MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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Mask of The Betrayer Campaign (Spoilers Warning).bioware.” NWN2: Players .com/forums/viewtopic. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. This document lists the statistics and equipment of the NPC power builds found in version 1. energy damage.23 of the module. namely. This is understandable. It is intended for players who want to know what items and spells each NPC in the module has. regardless of whether they intend to play the module.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. whether to critical hits. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. The characters’ equipment and known spells are generally not listed. or whatever. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. Meet the Power Builds Page 1 . Players seeking inspiration for their own character builds may find some good ideas in this document. however. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. looted. considering that different campaigns. Unbuffed my char would last all of two seconds against all these other builds. “Epic Character Build Repository. The original write-up on each build detailed the character’s attributes and level progression. modules.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. http://nwn2forums. and persistent worlds may call for a different set of items and spells. mind-affecting spells. There are two restrictions on items and enchantments that the module’s author (that is.” Dark_hold_. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. The power builds in this document were adapted from write-ups found at a couple of sites. Mask of the Betrayer.

10 of “Battle of the Builds. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. The Inconvenient Ranger. Ithil’kyw the Underdread. and nearly all of them are Evocation spells. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. more or less. you may want to try going against Joe Average. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. When testing your PC for the first time. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. the AI of the NPCs has grown progressively stronger with each release. Testing Your Player Character Since the release of version 1. and the Restless Soul are relatively weak in the current version of the module. Good power builds should be able to beat Joe more often than they get beaten by him. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. By default. one of the items that was removed from the module was the Ring of Leeched Abjuration. Items in other modules or persistent worlds may not be quite as strong. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. Since the initial version of the module. it was discovered that some builds may perform dismally at particular settings but do well in others. as well as who were weaker or stronger. Joe Average’s equal. You may also test your build against other NPCs who are. a human level-30 fighter. Other NPCs whose Meet the Power Builds Page 2 . When testing your player character. For example. In previous editions of this document.• No item may apply a persistent Haste effect on its user while equipped. The author makes a qualified judgment in stating that when the default fight parameters are used. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. Through repeated playtesting.” players may change a number of parameters that affect the course of the gladiatorial duels. Nevertheless. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. however. If your PC cannot defeat these builds. the author boldly identified who among the NPCs might be equally matched with Joe.

Shadowbane. Necromaster. Black Dragon. Epic Arcane Trickster. Certain skills such as Parry or Survival are best left untouched. Obsidian Sorcerer. Dragonmaster Negotiator. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Shadowblade. Terracotta Soldier. particularly when a build has certain combos that put opponents in the defensive. all the NPCs that have not been mentioned above fall in this category. Left Fist of Gond. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. you may want to choose spells that raise your PC’s damage capability and chances to hit. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. In general.) If your PC is a caster. Blood Scholar. Pointy Stick. Sword of Tyr. Illusionary Blade. Immortal Treant. Claw of Malar. Black Dragon Soul. Kaze no Kama. Taunt is useful against opponents whose Will saves are not very high. Spellcraft and Tumble are good defensive skills for characters in any module. as well as spells that weaken or destroy your target’s defenses. include spells that provide concealment. you may try going against the stronger builds. Eldritch Paladin of Candlekeep. The supreme champion among them is Pointy Stick. Iron Sorcerer. Eldritch Blade. Divine Storm Soul. Right Fist of Gond. or create a Mirror Image effect. but these skills may be useless in a PvP environment. who is capable of beating all the other NPCs in one-on-one combat. Divine Bard. Divine Soul. Divine Warlock. protect against enemies’ spells. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Thanks to the improved AI that the latest version of the module has. Halfling Ninja. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. especially against those who can hide in plain sight or feint. Thuggernaut. will have fun trying to do so. For offense. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. If there is one tip that the author may impart. If your PC manages to defeat Joe Average. It is the author’s hope that you. and Veteran. Blacklock. it is to ensure that your PC’s defenses are strong. Do not sacrifice defense for offense. Lord of the Mountain. Meet the Power Builds Page 3 . Holy Dragon Dervish. Kaze no Kama Duelist. (There are exceptions to this rule. These NPCs are the Armored Fist of the Fallen. With the right tactics. Fallen Angel. the player. raise Armor Class. Divine Dragon. Spot is very important in PvP.

Divine Ranger. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 .• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Blood Scholar. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. The Right Fist of Gond SushiSquid: Blacklock. Halfling Ninja. Divine Soul. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Divine Storm Soul. Divine Dragon. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Eldritch Paladin of Candlekeep. Divine Warlock. Kage Kaze no Kama. The Left Fist of Gond. Divine Bard. Kaze no Kama Falconhurst: Drow Fury. Joe Average. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Iron Sorcerer.

Epic Prowess. Curse of Impending Blades ×2. Divine Might. Move Silently 24. Invisibility Purge. Favored Power Attack (Elves). Power Attack. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin.An Inconvenient Ranger Wood Elf. Intimidate 9. Favored Power Attack (Human). Favored Enemy: Dwarves. Favored Enemy: Human. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Improved Power Attack. Listen 24. Armor Skin Skills Hide 24. Epic Divine Might. Favored Enemy: Gnomes. Two-Weapon Fighting (Combat Style: Ranger). Bane of Enemies. Favored Power Attack (Outsider). Search 24. Protection from Energy Aid. Great Cleave. Cleave. Great Charisma (+1). Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Favored Enemy: Outsider.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Silence Blindsight. True Seeing Energy Immunity. Extend Spell. Weapon Focus (Unarmed Strike). Spot 33. Light. Lore 8. Cure Critical Wounds. Practiced Spellcaster (Favored Soul).Armored Fist of the Fallen Human. Spell Mantle. Vigor Assay Resistance. Cure Moderate Wounds. Summon Creature VIII. Vigorous Cycle Ethereal Jaunt. Righteous Might. Entropic Shield. Blind-Fight. Greater Restoration. Mass Bull’s Strength. Power Attack. Heal. Word of Faith Aura versus Alignment. Great Strength (+2). Remove Curse. Great Charisma (+1). Virtue Bless. Inflict Minor Wounds. Greater Dispel Magic. Cleave. Combat Casting. Recitation. Remove Paralysis. Magic Vestment. Regenerate. Protection from Alignment. Summon Creature VII. Spellcraft 33. Shield of Faith Aid. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Restoration Battletide. Death Ward. Mass Death Ward. Great Strength (+1). Resistance. Persistent Spell. Stone Body. Divine Power. Prayer. Divine Might. Lesser Spell Mantle. Sunbeam Meet the Power Builds Page 9 . Lesser Vigor. Epic Divine Might Skills Concentration 33. Firestorm. Eagle’s Splendor. Divine Favor. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Listen 17. Spell Resistance. Lesser Restoration. Raise Dead. Hide 5. Cure Serious Wounds.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Mass Heal. Etherealness.Level 9 Favored Soul Energy Drain.

Lo +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 .Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +5. Hi +4. Sp +1. Lo +1. Sc +1. Sc +1. Sp +1 Co +1. Lo +4. Sc +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sc +1. Hi +1. Sc +1. Sp +1. Sc +1. Tu +4 (Save 4) Co +1. Lo +2. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +4. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Sc +1. Sc +1.

Sc +1. Sc +1. Li = Listen. Sc +1. Tu +2 Co +1. the Armored Fist has to serve a god whose favored weapon is unarmed. Sc +1. Sc +1.SF(10). Sp +1. References JeminiZero. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Since Ilmater is a good god. Sp +1. Meet the Power Builds Page 12 . Sp +1. Sp +1. Li +2. Li +2.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Tu +1 Co +1. Tu +3 Co +1. FS = Favored Soul. Sp = Spot. Tu +1 Co +1. Sc +1.FS(12). Sc = Spellcraft. Sp +1. Li +2. Lo = Lore.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Hi = Hide. M = Monk. Sc +1. Sc +1. This makes Ilmater the only choice for a deity.M(4).a Wikia Wiki. Sp +1. To gain free weapon feats for unarmed strike.wikia. Li +2.” NWN2Wiki . Li +2. SF = Sacred Fist Skill: Co = Concentration. Sp +1. http://nwn2. “Armored Fist of Ilmater. Tu +1 Co +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Tu +1 Co +1. Li +2. Sc +1.Pal(4). Sp +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. however. Li +1. Li +2. Li +2.

Silence Displacement. Expeditious Retreat. Daze. Knockdown. Diplomacy 12. Haste. Mass Cure Light Wounds. Tumble 30. Mass Curse of Impending Blades. Extend Spell. Lore 8. Shout. Disarm. Divine Might. Mirror Image. Divine Shield. Move Silently 30. Light. Tasha’s Hideous Laughter Curse of Impending Blades. Greater Heroism. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Flare. Spellcraft 30.Black Dragon Drow. Ghostly Visage. Song of Discord Energy Immunity. Resistance Amplify. Epic Divine Might. Curse Song. War Cry Ethereal Visage. Power Attack. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Hold Monster. Battle Caster. Spot 14. Remove Fear. Perform 25. Cleave. Joyful Noise. Listen 18. Lingering Song Skills Concentration 33. See Invisibility Greater Invisibility. Hide 5. Improved Disarm. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 .

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Li +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Hi +1. Sc +1. Li +1. Sp +1 Co +1. Li +1. Lo +1. Tu +1. Tu +1. Sc +1. Sp +1 Co +1. MS +1. UMD +1 Co +1. Li +1. Li +1. Li +1. Sp +1 Co +1. Lo +1. Hi +4. Li +4. Sp +1 Co +1. Sc +1. UMD +1 (Save 1) Co +1. Pe +1. Di +1 (Save 3) Co +1. Li +1. UMD +4 Co +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sp +1 Co +1. Sp +5 Co +1. Pe +1. Sp +1 Co +1. Di +1. MS +1. Sp +1 Co +1. Pe +4. Pe +1. Tu +1. UMD +1 (Save 2) Co +1. Li +1. Li +1. UMD +1 (Save 3) Co +1. Pe +1. MS +4. Sc +2. Li +1. Lo +1. Li +1. MS +1. Di +1. MS +1. Sp +1 Di +1. Tu +1. Di +1. Di +1. Li +1. Sc +1. Lo +1. Lo +4. Tu +4. Li +1. Di +1. Di +2 (Save 5) Co +2. Li +1. Sp +1 Co +1.

Pe +1. Li = Listen. Sc +1. Sc +5. MS +5. MS +2. Pe = Perform. MS +1. Tu +5 Co +1. MS +5. Sc = Spellcraft. Sc +6. RDD = Red Dragon Disciple Skill: Co = Concentration. UMD = Use Magic Device References Zhonn-vei'ay. Sc +1. MS = Move Silently.com/guilds_registry/viewtopic. Sp = Spot. Tu +2. Tu +1. Meet the Power Builds Page 16 . Tu +1 Co +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). UMD +3 Co +1 (Save 4) Co +1. Pe +1. MS +2.bioware.html?forum=26365&to pic=285414&gid=14504. Pe +1. Di = Diplomacy. UMD +1 Co +1. MS +1. Tu = Tumble. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. Sc +5. Tu +3. UMD +2 Co +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Sc +1. Tu +1. Pe +1. Sc +1. Lo = Lore. Tu +8. MS +1. Pe +1. MS +2. Hi = Hide. MS +1. UMD +1 Co +1. Sc +1. Bg = Blackguard. Pe +1. Tu +1 Co +1. Pe +1. Sc +3. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Pe +1. Pe +1. UMD +3 Co +1. MS +1. UMD +1 Co +1. UMD +1 Co +1. Pe +2. MS +1.

Virtue Bless. Remove Paralysis. Lore 8. Death Knell. Lesser Spell Mantle. Divine Power. Extend Spell. Recitation. Improved Power Attack. Spell Resistance. Great Strength (+1) Skills Concentration 24. Prayer. Resist Energy. Spell Mantle Aura versus Alignment. Restoration Battletide. Tumble 30. Perform 1. Hide 5. Light. Resist Sonic Energy. Sunbeam Meet the Power Builds Page 17 . Resist Electrical Energy. Weapon Focus (Bastard Sword). Regenerate. Righteous Might. Inflict Minor Wounds. Epic Divine Might. Power Attack. Practiced Spellcaster (Favored Soul). True Seeing Energy Immunity. Resist Acid Energy. Vigorous Cycle Ethereal Jaunt. Heal. Entropic Shield. Divine Might. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Resistance. Cleave. Superior Resistance. Lesser Vigor. Silence Blindsight. Least Spell Mantle. Divine Favor. Hammer of the Gods. Spellcraft 24. Raise Dead. Lesser Restoration.Black Dragon Soul Human. Great Charisma (+1) . Protection from Alignment. Greater Restoration. Great Cleave. Magic Circle against Alignment. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Great Charisma (+2). Persistent Spell. Stone Body. Invisibility Purge. Mass Death Ward. Mass Aid. Remove Fear Aid. Vigor Death Ward.

Light.Level 0 Bard Cure Minor Wounds. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .

Tu +1 Co +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1 Co +1. UMD +4 Hi +1. Tu +1 Co +1. Sc +1. Sc +4. Sc +1 Co +1. Lo +1 Co +1. Hi +4. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Co +1. Sc +1. Sc +1. Tu +4. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Sc +1. Sc +1. Lo +4.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Lo +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Sc +1. Lo +1 Lo +1. Sc +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Pe +1.

Sc = Spellcraft. Bg = Blackguard. http://nwn2. FS = Favored Soul. it was decided to let this character use a bastard sword and heavy shield in combat. Pe = Perform. Hence. Sc +1. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. In particular. UMD = Use Magic Device Comment With Favored Souls. Tu +1 Co +1. Meet the Power Builds Page 20 . Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. the choice of deity has an impact on the weapon feats that the characters gain. the deity chosen for the Black Dragon Soul is Finder Wyvernspur.Brd(1).Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Hi = Hide. Nevertheless.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Tu = Tumble. “Black Dragon Soul .wikia. whose favored weapon is the bastard sword. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. RDD = Red Dragon Disciple Skill: Co = Concentration. Sc +2 Co +2.” NWN2Wiki .BG(3).FS(16). Through playtesting. References Darkhold.a Wikia Wiki. The skills chosen for this character are also different from what the original write-up recommended. Lo = Lore.RDD(10). For the “Battle of the Builds” module. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed.

Great Charisma (+2). Power Attack. Intimidate 33. Battle Caster. Flee the Scene Eldritch Cone. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. See the Unseen Curse of Despair. Eldritch Chain. Great Charisma (+1).Blacklock Drow. Weapon Focus (Longsword). Eldritch Master. Epic Fiendish Resilience. Divine Might. Retributive Invisibility. Cleave. Blind-Fight. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Epic Eldritch Blast (+1d6). Spellcraft 30. Resist Cold Energy. Resist Fire Energy. Hide 5. Vitriolic Blast Eldritch Doom. Epic Divine Might. Hideous Blow. Heal 1. Taunt 4. Noxious Blast. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Spellcasting Prodigy. Tumble 10. Great Charisma (+3) Skills Concentration 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

UMD +4 Co +1. In +4. In +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. (Save 5) Co +1. In +1. Sc +1. In +1. Sc +4. Hi +1. Sc +1. In +1. Tu +1. In +1. In +1. In +1. Sc +4. UMD +1 (Save 1) Co +1. UMD +1 Co +1. Tu +1 (Save 2) Co +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Sc +1. In +1. In +1. UMD +1 Co +1. Tu +1. Hi +1. Hi +1. In +1. UMD +1 Co +1. In +1. Hi +2. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . UMD +4 Co +1. In +1. In +1. In +1. Tu +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 Co +1.

Sc = Spellcraft. In +1. UMD +1 (Save 1) Co +1. Tu = Tumble. Sc +1. Ta 2. UMD +1 Co +1. Wa = Warlock Skill: Co = Concentration. In +1. In +1. UMD +1 Co +1. Sc +1. In “Battle of the Builds. In +1. In = Intimidate. which may be downloaded from the Neverwinter Vault site. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. In +1. Sc +1. Tu +1. In +1. Ta 2. In +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. He 1. In +1. In +1. In +1. UMD +1 Co +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Sc +1. Sc +1. Hi = Hide. Sc +1. In +1.” however. Tu +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. the Warlock Buddy Meet the Power Builds Page 24 . In +1. Tu +1. In +1. In +1. Ta = Taunt. Tu +1. UMD +1 Co +1. Tu +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. He = Heal. UMD +1 Co +1. Tu +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1.

References SushiSquid. Hence.” NWN2Wiki .was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.Wlk(26). http://nwn2.a Wikia Wiki. the Blacklock’s performance in this module may be less than stellar.wikia. “Blacklock . Meet the Power Builds Page 25 . This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.BG(4).

Displacement (extended). Spellcasting Prodigy. Lore 3. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Still Spell. Epic Spell Penetration. Globe of Invulnerability. Isaac’s Greater Missile Storm (empowered) × 3. Move Silently 33. Mirror Image × 6 Displacement × 5. Automatic Still Spell (0 – 3). Greater Heroism. Automatic Still Spell (0 – 9) Skills Concentration 33. Spot 16. Spell Penetration. Arcane Scholar Spellcasting (Wizard). Extend Spell. Energy Immunity. Practiced Spellcaster (Wizard). Greater Spell Breach. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Great Intelligence (+1). Greater Spell Penetration. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Listen 33. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Tumble 33. Shadow Shield Iron Body. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Skill Focus (Concentration). Clairaudience and Clairvoyance (extended). Red Wizard Spellcasting (Wizard). Skill Focus (Spellcraft). Search 16. Shield. Empower Spell. Perform 10. Spellcraft 33. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Hide 33. Isaac’s Lesser Missile Storm (empowered) × 2. Spiderskin Assay Resistance. True Strike × 5 Blindsight × 2.Blood Scholar Human. Automatic Still Spell (0 – 6). Practiced Spellcaster (Bard). Ray of Enfeeblement × 2 (maximized).

Grease. Light. Energy Drain. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Joyful Noise Curse of Impending Blades. Daze. Resistance Amplify. Flare.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4.

Hi +1. MS +4. Lo +3. Sc +1. Sc +4. Tu +1 Co +1. MS +1. UMD +1. Hi +4. Sc +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . MS +1. Li +1. Sc +1. UMD +1. UMD +1. UMD +1. Hi +1. Li +1. Tu +1 Co +1. UMD +1. Sp +1. Tu +1 (Save 2) Co +1. Li +1. Tu +1 Co +1. UMD +4. Pe +4. Hi +1. Tu +1 (Save 1) Co +1. Li +1. Sp +1. Sc +1. Li +1. Sc +1. Hi +1. UMD +1. UMD +1. Sp +2. Tu +1 Co +1. Li +4.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Li +1. Tu +1 Bonus Feats Feats Able Learner. Sc +1. Sc +1. MS +1. Tu +4 (Save 5) Co +1. Li +1. MS +1.

MS +1. Tu +1 Co +1. Li +1. MS +1. Sp +1. Sp +1. Hi +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Tu +1 Co +1. MS +1. Sc +1. UMD +1. MS +1. UMD +1. Li +1. MS +1. Tu +1 Co +1. UMD +1. Hi +2.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Sc +1. UMD +1. Hi +1. MS +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Sc +1. UMD +1. Li +1. Sc +1. Li +1. Sc +1. UMD +1. Tu +1 Co +1. MS +1. Tu +1 Co +1. Hi +1. Tu +1 Co +1. Li +1. UMD +1. Hi +1. Sc +1. Sc +1. Hi +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Hi +1. MS +2. Tu +1 Co +1. Li +1. UMD +1. Li +1. UMD +1. Sp +1. Li +1. Sp +1. Li +1. Hi +1. UMD +1. Sc +1. Sc +1. Hi +1. UMD +1. UMD +1. Sp +1. MS +1. Hi +2. MS +1. MS +1. Hi +1. Sc +1. Sc +1. Li +1. UMD +1. Sp +1.

UMD +1. http://nwn2.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Hi +1. UMD +1. UMD = Use Magic Device References JeminiZero. Se +2. Li +1. Hi = Hide. UMD +1. Hi +1. Hi +1. UMD +1. Li +1. Li = Listen. Sp +1. Tu +1 Co +1. Meet the Power Builds Page 30 . Pe = Perform. Li +1. Hi +1. MS +2. Sp +1. Pe +6. Hi +2. Se = Search. S = Sorcerer Skill: Co = Concentration. Tu +1 Co +1. Se +6. Se +1. MS = Move Silently.Brd(4). MS +1. UMD +1. Sp +1. Sc +1. Lo = Lore. Li +1.a Wikia Wiki. Hi +1. Li +1. Sc +1. Tu +1 Co +1. Rg = Rogue. UMD +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc = Spellcraft.Wiz(6).” NWN2Wiki . Tu = Tumble. MS +1. MS +2. Hi +1. Sc +1. MS +2. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Tu +1 (Save 1) Co +1.RWT(10). Li +1. Tu +1 Co +1. UMD +1. Hi +2. UMD +1. Hi +2. Sc +1. Sc +1. Li +1. Sc +1. Li +1. Sp = Spot. Sc +1. Bg = Blackguard. Sc +1. “Blood Scholar . Li +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. MS +1. Tu +1 Co +1.ASC(10). Sp +1.wikia. UMD +1. MS +1. MS +2. Se +7. MS +1.

Great Charisma (+2).Claw of Malar Drow. Expose Weakness. Listen 6. Power Attack. Weapon Focus (Unarmed Strike). Epic Prowess. Blind-Fight. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Disarm. Divine Shield. Epic Divine Might. Mobility. Improved Disarm. Tumble 30. Great Charisma (+3) Skills Hide 33. Improved Critical (Unarmed Strike). Divine Might. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Spot 32. Move Silently 33. Cleave. Crippling Strike. Greater Weapon Focus (Unarmed Strike). Dodge. Great Charisma (+1).

UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. MS +4. Tu +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . Li +4. Sp +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4.

Sp +1. Tu +2. MS +3. Sp +2. Tu +1 (Save 4) Hi +1. MS +2. Tu +1. UMD +1 (Save 5) Hi +2. Sp +2.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Sp +2. Sp +2. UMD +1 (Save 2) Hi +1. MS +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Li +1. Tu +1 UMD +1 (Save 2) Hi +2. MS +3. MS +3. MS +3. Tu +1. MS +3. Li +1. Sp +2. Tu +1 (Save 4) Sp +1. UMD +1 (Save 4) Hi +2. UMD +1 (Save 4) Hi +1. Sp +1 (Save 4) Hi +1. MS +1. Tu +1 Meet the Power Builds Page 33 . UMD +1 (Save 3) Hi +1. Tu +2 Hi +1. Sp +2. Tu +2 Hi +1. Sp +4. Tu +2 UMD +1 (Save 2) Hi +2. Sp +2. MS +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. MS +2. Tu +1 (Save 5) Tu +1. Sp +1.

Tu +2 UMD +1 (Save 2) Hi +2. MS +2. M = Monk. Sp +2.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. UMD = Use Magic Device References GT74. MS +3.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Sp +2.com/guilds_registry/viewtopic. Sp +2. “Claw of Malar (HiPS Version) . F = Fighter. MS +1. Tu = Tumble. Meet the Power Builds Page 34 . MS = Move Silently.” Neverwinter Nights: Epic Character Builders Part Deux. Sp = Spot. Sd = Shadowdancer Skill: Hi = Hide.html?forum=26365&to pic=296257&gid=14504.bioware. http://nwn. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Li = Listen.

Song of Requiem. Cleave. Daze. Greater Dispel Magic. Power Attack. Ghostly Visage. Balagarn’s Iron Horn. Shout. Tumble 33. Greater Heroism. Joyful Noise. Spellcraft 33. Mind Fog. Lingering Song. Flare. Curse of Impending Blades. Great Charisma (+1). Great Charisma (+2). Greater Resistance. See Invisibility. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Weapon of Impact Cure Critical Wounds. Battle Caster. Mirror Image. Energy Immunity. Great Charisma (+3). Song of Discord Dirge. Divine Shield. Greater Invisibility. Grease. Divine Might. Light. Listen 33. Hide 18. Chorus of Heroism. Spot 16. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Silence Clairaudience/Clairvoyance. Hymn of Requiem. Curse Song. War Cry Cacophonic Burst. Perform 33.Divine Bard Human. Epic Divine Might Skills Concentration 33. Haste. Ice Storm Meet the Power Builds Page 35 . Lesser Dispel Cloud of Bewilderment. Resistance Amplify. Greater Shout. Remove Curse.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Pe +1. Sp +1 (Save 2) Co +1. Pe +1. . Pe +1. Pe +2. Li +1. Tu +1 (Save 1) Co +1. Li +1. Sp +1. Hi +5. Sc +1. Tu +1 (Save 1) Co +1. Li +1. Pe +1. Pe +1. UMD +1. Li +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +4. Tu +1 (Save 3) Co +1. UMD +2. Sc +1. UMD +4. Pe +1. Pe +4. Hi +1 (Save 5) Co +1. Li +1. Tu +1 (Save 1) Co +1. Sc +1. UMD +1. Tu +1 (Save 1) Co +1. UMD +1. Sp +1. Sc +2. UMD +2. UMD +2. Sc +1. Sp +1. Li +2. Li +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . UMD +1. Tu +1 (Save 3) Co +1. UMD +1. Sc +4. Sc +1. Li +1. Tu +2 Co +1. Tu +2 Bonus Feats Feats Luck of Heroes. Tu +4 (Save 4) Co +1. Tu +1 (Save 3) Co +1. Sc +1. Pe +1. Pe +2. UMD +1. Li +2. Sc +1. Sp +2. Sc +2. Sp +1.

Sp +1. Sc +1. Li +1. . UMD +2. Tu +2 Co +1 (Save 3) Co +1. Li +1. Tu +1 Co +1. Pe +2. UMD +1. UMD +1. Sc +1. Pe +1. Li +1. Pe +1. Li +1. Pe +1. Pe +1. Sp +1. Sp +1. Pe +1. Sc +2. Pe +1. Li +1. Pe +1. Li +1. Li +1. Sc +1. Sc +1. Sp +1. Sp +1. UMD +1. Pe +2. Li +2. UMD +1. Tu +2 Co +1. Sc +1. Li +2. Li +1. UMD +1. Tu +1 (Save 5) Co +1. Sp +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Tu +1 (Save 2) Co +1. Pe +1. Hi +1. Li +1. Sc +1. Sp +1. Pe +1. UMD +1. Sc +1. Sc +1. UMD +1. Sc +2. Tu +1 Co +1. UMD +1. Tu +1 Co +1. UMD +1. UMD +2. Sp +1. Tu +1 (Save 4) Co +1. UMD +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Pe +1. Tu +1 (Save 2) Co +1. Li +1. Tu +1 (Save 4) Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. UMD +1. Pe +1. Tu +1 (Save 5) Co +1. Li +1.

Sp +1. Pe +1. Li +1. “Divine Bard . Li = Listen. Hi = Hide. Hi +2. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Tu = Tumble. Bg = Blackguard.wikia. Sp = Spot. Sc = Spellcraft. C = Cleric Skill: Co = Concentration. Li +1. UMD +1. UMD = Use Magic Device References JeminiZero. Tu +1 (Save 5) Co +1.” NWN2Wiki . http://nwn2.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Meet the Power Builds Page 39 . UMD +1.BG(3). Sc +1. Tu +1 (Save 5) Co +1. Li +1. Sc +1. Sc +1. Pe +1.Clr(1).com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. UMD +1. Pe = Perform.Brd(26).a Wikia Wiki. Hi +7. Pe +1.

Summon Familiar. Epic Toughness (+90) Skills Diplomacy 33. Epic Prowess. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Epic Toughness (+60). Divine Might. Luck of Heroes. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Able Learner. Epic Divine Might. Great Charisma (+3). Ray of Frost. Tumble 12 Prepared Spells Paladin Level 1 Bless. Divine Shield. Power Attack. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Lore 8. Great Charisma (+1). Epic Toughness (+30). Epic Resilience. Weapon Focus (Longsword). Spellcraft 30. Armor Skin. Listen 33. Flare. Resistance Protection from Alignment. Great Charisma (+2). Toughness.Divine Dragon Aasimar.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Li +2. Sc +1 Di +1. Li +2. Lo +1. Tu +1 Di +1. Li +2. Sc +5 (Save 1) Di +2.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Sc +1. Sc +1 Di +1. Sc +1. Sc +1. Sc +1 Di +1. Li +1. Tu +1 Di +1. Sc +1 Di +1. Li +2. Li +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Sc +1. Sc +1 Di +1. Sc +1 Di +1. Li +2. Tu +1 Di +1. Sc +1. Sc +2 Di +1. Sc +1 Di +1. Li +2. Lo 4 (Save 4) Lo +1. Li +2. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Sc +1. Tu +1 Di +1. Sc +1. Sc +1. Tu +1 Di +1. Tu +1 Di +1. Lo +1. Li +2. Sc +1 Di +1. Lo +1 (Save 1) Di +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1.

Sc +1 Di +1. Li +3 Di +1. Sc +1 Di +1. S = Sorcerer Skill: Di = Diplomacy.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. RDD = Red Dragon Disciple. Li +3 Di +1. Lo = Lore. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. http://nwn2.wikia. Sc = Spellcraft. Tu = Tumble References SushiSquid. Li +2. Li = Listen. “Divine Dragon (P9/Src1/RDD10/DC10).a Wikia Wiki. Meet the Power Builds Page 43 . P = Paladin. Li +2.” NWN2Wiki . Sc +1 Di +1. Sc +1 Di +1.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Li +2. Li +2. Li +1.

Spellcraft 30. Lore 8. Divine Might. Favored Enemy: Gnomes. Epic Divine Might.Divine Ranger Wood Elf. Favored Enemy: Humans. Bane of Enemies Skills Concentration 33. Blind-Fight. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Cleave. Light. Great Charisma (+2). Curse of Impending Blades × 2 Aid. Invisibility Purge. Joyful Noise Meet the Power Builds Page 44 . Daze. Favored Enemy: Dwarves. Tumble 30. Practiced Spellcaster (Ranger). Flare. Resist Energy × 2 Barkskin × 2. Resistance Amplify. Favored Enemy: Outsiders. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Perform 3. Power Attack. Hide 33. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Able Learner. Great Charisma (+1). Mass Camouflage. Favored Enemy: Elves. Two-Weapon Fighting (Combat Style: Ranger). Move Silently 33.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Lo +4. Tu +1 Hi +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Lo +1. MS +1. Sc +1 Hi +1. MS +4 Co +1. Hi +1. UMD +4 Co +1. Tu +5 Co +1. UMD +1 Hi +1. MS +1. Sc +4. Pe +3. MS +2. Sc +1. Hi +1. Hi +2. Tu +1 Hi +1. Tu +1. Tu +4. MS +1. MS +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. MS +1. MS +1. MS +1. MS +3. MS +1. Tu +1 Hi +1. Hi +1. Tu +3. Hi +4. UMD +3 Co +1. Hi +1. Sc +1 Sc +3 Co +2. UMD +1 Hi +3. MS +1. MS +1 (Save 3) Co +1. Lo +1. Sc +1. Lo +1. Lo +1. UMD +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . UMD +1 Hi +1.

Ra = Ranger. UMD +1 Co +1. Hi +2. Sc = Spellcraft.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. MS +3. Hi +1. Tu = Tumble. MS +2.wikia. “Divine Ranger . Hi +1. Lo = Lore.Ra(21).” NWN2Wiki . Hi +1. Hi +2. Pe = Perform. Meet the Power Builds Page 47 . MS +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. UMD +1 Co +1. http://nwn2. MS = Move Silently. RDD = Red Dragon Disciple Skill: Co = Concentration.a Wikia Wiki. Tu +1 Co +1. MS +1. MS +1. Sc +1 Co +1. Sc +3. Hi = Hide. UMD +6 Co +1. MS +1.BG(3). Tu +1 Co +1. MS +2. UMD +4 Hi +3. Tu +1. Hi +1. Hi +1. MS +1. UMD +4 Co +4. Bg = Blackguard. UMD +3 Co +1. Sc +2. MS +1.RDD(4).Brd(2).Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. UMD = Use Magic Device References JeminiZero. Sc +4 Tu +7 Co +2. Hi +1.

Cure Critical Wounds. Divine Might. Shield of Faith Aid. Power Attack. Improved Disarm. Light. Silence Cure Serious Wounds. Lore 3. Extend Spell. Persistent Spell. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Righteous Might. Great Charisma (+1). Spot 33. Inflict Minor Wounds. Disarm. Resist Acid Energy. Resist Sonic Energy. Great Strength (+1). Superior Resistance Meet the Power Builds Page 48 . Magic Vestment. Stone Body. Restoration Battletide. Vigor. Resist Cold Energy. Remove Curse. Prayer. Divine Power. Recitation. Spell Resistance. Weapon Focus (Unarmed Strike). Epic Divine Might. Divine Favor. Least Spell Mantle. Entropic Shield. Hide 5. Lesser Spell Mantle. Eagle’s Splendor. Practiced Spellcaster (Favored Soul). Remove Paralysis. Lesser Vigor. Raise Dead.Divine Soul Human. Damage Reduction 10/alchemical silver. Virtue Bless. Cure Moderate Wounds. Resistance. Greater Dispel Magic. Spellcraft 33. Great Strength (+2). Mass Bull’s Strength. Weapon Specialization (Unarmed Strike). Heal. Able Learner. True Seeing Energy Immunity. Lesser Restoration. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Weapon of Impact Assay Resistance. Epic Prowess Skills Concentration 33. Great Strength (+4). Protection from Alignment. Divine Shield. Great Strength (+3).

Spell Mantle. Mass Death Ward. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Mass Heal. Regenerate. Sunbeam. Greater Restoration. Word of Faith Fire Storm. Wall of Greater Dispel Magic Energy Drain. Storm of Vengeance.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Summon Creature VII. Summon Creature VIII.

Li +1. Sp +4. Sc +1. Sc +1. Li +1. Sc +1. Li +1. Sp +1. Li +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sp +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Lo +3. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. UMD +1. UMD +2. Sc +1. Sc +1. Tu +1 Co +1. Sc +5.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Tu +4 (Save 5) Co +1. Sp +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Li +4. Sp +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Li +1. Tu +1 Co +1. Sc +1. Sp +1.

Tu +1 Co +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. F = Fighter. Li +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Li +1. Sp +1. Sp +1. UMD +2 Co +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Li +1. Sc = Spellcraft. Sp = Spot. Li +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. FS = Favored Soul. Hi = Hide. Li +1. Lo = Lore. Li +1. Li +1. Tu +1 Co +1. Sc +1. Li +1. Sp +1. Sp +1. Sp +1. Sp +1. Sp +1. Sc +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Sc +1. Sp +1. Meet the Power Builds Page 51 . Sc +1. Tu +1 Co +1. Sp +1. UMD +2 Great Charisma (+1). Li +1. Li +1. Sc +1. Li +1. M = Monk Skill: Co = Concentration. Sc +1. Sp +1. Sc +1. UMD +2 Co +1. Tu +1 CHA + 1 Co +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. Sc +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1.

Clr(1).wikia. http://nwn2.FS(26). Meet the Power Builds Page 52 .Pal(2) or BG(2).” NWN2Wiki .com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.M(1). “Divine Soul .a Wikia Wiki.References JeminiZero.

Remove Paralysis. Divine Power. Inflict Minor Wounds. Virtue Bless. Word of Faith Aura versus Alignment. Restoration Battletide. Divine Favor. Mass Aid. Raise Dead. Great Charisma (+1). Monkey Grip. Blind-Fight. Able Learner. Vigorous Cycle Ethereal Jaunt. Light. Invisibility Purge. Cure Moderate Wounds. Stone Body. Practiced Spellcaster (Favored Soul). Eagle’s Splendor. Protection from Alignment. Power Attack. Spellcraft 30. Superior Resistance. Sunbeam Meet the Power Builds Page 53 . Hammer of the Gods. Righteous Might. Firestorm. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Resurrection. Listen 16. Prayer.Divine Storm Soul Human. Spell Mantle. Toughness. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Epic Divine Might Skills Concentration 33. Remove Fear Bull’s Strength. Lesser Spell Mantle. Recitation. Great Charisma (+2). Great Charisma (+3). Resist Fire Energy. Divine Might. Extend Spell. Lesser Restoration. Lesser Vigor. True Seeing Blade Barrier. Magic Circle against Alignment. Regenerate. Persistent Spell. Vigor Death Ward. Entropic Shield. Silence Blindsight. Energy Immunity. Spell Resistance. Weapon Focus (Spear). Cleave. Resist Sonic Energy. Earthquake. Least Spell Mantle. Mass Death Ward. Heal. Greater Restoration. Resistance.

Mass Heal.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Etherealness.

Sc +1. Sc +4 Co +1. Li +1. Li +1. Sc +1 Co +1. Li +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Li +2. Li +1. Sc +1 Co +1. Li +1. Sc +1 Bonus Feats Feats Able Learner. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Li +1. Sc +1 Co +1. Sc +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1. Li +1. Li +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sp +1 Co +1. Sc +1 Co +1.

a Wikia Wiki.FS(12). Sc = Spellcraft. Sc +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. P = Paladin. Sp +1 Co +1. Sc +1.SL(10). Sp +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. “Divine Storm Soul . Sc +1.Pal(4) or BG(4). Sp = Spot References JeminiZero.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc +1 Co +1. Sp +1 Co +1. FS = Favored Soul. Li +1. He +1 Co +1. Li +1. Meet the Power Builds Page 56 . Sc +1 Co +1. Sl = Stormlord Skill: Co = Concentration. Sc +1 Co +1. Li = Listen. Sp +1 Co +1. Li +1. Sc +1.” NWN2Wiki .F(4). Li +1. Sp +1 Co +1.wikia. http://nwn2. Sc +1.

Epic Eldritch Blast (+2d6). Greater Spell Penetration. Eldritch Doom. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Epic Eldritch Blast (+4d6). Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Resist Electrical Energy. Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Power Attack. Divine Shield. Vitriolic Blast Dark Foresight. Flee the Scene Eldritch Cone. Eldritch Master. Improved Critical (Ranged Touch Attack). Resist Acid Energy. Protection from Alignment Meet the Power Builds Page 57 . Noxious Blast. Battle Caster. See the Unseen Curse of Despair. Epic Eldritch Blast (+5d6). Epic Eldritch Blast (+1d6). Spellcraft 30. Heal 6. Entropic Warding. Blind Fight.Divine Warlock Human. Epic Fiendish Resilience. Spell Penetration. Epic Eldritch Blast (+3d6). Epic Eldritch Blast (+6d6) Skills Concentration 33. Lesser Vigor. Eldritch Chain. Intimidate 33.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

UMD +1 Bonus Feats Feats Luck of Heroes. Sc +1. Sc +1. In +1. In +1. UMD +4 Co +1. In +2. Sc +1. UMD +1 Co +1. In +1. In +1. In +1. Sc +1. Sc +1. Sc +1. Sc +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. Sc +1. In +1. In +1. Sc +1. Sc +1. In +1. In +4. UMD +1 Co +1. UMD +1 Co +1. Sc +1 (Save 2) Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. UMD +1 Co +1. UMD +1 Co +1. UMD +2 Co +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Sc +1. Sc +1. Sc +1. Sc +4. In +1. In +1. In +1. In +1.

UMD +1 Co +1.a Wikia Wiki. UMD +1 Co +1. Sc +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. Sc +1. Sc +1. In +1. He +2 Co +1.wikia. Sc +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. In +1. Wa = Warlock Skill: Co = Concentration. He +2 Co +1. “Divine Warlock . UMD +1 Co +1. In +1. Sc +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. In +1.” NWN2Wiki . In +1. In +1. In +1. Meet the Power Builds Page 60 . In +1. Sc +1. Sc +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1. Sc = Spellcraft. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. He = Heal. In +1. UMD +1 Co +1.Wlk(29). UMD +1 Co +1. UMD +1 Co +1. Sc +1.Clr(1). In +1. In = Intimidate. UMD = Use Magic Device References JeminiZero. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). http://nwn2. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved).

Weapon Specialization (Falchion). Improved Critical (Falchion). Greater Weapon Focus (Falchion). Power Critical (Falchion). Great Strength (+1). Whirlwind Attack. Weapon Focus (Falchion). Flare. Epic Weapon Focus (Falchion) . Weapon of Choice (Falchion). Combat Expertise. Light. Great Cleave. Intimidate 4. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Cleave. Mobility. Overwhelming Critical (Falchion). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Tumble 33. Dodge. Perform 3.Dragonmaster Negotiator Human. Knockdown. Power Attack. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Spot 33. Able Learner. Taunt 33. Spring Attack. Epic Weapon Specialization (Falchion) Skills Appraise 4. Lore 8. Spellcraft 33. Greater Weapon Specialization (Falchion).

In +1. Lo +4. Lo +1. Dodge Feats Able Learner. Pe +3. Ta +1 Bonus Feats Bully. Power Attack 2 Bd 1 Meet the Power Builds Page 62 .Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Ta +4 (Save 4) Sp +4. Sc +4. Sc +1.

Tu +1. Tu +2 Sc +1. Sp +1. Sp +1. Ta +1. Sp +1. Ta +1. Tu +1. UMD +2 Sc +1. UMD +2 Sc +1. Sc +1. Tu +2 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Tu +1. Tu +2 Sc +1. Ta +1. Ta +1. Tu +1. Tu +1 Lo +1. Ta +1. Ta +1. Tu +1. Sp +1. UMD +1 Sc +1. Sp +1. Sp +1. Ta +1. Ta +1. Sp +1. Ta +1. Tu +1 Sc +1. Ta +1. Tu +2 Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. Ta +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . UMD +2 Sc +1. Ta +1. Sc +1. Sp +1. Ta +1. Tu +1. Sp +1. Tu +1. Ta +1. Tu +1. Tu +2 Sc +1. Ta +1. UMD +2 Sc +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Sp +1. Sp +1. UMD +1 Sc +1. UMD +2 Sc +1. Sc +1. Sp +1. Ta +1. Ta +1. Sp +1. Sp +1. Ta +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +1 Lo +1. Ta +1. Sp +1. Sp +1.

Sc = Spellcraft. WM = Weapon Master Skill: Ap = Appraise. Ta +1. who was consequently allowed to retain his two-handed weapon. Sp +1. The only exception among them (prior to version 1. Sp +1. Tu +1. UMD +2 Sc +1. Sp +1. Ta +1. Sp +1. UMD +2 Sc +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. UMD +1 Sc +1. Tu +1. In = Intimidate. Tu +1. UMD +2 Sc +1. UMD +1 Sc +1. Sp = Spot. Tu +1. Ta +1. Ta +1. Tu +1. UMD +1 Sc +1. two-handed weapons inadvertently lowered their chances of survival. Tu +1. UMD +2 Sc +1. Sp +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. Sp +1. Ta +1. Pe = Perform. It was found that builds seeking to exploit their high Strength by using large. Sp +1. Ta +1. F = Fighter. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. As Meet the Power Builds Page 64 . The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. UMD +2 Sc +1. Ta +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. This is version 2. Sp +1. Sp +1. Ta +1. Ta = Taunt. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Tu +1. Tu = Tumble. RDD = Red Dragon Disciple.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Tu +1. Tu +1.12 of the module) was the Dragonmaster Negotiator. Lo = Lore. Ta +1. a simple level-30 fighter.

a Wikia Wiki. http://nwn.bioware. TopAceOfEarth. “DragonMaster Negotiator v2. TopAceOfEarth.WM(7). For “Battle of the Builds.RDD(10).” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.F(12). “DragonMaster Negotiator .wikia. WM 7).originally conceptualized.html?forum=26365&to pic=284700&gid=14504.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.” Neverwinter Nights: Epic Character Builders Part Deux. the DragonMaster Negotiator’s alignment is Neutral Good.com/guilds_registry/viewtopic.0 (PvP) F(12). http://nwn2.RDD(10).Brd(1).html?forum=26365&to pic=294975&gid=14504&sp=15. References TopAceOfEarth.Brd(1).” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. http://nwn.” NWN2Wiki .WM(7).bioware. Meet the Power Builds Page 65 . “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.

Two-Weapon Fighting. Listen 31.Drow Fury Drow. Greater Weapon Specialization (Kama). Epic Weapon Focus (Kama). Spot 31. Perfect Two-Weapon Fighting Skills Bluff 32. Combat Expertise. Combat Insight. Greater Weapon Focus (Kama). Move Silently 31. Greater Two-Weapon Fighting. Improved Two-Weapon Fighting. Diplomacy 24. BlindFight. Weapon Specialization (Kama). Taunt 5. Epic Prowess. Weapon Focus (Kukri). Hide 31. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Epic Weapon Specialization (Kama). Weapon Focus (Kama). Great Dexterity (+1). Feint. Weapon Finesse. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 .

Di +4. Li +4. Hi +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Sp +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . MS +4.

Li +2. MS +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Hi +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Hi +2. Sp +2. MS +2. MS +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. MS +2. Hi +2. Li +2. Hi +2. Sp +2. Li +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Hi +2. Hi +2. Li +2. Sp +2. MS +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Sp +2. Li +2. MS +2. Sp +2.

Tu +1 Bl +1 (Save 4) Di +2. Tu +1 Hi +1. Sp +1. MS = Move Silently. IB = Invisible Blade. Tu +1 Bl +3. Sp +2. Hi +1. Li +1. Meet the Power Builds Page 69 .Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2.” NWN2Wiki . MS +2. Hi +1. Hi +1. MS +2. Sp +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Hi +2. MS +1. Ta = Taunt. MS +1. P = Paladin Skill: Bl = Bluff. Tu +1 Bl +3. Hi = Hide. Li +1. Li +2.wikia. MS +1.a Wikia Wiki. Sp +1. Hi +1. Sp +2. Hi +2. Tu +2 Bl +3. Li +1. Sp +1 Bl +2. Hi +2. “Drow Fury (M11/F12/IB5/P2). Li +2. MS +2. Li = Listen. Di = Diplomacy. Tu = Tumble References DirtyFinger and Falconhurst. Sp = Spot. MS +1. M = Monk. Li +2. Sp +1. MS +1. http://nwn2. Tu +2 (Save 1) Bl +4. Li +1. Sp +2. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29.

Intimidate 1. Extend Spell. True Strike × 5 Mirror Image × 4. Perfect TwoWeapon Fighting. Weapon Specialization (Kukri). Shadow Shield (extended) Greater Spell Mantle. Persistent Spell Skills Bluff 33. Spell Mantle Blindsight (persistent). Shadow Simulacrum Meet the Power Builds Page 70 . Greater Invisibility (extended) × 2. Practiced Spellcaster (Wizard). Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Lesser Mind Blank Bigby’s Forceful Hand × 2. Improved Two-Weapon Fighting. Two-Weapon Fighting. Concentration 33. Curse of Impending Blades (persistent). Greater TwoWeapon Fighting. Greater Heroism (extended). Combat Insight. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Tumble 30. Greater Spell Breach.Eldritch Blade Air Genasi. Spellcraft 30. Combat Expertise. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Epic Prowess. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Epic Spell: Vampiric Feast. Lore 4. Haste (persistent). Blind-Fight. Heroism. Weapon Focus (Kukri). Premonition. Weapon Finesse. Displacement × 2. Feint. Enervation (extended) × 2. Spot 10.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Sc +1 (Save 5) Bl +1. Tu +2 (Save 4) Co + 1. Sc +1. UMD +1 (Save 3) Co +1. Sc +1. Lo +2. UMD +2. Tu +1 (Save 5) Bl +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Co +1. Co + 4. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Co +1. Tu +1. In +1. Tu +1. UMD +1 (Save 3) Co +1. Sc +1. Sc +1. UMD +1 (Save 3) Co +1. Sc +1. Tu +1. Sc +1 (Save 5) Bl +1. Co +1. Sc +4. Sc +1 (Save 5) Bl +1. Sc +1. Sc +1 (Save 5) Bl +1. UMD +1 (Save 5) Co +1. Co +1. Tu +1. Co +1.

F = Fighter. UMD +1 (Save 5) Bl +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. IB = Invisible Blade. Tu +2 (Save 5) Bl +1. UMD +1 (Save 4) Bl +1. Sc +2 (Save 2) Co +1. Tu +9 Co +2. Sc = Spellcraft. Tu +1 (Save 5) Bl +4. Sc +3 (Save 4) Bl +5. Sc +1. Sc +2. Lo = Lore. UMD +2 (Save 4) Bl +8. Co +1. UMD +1 (Save 4) Bl +3. Co +1. In = Intimidate. Sc +1. Tu +1 (Save 4) Bl +1. Tu +1. Sc +1. Lo +2. Co +1. UMD +1 (Save 4) Co +3. Sc +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. UMD +1 Bl +1 (Save 4) Bl +2. Sc +1 (Save 5) Bl +1. Sc +1. Co +1. Tu +5. Co = Concentration. Wi = Wizard Skill: Bl = Bluff. UMD +1 (Save 2) Co +2. Co +1. Sc +2 (Save 4) Co +1. Sc +1. Co +1. Sp = Spot. UMD +1 (Save 4) Co +1. Tu = Tumble.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1.

” NWN2Wiki .IB(5). Meet the Power Builds Page 74 .F(7). “Eldritch blade .EK(10).Wiz(8).wikia.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.a Wikia Wiki.References Dimeron. http://nwn2.

Vitriolic Sphere Bigby’s Forceful Hand. Listen 16. Touch of Fatigue Magic Missile. Mirror Image. Able Learner. Shield. Ray of Frost. Ethereal Jaunt Iron Body. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Automatic Still Spell (0 – 6). Heroism. Still Spell. Greater Spell Breach. Flare. Lesser Spell Mantle. Premonition Greater Spell Mantle. Spot 16. False Life. Protection from Energy Assay Resistance. Curse of Impending Blades. Enervation. Spellcraft 30. Energy Immunity. Automatic Still Spell (0 – 3). Light. Protection from Alignment. Shadow Simulacrum Meet the Power Builds Page 75 . Power Attack. Touch of Idiocy Clairaudience and Clairvoyance. True Strike Blindsight. Greater Invisibility. Haste. Tumble 16. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Great Charisma (+1). Power Word Stun. Practiced Spellcaster (Sorcerer). Lesser Mind Blank. Divine Shield. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Displacement. Isaac’s Greater Missile Storm Avasculate.Eldritch Paladin of Candlekeep Aasimar. Skill Focus (Spellcraft). Ray of Enfeeblement. Empower Spell. Mordenkainen’s Disjunction. Resistance. Automatic Still Spell (0 – 9) Skills Concentration 33.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

(Save 4) Co +1. Sc +1 (Save 3) Co +1. Li +2. Sc +1 (Save 5) Co +1. Sc +1 (Save 4) Co +1. Tu +1. Sc +1 (Save 2) Co +1. Sc +1. Tu +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Tu +3. Tu +1. Tu +1. Sc +1. Sc +1. Sp +1. Sp +1 (Save 4) Co +1. Tu +1. Sp +1. UMD +1 Co +1. UMD +3 Co +1. Sc +1. Sp +2. Sp +1. UMD +1 Co +1. Sp +1 (Save 1) Co +1. Sp +1. Sc +1 (Save 3) Co +1. Sc +1. Sc +4. UMD +1 (Save 1) Co +1. Sp +1. UMD +1 (Save 1) Co +1. Li +2. Tu +1. Li +1. Sc +1. UMD +1 (Save 2) Co +1. Sc +1. Sc +1. Sp +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1. Sc +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . UMD +1 Co +1.

UMD +1 Co +1. Sc +1 (Save 1) Co +1. Sp +1. UMD +1 Co +1.a Wikia Wiki. skill levels. Tu +1. Tu +1. Sp +1. Li +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up.Level 18 Class ASC 3 Attribute Skills Co +1. Sc = Spellcraft. UMD +1 Co +1. these stats have been changed to suit the Eldritch Paladin for PvP play. Tu +1. Sc +1. UMD +1 Co +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Li +3 Co +1. Sc +1 (Save 1) Co +1. Li +1. Sc +1. Li = Listen. Sc +1. References JeminiZero.wikia. Sc +1 (Save 1) Co +1. Sc +1. Tu = Tumble. Sc +1 (Save 1) Co +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. S = Sorcerer Skill: Co = Concentration. Sp +1. Li +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). UMD +1 Co +1. Sp +1. Sp +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Sp +1. Tu +1. Li +1. P = Paladin. EK = Eldritch Knight. Tu +1. Meet the Power Builds Page 78 . Sp = Spot. In consultation with JeminiZero. UMD +1. Li +1. http://nwn2. Li +1. UMD = Use Magic Device Comment The attributes.” NWN2Wiki . Li +2.

Crippling Strike. Practiced Spellcaster (Wizard). Hide 22. Epic Spell: Vampiric Feast. Arcane Trickster Spellcasting (Wizard). Heroism. Haste. Open Lock 28. Touch of Idiocy Clairaudience and Clairvoyance. Extend Spell. Greater Spell Breach × 2. Weapon Finesse. Diplomacy 21. Combat Insight Skills Concentration 33. Isaac’s Greater Missile Storm × 4 Avasculate. True Strike × 4 Blindsight × 2. Combat Expertise. Greater Two-Weapon Fighting. Enervation (extended) × 2. Displacement. Improved Two-Weapon Fighting. Search 15. Mirror Image × 2. Curse of Impending Blades × 2. Disable Device 28.Epic Arcane Trickster Drow. Energy Immunity × 4. Perfect Two-Weapon Fighting. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Spell Mantle Meet the Power Builds Page 79 . Epic Prowess. Two-Weapon Fighting. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Epic Precision. Move Silently 28. Spiderskin. Bigby’s Interposing Hand. Lore 7. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Tumble 30. Spot 15. Spellcraft 30. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3.

Shadow Shield (extended). Spell Mantle (extended) Greater Spell Mantle × 2.Level 8 Level 9 Wizard Mind Blank. Premonition. Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 .

UMD +4 (Save 5) Co +3. Sc +2 (Save 2) Co +1. OL +2. Hi +4. Lo +2. Sp +4. Tu +2. Di +3. MS +4. Tu +4. DT +4. Lo +4. Se +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Sc +1. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Sc +5 (Save 3) DT +2. Hi +2. OL +4. MS +2. UMD +2 Co +2. Sp +1.

Sc +3 Co +1. DT +2. Sc +2 (Save 2) Co +1. OL +2. Sc +2 (Save 2) Co +1. Sp +1. Hi +1. Tu +1 DT +1. DT +1. DT +1. OL +1. DT +1. Sp +2. UMD +2 Co +2. MS +1. OL +3. Sp +3 Co +3. Hi +1. OL +3. Hi +2. OL +1. Hi +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . Hi +2. DT +1. MS +3. MS +1. Sc +1. MS +1. Tu +3. DT +1. MS +3. Se +4. Tu +1. UMD +4 Di +5. Tu +2 Co +1. OL +1. Hi +1. Tu +1. UMD +1 Di +5. UMD +1 Di +1. DT +1. Lo +1. Tu +3. UMD +1 Di +1. MS +1. UMD +1 Di +6. UMD +2 Co +2. Hi +1. OL +1. Sc +1. MS +1. OL +1. Tu +1. OL +1. OL +1. Sc +1. UMD +1 (Save 4) DT +3. Tu +1. OL +1. Hi +1. Se +3.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Sc +5 Co +5. Hi +3. Hi +2. MS +3. Tu +1. Sc +1. MS +1. DT +1.

Hi +1. Hi = Hide. in the Spell Suggestions section. Tu +1 Co +1. Se +4. MS +3. OL +3. it is not possible for a Necromancy specialist to learn True Strike. Because this spell is from the school of Divination. Lo = Lore. Tu +1 Co +1. Di = Diplomacy. Sc = Spellcraft. Meet the Power Builds Page 83 . Hence. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. For “Battle of the Builds. Tu +1. Se = Search. Sc +1. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Rg = Rogue. OL = Open Lock.” the spell was retained. Sc +1. Sc +1. NN = Neverwinter Nine. Tu +1 Co +1. MS +2. he recommends that the Epic Arcane Trickster learn the True Strike spell. Sc +1.” Further down the text. Tu = Tumble.” however. Sp +1. no spell fixes were applied. DT +1. Sc +1. DT +2. the Epic Arcane Trickster may not play as well as what was originally intended. Tu +1 Co +1.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. DT +2. Sc +1. UMD +3 Co +1. Sp = Spot. Wi = Wizard Skill: Co = Concentration. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Tu +1 (Save 5) Co +1. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. DT +1. Strangely. MS +2. which may be downloaded from the vault. DT = Disable Trap. the creator of the Epic Arcane Trickster wrote. OL +1. MS = Move Silently. but the recommended specialization was not. OL +2.

Mask of The Betrayer Campaign (Spoilers Warning).” NWN2Wiki . Meet the Power Builds Page 84 . http://nwn2forums.wikia.Wiz(7).References adzaroo.NN(3).bioware.a Wikia Wiki.AT(10).com/forums/viewtopic. “The Epic Arcane Trickster .” NWN2: Players .Ro(10). “The Epic Arcane Trickster.html?topic=587540&fo rum=121&sp=15. adzaroo.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29. http://nwn2.

Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Righteous Might. Remove Paralysis. Light. Restoration Battletide. Divine Might. Resistance. Weapon Specialization (Spear). Invisibility Purge. Greater Restoration. Silence Blindsight. Great Strength (+3). Divine Shield. Power Attack. Virtue Bless. Resurrection. Lesser Spell Mantle. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Lesser Vigor. Hammer of the Gods. Recitation. Stormlord Spellcasting. Divine Favor. Spell Mantle. Word of Faith Aura versus Alignment. Entropic Shield. Monkey Grip. True Seeing Blade Barrier. Mass Aid. Epic Toughness (+60). Resist Sonic Energy. Cure Moderate Wounds. Regenerate. Remove Fear Bull’s Strength. Vigor Death Ward. Superior Resistance. Firestorm. Divine Power. Toughness. Raise Dead. Inflict Minor Wounds.Fallen Angel Aasimar. Sunbeam Meet the Power Builds Page 85 . Great Strength (+5). Great Strength (+1). Earthquake. Eagle’s Splendor. Heal. Great Strength (+2). Spell Resistance. Cleave. Weapon Focus (Spear). Lesser Restoration. Cure Light Wounds. Energy Immunity. Vigorous Cycle Ethereal Jaunt. Least Spell Mantle. Mass Death Ward. Prayer. Magic Circle against Alignment. Stone Body. Epic Toughness (+30). Great Strength (+4). Hide 5. Epic Toughness (+90) Skills Concentration 22.

Etherealness.Level 9 Favored Soul Energy Drain. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .

Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. FS = Favored Soul. Sl = Stormlord Meet the Power Builds Page 87 . F = Fighter.

com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. “Fallen Angel .a Wikia Wiki.Skill: Co = Concentration. SL (10). Meet the Power Builds Page 88 . Hi = Hide.FS (7). F (6).wikia. Ta = Taunt References Dark Eternal. http://nwn2. BG (7).” NWN2Wiki .

Great Dexterity (+1). Two-Weapon Fighting. Crippling Strike. Listen 33. Search 12. Epic Dodge Skills Bluff 33. Concentration 1. Feint. Combat Expertise. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Epic Precision. Defensive Roll. Improved Evasion. Greater Two-Weapon Fighting. Weapon Focus (Dagger). Move Silently 33. Improved Two-Weapon Fighting. Blind-Fight. Spellcraft 15.Halfling Ninja Strongheart Halfling. Hide 33. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Sleight of Hand 33. Weapon Finesse. Spot 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Li +1. MS +1. Sc +1. Sp +1. Tu +1. Tu +1. Li +1. Sp +1. MS +1. MS +1. Sp +1. Bl +1 (Save 1) Hi +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Sc +1. Tu +1. SH +4. Bl +1 Hi +1. Se +3. SH +1. Bl +1 (Save 4) Hi +1. Tu +1. Tu +1 (Save 5) Hi +1. SH +1. Li +1. Sp +1. Sc +2. MS +1. Sp +1. Tu +1. Tu +1. SH +2. Li +1. SH +1. Li +1. Bl +1 (Save 5) Hi +1. Bl +2 (Save 4) Hi +1. SH +1. Li +1. Sp +1. Li +1. MS +1. MS +1. Sp +1. Tu +4. MS +1. Sc +1. SH +1. Li +1. Bl +1 (Save 5) Hi +1. Sc +1. Sp +1. SH +1. MS +1. MS +1. Li +4. Sp +1. Tu +1. MS +1. Se +1. MS +4. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . SH +1. Sp +1. Tu +1. Bl +4 (Save 5) Co +1. Bl +1 (Save 1) Hi +1. Hi +1. Sp +4. Sc +1. SH +1. Tu +1. Li +1. Li +1. Bl +1 Hi +1. Se +2.

Sp +1. Sp +1. Bl +1 Hi +1. Sp +1. Bl +1 (Save 4) Hi +1. MS +1. Tu +1. SH +1. Bl +1 (Save 3) Hi +1. Li +1. SH +1. Li +1. Tu +1. Tu +1. MS +1. MS +1. Bl +1 (Save 4) Hi +1. Tu +1. Tu +1. SH +2. Sc +1. Sc +1. Li +1. MS +1. Sc +1. MS +1. Sp +1. Li +1. Bl +1 Hi +1. Sp +1. Se +2. Tu +1. Sc +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Tu +1. Li +1. SH +2. Li +1. Li +1. MS +1. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. Sp +1. SH +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Tu +1. Sp +1. Tu +1. Sp +1. Bl +1 (Save 4) Hi +1. MS +1. Bl +1 Hi +1. Sc +1. MS +1. Sp +1. Li +1. Li +1. SH +2. Tu +1. MS +1. Li +1. Bl +1 Hi +1. Tu +1. SH +2. SH +1. MS +1. Bl +1 Hi +1. SH +1. Sp +1. Li +1. Bl +1 Hi +1. Sp +1. Li +1. Tu +1. MS +1. MS +1. Sp +1. MS +1. Li +1. Sp +1. Tu +1. Sc +1.

com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Sc +1. Sc = Spellcraft. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. SH +1. MS +1. Se = Search. Li +1. Sp +1. Bl +1 (Save 2) Hi +1. Sp +1. SH +1. MS +1. Meet the Power Builds Page 93 . Bl +1 (Save 2) Hi +1. Li +1. This BIC file was of the Halfling Ninja as a player character. SH = Sleight of Hand. Sc +1. Co = Concentration. Li +1. Tu +1. MS +1. Se +3.” NWN2Wiki . M = Monk. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. “Ninja . Sp +1. Bl +1 (Save 5) Hi +1. SH +1. SH +1.a Wikia Wiki. Tu +1. MS +1.Ro(16). Bl +1 (Save 2) Hi +1. Se +1.Asn(8). Li +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. MS = Move Silently. References JeminiZero. Rg = Rogue Skill: Bl = Bluff.IB(5). IB = Invisible Blade. Bl +1 (Save 5) Hi +1.M(1). Tu +2. MS +1. MS +1. Hi = Hide. Sp +1. Sp +1. Li +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. http://nwn2. Tu +1. Sp = Spot. Li +1.wikia. SH +1. Sp +1. SH +1. Li = Listen.

Vigor × 2 Death Ward. Great Fortitude. Improved Two-Weapon Fighting. Power Word Stun. Magic Circle against Alignment. Owl’s Wisdom. Tumble 30. Monkey Grip. Divine Favor × 3. Divine Power × 6. Entropic Shield × 3 Bear’s Endurance. Silence ×5 Blindsight × 2. Two-Weapon Fighting. Spell Mantle × 2 Aura versus Alignment × 2. Divine Shield. Spellcraft 30. Invisibility Purge. Greater Restoration × 3. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Extend Spell. Virtue Bless × 3. Perfect Two-Weapon Fighting Skills Concentration 30.Holy Dragon Dervish Drow. Greater Two-Weapon Fighting. Recitation (extended) × 3 Battletide (extended) × 2 . Great Dexterity (+1). Epic Divine Might. Mass Aid. Lore 8. Heal × 3. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Sleight of Hand 2. Perform 1. Lesser Spell Mantle × 3. Least Spell Mantle Energy Immunity × 2. Prayer. Divine Might. Righteous Might (extended) × 2 Ethereal Jaunt. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Stormlord Spellcasting (Cleric). Eagle’s Splendor. Bull’s Strength.

Level 0 Bard Cure Minor Wounds. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 . Light.

Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Lo +4. Sc +1. Tu +1 (Save 3) Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Lo +1. Tu +4. Sc +4. Sc +1 (Save 1) Co +1. SH +2. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +1. Pe +1. UMD +4 (Save 5) Co +1. Sc +1. Lo +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Tu +1 Co +1. Lo +1. Sc +1 (Save 1) Co +1.

Tu +1 Co +1. Tu = Tumble. RDD = Red Dragon Disciple. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sc = Spellcraft. Tu +1 (Save 1) Co +1.RDD(10). Lo = Lore.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9.a Wikia Wiki. Tu +1 (Save 1) Co +1. Sc +1. Sc +1. SH = Sleight of Hand. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Meet the Power Builds Page 97 . C = Cleric. Tu +2 Co +1.SL(10). Tu +1 (Save 1) Co +1.Clr(9). UMD = Use Magic Device Comment As in the case of Favored Souls. Tu +2 Co +1. the choice of deity for a cleric of the War domain is relevant. Tu +2 Co +1.wikia.” NWN2Wiki . Pe = Perform. Tu +2 Co +1. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Tu +1 (Save 1) Co +1. Sl = Stormlord Skill: Co = Concentration. References Felexitus. Sc +1. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Tu +2 Co +1. http://nwn2.Brd(1). “Holy Dragon Dervish .

Meet the Power Builds Page 98 .com/guilds_registry/viewtopic. Clr(9).bioware.” Neverwinter Nights: Epic Character Builders Part Deux. RDD(10).Brd(1). “Holy Dragon Dervish . SL(10).Felexitus. http://nwn.html?forum=26365&to pic=285634&gid=14504.

Epic Prowess. Greater Weapon Focus (Kama). Skill Focus (Bluff). Feint. Taunt 33. Weapon Specialization (Kama). Weapon Finesse. Improved TwoWeapon Fighting. Spot 33. Skills Bluff 33. Perfect Two-Weapon Fighting. Two-Weapon Fighting. Weapon Focus (Kama). Spellcraft 20. Blind-Fight. Epic Weapon Specialization (Kama). Greater Weapon Specialization (Kama). Silver Palm. Combat Expertise. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Diplomacy 22. Epic Weapon Focus (Kama). Greater Two-Weapon Fighting. Weapon Focus (Kukri). Combat Insight.Illusionary Blade Tiefling.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Tu +2 (Save 1) Sp +1. Tu +2. Tu +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Sp +2. Sp +2. Sp +2. Tu +2. Ta +2 (Save 1) Sp +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Bl +1 Ta +2 (Save 3) Di +2. Ta +2 Di +2. Sc +1. Ta +2. Bl +1 Ta +2 (Save 3) Di +2. Bl +7 Ta +4 (Save 1) Sc +2. Sp +1. Ta +3. Sp +3. Tu +1. Tu +2. Sp +4. Bl +1 Ta +2 (Save 3) Di +2. Sc +1. Tu +1 Di +1. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Bl +2 (Save 4) Di +1. Tu +4 Sc +1. Sc +1. Sp +2. Ta +1 Di +1. Tu +4. Sp +2. Sc +1. Tu +2. Tu +3 (Save 1) Sc +2. Sc +1. Sp +3. Sc +2. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Bl +1 Ta +2 (Save 3) Di +2. Sp +1. Sc +1.

Sp = Spot. Ta = Taunt. Tu +2. Bl +1 (Save 4) Sp +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Bl +7 (Save 1) Sc +1. Ta +1. Ta +2. Di = Diplomacy. IB = Invisible Blade. Bl +1 (Save 3) Sp +1. M = Monk. Tu +1.a Wikia Wiki.M(11).wikia. Sp +1. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Sp +1.F(12).Level 25 Class F 12 Attribute Skills Sc +1. Sc = Spellcraft. Ta +2. http://nwn2.DC(2). Meet the Power Builds Page 102 . Wa = Warlock Skill: Bl = Bluff.IB(5). Tu = Tumble Comment At the NWN2Wiki. “Kaze no Kama .” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Ta +2 (Save 5) Sp +2.” NWN2Wiki . Bl +1 (Save 4) Sc +5. References DirtyFinger.

Great Wisdom (+2). Lesser Vigor × 3 Barkskin × 2. Natural Spell. Vigor × 2 Moonbolt × 2. Able Learner. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Virtue × 3 Foundation of Stone × 6. Diplomacy 33. Heal 33. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Taunt 26. Combat Expertise. Protection from Energy. Parry 5. Great Wisdom (+3). Dodge. Storm Avatar × 4 Elemental Swarm× 4. Rejuvenation Cocoon × 5.Immortal Treant Human. Combat Casting. Spot 33. Spiderskin × 3. Stoneskin × 6 Death Ward. Spell Resistance × 2 Energy Immunity × 4. Listen 33. Spellcraft 30. Weapon Finesse. Armor Skin Skills Concentration 33. Great Wisdom (+1). Mobility. Lore 8. Tortoise Shell × 2 Heal × 6 Premonition × 2. Body of the Sun × 6 Blindsight × 2. Improved Combat Expertise. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

He +2.Level Progression Level 1 Class D1 Attribute Skills Co +4. Sc +1. Li +1. He +2. Di +1. Li +1. He +1. Tu +1 Co +1. Tu +1 Co +1. Di +1. Di +1. Sc +1. He +2. Sp +1. Sc +1. Li +4. Li +1. Di +2. Lo +1. Lo +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Pa +4. Di +1. Li +1. Lo +1. Sp +1. Sp +1. Sc +1. He +2. Tu +1 Co +1. Di +1. Tu +1 Co +1. He +1. Tu +1 Co +1. Tu +5 Co +1. Sp +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Ta +1. He +2. Tu +1 Co +1. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Li +1. Li +1. Sc +1. Di +2. Sp +1. Tu +1 Co +1. Di +1. Sc +1. He +2. Pa +1. Sc +1. He +2. Sp +1. Sp +1. Sp +1. Sp +1. Li +1. Di +3. He +1. Li +1. Sp +1. Sc +4. Lo +1. Sp +4 (Save 5) Co +1. Tu +1 Co +1. Di +1. Li +1. Sc +1. Sc +1. Li +1. Di +2. Sc +1. Li +1. Sp +1. He +3. Di +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 .

Ta +1. Sc +1. Di +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Di +1. Di +1. Ta +2. He +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Ta +1. Li +1. Di +1. Di +1. He +1. Di +1. Sc +1. Tu +1 Co +1. Di +1. Tu +1 (Save 1) Co +1. Di +1. Sp +1. Sp +1. Sc +1. Li +1. Ta +1. Tu +1 Co +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Di +1. Sp +1. Tu +1 Co +1. He +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Di +1. He +1. Sc +1. Sp +1. Ta +1. He +1. Ta +1. Ta +1. He +1. He +2. He +1. Li +1. Sc +1. Tu +1 (Save 1) Co +1. Di +1. Sc +1. Sp +1. He +1. Ta +1. Sp +1. Sp +1. Ta +1. Sp +1. Li +1. Li +1. He +1. Di +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Sp +1. Tu +1 Co +1. Li +1. Sp +1. Sp +1. He +2. He +1. Li +1.

Di +1. Di +1. He +1. Ta +3 Co +1.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. “Immortal Treant (D12/M2/SF10/Dls6). Meet the Power Builds Page 107 . M = Monk.” NWN2Wiki . specifically. Li = Listen. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Di +1. that the equipped magical armor and shield disappear during the druid’s transformation. Sp +1. Pe = Perform. like in Mask of the Betrayer. Ta +1. Tu +1 Co +1. Du = Duelist. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. He +1. Li +1. This character build was intended to exploit a peculiarity of the transformation process.wikia. He +1. Sp +1. SF = Sacred Fist Skill: Co = Concentration. Sc +1. Di +1. He +1.) References Weavols. the Immortal Treant is usually better off not transforming.a Wikia Wiki. http://nwn2. When fighting opponents that can cast Bigby’s Forceful Hand. Sp +1. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Li +1. Lo = Lore. Unfortunately. Li +1. He = Heal. Ta +3 Co +1. In a high magic setting. Sp = Spot. Pa = Parry. the Immortal Treant loses the AC bonuses of all other equipped items in the process.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Nevertheless. Di = Diplomacy. Ta = Taunt. Sp +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Li +1. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Sc = Spellcraft. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves.

Spellcraft 30. Protection from Alignment. Mirror Image. Spellcasting Prodigy. Able Learner. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Displacement. Enervation. Power Word Petrify Bigby’s Crushing Hand. Ray of Enfeeblement. Polar Ray. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Spot 33. Divine Shield. Still Spell. Greater Spell Mantle. Automatic Still Spell (0 – 6). Ray of Frost. Death Armor. Tower Shield Proficiency. Lesser Spell Mantle. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Tumble 30. Touch of Idiocy Clairaudience and Clairvoyance. Touch of Fatigue Expeditious Retreat. True Strike Blindsight. Listen 33. Greater Invisibility. False Life. Flare. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Magic Missile.Iron Sorcerer Human. Practiced Spellcaster (Sorcerer). Light. Greater Spell Breach. Protection from Energy Assay Resistance. Shadow Shield Iron Body. Automatic Still Spell (0 – 3). Vitriolic Sphere Bigby’s Forceful Hand. Empower Spell. Skill Focus (Spellcraft). Isaac’s Greater Missile Storm Avasculate. Skill Focus (Concentration). Energy Immunity. Heroism. Power Attack. Automatic Still Spell (0 – 9) Skills Concentration 33. Shadow Simulacrum Meet the Power Builds Page 108 . Lore 3. Lesser Mind Blank. Resistance.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Sp +1. Sc +5. Sp +1. Tu +1 Co +1. Li +1. Li +1. Tu +1 Co +1. Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. UMD +2 (Save 5) Co +1. Li +1. Li +1. Li +1. Sc +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Li +1. Sp +1. Li +1. Li +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Lo +3. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1. Li +1. Li +1. Li +1. Sp +1. Tu +1 Bonus Feats Bully Feats Able Learner. Li +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +4. Sc +1. Sp +1. Li +1. Sc +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Tu +4. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. UMD +1 Co +1. Sc +1. Li +4. Tu +1 Co +1. Sc +1. Li +1. Sc +1. Sc +1. Sp +1.

Tu +1 Co +1. Li +1. http://nwn2. Sc +1.Sor(16). Sc +1. Sp +1. Tu +1 Co +1. “Iron Sorcerer . Tu +1 Co +1. Tu = Tumble. Tu +1 Co +1. Li +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Sc +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Li +1. Sp +1. Sp +1. Sc +1. Sp +1. Sp +1. M = Monk. Li = Listen.wikia. S = Sorcerer Skill: Co = Concentration. Lo = Lore. Tu +1.ASC(10). C = Cleric. Li +1.M(2). UMD +2 Co +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. UMD = Use Magic Device References JeminiZero. UMD +2 Co +1. Sc +1. Sp +1. Sc +1.a Wikia Wiki. Tu +1 Co +1. Li +1. Sc = Spellcraft. Sp +1. Meet the Power Builds Page 111 . Li +1. Sp +1. Sc +1. Li +1. Sc +1. Li +1.Clr(2). Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Tu +1 Co +1.” NWN2Wiki . Li +1. Li +1. Tu +1 Co +1. Li +1. UMD +2 Co +1. Sp = Spot. Sc +1. Li +1.

Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Spot 1. Greater Weapon Focus (Scythe). Improved Critical (Scythe). Intimidate 5. Whirlwind Attack. Blind-Fight Skills Hide 5. Improved Power Attack. Dodge. Weapon Focus (Scythe). Epic Weapon Focus (Scythe). Spellcraft 15. Divine Shield. Spring Attack. Disarm. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Tumble 10. Combat Expertise. Great Charisma (+1). Great Cleave. Epic Divine Might. Epic Prowess. Weapon of Choice (Scythe).Ithil’kyw the Underdread Drow. Divine Might. Mobility. Power Attack.

In +4. Sc +1. Sc +1. Tu +2 (Save 3) Hi +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Tu +1 Sc +1 (Save 1) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 (Save 3) Hi +1.

Tu +1 (Save 3) Sc +1. UMD +1 In +1.” Neverwinter Nights: Epic Character Builders Part Deux. Sc = Spellcraft. Tu +1 Sc +1 (Save 1) Sc +1. Sp +1 STR + 1 Class: Bg = Blackguard.html?forum=26365&to pic=287327&gid=14504. FB = Frenzied Berserker. FB 5. http://nwn. “Ithil'kyw. UMD = Use Magic Device References Aekula. UMD +1 Sc +1 (Save 1) Sc +1. F = Fighter. Sp = Spot.bioware. UMD +1 Sc +1 (Save 1) Sc +1. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. Tu +1. WM = Weapon Master Skill: Hi = Hide.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Tu +1 (Save 2) (Save 5) Sc +1.com/guilds_registry/viewtopic. In = Intimidate. the Underdread (F 14. BG 4). WP 7. Tu = Tumble. UMD +2 UMD +1 (Save 1) Sc +1. Meet the Power Builds Page 114 .

Knockdown. Weapon Focus (Longsword). Iron Will. Disarm. Intimidate 33. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Improved Critical (Longsword). Epic Weapon Focus (Longsword). Epic Toughness (+30) Skills Craft Armor 21. Able Learner. Blind-Fight. Great Cleave. Toughness. Tumble 10. Craft Weapon 21. Improved Disarm. Great Strength (+3). Weapon Specialization (Longsword). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 .Joe Average Human. Great Fortitude. Great Strength (+2). Spot 16. Cleave. Great Strength (+1). Epic Weapon Specialization (Longsword). Great Strength (+5). Improved Knockdown. Greater Weapon Specialization (Longsword). Armor Skin. Luck of Heroes. Great Strength (+4). Greater Weapon Focus (Longsword). Taunt 33. Power Critical (Longsword). Epic Prowess. Power Attack. Spellcraft 15.

Ta +4 (Save 4) Bonus Feats Background: Bully.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Luck of Heroes Meet the Power Builds Page 116 . In +4. CW +4. Weapon Focus (Longsword) Feats Able Learner.

Ta +1. Tu +1. Sc +1. Sp +1. Ta +1. Ta +1 CAr +1. Sp +1. Sp +1. Ta +1 CW +1. Ta +1. CW +1. Tu +1. In +1. Sc +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . UMD +1 CAr +1. Sc +1. UMD +1 CAr +1. Sp +1. Sp +1. CW +1. Tu +1 In +1. Ta +1. In +1. In +1. UMD +1 In +1. UMD +2 CAr +1. In +1. UMD +1 CAr +1. Sp +1. CW +1. Ta +1 In +1. Ta +1 In +1. UMD +1 In +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Sc +1. Tu +1. UMD +1 CAr +1. Ta +1. Sp +1. Sc +1. Sc +1. Ta +1. Tu +1. Tu +2. Sp +1. In +1. CW +1. In +1. UMD +1 CAr +1. In +1. Tu +1. Tu +1. Sp +1. Ta +1. Sc +2. In +1. Ta +1. Ta +1 In +1. Ta +1. CW +1. Sc +1. Ta +1 In +1. Ta +1. CW +1. Sp +1.

UMD +2 CAr +1. CW +1. Sp = Spot. In = Intimidate. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. In +1. In +1. Ta +1 CW +1. Tu +1 CAr +1. UMD +1 CAr +1. http://nwn. Sp +1. Ta +1. Sc = Spellcraft. Ta +1. CW +1. “[Yardstick Build] Joe Average. Sc +1. In +1. CW +2. Ta +1. Sp +1. Fighter ( Fighter 30 ). UMD = Use Magic Device References Zhonn-vei'ay. Sc +1. Ta +1 CAr +1. UMD +1 CAr +1. In +1. Sp +1. Ta +1. Sc +1. Ta +1 CAr +1. CW +1.com/guilds_registry/viewtopic. Tu = Tumble.bioware. In +1. Ta = Taunt. CW +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. Sc +1. In +1. Ta +1 CAr +1.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1 In +1. UMD +1 CAr +1. In +1. In +1. Sp +1. In +1. CW +1. Sc +1. Meet the Power Builds Page 118 . Sp +1. Sp +1. In +1. Ta +1 CW +1. UMD +1 CAr +1. CW +1. In +1. CW = Craft Weapon. In +1. Ta +1. Sc +1.html?forum=26365&to pic=288993&gid=14504. Ta +1.

Epic Weapon Focus (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Hide 33. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Mobility. Expose Weakness. Spellcraft 15. Greater Two-Weapon Fighting.Kage Kaze no Kama Drow. Combat Expertise. Improved Two-Weapon Fighting. Perfect TwoWeapon Fighting. Greater Weapon Specialization (Kama). Epic Weapon Specialization (Kama) Skills Bluff 33. Weapon Focus (Kukri). Spot 30. Greater Weapon Focus (Kama). Epic Prowess. Combat Insight. Weapon Finesse. Feint. Weapon Specialization (Kama). Diplomacy 15. Move Silently 33. Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Tu +2 Bl +1. Sp +3. Tu +1 (Save 5) Hi +3. Hi +2. Sc +1 (Save 1) Hi +2. Sp +2. Sp +2. MS +1. MS +1. MS +3. MS +2. Tu +2 Bl +1. MS +4. Sp +4. Sp +2. Tu +2 Bl +1. Hi +1. Sp +2. Sp +2. Tu +2 (Save 4) Bl +1.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +2. Hi +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . MS +2. MS +2. Sc +1 (Save 5) Bl +11. Sp +2 Di +2. MS +2. MS +2. MS +2. Sp +2. Sc +2. MS +2. Tu +3 (Save 5) Bl +4. Hi +1. Tu +2 Bl +1 (Save 3) Di +2. Hi +4. Hi +2. Sc +1. Sp +2. Tu +1 Sc +2 (Save 1) Hi +2. MS +2. Sc +1 (Save 1) Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Sp +2. Sc +1 (Save 1) Hi +2. Tu +2 (Save 5) Hi +2.

wikia.a Wikia Wiki. Sp +2. IB = Invisible Blade. MS +1. F = Fighter.bioware. Sc = Spellcraft.DC(2). Sp = Spot. MS +1. M = Monk Skill: Bl = Bluff. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1.” NWN2Wiki . MS = Move Silently.html?topic=616743&fo rum=109&sp=15.com/forums/viewtopic.IB(5). Hi +2.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Hi = Hide. MS +2. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion.F(12). http://nwn2. Hi +3.M(11). Meet the Power Builds Page 122 .com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. http://nwn2forums. “Kaze no Kama . Hi +1. DirtyFinger. Sp +1. Tu = Tumble References DirtyFinger. Di = Diplomacy. MS +1. Sp +2 Bl +1. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. Tu +3 Bl +2. Sc +1 (Save 2) Bl +7.

Epic Prowess. Weapon Finesse. Improved TwoWeapon Defense. Epic Weapon Specialization (Kama). Combat Insight. Weapon Focus (Kama). Armor Skin Skills Bluff 33.Kaze no Kama Deep Gnome. Perfect Two-Weapon Fighting. Diplomacy 28. Intimidate 27. Two-Weapon Defense. Weapon Specialization (Kama). Feint. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Greater Weapon Specialization (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Combat Expertise. Epic Weapon Focus (Kama). Greater Weapon Focus (Kama). Weapon Focus (Kukri). Blind-Fight. Spot 33. Improved Two-Weapon Fighting. Greater Two-Weapon Fighting.

In +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Sp +4. Di +4.

Sp +2. Sp +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . In +2 (Save 5) Di +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +2. Sp +2. Di +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. Sp +2. Sp +1 In +2 (Save 2) Di +3. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2.

DirtyFinger. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. Sp +1. Di +2.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. F = Fighter. and the “power build” was a deep gnome.bioware. Sp = Spot.Level 25 Class IB 2 Attribute Skills Bl +4. Tu +1 Bl +1. Di = Diplomacy.F(12).IB(5).a Wikia Wiki. Tu +1 Bl +2. http://nwn2. two versions of the Kaze no Kama were originally described. http://nwn.wikia. “Kaze no Kama . Di +1. In = Intimidate. Tu = Tumble Comment At the NWN2Wiki. and it is the former that wound up in the completed module. References DirtyFinger. Sp +3.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). M = Monk Skill: Bl = Bluff. Sp +1.” NWN2Wiki . Sp +1 Bl +1.html?forum=26365&to pic=285887&gid=14504.DC(2). Meet the Power Builds Page 126 . Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1.” The deep gnome version was found to be much more powerful than the air genasi version.M(11).com/guilds_registry/viewtopic. Both versions were tested during the development of “Battle of the Builds. Tu +3 Bl +4.” Neverwinter Nights: Epic Character Builders Part Deux. “Kaze no Kama . IB = Invisible Blade. The “normal build” was an air genasi.

Epic Weapon Specialization (Kama) Skills Diplomacy 33. Improved Two-Weapon Fighting. Perfect Two-Weapon Fighting. Greater Weapon Focus (Kama). Mobility. Combat Expertise. Great Dexterity (+1). Greater Weapon Specialization (Kama). Parry 5. Spellcraft 15. Blind-Fight.Kaze no Kama Duelist Deep Gnome. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Epic Weapon Focus (Kama). Weapon Finesse. Tumble 30. Two-Weapon Fighting. Spot 33. Greater Two-Weapon Fighting. Weapon Focus (Kama). Intimidate 33. Weapon Specialization (Kama). Epic Prowess. Dodge. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Combat Insight.

Sp +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +4. Sc +2. Pa +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 .

Tu +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sc +1. Tu +2. Sc +1. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Tu +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. Sp +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. Tu +2. Tu +2. Sp +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. Sp +2. Tu +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Tu +2. Tu +1 (Save 5) In +3. Sc +1. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2. Sp +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sc +1. Pa +1 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 Sp +1.

Sp +2.” NWN2Wiki . Sc = Spellcraft. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. http://nwn2. Tu +3. Sp +3 Di +1. Tu +1 Di +1. “Kaze no Kama Duelist . In +1 (Save 3) Sc +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. In particular. In +1. In +1. Sp +2. In +1. Tu +1 (Save 4) Di +1. Meet the Power Builds Page 130 . Tu = Tumble. Sp +1 Di +1.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. In +2. UMD +1 (Save 1) Di +1.wikia. In = Intimidate.Dls(7).com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29.a Wikia Wiki. Sp +2. M = Monk Skill: Di = Diplomacy. Sc +1.F(12). F = Fighter.M(11). UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. References DirtyFinger and Falconhurst. Sp = Spot. Tu +1 Di +2. UMD +1 (Save 1) Di +1. In +1. Sc +1. In +2. Pa = Parry.

Protection from Alignment Aid. Divine Favor (extended) × 2. Divine Power (extended). Remove Blindness/Deafness. Intimidate 4. Disarm. Divine Shield. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Enlarge Person × 2. Divine Favor × 2. Epic Divine Might Skills Concentration 33. Spot 16. Word of Faith × 3 Meet the Power Builds Page 131 . Weapon of Choice (Warhammer). Power Critical (Warhammer). Recitation (extended) Battletide (extended). Mobility.Left Fist of Gond Aasimar. Epic Prowess. Great Charisma (+1). Recitation Battletide. Lesser Spell Mantle × 4. Epic Weapon Focus (Warhammer). Entropic Shield × 2. Divine Might. Weapon Focus (Warhammer). Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Combat Expertise. Prayer × 3. Divine Power. Dodge. Great Charisma (+2). Lesser Restoration × 3 Blindsight. Greater Weapon Focus (Warhammer). Least Spell Mantle × 4. Remove Curse Death Ward. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Power Attack. Spellcraft 30. Spring Attack. Extend Spell. Listen 5. Whirlwind Attack.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Sc +3 Co +1. Li +2 (Save 4) Co +1. Sc +2 (Save 1) Sp +1. Tu +1 Sp +1. Sc +3 Co +3. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Tu +1 Co +3. Sc +3 Sp +1. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 (Save 4) Sp +1. Tu +1 Sp +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Co +5. Sp +2. Tu +1 Sp +1. Sp +1 (Save 5) Co +1. Sc +4 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +3 Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sc +1 Co +1. Tu +1 Sp +1. Tu +1 Co +1. Sc +1 Sp +1. Tu +2 (Save 4) Co +5. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 .

The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. WM(7). Sp +1 (Save 5) Co +1. Li +1. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. C(13). In = Intimidate. Tu = Tumble Comment As in the case of Favored Souls. http://nwn2. the choice of deity for a cleric of the War domain is relevant. References steelsamurai.F(10). Tu +3 Epic Divine Might Class: C = Cleric.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. Sc = Spellcraft. Meet the Power Builds Page 134 . “The Left Fist of Gond . WM = Weapon Master Skill: Co = Concentration. Sp = Spot. F = Fighter.a Wikia Wiki.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2.” NWN2Wiki .wikia. Li = Listen.

Mirror Image Paladin Level 1 Bless. Joyful Noise Heroism. Tumble 20. Epic Prowess Skills Concentration 30. Flare. Spellcraft 30. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Lore 8. Toughness. Power Attack. Resistance Cure Light Wounds. Light. Divine Shield. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Great Charisma (+1). Epic Toughness (+30). Perform 3. Taunt 7. Epic Resilience. Spot 33. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Dodge. Diplomacy 4. Daze.Lord of the Mountain Gold Dwarf. Epic Divine Might. Improved Critical (Dwarven Waraxe). Expeditious Retreat. Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Tu +1. Tu +1 Co +1. Sc +1. Sp +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Sc +1. Sc +1. Ta +1. Tu +4. Sp +1. Sc +2.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Ta +1. Di +2. Sc +1. Sp +1 Co +1. Lo +1. Sc +1. Sc +1. Tu +2 Sp +1. Tu +1. Sp +1. Pe +3. Sp +1 (Save 1) Co +1. Tu +1. Tu +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sp +1 (Save 3) Co +1. Ta +1. UMD +4 Co +1. UMD +1 Co +1. Sp +2. Sp +3 Sp +1. UMD +1 Co +1. Lo +1. UMD +1 (Save 2) Co +1. Sp +1. Lo +1. Sp +1 (Save 5) Co +1. Di +1. Lo +4. Sc +3. Tu +1 Co +1. Sc +4. Sp +6 Co +1. Lo +1. Ta +4. Sp +1. Sc +2. Sp +1. Di +1 (Save 5) Co +1. Sp +1 Co +1. Sc +1. Sc +2. Sc +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 .

Sp = Spot. and Tumble were increased at the expense of Diplomacy. Sp +1.com/forums/viewtopic. Sc +1 Co +3. References lokigr. Sp +1 Co +2.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Tu +2 Sc +1.bioware. Tu = Tumble. Lore. Sc +1 Co +2. P = Paladin.” NWN2: Players . In particular. RDD = Red Dragon Disciple Skill: Co = Concentration.wikia. Lo = Lore.a Wikia Wiki. Ta = Taunt. Meet the Power Builds Page 138 . Sp +1 Co +1. Tu +1 Sc +2.” NWN2Wiki . Concentration.html?topic=593049&fo rum=121. Di = Diplomacy. Sc +1. and Use Magic Device for better combat effectiveness. Pe = Perform. Sc = Spellcraft. “Super high defense build. Sp +1 Sc +2. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Spot. lokigr.Mask of The Betrayer Campaign (Spoilers Warning). Sp +1 Sc +2. “Lord of the Mountain (Brd4/P6/RDD10/DD10).com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. http://nwn2forums. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. http://nwn2. DD = Dwarven Defender.

Lesser Mind Blank × 2. Tumble 16. Great Intelligence (+3). Globe of Invulnerability. Diplomacy 23. Extend Spell. Greater Spell Penetration. Enervation (maximized). Lore 33. Lesser Spell Mantle. Epic Spell: Epic Gate. Vampiric Touch × 2 Assay Resistance × 2. Stoneskin Bigby’s Interposing Hand × 2. Toughness. Epic Spell Focus (Necromancy). Greater Spell Focus (Necromancy). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Ray of Enfeeblement (maximized) × 3. Magic Circle against Alignment. Spiderskin × 2. Isaac’s Greater Missile Storm (empowered) × 2. Craft Alchemy 14. Energy Immunity × 3. Persistent Spell. Spot 16.Necromaster Sun Elf. Listen 16. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Epic Spell: Vampiric Feast. Spell Mantle Meet the Power Builds Page 139 . Skill Focus (Concentration). Epic Spell Penetration Skills Concentration 33. Great Intelligence (+1). Touch of Fatigue × 2 True Strike × 9 False Life . Shadow Shield. Greater Spell Breach × 2. Empower Spell. Great Intelligence (+2). Greater Invisibility × 2. Spell Focus (Necromancy). Skill Focus (Spellcraft). Spellcraft 33. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Mirror Image × 8 Displacement × 4. Spell Penetration. Isaac’s Greater Missile Storm × 3 Avasculate × 2.

Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Premonition × 2. Death Armor (persistent). Energy Immunity (extended) × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Haste (persistent). Blindsight (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Isaac’s Greater Missile Storm (maximized) × 5.

Sp +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Tu +2. Sc +1. Tu +1. Lo +1. Li +1. Tu +1. Li +1. Lo +1. Tu +1. Sp +2. Lo +1. Lo +1. Di +2. UMD +2 Co +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Sp +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Lo +4. Sc +1. Tu +1. Sp +1. UMD +1 Co +1. Lo +1. Sc +1 (Save 4) Co +1. Sc +1. Li +1. Lo +1. Li +1. Sc +1. Sc +1 (Save 4) Co +1. Sp +1. Lo +1. Sc +4. Lo +1. UMD +1 Co +1. UMD +1 Co +1. Li +2.

Co +1. Sc +1 (Save 5) CAl +1. UMD +1 (Save 1) Co +1. Sc +1. Tu +1. Lo +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 4) Co +1. Li +1. Di +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Sc +1 (Save 5) CAl +2. Di +1. Di +1. Di +1. Co +1. Sc +1 (Save 4) Co +1. Di +1. Sc +1. Di +1Lo +1. Sc +1. Tu +1. Di +1. Li +1. Sc +1 (Save 4) Co +1. Di +1. Sp +1. Sc +1 (Save 4) Co +1. Sp +1. Li +1. Lo +1. Sc +1 (Save 5) CAl +1. Li +1. Sc +1. Tu +1. Li +1. Sp +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Lo +1. Tu +1. Lo +1. Di +1. Lo +1. Co +1. Tu +1. Sc +1. Sc +1. Sp +1. Lo +2. UMD +1 CAl +1. Sp +1. Sp +1. Li +1. UMD +1 Co +1. Sp +1. UMD +1 (Save 1) Co +1. Lo +1. Co +1. Li +1. Lo +1. Tu +1. UMD +1 Co +1. Tu +1.

Lo +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Di +4. http://nwn2.Wiz(26). Sc +1. Sc +1. Di +1. Wi = Wizard Skill: CAl = Craft Alchemy. Di +2. Li = Listen. Tu = Tumble. Lo +1. Sc +1 (Save 4) CAl +1. Di = Diplomacy. Co +1. Tu +1. Sc +1. Li +1. UMD +1 CAl +1. Di +1. Li +1.” NWN2Wiki . Co +1. Sp +1. PM = Pale Master. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Lo +1. Sp +1. Sc +1 (Save 4) CAl +1. Sp +1. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Lo +1. Co +1. Co +1. UMD +1 CAl +1. Co +1. Sc +1 (Save 4) CAl +1. Co = Concentration. “NecroMaster . Meet the Power Builds Page 143 . Li +1. Sc +1. Lo +1.wikia. Sp = Spot. Co +1. Di +1. Sc = Spellcraft. Di +1. References Xeorsos. PM(1). Lo +1. Tu +1. Co +1.a Wikia Wiki. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Lo = Lore. Tu +1. UMD +1 CAl +2. Di +2. ASC(3).

Lesser Spell Mantle. Vampiric Touch. Cleave. Able Learner. Automatic Still Spell (0 – 3). Skill Focus (Spellcraft). Protection from Energy Assay Resistance. Concentration 33. Ray of Frost. Power Attack. Still Spell. False Life. Greater Spell Breach. Energy Immunity. Death Armor. Magic Missile. Greater Invisibility. Protection from Alignment. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Tumble 30. Mirror Image. Light. Power Word Disable.Obsidian Sorcerer Human. Diplomacy 4. Automatic Still Spell (0 – 6). Shadow Shield Iron Body. Vitriolic Sphere Bigby’s Forceful Hand. Touch of Fatigue Expeditious Retreat. Greater Spell Mantle. Polar Ray. Isaac’s Greater Missile Storm Avasculate. Spot 33. Practiced Spellcaster (Sorcerer). Displacement. Power Word Petrify Bigby’s Crushing Hand. Lesser Mind Blank. Ray of Enfeeblement. Bluff 6. Shadow Simulacrum Meet the Power Builds Page 144 . Hide 5. Divine Shield. Spellcraft 30. True Strike Blindsight. Heroism. Resistance. Automatic Still Spell (0 – 9) Skills Appraise 4. Touch of Idiocy Clairaudience and Clairvoyance. Enervation. Empower Spell. Flare. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Intimidate 9. Skill Focus (Concentration). Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Tu +1. Tu +1. Sc +1. Sc +1. UMD +1 Co +1. Sc +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1. Bl +4. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. Tu +1 Co +1. Tu +1. Co +2. Sc +1. Sp +1. Hi +4.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Sp +1. Tu +1. Sc +1. Sc +1. In +4. UMD +1 Bonus Feats Feats Able Learner. UMD +1 Co +1. Sc +2. Sc +1. Tu +1. Sp +1. Tu +4. Tu +1. Sp +1. UMD +1 Co +1. Sc +1. Tu +1. Sc +3. UMD +1 Co +1. UMD +4 (Save 4) Co +3. Di +4. UMD +1 Co +1. Sp +1. UMD +1 Co +1. Hi +1. Sc +1. Sp +1. Sp +1. Sp +1. Tu +1. Tu +1. UMD +1 Co +1. Sc +1. Sp +4. Sp +1. Tu +1. Sp +1. Sp +1. Sc +1. Sp +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Level 0 Bard Cure Minor Wounds. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 . Daze. Flare.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

In +3 Sc +3. In +1. Tu +2. In +1. Tu +1. Tu +1 Di +1. UMD +1 Di +2. In +2. Sc +1. In +1. In +2. Sc +1. Li +1. Tu +2 Sc +2. Li +2. UMD +3 Di +1. Tu +1. Sc +4. UMD +4 (Save 5) Hi +1. Lo +4. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Li +2. In +1. In +5. Pe +3. Tu +4. Sc +2. UMD +3 Sc +2. UMD +1 Di +2. UMD +1 Di +3. Lo +1. Lo +1. In +1. Li +3 Di +1. Li +4. UMD +3 Sc +3. Tu +2. UMD +1 Lo +1. UMD +3 Di +1. UMD +1 Di +1. Hi +4. Tu +2. Tu +2 Di +2. Li +3 Tu +2. UMD +1 Sc +3. Li +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. Tu +1. UMD +1 Di +1. In +1. Lo +1 Sc +2. In +3 Di +2.

In +3 Sc +3.RDD(10). RDD = Red Dragon Disciple Skill: Di = Diplomacy. Tu = Tumble. http://nwn2forums. In +1. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead.” NWN2Wiki .a Wikia Wiki. Bg = Blackguard. In +1. References SushiSquid. “Need help finishing a power-build idea.Mask of The Betrayer Campaign (Spoilers Warning). UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats.” NWN2: Players . Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard.html?chl=de&topic=59 2260&forum=121. Meet the Power Builds Page 156 . The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. Sc = Spellcraft.Brd(1).Level 22 Class F8 Attribute Skills Di +1. F = Fighter. Tu +1. a level-30 fighter. In +2. Lo = Lore.wikia. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. however. Tu +3. During playtesting. and the Profane Dragon was provided a tower shield as well. http://nwn2. Sc +1. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. In = Intimidate. UMD +3 Li +1. SushiSquid. Li +1. the Profane Dragon consistently lost to Joe Average. Sc +2. “Profane Dragon . Sc +1.F(16). UMD +1 Di +1. Hi = Hide. Li = Listen. Li +2 Di +2. Subsequently.bioware. UMD +1 Di +2.BG(3). Pe = Perform.com/forums/viewtopic. In +2.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29.

Virtue Bless. Resist Fire Energy. Spell Resistance Meet the Power Builds Page 157 . Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Luck of Heroes. Resist Energy. Remove Fear Aid. Epic Prowess. Least Spell Mantle. Improved TwoWeapon Fighting. Tumble 30. Entropic Shield. Protection from Alignment. Greater Two-Weapon Fighting. Vigor. Remove Paralysis. Weapon Focus (Mace). Resistance. Spot 10. Light. Bull’s Strength. Lesser Restoration. Lesser Vigor. Able Learner. Weapon Finesse. Epic Resilience. Epic Toughness (+60) Skills Concentration 33. Divine Power. Magic Circle against Alignment. Great Dexterity (+1). Recitation Battletide. Inflict Minor Wounds. Combat Casting. Improved Two-Weapon Defense. Divine Favor. Prayer. Two-Weapon Defense. Blind-Fight. Diplomacy 19.Restless Soul Aasimar. Warpriest Spellcasting (Favored Soul). Epic Toughness (+30). Toughness. Righteous Might. Spellcraft 30. Two-Weapon Fighting. Silence Blindsight. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Weapon of Impact Death Ward.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sc +1. UMD +2 Co +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sc +1. Sc +2. Di +2. UMD +3 Co +1. UMD +4 Di +3 Di +4. Sp +2. Di +3. Tu +2. Sc +1. Sp +1. Tu +1 Co +3. Sc +4 (Save 4) Sp +5. Sc +3. Tu +3. Tu +1. Tu +1 Co +1. Sc +1 Co +2. Tu +1. UMD +2 Co +1. Tu +1. Sc +1. Tu +1 Co +1. UMD +2 Co +1. Sc +1. Di +1. UMD +2 Co +1. Tu +1 Co +1. Tu +4. UMD +2 Co +1. UMD +2 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1. Tu +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Di +2. Sc +1. Sp +2. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Di +4.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +4. Sc +3 (Save 2) Sp +1. Sc +3 (Save 2) Co +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Sp +1. Sc +4 Sp +1. Sc +4. Sc +1 (Save 4) Sp +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +2 (Save 4) Sp +1.

Sc = Spellcraft. Tu +1 Co +1. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. In = Intimidate. Tu = Tumble Comment As in the case of Favored Souls. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. “The Right Fist of Gond . WM(7).F(8)._C(8)._DC(5).Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. F = Fighter. Li = Listen. References steelsamurai. http://nwn2. Li +1.” NWN2Wiki .com/wiki/The_Right_Fist_of_Gond__F(10). The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric._WM(7). C(7). DC(8).wikia. Sp +1 Co +1. DC = Divine Champion. WM = Weapon Master Skill: Co = Concentration. the choice of deity for a cleric of the War domain is relevant.a Wikia Wiki. Sp = Spot. Meet the Power Builds Page 165 .

Least Spell Mantle × 6 Battletide. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Persistent Spell. Spot 9. Divine Power (extended) × 4. Virtue × 3 Protection from Alignment × 4. Premonition Aura versus Alignment. Silence × 7 Aid (extended). Energy Immunity × 3. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Ethereal Jaunt. Righteous Might Battletide (extended) × 2. Searing Light × 4 Blindsight (extended). Invisibility Purge (extended). Mobility. Spellcraft 30. Monkey Grip. Shield of Faith × 3 Bless (extended). Great Fortitude. Mass Death Ward. Combat Casting. Extend Spell. Dodge. Magic Circle against Alignment × 2. Death Ward. Weapon of Choice (Spear).Sacred Spear Human. Whirlwind Attack. Power Word Stun. Warpriest Spellcasting (Cleric). Recitation (extended) × 4. Greater Restoration × 3. Righteous Might (extended) × 2 Divine Favor (persistent). Lesser Vigor (persistent). Toughness. Diplomacy 8. Blind-Fight Skills Concentration 33. Intimidate 4. Entropic Shield (extended). Regenerate (extended) × 2 Meet the Power Builds Page 166 . Invisibility Purge × 2. Combat Expertise. Spring Attack. Remove Fear × 3. Practiced Spellcaster (Cleric).

Level 9 Cleric Haste(persistent). Mass Heal. Undeath’s Eternal Foe. Prayer (persistent). Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .

Sc +1. Sc +1. In +1. Sc +1. Di +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Sp +2 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +4. Sp +1 Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Sc +1. Di +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Di +1. Sc +1. Di +4. Sp +1 Co +1. Sp +1 Co +1. Di +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Bonus Feats Feats Great Fortitude.

html?topic=594294&fo rum=121&sp=15. In +1. Meet the Power Builds Page 169 .bioware. http://nwn2forums. Tu = Tumble References Lorstaff. Sc +1 Co +1. In +1. Sp +1 Class: C = Cleric. In = Intimidate.a Wikia Wiki.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sc +1 Co +1.com/forums/viewtopic. Sp = Spot. Lorstaff. Sc +1 Co +1. “Sacred Spear (C8/WP7/SL8/WM7). Sc +1 Co +1.Mask of The Betrayer Campaign (Spoilers Warning). Sl = Stormlord.wikia.” NWN2Wiki .com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Sp +1 Co +1. Wp = Warpriest Skill: Co = Concentration. Sp +1 Co +1.” NWN2: Players . Di = Diplomacy. “A humble request for aid in Stormlord building. In +1. Sc +1 Co +1. Sc +1 Co +1. http://nwn2. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. WM = Weapon Master. Sc = Spellcraft.

Favored Enemy: Dwarves. Favored Enemy: Halflings. Mass Camouflage × 2 Aid. Hide 33. Move Silently 33. Curse of Impending Blades. Expose Weakness. Blind-Fight. Favored Enemy: Elves. Disarm. Weapon Focus (Kukri). Weapon Finesse. Great Dexterity (+3). Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Weapon Specialization (Kukri). Favored Enemy: Gnomes. Great Dexterity (+2). Resist Energy Barkskin × 2. Weapon Focus (Rapier). Bane of Enemies. Search 1. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Great Dexterity (+4) Skills Disable Device 1. Survival 8. Improved Disarm. Spot 33. Spellcraft 15.Shadowbane Air Genasi. Tumble 10. Epic Prowess. Set Trap 23. Great Dexterity (+1). Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Two-Weapon Fighting (Combat Style: Ranger). Luck of Heroes. Favored Enemy: Outsiders. Skill Focus (Move Silently).

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Su +1. ST +1. Hi +4. MS +1. Tu +1. Tu +1. Tu +1. ST +1. Sp +1 (Save 2) Hi +1. Se +1. Tu +1. Sp +1. MS +1. Sp +1 (Save 2) Hi +1. MS +1. UMD +1 (Save 1) Hi +1. MS +2. MS +1. Tu +1. UMD +1 (Save 2) Hi +1. Sp +2 (Save 2) Hi +1. Tu +1. Sp +1. MS +1. ST +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Sp +1. ST +1. ST +1. UMD +1 Hi +1. Su +4. Sc +1. Sc +1. Sc +1. MS +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Su +1 (Save 2) Hi +1. ST +1. Sp +4. MS +3. MS +1. ST +2.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Tu +1. Sp +1. ST +1. MS +4. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. MS +1. ST +1. UMD +1 (Save 1) Hi +1. Sp +2. Sc +1. Su +2.

ST +1. Sp +1 (Save 4) Hi +1. Sp +1. Sp +1. ST +1. Sp +1. MS +1. UMD +1 (Save 3) Hi +1. ST +1. Sp +1 (Save 2) Hi +1. ST +1. Sp +1 (Save 1) Hi +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. ST +1. UMD +1 Hi +1. UMD +1 (Save 1) Hi +2. Sc +1. Sc +1. MS +1. MS +2. MS +1. UMD +1 Hi +1. Sc +1. Tu +1. UMD +1 (Save 1) Hi +1. Tu +1 (Save 2) Hi +1. ST +1. Sc +1. Sp +1. Sp +1. Sp +1. ST +1. Sc +1. UMD +1 (Save 1) Hi +1. Ra = Ranger Meet the Power Builds Page 173 . ST +1. MS +1. Sc +1. MS +1. Sp +1. Sp +2. MS +1. MS +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). MS +1. Tu +1. Sp +1. ST +1. UMD +1 Hi +1. Sp +3. MS +1. MS +1. Sp +1 (Save 1) Hi +1. MS +1. MS +1. ST +1. ST +1. Sc +2. ST +1. UMD +1 (Save 1) Hi +1. Sc +1. MS +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. ST +1. MS +1. UMD +1 Hi +1.

html?forum=26365&to pic=294531&gid=14504. http://nwn. Tu = Tumble. MS = Move Silently. Hi = Hide.bioware. UMD = Use Magic Device References TyrTemplar. Meet the Power Builds Page 174 . “Shadowbane (the Bounty Hunter) Ranger 26.com/guilds_registry/viewtopic. Sp = Spot. Fighter 4. ST = Set Trap. Se = Search.Skill: DD = Disable Device.” Neverwinter Nights: Epic Character Builders Part Deux. Su = Survival. Sc = Spellcraft.

Great Smiting. Flare. Great Smiting VII. Aura of Glory. Perform 1. Able Learner. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Power Attack. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Blind-Fight. Bless Weapon. Epic Divine Might. Great Smiting III. Resist Energy Magic Circle against Alignment. Spellcraft 4. V. Prayer Holy Sword. Great Smiting IV. Great Smiting VI. Weapon Focus (Scimitar). Light. Great Smiting VIII. Divine Shield. Divine Favor × 2 Aid. Great Smiting I. Divine Might. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Great Smiting II. Spot 20. Practiced Spellcaster (Paladin). Great Smiting IX Skills Lore 8.Sword of Tyr Aasimar.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. the alignment of this character should have changed to Lawful Good. RDD = Red Dragon Disciple Skill: Lo = Lore. Pe +1. Sp +1. Tu +1 (Save 1) Lo +1. DC = Divine Champion. Sp = Spot. To make the change easier. This will allow the Sword of Tyr to then take paladin levels. Sc = Spellcraft. Tu +4 (Save 5) Lo +1. Sp +1. Pe = Perform. Tu +1 (Save 3) Lo +1. Sc +4. Meet the Power Builds Page 177 . P = Paladin. Sp +1. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. it is recommended that the initial alignment of this character be Neutral Good.

TyrTemplar.The statistics and level progression as presented in this document differ from what is found in the original write up. in a series of messages to the author.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=288507&gid=14504. http://nwn. Bard 1 (or Sorc 1). RDD 4. “Sword of Tyr (Celestial Smiter) Paladin 15. Meet the Power Builds Page 178 . References TyrTemplar. These statistics were suggested by the creator of this build.bioware. Divine Champion 10.

Light. Great Strength (+3). Perform 5. Great Strength (+5) Skills Intimidate 4. Weapon Focus (Scimitar). Improved Disarm. Greater Weapon Focus (Scimitar). Great Strength (+1). Tumble 30. Great Strength (+2). Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Spot 33. Great Strength (+4).Terracotta Soldier Earth Genasi. Taunt 12. Spellcraft 30. Disarm. Greater Weapon Specialization (Scythe) . Lore 8. Able Learner. Dodge. Whirlwind Attack. Epic Weapon Focus (Scimitar). Spring Attack. Combat Expertise. Improved Unarmed Strike. Epic Prowess. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Weapon of Choice (Scimitar). Weapon Specialization (Scimitar). Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Mobility.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Ta +4. Tu +2 Sc +1. UMD +2 Sc +1. Tu +1. Sp +2. Tu +1. Sp +2. In +4 (Save 4) Lo +1. Sp +2. UMD +1 Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +1. Tu +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Sp +1. Tu +1 (Save 1) Sc +1. UMD +1 Sc +2. Sp +2. UMD +1 Sc +1. UMD +1 Sc +1. Sp +2. Sc +1. Tu +1 Sc +1. Sc +5. Tu +2. UMD +1 Sc +1. Tu +1. Tu +2 (Save 1) Sc +1. Sp +2. UMD +3 Tu +1. UMD +3. UMD +1 Sc +1. Tu +1. Tu +4 Lo +1. Tu +1. Sp +3. UMD +3 Sc +1. Tu +1 Sc +1. Tu +1. Sp +2. Tu +2 Sc +1. UMD +2.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1. Sp +1. Tu +1 Sc +1. Sc +2. Pe +5. UMD +3 Sc +1. UMD +2 Sc +1. UMD +1 Bonus Feats Bully.

Tu = Tumble.” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. Sp +2. Tu +1. Lo = Lore. Tu +1. Sp +2. Sp +2. UMD = Use Magic Device References TyrTemplar and Mithdradates.bioware. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Meet the Power Builds Page 182 . RDD 10. Ta +4 Sp +1. Sc = Spellcraft. Sp = Spot. WM = Weapon Master Skill: In = Intimidate. UMD +1 Sc +1. Tu +1. RDD = Red Dragon Disciple.html?forum=26365&to pic=296017&gid=14504. Sp +2. Ta = Taunt. UMD +1 Sc +1. UMD +1 Sp +4. UMD +1 Sc +1. http://nwn. Weapon Master 7. “Terracotta Soldier (Dragon Blade) (Fighter 12. F = Fighter.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Pe = Perform. Bard 1). Tu +1. UMD +1 Sp +1.

Improved Combat Expertise Skills Lore 8. Greater Weapon Focus (Scythe). Epic Weapon Specialization (Scythe) . Great Strength (+3). Combat Expertise. Disarm. Weapon Focus (Scythe). Flare. Armor Skin. Improved Critical (Scythe). Weapon Specialization (Scythe). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Improved Knockdown.Thuggernaut Earth Genasi. Light. Monkey Grip. Great Strength (+5). Extra Rage. Great Strength (+4). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Spellcraft 30. Epic Weapon Focus (Scythe). Spot 13. Great Strength (+1). Greater Weapon Specialization (Scythe) . Tumble 30. Extend Rage. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Knockdown. Great Strength (+2). Perform 5. Able Learner.

Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Pe +5. Tu +4 Bonus Feats Bully. Sc +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Sc +2 (Save 2) Lo +1.

UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sp +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 (Save 1) Sc +3. Tu +1. Tu +1. Tu +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. Sp +1. Tu +1. Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Tu +1 Lo +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Sc +1. Sp +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Sp +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1 Lo +1. Sp +1. Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Tu +1. Tu +1. UMD +3 Sc +1. Tu +1.

bioware.html?topic=285790&for um=26365&gid=14504&sp=0. UMD +2 Sc +1. Tu +1. F = Fighter. Meet the Power Builds Page 186 .Level 26 Class F 14 Attribute Skills Sc +1. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. Sc = Spellcraft. Tu +1.com/guilds_registry/viewtopic. UMD +2 Sp +1. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). http://nwn. RDD = Red Dragon Disciple Skill: Lo = Lore. UMD +1 Sp +2. Tu = Tumble. UMD = Use Magic Device References Zhonn-vei'ay. Pe = Perform.” Neverwinter Nights: Epic Character Builders Part Deux. Bd = Bard. Sp = Spot. Tu +1.

Disarm. Hide 33. Knockdown. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Epic Specialization (Falchion). Weapon of Choice (Falchion). Silver Palm. Negotiator Skills Bluff 33. Great Strength (+1). Feint. Skill Focus (Bluff). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 .Veteran Human. Taunt 33. Mobility. Whirlwind Attack. Epic Weapon Focus (Falchion). Combat Expertise. Expose Weakness. Spring Attack. Weapon Focus (Falchion). Blind-Fight. Intimidate 4. Improved Critical (Falchion). Move Silently 33. Improved Knockdown. Spellcraft 25. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Epic Prowess. Able Learner. Weapon Specialization (Falchion).

In +4. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Ta +4 (Save 4) Bl +5. MS +2.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Ta +1. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner.

MS +1. Ta +2 Bl +1. Tu +1 (Save 1) Bl +1. Sc +1. MS +1. Hi +1. Tu +1 (Save 1) Bl +1. Tu +1 Bl +1. MS +3. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . MS +2. Ta +1. Sc +1. MS +1. Ta +1 Bl +1. Hi +1. Tu +1 (Save 1) Bl +1. Ta +1 (Save 1) Bl +1. MS +1. Sc +4. Sc +1. Hi +2. Tu +1 (Save 1) Bl +1. Hi +1. MS +1. Hi +1. Ta +1. Hi +1. Hi +5. Hi +1. MS +1. Ta +1 (Save 3) Bl +1. Ta +1. Hi +1. Ta +1. MS +1. Ta +1 (Save 4) Bl +1. Ta +1 (Save 2) Bl +1. Hi +3. Tu +1 (Save 3) Bl +1. MS +1. Ta +1. Tu +1 (Save 2) Bl +1. Hi +1. Ta +1. Tu +1 (Save 2) Bl +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Sc +5. MS +1. Sc +5. Hi +1. Tu +1 (Save 1) Bl +1. Ta +1 Bl +1. Ta +1 (Save 3) Bl +1. Ta +1. MS +5 Bl +1. Sc +1. Ta +1.

Tu = Tumble References SchnaKe. Hi +1. Ta +1 (Save 1) Bl +1. Wa = Warlock. http://nwn. MS +1. In = Intimidate. Fi = Fighter. Sc = Spellcraft.” Neverwinter Nights: Epic Character Builders Part Deux. Hi +1. MS +2.html?forum=26365&to pic=289081&gid=14504. MS +1. Ta +1 (Save 1) Bl +1. Hi +1. Meet the Power Builds Page 190 . Hi +2. WM = Weapon Master Skill: Bl = Bluff. MS +2. Hi +1. MS +1. Hi +2. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). MS +1. Ta = Taunt. Ta +1 (Save 1) Bl +1. Hi +2. Ta +1 (Save 5) Bl +1. MS +1. Ta +1 Bl +1.com/guilds_registry/viewtopic. Tu +10 Bl +1. MS +2. Hi +1. Ta +1 Negotiator Class: Bg = Blackguard. MS = Move Silently. Sc +5. Hi +1. Hi = Hide. MS +1.bioware. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. Ta +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Ta +1 Bl +1.

Index by Class A Arcane Scholar of Candlekeep 26. 61............. 157.......... 149........ 127...... 66...... 89. 44.. 108.. 70. 162....... 31.......... 175. 40... 153...... 157 D Divine Champion .............. 131.. 131.... 175 Druid..... 112.. 127 B Bard ..........31. 166 R Ranger ..... 31..................... 144 Arcane Trickster .. 170 Red Dragon Disciple 13....... 35.... 61.. 40. 75........... 44....... 123..... 70........... 144. 103...... 99.5. 40.. 153 N Neverwinter Nine .. 79 P Paladin ........... 119... 183....... 149.......... 48. 26... 35.... 61...... 135 S Sacred Fist ....... 70.. 115...... 153............ 57.............. 48........ 123... 17.. 175...70........... 26 Rogue . 44.............. 179.. 119.. 44..5............... 187 Sorcerer ....26...... 153.. 75 F Favored Soul . 13............. 162.. 162. 187 Warpriest .. 79 Assassin .. 99. 9.... 48......... 53....13...... 123................ 103 Duelist ........ 179.... 9.... 162............ 139...... 17........ 144 Stormlord .. 170.. 94.... 157 Fighter ..... 112..... 166 Weapon Master .......... 53.21....... 85........ 166..... 119. 179.... 31...79......... 85.... 94...... 48....... 75...... 131..... 108........... 53.... 79. 123 Meet the Power Builds Page 191 ........... 94... 21...40... 17. 85.................. 66......... 99.. 17.............. 157.. 175 Pale Master . 112 W Warlock ................ 127 Dwarven Defender ..... 144.. 179....5... 61.................. 57..... 112........... 35. 139 C Cleric ............ 9.. 66..................................... 89............103.. 135....................5........ 85.. 139 I Invisible Blade ....... 53.............. 66........... 183 Red Wizard ............... 166 E Eldritch Knight .......... 135. 149.. 187 Wizard ... 99. 89 M Monk 9......... 108................. 75.............................. 119..................... 89...................... 108....... 103 Shadowdancer ... 94.. 183 Blackguard ...... 187 Frenzied Berserker .......... 135.................

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