MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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23 of the module. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. mind-affecting spells. The original write-up on each build detailed the character’s attributes and level progression. Mask of the Betrayer. however. “Epic Character Build Repository. The characters’ equipment and known spells are generally not listed. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort.” Dark_hold_. This document lists the statistics and equipment of the NPC power builds found in version 1. Players seeking inspiration for their own character builds may find some good ideas in this document. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. This is understandable. Meet the Power Builds Page 1 .Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. and persistent worlds may call for a different set of items and spells. considering that different campaigns. There are two restrictions on items and enchantments that the module’s author (that is. or whatever. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds.com/forums/viewtopic. http://nwn2forums. looted. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion.Mask of The Betrayer Campaign (Spoilers Warning). modules.bioware.” NWN2: Players . The power builds in this document were adapted from write-ups found at a couple of sites. energy damage. It is intended for players who want to know what items and spells each NPC in the module has. regardless of whether they intend to play the module. namely. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. Unbuffed my char would last all of two seconds against all these other builds. whether to critical hits.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web.

For example. The Inconvenient Ranger. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. the AI of the NPCs has grown progressively stronger with each release. The author makes a qualified judgment in stating that when the default fight parameters are used. By default. you may want to try going against Joe Average. In previous editions of this document. If your PC cannot defeat these builds. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. Through repeated playtesting. When testing your player character. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. When testing your PC for the first time. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. and the Restless Soul are relatively weak in the current version of the module. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. Other NPCs whose Meet the Power Builds Page 2 . try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. however. a human level-30 fighter.” players may change a number of parameters that affect the course of the gladiatorial duels. Good power builds should be able to beat Joe more often than they get beaten by him. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. Items in other modules or persistent worlds may not be quite as strong.10 of “Battle of the Builds.• No item may apply a persistent Haste effect on its user while equipped. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. Since the initial version of the module. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Joe Average’s equal. as well as who were weaker or stronger. Ithil’kyw the Underdread. Nevertheless. Testing Your Player Character Since the release of version 1. the author boldly identified who among the NPCs might be equally matched with Joe. one of the items that was removed from the module was the Ring of Leeched Abjuration. more or less. and nearly all of them are Evocation spells. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. it was discovered that some builds may perform dismally at particular settings but do well in others. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. You may also test your build against other NPCs who are.

Spot is very important in PvP. Meet the Power Builds Page 3 . Divine Bard. Taunt is useful against opponents whose Will saves are not very high. or create a Mirror Image effect. Blacklock. These NPCs are the Armored Fist of the Fallen. and Veteran. Dragonmaster Negotiator. Shadowblade. Right Fist of Gond. Necromaster. Holy Dragon Dervish. Black Dragon Soul. include spells that provide concealment. Eldritch Paladin of Candlekeep.) If your PC is a caster. it is to ensure that your PC’s defenses are strong. Do not sacrifice defense for offense. who is capable of beating all the other NPCs in one-on-one combat. Spellcraft and Tumble are good defensive skills for characters in any module. you may try going against the stronger builds. Epic Arcane Trickster. will have fun trying to do so. Illusionary Blade. It is the author’s hope that you. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Divine Dragon. Sword of Tyr. but these skills may be useless in a PvP environment. Fallen Angel. particularly when a build has certain combos that put opponents in the defensive. Divine Storm Soul. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. especially against those who can hide in plain sight or feint. For offense. The supreme champion among them is Pointy Stick. Lord of the Mountain. Divine Warlock. If there is one tip that the author may impart. (There are exceptions to this rule. Shadowbane. Obsidian Sorcerer. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. you may want to choose spells that raise your PC’s damage capability and chances to hit. Blood Scholar. Thanks to the improved AI that the latest version of the module has. Terracotta Soldier. Halfling Ninja. Kaze no Kama Duelist. In general. raise Armor Class. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. all the NPCs that have not been mentioned above fall in this category. Left Fist of Gond. Divine Soul. If your PC manages to defeat Joe Average. Certain skills such as Parry or Survival are best left untouched. Pointy Stick. Black Dragon. as well as spells that weaken or destroy your target’s defenses. Immortal Treant. Iron Sorcerer. Eldritch Blade. With the right tactics. Kaze no Kama. protect against enemies’ spells. the player. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Thuggernaut. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Claw of Malar.

• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Kage Kaze no Kama. Divine Warlock. Divine Ranger. Eldritch Paladin of Candlekeep. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Divine Storm Soul. Divine Dragon. Divine Bard. Iron Sorcerer. Blood Scholar. The Left Fist of Gond. Halfling Ninja. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Joe Average. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Kaze no Kama Falconhurst: Drow Fury. The Right Fist of Gond SushiSquid: Blacklock. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Divine Soul.

Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Search 24. Favored Power Attack (Outsider). Favored Enemy: Human. Intimidate 9. Listen 24. Favored Power Attack (Elves). Cleave. Favored Enemy: Outsider. Improved Power Attack. Two-Weapon Fighting (Combat Style: Ranger). Great Cleave. Bane of Enemies. Favored Enemy: Dwarves. Power Attack. Epic Prowess. Move Silently 24. Armor Skin Skills Hide 24. Protection from Energy Aid. Curse of Impending Blades ×2. Invisibility Purge. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 .An Inconvenient Ranger Wood Elf. Epic Divine Might. Favored Enemy: Gnomes. Divine Might. Favored Power Attack (Human). Great Charisma (+1).

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Weapon Focus (Unarmed Strike). Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Divine Power. Greater Restoration. Lesser Vigor. Virtue Bless. Magic Vestment. Combat Casting. Cure Moderate Wounds. Spell Mantle. Summon Creature VIII. Remove Paralysis. Protection from Alignment. Regenerate. True Seeing Energy Immunity. Inflict Minor Wounds. Cure Serious Wounds. Power Attack. Lesser Restoration. Eagle’s Splendor. Listen 17. Spot 33. Spellcraft 33. Great Strength (+2). Lore 8. Prayer. Summon Creature VII. Stone Body. Righteous Might. Epic Divine Might Skills Concentration 33. Vigorous Cycle Ethereal Jaunt. Practiced Spellcaster (Favored Soul). Divine Favor. Persistent Spell. Resistance. Cure Critical Wounds. Firestorm.Armored Fist of the Fallen Human. Mass Death Ward. Silence Blindsight. Vigor Assay Resistance. Shield of Faith Aid. Heal. Mass Bull’s Strength. Cleave. Great Charisma (+1). Spell Resistance. Greater Dispel Magic. Divine Might. Great Strength (+1). Sunbeam Meet the Power Builds Page 9 . Death Ward. Word of Faith Aura versus Alignment. Hide 5. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Recitation. Restoration Battletide. Raise Dead. Entropic Shield. Light. Remove Curse. Extend Spell. Blind-Fight. Lesser Spell Mantle.

Mass Heal.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Etherealness.

Sc +1. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Lo +1. Sc +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +4. Sp +1. Lo +4. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Hi +4. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1 Co +1. Sp +1. Sp +1 Co +1. Tu +1 Co +1. Lo +1. Hi +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Tu +1 Co +1. Sp +1. Sp +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sc +1. Sp +1. Sp +1. Sc +5. Lo +2. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +4 (Save 4) Co +1. Tu +1 Co +1.

a Wikia Wiki. Meet the Power Builds Page 12 . Tu +1 Co +1. Sc +1.M(4). Since Ilmater is a good god. Tu +1 Co +1. Li +2. Sp +1.SF(10). Tu +3 Co +1.wikia. Li +2. Sp +1. Hi = Hide. Sc +1. Tu +1 Co +1.FS(12). Sc +1. Sc +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Tu +1 Co +1. Tu +2 Co +1. Sp +1. “Armored Fist of Ilmater. Sp = Spot.” NWN2Wiki . Li +2.Pal(4). Sp +1. http://nwn2. Sc +1. Li +2. FS = Favored Soul. Sp +1. SF = Sacred Fist Skill: Co = Concentration. Sp +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Sc +1. Li +2. Li +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Sc +1. Sp +1. Lo = Lore. Li +2. the Armored Fist has to serve a god whose favored weapon is unarmed. Sc = Spellcraft. References JeminiZero. This makes Ilmater the only choice for a deity. Li = Listen. however. Sc +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Tu +1 Co +1. Sp +1. Sc +1. Sp +1. To gain free weapon feats for unarmed strike. M = Monk. Li +2.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Li +2. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1.

Haste. Lore 8. Silence Displacement. Resistance Amplify. Joyful Noise. Mass Cure Light Wounds. Expeditious Retreat. War Cry Ethereal Visage. Power Attack. Hide 5. Hold Monster. Shout. Improved Disarm. Curse Song. Divine Might. Song of Discord Energy Immunity. Mirror Image. Listen 18. Spot 14. Tasha’s Hideous Laughter Curse of Impending Blades. Ghostly Visage. Move Silently 30. See Invisibility Greater Invisibility. Mass Curse of Impending Blades. Extend Spell. Tumble 30. Disarm. Cleave. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds.Black Dragon Drow. Lingering Song Skills Concentration 33. Knockdown. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Divine Shield. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Daze. Battle Caster. Epic Divine Might. Diplomacy 12. Flare. Remove Fear. Light. Spellcraft 30. Greater Heroism. Perform 25.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

MS +1. Li +1. Di +1. Pe +1. Hi +1. Li +1. Sp +5 Co +1. Li +1. Sp +1 Co +1. Li +1. Li +1. Sc +1. Pe +1. Sc +1. UMD +1 (Save 3) Co +1. Li +1. Li +1. Lo +1. Sc +1. Di +1. Sc +1. Pe +1. Sp +1 Co +1. Di +1. Li +1. Li +1. UMD +1 (Save 1) Co +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1 Co +1. MS +1. Di +1 (Save 3) Co +1. UMD +4 Co +1. Di +1. Tu +1. MS +1. Sp +1 Co +1. Tu +1. Li +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Lo +1. Tu +1. Lo +4. Li +1. Sp +1 Di +1. Lo +1. Li +4. Sp +1 Co +1. Li +1. Sp +1 Co +1. Li +1. Di +2 (Save 5) Co +2. Sp +1 Co +1. Pe +1. Tu +1. MS +1. Sc +2. UMD +1 Co +1. Lo +1. Tu +4. Di +1. Hi +4. UMD +1 (Save 2) Co +1. Pe +4. Li +1. MS +4. Sp +1 Co +1.

Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. MS +2. UMD +1 Co +1. Sc +5. Tu +1. Di = Diplomacy. MS +1. MS +1. UMD +3 Co +1 (Save 4) Co +1. Sc +5. Meet the Power Builds Page 16 . Sc +6. UMD +1 Co +1. Pe +1. Lo = Lore. MS +5. Tu = Tumble. Pe +2.html?forum=26365&to pic=285414&gid=14504. UMD = Use Magic Device References Zhonn-vei'ay. MS = Move Silently. Sc +1. UMD +3 Co +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Sc +1. Pe +1. UMD +1 Co +1. MS +1. Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. Hi = Hide. Sc +1. Pe +1. MS +2. RDD = Red Dragon Disciple Skill: Co = Concentration. Sp = Spot. Tu +1 Co +1. Pe +1. Sc +1. Pe = Perform. Li = Listen. Pe +1. Tu +1 Co +1. Sc +3. Pe +1. UMD +1 Co +1.com/guilds_registry/viewtopic. MS +2. MS +1. UMD +2 Co +1. MS +1. Pe +1. Tu +1. Tu +5 Co +1. Tu +8. Tu +2. Pe +1. Pe +1. MS +1. Sc = Spellcraft. Bg = Blackguard.bioware. Tu +3. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). MS +5. http://nwn.

Black Dragon Soul Human. Silence Blindsight. Spell Mantle Aura versus Alignment. Tumble 30. Great Charisma (+2). Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Resist Electrical Energy. Vigorous Cycle Ethereal Jaunt. Least Spell Mantle. Lesser Vigor. Resist Energy. Power Attack. Resist Acid Energy. Lore 8. Heal. Remove Fear Aid. Cleave. Recitation. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Hide 5. Divine Power. Resist Sonic Energy. Magic Circle against Alignment. Mass Death Ward. Vigor Death Ward. Lesser Spell Mantle. True Seeing Energy Immunity. Inflict Minor Wounds. Spellcraft 24. Entropic Shield. Stone Body. Lesser Restoration. Persistent Spell. Spell Resistance. Perform 1. Righteous Might. Extend Spell. Resistance. Remove Paralysis. Practiced Spellcaster (Favored Soul). Divine Favor. Virtue Bless. Hammer of the Gods. Superior Resistance. Death Knell. Epic Divine Might. Greater Restoration. Restoration Battletide. Raise Dead. Invisibility Purge. Protection from Alignment. Improved Power Attack. Great Cleave. Light. Sunbeam Meet the Power Builds Page 17 . Great Charisma (+1) . Mass Aid. Great Strength (+1) Skills Concentration 24. Regenerate. Prayer. Weapon Focus (Bastard Sword). Divine Might.

Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Flare. Light.

Lo +4. Sc +1. Lo +1 Co +1. Tu +1 Co +1. Sc +1. Sc +4. Sc +1 Co +1. Sc +1 Co +1. Hi +4. Tu +1 Co +1. Lo +1 Co +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Lo +1 Lo +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 .Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1 Co +1. Sc +1. Tu +1 Co +1. Pe +1. Sc +1. Sc +1. Tu +4. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1 Tu +2 Tu +2 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Tu +1 Co +1. UMD +4 Hi +1. Sc +1.

” NWN2Wiki . For the “Battle of the Builds” module. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. Nevertheless. Lo = Lore. Pe = Perform. Sc = Spellcraft. whose favored weapon is the bastard sword. The skills chosen for this character are also different from what the original write-up recommended.RDD(10). Hence.BG(3). RDD = Red Dragon Disciple Skill: Co = Concentration. FS = Favored Soul. Sc +2 Co +2.FS(16).com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Sc +1. Hi = Hide. Meet the Power Builds Page 20 . it was decided to let this character use a bastard sword and heavy shield in combat. In particular.wikia. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. the choice of deity has an impact on the weapon feats that the characters gain. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Bg = Blackguard. Tu = Tumble.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Through playtesting. UMD = Use Magic Device Comment With Favored Souls. “Black Dragon Soul . Tu +1 Co +1. References Darkhold. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.a Wikia Wiki.Brd(1). http://nwn2.

See the Unseen Curse of Despair. Great Charisma (+1). Resist Cold Energy. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Hide 5. Flee the Scene Eldritch Cone. Spellcasting Prodigy. Divine Might. Tumble 10. Intimidate 33. Noxious Blast. Epic Fiendish Resilience. Cleave. Blind-Fight. Great Charisma (+3) Skills Concentration 33. Taunt 4. Eldritch Chain. Retributive Invisibility. Hideous Blow.Blacklock Drow. Epic Divine Might. Battle Caster. Weapon Focus (Longsword). Power Attack. Great Charisma (+2). Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Resist Fire Energy. Vitriolic Blast Eldritch Doom. Heal 1. Epic Eldritch Blast (+1d6). Eldritch Master. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Spellcraft 30.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Sc +1. UMD +1 Co +1. Sc +1. UMD +4 Co +1. Sc +4.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. In +1. Hi +2. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1. Sc +1. Sc +1. In +4. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . UMD +1 (Save 1) Co +1. UMD +1 Co +1. Hi +1. Sc +1. In +1. In +1. In +1. UMD +1 (Save 1) Co +1. In +1. In +1. In +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. In +1. Sc +1. Sc +1. In +1. Hi +1. In +1. Sc +1. Tu +1. Tu +1 (Save 2) Co +1. Tu +1. Tu +1 (Save 1) Co +1. In +1. Sc +4. UMD +4 Co +1. (Save 5) Co +1. Hi +1. In +1. In +1.

UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. In +1. Sc +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. In +1. Sc +1. UMD +1 Co +1. In +1. In +1. In +1. Ta 2. UMD +1 (Save 1) Co +1. In +1. UMD +1 (Save 1) Co +1. In = Intimidate. UMD +1 (Save 1) Co +1. He = Heal. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. Sc +1. Ta = Taunt. UMD +1 (Save 1) Co +1. In +1. Sc +1. UMD +1 Co +1. which may be downloaded from the Neverwinter Vault site. UMD +1 (Save 1) Co +1. UMD +1 Co +1. Wa = Warlock Skill: Co = Concentration. Tu = Tumble. In +1. Ta 2. Tu +1. Sc +1. Tu +1. In +1. Sc +1. In +1. In “Battle of the Builds. In +1. In +1. Sc = Spellcraft.” however. Tu +1. Tu +1. Sc +1. Hi = Hide. UMD +1 Co +1. Sc +1. Tu +1. the Warlock Buddy Meet the Power Builds Page 24 . In +1. In +1. Tu +1. Sc +1. He 1. Sc +1.

was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. http://nwn2. the Blacklock’s performance in this module may be less than stellar.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29. References SushiSquid.wikia.BG(4).Wlk(26). Meet the Power Builds Page 25 . “Blacklock .a Wikia Wiki. Hence. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.” NWN2Wiki .

Displacement (extended). Isaac’s Greater Missile Storm × 3 Avasculate × 3. Spell Penetration. Arcane Scholar Spellcasting (Wizard). Energy Immunity. Automatic Still Spell (0 – 3).Blood Scholar Human. Spiderskin Assay Resistance. Shield. Search 16. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Isaac’s Greater Missile Storm (empowered) × 3. Ray of Enfeeblement × 2 (maximized). Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Perform 10. Shadow Shield Iron Body. Epic Spell Penetration. Spellcraft 33. Skill Focus (Concentration). Mirror Image × 6 Displacement × 5. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Spellcasting Prodigy. Move Silently 33. Spot 16. Isaac’s Lesser Missile Storm (empowered) × 2. Practiced Spellcaster (Wizard). Skill Focus (Spellcraft). Great Intelligence (+1). Red Wizard Spellcasting (Wizard). True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. True Strike × 5 Blindsight × 2. Tumble 33. Greater Spell Breach. Lore 3. Clairaudience and Clairvoyance (extended). Automatic Still Spell (0 – 6). Practiced Spellcaster (Bard). Globe of Invulnerability. Extend Spell. Listen 33. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Hide 33. Automatic Still Spell (0 – 9) Skills Concentration 33. Empower Spell. Still Spell. Greater Spell Penetration. Greater Heroism.

Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Light.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Energy Drain. Grease. Flare. Joyful Noise Curse of Impending Blades. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Resistance Amplify. Daze.

Tu +1 Co +1. MS +4. Sc +1. Tu +1 Bonus Feats Feats Able Learner. Li +1. UMD +1. UMD +1. Sp +2. Li +1. Hi +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . MS +1. Hi +1. Tu +1 (Save 2) Co +1. UMD +1. MS +1. Sp +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +1. Li +1. MS +1. Sc +1. UMD +4. UMD +1. UMD +1. Hi +1. Tu +1 Co +1. Li +4. Hi +1. Sc +1. Sc +1. Sc +1. Li +1. Sp +1. Li +1. Sp +1. Pe +4. Sc +4. Lo +3. Tu +4 (Save 5) Co +1. Sc +1. Sc +1. Hi +4. MS +1. Li +1. Tu +1 Co +1. Li +1. UMD +1.

Sc +1. Li +1. UMD +1. Li +1. Hi +1. Li +1. Tu +1 Co +1. Sc +1. Hi +1. Tu +1 Co +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. MS +1. Li +1. Tu +1 Co +1. Hi +1. Tu +1 Co +1. MS +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. UMD +1. Hi +1. MS +1. UMD +1. MS +1. Tu +1 Co +1. Li +1. Hi +1. Hi +1. Hi +1. Hi +2. Tu +1 Co +1. UMD +1. Sp +1. Sc +1. MS +1. Hi +1. Sp +1. UMD +1. Li +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. UMD +1. Tu +1 Co +1. Li +1. MS +1. Sp +1. UMD +1. MS +2. Li +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . UMD +1. Sc +1. MS +1. Sc +1. Hi +1. UMD +1. UMD +1. Sc +1. Li +1. UMD +1. MS +1. Tu +1 Co +1. Hi +2. UMD +1. Sc +1. Sp +1. UMD +1. Li +1. MS +1. Sc +1. Li +1. MS +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1.

a Wikia Wiki. Tu +1 (Save 1) Co +1. Li +1. Sc +1. Tu = Tumble. S = Sorcerer Skill: Co = Concentration.” NWN2Wiki . UMD +1. UMD +1. Se +6. Hi +1. Li +1. Sc +1. Li = Listen. Tu +1 Co +1. Se +7. Sp +1. Hi = Hide. Se +1. Se +2. Sc +1. Sc +1. UMD +1. UMD +1. Li +1. Li +1. Lo = Lore.Wiz(6). Sp = Spot. MS +1.wikia.RWT(10). Li +1. Li +1. Tu +1 Co +1. Sp +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Pe +6. Sp +1. Sc = Spellcraft. UMD +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. UMD +1. Sc +1. Bg = Blackguard. Li +1. UMD = Use Magic Device References JeminiZero.Brd(4). Hi +1. MS = Move Silently. Tu +1 Co +1. Hi +2. UMD +1. MS +1. Tu +1 Co +1. MS +2. Hi +1. “Blood Scholar . Li +1. MS +1. http://nwn2. MS +2. Hi +1. Tu +1 Co +1. Hi +1. UMD +1. Hi +2. MS +1. Sc +1. UMD +1. Meet the Power Builds Page 30 . Sp +1. MS +2. Hi +2. Rg = Rogue. Tu +1 Co +1. Sc +1. Se = Search. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Tu +1 Co +1. Sc +1. MS +1. Hi +1. Li +1. Pe = Perform. MS +2.ASC(10). Sc +1.

Great Charisma (+3) Skills Hide 33. Great Charisma (+1). Weapon Focus (Unarmed Strike). Spot 32. Greater Weapon Focus (Unarmed Strike). Power Attack. Move Silently 33. Divine Shield. Disarm. Listen 6. Mobility. Improved Critical (Unarmed Strike). Blind-Fight. Cleave. Improved Disarm. Crippling Strike. Epic Divine Might. Expose Weakness. Tumble 30. Dodge.Claw of Malar Drow. Great Charisma (+2). Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Divine Might. Epic Prowess. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child.

Li +4. Sp +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . MS +4. Tu +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4.

Sp +2. UMD +1 (Save 2) Hi +1. UMD +1 (Save 4) Hi +1. Sp +2. MS +1. Tu +2 UMD +1 (Save 2) Hi +2. MS +3. MS +3. MS +2. Tu +1 UMD +1 (Save 2) Hi +2. UMD +1 (Save 4) Hi +2. Tu +1 (Save 4) Sp +1. Sp +1 (Save 4) Hi +1. Li +1. Sp +1. Tu +1. Tu +2. MS +3. MS +3. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Sp +2. Tu +1 Meet the Power Builds Page 33 . Tu +2 Hi +1. Tu +1 (Save 5) Tu +1. MS +3. UMD +1 (Save 5) Hi +2. Sp +2. Tu +1 (Save 4) Hi +1. Tu +2 Hi +1. UMD +1 (Save 3) Hi +1. MS +2. Li +1. Sp +2. MS +1. Sp +4. MS +1. Tu +1. Sp +2. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Sp +2. Sp +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3.

Monk 12/ Fighter 12/ Blackguard 4/ SD 2. M = Monk. http://nwn. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. MS +1. F = Fighter. Sp +2. Tu = Tumble.bioware.com/guilds_registry/viewtopic.html?forum=26365&to pic=296257&gid=14504. MS +3. Tu +2 UMD +1 (Save 2) Hi +2. Sp = Spot. Li = Listen. Sp +2. “Claw of Malar (HiPS Version) . Sp +2. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. MS = Move Silently.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. UMD = Use Magic Device References GT74. Sd = Shadowdancer Skill: Hi = Hide.” Neverwinter Nights: Epic Character Builders Part Deux. MS +2. Meet the Power Builds Page 34 .

Greater Invisibility. Haste. Lesser Dispel Cloud of Bewilderment. Cleave. Light. Flare. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Joyful Noise. Song of Discord Dirge. Daze. Ghostly Visage. Listen 33. Curse Song. Hymn of Requiem. Great Charisma (+1). Mirror Image. Divine Shield. Curse of Impending Blades. Power Attack. Ice Storm Meet the Power Builds Page 35 . War Cry Cacophonic Burst. Lingering Song. Energy Immunity. Remove Curse. See Invisibility. Weapon of Impact Cure Critical Wounds. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Grease. Song of Requiem. Epic Divine Might Skills Concentration 33. Spellcraft 33.Divine Bard Human. Greater Heroism. Greater Shout. Mind Fog. Silence Clairaudience/Clairvoyance. Greater Resistance. Tumble 33. Battle Caster. Chorus of Heroism. Divine Might. Shout. Great Charisma (+2). Resistance Amplify. Balagarn’s Iron Horn. Perform 33. Greater Dispel Magic. Great Charisma (+3). Hide 18. Spot 16.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Sp +1. UMD +1. Sc +4. Li +2. UMD +1. UMD +2. Pe +1. Li +2. Pe +1. Tu +1 (Save 1) Co +1. Li +1. Sp +2. Li +4. Li +1. Pe +1. Sc +1. Sp +1 (Save 2) Co +1. Sc +2. Tu +2 Bonus Feats Feats Luck of Heroes. Sc +1. UMD +2. Sc +1. Pe +4. . UMD +1. Li +1. Hi +1 (Save 5) Co +1. UMD +1. Li +1. Sc +2. Tu +1 (Save 1) Co +1. Pe +1. Pe +1. Tu +2 Co +1. Tu +1 (Save 3) Co +1. Tu +1 (Save 1) Co +1. Pe +1. Pe +1. UMD +1. Pe +2. Hi +5. Tu +4 (Save 4) Co +1. UMD +1. Tu +1 (Save 3) Co +1. Sp +1. Sp +1. Sc +1. UMD +2. Li +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Pe +2. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Sc +1. UMD +4. Li +1. Sp +1. Tu +1 (Save 3) Co +1. Sc +1. Sc +1. Tu +1 (Save 1) Co +1.

Pe +1. Tu +1 (Save 2) Co +1. Sp +1. Pe +1. Pe +1. Li +1. UMD +1. Sp +1. Sc +1. Sc +2. UMD +1. Tu +1 (Save 2) Co +1. Sc +2. Sc +1. Tu +1 Co +1. Tu +1 (Save 5) Co +1. Tu +1 Co +1. Li +2. Sc +1. Li +1. UMD +1. UMD +1. Pe +1. Tu +1 Co +1. Tu +1 (Save 4) Co +1. Li +1. Li +1. UMD +2. Pe +1. Sp +1. Sc +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Li +1. Sp +1. Pe +1. Sc +1. Pe +2. Li +1. UMD +1. UMD +1. Sc +1. Tu +1 Co +1. Pe +1. UMD +1. Li +1. Pe +1. Li +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Hi +1. Tu +2 Co +1. UMD +1. UMD +1. Li +1. Sp +1. Sc +1. Tu +2 Co +1 (Save 3) Co +1. Pe +2. UMD +2. Li +1. Pe +1. Pe +1. Sp +1. Tu +1 (Save 5) Co +1. Sc +1. UMD +1. Tu +1 (Save 4) Co +1. Sp +1. Li +2. Sp +1. Sc +1. . Pe +1. Li +1. Sc +1. Sc +1. UMD +1.

Li +1.a Wikia Wiki. Sp = Spot. Meet the Power Builds Page 39 . Li +1. Li = Listen. UMD = Use Magic Device References JeminiZero. Sc = Spellcraft. Tu = Tumble. “Divine Bard .BG(3). Pe +1. Sc +1.Clr(1).com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Pe +1. C = Cleric Skill: Co = Concentration. Pe +1. Sp +1. Bg = Blackguard. Hi +2.Brd(26). Li +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. UMD +1. UMD +1. Sc +1. UMD +1. Pe = Perform.” NWN2Wiki . Hi = Hide. Sc +1.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Tu +1 (Save 5) Co +1.wikia. http://nwn2. Hi +7. Tu +1 (Save 5) Co +1.

Epic Divine Might. Flare. Weapon Focus (Longsword). Able Learner. Luck of Heroes. Divine Might. Armor Skin. Great Charisma (+2).Divine Dragon Aasimar. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Tumble 12 Prepared Spells Paladin Level 1 Bless. Toughness. Spellcraft 30. Epic Toughness (+60). Lore 8. Great Charisma (+1). Resistance Protection from Alignment. Epic Toughness (+90) Skills Diplomacy 33. Epic Toughness (+30). Summon Familiar. Power Attack. Divine Shield. Ray of Frost. Epic Resilience. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Great Charisma (+3). Listen 33. Epic Prowess.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Sc +1 Di +1. Sc +1. Li +2. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Sc +1. Sc +2 Di +1. Sc +1. Lo +1. Sc +1 Di +1. Li +2. Sc +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Li +2. Sc +1 Di +1. Sc +1. Li +2. Sc +1. Tu +1 Di +1. Sc +5 (Save 1) Di +2.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Lo +1. Li +2. Li +1. Li +2. Lo +1 (Save 1) Di +1. Sc +1 Di +1. Li +2. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Sc +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Li +2. Lo 4 (Save 4) Lo +1. Sc +1 Di +1. Li +1.

Li +2. Li +3 Di +1.” NWN2Wiki . http://nwn2. Lo = Lore.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Li +2. Li +1. Sc +1 Di +1. Meet the Power Builds Page 43 .a Wikia Wiki. Sc +1 Di +1. P = Paladin. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Li +2. Sc +1 Di +1. Sc +1 Di +1. Li +3 Di +1. RDD = Red Dragon Disciple. Li = Listen. Li +2. Sc = Spellcraft.wikia. S = Sorcerer Skill: Di = Diplomacy. Tu = Tumble References SushiSquid. “Divine Dragon (P9/Src1/RDD10/DC10).com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29.

Resist Energy × 2 Barkskin × 2. Practiced Spellcaster (Ranger). Able Learner. Favored Enemy: Outsiders. Favored Enemy: Gnomes. Resistance Amplify. Divine Might. Favored Enemy: Elves. Perform 3. Spellcraft 30. Great Charisma (+2). Move Silently 33. Mass Camouflage. Joyful Noise Meet the Power Builds Page 44 . Invisibility Purge. Power Attack. Epic Divine Might. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Light. Flare. Lore 8. Bane of Enemies Skills Concentration 33. Great Charisma (+1). Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Hide 33. Two-Weapon Fighting (Combat Style: Ranger). Daze. Curse of Impending Blades × 2 Aid. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Tumble 30. Favored Enemy: Humans. Blind-Fight. Cleave. Favored Enemy: Dwarves.Divine Ranger Wood Elf.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Tu +1. Tu +4. Hi +1. Hi +2. MS +1. Tu +3. Hi +1. Sc +1. MS +4 Co +1. MS +1. Sc +1. UMD +1 Hi +1. MS +1. UMD +4 Co +1. Tu +1 Hi +1. Pe +3. Lo +4. Tu +1 Hi +1. UMD +1 Hi +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +1 Hi +1. MS +1. Sc +1 Hi +1. Sc +1 Sc +3 Co +2. Sc +4. MS +3. MS +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Hi +1. UMD +1 Hi +3. Lo +1. MS +1 (Save 3) Co +1. Tu +5 Co +1. UMD +3 Co +1. Hi +4. MS +1. MS +1. Lo +1. MS +1. Lo +1. MS +1. Hi +1. MS +1. Tu +1 Hi +1. MS +2. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Lo +1.

“Divine Ranger . Meet the Power Builds Page 47 . MS = Move Silently. UMD +6 Co +1.RDD(4). Hi +2. Sc = Spellcraft. UMD = Use Magic Device References JeminiZero. MS +1.a Wikia Wiki. Ra = Ranger. Bg = Blackguard. MS +1. UMD +1 Co +1. MS +1. http://nwn2. Hi +1. MS +1. Tu = Tumble. UMD +4 Co +4.Brd(2). Sc +2. MS +3. UMD +1 Co +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. MS +2. MS +2. Hi +1.BG(3). Sc +4 Tu +7 Co +2.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Hi +1. MS +1. Sc +3. RDD = Red Dragon Disciple Skill: Co = Concentration.” NWN2Wiki . MS +1. Hi +1. Hi +1. UMD +4 Hi +3. Hi = Hide. Hi +1.Ra(21). Pe = Perform.wikia. Tu +1. Sc +1 Co +1. Lo = Lore. Tu +1 Co +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Tu +1 Co +1. UMD +3 Co +1. Hi +2.

Shield of Faith Aid. Righteous Might. Silence Cure Serious Wounds. Spell Resistance. Spellcraft 33. Epic Divine Might. Power Attack. Weapon Focus (Unarmed Strike). Damage Reduction 10/alchemical silver. Great Strength (+4). Resist Acid Energy. Mass Bull’s Strength. Lore 3. Disarm. Divine Favor. Cure Moderate Wounds. Extend Spell. Restoration Battletide. Protection from Alignment. Spot 33. Light. Stone Body. Lesser Vigor. Eagle’s Splendor. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Divine Power. Improved Disarm. Weapon of Impact Assay Resistance. Recitation. Hide 5. Lesser Spell Mantle. Great Strength (+3). Prayer. Greater Dispel Magic. Great Strength (+1). Divine Might.Divine Soul Human. Cure Critical Wounds. Magic Vestment. Resist Cold Energy. Inflict Minor Wounds. Least Spell Mantle. Remove Curse. Epic Prowess Skills Concentration 33. Virtue Bless. Able Learner. Weapon Specialization (Unarmed Strike). Resistance. Entropic Shield. Divine Shield. Superior Resistance Meet the Power Builds Page 48 . Raise Dead. Heal. True Seeing Energy Immunity. Resist Sonic Energy. Persistent Spell. Great Charisma (+1). Great Strength (+2). Vigor. Lesser Restoration. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Remove Paralysis. Practiced Spellcaster (Favored Soul).

Word of Faith Fire Storm. Sunbeam. Summon Creature VIII. Spell Mantle. Regenerate. Wall of Greater Dispel Magic Energy Drain. Summon Creature VII. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Storm of Vengeance. Mass Heal. Greater Restoration. Mass Death Ward.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt.

Tu +1 Bonus Feats Farmer Feats Power Attack. Li +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Lo +3. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +1. Tu +4 (Save 5) Co +1. Tu +1 (Save 1) Co +1. Sc +1. Li +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Sc +1. Li +4. Li +1. Li +1. Tu +1 Co +1. UMD +2. Li +1. Li +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Sp +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. UMD +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Sp +4. Sp +1. Sp +1. Sc +1. Li +1. Li +1. Sc +5. Sc +1. Sp +1. Sc +1. Li +1. Sp +1.

Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Sc +1. Lo = Lore. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Sp = Spot. Tu +1 Co +1. Li +1. Sp +1. Sp +1. Li +1. Li +1. Sc = Spellcraft. Meet the Power Builds Page 51 . Hi = Hide. Sc +1. Sp +1. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. UMD +2 Great Charisma (+1). Li +1. UMD +2 Co +1. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Li +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Li +1. F = Fighter. Sc +1. Li +1. Sp +1. Sc +1. Li +1. Li +1. Li +1. Li +1. UMD +2 Co +1. Sp +1. Sp +1. Li +1. Sp +1. Li +1. Tu +1 CHA + 1 Co +1. Sc +1. Sc +1. FS = Favored Soul. M = Monk Skill: Co = Concentration. Sp +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sp +1.

M(1).References JeminiZero.wikia.” NWN2Wiki . http://nwn2.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.Pal(2) or BG(2).a Wikia Wiki.Clr(1). “Divine Soul . Meet the Power Builds Page 52 .FS(26).

Remove Paralysis. Resurrection. Inflict Minor Wounds. Resist Fire Energy. Epic Divine Might Skills Concentration 33. Vigor Death Ward. Earthquake. Word of Faith Aura versus Alignment. Cleave. Able Learner. Cure Moderate Wounds. Persistent Spell. Virtue Bless. Recitation. Blind-Fight. Divine Favor. Heal.Divine Storm Soul Human. Spellcraft 30. Lesser Spell Mantle. Divine Power. Greater Restoration. Resist Sonic Energy. Toughness. Spell Resistance. Extend Spell. Mass Aid. Lesser Vigor. Energy Immunity. Remove Fear Bull’s Strength. Vigorous Cycle Ethereal Jaunt. Spell Mantle. Resistance. Restoration Battletide. Prayer. Superior Resistance. Great Charisma (+1). Sunbeam Meet the Power Builds Page 53 . Least Spell Mantle. True Seeing Blade Barrier. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Silence Blindsight. Hammer of the Gods. Invisibility Purge. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Stone Body. Great Charisma (+3). Lesser Restoration. Magic Circle against Alignment. Listen 16. Weapon Focus (Spear). Power Attack. Great Charisma (+2). Righteous Might. Regenerate. Raise Dead. Firestorm. Eagle’s Splendor. Mass Death Ward. Protection from Alignment. Monkey Grip. Divine Might. Light. Entropic Shield. Practiced Spellcaster (Favored Soul).

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Etherealness. Mass Heal.Level 9 Favored Soul Energy Drain.

Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Li +1. Sp +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Sc +4 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Li +2. Sc +1. Li +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Li +1. Sp +1 Co +1. Li +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sp +1 Co +1. Li +1. Sc +1. Sc +1 Co +1. Sc +1. Sc +1. Sc +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Li +1. Li +1. Li +1.

Sc +1 Co +1. Sc +1 Co +1. Li +1. Sp = Spot References JeminiZero. FS = Favored Soul.FS(12).SL(10). Sc +1. http://nwn2. Sp +1 Co +1. Sp +1 Co +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Li +1. Sp +1 Co +1. He +1 Co +1.a Wikia Wiki. Sp +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sp +1 Co +1. “Divine Storm Soul . Sc +1.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc +1. Sc +1 Co +1.F(4).” NWN2Wiki . Sc +1. Sc +1. Li +1.Pal(4) or BG(4). Sl = Stormlord Skill: Co = Concentration. P = Paladin. Meet the Power Builds Page 56 . Li +1. Sc = Spellcraft.wikia. Li = Listen.

Epic Fiendish Resilience. Improved Critical (Ranged Touch Attack). Epic Eldritch Blast (+2d6). Greater Spell Penetration. Intimidate 33. Blind Fight. Power Attack. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Protection from Alignment Meet the Power Builds Page 57 . Epic Eldritch Blast (+6d6) Skills Concentration 33. Flee the Scene Eldritch Cone. Epic Eldritch Blast (+3d6). Vitriolic Blast Dark Foresight. Eldritch Master. See the Unseen Curse of Despair. Epic Eldritch Blast (+5d6). Heal 6. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Spell Penetration. Eldritch Chain. Resist Electrical Energy. Noxious Blast. Entropic Warding. Epic Eldritch Blast (+1d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Spellcraft 30. Eldritch Doom. Resist Acid Energy. Lesser Vigor. Battle Caster. Divine Shield.Divine Warlock Human. Epic Eldritch Blast (+4d6).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

Sc +1. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. UMD +2 Co +1. In +1. In +2. UMD +4 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. Sc +1 (Save 2) Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. Sc +1. Sc +1. Sc +1. In +1. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 Co +1. UMD +1 Co +1. Sc +4. Sc +1. Sc +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. In +1. In +1. Sc +1. Sc +1. In +1. Sc +1. In +4. UMD +1 Bonus Feats Feats Luck of Heroes. In +1. Sc +1. In +1. In +1. Sc +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . UMD +1 Co +1. UMD +1 Co +1. In +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1.

http://nwn2. Sc +1. UMD +1 Co +1. In +1.Wlk(29). In = Intimidate. In +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. He +2 Co +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. In +1. Sc = Spellcraft. “Divine Warlock . Wa = Warlock Skill: Co = Concentration. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. Meet the Power Builds Page 60 . In +1. In +1. Sc +1. In +1. UMD = Use Magic Device References JeminiZero. UMD +1 Co +1.wikia. In +1.Clr(1).com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1.” NWN2Wiki . UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). UMD +1 Co +1. Sc +1. Sc +1. Sc +1. He +2 Co +1. In +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. In +1. Sc +1.a Wikia Wiki. He = Heal. UMD +1 Co +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1.

Dodge. Spring Attack. Lore 8. Great Strength (+1). Epic Weapon Specialization (Falchion) Skills Appraise 4. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Light. Mobility.Dragonmaster Negotiator Human. Power Critical (Falchion). Greater Weapon Specialization (Falchion). Weapon Specialization (Falchion). Spot 33. Combat Expertise. Weapon of Choice (Falchion). Epic Weapon Focus (Falchion) . Power Attack. Flare. Able Learner. Spellcraft 33. Overwhelming Critical (Falchion). Taunt 33. Intimidate 4. Perform 3. Greater Weapon Focus (Falchion). Whirlwind Attack. Great Cleave. Weapon Focus (Falchion). Improved Critical (Falchion). Tumble 33. Knockdown. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Cleave.

Power Attack 2 Bd 1 Meet the Power Builds Page 62 . In +1. Dodge Feats Able Learner. Sc +1. Pe +3. Lo +4. Ta +4 (Save 4) Sp +4. Lo +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Sc +4. Ta +1 Bonus Feats Bully.

Tu +1. UMD +1 Sc +1. Tu +1. Sc +1. Ta +1. Sp +1. Tu +1. Tu +1. UMD +2 Sc +1. Sp +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Ta +1. Tu +1 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. Sp +1. Tu +1. Tu +2 Sc +1. Ta +1. Tu +1. Sp +1. Ta +1. Tu +2 Sc +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +2 Sc +1. Sp +1. Sp +1. Sp +1. Sp +1. Tu +2 Sc +1. Sp +1. Ta +1. Sp +1. Tu +1 Lo +1. Ta +1. Tu +1. Ta +1. Tu +1. UMD +1 Sc +1. Tu +1. Ta +1. Ta +1. Sc +1. Ta +1. Ta +1. Ta +1. UMD +1 Sc +1. Sp +1. Ta +1. Tu +2 Sc +1. Ta +1. Sp +1. Sp +1. Sc +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. Sp +1. Tu +1. Sp +1. UMD +2 Sc +1. Ta +1. Ta +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Sp +1. Tu +1 Lo +1. UMD +2 Sc +1. Ta +1. Sp +1.

As Meet the Power Builds Page 64 . Sp +1. Tu +1. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. UMD +1 Sc +1. Ta +1. Ta = Taunt. Ta +1. Tu +1. Sp +1. two-handed weapons inadvertently lowered their chances of survival. Ta +1. Ta +1. Tu +1. Sc = Spellcraft. Tu +1. WM = Weapon Master Skill: Ap = Appraise. UMD +2 Sc +1. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Sp +1. UMD +2 Sc +1. a simple level-30 fighter. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Pe = Perform. F = Fighter. Tu +1. Ta +1. Tu +1. UMD +1 Sc +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. In = Intimidate. It was found that builds seeking to exploit their high Strength by using large. Tu +1. Tu = Tumble. Sp +1. Sp +1. Sp = Spot. who was consequently allowed to retain his two-handed weapon. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield.12 of the module) was the Dragonmaster Negotiator. The only exception among them (prior to version 1. Lo = Lore. UMD +2 Sc +1. Ta +1. UMD +1 Sc +1. Ta +1. Sp +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. UMD +2 Sc +1. Sp +1. This is version 2. Ta +1. Sp +1. RDD = Red Dragon Disciple. Tu +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average.

” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil. For “Battle of the Builds. References TopAceOfEarth.RDD(10). the DragonMaster Negotiator’s alignment is Neutral Good.bioware.originally conceptualized.html?forum=26365&to pic=294975&gid=14504&sp=15.WM(7).WM(7). “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn. TopAceOfEarth.Brd(1). Meet the Power Builds Page 65 . “DragonMaster Negotiator .com/guilds_registry/viewtopic.com/guilds_registry/viewtopic.” NWN2Wiki .RDD(10).bioware.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29. “DragonMaster Negotiator v2.0 (PvP) F(12).” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.html?forum=26365&to pic=284700&gid=14504. TopAceOfEarth.a Wikia Wiki.Brd(1). http://nwn2.wikia.F(12). WM 7).

Weapon Focus (Kukri). Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. BlindFight. Feint. Epic Prowess. Move Silently 31. Greater Two-Weapon Fighting. Weapon Focus (Kama). Epic Weapon Focus (Kama). Two-Weapon Fighting. Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Diplomacy 24. Greater Weapon Focus (Kama). Combat Insight. Epic Weapon Specialization (Kama). Spot 31. Weapon Finesse. Listen 31. Improved Two-Weapon Fighting. Great Dexterity (+1). Taunt 5.Drow Fury Drow. Hide 31. Perfect Two-Weapon Fighting Skills Bluff 32. Combat Expertise. Greater Weapon Specialization (Kama).

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. MS +4. Hi +4. Sp +4. Li +4. Di +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 .

Li +2. Hi +2. Li +2. Sp +2. Sp +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Li +2. Li +2. Hi +2. Sp +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. MS +2. Li +2. Li +2. Sp +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. MS +2. Hi +2. MS +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Sp +2. Sp +2. MS +2. Li +2.

MS +1. Sp +1. Li +1. Sp +2. Tu +1 Bl +1 (Save 4) Di +2. Sp = Spot. Tu +2 Bl +3. Hi +2.” NWN2Wiki . MS +2. Sp +1. Sp +1. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Tu +1 Hi +1. IB = Invisible Blade. “Drow Fury (M11/F12/IB5/P2).com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Li +1. Hi +1. Ta = Taunt. Hi +2. MS = Move Silently. Li +2. Sp +1. MS +2. Hi +1. Meet the Power Builds Page 69 . Li +1. Hi = Hide. Tu +2 (Save 1) Bl +4.a Wikia Wiki. Hi +1. Tu +1 Bl +3. Sp +2. Li +1. MS +1. http://nwn2. Hi +2. Di = Diplomacy. Hi +1. Li = Listen. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. MS +1.wikia. MS +1. MS +2. Tu +1 Bl +3. Sp +1 Bl +2. Li +2. MS +1. Li +2. Tu = Tumble References DirtyFinger and Falconhurst. M = Monk. Sp +2. P = Paladin Skill: Bl = Bluff.

Shadow Simulacrum Meet the Power Builds Page 70 . Weapon Finesse. True Strike × 5 Mirror Image × 4. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Greater Spell Breach. Greater Heroism (extended). Combat Expertise. Two-Weapon Fighting. Extend Spell. Improved Two-Weapon Fighting. Persistent Spell Skills Bluff 33. Curse of Impending Blades (persistent). Weapon Specialization (Kukri). Intimidate 1. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Shadow Shield (extended) Greater Spell Mantle. Tumble 30. Lesser Mind Blank Bigby’s Forceful Hand × 2. Spellcraft 30. Epic Spell: Vampiric Feast. Greater Invisibility (extended) × 2. Weapon Focus (Kukri). Haste (persistent). Enervation (extended) × 2. Perfect TwoWeapon Fighting. Practiced Spellcaster (Wizard). Blind-Fight. Heroism. Premonition. Spot 10. Epic Prowess. Concentration 33. Greater TwoWeapon Fighting. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Spell Mantle Blindsight (persistent). Lore 4. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Combat Insight.Eldritch Blade Air Genasi. Displacement × 2. Feint.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Co +1. UMD +1 (Save 3) Co +1. Sc +1. Co + 4. Sc +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Co +1. Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Sc +4. Tu +1. Tu +1 (Save 5) Bl +1. Co +1. Co +1. Tu +2 (Save 4) Co + 1. Co +1. UMD +1 (Save 3) Co +1. Sc +1. UMD +2. UMD +1 (Save 5) Co +1. Sc +1 (Save 5) Bl +1. Sc +1. Tu +1. In +1. Tu +1. Sc +1. Sc +1 (Save 5) Bl +1. Sc +1. Sc +1 (Save 5) Bl +1. Tu +1. Lo +2.

Tu +5. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Tu +9 Co +2. Co = Concentration. Co +1. Tu +1 (Save 5) Bl +4. Sc +1. UMD +1 Bl +1 (Save 4) Bl +2. Tu +1 (Save 4) Bl +1. UMD = Use Magic Device Meet the Power Builds Page 73 . UMD +2 (Save 4) Bl +8. Sc +1. Sc +2 (Save 4) Co +1. Co +1. UMD +1 (Save 4) Bl +1. Sc +1. Co +1. UMD +1 (Save 4) Co +3. Co +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. IB = Invisible Blade. Sp = Spot. Lo +2. Sc +1 (Save 5) Bl +1. UMD +1 (Save 5) Bl +1. F = Fighter. Sc +2 (Save 2) Co +1. UMD +1 (Save 4) Co +1. Tu +2 (Save 5) Bl +1. Sc +3 (Save 4) Bl +5. Sc = Spellcraft. Sc +2. UMD +1 (Save 2) Co +2. Lo = Lore. Wi = Wizard Skill: Bl = Bluff. Tu = Tumble. Sc +1. Co +1.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. UMD +1 (Save 4) Bl +3. Tu +1. Sc +1. In = Intimidate. Sc +1. Co +1.

“Eldritch blade .Wiz(8).IB(5). Meet the Power Builds Page 74 .a Wikia Wiki.References Dimeron.” NWN2Wiki .com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29. http://nwn2.EK(10).wikia.F(7).

Flare. Shadow Simulacrum Meet the Power Builds Page 75 . Greater Invisibility. Energy Immunity. Spellcraft 30. True Strike Blindsight. Mordenkainen’s Disjunction. Touch of Fatigue Magic Missile. Automatic Still Spell (0 – 9) Skills Concentration 33. Vitriolic Sphere Bigby’s Forceful Hand. Protection from Energy Assay Resistance. Automatic Still Spell (0 – 3). Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Able Learner. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Skill Focus (Spellcraft). Empower Spell. Power Attack. Tumble 16. Power Word Stun. Lesser Mind Blank. Ray of Enfeeblement. Lesser Spell Mantle. Ethereal Jaunt Iron Body. Greater Spell Breach. Ray of Frost. Practiced Spellcaster (Sorcerer). Displacement. False Life. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Spot 16. Resistance. Curse of Impending Blades. Shield. Protection from Alignment. Heroism. Enervation.Eldritch Paladin of Candlekeep Aasimar. Divine Shield. Still Spell. Mirror Image. Isaac’s Greater Missile Storm Avasculate. Light. Premonition Greater Spell Mantle. Touch of Idiocy Clairaudience and Clairvoyance. Listen 16. Great Charisma (+1). Haste. Automatic Still Spell (0 – 6).

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sp +1. UMD +3 Co +1. Sp +1. Sc +1 (Save 5) Co +1. Sc +1. Sp +1. Sp +1. UMD +1 Co +1. Sc +1. Sc +1 (Save 3) Co +1. Sp +1 (Save 4) Co +1. Sc +1. Sc +1. Tu +1. Sc +1 (Save 4) Co +1. Sc +1. Tu +1. UMD +1 Co +1. Sc +1. Sc +1 (Save 2) Co +1. Sp +1 (Save 1) Co +1. Tu +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. Tu +1. Sc +1. Tu +1. (Save 4) Co +1. Sp +1. Sc +4. Sc +1. Sc +1 (Save 1) Co +1. Tu +1. Li +2. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Tu +1. Sp +1. Li +2. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Tu +3. Sc +1 (Save 3) Co +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sp +2. Li +1. UMD +1 (Save 2) Co +1.

Sc +1 (Save 1) Co +1. Li +1. In consultation with JeminiZero.a Wikia Wiki. Sc +1. S = Sorcerer Skill: Co = Concentration. Sc +1. Sc +1 (Save 1) Co +1. Li +1. Sp +1. skill levels. Li +1. Sp +1. Sc = Spellcraft. Tu = Tumble.” NWN2Wiki . Sc +1 (Save 1) Co +1. Li = Listen. Sp +1. Sp +1. Sp = Spot. UMD +1 Co +1. UMD +1 Co +1. Li +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. P = Paladin. Tu +1. UMD +1 Co +1. Li +1. Li +2. UMD +1. Sc +1 (Save 1) Co +1. Li +3 Co +1. Sp +1 Co +1. Sc +1. UMD = Use Magic Device Comment The attributes. http://nwn2.wikia. Sc +1. EK = Eldritch Knight.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. these stats have been changed to suit the Eldritch Paladin for PvP play. Tu +1. Tu +1. Li +1. UMD +1 Co +1. UMD +1 Co +1. Sp +1. Sc +1. Meet the Power Builds Page 78 . Tu +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). References JeminiZero. Sc +1 (Save 1) Co +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up.Level 18 Class ASC 3 Attribute Skills Co +1. Tu +1.

Spiderskin. Practiced Spellcaster (Wizard). Isaac’s Greater Missile Storm × 4 Avasculate. Arcane Trickster Spellcasting (Wizard). True Strike × 4 Blindsight × 2. Epic Spell: Vampiric Feast. Spell Mantle Meet the Power Builds Page 79 . Greater Spell Breach × 2. Perfect Two-Weapon Fighting. Combat Insight Skills Concentration 33. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Move Silently 28. Mirror Image × 2. Curse of Impending Blades × 2. Spellcraft 30. Improved Two-Weapon Fighting. Weapon Finesse. Spot 15. Disable Device 28. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Search 15. Tumble 30. Epic Precision. Displacement. Two-Weapon Fighting. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Heroism. Hide 22. Diplomacy 21. Crippling Strike. Extend Spell. Epic Prowess. Open Lock 28. Touch of Idiocy Clairaudience and Clairvoyance. Greater Two-Weapon Fighting. Energy Immunity × 4. Enervation (extended) × 2. Lore 7. Bigby’s Interposing Hand. Combat Expertise. Haste.Epic Arcane Trickster Drow.

Spell Mantle (extended) Greater Spell Mantle × 2.Level 8 Level 9 Wizard Mind Blank. Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Shadow Shield (extended). Premonition.

MS +2. Sc +1. OL +2. Tu +4. DT +4. Lo +2. Di +3. Sp +1. Sc +5 (Save 3) DT +2. MS +4. UMD +2 Co +2. OL +4. UMD +4 (Save 5) Co +3. Sc +2 (Save 2) Co +1. Hi +2.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Lo +4. Tu +2. Sp +4. Hi +4. Se +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 .

UMD +1 Di +1. UMD +1 Di +5. Sc +3 Co +1. OL +1. OL +1. DT +1. Hi +1. Sp +3 Co +3. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . MS +1. Sc +1. MS +3. MS +1. Sc +1. Sp +2. UMD +4 Di +5. Tu +1. MS +3. Tu +1. DT +1. MS +3.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. UMD +1 Di +1. OL +1. DT +1. MS +1. Tu +3. Se +4. UMD +2 Co +2. Tu +1. DT +1. Se +3. Tu +1. DT +1. DT +1. OL +3. OL +2. Sc +2 (Save 2) Co +1. Sc +2 (Save 2) Co +1. Lo +1. Tu +1. OL +1. Tu +3. OL +1. MS +1. UMD +1 Di +6. DT +2. UMD +2 Co +2. Hi +2. OL +1. OL +1. MS +1. Hi +3. OL +3. Tu +1 DT +1. Hi +2. Sp +1. DT +1. Hi +1. OL +1. Hi +1. UMD +1 (Save 4) DT +3. Hi +1. Sc +5 Co +5. Hi +1. MS +1. Sc +1. Hi +1. Hi +2. Tu +2 Co +1. Sc +1.

Se = Search. he recommends that the Epic Arcane Trickster learn the True Strike spell. OL +1. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. Lo = Lore. Sc = Spellcraft. Wi = Wizard Skill: Co = Concentration. it is not possible for a Necromancy specialist to learn True Strike. OL = Open Lock. Hi = Hide. Sc +1. which may be downloaded from the vault. Tu +1 Co +1. in the Spell Suggestions section. Strangely.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Tu +1 Co +1. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. OL +3. Meet the Power Builds Page 83 . MS +2. the creator of the Epic Arcane Trickster wrote. the Epic Arcane Trickster may not play as well as what was originally intended. DT = Disable Trap. NN = Neverwinter Nine. OL +2. no spell fixes were applied. Tu +1 Co +1. Tu +1. MS +2.” however. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Se +4. Hi +1. Di = Diplomacy. Sc +1. MS = Move Silently. Tu = Tumble. Sp +1. Tu +1 Co +1. DT +1. Sc +1. Sc +1. Sc +1. Tu +1 (Save 5) Co +1. UMD +3 Co +1. DT +2. Hence. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Rg = Rogue.” the spell was retained.” Further down the text. For “Battle of the Builds. but the recommended specialization was not. Sp = Spot. Because this spell is from the school of Divination. Sc +1. MS +3. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. DT +2. DT +1.

” NWN2Wiki .a Wikia Wiki. http://nwn2forums.html?topic=587540&fo rum=121&sp=15. “The Epic Arcane Trickster .Wiz(7).NN(3). Meet the Power Builds Page 84 .com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.Ro(10).wikia.bioware. adzaroo.AT(10).com/forums/viewtopic. “The Epic Arcane Trickster.References adzaroo. http://nwn2.Mask of The Betrayer Campaign (Spoilers Warning).” NWN2: Players .

Epic Toughness (+60). Stormlord Spellcasting. Lesser Vigor. Resistance. Invisibility Purge. Vigor Death Ward. Heal. Monkey Grip. Great Strength (+5). Divine Shield. Divine Might. Regenerate. Remove Paralysis. Word of Faith Aura versus Alignment. Resist Sonic Energy. Firestorm. Divine Favor. Superior Resistance. Great Strength (+1). Entropic Shield. True Seeing Blade Barrier. Spell Resistance. Lesser Spell Mantle. Lesser Restoration. Energy Immunity. Spell Mantle. Eagle’s Splendor. Virtue Bless. Hide 5. Weapon Focus (Spear). Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Mass Death Ward. Prayer. Earthquake. Magic Circle against Alignment. Epic Toughness (+90) Skills Concentration 22.Fallen Angel Aasimar. Raise Dead. Great Strength (+3). Righteous Might. Silence Blindsight. Inflict Minor Wounds. Hammer of the Gods. Resurrection. Stone Body. Light. Cure Moderate Wounds. Power Attack. Least Spell Mantle. Restoration Battletide. Recitation. Mass Aid. Remove Fear Bull’s Strength. Greater Restoration. Great Strength (+2). Toughness. Epic Toughness (+30). Vigorous Cycle Ethereal Jaunt. Great Strength (+4). Divine Power. Cleave. Weapon Specialization (Spear). Sunbeam Meet the Power Builds Page 85 . Cure Light Wounds. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude.

Level 9 Favored Soul Energy Drain. Mass Heal. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .

Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. F = Fighter. FS = Favored Soul. Sl = Stormlord Meet the Power Builds Page 87 .

Skill: Co = Concentration.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.FS (7). http://nwn2. Meet the Power Builds Page 88 .a Wikia Wiki. BG (7). Hi = Hide. F (6).” NWN2Wiki . Ta = Taunt References Dark Eternal. “Fallen Angel .wikia. SL (10).

Two-Weapon Fighting. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Crippling Strike. Hide 33. Improved Evasion. Search 12. Combat Expertise. Concentration 1. Spellcraft 15. Great Dexterity (+1). Sleight of Hand 33. Improved Two-Weapon Fighting. Blind-Fight. Defensive Roll. Feint. Listen 33. Move Silently 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Weapon Focus (Dagger). Greater Two-Weapon Fighting. Epic Precision. Spot 33.Halfling Ninja Strongheart Halfling. Weapon Finesse. Epic Dodge Skills Bluff 33.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Sp +1. SH +1. Sp +1. Se +1. Sc +1. Sc +1. Sc +2. Tu +1. Li +1. Li +1. Bl +1 (Save 5) Hi +1. Sp +1. SH +1. Li +1. MS +1. Bl +1 Hi +1. SH +1. Li +1. Sp +1. Tu +4. Bl +2 (Save 4) Hi +1. Tu +1. Sp +1. Sp +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Li +4. MS +4. Sp +1. Sp +4. Li +1. Li +1. Hi +1. MS +1. Sp +1. Tu +1. Se +3. Li +1. Tu +1. Sp +1. Bl +1 (Save 4) Hi +1. SH +4. Bl +4 (Save 5) Co +1. Bl +1 (Save 1) Hi +1. Sc +1. SH +1. SH +1. MS +1. Bl +1 (Save 1) Hi +1. MS +1. Sc +1. Bl +1 Hi +1. SH +1. MS +1. Li +1. Sp +1. Tu +1. Li +1. Sc +1. Tu +1 (Save 5) Hi +1. Tu +1. SH +1. Tu +1. SH +2. MS +1. Tu +1. MS +1. Tu +1. MS +1. MS +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . MS +1. Bl +1 (Save 5) Hi +1. Se +2. Li +1. SH +1.

Tu +1. Li +1. Sc +1. Sc +1. MS +1. Tu +1. Bl +1 Hi +1. SH +2. Li +1. Bl +1 Hi +1. Sp +1. MS +1. Bl +1 (Save 4) Hi +1. MS +1. MS +1. MS +1. Li +1. Tu +1. Tu +1. Sc +1. Tu +1. Sp +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . SH +2. SH +1. Sp +1. SH +1. Sp +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Sp +1. Bl +1 (Save 4) Hi +1. MS +1. Tu +1. Li +1. SH +1. SH +2. Li +1. Li +1. Se +2. MS +1. Sc +1. Sp +1. Tu +1. Li +1. SH +1. Li +1. Sp +1. Sp +1. Bl +1 (Save 4) Hi +1. Li +1. Li +1. MS +1. MS +1. Li +1. Tu +1. MS +1. Bl +1 Hi +1. MS +1. Li +1. Sc +1. Tu +1. Tu +1. Bl +1 Hi +1. Li +1. Sp +1. Sc +1. Bl +1 (Save 4) Hi +1. MS +1. Bl +1 Hi +1. Tu +1. Tu +1. Sp +1. Tu +1. Sp +1. Bl +1 Hi +1. Sp +1. Bl +1 (Save 3) Hi +1. SH +1. Bl +1 Hi +1. MS +1. Sp +1. SH +2.

com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. This BIC file was of the Halfling Ninja as a player character. MS +1. Sp +1. M = Monk. MS +1. SH +1. SH +1. Li +1. Bl +1 (Save 2) Hi +1.a Wikia Wiki. IB = Invisible Blade. Se +3. Li +1. Se = Search. Se +1. “Ninja . Bl +1 (Save 2) Hi +1. Tu +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Li +1. MS +1. Sp +1.IB(5). SH = Sleight of Hand. Tu +2. Sp +1. Sp +1. Bl +1 (Save 5) Hi +1. Li = Listen. Li +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki.wikia. Hi = Hide. Li +1. SH +1. Rg = Rogue Skill: Bl = Bluff. http://nwn2. Sp = Spot. Sp +1.Ro(16).Asn(8). Sc +1. Meet the Power Builds Page 93 . What is given here is based on data from a BIC file that JeminiZero created and sent to the author. References JeminiZero. MS = Move Silently. MS +1. Sc +1. MS +1. SH +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Li +1. Tu +1. SH +1. Sc = Spellcraft. Sp +1.M(1). Bl +1 (Save 5) Hi +1. MS +1. SH +1.” NWN2Wiki . Tu +1. Bl +1 (Save 2) Hi +1. Co = Concentration.

Extend Spell. Lesser Spell Mantle × 3. Spell Mantle × 2 Aura versus Alignment × 2. Stormlord Spellcasting (Cleric). Divine Favor × 3. Entropic Shield × 3 Bear’s Endurance. Mass Aid. Divine Might. Heal × 3. Perfect Two-Weapon Fighting Skills Concentration 30. Vigor × 2 Death Ward. Monkey Grip. Great Fortitude. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Tumble 30. Bull’s Strength. Sleight of Hand 2. Divine Power × 6. Epic Divine Might. Virtue Bless × 3. Greater Two-Weapon Fighting. Owl’s Wisdom. Two-Weapon Fighting. Spellcraft 30. Righteous Might (extended) × 2 Ethereal Jaunt. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6.Holy Dragon Dervish Drow. Lore 8. Perform 1. Great Dexterity (+1). Invisibility Purge. Magic Circle against Alignment. Silence ×5 Blindsight × 2. Eagle’s Splendor. Improved Two-Weapon Fighting. Greater Restoration × 3. Recitation (extended) × 3 Battletide (extended) × 2 . Divine Shield. Least Spell Mantle Energy Immunity × 2. Power Word Stun. Prayer.

Flare. Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .Level 0 Bard Cure Minor Wounds.

Tu +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Lo +1. Sc +4. SH +2. Tu +1 Co +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1. Lo +4.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Pe +1. Sc +1. Sc +1 (Save 1) Co +1. Lo +1. Tu +1 Co +1. UMD +4 (Save 5) Co +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +4. Sc +1. Lo +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 (Save 3) Co +1. Sc +1 (Save 1) Co +1. Sc +1. Lo +1. Sc +1. Tu +1 Co +1.

Tu +1 (Save 1) Co +1. http://nwn2. Tu +2 Co +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. UMD = Use Magic Device Comment As in the case of Favored Souls. C = Cleric. Lo = Lore. Tu +1 (Save 1) Co +1.wikia. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Tu +1 Co +1.RDD(10). Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Tu +2 Co +1. Tu = Tumble.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. SH = Sleight of Hand. Sc +1. References Felexitus. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. Tu +1 (Save 1) Co +1. the choice of deity for a cleric of the War domain is relevant. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. Pe = Perform.SL(10). Tu +2 Co +1. Meet the Power Builds Page 97 . RDD = Red Dragon Disciple.” NWN2Wiki . Sl = Stormlord Skill: Co = Concentration. Tu +2 Co +1. Tu +2 Co +1.Brd(1).Clr(9). Tu +1 (Save 1) Co +1. Sc = Spellcraft.a Wikia Wiki. Sc +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Sc +1. “Holy Dragon Dervish .

RDD(10).Felexitus. http://nwn. “Holy Dragon Dervish .” Neverwinter Nights: Epic Character Builders Part Deux. Clr(9).bioware. SL(10).com/guilds_registry/viewtopic.html?forum=26365&to pic=285634&gid=14504.Brd(1). Meet the Power Builds Page 98 .

Perfect Two-Weapon Fighting. Epic Weapon Specialization (Kama). Greater Two-Weapon Fighting. Weapon Focus (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Weapon Focus (Kukri). Spot 33. Diplomacy 22. Combat Expertise. Weapon Finesse. Skill Focus (Bluff). Taunt 33. Silver Palm. Spellcraft 20. Epic Prowess. Feint. Combat Insight. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Blind-Fight. Greater Weapon Focus (Kama).Illusionary Blade Tiefling. Improved TwoWeapon Fighting. Skills Bluff 33. Greater Weapon Specialization (Kama). Epic Weapon Focus (Kama). Weapon Specialization (Kama). Two-Weapon Fighting.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Tu +2. Ta +3. Bl +2 (Save 4) Di +1. Sc +2. Sp +3. Tu +2. Tu +1. Tu +4 Sc +1. Sp +2. Ta +2 Di +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +2. Sp +3. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Sp +4. Tu +1 Di +1. Bl +1 Ta +2 (Save 3) Di +2. Tu +4. Sp +2. Sp +2. Tu +2. Sp +1. Sc +1. Sc +1. Sp +1. Sc +1. Sc +1. Ta +2 (Save 1) Sp +2. Sp +2. Tu +3 (Save 1) Sc +2. Tu +2. Tu +2. Bl +7 Ta +4 (Save 1) Sc +2. Sc +1. Sc +1.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Sp +2. Tu +2 (Save 1) Sp +1. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +1 Di +1. Bl +1 Ta +2 (Save 3) Di +2. Sp +2.

DC(2). Tu +2.M(11). this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. M = Monk. Ta +2. Di = Diplomacy. Tu +1. Bl +1 (Save 4) Sp +1. Bl +1 (Save 3) Sp +1. “Kaze no Kama .Level 25 Class F 12 Attribute Skills Sc +1. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Sc = Spellcraft. Bl +7 (Save 1) Sc +1. Sp = Spot. Ta = Taunt. Meet the Power Builds Page 102 . Ta +2 (Save 5) Sp +2. Sp +1. Tu = Tumble Comment At the NWN2Wiki. Bl +1 (Save 4) Sc +5. http://nwn2.wikia. Ta +2.IB(5). IB = Invisible Blade. References DirtyFinger. Sp +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Wa = Warlock Skill: Bl = Bluff. Ta +1.F(12).” It is the latter name that the author of “Battle of the Builds” has chosen for this character.a Wikia Wiki.” NWN2Wiki .

Stoneskin × 6 Death Ward. Listen 33. Parry 5. Protection from Energy. Combat Casting. Armor Skin Skills Concentration 33. Lore 8. Able Learner. Weapon Finesse.Immortal Treant Human. Spellcraft 30. Storm Avatar × 4 Elemental Swarm× 4. Great Wisdom (+2). Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Combat Expertise. Mobility. Body of the Sun × 6 Blindsight × 2. Great Wisdom (+1). Improved Combat Expertise. Virtue × 3 Foundation of Stone × 6. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Spiderskin × 3. Spell Resistance × 2 Energy Immunity × 4. Rejuvenation Cocoon × 5. Vigor × 2 Moonbolt × 2. Spot 33. Taunt 26. Dodge. Lesser Vigor × 3 Barkskin × 2. Great Wisdom (+3). Heal 33. Tortoise Shell × 2 Heal × 6 Premonition × 2. Diplomacy 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Natural Spell.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

He +2. Sp +1. Lo +1. Di +1. Tu +1 Co +1. Sp +1. Sp +1. He +2. Di +1. Li +1. Li +1. Tu +1 Co +1. He +2. Tu +1 Co +1. Li +1. Tu +1 Co +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Di +1. Tu +1 Bonus Feats Feats Able Learner. Li +1. He +3. He +2. He +1. Li +1. Lo +1. Lo +1. Sp +1. Di +1. Sp +1. Li +1. Li +1. He +2. Di +2. Sp +1. Sc +4. Tu +1 Co +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Lo +1. Ta +1. Sc +1. Sc +1. Li +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Sc +1. Li +1. He +1. Di +2. Sp +1. Di +1. Tu +1 Co +1. Di +2. Tu +1 Co +1. He +2. Sc +1. Sp +1. Li +1. Tu +5 Co +1. Sc +1. Sc +1. Pa +4. Sc +1. Li +4. Sp +4 (Save 5) Co +1. Sc +1. Di +1. Sc +1. Sp +1. Sp +1. Sc +1. He +1. Li +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. Di +1. Di +3. Sc +1. Tu +1 Co +1. Pa +1. Sp +1. Sp +1. Sp +1. He +2. Sc +1.

Ta +2. Ta +1. Di +1. Tu +1 Co +1. Sp +1. Li +1. He +1. He +1. He +1. Sc +1. Ta +1. Sc +1. He +1. Sc +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Tu +1 Co +1. Di +1. He +1. Di +1. Li +1. Tu +1 Co +1. Sp +1. He +1. Sp +1. Ta +1. Tu +1 Co +1. He +1. Li +1. Sp +1. Di +1. Sc +1. He +1. Ta +1. Sc +1. Ta +1. Tu +1 (Save 1) Co +1. Sp +1. Di +1. Tu +1 Co +1. Li +1. Li +1. Di +1. Sc +1. He +2. Li +1. Tu +1 Co +1. Di +1. Ta +1. Sp +1. Di +1. Di +1. Li +1. Sc +1. Sp +1. Li +1. Sc +1. He +1. Sp +1. Sp +1. Sc +1. Sc +1. Ta +1. Tu +1 Co +1. Di +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Li +1. Ta +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Di +1. Sp +1. Sc +1. He +1. He +2. Li +1. Di +1. Li +1. Li +1.

Sc +1. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Sp +1. Sp +1. Sp +1. He +1.wikia. He = Heal. the Immortal Treant loses the AC bonuses of all other equipped items in the process. M = Monk.a Wikia Wiki. Tu +1 Co +1.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Li +1. Di = Diplomacy.” NWN2Wiki . Ta = Taunt. Sp +1. Nevertheless. Di +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Pe = Perform. When fighting opponents that can cast Bigby’s Forceful Hand. He +1. “Immortal Treant (D12/M2/SF10/Dls6).) References Weavols. Li +1. Ta +3 Co +1. Pa = Parry. the Immortal Treant is usually better off not transforming. http://nwn2. Meet the Power Builds Page 107 . Di +1. Unfortunately. specifically. Li = Listen. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Sp = Spot. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Ta +3 Co +1. He +1. Di +1. Di +1. Du = Duelist. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. He +1. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. Lo = Lore. Sc = Spellcraft. SF = Sacred Fist Skill: Co = Concentration. that the equipped magical armor and shield disappear during the druid’s transformation. like in Mask of the Betrayer. Li +1.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Ta +1. Li +1. This character build was intended to exploit a peculiarity of the transformation process. In a high magic setting.

Tumble 30. Divine Shield. Polar Ray. Power Word Petrify Bigby’s Crushing Hand.Iron Sorcerer Human. Spot 33. False Life. Spellcraft 30. Automatic Still Spell (0 – 9) Skills Concentration 33. Displacement. Isaac’s Greater Missile Storm Avasculate. Empower Spell. Power Attack. Enervation. Protection from Energy Assay Resistance. True Strike Blindsight. Touch of Fatigue Expeditious Retreat. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Still Spell. Skill Focus (Concentration). Death Armor. Magic Missile. Vitriolic Sphere Bigby’s Forceful Hand. Resistance. Able Learner. Greater Invisibility. Greater Spell Mantle. Automatic Still Spell (0 – 6). Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Skill Focus (Spellcraft). Tower Shield Proficiency. Protection from Alignment. Heroism. Lesser Mind Blank. Mirror Image. Greater Spell Breach. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Listen 33. Shadow Shield Iron Body. Lore 3. Energy Immunity. Lesser Spell Mantle. Spellcasting Prodigy. Automatic Still Spell (0 – 3). Touch of Idiocy Clairaudience and Clairvoyance. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Flare. Light. Shadow Simulacrum Meet the Power Builds Page 108 . Ray of Enfeeblement. Practiced Spellcaster (Sorcerer). Ray of Frost.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Sp +1. Tu +1 (Save 1) Co +1. Li +1. Li +1. Li +1. Sc +1. Tu +1 Bonus Feats Bully Feats Able Learner. Li +1. Li +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Sc +1. Sp +4. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. Lo +3. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Li +1. Li +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Tu +4. Li +1. Li +1. Sp +1. Sc +5. UMD +2 (Save 5) Co +1. Sp +1. Sp +1. Sc +1. Li +4. Sc +1. Tu +1 Co +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Li +1. UMD +1 Co +1. Sc +1. Li +1. Tu +1 Co +1. Tu +1. Sc +1. Sc +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Tu +1 Co +1. Sp +1. Sp +1. Li +1.

Sp +1. Sp +1. Li +1. Tu +1 Co +1. C = Cleric. Sp = Spot. Li +1. Sc +1. Tu +1 Co +1. Li +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Li +1. Li +1. Li +1. “Iron Sorcerer . UMD +2 Co +1. Tu +1 Co +1. Sp +1. Sp +1.Sor(16).wikia. S = Sorcerer Skill: Co = Concentration. Tu +1 Co +1. Li +1. Sc +1. UMD +2 Co +1. Li +1. Tu +1. Li +1. http://nwn2. Tu +1 Co +1. Li = Listen. M = Monk. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Lo = Lore.Clr(2). Li +1.M(2).ASC(10). Sc +1. Sp +1. Tu +1 Co +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Sc +1. Sp +1. Meet the Power Builds Page 111 . Sc = Spellcraft. Sc +1. Tu = Tumble.” NWN2Wiki . Sp +1. Sp +1. Sp +1. UMD +2 Co +1. UMD = Use Magic Device References JeminiZero. Sp +1. Sc +1.a Wikia Wiki. Li +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. Sc +1.

Dodge. Great Charisma (+1). Disarm. Mobility. Divine Might. Greater Weapon Focus (Scythe). Spellcraft 15. Great Cleave. Weapon of Choice (Scythe).Ithil’kyw the Underdread Drow. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Improved Critical (Scythe). Epic Weapon Focus (Scythe). Spring Attack. Divine Shield. Tumble 10. Blind-Fight Skills Hide 5. Combat Expertise. Epic Prowess. Whirlwind Attack. Improved Power Attack. Intimidate 5. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Weapon Focus (Scythe). Power Attack. Epic Divine Might. Spot 1.

Tu +1 Sc +1 (Save 1) Hi +1. Tu +1 (Save 3) Hi +1. Tu +2 (Save 3) Hi +1. Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Sc +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. In +4.

” Neverwinter Nights: Epic Character Builders Part Deux. the Underdread (F 14.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Tu +1 (Save 2) (Save 5) Sc +1. F = Fighter. Tu +1. Tu +1 (Save 3) Sc +1. Meet the Power Builds Page 114 . FB = Frenzied Berserker. Sp +1 STR + 1 Class: Bg = Blackguard. UMD +1 Sc +1 (Save 1) Sc +1. Tu +1 Sc +1 (Save 1) Sc +1. UMD +1 In +1.html?forum=26365&to pic=287327&gid=14504. BG 4).bioware. UMD +1 Sc +1 (Save 1) Sc +1.com/guilds_registry/viewtopic. Sc = Spellcraft. http://nwn. Sp = Spot. UMD = Use Magic Device References Aekula. “Ithil'kyw. FB 5. In = Intimidate. UMD +2 UMD +1 (Save 1) Sc +1. Tu = Tumble. WP 7. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. WM = Weapon Master Skill: Hi = Hide.

Tumble 10. Greater Weapon Specialization (Longsword). Great Strength (+1). Luck of Heroes.Joe Average Human. Weapon Focus (Longsword). Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Intimidate 33. Spot 16. Improved Critical (Longsword). Able Learner. Spellcraft 15. Great Strength (+4). Epic Weapon Specialization (Longsword). Disarm. Weapon Specialization (Longsword). Great Cleave. Craft Weapon 21. Iron Will. Greater Weapon Focus (Longsword). Blind-Fight. Epic Prowess. Great Fortitude. Toughness. Knockdown. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Great Strength (+5). Great Strength (+2). Power Critical (Longsword). Power Attack. Epic Toughness (+30) Skills Craft Armor 21. Improved Knockdown. Great Strength (+3). Improved Disarm. Cleave. Epic Weapon Focus (Longsword). Armor Skin. Taunt 33.

Ta +4 (Save 4) Bonus Feats Background: Bully. Luck of Heroes Meet the Power Builds Page 116 . CW +4. Weapon Focus (Longsword) Feats Able Learner. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4.

UMD +1 CAr +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. CW +1. UMD +1 CAr +1. In +1. In +1. UMD +1 CAr +1. Ta +1 In +1. Ta +1 CAr +1. Tu +1. UMD +1 In +1. UMD +1 CAr +1. Sc +1. Sp +1. Ta +1. CW +1. Sc +1. In +1. Tu +1. In +1. In +1. Sp +1. UMD +2 CAr +1. Sc +1. Tu +2. Tu +1. CW +1. CW +1. Ta +1. Ta +1 In +1. Sc +1. Ta +1. Ta +1. Sc +2. Ta +1 CW +1. Tu +1. CW +1. Sp +1. In +1. In +1. UMD +1 In +1. Sc +1. Ta +1. Tu +1 In +1. Sp +1. Ta +1. Sc +1. Ta +1. Tu +1. Ta +1 In +1. Sp +1. Ta +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . UMD +1 CAr +1. CW +1. Ta +1. Tu +1. Ta +1 In +1. Ta +1. Sp +1. Sc +1. Sp +1. Sp +1. Sp +1. In +1. Sp +1.

Sc +1. Sp +1. CW +1. CW +2. In +1. UMD +2 CAr +1. In +1. Sp +1.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.com/guilds_registry/viewtopic. UMD +1 CAr +1. Ta +1 In +1. Sp +1. Ta +1 CW +1. UMD +1 CAr +1. Ta +1. In +1. Sp +1. CW +1. CW +1. Ta +1. Ta +1. Tu +1 CAr +1. CW +1. CW +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. In +1. UMD +1 CAr +1. In +1. Fighter ( Fighter 30 ). In +1. CW = Craft Weapon. In = Intimidate. Sc = Spellcraft.bioware. Meet the Power Builds Page 118 . Sp +1. In +1.html?forum=26365&to pic=288993&gid=14504. Ta +1. In +1. CW +1. In +1. Tu = Tumble. Sp +1. UMD +1 CAr +1. Ta +1 CAr +1. In +1. Ta +1 CAr +1. In +1. In +1. Ta +1 CAr +1. “[Yardstick Build] Joe Average. Sc +1. Sc +1. Ta +1 CW +1. Ta +1. Sp = Spot. Sc +1. Sc +1. UMD = Use Magic Device References Zhonn-vei'ay.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. Sc +1. Ta = Taunt. Ta +1.

Spellcraft 15. Greater Weapon Specialization (Kama). Epic Weapon Specialization (Kama) Skills Bluff 33. Hide 33. Expose Weakness. Perfect TwoWeapon Fighting. Greater Weapon Focus (Kama). Combat Expertise. Mobility. Epic Weapon Focus (Kama). Move Silently 33. Weapon Focus (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Greater Two-Weapon Fighting. Weapon Focus (Kukri). Improved Two-Weapon Fighting. Spot 30. Weapon Finesse. Weapon Specialization (Kama).Kage Kaze no Kama Drow. Feint. Combat Insight. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Epic Prowess. Diplomacy 15.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Tu +2 (Save 4) Bl +1. MS +2. Tu +1 (Save 5) Hi +3. Tu +2 Bl +1. Hi +4. Hi +2. MS +2. Sp +2. Tu +3 (Save 5) Bl +4. Sc +2. Tu +1 Sc +2 (Save 1) Hi +2. MS +3. Sc +1 (Save 1) Hi +2. Sp +2. Sc +1 (Save 5) Bl +11. Sp +2. MS +2. MS +1. Sp +4. Sp +3. MS +2. Tu +2. MS +2. Hi +1. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Hi +2. MS +4. Tu +2 Bl +1 (Save 3) Di +2. Sp +2. MS +2. Sp +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. MS +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +2 Di +2. Sp +2. Tu +2 (Save 5) Hi +2. Sc +1. Sc +1 (Save 1) Hi +2. Sc +1 (Save 1) Hi +2. Hi +1. Sp +2. Sp +2. Tu +2 Bl +1. MS +2. Hi +2. MS +1. Tu +2 Bl +1.

Sp = Spot. Sp +2 Bl +1. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. F = Fighter. Hi +3. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. MS +1.a Wikia Wiki.M(11). Hi +2. Tu = Tumble References DirtyFinger.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. DirtyFinger. IB = Invisible Blade. http://nwn2. Sp +2. Sc +1 (Save 2) Bl +7.com/forums/viewtopic.wikia. http://nwn2forums. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5.IB(5). Sp +1.bioware.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. Meet the Power Builds Page 122 . Sc = Spellcraft. Hi +1. M = Monk Skill: Bl = Bluff. MS +2. MS +1. Di = Diplomacy. “Kaze no Kama . MS = Move Silently. MS +1.html?topic=616743&fo rum=109&sp=15.F(12).” NWN2Wiki . Hi = Hide.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Tu +3 Bl +2. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1.DC(2).

Weapon Finesse. Weapon Focus (Kama). Combat Expertise. Epic Weapon Focus (Kama).Kaze no Kama Deep Gnome. Weapon Focus (Kukri). Two-Weapon Defense. Epic Weapon Specialization (Kama). Feint. Perfect Two-Weapon Fighting. Improved TwoWeapon Defense. Intimidate 27. Greater Two-Weapon Fighting. Armor Skin Skills Bluff 33. Blind-Fight. Improved Two-Weapon Fighting. Greater Weapon Focus (Kama). Combat Insight. Greater Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Weapon Specialization (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Diplomacy 28. Spot 33. Epic Prowess.

In +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Sp +4. Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Sp +2. Sp +2. Sp +2. Sp +2. Sp +2. Sp +1 In +2 (Save 2) Di +3. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. In +2 (Save 5) Di +2. Sp +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Tu +2 (Save 3) In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1.

” Neverwinter Nights: Epic Character Builders Part Deux. two versions of the Kaze no Kama were originally described. References DirtyFinger. Di +1.DC(2).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. IB = Invisible Blade. Di = Diplomacy.bioware.IB(5). and it is the former that wound up in the completed module. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion.com/guilds_registry/viewtopic.” The deep gnome version was found to be much more powerful than the air genasi version. Sp +1. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1.F(12). Tu +1 Bl +1. Meet the Power Builds Page 126 .Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). DirtyFinger.” NWN2Wiki . Tu +3 Bl +4. Di +2. In = Intimidate. M = Monk Skill: Bl = Bluff.a Wikia Wiki.Level 25 Class IB 2 Attribute Skills Bl +4. The “normal build” was an air genasi.html?forum=26365&to pic=285887&gid=14504. Tu = Tumble Comment At the NWN2Wiki.wikia. Both versions were tested during the development of “Battle of the Builds. Sp +1 Bl +1. “Kaze no Kama . Sp = Spot.M(11). F = Fighter. http://nwn2. Sp +1. and the “power build” was a deep gnome. http://nwn. “Kaze no Kama . Tu +1 Bl +2. Sp +3.

Greater Two-Weapon Fighting. Greater Weapon Specialization (Kama). Epic Prowess. Perfect Two-Weapon Fighting. Greater Weapon Focus (Kama). Weapon Finesse. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Weapon Specialization (Kama). Intimidate 33. Great Dexterity (+1). Two-Weapon Fighting. Dodge. Combat Insight. Parry 5. Blind-Fight. Combat Expertise. Improved Two-Weapon Fighting. Tumble 30. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Mobility. Epic Weapon Focus (Kama). Spellcraft 15. Spot 33. Weapon Focus (Kama). Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 .Kaze no Kama Duelist Deep Gnome.

Pa +4. Sc +2. Tu +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sp +4.

UMD +1 In +2 (Save 3) Di +2. Tu +2. Sp +2. Sc +1. Tu +2. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sc +1. Pa +1 (Save 3) Di +2. Sc +1. Tu +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sp +2. Sp +2. Tu +2. Tu +2. Sp +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sp +2. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 Sp +1. Tu +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sc +1. Tu +1 (Save 5) In +3. Tu +2. Sp +2. Sc +1.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sp +2.

Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. UMD +1 (Save 1) Di +1.Dls(7). Sc = Spellcraft. F = Fighter. In +1. In +2.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29.wikia. Sp +3 Di +1. Sp +2. Sp +2.” NWN2Wiki . Pa = Parry. Sc +1. In +1. Sp +2. “Kaze no Kama Duelist .Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Tu +1 Di +1. Tu +1 Di +2. Sp +1 Di +1. In +1 (Save 3) Sc +1. In +1.a Wikia Wiki. In particular. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. In +1. Tu = Tumble. In = Intimidate. http://nwn2. In +2. Sc +1.M(11). Sp = Spot. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. Meet the Power Builds Page 130 .F(12). Tu +1 (Save 4) Di +1. References DirtyFinger and Falconhurst. Tu +3. M = Monk Skill: Di = Diplomacy. UMD +1 (Save 1) Di +1.

Weapon of Choice (Warhammer). Power Critical (Warhammer). Least Spell Mantle × 4. Divine Favor (extended) × 2. Spring Attack. Protection from Alignment Aid. Dodge. Word of Faith × 3 Meet the Power Builds Page 131 . Remove Curse Death Ward. Intimidate 4. Prayer × 3. Recitation Battletide. Listen 5. Epic Divine Might Skills Concentration 33. Greater Weapon Focus (Warhammer). Divine Power (extended). Lesser Restoration × 3 Blindsight. Divine Favor × 2. Divine Shield. Epic Weapon Focus (Warhammer). Whirlwind Attack. Entropic Shield × 2. Lesser Spell Mantle × 4. Recitation (extended) Battletide (extended).Left Fist of Gond Aasimar. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Remove Blindness/Deafness. Spot 16. Power Attack. Great Charisma (+1). Mobility. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Combat Expertise. Weapon Focus (Warhammer). Great Charisma (+2). Spellcraft 30. Disarm. Divine Power. Enlarge Person × 2. Epic Prowess. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Divine Might. Extend Spell.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 Sp +1. Tu +1 Co +3. Tu +1 Sp +1. Tu +1 (Save 4) Sp +1. Sc +1 Sp +1. Sc +1 Co +1. Sc +2 (Save 1) Sp +1. Tu +1 Co +1. Li +2 (Save 4) Co +1. Tu +1 Bonus Feats Devout. Tu +1 Sp +1. Sc +4 Sp +1. Sp +1 (Save 5) Co +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +3 Co +3. Tu +2 (Save 4) Co +5. Sp +2. Tu +1 (Save 5) Co +4 (Save 5) Co +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Sc +3 Co +1. Tu +1 Sp +1. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 (Save 4) Co +5. Sc +3 Sp +1. Sc +3 Sp +1.

a Wikia Wiki. http://nwn2. Li = Listen. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. WM(7). Sp = Spot.” NWN2Wiki . Li +1. the choice of deity for a cleric of the War domain is relevant. WM = Weapon Master Skill: Co = Concentration. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. Meet the Power Builds Page 134 . “The Left Fist of Gond .Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. Sp +1 (Save 5) Co +1.F(10). Sc = Spellcraft. References steelsamurai. Tu = Tumble Comment As in the case of Favored Souls. F = Fighter. C(13). In = Intimidate.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). Tu +3 Epic Divine Might Class: C = Cleric. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.wikia.

Divine Shield. Perform 3. Toughness. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Improved Critical (Dwarven Waraxe).Lord of the Mountain Gold Dwarf. Expeditious Retreat. Diplomacy 4. Daze. Power Attack. Spot 33. Epic Divine Might. Tumble 20. Spellcraft 30. Epic Toughness (+30). Divine Might. Flare. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Mirror Image Paladin Level 1 Bless. Taunt 7. Resistance Cure Light Wounds. Light. Lore 8. Great Charisma (+1). Epic Resilience. Epic Prowess Skills Concentration 30. Joyful Noise Heroism. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Dodge.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sc +1. Sp +1 Co +1. Di +2. Sc +2. Tu +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Lo +1. Tu +4. Pe +3. Ta +1. Tu +2 Sp +1. Sc +3. Tu +1 Co +1. Tu +1. Sc +2. Tu +1 Co +1. Sp +1 (Save 3) Co +1. Sc +1. Sp +1 (Save 1) Co +1. Sp +1. Tu +1 (Save 1) Co +1. Lo +1. UMD +1 Co +1. Sp +1. Sc +1. Lo +1. Sc +4. Tu +1 (Save 1) Co +1. Lo +1. Ta +1. Tu +1 Co +1. Tu +1. Tu +1 Co +1. Ta +1. Di +1 (Save 5) Co +1. Sp +1 (Save 1) Co +1. Ta +4. Sp +1. UMD +1 Co +1. Sc +1. Sp +1. Sc +1. Di +1. Sp +1 Co +1. UMD +4 Co +1. Lo +4.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +6 Co +1. Sp +3 Sp +1. Sc +1. Sc +1. Sc +1. Sp +1 (Save 5) Co +1. Sc +2. Sp +1. Sc +1. UMD +1 (Save 2) Co +1. Sp +2.

Di = Diplomacy. Sp +1 Co +2. Sp +1 Sc +2. DD = Dwarven Defender. and Tumble were increased at the expense of Diplomacy. Meet the Power Builds Page 138 . Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. Concentration. Sc +1 Co +2. Lo = Lore. and Use Magic Device for better combat effectiveness. Lore. Sp +1 Co +1. lokigr.bioware.Mask of The Betrayer Campaign (Spoilers Warning).” NWN2: Players . Sp = Spot. Pe = Perform.html?topic=593049&fo rum=121.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1.” NWN2Wiki . http://nwn2forums. Sc +1 Co +3. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Spot. In particular.wikia.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. References lokigr. http://nwn2.a Wikia Wiki. Sp +1. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Tu = Tumble.com/forums/viewtopic. Sc +1. “Super high defense build. RDD = Red Dragon Disciple Skill: Co = Concentration. Tu +2 Sc +1. P = Paladin. Sp +1 Sc +2. Tu +1 Sc +2. Ta = Taunt. Sc = Spellcraft.

Spell Focus (Necromancy). Great Intelligence (+1). Great Intelligence (+3). Tumble 16. Ray of Enfeeblement (maximized) × 3. Mirror Image × 8 Displacement × 4. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Epic Spell: Epic Gate. Craft Alchemy 14. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Enervation (maximized). Empower Spell. Shadow Shield. Spot 16. Listen 16. Greater Spell Penetration. Spell Penetration. Persistent Spell. Lore 33. Epic Spell Focus (Necromancy). Diplomacy 23. Spiderskin × 2. Lesser Mind Blank × 2. Vampiric Touch × 2 Assay Resistance × 2. Isaac’s Greater Missile Storm (empowered) × 2. Greater Spell Breach × 2.Necromaster Sun Elf. Greater Spell Focus (Necromancy). Epic Spell Penetration Skills Concentration 33. Extend Spell. Touch of Fatigue × 2 True Strike × 9 False Life . Isaac’s Greater Missile Storm × 3 Avasculate × 2. Epic Spell: Vampiric Feast. Energy Immunity × 3. Toughness. Great Intelligence (+2). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Globe of Invulnerability. Skill Focus (Concentration). Spellcraft 33. Magic Circle against Alignment. Greater Invisibility × 2. Skill Focus (Spellcraft). Stoneskin Bigby’s Interposing Hand × 2. Lesser Spell Mantle. Spell Mantle Meet the Power Builds Page 139 .

Premonition × 2. Blindsight (persistent). Death Armor (persistent). Haste (persistent). Isaac’s Greater Missile Storm (maximized) × 5.Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Energy Immunity (extended) × 2.

Tu +1. Sc +1. Lo +1. UMD +1 Co +1. Li +1. Lo +1. Li +1. Sp +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 4) Co +1. Sc +1. Sp +1. Lo +1. Sc +1 (Save 4) Co +1. Sc +1. Tu +2. UMD +1 Co +1. Sc +1 (Save 4) Co +1. Tu +1. Lo +1. Sp +1. Di +2. Li +1. Lo +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Li +2. Tu +1. Lo +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Lo +1. Lo +4. Sc +1. Sp +1. Lo +1. Li +1. UMD +1 Co +1. Sp +2. UMD +2 Co +1. Tu +1. Sc +4.

Sc +1 (Save 4) Co +1. Sc +1 (Save 5) CAl +1. Sp +1. Tu +1. Lo +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Di +1. Sc +1. UMD +1 (Save 1) Co +1. Sp +1. Co +1. Di +1Lo +1. Di +1. Sp +1. Sc +1. Co +1. Sp +1. UMD +1 (Save 1) Co +1. Li +1. Tu +1. Li +1. Sc +1. Lo +1. Sp +1. Di +1. Tu +1. Li +1. Lo +1. Li +1. UMD +1 Co +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Co +1. Sc +1 (Save 5) CAl +1. Tu +1. Sc +1 (Save 4) Co +1. Tu +1. Sc +1 (Save 5) CAl +2. Sc +1 (Save 4) Co +1. Tu +1. Lo +1. Sc +1. Di +1. UMD +1 CAl +1. Sp +1. Li +1. Di +1. Di +1. Di +1. Li +1. Sp +1. Lo +1. Lo +1. Tu +1. Sc +1. Co +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Li +1. Di +1. Lo +1. Sc +1. Lo +2.

Co +1. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Li +1. Co +1. Tu = Tumble. Di +1.a Wikia Wiki. Sc = Spellcraft. Di +1. Sc +1 (Save 4) CAl +1. Co = Concentration. UMD +1 CAl +1. Di +2. Co +1. PM(1). Tu +1. Di +1. PM = Pale Master. Sc +1. ASC(3). Meet the Power Builds Page 143 . Li = Listen.” NWN2Wiki . Sp +1. Di = Diplomacy. Co +1. Sc +1. Co +1. Tu +1.Wiz(26). UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. References Xeorsos. Di +1. Lo +1. Li +1. Sp = Spot. Lo +1. Li +1. “NecroMaster . Sp +1. Lo +1.wikia. Co +1. http://nwn2. Lo +1. Sc +1. Di +2. Sc +1 (Save 4) CAl +1. Sc +1. Co +1. Lo +1. UMD +1 CAl +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Di +4. Sc +1 (Save 4) CAl +1. UMD +1 CAl +2. Tu +1. Sp +1. Lo = Lore. Lo +1. Wi = Wizard Skill: CAl = Craft Alchemy.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29.

Vampiric Touch. False Life. Magic Missile. Greater Spell Mantle. Tumble 30. Automatic Still Spell (0 – 9) Skills Appraise 4.Obsidian Sorcerer Human. Touch of Fatigue Expeditious Retreat. Automatic Still Spell (0 – 3). Spellcraft 30. Shadow Simulacrum Meet the Power Builds Page 144 . Practiced Spellcaster (Sorcerer). True Strike Blindsight. Power Word Disable. Isaac’s Greater Missile Storm Avasculate. Energy Immunity. Touch of Idiocy Clairaudience and Clairvoyance. Enervation. Vitriolic Sphere Bigby’s Forceful Hand. Skill Focus (Concentration). Automatic Still Spell (0 – 6). Resistance. Ray of Frost. Protection from Energy Assay Resistance. Displacement. Greater Spell Breach. Polar Ray. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Bluff 6. Greater Invisibility. Still Spell. Death Armor. Light. Spot 33. Lesser Mind Blank. Able Learner. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Cleave. Empower Spell. Skill Focus (Spellcraft). Hide 5. Heroism. Flare. Concentration 33. Shadow Shield Iron Body. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Divine Shield. Mirror Image. Power Attack. Power Word Petrify Bigby’s Crushing Hand. Intimidate 9. Diplomacy 4. Protection from Alignment. Lesser Spell Mantle. Ray of Enfeeblement.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

UMD +1 Co +1. Sp +4. Sc +1. UMD +1 Co +1. Sc +1. UMD +4 (Save 4) Co +3. Sp +1. Tu +1. Sp +1. Hi +4. Tu +1. UMD +1 Co +1. Tu +4. UMD +1 Co +1. Sc +1. Sc +1. Tu +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +2. Di +4. Tu +1. Sp +1. UMD +1 Co +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Tu +1. Sc +1. Tu +1. Sp +1. UMD +1 Co +1. Sp +1. Bl +4. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1. Tu +1. Sp +1. Sp +1. UMD +1 Co +1. Tu +1 Co +1. UMD +1 Bonus Feats Feats Able Learner. In +4. Sp +1. Sp +1. Sc +1. Sp +1. Tu +1. Sc +1. Sc +1. Tu +1. Sp +1. Sc +1. Tu +1. Sc +1. Co +2. Sc +3. Sp +1. Hi +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Flare.Level 0 Bard Cure Minor Wounds. Daze. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

UMD +4 (Save 5) Hi +1. UMD +1 Di +2. In +5. In +2. In +1. Tu +2. Li +2. Sc +1. Tu +2 Sc +2. Li +2. UMD +1 Lo +1. UMD +1 Di +3. Tu +1. In +1. UMD +3 Sc +2. UMD +3 Di +1. In +1. Lo +1 Sc +2. In +1. In +3 Di +2. Li +1. Pe +3. UMD +1 Sc +3. Li +1. Hi +4. Tu +2. UMD +1 Di +2. Tu +2. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Sc +4. In +1. In +3 Sc +3. Li +4. In +2. Li +3 Di +1. UMD +3 Sc +3. Li +3 Tu +2. UMD +1 Di +1. In +1. Tu +1. Sc +2. Tu +4. Sc +1. Tu +1 Di +1. Tu +1. Tu +2 Di +2. Lo +1. UMD +3 Di +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. Lo +1. UMD +1 Di +1. Lo +4. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner.

RDD = Red Dragon Disciple Skill: Di = Diplomacy. Li +1. Sc +1. Tu = Tumble. however.” NWN2Wiki . UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. During playtesting. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. References SushiSquid. Tu +3. Sc = Spellcraft. Sc +2. Sc +1. http://nwn2. and the Profane Dragon was provided a tower shield as well. Subsequently. a level-30 fighter.Mask of The Betrayer Campaign (Spoilers Warning).BG(3). In +2. http://nwn2forums. Pe = Perform. Bg = Blackguard. Tu +1.Level 22 Class F8 Attribute Skills Di +1. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. Lo = Lore.com/forums/viewtopic. UMD +1 Di +1. F = Fighter. UMD +1 Di +2. In +1. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed.a Wikia Wiki.html?chl=de&topic=59 2260&forum=121. Hi = Hide.” NWN2: Players . In = Intimidate. SushiSquid. “Profane Dragon . In +3 Sc +3. Meet the Power Builds Page 156 .RDD(10). Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. UMD +3 Li +1. In +2. Li +2 Di +2. the Profane Dragon consistently lost to Joe Average. “Need help finishing a power-build idea. Li = Listen.Brd(1). In +1.F(16).bioware.wikia.

Righteous Might. Silence Blindsight. Epic Toughness (+60) Skills Concentration 33. Magic Circle against Alignment.Restless Soul Aasimar. Entropic Shield. Least Spell Mantle. Weapon of Impact Death Ward. Resist Fire Energy. Virtue Bless. Resistance. Luck of Heroes. Protection from Alignment. Light. Inflict Minor Wounds. Weapon Focus (Mace). Improved TwoWeapon Fighting. Lesser Vigor. Spellcraft 30. Improved Two-Weapon Defense. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Two-Weapon Fighting. Epic Resilience. Epic Toughness (+30). Two-Weapon Defense. Lesser Restoration. Warpriest Spellcasting (Favored Soul). Epic Prowess. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Spot 10. Blind-Fight. Greater Two-Weapon Fighting. Remove Fear Aid. Able Learner. Recitation Battletide. Prayer. Divine Favor. Weapon Finesse. Vigor. Combat Casting. Bull’s Strength. Spell Resistance Meet the Power Builds Page 157 . Tumble 30. Divine Power. Diplomacy 19. Remove Paralysis. Great Dexterity (+1). Toughness. Resist Energy.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Di +1. UMD +3 Co +1. Tu +1 Co +1. Sc +1. Sc +3. Tu +1 Co +1. Di +3. Tu +1 Co +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Tu +1 Co +1. Tu +4. UMD +2 Co +1. Sp +2. Tu +2. Sc +1. Sc +1. Sp +2. Sc +1. UMD +4 Di +3 Di +4. Sc +1. Sc +2. Sc +1. Di +4. UMD +2 Co +1. Sc +1. Sc +1. Sp +1. Sc +1 Co +2. UMD +2 Co +1. UMD +2 Co +1. Tu +1. Sc +1. Sc +1. Tu +1. Tu +1. Di +2. Di +2.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +1. Tu +1 Co +1. Tu +3. UMD +2 Co +1. Tu +1 Co +1. Tu +1. Sc +4 (Save 4) Sp +5. Sc +1. UMD +2 Co +1. Tu +1 Co +3. Tu +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Sc +2 (Save 4) Sp +1. Tu +1 Bonus Feats Devout.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +1 (Save 4) Sp +1. Sc +3 (Save 2) Sp +1. Tu +1 (Save 4) Co +4. Sc +3 (Save 2) Co +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Sp +1. Sc +4 Sp +1. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Sc +4.

_C(8).” NWN2Wiki . DC = Divine Champion. the choice of deity for a cleric of the War domain is relevant. Li = Listen. Sc = Spellcraft._DC(5). The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai.F(8). WM(7). Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. Li +1.wikia. http://nwn2. DC(8). Sp +1 Co +1. Sp = Spot. WM = Weapon Master Skill: Co = Concentration. Tu +1 Co +1. In = Intimidate.a Wikia Wiki. Meet the Power Builds Page 165 .Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. C(7). It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4.com/wiki/The_Right_Fist_of_Gond__F(10). Tu = Tumble Comment As in the case of Favored Souls._WM(7). References steelsamurai. F = Fighter. “The Right Fist of Gond .

Righteous Might Battletide (extended) × 2. Spot 9. Lesser Vigor (persistent). Mass Death Ward. Least Spell Mantle × 6 Battletide. Ethereal Jaunt. Greater Restoration × 3. Premonition Aura versus Alignment. Persistent Spell. Righteous Might (extended) × 2 Divine Favor (persistent). Divine Power (extended) × 4. Whirlwind Attack. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Power Word Stun. Great Fortitude. Mobility. Entropic Shield (extended). Silence × 7 Aid (extended). Invisibility Purge (extended). Recitation (extended) × 4. Intimidate 4. Monkey Grip. Diplomacy 8. Combat Expertise. Invisibility Purge × 2. Practiced Spellcaster (Cleric). Extend Spell. Weapon of Choice (Spear). Magic Circle against Alignment × 2. Virtue × 3 Protection from Alignment × 4. Spring Attack. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Remove Fear × 3. Energy Immunity × 3. Death Ward. Dodge. Spellcraft 30. Combat Casting. Searing Light × 4 Blindsight (extended). Shield of Faith × 3 Bless (extended).Sacred Spear Human. Blind-Fight Skills Concentration 33. Toughness. Warpriest Spellcasting (Cleric).

Mass Heal. Undeath’s Eternal Foe. Prayer (persistent). Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .Level 9 Cleric Haste(persistent).

In +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +2 Co +1. Sc +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Sc +4. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Di +1. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Sc +1. Di +1. Sc +1. Tu +1 Co +1. Sc +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Tu +1 Co +1. Sc +1. Di +1. Di +1. Di +4. Sp +1 Co +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1.

a Wikia Wiki. Sc +1 Co +1. http://nwn2. Di = Diplomacy.com/forums/viewtopic. Sc +1 Co +1. Sc +1 Co +1. Wp = Warpriest Skill: Co = Concentration. WM = Weapon Master.wikia. “Sacred Spear (C8/WP7/SL8/WM7). Tu = Tumble References Lorstaff. In = Intimidate. In +1. “A humble request for aid in Stormlord building.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. In +1. Sp +1 Co +1. Sp +1 Class: C = Cleric. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Sp +1 Co +1. In +1. http://nwn2forums. Sc +1 Co +1. Sc +1 Co +1. Meet the Power Builds Page 169 .” NWN2: Players .” NWN2Wiki . Sc = Spellcraft.Mask of The Betrayer Campaign (Spoilers Warning). Sl = Stormlord. Lorstaff. Sp = Spot.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29.bioware. Sc +1 Co +1.html?topic=594294&fo rum=121&sp=15.

Weapon Finesse. Set Trap 23. Epic Prowess. Two-Weapon Fighting (Combat Style: Ranger). Favored Enemy: Gnomes. Great Dexterity (+2). Expose Weakness. Disarm. Resist Energy Barkskin × 2. Tumble 10. Spot 33. Improved Disarm. Bane of Enemies. Skill Focus (Move Silently). Survival 8. Move Silently 33. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Weapon Focus (Kukri). Hide 33. Spellcraft 15. Mass Camouflage × 2 Aid. Favored Enemy: Outsiders. Weapon Focus (Rapier). Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Great Dexterity (+4) Skills Disable Device 1. Curse of Impending Blades.Shadowbane Air Genasi. Favored Enemy: Elves. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Great Dexterity (+3). Favored Enemy: Dwarves. Luck of Heroes. Great Dexterity (+1). Blind-Fight. Search 1. Favored Enemy: Halflings. Weapon Specialization (Kukri).

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

UMD +1 (Save 2) Hi +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Sp +2 (Save 2) Hi +1. MS +4. ST +1. MS +1. Se +1. Su +1 (Save 2) Hi +1. Hi +4. Sc +1. Sp +1. Sp +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. MS +3. Tu +1. Su +1. ST +1. Sp +2. UMD +1 (Save 1) Hi +1. ST +1. Sp +1. Sp +4. ST +1. ST +1. Tu +1. MS +2. Sc +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Sp +1 (Save 2) Hi +1. Sp +1 (Save 2) Hi +1. ST +1. Sc +1. MS +1. MS +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Su +4. MS +1. UMD +1 Hi +1. Su +2. MS +1. ST +2. Tu +1. ST +1. Tu +1. Tu +1. UMD +1 (Save 1) Hi +1. MS +1. Sp +1. Sc +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. MS +1. MS +1. ST +1. Tu +1. Tu +1.

Sp +1. Sc +2. UMD +1 (Save 1) Hi +2. ST +1. UMD +1 (Save 1) Hi +1. MS +1. Sp +1. Sp +1. Sc +1. Sp +1 (Save 1) Hi +1. MS +1. ST +1. Sp +1. Ra = Ranger Meet the Power Builds Page 173 . MS +1. Sc +1. ST +1. Sp +1. UMD +1 (Save 1) Hi +1. MS +1. Sp +3. MS +1. UMD +1 Hi +1. MS +1. ST +1. UMD +1 (Save 1) Hi +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. MS +1. Sp +1. MS +2. ST +1. ST +1. MS +1. ST +1. ST +1. UMD +1 Hi +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). Sp +1. ST +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. MS +1. Sp +1 (Save 1) Hi +1. Sp +1. UMD +1 Hi +1. Sc +1. ST +1. ST +1. Sp +2. Sc +1. ST +1. Tu +1. UMD +1 Hi +1. Sc +1. Sp +1 (Save 2) Hi +1. MS +1. MS +1. ST +1. MS +1. MS +1. Tu +1 (Save 2) Hi +1. Sc +1. UMD +1 (Save 3) Hi +1. Sp +1 (Save 4) Hi +1. Sc +1. MS +1. Tu +1.

com/guilds_registry/viewtopic. “Shadowbane (the Bounty Hunter) Ranger 26. Su = Survival.bioware. http://nwn. Meet the Power Builds Page 174 .html?forum=26365&to pic=294531&gid=14504. Fighter 4. Tu = Tumble. Se = Search. Hi = Hide.” Neverwinter Nights: Epic Character Builders Part Deux. UMD = Use Magic Device References TyrTemplar. Sp = Spot. MS = Move Silently.Skill: DD = Disable Device. ST = Set Trap. Sc = Spellcraft.

Great Smiting VI. Weapon Focus (Scimitar). Divine Shield. Prayer Holy Sword. Practiced Spellcaster (Paladin).Sword of Tyr Aasimar. Great Smiting I. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Light. Able Learner. Spot 20. Flare. Divine Might. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Great Smiting. Bless Weapon. V. Divine Favor × 2 Aid. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Aura of Glory. Epic Divine Might. Great Smiting IX Skills Lore 8. Power Attack. Blind-Fight. Great Smiting II. Great Smiting III. Great Smiting VIII. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Resist Energy Magic Circle against Alignment. Great Smiting IV. Spellcraft 4. Perform 1. Great Smiting VII.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

RDD = Red Dragon Disciple Skill: Lo = Lore. DC = Divine Champion. Sc +4.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Meet the Power Builds Page 177 . Tu +4 (Save 5) Lo +1. the alignment of this character should have changed to Lawful Good. Tu +1 (Save 1) Lo +1. Sp +1. Sc = Spellcraft. it is recommended that the initial alignment of this character be Neutral Good. Tu +1 (Save 3) Lo +1. Pe +1. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. P = Paladin. This will allow the Sword of Tyr to then take paladin levels. Sp +1. Pe = Perform. Sp +1. To make the change easier. Sp = Spot.

Bard 1 (or Sorc 1). References TyrTemplar.bioware. These statistics were suggested by the creator of this build. Divine Champion 10.html?forum=26365&to pic=288507&gid=14504. TyrTemplar. Meet the Power Builds Page 178 . in a series of messages to the author. http://nwn.The statistics and level progression as presented in this document differ from what is found in the original write up.com/guilds_registry/viewtopic. RDD 4.” Neverwinter Nights: Epic Character Builders Part Deux. “Sword of Tyr (Celestial Smiter) Paladin 15.

Improved Unarmed Strike. Light. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Great Strength (+5) Skills Intimidate 4. Dodge. Able Learner. Spring Attack. Lore 8. Epic Prowess. Perform 5. Weapon Specialization (Scimitar). Great Strength (+3). Great Strength (+1). Epic Weapon Focus (Scimitar). Tumble 30. Taunt 12. Disarm. Weapon Focus (Scimitar). Mobility. Whirlwind Attack. Weapon of Choice (Scimitar). Great Strength (+4). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Improved Disarm. Spot 33. Combat Expertise. Great Strength (+2). Spellcraft 30.Terracotta Soldier Earth Genasi. Greater Weapon Focus (Scimitar). Greater Weapon Specialization (Scythe) . Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

In +4 (Save 4) Lo +1. UMD +1 Sc +1. UMD +1 Sc +2. Tu +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +2. Tu +1. UMD +2. UMD +3 Sc +1. UMD +3 Sc +1. UMD +2 Sc +1. Sp +1. Tu +1 (Save 1) Sc +1. Sp +2. Sp +2. Tu +2 Sc +1. Sc +1. Tu +1. Sp +3. UMD +1 Bonus Feats Bully. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Sp +2. Tu +1. UMD +3 Tu +1. UMD +2 Sc +1.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +1 Sc +1. Tu +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Tu +1. Tu +2 (Save 1) Sc +1. Tu +1 Sc +1. Tu +1. Sp +2. Sc +2. UMD +3. Sp +2. Sp +2. Pe +5. Tu +1. Tu +4 Lo +1. UMD +1 Sc +1. Tu +2 Sc +1. Tu +1. Sc +5. UMD +1 Sc +1. Ta +4. Sp +1. Sp +2.

Lo = Lore. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. “Terracotta Soldier (Dragon Blade) (Fighter 12. Sc = Spellcraft.bioware. Sp +2. Tu +1. Tu +1. Sp +2. Pe = Perform. Bard 1). Weapon Master 7.html?forum=26365&to pic=296017&gid=14504. Tu = Tumble. Sp +2. UMD +1 Sc +1.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. RDD = Red Dragon Disciple. Meet the Power Builds Page 182 .com/guilds_registry/viewtopic. Sp +2. UMD +1 Sp +4. Ta +4 Sp +1. UMD = Use Magic Device References TyrTemplar and Mithdradates. Tu +1. UMD +1 Sc +1. RDD 10. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. UMD +1 Sp +1. Tu +1. Sp = Spot. WM = Weapon Master Skill: In = Intimidate. UMD +1 Sc +1. Ta = Taunt. F = Fighter.

Improved Knockdown. Great Strength (+4). Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Light. Great Strength (+2). Greater Weapon Focus (Scythe). Weapon Specialization (Scythe). Weapon Focus (Scythe). Able Learner. Great Strength (+1). Combat Expertise. Extra Rage.Thuggernaut Earth Genasi. Extend Rage. Improved Combat Expertise Skills Lore 8. Epic Weapon Focus (Scythe). Great Strength (+5). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Perform 5. Disarm. Greater Weapon Specialization (Scythe) . Tumble 30. Spellcraft 30. Knockdown. Flare. Improved Critical (Scythe). Spot 13. Armor Skin. Epic Weapon Specialization (Scythe) . Monkey Grip. Great Strength (+3).

Sc +1. Tu +4 Bonus Feats Bully. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 .Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Pe +5. Sc +2 (Save 2) Lo +1.

UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. Sp +1. UMD +1 Sc +1. Tu +1. Sp +1. Sp +1. Tu +1 Lo +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Tu +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Sc +1. UMD +1 Sc +1. UMD +1 (Save 1) Sc +3. Sp +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1 Sc +1. UMD +3 Sc +1. Tu +1. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1.

Pe = Perform. Tu = Tumble. Bd = Bard.” Neverwinter Nights: Epic Character Builders Part Deux. RDD = Red Dragon Disciple Skill: Lo = Lore.Level 26 Class F 14 Attribute Skills Sc +1. F = Fighter. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. UMD +2 Sp +1. Tu +1. Sc = Spellcraft.bioware. Meet the Power Builds Page 186 .com/guilds_registry/viewtopic. http://nwn. UMD +1 Sp +2. Sp = Spot.html?topic=285790&for um=26365&gid=14504&sp=0. UMD = Use Magic Device References Zhonn-vei'ay. Tu +1. Tu +1. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). UMD +2 Sc +1.

Great Strength (+1). Able Learner. Weapon of Choice (Falchion). Blind-Fight. Mobility. Skill Focus (Bluff). Weapon Focus (Falchion). Taunt 33. Weapon Specialization (Falchion). Hide 33. Spring Attack. Expose Weakness.Veteran Human. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Epic Prowess. Epic Weapon Focus (Falchion). Knockdown. Whirlwind Attack. Negotiator Skills Bluff 33. Spellcraft 25. Intimidate 4. Improved Knockdown. Improved Critical (Falchion). Combat Expertise. Move Silently 33. Silver Palm. Disarm. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Feint. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Epic Specialization (Falchion).

In +4. Ta +1. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. MS +2.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Ta +4 (Save 4) Bl +5.

MS +1. Sc +5. Ta +1 Bl +1. Ta +1 (Save 2) Bl +1. Hi +5. MS +1. Sc +5. MS +1. Sc +1. Ta +2 Bl +1. Ta +1 Bl +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Ta +1. Tu +1 (Save 1) Bl +1. Hi +1. MS +5 Bl +1. MS +1. Ta +1. Ta +1. Ta +1. MS +2. Tu +1 (Save 1) Bl +1. Hi +3. MS +1. Ta +1. MS +3. Tu +1 (Save 1) Bl +1. Hi +1. Hi +1. Hi +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. Sc +1. Hi +1. Hi +1. Sc +1. Hi +1. Ta +1 (Save 1) Bl +1. Tu +1 (Save 3) Bl +1. Sc +1. Tu +1 (Save 2) Bl +1. Hi +1. Ta +1. MS +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Hi +1. MS +1. Ta +1. Ta +1 (Save 4) Bl +1. Sc +4. Tu +1 (Save 2) Bl +1. MS +1. Tu +1 Bl +1. Hi +2. Ta +1 (Save 3) Bl +1. Ta +1. Tu +1 (Save 1) Bl +1. MS +1.

MS +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. Sc = Spellcraft.” Neverwinter Nights: Epic Character Builders Part Deux. MS +2. Tu +10 Bl +1. Ta +1 Bl +1. MS +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). MS +2. Hi +1. Ta +1 (Save 1) Bl +1. Tu = Tumble References SchnaKe. WM = Weapon Master Skill: Bl = Bluff.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Hi = Hide.com/guilds_registry/viewtopic. MS +1. Hi +1. Ta +1. Hi +1.html?forum=26365&to pic=289081&gid=14504. Hi +1. MS +1. Hi +1. Ta +1 (Save 1) Bl +1. MS +2. Hi +2. Sc +5. Hi +2. Ta +1 (Save 1) Bl +1. http://nwn. Ta +1 Bl +1. Fi = Fighter. MS = Move Silently. MS +1. Ta = Taunt. Wa = Warlock. Ta +1 Negotiator Class: Bg = Blackguard. Ta +1 (Save 5) Bl +1.bioware. Hi +2. Meet the Power Builds Page 190 . MS +1. Hi +1. In = Intimidate.

108... 144............ 85......... 57.......... 89... 44.................. 153.... 157....................................... 123 Meet the Power Builds Page 191 .......... 35. 48............. 103 Duelist ...... 44..................................... 70.....5. 79.... 31......21.. 119. 144 Stormlord ........ 153........ 175. 131............. 183...... 127 B Bard ....... 183 Blackguard ...... 85.... 157 Fighter ........ 9..... 162. 94...... 149......... 166 Weapon Master .. 175 Druid.. 187 Warpriest . 17.. 127.............. 170 Red Dragon Disciple 13... 127 Dwarven Defender ....... 94.. 13............ 135......70.. 112 W Warlock .... 66. 44.....5........ 183 Red Wizard ...........40. 108. 139.. 139 I Invisible Blade .....103............ 40.... 75 F Favored Soul ....79.. 108. 157..... 103.... 135......5....................................... 179...... 112.......... 31.............. 103 Shadowdancer ...... 44.. 115............ 26 Rogue .... 166 R Ranger .. 139 C Cleric ........... 166.. 149.. 162............ 17................... 112.............. 48......... 99... 175.................... 66............... 48....... 79 P Paladin . 179..... 119. 17.... 144 Arcane Trickster .......... 108...... 85. 53..... 175 Pale Master .. 48. 157 D Divine Champion ..... 123...... 61.......13................................ 9..... 162.. 123....... 26. 135 S Sacred Fist ......... 89.................. 187 Sorcerer .. 153 N Neverwinter Nine . 119.. 99. 85... 66... 35.... 123... 89 M Monk 9................ 187 Wizard ..26.....31.... 35.. 31.... 179...... 144..... 99......... 75..... 119.... 153.... 170.. 61..Index by Class A Arcane Scholar of Candlekeep 26... 66............... 9. 75.... 57... 94....... 166 E Eldritch Knight .... 135. 79 Assassin ........... 21........ 131. 89.. 131. 112. 187 Frenzied Berserker ........... 40................. 179...5.. 94.... 53......... 17.... 75............. 61.... 162. 70.... 149.... 99.. 70. 61..... 40..... 53.................................... 53.....

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