MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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modules. energy damage. This is understandable. looted. The power builds in this document were adapted from write-ups found at a couple of sites. The original write-up on each build detailed the character’s attributes and level progression. namely. and persistent worlds may call for a different set of items and spells. This document lists the statistics and equipment of the NPC power builds found in version 1. There are two restrictions on items and enchantments that the module’s author (that is. or whatever.” Dark_hold_.com/forums/viewtopic. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds.23 of the module. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty.” NWN2: Players .Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. considering that different campaigns. “Epic Character Build Repository. It is intended for players who want to know what items and spells each NPC in the module has. The characters’ equipment and known spells are generally not listed. mind-affecting spells. Players seeking inspiration for their own character builds may find some good ideas in this document. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. Unbuffed my char would last all of two seconds against all these other builds. Mask of the Betrayer. Meet the Power Builds Page 1 . http://nwn2forums.Mask of The Betrayer Campaign (Spoilers Warning). The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. however.bioware. regardless of whether they intend to play the module. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. whether to critical hits.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted.

Testing Your Player Character Since the release of version 1. Through repeated playtesting. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Good power builds should be able to beat Joe more often than they get beaten by him. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. The author makes a qualified judgment in stating that when the default fight parameters are used. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. You may also test your build against other NPCs who are. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells.• No item may apply a persistent Haste effect on its user while equipped. it was discovered that some builds may perform dismally at particular settings but do well in others. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. If your PC cannot defeat these builds. one of the items that was removed from the module was the Ring of Leeched Abjuration.10 of “Battle of the Builds. and the Restless Soul are relatively weak in the current version of the module. When testing your player character. By default. Ithil’kyw the Underdread. the AI of the NPCs has grown progressively stronger with each release.” players may change a number of parameters that affect the course of the gladiatorial duels. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. as well as who were weaker or stronger. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. When testing your PC for the first time. and nearly all of them are Evocation spells. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. however. you may want to try going against Joe Average. Items in other modules or persistent worlds may not be quite as strong. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. Since the initial version of the module. Other NPCs whose Meet the Power Builds Page 2 . For example. a human level-30 fighter. In previous editions of this document. the author boldly identified who among the NPCs might be equally matched with Joe. Nevertheless. The Inconvenient Ranger. Joe Average’s equal. more or less. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. Arcane spellcasters were given the kind of damaging spells that cannot be saved against.

Black Dragon. It is the author’s hope that you. Halfling Ninja. Left Fist of Gond. Divine Storm Soul. you may try going against the stronger builds. Iron Sorcerer. Necromaster. Shadowblade. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. it is to ensure that your PC’s defenses are strong. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. especially against those who can hide in plain sight or feint. Divine Warlock. In general. Pointy Stick. Certain skills such as Parry or Survival are best left untouched. Epic Arcane Trickster. Eldritch Blade. but these skills may be useless in a PvP environment. Claw of Malar. Sword of Tyr. Obsidian Sorcerer. who is capable of beating all the other NPCs in one-on-one combat. Divine Dragon. Kaze no Kama Duelist.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Shadowbane. The supreme champion among them is Pointy Stick. Spot is very important in PvP. For offense. as well as spells that weaken or destroy your target’s defenses. will have fun trying to do so. or create a Mirror Image effect. Eldritch Paladin of Candlekeep. Holy Dragon Dervish. Blood Scholar. Blacklock. Kaze no Kama. and Veteran. raise Armor Class. include spells that provide concealment. If your PC manages to defeat Joe Average. These NPCs are the Armored Fist of the Fallen. Thanks to the improved AI that the latest version of the module has. protect against enemies’ spells. Divine Bard. Thuggernaut. With the right tactics. Fallen Angel. If there is one tip that the author may impart. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Right Fist of Gond.) If your PC is a caster. Divine Soul. particularly when a build has certain combos that put opponents in the defensive. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. (There are exceptions to this rule. you may want to choose spells that raise your PC’s damage capability and chances to hit. Dragonmaster Negotiator. Terracotta Soldier. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Black Dragon Soul. all the NPCs that have not been mentioned above fall in this category. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Meet the Power Builds Page 3 . Immortal Treant. Lord of the Mountain. Taunt is useful against opponents whose Will saves are not very high. Illusionary Blade. Spellcraft and Tumble are good defensive skills for characters in any module. the player. Do not sacrifice defense for offense.

Divine Dragon. Kaze no Kama Falconhurst: Drow Fury. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Divine Soul. Blood Scholar. The Right Fist of Gond SushiSquid: Blacklock. Joe Average. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. The Left Fist of Gond. Divine Warlock. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Halfling Ninja. Divine Storm Soul. Iron Sorcerer. Divine Ranger. Divine Bard. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Eldritch Paladin of Candlekeep. Kage Kaze no Kama.

Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Move Silently 24. Two-Weapon Fighting (Combat Style: Ranger). Great Cleave. Favored Power Attack (Human). Great Charisma (+1). Cleave. Search 24. Armor Skin Skills Hide 24. Power Attack. Protection from Energy Aid. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Invisibility Purge. Favored Power Attack (Outsider). Curse of Impending Blades ×2.An Inconvenient Ranger Wood Elf. Epic Prowess. Favored Enemy: Outsider. Divine Might. Epic Divine Might. Listen 24. Bane of Enemies. Intimidate 9. Favored Enemy: Human. Favored Enemy: Gnomes. Favored Power Attack (Elves). Improved Power Attack. Favored Enemy: Dwarves.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Great Strength (+1). Lesser Vigor. Greater Restoration. Raise Dead. Entropic Shield. Blind-Fight. Great Strength (+2). Cure Critical Wounds. Protection from Alignment. Spell Mantle. Cure Serious Wounds. Divine Might. Cure Moderate Wounds. Prayer. Sunbeam Meet the Power Builds Page 9 . Spot 33. Spell Resistance. Magic Vestment. Greater Dispel Magic. Remove Paralysis. Mass Death Ward. Stone Body. Spellcraft 33. Vigorous Cycle Ethereal Jaunt. Power Attack. Persistent Spell. Regenerate. Virtue Bless. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Shield of Faith Aid. Weapon Focus (Unarmed Strike). Lesser Spell Mantle. Eagle’s Splendor. Silence Blindsight. Heal. Vigor Assay Resistance. Firestorm. Extend Spell. Righteous Might. Light. Divine Favor. Recitation. Listen 17. Mass Bull’s Strength. Restoration Battletide. Combat Casting. Inflict Minor Wounds. Summon Creature VII. Epic Divine Might Skills Concentration 33. Hide 5. Lore 8. True Seeing Energy Immunity. Cleave. Resistance.Armored Fist of the Fallen Human. Word of Faith Aura versus Alignment. Death Ward. Summon Creature VIII. Divine Power. Lesser Restoration. Great Charisma (+1). Remove Curse. Practiced Spellcaster (Favored Soul).

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness.

Sp +1 Co +1. Sp +1. Sp +1. Sc +1. Lo +4. Tu +1 Co +1. Sp +1. Sc +5. Sc +1. Sc +1. Sc +1. Sp +1. Sc +1. Hi +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +4. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Lo +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Lo +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sc +1. Sp +1. Sp +1. Sc +1. Hi +4. Sp +1. Sp +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +4 (Save 4) Co +1. Sc +1. Sc +1. Lo +2. Tu +1 Co +1. Sp +1 Co +1.

Li +2. FS = Favored Soul. To gain free weapon feats for unarmed strike. Li +2.SF(10). the Armored Fist has to serve a god whose favored weapon is unarmed. Tu +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Lo = Lore.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Sc +1. This makes Ilmater the only choice for a deity. “Armored Fist of Ilmater. Sp +1. Since Ilmater is a good god.wikia. Sp +1. Sc +1. Li +2. Sp +1. Meet the Power Builds Page 12 . Li +2.” NWN2Wiki . Hi = Hide. Sp +1.a Wikia Wiki. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Sc +1.M(4). Sc = Spellcraft. Tu +1 Co +1. SF = Sacred Fist Skill: Co = Concentration. Tu +3 Co +1. Sp +1. Tu +1 Co +1. Sp = Spot. Tu +1 Co +1. however.Pal(4). Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Sc +1. Sp +1. Sc +1. Sc +1. Sc +1. Li +2.FS(12). Li +2. Sp +1. Sc +1. Tu +2 Co +1. Li = Listen. Sp +1. Li +2. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Sp +1. References JeminiZero. Tu +1 Co +1. Li +2. Sp +1. Li +1. M = Monk. http://nwn2. Sc +1. Sc +1.

Mass Curse of Impending Blades. Perform 25. Ghostly Visage. Resistance Amplify. War Cry Ethereal Visage. Remove Fear. Tumble 30. Hold Monster. Shout. See Invisibility Greater Invisibility. Haste. Mirror Image. Battle Caster. Power Attack. Song of Discord Energy Immunity. Daze. Improved Disarm. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Disarm. Diplomacy 12. Mass Cure Light Wounds. Divine Might. Hide 5. Lore 8. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Tasha’s Hideous Laughter Curse of Impending Blades. Spot 14. Flare. Light. Greater Heroism. Expeditious Retreat. Cleave. Epic Divine Might. Listen 18. Joyful Noise. Spellcraft 30. Silence Displacement. Divine Shield. Lingering Song Skills Concentration 33.Black Dragon Drow. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Move Silently 30. Extend Spell. Curse Song. Knockdown.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Li +1. Sc +1. Pe +1. Tu +4. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Li +1. Sc +1. Hi +4. Li +1. Sc +1. Li +1. Li +1. Di +1. Sc +1. Li +1. Sp +1 Co +1. Lo +1. Li +1. Sp +5 Co +1. Li +1. Di +2 (Save 5) Co +2. Sp +1 Co +1. Hi +1. Sp +1 Co +1. Di +1. MS +4. UMD +1 (Save 3) Co +1. Tu +1. MS +1. UMD +1 (Save 2) Co +1. Lo +1. Sc +2. Li +1. Tu +1. Di +1. Li +1. Li +4. Pe +1. Li +1. MS +1. Pe +1. Sp +1 Co +1. Tu +1. Pe +1. Lo +1. Lo +4. UMD +4 Co +1. MS +1. UMD +1 Co +1. Di +1 (Save 3) Co +1. MS +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1 Co +1. Li +1. Sp +1 Co +1. Li +1. Tu +1. Sp +1 Di +1. Pe +4. UMD +1 (Save 1) Co +1. Sp +1 Co +1. Di +1. Di +1. Li +1. Sp +1 Co +1. Lo +1.

MS = Move Silently. MS +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Sp = Spot. Tu = Tumble. UMD +1 Co +1. Tu +1. Tu +8. Sc +1. Sc +1. MS +1. UMD = Use Magic Device References Zhonn-vei'ay. UMD +2 Co +1. http://nwn. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. UMD +3 Co +1. Pe = Perform. Tu +2. UMD +1 Co +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Tu +1 Co +1. Pe +1. Sc +3. Tu +5 Co +1. Lo = Lore.” Neverwinter Nights: Epic Character Builders Part Deux. Li = Listen. MS +1. Tu +1. Pe +1. Pe +1.html?forum=26365&to pic=285414&gid=14504. Pe +1.bioware. Pe +1. MS +5. Sc +6.com/guilds_registry/viewtopic. Hi = Hide. Sc +5. MS +1. MS +2. Pe +1. Sc +1. Meet the Power Builds Page 16 . MS +2. Pe +1. Sc +1. Bg = Blackguard. Sc = Spellcraft. UMD +3 Co +1 (Save 4) Co +1. Pe +1. MS +5. Pe +2. MS +1. Pe +1. MS +1. Tu +3. UMD +1 Co +1. UMD +1 Co +1. Sc +5. Di = Diplomacy. Sc +1. MS +2. Tu +1 Co +1.

Spell Mantle Aura versus Alignment. Power Attack. Divine Power. Resist Acid Energy. Death Knell. Great Strength (+1) Skills Concentration 24. Invisibility Purge. Vigor Death Ward. Great Charisma (+2). Great Charisma (+1) . Least Spell Mantle. Prayer. Extend Spell. Hide 5. Mass Death Ward. Mass Aid. Protection from Alignment. Entropic Shield. Lesser Restoration. Recitation. Stone Body. Lesser Spell Mantle. Resistance. Weapon Focus (Bastard Sword). Spellcraft 24. Resist Electrical Energy. Spell Resistance. Heal. Epic Divine Might. Tumble 30. Inflict Minor Wounds. Sunbeam Meet the Power Builds Page 17 . Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Restoration Battletide. Perform 1. Lore 8. Divine Favor. Practiced Spellcaster (Favored Soul). Great Cleave. Silence Blindsight. Magic Circle against Alignment. Greater Restoration. Hammer of the Gods. Regenerate. Virtue Bless. Light. Divine Might. Improved Power Attack. Vigorous Cycle Ethereal Jaunt. Resist Sonic Energy. Remove Paralysis.Black Dragon Soul Human. Lesser Vigor. Cleave. Persistent Spell. Superior Resistance. Remove Fear Aid. True Seeing Energy Immunity. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Righteous Might. Resist Energy. Raise Dead.

Light. Flare.Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .

Tu +1 Co +1. Sc +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Lo +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Hi +4. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. UMD +4 Hi +1. Sc +1 Co +1. Lo +1 Lo +1. Sc +1. Sc +4. Tu +1 Co +1. Sc +1. Lo +1 Co +1. Lo +4. Tu +1 Co +1. Sc +1. Sc +1. Sc +1 Co +1. Pe +1. Tu +4. Tu +1 Co +1.

Sc +2 Co +2.wikia. Meet the Power Builds Page 20 .Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. The skills chosen for this character are also different from what the original write-up recommended. whose favored weapon is the bastard sword. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. For the “Battle of the Builds” module. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. “Black Dragon Soul . it was decided to let this character use a bastard sword and heavy shield in combat. the choice of deity has an impact on the weapon feats that the characters gain. Hence. Bg = Blackguard.a Wikia Wiki. Nevertheless. Sc +1. FS = Favored Soul.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed.Brd(1). References Darkhold. Tu = Tumble. Through playtesting.FS(16). it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. RDD = Red Dragon Disciple Skill: Co = Concentration. In particular.BG(3). Pe = Perform. Sc = Spellcraft. Lo = Lore. http://nwn2. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft.” NWN2Wiki . Hi = Hide.RDD(10). Tu +1 Co +1. UMD = Use Magic Device Comment With Favored Souls.

Divine Might. Hideous Blow. Flee the Scene Eldritch Cone. Weapon Focus (Longsword). See the Unseen Curse of Despair. Eldritch Master. Noxious Blast. Great Charisma (+1). Eldritch Chain. Great Charisma (+3) Skills Concentration 33. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding.Blacklock Drow. Hide 5. Resist Fire Energy. Battle Caster. Blind-Fight. Cleave. Tumble 10. Epic Eldritch Blast (+1d6). Taunt 4. Intimidate 33. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Heal 1. Vitriolic Blast Eldritch Doom. Epic Divine Might. Epic Fiendish Resilience. Resist Cold Energy. Spellcraft 30. Spellcasting Prodigy. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Power Attack. Great Charisma (+2). Retributive Invisibility.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

UMD +1 Co +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . Tu +1 (Save 1) Co +1. Sc +1. In +1. Sc +1. Sc +1. Hi +1. Sc +1. In +1. Sc +1. Sc +1. In +1. (Save 5) Co +1. In +1. In +1. In +1. Sc +1. Sc +4. Sc +1. UMD +4 Co +1. Hi +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Tu +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. Tu +1 (Save 2) Co +1. In +1. In +1. Sc +4. UMD +1 Co +1. Hi +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. In +1. UMD +1 Co +1. Hi +2.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. In +4. UMD +4 Co +1. In +1. In +1. Tu +1. Sc +1.

In +1. Sc +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Tu +1. Tu +1. Ta 2. He 1. In +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. He = Heal. UMD +1 Co +1. UMD +1 Co +1. Hi = Hide. Ta = Taunt. UMD +1 (Save 1) Co +1. In +1. which may be downloaded from the Neverwinter Vault site. Tu = Tumble. Sc +1. In +1. Sc +1. Sc +1. In = Intimidate. In +1. Tu +1. In +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Sc +1. UMD +1 (Save 1) Co +1. the Warlock Buddy Meet the Power Builds Page 24 . Sc +1. In +1. Sc +1. Tu +1. UMD +1 (Save 1) Co +1. In “Battle of the Builds. Tu +1. Tu +1. Wa = Warlock Skill: Co = Concentration. Ta 2. In +1. Sc +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. Sc = Spellcraft. In +1. In +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. In +1.” however. In +1.

” NWN2Wiki . Hence. the Blacklock’s performance in this module may be less than stellar. References SushiSquid.Wlk(26). Meet the Power Builds Page 25 . http://nwn2. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. “Blacklock .wikia.BG(4).com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.a Wikia Wiki.

Practiced Spellcaster (Wizard). Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Spot 16. Mirror Image × 6 Displacement × 5. Listen 33. Automatic Still Spell (0 – 9) Skills Concentration 33. Still Spell. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Move Silently 33. Isaac’s Greater Missile Storm (empowered) × 3. Perform 10. True Strike × 5 Blindsight × 2. Tumble 33. Skill Focus (Spellcraft). True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Shadow Shield Iron Body. Spellcraft 33. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Lore 3. Great Intelligence (+1). Hide 33. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Isaac’s Lesser Missile Storm (empowered) × 2. Automatic Still Spell (0 – 6). Globe of Invulnerability. Extend Spell. Clairaudience and Clairvoyance (extended). Spell Penetration. Spiderskin Assay Resistance. Shield. Spellcasting Prodigy. Automatic Still Spell (0 – 3). Skill Focus (Concentration). Displacement (extended). Search 16. Greater Heroism. Ray of Enfeeblement × 2 (maximized). Red Wizard Spellcasting (Wizard). Empower Spell. Energy Immunity.Blood Scholar Human. Arcane Scholar Spellcasting (Wizard). Practiced Spellcaster (Bard). Epic Spell Penetration. Greater Spell Breach. Greater Spell Penetration.

Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Daze. Joyful Noise Curse of Impending Blades. Resistance Amplify. Energy Drain. Light. Flare. Grease.

Sc +1. UMD +1. Sc +1. Tu +1 (Save 2) Co +1. MS +1. Sc +1. Tu +4 (Save 5) Co +1. Tu +1 Co +1. MS +1. Sp +1. Sp +1. UMD +1. Sp +1. Li +1. Li +1. UMD +4. Li +1. MS +4. UMD +1. Pe +4. Li +1. Li +1. MS +1. Sp +2. Tu +1 Co +1. Hi +4. Li +1. UMD +1. Hi +1. Sc +1. Lo +3. Li +1. Hi +1. Hi +1. Tu +1 (Save 1) Co +1. UMD +1. UMD +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Sc +1. Tu +1 Co +1. Sc +4. UMD +1. Tu +1 Co +1. Li +4. Hi +1. MS +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1.

UMD +1. UMD +1. Li +1. UMD +1. Sc +1. UMD +1. MS +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. UMD +1. MS +2. Sc +1. Tu +1 Co +1. Hi +1. MS +1. Sc +1. MS +1. Tu +1 Co +1. MS +1. Li +1. Hi +2. Sp +1. MS +1. UMD +1. Li +1. Hi +2. Tu +1 Co +1. MS +1. Hi +1. Li +1. Li +1. Hi +1. UMD +1. Sc +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. MS +1. Sc +1. Li +1. UMD +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. UMD +1. Li +1. Tu +1 Co +1. Hi +1. UMD +1. Hi +1. Hi +1. UMD +1. Sc +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Hi +1. Tu +1 Co +1. Sc +1. Sp +1. MS +1. Li +1. Hi +1. Li +1. Sc +1. MS +1. Sc +1. Sp +1. UMD +1. Sp +1. Hi +1. Sp +1. UMD +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. MS +1. Li +1.

Hi = Hide. Se +2. Se +6. MS +1. UMD +1. Tu +1 Co +1. Sc +1. Li +1.” NWN2Wiki . Hi +1. Sc +1. MS +2. Sp +1. Sp +1. Li +1. MS +2. Li +1.RWT(10). Li +1. Hi +2. UMD +1.ASC(10). Hi +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Sp +1. Tu +1 Co +1. Se +1.Brd(4). MS = Move Silently. Hi +2. Hi +1. Se = Search.wikia.Wiz(6). Tu +1 Co +1. Sc = Spellcraft. Meet the Power Builds Page 30 . “Blood Scholar . Li +1. UMD +1. Li +1. Sp = Spot. Li +1.a Wikia Wiki. MS +1. Hi +1. Sc +1. Sp +1. Hi +1. S = Sorcerer Skill: Co = Concentration. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. MS +2. Lo = Lore. MS +1. Pe = Perform. MS +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Tu +1 (Save 1) Co +1. UMD +1. Sc +1. Tu +1 Co +1. Se +7. Tu +1 Co +1. Hi +2. UMD +1. UMD +1. Bg = Blackguard. Li +1. MS +2. Tu = Tumble. MS +1. Li +1. Hi +1. UMD +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. UMD = Use Magic Device References JeminiZero. Pe +6. Li = Listen. Rg = Rogue. UMD +1. UMD +1. http://nwn2. Sc +1.

Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Move Silently 33. Improved Disarm. Expose Weakness. Crippling Strike. Great Charisma (+1). Mobility. Greater Weapon Focus (Unarmed Strike). Tumble 30. Cleave. Improved Critical (Unarmed Strike). Divine Shield. Weapon Focus (Unarmed Strike). Listen 6. Spot 32. Divine Might. Disarm. Epic Divine Might.Claw of Malar Drow. Blind-Fight. Power Attack. Dodge. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Great Charisma (+2). Epic Prowess. Great Charisma (+3) Skills Hide 33.

UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . MS +4. Sp +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Li +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. Tu +4.

Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Tu +2. MS +3. UMD +1 (Save 4) Hi +2. MS +3. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Tu +2 UMD +1 (Save 2) Hi +2. Li +1. Sp +2. UMD +1 (Save 5) Hi +2. Tu +1 (Save 4) Sp +1. Sp +2. Sp +2. UMD +1 (Save 4) Hi +1. Tu +2 Hi +1. Sp +2. UMD +1 (Save 2) Hi +1. Tu +1. Sp +1 (Save 4) Hi +1. Tu +1 UMD +1 (Save 2) Hi +2. Sp +1. Li +1. Sp +1. MS +3. Sp +2. MS +3. Sp +2. MS +1. Sp +4. Tu +1 (Save 5) Tu +1. Tu +1 Meet the Power Builds Page 33 . Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. MS +2. Tu +1 (Save 4) Hi +1. Sp +2. MS +2. UMD +1 (Save 3) Hi +1. MS +1. MS +3. Tu +2 Hi +1. MS +1. Tu +1.

F = Fighter. Sp = Spot. MS = Move Silently. MS +3.bioware.html?forum=26365&to pic=296257&gid=14504. UMD = Use Magic Device References GT74. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Tu +2 UMD +1 (Save 2) Hi +2. MS +2. Sd = Shadowdancer Skill: Hi = Hide. Sp +2. MS +1. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Sp +2.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. Tu = Tumble. Sp +2. Li = Listen.” Neverwinter Nights: Epic Character Builders Part Deux. “Claw of Malar (HiPS Version) . http://nwn. M = Monk.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Meet the Power Builds Page 34 .com/guilds_registry/viewtopic.

Greater Resistance. Greater Shout. Hymn of Requiem. See Invisibility. War Cry Cacophonic Burst. Greater Dispel Magic. Flare. Great Charisma (+3). Ice Storm Meet the Power Builds Page 35 . Haste. Song of Discord Dirge. Light. Spot 16. Curse Song. Silence Clairaudience/Clairvoyance. Balagarn’s Iron Horn. Spellcraft 33. Perform 33. Joyful Noise. Mirror Image. Remove Curse. Tumble 33. Mind Fog. Song of Requiem. Listen 33. Cleave. Epic Divine Might Skills Concentration 33. Lingering Song. Curse of Impending Blades. Energy Immunity. Hide 18. Divine Shield. Chorus of Heroism. Divine Might. Resistance Amplify. Greater Invisibility. Power Attack. Lesser Dispel Cloud of Bewilderment. Weapon of Impact Cure Critical Wounds. Greater Heroism. Daze.Divine Bard Human. Battle Caster. Grease. Shout. Great Charisma (+2). Great Charisma (+1). Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Ghostly Visage.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Tu +1 (Save 1) Co +1. Sc +2. Sp +1 (Save 2) Co +1. Li +1. Sc +1. UMD +1. Sc +2. Pe +1. Pe +4. Li +1. Tu +1 (Save 1) Co +1. Sp +2. Sp +1. UMD +2. Sc +1. Tu +2 Bonus Feats Feats Luck of Heroes. Pe +1. Hi +5. Sp +1. Sp +1. Pe +1. UMD +1. Sp +1. Tu +1 (Save 3) Co +1. Sc +4. Li +4. UMD +1. Tu +4 (Save 4) Co +1. Pe +1. UMD +1. Tu +1 (Save 1) Co +1. Pe +1. Li +2. Sc +1. Sc +1. Tu +1 (Save 3) Co +1. Tu +1 (Save 3) Co +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Pe +2. UMD +1. Li +1. Li +1. Li +1. Pe +1. Sc +1. Tu +1 (Save 1) Co +1. Sc +1. Tu +2 Co +1. UMD +2. Li +1. UMD +2.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +1. Pe +1. . Li +2. Sc +1. UMD +4. Hi +1 (Save 5) Co +1. Pe +2. Li +1.

UMD +1. Tu +1 (Save 5) Co +1. Li +1. Pe +1. UMD +1. Sp +1. Sc +1. Li +1. Li +1. Sc +2. . Li +1. Sc +1. Sp +1. UMD +1. Tu +1 Co +1. Sp +1. Hi +1. Tu +1 (Save 4) Co +1. Tu +1 Co +1. Sc +1. Li +1. Pe +1. UMD +1. Li +2. Pe +1. Sp +1. Pe +1. Sc +1. Pe +1. Li +1. Sp +1. Li +1. Sc +1. UMD +2. UMD +1. Pe +2. Li +1. UMD +1. Li +1. Pe +1. Tu +1 Co +1. Pe +1. Tu +2 Co +1 (Save 3) Co +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Sc +1. UMD +2. UMD +1. Pe +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Pe +2. Pe +1. Sp +1. Tu +2 Co +1. Sp +1. Li +2. UMD +1. Sc +2. Li +1. Sc +1. UMD +1. UMD +1. Sc +1. Pe +1. Sc +1. Sp +1. Sc +1. Tu +1 (Save 4) Co +1. Tu +1 Co +1. Tu +1 (Save 2) Co +1. Pe +1. UMD +1. Sc +1. Tu +1 (Save 5) Co +1. Li +1. Tu +1 (Save 2) Co +1.

Clr(1). Sc = Spellcraft. UMD +1. UMD = Use Magic Device References JeminiZero. UMD +1. Li +1. Tu +1 (Save 5) Co +1. Pe +1. Li +1. Sc +1.wikia. Sc +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Pe +1. Bg = Blackguard. Sc +1. “Divine Bard . Sp = Spot.Brd(26). Hi +7. http://nwn2. Li = Listen. Sp +1. Hi = Hide.a Wikia Wiki.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. C = Cleric Skill: Co = Concentration. Tu = Tumble. UMD +1. Li +1.BG(3). Tu +1 (Save 5) Co +1. Pe +1. Pe = Perform. Meet the Power Builds Page 39 .” NWN2Wiki .com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Hi +2.

Flare. Resistance Protection from Alignment. Listen 33. Epic Toughness (+90) Skills Diplomacy 33. Tumble 12 Prepared Spells Paladin Level 1 Bless. Summon Familiar. Weapon Focus (Longsword). Luck of Heroes. Able Learner.Divine Dragon Aasimar. Ray of Frost. Great Charisma (+1). Great Charisma (+3). Epic Toughness (+60). Armor Skin. Epic Resilience. Epic Prowess. Divine Might. Epic Toughness (+30). Epic Divine Might. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Toughness. Power Attack. Lore 8. Spellcraft 30. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Divine Shield. Great Charisma (+2). Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Lo +1 (Save 1) Di +1. Li +2. Tu +1 Di +1. Li +2. Lo 4 (Save 4) Lo +1. Li +1. Sc +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1. Sc +1 Di +1. Li +2. Li +2. Lo +1. Tu +1 Di +1. Sc +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1. Tu +1 Di +1. Li +2. Tu +1 Di +1. Sc +1 Di +1. Sc +2 Di +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1. Sc +1. Lo +1. Li +2. Sc +1 Di +1. Sc +1. Li +2. Sc +1. Sc +5 (Save 1) Di +2. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Li +2. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Tu +1 Di +1. Li +1. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Sc +1 Di +1.

Li +2. http://nwn2. Meet the Power Builds Page 43 .wikia. Tu = Tumble References SushiSquid. S = Sorcerer Skill: Di = Diplomacy. Sc +1 Di +1. Li +3 Di +1. Li = Listen. Sc +1 Di +1.a Wikia Wiki. Li +2. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Lo = Lore. Li +2.” NWN2Wiki . Sc +1 Di +1. Sc +1 Di +1. “Divine Dragon (P9/Src1/RDD10/DC10). RDD = Red Dragon Disciple.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Li +2.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Li +3 Di +1. Sc = Spellcraft. P = Paladin. Li +1.

Favored Enemy: Dwarves. Light. Hide 33. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Perform 3. Bane of Enemies Skills Concentration 33. Favored Enemy: Outsiders. Favored Enemy: Gnomes. Two-Weapon Fighting (Combat Style: Ranger). Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Tumble 30. Lore 8. Practiced Spellcaster (Ranger). Joyful Noise Meet the Power Builds Page 44 . Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes.Divine Ranger Wood Elf. Move Silently 33. Great Charisma (+1). Flare. Power Attack. Divine Might. Spellcraft 30. Curse of Impending Blades × 2 Aid. Resistance Amplify. Able Learner. Cleave. Blind-Fight. Great Charisma (+2). Mass Camouflage. Resist Energy × 2 Barkskin × 2. Invisibility Purge. Epic Divine Might. Favored Enemy: Humans. Favored Enemy: Elves. Daze.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Sc +1. MS +4 Co +1. UMD +3 Co +1. Tu +1 Hi +1. Hi +1. Lo +1. Hi +1. MS +1. Tu +1. MS +1. Tu +5 Co +1. Tu +4. Tu +1 Hi +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. Tu +3. Lo +1. UMD +1 Hi +1. Pe +3. MS +2. UMD +4 Co +1. Lo +4. UMD +1 Hi +1. Lo +1. MS +1 (Save 3) Co +1. Hi +1. Hi +1. Sc +1 Hi +1. MS +1. Sc +1 Sc +3 Co +2. Hi +4. Tu +1 Hi +1. MS +1. MS +3. Sc +4. UMD +1 Hi +3. MS +1. MS +1. UMD +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Sc +1. MS +1. MS +1. Lo +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Hi +2. MS +1.

Ra(21).Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Hi +1. Ra = Ranger. Sc +2. Sc +3.RDD(4). Hi +2.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. UMD +1 Co +1. Sc = Spellcraft. MS +1. Tu +1 Co +1.wikia.a Wikia Wiki. Hi +1. MS +1. Tu +1 Co +1. MS +1. MS +1. Sc +1 Co +1. Hi = Hide. Sc +4 Tu +7 Co +2. UMD +4 Co +4.BG(3). http://nwn2. Meet the Power Builds Page 47 . UMD +4 Hi +3. UMD = Use Magic Device References JeminiZero. Bg = Blackguard. MS = Move Silently. Pe = Perform. MS +1. UMD +6 Co +1.” NWN2Wiki . Hi +1. Tu +1. UMD +3 Co +1. MS +2. Hi +1. “Divine Ranger . Hi +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. MS +2. Tu = Tumble. MS +3. Lo = Lore.Brd(2). Hi +1. Hi +2. MS +1. UMD +1 Co +1. RDD = Red Dragon Disciple Skill: Co = Concentration.

Least Spell Mantle. Vigor. Extend Spell. Lesser Vigor. Divine Shield. Weapon Specialization (Unarmed Strike). Cure Critical Wounds. Epic Divine Might. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Divine Favor. Lesser Restoration. Spellcraft 33. Superior Resistance Meet the Power Builds Page 48 . Protection from Alignment. Great Strength (+3). Restoration Battletide. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Spot 33. Able Learner. Divine Might. Recitation. Divine Power. Practiced Spellcaster (Favored Soul). Stone Body. Hide 5. Shield of Faith Aid. Disarm. Resistance. Persistent Spell. Heal. Great Strength (+4). Resist Cold Energy. Prayer. Inflict Minor Wounds. Resist Acid Energy. Power Attack. Great Strength (+1). Epic Prowess Skills Concentration 33. Cure Moderate Wounds. Remove Curse. Mass Bull’s Strength. Resist Sonic Energy. Great Charisma (+1). Entropic Shield. Great Strength (+2). Spell Resistance.Divine Soul Human. Raise Dead. Silence Cure Serious Wounds. True Seeing Energy Immunity. Weapon of Impact Assay Resistance. Righteous Might. Light. Eagle’s Splendor. Virtue Bless. Improved Disarm. Damage Reduction 10/alchemical silver. Greater Dispel Magic. Magic Vestment. Remove Paralysis. Lesser Spell Mantle. Weapon Focus (Unarmed Strike). Lore 3.

Word of Faith Fire Storm. Sunbeam. Summon Creature VII. Wall of Greater Dispel Magic Energy Drain. Spell Mantle. Regenerate. Mass Heal. Greater Restoration. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Mass Death Ward. Summon Creature VIII. Storm of Vengeance.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt.

Li +1. Sp +1. Li +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +1. Li +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sp +4. Sp +1. Li +1. Tu +1 (Save 1) Co +1. UMD +1. Lo +3. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Li +1. Sp +1. UMD +2. Sp +1. Li +4. Tu +4 (Save 5) Co +1. Sp +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sc +1. Li +1. Sc +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Sc +1. Sc +5.

Li +1. Sp +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Tu +1 Co +1. Li +1. Sp +1. Li +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 CHA + 1 Co +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sc +1. Lo = Lore. Li +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Sp +1. Meet the Power Builds Page 51 . Li +1. Sp = Spot. Li +1. Li +1. Sp +1. Sp +1. UMD +2 Great Charisma (+1). Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Sp +1. Sp +1. Sc +1. Sc = Spellcraft. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1. FS = Favored Soul. UMD +2 Co +1. Sc +1. Li +1. Tu +1 Co +1. Li +1. UMD +2 Co +1. Sc +1. Sp +1. Sp +1. Hi = Hide. Sp +1. Sc +1. Tu +1 Co +1. F = Fighter. M = Monk Skill: Co = Concentration. Li +1. Sp +1. Sc +1. Li +1.

Clr(1).M(1).References JeminiZero. Meet the Power Builds Page 52 .FS(26).com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.” NWN2Wiki . “Divine Soul .a Wikia Wiki.wikia.Pal(2) or BG(2). http://nwn2.

Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Mass Death Ward. Cure Moderate Wounds. Resist Fire Energy. Resurrection. Spell Resistance. Resist Sonic Energy. Listen 16. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Great Charisma (+2). Raise Dead. Remove Paralysis. Monkey Grip. Sunbeam Meet the Power Builds Page 53 . Weapon Focus (Spear). Toughness. Light. Extend Spell. Firestorm. Stone Body.Divine Storm Soul Human. Cleave. Spell Mantle. Remove Fear Bull’s Strength. Epic Divine Might Skills Concentration 33. Prayer. Inflict Minor Wounds. Invisibility Purge. Least Spell Mantle. Vigorous Cycle Ethereal Jaunt. Divine Power. Entropic Shield. Mass Aid. Lesser Spell Mantle. Divine Favor. Vigor Death Ward. Persistent Spell. Regenerate. Lesser Restoration. Earthquake. Spellcraft 30. Blind-Fight. Protection from Alignment. Silence Blindsight. Great Charisma (+1). Divine Might. Resistance. Virtue Bless. Eagle’s Splendor. Practiced Spellcaster (Favored Soul). Word of Faith Aura versus Alignment. Heal. Recitation. Lesser Vigor. Righteous Might. Superior Resistance. Restoration Battletide. Energy Immunity. Hammer of the Gods. Greater Restoration. Power Attack. True Seeing Blade Barrier. Great Charisma (+3). Able Learner. Magic Circle against Alignment.

Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 .

Sc +1. Li +1. Sc +1. Sc +1. Li +1. Sc +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Li +2. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Li +1. Sp +1 Co +1. Li +1. Li +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1. Li +1. Sp +1 Co +1. Sc +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sp +1 Co +1. Sc +4 Co +1. Sc +1 Co +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Li +1. Sc +1 Co +1. Sc +1 Co +1.

F(4).Pal(4) or BG(4). FS = Favored Soul. Li = Listen. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. P = Paladin. Sc +1. Li +1. Sc = Spellcraft.wikia.FS(12). Sc +1 Co +1.SL(10). Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. He +1 Co +1. Li +1. Sl = Stormlord Skill: Co = Concentration.a Wikia Wiki. Sc +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. “Divine Storm Soul . Li +1.” NWN2Wiki . Meet the Power Builds Page 56 . Sc +1. Li +1.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sp = Spot References JeminiZero. http://nwn2. Sc +1.

Protection from Alignment Meet the Power Builds Page 57 . Greater Spell Penetration. Blind Fight. Noxious Blast. Intimidate 33. Spell Penetration. Vitriolic Blast Dark Foresight. Improved Critical (Ranged Touch Attack). Epic Eldritch Blast (+2d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Divine Shield. Resist Electrical Energy. Eldritch Chain. Lesser Vigor. Entropic Warding. Eldritch Master. Epic Eldritch Blast (+1d6). Epic Eldritch Blast (+3d6). Epic Eldritch Blast (+5d6). Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Eldritch Doom. Flee the Scene Eldritch Cone. Epic Eldritch Blast (+6d6) Skills Concentration 33. Epic Fiendish Resilience.Divine Warlock Human. Battle Caster. See the Unseen Curse of Despair. Heal 6. Epic Eldritch Blast (+4d6). Resist Acid Energy. Spellcraft 30. Power Attack.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

Sc +1. In +1. Sc +1 (Save 2) Co +1. In +1. UMD +2 Co +1. UMD +4 Co +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . In +1. In +1. In +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 Co +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. In +4. Sc +1. Sc +1. Sc +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +2. In +1. In +1. In +1. Sc +4. In +1. UMD +1 Bonus Feats Feats Luck of Heroes. In +1.

In +1. Sc = Spellcraft. Sc +1. In +1. In +1.” NWN2Wiki . In +1. UMD +1 Co +1. Wa = Warlock Skill: Co = Concentration. In +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. Meet the Power Builds Page 60 . UMD = Use Magic Device References JeminiZero. He = Heal. He +2 Co +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1.wikia. In +1. Sc +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. He +2 Co +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). In +1. Sc +1. Sc +1. http://nwn2. UMD +1 Co +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. In +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. “Divine Warlock . In = Intimidate. In +1.a Wikia Wiki. In +1.Wlk(29). Sc +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). UMD +1 Co +1.Clr(1).

Weapon of Choice (Falchion). Great Cleave. Mobility. Cleave. Weapon Focus (Falchion). Knockdown. Improved Critical (Falchion). Light. Dodge. Overwhelming Critical (Falchion). Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Epic Weapon Specialization (Falchion) Skills Appraise 4. Able Learner. Lore 8. Intimidate 4. Taunt 33. Spring Attack. Combat Expertise. Spot 33. Weapon Specialization (Falchion). Power Attack. Power Critical (Falchion). Great Strength (+1). Whirlwind Attack. Flare. Epic Weapon Focus (Falchion) . Greater Weapon Focus (Falchion). Spellcraft 33. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Perform 3. Greater Weapon Specialization (Falchion). Tumble 33.Dragonmaster Negotiator Human. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 .

Sc +4. Ta +1 Bonus Feats Bully. Lo +1. Pe +3. Dodge Feats Able Learner. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . In +1. Lo +4. Sc +1. Ta +4 (Save 4) Sp +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1.

Ta +1. Ta +1. Tu +2 Sc +1. Sc +1. Sp +1. UMD +2 Sc +1. Ta +1. Tu +2 Sc +1. UMD +2 Sc +1. Ta +1. Tu +1. Tu +1 Lo +1. Tu +1. Sp +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Ta +1. Tu +1. Sp +1. Ta +1. UMD +2 Sc +1. Ta +1. UMD +2 Sc +1. Ta +1. UMD +2 Sc +1. Sp +1. Tu +1. Tu +1. Ta +1. Tu +1. Sp +1. Ta +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Sp +1. UMD +1 Sc +1. Ta +1. Ta +1. UMD +2 Sc +1. Tu +2 Sc +1. UMD +1 Sc +1. Ta +1. Sc +1. Ta +1. Sp +1. Sp +1. Tu +1. Sp +1. Tu +1. UMD +2 Sc +1. Sp +1. Ta +1. Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. Tu +1. Ta +1. Tu +1. Ta +1. Sp +1. Ta +1. Tu +2 Sc +1. Tu +1 Sc +1. Sp +1. Sp +1. Tu +1 Lo +1. Sp +1. Tu +2 Sc +1. Sp +1. Ta +1. Sp +1. Sp +1. Sp +1.

Ta +1. This is version 2. Ta = Taunt. UMD +2 Sc +1. Tu +1. In = Intimidate. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. Tu +1. Sp +1. Tu +1. Ta +1. Pe = Perform. who was consequently allowed to retain his two-handed weapon. UMD +1 Sc +1. Tu +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. UMD +1 Sc +1.12 of the module) was the Dragonmaster Negotiator. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Ta +1. UMD +1 Sc +1. Sp +1. Lo = Lore. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Tu = Tumble. Tu +1. Sp +1. Sp +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Tu +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. WM = Weapon Master Skill: Ap = Appraise. Tu +1. two-handed weapons inadvertently lowered their chances of survival. Tu +1. Sp +1. UMD +2 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. The only exception among them (prior to version 1. Sp +1. Tu +1. Sp +1. Ta +1. a simple level-30 fighter. Ta +1. Sp +1. It was found that builds seeking to exploit their high Strength by using large. RDD = Red Dragon Disciple. As Meet the Power Builds Page 64 . Ta +1. Ta +1. Sp +1. F = Fighter. UMD +2 Sc +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Sp = Spot. Ta +1. Ta +1. Sc = Spellcraft.

“DragonMaster Negotiator v2.bioware. TopAceOfEarth.html?forum=26365&to pic=294975&gid=14504&sp=15.Brd(1).WM(7).com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.” NWN2Wiki .0 (PvP) F(12). http://nwn2.F(12).RDD(10). the DragonMaster Negotiator’s alignment is Neutral Good.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.” Neverwinter Nights: Epic Character Builders Part Deux.WM(7).RDD(10).com/guilds_registry/viewtopic.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29. “DragonMaster Negotiator .originally conceptualized. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.html?forum=26365&to pic=284700&gid=14504. For “Battle of the Builds. Meet the Power Builds Page 65 . WM 7). http://nwn. TopAceOfEarth.Brd(1).wikia.a Wikia Wiki.bioware. References TopAceOfEarth.

Improved Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Combat Expertise. Spot 31. Weapon Finesse. Taunt 5. Perfect Two-Weapon Fighting Skills Bluff 32. Greater Weapon Focus (Kama). Listen 31. Greater Two-Weapon Fighting. Two-Weapon Fighting. Epic Weapon Specialization (Kama). Epic Prowess. Great Dexterity (+1). Epic Weapon Focus (Kama). Feint. Diplomacy 24. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Weapon Specialization (Kama). Weapon Focus (Kukri). Move Silently 31. Combat Insight. Hide 31. BlindFight. Greater Weapon Specialization (Kama). Weapon Focus (Kama).Drow Fury Drow.

Hi +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Sp +4. Li +4. MS +4. Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Hi +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Sp +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Li +2. Hi +2. Li +2. Sp +2. MS +2. Hi +2. Hi +2. MS +2. Sp +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Hi +2. Hi +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Sp +2. Li +2. MS +2. MS +2. Sp +2. Li +2. MS +2. MS +2.

MS +1. M = Monk. MS +1. Hi +1. Hi +2. Hi = Hide. Li +2. Tu +1 Bl +3. Li +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Sp +2. Sp +2. Tu +2 (Save 1) Bl +4.wikia. Hi +2. MS +1. IB = Invisible Blade. “Drow Fury (M11/F12/IB5/P2). http://nwn2. Tu = Tumble References DirtyFinger and Falconhurst. Hi +1. Sp +1. Li = Listen. Li +2. MS +1.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Hi +1. P = Paladin Skill: Bl = Bluff. Sp +1. MS +2. Meet the Power Builds Page 69 . Ta = Taunt. Sp = Spot. Hi +1.a Wikia Wiki. Tu +2 Bl +3. Di = Diplomacy. Li +1. MS = Move Silently. MS +1.” NWN2Wiki . Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Tu +1 Bl +3. Sp +2. MS +2. Li +1. Sp +1. Sp +1 Bl +2. Tu +1 Hi +1. Li +1.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Tu +1 Bl +1 (Save 4) Di +2. Sp +1. Hi +2. MS +2. Li +2.

Greater Heroism (extended). Lore 4. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Epic Prowess. Intimidate 1. Spellcraft 30. Extend Spell. Weapon Finesse. Persistent Spell Skills Bluff 33. Lesser Mind Blank Bigby’s Forceful Hand × 2.Eldritch Blade Air Genasi. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Concentration 33. True Strike × 5 Mirror Image × 4. Shadow Simulacrum Meet the Power Builds Page 70 . Blind-Fight. Displacement × 2. Perfect TwoWeapon Fighting. Combat Expertise. Weapon Specialization (Kukri). Premonition. Weapon Focus (Kukri). Greater Invisibility (extended) × 2. Heroism. Combat Insight. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Two-Weapon Fighting. Tumble 30. Greater TwoWeapon Fighting. Enervation (extended) × 2. Spot 10. Spell Mantle Blindsight (persistent). Practiced Spellcaster (Wizard). Greater Spell Breach. Shadow Shield (extended) Greater Spell Mantle. Haste (persistent). Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Curse of Impending Blades (persistent). Improved Two-Weapon Fighting. Epic Spell: Vampiric Feast. Feint.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Sc +1. UMD +1 (Save 3) Co +1. Tu +1 (Save 5) Bl +1. Co +1. Sc +1. Co +1. Tu +1. Sc +1. Co +1. Sc +1. Sc +1. UMD +1 (Save 5) Co +1. Sc +1. Tu +1. Sc +1 (Save 5) Bl +1. Sc +4. Co +1. Tu +2 (Save 4) Co + 1. UMD +2. Sc +1 (Save 5) Bl +1. In +1. UMD +1 (Save 3) Co +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Co +1. UMD +1 (Save 3) Co +1. Tu +1. Sc +1 (Save 5) Bl +1. Co + 4. Lo +2.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Tu +1. Sc +1 (Save 5) Bl +1.

Sc +1. Tu +1 (Save 4) Bl +1. UMD = Use Magic Device Meet the Power Builds Page 73 . In = Intimidate. Co +1. Co = Concentration. Tu = Tumble. UMD +1 (Save 5) Bl +1. UMD +1 (Save 4) Bl +3. Sc +1. UMD +1 (Save 4) Co +1. Sc +2 (Save 4) Co +1. Tu +5. Sc +1. Tu +9 Co +2. Sc +1 (Save 5) Bl +1. Sc +1. Wi = Wizard Skill: Bl = Bluff. Lo +2. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Sp = Spot. Tu +1. Co +1. Lo = Lore. UMD +1 (Save 4) Bl +1. Co +1. F = Fighter. Sc +3 (Save 4) Bl +5.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Sc +1. UMD +1 (Save 4) Co +3. Co +1. UMD +1 (Save 2) Co +2. Co +1. Tu +2 (Save 5) Bl +1. Tu +1 (Save 5) Bl +4. UMD +2 (Save 4) Bl +8. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Sc +2. Co +1. UMD +1 Bl +1 (Save 4) Bl +2. IB = Invisible Blade. Sc = Spellcraft. Sc +1. Sc +2 (Save 2) Co +1.

IB(5).F(7).References Dimeron.a Wikia Wiki. “Eldritch blade . http://nwn2.Wiz(8).EK(10).com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.” NWN2Wiki .wikia. Meet the Power Builds Page 74 .

Protection from Energy Assay Resistance. Listen 16. Spot 16. Premonition Greater Spell Mantle. Touch of Idiocy Clairaudience and Clairvoyance. Shield. Touch of Fatigue Magic Missile. Tumble 16. Energy Immunity. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Divine Shield. Practiced Spellcaster (Sorcerer). Resistance. Greater Spell Breach. Great Charisma (+1). Protection from Alignment. Spellcraft 30. True Strike Blindsight. Skill Focus (Spellcraft). Isaac’s Greater Missile Storm Avasculate. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Automatic Still Spell (0 – 3). Lesser Mind Blank. Power Word Stun. Flare. Ethereal Jaunt Iron Body. Greater Invisibility. Vitriolic Sphere Bigby’s Forceful Hand. False Life. Curse of Impending Blades. Haste. Power Attack. Empower Spell. Light. Still Spell. Displacement. Ray of Enfeeblement. Mordenkainen’s Disjunction. Enervation. Able Learner. Ray of Frost. Automatic Still Spell (0 – 9) Skills Concentration 33. Mirror Image. Automatic Still Spell (0 – 6). Shadow Simulacrum Meet the Power Builds Page 75 . Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Lesser Spell Mantle. Heroism.Eldritch Paladin of Candlekeep Aasimar.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sp +1. Tu +3. UMD +1 (Save 2) Co +1. Sp +1. Sp +1 (Save 1) Co +1. Sc +1 (Save 4) Co +1. UMD +1 (Save 1) Co +1. Sp +1. Sp +1. Sc +1. Sc +4. Sc +1. Tu +1. Sc +1. Sc +1 (Save 5) Co +1. Sc +1. UMD +1 Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . UMD +1 (Save 1) Co +1. Tu +1. UMD +1 Co +1. Tu +1. (Save 4) Co +1. Sc +1 (Save 3) Co +1. Sc +1 (Save 2) Co +1. Tu +1. Li +2. Sc +1. Sc +1 (Save 1) Co +1. Li +2. Sp +1 (Save 4) Co +1. Sp +1. Sc +1. Sc +1 (Save 3) Co +1. Tu +1. Sp +1. UMD +1 Co +1. Sc +1. Sc +1. Sp +2. Tu +1. Li +1. Sc +1. UMD +3 Co +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Tu +1.

and class progression of the Eldritch Paladin are different from what is documented in the original write-up. http://nwn2. these stats have been changed to suit the Eldritch Paladin for PvP play. Sc +1. EK = Eldritch Knight. Sc +1. Sc +1. References JeminiZero. UMD +1 Co +1. Sc +1 (Save 1) Co +1. Sp +1. Tu +1. Li = Listen. Sp = Spot. Sp +1 Co +1. Tu +1. UMD +1. Sc +1 (Save 1) Co +1. Tu = Tumble. P = Paladin. Li +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. UMD +1 Co +1. UMD +1 Co +1.a Wikia Wiki. Sp +1. Sp +1. skill levels. Li +1. Sp +1. UMD +1 Co +1. Li +2. Sc +1 (Save 1) Co +1. UMD = Use Magic Device Comment The attributes.Level 18 Class ASC 3 Attribute Skills Co +1. Sc = Spellcraft. Li +1. Li +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Sp +1. Li +1. Tu +1.wikia. Sc +1. Sc +1 (Save 1) Co +1. UMD +1 Co +1. Li +1.” NWN2Wiki . “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Tu +1. In consultation with JeminiZero. Meet the Power Builds Page 78 . S = Sorcerer Skill: Co = Concentration. Li +3 Co +1. Tu +1. Sc +1 (Save 1) Co +1.

Two-Weapon Fighting. Perfect Two-Weapon Fighting. Epic Prowess. Spot 15. Isaac’s Greater Missile Storm × 4 Avasculate. Lore 7. Epic Spell: Vampiric Feast. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Greater Two-Weapon Fighting. Haste. Extend Spell. Hide 22. Combat Expertise.Epic Arcane Trickster Drow. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Crippling Strike. Greater Spell Breach × 2. Heroism. Bigby’s Interposing Hand. Diplomacy 21. Open Lock 28. Spell Mantle Meet the Power Builds Page 79 . Disable Device 28. Tumble 30. Practiced Spellcaster (Wizard). Arcane Trickster Spellcasting (Wizard). Curse of Impending Blades × 2. Displacement. Mirror Image × 2. Spiderskin. Combat Insight Skills Concentration 33. True Strike × 4 Blindsight × 2. Energy Immunity × 4. Touch of Idiocy Clairaudience and Clairvoyance. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Improved Two-Weapon Fighting. Epic Precision. Weapon Finesse. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Search 15. Spellcraft 30. Move Silently 28. Enervation (extended) × 2.

Spell Mantle (extended) Greater Spell Mantle × 2.Level 8 Level 9 Wizard Mind Blank. Shadow Shield (extended). Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Premonition.

Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Sc +2 (Save 2) Co +1. Lo +2. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . DT +4. MS +2. Hi +2. UMD +2 Co +2. MS +4. Tu +4. Se +4. OL +4. OL +2. Lo +4. Sp +4. Hi +4. UMD +4 (Save 5) Co +3. Sc +5 (Save 3) DT +2. Tu +2. Sp +1. Di +3. Sc +1.

DT +1. MS +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. OL +1. Tu +1 DT +1. Tu +1. Lo +1. Sc +2 (Save 2) Co +1. Hi +2. OL +3. OL +1. UMD +4 Di +5. MS +3. MS +3. DT +2. Hi +2. UMD +1 Di +1. MS +1. Hi +1. Tu +3. Tu +1. Tu +3. Hi +2. DT +1. Sc +5 Co +5. Sc +1. DT +1. OL +2. DT +1. Hi +1. Hi +1. Hi +3. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . MS +1. Tu +1. Se +4. Sc +3 Co +1. OL +1. UMD +1 Di +6. UMD +2 Co +2. Sc +1. DT +1. MS +1. Hi +1. OL +3. Hi +1. Sp +2. Tu +1. Sp +3 Co +3. Sc +1. OL +1. UMD +2 Co +2. UMD +1 (Save 4) DT +3. MS +3. UMD +1 Di +1. OL +1. OL +1. DT +1. Hi +1. Tu +2 Co +1. Tu +1. Sc +1. DT +1. MS +1. OL +1. OL +1. UMD +1 Di +5. MS +1. Sc +2 (Save 2) Co +1. Se +3. Sp +1.

Tu +1 Co +1. MS = Move Silently. DT +1. NN = Neverwinter Nine. but the recommended specialization was not. Tu +1 (Save 5) Co +1. Tu +1 Co +1. OL +3. Wi = Wizard Skill: Co = Concentration. Lo = Lore. DT +2. Rg = Rogue. OL +2. DT +2. Tu +1 Co +1. Sc +1. Se +4. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Se = Search. DT +1. Meet the Power Builds Page 83 . Sc +1. the creator of the Epic Arcane Trickster wrote. MS +2. he recommends that the Epic Arcane Trickster learn the True Strike spell. it is not possible for a Necromancy specialist to learn True Strike.” Further down the text. Tu = Tumble. OL = Open Lock. Sc +1. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. which may be downloaded from the vault. Tu +1. Sc +1.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Hi = Hide.” however. Tu +1 Co +1. Hi +1.” the spell was retained. Di = Diplomacy. Sc +1. the Epic Arcane Trickster may not play as well as what was originally intended. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Strangely. DT = Disable Trap. no spell fixes were applied. Sp = Spot. Sp +1. in the Spell Suggestions section. MS +3. UMD +3 Co +1. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. OL +1. Sc +1. Hence. Sc = Spellcraft. For “Battle of the Builds. Because this spell is from the school of Divination. MS +2.

“The Epic Arcane Trickster .” NWN2: Players .com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29. http://nwn2.AT(10).” NWN2Wiki . “The Epic Arcane Trickster.bioware.com/forums/viewtopic.wikia.html?topic=587540&fo rum=121&sp=15.a Wikia Wiki.NN(3).Ro(10).References adzaroo. Meet the Power Builds Page 84 . adzaroo. http://nwn2forums.Wiz(7).Mask of The Betrayer Campaign (Spoilers Warning).

Resist Sonic Energy. Remove Fear Bull’s Strength. Mass Aid. Righteous Might. Inflict Minor Wounds. Word of Faith Aura versus Alignment. Light. Cure Moderate Wounds. Spell Resistance. Weapon Specialization (Spear). Stormlord Spellcasting. Great Strength (+5). Toughness. Vigorous Cycle Ethereal Jaunt. Sunbeam Meet the Power Builds Page 85 . Earthquake.Fallen Angel Aasimar. Divine Power. Spell Mantle. True Seeing Blade Barrier. Epic Toughness (+30). Greater Restoration. Hide 5. Cleave. Divine Shield. Superior Resistance. Vigor Death Ward. Divine Favor. Resistance. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Cure Light Wounds. Mass Death Ward. Heal. Great Strength (+3). Virtue Bless. Raise Dead. Epic Toughness (+90) Skills Concentration 22. Firestorm. Silence Blindsight. Restoration Battletide. Prayer. Entropic Shield. Energy Immunity. Epic Toughness (+60). Remove Paralysis. Great Strength (+4). Lesser Vigor. Lesser Spell Mantle. Hammer of the Gods. Power Attack. Resurrection. Great Strength (+2). Recitation. Invisibility Purge. Eagle’s Splendor. Weapon Focus (Spear). Monkey Grip. Lesser Restoration. Regenerate. Least Spell Mantle. Great Strength (+1). Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Stone Body. Magic Circle against Alignment. Divine Might.

Mass Heal. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .Level 9 Favored Soul Energy Drain.

FS = Favored Soul. F = Fighter. Sl = Stormlord Meet the Power Builds Page 87 .Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard.

FS (7).” NWN2Wiki . Ta = Taunt References Dark Eternal.wikia. “Fallen Angel . SL (10). Meet the Power Builds Page 88 . BG (7).a Wikia Wiki. http://nwn2. Hi = Hide.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.Skill: Co = Concentration. F (6).

Listen 33. Two-Weapon Fighting. Concentration 1. Combat Expertise. Improved Two-Weapon Fighting. Search 12. Epic Dodge Skills Bluff 33. Spellcraft 15. Move Silently 33. Epic Precision. Crippling Strike. Weapon Finesse. Hide 33. Weapon Focus (Dagger). Improved Evasion.Halfling Ninja Strongheart Halfling. Blind-Fight. Great Dexterity (+1). Feint. Sleight of Hand 33. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Greater Two-Weapon Fighting. Spot 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Defensive Roll.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Li +1. Bl +1 (Save 1) Hi +1. Li +4. SH +1. SH +1. Li +1. Li +1. Sc +1. Li +1. Se +3. Li +1. Sc +1. Li +1. Tu +1. Li +1. MS +1. Sc +2. Sp +1. MS +4. Tu +1. MS +1. SH +1. Sp +1. Se +2. Tu +1. Tu +1. Li +1. Bl +1 Hi +1. Li +1. SH +2. Bl +2 (Save 4) Hi +1. Tu +1. Sc +1. Hi +1. Bl +1 Hi +1. Sp +1. Sp +4. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Sp +1. SH +1. Tu +1 (Save 5) Hi +1. Sp +1. SH +1. SH +1. MS +1. Sp +1. Sp +1. MS +1. MS +1. Bl +1 (Save 4) Hi +1. Bl +1 (Save 5) Hi +1. Sp +1. Bl +1 (Save 1) Hi +1. Tu +1. Se +1. Sc +1. MS +1. Sp +1. Tu +4. SH +4. Li +1. SH +1. Tu +1. Sp +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Bl +1 (Save 5) Hi +1. Bl +4 (Save 5) Co +1. MS +1. MS +1. Sc +1. SH +1. MS +1. MS +1. Tu +1. Tu +1.

Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Bl +1 Hi +1. Tu +1. MS +1. Bl +1 (Save 4) Hi +1. Li +1. Tu +1. Bl +1 Hi +1. MS +1. SH +2. Sp +1. Sp +1. Li +1. SH +2. Li +1. Sc +1. Li +1. Tu +1. Tu +1. Tu +1. Li +1. MS +1. MS +1. Sc +1. SH +2. Sc +1. Sp +1. SH +1. Bl +1 Hi +1. MS +1. Tu +1. SH +1. SH +2. Tu +1. Li +1. MS +1. Sp +1. MS +1. Bl +1 (Save 4) Hi +1. Sp +1. Bl +1 (Save 3) Hi +1. Sp +1. Tu +1. SH +1. Tu +1. Sc +1. Li +1. Sp +1. MS +1. Li +1. Bl +1 Hi +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Bl +1 Hi +1. Li +1. Bl +1 (Save 4) Hi +1. SH +1. Sp +1. Li +1. Bl +1 Hi +1. Sp +1. Bl +1 (Save 4) Hi +1. MS +1. Sc +1. MS +1. Sp +1. Tu +1. Bl +1 Hi +1. SH +1. MS +1. MS +1. Sp +1. MS +1. Sc +1. Tu +1. Li +1. Sp +1. Sp +1. Tu +1. Li +1. Li +1. Se +2.

a Wikia Wiki. Se = Search. http://nwn2. MS +1. Li +1. Bl +1 (Save 2) Hi +1. Li +1. M = Monk. Sp = Spot. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. IB = Invisible Blade. “Ninja . SH +1. Sp +1. Sc = Spellcraft. Tu +2. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Li +1.Asn(8). SH +1. Sp +1. Sc +1. Bl +1 (Save 2) Hi +1. Bl +1 (Save 2) Hi +1. Tu +1.wikia. Sp +1. MS = Move Silently. Se +3. Hi = Hide.IB(5). SH = Sleight of Hand. Rg = Rogue Skill: Bl = Bluff. Li +1. Bl +1 (Save 5) Hi +1.” NWN2Wiki . Sp +1. Meet the Power Builds Page 93 . Li = Listen. Co = Concentration. MS +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. SH +1. SH +1. Sp +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. This BIC file was of the Halfling Ninja as a player character. Tu +1. SH +1. Tu +1. Se +1. SH +1. Sc +1. MS +1. Bl +1 (Save 5) Hi +1.M(1).Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Li +1. References JeminiZero. Sp +1.Ro(16). Li +1. MS +1. MS +1. MS +1.

Power Word Stun. Bull’s Strength. Prayer. Perform 1. Divine Shield. Least Spell Mantle Energy Immunity × 2. Entropic Shield × 3 Bear’s Endurance. Invisibility Purge. Great Fortitude. Greater Two-Weapon Fighting. Virtue Bless × 3. Tumble 30. Two-Weapon Fighting. Divine Might. Monkey Grip. Divine Favor × 3.Holy Dragon Dervish Drow. Vigor × 2 Death Ward. Magic Circle against Alignment. Sleight of Hand 2. Heal × 3. Improved Two-Weapon Fighting. Lore 8. Lesser Spell Mantle × 3. Silence ×5 Blindsight × 2. Spellcraft 30. Great Dexterity (+1). Righteous Might (extended) × 2 Ethereal Jaunt. Divine Power × 6. Stormlord Spellcasting (Cleric). Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Epic Divine Might. Perfect Two-Weapon Fighting Skills Concentration 30. Extend Spell. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Greater Restoration × 3. Mass Aid. Recitation (extended) × 3 Battletide (extended) × 2 . Owl’s Wisdom. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Spell Mantle × 2 Aura versus Alignment × 2. Eagle’s Splendor.

Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .Level 0 Bard Cure Minor Wounds. Flare.

Lo +1. Sc +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +4. SH +2. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Lo +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 (Save 3) Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1. Sc +1. Pe +1. Sc +4. Sc +1 (Save 1) Co +1. Lo +1. Sc +1 (Save 1) Co +1. Lo +4. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +1. UMD +4 (Save 5) Co +1. Tu +1 (Save 1) Co +1. Sc +1. Sc +1. Lo +1.

C = Cleric.Clr(9).com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. Tu +1 (Save 1) Co +1. Sc = Spellcraft. Tu +2 Co +1. the choice of deity for a cleric of the War domain is relevant. Tu +1 (Save 1) Co +1. SH = Sleight of Hand. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1.RDD(10). Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. http://nwn2.SL(10). Tu +2 Co +1. Sc +1. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. RDD = Red Dragon Disciple. Tu +1 Co +1. Sl = Stormlord Skill: Co = Concentration.wikia. Tu = Tumble. Sc +1. Meet the Power Builds Page 97 .Brd(1). References Felexitus. Tu +2 Co +1. Tu +2 Co +1. Lo = Lore. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Tu +2 Co +1.” NWN2Wiki . Sc +1. Pe = Perform. “Holy Dragon Dervish .a Wikia Wiki. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. UMD = Use Magic Device Comment As in the case of Favored Souls.

Felexitus.Brd(1). “Holy Dragon Dervish . Clr(9).” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic.bioware. RDD(10).html?forum=26365&to pic=285634&gid=14504. Meet the Power Builds Page 98 . http://nwn. SL(10).

Illusionary Blade Tiefling. Greater Weapon Specialization (Kama). Taunt 33. Greater Weapon Focus (Kama). Weapon Focus (Kama). Improved TwoWeapon Fighting. Combat Insight. Skills Bluff 33. Greater Two-Weapon Fighting. Blind-Fight. Spellcraft 20. Weapon Focus (Kukri). Epic Prowess. Weapon Finesse. Spot 33. Perfect Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Feint. Skill Focus (Bluff). Weapon Specialization (Kama). Epic Weapon Specialization (Kama). Two-Weapon Fighting. Combat Expertise. Epic Weapon Focus (Kama). Silver Palm. Diplomacy 22.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Tu +2. Bl +2 (Save 4) Di +1. Ta +1 Di +1. Sc +1. Tu +4 Sc +1. Tu +2. Sp +2. Tu +2. Sc +1. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Sp +3. Sc +2. Sc +1. Sp +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +2 (Save 1) Sp +2. Ta +2. Sp +2. Sp +1. Bl +7 Ta +4 (Save 1) Sc +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +2. Bl +1 Ta +2 (Save 3) Di +2. Sc +1. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Sp +1. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Tu +3 (Save 1) Sc +2. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Tu +4. Sc +1. Tu +1. Sp +2. Tu +1 Di +1. Ta +2 Di +2. Tu +2 (Save 1) Sp +1. Sc +1. Sp +3. Sp +4. Tu +2. Ta +3.

Ta +2. Sp +1. Tu = Tumble Comment At the NWN2Wiki.wikia.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Bl +7 (Save 1) Sc +1. Sp +1. Tu +1. Bl +1 (Save 4) Sp +1.Level 25 Class F 12 Attribute Skills Sc +1. Tu +2. Ta +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.DC(2). Meet the Power Builds Page 102 .F(12). Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Sp = Spot. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Ta +2.a Wikia Wiki.IB(5). Ta = Taunt. Bl +1 (Save 3) Sp +1. “Kaze no Kama .M(11). Di = Diplomacy. Bl +1 (Save 4) Sc +5. IB = Invisible Blade. References DirtyFinger.” NWN2Wiki . Wa = Warlock Skill: Bl = Bluff. Ta +2 (Save 5) Sp +2. Sc = Spellcraft. M = Monk. http://nwn2.

Spell Resistance × 2 Energy Immunity × 4. Great Wisdom (+3). Listen 33. Parry 5. Storm Avatar × 4 Elemental Swarm× 4. Rejuvenation Cocoon × 5. Heal 33. Lore 8. Great Wisdom (+2). Virtue × 3 Foundation of Stone × 6. Great Wisdom (+1). Lesser Vigor × 3 Barkskin × 2. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Diplomacy 33. Spiderskin × 3. Protection from Energy. Armor Skin Skills Concentration 33. Tortoise Shell × 2 Heal × 6 Premonition × 2. Body of the Sun × 6 Blindsight × 2. Mobility. Combat Casting. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes.Immortal Treant Human. Natural Spell. Weapon Finesse. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Improved Combat Expertise. Combat Expertise. Vigor × 2 Moonbolt × 2. Spot 33. Able Learner. Dodge. Taunt 26. Spellcraft 30. Stoneskin × 6 Death Ward.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Tu +1 Co +1. Di +1. He +2. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Lo +1. Lo +1. Di +1. Sp +1. Tu +1 Co +1. Sp +1. Li +1. Sp +1. Sp +1. Sc +1. Lo +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Di +1. Li +1. Di +3. Tu +1 Co +1. Li +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Tu +1 Co +1. He +2. Sc +1. Di +1. Sc +1. He +1. Sc +1. Sp +1. Sc +4. He +1. He +2. Sc +1. Li +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Li +1. Sp +1. Sc +1. Li +1. Di +2. Sc +1. Sp +1. Di +1. He +2. Sc +1. He +2. Li +4. He +2. Li +1. Tu +1 Co +1. Di +2. Pa +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Pa +4. Tu +5 Co +1. Ta +1. Tu +1 Co +1. Sc +1. Li +1. Di +1. Lo +1. He +2. He +1. Tu +1 Co +1. Di +1. He +3. Sp +4 (Save 5) Co +1. Sp +1. Sp +1. Di +1. Li +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sc +1. Sp +1. Di +2. Li +1.

Sp +1. Sp +1. Tu +1 Co +1. Di +1. Sp +1. Ta +1. Di +1. Li +1. Tu +1 Co +1. Sc +1. Ta +1. Sc +1. Tu +1 Co +1. He +1. He +1. Sp +1. He +1. Sp +1. Sp +1. Sp +1. Ta +1. Tu +1 Co +1. He +1. Sc +1. Tu +1 (Save 1) Co +1. Di +1. He +1. Di +1. Sc +1. Di +1. Li +1. Sc +1. Ta +1. Di +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . He +1. He +2. Tu +1 Co +1. Li +1. Sc +1. Tu +1 Co +1. He +2. Sc +1. Ta +1. Ta +2. Tu +1 Co +1. He +1. Sp +1. Di +1. Di +1. Sp +1. Li +1. He +1. Li +1. Di +1. Sp +1. Sp +1. Li +1. Ta +1. Di +1. He +1. Sp +1. Li +1. Li +1. Sc +1. He +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Di +1. Sc +1. Ta +1. Li +1. Sc +1. Tu +1 Co +1. Ta +1. Sc +1. Li +1. Tu +1 (Save 1) Co +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Di +1.

com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Di +1. Lo = Lore. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Li +1. M = Monk. Tu +1 Co +1. Sc = Spellcraft. Li +1. the Immortal Treant is usually better off not transforming. Ta +3 Co +1. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Pa = Parry. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. He +1. Unfortunately. Sp +1. Li = Listen. In a high magic setting. Sp +1.a Wikia Wiki. Li +1. Sc +1. He +1. SF = Sacred Fist Skill: Co = Concentration. He +1. Meet the Power Builds Page 107 . Sp +1. When fighting opponents that can cast Bigby’s Forceful Hand. Di +1. Sp = Spot.wikia.) References Weavols. specifically. He = Heal. the Immortal Treant loses the AC bonuses of all other equipped items in the process. Di +1. Pe = Perform. Di +1. “Immortal Treant (D12/M2/SF10/Dls6). He +1.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. like in Mask of the Betrayer. Ta +1. Du = Duelist. http://nwn2. Ta = Taunt. Nevertheless. Li +1.” NWN2Wiki . that the equipped magical armor and shield disappear during the druid’s transformation. Sp +1. Ta +3 Co +1. This character build was intended to exploit a peculiarity of the transformation process. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Di = Diplomacy.

Energy Immunity. Enervation. Touch of Idiocy Clairaudience and Clairvoyance. Lore 3. Ray of Enfeeblement. Able Learner. Still Spell. Heroism. Shadow Shield Iron Body. Protection from Alignment. Shadow Simulacrum Meet the Power Builds Page 108 . Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Vitriolic Sphere Bigby’s Forceful Hand. Protection from Energy Assay Resistance. Flare. Light. Automatic Still Spell (0 – 9) Skills Concentration 33. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Polar Ray. Automatic Still Spell (0 – 3). Power Attack. True Strike Blindsight. Greater Invisibility. Greater Spell Breach. Resistance. Power Word Petrify Bigby’s Crushing Hand. Divine Shield. Empower Spell. Spellcraft 30. Lesser Mind Blank. Skill Focus (Concentration). Death Armor. Touch of Fatigue Expeditious Retreat. Automatic Still Spell (0 – 6). Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Listen 33. Magic Missile. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Spot 33. Spellcasting Prodigy. Tumble 30. Isaac’s Greater Missile Storm Avasculate.Iron Sorcerer Human. Tower Shield Proficiency. Skill Focus (Spellcraft). Practiced Spellcaster (Sorcerer). Mirror Image. Greater Spell Mantle. Lesser Spell Mantle. False Life. Displacement. Ray of Frost.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Li +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +5. Sc +1. Sc +1. Li +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Sp +1. Sp +1. UMD +1 Co +1. Sc +1. Sp +1. Li +1. Li +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +1 Co +1. Tu +1 Co +1. Li +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Sp +1. Sp +1. Sp +1. Li +4. Sc +1. Sp +1. Sc +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. UMD +2 (Save 5) Co +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Li +1. Tu +4. Sc +1. Sp +4. Lo +3. Sc +1. Li +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Sp +1. Tu +1. Sc +1.

Sp +1. Tu +1 Co +1. Li +1. Sp +1. UMD +2 Co +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Li +1. Li +1. UMD = Use Magic Device References JeminiZero. Li = Listen.wikia. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Li +1. Sc +1. Sp +1. C = Cleric. Sp +1.M(2). Li +1. Li +1. “Iron Sorcerer . Li +1. Sc +1. Sc +1. Sp +1. Li +1. Tu = Tumble. Sc +1. Sc +1. UMD +2 Co +1. Sc +1. http://nwn2. Sc +1. Lo = Lore. Tu +1 Co +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1.” NWN2Wiki . Tu +1. UMD +2 Co +1. Sp +1. Sp = Spot.a Wikia Wiki. Li +1. Tu +1 Co +1. M = Monk.Sor(16). S = Sorcerer Skill: Co = Concentration. Sc = Spellcraft. Sc +1. Meet the Power Builds Page 111 . Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1.ASC(10). UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29.Clr(2).

Improved Power Attack. Whirlwind Attack. Blind-Fight Skills Hide 5. Greater Weapon Focus (Scythe). Spellcraft 15. Great Charisma (+1). Epic Divine Might. Divine Shield. Spring Attack. Improved Critical (Scythe). Epic Weapon Focus (Scythe). Intimidate 5. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Mobility. Spot 1. Tumble 10. Power Attack. Epic Prowess. Combat Expertise. Dodge.Ithil’kyw the Underdread Drow. Divine Might. Weapon Focus (Scythe). Disarm. Weapon of Choice (Scythe). Great Cleave.

Tu +1 (Save 3) Hi +1. Tu +1 Sc +1 (Save 1) Hi +1. Sc +1. Tu +2 (Save 3) Hi +1. In +4. Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 .Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2.

Sp = Spot. In = Intimidate. FB = Frenzied Berserker. Tu +1 Sc +1 (Save 1) Sc +1. Sp +1 STR + 1 Class: Bg = Blackguard.com/guilds_registry/viewtopic. UMD +1 Sc +1 (Save 1) Sc +1. F = Fighter. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. WP 7. UMD +1 Sc +1 (Save 1) Sc +1. UMD +2 UMD +1 (Save 1) Sc +1. the Underdread (F 14. WM = Weapon Master Skill: Hi = Hide. Tu +1 (Save 2) (Save 5) Sc +1. UMD +1 In +1. Sc = Spellcraft. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1.bioware. FB 5. Tu +1 (Save 3) Sc +1.html?forum=26365&to pic=287327&gid=14504. Tu +1.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. “Ithil'kyw. UMD = Use Magic Device References Aekula. Tu = Tumble. BG 4). Meet the Power Builds Page 114 .

Greater Weapon Focus (Longsword). Cleave. Great Strength (+2). Craft Weapon 21. Epic Weapon Focus (Longsword). Knockdown. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Iron Will. Blind-Fight.Joe Average Human. Spot 16. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Intimidate 33. Great Cleave. Great Strength (+3). Disarm. Toughness. Improved Knockdown. Great Strength (+1). Armor Skin. Great Strength (+4). Able Learner. Improved Disarm. Epic Weapon Specialization (Longsword). Great Strength (+5). Tumble 10. Epic Prowess. Improved Critical (Longsword). Power Attack. Power Critical (Longsword). Taunt 33. Weapon Focus (Longsword). Greater Weapon Specialization (Longsword). Spellcraft 15. Epic Toughness (+30) Skills Craft Armor 21. Luck of Heroes. Weapon Specialization (Longsword). Great Fortitude.

Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. In +4. Ta +4 (Save 4) Bonus Feats Background: Bully. CW +4. Weapon Focus (Longsword) Feats Able Learner. Luck of Heroes Meet the Power Builds Page 116 .

Tu +1 In +1. UMD +2 CAr +1. UMD +1 CAr +1. UMD +1 In +1. Tu +1. Sc +1. Ta +1 In +1. In +1. Ta +1 CW +1. Ta +1. Sp +1. Ta +1. In +1. Tu +1. Sp +1. Sc +1. CW +1. In +1. Tu +1. Ta +1. Tu +2. Ta +1 CAr +1. Sc +1. Sp +1. Sp +1. Ta +1. CW +1. Ta +1. Ta +1. UMD +1 CAr +1. Sp +1. In +1. Sc +1. Sp +1. CW +1. Sc +1. Ta +1 In +1. UMD +1 CAr +1. Tu +1. UMD +1 CAr +1. Tu +1. In +1. Tu +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Ta +1. In +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . Sc +1. Sc +2. Sp +1. CW +1. In +1. CW +1. Ta +1 In +1. Ta +1. UMD +1 CAr +1. Sc +1. UMD +1 In +1. Ta +1 In +1. Ta +1. In +1. CW +1. Ta +1. Sp +1. Sp +1. Sp +1.

UMD +1 CAr +1. In +1. Ta +1 CAr +1. CW +1. CW +2. CW +1. Ta +1 CW +1. In = Intimidate. Sc +1. CW +1. CW = Craft Weapon. In +1. In +1. In +1. Ta +1 CW +1. In +1. Ta +1 In +1. Ta +1. Sp +1. Tu = Tumble. Sp = Spot. Fighter ( Fighter 30 ).bioware. UMD +1 CAr +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. In +1. Sc +1.html?forum=26365&to pic=288993&gid=14504. UMD +1 CAr +1. In +1. Ta +1. Sc +1. UMD = Use Magic Device References Zhonn-vei'ay. CW +1. “[Yardstick Build] Joe Average. Sp +1. Sp +1. Ta +1 CAr +1. Ta +1 CAr +1. Sc = Spellcraft. Meet the Power Builds Page 118 . Sp +1. In +1.com/guilds_registry/viewtopic. Ta = Taunt. CW +1. UMD +2 CAr +1. Sc +1. In +1. In +1. Ta +1. In +1. CW +1. Ta +1. In +1. Tu +1 CAr +1. Sp +1. Sc +1. http://nwn. Ta +1. UMD +1 CAr +1. Sp +1. Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1.

Greater Weapon Specialization (Kama).Kage Kaze no Kama Drow. Weapon Finesse. Greater Weapon Focus (Kama). Perfect TwoWeapon Fighting. Weapon Focus (Kama). Weapon Focus (Kukri). Epic Weapon Specialization (Kama) Skills Bluff 33. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Combat Expertise. Move Silently 33. Mobility. Feint. Epic Prowess. Hide 33. Spot 30. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Combat Insight. Weapon Specialization (Kama). Expose Weakness. Diplomacy 15. Greater Two-Weapon Fighting. Improved Two-Weapon Fighting. Spellcraft 15. Epic Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

MS +2. Sp +2. MS +2. MS +1. Hi +1. Hi +2. Tu +2 (Save 4) Bl +1. Tu +2 Bl +1. Sp +2. Sc +1. Sp +3. Hi +4. MS +2. MS +2. Hi +1. MS +2. Sc +2. Sp +2 Di +2. Tu +2 Bl +1. Tu +2 Bl +1 (Save 3) Di +2. Tu +2 Bl +1. MS +4. Tu +2. Sp +2. MS +2. MS +2. Sp +2. Tu +3 (Save 5) Bl +4. MS +1. Sp +2. Hi +2. Tu +1 Sc +2 (Save 1) Hi +2. MS +3. Sp +2. Sp +2. Sc +1 (Save 1) Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Sp +4. Tu +1 (Save 5) Hi +3. Sc +1 (Save 1) Hi +2. MS +2. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +2 (Save 5) Hi +2. Sc +1 (Save 1) Hi +2. Hi +2. Sc +1 (Save 5) Bl +11. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 .

Tu +3 Bl +2. Sp +2 Bl +1. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. http://nwn2. MS +1.com/forums/viewtopic. M = Monk Skill: Bl = Bluff. Hi +2. Sc = Spellcraft.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. http://nwn2forums. Di = Diplomacy. Hi = Hide. MS +2.wikia. Sp = Spot. MS +1.html?topic=616743&fo rum=109&sp=15. F = Fighter.F(12).” NWN2Wiki . Tu = Tumble References DirtyFinger. Sc +1 (Save 2) Bl +7. MS = Move Silently. Sp +1. IB = Invisible Blade.a Wikia Wiki. MS +1. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. “Kaze no Kama .Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2.bioware. DirtyFinger. Hi +1. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Hi +3.IB(5). Meet the Power Builds Page 122 .DC(2). Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Sp +2.M(11).

Epic Weapon Specialization (Kama). Weapon Finesse. Armor Skin Skills Bluff 33. Improved Two-Weapon Fighting. Greater Weapon Specialization (Kama). Combat Insight. Weapon Focus (Kama). Weapon Specialization (Kama). Combat Expertise. Blind-Fight. Intimidate 27. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Feint. Epic Weapon Focus (Kama). Diplomacy 28. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting.Kaze no Kama Deep Gnome. Spot 33. Greater Weapon Focus (Kama). Two-Weapon Defense. Greater Two-Weapon Fighting. Weapon Focus (Kukri). Perfect Two-Weapon Fighting. Improved TwoWeapon Defense. Epic Prowess.

Di +4. Sp +4. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . In +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

In +2 (Save 5) Di +2. Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +1 In +2 (Save 2) Di +3. Tu +2 (Save 3) In +2 (Save 5) Di +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2.

wikia.M(11).com/guilds_registry/viewtopic. Meet the Power Builds Page 126 . Sp +3.IB(5). Sp = Spot. IB = Invisible Blade. Tu +3 Bl +4. Di +2. http://nwn2. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. and the “power build” was a deep gnome.html?forum=26365&to pic=285887&gid=14504.” NWN2Wiki . and it is the former that wound up in the completed module.DC(2).” Neverwinter Nights: Epic Character Builders Part Deux. Both versions were tested during the development of “Battle of the Builds.F(12). The “normal build” was an air genasi. two versions of the Kaze no Kama were originally described. Tu +1 Bl +2. “Kaze no Kama .com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.a Wikia Wiki. Di = Diplomacy. Sp +1. “Kaze no Kama . M = Monk Skill: Bl = Bluff.” The deep gnome version was found to be much more powerful than the air genasi version. Tu +1 Bl +1. Di +1. In = Intimidate. DirtyFinger. F = Fighter. Sp +1 Bl +1. Sp +1. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. Tu = Tumble Comment At the NWN2Wiki.bioware.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). References DirtyFinger. http://nwn.Level 25 Class IB 2 Attribute Skills Bl +4.

Epic Prowess. Two-Weapon Fighting. Great Dexterity (+1). Epic Weapon Specialization (Kama) Skills Diplomacy 33. Parry 5. Perfect Two-Weapon Fighting. Spot 33. Greater Two-Weapon Fighting. Greater Weapon Specialization (Kama). Improved Two-Weapon Fighting. Combat Expertise. Combat Insight. Mobility. Weapon Specialization (Kama). Spellcraft 15. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Epic Weapon Focus (Kama). Tumble 30. Greater Weapon Focus (Kama). Intimidate 33. Weapon Focus (Kama). Blind-Fight. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Weapon Finesse.Kaze no Kama Duelist Deep Gnome. Dodge.

Sp +4. Pa +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +4. Sc +2. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 .

Sc +1. Sp +2. Tu +2. Sp +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. Sp +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sp +2. Pa +1 (Save 3) Di +2. UMD +1 Sp +1. Sp +2. Tu +2. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sc +1. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Tu +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Tu +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +1 (Save 5) In +3. Tu +2. Sc +1. Tu +2. Sc +1. Tu +2. Sp +2. Sc +1. Sc +1. Sc +1. Sc +1.

Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. “Kaze no Kama Duelist . http://nwn2. Tu +1 Di +2.a Wikia Wiki. Pa = Parry. In particular. In +1.” NWN2Wiki . In +2. Sp +2. Tu +3.wikia. F = Fighter.Dls(7).F(12). UMD +1 (Save 1) Di +1. In +1 (Save 3) Sc +1. Sc +1. Tu = Tumble. References DirtyFinger and Falconhurst. Sp = Spot. In +1. In +1. Sc = Spellcraft. Sp +2. In +2. Sp +2. Sc +1. Sp +1 Di +1.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Meet the Power Builds Page 130 . M = Monk Skill: Di = Diplomacy. In = Intimidate. UMD +1 (Save 1) Di +1. Tu +1 Di +1.M(11). UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. Sp +3 Di +1. Tu +1 (Save 4) Di +1. In +1.

Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Protection from Alignment Aid. Lesser Restoration × 3 Blindsight. Enlarge Person × 2. Spellcraft 30. Least Spell Mantle × 4. Epic Weapon Focus (Warhammer). Lesser Spell Mantle × 4. Extend Spell. Remove Blindness/Deafness. Remove Curse Death Ward. Divine Power. Prayer × 3. Mobility. Recitation Battletide. Weapon Focus (Warhammer). Divine Favor × 2. Dodge. Spring Attack. Weapon of Choice (Warhammer). Whirlwind Attack.Left Fist of Gond Aasimar. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Divine Favor (extended) × 2. Listen 5. Spot 16. Divine Power (extended). Divine Might. Combat Expertise. Great Charisma (+2). Power Critical (Warhammer). Recitation (extended) Battletide (extended). Intimidate 4. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Word of Faith × 3 Meet the Power Builds Page 131 . Epic Prowess. Greater Weapon Focus (Warhammer). Entropic Shield × 2. Power Attack. Epic Divine Might Skills Concentration 33. Great Charisma (+1). Divine Shield. Disarm.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 Sp +1. Sc +3 Sp +1. Tu +1 Co +3. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +2 (Save 1) Sp +1. Li +2 (Save 4) Co +1. Sc +3 Sp +1. Sc +4 Sp +1. Tu +1 Sp +1. Sc +1 Sp +1. Sc +1 Co +1. Sp +1 (Save 5) Co +1. Tu +1 (Save 1) (Save 5) Sp +1. Sc +3 Co +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +2 (Save 4) Co +5. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +5. Sp +2. Tu +1 Sp +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +1 Bonus Feats Devout. Tu +1 Sp +1. Sc +3 Co +3.

com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). the choice of deity for a cleric of the War domain is relevant. F = Fighter.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. Sc = Spellcraft. Li = Listen. In = Intimidate. WM = Weapon Master Skill: Co = Concentration. Sp +1 (Save 5) Co +1. References steelsamurai.a Wikia Wiki. Li +1.” NWN2Wiki . Sp = Spot. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. WM(7). Tu +3 Epic Divine Might Class: C = Cleric. http://nwn2.F(10). Meet the Power Builds Page 134 . Tu = Tumble Comment As in the case of Favored Souls. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. C(13). The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. “The Left Fist of Gond .wikia.

Dodge. Expeditious Retreat. Epic Prowess Skills Concentration 30. Epic Resilience. Taunt 7. Perform 3. Tumble 20. Power Attack. Epic Toughness (+30). Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Light. Spot 33. Daze. Diplomacy 4.Lord of the Mountain Gold Dwarf. Improved Critical (Dwarven Waraxe). Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Resistance Cure Light Wounds. Mirror Image Paladin Level 1 Bless. Divine Shield. Flare. Toughness. Spellcraft 30. Divine Might. Lore 8. Joyful Noise Heroism. Great Charisma (+1). Epic Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sc +1. Sc +1. Sc +1. Tu +1. Sp +1 (Save 5) Co +1. Pe +3. Sc +1. Tu +4. Sc +2. Lo +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1 Co +1. Di +2. UMD +1 Co +1. Lo +1. Lo +1. Tu +2 Sp +1. Sc +1. Tu +1 Co +1. Sc +4. Ta +1. Sp +1. Ta +4. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +2. Tu +1. Lo +1. Tu +1. Sc +3. Tu +1 (Save 1) Co +1. Ta +1. Lo +4. Sc +2. Sp +1 (Save 3) Co +1. Sp +1 Co +1. Di +1 (Save 5) Co +1. Sp +1. Sc +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Tu +1 (Save 1) Co +1. UMD +1 (Save 2) Co +1. Sp +1 (Save 1) Co +1. Sp +1 Co +1. Ta +1. Sp +3 Sp +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. Sc +2. UMD +4 Co +1. Sp +1 (Save 1) Co +1. Sp +6 Co +1. Sp +1. Di +1.

Di = Diplomacy. RDD = Red Dragon Disciple Skill: Co = Concentration. http://nwn2. Sp = Spot. Spot. Concentration.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. and Use Magic Device for better combat effectiveness.html?topic=593049&fo rum=121.” NWN2Wiki . Sc +1 Co +2. Sc +1. References lokigr.a Wikia Wiki. and Tumble were increased at the expense of Diplomacy. Sp +1 Sc +2.” NWN2: Players . DD = Dwarven Defender. Sc = Spellcraft.Mask of The Betrayer Campaign (Spoilers Warning). lokigr. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Sp +1. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Pe = Perform. “Super high defense build. Tu +2 Sc +1.bioware. Lo = Lore. Tu = Tumble. http://nwn2forums. Meet the Power Builds Page 138 . Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. Sp +1 Co +2. In particular. Sp +1 Co +1. Tu +1 Sc +2. P = Paladin. Lore. Ta = Taunt.wikia.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Sp +1 Sc +2.com/forums/viewtopic. Sc +1 Co +3.

Toughness. Greater Invisibility × 2. Energy Immunity × 3. Shadow Shield. Listen 16. Persistent Spell. Spellcraft 33. Greater Spell Penetration. Spell Penetration. Epic Spell Penetration Skills Concentration 33. Great Intelligence (+3). Mirror Image × 8 Displacement × 4. Vampiric Touch × 2 Assay Resistance × 2. Diplomacy 23. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Touch of Fatigue × 2 True Strike × 9 False Life . Spot 16. Spell Focus (Necromancy). Globe of Invulnerability. Lore 33. Epic Spell Focus (Necromancy). Isaac’s Greater Missile Storm (empowered) × 2. Epic Spell: Vampiric Feast. Empower Spell. Craft Alchemy 14. Lesser Spell Mantle. Ray of Enfeeblement (maximized) × 3. Epic Spell: Epic Gate. Spiderskin × 2. Greater Spell Breach × 2. Stoneskin Bigby’s Interposing Hand × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2.Necromaster Sun Elf. Enervation (maximized). Skill Focus (Concentration). Magic Circle against Alignment. Great Intelligence (+1). Great Intelligence (+2). Tumble 16. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Spell Mantle Meet the Power Builds Page 139 . Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Extend Spell. Lesser Mind Blank × 2. Greater Spell Focus (Necromancy). Skill Focus (Spellcraft).

Premonition × 2. Blindsight (persistent).Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Energy Immunity (extended) × 2. Death Armor (persistent). Haste (persistent). Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Isaac’s Greater Missile Storm (maximized) × 5. Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 .

Sp +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Sp +1. Sc +1. UMD +2 Co +1. Lo +4. Tu +1. Tu +1. Lo +1. UMD +1 Co +1. Sc +1 (Save 4) Co +1. Lo +1. Sp +1. Lo +1. Lo +1. Sp +2. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Lo +1. Sp +1. Tu +1. Li +1. Sc +1 (Save 4) Co +1. Lo +1. Li +1. Li +1. Li +2. Lo +1. Sc +1 (Save 4) Co +1. Sc +1. Sc +4. Di +2. Tu +2.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Tu +1. Li +1. Sc +1 (Save 4) Co +1. Sc +1. Lo +1.

Sc +1. Di +1. Sc +1. Sp +1. Lo +2. Sc +1 (Save 4) Co +1. Li +1. Sp +1. Tu +1. UMD +1 Co +1. Di +1. Sc +1. Sc +1 (Save 5) CAl +2. Li +1. Co +1. Tu +1. Li +1. Li +1. Sc +1. Lo +1. Sc +1 (Save 5) CAl +1. Sc +1 (Save 4) Co +1. Tu +1. Sc +1. Sc +1 (Save 5) CAl +1. Di +1. UMD +1 (Save 1) Co +1. Li +1. UMD +1 (Save 1) Co +1. Lo +1. Tu +1. Lo +1. Di +1. Lo +1. Sc +1 (Save 4) Co +1. Co +1. Tu +1. Li +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . UMD +1 CAl +1. Tu +1. Sc +1. Sp +1. Sp +1. Sp +1. Co +1. Tu +1. Sp +1. Li +1. Lo +1. Sp +1. Co +1. Lo +1. Lo +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Sc +1 (Save 4) Co +1. Di +1. Sc +1. Di +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Di +1. Di +1. Di +1Lo +1.

“NecroMaster .Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Di +4. Tu +1. Co +1. Sp +1. Di +1. Sc +1 (Save 4) CAl +1. UMD +1 CAl +2. Di +2. Di +1. Li +1. Lo +1. Lo +1. ASC(3). Co +1. Wi = Wizard Skill: CAl = Craft Alchemy. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Sc +1. Lo +1. Lo +1. Di +1. Sp +1. http://nwn2. PM = Pale Master.a Wikia Wiki.Wiz(26).wikia. Sp = Spot. Lo +1. Sp +1.” NWN2Wiki . Tu +1. Sc +1. Di +1. UMD +1 CAl +1. Co +1. Li = Listen. Co +1. Sc +1. Di = Diplomacy. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Di +2. Co +1. PM(1). Sc = Spellcraft. Co +1. Lo = Lore. Sc +1 (Save 4) CAl +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Co = Concentration. References Xeorsos. Li +1. Meet the Power Builds Page 143 . Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Sc +1. Lo +1. Li +1. Tu +1. Co +1. UMD +1 CAl +1. Tu = Tumble. Sc +1 (Save 4) CAl +1.

Skill Focus (Concentration). Light. Vampiric Touch.Obsidian Sorcerer Human. Tumble 30. Resistance. Diplomacy 4. Still Spell. Protection from Alignment. Magic Missile. Power Attack. Automatic Still Spell (0 – 6). Lesser Spell Mantle. Cleave. Energy Immunity. Touch of Fatigue Expeditious Retreat. True Strike Blindsight. Hide 5. Able Learner. Enervation. Divine Shield. Ray of Frost. False Life. Bluff 6. Greater Spell Breach. Power Word Disable. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Automatic Still Spell (0 – 9) Skills Appraise 4. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Mirror Image. Shadow Shield Iron Body. Flare. Concentration 33. Touch of Idiocy Clairaudience and Clairvoyance. Automatic Still Spell (0 – 3). Greater Invisibility. Lesser Mind Blank. Empower Spell. Protection from Energy Assay Resistance. Spot 33. Heroism. Ray of Enfeeblement. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Displacement. Spellcraft 30. Shadow Simulacrum Meet the Power Builds Page 144 . Intimidate 9. Skill Focus (Spellcraft). Power Word Petrify Bigby’s Crushing Hand. Polar Ray. Vitriolic Sphere Bigby’s Forceful Hand. Practiced Spellcaster (Sorcerer). Isaac’s Greater Missile Storm Avasculate. Death Armor. Greater Spell Mantle.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Tu +1 Co +1. UMD +1 Co +1. Sc +1. Tu +1. In +4. Sc +1. Sp +1. Bl +4. Sp +1. Sp +1. Sc +3. Sp +1. Sc +1. Sp +1. Tu +1. Tu +1. UMD +1 Co +1. Sp +1. Sp +4. Hi +1. Tu +1. Sp +1. Sc +1. UMD +1 Co +1. Tu +1. Hi +4. Sp +1. Sc +1. UMD +1 Co +1. Sp +1. Sc +1. Di +4. Sp +1. UMD +1 Co +1. Sc +1. Sc +2. Co +2. UMD +4 (Save 4) Co +3. Tu +1. UMD +1 Co +1. Tu +1. Tu +1. Tu +1. UMD +1 Co +1. Sc +1. Sc +1. Tu +1. UMD +1 Bonus Feats Feats Able Learner. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Tu +4. Tu +1. UMD +1 Co +1. Sp +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Level 0 Bard Cure Minor Wounds. Flare. Daze. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

UMD +1 Di +2. Lo +1. UMD +1 Di +2. Li +4. Tu +1. In +1. Tu +4. Li +1. UMD +1 Di +1. In +1. Lo +1. Pe +3. UMD +1 Di +3. Tu +2. UMD +3 Sc +3. UMD +3 Di +1. Tu +2 Sc +2. In +1. In +3 Di +2. UMD +3 Di +1. Tu +2. Sc +4. Tu +1. Sc +1. Li +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Tu +2 Di +2. UMD +1 Lo +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. Lo +4. Tu +2. Hi +4. Lo +1 Sc +2. UMD +3 Sc +2. In +1. Tu +1. In +1. In +3 Sc +3. Tu +1 Di +1. In +5. In +2. UMD +1 Sc +3. In +2. Li +2. Sc +1. Li +2. Li +3 Di +1. Sc +2. In +1. UMD +1 Di +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Li +3 Tu +2. UMD +4 (Save 5) Hi +1.

Li = Listen. Meet the Power Builds Page 156 . In = Intimidate.RDD(10). Tu = Tumble.F(16). UMD +1 Di +2. UMD +1 Di +1. Tu +1. “Need help finishing a power-build idea. http://nwn2. In +2. Bg = Blackguard.wikia.Mask of The Betrayer Campaign (Spoilers Warning). In +1.a Wikia Wiki. Sc = Spellcraft. RDD = Red Dragon Disciple Skill: Di = Diplomacy. “Profane Dragon .bioware. During playtesting. and the Profane Dragon was provided a tower shield as well.com/forums/viewtopic. UMD +3 Li +1. In +3 Sc +3. Hi = Hide.BG(3). a level-30 fighter. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats.Level 22 Class F8 Attribute Skills Di +1. Li +1. Tu +3. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. Lo = Lore.” NWN2Wiki . Sc +1. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him.” NWN2: Players . F = Fighter. Sc +2. the Profane Dragon consistently lost to Joe Average. http://nwn2forums.Brd(1). Sc +1.html?chl=de&topic=59 2260&forum=121. References SushiSquid. Pe = Perform.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. In +2. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. SushiSquid. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. In +1. however. Li +2 Di +2. Subsequently. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3.

Diplomacy 19. Resist Fire Energy. Magic Circle against Alignment. Luck of Heroes. Two-Weapon Defense. Vigor. Resist Energy. Blind-Fight. Remove Paralysis. Protection from Alignment. Toughness. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Warpriest Spellcasting (Favored Soul). Spellcraft 30. Lesser Restoration. Improved TwoWeapon Fighting. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Epic Toughness (+60) Skills Concentration 33. Entropic Shield. Light. Epic Toughness (+30). Silence Blindsight. Able Learner. Weapon Finesse. Recitation Battletide. Divine Power. Spot 10. Weapon of Impact Death Ward. Weapon Focus (Mace). Tumble 30. Least Spell Mantle. Improved Two-Weapon Defense. Spell Resistance Meet the Power Builds Page 157 . Lesser Vigor.Restless Soul Aasimar. Resistance. Divine Favor. Epic Resilience. Two-Weapon Fighting. Prayer. Bull’s Strength. Epic Prowess. Righteous Might. Great Dexterity (+1). Remove Fear Aid. Combat Casting. Virtue Bless. Inflict Minor Wounds. Greater Two-Weapon Fighting.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Tu +1. Sc +2. UMD +2 Co +1. Sc +1. Sc +1. Sp +2. Sc +1. Di +1. UMD +2 Co +1. Tu +1 Co +1. Tu +1. Sc +1. UMD +2 Co +1. Sc +1 Co +2. UMD +2 Co +1. Sc +1. Tu +1. Sc +1. UMD +2 Co +1. Sc +1. Di +2. UMD +3 Co +1. Tu +1 Co +3. Di +4. Tu +1. Sc +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sp +1. Sc +1. Tu +2. Di +2. Sc +1. UMD +4 Di +3 Di +4. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. UMD +2 Co +1. Tu +3. Tu +1 Co +1. Sc +1. Di +3. Sc +1. Sc +4 (Save 4) Sp +5. Tu +4. Sp +2. Tu +1 Co +1. Tu +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +3.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Sp +1. Tu +1 Bonus Feats Devout. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Sc +4. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +3 (Save 2) Sp +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +1 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 2) Li +1 (Save 4) Sp +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Sc +3 (Save 2) Co +1. Tu +1 (Save 4) Co +3. Sc +4 Sp +1. Tu +1 (Save 4) Co +3. Sc +2 (Save 4) Sp +1. Tu +1 (Save 4) Co +4. Tu +1 (Save 4) Co +3.

Meet the Power Builds Page 165 . The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. In = Intimidate. Sp = Spot. References steelsamurai. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. F = Fighter. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Tu = Tumble Comment As in the case of Favored Souls. Li = Listen. Li +1.wikia. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. DC = Divine Champion.a Wikia Wiki.” NWN2Wiki . C(7). Tu +1 Co +1.com/wiki/The_Right_Fist_of_Gond__F(10). Sc = Spellcraft. WM(7). Sp +1 Co +1. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. DC(8). WM = Weapon Master Skill: Co = Concentration.F(8)._C(8)._WM(7). “The Right Fist of Gond . http://nwn2._DC(5). the choice of deity for a cleric of the War domain is relevant.

Toughness. Remove Fear × 3. Divine Power (extended) × 4. Blind-Fight Skills Concentration 33. Righteous Might (extended) × 2 Divine Favor (persistent). Silence × 7 Aid (extended). Magic Circle against Alignment × 2. Lesser Vigor (persistent). Greater Restoration × 3. Premonition Aura versus Alignment. Ethereal Jaunt. Warpriest Spellcasting (Cleric). Least Spell Mantle × 6 Battletide. Righteous Might Battletide (extended) × 2. Power Word Stun. Virtue × 3 Protection from Alignment × 4. Monkey Grip. Spring Attack. Practiced Spellcaster (Cleric). Persistent Spell. Combat Casting. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Mass Death Ward. Spellcraft 30. Shield of Faith × 3 Bless (extended). Entropic Shield (extended). Regenerate (extended) × 2 Meet the Power Builds Page 166 . Recitation (extended) × 4. Combat Expertise. Intimidate 4.Sacred Spear Human. Spot 9. Invisibility Purge (extended). Invisibility Purge × 2. Diplomacy 8. Energy Immunity × 3. Great Fortitude. Searing Light × 4 Blindsight (extended). Whirlwind Attack. Weapon of Choice (Spear). Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Mobility. Dodge. Extend Spell. Death Ward.

Level 9 Cleric Haste(persistent). Prayer (persistent). Mass Heal. Undeath’s Eternal Foe. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .

Di +1. Sp +1 Co +1. Sc +1. Sc +1. Sc +4. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1 (Save 1) Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Sc +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Tu +1 Co +1. Sp +1 Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Di +1. Di +1. Di +4. Sp +2 Co +1. In +1. Sp +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1.

Wp = Warpriest Skill: Co = Concentration. In +1. Sl = Stormlord. Lorstaff. Sc +1 Co +1. Tu = Tumble References Lorstaff. “Sacred Spear (C8/WP7/SL8/WM7). Sc +1 Co +1. Di = Diplomacy. WM = Weapon Master. Sc +1 Co +1. Sp = Spot. Sc +1 Co +1. Sc +1 Co +1. “A humble request for aid in Stormlord building.wikia. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1.html?topic=594294&fo rum=121&sp=15. In +1. Meet the Power Builds Page 169 . Sc = Spellcraft.” NWN2Wiki . Sp +1 Co +1. In = Intimidate. Sc +1 Co +1. http://nwn2.bioware.com/forums/viewtopic.” NWN2: Players . In +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1.a Wikia Wiki. Sp +1 Co +1. http://nwn2forums. Sp +1 Class: C = Cleric.Mask of The Betrayer Campaign (Spoilers Warning).com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29.

Bane of Enemies. Spot 33. Disarm. Search 1. Epic Prowess. Great Dexterity (+3). Move Silently 33. Survival 8. Favored Enemy: Elves. Weapon Specialization (Kukri). Skill Focus (Move Silently). Weapon Finesse. Great Dexterity (+4) Skills Disable Device 1. Favored Enemy: Outsiders. Great Dexterity (+1).Shadowbane Air Genasi. Resist Energy Barkskin × 2. Great Dexterity (+2). Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Luck of Heroes. Weapon Focus (Rapier). Hide 33. Favored Enemy: Halflings. Favored Enemy: Gnomes. Curse of Impending Blades. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Spellcraft 15. Two-Weapon Fighting (Combat Style: Ranger). Set Trap 23. Blind-Fight. Tumble 10. Favored Enemy: Dwarves. Weapon Focus (Kukri). Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Improved Disarm. Expose Weakness. Mass Camouflage × 2 Aid.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

UMD +1 Hi +1. MS +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Tu +1. Sp +2 (Save 2) Hi +1. ST +1. Tu +1. Sc +1. ST +1. Sc +1. ST +1. Tu +1. UMD +1 (Save 1) Hi +1. UMD +1 (Save 1) Hi +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Tu +1. ST +1. MS +1. Su +1. ST +1. MS +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Sp +2. Tu +1. Tu +1. MS +1. Sp +1. Sp +1. Su +1 (Save 2) Hi +1. Tu +1. Sp +4. MS +4. Su +2. ST +1. MS +3. MS +1. Se +1. UMD +1 (Save 2) Hi +1. Sp +1 (Save 2) Hi +1. Sp +1. MS +1. ST +1. ST +1. Hi +4. Sp +1. Sp +1 (Save 2) Hi +1. Su +4. Sc +1. MS +1. ST +2. Sc +1. MS +2. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. MS +1.

Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. ST +1. Sp +1. Sp +1 (Save 4) Hi +1. Sp +1. ST +1. ST +1. Tu +1. MS +1. UMD +1 (Save 3) Hi +1. Sc +2. UMD +1 Hi +1. MS +1. Sp +1 (Save 1) Hi +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). MS +1. MS +1. Sc +1. Sp +1 (Save 1) Hi +1. Sp +1. ST +1. Sc +1. Sp +1. Sp +1. Sc +1. ST +1. MS +1. MS +1. Ra = Ranger Meet the Power Builds Page 173 . UMD +1 Hi +1. MS +2. ST +1. Sp +1. ST +1. ST +1. Sp +1. Tu +1 (Save 2) Hi +1. MS +1. Sp +1. ST +1. ST +1. ST +1. Sp +3. Tu +1. MS +1. UMD +1 Hi +1. MS +1. UMD +1 (Save 1) Hi +1. ST +1. Sp +1 (Save 2) Hi +1. Sp +2. Sc +1. Sc +1. Sc +1. MS +1. MS +1. UMD +1 (Save 1) Hi +2. MS +1. ST +1. MS +1. UMD +1 (Save 1) Hi +1. Sc +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. UMD +1 Hi +1. MS +1. UMD +1 (Save 1) Hi +1.

Hi = Hide. Sp = Spot. Tu = Tumble.com/guilds_registry/viewtopic.bioware. Se = Search.html?forum=26365&to pic=294531&gid=14504.” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently. “Shadowbane (the Bounty Hunter) Ranger 26.Skill: DD = Disable Device. UMD = Use Magic Device References TyrTemplar. Su = Survival. Sc = Spellcraft. http://nwn. Fighter 4. Meet the Power Builds Page 174 . ST = Set Trap.

Great Smiting IX Skills Lore 8.Sword of Tyr Aasimar. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Great Smiting. Divine Favor × 2 Aid. Aura of Glory. Light. Spot 20. Divine Shield. Blind-Fight. Perform 1. Great Smiting VII. Great Smiting II. V. Epic Divine Might. Bless Weapon. Flare. Spellcraft 4. Prayer Holy Sword. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Great Smiting I. Great Smiting IV. Resist Energy Magic Circle against Alignment. Weapon Focus (Scimitar). Able Learner. Great Smiting III. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Power Attack. Divine Might. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Smiting VI. Great Smiting VIII. Practiced Spellcaster (Paladin).

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. the alignment of this character should have changed to Lawful Good. P = Paladin. Sp +1. Tu +1 (Save 3) Lo +1. Sp = Spot. Tu +1 (Save 1) Lo +1. To make the change easier. Pe = Perform. Sp +1. DC = Divine Champion. Meet the Power Builds Page 177 . Pe +1. Tu +4 (Save 5) Lo +1.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Sc +4. RDD = Red Dragon Disciple Skill: Lo = Lore. This will allow the Sword of Tyr to then take paladin levels. Sp +1. it is recommended that the initial alignment of this character be Neutral Good. Sc = Spellcraft.

“Sword of Tyr (Celestial Smiter) Paladin 15.” Neverwinter Nights: Epic Character Builders Part Deux.bioware.html?forum=26365&to pic=288507&gid=14504. Meet the Power Builds Page 178 .com/guilds_registry/viewtopic.The statistics and level progression as presented in this document differ from what is found in the original write up. TyrTemplar. References TyrTemplar. Divine Champion 10. Bard 1 (or Sorc 1). These statistics were suggested by the creator of this build. RDD 4. http://nwn. in a series of messages to the author.

Mobility. Disarm. Dodge. Epic Weapon Focus (Scimitar). Great Strength (+3). Great Strength (+1). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Great Strength (+5) Skills Intimidate 4. Weapon of Choice (Scimitar). Greater Weapon Specialization (Scythe) . Great Strength (+2).Terracotta Soldier Earth Genasi. Weapon Focus (Scimitar). Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Light. Able Learner. Epic Prowess. Whirlwind Attack. Spellcraft 30. Weapon Specialization (Scimitar). Taunt 12. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Improved Unarmed Strike. Spring Attack. Tumble 30. Greater Weapon Focus (Scimitar). Flare. Lore 8. Spot 33. Great Strength (+4). Combat Expertise. Perform 5. Improved Disarm.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Tu +2 Sc +1. Sc +2. UMD +2 Sc +1. Sp +3.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Sp +2. Sp +1. UMD +1 Sc +1. Sp +2. Tu +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +1. UMD +1 Sc +2. UMD +3 Sc +1. Pe +5. Ta +4. Sc +5. Tu +1. Tu +1 Sc +1. Tu +1 Sc +1. UMD +1 Sc +1. Sp +2. Sp +2. Tu +1. UMD +3. Tu +1. Sp +2. UMD +1 Sc +1. UMD +2. Tu +2 (Save 1) Sc +1. UMD +1 Bonus Feats Bully. Tu +1. Tu +4 Lo +1. Tu +1 (Save 1) Sc +1. Sp +2. Tu +1 Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Tu +1. Sc +1. UMD +1 Sc +1. Tu +1. In +4 (Save 4) Lo +1. Tu +1. UMD +3 Sc +1. UMD +1 Sc +1. Sp +2. Tu +2. UMD +3 Tu +1. Sp +1. UMD +2 Sc +1. Tu +2 Sc +1.

UMD = Use Magic Device References TyrTemplar and Mithdradates. Pe = Perform.com/guilds_registry/viewtopic. Sp +2. Lo = Lore. Tu = Tumble. http://nwn. Sp = Spot. Tu +1. UMD +1 Sc +1. Ta = Taunt. UMD +1 Sc +1. Bard 1). RDD = Red Dragon Disciple.bioware. UMD +1 Sp +4. Tu +1. Sp +2. Meet the Power Builds Page 182 . F = Fighter. Ta +4 Sp +1. Sc = Spellcraft.” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=296017&gid=14504. Sp +2. WM = Weapon Master Skill: In = Intimidate. RDD 10. Weapon Master 7.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. UMD +1 Sc +1. “Terracotta Soldier (Dragon Blade) (Fighter 12. Tu +1. Tu +1. UMD +1 Sp +1. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Sp +2.

Improved Combat Expertise Skills Lore 8. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Improved Critical (Scythe). Knockdown. Greater Weapon Focus (Scythe). Combat Expertise. Great Strength (+1). Armor Skin.Thuggernaut Earth Genasi. Great Strength (+4). Epic Weapon Focus (Scythe). Extra Rage. Great Strength (+3). Greater Weapon Specialization (Scythe) . Extend Rage. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Monkey Grip. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Weapon Focus (Scythe). Able Learner. Tumble 30. Disarm. Perform 5. Epic Weapon Specialization (Scythe) . Great Strength (+5). Spot 13. Light. Weapon Specialization (Scythe). Spellcraft 30. Great Strength (+2). Flare. Improved Knockdown.

Pe +5. Sc +2 (Save 2) Lo +1. Sc +1. Tu +4 Bonus Feats Bully.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 .

UMD +1 Sc +1. Tu +1. Sc +1. Sp +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +3 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 (Save 1) Sc +3. UMD +1 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Sc +1. Sp +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1 Lo +1. Tu +1 Sc +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Tu +1. Sp +1. Tu +1 Lo +1. Tu +1. UMD +1 Sc +1.

Tu +1. UMD +2 Sp +1.html?topic=285790&for um=26365&gid=14504&sp=0. Meet the Power Builds Page 186 .Level 26 Class F 14 Attribute Skills Sc +1. Sc = Spellcraft. UMD +2 Sc +1. RDD = Red Dragon Disciple Skill: Lo = Lore. F = Fighter. Tu +1. Pe = Perform. UMD +1 Sp +2.com/guilds_registry/viewtopic. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). Bd = Bard. Sp = Spot.bioware. Tu +1. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. http://nwn. Tu = Tumble.” Neverwinter Nights: Epic Character Builders Part Deux. UMD = Use Magic Device References Zhonn-vei'ay.

Blind-Fight. Combat Expertise. Knockdown. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Great Strength (+1). Whirlwind Attack. Spellcraft 25. Able Learner. Spring Attack. Feint. Epic Weapon Focus (Falchion). Weapon of Choice (Falchion). Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Negotiator Skills Bluff 33. Intimidate 4. Mobility. Skill Focus (Bluff). Move Silently 33. Hide 33. Taunt 33. Silver Palm. Epic Specialization (Falchion). Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Expose Weakness. Improved Critical (Falchion). Weapon Focus (Falchion).Veteran Human. Improved Knockdown. Epic Prowess. Weapon Specialization (Falchion). Disarm.

Ta +4 (Save 4) Bl +5.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Ta +1. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. In +4. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . MS +2.

Hi +1. Sc +5. Sc +4. Sc +1. Ta +1. MS +3. Hi +2. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Ta +2 Bl +1. Tu +1 (Save 1) Bl +1. MS +1. MS +1. MS +1. Sc +5. MS +2. Tu +1 (Save 2) Bl +1. Ta +1 (Save 2) Bl +1. Ta +1. Ta +1 Bl +1. Sc +1. MS +1. Ta +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Sc +1. Ta +1 Bl +1. Ta +1. MS +1. Hi +1. Tu +1 (Save 1) Bl +1. Hi +1. Hi +1. Tu +1 (Save 3) Bl +1. Hi +1. Ta +1 (Save 4) Bl +1. Ta +1. Tu +1 (Save 1) Bl +1. Hi +1. Tu +1 (Save 1) Bl +1. Ta +1 (Save 3) Bl +1. MS +1. Ta +1. Tu +1 Bl +1. MS +5 Bl +1. MS +1. Hi +1. Hi +1. MS +1. Ta +1. Ta +1 (Save 1) Bl +1. Hi +1. Sc +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 2) Bl +1. Ta +1. Ta +1 (Save 3) Bl +1. Hi +3. MS +1. Hi +5.

Hi +2. Sc +5. Fi = Fighter. http://nwn. Hi +1.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +1 Bl +1.html?forum=26365&to pic=289081&gid=14504. Ta +1 (Save 1) Bl +1. MS +2. Hi +1. Hi = Hide. Hi +1. Ta +1 (Save 5) Bl +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1.com/guilds_registry/viewtopic. Wa = Warlock. In = Intimidate. Hi +1. MS +1. Ta +1 (Save 1) Bl +1.bioware. Hi +2. Sc = Spellcraft. MS +1. Ta +1. MS +1. Meet the Power Builds Page 190 . “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). MS +2. MS +1. Hi +1. Tu = Tumble References SchnaKe. MS +1. Ta +1 Bl +1. WM = Weapon Master Skill: Bl = Bluff. Tu +10 Bl +1. Hi +2. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. MS = Move Silently. Hi +1. MS +2. MS +1. Ta +1 (Save 1) Bl +1. Ta +1 Negotiator Class: Bg = Blackguard. Ta = Taunt.

.. 175 Druid....... 79 Assassin ..... 17.. 103 Shadowdancer ........ 66...... 70......... 144...21..... 89..... 139 I Invisible Blade ............ 170.. 61.... 75..... 166 R Ranger .... 127 B Bard .................... 40....... 112.. 99....................................................... 112 W Warlock . 31..................... 179..... 35....... 17...... 144.... 103.5. 119...................... 179... 149..... 44........... 17... 75.... 48. 99.. 115. 183 Red Wizard ... 21.. 149.. 144 Stormlord . 57.......... 175... 31. 112..... 75 F Favored Soul .. 48.. 85..... 149. 135... 108... 9... 179................................... 61. 157.......26.. 166 Weapon Master . 79 P Paladin .......... 61...... 53. 162..103... 144 Arcane Trickster ........ 94.. 166 E Eldritch Knight ...... 166.. 187 Wizard .. 57.... 26 Rogue ..... 108............................ 123 Meet the Power Builds Page 191 ..Index by Class A Arcane Scholar of Candlekeep 26...................... 70. 26...... 187 Frenzied Berserker . 119..................... 131............. 153 N Neverwinter Nine ...... 89. 162........ 183 Blackguard ..................40..... 135. 44. 94.........79...... 131......... 48.............5..... 66. 61. 17........ 44.........................5. 162.... 40.. 139 C Cleric ............ 99.......... 123...... 44. 123...... 157.. 123........ 153....... 9. 135......... 179.... 94.... 53.. 175.................. 187 Warpriest ........ 119...... 99.. 85. 70..................... 94... 157 D Divine Champion ..... 85. 135 S Sacred Fist ..31... 112... 35.............. 85.. 108.. 127 Dwarven Defender ....... 40.13.. 103 Duelist .......... 108. 9.......... 53. 119....... 187 Sorcerer .....70.... 127................ 183........ 48.......... 66.... 89 M Monk 9... 66.................... 162......... 35....... 153........ 75...... 153................ 170 Red Dragon Disciple 13...5............................... 131... 89........ 13........... 175 Pale Master ... 79.... 31.. 53. 157 Fighter .. 139.....