MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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mind-affecting spells.bioware. however.” NWN2: Players . The characters’ equipment and known spells are generally not listed. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. namely. http://nwn2forums. The power builds in this document were adapted from write-ups found at a couple of sites. There are two restrictions on items and enchantments that the module’s author (that is. Meet the Power Builds Page 1 . This is understandable. looted. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. or whatever. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. energy damage. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux.com/forums/viewtopic. This document lists the statistics and equipment of the NPC power builds found in version 1.23 of the module. Players seeking inspiration for their own character builds may find some good ideas in this document. whether to critical hits.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. “Epic Character Build Repository. considering that different campaigns. The original write-up on each build detailed the character’s attributes and level progression. regardless of whether they intend to play the module.” Dark_hold_.Mask of The Betrayer Campaign (Spoilers Warning). It is intended for players who want to know what items and spells each NPC in the module has.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. modules. Unbuffed my char would last all of two seconds against all these other builds. and persistent worlds may call for a different set of items and spells. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. Mask of the Betrayer.

Other NPCs whose Meet the Power Builds Page 2 . the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. Nevertheless. Joe Average’s equal.• No item may apply a persistent Haste effect on its user while equipped. The author makes a qualified judgment in stating that when the default fight parameters are used. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. Good power builds should be able to beat Joe more often than they get beaten by him. however. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. When testing your PC for the first time. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Ithil’kyw the Underdread. You may also test your build against other NPCs who are. Testing Your Player Character Since the release of version 1. When testing your player character. more or less. one of the items that was removed from the module was the Ring of Leeched Abjuration. The Inconvenient Ranger. In previous editions of this document. For example. and nearly all of them are Evocation spells. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. By default. Items in other modules or persistent worlds may not be quite as strong. as well as who were weaker or stronger. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. the author boldly identified who among the NPCs might be equally matched with Joe. you may want to try going against Joe Average. and the Restless Soul are relatively weak in the current version of the module. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. If your PC cannot defeat these builds.10 of “Battle of the Builds. it was discovered that some builds may perform dismally at particular settings but do well in others. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. Through repeated playtesting. a human level-30 fighter. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. Since the initial version of the module. the AI of the NPCs has grown progressively stronger with each release.” players may change a number of parameters that affect the course of the gladiatorial duels.

Left Fist of Gond. as well as spells that weaken or destroy your target’s defenses. raise Armor Class. These NPCs are the Armored Fist of the Fallen. Eldritch Blade. include spells that provide concealment. Thanks to the improved AI that the latest version of the module has. Black Dragon. Do not sacrifice defense for offense. it is to ensure that your PC’s defenses are strong. Obsidian Sorcerer. Epic Arcane Trickster. Eldritch Paladin of Candlekeep. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Divine Warlock. or create a Mirror Image effect. Halfling Ninja. Blood Scholar. particularly when a build has certain combos that put opponents in the defensive. Shadowblade. Meet the Power Builds Page 3 . Pointy Stick. (There are exceptions to this rule. Fallen Angel. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. especially against those who can hide in plain sight or feint. will have fun trying to do so. In general. but these skills may be useless in a PvP environment. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. the player. Divine Bard. Shadowbane. With the right tactics. you may want to choose spells that raise your PC’s damage capability and chances to hit. Certain skills such as Parry or Survival are best left untouched. Illusionary Blade. all the NPCs that have not been mentioned above fall in this category. protect against enemies’ spells. Claw of Malar. Iron Sorcerer.) If your PC is a caster. The supreme champion among them is Pointy Stick.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. If your PC manages to defeat Joe Average. For offense. Lord of the Mountain. Divine Soul. you may try going against the stronger builds. If there is one tip that the author may impart. who is capable of beating all the other NPCs in one-on-one combat. Taunt is useful against opponents whose Will saves are not very high. Right Fist of Gond. Kaze no Kama. Black Dragon Soul. Sword of Tyr. Thuggernaut. Divine Storm Soul. Holy Dragon Dervish. Dragonmaster Negotiator. Immortal Treant. Spellcraft and Tumble are good defensive skills for characters in any module. Kaze no Kama Duelist. Blacklock. Divine Dragon. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Necromaster. and Veteran. It is the author’s hope that you. Terracotta Soldier. Spot is very important in PvP.

Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Divine Ranger. Divine Bard. The Left Fist of Gond. The Right Fist of Gond SushiSquid: Blacklock. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Iron Sorcerer. Divine Warlock. Kaze no Kama Falconhurst: Drow Fury. Kage Kaze no Kama. Halfling Ninja.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Blood Scholar. Divine Dragon. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Divine Storm Soul. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Joe Average. Divine Soul. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Eldritch Paladin of Candlekeep.

Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Favored Power Attack (Outsider). Great Charisma (+1). Epic Divine Might. Armor Skin Skills Hide 24. Favored Enemy: Gnomes. Favored Enemy: Outsider. Intimidate 9. Power Attack. Favored Enemy: Dwarves.An Inconvenient Ranger Wood Elf. Two-Weapon Fighting (Combat Style: Ranger). Protection from Energy Aid. Bane of Enemies. Improved Power Attack. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Curse of Impending Blades ×2. Listen 24. Favored Power Attack (Elves). Divine Might. Favored Enemy: Human. Favored Power Attack (Human). Epic Prowess. Great Cleave. Cleave. Invisibility Purge. Search 24. Move Silently 24.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Inflict Minor Wounds. Cure Critical Wounds. Divine Favor. Spellcraft 33. True Seeing Energy Immunity. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Listen 17. Blind-Fight. Epic Divine Might Skills Concentration 33. Greater Dispel Magic. Spell Mantle. Restoration Battletide. Heal. Eagle’s Splendor. Protection from Alignment.Armored Fist of the Fallen Human. Vigor Assay Resistance. Word of Faith Aura versus Alignment. Firestorm. Summon Creature VII. Mass Bull’s Strength. Greater Restoration. Lesser Restoration. Divine Might. Cleave. Extend Spell. Cure Moderate Wounds. Weapon Focus (Unarmed Strike). Lesser Vigor. Practiced Spellcaster (Favored Soul). Combat Casting. Remove Curse. Regenerate. Spot 33. Vigorous Cycle Ethereal Jaunt. Great Strength (+1). Stone Body. Remove Paralysis. Raise Dead. Great Strength (+2). Spell Resistance. Sunbeam Meet the Power Builds Page 9 . Death Ward. Silence Blindsight. Persistent Spell. Prayer. Righteous Might. Divine Power. Light. Virtue Bless. Resistance. Hide 5. Magic Vestment. Cure Serious Wounds. Entropic Shield. Shield of Faith Aid. Mass Death Ward. Lesser Spell Mantle. Recitation. Power Attack. Great Charisma (+1). Summon Creature VIII. Lore 8.

Mass Heal. Etherealness.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .

Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Sp +1. Sc +1. Sc +1. Sp +1. Sp +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Sp +4. Lo +2. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Lo +1. Sp +1. Hi +1. Sp +1. Sp +1. Sc +5. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Lo +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sc +1. Sp +1 Co +1. Sc +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Lo +4. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Tu +4 (Save 4) Co +1. Sp +1. Hi +4.

Li +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Lo = Lore. Tu +2 Co +1. Li +2. References JeminiZero. Sc = Spellcraft. Tu +1 Co +1. Li = Listen. however. Tu +1 Co +1. Li +2. Sc +1. Sp +1. Sp +1. Li +2. Li +2. http://nwn2. Li +2.FS(12). Sc +1. Li +2. Sp +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Sc +1. Tu +3 Co +1.M(4). To gain free weapon feats for unarmed strike. FS = Favored Soul.” NWN2Wiki . Meet the Power Builds Page 12 . Sp = Spot. Tu +1 Co +1. Sp +1. Sp +1.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. Hi = Hide. Li +2. Sc +1. Since Ilmater is a good god. Tu +1 Co +1. “Armored Fist of Ilmater. This makes Ilmater the only choice for a deity. Li +2. Sp +1.SF(10). Sc +1. Sc +1. Sc +1.a Wikia Wiki.wikia.Pal(4). Sc +1. Sp +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Tu +1 Co +1. the Armored Fist has to serve a god whose favored weapon is unarmed. Sp +1. M = Monk. Sc +1. Sp +1. Sp +1. SF = Sacred Fist Skill: Co = Concentration. Sc +1. Tu +1 Co +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16.

Spot 14. Ghostly Visage. Extend Spell. Diplomacy 12. Expeditious Retreat. Mirror Image. Lingering Song Skills Concentration 33. See Invisibility Greater Invisibility. Knockdown. Divine Might. Joyful Noise. Greater Heroism. Hide 5. Mass Curse of Impending Blades. Epic Divine Might. Remove Fear. Cleave. Power Attack. Mass Cure Light Wounds. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Spellcraft 30. Lore 8. Flare. Song of Discord Energy Immunity. Listen 18. Divine Shield. Battle Caster. Improved Disarm. Daze. Haste. Light. Move Silently 30. Resistance Amplify. Disarm.Black Dragon Drow. War Cry Ethereal Visage. Perform 25. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Shout. Tasha’s Hideous Laughter Curse of Impending Blades. Curse Song. Hold Monster. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Silence Displacement. Tumble 30.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

UMD +4 Co +1. Di +1. Sp +1 Co +1. Lo +1. Di +1 (Save 3) Co +1. Lo +4. Li +1. Lo +1. Li +1. Sc +1. MS +1. Sp +1 Co +1. Sp +1 Co +1. Tu +4. Tu +1. Li +1. Tu +1. UMD +1 (Save 3) Co +1. MS +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Di +1. Sp +5 Co +1. Li +1. MS +1. Di +1. Pe +1. Tu +1. Di +1. UMD +1 Co +1. Sc +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Li +1. Lo +1. Hi +1. Li +1. Li +4. Pe +1. Pe +1. Sp +1 Co +1. Pe +1. MS +4. Sp +1 Co +1. Di +2 (Save 5) Co +2. Li +1. Di +1. Li +1. Sp +1 Di +1. Sp +1 Co +1. UMD +1 (Save 2) Co +1. Lo +1. Hi +4. Li +1. UMD +1 (Save 1) Co +1. Sc +2. Sc +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Li +1. MS +1. Li +1. Tu +1. Li +1. Li +1. Pe +4. Li +1.

Tu +2. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard.com/guilds_registry/viewtopic. MS = Move Silently.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1. Tu = Tumble. MS +2. Sc +1. http://nwn. Di = Diplomacy. Sc +5. Sc +6. Hi = Hide. Pe +1. Pe +1. Sc +1. MS +2. UMD +1 Co +1.bioware. Pe +1. Sc +3. MS +2. Sc +1. Pe +1. Pe = Perform. MS +1. Tu +1 Co +1. UMD +3 Co +1. Pe +1. MS +1. MS +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Meet the Power Builds Page 16 . Pe +1. Tu +5 Co +1. Tu +8. Pe +1. UMD +3 Co +1 (Save 4) Co +1. Sc +5. Tu +1 Co +1. MS +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Sp = Spot. UMD +2 Co +1. UMD +1 Co +1. Li = Listen. UMD +1 Co +1. MS +5. Sc +1. MS +5.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. Tu +1. Pe +1. Tu +3. Pe +2. MS +1.html?forum=26365&to pic=285414&gid=14504. Bg = Blackguard. Sc = Spellcraft. Sc +1. Lo = Lore. UMD +1 Co +1. UMD = Use Magic Device References Zhonn-vei'ay. Pe +1. MS +1.

Resist Electrical Energy. Practiced Spellcaster (Favored Soul). Protection from Alignment. Spell Resistance. Hammer of the Gods. Lesser Restoration. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. True Seeing Energy Immunity. Lesser Spell Mantle. Silence Blindsight. Least Spell Mantle. Mass Death Ward. Greater Restoration. Remove Paralysis. Great Charisma (+1) . Resist Acid Energy. Restoration Battletide. Magic Circle against Alignment. Resistance. Resist Energy. Spell Mantle Aura versus Alignment. Light. Resist Sonic Energy. Power Attack. Virtue Bless. Raise Dead. Vigorous Cycle Ethereal Jaunt. Spellcraft 24. Divine Might. Lore 8. Tumble 30. Mass Aid. Inflict Minor Wounds. Divine Power. Vigor Death Ward. Perform 1. Great Cleave. Recitation. Superior Resistance. Regenerate. Great Charisma (+2). Invisibility Purge. Divine Favor. Entropic Shield. Great Strength (+1) Skills Concentration 24. Righteous Might. Lesser Vigor. Improved Power Attack. Cleave. Heal.Black Dragon Soul Human. Remove Fear Aid. Hide 5. Epic Divine Might. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Persistent Spell. Stone Body. Extend Spell. Prayer. Death Knell. Weapon Focus (Bastard Sword). Sunbeam Meet the Power Builds Page 17 .

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .Level 0 Bard Cure Minor Wounds. Flare. Light.

Sc +1 Co +1. Sc +1. Sc +1. Sc +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sc +1. Lo +4.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Lo +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Pe +1. Sc +4. Sc +1 Tu +2 Tu +2 Co +1. Tu +1 Co +1. Sc +1. Lo +1 Lo +1. Tu +1 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Sc +1 Co +1. Tu +4. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. UMD +4 Hi +1. Hi +4. Sc +1 Co +1. Lo +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Sc +1. Sc +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1.

wikia. the deity chosen for the Black Dragon Soul is Finder Wyvernspur.a Wikia Wiki. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Sc +2 Co +2. Nevertheless. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.RDD(10). In particular. Sc +1.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Hence. RDD = Red Dragon Disciple Skill: Co = Concentration. References Darkhold. Bg = Blackguard.” NWN2Wiki . “Black Dragon Soul . it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Tu = Tumble. Sc = Spellcraft. The skills chosen for this character are also different from what the original write-up recommended. Pe = Perform. For the “Battle of the Builds” module. the choice of deity has an impact on the weapon feats that the characters gain. it was decided to let this character use a bastard sword and heavy shield in combat.Brd(1). http://nwn2. whose favored weapon is the bastard sword. Through playtesting. Tu +1 Co +1.BG(3). FS = Favored Soul. Lo = Lore. UMD = Use Magic Device Comment With Favored Souls. Hi = Hide.FS(16). Meet the Power Builds Page 20 .

Blind-Fight. See the Unseen Curse of Despair. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Tumble 10. Great Charisma (+3) Skills Concentration 33. Power Attack.Blacklock Drow. Weapon Focus (Longsword). Resist Fire Energy. Epic Eldritch Blast (+1d6). Eldritch Master. Epic Divine Might. Vitriolic Blast Eldritch Doom. Hide 5. Resist Cold Energy. Flee the Scene Eldritch Cone. Retributive Invisibility. Spellcasting Prodigy. Taunt 4. Spellcraft 30. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Divine Might. Great Charisma (+2). Epic Fiendish Resilience. Noxious Blast. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Great Charisma (+1). Eldritch Chain. Battle Caster. Intimidate 33. Hideous Blow. Cleave. Heal 1.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Sc +1. UMD +1 (Save 1) Co +1. In +1. Hi +1. Sc +1. Sc +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. In +1. Sc +4. In +1. UMD +1 (Save 1) Co +1. Tu +1 (Save 2) Co +1. In +1. Hi +1. In +1. (Save 5) Co +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. In +4.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Tu +1. Sc +1. In +1. Tu +1 (Save 1) Co +1. In +1. In +1. Tu +1. UMD +4 Co +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 (Save 1) Co +1. UMD +4 Co +1. Hi +1. In +1. Hi +2. In +1. In +1. Sc +1. In +1. In +1. Sc +1. UMD +1 Co +1. Sc +4. UMD +1 (Save 1) Co +1. Sc +1. Sc +1.

Sc +1. He 1. the Warlock Buddy Meet the Power Builds Page 24 . In +1. UMD +1 Co +1. Wa = Warlock Skill: Co = Concentration. In +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard.” however. Sc +1. In +1. Ta = Taunt. UMD +1 Co +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. In +1. Sc +1. Tu +1. In +1. Ta 2. Ta 2. UMD +1 Co +1. Sc +1. Tu +1. UMD +1 (Save 1) Co +1. Tu +1. Sc = Spellcraft. In +1. UMD +1 (Save 1) Co +1. In “Battle of the Builds. Hi = Hide. In +1. Tu +1. In +1. Sc +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Sc +1. which may be downloaded from the Neverwinter Vault site. Tu = Tumble. In +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. In +1. Tu +1. Sc +1. Tu +1. In = Intimidate. He = Heal. Sc +1.

” NWN2Wiki . http://nwn2.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. Meet the Power Builds Page 25 . References SushiSquid. the Blacklock’s performance in this module may be less than stellar.wikia.a Wikia Wiki. “Blacklock .Wlk(26). Hence.BG(4). This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.

Listen 33. Spiderskin Assay Resistance. Ray of Enfeeblement × 2 (maximized). Spell Penetration. Mirror Image × 6 Displacement × 5. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Isaac’s Lesser Missile Storm (empowered) × 2. Automatic Still Spell (0 – 3).Blood Scholar Human. Practiced Spellcaster (Bard). Clairaudience and Clairvoyance (extended). Epic Spell Penetration. Great Intelligence (+1). Shield. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Red Wizard Spellcasting (Wizard). Lore 3. Tumble 33. Automatic Still Spell (0 – 9) Skills Concentration 33. Greater Heroism. Greater Spell Penetration. Arcane Scholar Spellcasting (Wizard). Skill Focus (Spellcraft). Displacement (extended). Still Spell. Empower Spell. Perform 10. Globe of Invulnerability. Spellcasting Prodigy. Skill Focus (Concentration). Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Shadow Shield Iron Body. Spot 16. Greater Spell Breach. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Search 16. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Hide 33. Move Silently 33. Automatic Still Spell (0 – 6). Extend Spell. True Strike × 5 Blindsight × 2. Energy Immunity. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Isaac’s Greater Missile Storm (empowered) × 3. Practiced Spellcaster (Wizard). Spellcraft 33.

Energy Drain. Daze. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Resistance Amplify.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Joyful Noise Curse of Impending Blades. Grease. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Flare. Light.

Sc +4. Sc +1. Sc +1. Lo +3. Tu +1 Bonus Feats Feats Able Learner. UMD +1. Hi +1. Sc +1. UMD +4.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. UMD +1. Tu +1 Co +1. MS +1. MS +1. Tu +1 (Save 2) Co +1. Hi +1. Sp +1. Li +1. Li +1. Li +1. UMD +1. Li +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Hi +4. Sc +1. Sp +2. UMD +1. Hi +1. MS +1. Pe +4. MS +4. Li +1. Tu +1 (Save 1) Co +1. Li +1. UMD +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +4 (Save 5) Co +1. Sp +1. UMD +1. Sp +1. Sc +1. Tu +1 Co +1. MS +1. UMD +1. Hi +1. Sc +1. Li +4.

Li +1. Sc +1. UMD +1. Tu +1 Co +1. Tu +1 Co +1. MS +1. Li +1. MS +1. Tu +1 Co +1. Hi +1. Li +1. Tu +1 Co +1. Sp +1. Li +1. Sp +1. Li +1. UMD +1. Li +1. UMD +1. Hi +1. Hi +1. Li +1. Hi +1. Hi +2. Li +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sc +1. UMD +1. Sc +1. UMD +1. UMD +1. Tu +1 Co +1. UMD +1. Tu +1 Co +1. Hi +1. MS +1. UMD +1. Tu +1 Co +1. UMD +1. Hi +1. Sc +1. Sc +1. Li +1. Hi +1. Tu +1 Co +1. MS +1. Sc +1. Tu +1 Co +1. MS +2. Sc +1. Li +1. Sc +1. MS +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. MS +1. MS +1. Li +1. UMD +1. Hi +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. MS +1. UMD +1. Sc +1. Sp +1. Sc +1. Hi +1. Sp +1. Sp +1. Sc +1. Sp +1. Sc +1. Sp +1. MS +1. Tu +1 Co +1. Hi +2. MS +1. Li +1. Sc +1. UMD +1. UMD +1.

UMD = Use Magic Device References JeminiZero. MS +1. Li +1. UMD +1.RWT(10). Li +1. Se +2. Li +1.” NWN2Wiki . UMD +1. Li +1. MS +2. Hi +2. Sc +1. Hi +1. Hi = Hide.wikia. Tu +1 Co +1. Sc +1.a Wikia Wiki. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. MS +1. UMD +1. Se +6. Sc +1. Se = Search.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Se +1. Sc +1. Hi +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Li +1. Pe +6. Tu +1 Co +1. Rg = Rogue. Bg = Blackguard. Hi +1. Sc +1. Sc +1. Tu +1 Co +1. Tu = Tumble. UMD +1. Li +1. “Blood Scholar . Tu +1 (Save 1) Co +1. MS +2. Tu +1 Co +1. MS +1. Meet the Power Builds Page 30 . Hi +1. Li +1. Li +1. Hi +2. Sc +1. Sc +1. MS = Move Silently. MS +2. Sp +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. UMD +1. http://nwn2.ASC(10). MS +2. UMD +1. Sp +1.Brd(4). Hi +1. Sp +1. UMD +1. Pe = Perform. MS +1. MS +1. Hi +1. Sp +1. Lo = Lore. Li = Listen. Se +7. Hi +2. Sp = Spot. S = Sorcerer Skill: Co = Concentration. Sc = Spellcraft. UMD +1.Wiz(6). UMD +1.

Tumble 30. Spot 32. Greater Weapon Focus (Unarmed Strike). Crippling Strike. Great Charisma (+2). Great Charisma (+1). Blind-Fight. Cleave. Dodge. Epic Divine Might. Move Silently 33. Listen 6.Claw of Malar Drow. Epic Prowess. Great Charisma (+3) Skills Hide 33. Weapon Focus (Unarmed Strike). Power Attack. Divine Might. Improved Disarm. Disarm. Expose Weakness. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Divine Shield. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Improved Critical (Unarmed Strike). Mobility.

Tu +4. Li +4. MS +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. Sp +4.

MS +1. Tu +1. Li +1. MS +3. Tu +1 (Save 4) Sp +1. Li +1. Tu +1. MS +3. Sp +2. Sp +1. Tu +2 UMD +1 (Save 2) Hi +2. Tu +2 Hi +1. Sp +4. Sp +2. Sp +2. Sp +2.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. MS +1. MS +3. MS +2. Tu +2 Hi +1. Sp +1 (Save 4) Hi +1. Sp +2. MS +1. Tu +1 (Save 5) Tu +1. Tu +1 Meet the Power Builds Page 33 . UMD +1 (Save 4) Hi +2. UMD +1 (Save 2) Hi +1. Tu +1 UMD +1 (Save 2) Hi +2. MS +3. Sp +1. Tu +2. UMD +1 (Save 4) Hi +1. Sp +2. Sp +2. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. UMD +1 (Save 5) Hi +2. Tu +1 (Save 4) Hi +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. UMD +1 (Save 3) Hi +1. MS +3. MS +2.

Monk 12/ Fighter 12/ Blackguard 4/ SD 2. Sd = Shadowdancer Skill: Hi = Hide. “Claw of Malar (HiPS Version) . MS +3. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Sp = Spot.com/guilds_registry/viewtopic. MS +1. Sp +2. Li = Listen. Tu = Tumble.html?forum=26365&to pic=296257&gid=14504. M = Monk. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. http://nwn. MS = Move Silently. Meet the Power Builds Page 34 .bioware. Tu +2 UMD +1 (Save 2) Hi +2.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. F = Fighter. MS +2. UMD = Use Magic Device References GT74. Sp +2.” Neverwinter Nights: Epic Character Builders Part Deux. Sp +2.

Greater Invisibility. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Haste. Balagarn’s Iron Horn. Mirror Image. Curse of Impending Blades. Joyful Noise. Greater Heroism. Ghostly Visage. Hide 18. Listen 33. Epic Divine Might Skills Concentration 33. Ice Storm Meet the Power Builds Page 35 . Song of Requiem. Lingering Song. Resistance Amplify. Great Charisma (+3). Divine Shield. Power Attack. Light. Daze. Greater Resistance. Great Charisma (+1). Cleave. Divine Might. Spot 16. Grease. Weapon of Impact Cure Critical Wounds. Mind Fog. Chorus of Heroism. Greater Shout. Greater Dispel Magic. Curse Song. Perform 33.Divine Bard Human. Song of Discord Dirge. Silence Clairaudience/Clairvoyance. Great Charisma (+2). Spellcraft 33. Remove Curse. Tumble 33. Energy Immunity. Battle Caster. See Invisibility. Lesser Dispel Cloud of Bewilderment. Shout. Hymn of Requiem. War Cry Cacophonic Burst. Flare. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Li +1. Sp +1. Sp +1. Pe +1. UMD +2. Tu +2 Co +1. Tu +4 (Save 4) Co +1. Sc +1. Hi +1 (Save 5) Co +1. Tu +1 (Save 1) Co +1. UMD +1. Li +1. UMD +4. Pe +2. UMD +1. Sc +1. Li +1. Sc +1. UMD +1. Pe +1. Sc +4. UMD +1. Tu +1 (Save 1) Co +1. Pe +4. Sp +1 (Save 2) Co +1. Li +2. Sc +1. Tu +1 (Save 3) Co +1. Sc +2. Sp +1. Li +1. Li +4. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Sc +1. Hi +5. Sc +2. Pe +1. Tu +2 Bonus Feats Feats Luck of Heroes. Pe +1. Pe +2. Li +1. Li +1. Li +2. Tu +1 (Save 1) Co +1. Li +1. Sp +1. . UMD +1. Tu +1 (Save 1) Co +1. Tu +1 (Save 3) Co +1. Pe +1. UMD +1. Sp +2. Pe +1. Sc +1. Sc +1. UMD +2. Tu +1 (Save 3) Co +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +2. Pe +1.

Li +1. Sc +1. Pe +1. UMD +2. Sp +1. Tu +1 Co +1. Li +1. Tu +1 (Save 5) Co +1. Tu +1 (Save 4) Co +1. Li +1. Li +1. Sc +1. Sc +1. Sp +1. Pe +1. Sc +1. UMD +1. Li +1. Pe +1. Sp +1. UMD +1. Sc +1. Sp +1. Hi +1. UMD +1. Sc +1. Li +2. Li +1. Pe +1. Pe +1. Sc +1. Sc +1. UMD +1. Sp +1. Tu +1 (Save 2) Co +1. Pe +1. UMD +1. UMD +1. Li +1. Tu +2 Co +1. Li +1. Tu +2 Co +1 (Save 3) Co +1. Pe +2. Sc +2. Sp +1. . Sc +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Pe +1. Pe +1. Tu +1 (Save 2) Co +1. Sp +1. UMD +1. Pe +1. Li +1. UMD +1. Tu +1 Co +1. UMD +2. Tu +1 Co +1. Pe +2. Tu +1 Co +1. Li +2. Li +1. Tu +1 (Save 4) Co +1. Sc +2. Li +1. Tu +1 (Save 5) Co +1. UMD +1. UMD +1. Sc +1. Sp +1. Pe +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . UMD +1. Sc +1. Pe +1.

Bg = Blackguard.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Li = Listen. UMD +1.BG(3).wikia. Tu +1 (Save 5) Co +1. Hi +7. Pe +1. UMD +1. Sc +1. Sp = Spot. Pe +1. “Divine Bard . UMD = Use Magic Device References JeminiZero. Sc +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Hi = Hide. Meet the Power Builds Page 39 . Tu = Tumble. Hi +2. Pe = Perform.” NWN2Wiki . http://nwn2. Tu +1 (Save 5) Co +1.a Wikia Wiki. Li +1. Sp +1. Sc +1. Sc = Spellcraft. Pe +1. Li +1.Clr(1). C = Cleric Skill: Co = Concentration.Brd(26). Li +1. UMD +1.

Resistance Protection from Alignment. Epic Toughness (+90) Skills Diplomacy 33. Flare. Lore 8. Great Charisma (+3). Ray of Frost. Spellcraft 30. Weapon Focus (Longsword). Able Learner. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Summon Familiar. Power Attack. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Epic Divine Might. Epic Toughness (+60). Tumble 12 Prepared Spells Paladin Level 1 Bless. Great Charisma (+2). Great Charisma (+1). Epic Prowess. Armor Skin. Divine Shield. Toughness. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Listen 33. Epic Resilience.Divine Dragon Aasimar. Luck of Heroes. Epic Toughness (+30). Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Li +2. Tu +1 Di +1. Li +2. Sc +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Sc +1 Di +1. Li +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Li +2. Sc +5 (Save 1) Di +2. Li +2. Li +2. Tu +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Tu +1 Di +1. Lo 4 (Save 4) Lo +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Li +2. Sc +1. Li +2. Sc +2 Di +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1. Lo +1. Tu +1 Di +1. Sc +1. Sc +1. Sc +1. Li +2. Sc +1. Lo +1 (Save 1) Di +1. Tu +1 Di +1. Li +1. Sc +1. Sc +1 Di +1. Lo +1. Sc +1.

Sc +1 Di +1. Li +2.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29.wikia. Li = Listen. Li +2. Li +3 Di +1.a Wikia Wiki. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Sc +1 Di +1. RDD = Red Dragon Disciple. Sc +1 Di +1. P = Paladin. “Divine Dragon (P9/Src1/RDD10/DC10). Sc +1 Di +1. http://nwn2. Li +2.” NWN2Wiki . S = Sorcerer Skill: Di = Diplomacy. Sc = Spellcraft.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Li +1. Li +2. Meet the Power Builds Page 43 . Lo = Lore. Li +3 Di +1. Tu = Tumble References SushiSquid.

Cleave. Favored Enemy: Elves. Move Silently 33. Spellcraft 30. Lore 8. Hide 33. Daze. Flare. Joyful Noise Meet the Power Builds Page 44 . Practiced Spellcaster (Ranger). Mass Camouflage. Curse of Impending Blades × 2 Aid. Favored Enemy: Gnomes. Tumble 30. Blind-Fight. Power Attack. Favored Enemy: Humans. Invisibility Purge. Two-Weapon Fighting (Combat Style: Ranger). Great Charisma (+1). Resistance Amplify. Perform 3. Light. Divine Might.Divine Ranger Wood Elf. Bane of Enemies Skills Concentration 33. Favored Enemy: Outsiders. Epic Divine Might. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Able Learner. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Favored Enemy: Dwarves. Great Charisma (+2). Resist Energy × 2 Barkskin × 2. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

MS +1. MS +1 (Save 3) Co +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. MS +4 Co +1. MS +1. Tu +1. Tu +1 Hi +1. UMD +1 Hi +3. MS +1. Sc +1 Sc +3 Co +2. Lo +1. Hi +1. Sc +1 Hi +1. Hi +1. Lo +1. Tu +3. MS +1. MS +1. UMD +4 Co +1. Lo +1. Hi +1. UMD +3 Co +1. Hi +1. MS +2. Lo +1. Tu +1 Hi +1. Lo +4. MS +1. MS +1. Tu +5 Co +1. MS +1. Sc +1. Pe +3. MS +3. Tu +1 Hi +1. MS +1. UMD +1 Hi +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. Sc +4. Tu +4. Hi +4. UMD +1 Hi +1. Hi +2. UMD +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 .

MS +2. MS +1.a Wikia Wiki. Pe = Perform. Hi = Hide. Lo = Lore. UMD +1 Co +1. UMD +1 Co +1. MS +1. Hi +2. UMD +4 Co +4. Bg = Blackguard.Ra(21).com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. MS +1. MS +1. Sc = Spellcraft. “Divine Ranger . MS +1. UMD +3 Co +1. Sc +4 Tu +7 Co +2. Sc +3. Tu = Tumble. MS +2. Hi +2.wikia. RDD = Red Dragon Disciple Skill: Co = Concentration. MS +1. Hi +1. MS = Move Silently.Brd(2). UMD = Use Magic Device References JeminiZero. Hi +1. Tu +1 Co +1.BG(3). Meet the Power Builds Page 47 . Sc +2. Hi +1. Tu +1 Co +1. Tu +1. Hi +1. UMD +6 Co +1. Hi +1. Ra = Ranger. MS +3. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard.” NWN2Wiki .Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3.RDD(4). Sc +1 Co +1. UMD +4 Hi +3. http://nwn2. Hi +1.

Disarm. Mass Bull’s Strength.Divine Soul Human. Weapon Specialization (Unarmed Strike). Divine Shield. Weapon of Impact Assay Resistance. Restoration Battletide. Spellcraft 33. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Persistent Spell. Damage Reduction 10/alchemical silver. Lesser Vigor. Resist Sonic Energy. Virtue Bless. Weapon Focus (Unarmed Strike). Improved Disarm. Magic Vestment. Great Strength (+3). True Seeing Energy Immunity. Resistance. Inflict Minor Wounds. Prayer. Lesser Restoration. Great Strength (+2). Remove Paralysis. Silence Cure Serious Wounds. Heal. Power Attack. Great Charisma (+1). Epic Divine Might. Raise Dead. Extend Spell. Light. Eagle’s Splendor. Greater Dispel Magic. Great Strength (+1). Divine Favor. Resist Acid Energy. Vigor. Spell Resistance. Righteous Might. Resist Cold Energy. Remove Curse. Recitation. Divine Power. Shield of Faith Aid. Stone Body. Least Spell Mantle. Lore 3. Practiced Spellcaster (Favored Soul). Great Strength (+4). Divine Might. Protection from Alignment. Superior Resistance Meet the Power Builds Page 48 . Spot 33. Entropic Shield. Able Learner. Epic Prowess Skills Concentration 33. Cure Critical Wounds. Cure Moderate Wounds. Hide 5. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Lesser Spell Mantle.

Summon Creature VII. Mass Heal. Mass Death Ward. Sunbeam. Regenerate. Greater Restoration. Spell Mantle. Word of Faith Fire Storm. Summon Creature VIII.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Wall of Greater Dispel Magic Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Storm of Vengeance.

Li +1. Tu +1 Co +1. Tu +1 Co +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Tu +1 Co +1. Sp +1. Sc +1. Sp +1. Li +1. Tu +1 Co +1. Sp +4. Li +1. Li +1. Li +1. Li +1. Sp +1. Sp +1. Sc +1. UMD +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +1 (Save 1) Co +1. Sc +1. Sp +1. UMD +2. Tu +4 (Save 5) Co +1. Sc +1. Sp +1. Sc +1. Sp +1. Sc +1. Sp +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sc +1. Li +4. Li +1. Li +1. Tu +1 Co +1. Li +1. Sc +5. Lo +3. Sp +1. Sc +1. Li +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Sp +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Li +1. Tu +1 Co +1.

Sp +1. UMD +2 Great Charisma (+1). Tu +1 Co +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Li +1. Sc +1. M = Monk Skill: Co = Concentration. Sc +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sc +1. Sc +1. Sp +1. Li +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Sp +1. Sc +1. Sp +1. Sc = Spellcraft. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Lo = Lore. Hi = Hide. Sp +1. Sp +1. Sp +1. Sp +1. Sp +1. Sp +1. Sp +1. Li +1. Sc +1. Tu +1 CHA + 1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. UMD +2 Co +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. FS = Favored Soul. Sc +1. Sc +1. Sc +1. Li +1. Sp = Spot. Li +1. Li +1. Li +1. UMD +2 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Li +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Li +1. Meet the Power Builds Page 51 . Tu +1 Co +1. F = Fighter. Li +1. Li +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1.

http://nwn2.wikia.Pal(2) or BG(2).M(1). “Divine Soul .Clr(1).a Wikia Wiki.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.FS(26). Meet the Power Builds Page 52 .” NWN2Wiki .References JeminiZero.

Mass Death Ward. Weapon Focus (Spear). Earthquake. Superior Resistance. True Seeing Blade Barrier. Inflict Minor Wounds. Great Charisma (+2). Spell Resistance. Monkey Grip. Word of Faith Aura versus Alignment. Spell Mantle. Magic Circle against Alignment. Firestorm. Toughness. Persistent Spell. Stone Body. Raise Dead. Divine Favor. Silence Blindsight. Lesser Vigor. Resurrection. Entropic Shield. Eagle’s Splendor. Resist Sonic Energy. Divine Power. Hammer of the Gods. Listen 16. Remove Fear Bull’s Strength. Greater Restoration. Regenerate. Invisibility Purge. Spellcraft 30. Prayer. Lesser Restoration. Resist Fire Energy. Blind-Fight. Righteous Might. Cleave. Heal. Resistance. Least Spell Mantle. Sunbeam Meet the Power Builds Page 53 . Vigorous Cycle Ethereal Jaunt. Protection from Alignment. Energy Immunity. Extend Spell. Virtue Bless. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Light. Great Charisma (+1). Mass Aid. Recitation. Restoration Battletide. Cure Moderate Wounds. Power Attack. Lesser Spell Mantle. Practiced Spellcaster (Favored Soul).Divine Storm Soul Human. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Great Charisma (+3). Divine Might. Vigor Death Ward. Epic Divine Might Skills Concentration 33. Able Learner. Remove Paralysis.

Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Mass Heal.Level 9 Favored Soul Energy Drain.

Sp +1 Co +1. Sc +1 Co +1. Sc +1. Li +2. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Li +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Li +1. Sc +1. Li +1. Li +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1 Co +1. Sc +1 Co +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Li +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1. Sc +1. Sc +1. Sc +1 Bonus Feats Feats Able Learner.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sp +1 Co +1. Li +1. Sc +1 Co +1. Sc +1 Co +1. Li +1. Sc +1. Sp +1 Co +1. Sc +4 Co +1. Li +1.

SL(10). Sp +1 Co +1. Sc +1. FS = Favored Soul. Sc = Spellcraft. Sc +1 Co +1. P = Paladin. Li = Listen. Li +1. Sc +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter.FS(12). Sc +1 Co +1. Sl = Stormlord Skill: Co = Concentration. Li +1. Sp = Spot References JeminiZero.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Meet the Power Builds Page 56 . Sc +1.Pal(4) or BG(4). http://nwn2.a Wikia Wiki. Li +1.” NWN2Wiki . Li +1. Sp +1 Co +1.F(4). Sc +1.wikia. “Divine Storm Soul . Sp +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sc +1 Co +1. He +1 Co +1.

Epic Eldritch Blast (+4d6). Epic Eldritch Blast (+3d6). Epic Fiendish Resilience. Vitriolic Blast Dark Foresight. Flee the Scene Eldritch Cone. Epic Eldritch Blast (+6d6) Skills Concentration 33. Spell Penetration. Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Eldritch Chain. Eldritch Doom. Heal 6. Entropic Warding. Resist Acid Energy. Epic Eldritch Blast (+1d6). See the Unseen Curse of Despair. Resist Electrical Energy. Epic Eldritch Blast (+2d6). Eldritch Master.Divine Warlock Human. Intimidate 33. Protection from Alignment Meet the Power Builds Page 57 . Blind Fight. Noxious Blast. Spellcraft 30. Battle Caster. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Epic Eldritch Blast (+5d6). Power Attack. Improved Critical (Ranged Touch Attack). Divine Shield. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Greater Spell Penetration. Lesser Vigor.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

UMD +1 Co +1. In +4. In +1. In +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. In +1. In +1. Sc +1. In +1. In +1. UMD +1 Co +1. In +1. Sc +1. Sc +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. UMD +4 Co +1. UMD +1 Co +1. UMD +2 Co +1. UMD +1 Co +1. Sc +1. In +1. In +1. Sc +1. In +1. In +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +1. In +2. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Bonus Feats Feats Luck of Heroes. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Sc +4. In +1. Sc +1 (Save 2) Co +1.

He +2 Co +1. He = Heal. Meet the Power Builds Page 60 . Sc +1. UMD +1 Co +1. “Divine Warlock .a Wikia Wiki.Wlk(29). UMD +1 Co +1. In +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1.wikia.Clr(1).com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. Sc +1. In +1. Wa = Warlock Skill: Co = Concentration. In = Intimidate. Sc +1. UMD +1 Co +1. In +1. In +1. In +1. In +1. Sc +1. Sc +1. In +1. Sc = Spellcraft. Sc +1. UMD +1 Co +1.” NWN2Wiki . In +1. In +1. In +1. Sc +1. http://nwn2. In +1. UMD +1 Co +1. He +2 Co +1. UMD = Use Magic Device References JeminiZero. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. UMD +1 Co +1. Sc +1.

Epic Weapon Specialization (Falchion) Skills Appraise 4. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Whirlwind Attack. Overwhelming Critical (Falchion). Power Attack. Great Strength (+1). Flare. Mobility. Cleave. Improved Critical (Falchion). Able Learner. Weapon Focus (Falchion). Power Critical (Falchion). Epic Weapon Focus (Falchion) . Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Greater Weapon Focus (Falchion). Taunt 33. Intimidate 4. Perform 3. Greater Weapon Specialization (Falchion). Lore 8. Spot 33. Spellcraft 33. Dodge. Knockdown. Spring Attack. Tumble 33. Light. Great Cleave. Combat Expertise. Weapon Specialization (Falchion). Weapon of Choice (Falchion).Dragonmaster Negotiator Human.

Pe +3. Ta +1 Bonus Feats Bully. In +1. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Sc +1. Ta +4 (Save 4) Sp +4. Lo +1. Dodge Feats Able Learner. Sc +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Lo +4.

Tu +1. Sc +1. Ta +1. Tu +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Sp +1. Sp +1. Ta +1. Sp +1. Sc +1. Ta +1. Tu +1 Sc +1. Ta +1. Sc +1. Ta +1. Sp +1. Tu +2 Sc +1. UMD +1 Sc +1. Tu +1. Ta +1. Sp +1. Ta +1. Sp +1. Ta +1. Ta +1. Ta +1. Sp +1. Sp +1. Ta +1. Tu +2 Sc +1. Tu +1. UMD +1 Sc +1. UMD +2 Sc +1. Ta +1. Sp +1. Ta +1. UMD +2 Sc +1. Tu +1. Ta +1. Tu +1 Lo +1. UMD +2 Sc +1. Sp +1. Sp +1. Sp +1. Sp +1. Sp +1. Tu +1. Sp +1. Ta +1. UMD +2 Sc +1. UMD +2 Sc +1. Ta +1. Ta +1. Tu +2 Sc +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Sp +1. Ta +1. Sp +1. UMD +2 Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. Tu +1. Ta +1. Tu +1. Tu +2 Sc +1. UMD +2 Sc +1. Tu +1 Lo +1. UMD +1 Sc +1. Tu +2 Sc +1. Sp +1.

Sp +1. Tu +1. Tu +1. Ta +1. UMD +2 Sc +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. a simple level-30 fighter. RDD = Red Dragon Disciple. Tu +1. UMD +1 Sc +1. Sp +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Tu +1. Pe = Perform. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Ta +1. Lo = Lore. UMD +2 Sc +1. Ta +1. UMD +1 Sc +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. UMD +1 Sc +1. Sp +1. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Ta +1. Sp +1. Ta +1. The only exception among them (prior to version 1. Tu +1. Ta +1. WM = Weapon Master Skill: Ap = Appraise. who was consequently allowed to retain his two-handed weapon. UMD +2 Sc +1. As Meet the Power Builds Page 64 . Sp +1.12 of the module) was the Dragonmaster Negotiator. This is version 2. Tu +1. Tu +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. It was found that builds seeking to exploit their high Strength by using large. UMD +2 Sc +1. Sp +1. Sp +1. Sp = Spot. Tu +1. Tu = Tumble. two-handed weapons inadvertently lowered their chances of survival. F = Fighter. Ta +1. Ta = Taunt. In = Intimidate. Ta +1. Sp +1. Ta +1. UMD +2 Sc +1. Tu +1. Sc = Spellcraft. Sp +1.

References TopAceOfEarth. “DragonMaster Negotiator v2.a Wikia Wiki.F(12). http://nwn2.Brd(1). “DragonMaster Negotiator . the DragonMaster Negotiator’s alignment is Neutral Good.com/guilds_registry/viewtopic. TopAceOfEarth.RDD(10).com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.” Neverwinter Nights: Epic Character Builders Part Deux.com/guilds_registry/viewtopic.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.html?forum=26365&to pic=294975&gid=14504&sp=15. http://nwn.RDD(10). Meet the Power Builds Page 65 .” Neverwinter Nights: Epic Character Builders Part Deux.Brd(1).bioware.0 (PvP) F(12). WM 7).bioware.originally conceptualized.html?forum=26365&to pic=284700&gid=14504. http://nwn.” NWN2Wiki .WM(7). For “Battle of the Builds.WM(7).wikia. TopAceOfEarth.

Feint. Greater Weapon Specialization (Kama). Spot 31. Greater Weapon Focus (Kama). Epic Weapon Focus (Kama). Perfect Two-Weapon Fighting Skills Bluff 32. Weapon Focus (Kukri). Weapon Specialization (Kama). Listen 31. BlindFight. Greater Two-Weapon Fighting. Taunt 5. Combat Insight. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Epic Weapon Specialization (Kama). Two-Weapon Fighting. Move Silently 31.Drow Fury Drow. Diplomacy 24. Weapon Focus (Kama). Epic Prowess. Improved Two-Weapon Fighting. Great Dexterity (+1). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Combat Expertise. Weapon Finesse. Hide 31.

Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Li +4. Sp +4. Hi +4. MS +4. Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2.

Li +2. Hi +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. MS +2. Li +2. Sp +2. Li +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Sp +2. MS +2. MS +2. Hi +2. Hi +2. MS +2. MS +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. MS +2. Li +2. Hi +2. MS +2. Hi +2. Sp +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Li +2. Sp +2. Li +2. Hi +2.

Sp +1.wikia. MS +1. Li +2. Hi +2.” NWN2Wiki .Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Li +1. Li +1. MS +2. MS +1. Hi +1. Tu +1 Bl +3. Tu +2 Bl +3. MS = Move Silently. Tu +2 (Save 1) Bl +4. Hi +1. Tu +1 Bl +3. Tu = Tumble References DirtyFinger and Falconhurst. Hi +2. http://nwn2. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. Sp +2.a Wikia Wiki. Sp +2. Hi +2. Hi +1. Li +2. Li +1. Di = Diplomacy. Li = Listen.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Sp +1. Hi = Hide. Meet the Power Builds Page 69 . Tu +1 Hi +1. Sp +1 Bl +2. Sp = Spot. MS +1. Ta = Taunt. Li +2. P = Paladin Skill: Bl = Bluff. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. IB = Invisible Blade. Tu +1 Bl +1 (Save 4) Di +2. MS +2. Sp +1. MS +2. MS +1. MS +1. Sp +1. Li +1. Hi +1. Sp +2. “Drow Fury (M11/F12/IB5/P2). M = Monk.

Spot 10. Extend Spell. Spell Mantle Blindsight (persistent). Greater Heroism (extended). Epic Spell: Vampiric Feast. Intimidate 1. Perfect TwoWeapon Fighting. Shadow Simulacrum Meet the Power Builds Page 70 . Combat Insight. Enervation (extended) × 2. True Strike × 5 Mirror Image × 4. Displacement × 2. Heroism. Greater Invisibility (extended) × 2. Persistent Spell Skills Bluff 33. Haste (persistent). Weapon Specialization (Kukri). Improved Two-Weapon Fighting. Lore 4. Tumble 30. Spellcraft 30. Greater Spell Breach. Shadow Shield (extended) Greater Spell Mantle. Combat Expertise. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Weapon Finesse. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Two-Weapon Fighting.Eldritch Blade Air Genasi. Premonition. Practiced Spellcaster (Wizard). Feint. Epic Prowess. Blind-Fight. Weapon Focus (Kukri). Curse of Impending Blades (persistent). Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Concentration 33. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Greater TwoWeapon Fighting. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Lesser Mind Blank Bigby’s Forceful Hand × 2.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Co +1. UMD +2. Co + 4. Sc +1. Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . UMD +1 (Save 5) Co +1. In +1. UMD +1 (Save 3) Co +1. Sc +1. Tu +1. Co +1. Sc +1. Tu +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Sc +1. Sc +1 (Save 5) Bl +1. Tu +1. Sc +1. Tu +1. Co +1. Sc +1. Tu +1. Tu +2 (Save 4) Co + 1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. UMD +1 (Save 3) Co +1. Lo +2. Co +1. Co +1. UMD +1 (Save 3) Co +1. Sc +4. Sc +1 (Save 5) Bl +1.

UMD +1 (Save 4) Bl +1. Sc +1 (Save 5) Bl +1. Sc +1. Co +1. Tu +5. UMD +1 Bl +1 (Save 4) Bl +2. Sc = Spellcraft. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Tu = Tumble. Sc +1. Sc +1. Co +1. Sp = Spot. Sc +1. Co +1. Tu +1 (Save 4) Bl +1. UMD +1 (Save 5) Bl +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Sc +3 (Save 4) Bl +5. Co = Concentration. IB = Invisible Blade. Lo +2. UMD +1 (Save 4) Bl +3. UMD +2 (Save 4) Bl +8. In = Intimidate. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Co +1. Lo = Lore. UMD +1 (Save 2) Co +2. Co +1. Sc +1. Sc +1. UMD +1 (Save 4) Co +1. Tu +2 (Save 5) Bl +1. Co +1. Wi = Wizard Skill: Bl = Bluff.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Tu +1 (Save 5) Bl +4. Sc +2 (Save 2) Co +1. Tu +1. UMD +1 (Save 4) Co +3. Tu +9 Co +2. F = Fighter. Sc +2. Sc +2 (Save 4) Co +1.

wikia.References Dimeron. Meet the Power Builds Page 74 .F(7).” NWN2Wiki .a Wikia Wiki.Wiz(8).com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29. http://nwn2. “Eldritch blade .EK(10).IB(5).

Automatic Still Spell (0 – 6). Resistance. Mirror Image. Touch of Idiocy Clairaudience and Clairvoyance. Spot 16. Heroism. Tumble 16. Flare. Mordenkainen’s Disjunction. Isaac’s Greater Missile Storm Avasculate. Energy Immunity. Curse of Impending Blades. True Strike Blindsight. Empower Spell. Protection from Alignment. Premonition Greater Spell Mantle. Still Spell. Greater Invisibility. Touch of Fatigue Magic Missile. Ethereal Jaunt Iron Body. Light. Lesser Spell Mantle. Listen 16.Eldritch Paladin of Candlekeep Aasimar. Great Charisma (+1). Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Power Word Stun. Ray of Frost. Automatic Still Spell (0 – 9) Skills Concentration 33. Shadow Simulacrum Meet the Power Builds Page 75 . Ray of Enfeeblement. Able Learner. Practiced Spellcaster (Sorcerer). Vitriolic Sphere Bigby’s Forceful Hand. False Life. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Power Attack. Displacement. Protection from Energy Assay Resistance. Shield. Haste. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Greater Spell Breach. Enervation. Skill Focus (Spellcraft). Lesser Mind Blank. Divine Shield. Automatic Still Spell (0 – 3). Spellcraft 30.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sc +1 (Save 5) Co +1. Sc +1. Sc +1. UMD +3 Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sp +1. Sc +1. Sp +1. UMD +1 (Save 1) Co +1. Li +2. Tu +3. Sc +1. Li +2. Sp +1 (Save 4) Co +1. UMD +1 Co +1. Sc +1 (Save 3) Co +1. Sp +1 (Save 1) Co +1. Sc +1. Sc +1. Sp +1. Sc +1 (Save 4) Co +1. Sc +1 (Save 3) Co +1. (Save 4) Co +1. UMD +1 Co +1. Sc +1. Li +1. Tu +1. Sc +1 (Save 1) Co +1. Sc +1. Sp +1. UMD +1 (Save 1) Co +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Tu +1. Sc +4. Tu +1. Tu +1. Tu +1. UMD +1 Co +1. Sc +1. Sp +1. Sc +1 (Save 2) Co +1. UMD +1 (Save 2) Co +1. Tu +1. Tu +1. Sp +1. Sc +1. Sp +2.

Level 18 Class ASC 3 Attribute Skills Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Sc = Spellcraft.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. Sp +1. UMD +1. UMD = Use Magic Device Comment The attributes. UMD +1 Co +1. Tu +1. Sc +1 (Save 1) Co +1. Tu +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Li +1. Sc +1 (Save 1) Co +1. Li +1. S = Sorcerer Skill: Co = Concentration. Tu +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Li +2. References JeminiZero.” NWN2Wiki . EK = Eldritch Knight.wikia. Li +1. Li +3 Co +1. In consultation with JeminiZero. UMD +1 Co +1. Sp = Spot. Sc +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Tu = Tumble. Tu +1. Sp +1. Li +1. Sp +1. Sp +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. these stats have been changed to suit the Eldritch Paladin for PvP play. Sp +1. skill levels. http://nwn2. Tu +1. UMD +1 Co +1. Sp +1 Co +1. Meet the Power Builds Page 78 . Li = Listen. P = Paladin.a Wikia Wiki. Li +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Li +1.

Combat Insight Skills Concentration 33. Search 15. Curse of Impending Blades × 2. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Displacement. Open Lock 28. Greater Two-Weapon Fighting. Extend Spell. Spellcraft 30. Practiced Spellcaster (Wizard). Two-Weapon Fighting. Greater Spell Breach × 2. Spell Mantle Meet the Power Builds Page 79 . Isaac’s Greater Missile Storm × 4 Avasculate. Move Silently 28. Arcane Trickster Spellcasting (Wizard). Lore 7. Touch of Idiocy Clairaudience and Clairvoyance. Disable Device 28. Energy Immunity × 4. Mirror Image × 2. Epic Prowess. True Strike × 4 Blindsight × 2. Enervation (extended) × 2. Tumble 30. Spiderskin. Epic Spell: Vampiric Feast. Haste.Epic Arcane Trickster Drow. Diplomacy 21. Heroism. Spot 15. Hide 22. Epic Precision. Perfect Two-Weapon Fighting. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Weapon Finesse. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Combat Expertise. Crippling Strike. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Improved Two-Weapon Fighting. Bigby’s Interposing Hand.

Spell Mantle (extended) Greater Spell Mantle × 2.Level 8 Level 9 Wizard Mind Blank. Shadow Shield (extended). Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Premonition.

OL +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . DT +4. MS +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Hi +2. Tu +2. Lo +2. UMD +2 Co +2. Lo +4. UMD +4 (Save 5) Co +3. Sc +1. Sp +4. Tu +4. Sp +1. MS +2. Sc +2 (Save 2) Co +1. OL +2. Di +3. Sc +5 (Save 3) DT +2. Se +4. Hi +4.

Hi +2. UMD +1 Di +1. OL +1. Tu +1. UMD +2 Co +2. Tu +1. Sc +2 (Save 2) Co +1. MS +1. Sp +2. OL +1. OL +3. DT +1. Tu +3.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Tu +1. Tu +1. MS +1. Hi +1. MS +3. UMD +2 Co +2. MS +3. MS +1. OL +1. MS +1. MS +1. Tu +3. Hi +2. Hi +1. DT +1. OL +2. OL +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . Hi +2. Sc +5 Co +5. OL +1. OL +1. Hi +1. DT +2. UMD +1 Di +1. MS +1. Tu +1 DT +1. Hi +1. DT +1. UMD +1 Di +6. OL +3. Sp +1. Sc +3 Co +1. Sc +1. UMD +1 (Save 4) DT +3. Lo +1. Tu +1. Sc +1. Sc +2 (Save 2) Co +1. Hi +3. DT +1. Sp +3 Co +3. Sc +1. UMD +1 Di +5. Se +3. MS +3. DT +1. UMD +4 Di +5. DT +1. Sc +1. Se +4. Hi +1. OL +1. DT +1. OL +1. Hi +1. Tu +2 Co +1.

MS = Move Silently. Tu +1 (Save 5) Co +1. Sp = Spot. Tu +1 Co +1. OL +3. Se +4. UMD +3 Co +1. DT +2. Tu +1 Co +1. Hi = Hide.” the spell was retained. Lo = Lore. Sc +1. Di = Diplomacy. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. Tu +1. Sc +1. Sc +1. DT +2. Sc = Spellcraft. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. NN = Neverwinter Nine. he recommends that the Epic Arcane Trickster learn the True Strike spell. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. which may be downloaded from the vault. Hi +1. OL = Open Lock. Sc +1. UMD +3 (Save 1) UMD +4 (Save 1) Co +2.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. Tu = Tumble. OL +1. For “Battle of the Builds. the creator of the Epic Arcane Trickster wrote.” however. the Epic Arcane Trickster may not play as well as what was originally intended. Tu +1 Co +1. Meet the Power Builds Page 83 . Because this spell is from the school of Divination. OL +2. Sc +1. Hence. Sc +1. MS +2. DT +1.” Further down the text. DT +1. Strangely. but the recommended specialization was not. MS +2. in the Spell Suggestions section. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. no spell fixes were applied. Tu +1 Co +1. DT = Disable Trap. Wi = Wizard Skill: Co = Concentration. Sp +1. MS +3. it is not possible for a Necromancy specialist to learn True Strike. Se = Search. Rg = Rogue.

com/forums/viewtopic.AT(10).” NWN2Wiki . “The Epic Arcane Trickster. http://nwn2.Mask of The Betrayer Campaign (Spoilers Warning).Wiz(7).html?topic=587540&fo rum=121&sp=15.NN(3).References adzaroo. “The Epic Arcane Trickster .Ro(10). Meet the Power Builds Page 84 .” NWN2: Players . adzaroo. http://nwn2forums.bioware.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.a Wikia Wiki.wikia.

Stone Body. Resurrection. Divine Might. Epic Toughness (+60). Righteous Might. Resist Sonic Energy.Fallen Angel Aasimar. Weapon Focus (Spear). Vigorous Cycle Ethereal Jaunt. Epic Toughness (+30). Invisibility Purge. Cure Moderate Wounds. Resistance. Cure Light Wounds. Hide 5. Great Strength (+3). Monkey Grip. Vigor Death Ward. Inflict Minor Wounds. Remove Paralysis. Epic Toughness (+90) Skills Concentration 22. Divine Shield. Great Strength (+2). Great Strength (+5). Silence Blindsight. Raise Dead. Prayer. Firestorm. Word of Faith Aura versus Alignment. Entropic Shield. Weapon Specialization (Spear). Spell Mantle. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Lesser Vigor. Heal. Divine Favor. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Eagle’s Splendor. Regenerate. Great Strength (+1). Earthquake. Restoration Battletide. Spell Resistance. Toughness. Greater Restoration. Superior Resistance. Sunbeam Meet the Power Builds Page 85 . Light. Least Spell Mantle. Divine Power. Recitation. True Seeing Blade Barrier. Hammer of the Gods. Magic Circle against Alignment. Lesser Spell Mantle. Virtue Bless. Cleave. Stormlord Spellcasting. Great Strength (+4). Remove Fear Bull’s Strength. Energy Immunity. Lesser Restoration. Mass Death Ward. Mass Aid. Power Attack.

Etherealness. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .Level 9 Favored Soul Energy Drain.

F = Fighter. FS = Favored Soul. Sl = Stormlord Meet the Power Builds Page 87 .Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard.

” NWN2Wiki . http://nwn2.FS (7). F (6). Ta = Taunt References Dark Eternal. “Fallen Angel .com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.a Wikia Wiki.Skill: Co = Concentration.wikia. BG (7). Hi = Hide. SL (10). Meet the Power Builds Page 88 .

Hide 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Weapon Finesse. Weapon Focus (Dagger). Epic Precision. Greater Two-Weapon Fighting. Feint. Combat Expertise. Blind-Fight. Spot 33. Spellcraft 15. Improved Two-Weapon Fighting. Concentration 1. Epic Dodge Skills Bluff 33.Halfling Ninja Strongheart Halfling. Search 12. Move Silently 33. Defensive Roll. Improved Evasion. Listen 33. Great Dexterity (+1). Crippling Strike. Sleight of Hand 33. Two-Weapon Fighting.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

MS +1. Li +1. MS +4. MS +1. Sp +1. Li +1. Tu +1. Sp +1. Li +1. Se +3. MS +1. SH +1. Bl +1 (Save 5) Hi +1. Li +4. Sp +1. Bl +1 (Save 1) Hi +1. Tu +1. Sc +1. Tu +1. SH +1. Se +2. Bl +1 (Save 1) Hi +1. Li +1. Bl +1 Hi +1. Sc +2. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Tu +4. Tu +1. SH +1. Sp +1. MS +1. Sp +1. Bl +1 Hi +1. Sp +1. Li +1. Tu +1 (Save 5) Hi +1. Sc +1. Li +1. Tu +1. SH +1. Tu +1. Bl +1 (Save 5) Hi +1. MS +1. Sp +1. MS +1. Sp +4. Bl +2 (Save 4) Hi +1. Se +1. SH +1. Li +1. Tu +1. SH +1. Hi +1. Sc +1. Sp +1. SH +1. Sc +1. Bl +4 (Save 5) Co +1. Bl +1 (Save 4) Hi +1. Tu +1. SH +1. Sp +1. Sp +1. Li +1. SH +4. MS +1. SH +2. Li +1. Sc +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Tu +1. Li +1. MS +1. MS +1. MS +1.

Li +1. MS +1. Sp +1. Sp +1. Sp +1. SH +2. Bl +1 Hi +1. SH +2. MS +1. SH +1. Li +1. Li +1. Bl +1 Hi +1. Li +1. Sc +1. Bl +1 (Save 4) Hi +1. Tu +1. SH +1. Bl +1 (Save 4) Hi +1. Tu +1. Bl +1 (Save 4) Hi +1. MS +1. Li +1. Bl +1 (Save 4) Hi +1. Li +1. Sc +1. Sp +1. MS +1. Tu +1. Bl +1 Hi +1. Li +1. Sp +1. Sp +1. Sp +1. Li +1. Bl +1 (Save 3) Hi +1. Se +2. Li +1. Tu +1. MS +1. Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Tu +1. Sp +1. MS +1. MS +1. Sp +1. Li +1. Tu +1. Bl +1 Hi +1. MS +1. Tu +1. Bl +1 Hi +1. Bl +1 Hi +1. MS +1. Tu +1. SH +1. Sp +1. Tu +1. MS +1. SH +1. Li +1. Bl +1 Hi +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Sp +1. SH +2. MS +1. Tu +1. Sp +1. Li +1. Tu +1. Li +1. SH +1. SH +2. MS +1. Sc +1. Sc +1. Sp +1. Sc +1. MS +1. Sc +1. Tu +1.

Hi = Hide. Tu +2. MS +1. Bl +1 (Save 5) Hi +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Se = Search. http://nwn2. MS +1. Sp +1.wikia. This BIC file was of the Halfling Ninja as a player character.a Wikia Wiki. IB = Invisible Blade. Li +1.M(1). SH +1. Bl +1 (Save 2) Hi +1. Sc +1.Ro(16). Tu +1. Sp +1. Meet the Power Builds Page 93 . SH +1.” NWN2Wiki . Sc +1. References JeminiZero. Se +3. SH +1. MS = Move Silently. Co = Concentration. MS +1. Se +1. Li +1. SH +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Bl +1 (Save 5) Hi +1. M = Monk. Sp +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Li +1. Li +1. MS +1. “Ninja . Tu +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Sp = Spot. Sc = Spellcraft. Li +1. Bl +1 (Save 2) Hi +1. SH = Sleight of Hand. Li +1. Li = Listen. MS +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. Rg = Rogue Skill: Bl = Bluff. MS +1.IB(5). Sp +1. Sp +1.Asn(8). Bl +1 (Save 2) Hi +1. SH +1. Tu +1. Sp +1. SH +1.

Perform 1. Lesser Spell Mantle × 3.Holy Dragon Dervish Drow. Least Spell Mantle Energy Immunity × 2. Spellcraft 30. Extend Spell. Prayer. Vigor × 2 Death Ward. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Monkey Grip. Magic Circle against Alignment. Divine Shield. Invisibility Purge. Power Word Stun. Mass Aid. Virtue Bless × 3. Sleight of Hand 2. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Stormlord Spellcasting (Cleric). Entropic Shield × 3 Bear’s Endurance. Divine Might. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Great Dexterity (+1). Eagle’s Splendor. Divine Power × 6. Divine Favor × 3. Bull’s Strength. Spell Mantle × 2 Aura versus Alignment × 2. Great Fortitude. Greater Restoration × 3. Recitation (extended) × 3 Battletide (extended) × 2 . Righteous Might (extended) × 2 Ethereal Jaunt. Improved Two-Weapon Fighting. Lore 8. Heal × 3. Owl’s Wisdom. Two-Weapon Fighting. Epic Divine Might. Perfect Two-Weapon Fighting Skills Concentration 30. Silence ×5 Blindsight × 2. Tumble 30. Greater Two-Weapon Fighting.

Light.Level 0 Bard Cure Minor Wounds. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .

Sc +1 (Save 1) Co +1. Lo +1. Sc +1. Sc +1. Sc +1. Lo +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. UMD +4 (Save 5) Co +1. Sc +4. SH +2. Sc +1 (Save 1) Co +1. Sc +1. Lo +4. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Lo +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Tu +1 (Save 1) Co +1. Tu +1 Co +1. Lo +1. Sc +1. Tu +1 (Save 3) Co +1. Tu +4. Sc +1. Pe +1. Tu +1 Co +1. Tu +1 Co +1.

Tu +1 (Save 1) Co +1. Sc = Spellcraft. Tu = Tumble. Meet the Power Builds Page 97 . Tu +1 Co +1. “Holy Dragon Dervish . RDD = Red Dragon Disciple. the choice of deity for a cleric of the War domain is relevant. http://nwn2. C = Cleric. Tu +2 Co +1. Tu +2 Co +1. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Sc +1. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Tu +1 (Save 1) Co +1. Tu +2 Co +1. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. References Felexitus. Tu +2 Co +1. Sc +1.RDD(10). Sc +1. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Sl = Stormlord Skill: Co = Concentration.wikia. SH = Sleight of Hand. Pe = Perform. UMD = Use Magic Device Comment As in the case of Favored Souls.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Tu +2 Co +1.a Wikia Wiki.Clr(9).com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. Lo = Lore. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard.Brd(1). Tu +1 Co +1. Tu +1 (Save 1) Co +1.” NWN2Wiki .SL(10).

Meet the Power Builds Page 98 . SL(10).html?forum=26365&to pic=285634&gid=14504. RDD(10). Clr(9).Felexitus.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.com/guilds_registry/viewtopic. “Holy Dragon Dervish .Brd(1).bioware.

Combat Expertise. Weapon Focus (Kukri).Illusionary Blade Tiefling. Skill Focus (Bluff). Spellcraft 20. Epic Prowess. Diplomacy 22. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Feint. Weapon Finesse. Spot 33. Combat Insight. Improved TwoWeapon Fighting. Two-Weapon Fighting. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Greater Weapon Focus (Kama). Epic Weapon Specialization (Kama). Blind-Fight. Skills Bluff 33. Weapon Focus (Kama). Greater Weapon Specialization (Kama). Greater Two-Weapon Fighting. Perfect Two-Weapon Fighting. Weapon Specialization (Kama). Silver Palm. Taunt 33. Epic Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sp +2. Sp +2. Tu +1. Sp +1. Sp +2. Bl +7 Ta +4 (Save 1) Sc +2. Sc +1. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 .Level Progression Level 1 Class M1 Attribute Skills Di +4. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Tu +4. Sc +1. Tu +2. Ta +3. Bl +1 Ta +2 (Save 3) Di +2. Tu +1 Di +1. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Tu +2. Tu +2. Tu +2 (Save 1) Sp +1. Sp +2. Tu +2. Sc +1. Sp +2. Sp +3. Sc +1. Tu +3 (Save 1) Sc +2. Tu +4 Sc +1. Sc +1. Tu +2. Ta +1 Di +1. Bl +1 Ta +2 (Save 3) Di +2. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Ta +2 Di +2. Sp +3. Ta +2 (Save 1) Sp +2. Sp +4. Sc +2. Sp +1. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Ta +2. Bl +2 (Save 4) Di +1.

Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. Sc = Spellcraft. Tu = Tumble Comment At the NWN2Wiki. Sp +1. Ta +2.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Tu +2. Bl +1 (Save 4) Sc +5. Bl +1 (Save 3) Sp +1. Bl +7 (Save 1) Sc +1. Ta = Taunt.Level 25 Class F 12 Attribute Skills Sc +1. Tu +1. Sp +1. M = Monk. Meet the Power Builds Page 102 .M(11).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Wa = Warlock Skill: Bl = Bluff.” NWN2Wiki .a Wikia Wiki.wikia. References DirtyFinger.DC(2). Ta +2. Ta +2 (Save 5) Sp +2. Di = Diplomacy. IB = Invisible Blade.IB(5). Bl +1 (Save 4) Sp +1. Ta +1. Sp = Spot. “Kaze no Kama . http://nwn2.F(12).

Tortoise Shell × 2 Heal × 6 Premonition × 2. Protection from Energy. Combat Expertise. Lore 8. Storm Avatar × 4 Elemental Swarm× 4. Weapon Finesse. Virtue × 3 Foundation of Stone × 6. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Diplomacy 33. Listen 33. Spot 33. Lesser Vigor × 3 Barkskin × 2.Immortal Treant Human. Rejuvenation Cocoon × 5. Able Learner. Heal 33. Natural Spell. Dodge. Spell Resistance × 2 Energy Immunity × 4. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Spellcraft 30. Armor Skin Skills Concentration 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Spiderskin × 3. Great Wisdom (+3). Great Wisdom (+1). Parry 5. Body of the Sun × 6 Blindsight × 2. Vigor × 2 Moonbolt × 2. Improved Combat Expertise. Mobility. Great Wisdom (+2). Taunt 26. Combat Casting. Stoneskin × 6 Death Ward.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Tu +1 Co +1. Li +1. Sp +1. Di +2. Sc +1. Di +1. Ta +1. Li +1. He +2. Di +1. Sc +4. Lo +1. Sc +1. Sc +1. Li +1. Sp +1. Di +1. Li +1. Tu +1 Co +1. He +2. Sc +1. Tu +1 Co +1. Li +1. Li +1. Lo +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Di +2. Lo +1. Di +2. Di +1. Li +4. Di +1. Tu +1 Co +1. He +2. Sc +1. Di +1. He +2. Sp +1. Sc +1. Di +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. He +1. Sc +1. He +2. Li +1. Li +1. Li +1. Tu +1 Bonus Feats Feats Able Learner. Lo +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Sp +1. Sp +1. Sp +1. Li +1. He +2. Tu +1 Co +1. Pa +1. Sc +1. Tu +5 Co +1. Sp +1. Sc +1. He +2. Sc +1. Pa +4. Sc +1. Di +1. He +1. He +1. Sp +1. Sp +1. He +3. Di +3. Li +1. Sp +1. Li +1. Tu +1 Co +1. Sp +4 (Save 5) Co +1. Tu +1 Co +1.Level Progression Level 1 Class D1 Attribute Skills Co +4.

Tu +1 Co +1. Sc +1. Di +1. Ta +1. Sp +1. Li +1. He +1. Sp +1. Sc +1. Di +1. Li +1. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. Sp +1. Sc +1. Sc +1. Di +1. He +1. Di +1. Ta +1. Di +1. Sp +1. He +1. Di +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Sp +1. Di +1. Di +1. Ta +1. Li +1. Di +1. Sc +1. Ta +1. Li +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Tu +1 (Save 1) Co +1. Ta +2. Ta +1. Ta +1. He +2. Tu +1 Co +1. Li +1. He +2. He +1. Sc +1. Ta +1. Sp +1. Li +1. He +1. Sp +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. He +1. Ta +1. Sc +1. He +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. He +1. Sc +1. Sp +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Li +1. He +1. Sp +1. Di +1. Sp +1. Li +1. He +1. Li +1. Di +1.

Sc = Spellcraft. Sc +1. Nevertheless.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. He = Heal. Lo = Lore. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Ta +3 Co +1. Li = Listen. SF = Sacred Fist Skill: Co = Concentration. Di +1. He +1. Li +1. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape.wikia. Ta = Taunt. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Pa = Parry. Tu +1 Co +1. Unfortunately. Sp = Spot. like in Mask of the Betrayer. He +1. Sp +1.) References Weavols. Du = Duelist. Sp +1. Sp +1. Li +1. He +1. specifically. Di +1. Di = Diplomacy. Li +1. Meet the Power Builds Page 107 .com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9.” NWN2Wiki . This character build was intended to exploit a peculiarity of the transformation process. Li +1. http://nwn2. Pe = Perform. In a high magic setting. M = Monk. the Immortal Treant is usually better off not transforming. Di +1. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Ta +3 Co +1.a Wikia Wiki. Sp +1. When fighting opponents that can cast Bigby’s Forceful Hand. “Immortal Treant (D12/M2/SF10/Dls6). that the equipped magical armor and shield disappear during the druid’s transformation. Ta +1. Di +1. the Immortal Treant loses the AC bonuses of all other equipped items in the process. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. He +1.

Greater Invisibility. Spellcraft 30. Practiced Spellcaster (Sorcerer). Death Armor. Automatic Still Spell (0 – 6). Lesser Mind Blank. Energy Immunity. Vitriolic Sphere Bigby’s Forceful Hand. Light. Divine Shield. Isaac’s Greater Missile Storm Avasculate. Flare. Lesser Spell Mantle. Protection from Alignment. Protection from Energy Assay Resistance. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Power Attack. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Able Learner. Empower Spell. Ray of Frost. Listen 33. Touch of Fatigue Expeditious Retreat. Still Spell. Spot 33. Greater Spell Breach. False Life. Skill Focus (Concentration). Shadow Simulacrum Meet the Power Builds Page 108 . Greater Spell Mantle. Spellcasting Prodigy.Iron Sorcerer Human. Polar Ray. Touch of Idiocy Clairaudience and Clairvoyance. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Mirror Image. Lore 3. Resistance. Enervation. Heroism. Automatic Still Spell (0 – 3). Tumble 30. Tower Shield Proficiency. Automatic Still Spell (0 – 9) Skills Concentration 33. Power Word Petrify Bigby’s Crushing Hand. Displacement. True Strike Blindsight. Magic Missile. Skill Focus (Spellcraft). Ray of Enfeeblement. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Shadow Shield Iron Body.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Li +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. UMD +2 (Save 5) Co +1. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Li +1. Sc +1. Li +1. Li +1. Sp +1. Sc +1. Tu +4. Tu +1. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Li +4. Li +1. Sp +1. Sp +1. Tu +1 Co +1. UMD +1 Co +1. Sp +1. Sc +1. Sp +1. Sp +4. Tu +1 Co +1. Li +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Sc +1. Sc +5. Sp +1. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Sp +1. Sp +1. Tu +1 (Save 1) Co +1. Sc +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Lo +3. Tu +1 Bonus Feats Bully Feats Able Learner. Tu +1 Co +1. Li +1. Li +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1.

Li +1. Tu +1 Co +1. Li +1. Sc +1. Li +1. “Iron Sorcerer .Sor(16). Tu +1 Co +1. Sp +1. Li +1. Sp +1. Li +1.” NWN2Wiki . UMD +2 Co +1. Tu = Tumble. Sp +1. Sp +1. Li +1. Li = Listen.M(2). UMD +2 Co +1. Li +1. Sp +1. S = Sorcerer Skill: Co = Concentration. M = Monk. Sc +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Li +1. Tu +1 Co +1. C = Cleric. Tu +1 Co +1. Li +1. http://nwn2. Sc +1. Li +1. Sp +1. Sp +1. Sp +1. UMD +2 Co +1. Tu +1 Co +1. Sc +1. Sp +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Sp +1.ASC(10). Sp +1. Lo = Lore. UMD = Use Magic Device References JeminiZero.Clr(2). Tu +1. Sc = Spellcraft. Tu +1 Co +1. Sc +1.wikia. Sc +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1. Sc +1. Tu +1 Co +1. Sp = Spot. Tu +1 Co +1. Meet the Power Builds Page 111 . Sp +1. Sc +1. Li +1. Li +1.a Wikia Wiki.

Combat Expertise. Weapon Focus (Scythe). Mobility. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Epic Divine Might. Dodge. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Spellcraft 15. Blind-Fight Skills Hide 5. Divine Shield. Improved Power Attack. Divine Might. Whirlwind Attack. Great Cleave. Spring Attack.Ithil’kyw the Underdread Drow. Weapon of Choice (Scythe). Greater Weapon Focus (Scythe). Disarm. Great Charisma (+1). Tumble 10. Epic Weapon Focus (Scythe). Epic Prowess. Power Attack. Spot 1. Improved Critical (Scythe). Intimidate 5.

Sc +1. Tu +1 (Save 3) Hi +1. Tu +1 Sc +1 (Save 1) Hi +1. Sc +1. Tu +2 (Save 3) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. In +4. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 .

FB 5.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. Sc = Spellcraft. Sp +1 STR + 1 Class: Bg = Blackguard. FB = Frenzied Berserker. Tu +1 (Save 2) (Save 5) Sc +1. WP 7. Tu +1 Sc +1 (Save 1) Sc +1. “Ithil'kyw. http://nwn.bioware. UMD +1 In +1. In = Intimidate. Meet the Power Builds Page 114 . WM = Weapon Master Skill: Hi = Hide.com/guilds_registry/viewtopic. Tu +1. F = Fighter.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1 (Save 3) Sc +1. Sp = Spot. UMD +2 UMD +1 (Save 1) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1. the Underdread (F 14. UMD = Use Magic Device References Aekula. BG 4).html?forum=26365&to pic=287327&gid=14504. UMD +1 Sc +1 (Save 1) Sc +1. Tu = Tumble.

Spellcraft 15. Disarm. Cleave. Epic Weapon Focus (Longsword). Taunt 33. Intimidate 33. Epic Weapon Specialization (Longsword). Power Attack. Epic Toughness (+30) Skills Craft Armor 21. Power Critical (Longsword).Joe Average Human. Able Learner. Blind-Fight. Great Cleave. Knockdown. Weapon Focus (Longsword). Greater Weapon Focus (Longsword). Improved Disarm. Greater Weapon Specialization (Longsword). Iron Will. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Great Strength (+5). Epic Prowess. Luck of Heroes. Great Strength (+2). Great Strength (+4). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Great Fortitude. Tumble 10. Spot 16. Toughness. Improved Knockdown. Improved Critical (Longsword). Great Strength (+1). Armor Skin. Great Strength (+3). Weapon Specialization (Longsword). Craft Weapon 21.

In +4. CW +4. Weapon Focus (Longsword) Feats Able Learner. Ta +4 (Save 4) Bonus Feats Background: Bully.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Luck of Heroes Meet the Power Builds Page 116 .

In +1. UMD +1 In +1. Tu +1. CW +1. In +1. Tu +1. Sp +1. Ta +1. Ta +1. Sp +1. UMD +2 CAr +1. Tu +1 In +1. Sc +2. Sp +1. CW +1. In +1. Ta +1 In +1. In +1. Ta +1. Sp +1. Sc +1. In +1. Tu +1. Sc +1. Sp +1. Ta +1. UMD +1 CAr +1. Ta +1. UMD +1 CAr +1. Sp +1. Sc +1. CW +1. Tu +1. Tu +1. Ta +1 In +1. UMD +1 CAr +1. UMD +1 In +1. Sp +1. Ta +1 CW +1. CW +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . Ta +1. CW +1. UMD +1 CAr +1. Ta +1. In +1. Ta +1. Ta +1. Sp +1. In +1. Sc +1. Ta +1 In +1. Tu +2. Sc +1. Sc +1. Sp +1. Sc +1. In +1. Tu +1. UMD +1 CAr +1. Ta +1 In +1. Ta +1. Sp +1. Ta +1 CAr +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. CW +1.

In +1. Sp +1. In +1. Ta +1. In +1. Ta +1. “[Yardstick Build] Joe Average. Fighter ( Fighter 30 ). Ta +1. Ta = Taunt. UMD = Use Magic Device References Zhonn-vei'ay. UMD +1 CAr +1. Sc +1. In +1. Ta +1. Ta +1 CW +1. Sp +1. CW +1. Sp +1. Meet the Power Builds Page 118 . CW +1.” Neverwinter Nights: Epic Character Builders Part Deux. CW +1. In +1. In +1. In +1. In +1.bioware. Ta +1 CAr +1. Sc +1. Sp +1. UMD +1 CAr +1. Ta +1 In +1. UMD +1 CAr +1.html?forum=26365&to pic=288993&gid=14504. CW +1. Sp = Spot. In +1. http://nwn. In = Intimidate. In +1. CW +2. In +1. Sp +1. Ta +1. Ta +1 CAr +1. CW +1. Ta +1. Sc +1. Ta +1 CW +1. UMD +1 CAr +1. Sp +1.com/guilds_registry/viewtopic. Sc +1. Ta +1 CAr +1. CW = Craft Weapon. Sc +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. Tu = Tumble. Sc = Spellcraft. UMD +2 CAr +1. In +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. Tu +1 CAr +1. Sc +1. CW +1.

Kage Kaze no Kama Drow. Diplomacy 15. Epic Prowess. Feint. Combat Expertise. Expose Weakness. Greater Weapon Specialization (Kama). Spellcraft 15. Weapon Specialization (Kama). Epic Weapon Specialization (Kama) Skills Bluff 33. Weapon Focus (Kama). Weapon Focus (Kukri). Move Silently 33. Mobility. Greater Two-Weapon Fighting. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Combat Insight. Epic Weapon Focus (Kama). Greater Weapon Focus (Kama). Hide 33. Improved Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Weapon Finesse. Spot 30. Perfect TwoWeapon Fighting.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

MS +2. Sp +2. Sp +2. MS +2. Tu +3 (Save 5) Bl +4. Hi +2. Sp +2 Di +2. Tu +1 (Save 5) Hi +3. Tu +1 Sc +2 (Save 1) Hi +2. Hi +1. MS +2. MS +2. Hi +1. Sp +3. Sc +1 (Save 1) Hi +2. MS +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Tu +2 (Save 4) Bl +1. MS +1. MS +3. Sp +2. Tu +2 Bl +1. Tu +2 Bl +1. Tu +2 (Save 5) Hi +2. MS +1. Sp +2. Tu +2 Bl +1. Tu +2 Bl +1 (Save 3) Di +2. Sc +1 (Save 5) Bl +11. MS +2. Sp +2. Hi +4. Sp +2. Sp +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Sc +1 (Save 1) Hi +2. Hi +2. Tu +2. Sc +2. Hi +2. MS +2. Sc +1. MS +4. MS +2. Sp +2. Sc +1 (Save 1) Hi +2. Sp +4.Level Progression Level 1 Class M1 Attribute Skills Di +4.

DC(2).” NWN2Wiki .bioware. Tu = Tumble References DirtyFinger. http://nwn2.F(12).html?topic=616743&fo rum=109&sp=15. Sc +1 (Save 2) Bl +7. M = Monk Skill: Bl = Bluff.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. MS +2. “Kaze no Kama . IB = Invisible Blade. Sp +2. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1. Hi +3. Hi = Hide.IB(5). Meet the Power Builds Page 122 . Sp +2 Bl +1. Sp +1.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. MS +1. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. F = Fighter. Di = Diplomacy. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5.a Wikia Wiki. Sp = Spot.M(11). http://nwn2forums. Tu +3 Bl +2. Hi +2.wikia. Sc = Spellcraft. DirtyFinger. Hi +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. MS +1. MS = Move Silently.com/forums/viewtopic. MS +1.

Epic Weapon Specialization (Kama). Combat Insight. Greater Two-Weapon Fighting. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Feint. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Blind-Fight. Spot 33. Intimidate 27. Weapon Focus (Kukri). Epic Weapon Focus (Kama). Combat Expertise. Weapon Finesse. Improved TwoWeapon Defense. Perfect Two-Weapon Fighting. Weapon Specialization (Kama). Armor Skin Skills Bluff 33. Greater Weapon Focus (Kama). Diplomacy 28. Greater Weapon Specialization (Kama). Weapon Focus (Kama).Kaze no Kama Deep Gnome. Epic Prowess. Improved Two-Weapon Fighting. Two-Weapon Defense.

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Sp +4. Di +4. In +2.

Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. In +2 (Save 5) Di +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Tu +2 (Save 5) Bl +1. Sp +2. Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. Sp +1 In +2 (Save 2) Di +3. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. Sp +2. Sp +2. In +2 (Save 5) Di +2.

Di +1. IB = Invisible Blade.M(11).com/guilds_registry/viewtopic.html?forum=26365&to pic=285887&gid=14504.bioware. M = Monk Skill: Bl = Bluff. Sp +3. Sp +1. References DirtyFinger.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. http://nwn. Both versions were tested during the development of “Battle of the Builds. Di +2.a Wikia Wiki. Sp = Spot. and it is the former that wound up in the completed module. two versions of the Kaze no Kama were originally described. The “normal build” was an air genasi. In = Intimidate. Tu +1 Bl +2. F = Fighter. Meet the Power Builds Page 126 . Tu +1 Bl +1.F(12). Sp +1 Bl +1. “Kaze no Kama . http://nwn2. Tu = Tumble Comment At the NWN2Wiki. Tu +3 Bl +4. and the “power build” was a deep gnome.wikia. Di = Diplomacy.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).IB(5). DirtyFinger.” Neverwinter Nights: Epic Character Builders Part Deux. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion.” NWN2Wiki .Level 25 Class IB 2 Attribute Skills Bl +4.DC(2). “Kaze no Kama .” The deep gnome version was found to be much more powerful than the air genasi version. Sp +1.

Parry 5. Combat Insight. Two-Weapon Fighting. Perfect Two-Weapon Fighting. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Tumble 30. Intimidate 33. Improved Two-Weapon Fighting. Weapon Finesse. Combat Expertise. Weapon Specialization (Kama). Spellcraft 15. Epic Prowess. Weapon Focus (Kama). Spot 33. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Great Dexterity (+1). Blind-Fight. Mobility. Greater Weapon Specialization (Kama).Kaze no Kama Duelist Deep Gnome. Greater Weapon Focus (Kama). Greater Two-Weapon Fighting. Dodge. Epic Weapon Focus (Kama).

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Sc +2. Tu +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sp +4. Pa +4.

Sc +1. Tu +2. Sp +2. Tu +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sc +1. UMD +1 In +2 (Save 3) Di +2. UMD +1 Sp +1. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sp +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Tu +1 (Save 5) In +3. Pa +1 (Save 3) Di +2. Tu +2. Sc +1. Sc +1. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sp +2. Tu +2. Tu +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sp +2. Tu +2. Sp +2. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sc +1. Tu +2.

Meet the Power Builds Page 130 .a Wikia Wiki. In particular. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. In +1.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. In +1.Dls(7).M(11). Sp +2. Sc +1. Tu +3.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Tu +1 Di +1. Tu +1 Di +2. Sp +2. References DirtyFinger and Falconhurst. In +2.F(12). In = Intimidate. Tu +1 (Save 4) Di +1. In +1 (Save 3) Sc +1. F = Fighter. In +1. UMD +1 (Save 1) Di +1. UMD +1 (Save 1) Di +1. In +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Sp +1 Di +1. In +2. Sp +3 Di +1.wikia. Sp +2. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. Tu = Tumble.” NWN2Wiki . Sc +1. http://nwn2. Pa = Parry. “Kaze no Kama Duelist . Sp = Spot. M = Monk Skill: Di = Diplomacy. Sc = Spellcraft.

Word of Faith × 3 Meet the Power Builds Page 131 . Great Charisma (+1). Weapon Focus (Warhammer). Remove Curse Death Ward. Epic Prowess.Left Fist of Gond Aasimar. Spellcraft 30. Disarm. Remove Blindness/Deafness. Great Charisma (+2). Divine Favor × 2. Lesser Spell Mantle × 4. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Listen 5. Divine Favor (extended) × 2. Divine Might. Dodge. Enlarge Person × 2. Power Critical (Warhammer). Spot 16. Epic Weapon Focus (Warhammer). Least Spell Mantle × 4. Mobility. Entropic Shield × 2. Power Attack. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Epic Divine Might Skills Concentration 33. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Divine Shield. Divine Power. Extend Spell. Spring Attack. Intimidate 4. Whirlwind Attack. Recitation Battletide. Protection from Alignment Aid. Divine Power (extended). Prayer × 3. Lesser Restoration × 3 Blindsight. Weapon of Choice (Warhammer). Recitation (extended) Battletide (extended). Combat Expertise. Greater Weapon Focus (Warhammer).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Sp +1 (Save 5) Co +1. Sp +2. Tu +1 Bonus Feats Devout. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 Sp +1. Sc +3 Co +3. Li +2 (Save 4) Co +1. Sc +1 Sp +1. Sc +3 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 Co +3. Tu +1 (Save 4) Co +5. Sc +3 Co +1. Sc +4 Sp +1. Tu +1 Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sc +2 (Save 1) Sp +1. Tu +2 (Save 4) Co +5. Sc +1 Co +1. Tu +1 (Save 4) Sp +1. Sc +3 Sp +1. Tu +1 Co +1. Tu +1 Sp +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +1 Sp +1.

Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. C(13).wikia.” NWN2Wiki . Sp = Spot. Sp +1 (Save 5) Co +1. Tu = Tumble Comment As in the case of Favored Souls.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). F = Fighter. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. http://nwn2. Sc = Spellcraft. References steelsamurai. Li = Listen. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. “The Left Fist of Gond . Li +1. In = Intimidate. Meet the Power Builds Page 134 . the choice of deity for a cleric of the War domain is relevant. Tu +3 Epic Divine Might Class: C = Cleric. WM(7).a Wikia Wiki. WM = Weapon Master Skill: Co = Concentration. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7.F(10).

Tumble 20. Power Attack. Divine Shield. Improved Critical (Dwarven Waraxe). Taunt 7. Lore 8. Dodge.Lord of the Mountain Gold Dwarf. Light. Spot 33. Mirror Image Paladin Level 1 Bless. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Perform 3. Diplomacy 4. Divine Might. Daze. Epic Divine Might. Toughness. Resistance Cure Light Wounds. Epic Prowess Skills Concentration 30. Great Charisma (+1). Joyful Noise Heroism. Expeditious Retreat. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Spellcraft 30. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Flare. Epic Toughness (+30). Epic Resilience.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

UMD +1 Co +1. Sp +1 (Save 3) Co +1. Ta +1. Tu +1 Co +1. Sc +1. Tu +4. Sp +6 Co +1. Pe +3. UMD +1 (Save 2) Co +1. Sp +2. Tu +1. Tu +1 (Save 1) Co +1. Sp +1. Sp +1 (Save 5) Co +1. Tu +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +4. Ta +1. Sc +1. Ta +1. Tu +1 Co +1. Sp +1. Sc +2. Sp +3 Sp +1. Sc +2. Sp +1 Co +1. Sc +1. Tu +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1 (Save 1) Co +1. Sc +1. Sc +3. Lo +1. Lo +4. Tu +1 (Save 1) Co +1. Sp +1 Co +1. Tu +2 Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Di +1 (Save 5) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Lo +1. Ta +4. UMD +4 Co +1. Sp +1 (Save 1) Co +1. Tu +1. Sp +1. Sc +1. Lo +1. Sc +2. Lo +1. Di +1. Di +2. Sp +1.

Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Sp +1 Co +1. http://nwn2. Sp +1 Sc +2.com/forums/viewtopic. “Lord of the Mountain (Brd4/P6/RDD10/DD10).com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Sc +1 Co +3. Ta = Taunt.bioware. Sp = Spot. “Super high defense build. and Use Magic Device for better combat effectiveness. Sp +1 Sc +2. Spot.a Wikia Wiki. RDD = Red Dragon Disciple Skill: Co = Concentration. Sc = Spellcraft. References lokigr.” NWN2: Players . Lore. Pe = Perform. and Tumble were increased at the expense of Diplomacy. Meet the Power Builds Page 138 . P = Paladin. In particular. Di = Diplomacy. Sp +1 Co +2.html?topic=593049&fo rum=121.” NWN2Wiki . http://nwn2forums. Tu = Tumble. Sp +1.Mask of The Betrayer Campaign (Spoilers Warning). DD = Dwarven Defender. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Tu +1 Sc +2. Sc +1. Sc +1 Co +2. Concentration.wikia. lokigr. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. Lo = Lore. Tu +2 Sc +1.

Spell Penetration. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Great Intelligence (+2). Spell Mantle Meet the Power Builds Page 139 . Lore 33. Shadow Shield. Great Intelligence (+3). Epic Spell Penetration Skills Concentration 33. Extend Spell. Ray of Enfeeblement (maximized) × 3. Greater Spell Focus (Necromancy). Mirror Image × 8 Displacement × 4. Craft Alchemy 14. Skill Focus (Spellcraft). Greater Invisibility × 2. Great Intelligence (+1). Globe of Invulnerability. Tumble 16. Toughness. Spot 16.Necromaster Sun Elf. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Greater Spell Breach × 2. Isaac’s Greater Missile Storm (empowered) × 2. Touch of Fatigue × 2 True Strike × 9 False Life . Skill Focus (Concentration). Energy Immunity × 3. Enervation (maximized). Spell Focus (Necromancy). Magic Circle against Alignment. Vampiric Touch × 2 Assay Resistance × 2. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Listen 16. Epic Spell: Vampiric Feast. Spiderskin × 2. Spellcraft 33. Epic Spell Focus (Necromancy). Persistent Spell. Diplomacy 23. Epic Spell: Epic Gate. Lesser Mind Blank × 2. Stoneskin Bigby’s Interposing Hand × 2. Lesser Spell Mantle. Greater Spell Penetration. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Empower Spell.

Blindsight (persistent). Energy Immunity (extended) × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent).Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Death Armor (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Haste (persistent). Premonition × 2. Isaac’s Greater Missile Storm (maximized) × 5.

Sc +4. Sc +1 (Save 4) Co +1. Li +1. Sc +1. UMD +1 Co +1. Lo +1. Li +1. Sc +1 (Save 4) Co +1. Sp +1. UMD +2 Co +1. Tu +1. Lo +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Sp +1. Lo +4. Lo +1. Tu +1. Sc +1 (Save 4) Co +1. Tu +2. Lo +1. Sp +1. Lo +1. Li +1. Sp +2. Sc +1 (Save 4) Co +1. Sc +1. Sc +1. Sc +1. UMD +1 Co +1. Tu +1. Sp +1. UMD +1 Co +1. Lo +1. Lo +1. Lo +1. Li +2. Li +1. Di +2. Tu +1.

Li +1. Sp +1. Sc +1. Lo +1. Li +1. Di +1. Lo +1. Lo +1. UMD +1 (Save 1) Co +1. Li +1. Sc +1 (Save 4) Co +1. Sp +1. Di +1. Li +1. UMD +1 CAl +1. Tu +1. Sc +1 (Save 5) CAl +1. Lo +1. Sc +1 (Save 5) CAl +2. Di +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1. Sc +1 (Save 5) CAl +1. Di +1. Tu +1. Sc +1. Tu +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Li +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Li +1. Lo +1. Sp +1. Sc +1. Sp +1. Tu +1. Lo +2. Sc +1. Tu +1. Sc +1. Di +1Lo +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Di +1. Sp +1. Sp +1. Di +1. Sc +1. UMD +1 (Save 1) Co +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . UMD +1 (Save 1) Co +1. Li +1. Lo +1. Co +1. Co +1. Co +1. Di +1. Tu +1. Tu +1. Co +1. Di +1. Sp +1.

Di = Diplomacy. UMD +1 CAl +1. Co +1. Di +4. http://nwn2. Lo +1. Di +1. Co +1.wikia. Lo +1. Tu = Tumble. Sc +1 (Save 4) CAl +1. Co +1. UMD +1 CAl +2. Co +1. Co +1. Li +1. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Di +1. Sc +1 (Save 4) CAl +1. Lo +1. Tu +1. Co = Concentration.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Sp = Spot. UMD +1 CAl +1. PM = Pale Master. Sc +1. Lo +1. Lo = Lore. Sp +1. “NecroMaster . Di +2. ASC(3).Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Co +1. Co +1.” NWN2Wiki . Di +1. Li +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. References Xeorsos.a Wikia Wiki. Tu +1. Tu +1. Meet the Power Builds Page 143 . Sc +1. Wi = Wizard Skill: CAl = Craft Alchemy. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Sc +1. Lo +1. PM(1).Wiz(26). Di +1. Sc +1. Li +1. Lo +1. Li = Listen. Sp +1. Sc +1 (Save 4) CAl +1. Sc = Spellcraft. Sp +1. Di +2.

Flare. Automatic Still Spell (0 – 6). Tumble 30. Lesser Spell Mantle. Resistance. Mirror Image. Spot 33. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Bluff 6. Shadow Simulacrum Meet the Power Builds Page 144 . Ray of Frost. Hide 5. Diplomacy 4. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Automatic Still Spell (0 – 9) Skills Appraise 4. Protection from Alignment. Shadow Shield Iron Body. Polar Ray. Greater Spell Mantle. Death Armor. Vitriolic Sphere Bigby’s Forceful Hand. Concentration 33. Skill Focus (Spellcraft). Empower Spell. False Life. Lesser Mind Blank. Ray of Enfeeblement.Obsidian Sorcerer Human. Cleave. Greater Invisibility. Enervation. Intimidate 9. Power Word Petrify Bigby’s Crushing Hand. Able Learner. Displacement. Touch of Fatigue Expeditious Retreat. Light. Automatic Still Spell (0 – 3). Still Spell. Power Word Disable. Power Attack. True Strike Blindsight. Skill Focus (Concentration). Magic Missile. Divine Shield. Practiced Spellcaster (Sorcerer). Energy Immunity. Vampiric Touch. Greater Spell Breach. Heroism. Isaac’s Greater Missile Storm Avasculate. Protection from Energy Assay Resistance. Spellcraft 30. Touch of Idiocy Clairaudience and Clairvoyance.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

UMD +1 Co +1. UMD +1 Co +1. Sp +1. UMD +1 Co +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1. Sc +1. Tu +1. UMD +1 Co +1. Sp +1. UMD +4 (Save 4) Co +3. Sc +1. Sc +3. Sp +1. Tu +1. Sp +1. Sc +1. Tu +1. Sc +1. Bl +4. Sp +1. Sp +1. Hi +1. Tu +1. Tu +1. UMD +1 Co +1. Tu +4. In +4. Tu +1. UMD +1 Co +1. Tu +1. UMD +1 Co +1. Sp +4. Sp +1. Sc +2. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Di +4. Co +2. UMD +1 Co +1. Hi +4. UMD +1 Bonus Feats Feats Able Learner. Sp +1. Tu +1. Sp +1. Sp +1. Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Tu +1. Sc +1. Sc +1. Sp +1. UMD +1 Co +1. Tu +1. Sc +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .Level 0 Bard Cure Minor Wounds. Flare. Daze.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. In +1. Sc +1. UMD +3 Di +1. UMD +1 Di +2. Sc +1. UMD +3 Di +1. Li +2. Lo +1. Pe +3. UMD +1 Lo +1. Li +1. In +1. In +3 Di +2. Tu +1. Li +4. UMD +1 Sc +3. In +5. In +1. Lo +1. Lo +4. UMD +3 Sc +3. Tu +2. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . UMD +1 Di +2. Sc +4. In +1. Tu +2 Di +2. Tu +2 Sc +2. UMD +1 Di +3. UMD +1 Di +1. Li +1. Tu +1. In +2. Tu +4. Li +3 Tu +2. In +3 Sc +3. Sc +2. Tu +1. In +1. UMD +4 (Save 5) Hi +1. Tu +1 Di +1. UMD +1 Di +1. Tu +2. In +1. UMD +3 Sc +2. Lo +1 Sc +2. In +2. Tu +2. Li +2. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Hi +4. Li +3 Di +1.

“Need help finishing a power-build idea. UMD +1 Di +2. Sc +2. Bg = Blackguard. “Profane Dragon . RDD = Red Dragon Disciple Skill: Di = Diplomacy. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3.” NWN2Wiki .html?chl=de&topic=59 2260&forum=121. however. Tu +1.wikia. Tu = Tumble. In +1. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. http://nwn2. Sc +1. and the Profane Dragon was provided a tower shield as well. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. In +3 Sc +3.RDD(10). In = Intimidate.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. Hi = Hide. Li = Listen.Level 22 Class F8 Attribute Skills Di +1. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. the Profane Dragon consistently lost to Joe Average. Li +1. During playtesting. http://nwn2forums. Tu +3. F = Fighter. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him.a Wikia Wiki.com/forums/viewtopic. Pe = Perform. In +2. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. In +2.” NWN2: Players . Meet the Power Builds Page 156 . In +1.Mask of The Betrayer Campaign (Spoilers Warning). References SushiSquid. Lo = Lore. SushiSquid. Li +2 Di +2.bioware. Sc = Spellcraft. Sc +1. UMD +3 Li +1. Subsequently.BG(3).F(16). a level-30 fighter. UMD +1 Di +1.Brd(1).

Warpriest Spellcasting (Favored Soul). Tumble 30. Spellcraft 30. Improved TwoWeapon Fighting. Greater Two-Weapon Fighting. Two-Weapon Defense. Recitation Battletide. Least Spell Mantle. Prayer. Blind-Fight. Entropic Shield. Inflict Minor Wounds. Remove Paralysis. Toughness. Weapon of Impact Death Ward. Vigor. Epic Toughness (+30).Restless Soul Aasimar. Lesser Vigor. Epic Prowess. Spot 10. Weapon Focus (Mace). Able Learner. Righteous Might. Combat Casting. Resist Energy. Diplomacy 19. Divine Favor. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Resist Fire Energy. Virtue Bless. Weapon Finesse. Epic Toughness (+60) Skills Concentration 33. Lesser Restoration. Divine Power. Luck of Heroes. Great Dexterity (+1). Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Resistance. Silence Blindsight. Magic Circle against Alignment. Remove Fear Aid. Light. Improved Two-Weapon Defense. Epic Resilience. Spell Resistance Meet the Power Builds Page 157 . Protection from Alignment. Two-Weapon Fighting. Bull’s Strength.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Tu +4. Sc +1. UMD +2 Co +1. Sc +1. Sc +2. Sc +1. Tu +1. UMD +2 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Sc +4 (Save 4) Sp +5. Di +1. UMD +2 Co +1. UMD +3 Co +1. Sc +1. Sc +1. UMD +2 Co +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Tu +1. Sc +1. Tu +2. Tu +1 Co +3. Tu +1 Co +1. Tu +1. Sc +3. Sc +1. Di +2. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . UMD +2 Co +1. Tu +1 Co +1. Tu +1. Sc +1. Sc +1 Co +2. UMD +2 Co +1. Tu +3. Di +3. Di +2. Sp +2. Tu +1. Sp +2. Di +4. Tu +1 Co +1. Sc +1. Tu +1 Co +1. UMD +4 Di +3 Di +4. Tu +1 Co +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Tu +1 (Save 4) Sp +1. Sc +3 (Save 2) Co +1. Tu +1 (Save 4) Co +3. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Co +3.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +3. Sc +4 Sp +1. Sc +3 (Save 2) Sp +1. Tu +1 (Save 4) Sp +1. Sc +1 (Save 4) Sp +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +4. Tu +1 (Save 4) Co +4. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +2 (Save 4) Sp +1.

It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Sc = Spellcraft. http://nwn2.com/wiki/The_Right_Fist_of_Gond__F(10). Sp +1 Co +1.F(8).a Wikia Wiki.” NWN2Wiki . C(7)._DC(5). Tu = Tumble Comment As in the case of Favored Souls. DC = Divine Champion.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. the choice of deity for a cleric of the War domain is relevant. In = Intimidate. DC(8).wikia._C(8). Tu +1 Co +1. Meet the Power Builds Page 165 ._WM(7). References steelsamurai. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. Li +1. Li = Listen. WM = Weapon Master Skill: Co = Concentration. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. Sp = Spot. “The Right Fist of Gond . WM(7). F = Fighter.

Lesser Vigor (persistent). Intimidate 4. Persistent Spell. Invisibility Purge (extended). Premonition Aura versus Alignment. Invisibility Purge × 2. Divine Power (extended) × 4. Recitation (extended) × 4. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Silence × 7 Aid (extended). Spring Attack. Greater Restoration × 3. Entropic Shield (extended). Death Ward. Practiced Spellcaster (Cleric). Power Word Stun. Warpriest Spellcasting (Cleric). Toughness. Searing Light × 4 Blindsight (extended). Weapon of Choice (Spear). Energy Immunity × 3. Extend Spell. Magic Circle against Alignment × 2. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Ethereal Jaunt. Monkey Grip. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Combat Expertise. Blind-Fight Skills Concentration 33. Least Spell Mantle × 6 Battletide. Whirlwind Attack. Shield of Faith × 3 Bless (extended). Righteous Might Battletide (extended) × 2. Mobility. Great Fortitude. Diplomacy 8. Spot 9. Remove Fear × 3. Combat Casting. Dodge. Spellcraft 30. Virtue × 3 Protection from Alignment × 4. Righteous Might (extended) × 2 Divine Favor (persistent).Sacred Spear Human. Mass Death Ward.

Level 9 Cleric Haste(persistent). Mass Heal. Undeath’s Eternal Foe. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 . Prayer (persistent).

Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1 Bonus Feats Feats Great Fortitude. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Sc +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1. Sc +1. In +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Di +1. Di +4. Sp +1 Co +1. Sc +1. Sc +4.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Di +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +2 Co +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sp +1 Co +1. Sc +1.

Sc +1 Co +1. Di = Diplomacy. “A humble request for aid in Stormlord building.html?topic=594294&fo rum=121&sp=15. Sp +1 Co +1. In +1. Lorstaff. In +1. http://nwn2forums.a Wikia Wiki. http://nwn2. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Meet the Power Builds Page 169 . Sc +1 Co +1. Wp = Warpriest Skill: Co = Concentration.com/forums/viewtopic. Sc +1 Co +1.Mask of The Betrayer Campaign (Spoilers Warning). WM = Weapon Master.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Sp +1 Class: C = Cleric. In = Intimidate. Sc = Spellcraft.wikia. In +1. Sc +1 Co +1. Sp = Spot. Sc +1 Co +1. Sc +1 Co +1.” NWN2: Players . Tu = Tumble References Lorstaff.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sp +1 Co +1.bioware. Sl = Stormlord.” NWN2Wiki . “Sacred Spear (C8/WP7/SL8/WM7).

Weapon Focus (Kukri). Favored Enemy: Elves. Bane of Enemies. Two-Weapon Fighting (Combat Style: Ranger). Move Silently 33. Favored Enemy: Dwarves. Skill Focus (Move Silently). Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Epic Prowess. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Spot 33. Weapon Focus (Rapier). Luck of Heroes. Expose Weakness. Favored Enemy: Outsiders. Mass Camouflage × 2 Aid. Weapon Specialization (Kukri). Tumble 10. Weapon Finesse. Spellcraft 15. Great Dexterity (+2). Favored Enemy: Halflings. Favored Enemy: Gnomes.Shadowbane Air Genasi. Disarm. Survival 8. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Set Trap 23. Great Dexterity (+1). Blind-Fight. Improved Disarm. Search 1. Great Dexterity (+4) Skills Disable Device 1. Hide 33. Resist Energy Barkskin × 2. Great Dexterity (+3). Curse of Impending Blades.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Sp +4. UMD +1 (Save 2) Hi +1. MS +1. MS +1. Sc +1. ST +1. Tu +1. ST +1. Tu +1. MS +1. Hi +4. Su +1 (Save 2) Hi +1. UMD +1 (Save 1) Hi +1. MS +1. ST +1. Sc +1. Tu +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Sp +1. Sp +2 (Save 2) Hi +1. MS +3. Su +2. Sp +1 (Save 2) Hi +1. Sp +1. Sp +1. Se +1. ST +2. UMD +1 (Save 1) Hi +1. MS +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Su +4. Tu +1. ST +1. MS +1. Su +1. Tu +1. MS +1. ST +1. Sp +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. ST +1. MS +2. ST +1. Sc +1. MS +4. Sc +1. MS +1. Sp +1 (Save 2) Hi +1. ST +1. Tu +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Sp +2. UMD +1 Hi +1. Tu +1.

Sp +2. Sc +1. Sp +1. Sc +1. MS +1. ST +1. Sc +1. ST +1. UMD +1 Hi +1. Sp +1. MS +1. ST +1. UMD +1 Hi +1. MS +1. MS +1. MS +1. MS +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). ST +1. UMD +1 (Save 1) Hi +1. Sc +1. MS +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. Tu +1. ST +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. MS +2. Sp +1. MS +1. MS +1. Sp +1 (Save 2) Hi +1. MS +1. ST +1. Sp +1 (Save 4) Hi +1. MS +1. ST +1. ST +1. MS +1. UMD +1 Hi +1. Sp +1. MS +1. ST +1. Sc +1. UMD +1 (Save 1) Hi +1. Sp +1 (Save 1) Hi +1. Sp +1. Sp +1. ST +1. MS +1. ST +1. Sp +3. Sp +1. UMD +1 Hi +1. Tu +1. UMD +1 (Save 1) Hi +2. ST +1. Tu +1 (Save 2) Hi +1. Sc +1. Sc +2. UMD +1 (Save 1) Hi +1. Sc +1. Sp +1. Ra = Ranger Meet the Power Builds Page 173 . ST +1. Sp +1 (Save 1) Hi +1. UMD +1 (Save 3) Hi +1.

Tu = Tumble. Meet the Power Builds Page 174 . Su = Survival. Sp = Spot.Skill: DD = Disable Device. UMD = Use Magic Device References TyrTemplar. Sc = Spellcraft. “Shadowbane (the Bounty Hunter) Ranger 26.bioware. Hi = Hide.com/guilds_registry/viewtopic. ST = Set Trap. Fighter 4.” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently.html?forum=26365&to pic=294531&gid=14504. Se = Search. http://nwn.

Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Practiced Spellcaster (Paladin). Spellcraft 4. Divine Might. Great Smiting I. Great Smiting IV. Aura of Glory. Great Smiting II. Bless Weapon. Blind-Fight. Light. Power Attack. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Resist Energy Magic Circle against Alignment. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Perform 1. Spot 20. Divine Shield.Sword of Tyr Aasimar. Great Smiting. Prayer Holy Sword. Divine Favor × 2 Aid. Flare. Epic Divine Might. Great Smiting VI. V. Great Smiting VIII. Great Smiting IX Skills Lore 8. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Great Smiting III. Able Learner. Weapon Focus (Scimitar). Great Smiting VII.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Pe +1. This will allow the Sword of Tyr to then take paladin levels. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp = Spot. it is recommended that the initial alignment of this character be Neutral Good. Pe = Perform. Sp +1. Sp +1. P = Paladin. the alignment of this character should have changed to Lawful Good. To make the change easier. Tu +1 (Save 3) Lo +1. Meet the Power Builds Page 177 .Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Tu +1 (Save 1) Lo +1. Sp +1. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Sc +4. Tu +4 (Save 5) Lo +1. DC = Divine Champion. Sc = Spellcraft.

Divine Champion 10.” Neverwinter Nights: Epic Character Builders Part Deux.The statistics and level progression as presented in this document differ from what is found in the original write up. TyrTemplar. in a series of messages to the author.com/guilds_registry/viewtopic. Meet the Power Builds Page 178 . RDD 4. Bard 1 (or Sorc 1). “Sword of Tyr (Celestial Smiter) Paladin 15.html?forum=26365&to pic=288507&gid=14504.bioware. These statistics were suggested by the creator of this build. http://nwn. References TyrTemplar.

Light. Epic Weapon Focus (Scimitar). Spring Attack. Weapon Focus (Scimitar). Weapon of Choice (Scimitar). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Greater Weapon Focus (Scimitar). Weapon Specialization (Scimitar). Combat Expertise. Epic Prowess. Great Strength (+1). Disarm. Great Strength (+2). Dodge. Spellcraft 30. Tumble 30. Spot 33. Perform 5. Great Strength (+4). Great Strength (+3). Greater Weapon Specialization (Scythe) . Mobility. Improved Unarmed Strike.Terracotta Soldier Earth Genasi. Flare. Improved Disarm. Taunt 12. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Able Learner. Lore 8. Whirlwind Attack. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Great Strength (+5) Skills Intimidate 4.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Sp +2. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. UMD +3. Tu +1 Sc +1. Sp +2. UMD +3 Sc +1. Sp +2. UMD +1 Sc +2. In +4 (Save 4) Lo +1. Tu +1 Sc +1. Sp +2. Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . UMD +1 Sc +1. UMD +1 Sc +1. Tu +2 Sc +1. Sp +2. Sp +2. Tu +2 (Save 1) Sc +1. Tu +1. Sc +2. UMD +1 Sc +1. UMD +1 Bonus Feats Bully. Tu +2. Pe +5. Sc +5. UMD +1 Sc +1. Tu +1. UMD +2 Sc +1. Tu +1. Ta +4. UMD +2. Tu +2 Sc +1. UMD +2 Sc +1. Tu +1. Tu +1. Tu +1. Tu +4 Lo +1. Tu +1 (Save 1) Sc +1. Sp +1. Tu +1. Sp +2. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Sp +3. UMD +3 Sc +1. Tu +1 Sc +1.Level Progression Level 1 Class F1 Attribute Skills Lo +4. UMD +3 Tu +1.

Meet the Power Builds Page 182 . Sp +2. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sp +4. WM = Weapon Master Skill: In = Intimidate. Tu +1. UMD = Use Magic Device References TyrTemplar and Mithdradates.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. RDD 10. Ta = Taunt. Lo = Lore. Sp +2. Bard 1). Weapon Master 7. Tu +1. RDD = Red Dragon Disciple. UMD +1 Sc +1. Sp +2. Sp = Spot. Tu +1. Sp +2.bioware.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1. “Terracotta Soldier (Dragon Blade) (Fighter 12. http://nwn. F = Fighter. UMD +1 Sp +1. Sc = Spellcraft. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard.html?forum=26365&to pic=296017&gid=14504. Pe = Perform. Tu = Tumble. Ta +4 Sp +1.

Weapon Specialization (Scythe). Extend Rage. Extra Rage. Combat Expertise. Knockdown. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Disarm. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Great Strength (+3). Able Learner. Spot 13. Tumble 30. Great Strength (+1). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Flare. Improved Combat Expertise Skills Lore 8. Epic Weapon Specialization (Scythe) . Greater Weapon Specialization (Scythe) . Great Strength (+4). Improved Knockdown.Thuggernaut Earth Genasi. Armor Skin. Spellcraft 30. Greater Weapon Focus (Scythe). Weapon Focus (Scythe). Monkey Grip. Great Strength (+5). Improved Critical (Scythe). Great Strength (+2). Light. Epic Weapon Focus (Scythe). Perform 5.

Sc +1. Sc +2 (Save 2) Lo +1. Tu +4 Bonus Feats Bully. Pe +5. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 .Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4.

UMD +3 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. Sp +1. Sp +1. Sp +1. Tu +1. Sp +1. UMD +1 Sc +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Tu +1. Tu +1. Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. Tu +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1 Lo +1. UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. UMD +1 Sc +1. UMD +1 (Save 1) Sc +3. UMD +1 Sc +1. Tu +1. Sc +1. Tu +1. Sp +1. Tu +1. Tu +1. Sp +1. Tu +1.

Tu +1. Meet the Power Builds Page 186 . F = Fighter. Sc = Spellcraft.bioware. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). UMD = Use Magic Device References Zhonn-vei'ay. Tu = Tumble.com/guilds_registry/viewtopic. Tu +1. UMD +2 Sc +1. Sp = Spot. Tu +1. UMD +1 Sp +2. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian.html?topic=285790&for um=26365&gid=14504&sp=0.Level 26 Class F 14 Attribute Skills Sc +1. Pe = Perform. UMD +2 Sp +1. RDD = Red Dragon Disciple Skill: Lo = Lore. Bd = Bard.

Feint. Spellcraft 25. Spring Attack. Improved Knockdown. Able Learner.Veteran Human. Move Silently 33. Epic Prowess. Skill Focus (Bluff). Improved Critical (Falchion). Great Strength (+1). Expose Weakness. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Combat Expertise. Hide 33. Weapon of Choice (Falchion). Mobility. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Blind-Fight. Whirlwind Attack. Weapon Focus (Falchion). Disarm. Epic Specialization (Falchion). Silver Palm. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Epic Weapon Focus (Falchion). Intimidate 4. Knockdown. Weapon Specialization (Falchion). Taunt 33. Negotiator Skills Bluff 33.

Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. MS +2. Ta +4 (Save 4) Bl +5. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. In +4. Ta +1. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 .

Tu +1 (Save 1) Bl +1. Hi +2. Hi +1. Ta +1 (Save 3) Bl +1. Hi +1. Tu +1 (Save 2) Bl +1. MS +1. MS +3. Sc +5. Ta +1 Bl +1. Ta +1 (Save 2) Bl +1. Hi +1. Ta +1 Bl +1. MS +2. Hi +1. MS +1. Sc +1. Hi +5. Tu +1 (Save 1) Bl +1. Ta +1. Hi +1. Tu +1 Bl +1. MS +1. Ta +1. Ta +1 (Save 1) Bl +1. Hi +1. Hi +3. Ta +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Ta +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Tu +1 (Save 1) Bl +1. Ta +1. Hi +1. Sc +1. Hi +1. MS +1. MS +1. Sc +1. Ta +2 Bl +1. MS +1. Sc +5. Sc +1. MS +1. Sc +4. MS +5 Bl +1. Hi +1. Tu +1 (Save 3) Bl +1. Ta +1 (Save 4) Bl +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. Ta +1. Tu +1 (Save 2) Bl +1. Tu +1 (Save 1) Bl +1. MS +1. MS +1. Ta +1. Ta +1.

Ta +1 (Save 1) Bl +1. Ta +1 (Save 1) Bl +1. Hi +2. Sc = Spellcraft. MS +1. http://nwn. MS +1. Hi +1. Sc +5. Ta +1 (Save 5) Bl +1. Hi +1. Hi +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Fi = Fighter. Wa = Warlock. WM = Weapon Master Skill: Bl = Bluff.com/guilds_registry/viewtopic. MS +2. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1.bioware. Ta +1 Negotiator Class: Bg = Blackguard. Ta = Taunt. Hi +2. Ta +1 (Save 1) Bl +1.html?forum=26365&to pic=289081&gid=14504. Hi +2. MS +2. Meet the Power Builds Page 190 . Hi +1. In = Intimidate. Hi = Hide. Hi +1. Tu = Tumble References SchnaKe. Ta +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Tu +10 Bl +1. Ta +1 Bl +1. Ta +1 Bl +1. Hi +1. MS +1. MS = Move Silently. MS +1. MS +1.” Neverwinter Nights: Epic Character Builders Part Deux. MS +1. MS +2.

........... 119............... 153.............. 144 Stormlord ... 119.......... 183 Blackguard ............ 53.... 179. 123............. 170..... 115..................... 79 Assassin .. 94.. 139 C Cleric . 108..... 48........ 170 Red Dragon Disciple 13. 131.. 175...Index by Class A Arcane Scholar of Candlekeep 26........ 26 Rogue ..... 112..... 153 N Neverwinter Nine .... 103 Shadowdancer .. 112 W Warlock .... 70.... 85.... 66................... 66..... 103 Duelist .. 35.............. 40..5..... 99. 144.... 162................................... 35..... 66.....5.31...... 99..... 131............ 175.. 75......... 75......... 70...... 31. 112.......70..... 99....... 31......... 149... 166..... 108. 89... 175 Pale Master . 44... 48...... 187 Sorcerer .. 75 F Favored Soul ........... 89............. 123 Meet the Power Builds Page 191 ................... 127 B Bard ... 75. 53............. 135................. 144 Arcane Trickster ............................................ 149...... 162...... 139 I Invisible Blade . 85.... 31........ 119.21... 166 Weapon Master .. 17.40..... 44.......5. 108.. 70... 9.103.... 119.. 127.................... 166 E Eldritch Knight .. 89 M Monk 9.........26... 17.. 153..... 17......... 40..................... 187 Warpriest . 166 R Ranger . 157..... 183..... 40. 135... 183 Red Wizard ... 103........ 48.. 53... 35...... 175 Druid.......... 61....... 131.. 94. 157....................... 79..... 162. 139.......... 61..................... 112. 179. 179.... 127 Dwarven Defender ......... 26.... 153... 44.............. 108........................... 162.... 17.......... 53............... 89........ 66.. 179... 85... 187 Frenzied Berserker . 61... 187 Wizard ..... 79 P Paladin ...... 9......... 94.. 149. 44... 123......................... 135 S Sacred Fist . 85......... 57.79..... 157 D Divine Champion ...... 135..... 9.....5.. 123...... 144. 94.. 157 Fighter ..... 13..... 57.... 99...........13. 21........ 48...... 61...............................

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