MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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Meet the Power Builds Page 1 . namely. however. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. considering that different campaigns. This is understandable. Mask of the Betrayer. or whatever. http://nwn2forums. The power builds in this document were adapted from write-ups found at a couple of sites. Players seeking inspiration for their own character builds may find some good ideas in this document. energy damage.com/forums/viewtopic. regardless of whether they intend to play the module.Mask of The Betrayer Campaign (Spoilers Warning). whether to critical hits. The characters’ equipment and known spells are generally not listed. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. and persistent worlds may call for a different set of items and spells. looted.bioware. modules. The original write-up on each build detailed the character’s attributes and level progression.23 of the module. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. mind-affecting spells.” Dark_hold_. “Epic Character Build Repository. Unbuffed my char would last all of two seconds against all these other builds. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. It is intended for players who want to know what items and spells each NPC in the module has. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty.” NWN2: Players .h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. This document lists the statistics and equipment of the NPC power builds found in version 1. There are two restrictions on items and enchantments that the module’s author (that is.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it.

Nevertheless. a human level-30 fighter. and nearly all of them are Evocation spells. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Good power builds should be able to beat Joe more often than they get beaten by him. Other NPCs whose Meet the Power Builds Page 2 . more or less. In previous editions of this document. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. For example. Joe Average’s equal. Testing Your Player Character Since the release of version 1. you may want to try going against Joe Average. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. Ithil’kyw the Underdread. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess.10 of “Battle of the Builds. If your PC cannot defeat these builds. the AI of the NPCs has grown progressively stronger with each release. When testing your PC for the first time. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. By default. however.• No item may apply a persistent Haste effect on its user while equipped. The Inconvenient Ranger.” players may change a number of parameters that affect the course of the gladiatorial duels. and the Restless Soul are relatively weak in the current version of the module. The author makes a qualified judgment in stating that when the default fight parameters are used. one of the items that was removed from the module was the Ring of Leeched Abjuration. When testing your player character. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. Items in other modules or persistent worlds may not be quite as strong. Since the initial version of the module. the author boldly identified who among the NPCs might be equally matched with Joe. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. Through repeated playtesting. it was discovered that some builds may perform dismally at particular settings but do well in others. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. as well as who were weaker or stronger. You may also test your build against other NPCs who are.

Spot is very important in PvP. Spellcraft and Tumble are good defensive skills for characters in any module. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. In general. protect against enemies’ spells. as well as spells that weaken or destroy your target’s defenses. Eldritch Paladin of Candlekeep. Do not sacrifice defense for offense. Lord of the Mountain. Epic Arcane Trickster. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Necromaster. Obsidian Sorcerer. Iron Sorcerer. Holy Dragon Dervish. Shadowblade. Illusionary Blade. Taunt is useful against opponents whose Will saves are not very high. These NPCs are the Armored Fist of the Fallen. Divine Warlock. Left Fist of Gond. Certain skills such as Parry or Survival are best left untouched. Kaze no Kama Duelist. It is the author’s hope that you. and Veteran. Immortal Treant. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Right Fist of Gond. you may try going against the stronger builds. particularly when a build has certain combos that put opponents in the defensive. Terracotta Soldier. Blacklock. all the NPCs that have not been mentioned above fall in this category.) If your PC is a caster. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. or create a Mirror Image effect. Dragonmaster Negotiator. Fallen Angel. Black Dragon. Meet the Power Builds Page 3 . Pointy Stick. Blood Scholar. With the right tactics. If there is one tip that the author may impart. include spells that provide concealment. Divine Soul. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. The supreme champion among them is Pointy Stick. Divine Storm Soul. you may want to choose spells that raise your PC’s damage capability and chances to hit. If your PC manages to defeat Joe Average. Sword of Tyr. Black Dragon Soul. (There are exceptions to this rule. Divine Dragon.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. the player. Kaze no Kama. Eldritch Blade. especially against those who can hide in plain sight or feint. Claw of Malar. it is to ensure that your PC’s defenses are strong. Thanks to the improved AI that the latest version of the module has. who is capable of beating all the other NPCs in one-on-one combat. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Halfling Ninja. For offense. will have fun trying to do so. Thuggernaut. raise Armor Class. Divine Bard. Shadowbane. but these skills may be useless in a PvP environment.

Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Divine Dragon. Blood Scholar. Iron Sorcerer.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. The Right Fist of Gond SushiSquid: Blacklock. Joe Average. Divine Soul. Kage Kaze no Kama. Divine Storm Soul. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. The Left Fist of Gond. Halfling Ninja. Divine Warlock. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Divine Ranger. Divine Bard. Eldritch Paladin of Candlekeep. Kaze no Kama Falconhurst: Drow Fury.

Divine Might. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Two-Weapon Fighting (Combat Style: Ranger). Invisibility Purge. Epic Prowess. Favored Enemy: Gnomes. Favored Power Attack (Elves). Search 24. Improved Power Attack. Curse of Impending Blades ×2. Favored Enemy: Dwarves. Cleave. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Great Cleave. Favored Power Attack (Human). Favored Enemy: Outsider. Intimidate 9. Protection from Energy Aid. Favored Enemy: Human. Listen 24. Favored Power Attack (Outsider). Move Silently 24. Epic Divine Might. Bane of Enemies. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves.An Inconvenient Ranger Wood Elf. Great Charisma (+1). Armor Skin Skills Hide 24. Power Attack.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Virtue Bless. Sunbeam Meet the Power Builds Page 9 . Cure Serious Wounds. Spot 33. Regenerate. Remove Paralysis. Magic Vestment. Extend Spell. Spell Resistance. Silence Blindsight. Mass Bull’s Strength. Inflict Minor Wounds. Greater Restoration. Great Strength (+1). Cure Moderate Wounds. Remove Curse. Stone Body. Light. Resistance. Power Attack. Summon Creature VIII. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Cleave. Lesser Restoration. Death Ward. Practiced Spellcaster (Favored Soul). True Seeing Energy Immunity. Hide 5. Greater Dispel Magic. Entropic Shield. Persistent Spell. Listen 17. Firestorm. Cure Critical Wounds.Armored Fist of the Fallen Human. Weapon Focus (Unarmed Strike). Divine Might. Spell Mantle. Vigor Assay Resistance. Word of Faith Aura versus Alignment. Protection from Alignment. Restoration Battletide. Righteous Might. Eagle’s Splendor. Lore 8. Vigorous Cycle Ethereal Jaunt. Lesser Spell Mantle. Lesser Vigor. Divine Power. Great Strength (+2). Great Charisma (+1). Prayer. Divine Favor. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Combat Casting. Heal. Raise Dead. Shield of Faith Aid. Blind-Fight. Mass Death Ward. Epic Divine Might Skills Concentration 33. Spellcraft 33. Summon Creature VII. Recitation.

Etherealness.Level 9 Favored Soul Energy Drain. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .

Tu +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Hi +1. Tu +4 (Save 4) Co +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Lo +1. Sp +1. Sc +5. Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Lo +1. Sp +1 Co +1. Sp +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sp +1 Co +1. Sc +1. Lo +2. Sp +4. Lo +4. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Hi +4. Sp +1.

Meet the Power Builds Page 12 . Sp +1. Sp +1. Sc +1. Li +1.M(4). Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. SF = Sacred Fist Skill: Co = Concentration. Tu +1 Co +1.SF(10). Li +2. Lo = Lore. Li +2. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. http://nwn2. “Armored Fist of Ilmater. Sp +1. This makes Ilmater the only choice for a deity. Sc +1. Hi = Hide. Sc +1. however. Li = Listen. Sc +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. FS = Favored Soul. To gain free weapon feats for unarmed strike. Tu +2 Co +1. Sc +1.” NWN2Wiki . References JeminiZero. Sc +1. Sc +1. Sp +1. Sp +1. Li +2. M = Monk. Li +2. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Li +2. Tu +1 Co +1. Sp +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1.a Wikia Wiki. Sp = Spot.FS(12). Sc +1. Li +2.Pal(4). Tu +3 Co +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Li +2. Since Ilmater is a good god. Sc = Spellcraft.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Li +2.wikia. the Armored Fist has to serve a god whose favored weapon is unarmed.

Cleave. Lingering Song Skills Concentration 33. Flare. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Extend Spell. Joyful Noise. Mass Cure Light Wounds. Expeditious Retreat. Mirror Image. Song of Discord Energy Immunity. Move Silently 30. Haste. Silence Displacement. Mass Curse of Impending Blades. Battle Caster. Greater Heroism. Curse Song. Remove Fear. Tumble 30. Knockdown. Tasha’s Hideous Laughter Curse of Impending Blades. Resistance Amplify. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Divine Might. Daze. Improved Disarm. Hide 5. Listen 18. Shout. Light. Divine Shield. Epic Divine Might. Disarm. Power Attack. Hold Monster. Spellcraft 30. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Diplomacy 12. War Cry Ethereal Visage. Perform 25. See Invisibility Greater Invisibility. Ghostly Visage. Lore 8.Black Dragon Drow. Spot 14.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Pe +1. Hi +1. MS +4. Sc +1. UMD +1 (Save 1) Co +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Lo +1. Sp +1 Co +1. MS +1. Tu +1. Li +1. Li +1. Lo +4. Pe +1. MS +1. Sp +1 Co +1. Li +4. Pe +1. Sp +1 Co +1. Pe +4. UMD +1 (Save 2) Co +1. UMD +4 Co +1. Tu +1. Li +1. Sp +1 Co +1. Di +1. Li +1. Di +1. MS +1. Sc +2. Di +1. Tu +1. Di +1. Sp +1 Co +1. Li +1. Tu +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . UMD +1 (Save 3) Co +1. Li +1. Sp +1 Di +1. Sp +1 Co +1. Sc +1. Li +1. Di +1 (Save 3) Co +1. Lo +1. Li +1. Lo +1. Tu +4. Hi +4. Sp +1 Co +1. Li +1. Sp +5 Co +1. Li +1. Pe +1. Li +1. Sp +1 Co +1. Li +1. UMD +1 Co +1. Lo +1. Sc +1. Di +1. MS +1. Li +1. Di +2 (Save 5) Co +2. Sc +1.

RDD = Red Dragon Disciple Skill: Co = Concentration.html?forum=26365&to pic=285414&gid=14504. MS +1. Tu +5 Co +1. MS +2. Sc +6. Pe +1. MS +1. UMD +1 Co +1. Pe +1. Tu +1. http://nwn. Sc = Spellcraft. Sc +5. Pe +1. Meet the Power Builds Page 16 . Sc +1. Pe +1. Hi = Hide. Bg = Blackguard. UMD +1 Co +1. UMD = Use Magic Device References Zhonn-vei'ay. MS +5. Sc +3. Tu +2.com/guilds_registry/viewtopic. Tu +1 Co +1. UMD +3 Co +1 (Save 4) Co +1.” Neverwinter Nights: Epic Character Builders Part Deux. Di = Diplomacy. MS +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Sc +1. UMD +1 Co +1. MS +1. Sc +5. Tu +1 Co +1. Pe +2. Pe +1. UMD +1 Co +1. MS +2. Pe +1. MS +5. Tu = Tumble. Tu +8. Li = Listen. MS +1. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Lo = Lore. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Tu +3. Pe = Perform. Pe +1. Sp = Spot. Tu +1. MS +2. MS = Move Silently. Sc +1. Sc +1. UMD +2 Co +1. Pe +1. UMD +3 Co +1. Pe +1. MS +1.bioware. Sc +1.

Mass Aid. Spell Mantle Aura versus Alignment. Great Cleave. Epic Divine Might. Superior Resistance. Prayer. Lore 8. Weapon Focus (Bastard Sword). Hammer of the Gods. Spellcraft 24. Virtue Bless. Resist Electrical Energy. Inflict Minor Wounds. Restoration Battletide. Cleave. Divine Power. Protection from Alignment. Death Knell. Raise Dead. Sunbeam Meet the Power Builds Page 17 . True Seeing Energy Immunity. Remove Paralysis. Resist Energy. Lesser Spell Mantle. Invisibility Purge. Magic Circle against Alignment. Hide 5. Resist Sonic Energy. Silence Blindsight. Practiced Spellcaster (Favored Soul). Vigorous Cycle Ethereal Jaunt. Mass Death Ward. Regenerate. Power Attack. Vigor Death Ward. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Extend Spell. Tumble 30. Least Spell Mantle. Stone Body. Lesser Restoration. Lesser Vigor. Righteous Might. Spell Resistance. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Great Strength (+1) Skills Concentration 24. Perform 1. Divine Might. Resist Acid Energy. Improved Power Attack. Divine Favor. Resistance. Remove Fear Aid. Light. Entropic Shield. Greater Restoration. Heal. Persistent Spell.Black Dragon Soul Human. Recitation. Great Charisma (+1) . Great Charisma (+2).

Light. Flare.Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .

Sc +1 Co +1. Sc +1. Tu +1 Co +1. Pe +1. Sc +1. Sc +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Tu +1 Co +1. Hi +4. Lo +4. Sc +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sc +4. Sc +1. Sc +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Co +1. Sc +1. Lo +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. UMD +4 Hi +1. Sc +1 Tu +2 Tu +2 Co +1. Sc +1. Lo +1 Lo +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Lo +1 Co +1. Sc +1. Tu +4. Sc +1.

UMD = Use Magic Device Comment With Favored Souls. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. whose favored weapon is the bastard sword. Sc +2 Co +2. The skills chosen for this character are also different from what the original write-up recommended. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed.Brd(1). RDD = Red Dragon Disciple Skill: Co = Concentration. Nevertheless. “Black Dragon Soul . FS = Favored Soul. Tu +1 Co +1. Meet the Power Builds Page 20 . For the “Battle of the Builds” module. References Darkhold. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Through playtesting. Bg = Blackguard.RDD(10). Sc +1. Lo = Lore. it was decided to let this character use a bastard sword and heavy shield in combat. Hence.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1.a Wikia Wiki.” NWN2Wiki . http://nwn2. Pe = Perform. the deity chosen for the Black Dragon Soul is Finder Wyvernspur.wikia. In particular.FS(16). Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. the choice of deity has an impact on the weapon feats that the characters gain.BG(3). Hi = Hide. Tu = Tumble.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Sc = Spellcraft.

Hide 5. Eldritch Chain. Divine Might. Resist Fire Energy. Heal 1. Blind-Fight. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Great Charisma (+1). Epic Fiendish Resilience. Tumble 10. Spellcasting Prodigy. Hideous Blow. Resist Cold Energy. Retributive Invisibility. Power Attack. Taunt 4. Great Charisma (+2).Blacklock Drow. See the Unseen Curse of Despair. Intimidate 33. Noxious Blast. Flee the Scene Eldritch Cone. Cleave. Great Charisma (+3) Skills Concentration 33. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Weapon Focus (Longsword). Epic Divine Might. Vitriolic Blast Eldritch Doom. Epic Eldritch Blast (+1d6). Battle Caster. Eldritch Master. Spellcraft 30.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Sc +1. Sc +1. Tu +1. UMD +1 Co +1. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. Sc +1. Tu +1 (Save 1) Co +1. Sc +4. In +1. Sc +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . UMD +4 Co +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. Tu +1 (Save 2) Co +1. (Save 5) Co +1. Sc +1. UMD +1 (Save 1) Co +1. In +1. In +1. UMD +4 Co +1. UMD +1 Co +1. In +1. In +1. Hi +2. Sc +1. Tu +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Hi +1. In +1. Sc +1. In +1. In +1. Hi +1. UMD +1 Co +1. Sc +1. In +1. In +1. UMD +1 (Save 1) Co +1. Sc +1. In +1. In +4. Sc +4. In +1. Hi +1. Sc +1.

the Warlock Buddy Meet the Power Builds Page 24 . Tu = Tumble. UMD +1 (Save 1) Co +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Hi = Hide. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Ta 2. UMD +1 Co +1. In +1. UMD +1 Co +1. Sc +1. In +1. He 1. In +1. Ta = Taunt. Tu +1. In +1. Wa = Warlock Skill: Co = Concentration. Sc +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1.” however. Sc +1. In +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. In +1. Sc +1. Tu +1. which may be downloaded from the Neverwinter Vault site. In +1. Tu +1. In +1. In +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 (Save 1) Co +1. Sc = Spellcraft. UMD +1 Co +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. He = Heal. Ta 2. Tu +1. UMD +1 (Save 1) Co +1. Sc +1. In = Intimidate. In “Battle of the Builds. Tu +1. In +1. Tu +1. UMD +1 Co +1. Sc +1. Sc +1.

http://nwn2.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29. Hence.wikia.a Wikia Wiki.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. “Blacklock . References SushiSquid. Meet the Power Builds Page 25 .BG(4).Wlk(26). This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. the Blacklock’s performance in this module may be less than stellar.” NWN2Wiki .

Isaac’s Greater Missile Storm × 3 Avasculate × 3. Arcane Scholar Spellcasting (Wizard). Epic Spell Penetration. Spellcasting Prodigy. Spellcraft 33. Still Spell. Automatic Still Spell (0 – 6). Listen 33. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Energy Immunity. Greater Heroism. Greater Spell Penetration. Practiced Spellcaster (Bard). Mirror Image × 6 Displacement × 5. Shield. Clairaudience and Clairvoyance (extended). Automatic Still Spell (0 – 9) Skills Concentration 33. Move Silently 33. Greater Spell Breach. Displacement (extended). Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Ray of Enfeeblement × 2 (maximized). Skill Focus (Spellcraft). True Strike × 5 Blindsight × 2. Extend Spell. Hide 33. Search 16. Practiced Spellcaster (Wizard). Great Intelligence (+1). Globe of Invulnerability. Isaac’s Lesser Missile Storm (empowered) × 2. Spell Penetration. Perform 10. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Spot 16. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Isaac’s Greater Missile Storm (empowered) × 3. Shadow Shield Iron Body.Blood Scholar Human. Red Wizard Spellcasting (Wizard). Skill Focus (Concentration). True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Tumble 33. Spiderskin Assay Resistance. Automatic Still Spell (0 – 3). Empower Spell. Lore 3.

Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Energy Drain.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Daze. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Joyful Noise Curse of Impending Blades. Resistance Amplify. Grease. Light. Flare.

Li +1. UMD +1. Pe +4. Sc +1. MS +1. Sp +1. Hi +1. Sp +1. UMD +4. Li +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Li +4. MS +1. Tu +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +4. Sp +1. Li +1. Hi +1. Hi +1. Lo +3. Hi +4. Sc +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Li +1. Sc +1. MS +1. Li +1. MS +1. Tu +1 (Save 2) Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 Co +1. Sc +1. UMD +1. Li +1. UMD +1. Tu +1 Co +1. Sc +1. MS +4. Sp +2. UMD +1. Tu +1 Co +1. UMD +1. Li +1. UMD +1. Hi +1. UMD +1. Tu +4 (Save 5) Co +1.

Hi +1. Sc +1. Hi +1. Li +1. UMD +1. Li +1. UMD +1. Li +1. Hi +1. UMD +1. Tu +1 Co +1. MS +1. Sc +1. UMD +1. Li +1. UMD +1. MS +1. Sc +1. UMD +1. UMD +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. Li +1. Tu +1 Co +1. Sc +1. Hi +1. Li +1. Sc +1. Sc +1. Hi +1. Li +1. Li +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. UMD +1. Li +1. Hi +2. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. MS +1. MS +1. Sp +1. Hi +1. Li +1. Hi +2. Sc +1. MS +1. MS +1. Tu +1 Co +1. MS +1. Li +1. MS +1. Tu +1 Co +1. Hi +1. Li +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 .Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. MS +1. MS +2. UMD +1. Sc +1. Sp +1. Hi +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. UMD +1. Sp +1. Hi +1. MS +1. UMD +1. Sc +1.

MS +2. UMD +1. Hi +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Sc +1. Sp = Spot. Li +1. Sc +1. Rg = Rogue. Sp +1. Tu +1 (Save 1) Co +1. Sp +1. Sc +1. Li +1. MS = Move Silently. Sc +1. Sc +1. Sp +1. Bg = Blackguard.Wiz(6). Tu +1 Co +1. Sc +1. Se +6. UMD +1. Tu +1 Co +1. Sp +1. Li +1. UMD +1. UMD = Use Magic Device References JeminiZero. Sc = Spellcraft. S = Sorcerer Skill: Co = Concentration. Tu +1 Co +1.Brd(4). Hi +2. Li +1. UMD +1. Hi +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Se = Search. MS +2. Hi +1. MS +1. Lo = Lore. Se +2. Meet the Power Builds Page 30 . Hi +2. Tu +1 Co +1. MS +1. MS +1. MS +1. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Hi +1. Se +1. Li +1. Li +1. MS +2. “Blood Scholar . Sc +1. Pe +6. Tu = Tumble. Tu +1 Co +1. Sc +1. UMD +1.ASC(10). http://nwn2. UMD +1. UMD +1. Pe = Perform. Se +7.wikia. Sc +1.” NWN2Wiki . UMD +1. Hi +1.RWT(10). Li +1. Li +1. MS +2. Tu +1 Co +1. Li +1. Hi +1. Tu +1 Co +1. Hi = Hide. UMD +1.a Wikia Wiki. MS +1. Li = Listen. Hi +2.

Epic Prowess. Great Charisma (+2). Improved Critical (Unarmed Strike). Disarm. Cleave. Crippling Strike. Spot 32. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Divine Might. Improved Disarm. Mobility. Greater Weapon Focus (Unarmed Strike). Blind-Fight. Power Attack.Claw of Malar Drow. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Move Silently 33. Listen 6. Tumble 30. Great Charisma (+3) Skills Hide 33. Expose Weakness. Epic Divine Might. Great Charisma (+1). Dodge. Weapon Focus (Unarmed Strike). Divine Shield.

UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . Li +4. Tu +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. MS +4. Sp +4.

Sp +2.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Li +1. Sp +2. Sp +1. Tu +2 Hi +1. Tu +1 (Save 4) Hi +1. MS +3. Tu +1 (Save 4) Sp +1. MS +1. Tu +2 Hi +1. Sp +1. Li +1. Sp +2. Sp +4. Sp +2. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. MS +3. MS +1. UMD +1 (Save 2) Hi +1. Tu +1. Sp +2. MS +3. Sp +1 (Save 4) Hi +1. Tu +2 UMD +1 (Save 2) Hi +2. MS +2. MS +2. Tu +1 UMD +1 (Save 2) Hi +2. Sp +2. UMD +1 (Save 3) Hi +1. Tu +2. Tu +1. Tu +1 (Save 5) Tu +1. Tu +1 Meet the Power Builds Page 33 . Sp +2. MS +3. UMD +1 (Save 5) Hi +2. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. UMD +1 (Save 4) Hi +1. MS +1. MS +3. UMD +1 (Save 4) Hi +2.

Sp +2.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. Sp = Spot.” Neverwinter Nights: Epic Character Builders Part Deux. Meet the Power Builds Page 34 . Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard.bioware. Sd = Shadowdancer Skill: Hi = Hide.com/guilds_registry/viewtopic.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Tu = Tumble.html?forum=26365&to pic=296257&gid=14504. Sp +2. Li = Listen. UMD = Use Magic Device References GT74. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. MS +3. Sp +2. MS +2. http://nwn. MS +1. MS = Move Silently. M = Monk. “Claw of Malar (HiPS Version) . F = Fighter. Tu +2 UMD +1 (Save 2) Hi +2.

See Invisibility. Spot 16. Curse Song. Energy Immunity. Great Charisma (+2). Divine Shield. Chorus of Heroism. Divine Might. Silence Clairaudience/Clairvoyance. Listen 33.Divine Bard Human. Ice Storm Meet the Power Builds Page 35 . Remove Curse. Great Charisma (+3). Joyful Noise. Ghostly Visage. Battle Caster. Hymn of Requiem. Weapon of Impact Cure Critical Wounds. Flare. Epic Divine Might Skills Concentration 33. Daze. Shout. Curse of Impending Blades. Tumble 33. Grease. Song of Discord Dirge. Greater Resistance. Lesser Dispel Cloud of Bewilderment. Greater Heroism. Mirror Image. Lingering Song. Cleave. Haste. Perform 33. Power Attack. Song of Requiem. Greater Dispel Magic. Mind Fog. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. War Cry Cacophonic Burst. Greater Invisibility. Hide 18. Great Charisma (+1). Greater Shout. Spellcraft 33. Resistance Amplify. Balagarn’s Iron Horn. Light. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Sp +1 (Save 2) Co +1. Sc +4. UMD +2. Pe +1. UMD +2. Pe +1. UMD +1. Li +1. Hi +1 (Save 5) Co +1. UMD +2. . Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Sc +2. Sp +1. Tu +2 Co +1. Pe +1. Tu +1 (Save 1) Co +1. UMD +1. Sc +2. Tu +1 (Save 1) Co +1. Pe +1. Pe +2. UMD +1. Sc +1. Pe +1. Sc +1. Tu +1 (Save 3) Co +1. UMD +1. Sc +1. Tu +1 (Save 3) Co +1. Li +1. Tu +4 (Save 4) Co +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Sc +1. UMD +1. Li +1. Pe +1. Li +2. Li +4. Sp +2. UMD +4. UMD +1. Pe +1. Sp +1. Li +1. Li +1. Tu +1 (Save 1) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes. Sp +1. Pe +2. Li +2. Hi +5. Pe +4. Tu +1 (Save 3) Co +1. Sc +1. Tu +1 (Save 1) Co +1. Sc +1. Li +1. Sp +1. Sc +1.

Tu +1 (Save 2) Co +1. Sp +1. Sp +1. Li +1. Sc +2. Pe +2. UMD +1. Tu +1 (Save 5) Co +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Sc +1. Sc +1. Li +2. Sc +2. Tu +1 (Save 2) Co +1. Pe +1. Sc +1. Li +1. Tu +1 (Save 4) Co +1. Li +1. UMD +1. Sp +1. Sc +1. Hi +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +2 Co +1 (Save 3) Co +1. Sp +1. UMD +2. Tu +1 (Save 4) Co +1. UMD +1. Pe +1. Pe +1. Li +1. Pe +1. Sp +1. UMD +1. UMD +1. Pe +2. Sc +1. Pe +1. Li +1. UMD +1. Li +1. Tu +2 Co +1. Tu +1 (Save 5) Co +1. Tu +1 Co +1. UMD +1. Tu +1 Co +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . . Pe +1. Pe +1. Sc +1. Pe +1. Sc +1. Sc +1. Sp +1. Li +2. Sc +1. UMD +2. UMD +1. Pe +1. Sc +1. Li +1. Pe +1. Li +1. Pe +1. Li +1. Li +1. UMD +1. Li +1. UMD +1. Tu +1 Co +1. Sp +1. UMD +1.

Meet the Power Builds Page 39 . Sc = Spellcraft. Sc +1.wikia. Sp = Spot. Li +1. UMD +1. “Divine Bard .Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Sc +1. Li = Listen.Clr(1). Hi +2.” NWN2Wiki . Tu +1 (Save 5) Co +1.a Wikia Wiki. Pe = Perform. Tu = Tumble. Pe +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. UMD +1. UMD +1. Hi +7. Pe +1.BG(3). Li +1. http://nwn2. Li +1. Sc +1.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Pe +1.Brd(26). Sp +1. C = Cleric Skill: Co = Concentration. Bg = Blackguard. Tu +1 (Save 5) Co +1. Hi = Hide. UMD = Use Magic Device References JeminiZero.

Epic Prowess. Epic Toughness (+60). Resistance Protection from Alignment. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Flare. Luck of Heroes. Epic Divine Might. Divine Might. Epic Resilience. Epic Toughness (+90) Skills Diplomacy 33. Toughness. Spellcraft 30. Able Learner. Great Charisma (+3). Armor Skin. Great Charisma (+1). Lore 8. Epic Toughness (+30). Divine Shield. Great Charisma (+2). True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 .Divine Dragon Aasimar. Weapon Focus (Longsword). Ray of Frost. Summon Familiar. Tumble 12 Prepared Spells Paladin Level 1 Bless. Power Attack. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Listen 33.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Tu +1 Di +1. Lo 4 (Save 4) Lo +1. Tu +1 Di +1. Lo +1. Tu +1 Di +1. Sc +1 Di +1. Lo +1. Sc +1. Sc +1 Di +1. Tu +1 Di +1. Li +2. Sc +1 Di +1. Li +1. Sc +1 Di +1. Sc +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Li +2. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Li +2. Li +2. Sc +1. Tu +1 Di +1. Sc +1. Sc +1 Di +1. Lo +1 (Save 1) Di +1. Sc +2 Di +1. Sc +1 Di +1. Sc +5 (Save 1) Di +2. Li +2. Sc +1 Di +1. Li +2. Li +2. Tu +1 Di +1. Tu +1 Di +1. Li +1. Sc +1 Di +1. Sc +1. Sc +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Sc +1. Li +2. Sc +1. Sc +1.

Li +1. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Tu = Tumble References SushiSquid. Sc +1 Di +1. Meet the Power Builds Page 43 . Sc +1 Di +1. Li +2. Li +2. Li +3 Di +1. P = Paladin.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Lo = Lore. Li = Listen.wikia. Li +2. http://nwn2. RDD = Red Dragon Disciple. Sc +1 Di +1.” NWN2Wiki . “Divine Dragon (P9/Src1/RDD10/DC10). Sc = Spellcraft. Li +3 Di +1.a Wikia Wiki. S = Sorcerer Skill: Di = Diplomacy.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Sc +1 Di +1. Li +2.

Lore 8. Cleave. Practiced Spellcaster (Ranger). Great Charisma (+2). Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Favored Enemy: Outsiders. Joyful Noise Meet the Power Builds Page 44 . Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Spellcraft 30. Favored Enemy: Gnomes. Daze. Tumble 30. Epic Divine Might. Flare. Bane of Enemies Skills Concentration 33. Move Silently 33. Hide 33. Able Learner. Power Attack. Resist Energy × 2 Barkskin × 2. Favored Enemy: Elves. Perform 3. Mass Camouflage. Resistance Amplify.Divine Ranger Wood Elf. Great Charisma (+1). Favored Enemy: Dwarves. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Divine Might. Favored Enemy: Humans. Two-Weapon Fighting (Combat Style: Ranger). Light. Blind-Fight. Invisibility Purge. Curse of Impending Blades × 2 Aid.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Hi +1. MS +1. Lo +4. MS +1. UMD +4 Co +1. MS +1. MS +1 (Save 3) Co +1. Tu +1. Pe +3. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Tu +1 Hi +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Lo +1. Lo +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +3. Sc +1. MS +4 Co +1. Tu +1 Hi +1. UMD +1 Hi +1. Hi +1. UMD +1 Hi +1. Sc +1 Sc +3 Co +2. Lo +1. Hi +1. Hi +4. MS +1. Sc +1. UMD +1 Hi +3. MS +1. MS +1. UMD +1 Hi +1. Tu +4. UMD +3 Co +1. Lo +1. MS +3. Sc +1 Hi +1. Tu +5 Co +1. MS +1. MS +1. MS +2. MS +1. MS +1. Sc +4. Tu +1 Hi +1. Hi +2. Hi +1.

Hi = Hide. UMD +1 Co +1. Bg = Blackguard. Sc = Spellcraft. MS +1. Sc +2. Hi +1. Sc +1 Co +1. Sc +4 Tu +7 Co +2. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. MS +2. UMD +4 Hi +3. Hi +1.Ra(21). Hi +1.wikia. UMD +4 Co +4. MS +1. MS +1. Ra = Ranger. Tu +1 Co +1. Hi +1.Brd(2). Sc +3. Hi +2. Pe = Perform. UMD +1 Co +1. RDD = Red Dragon Disciple Skill: Co = Concentration.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. MS +1. MS +2. UMD = Use Magic Device References JeminiZero.a Wikia Wiki. MS +1. MS = Move Silently. Tu = Tumble. http://nwn2.” NWN2Wiki . Tu +1 Co +1. MS +1.BG(3). MS +3. UMD +6 Co +1.RDD(4). “Divine Ranger . Tu +1. Hi +2. Hi +1. Hi +1. Lo = Lore. UMD +3 Co +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Meet the Power Builds Page 47 .

Resistance. Extend Spell. Hide 5. Magic Vestment. Spellcraft 33. Remove Curse. Weapon of Impact Assay Resistance. Weapon Focus (Unarmed Strike). Divine Might. Cure Critical Wounds. Lesser Spell Mantle. Power Attack. Resist Sonic Energy. Spell Resistance. Lore 3. Divine Shield. Epic Prowess Skills Concentration 33. Lesser Restoration. Lesser Vigor. Superior Resistance Meet the Power Builds Page 48 . Inflict Minor Wounds. Weapon Specialization (Unarmed Strike). Divine Favor. Practiced Spellcaster (Favored Soul). Vigor. Spot 33. Entropic Shield. Prayer. Cure Moderate Wounds. Persistent Spell. Resist Cold Energy. Restoration Battletide. Remove Paralysis. Righteous Might. Recitation. Mass Bull’s Strength. Shield of Faith Aid. Great Strength (+4). Silence Cure Serious Wounds. Disarm. Resist Acid Energy. Raise Dead. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Light. Great Strength (+2).Divine Soul Human. Greater Dispel Magic. Stone Body. Heal. Least Spell Mantle. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Protection from Alignment. True Seeing Energy Immunity. Damage Reduction 10/alchemical silver. Great Strength (+1). Epic Divine Might. Great Charisma (+1). Able Learner. Improved Disarm. Eagle’s Splendor. Divine Power. Great Strength (+3). Virtue Bless.

Spell Mantle. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 .Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Greater Restoration. Regenerate. Sunbeam. Word of Faith Fire Storm. Summon Creature VII. Wall of Greater Dispel Magic Energy Drain. Storm of Vengeance. Mass Death Ward. Summon Creature VIII.

Tu +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sp +1. Li +1. Li +1. Sc +1. Sc +1. Sp +1. Sp +1. Sc +1. Sc +1. Li +1. Li +1. Li +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Lo +3. Sp +1. Tu +1 Co +1. Li +1. Li +1. Tu +1 Co +1. UMD +1. UMD +2. Tu +1 Bonus Feats Farmer Feats Power Attack. Li +4.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +4 (Save 5) Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Li +1. Li +1. Sc +5. Sc +1. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sp +4. Sp +1. Sc +1. Sp +1. Sc +1. Li +1.

Li +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Meet the Power Builds Page 51 . Sc +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp = Spot. Li +1. Li +1. Sc +1. FS = Favored Soul. Li +1. Li +1. Sp +1. Sp +1. Li +1. Sc +1. Sc +1. F = Fighter. Sc +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Tu +1 CHA + 1 Co +1. Li +1. Tu +1 Co +1. UMD +2 Co +1. Sp +1. Sp +1. Li +1. Li +1. Lo = Lore. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Sp +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Tu +1 Co +1. Sp +1. UMD +2 Co +1. M = Monk Skill: Co = Concentration. Li +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Hi = Hide. Sc +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Sp +1. UMD +2 Great Charisma (+1). Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sc = Spellcraft. Li +1. Sp +1. Sp +1. Sc +1.

a Wikia Wiki.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.” NWN2Wiki . http://nwn2.wikia. “Divine Soul .References JeminiZero.FS(26).Pal(2) or BG(2). Meet the Power Builds Page 52 .Clr(1).M(1).

Monkey Grip. True Seeing Blade Barrier. Raise Dead. Extend Spell. Heal. Righteous Might. Recitation. Weapon Focus (Spear). Inflict Minor Wounds. Remove Paralysis. Earthquake. Practiced Spellcaster (Favored Soul). Restoration Battletide. Great Charisma (+3). Remove Fear Bull’s Strength. Vigorous Cycle Ethereal Jaunt. Listen 16. Spellcraft 30. Resist Sonic Energy. Word of Faith Aura versus Alignment. Sunbeam Meet the Power Builds Page 53 . Cure Moderate Wounds. Resurrection. Protection from Alignment. Lesser Vigor. Able Learner. Mass Death Ward. Spell Resistance. Lesser Spell Mantle. Cleave. Divine Power. Blind-Fight. Least Spell Mantle. Mass Aid. Energy Immunity. Hammer of the Gods. Great Charisma (+2). Prayer. Persistent Spell. Firestorm. Greater Restoration. Virtue Bless. Power Attack. Divine Favor. Resistance. Lesser Restoration. Divine Might. Spell Mantle. Stone Body. Epic Divine Might Skills Concentration 33. Superior Resistance. Light. Resist Fire Energy. Eagle’s Splendor. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Regenerate. Invisibility Purge. Vigor Death Ward. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes.Divine Storm Soul Human. Great Charisma (+1). Magic Circle against Alignment. Toughness. Silence Blindsight. Entropic Shield.

Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Etherealness. Mass Heal.

Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sp +1 Co +1. Sc +4 Co +1. Li +1. Li +1. Sp +1 Co +1. Sc +1. Li +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1. Li +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1. Sc +1 Bonus Feats Feats Able Learner. Li +1. Li +2. Sc +1. Sc +1 Co +1. Sc +1 Co +1. Sc +1. Li +1. Li +1. Sc +1. Sp +1 Co +1. Li +1.

wikia. Sc +1 Co +1.” NWN2Wiki . http://nwn2.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. He +1 Co +1. Sp +1 Co +1. Sc +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter.a Wikia Wiki. Sp +1 Co +1. Sp = Spot References JeminiZero. Sp +1 Co +1. Li +1.FS(12). Sp +1 Co +1. Meet the Power Builds Page 56 . Sc +1.SL(10).com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sp +1 Co +1. Sc = Spellcraft. Sc +1. Sl = Stormlord Skill: Co = Concentration. P = Paladin. Li +1. Li = Listen. Sc +1. Li +1. “Divine Storm Soul . Li +1. Sc +1.Pal(4) or BG(4). FS = Favored Soul.F(4). Sc +1 Co +1. Sc +1 Co +1.

Spell Penetration. Flee the Scene Eldritch Cone. Intimidate 33. Greater Spell Penetration. See the Unseen Curse of Despair. Epic Eldritch Blast (+1d6). Lesser Vigor. Eldritch Master. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Protection from Alignment Meet the Power Builds Page 57 . Epic Eldritch Blast (+2d6).Divine Warlock Human. Epic Eldritch Blast (+5d6). Epic Eldritch Blast (+6d6) Skills Concentration 33. Entropic Warding. Spellcraft 30. Resist Acid Energy. Power Attack. Eldritch Doom. Resist Electrical Energy. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Eldritch Chain. Battle Caster. Divine Shield. Vitriolic Blast Dark Foresight. Epic Eldritch Blast (+4d6). Heal 6. Epic Eldritch Blast (+3d6). Blind Fight. Epic Fiendish Resilience. Improved Critical (Ranged Touch Attack). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Noxious Blast.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

Sc +1 (Save 2) Co +1. UMD +1 Co +1. In +1. In +1. Sc +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. In +1. UMD +4 Co +1. In +4.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 Co +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +2 Co +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +4. Sc +1. In +1. In +2. Sc +1. Sc +1. UMD +1 Co +1. In +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Bonus Feats Feats Luck of Heroes. Sc +1. UMD +1 Co +1. In +1. Sc +1. In +1. In +1. Sc +1. In +1. In +1.

Meet the Power Builds Page 60 . Sc = Spellcraft. In +1. In +1. UMD +1 Co +1. “Divine Warlock . Sc +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). Sc +1. Sc +1.Wlk(29). In +1. http://nwn2. UMD +1 Co +1. UMD = Use Magic Device References JeminiZero. Sc +1. In +1. UMD +1 Co +1.Clr(1).com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. In +1.a Wikia Wiki. In +1. He +2 Co +1. In +1. He +2 Co +1.” NWN2Wiki .Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. In +1. He = Heal. In +1. Sc +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. Wa = Warlock Skill: Co = Concentration. Sc +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). UMD +1 Co +1. In = Intimidate.wikia. In +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. In +1.

Weapon Focus (Falchion). Great Strength (+1). Spot 33. Greater Weapon Focus (Falchion). Flare. Perform 3. Epic Weapon Specialization (Falchion) Skills Appraise 4. Spring Attack. Whirlwind Attack. Greater Weapon Specialization (Falchion). Weapon of Choice (Falchion). Improved Critical (Falchion). Epic Weapon Focus (Falchion) . Overwhelming Critical (Falchion). Power Critical (Falchion). Taunt 33. Light. Tumble 33. Mobility. Spellcraft 33. Able Learner. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Cleave. Weapon Specialization (Falchion).Dragonmaster Negotiator Human. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Lore 8. Great Cleave. Combat Expertise. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Power Attack. Knockdown. Dodge. Intimidate 4.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Lo +4. Ta +1 Bonus Feats Bully. Sc +4. Sc +1. Ta +4 (Save 4) Sp +4. Dodge Feats Able Learner. In +1. Pe +3. Lo +1. Power Attack 2 Bd 1 Meet the Power Builds Page 62 .

Sp +1. Sp +1. Sc +1. UMD +2 Sc +1. Ta +1. Ta +1. Sp +1. Sp +1. Ta +1. UMD +1 Sc +1. Sp +1. Tu +1. Sp +1. UMD +2 Sc +1. Tu +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Tu +2 Sc +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. Ta +1. Sc +1. Sp +1. Ta +1. Tu +1 Lo +1. Ta +1. Tu +1. Sp +1. Ta +1. Tu +1. UMD +2 Sc +1. Tu +1. Tu +2 Sc +1. Ta +1. Tu +2 Sc +1. Ta +1. UMD +2 Sc +1. Ta +1. Sp +1. Sp +1. Sp +1. Ta +1. Sp +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Tu +1. Ta +1. Sc +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. Ta +1. UMD +2 Sc +1. Tu +1. Sp +1. Tu +1. Ta +1. Tu +1 Sc +1. Sp +1. Tu +2 Sc +1. Ta +1. Tu +1. UMD +1 Sc +1. Ta +1. Tu +2 Sc +1. UMD +1 Sc +1. Sp +1. Sp +1. Tu +1 Lo +1. Ta +1. Sp +1.

Pe = Perform. Tu +1. As Meet the Power Builds Page 64 . Sp +1. UMD +2 Sc +1. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. The only exception among them (prior to version 1. Sp +1. Sp +1. Ta +1. Sp +1. UMD +2 Sc +1. It was found that builds seeking to exploit their high Strength by using large. Ta +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Sp +1. UMD +1 Sc +1. F = Fighter. Sp +1. Ta +1. Tu +1. WM = Weapon Master Skill: Ap = Appraise. UMD +1 Sc +1. In = Intimidate. Tu +1. Tu +1. Sp +1. Tu +1. Tu +1. Ta +1. Ta +1.12 of the module) was the Dragonmaster Negotiator. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. Tu +1. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. two-handed weapons inadvertently lowered their chances of survival. who was consequently allowed to retain his two-handed weapon. UMD +2 Sc +1. Sp +1. Tu +1. Ta +1. UMD +2 Sc +1. Tu = Tumble. Ta +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. a simple level-30 fighter. Ta = Taunt. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. Sp +1. Lo = Lore. Tu +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Sc = Spellcraft. UMD +2 Sc +1. RDD = Red Dragon Disciple. UMD +1 Sc +1. Ta +1. This is version 2. Ta +1. Sp = Spot.

” Neverwinter Nights: Epic Character Builders Part Deux. “DragonMaster Negotiator .Brd(1).F(12). “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.WM(7). References TopAceOfEarth. For “Battle of the Builds.” NWN2Wiki . WM 7). TopAceOfEarth.com/guilds_registry/viewtopic.wikia.bioware.bioware.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn2.html?forum=26365&to pic=284700&gid=14504. “DragonMaster Negotiator v2. http://nwn. http://nwn.originally conceptualized.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.Brd(1).0 (PvP) F(12).” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil. Meet the Power Builds Page 65 . the DragonMaster Negotiator’s alignment is Neutral Good. TopAceOfEarth.a Wikia Wiki.RDD(10).WM(7).html?forum=26365&to pic=294975&gid=14504&sp=15.com/guilds_registry/viewtopic.RDD(10).

Epic Weapon Focus (Kama). Combat Insight. Hide 31. Spot 31. Two-Weapon Fighting. Greater Weapon Specialization (Kama). Feint. Epic Weapon Specialization (Kama). Perfect Two-Weapon Fighting Skills Bluff 32. Weapon Finesse. Combat Expertise. Weapon Focus (Kama). Epic Prowess. Improved Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 .Drow Fury Drow. Weapon Focus (Kukri). Diplomacy 24. Taunt 5. Weapon Specialization (Kama). Greater Two-Weapon Fighting. Move Silently 31. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. BlindFight. Great Dexterity (+1). Listen 31. Greater Weapon Focus (Kama).

Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Hi +4. Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. MS +4. Sp +4. Li +4.

Li +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Li +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Li +2. Sp +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Li +2. Hi +2. Hi +2. MS +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Sp +2. Sp +2. Sp +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Hi +2. Li +2. Hi +2. MS +2. Sp +2. Sp +2. MS +2. Li +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Li +2. Hi +2.

Li +1. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Hi +1. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Sp +1. Li = Listen. Tu +2 Bl +3. P = Paladin Skill: Bl = Bluff. Sp +2. Sp +2.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Tu +1 Bl +3. Hi +1. Tu = Tumble References DirtyFinger and Falconhurst. “Drow Fury (M11/F12/IB5/P2). MS +1. MS +2.wikia. Hi +1. Hi +2. Hi +2. Li +2. Li +2.” NWN2Wiki . Sp +1. MS +1. Sp +1. MS +1. http://nwn2. Hi = Hide. Di = Diplomacy. MS +1. IB = Invisible Blade.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Sp +1 Bl +2. Li +2. Meet the Power Builds Page 69 . Li +1. Hi +1. Sp +1. Hi +2. M = Monk. Ta = Taunt. Li +1. MS +2. Li +1. Sp +2. MS +1. Tu +2 (Save 1) Bl +4. Tu +1 Hi +1. Tu +1 Bl +3.a Wikia Wiki. MS = Move Silently. Sp = Spot. MS +2. Tu +1 Bl +1 (Save 4) Di +2.

Concentration 33. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Curse of Impending Blades (persistent). Blind-Fight. Premonition. Greater TwoWeapon Fighting. Combat Expertise. Lesser Mind Blank Bigby’s Forceful Hand × 2. Epic Spell: Vampiric Feast. Intimidate 1. Spell Mantle Blindsight (persistent). Greater Spell Breach. Feint. Perfect TwoWeapon Fighting. Extend Spell. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Weapon Finesse. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4.Eldritch Blade Air Genasi. Lore 4. Two-Weapon Fighting. Enervation (extended) × 2. Haste (persistent). Spellcraft 30. Combat Insight. Greater Invisibility (extended) × 2. Tumble 30. Shadow Simulacrum Meet the Power Builds Page 70 . Displacement × 2. True Strike × 5 Mirror Image × 4. Practiced Spellcaster (Wizard). Shadow Shield (extended) Greater Spell Mantle. Heroism. Epic Prowess. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Spot 10. Weapon Specialization (Kukri). Greater Heroism (extended). Persistent Spell Skills Bluff 33. Weapon Focus (Kukri). Improved Two-Weapon Fighting.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Sc +1. UMD +1 (Save 3) Co +1. UMD +1 (Save 3) Co +1. Sc +1. UMD +1 (Save 5) Co +1. In +1. Tu +1. Sc +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Tu +1. Sc +1 (Save 5) Bl +1. Sc +1. UMD +2.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Tu +2 (Save 4) Co + 1. Lo +2. Co + 4. Co +1. Sc +1. Co +1. Tu +1. Sc +4. UMD +1 (Save 3) Co +1. Co +1. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Tu +1 (Save 5) Bl +1. Sc +1. Tu +1. Co +1. Co +1.

Tu +2 (Save 5) Bl +1. UMD +1 (Save 4) Bl +1. Tu +5. Co +1. Co +1. Tu = Tumble. IB = Invisible Blade. Sc = Spellcraft. Sc +3 (Save 4) Bl +5. Lo +2. Sc +1. Sc +2 (Save 2) Co +1. Sc +1. Tu +1. Sc +2 (Save 4) Co +1. Co +1. Sp = Spot. UMD +1 (Save 5) Bl +1. UMD +1 (Save 4) Co +3. Sc +1 (Save 5) Bl +1. UMD +1 Bl +1 (Save 4) Bl +2. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. UMD +1 (Save 2) Co +2. Co = Concentration. UMD +2 (Save 4) Bl +8. Sc +1. Wi = Wizard Skill: Bl = Bluff. F = Fighter. UMD = Use Magic Device Meet the Power Builds Page 73 . Co +1. UMD +1 (Save 4) Co +1. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Sc +1. Tu +1 (Save 4) Bl +1. UMD +1 (Save 4) Bl +3. Tu +1 (Save 5) Bl +4.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Sc +1. Sc +1. In = Intimidate. Co +1. Sc +2. Tu +9 Co +2. Lo = Lore. Co +1.

a Wikia Wiki.Wiz(8).References Dimeron.F(7). http://nwn2.wikia.IB(5).” NWN2Wiki . Meet the Power Builds Page 74 .com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.EK(10). “Eldritch blade .

Great Charisma (+1). Protection from Alignment. Ray of Enfeeblement. Isaac’s Greater Missile Storm Avasculate. Greater Invisibility. Energy Immunity. Vitriolic Sphere Bigby’s Forceful Hand. Enervation. Divine Shield. Power Attack. Touch of Idiocy Clairaudience and Clairvoyance. Resistance. Still Spell. Shield. Heroism. Automatic Still Spell (0 – 6). Lesser Mind Blank. Mirror Image. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. False Life. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Spot 16. Automatic Still Spell (0 – 9) Skills Concentration 33. Greater Spell Breach. Empower Spell. Automatic Still Spell (0 – 3). Mordenkainen’s Disjunction. Practiced Spellcaster (Sorcerer). Ray of Frost. Listen 16. Lesser Spell Mantle. Ethereal Jaunt Iron Body. Shadow Simulacrum Meet the Power Builds Page 75 . Protection from Energy Assay Resistance. Tumble 16. Touch of Fatigue Magic Missile.Eldritch Paladin of Candlekeep Aasimar. Able Learner. Power Word Stun. Skill Focus (Spellcraft). Flare. Haste. Curse of Impending Blades. Displacement. Light. Spellcraft 30. True Strike Blindsight. Premonition Greater Spell Mantle. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sc +1. Sp +2. UMD +1 Co +1. Tu +1. Li +2. Sp +1. Li +2. Sp +1. Sc +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Sp +1 (Save 1) Co +1. Li +1. Sc +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Sc +4. UMD +1 Co +1. Tu +1. Sc +1. Sp +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 3) Co +1. Tu +1. Sp +1. Tu +1. Sp +1. Tu +1. Tu +1. Sc +1. UMD +3 Co +1. Sc +1 (Save 2) Co +1. Tu +1. UMD +1 Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. Sc +1 (Save 3) Co +1. Sc +1. Sc +1. Tu +3. Sc +1. Sc +1 (Save 5) Co +1. (Save 4) Co +1. Sp +1. UMD +1 (Save 2) Co +1. Sp +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4.

Sc = Spellcraft. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Li +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. P = Paladin. Sc +1. Sp +1 Co +1. Sp = Spot. Tu +1. Tu +1. Sp +1. EK = Eldritch Knight. Sp +1. UMD +1 Co +1.” NWN2Wiki . Li +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. these stats have been changed to suit the Eldritch Paladin for PvP play. Li +1. References JeminiZero. Tu +1. Li +1. Sc +1. UMD = Use Magic Device Comment The attributes. Li +3 Co +1.a Wikia Wiki. Sc +1. Li = Listen. Sc +1 (Save 1) Co +1. Sp +1. Sc +1 (Save 1) Co +1. Li +1. Tu = Tumble. Tu +1. Sc +1. UMD +1 Co +1. S = Sorcerer Skill: Co = Concentration. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep.wikia.Level 18 Class ASC 3 Attribute Skills Co +1. In consultation with JeminiZero. skill levels. Sc +1 (Save 1) Co +1. Li +2. UMD +1 Co +1. Sp +1. UMD +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Sp +1. Li +1. Meet the Power Builds Page 78 . UMD +1 Co +1. Sc +1. http://nwn2. UMD +1 Co +1. Tu +1.

Enervation (extended) × 2. Greater Two-Weapon Fighting. Diplomacy 21. Energy Immunity × 4. Extend Spell. Open Lock 28. Epic Prowess. Weapon Finesse. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Improved Two-Weapon Fighting. Combat Insight Skills Concentration 33. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Isaac’s Greater Missile Storm × 4 Avasculate. Greater Spell Breach × 2. Spiderskin. Hide 22. Spot 15. Disable Device 28. Touch of Idiocy Clairaudience and Clairvoyance. Spell Mantle Meet the Power Builds Page 79 . Epic Spell: Vampiric Feast. Curse of Impending Blades × 2. Spellcraft 30.Epic Arcane Trickster Drow. Haste. Search 15. Mirror Image × 2. Move Silently 28. Combat Expertise. Tumble 30. Lore 7. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Crippling Strike. Arcane Trickster Spellcasting (Wizard). Bigby’s Interposing Hand. Heroism. Perfect Two-Weapon Fighting. Two-Weapon Fighting. Epic Precision. True Strike × 4 Blindsight × 2. Displacement. Practiced Spellcaster (Wizard).

Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Premonition.Level 8 Level 9 Wizard Mind Blank. Shadow Shield (extended). Spell Mantle (extended) Greater Spell Mantle × 2.

UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Tu +2. Lo +2. Se +4. Lo +4. MS +4. UMD +2 Co +2. Sp +1. UMD +4 (Save 5) Co +3. Tu +4. Sc +5 (Save 3) DT +2.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Di +3. OL +4. Hi +2. MS +2. Sp +4. OL +2. Sc +1. Hi +4. Sc +2 (Save 2) Co +1. DT +4.

DT +1. OL +1. Hi +1. Hi +3. DT +1. Sc +1. UMD +1 (Save 4) DT +3. UMD +4 Di +5. Hi +1. DT +1. Hi +1. UMD +1 Di +5. OL +1. Tu +1. Hi +2. UMD +1 Di +6. Sp +3 Co +3. Tu +1 DT +1. UMD +2 Co +2. Sc +2 (Save 2) Co +1. OL +1. OL +3. UMD +2 Co +2. MS +1. Tu +1. MS +1. Lo +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . DT +1. Sp +1. Hi +2. Tu +3. OL +1. Tu +3. Se +3. Hi +1. DT +1. MS +3. Sc +2 (Save 2) Co +1. Sc +1. Sc +1. Hi +1. Sc +3 Co +1. UMD +1 Di +1. OL +1. OL +3. DT +2. OL +2. Sc +1. OL +1. OL +1. Sp +2. Hi +2. Sc +5 Co +5.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Tu +2 Co +1. DT +1. UMD +1 Di +1. OL +1. Se +4. MS +3. Hi +1. MS +1. Tu +1. MS +1. Tu +1. Tu +1. DT +1. MS +1. MS +3. MS +1.

Hi +1. Se +4. which may be downloaded from the vault. Di = Diplomacy. Tu +1 Co +1. the Epic Arcane Trickster may not play as well as what was originally intended. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. OL +3. Tu +1 Co +1. Meet the Power Builds Page 83 . OL +2. it is not possible for a Necromancy specialist to learn True Strike. no spell fixes were applied. Wi = Wizard Skill: Co = Concentration. MS +2. DT +1. Because this spell is from the school of Divination. Se = Search. in the Spell Suggestions section. but the recommended specialization was not. Sp = Spot. DT = Disable Trap. MS +3. Sp +1. Lo = Lore. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build.” Further down the text. Tu +1 Co +1.” however. Sc +1. Sc +1. Tu +1 Co +1. DT +2.” the spell was retained. Hi = Hide. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Hence. OL +1. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. OL = Open Lock. Sc +1. Strangely. Sc +1. Sc = Spellcraft. the creator of the Epic Arcane Trickster wrote. Tu +1 (Save 5) Co +1. MS +2. For “Battle of the Builds. MS = Move Silently. NN = Neverwinter Nine. Sc +1. Tu = Tumble. Tu +1. he recommends that the Epic Arcane Trickster learn the True Strike spell. DT +1.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. DT +2. Rg = Rogue. Sc +1. UMD +3 Co +1.

” NWN2: Players .html?topic=587540&fo rum=121&sp=15.a Wikia Wiki. http://nwn2.Ro(10).References adzaroo.” NWN2Wiki .Mask of The Betrayer Campaign (Spoilers Warning). “The Epic Arcane Trickster .Wiz(7).AT(10).wikia. adzaroo. http://nwn2forums.NN(3).bioware. “The Epic Arcane Trickster. Meet the Power Builds Page 84 .com/forums/viewtopic.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.

Least Spell Mantle. Cleave. Great Strength (+2). Remove Paralysis. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Spell Mantle. Spell Resistance. Mass Death Ward. Weapon Focus (Spear). Divine Power. Eagle’s Splendor. Stone Body. Divine Shield. Great Strength (+5). Hammer of the Gods. Energy Immunity. Magic Circle against Alignment. Great Strength (+3). Cure Light Wounds. Heal. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Invisibility Purge. Firestorm. Righteous Might. Weapon Specialization (Spear). Silence Blindsight. Regenerate. Raise Dead. Mass Aid. Resurrection. Vigorous Cycle Ethereal Jaunt. Restoration Battletide. Hide 5. Word of Faith Aura versus Alignment. Prayer. Power Attack. Recitation. Resistance. Remove Fear Bull’s Strength. Divine Favor. Lesser Restoration. Toughness. Divine Might. Vigor Death Ward. Inflict Minor Wounds. Greater Restoration. True Seeing Blade Barrier. Light. Great Strength (+4). Virtue Bless. Epic Toughness (+90) Skills Concentration 22. Epic Toughness (+30). Monkey Grip. Entropic Shield. Cure Moderate Wounds. Lesser Vigor. Superior Resistance. Great Strength (+1). Resist Sonic Energy. Stormlord Spellcasting. Sunbeam Meet the Power Builds Page 85 . Epic Toughness (+60). Lesser Spell Mantle.Fallen Angel Aasimar. Earthquake.

Etherealness.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 . Mass Heal.

FS = Favored Soul. F = Fighter. Sl = Stormlord Meet the Power Builds Page 87 .Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard.

F (6). Hi = Hide.FS (7). http://nwn2. “Fallen Angel . SL (10).Skill: Co = Concentration.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.a Wikia Wiki. BG (7). Meet the Power Builds Page 88 .” NWN2Wiki . Ta = Taunt References Dark Eternal.wikia.

Epic Precision. Listen 33. Improved Evasion. Combat Expertise. Improved Two-Weapon Fighting. Weapon Focus (Dagger). Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Concentration 1. Epic Dodge Skills Bluff 33. Crippling Strike.Halfling Ninja Strongheart Halfling. Weapon Finesse. Spot 33. Sleight of Hand 33. Greater Two-Weapon Fighting. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Search 12. Great Dexterity (+1). Move Silently 33. Blind-Fight. Spellcraft 15. Hide 33. Feint. Defensive Roll. Two-Weapon Fighting.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Li +1. Li +1. MS +1. Sp +1. Li +1. Tu +1. Tu +1. Sp +1. Bl +1 (Save 1) Hi +1. Sc +1. Li +1. Bl +1 Hi +1. Sp +1. SH +1. Li +1. Sc +1. Li +1. MS +1. SH +1. Li +1. MS +1. Tu +1. SH +1. SH +4. SH +2. Li +1. SH +1. MS +1. Bl +1 (Save 4) Hi +1. Sp +1. Sp +1. Sc +1. Sp +1. Se +1. MS +1. MS +1. Tu +1 (Save 5) Hi +1. Se +3. MS +1. MS +1. Sc +1. Bl +4 (Save 5) Co +1. Sp +1. Sp +1. Tu +1. Sp +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Tu +1. Sc +1. Se +2. Li +1. Bl +1 (Save 5) Hi +1. Bl +1 (Save 5) Hi +1. Tu +4. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . MS +4. Tu +1. Sc +2. Tu +1. Tu +1. Sp +4. MS +1. Hi +1. Li +4. Bl +2 (Save 4) Hi +1. Sp +1. Bl +1 Hi +1. MS +1. Li +1. Bl +1 (Save 1) Hi +1. SH +1. Tu +1. SH +1. SH +1. SH +1.

Tu +1. Sp +1. Sp +1. Sp +1. MS +1. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. MS +1. Sp +1. Tu +1. Sc +1. Li +1. MS +1. SH +2. Li +1. Li +1. Li +1. Sp +1. Tu +1. Tu +1. Sp +1. Sc +1. Bl +1 Hi +1. Tu +1. Li +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Sc +1. SH +1. MS +1. Bl +1 (Save 4) Hi +1. Sp +1. Se +2. MS +1. Tu +1. Sp +1. Sc +1. Bl +1 (Save 4) Hi +1. Sp +1. Tu +1. Sc +1. Li +1. SH +1. Tu +1. MS +1. Bl +1 Hi +1. SH +2. Tu +1. MS +1. Bl +1 (Save 3) Hi +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. MS +1. Li +1. Sc +1. Sp +1. MS +1. Tu +1. Li +1. Bl +1 (Save 4) Hi +1. SH +1. Sp +1. Tu +1. Sp +1. Tu +1. MS +1. Bl +1 Hi +1. Li +1. SH +1. SH +2. Li +1. Bl +1 Hi +1. Li +1. Bl +1 Hi +1. Sp +1. MS +1. SH +1. Li +1. Li +1. Tu +1. MS +1. SH +2. MS +1. Bl +1 Hi +1.

MS +1. References JeminiZero. SH +1. MS +1. This BIC file was of the Halfling Ninja as a player character. Sp +1. Co = Concentration. IB = Invisible Blade. SH +1. Se = Search. MS +1. SH +1. Bl +1 (Save 2) Hi +1. Sc +1. Bl +1 (Save 2) Hi +1. SH = Sleight of Hand.IB(5). Tu +1. MS +1. MS = Move Silently. M = Monk. Tu +1. Sp +1. Sp +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. MS +1. Sc +1. Tu +2. Li +1. Se +1. “Ninja .Ro(16). Meet the Power Builds Page 93 . http://nwn2.a Wikia Wiki. Sp +1. Bl +1 (Save 5) Hi +1.M(1). Li +1. Li +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Sp +1. Sp +1.” NWN2Wiki . Hi = Hide. Tu +1. SH +1. Li +1. Sc = Spellcraft. SH +1. Sp = Spot. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Bl +1 (Save 5) Hi +1. Li +1.Asn(8). Se +3. SH +1. Li +1. Bl +1 (Save 2) Hi +1. Li = Listen. MS +1.wikia. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Rg = Rogue Skill: Bl = Bluff.

Improved Two-Weapon Fighting. Divine Power × 6. Magic Circle against Alignment. Owl’s Wisdom. Vigor × 2 Death Ward. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Spell Mantle × 2 Aura versus Alignment × 2. Eagle’s Splendor. Perform 1. Greater Restoration × 3. Stormlord Spellcasting (Cleric). Lore 8. Prayer. Epic Divine Might. Two-Weapon Fighting. Divine Might. Virtue Bless × 3. Power Word Stun. Monkey Grip. Invisibility Purge. Heal × 3. Great Fortitude. Greater Two-Weapon Fighting. Recitation (extended) × 3 Battletide (extended) × 2 . Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Divine Shield. Silence ×5 Blindsight × 2. Least Spell Mantle Energy Immunity × 2. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Bull’s Strength. Spellcraft 30. Sleight of Hand 2. Great Dexterity (+1). Mass Aid. Entropic Shield × 3 Bear’s Endurance. Divine Favor × 3. Perfect Two-Weapon Fighting Skills Concentration 30.Holy Dragon Dervish Drow. Righteous Might (extended) × 2 Ethereal Jaunt. Extend Spell. Tumble 30. Lesser Spell Mantle × 3.

Level 0 Bard Cure Minor Wounds. Flare. Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .

Sc +1. Tu +4. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Lo +1. Sc +1 (Save 1) Co +1. Sc +4. Sc +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. SH +2. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Lo +1. Sc +1. Lo +4. Sc +1. Sc +1. UMD +4 (Save 5) Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 (Save 3) Co +1. Sc +1. Lo +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Lo +1. Pe +1. Sc +1 (Save 1) Co +1. Sc +1.

Clr(9). Pe = Perform.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. C = Cleric. RDD = Red Dragon Disciple. Sl = Stormlord Skill: Co = Concentration. “Holy Dragon Dervish .com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29.RDD(10). Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. Tu +2 Co +1. UMD = Use Magic Device Comment As in the case of Favored Souls.wikia. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. References Felexitus. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Tu = Tumble. Tu +2 Co +1. SH = Sleight of Hand.SL(10). Tu +1 (Save 1) Co +1. Sc +1. Tu +2 Co +1. Tu +1 (Save 1) Co +1. Sc = Spellcraft. Tu +1 Co +1. Meet the Power Builds Page 97 . Tu +2 Co +1. http://nwn2. Tu +1 (Save 1) Co +1. the choice of deity for a cleric of the War domain is relevant. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9.a Wikia Wiki. Tu +2 Co +1. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Sc +1. Tu +1 Co +1.Brd(1). Sc +1. Lo = Lore.” NWN2Wiki .

bioware. SL(10). Meet the Power Builds Page 98 . Clr(9).com/guilds_registry/viewtopic. RDD(10). http://nwn. “Holy Dragon Dervish .Felexitus.html?forum=26365&to pic=285634&gid=14504.” Neverwinter Nights: Epic Character Builders Part Deux.Brd(1).

Combat Insight. Skill Focus (Bluff). Perfect Two-Weapon Fighting. Weapon Focus (Kukri). Spot 33. Blind-Fight. Silver Palm. Epic Weapon Specialization (Kama). Combat Expertise. Weapon Specialization (Kama). Epic Prowess. Taunt 33. Diplomacy 22. Skills Bluff 33. Greater Weapon Specialization (Kama). Epic Weapon Focus (Kama). Greater Weapon Focus (Kama).Illusionary Blade Tiefling. Two-Weapon Fighting. Weapon Focus (Kama). Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Greater Two-Weapon Fighting. Spellcraft 20. Weapon Finesse. Improved TwoWeapon Fighting. Feint. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sp +2. Sc +1. Sc +1. Ta +1 Di +1. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Sp +4. Tu +2. Ta +2 (Save 1) Sp +2. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Sp +2. Sp +2. Ta +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Tu +4. Sc +1. Sp +1. Sc +2. Tu +2 (Save 1) Sp +1. Sp +2. Bl +2 (Save 4) Di +1. Tu +2. Tu +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +2 Di +2. Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Sp +2. Tu +1. Sc +1. Tu +3 (Save 1) Sc +2. Ta +3. Sc +1. Sp +3. Tu +1 Di +1. Sp +1. Bl +1 Ta +2 (Save 3) Di +2. Tu +4 Sc +1. Sp +3.Level Progression Level 1 Class M1 Attribute Skills Di +4. Bl +7 Ta +4 (Save 1) Sc +2. Tu +2.

Bl +7 (Save 1) Sc +1.a Wikia Wiki. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. References DirtyFinger. Sp = Spot.Level 25 Class F 12 Attribute Skills Sc +1. Sp +1.M(11). this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Ta = Taunt. Bl +1 (Save 4) Sc +5. Ta +1. Tu = Tumble Comment At the NWN2Wiki.DC(2). Bl +1 (Save 4) Sp +1. Bl +1 (Save 3) Sp +1.F(12). Wa = Warlock Skill: Bl = Bluff.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Ta +2. M = Monk.wikia. Sp +1.IB(5).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. IB = Invisible Blade. Tu +2. Ta +2 (Save 5) Sp +2. Ta +2. http://nwn2. “Kaze no Kama . Sc = Spellcraft. Tu +1. Di = Diplomacy. Meet the Power Builds Page 102 .” NWN2Wiki .

Spell Resistance × 2 Energy Immunity × 4. Able Learner. Rejuvenation Cocoon × 5. Tortoise Shell × 2 Heal × 6 Premonition × 2. Combat Expertise. Storm Avatar × 4 Elemental Swarm× 4. Combat Casting. Spot 33. Diplomacy 33. Armor Skin Skills Concentration 33. Protection from Energy. Dodge. Mobility. Great Wisdom (+1). Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Body of the Sun × 6 Blindsight × 2. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Heal 33. Spiderskin × 3. Listen 33. Improved Combat Expertise. Taunt 26. Great Wisdom (+3). Lore 8. Stoneskin × 6 Death Ward.Immortal Treant Human. Vigor × 2 Moonbolt × 2. Spellcraft 30. Parry 5. Lesser Vigor × 3 Barkskin × 2. Great Wisdom (+2). Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Weapon Finesse. Virtue × 3 Foundation of Stone × 6. Natural Spell.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Sc +4. He +2. He +1. Li +1. He +2. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Di +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Sp +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Sp +1. Lo +1. Li +1. Sp +1. Sc +1. Li +1. He +2. Pa +4. He +3. Di +2. Tu +1 Co +1. Di +1. Sc +1. Li +1. Li +1. Di +1. Sc +1. Lo +1. Tu +5 Co +1. Sc +1. Sp +1. Tu +1 Co +1. Di +2. Sc +1. Lo +1. Tu +1 Co +1. Li +1. Lo +1. Sp +1. Li +1. Li +1. He +2. Sc +1. Tu +1 Co +1. Sp +1. Di +3. Tu +1 Co +1. Sc +1. Sc +1. Li +4. Li +1. Sp +1. Tu +1 Co +1. He +2. He +1. Sc +1. Sc +1. Sp +4 (Save 5) Co +1. Ta +1. Pa +1. Di +2. He +2. Di +1. Di +1. Sc +1. He +1. Di +1. Di +1. He +2. Di +1. Sc +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Li +1. Sp +1.

Di +1. He +1. He +1. He +1. Sp +1. Sc +1. Ta +1. He +2. Sp +1. Tu +1 (Save 1) Co +1. Sc +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Di +1. Tu +1 Co +1. Ta +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Ta +1. Li +1. Sp +1. Sc +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Di +1. Di +1. Di +1. Sc +1. Di +1. Ta +1. Li +1. He +1. Li +1. Sp +1. He +2. Li +1. Sp +1. Sp +1. He +1. Li +1. Li +1. Ta +1. Di +1. Ta +1. He +1. Ta +1. Tu +1 Co +1. Sp +1. He +1. Sp +1. Li +1. Di +1. Sc +1. Li +1. Ta +2. Sc +1. Ta +1. Sp +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Tu +1 Co +1. Tu +1 Co +1. He +1. Sc +1. Di +1. Di +1. Sp +1. Sp +1. Sc +1. Li +1. Li +1. Di +1. Sc +1. He +1. He +1. Tu +1 Co +1. Sc +1. Di +1. Tu +1 (Save 1) Co +1.

like in Mask of the Betrayer. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat.wikia. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Sp = Spot. “Immortal Treant (D12/M2/SF10/Dls6). SF = Sacred Fist Skill: Co = Concentration. Ta +3 Co +1. He +1. Lo = Lore. Di +1. Li +1. Ta = Taunt. M = Monk. He +1. Du = Duelist. He = Heal. that the equipped magical armor and shield disappear during the druid’s transformation. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. When fighting opponents that can cast Bigby’s Forceful Hand. Di +1. specifically. Sp +1.a Wikia Wiki. Sp +1. In a high magic setting. Di +1. Li +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Ta +1.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. http://nwn2. Li +1. Sc +1. Unfortunately. This character build was intended to exploit a peculiarity of the transformation process. Di +1.) References Weavols.” NWN2Wiki . Pa = Parry. Sp +1. Meet the Power Builds Page 107 . Li = Listen. Sp +1. Ta +3 Co +1. the Immortal Treant is usually better off not transforming. He +1. Nevertheless. Di = Diplomacy. Pe = Perform. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. the Immortal Treant loses the AC bonuses of all other equipped items in the process. Sc = Spellcraft. He +1. Tu +1 Co +1. Li +1.

Magic Missile. Protection from Energy Assay Resistance. Spot 33. False Life. Ray of Frost. Energy Immunity. Listen 33. Spellcasting Prodigy. Ray of Enfeeblement. Automatic Still Spell (0 – 3). Flare. Isaac’s Greater Missile Storm Avasculate. Polar Ray. Practiced Spellcaster (Sorcerer). Tumble 30. Death Armor. Skill Focus (Concentration). Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Still Spell. Spellcraft 30. Automatic Still Spell (0 – 9) Skills Concentration 33. Divine Shield. Power Word Petrify Bigby’s Crushing Hand. Empower Spell. Enervation. True Strike Blindsight. Skill Focus (Spellcraft). Light. Touch of Idiocy Clairaudience and Clairvoyance. Mirror Image. Able Learner. Power Attack. Displacement. Touch of Fatigue Expeditious Retreat. Tower Shield Proficiency. Greater Spell Mantle. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully.Iron Sorcerer Human. Greater Invisibility. Automatic Still Spell (0 – 6). Resistance. Lesser Spell Mantle. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Greater Spell Breach. Lore 3. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Heroism. Shadow Shield Iron Body. Protection from Alignment. Lesser Mind Blank. Shadow Simulacrum Meet the Power Builds Page 108 . Vitriolic Sphere Bigby’s Forceful Hand.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Li +4. Sp +1. Li +1. Sp +1. Li +1. Sp +1. Li +1. Sp +1. Lo +3. Sp +1. Li +1. Sc +1. Sp +1. Sp +1. Li +1. Li +1. Sc +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Li +1. Tu +1 Co +1. Sc +5. Sp +4. Tu +1 Co +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Li +1. Tu +1. Sc +1. Tu +4. Sp +1. Li +1. Li +1. Sc +1. UMD +2 (Save 5) Co +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Li +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Li +1. Sc +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. UMD +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Sp +1. Sp +1. Sp +1. Li +1.

Li +1. Li +1. Sp +1. Tu +1 Co +1. Li +1. UMD +2 Co +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Li = Listen. http://nwn2. Sc +1. Sc +1. Li +1.wikia. Sp +1. Li +1.Sor(16). Sc = Spellcraft. Sp +1. Li +1. “Iron Sorcerer . Lo = Lore. Sp = Spot.Clr(2). C = Cleric. M = Monk. Tu +1 Co +1. S = Sorcerer Skill: Co = Concentration. Sp +1. Sc +1. UMD +2 Co +1. Li +1. UMD = Use Magic Device References JeminiZero. Li +1. Sp +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1.ASC(10). Li +1. UMD +2 Co +1. Sp +1. Tu +1. Sc +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1.M(2). Li +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1.” NWN2Wiki . Sc +1. Li +1. Tu +1 Co +1. Tu = Tumble. Meet the Power Builds Page 111 .a Wikia Wiki.

Spellcraft 15. Whirlwind Attack. Blind-Fight Skills Hide 5. Improved Critical (Scythe). Divine Shield. Epic Divine Might. Great Cleave. Spot 1. Combat Expertise. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Improved Power Attack. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Disarm. Tumble 10. Divine Might. Spring Attack. Weapon of Choice (Scythe). Epic Weapon Focus (Scythe).Ithil’kyw the Underdread Drow. Power Attack. Greater Weapon Focus (Scythe). Weapon Focus (Scythe). Dodge. Great Charisma (+1). Epic Prowess. Mobility. Intimidate 5.

Tu +1 (Save 3) Hi +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 .Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Sc +1. Tu +1 Sc +1 (Save 1) Hi +1. Sc +1. In +4. Tu +2 (Save 3) Hi +1.

bioware. the Underdread (F 14.html?forum=26365&to pic=287327&gid=14504. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. Sp = Spot.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.com/guilds_registry/viewtopic. WP 7. Tu +1 (Save 2) (Save 5) Sc +1. “Ithil'kyw. FB 5. UMD +2 UMD +1 (Save 1) Sc +1. BG 4). Meet the Power Builds Page 114 . UMD = Use Magic Device References Aekula. In = Intimidate.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. F = Fighter. Sp +1 STR + 1 Class: Bg = Blackguard. WM = Weapon Master Skill: Hi = Hide. Tu +1 Sc +1 (Save 1) Sc +1. FB = Frenzied Berserker. Sc = Spellcraft. Tu +1 (Save 3) Sc +1. UMD +1 In +1. Tu +1. UMD +1 Sc +1 (Save 1) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1. Tu = Tumble.

Joe Average Human. Greater Weapon Focus (Longsword). Weapon Focus (Longsword). Great Fortitude. Disarm. Spellcraft 15. Great Cleave. Epic Weapon Specialization (Longsword). Cleave. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Iron Will. Improved Knockdown. Great Strength (+1). Armor Skin. Power Attack. Toughness. Epic Weapon Focus (Longsword). Power Critical (Longsword). Luck of Heroes. Great Strength (+3). Improved Critical (Longsword). Great Strength (+5). Improved Disarm. Taunt 33. Weapon Specialization (Longsword). Epic Toughness (+30) Skills Craft Armor 21. Great Strength (+2). Tumble 10. Spot 16. Knockdown. Blind-Fight. Great Strength (+4). Epic Prowess. Craft Weapon 21. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Able Learner. Greater Weapon Specialization (Longsword). Intimidate 33.

In +4. CW +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Luck of Heroes Meet the Power Builds Page 116 . Weapon Focus (Longsword) Feats Able Learner. Ta +4 (Save 4) Bonus Feats Background: Bully.

Sc +1. In +1. Ta +1. Sp +1. Ta +1. Ta +1. Sp +1. CW +1. Ta +1 CAr +1. Sp +1. Sc +1. CW +1. Sc +1. UMD +1 CAr +1. Sc +1. UMD +1 In +1. CW +1. In +1. Ta +1 In +1. Sp +1. Sp +1. Tu +1 In +1. Ta +1 CW +1. Ta +1 In +1. Ta +1. CW +1. Sc +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. UMD +1 CAr +1. Ta +1. UMD +2 CAr +1. UMD +1 In +1. UMD +1 CAr +1. In +1. Ta +1 In +1. Tu +1. In +1. In +1. UMD +1 CAr +1. Ta +1. Tu +1. Ta +1. Ta +1. Sp +1. In +1. Sc +2. In +1. Sp +1. Sp +1. CW +1. Ta +1. CW +1. Sc +1. Sp +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . Tu +1. Ta +1 In +1. Tu +1. UMD +1 CAr +1. Tu +2. Ta +1. Sp +1. In +1. Tu +1. Sc +1. Tu +1.

Sc +1. UMD +1 CAr +1. Tu +1 CAr +1. Ta +1 In +1. Sp +1.” Neverwinter Nights: Epic Character Builders Part Deux. Sc +1. In = Intimidate. Tu = Tumble. In +1. Sp +1. CW +1.bioware. UMD = Use Magic Device References Zhonn-vei'ay.html?forum=26365&to pic=288993&gid=14504. Ta +1 CAr +1. Ta +1. Sc +1. “[Yardstick Build] Joe Average. CW +1. In +1. In +1. Ta +1 CW +1. Ta +1 CW +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. Fighter ( Fighter 30 ). Sp +1. http://nwn. Sc +1. Ta +1. In +1. In +1. Sc = Spellcraft. Ta +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. Ta +1. CW +1. Sp +1. In +1. In +1. In +1. Ta +1 CAr +1. UMD +1 CAr +1. Ta +1 CAr +1. Ta +1. Ta = Taunt. Sp +1. In +1. CW +1. CW +1. UMD +2 CAr +1. UMD +1 CAr +1. Ta +1. In +1. Sp +1. Meet the Power Builds Page 118 . CW +1. In +1. In +1.com/guilds_registry/viewtopic. CW +2. Sc +1. Sp = Spot. CW = Craft Weapon. UMD +1 CAr +1. Sc +1.

Diplomacy 15. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Combat Insight. Epic Weapon Focus (Kama). Greater Weapon Specialization (Kama). Greater Two-Weapon Fighting. Mobility. Improved Two-Weapon Fighting. Expose Weakness. Move Silently 33. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Spot 30. Greater Weapon Focus (Kama). Spellcraft 15. Weapon Finesse. Feint. Weapon Specialization (Kama). Epic Weapon Specialization (Kama) Skills Bluff 33. Perfect TwoWeapon Fighting. Weapon Focus (Kukri). Epic Prowess. Weapon Focus (Kama).Kage Kaze no Kama Drow. Hide 33. Combat Expertise.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Sc +1 (Save 1) Hi +2. Sp +2. Sc +1 (Save 5) Bl +11. Tu +2 Bl +1. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. MS +1. Sp +4. Tu +2 (Save 5) Hi +2. Sp +2. Hi +4. Sp +2 Di +2. Sc +1 (Save 1) Hi +2. MS +2. MS +3. Tu +2. Tu +2 Bl +1. MS +2. Sp +2. Sp +2. Tu +1 Sc +2 (Save 1) Hi +2. MS +2. MS +4. Hi +2. Sc +1. MS +2. MS +2. Hi +2. Sc +2. Sc +1 (Save 1) Hi +2. MS +1. Tu +2 (Save 4) Bl +1. Hi +2. Tu +3 (Save 5) Bl +4. MS +2. Hi +1. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +1 (Save 5) Hi +3. Tu +2 Bl +1 (Save 3) Di +2. Sp +2. Tu +2 Bl +1. Sp +3. MS +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Sp +2. MS +2. Hi +1. Sp +2.

MS = Move Silently. DirtyFinger. Sp +2 Bl +1. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. Meet the Power Builds Page 122 . F = Fighter. Sp +2.a Wikia Wiki.html?topic=616743&fo rum=109&sp=15. Sp = Spot. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. MS +1.M(11). http://nwn2. Sc +1 (Save 2) Bl +7. “Kaze no Kama . Hi +2. http://nwn2forums. MS +2. Di = Diplomacy.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Tu +3 Bl +2.bioware.F(12). Hi +3. IB = Invisible Blade. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion.com/forums/viewtopic.” NWN2Wiki .IB(5). MS +1. Sc = Spellcraft. Tu = Tumble References DirtyFinger. Sp +1.wikia. MS +1. M = Monk Skill: Bl = Bluff. Hi +1. Hi = Hide.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2.DC(2).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.

Combat Insight. Perfect Two-Weapon Fighting. Combat Expertise. Epic Weapon Focus (Kama). Greater Weapon Specialization (Kama). Epic Prowess. Blind-Fight. Two-Weapon Defense. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Diplomacy 28. Improved Two-Weapon Fighting. Weapon Specialization (Kama). Greater Weapon Focus (Kama). Epic Weapon Specialization (Kama). Weapon Focus (Kama). Improved TwoWeapon Defense. Armor Skin Skills Bluff 33. Intimidate 27.Kaze no Kama Deep Gnome. Greater Two-Weapon Fighting. Spot 33. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Weapon Finesse. Feint. Weapon Focus (Kukri).

Di +4. In +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Sp +4.

In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Di +2. Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Sp +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. Sp +2. Sp +1 In +2 (Save 2) Di +3. Tu +2 (Save 5) Bl +1. Sp +2.

F = Fighter.a Wikia Wiki. Meet the Power Builds Page 126 . M = Monk Skill: Bl = Bluff.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Sp +1 Bl +1.IB(5). IB = Invisible Blade. “Kaze no Kama . http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. Di +1. Tu = Tumble Comment At the NWN2Wiki. “Kaze no Kama . two versions of the Kaze no Kama were originally described. Sp +3. and it is the former that wound up in the completed module. The “normal build” was an air genasi. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. DirtyFinger.M(11). Sp +1. References DirtyFinger.F(12). Tu +1 Bl +2. Di = Diplomacy.” NWN2Wiki . Sp = Spot. Tu +3 Bl +4. Sp +1. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion.Level 25 Class IB 2 Attribute Skills Bl +4.html?forum=26365&to pic=285887&gid=14504. Both versions were tested during the development of “Battle of the Builds. http://nwn2. In = Intimidate.bioware. Di +2.wikia.DC(2). and the “power build” was a deep gnome.com/guilds_registry/viewtopic.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).” The deep gnome version was found to be much more powerful than the air genasi version. Tu +1 Bl +1.

Combat Expertise. Greater Weapon Focus (Kama). Dodge. Improved Two-Weapon Fighting. Weapon Specialization (Kama). Blind-Fight. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Tumble 30. Epic Weapon Focus (Kama). Great Dexterity (+1). Greater Two-Weapon Fighting. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Epic Prowess. Perfect Two-Weapon Fighting. Combat Insight. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Spot 33. Two-Weapon Fighting. Mobility. Greater Weapon Specialization (Kama). Parry 5.Kaze no Kama Duelist Deep Gnome. Intimidate 33. Weapon Finesse. Spellcraft 15. Weapon Focus (Kama).

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Sc +2. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Tu +4. Sp +4. Pa +4.

Sc +1. Tu +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +1 (Save 5) In +3. Tu +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2. Sp +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. Sc +1. Sc +1. Sp +2. UMD +1 Sp +1. UMD +1 In +2 (Save 3) Di +2. Tu +2. Tu +2. Sc +1. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. Tu +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sc +1. Pa +1 (Save 3) Di +2. Sc +1. Sp +2. Tu +2. Sc +1.

Tu +3. Tu +1 Di +2. http://nwn2. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. Sp = Spot. References DirtyFinger and Falconhurst. UMD +1 (Save 1) Di +1. “Kaze no Kama Duelist .a Wikia Wiki. Sp +1 Di +1. Sc +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Sc = Spellcraft. UMD +1 (Save 1) Di +1. Pa = Parry.” NWN2Wiki .Dls(7). Sp +3 Di +1. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. Meet the Power Builds Page 130 .M(11). In +1. In particular. F = Fighter. Tu +1 Di +1. Tu = Tumble. In +2.wikia. M = Monk Skill: Di = Diplomacy. In +1.F(12). Sc +1. Sp +2. In +1. In +2. Sp +2. In = Intimidate.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. In +1. Sp +2. Tu +1 (Save 4) Di +1.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. In +1 (Save 3) Sc +1.

Divine Power (extended). Weapon of Choice (Warhammer). Divine Power. Power Critical (Warhammer). Intimidate 4. Protection from Alignment Aid. Power Attack. Combat Expertise.Left Fist of Gond Aasimar. Great Charisma (+2). Divine Favor (extended) × 2. Spot 16. Epic Prowess. Disarm. Epic Divine Might Skills Concentration 33. Remove Blindness/Deafness. Lesser Spell Mantle × 4. Weapon Focus (Warhammer). Lesser Restoration × 3 Blindsight. Epic Weapon Focus (Warhammer). Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Greater Weapon Focus (Warhammer). Divine Shield. Spellcraft 30. Prayer × 3. Remove Curse Death Ward. Enlarge Person × 2. Spring Attack. Mobility. Recitation (extended) Battletide (extended). Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Divine Favor × 2. Listen 5. Word of Faith × 3 Meet the Power Builds Page 131 . Divine Might. Whirlwind Attack. Extend Spell. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Great Charisma (+1). Least Spell Mantle × 4. Dodge. Entropic Shield × 2. Recitation Battletide.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 Bonus Feats Devout. Tu +1 Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sc +1 Co +1. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 Sp +1. Sc +3 Co +1. Tu +2 (Save 4) Co +5. Tu +1 Sp +1. Sc +4 Sp +1. Tu +1 Sp +1. Tu +1 Co +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +1 Co +3. Tu +1 (Save 4) Sp +1. Sp +1 (Save 5) Co +1. Sc +3 Sp +1. Sp +2. Tu +1 (Save 4) Co +5. Sc +2 (Save 1) Sp +1. Sc +3 Sp +1. Sc +1 Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sc +3 Co +3. Li +2 (Save 4) Co +1.

Li = Listen. Sc = Spellcraft. C(13). “The Left Fist of Gond . The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.” NWN2Wiki .com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). Sp +1 (Save 5) Co +1. References steelsamurai. In = Intimidate. the choice of deity for a cleric of the War domain is relevant. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. F = Fighter. Sp = Spot. Meet the Power Builds Page 134 .F(10). Tu = Tumble Comment As in the case of Favored Souls. Tu +3 Epic Divine Might Class: C = Cleric. WM(7). It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. WM = Weapon Master Skill: Co = Concentration. http://nwn2.a Wikia Wiki. Li +1.wikia.

Lore 8. Light. Epic Resilience. Great Charisma (+1). Taunt 7. Resistance Cure Light Wounds.Lord of the Mountain Gold Dwarf. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Spellcraft 30. Divine Might. Dodge. Diplomacy 4. Toughness. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Power Attack. Flare. Tumble 20. Epic Toughness (+30). Epic Divine Might. Epic Prowess Skills Concentration 30. Expeditious Retreat. Divine Shield. Joyful Noise Heroism. Mirror Image Paladin Level 1 Bless. Improved Critical (Dwarven Waraxe). Spot 33. Daze. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Perform 3.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sc +2. UMD +1 Co +1. Lo +1. Sp +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Sp +2. Lo +1. Sc +1. Tu +1 Co +1. Ta +1. Sc +1. Tu +4. Sc +1. Sc +1. Ta +1. Sc +1. Sp +3 Sp +1. UMD +4 Co +1. Pe +3. Tu +1 Co +1. Sp +1 Co +1. Sc +2. Lo +4. UMD +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1. Tu +1 Co +1. UMD +1 (Save 2) Co +1. Sc +1. Sp +1 Co +1. Sc +2. Sc +1. Tu +1 (Save 1) Co +1. Tu +1. Ta +4. Sp +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Tu +1. Di +1. Di +1 (Save 5) Co +1. Sc +3. Di +2. Sp +1 (Save 5) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Sc +1. Sc +4. Sp +1 (Save 1) Co +1. Lo +1. Lo +1. Sp +1. Sp +6 Co +1. Sp +1. Tu +1. Ta +1. Sp +1 (Save 3) Co +1. Tu +2 Sp +1.

and Use Magic Device for better combat effectiveness. Concentration. Lo = Lore. http://nwn2forums. Tu +2 Sc +1. Sc = Spellcraft. DD = Dwarven Defender. Meet the Power Builds Page 138 . and Tumble were increased at the expense of Diplomacy. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. Tu = Tumble. Ta = Taunt.com/forums/viewtopic. “Super high defense build. Sp +1. Pe = Perform. RDD = Red Dragon Disciple Skill: Co = Concentration.Mask of The Betrayer Campaign (Spoilers Warning). Di = Diplomacy. Sp +1 Co +2.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. P = Paladin. http://nwn2. In particular. Sp +1 Co +1. lokigr. Sp = Spot.wikia.” NWN2Wiki . “Lord of the Mountain (Brd4/P6/RDD10/DD10). UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Sc +1. Sc +1 Co +2. Lore. Sp +1 Sc +2. Tu +1 Sc +2.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Spot. Sc +1 Co +3.a Wikia Wiki.bioware. References lokigr.html?topic=593049&fo rum=121. Sp +1 Sc +2.” NWN2: Players .

Spiderskin × 2. Great Intelligence (+1). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Listen 16. Enervation (maximized). Vampiric Touch × 2 Assay Resistance × 2. Tumble 16. Spellcraft 33. Mirror Image × 8 Displacement × 4. Shadow Shield. Skill Focus (Concentration). Isaac’s Greater Missile Storm (empowered) × 2. Spell Focus (Necromancy). Great Intelligence (+3). Extend Spell. Epic Spell: Epic Gate. Spell Penetration. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Craft Alchemy 14. Empower Spell. Spot 16. Ray of Enfeeblement (maximized) × 3. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Toughness. Epic Spell Penetration Skills Concentration 33. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Skill Focus (Spellcraft). Energy Immunity × 3. Globe of Invulnerability. Magic Circle against Alignment. Greater Spell Breach × 2. Great Intelligence (+2). Greater Spell Penetration. Spell Mantle Meet the Power Builds Page 139 . Persistent Spell. Lesser Mind Blank × 2. Greater Invisibility × 2. Greater Spell Focus (Necromancy). Lesser Spell Mantle. Epic Spell Focus (Necromancy). Touch of Fatigue × 2 True Strike × 9 False Life . Lore 33. Stoneskin Bigby’s Interposing Hand × 2.Necromaster Sun Elf. Epic Spell: Vampiric Feast. Diplomacy 23.

Isaac’s Greater Missile Storm (maximized) × 5. Haste (persistent). Blindsight (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 .Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Death Armor (persistent). Premonition × 2. Energy Immunity (extended) × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent).

Sc +1. Lo +1. Tu +1. UMD +1 Co +1. Lo +1. Tu +1. Sp +1. Sc +1 (Save 4) Co +1. Lo +1. Sp +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . UMD +1 Co +1. Sc +1. Tu +1. Li +1. Tu +1. Lo +1. Di +2. Li +2. Sc +1 (Save 4) Co +1. Lo +1. Li +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1 (Save 4) Co +1. Li +1. Sc +1. Li +1. Sc +1. Tu +2. Lo +1. Sp +1. Lo +1. Sc +4.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Sp +1. Lo +4. Sp +2. UMD +2 Co +1. UMD +1 Co +1.

Tu +1. Sc +1. Co +1. Tu +1. Sc +1. Sc +1 (Save 5) CAl +1. Li +1. Sp +1. UMD +1 Co +1. Li +1. Lo +2. Lo +1. Lo +1. Sp +1. Sp +1. Tu +1. Sc +1 (Save 4) Co +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Tu +1. Sc +1. Lo +1. UMD +1 Co +1. Tu +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Di +1. Sc +1 (Save 4) Co +1. Di +1. UMD +1 CAl +1. Di +1. Tu +1. UMD +1 (Save 1) Co +1. Li +1. Sc +1. Sc +1 (Save 4) Co +1. Di +1Lo +1. Li +1. Sp +1. Sc +1 (Save 5) CAl +2. Di +1. Lo +1. Co +1. Li +1. Sp +1. Tu +1. Lo +1. Co +1. Di +1. Di +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 5) CAl +1. Li +1. UMD +1 (Save 1) Co +1. Co +1. Sc +1. Lo +1. Sp +1. Di +1. Sp +1. Lo +1. Di +1. Li +1.

Di +1. Tu +1. Sc +1. PM(1). Lo +1. Tu +1. Sp = Spot. PM = Pale Master. Lo +1. UMD +1 CAl +2. Co +1.a Wikia Wiki. Di +4. Co +1. Di +1. Lo = Lore. Di +1.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Wi = Wizard Skill: CAl = Craft Alchemy. Sp +1. Co +1. Sp +1. Co +1. Tu = Tumble. Li +1. Sc +1. Tu +1. Lo +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Lo +1. Sc +1 (Save 4) CAl +1. Sc +1 (Save 4) CAl +1. Meet the Power Builds Page 143 .Wiz(26). Co +1. Di +1. Li +1. “NecroMaster . Sc +1 (Save 4) CAl +1. Co +1. http://nwn2. Li = Listen. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Sc = Spellcraft. Sc +1. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Sp +1. Sc +1. Lo +1. References Xeorsos.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Di = Diplomacy. Di +2. Co +1. UMD +1 CAl +1. UMD +1 CAl +1. Lo +1.wikia. Co = Concentration. ASC(3). Li +1.” NWN2Wiki . Di +2.

Vitriolic Sphere Bigby’s Forceful Hand. Power Word Petrify Bigby’s Crushing Hand. Protection from Alignment. Tumble 30. Practiced Spellcaster (Sorcerer). Energy Immunity.Obsidian Sorcerer Human. Mirror Image. Spellcraft 30. Able Learner. Lesser Spell Mantle. Lesser Mind Blank. Heroism. False Life. Automatic Still Spell (0 – 3). Magic Missile. Power Attack. Light. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Greater Invisibility. Intimidate 9. Cleave. Automatic Still Spell (0 – 6). Automatic Still Spell (0 – 9) Skills Appraise 4. Touch of Fatigue Expeditious Retreat. Power Word Disable. Divine Shield. Hide 5. Ray of Frost. Empower Spell. Protection from Energy Assay Resistance. Death Armor. Touch of Idiocy Clairaudience and Clairvoyance. Flare. True Strike Blindsight. Ray of Enfeeblement. Polar Ray. Bluff 6. Isaac’s Greater Missile Storm Avasculate. Enervation. Still Spell. Greater Spell Mantle. Concentration 33. Shadow Simulacrum Meet the Power Builds Page 144 . Greater Spell Breach. Skill Focus (Concentration). Resistance. Skill Focus (Spellcraft). Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Displacement. Diplomacy 4. Shadow Shield Iron Body. Vampiric Touch. Spot 33.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Tu +1. Sp +4. UMD +1 Co +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Co +2. Sc +1. Tu +1. Sc +1. UMD +1 Co +1. Sp +1. Sp +1. In +4. Sc +1. Sc +1. Tu +4.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Hi +1. Sp +1. Sc +1. UMD +1 Bonus Feats Feats Able Learner. Tu +1. UMD +1 Co +1. UMD +4 (Save 4) Co +3. Sp +1. Tu +1. Sc +1. Sp +1. Sp +1. Hi +4. Sc +3. Bl +4. Tu +1 Co +1. Sc +2. Sc +1. Sp +1. Tu +1. UMD +1 Co +1. Tu +1. UMD +1 Co +1. Tu +1. Tu +1. Sc +1. Tu +1. Tu +1. Sp +1. Tu +1. Sc +1. Sp +1. UMD +1 Co +1. Sp +1. Sp +1. Sp +1. Sc +1. Di +4. UMD +1 Co +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Daze. Flare.Level 0 Bard Cure Minor Wounds. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Tu +2. In +1. In +5. UMD +3 Di +1. Tu +4. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Tu +1. Tu +1. Sc +1. Tu +2. UMD +4 (Save 5) Hi +1. Sc +4. Lo +1. Tu +2 Sc +2. UMD +1 Di +1. Li +2. Sc +1. Hi +4. Tu +2. UMD +1 Di +3. In +2. Li +1. Tu +2 Di +2. Li +2. Sc +2. In +2. UMD +1 Di +2. Tu +1 Di +1. Li +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . In +1. Lo +4. Lo +1 Sc +2. In +1. UMD +3 Sc +2. UMD +1 Sc +3. UMD +1 Di +2. In +1. Li +3 Tu +2.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. In +3 Di +2. Pe +3. Tu +1. UMD +3 Di +1. UMD +1 Di +1. In +1. In +3 Sc +3. Lo +1. Li +4. Li +3 Di +1. In +1. UMD +3 Sc +3. UMD +1 Lo +1.

This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him.RDD(10).wikia. http://nwn2forums. Tu = Tumble.Level 22 Class F8 Attribute Skills Di +1. Li +2 Di +2. Sc = Spellcraft. Tu +3. http://nwn2. Meet the Power Builds Page 156 . Hi = Hide. Pe = Perform. F = Fighter. Li +1. In +2. In = Intimidate. the Profane Dragon consistently lost to Joe Average.BG(3).” NWN2Wiki . however. During playtesting. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead.html?chl=de&topic=59 2260&forum=121. In +2. UMD +1 Di +2. Sc +1.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29.Mask of The Betrayer Campaign (Spoilers Warning). RDD = Red Dragon Disciple Skill: Di = Diplomacy. Bg = Blackguard. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. In +3 Sc +3. In +1. Sc +2. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. SushiSquid.bioware. a level-30 fighter.F(16).a Wikia Wiki. UMD +3 Li +1. Subsequently. Li = Listen.” NWN2: Players . References SushiSquid. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. UMD +1 Di +1.Brd(1). Tu +1. Sc +1.com/forums/viewtopic. and the Profane Dragon was provided a tower shield as well. “Need help finishing a power-build idea. “Profane Dragon . In +1. Lo = Lore.

Greater Two-Weapon Fighting. Epic Toughness (+30). Great Dexterity (+1). Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Epic Toughness (+60) Skills Concentration 33. Righteous Might. Toughness. Lesser Restoration. Virtue Bless. Epic Resilience. Divine Power. Weapon of Impact Death Ward. Least Spell Mantle. Silence Blindsight. Tumble 30. Light. Weapon Focus (Mace). Resist Fire Energy. Recitation Battletide. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Luck of Heroes. Able Learner. Remove Fear Aid. Protection from Alignment. Bull’s Strength. Two-Weapon Defense. Resistance.Restless Soul Aasimar. Entropic Shield. Divine Favor. Remove Paralysis. Blind-Fight. Prayer. Lesser Vigor. Improved Two-Weapon Defense. Inflict Minor Wounds. Spot 10. Two-Weapon Fighting. Improved TwoWeapon Fighting. Spell Resistance Meet the Power Builds Page 157 . Resist Energy. Diplomacy 19. Vigor. Combat Casting. Magic Circle against Alignment. Epic Prowess. Weapon Finesse. Spellcraft 30. Warpriest Spellcasting (Favored Soul).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Tu +1 Co +1. Tu +1. Di +1. Di +3. Tu +1 Co +3. Tu +1 Co +1. Sc +1. Sc +1. Sp +2. Tu +1. Sc +1. Tu +3. Sc +1. UMD +2 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Di +2. Sp +1. Sc +1. Tu +1. Tu +1 Co +1. UMD +2 Co +1. Sc +3. Tu +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Tu +1 Co +1. UMD +2 Co +1. Sc +1. Tu +1. Di +2.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +1. UMD +4 Di +3 Di +4. Sc +4 (Save 4) Sp +5. UMD +3 Co +1. Sc +1. UMD +2 Co +1. UMD +2 Co +1. Sc +1 Co +2. Sc +1. Sc +2. UMD +2 Co +1. Tu +4. Sc +1. Di +4. Tu +1 Co +1. Sp +2. Tu +2.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +3 (Save 2) Co +1. Tu +1 (Save 4) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +2 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 2) Li +1 (Save 4) Sp +1.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +4. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) Sp +1. Tu +1 (Save 4) Sp +1. Sc +4. Sc +4 Sp +1. Tu +1 (Save 4) Co +3. Sc +1 (Save 4) Sp +1.

Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. the choice of deity for a cleric of the War domain is relevant. “The Right Fist of Gond ._WM(7). Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Tu = Tumble Comment As in the case of Favored Souls. Sp +1 Co +1. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. F = Fighter.wikia. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4.F(8). Meet the Power Builds Page 165 . Sp = Spot.a Wikia Wiki. DC = Divine Champion.” NWN2Wiki . DC(8). Sc = Spellcraft. Tu +1 Co +1. WM(7). http://nwn2. Li = Listen. WM = Weapon Master Skill: Co = Concentration._DC(5). In = Intimidate.com/wiki/The_Right_Fist_of_Gond__F(10). References steelsamurai. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2._C(8). C(7). Li +1.

Mass Death Ward. Blind-Fight Skills Concentration 33. Righteous Might (extended) × 2 Divine Favor (persistent).Sacred Spear Human. Energy Immunity × 3. Monkey Grip. Persistent Spell. Invisibility Purge × 2. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Spellcraft 30. Whirlwind Attack. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Death Ward. Combat Expertise. Silence × 7 Aid (extended). Divine Power (extended) × 4. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Remove Fear × 3. Extend Spell. Diplomacy 8. Least Spell Mantle × 6 Battletide. Spot 9. Virtue × 3 Protection from Alignment × 4. Ethereal Jaunt. Entropic Shield (extended). Intimidate 4. Recitation (extended) × 4. Toughness. Mobility. Weapon of Choice (Spear). Greater Restoration × 3. Premonition Aura versus Alignment. Combat Casting. Dodge. Magic Circle against Alignment × 2. Power Word Stun. Great Fortitude. Warpriest Spellcasting (Cleric). Practiced Spellcaster (Cleric). Lesser Vigor (persistent). Righteous Might Battletide (extended) × 2. Searing Light × 4 Blindsight (extended). Spring Attack. Shield of Faith × 3 Bless (extended). Invisibility Purge (extended).

Prayer (persistent). Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .Level 9 Cleric Haste(persistent). Mass Heal. Undeath’s Eternal Foe.

Di +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +4. Sp +2 Co +1. Sc +1. Sc +1. Sc +1. Sc +1 Bonus Feats Feats Great Fortitude. Sp +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Di +4. Tu +1 Co +1. In +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Di +1. Tu +1 Co +1. Di +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1. Di +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1 Co +1.

Mask of The Betrayer Campaign (Spoilers Warning). Wp = Warpriest Skill: Co = Concentration. Lorstaff. Sc +1 Co +1.” NWN2: Players .html?topic=594294&fo rum=121&sp=15. Sc = Spellcraft. Sc +1 Co +1. http://nwn2forums. Sc +1 Co +1. In = Intimidate. Sc +1 Co +1. In +1. WM = Weapon Master.” NWN2Wiki . In +1. Sp = Spot.bioware.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. In +1. Sc +1 Co +1. “A humble request for aid in Stormlord building.wikia.a Wikia Wiki. Tu = Tumble References Lorstaff. http://nwn2. Di = Diplomacy. Sp +1 Class: C = Cleric. Sp +1 Co +1. Sp +1 Co +1. Meet the Power Builds Page 169 . Sl = Stormlord.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. “Sacred Spear (C8/WP7/SL8/WM7).com/forums/viewtopic. Sc +1 Co +1. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1.

Bane of Enemies. Set Trap 23. Favored Enemy: Outsiders. Search 1. Great Dexterity (+3). Expose Weakness. Mass Camouflage × 2 Aid. Disarm. Favored Enemy: Halflings. Survival 8. Weapon Focus (Rapier). Favored Enemy: Dwarves. Great Dexterity (+1). Weapon Focus (Kukri). Curse of Impending Blades. Spellcraft 15. Spot 33. Great Dexterity (+4) Skills Disable Device 1. Hide 33. Resist Energy Barkskin × 2. Luck of Heroes. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Move Silently 33. Skill Focus (Move Silently). Favored Enemy: Gnomes. Improved Disarm. Weapon Finesse. Two-Weapon Fighting (Combat Style: Ranger). Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Favored Enemy: Elves. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Weapon Specialization (Kukri). Epic Prowess. Great Dexterity (+2). Blind-Fight.Shadowbane Air Genasi. Tumble 10.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

MS +1. Sp +2 (Save 2) Hi +1. Tu +1. MS +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Tu +1. MS +3. Sp +1. Sc +1. ST +1. Su +1 (Save 2) Hi +1. UMD +1 (Save 1) Hi +1. MS +1. Sp +2. MS +4. ST +1. MS +1. Tu +1. Sp +1 (Save 2) Hi +1. ST +2. UMD +1 Hi +1. Sp +1 (Save 2) Hi +1. Se +1. Hi +4. Su +1. MS +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Su +2. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. ST +1. MS +1. Sc +1. Su +4. Sp +4. ST +1. ST +1. Tu +1. Sp +1. Tu +1. Sc +1. Sc +1. UMD +1 (Save 1) Hi +1. ST +1. ST +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Tu +1. Tu +1. Sp +1. UMD +1 (Save 2) Hi +1. ST +1. Sp +1. MS +1. MS +2. MS +1.

MS +1. Tu +1. Sp +1. ST +1. Sp +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). UMD +1 Hi +1. ST +1. ST +1. Sp +1 (Save 2) Hi +1. Sp +1. ST +1. Sp +3. Sc +1. MS +1. Sp +2. MS +1. MS +1. Tu +1. ST +1. MS +1. UMD +1 (Save 1) Hi +1. Sc +1. UMD +1 Hi +1. MS +1. UMD +1 (Save 1) Hi +2. ST +1. UMD +1 (Save 1) Hi +1. MS +1. ST +1. ST +1. ST +1. MS +2. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. Sp +1. Sp +1. Sc +1. MS +1. MS +1. MS +1. Sc +1. Sp +1 (Save 1) Hi +1. Sc +1. ST +1. Sp +1 (Save 4) Hi +1. ST +1. Sp +1 (Save 1) Hi +1. MS +1. Sp +1. Sc +1. Sp +1. Sp +1. UMD +1 Hi +1. Sc +1. MS +1. ST +1. UMD +1 Hi +1. Ra = Ranger Meet the Power Builds Page 173 . UMD +1 (Save 1) Hi +1. UMD +1 (Save 3) Hi +1. MS +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. Tu +1 (Save 2) Hi +1. Sc +2. MS +1. ST +1.

bioware. MS = Move Silently. Hi = Hide.Skill: DD = Disable Device.html?forum=26365&to pic=294531&gid=14504. Meet the Power Builds Page 174 . http://nwn. Su = Survival. Sc = Spellcraft.” Neverwinter Nights: Epic Character Builders Part Deux. ST = Set Trap. Sp = Spot.com/guilds_registry/viewtopic. Tu = Tumble. Se = Search. UMD = Use Magic Device References TyrTemplar. Fighter 4. “Shadowbane (the Bounty Hunter) Ranger 26.

Great Smiting III.Sword of Tyr Aasimar. Flare. Great Smiting VII. Great Smiting I. Great Smiting IV. Practiced Spellcaster (Paladin). V. Spot 20. Divine Might. Blind-Fight. Great Smiting. Great Smiting VI. Spellcraft 4. Great Smiting II. Bless Weapon. Weapon Focus (Scimitar). Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Prayer Holy Sword. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Perform 1. Great Smiting VIII. Epic Divine Might. Divine Favor × 2 Aid. Resist Energy Magic Circle against Alignment. Light. Aura of Glory. Great Smiting IX Skills Lore 8. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Power Attack. Divine Shield. Able Learner. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Meet the Power Builds Page 177 . Pe = Perform. Sp +1. Pe +1. This will allow the Sword of Tyr to then take paladin levels. Sc = Spellcraft. Sp +1. Sp = Spot. DC = Divine Champion. Tu +4 (Save 5) Lo +1. Tu +1 (Save 1) Lo +1. P = Paladin. Tu +1 (Save 3) Lo +1. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. RDD = Red Dragon Disciple Skill: Lo = Lore. the alignment of this character should have changed to Lawful Good. Sp +1. Sc +4. To make the change easier. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. it is recommended that the initial alignment of this character be Neutral Good.

html?forum=26365&to pic=288507&gid=14504.The statistics and level progression as presented in this document differ from what is found in the original write up. in a series of messages to the author.com/guilds_registry/viewtopic. Bard 1 (or Sorc 1). These statistics were suggested by the creator of this build.” Neverwinter Nights: Epic Character Builders Part Deux.bioware. Divine Champion 10. http://nwn. “Sword of Tyr (Celestial Smiter) Paladin 15. References TyrTemplar. RDD 4. Meet the Power Builds Page 178 . TyrTemplar.

Spot 33. Weapon of Choice (Scimitar). Epic Weapon Focus (Scimitar). Light. Greater Weapon Focus (Scimitar). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Able Learner. Mobility. Lore 8. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Improved Disarm. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Spring Attack. Great Strength (+4). Whirlwind Attack. Weapon Specialization (Scimitar).Terracotta Soldier Earth Genasi. Disarm. Combat Expertise. Dodge. Great Strength (+1). Spellcraft 30. Great Strength (+2). Great Strength (+5) Skills Intimidate 4. Greater Weapon Specialization (Scythe) . Flare. Epic Prowess. Weapon Focus (Scimitar). Great Strength (+3). Taunt 12. Perform 5. Improved Unarmed Strike. Tumble 30.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

UMD +2 Sc +1. Sp +2.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Sp +2. Tu +1. Tu +2 Sc +1. UMD +3 Tu +1. UMD +1 Sc +1. Sp +2. Tu +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +1. Pe +5. Tu +1 (Save 1) Sc +1. Sp +2. Tu +1. Tu +1. UMD +1 Sc +1. UMD +3 Sc +1. Tu +4 Lo +1. Sp +1. Sc +5. UMD +1 Sc +1. UMD +3. Sp +2. Tu +1 Sc +1. Tu +1. Sc +2. In +4 (Save 4) Lo +1. Sc +1. Sp +3. Sp +2. UMD +1 Sc +1. UMD +3 Sc +1. Tu +1 Sc +1. UMD +1 Sc +2. UMD +1 Bonus Feats Bully. Tu +1. Tu +2. UMD +2 Sc +1. UMD +2. Ta +4. Sp +2. Tu +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Tu +2 Sc +1. Tu +1. Tu +2 (Save 1) Sc +1. UMD +1 Sc +1. Tu +1 Sc +1. Sp +1.

bioware. Sp +2.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1. RDD = Red Dragon Disciple. Sp = Spot. Tu +1. Sp +2. Ta = Taunt. RDD 10. Meet the Power Builds Page 182 . Tu +1.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1.com/guilds_registry/viewtopic. UMD +1 Sp +1. F = Fighter. Sp +2. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sp +2. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Sc = Spellcraft. UMD +1 Sp +4. “Terracotta Soldier (Dragon Blade) (Fighter 12. WM = Weapon Master Skill: In = Intimidate. UMD = Use Magic Device References TyrTemplar and Mithdradates. UMD +1 Sc +1.html?forum=26365&to pic=296017&gid=14504. Bard 1). Tu = Tumble. Weapon Master 7. Pe = Perform. Lo = Lore. http://nwn. Ta +4 Sp +1.

Improved Combat Expertise Skills Lore 8. Improved Critical (Scythe). Disarm. Weapon Specialization (Scythe). Flare. Epic Weapon Specialization (Scythe) . Spot 13. Combat Expertise. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Great Strength (+4). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Able Learner. Greater Weapon Focus (Scythe). Tumble 30. Extend Rage. Weapon Focus (Scythe). Knockdown. Great Strength (+2). Light. Great Strength (+1). Spellcraft 30. Armor Skin. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Strength (+5). Monkey Grip. Greater Weapon Specialization (Scythe) .Thuggernaut Earth Genasi. Improved Knockdown. Perform 5. Epic Weapon Focus (Scythe). Extra Rage. Great Strength (+3).

Sc +2 (Save 2) Lo +1. Tu +4 Bonus Feats Bully. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Sc +1. Pe +5.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4.

UMD +1 (Save 1) Sc +3. UMD +1 Sc +1. Tu +1 Lo +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. Tu +1. Tu +1. Tu +1. Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Sc +1. Tu +1. Tu +1. Sp +1. Tu +1. Tu +1. Sp +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Sp +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. Tu +1. Tu +1. Tu +1. Sp +1. Sp +1. Tu +1 Sc +1. UMD +1 Sc +1. UMD +3 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 .

” Neverwinter Nights: Epic Character Builders Part Deux. UMD +2 Sc +1.com/guilds_registry/viewtopic. RDD = Red Dragon Disciple Skill: Lo = Lore. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). Tu +1. UMD = Use Magic Device References Zhonn-vei'ay. Pe = Perform. Sc = Spellcraft.html?topic=285790&for um=26365&gid=14504&sp=0. Bd = Bard. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. http://nwn. Sp = Spot. Meet the Power Builds Page 186 .Level 26 Class F 14 Attribute Skills Sc +1. UMD +1 Sp +2. F = Fighter.bioware. Tu = Tumble. Tu +1. UMD +2 Sp +1. Tu +1.

Epic Weapon Focus (Falchion). Weapon Specialization (Falchion). Weapon of Choice (Falchion). Taunt 33. Disarm. Combat Expertise. Spellcraft 25. Spring Attack. Epic Specialization (Falchion). Expose Weakness. Intimidate 4. Move Silently 33. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Whirlwind Attack. Able Learner. Great Strength (+1). Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Improved Critical (Falchion). Blind-Fight.Veteran Human. Feint. Knockdown. Mobility. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Silver Palm. Improved Knockdown. Epic Prowess. Weapon Focus (Falchion). Negotiator Skills Bluff 33. Hide 33. Skill Focus (Bluff).

Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Ta +1. MS +2. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Ta +4 (Save 4) Bl +5.

Tu +1 (Save 2) Bl +1. Ta +1. Ta +1 Bl +1. MS +1. MS +5 Bl +1. Hi +1. Tu +1 (Save 1) Bl +1. MS +1. Hi +1. Tu +1 (Save 1) Bl +1. Tu +1 (Save 1) Bl +1. Ta +1 Bl +1. Hi +3. Ta +2 Bl +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Ta +1 (Save 4) Bl +1. Hi +5. MS +1. Sc +1. Tu +1 (Save 2) Bl +1. Ta +1. Ta +1 (Save 2) Bl +1. Hi +1. Tu +1 Bl +1. Sc +1. MS +1. MS +3. MS +1. Tu +1 (Save 1) Bl +1. Sc +1. Tu +1 (Save 3) Bl +1. Ta +1. MS +1. Tu +1 (Save 1) Bl +1. Sc +5. Hi +1. MS +1. Ta +1. Ta +1 (Save 3) Bl +1. Hi +1. Ta +1 (Save 1) Bl +1. Ta +1. Hi +1. MS +1. Sc +4. Ta +1. Sc +5. Ta +1. Ta +1 (Save 3) Bl +1. MS +1. Hi +2. Hi +1. MS +2. Hi +1. Ta +1. Hi +1. Sc +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 .

Wa = Warlock. Hi +2. WM = Weapon Master Skill: Bl = Bluff. Tu = Tumble References SchnaKe.” Neverwinter Nights: Epic Character Builders Part Deux.bioware. MS = Move Silently. Hi = Hide. Fi = Fighter. MS +2. Ta = Taunt. In = Intimidate. Hi +2. MS +1. Hi +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Ta +1 (Save 1) Bl +1. MS +2. Sc = Spellcraft. Ta +1 (Save 5) Bl +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Meet the Power Builds Page 190 . MS +1. Ta +1 Bl +1. Hi +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. MS +1. Hi +1. http://nwn. Tu +10 Bl +1. Ta +1 (Save 1) Bl +1.com/guilds_registry/viewtopic. Ta +1. Ta +1 Bl +1. Ta +1 Negotiator Class: Bg = Blackguard. Hi +1. Hi +1. MS +1. MS +1. Hi +2. Ta +1 (Save 1) Bl +1. Hi +1. Sc +5. MS +1.html?forum=26365&to pic=289081&gid=14504. MS +2.

. 123..... 162... 17.. 187 Wizard ...... 119........... 112 W Warlock ........ 70. 119. 179... 75 F Favored Soul .. 70.............. 119..... 135....... 85. 99. 162.. 35.. 149....................... 61......................... 44. 115..... 79 P Paladin .... 9... 9. 66......... 9... 108........ 35.... 153...... 175.... 153. 103.......... 26.. 179..........40... 61................21......... 79.. 103 Duelist ....... 40...... 162..... 85.. 99..... 149... 44... 61.70.. 66..... 108...........................31............... 112.... 108....... 89....... 61................. 119..... 44....... 149......... 57.... 153......... 79 Assassin ........5..... 94......... 127... 157... 183. 53............... 48....... 103 Shadowdancer .......26.......... 144....... 17.. 53.................................... 75...... 179...... 170...... 17...... 175 Pale Master ................ 139 C Cleric . 31.. 89..... 99... 144 Arcane Trickster ...Index by Class A Arcane Scholar of Candlekeep 26............. 17............. 139 I Invisible Blade ....79.......... 170 Red Dragon Disciple 13.13.. 48..... 157................. 123.............................. 187 Frenzied Berserker ... 166...... 166 R Ranger .. 123..................... 66...............5...... 108..103. 112..... 153 N Neverwinter Nine ...... 48....... 94... 187 Warpriest .. 57..... 53.............. 48. 112....... 35....... 85.....5.. 157 Fighter .... 131..... 131...... 135........... 94. 135... 162.. 175 Druid. 75.......... 131..... 21. 40....... 31.. 144 Stormlord .. 66..... 89 M Monk 9. 44. 166 E Eldritch Knight .... 187 Sorcerer ..........................5. 40...... 179. 31......... 157 D Divine Champion .................... 89.. 123 Meet the Power Builds Page 191 ..... 183 Red Wizard .... 139.. 13..... 166 Weapon Master ... 175..... 144. 53.. 94...... 75..................... 85.... 99...... 127 Dwarven Defender . 127 B Bard .. 70....... 26 Rogue ......................... 135 S Sacred Fist .................. 183 Blackguard ....

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