp +1. Ta +1. Tu +2 Sc +1. Sp +1. Tu +2 Sc +1. Sp +1. Tu +2 Sc +1. Sp +1. Tu +1. UMD +2 Sc +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Ta +1. UMD +1 Sc +1. Tu +1. UMD +2 Sc +1. Sp +1. Tu +1. Tu +1. Ta +1. Sc +1. Tu +1 Lo +1. Sp +1. Ta +1. UMD +2 Sc +1. Sp +1. Sp +1. Sp +1. Sp +1. Ta +1. Tu +1. Sp +1. Tu +1. Ta +1. UMD +2 Sc +1. Sp +1. Tu +1. Ta +1. Sp +1. Tu +1 Lo +1. Ta +1. Sp +1. Ta +1. Tu +2 Sc +1. Sp +1. Ta +1. Ta +1. Ta +1. Tu +1. Ta +1. Tu +1. Sc +1. Ta +1. Sc +1. UMD +2 Sc +1. Sp +1. Ta +1. Sp +1. Tu +1 Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. Sp +1. UMD +2 Sc +1. Ta +1. UMD +2 Sc +1. UMD +1 Sc +1. Ta +1.

Tu +1. As Meet the Power Builds Page 64 . Ta +1. Sp +1. Tu +1. Ta +1. In = Intimidate. Ta = Taunt. Sp +1. Ta +1. two-handed weapons inadvertently lowered their chances of survival. Sp +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Tu +1.12 of the module) was the Dragonmaster Negotiator. Tu +1. RDD = Red Dragon Disciple. Sp +1. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Ta +1. Sp +1. Tu +1. Ta +1. Ta +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. It was found that builds seeking to exploit their high Strength by using large. Sp +1. Tu +1. Sc = Spellcraft.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. a simple level-30 fighter. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. Pe = Perform. UMD +2 Sc +1. Tu = Tumble. Sp +1. Ta +1. F = Fighter. Sp = Spot. Sp +1. The only exception among them (prior to version 1. who was consequently allowed to retain his two-handed weapon. Tu +1. Ta +1. Lo = Lore. Ta +1. Sp +1. UMD +2 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. This is version 2. Tu +1. WM = Weapon Master Skill: Ap = Appraise. UMD +1 Sc +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average.

bioware.WM(7).WM(7).Brd(1).” NWN2Wiki .” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.Brd(1).bioware.RDD(10).com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.html?forum=26365&to pic=294975&gid=14504&sp=15.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. TopAceOfEarth.a Wikia Wiki. WM 7).0 (PvP) F(12). http://nwn2. References TopAceOfEarth. “DragonMaster Negotiator v2. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.html?forum=26365&to pic=284700&gid=14504. TopAceOfEarth. For “Battle of the Builds.wikia. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux.RDD(10). the DragonMaster Negotiator’s alignment is Neutral Good. “DragonMaster Negotiator .originally conceptualized.F(12).com/guilds_registry/viewtopic. http://nwn. Meet the Power Builds Page 65 .

Epic Prowess. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Perfect Two-Weapon Fighting Skills Bluff 32. Hide 31. Great Dexterity (+1). Two-Weapon Fighting. Weapon Specialization (Kama). Greater Weapon Specialization (Kama). Spot 31. Epic Weapon Specialization (Kama). Improved Two-Weapon Fighting. Weapon Focus (Kama). Taunt 5. Listen 31. Greater Two-Weapon Fighting. Weapon Focus (Kukri). Greater Weapon Focus (Kama). Feint. Weapon Finesse. Move Silently 31. Epic Weapon Focus (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Diplomacy 24. Combat Expertise.Drow Fury Drow. BlindFight. Combat Insight.

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Hi +4. Di +4. Sp +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . MS +4. Li +4.

Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. MS +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Sp +2. Li +2. Sp +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Hi +2. MS +2. MS +2. MS +2. Hi +2. Sp +2. Li +2. Li +2. MS +2. MS +2. MS +2. Li +2. Li +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Hi +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. MS +2.

Hi +2. MS +1. MS +2. Hi +1. Li +1. Tu +1 Bl +1 (Save 4) Di +2. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. IB = Invisible Blade. Sp +2. Sp +2. Sp +1 Bl +2. Di = Diplomacy. MS +1. Tu = Tumble References DirtyFinger and Falconhurst. Sp +1. Ta = Taunt. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. MS +2. Tu +1 Bl +3. Sp +2. Meet the Power Builds Page 69 .com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. “Drow Fury (M11/F12/IB5/P2). Tu +2 (Save 1) Bl +4. Tu +2 Bl +3. http://nwn2. M = Monk. P = Paladin Skill: Bl = Bluff. Sp +1.a Wikia Wiki. MS +1. MS +2. Li +1. MS +1. Li +2. Hi +2. Sp = Spot. Sp +1. Hi +1. MS = Move Silently.wikia. Li = Listen. Sp +1. Hi +1. Hi +1. Li +2. Hi = Hide. Hi +2. Li +1. Li +2. MS +1. Tu +1 Hi +1. Tu +1 Bl +3. Li +1.” NWN2Wiki .

Weapon Specialization (Kukri). Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Perfect TwoWeapon Fighting. Spellcraft 30. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Spot 10. Extend Spell. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Combat Expertise. Practiced Spellcaster (Wizard). Combat Insight. Greater Heroism (extended). Weapon Focus (Kukri). Heroism. Intimidate 1. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Epic Prowess. Tumble 30. Curse of Impending Blades (persistent). Blind-Fight. True Strike × 5 Mirror Image × 4. Spell Mantle Blindsight (persistent). Shadow Shield (extended) Greater Spell Mantle. Displacement × 2. Two-Weapon Fighting. Feint.Eldritch Blade Air Genasi. Epic Spell: Vampiric Feast. Haste (persistent). Greater TwoWeapon Fighting. Greater Invisibility (extended) × 2. Improved Two-Weapon Fighting. Lore 4. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Concentration 33. Greater Spell Breach. Lesser Mind Blank Bigby’s Forceful Hand × 2. Shadow Simulacrum Meet the Power Builds Page 70 . Persistent Spell Skills Bluff 33. Premonition. Enervation (extended) × 2. Weapon Finesse.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Sc +1. UMD +1 (Save 3) Co +1. Sc +1. Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Co +1. Tu +2 (Save 4) Co + 1. Tu +1. Sc +1. UMD +2. Sc +4. Tu +1. Sc +1. Co +1. UMD +1 (Save 3) Co +1. Sc +1 (Save 5) Bl +1. Tu +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Sc +1 (Save 5) Bl +1. Tu +1. Tu +1 (Save 5) Bl +1. Lo +2. Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . In +1. Sc +1. UMD +1 (Save 5) Co +1. Co +1. Co +1. Co +1. Sc +1. Co +1. Co + 4.

Sc +1. UMD +1 (Save 4) Co +3. Sc +1. Tu +1 (Save 4) Bl +1. Sc +1. Sc +2. Co = Concentration. Co +1. Tu +1 (Save 5) Bl +4. Tu +2 (Save 5) Bl +1. F = Fighter. Co +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Tu +1. In = Intimidate. Co +1. Wi = Wizard Skill: Bl = Bluff. UMD +1 (Save 2) Co +2. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. UMD +1 (Save 4) Bl +3. Sc +1. Sc +2 (Save 2) Co +1. UMD +1 (Save 4) Bl +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Sc +3 (Save 4) Bl +5. Sc +2 (Save 4) Co +1. UMD +1 (Save 5) Bl +1. Tu +5. Tu +9 Co +2. Sp = Spot. IB = Invisible Blade. Co +1. Sc +1. Sc = Spellcraft. Sc +1 (Save 5) Bl +1. Lo = Lore.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Lo +2. Tu = Tumble. UMD +2 (Save 4) Bl +8. UMD +1 Bl +1 (Save 4) Bl +2. Co +1. Co +1. UMD +1 (Save 4) Co +1. Sc +1.

EK(10).a Wikia Wiki. http://nwn2.References Dimeron.Wiz(8).wikia.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.” NWN2Wiki .F(7). “Eldritch blade . Meet the Power Builds Page 74 .IB(5).

Greater Spell Breach. Great Charisma (+1). Power Attack. Lesser Spell Mantle. Ray of Enfeeblement. Touch of Idiocy Clairaudience and Clairvoyance. Listen 16. Lesser Mind Blank. Spot 16. Divine Shield. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Able Learner. Greater Invisibility. Vitriolic Sphere Bigby’s Forceful Hand. Light. Mordenkainen’s Disjunction. Tumble 16. Automatic Still Spell (0 – 6). Mirror Image. Spellcraft 30. Premonition Greater Spell Mantle. Still Spell. Ray of Frost. Flare. Resistance. Heroism. Skill Focus (Spellcraft). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Isaac’s Greater Missile Storm Avasculate. Curse of Impending Blades. True Strike Blindsight. Automatic Still Spell (0 – 3).Eldritch Paladin of Candlekeep Aasimar. Enervation. Shield. Protection from Energy Assay Resistance. Shadow Simulacrum Meet the Power Builds Page 75 . Energy Immunity. False Life. Touch of Fatigue Magic Missile. Practiced Spellcaster (Sorcerer). Empower Spell. Haste. Displacement. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Ethereal Jaunt Iron Body. Protection from Alignment. Automatic Still Spell (0 – 9) Skills Concentration 33. Power Word Stun.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Li +1. UMD +1 Co +1. Sp +1 (Save 1) Co +1. Sc +1. Sp +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Sc +1. (Save 4) Co +1. Sc +1. Tu +1. Tu +3. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. Sc +1 (Save 3) Co +1. UMD +1 Co +1. Tu +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sp +1. Li +2. Sc +1. Sc +1. Sc +4. Sp +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 3) Co +1. Sp +1. Sc +1 (Save 5) Co +1. Sp +1. Sp +1. Sc +1. Li +2. Tu +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 2) Co +1. Sp +1. Tu +1. Tu +1. Sc +1. Tu +1. Sc +1. Sc +1 (Save 2) Co +1. Sp +2. UMD +1 Co +1. UMD +3 Co +1. Tu +1.

Tu +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. http://nwn2. P = Paladin. References JeminiZero. Li +3 Co +1. UMD +1. UMD +1 Co +1. Li +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Meet the Power Builds Page 78 . Li +1. these stats have been changed to suit the Eldritch Paladin for PvP play. skill levels. Li +1. Li = Listen. Sc +1.Level 18 Class ASC 3 Attribute Skills Co +1. Li +2. Tu +1. Sc +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Tu +1. S = Sorcerer Skill: Co = Concentration. Sc +1.” NWN2Wiki . Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. UMD +1 Co +1. Sp +1. EK = Eldritch Knight. UMD +1 Co +1. Sc +1.a Wikia Wiki. Sp = Spot. Li +1. Sc +1 (Save 1) Co +1. Sp +1. Tu +1. Li +1. Sc +1 (Save 1) Co +1. UMD +1 Co +1. Sc +1 (Save 1) Co +1. Sp +1. Sp +1 Co +1.wikia. Tu = Tumble. Li +1. Sp +1. Sc = Spellcraft. UMD +1 Co +1. UMD = Use Magic Device Comment The attributes. Tu +1. In consultation with JeminiZero. Sp +1.

Spot 15. Lore 7. Weapon Finesse. Open Lock 28. True Strike × 4 Blindsight × 2. Hide 22. Arcane Trickster Spellcasting (Wizard). Enervation (extended) × 2. Greater Spell Breach × 2. Haste. Extend Spell. Epic Precision. Combat Insight Skills Concentration 33. Displacement. Spellcraft 30. Move Silently 28. Combat Expertise. Energy Immunity × 4. Spiderskin. Greater Two-Weapon Fighting. Spell Mantle Meet the Power Builds Page 79 . Two-Weapon Fighting. Practiced Spellcaster (Wizard). Epic Prowess. Curse of Impending Blades × 2. Diplomacy 21. Disable Device 28. Mirror Image × 2. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Search 15. Touch of Idiocy Clairaudience and Clairvoyance. Crippling Strike. Tumble 30. Heroism. Improved Two-Weapon Fighting. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3.Epic Arcane Trickster Drow. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Epic Spell: Vampiric Feast. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Isaac’s Greater Missile Storm × 4 Avasculate. Bigby’s Interposing Hand. Perfect Two-Weapon Fighting.

Level 8 Level 9 Wizard Mind Blank. Shadow Shield (extended). Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Premonition. Spell Mantle (extended) Greater Spell Mantle × 2.

MS +4. Se +4. OL +2. OL +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Lo +2. MS +2. Sp +1. Sp +4. Sc +5 (Save 3) DT +2. Lo +4. Hi +4. Tu +2. UMD +2 Co +2. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Tu +4. Sc +2 (Save 2) Co +1. Hi +2. Di +3. DT +4. Sc +1. UMD +4 (Save 5) Co +3.

Hi +2. Tu +1. UMD +2 Co +2. Se +3. Tu +2 Co +1. Sc +1. Hi +1. OL +1. Se +4. OL +1. UMD +1 Di +1. OL +3. MS +1. OL +3. OL +1. MS +1. MS +1. UMD +1 Di +6. DT +1. Hi +1. Sc +1. OL +1. MS +1. MS +1. MS +3. DT +1. Sp +1. Tu +3. MS +1. DT +1. DT +1. Hi +2. UMD +1 (Save 4) DT +3. MS +3. Tu +3. Sc +1. OL +1. Hi +1. OL +2. Tu +1. DT +1. DT +1. Hi +1. Hi +1. Sp +3 Co +3. Sc +2 (Save 2) Co +1. Hi +2. OL +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Sp +2. Sc +5 Co +5. Sc +2 (Save 2) Co +1. Sc +3 Co +1. UMD +1 Di +1. MS +3. Tu +1 DT +1. Tu +1. UMD +2 Co +2. Hi +3. DT +1. Tu +1. Hi +1. UMD +4 Di +5. OL +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . DT +2. UMD +1 Di +5. Tu +1. OL +1. Lo +1. Sc +1.

Sc +1. no spell fixes were applied. Rg = Rogue. it is not possible for a Necromancy specialist to learn True Strike. DT +2. he recommends that the Epic Arcane Trickster learn the True Strike spell.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1.” however. Hi = Hide. Because this spell is from the school of Divination. Lo = Lore.” the spell was retained. Tu +1 (Save 5) Co +1. Sc +1. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Tu +1 Co +1. Sc +1. OL +1. Tu +1 Co +1. DT +1. which may be downloaded from the vault. Tu +1 Co +1. Sc +1. NN = Neverwinter Nine. Hence. MS +2. Tu +1. the creator of the Epic Arcane Trickster wrote. in the Spell Suggestions section. Se +4. the Epic Arcane Trickster may not play as well as what was originally intended. Sc +1. Wi = Wizard Skill: Co = Concentration. DT +2. Tu = Tumble. but the recommended specialization was not. Sp +1. UMD +3 Co +1. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. For “Battle of the Builds. Sc = Spellcraft. DT = Disable Trap. Strangely. Tu +1 Co +1. Di = Diplomacy. MS +3. Sp = Spot. Sc +1. Se = Search. OL +3. Hi +1. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. MS +2. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix.” Further down the text. MS = Move Silently. OL = Open Lock. OL +2. DT +1. Meet the Power Builds Page 83 .

References adzaroo.wikia.NN(3).Ro(10).AT(10).a Wikia Wiki. http://nwn2. “The Epic Arcane Trickster.Mask of The Betrayer Campaign (Spoilers Warning).Wiz(7).com/forums/viewtopic.” NWN2: Players . “The Epic Arcane Trickster .html?topic=587540&fo rum=121&sp=15. Meet the Power Builds Page 84 .bioware.” NWN2Wiki . adzaroo. http://nwn2forums.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.

Divine Favor. Power Attack. Spell Mantle. Hide 5. Remove Fear Bull’s Strength. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Magic Circle against Alignment. Vigor Death Ward. Spell Resistance. Cleave. Great Strength (+3). Resistance. Silence Blindsight. Monkey Grip. Resurrection. Cure Moderate Wounds. Resist Sonic Energy. Divine Shield. Stone Body. Raise Dead. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. True Seeing Blade Barrier. Mass Aid. Superior Resistance. Epic Toughness (+60). Virtue Bless. Toughness. Least Spell Mantle. Lesser Spell Mantle. Restoration Battletide. Epic Toughness (+30). Word of Faith Aura versus Alignment. Sunbeam Meet the Power Builds Page 85 . Light. Vigorous Cycle Ethereal Jaunt. Earthquake. Heal. Entropic Shield. Eagle’s Splendor. Recitation. Greater Restoration. Inflict Minor Wounds. Epic Toughness (+90) Skills Concentration 22. Weapon Focus (Spear). Lesser Vigor. Mass Death Ward. Remove Paralysis. Firestorm. Divine Power. Great Strength (+4). Stormlord Spellcasting. Weapon Specialization (Spear). Prayer. Great Strength (+1).Fallen Angel Aasimar. Energy Immunity. Lesser Restoration. Cure Light Wounds. Hammer of the Gods. Invisibility Purge. Great Strength (+2). Righteous Might. Regenerate. Great Strength (+5). Divine Might.

Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 . Etherealness. Mass Heal.

FS = Favored Soul.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. F = Fighter. Sl = Stormlord Meet the Power Builds Page 87 .

wikia. http://nwn2. Meet the Power Builds Page 88 . F (6).” NWN2Wiki .FS (7).a Wikia Wiki. SL (10).Skill: Co = Concentration. BG (7). Ta = Taunt References Dark Eternal. “Fallen Angel . Hi = Hide.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.

Weapon Focus (Dagger). Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Move Silently 33. Spot 33. Combat Expertise.Halfling Ninja Strongheart Halfling. Spellcraft 15. Sleight of Hand 33. Greater Two-Weapon Fighting. Weapon Finesse. Epic Precision. Listen 33. Hide 33. Feint. Blind-Fight. Defensive Roll. Search 12. Concentration 1. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Epic Dodge Skills Bluff 33. Improved Two-Weapon Fighting. Great Dexterity (+1). Two-Weapon Fighting. Crippling Strike. Improved Evasion.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Tu +1. Li +1. Li +1. Sc +1. MS +1. MS +1. Sc +1. Bl +1 (Save 1) Hi +1. Sp +1. Se +3. Sp +1. MS +1. SH +4. MS +1. MS +1. Bl +2 (Save 4) Hi +1. Tu +1. Sc +1. Sc +1. Tu +4. Li +1. Bl +1 Hi +1. Bl +1 (Save 5) Hi +1. Tu +1. MS +1. Li +1. SH +1. Se +1. Sc +1. MS +1. Tu +1. Bl +1 Hi +1. MS +1. SH +1. Tu +1 (Save 5) Hi +1. Sp +1. Tu +1. Li +1. Sp +4. SH +1. SH +1. Li +1. Tu +1. Tu +1. Sc +2. Tu +1. Li +1. Bl +4 (Save 5) Co +1. MS +4. MS +1. SH +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Sp +1. Bl +1 (Save 4) Hi +1. Tu +1. SH +1. Se +2.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Sp +1. Li +1. Sp +1. SH +1. Bl +1 (Save 1) Hi +1. MS +1. Sp +1. Bl +1 (Save 5) Hi +1. SH +1. Sp +1. Hi +1. Sp +1. Li +4. Li +1. SH +2. Sp +1. Li +1.

Tu +1. Tu +1. Tu +1. Tu +1. Tu +1. Sp +1. Sp +1. Sp +1. Li +1. Bl +1 Hi +1. SH +1. SH +1. Li +1. Li +1. SH +1. MS +1. Sp +1. MS +1. MS +1. Bl +1 (Save 4) Hi +1. Bl +1 (Save 3) Hi +1. Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Tu +1. MS +1. Bl +1 Hi +1. Li +1. SH +1. SH +2. SH +1. Bl +1 (Save 4) Hi +1. Sp +1. MS +1. Sp +1. MS +1. MS +1. Bl +1 Hi +1. Sc +1. Tu +1. Tu +1. Bl +1 Hi +1. MS +1. Tu +1. Bl +1 (Save 4) Hi +1. Bl +1 (Save 4) Hi +1. Li +1. MS +1. Sp +1. Tu +1. Sc +1. SH +2. Li +1. Bl +1 Hi +1. SH +2. Bl +1 Hi +1. Sc +1. Se +2. Li +1. Sp +1. MS +1. Li +1. Sp +1. Li +1. Bl +1 Hi +1. Sp +1. Tu +1. Tu +1. Sc +1. SH +2. MS +1. Sp +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . MS +1. Sp +1. Li +1. Li +1. Sc +1. Sp +1. MS +1. Li +1. Li +1. Sc +1.

Tu +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Meet the Power Builds Page 93 .Asn(8). SH +1. Li +1. Bl +1 (Save 2) Hi +1. SH +1. Sp +1. Li +1. Bl +1 (Save 2) Hi +1. References JeminiZero. “Ninja .Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. SH = Sleight of Hand. Bl +1 (Save 5) Hi +1. Li +1.M(1). Li +1. Se = Search. Bl +1 (Save 2) Hi +1. This BIC file was of the Halfling Ninja as a player character.Ro(16). MS +1. MS +1. Sp +1. Li +1. Sc +1. SH +1. Co = Concentration. Bl +1 (Save 5) Hi +1. Sp +1. MS +1. SH +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. http://nwn2. What is given here is based on data from a BIC file that JeminiZero created and sent to the author.IB(5). MS +1. Li +1. Sp +1. Sp +1. Se +1.a Wikia Wiki. Sc +1.” NWN2Wiki . MS = Move Silently. Tu +1. IB = Invisible Blade. Tu +1. Sp +1. MS +1. Se +3. M = Monk. Sp = Spot.wikia. Hi = Hide. MS +1. Sc = Spellcraft. SH +1. Rg = Rogue Skill: Bl = Bluff. Li = Listen. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Tu +2. SH +1.

Great Fortitude. Recitation (extended) × 3 Battletide (extended) × 2 . Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Righteous Might (extended) × 2 Ethereal Jaunt. Virtue Bless × 3. Heal × 3. Invisibility Purge. Monkey Grip. Divine Power × 6. Prayer. Perfect Two-Weapon Fighting Skills Concentration 30. Silence ×5 Blindsight × 2. Mass Aid. Lesser Spell Mantle × 3. Lore 8. Least Spell Mantle Energy Immunity × 2. Stormlord Spellcasting (Cleric). Two-Weapon Fighting. Divine Might. Epic Divine Might. Vigor × 2 Death Ward. Bull’s Strength. Owl’s Wisdom. Greater Restoration × 3. Improved Two-Weapon Fighting. Power Word Stun. Divine Shield. Divine Favor × 3. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Entropic Shield × 3 Bear’s Endurance. Extend Spell. Great Dexterity (+1). Perform 1. Spellcraft 30. Tumble 30. Magic Circle against Alignment. Spell Mantle × 2 Aura versus Alignment × 2. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Eagle’s Splendor. Sleight of Hand 2. Greater Two-Weapon Fighting.Holy Dragon Dervish Drow.

Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 . Flare.Level 0 Bard Cure Minor Wounds.

Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Tu +1 (Save 3) Co +1. Pe +1. Sc +1. Sc +1. Lo +4. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. UMD +4 (Save 5) Co +1. Lo +1. Sc +1 (Save 1) Co +1. Tu +4. Lo +1. Sc +1. Sc +4. Sc +1 (Save 1) Co +1. Lo +1. Sc +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Sc +1. Tu +1 (Save 1) Co +1. SH +2. Sc +1 (Save 1) Co +1. Sc +1. Sc +1.

Tu +1 (Save 1) Co +1. Tu +2 Co +1. Tu +2 Co +1. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. Pe = Perform. Tu +1 (Save 1) Co +1. Sc = Spellcraft. C = Cleric.SL(10). It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. Tu +2 Co +1. http://nwn2. Tu +1 (Save 1) Co +1.” NWN2Wiki . Tu +2 Co +1. Meet the Power Builds Page 97 . the choice of deity for a cleric of the War domain is relevant.Clr(9). Tu = Tumble.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Sc +1.a Wikia Wiki. Sl = Stormlord Skill: Co = Concentration. References Felexitus. Tu +1 (Save 1) Co +1. Lo = Lore.wikia. Tu +1 Co +1. UMD = Use Magic Device Comment As in the case of Favored Souls. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Tu +1 (Save 1) Co +1.Brd(1). SH = Sleight of Hand. Tu +2 Co +1. Tu +1 Co +1.RDD(10). “Holy Dragon Dervish . Sc +1. RDD = Red Dragon Disciple. Sc +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2.

” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.bioware.Brd(1). SL(10).Felexitus. “Holy Dragon Dervish .com/guilds_registry/viewtopic.html?forum=26365&to pic=285634&gid=14504. RDD(10). Clr(9). Meet the Power Builds Page 98 .

Spot 33. Epic Weapon Specialization (Kama). Epic Prowess. Skills Bluff 33. Improved TwoWeapon Fighting.Illusionary Blade Tiefling. Weapon Finesse. Feint. Perfect Two-Weapon Fighting. Epic Weapon Focus (Kama). Weapon Focus (Kukri). Two-Weapon Fighting. Greater Weapon Focus (Kama). Weapon Specialization (Kama). Skill Focus (Bluff). Blind-Fight. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Diplomacy 22. Combat Expertise. Taunt 33. Weapon Focus (Kama). Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Silver Palm. Greater Two-Weapon Fighting. Combat Insight. Greater Weapon Specialization (Kama). Spellcraft 20.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Bl +1 Ta +2 (Save 3) Di +2. Bl +2 (Save 4) Di +1. Sc +1. Tu +2 (Save 1) Sp +1. Sc +1. Tu +1 Di +1. Tu +2. Sp +2. Tu +2. Sc +1. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Tu +4 Sc +1. Tu +3 (Save 1) Sc +2. Sp +1. Sc +2. Sp +2. Tu +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Ta +2 Di +2. Tu +1. Sc +1. Tu +4.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +2. Sp +2. Ta +3. Sp +4. Bl +1 Ta +2 (Save 3) Di +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Sc +1. Sp +2. Sp +2. Bl +7 Ta +4 (Save 1) Sc +2. Sp +3. Ta +2. Ta +1 Di +1. Ta +2 (Save 1) Sp +2. Sp +2. Sp +1. Sp +3.

Ta = Taunt. IB = Invisible Blade.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Ta +1.IB(5). http://nwn2. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. “Kaze no Kama . Wa = Warlock Skill: Bl = Bluff.” NWN2Wiki . Ta +2.DC(2). Bl +1 (Save 4) Sc +5. Meet the Power Builds Page 102 .Level 25 Class F 12 Attribute Skills Sc +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Tu +2. M = Monk.wikia. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Tu +1. Di = Diplomacy. Ta +2. Bl +7 (Save 1) Sc +1. Ta +2 (Save 5) Sp +2. Sc = Spellcraft.F(12).a Wikia Wiki. Sp +1. Tu = Tumble Comment At the NWN2Wiki. Sp = Spot. Bl +1 (Save 4) Sp +1.M(11). Bl +1 (Save 3) Sp +1. References DirtyFinger. Sp +1.

Armor Skin Skills Concentration 33. Combat Expertise. Body of the Sun × 6 Blindsight × 2. Dodge. Parry 5. Spell Resistance × 2 Energy Immunity × 4. Stoneskin × 6 Death Ward. Rejuvenation Cocoon × 5. Listen 33. Storm Avatar × 4 Elemental Swarm× 4. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Weapon Finesse. Spiderskin × 3. Mobility. Spellcraft 30. Virtue × 3 Foundation of Stone × 6. Lore 8. Spot 33. Great Wisdom (+3). Protection from Energy. Lesser Vigor × 3 Barkskin × 2. Diplomacy 33. Natural Spell. Tortoise Shell × 2 Heal × 6 Premonition × 2. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Combat Casting. Taunt 26. Great Wisdom (+2). Improved Combat Expertise. Great Wisdom (+1). Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Able Learner. Heal 33.Immortal Treant Human. Vigor × 2 Moonbolt × 2.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Li +4. He +3. Li +1. Sc +1. Di +2. Sp +1. Sp +1. Di +3. Li +1. Li +1. Sp +1. Di +1. Li +1. Di +1. Li +1. Li +1. Tu +1 Co +1. He +2. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Pa +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sc +4. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Lo +1. He +2. He +2. Sp +1. Tu +1 Co +1. Lo +1. Pa +4. Sp +1. Li +1. Di +2. Ta +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. He +2. Sc +1. Sp +1. Di +1. Li +1. Di +1. Li +1. He +2. Di +2. Lo +1. Sp +4 (Save 5) Co +1. Sp +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Li +1. Sp +1. Sc +1. He +1. Sc +1. Di +1. Tu +1 Co +1. He +2. He +1. Di +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. He +2. Sc +1. Sc +1. Sc +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . He +1. Tu +5 Co +1. Di +1. Lo +1. Li +1. Sc +1.

Sp +1. He +1. Ta +1. Sp +1. Di +1. Tu +1 Co +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. He +1. Sp +1. Ta +1. Sc +1. Ta +1. Li +1. Li +1. Sp +1. Di +1. Di +1. Li +1. Li +1. Ta +1. He +1. Ta +1. Sc +1. Sp +1. Tu +1 (Save 1) Co +1. Sp +1. Ta +1. He +1. Tu +1 Co +1. Li +1. Li +1. Tu +1 Co +1. He +1. Sp +1. Ta +1. He +2. Sc +1. He +1. Li +1. Sc +1. Sc +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Sc +1. He +1. Di +1. Tu +1 (Save 1) Co +1. He +2. Tu +1 Co +1. He +1. Li +1. Li +1. Li +1. Li +1. Di +1. Sp +1. Di +1. Sc +1. Di +1. Ta +1. Sc +1. Di +1. Di +1. Sp +1. Di +1. Sc +1. Sp +1. Di +1. Sc +1. Ta +2. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. He +1. He +1. Di +1. Tu +1 Co +1.

Sp = Spot.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Lo = Lore. He +1. Pa = Parry.” NWN2Wiki . Di +1. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Ta = Taunt. specifically. M = Monk. Sp +1. Di +1. Li = Listen.) References Weavols. He +1.wikia.a Wikia Wiki. Li +1. He +1. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Sp +1. Di = Diplomacy. Li +1. When fighting opponents that can cast Bigby’s Forceful Hand. “Immortal Treant (D12/M2/SF10/Dls6). Nevertheless. Sc = Spellcraft. Ta +3 Co +1. Ta +1. Li +1. Unfortunately. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Sp +1. Tu +1 Co +1. In a high magic setting. Ta +3 Co +1. http://nwn2. Li +1. This character build was intended to exploit a peculiarity of the transformation process. Di +1. Meet the Power Builds Page 107 . Sp +1. Pe = Perform. He +1. He = Heal. SF = Sacred Fist Skill: Co = Concentration. the Immortal Treant is usually better off not transforming. like in Mask of the Betrayer.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Sc +1. the Immortal Treant loses the AC bonuses of all other equipped items in the process. Du = Duelist. Di +1. that the equipped magical armor and shield disappear during the druid’s transformation. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class.

Divine Shield. Tumble 30. Isaac’s Greater Missile Storm Avasculate. Greater Invisibility. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. True Strike Blindsight. Resistance. Enervation. Skill Focus (Spellcraft). Protection from Energy Assay Resistance. Shadow Shield Iron Body. Greater Spell Mantle. Flare. Ray of Frost. Energy Immunity. Power Word Petrify Bigby’s Crushing Hand. Automatic Still Spell (0 – 3). Listen 33. Spellcraft 30. Tower Shield Proficiency. Touch of Idiocy Clairaudience and Clairvoyance. Ray of Enfeeblement. Death Armor. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Magic Missile. Automatic Still Spell (0 – 6). Empower Spell. Lesser Mind Blank. Lore 3. Still Spell. Vitriolic Sphere Bigby’s Forceful Hand. Protection from Alignment.Iron Sorcerer Human. Displacement. Mirror Image. Polar Ray. Able Learner. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Greater Spell Breach. Lesser Spell Mantle. Light. Power Attack. Automatic Still Spell (0 – 9) Skills Concentration 33. Spot 33. Spellcasting Prodigy. Shadow Simulacrum Meet the Power Builds Page 108 . Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Skill Focus (Concentration). False Life. Touch of Fatigue Expeditious Retreat. Practiced Spellcaster (Sorcerer). Heroism.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Li +1. Sc +1. Sc +1. Sc +1. Li +4. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Sc +1. Li +1. Sc +1. Lo +3. Tu +1 Co +1. Li +1. Sp +1. Sp +1. Li +1. Sp +1. Sp +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sc +1. Sp +1. UMD +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +4. Sc +5. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Tu +1. Li +1. Sp +1. Li +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Sp +1. Li +1. Sc +1. Sp +1. Tu +1 (Save 1) Co +1. Li +1. Sp +1. Li +1. Sp +4. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Li +1. UMD +2 (Save 5) Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1.

Sc +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Li +1. Sp +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Sc = Spellcraft.” NWN2Wiki . Tu +1 Co +1. Sc +1. Tu +1. Sp +1. UMD +2 Co +1. Sc +1. Lo = Lore. Sc +1.a Wikia Wiki. Li +1. Li +1. Sp +1. Sp = Spot. Sp +1. Sc +1. Li = Listen. Meet the Power Builds Page 111 . Li +1. Li +1. Li +1. UMD = Use Magic Device References JeminiZero.Sor(16). Sp +1.Clr(2).wikia.ASC(10). UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Li +1. Li +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. UMD +2 Co +1. C = Cleric. Tu +1 Co +1. Sp +1. Sc +1. Li +1. M = Monk. Li +1. S = Sorcerer Skill: Co = Concentration. Tu = Tumble. Sp +1. Sc +1. Sp +1. “Iron Sorcerer . Sc +1. Tu +1 Co +1.M(2). UMD +2 Co +1. http://nwn2. Sp +1. Sp +1. Tu +1 Co +1.

Mobility. Great Cleave. Spellcraft 15. Epic Prowess.Ithil’kyw the Underdread Drow. Divine Might. Improved Power Attack. Divine Shield. Combat Expertise. Whirlwind Attack. Blind-Fight Skills Hide 5. Epic Divine Might. Spot 1. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Spring Attack. Power Attack. Weapon of Choice (Scythe). Tumble 10. Disarm. Weapon Focus (Scythe). Epic Weapon Focus (Scythe). Dodge. Intimidate 5. Improved Critical (Scythe). Greater Weapon Focus (Scythe). Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Great Charisma (+1).

Tu +2 (Save 3) Hi +1. Sc +1. Tu +1 (Save 3) Hi +1. Tu +1 Sc +1 (Save 1) Hi +1. In +4.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Sc +1.

FB = Frenzied Berserker. UMD +1 Sc +1 (Save 1) Sc +1. http://nwn. Tu +1 Sc +1 (Save 1) Sc +1. WP 7. “Ithil'kyw. Sc = Spellcraft. WM = Weapon Master Skill: Hi = Hide. Tu +1 (Save 3) Sc +1. FB 5. Sp = Spot. Meet the Power Builds Page 114 . Tu +1.bioware.html?forum=26365&to pic=287327&gid=14504. F = Fighter. Tu = Tumble. UMD +2 UMD +1 (Save 1) Sc +1. UMD +1 In +1. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. UMD = Use Magic Device References Aekula.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. BG 4).” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 Sc +1 (Save 1) Sc +1. In = Intimidate.com/guilds_registry/viewtopic. Sp +1 STR + 1 Class: Bg = Blackguard. Tu +1 (Save 2) (Save 5) Sc +1. the Underdread (F 14.

Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Great Strength (+2). Epic Weapon Specialization (Longsword). Spot 16. Epic Toughness (+30) Skills Craft Armor 21. Blind-Fight. Great Strength (+3). Iron Will. Able Learner. Great Strength (+1). Weapon Focus (Longsword). Epic Prowess. Epic Weapon Focus (Longsword). Great Cleave. Toughness. Improved Critical (Longsword). Improved Disarm. Greater Weapon Specialization (Longsword). Craft Weapon 21. Great Strength (+4). Taunt 33. Armor Skin. Weapon Specialization (Longsword). Luck of Heroes.Joe Average Human. Great Strength (+5). Power Attack. Tumble 10. Power Critical (Longsword). Spellcraft 15. Disarm. Cleave. Improved Knockdown. Intimidate 33. Knockdown. Great Fortitude. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Greater Weapon Focus (Longsword).

CW +4. Weapon Focus (Longsword) Feats Able Learner. Luck of Heroes Meet the Power Builds Page 116 .Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Ta +4 (Save 4) Bonus Feats Background: Bully. In +4.

Ta +1. In +1. Tu +2. UMD +2 CAr +1. UMD +1 CAr +1. CW +1. Ta +1 In +1. Tu +1. Sp +1. Ta +1. Ta +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . CW +1. Sc +1. CW +1. Sc +1. Sc +1. Ta +1 CAr +1. Ta +1. CW +1. Sc +1. Sp +1. Sp +1. UMD +1 In +1. In +1. Ta +1 CW +1. In +1. Sc +2. Ta +1. Sp +1. Sp +1. Ta +1 In +1. UMD +1 In +1. CW +1. Sp +1. Ta +1. Tu +1. Ta +1. Sc +1. Tu +1. Ta +1. Ta +1. In +1. In +1. UMD +1 CAr +1. Sp +1. Ta +1. Tu +1. UMD +1 CAr +1. Ta +1 In +1. UMD +1 CAr +1. Sc +1. Ta +1 In +1. UMD +1 CAr +1. In +1. Sp +1. CW +1. Tu +1 In +1. In +1. Sp +1. Sc +1. Sp +1. In +1. Tu +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Tu +1.

In +1. Tu = Tumble. Sc +1. In +1. UMD +2 CAr +1. CW +1.” Neverwinter Nights: Epic Character Builders Part Deux. In +1. Ta +1.html?forum=26365&to pic=288993&gid=14504. UMD = Use Magic Device References Zhonn-vei'ay. In +1. In +1. Fighter ( Fighter 30 ). CW +1. Ta +1 In +1. http://nwn. Ta +1. CW +1. Sc +1. Ta +1 CW +1. In +1. UMD +1 CAr +1.com/guilds_registry/viewtopic. CW +1. UMD +1 CAr +1. Sp +1. CW = Craft Weapon. Ta +1 CAr +1. Sp +1. Ta +1 CAr +1.bioware. In +1. Ta +1 CAr +1. Sp +1. Sp +1. In +1. In +1. Sc +1. CW +1. In +1. Sc +1. Sp +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. “[Yardstick Build] Joe Average. Sc +1. Ta +1 CW +1. Ta +1. Ta +1. Tu +1 CAr +1. Ta +1. Sc +1. CW +2. Sp = Spot.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. In = Intimidate. Sc = Spellcraft. UMD +1 CAr +1. UMD +1 CAr +1. CW +1. Ta +1. In +1. In +1. Ta = Taunt. Sp +1. Meet the Power Builds Page 118 .

Epic Weapon Specialization (Kama) Skills Bluff 33. Improved Two-Weapon Fighting. Perfect TwoWeapon Fighting. Spot 30.Kage Kaze no Kama Drow. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Greater Two-Weapon Fighting. Feint. Move Silently 33. Mobility. Weapon Focus (Kukri). Spellcraft 15. Hide 33. Greater Weapon Specialization (Kama). Combat Expertise. Diplomacy 15. Weapon Focus (Kama). Greater Weapon Focus (Kama). Epic Weapon Focus (Kama). Weapon Finesse. Weapon Specialization (Kama). Combat Insight. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Epic Prowess. Expose Weakness.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

MS +2. MS +1. MS +2. Sp +2. MS +2. Sc +1 (Save 1) Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Sp +2. Sc +2. Sc +1 (Save 1) Hi +2. Hi +2. Sp +2. Sp +4. Tu +1 (Save 5) Hi +3. MS +1. Sp +2. Sc +1 (Save 5) Bl +11. Tu +3 (Save 5) Bl +4. Sp +2. Tu +1 Sc +2 (Save 1) Hi +2. Hi +4. Hi +1. Sp +2. Hi +2. MS +2. MS +4. Tu +2 Bl +1. Tu +2 Bl +1 (Save 3) Di +2. Tu +2 Bl +1. Sp +3. Sp +2. MS +2. MS +3. MS +2. Sc +1 (Save 1) Hi +2. Tu +2 (Save 5) Hi +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Hi +2. Hi +1. Sp +2. MS +2. Tu +2 Bl +1. MS +2. Tu +2. Sp +2 Di +2. Tu +2 (Save 4) Bl +1. Sc +1.

Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5.a Wikia Wiki.” NWN2Wiki . Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Hi +2. Hi = Hide. Sc = Spellcraft. Sp +1. IB = Invisible Blade. MS +2.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. MS = Move Silently. M = Monk Skill: Bl = Bluff.M(11). Tu +3 Bl +2. Sp +2 Bl +1.html?topic=616743&fo rum=109&sp=15. DirtyFinger. MS +1.F(12). Hi +1. Tu = Tumble References DirtyFinger. Sp = Spot. Sc +1 (Save 2) Bl +7. Meet the Power Builds Page 122 .Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. F = Fighter. Di = Diplomacy. http://nwn2.DC(2). “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. “Kaze no Kama .” NWN2: General discussion forums for NWN2 (No Spoilers Allowed).bioware. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. http://nwn2forums.IB(5). Hi +3.wikia. MS +1. MS +1. Sp +2.com/forums/viewtopic.

Kaze no Kama Deep Gnome. Diplomacy 28. Combat Insight. Combat Expertise. Weapon Focus (Kama). Spot 33. Epic Prowess. Armor Skin Skills Bluff 33. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Two-Weapon Defense. Epic Weapon Focus (Kama). Greater Weapon Specialization (Kama). Weapon Focus (Kukri). Greater Weapon Focus (Kama). Improved Two-Weapon Fighting. Greater Two-Weapon Fighting. Blind-Fight. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Improved TwoWeapon Defense. Weapon Finesse. Perfect Two-Weapon Fighting. Epic Weapon Specialization (Kama). Intimidate 27. Weapon Specialization (Kama). Feint.

Sp +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. In +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Di +4.

Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +1 In +2 (Save 2) Di +3.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Sp +2. Sp +2. Sp +2. Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. In +2 (Save 5) Di +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10. Sp +2. In +2 (Save 5) Di +2.

M(11). Tu = Tumble Comment At the NWN2Wiki. http://nwn2. and the “power build” was a deep gnome. Meet the Power Builds Page 126 .” The deep gnome version was found to be much more powerful than the air genasi version. Di = Diplomacy. M = Monk Skill: Bl = Bluff. two versions of the Kaze no Kama were originally described.a Wikia Wiki. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1.” NWN2Wiki .DC(2). Both versions were tested during the development of “Battle of the Builds.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).wikia. IB = Invisible Blade. Di +2.Level 25 Class IB 2 Attribute Skills Bl +4. Sp +3.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. The “normal build” was an air genasi. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. Sp +1. F = Fighter. Tu +1 Bl +2. DirtyFinger.bioware. Tu +1 Bl +1. Sp = Spot. Tu +3 Bl +4. Di +1.html?forum=26365&to pic=285887&gid=14504.” Neverwinter Nights: Epic Character Builders Part Deux. References DirtyFinger. http://nwn.com/guilds_registry/viewtopic. and it is the former that wound up in the completed module.IB(5).F(12). Sp +1. “Kaze no Kama . Sp +1 Bl +1. In = Intimidate. “Kaze no Kama .

Great Dexterity (+1). Two-Weapon Fighting. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Greater Two-Weapon Fighting. Parry 5. Weapon Focus (Kama). Combat Expertise. Mobility. Tumble 30. Spellcraft 15. Combat Insight. Epic Prowess.Kaze no Kama Duelist Deep Gnome. Greater Weapon Focus (Kama). Blind-Fight. Dodge. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Epic Weapon Focus (Kama). Intimidate 33. Perfect Two-Weapon Fighting. Improved Two-Weapon Fighting. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Weapon Finesse. Spot 33. Greater Weapon Specialization (Kama). Weapon Specialization (Kama).

Tu +4. Sc +2. Pa +4. Sp +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4.

Sp +2. Sp +2. Tu +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. UMD +1 Sp +1. Sc +1. Sp +2. Sc +1. Sp +2. Tu +2. Sp +2. Tu +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sc +1. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. Sc +1. Sc +1. Tu +1 (Save 5) In +3. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sc +1. Tu +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. Tu +2. Tu +2. Tu +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Pa +1 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Sc +1.

M(11). Sp = Spot. Sc +1. Tu +1 Di +1. Meet the Power Builds Page 130 . Sc = Spellcraft. Sp +2. M = Monk Skill: Di = Diplomacy. In +2. In +1. Tu +3.” NWN2Wiki . References DirtyFinger and Falconhurst. Sp +1 Di +1. In +1. Pa = Parry. F = Fighter. UMD +1 (Save 1) Di +1. In particular. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. UMD +1 (Save 1) Di +1. Tu = Tumble. Sc +1.Dls(7). In +2. Sp +3 Di +1.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. In +1 (Save 3) Sc +1. Sp +2.F(12). Sp +2. In +1. In = Intimidate.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. Tu +1 (Save 4) Di +1. In +1. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist.wikia. http://nwn2.a Wikia Wiki. Tu +1 Di +2. “Kaze no Kama Duelist .

Whirlwind Attack. Enlarge Person × 2. Spot 16. Divine Power. Great Charisma (+2). Word of Faith × 3 Meet the Power Builds Page 131 . Least Spell Mantle × 4. Disarm.Left Fist of Gond Aasimar. Recitation Battletide. Epic Prowess. Recitation (extended) Battletide (extended). Intimidate 4. Divine Favor × 2. Power Critical (Warhammer). Greater Weapon Focus (Warhammer). Spellcraft 30. Remove Blindness/Deafness. Divine Power (extended). Extend Spell. Listen 5. Remove Curse Death Ward. Epic Weapon Focus (Warhammer). Divine Might. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Entropic Shield × 2. Lesser Spell Mantle × 4. Power Attack. Dodge. Divine Favor (extended) × 2. Protection from Alignment Aid. Combat Expertise. Weapon of Choice (Warhammer). Mobility. Epic Divine Might Skills Concentration 33. Lesser Restoration × 3 Blindsight. Spring Attack. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Weapon Focus (Warhammer). Great Charisma (+1). Prayer × 3. Divine Shield.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +2 (Save 4) Co +5. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Tu +1 Sp +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +1 Co +1. Sc +4 Sp +1. Tu +1 (Save 4) Co +5. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 Sp +1. Li +2 (Save 4) Co +1. Sc +2 (Save 1) Sp +1. Tu +1 Sp +1. Tu +1 (Save 4) Sp +1. Sc +3 Co +3. Tu +1 Sp +1. Sc +3 Sp +1. Sc +1 Co +1. Tu +1 Co +3. Sp +2. Tu +1 Bonus Feats Devout. Sp +1 (Save 5) Co +1. Sc +3 Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sc +3 Co +1. Tu +1 (Save 1) (Save 5) Sp +1. Sc +1 Sp +1.

com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). “The Left Fist of Gond .wikia. Tu = Tumble Comment As in the case of Favored Souls.” NWN2Wiki . WM(7). Tu +3 Epic Divine Might Class: C = Cleric.F(10). The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. C(13). http://nwn2. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. In = Intimidate. Li +1.a Wikia Wiki. WM = Weapon Master Skill: Co = Concentration. Sp = Spot. Meet the Power Builds Page 134 . It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. F = Fighter. Li = Listen. Sp +1 (Save 5) Co +1. Sc = Spellcraft. the choice of deity for a cleric of the War domain is relevant. References steelsamurai.

Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Taunt 7. Epic Toughness (+30). Divine Might. Diplomacy 4. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Spot 33. Expeditious Retreat. Lore 8. Epic Resilience.Lord of the Mountain Gold Dwarf. Flare. Power Attack. Perform 3. Resistance Cure Light Wounds. Daze. Mirror Image Paladin Level 1 Bless. Spellcraft 30. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Light. Divine Shield. Tumble 20. Joyful Noise Heroism. Dodge. Great Charisma (+1). Epic Divine Might. Improved Critical (Dwarven Waraxe). Toughness. Epic Prowess Skills Concentration 30.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Tu +1 Co +1. Sp +1 Co +1. Ta +1. Di +1 (Save 5) Co +1. Sp +1. Sp +1 (Save 3) Co +1. Lo +1. Ta +4. Lo +4. Tu +1 (Save 1) Co +1. Sc +1. UMD +1 (Save 2) Co +1. Tu +1. Sc +1. Sc +2. Tu +1. Sc +2. Sc +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Sc +3. Tu +1 Co +1. Pe +3. UMD +1 Co +1. Sc +1. Ta +1. Sp +1 (Save 5) Co +1. Sc +1. Lo +1. Sp +1 (Save 1) Co +1. Lo +1. Sp +1. Sc +1. Sp +1. Di +1. Tu +1 Co +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +2 Sp +1. Sp +1 Co +1. Lo +1. Sp +6 Co +1. Ta +1. Tu +1. Sp +1 (Save 1) Co +1. UMD +1 Co +1. Sc +1. Sp +2. Sc +1. Sp +3 Sp +1. UMD +4 Co +1. Tu +1 (Save 1) Co +1. Tu +4. Sc +1. Sc +2. Tu +1 Co +1. Sc +4. Sp +1. Sp +1. Di +2.

Sp +1 Co +2. Ta = Taunt. Tu +2 Sc +1. and Use Magic Device for better combat effectiveness. lokigr. “Super high defense build. References lokigr. Sc +1 Co +2.” NWN2: Players . In particular. Sc +1 Co +3. Pe = Perform. Concentration.” NWN2Wiki .com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. and Tumble were increased at the expense of Diplomacy. Sc = Spellcraft. Lore. DD = Dwarven Defender. Sp +1 Co +1. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. http://nwn2. RDD = Red Dragon Disciple Skill: Co = Concentration.wikia. Meet the Power Builds Page 138 . UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. P = Paladin. Spot. Di = Diplomacy. Sp +1 Sc +2. Sc +1.html?topic=593049&fo rum=121. http://nwn2forums. Sp +1 Sc +2. Sp = Spot.com/forums/viewtopic. Tu = Tumble.bioware.Mask of The Betrayer Campaign (Spoilers Warning). Sp +1.a Wikia Wiki. Tu +1 Sc +2. Lo = Lore. “Lord of the Mountain (Brd4/P6/RDD10/DD10).

Isaac’s Greater Missile Storm (empowered) × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Spell Penetration. Stoneskin Bigby’s Interposing Hand × 2. Listen 16. Diplomacy 23. Skill Focus (Spellcraft). Lesser Spell Mantle. Globe of Invulnerability. Magic Circle against Alignment. Shadow Shield. Great Intelligence (+3). Epic Spell Penetration Skills Concentration 33. Craft Alchemy 14. Spell Mantle Meet the Power Builds Page 139 . Touch of Fatigue × 2 True Strike × 9 False Life . Greater Spell Focus (Necromancy). Lore 33. Greater Spell Breach × 2. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Toughness. Mirror Image × 8 Displacement × 4. Spell Focus (Necromancy). Persistent Spell. Tumble 16. Spot 16. Extend Spell. Lesser Mind Blank × 2. Enervation (maximized). Epic Spell: Vampiric Feast.Necromaster Sun Elf. Great Intelligence (+1). Energy Immunity × 3. Skill Focus (Concentration). Greater Spell Penetration. Empower Spell. Vampiric Touch × 2 Assay Resistance × 2. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Spiderskin × 2. Great Intelligence (+2). Epic Spell Focus (Necromancy). Spellcraft 33. Ray of Enfeeblement (maximized) × 3. Greater Invisibility × 2. Epic Spell: Epic Gate.

Energy Immunity (extended) × 2. Premonition × 2. Haste (persistent). Isaac’s Greater Missile Storm (maximized) × 5.Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Blindsight (persistent). Death Armor (persistent).

Li +1. Li +1. Di +2. Lo +1. Lo +4. Sp +1. Tu +1. Sp +2. Lo +1. Tu +1. Sp +1. Tu +2. Li +1. Lo +1. Sc +1 (Save 4) Co +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. UMD +1 Co +1. Tu +1. Sc +1. Sc +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1. Sc +1 (Save 4) Co +1. Sc +1. Sc +4. Lo +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Sp +1. Tu +1. UMD +1 Co +1. Lo +1. UMD +1 Co +1. Lo +1. Lo +1. Sp +1. Sc +1 (Save 4) Co +1. UMD +2 Co +1. Li +2. Li +1.

UMD +1 (Save 1) Co +1. Lo +1. Li +1. Co +1. Li +1. Sc +1 (Save 4) Co +1. Tu +1. Lo +1. Lo +1. Tu +1. Sc +1. Di +1. Li +1. Sc +1 (Save 5) CAl +2. Sc +1. Co +1. Sp +1. Sp +1. Lo +1. Di +1Lo +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 4) Co +1. Di +1. Lo +1. UMD +1 Co +1. Tu +1. Di +1. Sp +1. Li +1. Sc +1. Tu +1. Sp +1. Lo +1. Sc +1 (Save 5) CAl +1. Sc +1. Sc +1 (Save 4) Co +1. Di +1. Li +1. Tu +1. Co +1. Sp +1. Di +1. Sp +1. UMD +1 Co +1. Lo +1. Sc +1 (Save 4) Co +1. Tu +1. UMD +1 (Save 1) Co +1. Sc +1. Di +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Li +1. Sc +1 (Save 5) CAl +1. Sc +1. Tu +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Di +1. Li +1. Sp +1. Co +1. Sc +1. Di +1. UMD +1 CAl +1. Lo +2.

Sc +1 (Save 4) CAl +1. Di = Diplomacy. Sc +1 (Save 4) CAl +1. Sc +1 (Save 4) CAl +1. Wi = Wizard Skill: CAl = Craft Alchemy. UMD +1 CAl +1.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. UMD +1 CAl +1. Sc = Spellcraft. PM(1). Tu +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. ASC(3).wikia. Sc +1. Sp +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Co = Concentration.” NWN2Wiki . Di +1. Di +1. Co +1. Sc +1. Lo +1. Di +4. Lo +1. Lo +1. Li +1. Lo = Lore. Li +1. Sp +1. Co +1. Tu = Tumble. Tu +1. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. “NecroMaster . Sc +1. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Co +1.a Wikia Wiki. Di +2. Lo +1. PM = Pale Master. Sc +1. Sp = Spot. Co +1. Di +1.Wiz(26). Li +1. Meet the Power Builds Page 143 . UMD +1 CAl +2. Di +1. Lo +1. Sp +1. Tu +1. http://nwn2. Co +1. Co +1. Li = Listen. Lo +1. Di +2. Co +1. References Xeorsos.

Automatic Still Spell (0 – 3). Lesser Spell Mantle. Touch of Idiocy Clairaudience and Clairvoyance. Mirror Image. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Light. Enervation. Resistance. Magic Missile. True Strike Blindsight. Automatic Still Spell (0 – 6). Diplomacy 4. Skill Focus (Spellcraft). Cleave. Ray of Enfeeblement. Spot 33. Energy Immunity. False Life. Flare. Concentration 33. Empower Spell. Isaac’s Greater Missile Storm Avasculate. Intimidate 9. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Tumble 30. Heroism. Vampiric Touch. Protection from Alignment. Vitriolic Sphere Bigby’s Forceful Hand. Polar Ray. Divine Shield. Automatic Still Spell (0 – 9) Skills Appraise 4. Still Spell. Shadow Shield Iron Body. Spellcraft 30. Ray of Frost. Shadow Simulacrum Meet the Power Builds Page 144 . Power Word Disable. Greater Spell Breach. Greater Invisibility. Skill Focus (Concentration). Able Learner. Practiced Spellcaster (Sorcerer). Death Armor.Obsidian Sorcerer Human. Greater Spell Mantle. Lesser Mind Blank. Touch of Fatigue Expeditious Retreat. Power Attack. Protection from Energy Assay Resistance. Displacement. Bluff 6. Power Word Petrify Bigby’s Crushing Hand. Hide 5. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sp +1. Sp +1. Tu +1. Tu +1. Sc +3. Sc +1. Tu +1. Tu +1. Sp +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Di +4. UMD +1 Co +1. Tu +1. Co +2. Tu +1. UMD +1 Bonus Feats Feats Able Learner. Tu +1. UMD +1 Co +1. Sp +1. Tu +1. Sp +1. Sc +1. Tu +1. Tu +1. Sp +1. UMD +1 Co +1. In +4. Hi +4. UMD +1 Co +1. UMD +4 (Save 4) Co +3. Sp +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Sc +1. Tu +1 Co +1. Sp +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. Sp +4. Hi +1. Sp +1. Sp +1. Sc +2. Sc +1. UMD +1 Co +1. Sp +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. UMD +1 Co +1. Sc +1. Tu +1. Tu +4. Sc +1. Sp +1. Bl +4.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Level 0 Bard Cure Minor Wounds. Flare. Daze. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Li +2. UMD +1 Lo +1. In +3 Di +2. In +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Li +4. UMD +1 Di +2. Tu +1. UMD +1 Di +3. Sc +1. UMD +1 Di +2. UMD +3 Di +1. UMD +3 Sc +2. Tu +1. Tu +4. Tu +2. In +5. Tu +2 Di +2. Lo +1 Sc +2. Tu +2. UMD +1 Di +1. UMD +3 Sc +3. Li +1. Li +2. Lo +1. In +2. UMD +1 Sc +3. UMD +3 Di +1. In +1. Li +1. Li +3 Tu +2. Li +3 Di +1. UMD +1 Di +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. In +1. Hi +4. Lo +1. In +1. Tu +1 Di +1. In +2. Pe +3. Tu +2. UMD +4 (Save 5) Hi +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. In +1. Lo +4. Tu +2 Sc +2. Sc +1. Sc +2. Sc +4. In +1. Tu +1. In +3 Sc +3.

” NWN2: Players . This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. UMD +1 Di +1. F = Fighter.Mask of The Betrayer Campaign (Spoilers Warning).F(16). UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats.html?chl=de&topic=59 2260&forum=121. Tu = Tumble. UMD +3 Li +1.a Wikia Wiki. “Need help finishing a power-build idea. In +3 Sc +3. http://nwn2. Hi = Hide. Sc +2. http://nwn2forums. In = Intimidate. In +2.Level 22 Class F8 Attribute Skills Di +1. References SushiSquid. Subsequently. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. Sc +1. Li = Listen. Sc +1.BG(3).bioware.com/forums/viewtopic. Li +2 Di +2. Pe = Perform. the Profane Dragon consistently lost to Joe Average. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. In +1. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. Bg = Blackguard. Meet the Power Builds Page 156 . During playtesting. Lo = Lore. SushiSquid. and the Profane Dragon was provided a tower shield as well. In +2. Tu +3. however.RDD(10). Tu +1.Brd(1). Sc = Spellcraft. In +1.” NWN2Wiki . the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. Li +1.wikia.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. a level-30 fighter. “Profane Dragon . UMD +1 Di +2. RDD = Red Dragon Disciple Skill: Di = Diplomacy.

Combat Casting. Divine Power.Restless Soul Aasimar. Remove Fear Aid. Epic Prowess. Resistance. Epic Toughness (+30). Blind-Fight. Two-Weapon Defense. Resist Energy. Weapon Focus (Mace). Diplomacy 19. Able Learner. Light. Vigor. Least Spell Mantle. Toughness. Magic Circle against Alignment. Improved Two-Weapon Defense. Spot 10. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Great Dexterity (+1). Righteous Might. Bull’s Strength. Entropic Shield. Virtue Bless. Improved TwoWeapon Fighting. Lesser Vigor. Silence Blindsight. Resist Fire Energy. Greater Two-Weapon Fighting. Spellcraft 30. Warpriest Spellcasting (Favored Soul). Weapon of Impact Death Ward. Prayer. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Tumble 30. Protection from Alignment. Remove Paralysis. Recitation Battletide. Weapon Finesse. Luck of Heroes. Divine Favor. Epic Resilience. Epic Toughness (+60) Skills Concentration 33. Inflict Minor Wounds. Spell Resistance Meet the Power Builds Page 157 . Lesser Restoration. Two-Weapon Fighting.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Tu +1 Co +1. Tu +1 Co +3. UMD +2 Co +1. Sc +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +1. Sc +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sc +1. Sp +2. Tu +1. Di +2. Tu +1 Co +1. Sc +4 (Save 4) Sp +5. Tu +1. UMD +2 Co +1. Tu +1 Co +1. Tu +1. UMD +4 Di +3 Di +4. Sc +1. Tu +1 Co +1. Sc +1. Sc +1 Co +2. Tu +4. Tu +2. Di +4. Sc +1. UMD +2 Co +1. Sp +2. Di +3. Tu +1. Tu +3. Sc +2. Di +1. Sc +1. UMD +2 Co +1. Sc +1. Sc +1. Sc +3. Sc +1. UMD +2 Co +1. Di +2. Tu +1 Co +1. Sc +1. Sp +1. Tu +1 Co +1. UMD +3 Co +1. Tu +1. UMD +2 Co +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +3. Sc +2 (Save 4) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Sc +4. Tu +1 (Save 4) Sp +1. Sc +3 (Save 2) Co +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4. Sc +3 (Save 2) Sp +1. Tu +1 Bonus Feats Devout. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 4) Co +3. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +4 Sp +1. Tu +1 (Save 4) Co +3.

_DC(5). Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2.F(8). It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. Li +1.wikia.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. the choice of deity for a cleric of the War domain is relevant. http://nwn2.a Wikia Wiki. DC(8). In = Intimidate. F = Fighter. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. C(7). WM = Weapon Master Skill: Co = Concentration. Li = Listen. References steelsamurai. Tu +1 Co +1. WM(7).” NWN2Wiki ._WM(7)._C(8). Sp = Spot. “The Right Fist of Gond . Tu = Tumble Comment As in the case of Favored Souls. Sp +1 Co +1. Meet the Power Builds Page 165 . Sc = Spellcraft. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.com/wiki/The_Right_Fist_of_Gond__F(10). Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. DC = Divine Champion.

Greater Restoration × 3. Extend Spell. Ethereal Jaunt. Great Fortitude. Diplomacy 8. Searing Light × 4 Blindsight (extended). Monkey Grip. Virtue × 3 Protection from Alignment × 4. Dodge. Energy Immunity × 3. Silence × 7 Aid (extended). Divine Power (extended) × 4. Power Word Stun. Invisibility Purge × 2. Warpriest Spellcasting (Cleric). Intimidate 4. Combat Casting. Recitation (extended) × 4. Shield of Faith × 3 Bless (extended). Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Weapon of Choice (Spear). Regenerate (extended) × 2 Meet the Power Builds Page 166 . Least Spell Mantle × 6 Battletide. Righteous Might Battletide (extended) × 2. Spot 9. Premonition Aura versus Alignment. Whirlwind Attack. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear).Sacred Spear Human. Magic Circle against Alignment × 2. Righteous Might (extended) × 2 Divine Favor (persistent). Entropic Shield (extended). Mobility. Spring Attack. Mass Death Ward. Invisibility Purge (extended). Death Ward. Combat Expertise. Spellcraft 30. Practiced Spellcaster (Cleric). Persistent Spell. Blind-Fight Skills Concentration 33. Lesser Vigor (persistent). Remove Fear × 3. Toughness.

Mass Heal. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 . Undeath’s Eternal Foe. Prayer (persistent).Level 9 Cleric Haste(persistent).

Di +1. Sc +1. Di +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1. Sc +1. Tu +1 Co +1. Di +4. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +2 Co +1. Sc +1 (Save 1) Co +1. Di +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Tu +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +4. Sc +1. Sp +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Tu +1 Co +1. Di +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. In +1. Tu +1 Co +1.

“A humble request for aid in Stormlord building.html?topic=594294&fo rum=121&sp=15. Tu = Tumble References Lorstaff. Sp +1 Class: C = Cleric. Sp +1 Co +1. Sc +1 Co +1. In = Intimidate. Wp = Warpriest Skill: Co = Concentration. Sc +1 Co +1. In +1. Lorstaff. Sc +1 Co +1. “Sacred Spear (C8/WP7/SL8/WM7).a Wikia Wiki. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1.com/forums/viewtopic.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Sc +1 Co +1. Sc +1 Co +1. Di = Diplomacy.wikia. In +1. http://nwn2forums.” NWN2Wiki .Mask of The Betrayer Campaign (Spoilers Warning). In +1. Sl = Stormlord.bioware. WM = Weapon Master.” NWN2: Players . Sp +1 Co +1. Sp = Spot. Meet the Power Builds Page 169 .Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. http://nwn2. Sc +1 Co +1. Sc = Spellcraft.

Disarm. Survival 8.Shadowbane Air Genasi. Hide 33. Great Dexterity (+3). Bane of Enemies. Great Dexterity (+2). Epic Prowess. Blind-Fight. Favored Enemy: Halflings. Weapon Finesse. Favored Enemy: Dwarves. Great Dexterity (+4) Skills Disable Device 1. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Spellcraft 15. Move Silently 33. Tumble 10. Spot 33. Two-Weapon Fighting (Combat Style: Ranger). Resist Energy Barkskin × 2. Favored Enemy: Elves. Search 1. Luck of Heroes. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Weapon Specialization (Kukri). Great Dexterity (+1). Improved Disarm. Weapon Focus (Kukri). Set Trap 23. Favored Enemy: Outsiders. Favored Enemy: Gnomes. Skill Focus (Move Silently). Expose Weakness. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Weapon Focus (Rapier). Curse of Impending Blades. Mass Camouflage × 2 Aid.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Sp +1. Sc +1. ST +1. Hi +4. ST +1. Sp +4. Su +2. Sp +1 (Save 2) Hi +1. Sp +1. MS +1. Sc +1. MS +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Sc +1. Tu +1. UMD +1 Hi +1. MS +1. Su +1 (Save 2) Hi +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. MS +1. MS +2. MS +3. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . ST +1. UMD +1 (Save 1) Hi +1. ST +1. Tu +1. Sp +1. Su +4.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. ST +2. UMD +1 (Save 1) Hi +1. ST +1. Sp +2 (Save 2) Hi +1. UMD +1 (Save 2) Hi +1. Sp +1 (Save 2) Hi +1. MS +1. MS +4. ST +1. Sp +1. Se +1. Sp +2. Su +1. ST +1. Tu +1. Tu +1. MS +1. ST +1. Tu +1. Tu +1. MS +1. MS +1. Sc +1. Tu +1.

Sp +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. ST +1. MS +1. Sc +1. MS +1. UMD +1 Hi +1. Sp +3. Sp +1. ST +1. MS +2. ST +1. MS +1. ST +1. MS +1. UMD +1 (Save 1) Hi +2. MS +1. UMD +1 Hi +1. Sc +1. MS +1. Sp +2. Sc +1. ST +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. MS +1. Sp +1 (Save 1) Hi +1. UMD +1 Hi +1. UMD +1 (Save 3) Hi +1. ST +1. ST +1. Ra = Ranger Meet the Power Builds Page 173 . MS +1. Sc +1. Sc +1. UMD +1 Hi +1. UMD +1 (Save 1) Hi +1. UMD +1 (Save 1) Hi +1. MS +1. Sp +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). Tu +1. ST +1. ST +1. Sp +1. Sp +1. Tu +1. Sp +1. Sc +1. UMD +1 (Save 1) Hi +1. MS +1. ST +1. Sp +1 (Save 4) Hi +1. ST +1. ST +1. MS +1. Sp +1 (Save 2) Hi +1. Tu +1 (Save 2) Hi +1. MS +1. Sp +1. ST +1. Sc +2. Sp +1 (Save 1) Hi +1. Sc +1. MS +1. MS +1. Sp +1.

Su = Survival. http://nwn. Fighter 4.com/guilds_registry/viewtopic. ST = Set Trap. Sp = Spot. Hi = Hide. Tu = Tumble. Meet the Power Builds Page 174 . “Shadowbane (the Bounty Hunter) Ranger 26. Se = Search.Skill: DD = Disable Device.bioware.” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently.html?forum=26365&to pic=294531&gid=14504. Sc = Spellcraft. UMD = Use Magic Device References TyrTemplar.

Great Smiting IV. Divine Favor × 2 Aid. Blind-Fight. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Bless Weapon. Great Smiting II. Aura of Glory. Practiced Spellcaster (Paladin). Resist Energy Magic Circle against Alignment. Spellcraft 4. Great Smiting VII. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Able Learner. Weapon Focus (Scimitar). Perform 1. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Light. Spot 20. Power Attack. Great Smiting IX Skills Lore 8. Great Smiting I. Great Smiting VIII.Sword of Tyr Aasimar. Divine Shield. Great Smiting VI. Great Smiting. V. Great Smiting III. Divine Might. Flare. Epic Divine Might. Prayer Holy Sword.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

P = Paladin. Pe +1. Sp +1. Tu +1 (Save 1) Lo +1. Meet the Power Builds Page 177 . the alignment of this character should have changed to Lawful Good. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. RDD = Red Dragon Disciple Skill: Lo = Lore.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Pe = Perform. Sc +4. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Tu +1 (Save 3) Lo +1. Sp +1. Sc = Spellcraft. This will allow the Sword of Tyr to then take paladin levels. it is recommended that the initial alignment of this character be Neutral Good. Sp +1. To make the change easier. DC = Divine Champion. Tu +4 (Save 5) Lo +1. Sp = Spot.

Bard 1 (or Sorc 1).The statistics and level progression as presented in this document differ from what is found in the original write up. in a series of messages to the author.html?forum=26365&to pic=288507&gid=14504. Divine Champion 10.” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. TyrTemplar. These statistics were suggested by the creator of this build. “Sword of Tyr (Celestial Smiter) Paladin 15. http://nwn. RDD 4. Meet the Power Builds Page 178 . References TyrTemplar.bioware.

Epic Weapon Focus (Scimitar). Greater Weapon Focus (Scimitar). Perform 5. Improved Unarmed Strike. Weapon of Choice (Scimitar).Terracotta Soldier Earth Genasi. Greater Weapon Specialization (Scythe) . Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Able Learner. Light. Combat Expertise. Lore 8. Improved Disarm. Weapon Specialization (Scimitar). Dodge. Disarm. Great Strength (+3). Great Strength (+5) Skills Intimidate 4. Great Strength (+1). Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Weapon Focus (Scimitar). Whirlwind Attack. Spellcraft 30. Epic Prowess. Great Strength (+2). Flare. Spot 33. Tumble 30. Great Strength (+4). Spring Attack. Taunt 12. Mobility.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Sp +2. UMD +1 Sc +1. Tu +1 Sc +1. Tu +1. Tu +1. UMD +1 Bonus Feats Bully.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1. UMD +2. Tu +1 (Save 1) Sc +1. UMD +3 Sc +1. Tu +1. Tu +2 Sc +1. Tu +1. Tu +2. Pe +5. Tu +1 Sc +1. Sp +2. UMD +1 Sc +1. UMD +1 Sc +1. Sp +2. UMD +3. Sp +2. Tu +1. In +4 (Save 4) Lo +1. Tu +1 Sc +1. Tu +2 (Save 1) Sc +1. Tu +1. Sp +2. UMD +3 Tu +1. Sp +3. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . UMD +3 Sc +1. Sc +1. Tu +1. UMD +2 Sc +1. UMD +1 Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +2 Sc +1. Tu +1. UMD +2 Sc +1. Sc +5. Sp +1. UMD +1 Sc +2. Sc +2. UMD +1 Sc +1. Sp +2. Sp +2. Tu +4 Lo +1. Ta +4. Sp +1.

RDD 10. Meet the Power Builds Page 182 . Tu +1. Sp +2. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Tu +1. Tu +1. Pe = Perform. UMD +1 Sc +1. F = Fighter. UMD +1 Sc +1. Lo = Lore.” Neverwinter Nights: Epic Character Builders Part Deux. Sp +2. “Terracotta Soldier (Dragon Blade) (Fighter 12. UMD +1 Sp +1.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Sp +2. UMD = Use Magic Device References TyrTemplar and Mithdradates. WM = Weapon Master Skill: In = Intimidate. Tu = Tumble. Sp = Spot. Weapon Master 7. Bard 1). Tu +1.bioware. Ta +4 Sp +1. RDD = Red Dragon Disciple. http://nwn. UMD +1 Sp +4.com/guilds_registry/viewtopic. Sp +2. UMD +1 Sc +1.html?forum=26365&to pic=296017&gid=14504. Ta = Taunt. Sc = Spellcraft.

Extend Rage. Greater Weapon Specialization (Scythe) . Great Strength (+5). Combat Expertise. Tumble 30.Thuggernaut Earth Genasi. Weapon Focus (Scythe). Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Strength (+1). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Spellcraft 30. Weapon Specialization (Scythe). Great Strength (+2). Spot 13. Extra Rage. Great Strength (+4). Improved Knockdown. Perform 5. Improved Combat Expertise Skills Lore 8. Monkey Grip. Disarm. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Great Strength (+3). Flare. Able Learner. Improved Critical (Scythe). Epic Weapon Specialization (Scythe) . Armor Skin. Epic Weapon Focus (Scythe). Light. Greater Weapon Focus (Scythe). Knockdown.

Sc +1. Pe +5. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Sc +2 (Save 2) Lo +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Tu +4 Bonus Feats Bully.

Tu +1. UMD +1 Sc +1. UMD +1 (Save 1) Sc +3. Sp +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. UMD +1 Sc +1. Tu +1. Tu +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. Sp +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. Sp +1. Sc +1. Tu +1. UMD +1 Sc +1. UMD +3 Sc +1. Sp +1. UMD +1 Sc +1. Tu +1 Lo +1. Tu +1. Sp +1. Tu +1. Tu +1. Sc +1. Tu +1. Tu +1. Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. Sp +1. Tu +1. Tu +1 Lo +1.

com/guilds_registry/viewtopic.bioware. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian.” Neverwinter Nights: Epic Character Builders Part Deux. Bd = Bard. UMD +1 Sp +2. Tu +1. Tu +1. Sp = Spot. Pe = Perform. Sc = Spellcraft. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). UMD = Use Magic Device References Zhonn-vei'ay. UMD +2 Sp +1. Tu = Tumble. F = Fighter. http://nwn. RDD = Red Dragon Disciple Skill: Lo = Lore. Tu +1. Meet the Power Builds Page 186 .Level 26 Class F 14 Attribute Skills Sc +1. UMD +2 Sc +1.html?topic=285790&for um=26365&gid=14504&sp=0.

Epic Weapon Focus (Falchion). Weapon Focus (Falchion). Spellcraft 25. Combat Expertise. Intimidate 4. Move Silently 33. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Hide 33. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Improved Critical (Falchion). Spring Attack. Mobility. Knockdown. Silver Palm. Whirlwind Attack. Skill Focus (Bluff). Able Learner. Negotiator Skills Bluff 33. Blind-Fight. Disarm. Feint. Great Strength (+1). Weapon of Choice (Falchion). Epic Prowess. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence.Veteran Human. Expose Weakness. Improved Knockdown. Weapon Specialization (Falchion). Epic Specialization (Falchion). Taunt 33.

Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . MS +2. Ta +4 (Save 4) Bl +5. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. Ta +1.

Hi +2. Hi +1. Hi +1. Ta +1 (Save 4) Bl +1. Ta +1 Bl +1. MS +1. Ta +1 (Save 3) Bl +1. MS +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Ta +1 Bl +1. Tu +1 Bl +1. Ta +1 (Save 2) Bl +1. Tu +1 (Save 1) Bl +1. Hi +1. Hi +3. Sc +1. MS +1. Tu +1 (Save 1) Bl +1. Hi +1. Hi +1. Ta +1. Ta +1 (Save 1) Bl +1. MS +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 1) Bl +1. Ta +1. Tu +1 (Save 1) Bl +1. Sc +1. Ta +2 Bl +1. MS +5 Bl +1. Ta +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Hi +1. Ta +1. Sc +5. MS +3. MS +1. Sc +1. MS +2. Hi +1. Hi +1. Sc +1. Hi +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 2) Bl +1. Ta +1. Ta +1. Ta +1. MS +1. Hi +5. Tu +1 (Save 3) Bl +1. Sc +5. Tu +1 (Save 2) Bl +1. MS +1. Ta +1. MS +1. MS +1. Sc +4.

Ta +1 (Save 1) Bl +1. Tu +10 Bl +1. MS +2. Ta +1 Bl +1. MS +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Hi +1. Fi = Fighter. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. MS +1. Ta +1 Negotiator Class: Bg = Blackguard.com/guilds_registry/viewtopic. Sc +5. Ta = Taunt. Hi +2. WM = Weapon Master Skill: Bl = Bluff.bioware.” Neverwinter Nights: Epic Character Builders Part Deux. MS +1. MS +2. http://nwn. In = Intimidate. Ta +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Meet the Power Builds Page 190 . Hi +1. Ta +1 (Save 1) Bl +1. Sc = Spellcraft.html?forum=26365&to pic=289081&gid=14504. Ta +1 Bl +1. Ta +1 (Save 1) Bl +1. Tu = Tumble References SchnaKe. MS = Move Silently. Ta +1 (Save 5) Bl +1. Hi +1. Hi +1. MS +1. Hi +1. MS +1. Hi +1. Wa = Warlock. Hi = Hide. Hi +2. Hi +2. MS +1. MS +2.

75........ 66... 123......... 162........................... 35.... 94......... 99. 157 D Divine Champion ... 70......... 44. 75. 66....... 40..5......... 75 F Favored Soul .................. 108.......21....... 139 I Invisible Blade ..... 112...................... 99... 166 E Eldritch Knight ..... 179.......................... 166...... 75........103................... 31..... 44.. 94. 108................26.............................. 166 Weapon Master ....... 79.. 85.70.................. 17........ 135... 179........ 119....5..... 61... 162......... 70...... 103 Shadowdancer .... 9... 48........ 119.....79....... 61........ 66...13. 162. 135.. 179..... 35..........Index by Class A Arcane Scholar of Candlekeep 26......40......... 57. 131... 53................. 40....5..... 9.. 144 Arcane Trickster . 187 Warpriest ........ 144...... 183 Red Wizard .. 61. 119....... 153.............................. 40.. 157.............. 183 Blackguard ...... 66.......... 127 B Bard ............ 153 N Neverwinter Nine .... 123....... 166 R Ranger ....... 94.. 108.. 153..... 131. 57..5.. 175 Pale Master ........... 17.... 153.. 85............... 17............ 61........ 70.......... 79 Assassin ......... 170 Red Dragon Disciple 13. 149. 123 Meet the Power Builds Page 191 ............... 48.. 108.. 79 P Paladin ............. 103 Duelist . 9....... 115... 53....31... 31........... 135 S Sacred Fist .. 112... 13.. 170........ 26 Rogue .. 89 M Monk 9............ 157 Fighter .......... 187 Frenzied Berserker ............... 139 C Cleric .. 187 Wizard .... 127 Dwarven Defender ...... 53... 99...... 179............. 85.. 131... 149. 53.... 31....... 123...... 94.. 175 Druid...... 187 Sorcerer ..... 89.... 139. 127...... 44..... 48............ 89..... 144 Stormlord . 157....... 17. 99.... 119............... 135..... 26................ 48.... 44.. 112 W Warlock . 112... 175. 162...... 175........... 89..... 85. 149.... 103. 35............................ 183............ 144. 21...........