MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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whether to critical hits. http://nwn2forums. regardless of whether they intend to play the module. Unbuffed my char would last all of two seconds against all these other builds. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. namely.Mask of The Betrayer Campaign (Spoilers Warning).Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. energy damage. There are two restrictions on items and enchantments that the module’s author (that is. Mask of the Betrayer. It is intended for players who want to know what items and spells each NPC in the module has. or whatever. modules.” NWN2: Players . however. The power builds in this document were adapted from write-ups found at a couple of sites. considering that different campaigns.bioware.23 of the module. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. The original write-up on each build detailed the character’s attributes and level progression. “Epic Character Build Repository. This document lists the statistics and equipment of the NPC power builds found in version 1. and persistent worlds may call for a different set of items and spells. mind-affecting spells. The characters’ equipment and known spells are generally not listed. Meet the Power Builds Page 1 . looted.com/forums/viewtopic. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted.” Dark_hold_. Players seeking inspiration for their own character builds may find some good ideas in this document. This is understandable.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games.

however. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. You may also test your build against other NPCs who are. you may want to try going against Joe Average.10 of “Battle of the Builds.• No item may apply a persistent Haste effect on its user while equipped. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Items in other modules or persistent worlds may not be quite as strong. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. Joe Average’s equal. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. For example. Other NPCs whose Meet the Power Builds Page 2 . If your PC cannot defeat these builds.” players may change a number of parameters that affect the course of the gladiatorial duels. the author boldly identified who among the NPCs might be equally matched with Joe. Nevertheless. By default. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. When testing your PC for the first time. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. Testing Your Player Character Since the release of version 1. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. and the Restless Soul are relatively weak in the current version of the module. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Ithil’kyw the Underdread. Good power builds should be able to beat Joe more often than they get beaten by him. it was discovered that some builds may perform dismally at particular settings but do well in others. the AI of the NPCs has grown progressively stronger with each release. Since the initial version of the module. Through repeated playtesting. as well as who were weaker or stronger. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. one of the items that was removed from the module was the Ring of Leeched Abjuration. The Inconvenient Ranger. and nearly all of them are Evocation spells. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. The author makes a qualified judgment in stating that when the default fight parameters are used. more or less. When testing your player character. In previous editions of this document. a human level-30 fighter.

performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Claw of Malar. In general. The supreme champion among them is Pointy Stick. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Terracotta Soldier. Left Fist of Gond. Shadowbane. If your PC manages to defeat Joe Average. With the right tactics. Blood Scholar. Necromaster. will have fun trying to do so. These NPCs are the Armored Fist of the Fallen. and Veteran. Divine Storm Soul. include spells that provide concealment. Divine Dragon. Pointy Stick. It is the author’s hope that you. who is capable of beating all the other NPCs in one-on-one combat. Blacklock. Iron Sorcerer. Eldritch Paladin of Candlekeep. Lord of the Mountain. Spot is very important in PvP. as well as spells that weaken or destroy your target’s defenses. Certain skills such as Parry or Survival are best left untouched. all the NPCs that have not been mentioned above fall in this category. Kaze no Kama Duelist. Fallen Angel. Black Dragon. protect against enemies’ spells. Do not sacrifice defense for offense. especially against those who can hide in plain sight or feint. Obsidian Sorcerer. Right Fist of Gond. Eldritch Blade. Thuggernaut. you may want to choose spells that raise your PC’s damage capability and chances to hit. the player. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Taunt is useful against opponents whose Will saves are not very high. Divine Warlock. (There are exceptions to this rule. Black Dragon Soul. If there is one tip that the author may impart. Meet the Power Builds Page 3 . For offense. Epic Arcane Trickster. Divine Bard. Immortal Treant. particularly when a build has certain combos that put opponents in the defensive. Sword of Tyr. Halfling Ninja. but these skills may be useless in a PvP environment. Holy Dragon Dervish. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Kaze no Kama. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Illusionary Blade. Spellcraft and Tumble are good defensive skills for characters in any module. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. you may try going against the stronger builds. Shadowblade. Divine Soul.) If your PC is a caster. raise Armor Class. or create a Mirror Image effect. it is to ensure that your PC’s defenses are strong. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Thanks to the improved AI that the latest version of the module has. Dragonmaster Negotiator.

Divine Soul. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Kage Kaze no Kama. Iron Sorcerer. Halfling Ninja. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Divine Warlock. The Left Fist of Gond. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Blood Scholar. Eldritch Paladin of Candlekeep. Divine Dragon. Joe Average. Divine Storm Soul.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. The Right Fist of Gond SushiSquid: Blacklock. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Divine Ranger. Divine Bard. Kaze no Kama Falconhurst: Drow Fury.

Favored Power Attack (Human). Epic Divine Might. Favored Enemy: Human. Listen 24. Divine Might.An Inconvenient Ranger Wood Elf. Armor Skin Skills Hide 24. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Improved Power Attack. Great Cleave. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Favored Power Attack (Elves). Great Charisma (+1). Epic Prowess. Bane of Enemies. Search 24. Favored Enemy: Dwarves. Cleave. Protection from Energy Aid. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Two-Weapon Fighting (Combat Style: Ranger). Intimidate 9. Favored Enemy: Gnomes. Invisibility Purge. Curse of Impending Blades ×2. Favored Enemy: Outsider. Favored Power Attack (Outsider). Move Silently 24. Power Attack.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Remove Paralysis. Spellcraft 33. Divine Power. Firestorm. Resistance. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Prayer. Shield of Faith Aid. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Heal. Vigorous Cycle Ethereal Jaunt. Protection from Alignment. Greater Dispel Magic. Lesser Vigor. Spot 33. Extend Spell. Cure Moderate Wounds. Divine Favor. Silence Blindsight. Epic Divine Might Skills Concentration 33. Lore 8.Armored Fist of the Fallen Human. Mass Bull’s Strength. Practiced Spellcaster (Favored Soul). Spell Mantle. Combat Casting. Sunbeam Meet the Power Builds Page 9 . Stone Body. Recitation. Restoration Battletide. Vigor Assay Resistance. Great Charisma (+1). Cure Serious Wounds. Cure Critical Wounds. Greater Restoration. Remove Curse. Great Strength (+1). Blind-Fight. Word of Faith Aura versus Alignment. Listen 17. Entropic Shield. Cleave. Lesser Restoration. Magic Vestment. Death Ward. Lesser Spell Mantle. Divine Might. Virtue Bless. Summon Creature VIII. Light. Regenerate. Great Strength (+2). Inflict Minor Wounds. True Seeing Energy Immunity. Raise Dead. Spell Resistance. Eagle’s Splendor. Mass Death Ward. Persistent Spell. Power Attack. Weapon Focus (Unarmed Strike). Summon Creature VII. Hide 5. Righteous Might.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness.

Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Lo +1. Sc +1. Sc +1. Sc +1. Sp +4. Sp +1 Co +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +4 (Save 4) Co +1. Sp +1 Co +1. Sc +1. Lo +1. Lo +2. Sc +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Lo +4. Sp +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +5. Tu +1 Co +1. Sp +1. Hi +4. Tu +1 Co +1. Hi +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1 Co +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Sc +1. Sc +1. Sp +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Tu +1 Co +1. Sp +1.

Sc +1. Sp +1. Li +2. Tu +1 Co +1. Sp +1.a Wikia Wiki.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Sp +1.M(4). Tu +1 Co +1. M = Monk. Sc +1. Sc +1.FS(12). Sp +1.” NWN2Wiki . Sc +1. Sc = Spellcraft. Sc +1. Sp = Spot. Li +1. References JeminiZero. Sc +1. Hi = Hide. Tu +1 Co +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Tu +1 Co +1. Tu +1 Co +1. Li +2.Pal(4). Sp +1. Since Ilmater is a good god. Sc +1. FS = Favored Soul. Tu +1 Co +1. Tu +3 Co +1. Sc +1. Li +2. This makes Ilmater the only choice for a deity. Sp +1. “Armored Fist of Ilmater. http://nwn2. Li +2.SF(10). the Armored Fist has to serve a god whose favored weapon is unarmed. Sp +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16.wikia. Tu +1 Co +1. Sp +1. Lo = Lore.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Sp +1. Tu +2 Co +1. Sp +1. To gain free weapon feats for unarmed strike. SF = Sacred Fist Skill: Co = Concentration. Li +2. Li +2. however. Sc +1. Li +2. Meet the Power Builds Page 12 . Li +2. Sc +1. Li = Listen.

Lingering Song Skills Concentration 33. Divine Might. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 .Black Dragon Drow. War Cry Ethereal Visage. Listen 18. Mass Curse of Impending Blades. Song of Discord Energy Immunity. Divine Shield. Extend Spell. Silence Displacement. See Invisibility Greater Invisibility. Hold Monster. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Battle Caster. Light. Mirror Image. Resistance Amplify. Spot 14. Curse Song. Joyful Noise. Remove Fear. Expeditious Retreat. Improved Disarm. Epic Divine Might. Cleave. Spellcraft 30. Tumble 30. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Lore 8. Move Silently 30. Disarm. Tasha’s Hideous Laughter Curse of Impending Blades. Mass Cure Light Wounds. Ghostly Visage. Perform 25. Hide 5. Greater Heroism. Flare. Daze. Shout. Haste. Knockdown. Diplomacy 12. Power Attack.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Lo +1. Li +1. Di +1. Di +1. UMD +1 Co +1. Lo +1. Li +1. Sp +1 Co +1. Li +1. Sp +5 Co +1. Pe +1. Lo +4. Sc +2. MS +1. Sp +1 Co +1. Tu +1. Li +1. Tu +1. Li +1. Pe +1. MS +1. MS +1. Sc +1. MS +4. Li +1. Pe +1. Lo +1. Sc +1. Sc +1. Pe +4. Sp +1 Di +1. UMD +1 (Save 1) Co +1. Li +1. UMD +1 (Save 3) Co +1. UMD +1 (Save 2) Co +1. Tu +1. Li +1. Lo +1. Sp +1 Co +1. Sp +1 Co +1. UMD +4 Co +1. Di +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sc +1. Li +1. MS +1. Pe +1. Sp +1 Co +1. Li +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Li +1. Hi +1. Sp +1 Co +1. Hi +4. Di +1. Li +1. Tu +4. Sp +1 Co +1. Sp +1 Co +1. Li +1. Li +4. Tu +1. Di +1 (Save 3) Co +1. Di +2 (Save 5) Co +2. Di +1.

Pe +1. Di = Diplomacy. Sc +5. Sc = Spellcraft. MS +1. Li = Listen. Sc +1. Sc +6. MS +1. Meet the Power Builds Page 16 . MS +2. Sc +1. UMD +1 Co +1. Sp = Spot. Sc +3. Pe = Perform.bioware. MS +5. http://nwn. Pe +1. Tu = Tumble.html?forum=26365&to pic=285414&gid=14504. UMD +1 Co +1. UMD +1 Co +1.com/guilds_registry/viewtopic. MS +5. Pe +1. UMD +1 Co +1. Tu +5 Co +1. Pe +2. Pe +1. MS = Move Silently. Tu +2. Pe +1. Tu +1 Co +1. Sc +5. MS +1. UMD = Use Magic Device References Zhonn-vei'ay. Bg = Blackguard. Hi = Hide. MS +1. Tu +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. UMD +2 Co +1. MS +2. Lo = Lore. Sc +1. UMD +3 Co +1. UMD +3 Co +1 (Save 4) Co +1. Pe +1. Sc +1. Sc +1. MS +1. RDD = Red Dragon Disciple Skill: Co = Concentration.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +8. Pe +1. Tu +1 Co +1. MS +2. MS +1. Pe +1. Pe +1. Tu +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Tu +3.

Great Strength (+1) Skills Concentration 24. Vigor Death Ward. Protection from Alignment. Prayer. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Sunbeam Meet the Power Builds Page 17 . Entropic Shield. Raise Dead. Restoration Battletide. Tumble 30. Epic Divine Might. Virtue Bless. Lesser Restoration. Remove Fear Aid. Greater Restoration. Lesser Spell Mantle. Silence Blindsight. Great Cleave. Perform 1. Death Knell. Resistance. Heal. Divine Might. Light. Resist Energy. Persistent Spell. Great Charisma (+2). Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Spell Mantle Aura versus Alignment. Resist Sonic Energy. Mass Aid. Power Attack. Practiced Spellcaster (Favored Soul). Divine Power. Extend Spell. Inflict Minor Wounds. Vigorous Cycle Ethereal Jaunt. Invisibility Purge. Cleave. Divine Favor. Improved Power Attack. Hammer of the Gods. Remove Paralysis. Resist Acid Energy. Great Charisma (+1) . Mass Death Ward.Black Dragon Soul Human. Spellcraft 24. Lesser Vigor. Hide 5. Resist Electrical Energy. Righteous Might. Lore 8. Least Spell Mantle. Weapon Focus (Bastard Sword). Magic Circle against Alignment. Superior Resistance. Recitation. Regenerate. Stone Body. True Seeing Energy Immunity. Spell Resistance.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Light. Flare.Level 0 Bard Cure Minor Wounds.

Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Lo +1 Lo +1. Sc +1. Sc +4. Tu +1 Co +1. Sc +1. Lo +1 Co +1. Sc +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. UMD +4 Hi +1. Hi +4. Lo +4. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Tu +4. Tu +1 Co +1. Sc +1. Sc +1 Co +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1. Tu +1 Co +1. Sc +1. Lo +1 Co +1. Pe +1. Tu +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Sc +1.

FS(16).a Wikia Wiki. UMD = Use Magic Device Comment With Favored Souls. whose favored weapon is the bastard sword. Tu +1 Co +1. Sc +1. Tu = Tumble. Sc = Spellcraft. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. the deity chosen for the Black Dragon Soul is Finder Wyvernspur.wikia. Nevertheless. Hi = Hide. the choice of deity has an impact on the weapon feats that the characters gain. RDD = Red Dragon Disciple Skill: Co = Concentration. In particular. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Pe = Perform. http://nwn2.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Hence. Sc +2 Co +2. Through playtesting. Lo = Lore. For the “Battle of the Builds” module.RDD(10).Brd(1). Bg = Blackguard.BG(3). FS = Favored Soul. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. “Black Dragon Soul . The skills chosen for this character are also different from what the original write-up recommended. Meet the Power Builds Page 20 .Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1.” NWN2Wiki . References Darkhold. it was decided to let this character use a bastard sword and heavy shield in combat.

Weapon Focus (Longsword). Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Cleave. Retributive Invisibility. Spellcasting Prodigy. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Heal 1. Epic Eldritch Blast (+1d6). Blind-Fight. Resist Cold Energy. Power Attack. Hideous Blow. Eldritch Chain. Resist Fire Energy.Blacklock Drow. See the Unseen Curse of Despair. Great Charisma (+1). Taunt 4. Hide 5. Great Charisma (+2). Battle Caster. Epic Divine Might. Tumble 10. Epic Fiendish Resilience. Intimidate 33. Divine Might. Flee the Scene Eldritch Cone. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Eldritch Master. Great Charisma (+3) Skills Concentration 33. Vitriolic Blast Eldritch Doom. Noxious Blast. Spellcraft 30.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Tu +1. In +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 (Save 1) Co +1. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1. In +1. Sc +1. Sc +1. Hi +1. In +1. In +4. UMD +1 (Save 1) Co +1. (Save 5) Co +1. Sc +4. UMD +4 Co +1. In +1. In +1. Sc +4. Sc +1. UMD +4 Co +1. UMD +1 Co +1. UMD +1 Co +1. Tu +1 (Save 2) Co +1. Sc +1. In +1. Hi +2. UMD +1 (Save 1) Co +1. In +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. In +1. Sc +1. In +1. UMD +1 (Save 1) Co +1. In +1. Sc +1. UMD +1 Co +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . Hi +1. Tu +1. Sc +1. Tu +1 (Save 1) Co +1. UMD +1 Co +1. In +1. Hi +1. In +1.

UMD +1 (Save 1) Co +1. Sc +1. In +1. Sc +1. which may be downloaded from the Neverwinter Vault site. In +1. In +1. He = Heal. Sc +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Hi = Hide. Tu +1. Tu = Tumble. Sc +1. In +1. In = Intimidate. Sc = Spellcraft. He 1. Sc +1. In +1. Ta = Taunt. UMD +1 (Save 1) Co +1. Ta 2. UMD +1 (Save 1) Co +1. In “Battle of the Builds. In +1. In +1. In +1. UMD +1 Co +1. In +1. Tu +1. UMD +1 Co +1. Wa = Warlock Skill: Co = Concentration. Sc +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. In +1. Sc +1. Tu +1. Tu +1. UMD +1 Co +1. the Warlock Buddy Meet the Power Builds Page 24 . In +1. In +1. Tu +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Sc +1. Tu +1. UMD +1 Co +1. In +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1.” however. Ta 2. UMD +1 Co +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy.

was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.BG(4).com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.a Wikia Wiki. Meet the Power Builds Page 25 . Hence.Wlk(26).” NWN2Wiki .wikia. http://nwn2. References SushiSquid. “Blacklock . the Blacklock’s performance in this module may be less than stellar. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.

True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Hide 33. Greater Spell Penetration. Arcane Scholar Spellcasting (Wizard). Still Spell. Move Silently 33. Skill Focus (Spellcraft). Listen 33. Isaac’s Lesser Missile Storm (empowered) × 2. Energy Immunity. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Skill Focus (Concentration). Automatic Still Spell (0 – 3). Globe of Invulnerability. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2.Blood Scholar Human. Perform 10. Extend Spell. Automatic Still Spell (0 – 9) Skills Concentration 33. True Strike × 5 Blindsight × 2. Shadow Shield Iron Body. Lore 3. Search 16. Displacement (extended). Mirror Image × 6 Displacement × 5. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Isaac’s Greater Missile Storm (empowered) × 3. Shield. Greater Heroism. Practiced Spellcaster (Bard). Clairaudience and Clairvoyance (extended). Great Intelligence (+1). Spellcasting Prodigy. Practiced Spellcaster (Wizard). Tumble 33. Spellcraft 33. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Empower Spell. Spiderskin Assay Resistance. Greater Spell Breach. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Spot 16. Ray of Enfeeblement × 2 (maximized). Red Wizard Spellcasting (Wizard). Automatic Still Spell (0 – 6). Epic Spell Penetration. Spell Penetration.

Daze. Resistance Amplify. Joyful Noise Curse of Impending Blades. Light.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Flare. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Grease. Energy Drain.

Sp +1. Tu +1 (Save 1) Co +1. MS +4. Li +1. Li +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Hi +1. Tu +1 Co +1. UMD +1. Sp +1. Li +1. UMD +1. Li +1. Sp +2. Tu +1 Co +1. UMD +1. UMD +1. Tu +1 (Save 2) Co +1. MS +1. Sc +1. Sc +1. Li +1. MS +1. Sp +1. Sc +1. UMD +1. MS +1. Hi +4. MS +1. Hi +1. Sc +1. Sc +1. Hi +1. Sc +1. Sc +1. Sc +4. Li +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +4. Pe +4. Hi +1. UMD +1. UMD +1. Li +1. Tu +1 Co +1. Lo +3. Tu +4 (Save 5) Co +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. UMD +4.

Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Hi +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Tu +1 Co +1. Sp +1. Hi +1. Li +1. Sc +1. Tu +1 Co +1. UMD +1. Sc +1. Sc +1. MS +2. MS +1. Sc +1. Hi +1. Sc +1. Sp +1. UMD +1. MS +1. Li +1. Li +1. Li +1. Li +1. Sc +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . MS +1. MS +1. Tu +1 Co +1. UMD +1. Sp +1. Tu +1 Co +1. MS +1. Sp +1. Sc +1. Hi +2. Sc +1. Li +1. Hi +1. MS +1. UMD +1. Li +1. Sp +1. UMD +1. MS +1. Tu +1 Co +1. Hi +1. Hi +2. UMD +1. UMD +1. UMD +1. UMD +1. Tu +1 Co +1. MS +1. Sc +1. UMD +1. Sp +1. Tu +1 Co +1. Hi +1. Sc +1. Li +1. Sc +1. MS +1. Tu +1 Co +1. Li +1. Li +1. Hi +1. Li +1. Hi +1. Sc +1. Hi +1. MS +1. Sc +1. Li +1. UMD +1. UMD +1. UMD +1. Sp +1.

Sc +1. Sp +1. Tu +1 Co +1. Sc +1.” NWN2Wiki . Hi +1.wikia. MS +1. Hi +2. Se +6.a Wikia Wiki. Hi +1. Pe = Perform.ASC(10). Li +1. Tu +1 Co +1. UMD +1. Lo = Lore. UMD +1. Sp +1. UMD +1. Hi +1. Li +1. Li +1. Tu +1 Co +1. Sp +1. UMD +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Tu +1 Co +1. Tu = Tumble. Sc +1. UMD = Use Magic Device References JeminiZero. Pe +6. Sc +1.Brd(4). MS +2. Meet the Power Builds Page 30 . Se +2. Li +1. Tu +1 Co +1. Hi +1. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. Tu +1 (Save 1) Co +1. Li +1. MS +1. UMD +1. Sc +1. Sc +1. Hi +2. MS = Move Silently. Li = Listen. MS +2. Sc = Spellcraft. Sc +1. Hi +2. http://nwn2. Li +1. Se +7. MS +2. Li +1. Li +1. Sp +1. MS +2. UMD +1. MS +1. Sp = Spot.RWT(10). Sc +1. Hi = Hide. UMD +1. MS +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Rg = Rogue. Hi +1. S = Sorcerer Skill: Co = Concentration. MS +1. Se +1. UMD +1. “Blood Scholar . Tu +1 Co +1. Se = Search. Bg = Blackguard.Wiz(6). Hi +1. Li +1. UMD +1. Tu +1 Co +1.

Mobility. Epic Prowess. Cleave. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Power Attack. Spot 32. Listen 6. Weapon Focus (Unarmed Strike). Improved Disarm. Great Charisma (+1). Crippling Strike. Blind-Fight. Epic Divine Might. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 .Claw of Malar Drow. Tumble 30. Disarm. Great Charisma (+3) Skills Hide 33. Great Charisma (+2). Dodge. Improved Critical (Unarmed Strike). Move Silently 33. Expose Weakness. Divine Might. Greater Weapon Focus (Unarmed Strike). Divine Shield.

MS +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . Li +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Sp +4. Tu +4.

MS +3.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Tu +1 (Save 5) Tu +1. UMD +1 (Save 3) Hi +1. Sp +2. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Sp +2. Tu +1 (Save 4) Hi +1. Li +1. UMD +1 (Save 2) Hi +1. Li +1. Tu +1. Sp +2. UMD +1 (Save 4) Hi +1. UMD +1 (Save 4) Hi +2. MS +3. MS +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Sp +1. MS +3. Tu +2 Hi +1. Tu +1. Tu +2 UMD +1 (Save 2) Hi +2. MS +2. Tu +1 UMD +1 (Save 2) Hi +2. MS +3. Sp +2. MS +2. Sp +2. Tu +1 (Save 4) Sp +1. Sp +4. UMD +1 (Save 5) Hi +2. Sp +2. MS +3. Tu +2. Tu +1 Meet the Power Builds Page 33 . MS +1. Sp +1 (Save 4) Hi +1. MS +1. Sp +2. Sp +1. Tu +2 Hi +1.

MS +2. F = Fighter.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. http://nwn. MS +3. Tu = Tumble. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. UMD = Use Magic Device References GT74.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. MS +1. Sp +2. Meet the Power Builds Page 34 . Sp +2.html?forum=26365&to pic=296257&gid=14504.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Tu +2 UMD +1 (Save 2) Hi +2. Li = Listen. “Claw of Malar (HiPS Version) .bioware. M = Monk. MS = Move Silently. Sp +2. Sp = Spot.com/guilds_registry/viewtopic. Sd = Shadowdancer Skill: Hi = Hide.

Curse of Impending Blades. Great Charisma (+3). Ice Storm Meet the Power Builds Page 35 . Daze. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Ghostly Visage. Perform 33. Mirror Image. Flare. Song of Requiem. Balagarn’s Iron Horn. See Invisibility. War Cry Cacophonic Burst. Great Charisma (+1). Weapon of Impact Cure Critical Wounds. Battle Caster. Mind Fog. Spot 16. Greater Heroism. Spellcraft 33. Hide 18. Divine Might. Lesser Dispel Cloud of Bewilderment. Cleave. Resistance Amplify. Lingering Song. Tumble 33. Greater Shout. Remove Curse. Energy Immunity. Power Attack. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Listen 33.Divine Bard Human. Epic Divine Might Skills Concentration 33. Divine Shield. Hymn of Requiem. Greater Dispel Magic. Greater Invisibility. Shout. Chorus of Heroism. Greater Resistance. Grease. Great Charisma (+2). Curse Song. Song of Discord Dirge. Joyful Noise. Silence Clairaudience/Clairvoyance. Light. Haste.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

UMD +1. Li +2. Li +1. Sc +1. Tu +1 (Save 1) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes. Pe +1. Sc +1. Li +1. Sc +1. Pe +1. Sc +4. Tu +1 (Save 3) Co +1. UMD +2. Sp +1. Hi +5. Li +2. UMD +1. Pe +4.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Li +1. UMD +2. Tu +1 (Save 3) Co +1. Hi +1 (Save 5) Co +1. Sp +1 (Save 2) Co +1. Sc +1. Pe +1. Sc +1. Sc +2. Pe +1. Tu +4 (Save 4) Co +1. Li +1. Sc +2. Pe +1. Pe +2. UMD +1. Sp +1. UMD +1. . Li +1. Tu +1 (Save 3) Co +1. Tu +1 (Save 1) Co +1. Li +4. Sp +1. Pe +1. Sc +1. Pe +2. UMD +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . UMD +4. Sp +2. Sp +1. Li +1. Pe +1. UMD +1. Tu +1 (Save 1) Co +1. Tu +2 Co +1. Sc +1. UMD +2. Tu +1 (Save 1) Co +1.

Li +1. Tu +1 Co +1. Pe +1. Li +1. Tu +1 (Save 4) Co +1. Li +2. Sp +1. Pe +1. Tu +1 (Save 2) Co +1. Pe +1. Tu +1 Co +1. Sc +1. UMD +2. Pe +1. UMD +1. Li +1. Sc +1. Li +1. UMD +1. Sp +1. Sp +1. UMD +1. Tu +1 (Save 5) Co +1. Sc +1. Pe +1. Pe +1. Sp +1. Tu +2 Co +1 (Save 3) Co +1. Sc +2.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Tu +1 (Save 4) Co +1. Sc +1. Tu +1 (Save 5) Co +1. UMD +1. UMD +1. Pe +1. Sp +1. Pe +2. . Li +1. Pe +1. Li +1. Sc +1. Li +1. Sc +1. Li +2. UMD +1. Sp +1. UMD +1. Li +1. Pe +2. Sc +1. Pe +1. Sc +1. UMD +2. UMD +1. Hi +1. Sc +1. UMD +1. Sc +2. Sp +1. Li +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Tu +2 Co +1. Sc +1. Pe +1. UMD +1. Tu +1 Co +1. Pe +1. UMD +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Tu +1 (Save 2) Co +1. Sp +1.

UMD +1. Bg = Blackguard. Tu = Tumble. Pe +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1.a Wikia Wiki. Sp = Spot. UMD +1. Sc +1. Hi = Hide. UMD +1. Sc = Spellcraft. Tu +1 (Save 5) Co +1.Clr(1). Li +1. Sp +1. Sc +1. Tu +1 (Save 5) Co +1. Sc +1. Meet the Power Builds Page 39 . UMD = Use Magic Device References JeminiZero.Brd(26). Li +1. Pe = Perform. Pe +1. Hi +7.” NWN2Wiki .com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Li = Listen. “Divine Bard . http://nwn2.wikia.BG(3). Li +1. Pe +1. Hi +2. C = Cleric Skill: Co = Concentration.

Resistance Protection from Alignment. Armor Skin. Able Learner. Spellcraft 30. Luck of Heroes. Power Attack. Epic Divine Might. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Weapon Focus (Longsword). Tumble 12 Prepared Spells Paladin Level 1 Bless. Lore 8. Summon Familiar. Toughness. Divine Might.Divine Dragon Aasimar. Epic Toughness (+90) Skills Diplomacy 33. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Great Charisma (+1). Epic Prowess. Great Charisma (+2). Flare. Epic Resilience. Great Charisma (+3). Divine Shield. Listen 33. Ray of Frost. Epic Toughness (+60). Epic Toughness (+30). Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Sc +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Tu +1 Di +1. Li +2. Tu +1 Di +1. Sc +2 Di +1. Li +1. Tu +1 Di +1. Li +2. Li +2. Sc +1 Di +1. Sc +1. Tu +1 Di +1. Li +2. Sc +1. Sc +1. Tu +1 Di +1. Sc +1. Li +2. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Li +1. Tu +1 Di +1. Sc +1 Di +1. Lo +1. Li +2. Sc +1. Lo +1. Sc +5 (Save 1) Di +2. Lo 4 (Save 4) Lo +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Sc +1. Li +2. Sc +1 Di +1. Lo +1 (Save 1) Di +1. Sc +1 Di +1. Li +2.

Tu = Tumble References SushiSquid. RDD = Red Dragon Disciple. Sc +1 Di +1. Li +3 Di +1. Li +2. Li +2. Meet the Power Builds Page 43 . Li +1. Li +2.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Li = Listen. Sc +1 Di +1. Sc +1 Di +1. Sc = Spellcraft.a Wikia Wiki. http://nwn2.” NWN2Wiki . Li +2. “Divine Dragon (P9/Src1/RDD10/DC10). Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Sc +1 Di +1. Lo = Lore. S = Sorcerer Skill: Di = Diplomacy. Li +3 Di +1.wikia. P = Paladin.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1.

Epic Divine Might. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Power Attack. Resistance Amplify. Hide 33. Move Silently 33. Favored Enemy: Elves. Tumble 30. Blind-Fight. Favored Enemy: Outsiders. Light. Favored Enemy: Gnomes. Favored Enemy: Humans. Cleave. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Spellcraft 30. Perform 3. Daze. Two-Weapon Fighting (Combat Style: Ranger). Able Learner. Favored Enemy: Dwarves. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Invisibility Purge. Flare. Curse of Impending Blades × 2 Aid. Resist Energy × 2 Barkskin × 2. Great Charisma (+1). Divine Might. Joyful Noise Meet the Power Builds Page 44 . Great Charisma (+2). Mass Camouflage. Lore 8. Bane of Enemies Skills Concentration 33.Divine Ranger Wood Elf. Practiced Spellcaster (Ranger).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Hi +1. UMD +1 Hi +3. Lo +1. Sc +1. MS +1. Tu +3. Sc +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . MS +1 (Save 3) Co +1. Hi +1. MS +1. Tu +1 Hi +1. UMD +3 Co +1. UMD +1 Hi +1. Hi +1. Hi +4. Tu +1 Hi +1. Sc +1 Hi +1. Hi +2. Tu +1 Hi +1. MS +1. MS +1. MS +1. Tu +1. Hi +1. MS +1. Sc +4. MS +1. MS +3. MS +1. MS +2. UMD +4 Co +1. MS +4 Co +1. UMD +1 Hi +1. Sc +1 Sc +3 Co +2.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. MS +1. Lo +1. Tu +4. Pe +3. Lo +1. Lo +4. Tu +5 Co +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. UMD +1 Hi +1. MS +1.

Sc +2. Hi +2. Hi +1. Sc +3. MS +1.Brd(2). MS +2. RDD = Red Dragon Disciple Skill: Co = Concentration. Hi +1. MS +1. Lo = Lore. MS +1. UMD +1 Co +1. Sc +4 Tu +7 Co +2.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. UMD +3 Co +1.a Wikia Wiki.BG(3).” NWN2Wiki . http://nwn2. MS +3. Pe = Perform. Tu +1. UMD = Use Magic Device References JeminiZero. MS +1. UMD +6 Co +1. MS +1.Ra(21).RDD(4). MS +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Hi = Hide.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Hi +1. UMD +4 Hi +3. Tu = Tumble. Hi +1. “Divine Ranger . Sc +1 Co +1. Tu +1 Co +1. Ra = Ranger. Sc = Spellcraft. Tu +1 Co +1. Hi +1. Hi +2.wikia. UMD +1 Co +1. UMD +4 Co +4. MS = Move Silently. Hi +1. Bg = Blackguard. Meet the Power Builds Page 47 . MS +2.

Lore 3. Stone Body. Vigor. Divine Might. Raise Dead. Eagle’s Splendor. Weapon Specialization (Unarmed Strike). Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Epic Divine Might. Cure Moderate Wounds. Epic Prowess Skills Concentration 33. Mass Bull’s Strength. Greater Dispel Magic. Great Strength (+2). Spellcraft 33. Divine Shield. Improved Disarm. Extend Spell. Lesser Spell Mantle. Great Strength (+4). Light. Shield of Faith Aid. Superior Resistance Meet the Power Builds Page 48 . Resist Acid Energy. Divine Power. Great Strength (+1). Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Righteous Might. Damage Reduction 10/alchemical silver. Magic Vestment. Remove Curse. Inflict Minor Wounds. Disarm. Practiced Spellcaster (Favored Soul). Resist Cold Energy. Least Spell Mantle. Weapon of Impact Assay Resistance. Virtue Bless. Entropic Shield. Prayer. Great Charisma (+1). Heal. Weapon Focus (Unarmed Strike). Recitation. Great Strength (+3). Spot 33.Divine Soul Human. Remove Paralysis. Divine Favor. Restoration Battletide. Persistent Spell. Power Attack. Able Learner. Lesser Vigor. Lesser Restoration. True Seeing Energy Immunity. Silence Cure Serious Wounds. Cure Critical Wounds. Hide 5. Spell Resistance. Protection from Alignment. Resist Sonic Energy. Resistance.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Spell Mantle. Storm of Vengeance. Greater Restoration. Mass Death Ward. Wall of Greater Dispel Magic Energy Drain. Regenerate. Sunbeam. Summon Creature VII.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Word of Faith Fire Storm. Mass Heal. Summon Creature VIII.

Tu +1 Co +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Li +1. Tu +4 (Save 5) Co +1. Sp +1. Sc +1. Sp +1. Li +1. Sc +1. Sc +1. Sp +1. Sc +5. Sp +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Li +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Li +4. Sp +1. Li +1. Tu +1 Co +1. Lo +3. Tu +1 Co +1. Sc +1. Li +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. UMD +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Sp +1. Sp +1. Li +1. Sp +4. Sp +1. Li +1. Sp +1. Sp +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. UMD +2. Sp +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Li +1. Sc +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Sc +1. Sc +1. Sc +1.

Li +1. Li +1. Sp +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Sp +1. Sp +1. Li +1. Li +1. Sp +1. Li +1. M = Monk Skill: Co = Concentration. Li +1. Sc +1. Hi = Hide. Tu +1 Co +1. UMD +2 Great Charisma (+1). Sp +1. Li +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Sp = Spot. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. FS = Favored Soul. F = Fighter. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Lo = Lore. Li +1. UMD +2 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 CHA + 1 Co +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sc +1. Sc +1. Li +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Sp +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1. Sc = Spellcraft. UMD +2 Co +1. Li +1. Meet the Power Builds Page 51 . Sp +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1.

References JeminiZero.a Wikia Wiki.wikia.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.Clr(1).M(1). Meet the Power Builds Page 52 . http://nwn2.Pal(2) or BG(2).FS(26).” NWN2Wiki . “Divine Soul .

Superior Resistance. Practiced Spellcaster (Favored Soul). Virtue Bless. Cleave. Resurrection. Divine Might. Lesser Spell Mantle. Divine Power.Divine Storm Soul Human. Monkey Grip. Firestorm. Spellcraft 30. Raise Dead. Mass Death Ward. Persistent Spell. Stone Body. Extend Spell. Vigor Death Ward. Cure Moderate Wounds. Eagle’s Splendor. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Hammer of the Gods. Earthquake. Energy Immunity. Weapon Focus (Spear). Light. Heal. Remove Fear Bull’s Strength. Resist Sonic Energy. Power Attack. Word of Faith Aura versus Alignment. Sunbeam Meet the Power Builds Page 53 . Spell Mantle. Inflict Minor Wounds. Lesser Vigor. Great Charisma (+1). Resist Fire Energy. Toughness. Greater Restoration. True Seeing Blade Barrier. Invisibility Purge. Great Charisma (+3). Epic Divine Might Skills Concentration 33. Prayer. Lesser Restoration. Entropic Shield. Magic Circle against Alignment. Divine Favor. Vigorous Cycle Ethereal Jaunt. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Righteous Might. Mass Aid. Recitation. Listen 16. Restoration Battletide. Great Charisma (+2). Remove Paralysis. Spell Resistance. Regenerate. Resistance. Able Learner. Protection from Alignment. Blind-Fight. Least Spell Mantle. Silence Blindsight.

Etherealness. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 .Level 9 Favored Soul Energy Drain.

Li +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sc +4 Co +1. Sc +1. Sp +1 Co +1. Li +1. Sc +1. Sc +1 Co +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Sc +1. Li +1. Li +1. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1 Co +1. Sp +1 Co +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1 Bonus Feats Feats Able Learner. Li +1. Sp +1 Co +1. Sc +1. Li +1. Sc +1. Sc +1. Sc +1 Co +1. Sc +1. Li +2. Sp +1 Co +1.

Sc +1. Sc = Spellcraft. Sl = Stormlord Skill: Co = Concentration. Sc +1. Sp +1 Co +1. Li = Listen.” NWN2Wiki . Meet the Power Builds Page 56 . Sp +1 Co +1.F(4). FS = Favored Soul.SL(10).wikia. Li +1. Sp +1 Co +1. http://nwn2. P = Paladin. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Li +1. Sc +1 Co +1. Sp +1 Co +1. He +1 Co +1. Sc +1.Pal(4) or BG(4). “Divine Storm Soul . Li +1. Sp +1 Co +1. Sc +1 Co +1. Li +1.FS(12).com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sp = Spot References JeminiZero.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1.a Wikia Wiki. Sc +1. Sc +1. Sc +1 Co +1.

Epic Fiendish Resilience. Vitriolic Blast Dark Foresight. Spell Penetration. Noxious Blast.Divine Warlock Human. Entropic Warding. Heal 6. Eldritch Chain. Intimidate 33. Protection from Alignment Meet the Power Builds Page 57 . Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Epic Eldritch Blast (+3d6). Epic Eldritch Blast (+2d6). Eldritch Doom. Divine Shield. Lesser Vigor. See the Unseen Curse of Despair. Epic Eldritch Blast (+4d6). Improved Critical (Ranged Touch Attack). Eldritch Master. Spellcraft 30. Epic Eldritch Blast (+5d6). Greater Spell Penetration. Flee the Scene Eldritch Cone. Blind Fight. Battle Caster. Epic Eldritch Blast (+6d6) Skills Concentration 33. Resist Electrical Energy. Power Attack. Resist Acid Energy. Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Epic Eldritch Blast (+1d6).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. Sc +1. Sc +4. In +1. In +1. UMD +1 Co +1. Sc +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +1. Sc +1. In +1. Sc +1 (Save 2) Co +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. In +1. In +1. In +1. Sc +1. In +2. UMD +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. In +1. UMD +2 Co +1. In +4. Sc +1. In +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Bonus Feats Feats Luck of Heroes. UMD +4 Co +1. Sc +1. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. Sc +1.

In +1. In +1. In +1. In +1. He +2 Co +1. He +2 Co +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). “Divine Warlock . In +1. In +1.a Wikia Wiki. In +1. Sc +1.” NWN2Wiki . UMD +1 Co +1. Sc +1. Sc = Spellcraft. In +1. http://nwn2. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. In +1. Wa = Warlock Skill: Co = Concentration. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). In +1. Sc +1. Sc +1. UMD = Use Magic Device References JeminiZero. UMD +1 Co +1.Clr(1).Wlk(29). Meet the Power Builds Page 60 . He = Heal.wikia. UMD +1 Co +1. In +1. UMD +1 Co +1. Sc +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. In = Intimidate.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1.

Light. Spellcraft 33. Power Attack. Spot 33. Overwhelming Critical (Falchion). Weapon Focus (Falchion). Able Learner. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Weapon Specialization (Falchion).Dragonmaster Negotiator Human. Epic Weapon Specialization (Falchion) Skills Appraise 4. Spring Attack. Greater Weapon Focus (Falchion). Weapon of Choice (Falchion). Great Cleave. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Epic Weapon Focus (Falchion) . Combat Expertise. Knockdown. Flare. Whirlwind Attack. Greater Weapon Specialization (Falchion). Tumble 33. Great Strength (+1). Intimidate 4. Taunt 33. Lore 8. Improved Critical (Falchion). Power Critical (Falchion). Dodge. Cleave. Mobility. Perform 3.

In +1. Dodge Feats Able Learner. Lo +4. Sc +1. Lo +1. Sc +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Ta +4 (Save 4) Sp +4. Pe +3. Ta +1 Bonus Feats Bully.

Sp +1. Tu +1. Sp +1. Tu +2 Sc +1. Tu +1. Sp +1. Sp +1. Tu +1 Sc +1. Ta +1. Tu +2 Sc +1. Ta +1. Sp +1. Sc +1. Ta +1. Sp +1. Tu +1 Lo +1. Tu +2 Sc +1. Ta +1. Ta +1. UMD +2 Sc +1. Sp +1. Sp +1. Ta +1. Sp +1. Ta +1. UMD +1 Sc +1. Sp +1. Ta +1. Tu +1. UMD +2 Sc +1. Ta +1. Ta +1. UMD +1 Sc +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. Tu +2 Sc +1. Tu +1 Lo +1. Sp +1. Tu +1. Sp +1. Sp +1. Ta +1. UMD +2 Sc +1. UMD +2 Sc +1. Sp +1. UMD +1 Sc +1. Tu +1. Sc +1. Sp +1. Tu +1. UMD +2 Sc +1. Tu +1. Ta +1. Ta +1. Tu +2 Sc +1. Tu +1. Ta +1. Ta +1. Ta +1. Tu +1. Sc +1. Tu +1. Sp +1. Ta +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. UMD +2 Sc +1. Sp +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Ta +1. Sp +1.

Sp +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Sp +1. UMD +2 Sc +1. UMD +2 Sc +1. Sp = Spot. Tu +1.12 of the module) was the Dragonmaster Negotiator. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Ta +1. Ta +1. Sp +1. Sp +1. As Meet the Power Builds Page 64 . The only exception among them (prior to version 1. Tu +1. two-handed weapons inadvertently lowered their chances of survival. Ta +1. Ta +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. Tu +1. F = Fighter. Sp +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Pe = Perform. RDD = Red Dragon Disciple. Tu +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. UMD +2 Sc +1. Ta +1. Tu +1. Tu = Tumble. who was consequently allowed to retain his two-handed weapon. It was found that builds seeking to exploit their high Strength by using large. Ta = Taunt. Ta +1. WM = Weapon Master Skill: Ap = Appraise. Lo = Lore. Sp +1. Ta +1. Ta +1. UMD +2 Sc +1. UMD +2 Sc +1. Sp +1. Sp +1. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. a simple level-30 fighter. Tu +1. This is version 2. Ta +1. Sp +1. Tu +1. Sc = Spellcraft. UMD +1 Sc +1. In = Intimidate. Tu +1. Tu +1.

com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.a Wikia Wiki. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. “DragonMaster Negotiator . http://nwn.html?forum=26365&to pic=284700&gid=14504.com/guilds_registry/viewtopic.html?forum=26365&to pic=294975&gid=14504&sp=15.bioware. WM 7). TopAceOfEarth. the DragonMaster Negotiator’s alignment is Neutral Good.WM(7). References TopAceOfEarth.WM(7). Meet the Power Builds Page 65 .RDD(10). For “Battle of the Builds.0 (PvP) F(12).Brd(1).originally conceptualized.bioware.” NWN2Wiki .” Neverwinter Nights: Epic Character Builders Part Deux.RDD(10). TopAceOfEarth. http://nwn2.Brd(1). “DragonMaster Negotiator v2.wikia.F(12).

Hide 31. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Perfect Two-Weapon Fighting Skills Bluff 32. Feint. Diplomacy 24. Weapon Focus (Kama). Weapon Specialization (Kama). BlindFight. Listen 31. Weapon Focus (Kukri). Great Dexterity (+1). Epic Weapon Focus (Kama). Spot 31. Greater Weapon Specialization (Kama). Epic Weapon Specialization (Kama). Improved Two-Weapon Fighting. Combat Expertise. Greater Two-Weapon Fighting. Greater Weapon Focus (Kama). Combat Insight. Two-Weapon Fighting.Drow Fury Drow. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Move Silently 31. Taunt 5. Epic Prowess. Weapon Finesse.

Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Hi +4. Li +4. Di +4. Sp +4. MS +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Li +2. MS +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Hi +2. MS +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Sp +2. Hi +2. MS +2. Sp +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. MS +2. Sp +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Sp +2. Sp +2. Sp +2. Sp +2. Li +2. MS +2. MS +2. Hi +2. Li +2. MS +2. MS +2. Sp +2.

MS +1. Ta = Taunt. Li +1. MS +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Li +1. Tu +2 (Save 1) Bl +4. Li +1.” NWN2Wiki . IB = Invisible Blade. Tu = Tumble References DirtyFinger and Falconhurst. Hi +1. Meet the Power Builds Page 69 . Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Hi +2. MS +1. Sp +2. Sp +1.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Hi +2. “Drow Fury (M11/F12/IB5/P2). Tu +1 Bl +1 (Save 4) Di +2. Sp +1. Li +1. Hi +1. Li +2. Sp +2. http://nwn2. MS +2. Tu +1 Hi +1. Hi +1. Sp +1. Hi +2. Tu +1 Bl +3. MS +2. Sp +1.wikia. Di = Diplomacy. MS = Move Silently. Sp +1 Bl +2. Li +2. MS +2. Tu +1 Bl +3. Sp +2. M = Monk. Sp = Spot. MS +1. Hi = Hide. Li +2. Tu +2 Bl +3. Li = Listen. P = Paladin Skill: Bl = Bluff. Hi +1. MS +1.a Wikia Wiki.

Extend Spell. Practiced Spellcaster (Wizard). Premonition. Weapon Specialization (Kukri). Heroism. Spell Mantle Blindsight (persistent). Blind-Fight. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Combat Expertise. Spot 10. Feint. Spellcraft 30. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Combat Insight. Lesser Mind Blank Bigby’s Forceful Hand × 2. Perfect TwoWeapon Fighting. True Strike × 5 Mirror Image × 4. Displacement × 2. Shadow Simulacrum Meet the Power Builds Page 70 . Two-Weapon Fighting. Curse of Impending Blades (persistent). Epic Spell: Vampiric Feast. Tumble 30. Persistent Spell Skills Bluff 33. Intimidate 1. Improved Two-Weapon Fighting. Greater TwoWeapon Fighting. Greater Invisibility (extended) × 2.Eldritch Blade Air Genasi. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Enervation (extended) × 2. Epic Prowess. Weapon Finesse. Shadow Shield (extended) Greater Spell Mantle. Lore 4. Greater Heroism (extended). Greater Spell Breach. Concentration 33. Weapon Focus (Kukri). Haste (persistent).

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

UMD +1 (Save 3) Co +1. Sc +1. In +1. Co + 4. Tu +1. Tu +1. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Tu +1 (Save 5) Bl +1. Sc +1. UMD +1 (Save 5) Co +1. Co +1. Lo +2. Tu +1. Co +1. Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Sc +1 (Save 5) Bl +1. Sc +1. UMD +2. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Sc +1. UMD +1 (Save 3) Co +1. Sc +1. Tu +2 (Save 4) Co + 1. Sc +1 (Save 5) Bl +1. Co +1. Co +1. Tu +1. Sc +4. UMD +1 (Save 3) Co +1. Sc +1.

Co +1. Tu +2 (Save 5) Bl +1. Tu +1 (Save 4) Bl +1. Tu +5. IB = Invisible Blade. Co +1. UMD +1 (Save 4) Co +3. UMD +2 (Save 4) Bl +8. Tu +1 (Save 5) Bl +4. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Co = Concentration. UMD +1 (Save 4) Co +1. Sc +1. Tu +9 Co +2. Co +1. Co +1. Sc +1. Co +1. Lo +2.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. In = Intimidate. Sc +1. UMD +1 (Save 4) Bl +3. F = Fighter. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Sp = Spot. Sc +3 (Save 4) Bl +5. Tu = Tumble. UMD +1 Bl +1 (Save 4) Bl +2. UMD +1 (Save 4) Bl +1. Co +1. Sc = Spellcraft. Tu +1. Sc +2 (Save 2) Co +1. UMD +1 (Save 2) Co +2. Sc +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Sc +1 (Save 5) Bl +1. Sc +2 (Save 4) Co +1. Sc +2. Sc +1. Lo = Lore. Wi = Wizard Skill: Bl = Bluff. Sc +1. UMD +1 (Save 5) Bl +1.

a Wikia Wiki. Meet the Power Builds Page 74 .IB(5).wikia.F(7). “Eldritch blade . http://nwn2.EK(10).References Dimeron.Wiz(8).” NWN2Wiki .com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.

Practiced Spellcaster (Sorcerer). Greater Invisibility. Displacement. Automatic Still Spell (0 – 9) Skills Concentration 33. Spellcraft 30. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Enervation. Shield. Listen 16. Haste. Skill Focus (Spellcraft). Shadow Simulacrum Meet the Power Builds Page 75 . Premonition Greater Spell Mantle.Eldritch Paladin of Candlekeep Aasimar. True Strike Blindsight. Power Word Stun. Mirror Image. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Touch of Fatigue Magic Missile. Automatic Still Spell (0 – 3). Resistance. Vitriolic Sphere Bigby’s Forceful Hand. Heroism. Still Spell. Lesser Mind Blank. Ray of Frost. Energy Immunity. Protection from Energy Assay Resistance. Ray of Enfeeblement. Tumble 16. Curse of Impending Blades. Lesser Spell Mantle. Great Charisma (+1). Power Attack. Protection from Alignment. Empower Spell. Able Learner. Touch of Idiocy Clairaudience and Clairvoyance. Mordenkainen’s Disjunction. Isaac’s Greater Missile Storm Avasculate. Ethereal Jaunt Iron Body. Greater Spell Breach. Automatic Still Spell (0 – 6). Light. Divine Shield. Spot 16. False Life. Flare.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sp +2. Sc +1. Sc +1. UMD +1 Co +1. Sp +1 (Save 1) Co +1. Sp +1. Sp +1 (Save 4) Co +1. UMD +1 Co +1. Tu +1. Sc +1 (Save 3) Co +1. Sc +1. (Save 4) Co +1. Tu +1. UMD +3 Co +1. UMD +1 (Save 2) Co +1. Sp +1. Tu +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sp +1. Li +2. Tu +1. Sc +1. Sp +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sc +1. UMD +1 Co +1. Sc +1 (Save 5) Co +1. Sp +1. Sc +1. Li +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1 (Save 3) Co +1. UMD +1 (Save 1) Co +1. Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. Sc +1 (Save 2) Co +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +4. Sc +1 (Save 4) Co +1. Tu +3. Li +2.

Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp = Spot. Sp +1. Li +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Sp +1. Sc +1 (Save 1) Co +1.wikia. Sc +1. In consultation with JeminiZero. P = Paladin. Sc +1 (Save 1) Co +1. Tu +1. Tu +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). UMD = Use Magic Device Comment The attributes. Li +1. Li +2. Li +3 Co +1. Sp +1. Tu = Tumble. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. UMD +1 Co +1. http://nwn2.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Sp +1 Co +1. these stats have been changed to suit the Eldritch Paladin for PvP play. References JeminiZero. Li = Listen. UMD +1 Co +1. Sp +1. Sc +1. Tu +1. UMD +1 Co +1. UMD +1 Co +1. Tu +1. Sc +1. EK = Eldritch Knight. S = Sorcerer Skill: Co = Concentration. Sc +1. Li +1. UMD +1 Co +1. Sc = Spellcraft. Sp +1. Li +1. Tu +1. Li +1.a Wikia Wiki. Li +1. skill levels. UMD +1.Level 18 Class ASC 3 Attribute Skills Co +1. Meet the Power Builds Page 78 . Sc +1. Sc +1 (Save 1) Co +1.” NWN2Wiki .

Spell Mantle Meet the Power Builds Page 79 . Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Curse of Impending Blades × 2. Epic Prowess. Perfect Two-Weapon Fighting. Practiced Spellcaster (Wizard). Improved Two-Weapon Fighting. Greater Spell Breach × 2. Weapon Finesse. Extend Spell. True Strike × 4 Blindsight × 2. Combat Expertise. Spiderskin. Mirror Image × 2.Epic Arcane Trickster Drow. Crippling Strike. Lore 7. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Greater Two-Weapon Fighting. Combat Insight Skills Concentration 33. Hide 22. Epic Spell: Vampiric Feast. Diplomacy 21. Displacement. Spot 15. Move Silently 28. Spellcraft 30. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Energy Immunity × 4. Heroism. Touch of Idiocy Clairaudience and Clairvoyance. Arcane Trickster Spellcasting (Wizard). Two-Weapon Fighting. Disable Device 28. Open Lock 28. Tumble 30. Isaac’s Greater Missile Storm × 4 Avasculate. Haste. Enervation (extended) × 2. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Bigby’s Interposing Hand. Epic Precision. Search 15.

Level 8 Level 9 Wizard Mind Blank. Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Spell Mantle (extended) Greater Spell Mantle × 2. Premonition. Shadow Shield (extended).

Lo +2. Se +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Sc +5 (Save 3) DT +2. OL +4. Tu +4. UMD +2 Co +2. Hi +2. Sc +2 (Save 2) Co +1. MS +4. Hi +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Sc +1. DT +4. Lo +4. OL +2. Sp +1. Sp +4. UMD +4 (Save 5) Co +3. MS +2. Tu +2. Di +3.

OL +1. OL +1. MS +1. UMD +1 Di +6. UMD +1 (Save 4) DT +3. OL +1. MS +1. Se +4. Hi +1. Hi +1. MS +1. UMD +1 Di +1. Hi +2.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. MS +3. Hi +1. MS +1. Sc +5 Co +5. UMD +2 Co +2. OL +1. DT +1. Tu +1. Hi +3. OL +1. DT +1. Tu +1. OL +2. Lo +1. DT +1. MS +1. Sc +2 (Save 2) Co +1. DT +2. Hi +1. Tu +1. UMD +1 Di +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . OL +1. Se +3. Sp +3 Co +3. Hi +2. Hi +1. UMD +1 Di +5. Tu +1. Hi +2. Sc +1. DT +1. Tu +3. OL +3. Hi +1. DT +1. DT +1. Tu +3. DT +1. Sp +1. UMD +4 Di +5. Sc +3 Co +1. MS +1. MS +3. Sc +1. Sc +1. MS +3. OL +1. Tu +2 Co +1. Sc +1. Tu +1 DT +1. OL +1. Sc +2 (Save 2) Co +1. Sp +2. UMD +2 Co +2. OL +3. Tu +1.

Tu +1 Co +1. DT = Disable Trap. Hi +1. MS = Move Silently. Tu +1 (Save 5) Co +1. Se +4. no spell fixes were applied. Because this spell is from the school of Divination. Sp = Spot. Tu = Tumble. Sc = Spellcraft. Hi = Hide. Sc +1. NN = Neverwinter Nine. Meet the Power Builds Page 83 . Sp +1. DT +1. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build.” the spell was retained. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Tu +1. Strangely. For “Battle of the Builds. Tu +1 Co +1. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Rg = Rogue. OL = Open Lock.” however. DT +2. OL +3. DT +1. Lo = Lore. the creator of the Epic Arcane Trickster wrote. Wi = Wizard Skill: Co = Concentration. DT +2. Sc +1. the Epic Arcane Trickster may not play as well as what was originally intended. OL +2. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. but the recommended specialization was not. MS +3. OL +1. Sc +1. Sc +1. MS +2. it is not possible for a Necromancy specialist to learn True Strike. he recommends that the Epic Arcane Trickster learn the True Strike spell. Sc +1. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Hence. Di = Diplomacy.” Further down the text. in the Spell Suggestions section. Se = Search. Tu +1 Co +1. UMD +3 Co +1. which may be downloaded from the vault. MS +2. Sc +1.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Tu +1 Co +1.

com/forums/viewtopic.NN(3).Ro(10). “The Epic Arcane Trickster. http://nwn2forums.a Wikia Wiki.References adzaroo.html?topic=587540&fo rum=121&sp=15.wikia.AT(10). “The Epic Arcane Trickster . Meet the Power Builds Page 84 . adzaroo.” NWN2Wiki .bioware.” NWN2: Players .Wiz(7).Mask of The Betrayer Campaign (Spoilers Warning). http://nwn2.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.

Entropic Shield. Great Strength (+3). Hammer of the Gods. Eagle’s Splendor. Regenerate. Spell Resistance. Virtue Bless. Toughness. Heal. Greater Restoration. Mass Death Ward. Great Strength (+5). Spell Mantle. Great Strength (+1). Epic Toughness (+30). Righteous Might. True Seeing Blade Barrier. Resist Sonic Energy. Lesser Restoration. Great Strength (+4). Weapon Focus (Spear). Restoration Battletide. Vigorous Cycle Ethereal Jaunt. Resistance. Cure Moderate Wounds. Stone Body. Firestorm. Divine Favor. Cure Light Wounds. Lesser Vigor.Fallen Angel Aasimar. Divine Power. Vigor Death Ward. Least Spell Mantle. Light. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Raise Dead. Recitation. Cleave. Invisibility Purge. Epic Toughness (+60). Earthquake. Remove Paralysis. Prayer. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Resurrection. Magic Circle against Alignment. Energy Immunity. Great Strength (+2). Epic Toughness (+90) Skills Concentration 22. Stormlord Spellcasting. Sunbeam Meet the Power Builds Page 85 . Silence Blindsight. Inflict Minor Wounds. Hide 5. Weapon Specialization (Spear). Word of Faith Aura versus Alignment. Power Attack. Superior Resistance. Lesser Spell Mantle. Remove Fear Bull’s Strength. Divine Might. Divine Shield. Monkey Grip. Mass Aid.

Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 . Etherealness.Level 9 Favored Soul Energy Drain.

FS = Favored Soul.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. F = Fighter. Sl = Stormlord Meet the Power Builds Page 87 .

wikia.” NWN2Wiki . “Fallen Angel . http://nwn2. SL (10).Skill: Co = Concentration.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. F (6).a Wikia Wiki. BG (7). Meet the Power Builds Page 88 . Ta = Taunt References Dark Eternal. Hi = Hide.FS (7).

Epic Dodge Skills Bluff 33. Improved Evasion. Great Dexterity (+1). Defensive Roll. Weapon Focus (Dagger). Move Silently 33. Epic Precision. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Spellcraft 15. Sleight of Hand 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 .Halfling Ninja Strongheart Halfling. Listen 33. Hide 33. Greater Two-Weapon Fighting. Blind-Fight. Two-Weapon Fighting. Search 12. Weapon Finesse. Improved Two-Weapon Fighting. Feint. Concentration 1. Combat Expertise. Spot 33. Crippling Strike.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Sp +4. Tu +1. Sp +1. Sp +1. Li +4. SH +1. Li +1. MS +1. SH +1. Sp +1. Tu +1. Se +1. MS +1. Li +1. Li +1. MS +1. Tu +1. Sc +1. MS +1. Sc +1. Bl +1 (Save 5) Hi +1. Bl +1 (Save 5) Hi +1. MS +1. SH +1. MS +1. MS +1. Sp +1. Tu +1 (Save 5) Hi +1. Sp +1. Sp +1. SH +1. Li +1. Bl +4 (Save 5) Co +1. MS +4. Li +1. MS +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. MS +1. Bl +1 Hi +1. Li +1. Se +2. Sc +1. Sp +1. Bl +1 (Save 4) Hi +1. Sc +1. SH +1. SH +2. Tu +4. SH +4. Bl +1 (Save 1) Hi +1. Sp +1. Bl +1 Hi +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . SH +1. SH +1. Tu +1. Sp +1. Tu +1. Tu +1. Sc +2. SH +1. Se +3. Tu +1. Sp +1. Sc +1. Hi +1. Bl +1 (Save 1) Hi +1. Li +1. Li +1. MS +1. Tu +1. Li +1. Li +1. Tu +1. Bl +2 (Save 4) Hi +1.

MS +1. Sc +1. Li +1. MS +1. Bl +1 (Save 4) Hi +1. Sp +1. Tu +1. Bl +1 Hi +1. SH +2. SH +2. Bl +1 Hi +1. Li +1. Tu +1. Bl +1 (Save 4) Hi +1. MS +1. SH +1. Tu +1. Li +1. Li +1. SH +1. Sp +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Sc +1. Sp +1. SH +1. Sp +1. MS +1. Li +1. Bl +1 (Save 4) Hi +1. MS +1. MS +1. Sp +1. Sp +1. SH +2. SH +1. SH +1. Sc +1. Tu +1. MS +1. Bl +1 Hi +1. Sc +1. Tu +1. Li +1. MS +1. Tu +1. MS +1. Li +1. Tu +1. Bl +1 Hi +1. Tu +1. Sc +1. Li +1. Tu +1. Sp +1. Se +2. MS +1. Bl +1 (Save 3) Hi +1. Li +1. Sp +1. Sc +1. Tu +1. Sp +1. Li +1. Sp +1. MS +1. Li +1. Bl +1 Hi +1. MS +1. Li +1. Bl +1 Hi +1. Sp +1. Tu +1. Sp +1. Bl +1 Hi +1. SH +2. Tu +1. Tu +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Sp +1. Li +1. MS +1. Bl +1 (Save 4) Hi +1.

Li = Listen.” NWN2Wiki . Bl +1 (Save 5) Hi +1. Sp +1. MS +1. MS +1. M = Monk. Tu +2. SH +1. Sp +1. Se +3. Sc = Spellcraft. Meet the Power Builds Page 93 . Sp +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. SH +1.a Wikia Wiki.M(1). SH = Sleight of Hand. Bl +1 (Save 2) Hi +1. SH +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29.Ro(16).wikia. References JeminiZero. “Ninja .IB(5). Li +1. Li +1. Sc +1. Sp = Spot. SH +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. SH +1. Sp +1. Tu +1. Tu +1. Li +1. Bl +1 (Save 2) Hi +1. Hi = Hide. Li +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Tu +1. MS +1. Sp +1.Asn(8). Sc +1. Se = Search. SH +1. MS +1. Li +1. MS +1. Se +1. Sp +1. Rg = Rogue Skill: Bl = Bluff. Bl +1 (Save 2) Hi +1. Co = Concentration. Bl +1 (Save 5) Hi +1. http://nwn2. This BIC file was of the Halfling Ninja as a player character. MS +1. MS = Move Silently. Li +1. IB = Invisible Blade. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin.

Perform 1. Improved Two-Weapon Fighting. Spell Mantle × 2 Aura versus Alignment × 2. Silence ×5 Blindsight × 2. Lore 8. Magic Circle against Alignment. Righteous Might (extended) × 2 Ethereal Jaunt. Eagle’s Splendor. Virtue Bless × 3. Divine Might. Lesser Spell Mantle × 3. Two-Weapon Fighting. Divine Favor × 3. Epic Divine Might. Mass Aid. Great Dexterity (+1).Holy Dragon Dervish Drow. Least Spell Mantle Energy Immunity × 2. Spellcraft 30. Monkey Grip. Stormlord Spellcasting (Cleric). Vigor × 2 Death Ward. Tumble 30. Greater Restoration × 3. Sleight of Hand 2. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Perfect Two-Weapon Fighting Skills Concentration 30. Extend Spell. Invisibility Purge. Entropic Shield × 3 Bear’s Endurance. Great Fortitude. Greater Two-Weapon Fighting. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Divine Power × 6. Bull’s Strength. Power Word Stun. Prayer. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Owl’s Wisdom. Heal × 3. Divine Shield. Recitation (extended) × 3 Battletide (extended) × 2 .

Level 0 Bard Cure Minor Wounds. Light. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .

Lo +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +4. Tu +1 Co +1. Lo +4. Sc +1. Lo +1. Lo +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. SH +2. Tu +1 Co +1. Sc +1. Lo +1. Tu +4. Sc +1 (Save 1) Co +1. Sc +1. UMD +4 (Save 5) Co +1. Sc +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 (Save 3) Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Pe +1.

Tu +1 Co +1.RDD(10). Sl = Stormlord Skill: Co = Concentration. Tu +2 Co +1. Sc = Spellcraft. Meet the Power Builds Page 97 . Tu +2 Co +1.” NWN2Wiki .Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. UMD = Use Magic Device Comment As in the case of Favored Souls.wikia. Pe = Perform. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. “Holy Dragon Dervish . Tu +2 Co +1. Sc +1. http://nwn2. Tu +2 Co +1. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard.Brd(1). Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1.Clr(9). References Felexitus.a Wikia Wiki. the choice of deity for a cleric of the War domain is relevant. Tu +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Tu = Tumble. C = Cleric. Sc +1. Lo = Lore. SH = Sleight of Hand. Tu +2 Co +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. Tu +1 (Save 1) Co +1.SL(10). RDD = Red Dragon Disciple.

RDD(10).Brd(1).com/guilds_registry/viewtopic.bioware.html?forum=26365&to pic=285634&gid=14504. Meet the Power Builds Page 98 . “Holy Dragon Dervish .Felexitus. SL(10). http://nwn. Clr(9).” Neverwinter Nights: Epic Character Builders Part Deux.

Spellcraft 20. Skills Bluff 33. Diplomacy 22. Silver Palm. Taunt 33. Weapon Focus (Kama). Epic Weapon Specialization (Kama). Improved TwoWeapon Fighting. Two-Weapon Fighting. Combat Insight. Epic Weapon Focus (Kama). Spot 33. Combat Expertise. Epic Prowess. Greater Weapon Focus (Kama). Feint. Perfect Two-Weapon Fighting. Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Weapon Focus (Kukri). Weapon Finesse. Greater Weapon Specialization (Kama). Greater Two-Weapon Fighting.Illusionary Blade Tiefling. Skill Focus (Bluff). Blind-Fight. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sp +2. Sp +2. Tu +2. Sc +1. Bl +2 (Save 4) Di +1. Tu +4. Bl +7 Ta +4 (Save 1) Sc +2. Sc +2. Tu +1. Bl +1 Ta +2 (Save 3) Di +2. Sc +1. Sp +3. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Tu +4 Sc +1. Sp +3. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Sc +1. Ta +2. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Sc +1. Ta +1 Di +1. Sc +1. Tu +2. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Tu +2 (Save 1) Sp +1. Sp +2. Tu +3 (Save 1) Sc +2. Sp +1. Ta +3. Tu +2. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Bl +1 Ta +2 (Save 3) Di +2. Tu +1 Di +1. Sp +2. Tu +2. Tu +2. Sp +1. Ta +2 (Save 1) Sp +2. Ta +2 Di +2. Sp +4.Level Progression Level 1 Class M1 Attribute Skills Di +4.

com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. IB = Invisible Blade.Level 25 Class F 12 Attribute Skills Sc +1. “Kaze no Kama . Ta +2 (Save 5) Sp +2. Bl +7 (Save 1) Sc +1.M(11).DC(2). Wa = Warlock Skill: Bl = Bluff.F(12). Tu = Tumble Comment At the NWN2Wiki. Tu +1.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Sc = Spellcraft.IB(5). Sp +1. References DirtyFinger. Sp +1. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Ta +1. Sp = Spot. Ta = Taunt.wikia. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Meet the Power Builds Page 102 . Bl +1 (Save 4) Sc +5.a Wikia Wiki. Bl +1 (Save 3) Sp +1. Bl +1 (Save 4) Sp +1. Di = Diplomacy. Ta +2. Tu +2. Ta +2. M = Monk. http://nwn2.” NWN2Wiki .

Mobility. Spell Resistance × 2 Energy Immunity × 4. Improved Combat Expertise. Vigor × 2 Moonbolt × 2. Tortoise Shell × 2 Heal × 6 Premonition × 2. Spot 33. Dodge. Lore 8. Great Wisdom (+3). Diplomacy 33. Body of the Sun × 6 Blindsight × 2. Listen 33. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Taunt 26. Parry 5. Heal 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3.Immortal Treant Human. Virtue × 3 Foundation of Stone × 6. Protection from Energy. Spiderskin × 3. Able Learner. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Natural Spell. Weapon Finesse. Armor Skin Skills Concentration 33. Great Wisdom (+1). Storm Avatar × 4 Elemental Swarm× 4. Stoneskin × 6 Death Ward. Spellcraft 30. Great Wisdom (+2). Combat Expertise. Rejuvenation Cocoon × 5. Lesser Vigor × 3 Barkskin × 2. Combat Casting.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Di +2. Sp +1. He +2. Sc +1. Sp +4 (Save 5) Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sc +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Sp +1. Sp +1. He +1. Sp +1. Li +1. Tu +1 Co +1. Tu +5 Co +1. He +2. Sc +1. Sc +1. Li +1. Sc +1. Lo +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Di +1. Di +1. Di +2. Sc +1. Di +3.Level Progression Level 1 Class D1 Attribute Skills Co +4. Di +1. Tu +1 Co +1. Tu +1 Co +1. Di +1. Sp +1. Di +1. Sc +1. Lo +1. Tu +1 Co +1. Di +2. Sc +1. Sc +1. Di +1. Ta +1. Sc +1. Sp +1. Li +1. Di +1. He +1. Di +1. Sc +4. Sc +1. He +2. Pa +1. Li +1. Sc +1. Pa +4. Li +1. Sp +1. Li +1. Sp +1. Sp +1. He +2. Tu +1 Co +1. He +2. Sc +1. Li +1. Li +1. He +2. Lo +1. Sp +1. He +3. Sp +1. He +2. Lo +1. He +1. Li +1. Li +4. Sp +1. Li +1. Li +1.

Sc +1. Li +1. Ta +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 (Save 1) Co +1. Ta +1. He +1. Tu +1 Co +1. Sp +1. Di +1. Sc +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . He +1. He +1. Ta +1. Sp +1. Tu +1 Co +1. Sp +1. Di +1. Di +1. Tu +1 Co +1. Di +1. Sp +1. Sp +1. Li +1. Sc +1. Tu +1 Co +1. Ta +1. He +1. Tu +1 Co +1. Sc +1. Li +1. Li +1. Di +1. Di +1. Di +1. Di +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Ta +1. Li +1. Ta +1. Di +1. Ta +1. Ta +2. He +1. Sc +1. Li +1. Di +1. He +1. Ta +1. Di +1. He +1. Li +1. Sc +1. Li +1. Sp +1. Sc +1. Di +1. Tu +1 (Save 1) Co +1. Sc +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. He +1. He +1. He +2.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. He +2. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Li +1. He +1.

) References Weavols. Sc = Spellcraft. Lo = Lore. that the equipped magical armor and shield disappear during the druid’s transformation. When fighting opponents that can cast Bigby’s Forceful Hand. Li +1. This character build was intended to exploit a peculiarity of the transformation process. Sp +1. Sp +1. Sc +1. Nevertheless. He +1. Di = Diplomacy. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. SF = Sacred Fist Skill: Co = Concentration. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Pa = Parry. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Ta +1.a Wikia Wiki. Di +1. Du = Duelist. Unfortunately. Li = Listen. “Immortal Treant (D12/M2/SF10/Dls6). Sp +1. Li +1. Ta +3 Co +1. the Immortal Treant is usually better off not transforming. Di +1. the Immortal Treant loses the AC bonuses of all other equipped items in the process. He +1. He = Heal. Ta = Taunt. He +1. Ta +3 Co +1. like in Mask of the Betrayer. Di +1. He +1.wikia. http://nwn2.” NWN2Wiki . Pe = Perform.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Meet the Power Builds Page 107 . M = Monk. Sp = Spot. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Sp +1. Li +1. Tu +1 Co +1. Li +1. In a high magic setting. specifically. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Di +1.

Energy Immunity. Heroism. Spot 33. True Strike Blindsight. Protection from Alignment. Empower Spell. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Tower Shield Proficiency. Lore 3. Touch of Fatigue Expeditious Retreat. Vitriolic Sphere Bigby’s Forceful Hand. Polar Ray. Skill Focus (Spellcraft). Spellcasting Prodigy. Shadow Simulacrum Meet the Power Builds Page 108 . Greater Spell Mantle. Skill Focus (Concentration). Still Spell. Lesser Spell Mantle. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Mirror Image. Divine Shield. Resistance. Practiced Spellcaster (Sorcerer). Listen 33. Ray of Enfeeblement. Protection from Energy Assay Resistance. Automatic Still Spell (0 – 6). Enervation. Greater Spell Breach. Flare. Automatic Still Spell (0 – 9) Skills Concentration 33. Greater Invisibility. Tumble 30. Ray of Frost. Death Armor. Able Learner. Touch of Idiocy Clairaudience and Clairvoyance. Automatic Still Spell (0 – 3).Iron Sorcerer Human. Power Word Petrify Bigby’s Crushing Hand. Lesser Mind Blank. Magic Missile. Displacement. Light. Power Attack. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Isaac’s Greater Missile Storm Avasculate. Shadow Shield Iron Body. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Spellcraft 30. False Life.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +5. Sc +1. Tu +1 Co +1. Li +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Li +1. Li +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Li +4. Sp +4. Li +1. Sp +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 (Save 1) Co +1. Sp +1. Lo +3. Sc +1. Sp +1. Sc +1. Li +1. Sc +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. UMD +1 Co +1. Sc +1. Tu +4. Sp +1. UMD +2 (Save 5) Co +1. Li +1. Sp +1. Li +1. Li +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Sc +1. Sp +1. Li +1. Sc +1. Tu +1. Li +1.

Li +1.M(2). Sc +1. Li +1. Tu +1 Co +1. Li +1. Li = Listen.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Tu +1 Co +1. Tu +1. Sc +1. Sc +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. UMD +2 Co +1. Tu = Tumble. Sp +1. Sp +1. S = Sorcerer Skill: Co = Concentration. Li +1.” NWN2Wiki . Sc +1. UMD +2 Co +1. Tu +1 Co +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1.Clr(2). Sc +1.a Wikia Wiki. Li +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp +1. UMD = Use Magic Device References JeminiZero. M = Monk. Sc +1. Sc = Spellcraft. Sp +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. Li +1. Sc +1.wikia.Sor(16). Sp +1. Sp +1.ASC(10). Tu +1 Co +1. UMD +2 Co +1. Sp = Spot. http://nwn2. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Li +1. Tu +1 Co +1. Li +1. “Iron Sorcerer . Li +1. Lo = Lore. C = Cleric. Meet the Power Builds Page 111 .

Weapon Focus (Scythe). Epic Weapon Focus (Scythe). Disarm. Whirlwind Attack. Epic Prowess. Improved Critical (Scythe). Dodge. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Divine Might.Ithil’kyw the Underdread Drow. Divine Shield. Spellcraft 15. Spring Attack. Blind-Fight Skills Hide 5. Tumble 10. Great Cleave. Mobility. Spot 1. Combat Expertise. Epic Divine Might. Intimidate 5. Weapon of Choice (Scythe). Greater Weapon Focus (Scythe). Power Attack. Improved Power Attack. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Great Charisma (+1).

Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Tu +1 (Save 3) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +2 (Save 3) Hi +1. Sc +1. Tu +1 Sc +1 (Save 1) Hi +1. In +4.

Tu +1 (Save 2) (Save 5) Sc +1. Sc = Spellcraft.com/guilds_registry/viewtopic.bioware. http://nwn. Meet the Power Builds Page 114 . the Underdread (F 14. Tu +1 Sc +1 (Save 1) Sc +1. Sp = Spot. FB = Frenzied Berserker. UMD +1 In +1. “Ithil'kyw. WP 7.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1 (Save 3) Sc +1. Tu +1. FB 5. Tu = Tumble. UMD = Use Magic Device References Aekula. UMD +1 Sc +1 (Save 1) Sc +1. F = Fighter. UMD +1 Sc +1 (Save 1) Sc +1. Sp +1 STR + 1 Class: Bg = Blackguard. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. In = Intimidate. WM = Weapon Master Skill: Hi = Hide. BG 4). UMD +2 UMD +1 (Save 1) Sc +1.html?forum=26365&to pic=287327&gid=14504.

Greater Weapon Specialization (Longsword). Armor Skin. Toughness. Power Attack. Great Fortitude. Craft Weapon 21. Spellcraft 15. Weapon Focus (Longsword). Power Critical (Longsword). Great Strength (+4). Luck of Heroes. Able Learner. Improved Knockdown. Disarm. Iron Will. Cleave. Great Strength (+3). Great Strength (+2). Great Strength (+1). Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Knockdown. Epic Weapon Specialization (Longsword). Great Strength (+5). Epic Toughness (+30) Skills Craft Armor 21. Blind-Fight. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Intimidate 33. Greater Weapon Focus (Longsword). Epic Prowess. Weapon Specialization (Longsword). Improved Critical (Longsword). Improved Disarm. Great Cleave. Tumble 10. Spot 16.Joe Average Human. Taunt 33. Epic Weapon Focus (Longsword).

Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Ta +4 (Save 4) Bonus Feats Background: Bully. In +4. Luck of Heroes Meet the Power Builds Page 116 . Weapon Focus (Longsword) Feats Able Learner. CW +4.

UMD +1 In +1. Ta +1. UMD +1 CAr +1. CW +1. Ta +1. CW +1. Sp +1. Ta +1 CAr +1. Sc +1. Ta +1. Ta +1. Ta +1. UMD +2 CAr +1. In +1. Ta +1 CW +1. Ta +1 In +1. In +1. UMD +1 In +1. Sc +1. UMD +1 CAr +1. In +1. CW +1. Tu +1 In +1. Ta +1. Sp +1. Tu +1. Sp +1. Tu +1. Sp +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Tu +1. Sp +1. Sc +1. Tu +1. Tu +2. Ta +1 In +1. Sc +2. UMD +1 CAr +1. In +1. Ta +1. Tu +1. In +1. Tu +1. Sp +1. UMD +1 CAr +1. Sc +1. Sp +1. Sc +1. Ta +1. Ta +1 In +1. Sp +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . In +1. Ta +1. Ta +1. In +1. Sc +1. Sp +1. CW +1. In +1. CW +1. CW +1. Ta +1 In +1. Sp +1. UMD +1 CAr +1. Sc +1.

Ta +1. Fighter ( Fighter 30 ). Tu = Tumble. Sc +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. UMD = Use Magic Device References Zhonn-vei'ay. http://nwn. CW +1. In +1. In = Intimidate. Sc +1. UMD +1 CAr +1. Sp +1. CW +2. Ta +1. Ta +1. Ta +1 CAr +1. In +1. Ta +1. CW +1. Sp = Spot. Meet the Power Builds Page 118 . Sc +1. In +1. In +1. Ta +1 In +1. Ta +1 CW +1. Sc +1. Sp +1.” Neverwinter Nights: Epic Character Builders Part Deux. Sc +1. CW +1. UMD +1 CAr +1. Ta +1 CAr +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. UMD +2 CAr +1. UMD +1 CAr +1. Sc +1. In +1. CW +1. In +1.html?forum=26365&to pic=288993&gid=14504. Sc = Spellcraft. In +1. Ta +1 CW +1. UMD +1 CAr +1. In +1. CW +1.com/guilds_registry/viewtopic. In +1. Sp +1. In +1. Sp +1. Ta +1 CAr +1. In +1. Ta +1. “[Yardstick Build] Joe Average. Sp +1. CW +1. Sp +1. In +1. Ta +1. Tu +1 CAr +1.bioware. CW = Craft Weapon. Ta = Taunt.

Weapon Specialization (Kama). Greater Weapon Focus (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Epic Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Bluff 33. Feint. Mobility. Greater Weapon Specialization (Kama). Combat Insight. Perfect TwoWeapon Fighting. Hide 33. Move Silently 33. Weapon Focus (Kama). Diplomacy 15. Improved Two-Weapon Fighting. Epic Prowess. Weapon Focus (Kukri). Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Spot 30. Greater Two-Weapon Fighting. Spellcraft 15.Kage Kaze no Kama Drow. Combat Expertise. Expose Weakness. Weapon Finesse.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

MS +2. Sc +1 (Save 1) Hi +2. Sc +1 (Save 1) Hi +2. MS +1. Sc +2. Tu +1 (Save 5) Hi +3. Tu +2 Bl +1. Sc +1 (Save 1) Hi +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Sp +2. MS +3. Sp +2. Tu +1 Sc +2 (Save 1) Hi +2. Hi +1.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +2. Sp +2. Tu +2 Bl +1. Tu +2 (Save 4) Bl +1. MS +2. Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Hi +4. Sc +1 (Save 5) Bl +11. Sp +4. MS +2. MS +2. Hi +1. MS +1. Tu +2 (Save 5) Hi +2. Sc +1. MS +2. Tu +2 Bl +1. Tu +2. Sp +3. MS +2. MS +4. Sp +2. MS +2. Sp +2. Hi +2. Tu +2 Bl +1 (Save 3) Di +2. Hi +2. MS +2. Sp +2. Sp +2. Sp +2 Di +2. Tu +3 (Save 5) Bl +4.

Di = Diplomacy.M(11). Sc = Spellcraft. IB = Invisible Blade.F(12). MS +1. Hi +2.wikia.html?topic=616743&fo rum=109&sp=15.DC(2). Tu = Tumble References DirtyFinger. Tu +3 Bl +2. MS +2. Hi +3. MS +1.IB(5). http://nwn2forums. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion.a Wikia Wiki. MS +1. F = Fighter.bioware. Sp +2. Sp +2 Bl +1. “Kaze no Kama . Meet the Power Builds Page 122 . Sp +1. MS = Move Silently.com/forums/viewtopic. DirtyFinger.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. http://nwn2. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1.” NWN2Wiki . M = Monk Skill: Bl = Bluff. Sc +1 (Save 2) Bl +7. Sp = Spot.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. Hi = Hide. Hi +1.

Improved Two-Weapon Fighting. Diplomacy 28. Weapon Specialization (Kama). Weapon Focus (Kama). Blind-Fight. Intimidate 27. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Epic Weapon Specialization (Kama). Combat Insight. Weapon Finesse. Two-Weapon Defense. Perfect Two-Weapon Fighting. Epic Weapon Focus (Kama). Greater Two-Weapon Fighting. Epic Prowess.Kaze no Kama Deep Gnome. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Feint. Weapon Focus (Kukri). Greater Weapon Specialization (Kama). Greater Weapon Focus (Kama). Improved TwoWeapon Defense. Spot 33. Armor Skin Skills Bluff 33. Combat Expertise.

Sp +4. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . In +2. Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Di +2. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +1 In +2 (Save 2) Di +3. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +10.

IB = Invisible Blade. Di +2. and it is the former that wound up in the completed module. Tu +1 Bl +2. “Kaze no Kama .Level 25 Class IB 2 Attribute Skills Bl +4.” NWN2Wiki .wikia. In = Intimidate.DC(2). Sp +1.F(12). Sp +3. two versions of the Kaze no Kama were originally described.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).” The deep gnome version was found to be much more powerful than the air genasi version. http://nwn. DirtyFinger. Sp +1 Bl +1. http://nwn2. Sp = Spot.” Neverwinter Nights: Epic Character Builders Part Deux. The “normal build” was an air genasi. Sp +1.com/guilds_registry/viewtopic. Tu +1 Bl +1. Both versions were tested during the development of “Battle of the Builds. Tu = Tumble Comment At the NWN2Wiki.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.IB(5). Di = Diplomacy. “Kaze no Kama . and the “power build” was a deep gnome. F = Fighter. Di +1. Meet the Power Builds Page 126 . Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1.M(11).a Wikia Wiki. M = Monk Skill: Bl = Bluff.html?forum=26365&to pic=285887&gid=14504.bioware. Tu +3 Bl +4. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. References DirtyFinger.

Weapon Specialization (Kama). Spellcraft 15. Combat Insight. Tumble 30. Mobility. Weapon Focus (Kama). Greater Two-Weapon Fighting. Epic Weapon Focus (Kama). Dodge. Weapon Finesse. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Parry 5. Greater Weapon Specialization (Kama). Spot 33.Kaze no Kama Duelist Deep Gnome. Improved Two-Weapon Fighting. Great Dexterity (+1). Epic Prowess. Combat Expertise. Perfect Two-Weapon Fighting. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Intimidate 33. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Two-Weapon Fighting. Blind-Fight. Greater Weapon Focus (Kama).

Tu +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Pa +4. Sp +4. Sc +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4.

Sc +1. Sp +2. Sc +1. Sp +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Tu +1 (Save 5) In +3. Sp +2. Sp +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sp +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 Sp +1. Sc +1. Tu +2. Tu +2. Tu +2. Tu +2. Tu +2. Sc +1. Sc +1. Sc +1. Pa +1 (Save 3) Di +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Tu +2. UMD +1 In +2 (Save 3) Di +2.

wikia. “Kaze no Kama Duelist . Sp +2. References DirtyFinger and Falconhurst.M(11). Tu +3. http://nwn2. UMD +1 (Save 1) Di +1. In +1 (Save 3) Sc +1.” NWN2Wiki . Sc = Spellcraft.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. In +2.Dls(7). In +1. In +1. In +2. Sc +1.F(12). In particular. Tu +1 (Save 4) Di +1. Sc +1. M = Monk Skill: Di = Diplomacy.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Sp +2. Tu = Tumble. Tu +1 Di +2. Tu +1 Di +1. In = Intimidate. Sp +3 Di +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Sp +2. Sp = Spot. In +1. In +1. F = Fighter. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. Sp +1 Di +1. Meet the Power Builds Page 130 .a Wikia Wiki. UMD +1 (Save 1) Di +1. Pa = Parry. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist.

Divine Power. Power Critical (Warhammer). Divine Favor × 2. Combat Expertise. Epic Divine Might Skills Concentration 33. Divine Shield. Remove Blindness/Deafness. Greater Weapon Focus (Warhammer). Enlarge Person × 2. Spellcraft 30. Divine Might. Mobility. Least Spell Mantle × 4. Whirlwind Attack. Remove Curse Death Ward. Lesser Spell Mantle × 4. Epic Weapon Focus (Warhammer). Recitation (extended) Battletide (extended). Epic Prowess. Divine Favor (extended) × 2.Left Fist of Gond Aasimar. Recitation Battletide. Lesser Restoration × 3 Blindsight. Spot 16. Listen 5. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Entropic Shield × 2. Extend Spell. Weapon Focus (Warhammer). Disarm. Word of Faith × 3 Meet the Power Builds Page 131 . Prayer × 3. Spring Attack. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Power Attack. Dodge. Great Charisma (+2). Divine Power (extended). Weapon of Choice (Warhammer). Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Protection from Alignment Aid. Intimidate 4. Great Charisma (+1).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 (Save 4) Co +5. Tu +1 Co +3. Sc +3 Sp +1. Tu +1 Co +1. Sc +3 Co +1. Tu +1 Bonus Feats Devout. Tu +2 (Save 4) Co +5. Tu +1 Sp +1. Sc +3 Sp +1. Sc +1 Sp +1. Tu +1 Sp +1. Tu +1 (Save 4) Sp +1. Sc +4 Sp +1. Tu +1 (Save 1) (Save 5) Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Li +2 (Save 4) Co +1. Sp +2. Sc +1 Co +1. Tu +1 Sp +1. Tu +1 Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sc +3 Co +3. Sp +1 (Save 5) Co +1. Sc +2 (Save 1) Sp +1.

Li +1. Sc = Spellcraft. Sp = Spot. WM(7). “The Left Fist of Gond . http://nwn2. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). Li = Listen. References steelsamurai.a Wikia Wiki. C(13). WM = Weapon Master Skill: Co = Concentration. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. the choice of deity for a cleric of the War domain is relevant. Tu +3 Epic Divine Might Class: C = Cleric. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.” NWN2Wiki . Tu = Tumble Comment As in the case of Favored Souls.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. In = Intimidate. F = Fighter. Meet the Power Builds Page 134 . Sp +1 (Save 5) Co +1.F(10).wikia.

Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Spellcraft 30. Flare. Epic Resilience. Epic Divine Might. Dodge. Divine Might. Joyful Noise Heroism. Expeditious Retreat. Daze. Toughness. Resistance Cure Light Wounds. Taunt 7. Epic Toughness (+30). Power Attack. Divine Shield. Perform 3. Mirror Image Paladin Level 1 Bless. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Lore 8. Epic Prowess Skills Concentration 30. Light. Great Charisma (+1). Diplomacy 4. Improved Critical (Dwarven Waraxe). Tumble 20.Lord of the Mountain Gold Dwarf. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Spot 33.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sc +3. Ta +1. Sp +1. Sp +2. Tu +1 Co +1. UMD +1 Co +1. Ta +1. Ta +1. Sp +1. Sp +1. UMD +4 Co +1. Sc +1. Sp +1. Lo +4. Di +2. Sp +1 (Save 5) Co +1. Tu +1 Co +1. Tu +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1. Sc +2. Tu +4. Tu +1 Co +1. Sp +3 Sp +1. Tu +1 (Save 1) Co +1. Sc +2. Sc +1. Pe +3. Sc +1. Sp +1 (Save 1) Co +1. UMD +1 (Save 2) Co +1. Sp +1. Sc +1. Tu +2 Sp +1. Tu +1. Sp +6 Co +1. Lo +1. Ta +4. Tu +1 Co +1. UMD +1 Co +1. Lo +1. Di +1 (Save 5) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Sc +1. Sp +1 Co +1. Sc +1. Sc +1. Sp +1 (Save 3) Co +1. Lo +1. Tu +1 (Save 1) Co +1. Sc +2. Lo +1. Di +1. Sp +1 (Save 1) Co +1. Sp +1 Co +1. Sc +1. Sc +1. Sc +4.

Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Sc +1 Co +2. Concentration. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki.wikia. References lokigr. Tu +2 Sc +1. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. In particular. RDD = Red Dragon Disciple Skill: Co = Concentration. Lore. Ta = Taunt. http://nwn2forums. “Super high defense build. DD = Dwarven Defender.Mask of The Betrayer Campaign (Spoilers Warning).” NWN2: Players .com/forums/viewtopic. Meet the Power Builds Page 138 . Di = Diplomacy. Sc = Spellcraft. http://nwn2.html?topic=593049&fo rum=121. Sc +1 Co +3. Sp +1. Sp +1 Co +2. Sp +1 Sc +2. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Sc +1. lokigr. Tu = Tumble. Sp = Spot.bioware. Sp +1 Sc +2. Pe = Perform. and Use Magic Device for better combat effectiveness. and Tumble were increased at the expense of Diplomacy. Lo = Lore.a Wikia Wiki. Sp +1 Co +1.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Tu +1 Sc +2. Spot.” NWN2Wiki . P = Paladin.

Greater Spell Penetration. Stoneskin Bigby’s Interposing Hand × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Empower Spell. Greater Spell Focus (Necromancy). Touch of Fatigue × 2 True Strike × 9 False Life . Extend Spell. Energy Immunity × 3. Vampiric Touch × 2 Assay Resistance × 2. Epic Spell Focus (Necromancy). Lore 33. Spell Penetration. Lesser Spell Mantle. Spell Focus (Necromancy). Epic Spell: Vampiric Feast. Ray of Enfeeblement (maximized) × 3. Tumble 16. Diplomacy 23. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Epic Spell: Epic Gate. Epic Spell Penetration Skills Concentration 33. Isaac’s Greater Missile Storm (empowered) × 2. Shadow Shield. Great Intelligence (+1). Spot 16. Globe of Invulnerability.Necromaster Sun Elf. Spell Mantle Meet the Power Builds Page 139 . Skill Focus (Concentration). Greater Invisibility × 2. Magic Circle against Alignment. Enervation (maximized). Skill Focus (Spellcraft). Mirror Image × 8 Displacement × 4. Great Intelligence (+3). Persistent Spell. Listen 16. Spellcraft 33. Spiderskin × 2. Lesser Mind Blank × 2. Toughness. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Great Intelligence (+2). Greater Spell Breach × 2. Craft Alchemy 14.

Premonition × 2. Isaac’s Greater Missile Storm (maximized) × 5. Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Blindsight (persistent).Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Haste (persistent). Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Energy Immunity (extended) × 2. Death Armor (persistent).

Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Sc +1 (Save 4) Co +1. Lo +1. UMD +2 Co +1. UMD +1 Co +1. Lo +1. Sp +1. Lo +1. Sp +2. Sc +1 (Save 4) Co +1. Sc +1. Tu +2. Lo +1. Li +1. Sc +1. Li +1. Lo +1. Sc +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Lo +1. Sc +1. Sp +1. Tu +1. Tu +1. UMD +1 Co +1. Sc +1 (Save 4) Co +1. Lo +1. Li +1. Tu +1. Sc +1 (Save 4) Co +1. Lo +1. UMD +1 Co +1. Di +2. Sp +1. Tu +1. Sc +4. Li +1. Li +2. Sp +1. Lo +4.

Co +1. Sc +1. Tu +1. Di +1. Sc +1. Lo +1. Sp +1. Tu +1. Sc +1. UMD +1 Co +1. Di +1. Tu +1. Di +1. Di +1Lo +1. Co +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Li +1. Lo +1. Sc +1 (Save 5) CAl +1. Tu +1. Sc +1. Sc +1 (Save 4) Co +1. Co +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1 (Save 4) Co +1. Li +1. Di +1. Sc +1. Lo +1. Sp +1. Lo +1. UMD +1 (Save 1) Co +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Tu +1. Di +1. Sp +1. Di +1. Lo +1. Lo +2. Li +1. Di +1. Di +1. Li +1. Li +1. Sp +1. Co +1. Sp +1. Lo +1. UMD +1 Co +1. Sc +1 (Save 5) CAl +2. UMD +1 (Save 1) Co +1. Sc +1 (Save 5) CAl +1. Sc +1 (Save 4) Co +1. Sp +1. Tu +1. Sp +1. Tu +1. UMD +1 CAl +1. UMD +1 (Save 1) Co +1. Sc +1. Li +1. Sc +1. Li +1.

Sc = Spellcraft. Sc +1 (Save 4) CAl +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Meet the Power Builds Page 143 . PM = Pale Master. Tu +1. Tu +1. Lo +1. Lo +1. Tu = Tumble. UMD +1 CAl +1. Di +4.Wiz(26). Co +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Sp +1. Di +1. http://nwn2. Wi = Wizard Skill: CAl = Craft Alchemy. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Li +1.a Wikia Wiki.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Co +1. References Xeorsos. Sc +1. Di +1. PM(1). Sp +1. Tu +1. Lo +1. Co +1. ASC(3). Lo = Lore. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours.” NWN2Wiki . Co +1. Sc +1 (Save 4) CAl +1. Co +1. Sc +1. Li +1. Co = Concentration. UMD +1 CAl +1. Sc +1. Sc +1. Li +1. “NecroMaster .wikia. Co +1. Sc +1 (Save 4) CAl +1. Lo +1. Co +1. Di +2. UMD +1 CAl +2. Di +2. Lo +1. Li = Listen. Sp +1. Di = Diplomacy. Sp = Spot. Lo +1. Di +1. Di +1.

Ray of Frost. Able Learner. Protection from Alignment. Flare. Light. Vampiric Touch. Polar Ray. Mirror Image. Empower Spell. False Life. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Magic Missile. Energy Immunity. Vitriolic Sphere Bigby’s Forceful Hand. Hide 5. Isaac’s Greater Missile Storm Avasculate. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash.Obsidian Sorcerer Human. Death Armor. Cleave. Automatic Still Spell (0 – 6). Divine Shield. Greater Spell Breach. Skill Focus (Concentration). Greater Spell Mantle. Shadow Simulacrum Meet the Power Builds Page 144 . Protection from Energy Assay Resistance. Bluff 6. True Strike Blindsight. Heroism. Automatic Still Spell (0 – 3). Touch of Idiocy Clairaudience and Clairvoyance. Power Word Disable. Tumble 30. Spot 33. Resistance. Practiced Spellcaster (Sorcerer). Lesser Spell Mantle. Power Word Petrify Bigby’s Crushing Hand. Ray of Enfeeblement. Lesser Mind Blank. Touch of Fatigue Expeditious Retreat. Still Spell. Automatic Still Spell (0 – 9) Skills Appraise 4. Greater Invisibility. Shadow Shield Iron Body. Spellcraft 30. Skill Focus (Spellcraft). Intimidate 9. Concentration 33. Displacement. Power Attack. Diplomacy 4. Enervation.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sp +1. Tu +1. Sc +2. Sc +1. Bl +4. Sp +1. Sp +1. UMD +1 Co +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. UMD +1 Bonus Feats Feats Able Learner. UMD +1 Co +1. Sp +1. Sc +1. Sp +1. UMD +1 Co +1. Sc +1. Hi +1. UMD +1 Co +1. UMD +1 Co +1. Tu +1. Sp +1. Tu +1. Tu +1 Co +1. UMD +1 Co +1. Tu +1. Di +4. Tu +1. Sp +1. Sp +1. Sp +1. Tu +1. Tu +1. Sc +1. Sp +1. Tu +1. Sc +3. Sc +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Sc +1. Tu +1. In +4. Co +2. Sc +1. Sc +1. UMD +1 Co +1. Sp +4. UMD +1 Co +1. UMD +1 Co +1. Hi +4. UMD +4 (Save 4) Co +3. Tu +1. Sc +1. Sc +1. Tu +1. Tu +4. Sc +1. Sp +1. Sp +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Level 0 Bard Cure Minor Wounds. Flare. Daze. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Tu +1. Li +2. Sc +2. UMD +1 Di +1. Tu +1 Di +1. Sc +1. Li +3 Di +1. In +1. Pe +3. Tu +4. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Sc +4. In +1. Lo +1. Tu +2 Di +2. In +1. Tu +1. UMD +1 Di +2. UMD +1 Di +3. Li +2. Li +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Li +1. Lo +4. In +2. Tu +2. Li +3 Tu +2. UMD +3 Sc +3. UMD +3 Di +1. Lo +1. In +2. Tu +1. UMD +1 Sc +3. UMD +1 Di +1. In +3 Sc +3. Tu +2. In +1. Tu +2 Sc +2. Li +4. In +1. In +1. UMD +4 (Save 5) Hi +1. Sc +1. UMD +3 Sc +2. Hi +4. In +5. In +3 Di +2. Lo +1 Sc +2. UMD +1 Di +2.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. Tu +2. UMD +3 Di +1. UMD +1 Lo +1.

References SushiSquid.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. In +2. UMD +1 Di +2. Bg = Blackguard. Sc +2. Li +1.Mask of The Betrayer Campaign (Spoilers Warning). In +1. Tu +1. Hi = Hide. Subsequently. Pe = Perform.Level 22 Class F8 Attribute Skills Di +1.html?chl=de&topic=59 2260&forum=121. RDD = Red Dragon Disciple Skill: Di = Diplomacy. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. the Profane Dragon consistently lost to Joe Average. In = Intimidate. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats.” NWN2Wiki . however.BG(3). Sc = Spellcraft. http://nwn2forums. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. In +3 Sc +3.a Wikia Wiki. UMD +1 Di +1.bioware.F(16).wikia. During playtesting. a level-30 fighter.” NWN2: Players .com/forums/viewtopic. Sc +1. Li +2 Di +2. and the Profane Dragon was provided a tower shield as well.Brd(1). the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. UMD +3 Li +1. Sc +1. “Need help finishing a power-build idea. Meet the Power Builds Page 156 . In +2. Tu +3.RDD(10). Lo = Lore. F = Fighter. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. http://nwn2. SushiSquid. Tu = Tumble. “Profane Dragon . In +1. Li = Listen.

Protection from Alignment. Divine Power. Least Spell Mantle. Epic Toughness (+30). Resist Fire Energy. Lesser Restoration. Able Learner.Restless Soul Aasimar. Toughness. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Silence Blindsight. Weapon of Impact Death Ward. Prayer. Blind-Fight. Greater Two-Weapon Fighting. Epic Prowess. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Righteous Might. Spellcraft 30. Weapon Finesse. Bull’s Strength. Light. Diplomacy 19. Virtue Bless. Resist Energy. Great Dexterity (+1). Epic Resilience. Remove Paralysis. Spot 10. Inflict Minor Wounds. Weapon Focus (Mace). Warpriest Spellcasting (Favored Soul). Vigor. Two-Weapon Fighting. Magic Circle against Alignment. Two-Weapon Defense. Recitation Battletide. Divine Favor. Improved Two-Weapon Defense. Resistance. Spell Resistance Meet the Power Builds Page 157 . Luck of Heroes. Epic Toughness (+60) Skills Concentration 33. Remove Fear Aid. Entropic Shield. Tumble 30. Combat Casting. Lesser Vigor. Improved TwoWeapon Fighting.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sc +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Di +1. Tu +1. Sc +1. UMD +2 Co +1. Sc +1. Di +2. Tu +1 Co +3. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +2. Sp +2. Tu +1 Co +1. Sc +1. Sc +1 Co +2. UMD +2 Co +1. Sc +4 (Save 4) Sp +5. Tu +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +1. Sc +1. Tu +4. Di +2. Tu +1 Co +1. Di +4. Di +3. Tu +3. Sc +2. UMD +2 Co +1. UMD +3 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sp +2. UMD +4 Di +3 Di +4. Tu +1. Sc +3. UMD +2 Co +1. UMD +2 Co +1. Tu +1. Tu +1. Tu +1 Co +1. UMD +2 Co +1. Tu +1 Co +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Sc +3 (Save 2) Co +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Co +3. Sc +1 (Save 4) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3.Level Progression Level 1 Class C1 Attribute Skills Co +4. Sc +3 (Save 2) Sp +1. Sc +4 Sp +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Tu +1 (Save 4) Co +4. Sc +2 (Save 4) Sp +1. Sc +4.

_DC(5). It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. In = Intimidate. Sp +1 Co +1. C(7). Sc = Spellcraft.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. Meet the Power Builds Page 165 . Li +1.wikia. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. WM(7). Tu +1 Co +1. http://nwn2.F(8). Li = Listen. Sp = Spot. Tu = Tumble Comment As in the case of Favored Souls. References steelsamurai. F = Fighter.com/wiki/The_Right_Fist_of_Gond__F(10)._C(8). DC = Divine Champion. the choice of deity for a cleric of the War domain is relevant. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric.a Wikia Wiki. WM = Weapon Master Skill: Co = Concentration. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. DC(8). “The Right Fist of Gond ._WM(7).” NWN2Wiki .

Regenerate (extended) × 2 Meet the Power Builds Page 166 . Least Spell Mantle × 6 Battletide. Mobility. Divine Power (extended) × 4. Combat Casting. Entropic Shield (extended). Recitation (extended) × 4. Ethereal Jaunt. Magic Circle against Alignment × 2. Invisibility Purge (extended). Practiced Spellcaster (Cleric). Righteous Might (extended) × 2 Divine Favor (persistent).Sacred Spear Human. Energy Immunity × 3. Monkey Grip. Weapon of Choice (Spear). Extend Spell. Whirlwind Attack. Dodge. Persistent Spell. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Righteous Might Battletide (extended) × 2. Greater Restoration × 3. Combat Expertise. Silence × 7 Aid (extended). Warpriest Spellcasting (Cleric). Spellcraft 30. Power Word Stun. Remove Fear × 3. Great Fortitude. Death Ward. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Diplomacy 8. Intimidate 4. Searing Light × 4 Blindsight (extended). Spot 9. Mass Death Ward. Spring Attack. Toughness. Virtue × 3 Protection from Alignment × 4. Invisibility Purge × 2. Blind-Fight Skills Concentration 33. Lesser Vigor (persistent). Premonition Aura versus Alignment. Shield of Faith × 3 Bless (extended).

Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 . Mass Heal. Undeath’s Eternal Foe. Prayer (persistent).Level 9 Cleric Haste(persistent).

Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Di +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Sp +1 Co +1. Di +1. Sc +1. Sc +1. In +1. Sc +1. Tu +1 Co +1. Di +4. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Tu +1 Co +1. Di +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Sp +2 Co +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Sc +4. Di +1. Sc +1. Tu +1 Co +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1. Sc +1. Sc +1 (Save 1) Co +1.

wikia.com/forums/viewtopic. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Sp +1 Class: C = Cleric.” NWN2: Players .com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Sc +1 Co +1.” NWN2Wiki . Di = Diplomacy.a Wikia Wiki. In +1. Sp +1 Co +1. Sl = Stormlord.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. In +1. Sc +1 Co +1. Sc +1 Co +1. “A humble request for aid in Stormlord building. In +1. “Sacred Spear (C8/WP7/SL8/WM7). Tu = Tumble References Lorstaff. Sc +1 Co +1. WM = Weapon Master. http://nwn2forums. Lorstaff.html?topic=594294&fo rum=121&sp=15. Sc +1 Co +1. http://nwn2. Sp = Spot. Sc = Spellcraft.bioware. Meet the Power Builds Page 169 . Wp = Warpriest Skill: Co = Concentration. Sp +1 Co +1. Sc +1 Co +1. In = Intimidate.Mask of The Betrayer Campaign (Spoilers Warning).

Weapon Finesse. Great Dexterity (+4) Skills Disable Device 1. Search 1. Expose Weakness. Favored Enemy: Outsiders. Favored Enemy: Elves. Epic Prowess. Weapon Specialization (Kukri). Resist Energy Barkskin × 2. Luck of Heroes. Favored Enemy: Gnomes. Two-Weapon Fighting (Combat Style: Ranger). Spot 33. Favored Enemy: Dwarves. Disarm. Mass Camouflage × 2 Aid. Great Dexterity (+1). Tumble 10. Great Dexterity (+2). Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Weapon Focus (Kukri). Great Dexterity (+3).Shadowbane Air Genasi. Improved Disarm. Blind-Fight. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Spellcraft 15. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Set Trap 23. Survival 8. Weapon Focus (Rapier). Curse of Impending Blades. Bane of Enemies. Hide 33. Move Silently 33. Favored Enemy: Halflings. Skill Focus (Move Silently).

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Tu +1. Tu +1. MS +1. Sp +1 (Save 2) Hi +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. MS +1. Tu +1. Sc +1. UMD +1 (Save 1) Hi +1. Sc +1. Sp +1 (Save 2) Hi +1. ST +1. ST +1. Sp +1. Su +2. MS +1. Tu +1. ST +1. Tu +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. ST +2. ST +1. Sc +1. Sp +2. ST +1. MS +3. Tu +1. Su +4. MS +1. MS +2. Su +1. Sp +2 (Save 2) Hi +1. Se +1. MS +4. MS +1. Hi +4. Sc +1. Su +1 (Save 2) Hi +1. UMD +1 (Save 1) Hi +1. UMD +1 (Save 2) Hi +1. ST +1. Sp +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. ST +1. ST +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . MS +1. Tu +1. Sp +1. UMD +1 Hi +1. Sp +1. MS +1. Sp +4. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. MS +1.

MS +1. Sp +1 (Save 4) Hi +1. UMD +1 (Save 3) Hi +1. Sc +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. Sc +2. Sp +1. MS +1. Sp +2. ST +1. MS +1. UMD +1 Hi +1. ST +1. Sc +1. Sp +1. ST +1. MS +1. Sp +1. Sc +1. MS +1. UMD +1 (Save 1) Hi +1. Sp +3. MS +1. ST +1. Sc +1. UMD +1 (Save 1) Hi +2. ST +1. Sc +1. UMD +1 Hi +1. ST +1. UMD +1 Hi +1. MS +1. Sc +1. MS +1. MS +1. ST +1. ST +1. Sp +1. Sp +1 (Save 2) Hi +1. ST +1. UMD +1 (Save 1) Hi +1. MS +2. ST +1. ST +1. Sp +1. ST +1. Tu +1. Tu +1 (Save 2) Hi +1. MS +1. MS +1. Sc +1. Tu +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. MS +1. MS +1. Ra = Ranger Meet the Power Builds Page 173 . UMD +1 Hi +1. Sp +1 (Save 1) Hi +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). Sp +1. Sp +1. Sp +1 (Save 1) Hi +1. MS +1. Sp +1. ST +1. UMD +1 (Save 1) Hi +1.

” Neverwinter Nights: Epic Character Builders Part Deux.bioware. Sp = Spot. Fighter 4.Skill: DD = Disable Device. Sc = Spellcraft. Se = Search. Meet the Power Builds Page 174 . UMD = Use Magic Device References TyrTemplar.html?forum=26365&to pic=294531&gid=14504. Tu = Tumble. Hi = Hide. “Shadowbane (the Bounty Hunter) Ranger 26. http://nwn.com/guilds_registry/viewtopic. Su = Survival. MS = Move Silently. ST = Set Trap.

Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Spellcraft 4. Divine Might. Spot 20. Flare. Light. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Epic Divine Might. Prayer Holy Sword. Able Learner. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Bless Weapon. Great Smiting II. Aura of Glory. Power Attack. Great Smiting. Great Smiting VIII. Great Smiting VI. Blind-Fight. Weapon Focus (Scimitar). Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Smiting VII. V. Great Smiting IX Skills Lore 8. Great Smiting III.Sword of Tyr Aasimar. Practiced Spellcaster (Paladin). Divine Favor × 2 Aid. Resist Energy Magic Circle against Alignment. Great Smiting IV. Perform 1. Great Smiting I. Divine Shield.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Tu +1 (Save 1) Lo +1. Meet the Power Builds Page 177 . Sc = Spellcraft. Pe = Perform. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Pe +1. DC = Divine Champion. Sp +1. P = Paladin. Sp = Spot. Sc +4.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. To make the change easier. Sp +1. Tu +1 (Save 3) Lo +1. RDD = Red Dragon Disciple Skill: Lo = Lore. the alignment of this character should have changed to Lawful Good. This will allow the Sword of Tyr to then take paladin levels. it is recommended that the initial alignment of this character be Neutral Good. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Sp +1. Tu +4 (Save 5) Lo +1.

Bard 1 (or Sorc 1). http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. Divine Champion 10. “Sword of Tyr (Celestial Smiter) Paladin 15.html?forum=26365&to pic=288507&gid=14504.The statistics and level progression as presented in this document differ from what is found in the original write up. TyrTemplar. in a series of messages to the author.bioware. References TyrTemplar.com/guilds_registry/viewtopic. Meet the Power Builds Page 178 . These statistics were suggested by the creator of this build. RDD 4.

Light. Great Strength (+4). Perform 5. Epic Prowess. Weapon of Choice (Scimitar). Lore 8. Weapon Focus (Scimitar). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Spellcraft 30.Terracotta Soldier Earth Genasi. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Strength (+1). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Whirlwind Attack. Flare. Mobility. Tumble 30. Able Learner. Improved Disarm. Greater Weapon Specialization (Scythe) . Disarm. Great Strength (+2). Weapon Specialization (Scimitar). Epic Weapon Focus (Scimitar). Taunt 12. Spot 33. Combat Expertise. Great Strength (+3). Great Strength (+5) Skills Intimidate 4. Spring Attack. Dodge. Greater Weapon Focus (Scimitar). Improved Unarmed Strike.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Sp +2. Sp +1. UMD +1 Sc +1. Tu +1 Sc +1. Sc +5. UMD +3. UMD +1 Sc +1. Tu +2 Sc +1. Tu +1 Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Tu +2. UMD +3 Tu +1. Sp +3. Tu +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Sc +2. UMD +1 Sc +1. Tu +1 (Save 1) Sc +1. Sp +2.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +4 Lo +1. Tu +1. Tu +1. Tu +1. Sp +1. UMD +2 Sc +1. UMD +1 Sc +2. Sp +2. UMD +1 Sc +1. UMD +3 Sc +1. UMD +2 Sc +1. Sp +2. Tu +1. UMD +3 Sc +1. Tu +1. Pe +5. Tu +2 (Save 1) Sc +1. Tu +1. Sp +2. Sp +2. Sc +1. Tu +1 Sc +1. Ta +4. UMD +1 Bonus Feats Bully. Sp +2. UMD +2. Tu +1. UMD +1 Sc +1. In +4 (Save 4) Lo +1. Tu +1. Tu +2 Sc +1.

UMD +1 Sc +1.html?forum=26365&to pic=296017&gid=14504. http://nwn. Meet the Power Builds Page 182 . UMD +1 Sc +1. Sp +2. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Lo = Lore. Sp +2. F = Fighter. Ta = Taunt. WM = Weapon Master Skill: In = Intimidate. Sp +2. Ta +4 Sp +1. UMD = Use Magic Device References TyrTemplar and Mithdradates.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Tu +1. RDD = Red Dragon Disciple. UMD +1 Sc +1. Weapon Master 7. UMD +1 Sp +4. Sp +2.bioware. Tu = Tumble. Sp = Spot. UMD +1 Sp +1. Bard 1).” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. Pe = Perform. Tu +1. Tu +1. RDD 10. Sc = Spellcraft. Tu +1. “Terracotta Soldier (Dragon Blade) (Fighter 12.

Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Tumble 30. Disarm. Spellcraft 30. Monkey Grip. Able Learner. Extend Rage. Epic Weapon Specialization (Scythe) . Perform 5. Extra Rage. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Epic Weapon Focus (Scythe). Greater Weapon Focus (Scythe). Weapon Specialization (Scythe). Improved Knockdown. Knockdown. Greater Weapon Specialization (Scythe) . Spot 13. Improved Combat Expertise Skills Lore 8. Improved Critical (Scythe). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Combat Expertise. Light. Great Strength (+5).Thuggernaut Earth Genasi. Armor Skin. Great Strength (+1). Great Strength (+4). Weapon Focus (Scythe). Great Strength (+3). Great Strength (+2).

Pe +5. Sc +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Tu +4 Bonus Feats Bully. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Sc +2 (Save 2) Lo +1.

UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sc +1. Tu +1. Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1 Sc +1. Tu +1 Lo +1. Tu +1. Sc +1. Sp +1. Tu +1. Sp +1. Sp +1. Tu +1. Tu +1. Tu +1. Tu +1. Sp +1. Tu +1. UMD +1 (Save 1) Sc +3. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. UMD +1 Sc +1. Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Tu +1 Lo +1. UMD +3 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Sp +1. Tu +1.

Tu = Tumble. Tu +1. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp = Spot.bioware. Tu +1.Level 26 Class F 14 Attribute Skills Sc +1. Bd = Bard. Meet the Power Builds Page 186 . UMD +2 Sp +1.com/guilds_registry/viewtopic. UMD +2 Sc +1. UMD +1 Sp +2. Tu +1. Pe = Perform. F = Fighter. Sc = Spellcraft.” Neverwinter Nights: Epic Character Builders Part Deux. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1).html?topic=285790&for um=26365&gid=14504&sp=0. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. UMD = Use Magic Device References Zhonn-vei'ay. http://nwn.

Veteran Human. Blind-Fight. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Spring Attack. Able Learner. Knockdown. Expose Weakness. Spellcraft 25. Feint. Epic Prowess. Taunt 33. Move Silently 33. Epic Specialization (Falchion). Weapon Specialization (Falchion). Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Whirlwind Attack. Silver Palm. Weapon of Choice (Falchion). Improved Critical (Falchion). Hide 33. Great Strength (+1). Negotiator Skills Bluff 33. Combat Expertise. Disarm. Skill Focus (Bluff). Weapon Focus (Falchion). Mobility. Intimidate 4. Epic Weapon Focus (Falchion). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Improved Knockdown.

Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. MS +2.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. In +4. Ta +1. Ta +4 (Save 4) Bl +5.

Tu +1 (Save 1) Bl +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Tu +1 (Save 3) Bl +1. Ta +1 (Save 1) Bl +1. Hi +1. MS +1. Tu +1 (Save 2) Bl +1. Hi +1. Tu +1 (Save 1) Bl +1. Ta +1. Ta +2 Bl +1. Ta +1. Sc +1. Sc +1. Hi +3. Ta +1. Tu +1 Bl +1. Sc +1. Tu +1 (Save 2) Bl +1. Ta +1 (Save 4) Bl +1. Ta +1. MS +5 Bl +1. MS +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Sc +5. Ta +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. MS +1. MS +1. Hi +1. Ta +1 Bl +1. Hi +2. Sc +4. Sc +1. Sc +5. Hi +5. MS +1. MS +1. Ta +1 (Save 3) Bl +1. MS +3. Ta +1. Ta +1 (Save 2) Bl +1. Tu +1 (Save 1) Bl +1. MS +2. MS +1. Hi +1. Hi +1. Hi +1. Hi +1. Ta +1. Ta +1 Bl +1. Tu +1 (Save 1) Bl +1. Hi +1. Ta +1. Hi +1. MS +1. Ta +1. MS +1.

Fi = Fighter. Hi +1. Meet the Power Builds Page 190 . Tu +10 Bl +1. MS +2.bioware. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. http://nwn. Hi +2. Hi +2. Hi +1. Ta +1 (Save 1) Bl +1. Tu = Tumble References SchnaKe. MS = Move Silently. Ta +1 Negotiator Class: Bg = Blackguard. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Ta = Taunt. Ta +1. Hi +1. Ta +1 Bl +1. Hi +1. Ta +1 (Save 1) Bl +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. MS +1. Hi = Hide.com/guilds_registry/viewtopic. Ta +1 (Save 1) Bl +1. Ta +1 Bl +1. MS +1. WM = Weapon Master Skill: Bl = Bluff.” Neverwinter Nights: Epic Character Builders Part Deux. Sc +5. In = Intimidate. MS +2. Hi +1. MS +1. Sc = Spellcraft. Hi +1.html?forum=26365&to pic=289081&gid=14504. MS +1. MS +1. Ta +1 (Save 5) Bl +1. Hi +2. Wa = Warlock. MS +2. MS +1.

...... 144 Arcane Trickster ....... 149...5.... 157... 85................. 44......... 179... 57.... 153..... 17..... 175 Pale Master . 66.......... 99..... 183 Red Wizard ............ 94.... 153 N Neverwinter Nine ........................... 153...... 17.... 61.. 40.... 94..40. 70............................ 157.... 183 Blackguard ................ 103 Shadowdancer ................................ 131................. 53.... 99........... 108.. 175....... 40.............. 89... 144....... 166 Weapon Master ........ 48....... 183.............. 75 F Favored Soul ....... 135... 75........ 31.. 70.............13... 79 P Paladin ......... 53. 53.. 17. 127 Dwarven Defender ......... 35... 9................. 144.... 149. 112..... 94... 115............... 89..... 75. 9............... 157 D Divine Champion ....21................ 89 M Monk 9........... 66. 85....... 75...... 139 C Cleric ... 179. 66.. 175 Druid.. 162....... 166 R Ranger . 127 B Bard .. 135.. 112........... 9..... 17..... 48.............. 123.....31.. 139...... 166. 66..... 170 Red Dragon Disciple 13........... 99...... 119. 170.... 162.... 108........79.... 89.............. 31.. 53.. 153. 187 Wizard ........5........... 139 I Invisible Blade .. 85..... 31.. 70..... 119. 112 W Warlock . 179.. 119........ 157 Fighter ...... 103................................70. 135 S Sacred Fist . 61. 108............ 119.......... 79........ 57...... 26. 175.... 123....... 103 Duelist . 48...Index by Class A Arcane Scholar of Candlekeep 26...... 61.... 108................................... 40.... 35....... 79 Assassin .... 127.............. 135.................. 99... 48...... 166 E Eldritch Knight . 187 Frenzied Berserker .... 35............... 85..... 149. 123.... 44..103.... 187 Warpriest . 179.5........... 123 Meet the Power Builds Page 191 ........................ 162...... 13.. 44.... 131... 26 Rogue ... 187 Sorcerer . 131.. 112.....5.......26............... 162......... 61... 21... 144 Stormlord ...... 94...... 44.....

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