MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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Mask of the Betrayer.bioware. mind-affecting spells. looted. There are two restrictions on items and enchantments that the module’s author (that is. whether to critical hits. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. http://nwn2forums.23 of the module.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. Players seeking inspiration for their own character builds may find some good ideas in this document. The power builds in this document were adapted from write-ups found at a couple of sites. The characters’ equipment and known spells are generally not listed. This is understandable. This document lists the statistics and equipment of the NPC power builds found in version 1. however. considering that different campaigns. Unbuffed my char would last all of two seconds against all these other builds. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. energy damage.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. The original write-up on each build detailed the character’s attributes and level progression. Meet the Power Builds Page 1 . I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. or whatever. “Epic Character Build Repository. regardless of whether they intend to play the module. and persistent worlds may call for a different set of items and spells.” NWN2: Players . It is intended for players who want to know what items and spells each NPC in the module has.Mask of The Betrayer Campaign (Spoilers Warning).” Dark_hold_. modules. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. namely.com/forums/viewtopic.

future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Nevertheless. it was discovered that some builds may perform dismally at particular settings but do well in others. By default. Joe Average’s equal. Since the initial version of the module. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds.10 of “Battle of the Builds. Testing Your Player Character Since the release of version 1. In previous editions of this document. the author boldly identified who among the NPCs might be equally matched with Joe. and the Restless Soul are relatively weak in the current version of the module. Ithil’kyw the Underdread. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. more or less. For example. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. Items in other modules or persistent worlds may not be quite as strong. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. as well as who were weaker or stronger. you may want to try going against Joe Average. When testing your PC for the first time. If your PC cannot defeat these builds. Other NPCs whose Meet the Power Builds Page 2 . the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. The Inconvenient Ranger.” players may change a number of parameters that affect the course of the gladiatorial duels. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. a human level-30 fighter. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. and nearly all of them are Evocation spells. Through repeated playtesting. one of the items that was removed from the module was the Ring of Leeched Abjuration. the AI of the NPCs has grown progressively stronger with each release. however. You may also test your build against other NPCs who are.• No item may apply a persistent Haste effect on its user while equipped. When testing your player character. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. The author makes a qualified judgment in stating that when the default fight parameters are used. Good power builds should be able to beat Joe more often than they get beaten by him.

Blacklock. but these skills may be useless in a PvP environment. Thanks to the improved AI that the latest version of the module has. Shadowbane. Black Dragon Soul. Kaze no Kama Duelist. Certain skills such as Parry or Survival are best left untouched. It is the author’s hope that you. Sword of Tyr. If your PC manages to defeat Joe Average. will have fun trying to do so. Pointy Stick. In general. (There are exceptions to this rule. Black Dragon. Shadowblade. Divine Soul. raise Armor Class. Iron Sorcerer. Terracotta Soldier. it is to ensure that your PC’s defenses are strong. Divine Bard. Taunt is useful against opponents whose Will saves are not very high. especially against those who can hide in plain sight or feint. Blood Scholar. These NPCs are the Armored Fist of the Fallen. Divine Dragon. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. particularly when a build has certain combos that put opponents in the defensive. and Veteran.) If your PC is a caster. Eldritch Blade. Claw of Malar. With the right tactics. Divine Storm Soul. Lord of the Mountain. Thuggernaut. or create a Mirror Image effect. Divine Warlock. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. who is capable of beating all the other NPCs in one-on-one combat. Holy Dragon Dervish. all the NPCs that have not been mentioned above fall in this category. protect against enemies’ spells. Fallen Angel. as well as spells that weaken or destroy your target’s defenses. Do not sacrifice defense for offense. Spot is very important in PvP. Immortal Treant. Epic Arcane Trickster. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Right Fist of Gond. the player. Halfling Ninja. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Kaze no Kama. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. If there is one tip that the author may impart. Necromaster. you may want to choose spells that raise your PC’s damage capability and chances to hit. you may try going against the stronger builds. The supreme champion among them is Pointy Stick. Left Fist of Gond. include spells that provide concealment. For offense. Eldritch Paladin of Candlekeep. Dragonmaster Negotiator. Meet the Power Builds Page 3 .performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Spellcraft and Tumble are good defensive skills for characters in any module. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Obsidian Sorcerer. Illusionary Blade.

Divine Ranger. Halfling Ninja. Eldritch Paladin of Candlekeep. Divine Bard. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. The Left Fist of Gond. Blood Scholar. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Divine Warlock. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Divine Dragon.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Divine Soul. Iron Sorcerer. Divine Storm Soul. Joe Average. The Right Fist of Gond SushiSquid: Blacklock. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Kage Kaze no Kama. Kaze no Kama Falconhurst: Drow Fury.

Protection from Energy Aid. Intimidate 9. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Favored Enemy: Dwarves. Two-Weapon Fighting (Combat Style: Ranger). Cleave. Move Silently 24. Favored Enemy: Human. Search 24. Improved Power Attack. Epic Prowess. Curse of Impending Blades ×2. Divine Might. Great Cleave. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Invisibility Purge. Favored Power Attack (Elves). Favored Power Attack (Human). Great Charisma (+1). Epic Divine Might. Listen 24. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Favored Enemy: Gnomes. Favored Power Attack (Outsider). Power Attack. Favored Enemy: Outsider. Armor Skin Skills Hide 24.An Inconvenient Ranger Wood Elf. Bane of Enemies.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Great Strength (+2). Great Strength (+1). Magic Vestment. True Seeing Energy Immunity. Entropic Shield. Mass Bull’s Strength. Word of Faith Aura versus Alignment. Protection from Alignment. Shield of Faith Aid. Lesser Restoration. Remove Curse. Virtue Bless. Persistent Spell. Raise Dead. Greater Restoration. Summon Creature VIII. Spell Mantle. Vigor Assay Resistance. Inflict Minor Wounds. Summon Creature VII. Divine Might. Greater Dispel Magic. Spot 33. Mass Death Ward. Sunbeam Meet the Power Builds Page 9 . Silence Blindsight. Spell Resistance. Spellcraft 33. Divine Power. Firestorm. Lesser Spell Mantle. Cure Moderate Wounds. Lesser Vigor. Recitation. Stone Body. Combat Casting. Practiced Spellcaster (Favored Soul). Cure Serious Wounds. Resistance. Extend Spell. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Blind-Fight. Restoration Battletide. Power Attack. Prayer. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Righteous Might. Eagle’s Splendor. Cleave. Lore 8. Weapon Focus (Unarmed Strike). Great Charisma (+1). Divine Favor. Death Ward. Hide 5. Light. Regenerate. Cure Critical Wounds. Heal. Listen 17. Remove Paralysis. Vigorous Cycle Ethereal Jaunt. Epic Divine Might Skills Concentration 33.Armored Fist of the Fallen Human.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness.

Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Hi +4. Lo +2. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Hi +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sp +4. Sc +1. Sp +1. Lo +1. Lo +4. Sp +1. Sc +1. Tu +4 (Save 4) Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sc +5. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Lo +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +1. Sc +1. Sc +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Sc +1. Sp +1 Co +1.

Tu +1 Co +1. Sc +1. the Armored Fist has to serve a god whose favored weapon is unarmed. This makes Ilmater the only choice for a deity. Sp +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Since Ilmater is a good god. Sc = Spellcraft. Sp = Spot. Tu +1 Co +1. Li +2. Sp +1. http://nwn2. Li +2. Tu +1 Co +1.wikia. To gain free weapon feats for unarmed strike. Sc +1.SF(10). Sc +1. Sp +1. Li +2. SF = Sacred Fist Skill: Co = Concentration. Li +2. Lo = Lore. References JeminiZero. Sc +1. Li +2. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Sp +1.a Wikia Wiki. Tu +1 Co +1. FS = Favored Soul. Li +2. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Li +2. Hi = Hide. Sp +1. Sc +1. Li = Listen.M(4). Sc +1. “Armored Fist of Ilmater. Sp +1.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1. M = Monk.FS(12). Sc +1. Sc +1. Tu +2 Co +1. however. Meet the Power Builds Page 12 . Tu +1 Co +1. Sp +1. Sp +1.Pal(4). Li +2. Tu +3 Co +1.” NWN2Wiki .

Daze. Resistance Amplify. Cleave. War Cry Ethereal Visage. Battle Caster. Silence Displacement. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Perform 25. Improved Disarm. Epic Divine Might. Haste. Hide 5. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully.Black Dragon Drow. Diplomacy 12. Curse Song. Tumble 30. See Invisibility Greater Invisibility. Move Silently 30. Divine Shield. Remove Fear. Song of Discord Energy Immunity. Flare. Listen 18. Lore 8. Extend Spell. Ghostly Visage. Knockdown. Light. Joyful Noise. Power Attack. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Divine Might. Mirror Image. Lingering Song Skills Concentration 33. Disarm. Mass Curse of Impending Blades. Mass Cure Light Wounds. Spellcraft 30. Shout. Greater Heroism. Spot 14. Hold Monster. Tasha’s Hideous Laughter Curse of Impending Blades. Expeditious Retreat.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Pe +1. Pe +1. UMD +1 (Save 1) Co +1. Tu +1. Sc +1. Sc +1. Li +1. Lo +1. Lo +1. Sp +1 Co +1. Sp +1 Co +1. Di +1. Sp +1 Co +1. UMD +4 Co +1. Sp +1 Co +1. Hi +4. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Li +1. UMD +1 Co +1. Tu +4. Lo +1. MS +4. Pe +1. Pe +1. Li +1. Li +1. Di +1. Lo +4. Sc +1. Hi +1. Tu +1. Di +1. Li +1. UMD +1 (Save 3) Co +1. Sc +1. Li +4. Li +1. UMD +1 (Save 2) Co +1. MS +1. Sp +1 Co +1. Li +1. Li +1. Sp +1 Co +1. Di +1. Sp +1 Co +1. Di +1. MS +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Sp +1 Di +1. Sp +1 Co +1. Tu +1. Li +1. Li +1. Li +1. Li +1. Pe +4. Di +2 (Save 5) Co +2. Di +1 (Save 3) Co +1. Tu +1. Sp +5 Co +1. MS +1. Li +1. Sc +2. MS +1. Lo +1.

Sc +6.com/guilds_registry/viewtopic. UMD +1 Co +1. Tu +1 Co +1. MS +5. MS +5. Pe +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Li = Listen. MS +1. Sc +1. UMD +2 Co +1. Pe +1. Bg = Blackguard. Tu +8. UMD +3 Co +1 (Save 4) Co +1. Tu +2.bioware.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Di = Diplomacy. Sc +5. Pe +1. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Pe = Perform. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ).” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently. MS +1. Tu = Tumble. Pe +1. MS +2. Hi = Hide. UMD +1 Co +1. Sc +5.html?forum=26365&to pic=285414&gid=14504. MS +1. Pe +2. UMD +3 Co +1. MS +1. Sc +3. Pe +1. Sc +1. MS +1. Sc +1. http://nwn. UMD +1 Co +1. Pe +1. Sc +1. Pe +1. UMD = Use Magic Device References Zhonn-vei'ay. Tu +1 Co +1. Lo = Lore. UMD +1 Co +1. Pe +1. Sp = Spot. Sc +1. MS +2. MS +1. Tu +1. Tu +1. Pe +1. Tu +5 Co +1. MS +2. Meet the Power Builds Page 16 . Tu +3. Sc = Spellcraft.

Great Charisma (+1) . True Seeing Energy Immunity. Divine Power. Lore 8. Regenerate. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Vigorous Cycle Ethereal Jaunt. Great Cleave. Prayer. Mass Aid. Lesser Restoration. Epic Divine Might. Lesser Spell Mantle. Power Attack. Stone Body. Remove Paralysis. Resist Electrical Energy. Invisibility Purge. Resist Acid Energy. Extend Spell. Tumble 30. Divine Might. Light. Resist Energy. Hide 5. Spell Mantle Aura versus Alignment. Resist Sonic Energy. Great Strength (+1) Skills Concentration 24. Divine Favor. Magic Circle against Alignment. Mass Death Ward. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Sunbeam Meet the Power Builds Page 17 . Great Charisma (+2).Black Dragon Soul Human. Vigor Death Ward. Virtue Bless. Entropic Shield. Hammer of the Gods. Perform 1. Restoration Battletide. Recitation. Superior Resistance. Remove Fear Aid. Practiced Spellcaster (Favored Soul). Persistent Spell. Heal. Silence Blindsight. Inflict Minor Wounds. Protection from Alignment. Resistance. Righteous Might. Spell Resistance. Raise Dead. Spellcraft 24. Weapon Focus (Bastard Sword). Greater Restoration. Death Knell. Improved Power Attack. Least Spell Mantle. Lesser Vigor. Cleave.

Flare.Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Light.

Lo +1 Lo +1. Tu +1 Co +1. Sc +1 Co +1. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1. Sc +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +4. Sc +1. Hi +4. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Tu +1 Co +1. Tu +1 Co +1. Lo +4. Sc +1 Bonus Feats Feats Able Learner. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Sc +4. Sc +1. Sc +1. Lo +1 Co +1. Sc +1 Co +1. Sc +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Lo +1 Co +1. Pe +1. Sc +1. UMD +4 Hi +1.

Sc +1.Brd(1). Tu +1 Co +1.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. “Black Dragon Soul . RDD = Red Dragon Disciple Skill: Co = Concentration. Lo = Lore. Tu = Tumble. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Pe = Perform. http://nwn2. In particular. The skills chosen for this character are also different from what the original write-up recommended. it was decided to let this character use a bastard sword and heavy shield in combat. the choice of deity has an impact on the weapon feats that the characters gain. Sc = Spellcraft. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield.RDD(10). References Darkhold. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.FS(16). Through playtesting. Meet the Power Builds Page 20 . the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29.” NWN2Wiki .BG(3). For the “Battle of the Builds” module. whose favored weapon is the bastard sword. Hence. Bg = Blackguard.a Wikia Wiki. Sc +2 Co +2. Nevertheless. FS = Favored Soul.wikia. UMD = Use Magic Device Comment With Favored Souls. Hi = Hide.

Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Resist Fire Energy. Great Charisma (+2). Resist Cold Energy. Retributive Invisibility. Spellcasting Prodigy. Weapon Focus (Longsword). Great Charisma (+1). Tumble 10. Eldritch Chain. Blind-Fight.Blacklock Drow. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. See the Unseen Curse of Despair. Epic Fiendish Resilience. Hideous Blow. Epic Eldritch Blast (+1d6). Heal 1. Eldritch Master. Flee the Scene Eldritch Cone. Spellcraft 30. Power Attack. Intimidate 33. Cleave. Great Charisma (+3) Skills Concentration 33. Epic Divine Might. Battle Caster. Divine Might. Hide 5. Vitriolic Blast Eldritch Doom. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Taunt 4. Noxious Blast.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Sc +1. Sc +1. UMD +1 Co +1. In +1. Sc +1. Tu +1. Sc +1. In +1. In +1. Sc +1. In +4. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 Co +1. Sc +1. (Save 5) Co +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Hi +1. UMD +1 (Save 1) Co +1. In +1. In +1. Sc +1. In +1. In +1. In +1. UMD +1 Co +1. In +1. Hi +1. In +1. Sc +4. Tu +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. Hi +1. UMD +1 (Save 1) Co +1. Tu +1 (Save 2) Co +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. Sc +4. In +1. Tu +1 (Save 1) Co +1. UMD +4 Co +1. In +1. Hi +2. UMD +4 Co +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . In +1. UMD +1 Co +1. UMD +1 Co +1.

Sc +1. the Warlock Buddy Meet the Power Builds Page 24 . Ta 2. In +1. In +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Tu +1. Sc +1. Sc +1. In = Intimidate. UMD +1 (Save 1) Co +1. UMD +1 Co +1. UMD +1 Co +1. In +1.” however. UMD +1 (Save 1) Co +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. In +1. which may be downloaded from the Neverwinter Vault site. Hi = Hide. In +1. Tu +1. In “Battle of the Builds. Ta 2. UMD +1 Co +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. In +1. Tu +1. He = Heal. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1. In +1. Sc = Spellcraft. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1. In +1. Tu = Tumble. Ta = Taunt. Tu +1. Wa = Warlock Skill: Co = Concentration. Tu +1. In +1. He 1. UMD +1 (Save 1) Co +1. In +1. In +1. Sc +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. In +1.

was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.a Wikia Wiki.” NWN2Wiki . References SushiSquid.wikia.BG(4). Meet the Power Builds Page 25 .com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29. Hence. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. http://nwn2.Wlk(26). “Blacklock . the Blacklock’s performance in this module may be less than stellar.

Blood Scholar Human. Shadow Shield Iron Body. Tumble 33. Spot 16. Isaac’s Lesser Missile Storm (empowered) × 2. Clairaudience and Clairvoyance (extended). Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Mirror Image × 6 Displacement × 5. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Automatic Still Spell (0 – 3). Skill Focus (Spellcraft). Shield. Move Silently 33. Practiced Spellcaster (Bard). Practiced Spellcaster (Wizard). Greater Spell Penetration. Red Wizard Spellcasting (Wizard). Empower Spell. Spellcraft 33. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Epic Spell Penetration. Hide 33. Extend Spell. Automatic Still Spell (0 – 6). Spiderskin Assay Resistance. Spell Penetration. Greater Spell Breach. Listen 33. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Great Intelligence (+1). Isaac’s Greater Missile Storm (empowered) × 3. Automatic Still Spell (0 – 9) Skills Concentration 33. Spellcasting Prodigy. Still Spell. Ray of Enfeeblement × 2 (maximized). Lore 3. Search 16. True Strike × 5 Blindsight × 2. Energy Immunity. Greater Heroism. Arcane Scholar Spellcasting (Wizard). Skill Focus (Concentration). Perform 10. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Globe of Invulnerability. Displacement (extended).

Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Grease. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Resistance Amplify. Flare. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Daze. Joyful Noise Curse of Impending Blades. Light. Energy Drain.

Tu +1 (Save 2) Co +1. MS +1. UMD +1. MS +1. Li +1. Li +1. Tu +1 Bonus Feats Feats Able Learner. UMD +1. Sc +1. Sc +1. Hi +4. MS +1. Sc +4. UMD +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Tu +1 Co +1. Pe +4. Tu +1 (Save 1) Co +1. Li +1. Tu +1 Co +1. MS +1. Tu +4 (Save 5) Co +1. MS +4. Lo +3. Hi +1. Li +1. Li +1. Sc +1. Sp +2. UMD +1. UMD +1. Sp +1. Sc +1. Hi +1. Li +4. Hi +1. Li +1. Tu +1 Co +1. Sc +1. UMD +1. UMD +4. Hi +1. Li +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. UMD +1. Sc +1.

Sp +1. Sp +1. Sc +1. Hi +1. Sc +1. Hi +2. UMD +1. UMD +1. Tu +1 Co +1. UMD +1. Hi +1. UMD +1. Sc +1. Sp +1. Sc +1. Li +1. Sc +1. MS +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. MS +1. Li +1. Hi +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. MS +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. UMD +1. Sp +1. Sp +1. Hi +1. MS +1. Sc +1. Li +1. Li +1. Sp +1. Hi +1. Hi +1. MS +1. Li +1. Sc +1. Sp +1. MS +1. UMD +1. UMD +1. Tu +1 Co +1. Li +1. MS +1. Tu +1 Co +1. Tu +1 Co +1. MS +1. Sc +1. Hi +1. UMD +1. Hi +1. Tu +1 Co +1. Li +1. UMD +1. UMD +1. Sc +1. Li +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sc +1. Li +1. Sc +1. Li +1. UMD +1. UMD +1. Hi +1. Li +1. Hi +2. MS +1. Tu +1 Co +1. MS +1. MS +2. Li +1.

Tu +1 Co +1. Se +1. S = Sorcerer Skill: Co = Concentration.” NWN2Wiki . UMD +1. Hi +1. Hi +2. MS +2. Hi +1. Pe = Perform. Li +1. Tu +1 Co +1. UMD +1. Se = Search. UMD +1. Hi +2.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Li +1. Li +1. MS +1. Rg = Rogue. Sp = Spot. Se +6. MS +1. Tu +1 (Save 1) Co +1. Li +1. Lo = Lore. Li +1. UMD +1. Sc +1. MS +1. Se +2. Meet the Power Builds Page 30 . MS +2. Sc +1. Tu +1 Co +1. Tu +1 Co +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Sc +1. MS +2. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. http://nwn2.ASC(10). UMD = Use Magic Device References JeminiZero. Sc +1. Hi +1. Tu = Tumble. Hi +1. Li +1. Bg = Blackguard. MS +1. Pe +6.wikia. Hi = Hide. Sc = Spellcraft. Tu +1 Co +1. Li +1. Sc +1. UMD +1. Hi +1.Brd(4). MS = Move Silently.Wiz(6). Tu +1 Co +1. “Blood Scholar . Sp +1. Sc +1.RWT(10). MS +1. UMD +1. Li +1. Sc +1. Sp +1. Sp +1. UMD +1. UMD +1. Li +1. Sc +1. MS +2. Se +7. Hi +1. Hi +2. Sc +1. Li = Listen. Tu +1 Co +1. Sp +1. UMD +1.a Wikia Wiki.

Great Charisma (+3) Skills Hide 33. Greater Weapon Focus (Unarmed Strike). Crippling Strike. Listen 6. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Cleave.Claw of Malar Drow. Epic Prowess. Improved Disarm. Divine Shield. Move Silently 33. Epic Divine Might. Improved Critical (Unarmed Strike). Blind-Fight. Great Charisma (+1). Spot 32. Expose Weakness. Dodge. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Mobility. Disarm. Power Attack. Divine Might. Tumble 30. Great Charisma (+2). Weapon Focus (Unarmed Strike).

Tu +4. Sp +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Li +4. MS +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4.

MS +3. UMD +1 (Save 3) Hi +1. Sp +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Sp +2. MS +3. Tu +1 (Save 5) Tu +1. Sp +1. MS +2. Tu +2 UMD +1 (Save 2) Hi +2. MS +3. Sp +2. MS +1. Li +1. Sp +2. Li +1. MS +1. Sp +2. UMD +1 (Save 4) Hi +1. UMD +1 (Save 4) Hi +2. Tu +1 Meet the Power Builds Page 33 . Tu +1 (Save 4) Sp +1. Tu +1. MS +3. MS +1. Tu +1. Sp +4. Tu +1 UMD +1 (Save 2) Hi +2. Tu +1 (Save 4) Hi +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. UMD +1 (Save 5) Hi +2. Tu +2. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. UMD +1 (Save 2) Hi +1. MS +3. MS +2. Sp +1 (Save 4) Hi +1. Tu +2 Hi +1. Sp +2. Sp +2. Sp +2. Tu +2 Hi +1.

Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. http://nwn.com/guilds_registry/viewtopic. UMD = Use Magic Device References GT74. MS +1. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. MS +3. Sp +2. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Sd = Shadowdancer Skill: Hi = Hide.” Neverwinter Nights: Epic Character Builders Part Deux. Sp = Spot. MS +2.bioware.html?forum=26365&to pic=296257&gid=14504. Tu +2 UMD +1 (Save 2) Hi +2. Sp +2.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. MS = Move Silently. Meet the Power Builds Page 34 . F = Fighter. Li = Listen. Sp +2. M = Monk. “Claw of Malar (HiPS Version) . Tu = Tumble.

Cleave. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Shout. Curse Song. Divine Shield. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Song of Discord Dirge. Silence Clairaudience/Clairvoyance. Energy Immunity. Joyful Noise. Perform 33. Ice Storm Meet the Power Builds Page 35 . Song of Requiem. Greater Shout. Greater Heroism. Light. War Cry Cacophonic Burst. Flare. Hymn of Requiem. Haste. Power Attack. Mind Fog. Epic Divine Might Skills Concentration 33. Hide 18. Great Charisma (+1). Spellcraft 33. Curse of Impending Blades. Chorus of Heroism. Weapon of Impact Cure Critical Wounds. Lesser Dispel Cloud of Bewilderment. Great Charisma (+2). Greater Dispel Magic.Divine Bard Human. Resistance Amplify. Lingering Song. See Invisibility. Balagarn’s Iron Horn. Listen 33. Battle Caster. Mirror Image. Spot 16. Great Charisma (+3). Grease. Ghostly Visage. Daze. Divine Might. Greater Resistance. Greater Invisibility. Remove Curse. Tumble 33.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Sp +2. UMD +1. Tu +1 (Save 3) Co +1. Sp +1. Tu +1 (Save 1) Co +1. Sc +4. UMD +1. Tu +1 (Save 3) Co +1. Li +1. Pe +1. Li +1. Li +1. UMD +2. Pe +1. Tu +1 (Save 1) Co +1. Pe +1. Pe +2. Tu +1 (Save 1) Co +1. Sc +1. Sc +1. Sp +1. Hi +1 (Save 5) Co +1. Sc +1. Hi +5. Pe +1. Li +2. Sc +1. Pe +4. UMD +1. Pe +1. Li +1. UMD +2. Sc +1. UMD +4. Tu +2 Bonus Feats Feats Luck of Heroes. Tu +1 (Save 3) Co +1. Sc +1. Li +1. UMD +1. Sp +1 (Save 2) Co +1. Sc +2. Sc +2. UMD +1. Sp +1. Li +2. Tu +2 Co +1. Sc +1. Tu +1 (Save 1) Co +1. Tu +4 (Save 4) Co +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Pe +1. Pe +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Pe +2. Li +1. UMD +2. Li +4. . Li +1. UMD +1.

Sc +1. Sp +1. Li +1. UMD +1. Li +1. Sp +1. UMD +1. Tu +1 (Save 4) Co +1. Li +1. Pe +1. UMD +1. UMD +1. Tu +1 (Save 5) Co +1. Tu +1 (Save 5) Co +1. UMD +1. Sc +1. Tu +1 Co +1. Pe +2. UMD +1. Li +2. Sp +1. Pe +1. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 (Save 2) Co +1. Pe +1. Pe +1. UMD +1. Sc +1. Sc +1. Pe +1. UMD +1. Pe +1. Tu +1 Co +1. UMD +1. Li +2. Sc +2. Sp +1. Li +1. Li +1. Sc +1. Sc +1. Tu +1 (Save 2) Co +1. Pe +1. UMD +1. Pe +1. Tu +1 Co +1. Sc +2. Sp +1. Tu +2 Co +1 (Save 3) Co +1. Li +1. UMD +2. UMD +2. Tu +2 Co +1. Pe +2. Sc +1. Hi +1. Sc +1. Sc +1. Sc +1. Sp +1. UMD +1. Li +1. . Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Tu +1 (Save 4) Co +1. Pe +1. Li +1. Pe +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Sp +1. Pe +1. Li +1. Li +1.

Meet the Power Builds Page 39 . Hi = Hide. Sc = Spellcraft.BG(3).Clr(1).a Wikia Wiki. Pe +1. UMD = Use Magic Device References JeminiZero. Li +1. Sc +1.wikia. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Li +1.” NWN2Wiki .com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. UMD +1. Bg = Blackguard. http://nwn2.Brd(26). Sp = Spot. Pe +1. Sc +1. Tu +1 (Save 5) Co +1. Li = Listen. UMD +1. Pe = Perform. UMD +1. Sc +1.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Pe +1. “Divine Bard . Li +1. Tu +1 (Save 5) Co +1. Tu = Tumble. Sp +1. Hi +2. C = Cleric Skill: Co = Concentration. Hi +7.

Spellcraft 30. Resistance Protection from Alignment. Epic Divine Might. Able Learner. Epic Toughness (+60). Great Charisma (+3). Flare.Divine Dragon Aasimar. Tumble 12 Prepared Spells Paladin Level 1 Bless. Epic Toughness (+90) Skills Diplomacy 33. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Divine Might. Epic Toughness (+30). Lore 8. Armor Skin. Summon Familiar. Toughness. Epic Prowess. Luck of Heroes. Weapon Focus (Longsword). Great Charisma (+1). Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Ray of Frost. Power Attack. Epic Resilience. Divine Shield. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Listen 33. Great Charisma (+2).

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Sc +1. Sc +1. Li +1. Lo +1. Tu +1 Di +1. Sc +1 Di +1. Sc +5 (Save 1) Di +2. Tu +1 Di +1. Sc +1 Di +1. Li +2. Li +2. Sc +1. Li +2. Tu +1 Di +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Li +2. Li +2. Sc +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Sc +1. Sc +1. Sc +1 Di +1. Sc +1 Di +1. Sc +2 Di +1. Sc +1. Tu +1 Di +1. Lo +1 (Save 1) Di +1. Sc +1. Lo +1. Sc +1. Tu +1 Di +1. Li +2. Lo 4 (Save 4) Lo +1. Tu +1 Di +1. Sc +1 Di +1. Li +2. Sc +1. Sc +1 Di +1. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Li +2. Li +1.

Sc +1 Di +1.wikia. Li +2. Sc +1 Di +1. Sc +1 Di +1. P = Paladin. Li +1.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Meet the Power Builds Page 43 . Li = Listen.” NWN2Wiki . RDD = Red Dragon Disciple. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Li +3 Di +1. Li +2. Sc +1 Di +1.a Wikia Wiki. S = Sorcerer Skill: Di = Diplomacy. Li +3 Di +1. Li +2.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Lo = Lore. “Divine Dragon (P9/Src1/RDD10/DC10). Tu = Tumble References SushiSquid. Sc = Spellcraft. Li +2. http://nwn2.

Hide 33. Joyful Noise Meet the Power Builds Page 44 . Spellcraft 30. Favored Enemy: Humans. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Perform 3. Two-Weapon Fighting (Combat Style: Ranger). Tumble 30. Curse of Impending Blades × 2 Aid. Favored Enemy: Dwarves. Great Charisma (+2). Epic Divine Might. Mass Camouflage. Cleave. Able Learner. Favored Enemy: Outsiders. Invisibility Purge. Favored Enemy: Elves. Favored Enemy: Gnomes. Resist Energy × 2 Barkskin × 2. Flare. Bane of Enemies Skills Concentration 33. Divine Might. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Great Charisma (+1). Practiced Spellcaster (Ranger). Daze. Move Silently 33. Blind-Fight. Light. Lore 8.Divine Ranger Wood Elf. Resistance Amplify. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Power Attack.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

MS +1. Lo +1. MS +4 Co +1. Tu +1 Hi +1. MS +1 (Save 3) Co +1. MS +1. Sc +1 Sc +3 Co +2. Pe +3. Sc +1. UMD +1 Hi +1. Sc +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . UMD +1 Hi +3. Hi +1. Tu +4. UMD +1 Hi +1. Hi +1. MS +3. Hi +2. Lo +4. MS +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Lo +1. Tu +3. Sc +4. Sc +1. UMD +1 Hi +1. UMD +3 Co +1. MS +1. Tu +5 Co +1. UMD +4 Co +1. MS +1. Lo +1. Hi +1. MS +1. Hi +1. MS +2. Tu +1. MS +1. Lo +1. MS +1. Tu +1 Hi +1. MS +1. Tu +1 Hi +1. Hi +4. MS +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4.

Tu +1 Co +1.Brd(2). Tu +1. MS +1. MS +3.RDD(4).Ra(21). Hi +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. UMD +4 Hi +3.BG(3). MS = Move Silently. Meet the Power Builds Page 47 . Sc +2. Sc +1 Co +1.wikia. MS +1. UMD +6 Co +1. MS +1. UMD = Use Magic Device References JeminiZero. UMD +1 Co +1. Ra = Ranger. Hi +1.” NWN2Wiki . “Divine Ranger . Tu +1 Co +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. MS +1. RDD = Red Dragon Disciple Skill: Co = Concentration. MS +1.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Pe = Perform. Lo = Lore. Hi +1. Hi +1. Hi +2. http://nwn2. MS +2. Tu = Tumble. UMD +1 Co +1.a Wikia Wiki. Hi = Hide. Sc = Spellcraft. UMD +4 Co +4. Bg = Blackguard. MS +1. MS +2. Hi +1. UMD +3 Co +1. Sc +3. Sc +4 Tu +7 Co +2. Hi +2. Hi +1.

Divine Shield. True Seeing Energy Immunity. Spot 33. Epic Prowess Skills Concentration 33. Cure Critical Wounds. Prayer. Great Charisma (+1). Shield of Faith Aid. Superior Resistance Meet the Power Builds Page 48 . Great Strength (+4). Lesser Spell Mantle. Weapon of Impact Assay Resistance. Magic Vestment. Able Learner. Least Spell Mantle. Divine Favor. Damage Reduction 10/alchemical silver. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Vigor. Resist Acid Energy. Great Strength (+1). Lore 3. Spell Resistance. Silence Cure Serious Wounds. Virtue Bless. Inflict Minor Wounds. Epic Divine Might. Recitation. Disarm. Spellcraft 33. Remove Curse. Persistent Spell. Cure Moderate Wounds. Resist Sonic Energy. Greater Dispel Magic. Lesser Restoration. Raise Dead. Heal. Entropic Shield.Divine Soul Human. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Light. Power Attack. Stone Body. Improved Disarm. Remove Paralysis. Extend Spell. Restoration Battletide. Weapon Focus (Unarmed Strike). Great Strength (+3). Divine Might. Mass Bull’s Strength. Weapon Specialization (Unarmed Strike). Practiced Spellcaster (Favored Soul). Great Strength (+2). Righteous Might. Resistance. Hide 5. Lesser Vigor. Divine Power. Resist Cold Energy. Eagle’s Splendor. Protection from Alignment.

Greater Restoration. Wall of Greater Dispel Magic Energy Drain. Word of Faith Fire Storm. Storm of Vengeance. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Regenerate. Mass Death Ward. Spell Mantle. Mass Heal.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Sunbeam. Summon Creature VIII. Summon Creature VII.

Li +1. Tu +1 (Save 1) Co +1. Li +1. Li +1. Sc +5. Sc +1. Sp +4. Sc +1. Tu +1 Co +1. Li +1. Li +1. Lo +3. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Li +4. Li +1. Sp +1. Sp +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Li +1. Tu +4 (Save 5) Co +1. Sp +1. Sc +1. Sp +1. Sc +1. Sp +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Sp +1. UMD +2. Li +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. UMD +1. Li +1. Tu +1 Co +1. Li +1.

Sp +1. Li +1. Lo = Lore. F = Fighter. Li +1. Sc = Spellcraft. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Tu +1 Co +1. Meet the Power Builds Page 51 . Li +1. Li +1. Li +1. Sp +1. Li +1. Sc +1. Li +1. Tu +1 Co +1. Sp = Spot. Sc +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. UMD +2 Co +1. UMD +2 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Sp +1. Sp +1. Sp +1. M = Monk Skill: Co = Concentration. Li +1. Sp +1. Li +1. Tu +1 CHA + 1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +1. UMD +2 Great Charisma (+1). Li +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. FS = Favored Soul. Li +1. Hi = Hide. Tu +1 Co +1. Sc +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sp +1. Sc +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Tu +1 Co +1. Li +1. Sc +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1.

a Wikia Wiki. “Divine Soul .Clr(1).Pal(2) or BG(2).wikia.FS(26). Meet the Power Builds Page 52 . http://nwn2.M(1).” NWN2Wiki .com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.References JeminiZero.

Eagle’s Splendor. Light. Earthquake. Recitation. Vigorous Cycle Ethereal Jaunt. Cure Moderate Wounds. Divine Favor. Virtue Bless. Protection from Alignment. Great Charisma (+1). Lesser Restoration. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Resurrection. Epic Divine Might Skills Concentration 33. Energy Immunity. Silence Blindsight. Least Spell Mantle.Divine Storm Soul Human. Mass Aid. Extend Spell. True Seeing Blade Barrier. Righteous Might. Invisibility Purge. Resist Fire Energy. Able Learner. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Raise Dead. Monkey Grip. Weapon Focus (Spear). Spellcraft 30. Blind-Fight. Hammer of the Gods. Divine Might. Practiced Spellcaster (Favored Soul). Entropic Shield. Toughness. Lesser Vigor. Great Charisma (+3). Word of Faith Aura versus Alignment. Resistance. Inflict Minor Wounds. Superior Resistance. Cleave. Remove Fear Bull’s Strength. Firestorm. Divine Power. Persistent Spell. Listen 16. Heal. Great Charisma (+2). Mass Death Ward. Spell Mantle. Spell Resistance. Vigor Death Ward. Power Attack. Magic Circle against Alignment. Regenerate. Sunbeam Meet the Power Builds Page 53 . Resist Sonic Energy. Restoration Battletide. Stone Body. Greater Restoration. Prayer. Lesser Spell Mantle. Remove Paralysis.

Level 9 Favored Soul Energy Drain. Mass Heal. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 .

Sc +1. Li +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Li +1. Sp +1 Co +1. Sc +1. Sc +1. Li +1. Sp +1 Co +1. Li +1. Sc +1 Co +1. Li +1. Sc +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Li +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Li +1. Sc +1. Sp +1 Co +1. Li +2. Sp +1 Co +1. Sc +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1. Li +1. Sc +4 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1 Co +1.

Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sp +1 Co +1.FS(12). Li +1.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. http://nwn2. Li +1. Sc +1. P = Paladin. Sc +1. Sl = Stormlord Skill: Co = Concentration. Sc = Spellcraft. FS = Favored Soul.a Wikia Wiki. “Divine Storm Soul .” NWN2Wiki . Sc +1. Sc +1 Co +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Sp +1 Co +1. Sc +1. Meet the Power Builds Page 56 .Pal(4) or BG(4). Sp = Spot References JeminiZero. Sp +1 Co +1.SL(10). Li +1. Sp +1 Co +1. Sc +1. He +1 Co +1. Sc +1 Co +1. Li = Listen.wikia. Sp +1 Co +1. Li +1. Sc +1 Co +1.F(4).

Heal 6. Greater Spell Penetration. Spellcraft 30. Eldritch Chain. Eldritch Master. Epic Eldritch Blast (+1d6). Vitriolic Blast Dark Foresight. Improved Critical (Ranged Touch Attack). Epic Eldritch Blast (+3d6). Intimidate 33. Blind Fight. Protection from Alignment Meet the Power Builds Page 57 . Noxious Blast. Lesser Vigor. Epic Eldritch Blast (+4d6). Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Divine Shield. Flee the Scene Eldritch Cone. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Entropic Warding. Spell Penetration. Epic Fiendish Resilience.Divine Warlock Human. Eldritch Doom. Resist Electrical Energy. Epic Eldritch Blast (+2d6). Epic Eldritch Blast (+6d6) Skills Concentration 33. Battle Caster. Resist Acid Energy. Epic Eldritch Blast (+5d6). See the Unseen Curse of Despair. Power Attack.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

Sc +1. UMD +1 Co +1. In +1. In +1. In +1. In +4. In +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. UMD +2 Co +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. In +1. In +2. UMD +4 Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1 (Save 2) Co +1. Sc +1. Sc +1. Sc +4. UMD +1 Co +1. Sc +1. In +1. Sc +1. In +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Sc +1. Sc +1. UMD +1 Co +1. UMD +1 Bonus Feats Feats Luck of Heroes. Sc +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. In +1. Sc +1. In +1. UMD +1 Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. In +1. Sc +1. Sc +1.

Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. UMD +1 Co +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). In = Intimidate. Meet the Power Builds Page 60 . UMD +1 Co +1. In +1. UMD +1 Co +1. Sc +1.Clr(1). Sc +1. Sc = Spellcraft. He = Heal.Wlk(29). Sc +1. Sc +1. In +1. He +2 Co +1. In +1. Sc +1. In +1. http://nwn2. UMD +1 Co +1. UMD = Use Magic Device References JeminiZero. Wa = Warlock Skill: Co = Concentration. He +2 Co +1. UMD +1 Co +1. In +1.” NWN2Wiki .com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1. In +1. In +1. In +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric.wikia. Sc +1. In +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). Sc +1. In +1. Sc +1.a Wikia Wiki. UMD +1 Co +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. “Divine Warlock .

Light. Epic Weapon Focus (Falchion) . Epic Weapon Specialization (Falchion) Skills Appraise 4. Cleave. Dodge. Tumble 33. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Combat Expertise. Power Attack. Improved Critical (Falchion). Weapon Focus (Falchion). Intimidate 4. Greater Weapon Focus (Falchion). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Taunt 33. Able Learner. Knockdown.Dragonmaster Negotiator Human. Weapon of Choice (Falchion). Greater Weapon Specialization (Falchion). Power Critical (Falchion). Great Cleave. Spellcraft 33. Mobility. Spot 33. Spring Attack. Weapon Specialization (Falchion). Lore 8. Whirlwind Attack. Great Strength (+1). Perform 3. Flare. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Overwhelming Critical (Falchion).

Pe +3. Sc +1. Dodge Feats Able Learner.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. In +1. Ta +4 (Save 4) Sp +4. Lo +1. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Sc +4. Ta +1 Bonus Feats Bully. Lo +4.

Tu +1. Sp +1. UMD +2 Sc +1. Sp +1. Ta +1. Ta +1. Sp +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +1 Lo +1. Tu +1. UMD +2 Sc +1. Ta +1. Sp +1. Sp +1. Ta +1. UMD +1 Sc +1. Tu +1. Tu +2 Sc +1. Ta +1. Ta +1. Tu +1. Ta +1. Tu +1. Sp +1. UMD +2 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. Sp +1. Tu +1. Tu +2 Sc +1. Tu +1. Tu +1. Sc +1. Tu +2 Sc +1. Sp +1. Ta +1. Ta +1. Ta +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Sp +1. Sp +1. Sp +1. Ta +1. Sp +1. Tu +2 Sc +1. Sc +1. Sp +1. Ta +1. UMD +1 Sc +1. Ta +1. Tu +2 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Ta +1. Tu +1. Ta +1. Ta +1. Tu +1. Sc +1. Tu +1 Sc +1. Sp +1. Tu +1 Lo +1. Ta +1. Tu +1. Sp +1. Ta +1. Sp +1. Ta +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Sp +1.

UMD +2 Sc +1. As Meet the Power Builds Page 64 . Sp +1. Sc = Spellcraft. Ta = Taunt. Pe = Perform. Sp +1. Ta +1. RDD = Red Dragon Disciple. Tu +1. F = Fighter. Ta +1. UMD +2 Sc +1. UMD +1 Sc +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Sp +1. In = Intimidate.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. This is version 2. Tu = Tumble. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Ta +1. UMD +2 Sc +1. Sp +1. UMD +2 Sc +1. Ta +1. Tu +1. UMD +2 Sc +1. Ta +1. Ta +1. Sp +1. Ta +1. who was consequently allowed to retain his two-handed weapon. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. It was found that builds seeking to exploit their high Strength by using large. Tu +1. Tu +1. WM = Weapon Master Skill: Ap = Appraise. Sp = Spot. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. Ta +1.12 of the module) was the Dragonmaster Negotiator. a simple level-30 fighter. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Sp +1. UMD +1 Sc +1. Lo = Lore. Sp +1. The only exception among them (prior to version 1. Sp +1. Tu +1. Tu +1. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Ta +1. Tu +1. two-handed weapons inadvertently lowered their chances of survival.

TopAceOfEarth. WM 7).” Neverwinter Nights: Epic Character Builders Part Deux.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil. Meet the Power Builds Page 65 .” NWN2Wiki .html?forum=26365&to pic=284700&gid=14504.wikia. http://nwn.Brd(1). References TopAceOfEarth.bioware.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.RDD(10).WM(7).originally conceptualized.F(12). the DragonMaster Negotiator’s alignment is Neutral Good.WM(7). “DragonMaster Negotiator v2. TopAceOfEarth.” Neverwinter Nights: Epic Character Builders Part Deux.0 (PvP) F(12).a Wikia Wiki.bioware.com/guilds_registry/viewtopic. http://nwn2. http://nwn. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.html?forum=26365&to pic=294975&gid=14504&sp=15.com/guilds_registry/viewtopic. “DragonMaster Negotiator .Brd(1). For “Battle of the Builds.RDD(10).

BlindFight. Weapon Focus (Kama). Move Silently 31. Spot 31. Feint. Epic Weapon Specialization (Kama). Combat Expertise.Drow Fury Drow. Weapon Focus (Kukri). Combat Insight. Epic Weapon Focus (Kama). Great Dexterity (+1). Diplomacy 24. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Taunt 5. Two-Weapon Fighting. Epic Prowess. Listen 31. Weapon Finesse. Greater Two-Weapon Fighting. Greater Weapon Specialization (Kama). Weapon Specialization (Kama). Improved Two-Weapon Fighting. Hide 31. Perfect Two-Weapon Fighting Skills Bluff 32. Greater Weapon Focus (Kama).

Hi +4. Sp +4. Li +4. Di +4. MS +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Sp +2. Li +2. MS +2. MS +2. Sp +2. MS +2. Hi +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Hi +2. Sp +2. MS +2. MS +2. Hi +2. Li +2. Hi +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Hi +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Li +2. Sp +2. Hi +2. Li +2. MS +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Hi +2. Li +2. Sp +2.

Sp +1. Hi +1.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Tu +1 Bl +3. Tu = Tumble References DirtyFinger and Falconhurst. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Hi +2. Sp +1. “Drow Fury (M11/F12/IB5/P2). MS +1. Li +1. Li +2. Sp +1 Bl +2. Sp +2. MS +1.wikia. Li = Listen. MS +1.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Di = Diplomacy. Hi +2. M = Monk. Hi +1. Li +1. MS +2. Tu +1 Hi +1. Tu +1 Bl +1 (Save 4) Di +2. Sp +2. Sp +1. Tu +1 Bl +3. P = Paladin Skill: Bl = Bluff. Sp = Spot. Li +1. Sp +1. MS +1. Ta = Taunt.” NWN2Wiki . IB = Invisible Blade. Li +2. Tu +2 (Save 1) Bl +4. Li +2. Sp +2. MS +2. Hi +1. MS +1. MS = Move Silently. Hi +1. Hi +2. Li +1.a Wikia Wiki. http://nwn2. Tu +2 Bl +3. MS +2. Hi = Hide. Meet the Power Builds Page 69 . Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter.

Epic Prowess. Feint. Greater Invisibility (extended) × 2.Eldritch Blade Air Genasi. Weapon Finesse. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Enervation (extended) × 2. Spell Mantle Blindsight (persistent). Combat Insight. Shadow Shield (extended) Greater Spell Mantle. True Strike × 5 Mirror Image × 4. Two-Weapon Fighting. Weapon Specialization (Kukri). Greater TwoWeapon Fighting. Improved Two-Weapon Fighting. Concentration 33. Lesser Mind Blank Bigby’s Forceful Hand × 2. Haste (persistent). Lore 4. Premonition. Perfect TwoWeapon Fighting. Spot 10. Greater Spell Breach. Shadow Simulacrum Meet the Power Builds Page 70 . Touch of Idiocy × 2 Clairaudience and Clairvoyance. Extend Spell. Practiced Spellcaster (Wizard). Combat Expertise. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Epic Spell: Vampiric Feast. Heroism. Persistent Spell Skills Bluff 33. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Curse of Impending Blades (persistent). Intimidate 1. Spellcraft 30. Greater Heroism (extended). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Blind-Fight. Weapon Focus (Kukri). Displacement × 2. Tumble 30.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Sc +1. UMD +1 (Save 3) Co +1. Tu +1. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Tu +2 (Save 4) Co + 1. Lo +2. Sc +1. Sc +1. Sc +1. In +1. Tu +1 (Save 5) Bl +1. UMD +1 (Save 3) Co +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Co +1. Sc +1 (Save 5) Bl +1. Co +1. UMD +1 (Save 5) Co +1. Co + 4. Sc +1. UMD +2. UMD +1 (Save 3) Co +1. Tu +1. Sc +1. Tu +1. Sc +4. Co +1. Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Co +1. Sc +1 (Save 5) Bl +1. Tu +1.

Tu +9 Co +2. Tu = Tumble. UMD +1 (Save 4) Bl +1. Sc +1 (Save 5) Bl +1. Sc +2. Sc +2 (Save 2) Co +1. Sc +1. Tu +1 (Save 4) Bl +1. UMD +1 (Save 4) Bl +3.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Lo +2. F = Fighter. UMD +1 Bl +1 (Save 4) Bl +2. Sc +1. Lo = Lore. UMD +1 (Save 4) Co +3. Sc +3 (Save 4) Bl +5. Sc +1. Co +1. In = Intimidate. UMD = Use Magic Device Meet the Power Builds Page 73 . Sc +1. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Co = Concentration. Tu +1. Co +1. Sp = Spot. Co +1. UMD +1 (Save 5) Bl +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Tu +1 (Save 5) Bl +4. Sc +1. UMD +1 (Save 4) Co +1. Tu +5. Sc +1. UMD +2 (Save 4) Bl +8. Sc +2 (Save 4) Co +1. Sc = Spellcraft. Co +1. Tu +2 (Save 5) Bl +1. IB = Invisible Blade. Wi = Wizard Skill: Bl = Bluff. Co +1. Co +1. UMD +1 (Save 2) Co +2.

http://nwn2. “Eldritch blade .F(7).References Dimeron.a Wikia Wiki.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.Wiz(8).EK(10). Meet the Power Builds Page 74 .IB(5).” NWN2Wiki .wikia.

Heroism. Lesser Spell Mantle. Premonition Greater Spell Mantle. Ray of Frost. Light. Tumble 16. Spot 16. Greater Spell Breach. Mordenkainen’s Disjunction. Flare. Ethereal Jaunt Iron Body. Greater Invisibility. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Automatic Still Spell (0 – 6). Power Word Stun. Touch of Fatigue Magic Missile. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Shield. Resistance. Mirror Image. Automatic Still Spell (0 – 9) Skills Concentration 33. Spellcraft 30. Vitriolic Sphere Bigby’s Forceful Hand. Protection from Energy Assay Resistance. Energy Immunity. Protection from Alignment. Automatic Still Spell (0 – 3). Displacement.Eldritch Paladin of Candlekeep Aasimar. Haste. Lesser Mind Blank. Great Charisma (+1). Able Learner. Curse of Impending Blades. Skill Focus (Spellcraft). Enervation. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Ray of Enfeeblement. Isaac’s Greater Missile Storm Avasculate. False Life. Divine Shield. Listen 16. Power Attack. True Strike Blindsight. Practiced Spellcaster (Sorcerer). Empower Spell. Still Spell. Shadow Simulacrum Meet the Power Builds Page 75 . Touch of Idiocy Clairaudience and Clairvoyance.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Tu +1. Tu +1. Sc +1. Sc +1 (Save 5) Co +1. Tu +1. Sp +1. Sp +2. UMD +1 Co +1. Sc +1. Sc +4. Sc +1. UMD +3 Co +1. Sp +1. Li +2. UMD +1 (Save 1) Co +1. Sp +1. Sc +1. Sc +1. Tu +1. UMD +1 Co +1. Tu +3. Sc +1 (Save 2) Co +1. Li +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. Tu +1. Sc +1 (Save 3) Co +1. Tu +1. UMD +1 (Save 2) Co +1. Sp +1. Sc +1. (Save 4) Co +1. Sc +1. UMD +1 Co +1. Sp +1. Sc +1 (Save 3) Co +1. Sp +1 (Save 4) Co +1. Sc +1. Sp +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 4) Co +1. Li +2. Sc +1. Tu +1. Sp +1. Sc +1 (Save 1) Co +1.

Li +1.” NWN2Wiki . UMD +1 Co +1. skill levels. Sp = Spot. P = Paladin. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Li +1. Li = Listen. S = Sorcerer Skill: Co = Concentration. Sc +1.Level 18 Class ASC 3 Attribute Skills Co +1. Li +3 Co +1. UMD +1 Co +1. Li +1. In consultation with JeminiZero. Tu +1. these stats have been changed to suit the Eldritch Paladin for PvP play. Sc = Spellcraft. UMD +1 Co +1.wikia. Tu +1. Li +1. Sp +1. Meet the Power Builds Page 78 . References JeminiZero. Tu = Tumble. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Tu +1. Sp +1. Sc +1 (Save 1) Co +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Li +2.a Wikia Wiki. Sp +1. Sp +1. UMD +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Sp +1. EK = Eldritch Knight. Sc +1. Tu +1. http://nwn2. Li +1. Sc +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Tu +1. UMD = Use Magic Device Comment The attributes. Sc +1. Li +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 Co +1.

Epic Precision. Greater Two-Weapon Fighting. Spiderskin. Move Silently 28.Epic Arcane Trickster Drow. Isaac’s Greater Missile Storm × 4 Avasculate. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Combat Expertise. Crippling Strike. Hide 22. Practiced Spellcaster (Wizard). Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Displacement. Bigby’s Interposing Hand. Greater Spell Breach × 2. Epic Prowess. Tumble 30. Disable Device 28. Energy Immunity × 4. True Strike × 4 Blindsight × 2. Spellcraft 30. Lore 7. Spot 15. Two-Weapon Fighting. Arcane Trickster Spellcasting (Wizard). Extend Spell. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Curse of Impending Blades × 2. Combat Insight Skills Concentration 33. Touch of Idiocy Clairaudience and Clairvoyance. Epic Spell: Vampiric Feast. Search 15. Spell Mantle Meet the Power Builds Page 79 . Improved Two-Weapon Fighting. Perfect Two-Weapon Fighting. Weapon Finesse. Diplomacy 21. Open Lock 28. Heroism. Haste. Enervation (extended) × 2. Mirror Image × 2.

Spell Mantle (extended) Greater Spell Mantle × 2. Shadow Shield (extended). Premonition. Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 .Level 8 Level 9 Wizard Mind Blank.

UMD +2 Co +2. Di +3. MS +2. MS +4. Hi +4. Sp +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Lo +2. Sc +1. Tu +2. Lo +4. Sp +1. Sc +5 (Save 3) DT +2. OL +2. Sc +2 (Save 2) Co +1. Tu +4. Se +4. Hi +2. DT +4. UMD +4 (Save 5) Co +3. OL +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 .

OL +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Tu +1. MS +3. Tu +1. Sc +5 Co +5. Hi +2. OL +2. DT +1. OL +1. Tu +1. UMD +4 Di +5. MS +1. Sc +2 (Save 2) Co +1. DT +1. OL +1. Sc +1. DT +1. OL +1. OL +3. Sp +1. DT +1. UMD +1 Di +1. MS +1. OL +3. OL +1. DT +1. MS +3. OL +1. Hi +2. Sc +2 (Save 2) Co +1. Hi +1. Sc +3 Co +1. UMD +1 Di +5. Tu +3. Lo +1. Sc +1. Sc +1. Hi +2. UMD +1 Di +6. Tu +1. Hi +1. Hi +1. MS +1. DT +1. Sp +3 Co +3. Hi +1. DT +1. Hi +1. Tu +3. UMD +1 (Save 4) DT +3. MS +1. MS +1. Hi +1. OL +1. Tu +2 Co +1. Hi +3. DT +2. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . UMD +1 Di +1. Se +4. UMD +2 Co +2. Sc +1. Sp +2. Se +3. Tu +1 DT +1. UMD +2 Co +2. MS +3. MS +1. OL +1. Tu +1.

Sc = Spellcraft. Sc +1. Because this spell is from the school of Divination. NN = Neverwinter Nine. Sp = Spot. Tu = Tumble. Wi = Wizard Skill: Co = Concentration. Tu +1 (Save 5) Co +1. DT +1. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Sc +1. Meet the Power Builds Page 83 . Lo = Lore. UMD +3 Co +1. the creator of the Epic Arcane Trickster wrote. DT +1. DT +2. Sc +1. DT +2. Tu +1 Co +1. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Tu +1 Co +1. For “Battle of the Builds.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Sp +1. the Epic Arcane Trickster may not play as well as what was originally intended. MS +2. Se +4. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Tu +1. Sc +1. Tu +1 Co +1.” however. Sc +1. OL +2. OL +3. it is not possible for a Necromancy specialist to learn True Strike. Tu +1 Co +1. OL +1. DT = Disable Trap. Rg = Rogue. but the recommended specialization was not. Hi = Hide. Strangely.” the spell was retained. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Sc +1. MS +3. OL = Open Lock. Hence. which may be downloaded from the vault. MS = Move Silently.” Further down the text. MS +2. in the Spell Suggestions section. Di = Diplomacy. no spell fixes were applied. Se = Search. Hi +1. he recommends that the Epic Arcane Trickster learn the True Strike spell.

com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.html?topic=587540&fo rum=121&sp=15. http://nwn2forums. “The Epic Arcane Trickster .wikia. Meet the Power Builds Page 84 .a Wikia Wiki.Mask of The Betrayer Campaign (Spoilers Warning).AT(10).Ro(10).” NWN2: Players .” NWN2Wiki .Wiz(7). http://nwn2.References adzaroo. adzaroo.NN(3). “The Epic Arcane Trickster.bioware.com/forums/viewtopic.

Recitation. Spell Mantle. Remove Paralysis. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Inflict Minor Wounds. Great Strength (+1). Resistance. Energy Immunity. Word of Faith Aura versus Alignment. Vigor Death Ward. Lesser Spell Mantle. Firestorm. Epic Toughness (+60). Light. Lesser Restoration. Cure Light Wounds. True Seeing Blade Barrier. Superior Resistance. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Cleave. Sunbeam Meet the Power Builds Page 85 . Righteous Might. Remove Fear Bull’s Strength. Hide 5. Virtue Bless. Great Strength (+5). Mass Death Ward. Regenerate. Stormlord Spellcasting. Toughness. Greater Restoration. Resurrection. Weapon Focus (Spear). Epic Toughness (+90) Skills Concentration 22. Great Strength (+2). Least Spell Mantle.Fallen Angel Aasimar. Weapon Specialization (Spear). Cure Moderate Wounds. Epic Toughness (+30). Raise Dead. Entropic Shield. Silence Blindsight. Power Attack. Divine Shield. Eagle’s Splendor. Magic Circle against Alignment. Great Strength (+4). Heal. Stone Body. Prayer. Mass Aid. Hammer of the Gods. Great Strength (+3). Invisibility Purge. Vigorous Cycle Ethereal Jaunt. Divine Favor. Lesser Vigor. Spell Resistance. Divine Might. Monkey Grip. Resist Sonic Energy. Earthquake. Divine Power. Restoration Battletide.

Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .Level 9 Favored Soul Energy Drain. Etherealness.

Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. Sl = Stormlord Meet the Power Builds Page 87 . FS = Favored Soul. F = Fighter.

http://nwn2.FS (7). “Fallen Angel .com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. BG (7).Skill: Co = Concentration. Ta = Taunt References Dark Eternal. F (6). Meet the Power Builds Page 88 .wikia. SL (10).” NWN2Wiki .a Wikia Wiki. Hi = Hide.

Halfling Ninja Strongheart Halfling. Weapon Finesse. Weapon Focus (Dagger). Listen 33. Hide 33. Great Dexterity (+1). Epic Precision. Search 12. Greater Two-Weapon Fighting. Concentration 1. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Improved Evasion. Feint. Defensive Roll. Sleight of Hand 33. Two-Weapon Fighting. Spellcraft 15. Move Silently 33. Blind-Fight. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Crippling Strike. Improved Two-Weapon Fighting. Epic Dodge Skills Bluff 33. Spot 33. Combat Expertise.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Tu +1. SH +1. Bl +1 (Save 1) Hi +1. SH +4. MS +1. Sp +1. Bl +1 (Save 5) Hi +1. MS +1. Bl +1 (Save 5) Hi +1. MS +1. Bl +1 Hi +1. Sc +1. Tu +1. Tu +1. MS +1. Li +1. Sp +1. Li +1. Tu +1. Bl +2 (Save 4) Hi +1. Sc +1. Li +1. Bl +4 (Save 5) Co +1. Li +1. Sc +2. MS +1. Li +4. Tu +1. Tu +1. Se +2. Sp +1. Li +1. Tu +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. SH +1. Tu +1. Bl +1 Hi +1. MS +1. Sp +1. Sp +1. Li +1. Li +1. Tu +1 (Save 5) Hi +1. SH +1. Se +1. MS +1. SH +1. Sp +1. Se +3. SH +1. Sc +1. Tu +1. Sc +1. Tu +4. MS +1. Sp +1. SH +2. SH +1. MS +1. Sp +1. SH +1. Sp +1. Hi +1. Li +1. Sc +1. Bl +1 (Save 4) Hi +1. Sp +1. Li +1. MS +4. MS +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Bl +1 (Save 1) Hi +1. Li +1. SH +1. Sp +4.

Sp +1. Tu +1. Sp +1. Sc +1. Sc +1. Sc +1. Bl +1 Hi +1. Sp +1. Li +1. SH +1. MS +1. Sp +1. Tu +1. SH +2. Tu +1. Li +1. Bl +1 Hi +1. Bl +1 Hi +1. Sc +1. MS +1. Bl +1 Hi +1. SH +2. Li +1. Sp +1. Tu +1. Tu +1. Bl +1 Hi +1. MS +1. Sp +1. SH +2. Sp +1. Sp +1. MS +1. SH +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Li +1. Sp +1. SH +1. Tu +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Bl +1 (Save 3) Hi +1. Li +1. Sp +1. SH +1. Bl +1 Hi +1. MS +1. Tu +1. MS +1. Sc +1. Li +1. Sp +1. Sp +1. Li +1. Tu +1. MS +1. Bl +1 (Save 4) Hi +1. Li +1. Li +1. Li +1. SH +2. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1. MS +1. MS +1. Tu +1. Li +1. Bl +1 (Save 4) Hi +1. MS +1. Sp +1. MS +1. Tu +1. MS +1. MS +1. Bl +1 (Save 4) Hi +1. Tu +1. Tu +1. SH +1. Tu +1. Li +1. Se +2. Li +1. Sc +1.

M(1). SH +1. Li +1. Tu +2.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. “Ninja . Li +1. Li +1. Sc +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. SH +1. Meet the Power Builds Page 93 . SH +1. References JeminiZero. Sc +1. MS +1. Bl +1 (Save 5) Hi +1. MS +1. Tu +1. This BIC file was of the Halfling Ninja as a player character. Sp +1. Li = Listen. SH = Sleight of Hand. Rg = Rogue Skill: Bl = Bluff. Se +1. Sp +1. Li +1. Co = Concentration.wikia. Sp +1. MS +1. Sc = Spellcraft. MS = Move Silently. Sp +1. SH +1. Tu +1. Bl +1 (Save 2) Hi +1. MS +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1.” NWN2Wiki . Se = Search.Asn(8). M = Monk.Ro(16). Sp +1. Bl +1 (Save 5) Hi +1. SH +1. http://nwn2. MS +1. Hi = Hide. Bl +1 (Save 2) Hi +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. Sp +1. Li +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Li +1. IB = Invisible Blade. Tu +1. Sp = Spot. SH +1.a Wikia Wiki. Se +3. Bl +1 (Save 2) Hi +1. MS +1.IB(5).

Divine Favor × 3. Righteous Might (extended) × 2 Ethereal Jaunt. Least Spell Mantle Energy Immunity × 2. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Divine Power × 6. Epic Divine Might. Two-Weapon Fighting. Eagle’s Splendor. Prayer. Great Fortitude. Stormlord Spellcasting (Cleric). Perfect Two-Weapon Fighting Skills Concentration 30. Owl’s Wisdom. Silence ×5 Blindsight × 2. Greater Restoration × 3. Improved Two-Weapon Fighting. Invisibility Purge. Lore 8. Divine Might. Spell Mantle × 2 Aura versus Alignment × 2. Greater Two-Weapon Fighting. Entropic Shield × 3 Bear’s Endurance. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Great Dexterity (+1). Mass Aid. Magic Circle against Alignment. Power Word Stun. Perform 1. Bull’s Strength. Tumble 30. Virtue Bless × 3. Vigor × 2 Death Ward. Extend Spell. Recitation (extended) × 3 Battletide (extended) × 2 . Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Heal × 3. Divine Shield. Spellcraft 30. Sleight of Hand 2. Lesser Spell Mantle × 3.Holy Dragon Dervish Drow. Monkey Grip.

Flare.Level 0 Bard Cure Minor Wounds. Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .

Tu +4. Lo +4. Lo +1. Tu +1 Co +1. Lo +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Lo +1. Sc +1. UMD +4 (Save 5) Co +1. Sc +1 (Save 1) Co +1. Lo +1. Sc +1. Tu +1 (Save 3) Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +4. SH +2. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1 (Save 1) Co +1. Sc +1. Pe +1. Sc +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. Sc +1. Sc +1 (Save 1) Co +1.

C = Cleric. Tu +1 (Save 1) Co +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. Tu +1 (Save 1) Co +1. Meet the Power Builds Page 97 . “Holy Dragon Dervish . Tu +1 (Save 1) Co +1. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Sl = Stormlord Skill: Co = Concentration.Clr(9).” NWN2Wiki . RDD = Red Dragon Disciple.wikia. Tu +2 Co +1. Tu +1 (Save 1) Co +1. Tu +2 Co +1. References Felexitus. Sc +1. the choice of deity for a cleric of the War domain is relevant. Tu +2 Co +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Tu = Tumble. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free.Brd(1). Tu +2 Co +1. Tu +1 (Save 1) Co +1. Sc = Spellcraft. Tu +1 Co +1. Pe = Perform. Tu +1 Co +1. SH = Sleight of Hand. Sc +1.a Wikia Wiki. Sc +1.SL(10). Lo = Lore.RDD(10). It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. Tu +2 Co +1. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. UMD = Use Magic Device Comment As in the case of Favored Souls. http://nwn2.

com/guilds_registry/viewtopic. http://nwn.Felexitus.Brd(1). “Holy Dragon Dervish .” Neverwinter Nights: Epic Character Builders Part Deux. Meet the Power Builds Page 98 .bioware. Clr(9).html?forum=26365&to pic=285634&gid=14504. SL(10). RDD(10).

Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Greater Weapon Specialization (Kama). Skills Bluff 33.Illusionary Blade Tiefling. Feint. Epic Prowess. Silver Palm. Combat Expertise. Weapon Focus (Kukri). Epic Weapon Focus (Kama). Weapon Focus (Kama). Combat Insight. Perfect Two-Weapon Fighting. Two-Weapon Fighting. Spot 33. Skill Focus (Bluff). Weapon Specialization (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Spellcraft 20. Greater Weapon Focus (Kama). Diplomacy 22. Greater Two-Weapon Fighting. Epic Weapon Specialization (Kama). Blind-Fight. Taunt 33. Improved TwoWeapon Fighting. Weapon Finesse.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sc +1. Tu +3 (Save 1) Sc +2. Sp +2. Sc +1. Tu +4. Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Ta +2 (Save 1) Sp +2. Bl +7 Ta +4 (Save 1) Sc +2. Ta +2. Tu +2. Sc +1. Sc +1. Sp +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Ta +2 Di +2. Sp +2. Sp +1. Sp +1. Ta +3. Tu +2. Sp +3. Sp +2. Ta +1 Di +1. Sp +3. Tu +2 (Save 1) Sp +1. Sp +4. Sc +2. Tu +2. Bl +1 Ta +2 (Save 3) Di +2. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Tu +2. Bl +1 Ta +2 (Save 3) Di +2. Tu +1. Tu +4 Sc +1.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sc +1. Tu +1 Di +1. Bl +2 (Save 4) Di +1. Sp +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Sp +2. Sc +1. Bl +1 Ta +2 (Save 3) Di +2.

Bl +7 (Save 1) Sc +1. http://nwn2. Ta +2 (Save 5) Sp +2. Di = Diplomacy. Tu = Tumble Comment At the NWN2Wiki.F(12). Ta +1. Bl +1 (Save 4) Sc +5. Meet the Power Builds Page 102 .wikia. Sp = Spot.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. “Kaze no Kama . Bl +1 (Save 4) Sp +1. Ta +2. Sc = Spellcraft. Sp +1. Sp +1. Ta = Taunt.” NWN2Wiki . Ta +2. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade.Level 25 Class F 12 Attribute Skills Sc +1.DC(2).IB(5). Wa = Warlock Skill: Bl = Bluff. References DirtyFinger. M = Monk. Tu +1.a Wikia Wiki. Tu +2. Bl +1 (Save 3) Sp +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. IB = Invisible Blade. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter.M(11).

Protection from Energy. Storm Avatar × 4 Elemental Swarm× 4. Weapon Finesse. Great Wisdom (+2). Dodge. Spiderskin × 3. Diplomacy 33. Improved Combat Expertise. Vigor × 2 Moonbolt × 2. Lesser Vigor × 3 Barkskin × 2. Lore 8. Spellcraft 30. Mobility. Great Wisdom (+1). Great Wisdom (+3). Able Learner. Virtue × 3 Foundation of Stone × 6. Rejuvenation Cocoon × 5. Natural Spell. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Spell Resistance × 2 Energy Immunity × 4. Heal 33. Listen 33. Spot 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Armor Skin Skills Concentration 33. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Stoneskin × 6 Death Ward.Immortal Treant Human. Tortoise Shell × 2 Heal × 6 Premonition × 2. Parry 5. Body of the Sun × 6 Blindsight × 2. Combat Expertise. Combat Casting. Taunt 26.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Pa +4. Li +1. Sc +1. Li +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Sc +1. Ta +1. Di +1. Di +2. Li +1. Li +4. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Li +1. Sp +1. Sc +1. Di +1. Sc +1. Sc +1. Lo +1. Sp +1. Sc +4. Tu +1 Co +1. He +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Pa +1. Lo +1. Sp +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Di +1. He +2. Sc +1. Sc +1. He +3. Sc +1. Sc +1. Sp +1. Di +1. He +2. Li +1. He +2. Di +1. Tu +1 Co +1. He +1. Li +1. Li +1. Li +1. Lo +1. Di +1. Sc +1. Sp +1. Tu +1 Co +1. Di +1. Sp +1. Tu +1 Co +1. Sc +1. He +2. He +2. Tu +1 Co +1. He +1. Lo +1. Sp +1. Sp +1. Li +1. Sc +1. Di +1. Sp +4 (Save 5) Co +1. Sc +1. Tu +5 Co +1. Sp +1. Li +1. Tu +1 Co +1. Li +1. He +2. Di +2. He +2. Tu +1 Co +1. Sp +1. Di +2. Di +3. Sp +1. Li +1. Tu +1 Co +1.

He +1. Sp +1. Sp +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Ta +1. Sp +1. Li +1. He +1. Li +1. Sp +1. He +1. He +1. Di +1. Di +1. Ta +1. Di +1. Sc +1. Di +1. He +2. Sp +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Di +1. Sp +1. Li +1. He +2. Ta +1. Tu +1 Co +1. Di +1. Li +1. He +1. Ta +1. Di +1. Di +1. Ta +2. Sc +1. Tu +1 Co +1. Ta +1. Di +1. Di +1. He +1. He +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Ta +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Di +1. Tu +1 Co +1. Li +1. Li +1. Di +1. Sp +1. Sc +1. Sp +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Ta +1. Sc +1. Sc +1. Sc +1. Li +1. Sc +1. He +1. Li +1. He +1. Tu +1 Co +1. Ta +1. He +1. Li +1. Li +1. Sc +1. Sc +1. Li +1. Sc +1. Sp +1.

(Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Li +1. Sp +1. Ta = Taunt.” NWN2Wiki .com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Nevertheless. Di +1.) References Weavols. Tu +1 Co +1. Sp = Spot. M = Monk. He +1. Ta +3 Co +1. This character build was intended to exploit a peculiarity of the transformation process. specifically. He +1. He = Heal. Sc = Spellcraft. like in Mask of the Betrayer.a Wikia Wiki. In a high magic setting. Di +1. Li +1.wikia. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Lo = Lore. Meet the Power Builds Page 107 . Di = Diplomacy. Ta +1. He +1. Ta +3 Co +1. Sp +1. Pa = Parry. Sp +1. Sp +1. Unfortunately. Pe = Perform. Sc +1. Li +1. http://nwn2. When fighting opponents that can cast Bigby’s Forceful Hand. that the equipped magical armor and shield disappear during the druid’s transformation. Di +1. Di +1. Li +1. “Immortal Treant (D12/M2/SF10/Dls6). Du = Duelist. the Immortal Treant loses the AC bonuses of all other equipped items in the process. He +1. the Immortal Treant is usually better off not transforming. Li = Listen. SF = Sacred Fist Skill: Co = Concentration.

Greater Spell Breach. Listen 33. Flare. Energy Immunity. True Strike Blindsight. Power Word Petrify Bigby’s Crushing Hand. Lesser Mind Blank. Automatic Still Spell (0 – 6). Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Protection from Alignment. Spellcraft 30. Tower Shield Proficiency. Divine Shield. Ray of Frost. Heroism.Iron Sorcerer Human. Spellcasting Prodigy. Automatic Still Spell (0 – 9) Skills Concentration 33. Polar Ray. Tumble 30. Shadow Shield Iron Body. Mirror Image. Power Attack. False Life. Lore 3. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Light. Still Spell. Practiced Spellcaster (Sorcerer). Ray of Enfeeblement. Able Learner. Displacement. Greater Spell Mantle. Touch of Idiocy Clairaudience and Clairvoyance. Greater Invisibility. Resistance. Automatic Still Spell (0 – 3). Spot 33. Vitriolic Sphere Bigby’s Forceful Hand. Shadow Simulacrum Meet the Power Builds Page 108 . Isaac’s Greater Missile Storm Avasculate. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Enervation. Skill Focus (Concentration). Lesser Spell Mantle. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Death Armor. Protection from Energy Assay Resistance. Empower Spell. Magic Missile. Skill Focus (Spellcraft). Touch of Fatigue Expeditious Retreat.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Tu +1 Co +1. Sp +4. Li +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +5. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Lo +3. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Sc +1. Sc +1. Sp +1. Sc +1. Li +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Sp +1. Sc +1. Tu +1 (Save 1) Co +1. Sc +1. Li +1. Sc +1. Sp +1. Tu +4. Li +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Li +1. Li +1. Sp +1. Li +1. Li +1. Sc +1. Sc +1. Li +1. UMD +2 (Save 5) Co +1. Li +1. Li +4. Sp +1. Li +1. UMD +1 Co +1.

Tu +1 Co +1. Tu +1 Co +1.Clr(2). Meet the Power Builds Page 111 . Tu = Tumble. Li +1. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Sc +1.ASC(10). Sp +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. Sp +1. Sp +1.Sor(16). Li +1.” NWN2Wiki . Sp +1.wikia. UMD +2 Co +1. Sp +1. C = Cleric. Lo = Lore.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Sc = Spellcraft. Li +1. Sp = Spot. Sp +1.a Wikia Wiki. Li +1. UMD +2 Co +1. Li +1. Sc +1. Sc +1. http://nwn2. Sc +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. UMD +2 Co +1. “Iron Sorcerer . Sp +1. Tu +1 Co +1. M = Monk. S = Sorcerer Skill: Co = Concentration. Tu +1 Co +1. Tu +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Tu +1 Co +1. Sp +1. Li +1. Li = Listen.M(2). Sp +1. Li +1. Tu +1 Co +1. Sc +1. UMD = Use Magic Device References JeminiZero. Sp +1. Li +1. Li +1. Sp +1. Sc +1. Li +1.

Blind-Fight Skills Hide 5. Combat Expertise. Epic Weapon Focus (Scythe). Divine Shield. Greater Weapon Focus (Scythe). Epic Prowess. Weapon Focus (Scythe). Great Charisma (+1). Weapon of Choice (Scythe). Mobility. Improved Power Attack.Ithil’kyw the Underdread Drow. Spellcraft 15. Disarm. Whirlwind Attack. Divine Might. Spring Attack. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Power Attack. Spot 1. Improved Critical (Scythe). Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Intimidate 5. Epic Divine Might. Tumble 10. Great Cleave. Dodge.

Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 Sc +1 (Save 1) Hi +1. Tu +2 (Save 3) Hi +1. Sc +1. Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . In +4. Tu +1 (Save 3) Hi +1.

Meet the Power Builds Page 114 . UMD +1 Sc +1 (Save 1) Sc +1. UMD = Use Magic Device References Aekula.bioware. Sp = Spot. Tu +1. Tu +1 Sc +1 (Save 1) Sc +1. the Underdread (F 14. Tu +1 (Save 2) (Save 5) Sc +1. BG 4). UMD +1 Sc +1 (Save 1) Sc +1. FB = Frenzied Berserker. Tu = Tumble. In = Intimidate. Sp +1 STR + 1 Class: Bg = Blackguard.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. FB 5. Tu +1 (Save 3) Sc +1. F = Fighter. Sc = Spellcraft. “Ithil'kyw. http://nwn. UMD +1 In +1.html?forum=26365&to pic=287327&gid=14504. WP 7. UMD +2 UMD +1 (Save 1) Sc +1. WM = Weapon Master Skill: Hi = Hide.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1.

Greater Weapon Specialization (Longsword). Toughness. Taunt 33. Improved Critical (Longsword). Blind-Fight. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Knockdown. Improved Knockdown. Craft Weapon 21. Armor Skin. Weapon Specialization (Longsword). Epic Weapon Specialization (Longsword). Epic Toughness (+30) Skills Craft Armor 21. Greater Weapon Focus (Longsword). Epic Weapon Focus (Longsword). Power Attack. Disarm. Improved Disarm. Great Fortitude. Great Strength (+5). Spot 16.Joe Average Human. Tumble 10. Cleave. Luck of Heroes. Able Learner. Weapon Focus (Longsword). Great Strength (+2). Great Strength (+1). Epic Prowess. Spellcraft 15. Iron Will. Power Critical (Longsword). Great Cleave. Great Strength (+4). Intimidate 33. Great Strength (+3).

Luck of Heroes Meet the Power Builds Page 116 . In +4. CW +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Ta +4 (Save 4) Bonus Feats Background: Bully. Weapon Focus (Longsword) Feats Able Learner.

CW +1. In +1. Sp +1. Ta +1 In +1. In +1. Ta +1. Sc +1. Sc +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . UMD +1 CAr +1. Sc +1. Sp +1. CW +1. UMD +1 CAr +1. In +1. Tu +1. UMD +1 CAr +1. In +1. Ta +1. Tu +2. Ta +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. In +1. CW +1. UMD +2 CAr +1. Sp +1. Sc +1. UMD +1 CAr +1. In +1. UMD +1 CAr +1. Tu +1. In +1. Tu +1. UMD +1 In +1. CW +1. Sp +1. Sc +2. Ta +1. Tu +1. Ta +1 In +1. Tu +1. Tu +1 In +1. UMD +1 In +1. Sc +1. Ta +1 CW +1. Ta +1 CAr +1. Ta +1 In +1. Sp +1. Sp +1. Sc +1. CW +1. Sp +1. Ta +1. Ta +1. Sp +1. Ta +1. Sp +1. Ta +1. Ta +1 In +1. In +1. Tu +1. Ta +1. Sp +1. Ta +1. CW +1. Sc +1.

In +1. Ta +1 CAr +1. CW +1. Ta +1. Sp +1. CW +2. Sc = Spellcraft. Ta +1. In +1. Sc +1. UMD +1 CAr +1. CW +1. Ta = Taunt. Sp = Spot. In +1. Tu = Tumble. Ta +1 CW +1.com/guilds_registry/viewtopic. In +1. Ta +1. Ta +1 CW +1. In +1. CW +1. CW +1. Fighter ( Fighter 30 ). CW +1. In +1. Sp +1. In +1. Sc +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. http://nwn.bioware. Meet the Power Builds Page 118 . Sc +1. CW +1. Sp +1. Ta +1 CAr +1. In +1. UMD +1 CAr +1. UMD +2 CAr +1. “[Yardstick Build] Joe Average. Sc +1. In +1. Ta +1 CAr +1.” Neverwinter Nights: Epic Character Builders Part Deux. In = Intimidate. CW = Craft Weapon. Sc +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. Sp +1. UMD +1 CAr +1. Ta +1.html?forum=26365&to pic=288993&gid=14504. Sp +1. Sp +1. Ta +1. Sc +1. UMD +1 CAr +1. Ta +1. Ta +1 In +1. In +1. UMD = Use Magic Device References Zhonn-vei'ay. In +1. Tu +1 CAr +1. In +1.

Weapon Focus (Kama). Weapon Specialization (Kama). Epic Prowess. Move Silently 33. Epic Weapon Specialization (Kama) Skills Bluff 33. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Combat Insight. Weapon Focus (Kukri).Kage Kaze no Kama Drow. Greater Weapon Focus (Kama). Feint. Weapon Finesse. Spellcraft 15. Expose Weakness. Improved Two-Weapon Fighting. Greater Two-Weapon Fighting. Mobility. Hide 33. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Spot 30. Epic Weapon Focus (Kama). Perfect TwoWeapon Fighting. Greater Weapon Specialization (Kama). Diplomacy 15. Combat Expertise.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

MS +2. Hi +1. Sc +1 (Save 5) Bl +11. MS +4. Sp +2. Sp +2. Sp +2. Tu +2 Bl +1. Hi +1. Tu +2. Sc +1 (Save 1) Hi +2. Sp +2. Sp +2 Di +2. Tu +2 (Save 5) Hi +2. MS +2. Tu +1 Sc +2 (Save 1) Hi +2. Tu +2 Bl +1. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . MS +1. Tu +2 (Save 4) Bl +1. Sp +3.Level Progression Level 1 Class M1 Attribute Skills Di +4. Hi +2. Tu +2 Bl +1 (Save 3) Di +2. Sc +2. MS +3. Tu +1 (Save 5) Hi +3. MS +1. MS +2. Tu +3 (Save 5) Bl +4. Sc +1 (Save 1) Hi +2. Sc +1. MS +2. Sp +2. Sp +2. Hi +2. Tu +2 Bl +1. Sp +2. Hi +4. Sc +1 (Save 1) Hi +2. Hi +2. MS +2. Sp +4. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. MS +2. MS +2. MS +2. Sp +2.

http://nwn2forums. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. Sp +2. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1.wikia. MS +1. Tu = Tumble References DirtyFinger. “Kaze no Kama .a Wikia Wiki. Hi +3. Tu +3 Bl +2.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Hi +2.DC(2).F(12). F = Fighter. MS +1. MS +1. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. Sc +1 (Save 2) Bl +7. Sp = Spot. MS +2. Sc = Spellcraft. MS = Move Silently. DirtyFinger. M = Monk Skill: Bl = Bluff.M(11). Sp +2 Bl +1.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. Hi = Hide.” NWN2Wiki . MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. http://nwn2. Hi +1. Sp +1.html?topic=616743&fo rum=109&sp=15.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed).bioware. IB = Invisible Blade. Di = Diplomacy. Meet the Power Builds Page 122 .com/forums/viewtopic.IB(5).

Perfect Two-Weapon Fighting. Epic Prowess. Weapon Focus (Kukri). Diplomacy 28. Weapon Focus (Kama). Greater Two-Weapon Fighting. Greater Weapon Specialization (Kama). Feint. Intimidate 27. Two-Weapon Defense. Spot 33. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Combat Expertise. Combat Insight. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Improved TwoWeapon Defense. Epic Weapon Specialization (Kama). Improved Two-Weapon Fighting.Kaze no Kama Deep Gnome. Weapon Specialization (Kama). Greater Weapon Focus (Kama). Blind-Fight. Armor Skin Skills Bluff 33. Epic Weapon Focus (Kama). Weapon Finesse.

Di +4. In +2. Sp +4. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Tu +2 (Save 5) Bl +1. Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +1 In +2 (Save 2) Di +3. Tu +2 (Save 3) In +2 (Save 5) Di +2. Sp +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 .Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. In +2 (Save 5) Di +2. Sp +2. Sp +2. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1.

Sp +1. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. Di +1.IB(5). Tu = Tumble Comment At the NWN2Wiki. Sp = Spot.wikia.DC(2). Tu +1 Bl +1. Sp +1.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1 Bl +2. M = Monk Skill: Bl = Bluff. F = Fighter.a Wikia Wiki. Tu +3 Bl +4.M(11). Both versions were tested during the development of “Battle of the Builds. “Kaze no Kama . Di = Diplomacy. and the “power build” was a deep gnome. Di +2. Meet the Power Builds Page 126 . References DirtyFinger. http://nwn2. http://nwn.F(12).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. The “normal build” was an air genasi.Level 25 Class IB 2 Attribute Skills Bl +4.bioware. Sp +1 Bl +1.com/guilds_registry/viewtopic. In = Intimidate. two versions of the Kaze no Kama were originally described. Sp +3. “Kaze no Kama .html?forum=26365&to pic=285887&gid=14504. DirtyFinger. and it is the former that wound up in the completed module. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1.” The deep gnome version was found to be much more powerful than the air genasi version.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).” NWN2Wiki . IB = Invisible Blade.

Two-Weapon Fighting. Greater Two-Weapon Fighting. Greater Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Diplomacy 33. Weapon Focus (Kama). Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 .Kaze no Kama Duelist Deep Gnome. Tumble 30. Dodge. Improved Two-Weapon Fighting. Combat Insight. Parry 5. Combat Expertise. Great Dexterity (+1). Greater Weapon Specialization (Kama). Weapon Finesse. Spot 33. Spellcraft 15. Epic Weapon Focus (Kama). Weapon Specialization (Kama). Blind-Fight. Epic Prowess. Perfect Two-Weapon Fighting. Mobility. Intimidate 33.

Tu +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Pa +4. Sp +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sc +2.

Sp +2. Tu +2. Tu +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. Sc +1. Tu +2. Tu +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sp +2. Sc +1. Sc +1. Tu +2. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +1 (Save 5) In +3. Pa +1 (Save 3) Di +2. Sc +1. Tu +2. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2. Sp +2. Sp +2. Sp +2. Sp +2. UMD +1 In +2 (Save 3) Di +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. UMD +1 Sp +1. UMD +1 In +2 (Save 3) Di +2.

In +2.F(12). Meet the Power Builds Page 130 . Sp +2.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. Sp +2. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Sp +2. UMD +1 (Save 1) Di +1. In +2. Sp +1 Di +1. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site.wikia. In +1. Sp = Spot. F = Fighter. Tu +1 (Save 4) Di +1. Sc = Spellcraft. http://nwn2.M(11). Pa = Parry. In +1.” NWN2Wiki . Tu = Tumble. Tu +1 Di +2. In +1. In +1. UMD +1 (Save 1) Di +1. In = Intimidate. M = Monk Skill: Di = Diplomacy. “Kaze no Kama Duelist . Sc +1. Tu +3. In +1 (Save 3) Sc +1. Tu +1 Di +1. Sp +3 Di +1.Dls(7). References DirtyFinger and Falconhurst. Sc +1. In particular.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3.a Wikia Wiki. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist.

Dodge. Epic Divine Might Skills Concentration 33. Power Attack. Weapon Focus (Warhammer). Word of Faith × 3 Meet the Power Builds Page 131 . Greater Weapon Focus (Warhammer). Whirlwind Attack. Divine Power (extended).Left Fist of Gond Aasimar. Power Critical (Warhammer). Least Spell Mantle × 4. Disarm. Remove Curse Death Ward. Divine Favor × 2. Combat Expertise. Divine Power. Protection from Alignment Aid. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Divine Might. Divine Shield. Epic Prowess. Epic Weapon Focus (Warhammer). Great Charisma (+1). Spot 16. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Remove Blindness/Deafness. Weapon of Choice (Warhammer). Intimidate 4. Recitation Battletide. Lesser Restoration × 3 Blindsight. Divine Favor (extended) × 2. Spellcraft 30. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Great Charisma (+2). Spring Attack. Extend Spell. Entropic Shield × 2. Prayer × 3. Mobility. Listen 5. Lesser Spell Mantle × 4. Recitation (extended) Battletide (extended). Enlarge Person × 2.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 Co +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Tu +1 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 Bonus Feats Devout. Sp +2. Tu +2 (Save 4) Co +5. Sc +2 (Save 1) Sp +1. Sc +4 Sp +1. Li +2 (Save 4) Co +1. Sc +3 Co +3. Tu +1 Sp +1. Sc +3 Sp +1. Tu +1 Sp +1. Sc +1 Sp +1. Tu +1 Co +3. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Sc +3 Co +1. Sc +1 Co +1. Tu +1 (Save 4) Co +5. Sp +1 (Save 5) Co +1. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sc +3 Sp +1.

com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7).Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. Li +1. References steelsamurai. Tu +3 Epic Divine Might Class: C = Cleric. WM(7). Sp = Spot. Sc = Spellcraft. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Li = Listen. Meet the Power Builds Page 134 . The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. In = Intimidate.” NWN2Wiki . C(13). Tu = Tumble Comment As in the case of Favored Souls. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7.F(10). http://nwn2. F = Fighter.wikia. Sp +1 (Save 5) Co +1. “The Left Fist of Gond .a Wikia Wiki. WM = Weapon Master Skill: Co = Concentration. the choice of deity for a cleric of the War domain is relevant.

Epic Toughness (+30). Great Charisma (+1). Mirror Image Paladin Level 1 Bless. Power Attack. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 .Lord of the Mountain Gold Dwarf. Expeditious Retreat. Joyful Noise Heroism. Tumble 20. Spellcraft 30. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Epic Divine Might. Divine Shield. Dodge. Toughness. Resistance Cure Light Wounds. Taunt 7. Diplomacy 4. Lore 8. Daze. Spot 33. Flare. Epic Resilience. Light. Epic Prowess Skills Concentration 30. Divine Might. Perform 3. Improved Critical (Dwarven Waraxe).

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Lo +1. Ta +4. Ta +1. Tu +1. Sp +1. Sp +1. Lo +1. Sc +2. Tu +1 (Save 1) Co +1. Sc +1. Tu +4. Sp +1 Co +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Tu +1. Sc +1. Sc +1. Sp +1 (Save 1) Co +1. Sp +1 (Save 3) Co +1. Sc +2. Lo +1. Sc +1. Tu +2 Sp +1. Sc +2. Sp +1. Sc +1. Sp +6 Co +1. UMD +1 Co +1. UMD +4 Co +1. Lo +4. Pe +3. UMD +1 Co +1. Tu +1 Co +1. Sc +4. Tu +1 Co +1. Sc +1. Sp +1 (Save 1) Co +1. Sc +1. Sp +1 (Save 5) Co +1. Sp +2. Ta +1. UMD +1 (Save 2) Co +1. Lo +1. Di +1 (Save 5) Co +1. Tu +1 Co +1. Di +1. Di +2. Tu +1 (Save 1) Co +1. Sp +1. Tu +1. Sc +1. Sc +1. Ta +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Sp +3 Sp +1. Sp +1 Co +1. Sc +3. Tu +1 Co +1.

Sc +1.” NWN2Wiki . and Tumble were increased at the expense of Diplomacy. Tu = Tumble. Sp +1 Sc +2. lokigr.bioware.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. Sc +1 Co +3. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Sp +1 Sc +2. Lore. Concentration. Pe = Perform.wikia. http://nwn2. Sp +1 Co +2. Di = Diplomacy. Meet the Power Builds Page 138 . RDD = Red Dragon Disciple Skill: Co = Concentration.Mask of The Betrayer Campaign (Spoilers Warning).html?topic=593049&fo rum=121. Sp +1 Co +1. Tu +2 Sc +1.com/forums/viewtopic. References lokigr. Sp = Spot. In particular. Sc +1 Co +2.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. P = Paladin. and Use Magic Device for better combat effectiveness. Sp +1. Ta = Taunt. http://nwn2forums.a Wikia Wiki. Lo = Lore. Tu +1 Sc +2. “Super high defense build. Sc = Spellcraft. Spot. DD = Dwarven Defender.” NWN2: Players .

Empower Spell. Toughness. Globe of Invulnerability. Enervation (maximized). Vampiric Touch × 2 Assay Resistance × 2. Spellcraft 33. Great Intelligence (+2). Listen 16. Stoneskin Bigby’s Interposing Hand × 2. Epic Spell Penetration Skills Concentration 33. Shadow Shield. Spell Penetration. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Skill Focus (Spellcraft). Diplomacy 23. Isaac’s Greater Missile Storm (empowered) × 2. Tumble 16. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Great Intelligence (+3). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Great Intelligence (+1). Lore 33. Extend Spell. Greater Spell Breach × 2. Mirror Image × 8 Displacement × 4. Ray of Enfeeblement (maximized) × 3.Necromaster Sun Elf. Epic Spell: Vampiric Feast. Spell Focus (Necromancy). Skill Focus (Concentration). Greater Invisibility × 2. Greater Spell Focus (Necromancy). Isaac’s Greater Missile Storm × 3 Avasculate × 2. Greater Spell Penetration. Lesser Spell Mantle. Craft Alchemy 14. Magic Circle against Alignment. Lesser Mind Blank × 2. Epic Spell Focus (Necromancy). Spell Mantle Meet the Power Builds Page 139 . Epic Spell: Epic Gate. Persistent Spell. Spot 16. Touch of Fatigue × 2 True Strike × 9 False Life . Spiderskin × 2. Energy Immunity × 3.

Death Armor (persistent). Blindsight (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Isaac’s Greater Missile Storm (maximized) × 5. Energy Immunity (extended) × 2. Haste (persistent).Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Premonition × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent).

Li +2. Li +1. Sc +4.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Sc +1 (Save 4) Co +1. UMD +1 Co +1. UMD +2 Co +1. Sp +1. Di +2. UMD +1 Co +1. UMD +1 Co +1. Sc +1 (Save 4) Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Tu +1. Sc +1. Tu +1. Li +1. Lo +1. Sp +1. Lo +1. Sc +1. Lo +4. Lo +1. Tu +1. Lo +1. Tu +1. Lo +1. Sc +1. Sc +1 (Save 4) Co +1. Sc +1. Sp +2. Lo +1. Sp +1. Sc +1 (Save 4) Co +1. Sp +1. Lo +1. Lo +1. Li +1. Li +1. Tu +2.

Lo +1. Co +1. Li +1. Sp +1. Sc +1. Di +1. Sp +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 Co +1. Di +1. Lo +1. Lo +1. Sc +1 (Save 4) Co +1. UMD +1 (Save 1) Co +1. Co +1. Sc +1 (Save 5) CAl +2. Sc +1 (Save 5) CAl +1. Tu +1. Sc +1 (Save 4) Co +1. Sc +1. Di +1. Li +1. Di +1. Li +1. UMD +1 CAl +1. Di +1. Sc +1 (Save 5) CAl +1. Sp +1. Li +1. Sp +1. Sc +1 (Save 4) Co +1. Sp +1. Sp +1. Tu +1. Sc +1. Di +1Lo +1. Sc +1. Lo +1. Lo +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Di +1. Sc +1. Sc +1 (Save 4) Co +1. Li +1. Di +1. Li +1. Tu +1. Li +1. UMD +1 (Save 1) Co +1. Tu +1. Co +1. Tu +1. Lo +2. Sc +1. Sp +1. Lo +1. UMD +1 Co +1. Tu +1. Co +1. Lo +1. Di +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Tu +1.

Co +1. PM = Pale Master. Di = Diplomacy. Co +1. Lo +1. Di +1. Co +1. Meet the Power Builds Page 143 .Wiz(26). UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Sc +1. Li = Listen. Lo +1. Sc +1. Sc +1 (Save 4) CAl +1. Di +2. Sp +1. Co +1. UMD +1 CAl +1. Tu +1. Sc +1. Co +1. Co = Concentration. Sp +1. References Xeorsos. Co +1. Tu +1. Lo +1. Sp = Spot.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep.wikia. Sc = Spellcraft.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Di +1. Sc +1 (Save 4) CAl +1. Di +1.a Wikia Wiki. Di +1. Co +1. Tu = Tumble. Li +1. PM(1). Lo +1. Tu +1. Li +1. Sc +1 (Save 4) CAl +1. UMD +1 CAl +1. Lo +1. UMD +1 CAl +2. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Lo +1. Wi = Wizard Skill: CAl = Craft Alchemy. “NecroMaster . Sp +1. Di +4. Di +2. Lo = Lore. ASC(3). Sc +1.” NWN2Wiki . http://nwn2. Li +1.

Hide 5. Vitriolic Sphere Bigby’s Forceful Hand. Greater Invisibility. Death Armor. Automatic Still Spell (0 – 6). Diplomacy 4. Able Learner. Flare. Lesser Mind Blank. Ray of Enfeeblement. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Heroism. Light. Skill Focus (Spellcraft). Divine Shield. Resistance. Intimidate 9. Shadow Shield Iron Body. Protection from Energy Assay Resistance. Lesser Spell Mantle. Shadow Simulacrum Meet the Power Builds Page 144 . Still Spell. Concentration 33. True Strike Blindsight. Power Word Petrify Bigby’s Crushing Hand. Enervation. Power Word Disable. Displacement. Skill Focus (Concentration). Practiced Spellcaster (Sorcerer). Energy Immunity. Mirror Image. Magic Missile. Automatic Still Spell (0 – 9) Skills Appraise 4. Spot 33. Polar Ray. Isaac’s Greater Missile Storm Avasculate. Greater Spell Breach. Vampiric Touch. Ray of Frost. Cleave. False Life. Empower Spell. Protection from Alignment. Power Attack. Touch of Idiocy Clairaudience and Clairvoyance. Automatic Still Spell (0 – 3). Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Bluff 6. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand.Obsidian Sorcerer Human. Tumble 30. Greater Spell Mantle. Spellcraft 30. Touch of Fatigue Expeditious Retreat.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1. Di +4. Tu +1. Sp +1. Tu +1. Sc +1. UMD +1 Co +1. Sp +1. Sc +1. Sp +1. UMD +4 (Save 4) Co +3. Sp +1. Tu +1. Sc +1. UMD +1 Co +1. Tu +4. Sp +1. Sc +1. Tu +1. UMD +1 Co +1. Tu +1. Sc +1. UMD +1 Bonus Feats Feats Able Learner. Sc +1. Sp +1. Tu +1. Tu +1 Co +1. UMD +1 Co +1. Sc +1. Sp +1. Co +2. Bl +4. Sc +1. Tu +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +4. Sp +1. Sp +1. Sp +1. Sc +3. Sp +4. Sp +1. Sc +1. Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Hi +4. Tu +1. Sc +1. Sc +2. Tu +1. UMD +1 Co +1. Tu +1. UMD +1 Co +1. Hi +1. UMD +1 Co +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 . Flare.Level 0 Bard Cure Minor Wounds. Daze.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Li +2. Pe +3. In +2. In +1. Tu +2. In +3 Di +2. Tu +4. Lo +1. UMD +1 Lo +1. UMD +1 Di +1. In +1. Lo +4. UMD +1 Di +1. In +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. Tu +1. UMD +1 Di +2. Tu +1. In +1. Li +3 Tu +2. UMD +3 Di +1. Sc +2. UMD +4 (Save 5) Hi +1. In +2. Tu +2 Sc +2. Tu +1 Di +1. UMD +1 Di +2. In +1. Tu +1. Li +2. UMD +1 Di +3. Hi +4. Li +4. Li +1. Sc +4. Sc +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. In +3 Sc +3. UMD +3 Di +1. In +1. Tu +2 Di +2. Lo +1. Tu +2. Tu +2. Li +3 Di +1. UMD +3 Sc +2. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Li +1. UMD +3 Sc +3. UMD +1 Sc +3. Sc +1. In +5. Lo +1 Sc +2.

In +2. In +2. Sc = Spellcraft. In = Intimidate. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. http://nwn2forums.a Wikia Wiki. Li +1. UMD +1 Di +1.wikia.bioware. SushiSquid. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. Li = Listen. In +1. Subsequently. F = Fighter.RDD(10). UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. Bg = Blackguard. During playtesting. and the Profane Dragon was provided a tower shield as well. Sc +1. “Need help finishing a power-build idea. In +1.” NWN2Wiki .F(16). the Profane Dragon consistently lost to Joe Average. Sc +1. Hi = Hide. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard.Level 22 Class F8 Attribute Skills Di +1. In +3 Sc +3.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. http://nwn2.Brd(1).html?chl=de&topic=59 2260&forum=121. References SushiSquid. UMD +1 Di +2. Pe = Perform. UMD +3 Li +1. RDD = Red Dragon Disciple Skill: Di = Diplomacy. however.Mask of The Betrayer Campaign (Spoilers Warning). Tu = Tumble. Lo = Lore.” NWN2: Players . Sc +2.BG(3). Li +2 Di +2. “Profane Dragon . Meet the Power Builds Page 156 . Tu +1. Tu +3. a level-30 fighter. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead.com/forums/viewtopic.

Epic Prowess. Spot 10. Two-Weapon Defense. Recitation Battletide. Light. Blind-Fight. Weapon Focus (Mace). Tumble 30. Entropic Shield.Restless Soul Aasimar. Epic Resilience. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Virtue Bless. Improved Two-Weapon Defense. Protection from Alignment. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Greater Two-Weapon Fighting. Toughness. Divine Power. Able Learner. Resist Energy. Resistance. Diplomacy 19. Epic Toughness (+30). Lesser Restoration. Great Dexterity (+1). Combat Casting. Inflict Minor Wounds. Spellcraft 30. Least Spell Mantle. Prayer. Magic Circle against Alignment. Improved TwoWeapon Fighting. Two-Weapon Fighting. Divine Favor. Luck of Heroes. Lesser Vigor. Remove Fear Aid. Epic Toughness (+60) Skills Concentration 33. Remove Paralysis. Silence Blindsight. Spell Resistance Meet the Power Builds Page 157 . Bull’s Strength. Weapon of Impact Death Ward. Warpriest Spellcasting (Favored Soul). Righteous Might. Vigor. Resist Fire Energy. Weapon Finesse.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sp +1. Sc +1. Sc +1. Sc +1. UMD +4 Di +3 Di +4. UMD +3 Co +1. Tu +1. Di +2. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Di +2. Di +3. Tu +1. UMD +2 Co +1. UMD +2 Co +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Tu +1. Tu +1 Co +1. Di +4. Sc +2. Sc +1. Sc +1 Co +2. Di +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1. Tu +1 Co +1. Tu +1. Sp +2. Tu +3. UMD +2 Co +1. Tu +4. Sc +1. Sp +2. Sc +4 (Save 4) Sp +5. UMD +2 Co +1. UMD +2 Co +1. Tu +2. Sc +3. UMD +2 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +3. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 .

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Sc +4. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Tu +1 Bonus Feats Devout. Sc +1 (Save 4) Sp +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) Sp +1. Sc +4 Sp +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) Co +1. Sc +2 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +4. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Tu +1 (Save 2) Li +1 (Save 4) Sp +1.

Meet the Power Builds Page 165 . Sp +1 Co +1. WM(7). In = Intimidate.F(8).a Wikia Wiki.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3.” NWN2Wiki . Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2._C(8). The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. C(7). “The Right Fist of Gond . It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. WM = Weapon Master Skill: Co = Concentration._DC(5). DC = Divine Champion. Li = Listen. F = Fighter. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. http://nwn2. the choice of deity for a cleric of the War domain is relevant._WM(7). Tu +1 Co +1. DC(8). References steelsamurai. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Sc = Spellcraft. Tu = Tumble Comment As in the case of Favored Souls.com/wiki/The_Right_Fist_of_Gond__F(10).wikia. Sp = Spot. Li +1.

Extend Spell. Whirlwind Attack. Premonition Aura versus Alignment. Spring Attack. Least Spell Mantle × 6 Battletide. Monkey Grip. Invisibility Purge (extended). Shield of Faith × 3 Bless (extended). Regenerate (extended) × 2 Meet the Power Builds Page 166 . Spot 9. Energy Immunity × 3. Righteous Might Battletide (extended) × 2. Diplomacy 8.Sacred Spear Human. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Divine Power (extended) × 4. Combat Casting. Recitation (extended) × 4. Dodge. Toughness. Mobility. Remove Fear × 3. Greater Restoration × 3. Practiced Spellcaster (Cleric). Weapon of Choice (Spear). Virtue × 3 Protection from Alignment × 4. Warpriest Spellcasting (Cleric). Death Ward. Righteous Might (extended) × 2 Divine Favor (persistent). Magic Circle against Alignment × 2. Spellcraft 30. Invisibility Purge × 2. Blind-Fight Skills Concentration 33. Silence × 7 Aid (extended). Power Word Stun. Entropic Shield (extended). Lesser Vigor (persistent). Ethereal Jaunt. Persistent Spell. Intimidate 4. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Searing Light × 4 Blindsight (extended). Mass Death Ward. Combat Expertise. Great Fortitude.

Undeath’s Eternal Foe. Prayer (persistent). Mass Heal. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .Level 9 Cleric Haste(persistent).

Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sp +1 Co +1. In +1. Sc +1. Sc +1. Sc +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Sc +4. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Sc +1. Di +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Di +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Sp +2 Co +1. Tu +1 Co +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Di +4. Tu +1 Co +1. Tu +1 Co +1. Di +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1.

Sc +1 Co +1. Sc +1 Co +1.wikia. “A humble request for aid in Stormlord building. Sc +1 Co +1. http://nwn2forums.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1.html?topic=594294&fo rum=121&sp=15. Di = Diplomacy.” NWN2: Players . Lorstaff. Sc = Spellcraft.com/forums/viewtopic. In +1. Sp +1 Co +1.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. “Sacred Spear (C8/WP7/SL8/WM7). Wp = Warpriest Skill: Co = Concentration. Sc +1 Co +1. http://nwn2.a Wikia Wiki. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Sp +1 Class: C = Cleric. In +1.” NWN2Wiki . Meet the Power Builds Page 169 . Sc +1 Co +1.Mask of The Betrayer Campaign (Spoilers Warning). Sc +1 Co +1. Tu = Tumble References Lorstaff. In +1. WM = Weapon Master. Sl = Stormlord.bioware. In = Intimidate. Sp = Spot. Sp +1 Co +1.

Weapon Finesse. Expose Weakness.Shadowbane Air Genasi. Favored Enemy: Halflings. Favored Enemy: Elves. Skill Focus (Move Silently). Mass Camouflage × 2 Aid. Move Silently 33. Great Dexterity (+1). Weapon Focus (Kukri). Favored Enemy: Gnomes. Weapon Specialization (Kukri). Favored Enemy: Dwarves. Set Trap 23. Tumble 10. Bane of Enemies. Disarm. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Improved Disarm. Curse of Impending Blades. Great Dexterity (+2). Blind-Fight. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Resist Energy Barkskin × 2. Favored Enemy: Outsiders. Two-Weapon Fighting (Combat Style: Ranger). Great Dexterity (+4) Skills Disable Device 1. Great Dexterity (+3). Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Hide 33. Epic Prowess. Weapon Focus (Rapier). Search 1. Spellcraft 15. Luck of Heroes. Survival 8. Spot 33.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Sp +1. Tu +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Sp +1 (Save 2) Hi +1. Tu +1. Su +1. Se +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Su +2. UMD +1 (Save 1) Hi +1. MS +4. MS +1. Sc +1. Sp +1. Tu +1. Sp +2. Sp +1. MS +1. Sc +1. Sc +1. MS +1. ST +1. MS +1. MS +1. MS +1. Su +1 (Save 2) Hi +1. Su +4. Sp +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. ST +1. ST +1. ST +1. Hi +4. Tu +1. ST +1. ST +1. UMD +1 (Save 1) Hi +1. ST +1. UMD +1 Hi +1. MS +3. Tu +1. MS +2. ST +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Tu +1. ST +2. Sc +1. Sp +2 (Save 2) Hi +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Sp +4. Tu +1. UMD +1 (Save 2) Hi +1. MS +1. Sp +1 (Save 2) Hi +1. MS +1.

Sp +1. UMD +1 Hi +1. Sc +1. Sp +1. Sp +1 (Save 1) Hi +1. MS +1. Tu +1. Tu +1 (Save 2) Hi +1. MS +1. UMD +1 Hi +1. MS +1. ST +1. Sc +1. Sp +1 (Save 1) Hi +1. ST +1. UMD +1 (Save 1) Hi +2. ST +1. Sc +1. Sc +1. UMD +1 Hi +1. ST +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. MS +1. MS +1. MS +1. MS +1. ST +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). ST +1. Sp +1. Sp +1. Ra = Ranger Meet the Power Builds Page 173 . MS +1. MS +1. Sp +1. Sp +2. ST +1. Sc +1. MS +1. ST +1. UMD +1 (Save 1) Hi +1. UMD +1 (Save 1) Hi +1. MS +1. MS +1. Tu +1. Sp +3. Sc +1. Sp +1 (Save 4) Hi +1. ST +1. ST +1. Sp +1. Sp +1. Sp +1 (Save 2) Hi +1. MS +1. UMD +1 (Save 3) Hi +1. UMD +1 (Save 1) Hi +1. Sc +1. MS +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. ST +1. Sc +2. ST +1. MS +2. ST +1. UMD +1 Hi +1. Sp +1.

Se = Search. Sp = Spot. Hi = Hide.Skill: DD = Disable Device. MS = Move Silently.html?forum=26365&to pic=294531&gid=14504. Tu = Tumble. Su = Survival. Meet the Power Builds Page 174 . UMD = Use Magic Device References TyrTemplar. Sc = Spellcraft.bioware. “Shadowbane (the Bounty Hunter) Ranger 26.” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic. Fighter 4. http://nwn. ST = Set Trap.

Great Smiting VIII. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Divine Shield. Able Learner. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. V. Great Smiting IV. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Great Smiting VI. Aura of Glory. Great Smiting IX Skills Lore 8. Blind-Fight. Practiced Spellcaster (Paladin). Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Bless Weapon. Spot 20. Prayer Holy Sword. Epic Divine Might. Resist Energy Magic Circle against Alignment. Divine Might. Spellcraft 4. Weapon Focus (Scimitar). Great Smiting III. Power Attack. Great Smiting VII. Great Smiting II. Flare. Great Smiting. Divine Favor × 2 Aid.Sword of Tyr Aasimar. Light. Great Smiting I. Perform 1.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Sp +1. RDD = Red Dragon Disciple Skill: Lo = Lore. it is recommended that the initial alignment of this character be Neutral Good. Sp +1. DC = Divine Champion. Tu +1 (Save 1) Lo +1. Meet the Power Builds Page 177 . Pe +1. To make the change easier. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. P = Paladin. Tu +1 (Save 3) Lo +1. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Pe = Perform. Sc = Spellcraft. Tu +4 (Save 5) Lo +1. the alignment of this character should have changed to Lawful Good. This will allow the Sword of Tyr to then take paladin levels. Sc +4.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Sp +1. Sp = Spot.

http://nwn. References TyrTemplar.html?forum=26365&to pic=288507&gid=14504.The statistics and level progression as presented in this document differ from what is found in the original write up. Divine Champion 10. Meet the Power Builds Page 178 . “Sword of Tyr (Celestial Smiter) Paladin 15.com/guilds_registry/viewtopic. RDD 4. TyrTemplar.bioware. in a series of messages to the author. These statistics were suggested by the creator of this build. Bard 1 (or Sorc 1).” Neverwinter Nights: Epic Character Builders Part Deux.

Greater Weapon Focus (Scimitar). Weapon of Choice (Scimitar). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Improved Disarm. Mobility. Great Strength (+2). Great Strength (+1). Flare. Tumble 30. Weapon Specialization (Scimitar). Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Strength (+3). Epic Prowess. Dodge. Weapon Focus (Scimitar). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Able Learner. Taunt 12. Great Strength (+4). Spring Attack.Terracotta Soldier Earth Genasi. Spot 33. Spellcraft 30. Light. Improved Unarmed Strike. Greater Weapon Specialization (Scythe) . Epic Weapon Focus (Scimitar). Perform 5. Combat Expertise. Great Strength (+5) Skills Intimidate 4. Whirlwind Attack. Disarm. Lore 8.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Tu +2 Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Tu +1. Ta +4. UMD +3 Tu +1. Sp +2. Tu +1. UMD +1 Sc +1. Tu +1. UMD +2 Sc +1. UMD +1 Sc +1. UMD +1 Sc +2. Tu +2 (Save 1) Sc +1. Sc +1. Pe +5. Tu +1 Sc +1. Tu +1. UMD +1 Sc +1. Sc +2. UMD +2 Sc +1. Tu +1. Tu +4 Lo +1. Tu +1. Tu +1. UMD +3 Sc +1. Tu +2 Sc +1. Tu +1 Sc +1. UMD +3. UMD +1 Bonus Feats Bully. Sp +3. Sc +5. Sp +2. UMD +3 Sc +1. UMD +1 Sc +1. Tu +1 Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1. Sp +2. Sp +2. In +4 (Save 4) Lo +1. Sp +1. Sp +2. Tu +1. Sp +2. Sp +1. UMD +1 Sc +1. Sp +2. UMD +2. Tu +1 (Save 1) Sc +1. Tu +2.

Weapon Master 7. http://nwn. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Lo = Lore. Sp +2.com/guilds_registry/viewtopic. Tu +1. Pe = Perform. Ta +4 Sp +1. Tu +1. UMD +1 Sc +1. Bard 1). UMD = Use Magic Device References TyrTemplar and Mithdradates.” Neverwinter Nights: Epic Character Builders Part Deux. Tu = Tumble. UMD +1 Sc +1. RDD 10. UMD +1 Sp +4.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. UMD +1 Sp +1. RDD = Red Dragon Disciple. F = Fighter. Sp +2. Meet the Power Builds Page 182 . Sp +2. Ta = Taunt. Tu +1. Tu +1.html?forum=26365&to pic=296017&gid=14504. Sp +2. UMD +1 Sc +1. WM = Weapon Master Skill: In = Intimidate. “Terracotta Soldier (Dragon Blade) (Fighter 12. Sc = Spellcraft. Sp = Spot.bioware.

Combat Expertise. Extend Rage. Weapon Specialization (Scythe). Epic Weapon Focus (Scythe). Greater Weapon Specialization (Scythe) . Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds.Thuggernaut Earth Genasi. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Weapon Focus (Scythe). Improved Knockdown. Spot 13. Great Strength (+5). Disarm. Improved Combat Expertise Skills Lore 8. Monkey Grip. Great Strength (+3). Spellcraft 30. Knockdown. Armor Skin. Great Strength (+4). Epic Weapon Specialization (Scythe) . Great Strength (+2). Great Strength (+1). Perform 5. Light. Flare. Able Learner. Extra Rage. Improved Critical (Scythe). Greater Weapon Focus (Scythe). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Tumble 30.

Sc +2 (Save 2) Lo +1. Sc +1. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Pe +5. Tu +4 Bonus Feats Bully.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4.

Sp +1. UMD +1 (Save 1) Sc +3. UMD +1 Sc +1. UMD +1 Sc +1. UMD +3 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Sp +1. Tu +1 Lo +1. Tu +1. Tu +1. Tu +1. Tu +1. Tu +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. Sc +1. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. Tu +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Tu +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Sc +1. Sp +1. UMD +1 Sc +1. Tu +1 Sc +1. Tu +1 Lo +1. UMD +1 Sc +1. Tu +1.

Bd = Bard. F = Fighter. Tu +1. Sc = Spellcraft. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. UMD = Use Magic Device References Zhonn-vei'ay. Meet the Power Builds Page 186 . UMD +2 Sc +1. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). http://nwn.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. Tu = Tumble. Tu +1. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp = Spot.bioware. UMD +2 Sp +1. Pe = Perform.Level 26 Class F 14 Attribute Skills Sc +1. Tu +1. UMD +1 Sp +2.html?topic=285790&for um=26365&gid=14504&sp=0.

Veteran Human. Expose Weakness. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Spring Attack. Epic Specialization (Falchion). Improved Knockdown. Whirlwind Attack. Disarm. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Skill Focus (Bluff). Weapon of Choice (Falchion). Mobility. Intimidate 4. Move Silently 33. Silver Palm. Great Strength (+1). Knockdown. Weapon Focus (Falchion). Epic Prowess. Weapon Specialization (Falchion). Spellcraft 25. Blind-Fight. Improved Critical (Falchion). Epic Weapon Focus (Falchion). Taunt 33. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Able Learner. Hide 33. Combat Expertise. Negotiator Skills Bluff 33. Feint.

MS +2. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . In +4. Ta +4 (Save 4) Bl +5. Ta +1. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2.

Hi +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 2) Bl +1. Ta +1 (Save 4) Bl +1. Hi +1. Tu +1 (Save 3) Bl +1. Hi +1. MS +1. Sc +4. MS +1. Ta +1 (Save 3) Bl +1. MS +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Hi +3. MS +2. Ta +1. Hi +1. Tu +1 (Save 1) Bl +1. Sc +1. Ta +1. Sc +1. MS +3. Hi +5. Tu +1 (Save 1) Bl +1. Hi +1. MS +1. Ta +1. Ta +1. MS +1. Sc +1. Ta +1. Ta +1 Bl +1. MS +5 Bl +1. Hi +1. Ta +1 (Save 3) Bl +1. Ta +1 (Save 2) Bl +1. Hi +1. Sc +5. MS +1. Sc +1. Ta +1 Bl +1. Ta +1 (Save 1) Bl +1. Ta +1. Sc +5. Ta +1. Tu +1 (Save 2) Bl +1. Tu +1 (Save 1) Bl +1. MS +1. Hi +1. Ta +2 Bl +1. Hi +2.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. MS +1. Ta +1. MS +1. Hi +1. Tu +1 Bl +1. Tu +1 (Save 1) Bl +1.

MS +1. http://nwn. Sc = Spellcraft. Hi +2. Hi +2. Ta +1 (Save 1) Bl +1. Hi +1. Ta +1 (Save 1) Bl +1. Fi = Fighter. Hi +1. Ta +1 (Save 1) Bl +1. Ta +1 Negotiator Class: Bg = Blackguard. MS +2. Ta +1 Bl +1. Tu +10 Bl +1. Hi +1. MS +1. MS +2. Wa = Warlock. MS +1. MS +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Ta = Taunt. Hi = Hide. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1.” Neverwinter Nights: Epic Character Builders Part Deux. MS +1. WM = Weapon Master Skill: Bl = Bluff. Meet the Power Builds Page 190 . Tu = Tumble References SchnaKe. Sc +5. Hi +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). MS +2.bioware. In = Intimidate. Hi +1. Ta +1 Bl +1.html?forum=26365&to pic=289081&gid=14504. MS +1. Ta +1 (Save 5) Bl +1. Hi +2. Ta +1.com/guilds_registry/viewtopic. Hi +1. MS = Move Silently.

....... 79 P Paladin ....... 108................ 40........... 162.............................. 166 E Eldritch Knight ........ 66.......31.... 170.... 75....... 17........ 99.. 17........ 21.............. 157 Fighter ... 70.......... 9.......... 48.... 61..... 149... 70. 108..... 112. 70........ 26..... 119. 139 I Invisible Blade ....... 162..... 44........ 135..................... 115.... 26 Rogue . 85..... 183. 44... 139 C Cleric .... 175 Druid....... 35................. 135 S Sacred Fist ..................... 103 Shadowdancer .... 85... 99......... 17..... 135........... 175.. 187 Warpriest ..... 40................... 89..... 89. 35....... 75.. 157 D Divine Champion ...... 162... 79. 53.. 94. 48... 139. 153.................... 175. 144 Arcane Trickster .....21....... 119.....26..............5. 31........79.. 153.... 13. 44...... 61.... 166 Weapon Master . 175 Pale Master . 149.. 94......70.. 179... 75... 183 Blackguard .5..... 123............. 44....... 183 Red Wizard .. 123.. 187 Sorcerer ..... 85.......5.........13....... 35..... 119... 166... 57. 99...... 89........................................... 123........ 112.. 53................ 179....... 57....... 144.... 131....... 166 R Ranger ...... 131....... 179........... 89 M Monk 9..... 108... 157........... 48......Index by Class A Arcane Scholar of Candlekeep 26.... 61... 187 Wizard .......... 75 F Favored Soul . 153 N Neverwinter Nine ......... 53.. 94........ 31............. 9............ 127..... 103 Duelist ..... 144 Stormlord .. 85.......... 79 Assassin ...... 131....... 31. 17.. 53. 187 Frenzied Berserker .. 170 Red Dragon Disciple 13.......... 48.........5. 66... 123 Meet the Power Builds Page 191 ....... 112............... 135... 153... 112 W Warlock ............... 127 Dwarven Defender ......40.......... 127 B Bard ..... 144... 66..... 103.... 40................... 66.. 179............ 157............... 119.. 94.......... 162......................... 99.. 108... 61............ 9.....103.... 149..

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