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Meet the Power Builds Ed 2_7_1

Meet the Power Builds Ed 2_7_1

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Meet the Power Builds Ed 2_7_1
Meet the Power Builds Ed 2_7_1

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Published by: nwnemo on Feb 15, 2013
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Sections

  • Introduction
  • An Inconvenient Ranger
  • Armored Fist of the Fallen
  • Black Dragon
  • Black Dragon Soul
  • Blacklock
  • Claw of Malar
  • Divine Bard
  • Divine Dragon
  • Divine Ranger
  • Divine Soul
  • Divine Storm Soul
  • Divine Warlock
  • Dragonmaster Negotiator
  • Drow Fury
  • Eldritch Blade
  • Eldritch Paladin of Candlekeep
  • Epic Arcane Trickster
  • Fallen Angel
  • Halfling Ninja
  • Holy Dragon Dervish
  • Illusionary Blade
  • Immortal Treant
  • Iron Sorcerer
  • Ithil’kyw the Underdread
  • Joe Average
  • Kage Kaze no Kama
  • Kaze no Kama
  • Kaze no Kama Duelist
  • Left Fist of Gond
  • Lord of the Mountain
  • Necromaster
  • Obsidian Sorcerer
  • Pointy Stick
  • Profane Dragon
  • Restless Soul
  • Right Fist of Gond
  • Sacred Spear
  • Shadowbane
  • Sword of Tyr
  • Terracotta Soldier
  • Thuggernaut
  • Veteran
  • Index by Class

MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. The original write-up on each build detailed the character’s attributes and level progression. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. considering that different campaigns. mind-affecting spells. regardless of whether they intend to play the module. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. namely. There are two restrictions on items and enchantments that the module’s author (that is. whether to critical hits.Mask of The Betrayer Campaign (Spoilers Warning). It is intended for players who want to know what items and spells each NPC in the module has. and persistent worlds may call for a different set of items and spells. http://nwn2forums. modules. “Epic Character Build Repository. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. however. or whatever. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. Mask of the Betrayer. The power builds in this document were adapted from write-ups found at a couple of sites.” Dark_hold_. Players seeking inspiration for their own character builds may find some good ideas in this document. Meet the Power Builds Page 1 . This document lists the statistics and equipment of the NPC power builds found in version 1.bioware. This is understandable.com/forums/viewtopic. Unbuffed my char would last all of two seconds against all these other builds. looted.” NWN2: Players . energy damage.23 of the module. The characters’ equipment and known spells are generally not listed.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it.

you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. as well as who were weaker or stronger. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. Through repeated playtesting. The Inconvenient Ranger. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. Other NPCs whose Meet the Power Builds Page 2 . This ring would have made all the wizards and sorcerers powerless against anyone wearing it.10 of “Battle of the Builds. In previous editions of this document. Good power builds should be able to beat Joe more often than they get beaten by him. The author makes a qualified judgment in stating that when the default fight parameters are used. however. Testing Your Player Character Since the release of version 1. When testing your player character. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. Items in other modules or persistent worlds may not be quite as strong. Since the initial version of the module. When testing your PC for the first time. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. You may also test your build against other NPCs who are. Nevertheless. and the Restless Soul are relatively weak in the current version of the module. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. Joe Average’s equal. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. the author boldly identified who among the NPCs might be equally matched with Joe. it was discovered that some builds may perform dismally at particular settings but do well in others. Ithil’kyw the Underdread.• No item may apply a persistent Haste effect on its user while equipped. more or less. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. one of the items that was removed from the module was the Ring of Leeched Abjuration. and nearly all of them are Evocation spells. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. For example. the AI of the NPCs has grown progressively stronger with each release. By default. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. If your PC cannot defeat these builds.” players may change a number of parameters that affect the course of the gladiatorial duels. a human level-30 fighter. you may want to try going against Joe Average.

Sword of Tyr. With the right tactics. who is capable of beating all the other NPCs in one-on-one combat. Illusionary Blade. Meet the Power Builds Page 3 . but these skills may be useless in a PvP environment. Divine Warlock. Do not sacrifice defense for offense. Spot is very important in PvP.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. it is to ensure that your PC’s defenses are strong. you may try going against the stronger builds. protect against enemies’ spells. The supreme champion among them is Pointy Stick. or create a Mirror Image effect. Kaze no Kama Duelist. (There are exceptions to this rule. For offense. Pointy Stick. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Thuggernaut. include spells that provide concealment. Holy Dragon Dervish. Terracotta Soldier. If there is one tip that the author may impart. It is the author’s hope that you. Black Dragon Soul. Divine Storm Soul. Black Dragon. Divine Soul. particularly when a build has certain combos that put opponents in the defensive. all the NPCs that have not been mentioned above fall in this category. Dragonmaster Negotiator. Lord of the Mountain. will have fun trying to do so. In general. These NPCs are the Armored Fist of the Fallen. you may want to choose spells that raise your PC’s damage capability and chances to hit. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Immortal Treant. Eldritch Blade. Shadowbane. If your PC manages to defeat Joe Average. Necromaster. Taunt is useful against opponents whose Will saves are not very high. as well as spells that weaken or destroy your target’s defenses. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Right Fist of Gond. Certain skills such as Parry or Survival are best left untouched. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. the player. raise Armor Class. Blood Scholar. Iron Sorcerer. Eldritch Paladin of Candlekeep. Blacklock. Claw of Malar. and Veteran. Thanks to the improved AI that the latest version of the module has. especially against those who can hide in plain sight or feint.) If your PC is a caster. Spellcraft and Tumble are good defensive skills for characters in any module. Halfling Ninja. Kaze no Kama. Divine Bard. Divine Dragon. Epic Arcane Trickster. Fallen Angel. Left Fist of Gond. Obsidian Sorcerer. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Shadowblade. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws.

Joe Average. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Kage Kaze no Kama. Divine Bard.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Divine Ranger. The Right Fist of Gond SushiSquid: Blacklock. Kaze no Kama Falconhurst: Drow Fury. Halfling Ninja. The Left Fist of Gond. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Blood Scholar. Divine Storm Soul. Iron Sorcerer. Divine Warlock. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Divine Dragon. Divine Soul. Eldritch Paladin of Candlekeep.

Great Charisma (+1). Epic Prowess. Epic Divine Might. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Armor Skin Skills Hide 24. Cleave. Protection from Energy Aid. Invisibility Purge. Divine Might. Favored Power Attack (Elves). Curse of Impending Blades ×2. Favored Enemy: Dwarves. Move Silently 24. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Bane of Enemies. Favored Enemy: Human. Two-Weapon Fighting (Combat Style: Ranger). Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Listen 24. Great Cleave. Search 24.An Inconvenient Ranger Wood Elf. Favored Enemy: Gnomes. Intimidate 9. Favored Power Attack (Human). Favored Power Attack (Outsider). Power Attack. Favored Enemy: Outsider. Improved Power Attack.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

Meet the Power Builds

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Great Strength (+2). Righteous Might. Extend Spell. Weapon Focus (Unarmed Strike). Mass Death Ward. Spot 33. Listen 17. Spell Mantle. Spell Resistance. Light. Divine Favor. Word of Faith Aura versus Alignment. Greater Restoration. Death Ward. Regenerate. Practiced Spellcaster (Favored Soul). Divine Might. Shield of Faith Aid. Lesser Vigor. Persistent Spell. Eagle’s Splendor. Divine Power. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Hide 5. Raise Dead. Prayer. Protection from Alignment. Mass Bull’s Strength. Stone Body. Vigor Assay Resistance. Spellcraft 33. Lore 8. Power Attack. Lesser Spell Mantle. Combat Casting. Magic Vestment. Cleave. Virtue Bless. True Seeing Energy Immunity. Cure Serious Wounds. Cure Critical Wounds. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Inflict Minor Wounds. Silence Blindsight. Cure Moderate Wounds. Remove Paralysis. Summon Creature VIII. Summon Creature VII. Remove Curse. Greater Dispel Magic. Entropic Shield. Firestorm. Recitation. Vigorous Cycle Ethereal Jaunt. Great Strength (+1). Blind-Fight. Resistance. Epic Divine Might Skills Concentration 33. Lesser Restoration. Restoration Battletide. Great Charisma (+1). Heal. Sunbeam Meet the Power Builds Page 9 .Armored Fist of the Fallen Human.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Etherealness. Mass Heal.Level 9 Favored Soul Energy Drain.

Tu +1 Co +1. Tu +1 Co +1. Sc +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sp +4. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Lo +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Sc +1. Tu +1 Co +1. Sc +5. Sp +1. Tu +1 Co +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1 Co +1. Tu +1 Co +1. Sp +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Lo +2. Sc +1. Sc +1. Hi +1. Hi +4. Sp +1 Co +1. Lo +4. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sp +1. Sp +1. Sc +1. Tu +4 (Save 4) Co +1. Sp +1. Sp +1 Co +1. Lo +1.

Since Ilmater is a good god. Li +2. References JeminiZero. http://nwn2. Tu +2 Co +1. Sp +1. Li +1. Sp +1. Sp +1. FS = Favored Soul. Tu +1 Co +1. Li +2.SF(10). Tu +1 Co +1. Sp +1. Tu +1 Co +1.wikia. Sc +1. Sp +1. Sc +1. Tu +1 Co +1. This makes Ilmater the only choice for a deity. Sp +1. however.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29.a Wikia Wiki. Sp +1. Sc +1. Li +2.Pal(4). Sc +1. Sp +1. Sc +1. Sc +1. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. To gain free weapon feats for unarmed strike. Sp +1. Sc +1. Lo = Lore. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Li = Listen. Li +2. Sp +1. “Armored Fist of Ilmater.FS(12). Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater. Sc +1. Sc +1. Sc = Spellcraft. Sc +1. SF = Sacred Fist Skill: Co = Concentration.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1.” NWN2Wiki . Tu +1 Co +1. the Armored Fist has to serve a god whose favored weapon is unarmed. M = Monk. Li +2. Tu +3 Co +1.M(4). Tu +1 Co +1. Meet the Power Builds Page 12 . Li +2. Li +2. Li +2. Tu +1 Co +1. Hi = Hide. Sp = Spot.

Spellcraft 30. Divine Might. Lore 8. Power Attack. See Invisibility Greater Invisibility. Spot 14. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Diplomacy 12. Hide 5. Mass Cure Light Wounds. Move Silently 30. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. War Cry Ethereal Visage. Mass Curse of Impending Blades. Flare. Battle Caster. Knockdown. Haste. Song of Discord Energy Immunity. Remove Fear. Ghostly Visage. Curse Song. Improved Disarm. Tasha’s Hideous Laughter Curse of Impending Blades. Shout. Silence Displacement. Mirror Image. Cleave. Hold Monster. Daze.Black Dragon Drow. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Expeditious Retreat. Perform 25. Joyful Noise. Epic Divine Might. Lingering Song Skills Concentration 33. Resistance Amplify. Disarm. Extend Spell. Divine Shield. Light. Tumble 30. Listen 18. Greater Heroism.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Li +1. Sp +5 Co +1. Lo +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Tu +1. Li +1. Tu +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Sc +2. Di +1. Sp +1 Co +1. Li +1. Li +4. MS +4. Sc +1. Lo +1. UMD +1 (Save 1) Co +1. MS +1. Li +1. UMD +1 (Save 3) Co +1. Lo +4. Sc +1. UMD +1 Co +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Pe +1. Di +1. Pe +1. Di +1. Hi +1. Tu +4. Lo +1. MS +1. Pe +1. Sp +1 Co +1. Pe +1. UMD +1 (Save 2) Co +1. Pe +4. Li +1. Sp +1 Di +1. Li +1. Sp +1 Co +1. Lo +1. Li +1. Li +1. Sc +1. Li +1. Di +2 (Save 5) Co +2. Sp +1 Co +1. Hi +4. MS +1. Tu +1. Sc +1. Li +1. Sp +1 Co +1. Tu +1. UMD +4 Co +1. Sp +1 Co +1. Di +1 (Save 3) Co +1. Li +1. Di +1. Di +1. Li +1. MS +1. Li +1.

Tu +1. Sc +1. Tu +1. Sc = Spellcraft. Sc +3.” Neverwinter Nights: Epic Character Builders Part Deux. Pe +1. Lo = Lore.bioware. Bg = Blackguard. UMD +1 Co +1. UMD +3 Co +1 (Save 4) Co +1.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1.html?forum=26365&to pic=285414&gid=14504. Tu = Tumble. UMD +1 Co +1. Sc +5. Pe +1. MS +1. Pe +1. http://nwn. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Pe +1. Meet the Power Builds Page 16 . UMD +3 Co +1. Pe = Perform. Pe +1. Sc +1.com/guilds_registry/viewtopic. Tu +5 Co +1. MS +1. Sc +5. MS = Move Silently. MS +2. Sc +1. Tu +3. Pe +1. MS +1. Pe +2. Di = Diplomacy. RDD = Red Dragon Disciple Skill: Co = Concentration. UMD = Use Magic Device References Zhonn-vei'ay. Sc +1. MS +5. Tu +2. Pe +1. Sp = Spot. UMD +2 Co +1. MS +5. MS +1. Tu +1 Co +1. Tu +8. MS +2. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Tu +1 Co +1. MS +1. Pe +1. UMD +1 Co +1. MS +1. Sc +6. Sc +1. Li = Listen. Hi = Hide. MS +2. Pe +1. UMD +1 Co +1.

Spellcraft 24. Divine Power. Entropic Shield. Regenerate. Raise Dead. Resist Energy. Weapon Focus (Bastard Sword). Vigorous Cycle Ethereal Jaunt. Great Charisma (+2). Great Cleave. Mass Aid. True Seeing Energy Immunity. Lesser Vigor. Heal. Resist Electrical Energy. Spell Resistance. Recitation. Light. Remove Fear Aid. Lesser Restoration. Inflict Minor Wounds. Great Strength (+1) Skills Concentration 24. Improved Power Attack. Extend Spell. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Protection from Alignment. Spell Mantle Aura versus Alignment. Great Charisma (+1) . Cleave. Remove Paralysis. Least Spell Mantle. Mass Death Ward. Resistance. Lore 8. Divine Might. Epic Divine Might. Greater Restoration. Perform 1. Stone Body. Silence Blindsight. Prayer. Resist Sonic Energy. Resist Acid Energy. Death Knell. Lesser Spell Mantle. Righteous Might. Sunbeam Meet the Power Builds Page 17 . Magic Circle against Alignment. Tumble 30. Vigor Death Ward. Virtue Bless. Persistent Spell.Black Dragon Soul Human. Invisibility Purge. Restoration Battletide. Hammer of the Gods. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Hide 5. Practiced Spellcaster (Favored Soul). Superior Resistance. Power Attack. Divine Favor.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Light.Level 0 Bard Cure Minor Wounds. Flare.

Lo +1 Lo +1. Hi +4. Sc +1. Tu +4. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Sc +1. Sc +1 Bonus Feats Feats Able Learner.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Lo +1 Co +1. Sc +1 Tu +2 Tu +2 Co +1. Pe +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Lo +4. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1 Co +1. Lo +1 Co +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. UMD +4 Hi +1. Tu +1 Co +1. Sc +1 Co +1. Sc +1. Sc +4. Tu +1 Co +1.

RDD(10). the deity chosen for the Black Dragon Soul is Finder Wyvernspur.Brd(1). Meet the Power Builds Page 20 . it was decided to let this character use a bastard sword and heavy shield in combat. Nevertheless. Pe = Perform. whose favored weapon is the bastard sword. “Black Dragon Soul . Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. UMD = Use Magic Device Comment With Favored Souls.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. FS = Favored Soul. Tu +1 Co +1.FS(16). it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Sc +1. Hi = Hide.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. For the “Battle of the Builds” module. Sc +2 Co +2. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed.BG(3). The skills chosen for this character are also different from what the original write-up recommended. Bg = Blackguard.” NWN2Wiki . RDD = Red Dragon Disciple Skill: Co = Concentration. Lo = Lore. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.a Wikia Wiki. In particular. http://nwn2. the choice of deity has an impact on the weapon feats that the characters gain. References Darkhold. Hence. Through playtesting. Sc = Spellcraft. Tu = Tumble.wikia.

Heal 1. Divine Might. Epic Eldritch Blast (+1d6). Epic Fiendish Resilience. Intimidate 33. See the Unseen Curse of Despair. Cleave. Spellcraft 30. Resist Fire Energy. Resist Cold Energy. Hideous Blow. Weapon Focus (Longsword). Great Charisma (+3) Skills Concentration 33. Great Charisma (+1). Power Attack. Noxious Blast.Blacklock Drow. Retributive Invisibility. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Tumble 10. Great Charisma (+2). Vitriolic Blast Eldritch Doom. Taunt 4. Hide 5. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Blind-Fight. Eldritch Chain. Epic Divine Might. Flee the Scene Eldritch Cone. Eldritch Master. Spellcasting Prodigy. Battle Caster.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

In +1. (Save 5) Co +1. Hi +1. UMD +1 (Save 1) Co +1. In +1. In +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 (Save 2) Co +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. Sc +1. Sc +1. Sc +4. In +1.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Tu +1 (Save 1) Co +1. Hi +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. In +4. UMD +1 Co +1. Sc +1. Sc +1. Hi +1. Sc +1. In +1. UMD +1 Co +1. In +1. In +1. In +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . Sc +4. In +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. Tu +1. Sc +1. UMD +4 Co +1. In +1. Hi +2. In +1. Tu +1. UMD +4 Co +1.

In +1. Sc +1. Wa = Warlock Skill: Co = Concentration. Sc +1. In +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Ta = Taunt. In +1.” however. Sc +1. He 1. Ta 2. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Tu +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. Sc +1. Ta 2. Tu +1. the Warlock Buddy Meet the Power Builds Page 24 . UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. In +1. In +1. UMD +1 (Save 1) Co +1. Tu +1. UMD +1 (Save 1) Co +1. In +1. In = Intimidate. In +1. In +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. In “Battle of the Builds. Tu = Tumble. In +1. Tu +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. Hi = Hide. UMD +1 Co +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. In +1. UMD +1 (Save 1) Co +1. Sc +1. Sc +1. Sc = Spellcraft. Sc +1. He = Heal. In +1. Tu +1. which may be downloaded from the Neverwinter Vault site. Tu +1.

“Blacklock . the Blacklock’s performance in this module may be less than stellar. References SushiSquid. Meet the Power Builds Page 25 .wikia. http://nwn2. Hence.a Wikia Wiki.Wlk(26).was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.BG(4).” NWN2Wiki .com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.

Blood Scholar Human. Automatic Still Spell (0 – 3). Still Spell. Great Intelligence (+1). Red Wizard Spellcasting (Wizard). Spell Penetration. Greater Spell Breach. Shadow Shield Iron Body. Search 16. Perform 10. Spot 16. Isaac’s Greater Missile Storm (empowered) × 3. Extend Spell. Lore 3. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Tumble 33. Clairaudience and Clairvoyance (extended). Spellcraft 33. Spiderskin Assay Resistance. True Strike × 5 Blindsight × 2. Greater Heroism. Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Automatic Still Spell (0 – 6). Shield. Ray of Enfeeblement × 2 (maximized). Practiced Spellcaster (Bard). Listen 33. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Empower Spell. Mirror Image × 6 Displacement × 5. Skill Focus (Spellcraft). Automatic Still Spell (0 – 9) Skills Concentration 33. Spellcasting Prodigy. Isaac’s Lesser Missile Storm (empowered) × 2. Energy Immunity. Hide 33. Displacement (extended). Practiced Spellcaster (Wizard). Greater Spell Penetration. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Epic Spell Penetration. Globe of Invulnerability. Arcane Scholar Spellcasting (Wizard). Move Silently 33. Skill Focus (Concentration).

Energy Drain. Daze. Joyful Noise Curse of Impending Blades.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Flare. Grease. Light. Resistance Amplify. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds.

Tu +1 (Save 1) Co +1. Li +1. Hi +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sc +1. Pe +4. Tu +4 (Save 5) Co +1. UMD +4. Hi +4. Tu +1 Co +1. Sc +1. Lo +3. Li +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +1. Li +4. Li +1. Sp +1. MS +4. MS +1. Sc +1. Li +1. UMD +1. Sp +1. MS +1. Sc +1. Sp +1. UMD +1. Hi +1. UMD +1. UMD +1. Tu +1 (Save 2) Co +1. Sp +2. UMD +1. Hi +1. MS +1. Li +1. Sc +1. Sc +1. Li +1. Hi +1. Sc +1. Li +1. UMD +1. Tu +1 Co +1. Tu +1 Co +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . MS +1. Sc +4.

MS +1. UMD +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Sc +1. MS +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. MS +1. MS +1. Li +1. Hi +1. Hi +1. MS +1. Sc +1. UMD +1. Li +1. Sp +1. Sc +1. Sc +1. Hi +2. Hi +1. UMD +1. MS +1. UMD +1. Li +1. UMD +1. Hi +1. Tu +1 Co +1. Hi +1. Sc +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. MS +1. Hi +1. Li +1. UMD +1. Tu +1 Co +1. UMD +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sc +1. Sp +1. Li +1. Li +1. MS +1. Sp +1. Li +1. UMD +1. Tu +1 Co +1. MS +2. Tu +1 Co +1. Sp +1. Sc +1. Hi +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Hi +1. Sc +1. Hi +2. Li +1. Sc +1. Tu +1 Co +1. Li +1. UMD +1. MS +1. MS +1. Sp +1. UMD +1. Tu +1 Co +1. Li +1. Sp +1. UMD +1. Hi +1. UMD +1. Li +1. Li +1. UMD +1. Sc +1.

UMD +1. Hi +1. MS +1. Hi +1. Tu +1 Co +1.Brd(4). S = Sorcerer Skill: Co = Concentration. UMD +1. Sc = Spellcraft. UMD +1. Li +1. Tu +1 (Save 1) Co +1. UMD +1. Bg = Blackguard. Tu +1 Co +1. MS +1. Pe = Perform. Lo = Lore. Tu = Tumble. Hi = Hide. Li +1. Li +1.Wiz(6). MS +1. UMD +1. Li +1. Se +1. Sc +1. MS +2. Pe +6. Rg = Rogue. Hi +2. Li +1. Li +1. Sc +1. Hi +2. UMD +1. Tu +1 Co +1.wikia. MS +1. Hi +2. Hi +1. Sp +1. Sp +1. Tu +1 Co +1. Se +2. Sp +1. UMD +1. MS +2. Sc +1. UMD +1. “Blood Scholar . MS = Move Silently. Sc +1. Hi +1. Li +1. Se +7. MS +1. MS +2. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Li = Listen. Se +6. Se = Search. Tu +1 Co +1. MS +2. Sp = Spot. Sp +1. Sc +1.” NWN2Wiki . Li +1. Meet the Power Builds Page 30 .a Wikia Wiki. UMD +1. Tu +1 Co +1. Sc +1. http://nwn2.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. Hi +1. Sc +1. Hi +1. UMD = Use Magic Device References JeminiZero.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9.ASC(10). Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep.RWT(10).

Epic Divine Might. Spot 32. Tumble 30. Expose Weakness. Divine Shield. Great Charisma (+2). Great Charisma (+1). Greater Weapon Focus (Unarmed Strike). Power Attack. Cleave. Great Charisma (+3) Skills Hide 33. Weapon Focus (Unarmed Strike). Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Divine Might. Improved Critical (Unarmed Strike). Epic Prowess. Blind-Fight. Mobility. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Move Silently 33. Improved Disarm. Disarm. Crippling Strike. Listen 6. Dodge.Claw of Malar Drow.

MS +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 . Sp +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1. Li +4. Tu +4.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4.

MS +3. Tu +2. UMD +1 (Save 5) Hi +2. UMD +1 (Save 4) Hi +1. MS +3. Sp +2. Sp +2. Tu +2 Hi +1. MS +3.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Sp +2. UMD +1 (Save 2) Hi +1. MS +2. Tu +1. Tu +1 UMD +1 (Save 2) Hi +2. MS +3. Sp +1 (Save 4) Hi +1. Sp +2. Tu +1 (Save 4) Hi +1. MS +2. Sp +1. Sp +2. MS +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. Tu +2 Hi +1. MS +1. Li +1. Li +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Tu +1 Meet the Power Builds Page 33 . UMD +1 (Save 4) Hi +2. Sp +1. MS +3. Sp +2. Sp +2. MS +1. Tu +1 (Save 4) Sp +1. UMD +1 (Save 3) Hi +1. Tu +1. Sp +4. Tu +1 (Save 5) Tu +1. Tu +2 UMD +1 (Save 2) Hi +2.

MS +2. MS = Move Silently.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Tu = Tumble. Sp +2.com/guilds_registry/viewtopic. Sp +2.” Neverwinter Nights: Epic Character Builders Part Deux. Sp +2. Meet the Power Builds Page 34 . Sd = Shadowdancer Skill: Hi = Hide. M = Monk. Sp = Spot.html?forum=26365&to pic=296257&gid=14504.bioware. UMD = Use Magic Device References GT74. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Li = Listen. Tu +2 UMD +1 (Save 2) Hi +2.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. MS +3. http://nwn. F = Fighter. MS +1. “Claw of Malar (HiPS Version) .

Great Charisma (+1). Energy Immunity. Spot 16. Great Charisma (+3). Greater Resistance. Greater Dispel Magic. Lingering Song. Ice Storm Meet the Power Builds Page 35 . Hide 18. Divine Shield. Battle Caster. Daze. Song of Discord Dirge. Perform 33. Balagarn’s Iron Horn. Chorus of Heroism. Lesser Dispel Cloud of Bewilderment. Haste. Epic Divine Might Skills Concentration 33. Joyful Noise. Grease. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Curse of Impending Blades. Shout. Silence Clairaudience/Clairvoyance. See Invisibility. Weapon of Impact Cure Critical Wounds. Light.Divine Bard Human. Great Charisma (+2). Song of Requiem. Greater Heroism. War Cry Cacophonic Burst. Greater Invisibility. Tumble 33. Cleave. Divine Might. Ghostly Visage. Mirror Image. Spellcraft 33. Flare. Curse Song. Mind Fog. Greater Shout. Hymn of Requiem. Listen 33. Remove Curse. Resistance Amplify. Power Attack. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Tu +4 (Save 4) Co +1. UMD +2. UMD +1. Hi +1 (Save 5) Co +1. UMD +4. UMD +2. Sc +1. Pe +2. Sp +1. Li +1. Li +1. Li +1. Sp +1. Sp +2. Sc +1. Li +2. Pe +1. Li +1. Sc +1. UMD +2. UMD +1. Sc +1. Sc +2. Pe +4. Sp +1 (Save 2) Co +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Tu +1 (Save 3) Co +1. Sc +1. Sc +4. Sp +1. Pe +1. Li +1. UMD +1. Pe +1. UMD +1. Sc +1. Tu +1 (Save 3) Co +1. Sp +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Hi +5. Pe +1. Sc +2. UMD +1. Pe +1. Li +4. Li +1. Li +2. Tu +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Pe +1. Tu +1 (Save 1) Co +1. Tu +1 (Save 3) Co +1. Li +1. UMD +1. Pe +2. Pe +1. Tu +2 Bonus Feats Feats Luck of Heroes. Tu +2 Co +1. Tu +1 (Save 1) Co +1. . Sc +1.

UMD +1. Sc +1. Tu +1 Co +1. Tu +1 (Save 5) Co +1. UMD +2. Pe +1. Li +1. Pe +1. UMD +1. Sc +1. Pe +2. Tu +2 Co +1 (Save 3) Co +1. Sp +1. Li +1. Li +1. Pe +1. Sc +1. UMD +1. UMD +1. Sp +1. UMD +1. Tu +1 Co +1. . Sc +1. Li +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Tu +1 (Save 2) Co +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . UMD +2. Li +2. Li +1. Pe +1. Tu +1 (Save 2) Co +1. Sc +1. Pe +1. Pe +1. Pe +1. Li +2. Pe +1. Sp +1. Sp +1. Li +1. Tu +1 (Save 4) Co +1. Tu +1 (Save 4) Co +1. Sc +1. Sp +1. UMD +1. Pe +1. Sp +1. Sc +2. UMD +1. UMD +1. Sp +1. Sp +1. Li +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Tu +2 Co +1. Sc +2. Tu +1 (Save 5) Co +1. UMD +1. UMD +1. Hi +1. Li +1. Pe +1. UMD +1. Pe +2. Tu +1 Co +1. Li +1. Li +1. Pe +1. Sc +1. Sc +1.

Li +1. UMD = Use Magic Device References JeminiZero. Meet the Power Builds Page 39 . Sc +1. Sp +1. Pe +1. Pe +1. Sc +1. Tu +1 (Save 5) Co +1.” NWN2Wiki .com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29.wikia. Li +1. Hi +7. http://nwn2. UMD +1. Pe = Perform.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1.BG(3). Hi +2. Li +1. Bg = Blackguard.Brd(26). UMD +1. Sp = Spot. Sc +1.Clr(1). Pe +1. Hi = Hide. Li = Listen. UMD +1. Sc = Spellcraft. Tu +1 (Save 5) Co +1.a Wikia Wiki. C = Cleric Skill: Co = Concentration. Tu = Tumble. “Divine Bard . Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard.

Listen 33. Luck of Heroes. Weapon Focus (Longsword). Armor Skin. Toughness. Great Charisma (+2). Spellcraft 30. Great Charisma (+3). Divine Might. Epic Divine Might.Divine Dragon Aasimar. Divine Shield. Flare. Able Learner. Epic Toughness (+90) Skills Diplomacy 33. Epic Toughness (+60). Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Ray of Frost. Epic Prowess. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Power Attack. Summon Familiar. Tumble 12 Prepared Spells Paladin Level 1 Bless. Lore 8. Great Charisma (+1). Epic Toughness (+30). Epic Resilience. Resistance Protection from Alignment. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 .

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Li +2. Sc +1. Tu +1 Di +1. Sc +2 Di +1. Sc +1. Sc +1 Di +1. Sc +1. Li +2. Tu +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Sc +1. Tu +1 Di +1. Li +2. Sc +1 Di +1. Li +2. Lo 4 (Save 4) Lo +1. Li +1. Sc +1. Tu +1 Di +1. Li +2. Tu +1 Di +1. Lo +1. Sc +1 Di +1. Li +2. Sc +1 Di +1. Lo +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Tu +1 Di +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1. Sc +1 Di +1. Sc +5 (Save 1) Di +2. Sc +1 Di +1. Li +1. Li +2. Tu +1 Di +1. Sc +1. Sc +1. Sc +1 Di +1. Sc +1. Lo +1 (Save 1) Di +1. Sc +1. Li +2. Tu +1 Di +1.

RDD = Red Dragon Disciple. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Sc +1 Di +1. Li +2. Li +2. “Divine Dragon (P9/Src1/RDD10/DC10).wikia. P = Paladin. Sc +1 Di +1. Tu = Tumble References SushiSquid. S = Sorcerer Skill: Di = Diplomacy.” NWN2Wiki . Li +2. Sc = Spellcraft. http://nwn2. Li +3 Di +1. Li = Listen. Sc +1 Di +1. Lo = Lore. Meet the Power Builds Page 43 . Sc +1 Di +1. Li +2. Li +1.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1.a Wikia Wiki. Li +3 Di +1.

Bane of Enemies Skills Concentration 33. Invisibility Purge. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Daze. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Lore 8. Spellcraft 30. Practiced Spellcaster (Ranger). Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Favored Enemy: Dwarves. Blind-Fight. Mass Camouflage. Hide 33. Tumble 30. Two-Weapon Fighting (Combat Style: Ranger). Able Learner. Favored Enemy: Gnomes. Resist Energy × 2 Barkskin × 2. Move Silently 33.Divine Ranger Wood Elf. Epic Divine Might. Great Charisma (+1). Power Attack. Curse of Impending Blades × 2 Aid. Joyful Noise Meet the Power Builds Page 44 . Divine Might. Favored Enemy: Humans. Favored Enemy: Elves. Great Charisma (+2). Resistance Amplify. Cleave. Flare. Favored Enemy: Outsiders. Perform 3. Light.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

Hi +2. Hi +1. Tu +3. MS +1. Tu +1 Hi +1. Lo +1. Tu +4. MS +1. Sc +4. Tu +1 Hi +1. MS +3. MS +1. Sc +1 Sc +3 Co +2. UMD +1 Hi +1. Lo +1. Lo +1. MS +1. Lo +1. MS +1. Tu +1. Hi +4. Hi +1. Tu +1 Hi +1. Hi +1. MS +1. MS +1 (Save 3) Co +1. UMD +4 Co +1. Tu +5 Co +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. UMD +3 Co +1. Sc +1 Hi +1. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . MS +1. Hi +1. Lo +4. Pe +3. Sc +1. UMD +1 Hi +1. MS +4 Co +1. MS +2. Sc +1. MS +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +1 Hi +1. UMD +1 Hi +3. MS +1. MS +1.

Tu +1. Tu = Tumble.Ra(21). UMD +4 Hi +3.BG(3).Brd(2). Pe = Perform. UMD +1 Co +1. MS +2. Hi +2.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Sc = Spellcraft. Lo = Lore. MS +1. UMD +1 Co +1. Meet the Power Builds Page 47 . MS +1. MS +1. MS +3. MS = Move Silently. “Divine Ranger . UMD = Use Magic Device References JeminiZero. RDD = Red Dragon Disciple Skill: Co = Concentration.wikia. Hi = Hide. Sc +3. Sc +2. Ra = Ranger. MS +1. UMD +4 Co +4. UMD +3 Co +1. MS +2.” NWN2Wiki . Tu +1 Co +1. Tu +1 Co +1. Hi +1.a Wikia Wiki. Hi +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Sc +4 Tu +7 Co +2. Hi +1. Hi +1. MS +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. Sc +1 Co +1. Hi +2. Bg = Blackguard. UMD +6 Co +1. http://nwn2. Hi +1.RDD(4). MS +1. Hi +1.

Hide 5. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Silence Cure Serious Wounds. Lesser Restoration. Vigor. Greater Dispel Magic. Great Strength (+2). Heal. Divine Might. Light. Mass Bull’s Strength. Resistance. Damage Reduction 10/alchemical silver. Righteous Might. Power Attack. Resist Sonic Energy. Weapon of Impact Assay Resistance. Lesser Spell Mantle. Cure Moderate Wounds. Weapon Specialization (Unarmed Strike). Able Learner. Recitation. Magic Vestment. Spot 33. Practiced Spellcaster (Favored Soul). Restoration Battletide. Cure Critical Wounds. Spell Resistance. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Divine Favor. Lore 3. Great Strength (+3). Epic Prowess Skills Concentration 33. Resist Cold Energy. Improved Disarm. Weapon Focus (Unarmed Strike).Divine Soul Human. Extend Spell. Spellcraft 33. Eagle’s Splendor. Stone Body. Prayer. Raise Dead. Lesser Vigor. Shield of Faith Aid. Epic Divine Might. Divine Power. Divine Shield. Great Charisma (+1). Entropic Shield. Superior Resistance Meet the Power Builds Page 48 . Virtue Bless. Least Spell Mantle. Inflict Minor Wounds. Resist Acid Energy. Great Strength (+1). Persistent Spell. Disarm. Remove Curse. Protection from Alignment. Great Strength (+4). True Seeing Energy Immunity. Remove Paralysis.

Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Greater Restoration. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Mass Death Ward. Mass Heal. Summon Creature VII. Storm of Vengeance. Sunbeam. Spell Mantle. Wall of Greater Dispel Magic Energy Drain. Summon Creature VIII. Regenerate. Word of Faith Fire Storm.

Li +1. Tu +1 Bonus Feats Farmer Feats Power Attack. UMD +1. Li +1. Sp +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Sc +1. UMD +2. Li +1. Li +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sp +4. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Tu +4 (Save 5) Co +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Sp +1. Li +1. Tu +1 Co +1. Lo +3. Sp +1. Sp +1. Tu +1 Co +1. Li +4. Sp +1. Sc +1. Sp +1. Li +1. Tu +1 Co +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Li +1. Li +1. Sp +1. Sc +5. Tu +1 Co +1. Sc +1. Sp +1. Sp +1. Sp +1. Li +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1.

Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Li +1. Sp +1. Tu +1 Co +1. F = Fighter. Tu +1 Co +1. Lo = Lore. Tu +1 Co +1. Sp +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Li +1. Sp +1. Sc +1. Sc +1. Li +1. Sc +1. Meet the Power Builds Page 51 . Li +1. Tu +1 Co +1. Sp +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. M = Monk Skill: Co = Concentration. Sc = Spellcraft. Tu +1 Co +1. UMD +2 Great Charisma (+1). Li +1. Li +1. Li +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp = Spot. Sp +1. Sp +1. Sc +1. Sc +1. Tu +1 CHA + 1 Co +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Li +1. Li +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Hi = Hide. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. UMD +2 Co +1. Sc +1. Li +1. Sc +1. Li +1. Sc +1. Sp +1. Sp +1. Li +1. Li +1. FS = Favored Soul. Sc +1. UMD +2 Co +1. Sp +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1.

wikia.References JeminiZero.Clr(1).FS(26). http://nwn2. “Divine Soul .Pal(2) or BG(2).” NWN2Wiki .com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29. Meet the Power Builds Page 52 .M(1).a Wikia Wiki.

Stone Body. Cleave. Resist Sonic Energy. Energy Immunity. Spell Resistance. Silence Blindsight. Restoration Battletide. Magic Circle against Alignment. Inflict Minor Wounds. Spell Mantle. Vigorous Cycle Ethereal Jaunt. Divine Favor. Greater Restoration. Lesser Spell Mantle. Protection from Alignment. Mass Death Ward. Lesser Vigor. Great Charisma (+3). Spellcraft 30. Practiced Spellcaster (Favored Soul). Great Charisma (+1). True Seeing Blade Barrier. Persistent Spell. Entropic Shield. Power Attack. Prayer. Cure Moderate Wounds. Weapon Focus (Spear). Raise Dead. Epic Divine Might Skills Concentration 33. Great Charisma (+2). Regenerate. Remove Paralysis. Heal. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Least Spell Mantle. Lesser Restoration. Word of Faith Aura versus Alignment. Resist Fire Energy. Toughness. Blind-Fight. Invisibility Purge. Remove Fear Bull’s Strength. Resistance. Extend Spell. Superior Resistance. Righteous Might. Sunbeam Meet the Power Builds Page 53 . Listen 16. Monkey Grip. Firestorm. Vigor Death Ward. Mass Aid. Recitation. Earthquake. Light. Able Learner. Divine Power. Resurrection. Divine Might. Hammer of the Gods. Eagle’s Splendor. Virtue Bless.Divine Storm Soul Human.

Mass Heal. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 .Level 9 Favored Soul Energy Drain.

Sc +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1. Sc +4 Co +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Li +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +1. Li +1. Li +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1. Sc +1 Bonus Feats Feats Able Learner. Li +1. Li +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Li +2. Sp +1 Co +1. Sc +1. Sc +1. Li +1. Sc +1 Co +1. Sc +1 Co +1. Li +1. Sp +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sp +1 Co +1. Sc +1.

F(4). Li +1. Sp +1 Co +1. “Divine Storm Soul .” NWN2Wiki . Sc +1 Co +1. Li +1. Sl = Stormlord Skill: Co = Concentration. Sc +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1.a Wikia Wiki. Meet the Power Builds Page 56 . Li = Listen.Pal(4) or BG(4). Sc +1. He +1 Co +1. Li +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter.wikia. Sp +1 Co +1. Li +1. Sp = Spot References JeminiZero.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sc +1. FS = Favored Soul.SL(10). Sp +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1.FS(12). Sc = Spellcraft. P = Paladin. Sc +1. Sc +1. http://nwn2.

Spellcraft 30. See the Unseen Curse of Despair. Entropic Warding. Vitriolic Blast Dark Foresight. Epic Eldritch Blast (+4d6). Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Spell Penetration. Divine Shield. Lesser Vigor. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Epic Eldritch Blast (+1d6). Heal 6. Battle Caster. Epic Eldritch Blast (+2d6). Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes.Divine Warlock Human. Improved Critical (Ranged Touch Attack). Resist Acid Energy. Epic Eldritch Blast (+5d6). Flee the Scene Eldritch Cone. Resist Electrical Energy. Eldritch Master. Epic Eldritch Blast (+6d6) Skills Concentration 33. Blind Fight. Eldritch Doom. Eldritch Chain. Epic Fiendish Resilience. Epic Eldritch Blast (+3d6). Protection from Alignment Meet the Power Builds Page 57 . Intimidate 33. Noxious Blast. Power Attack. Greater Spell Penetration.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

Sc +1. In +1. In +1. In +1. Sc +4. UMD +1 Co +1. Sc +1. Sc +1. Sc +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. Sc +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. UMD +2 Co +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. In +1. Sc +1. Sc +1. In +1. In +1. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. UMD +1 Co +1. In +4. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +2. Sc +1. UMD +1 Bonus Feats Feats Luck of Heroes. Sc +1. In +1. In +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +4 Co +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. Sc +1 (Save 2) Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. In +1.

He = Heal. In = Intimidate. Sc +1. Meet the Power Builds Page 60 .a Wikia Wiki. In +1.Wlk(29). Sc +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. UMD = Use Magic Device References JeminiZero. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). UMD +1 Co +1. Sc +1. In +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. Sc +1. UMD +1 Co +1. “Divine Warlock . Sc +1. In +1. In +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. In +1. In +1. UMD +1 Co +1. Wa = Warlock Skill: Co = Concentration. He +2 Co +1. In +1.wikia. Sc +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. Sc +1. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). UMD +1 Co +1. He +2 Co +1. UMD +1 Co +1. http://nwn2. In +1. In +1. UMD +1 Co +1.Clr(1). In +1. Sc = Spellcraft.” NWN2Wiki . In +1. Sc +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1.

Dragonmaster Negotiator Human. Combat Expertise. Whirlwind Attack. Flare. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Greater Weapon Focus (Falchion). Epic Weapon Focus (Falchion) . Great Cleave. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Taunt 33. Weapon Specialization (Falchion). Improved Critical (Falchion). Dodge. Great Strength (+1). Greater Weapon Specialization (Falchion). Power Attack. Able Learner. Weapon Focus (Falchion). Knockdown. Spring Attack. Intimidate 4. Cleave. Weapon of Choice (Falchion). Spellcraft 33. Epic Weapon Specialization (Falchion) Skills Appraise 4. Light. Overwhelming Critical (Falchion). Tumble 33. Power Critical (Falchion). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Perform 3. Spot 33. Mobility. Lore 8.

In +1. Ta +1 Bonus Feats Bully. Lo +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Dodge Feats Able Learner. Sc +1. Sc +4. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Lo +4. Pe +3. Ta +4 (Save 4) Sp +4.

Tu +1. Tu +1. Sp +1. Sc +1. UMD +1 Sc +1. Tu +1. Sp +1. Ta +1. UMD +2 Sc +1. Tu +1. Sp +1. Tu +2 Sc +1. Tu +2 Sc +1. Ta +1. UMD +2 Sc +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Tu +1. Tu +1. Ta +1. Sp +1. Tu +1. UMD +1 Sc +1. Ta +1. UMD +2 Sc +1. Sp +1. Sp +1. Tu +1. Ta +1. UMD +2 Sc +1. Sp +1. Tu +2 Sc +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Tu +1 Lo +1. Ta +1. Ta +1. Sp +1. Sp +1. Ta +1. UMD +1 Sc +1. Ta +1. Tu +1. UMD +2 Sc +1. Ta +1. Sp +1. Sp +1. Sp +1. Tu +2 Sc +1. Ta +1. Tu +1 Lo +1. Ta +1. Sc +1. Sp +1. Tu +2 Sc +1. Ta +1. Ta +1. UMD +2 Sc +1. Sp +1. Sp +1. Tu +1. Sp +1. Sp +1. Ta +1. Ta +1. Ta +1. Sp +1. Sp +1. Sc +1. Ta +1. UMD +2 Sc +1. Tu +1. Tu +1 Sc +1. Ta +1.

Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. Sp +1. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. UMD +2 Sc +1. Ta +1. two-handed weapons inadvertently lowered their chances of survival. UMD +2 Sc +1. Ta +1. Tu +1. Ta +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Ta +1. Tu +1. Lo = Lore. Sc = Spellcraft. In = Intimidate. Tu +1. UMD +2 Sc +1. Ta +1. Sp +1. Tu +1. a simple level-30 fighter. F = Fighter. Sp +1. Sp +1. UMD +2 Sc +1. Sp +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Ta +1.12 of the module) was the Dragonmaster Negotiator. UMD +2 Sc +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Tu +1. As Meet the Power Builds Page 64 . UMD +1 Sc +1. WM = Weapon Master Skill: Ap = Appraise. Ta +1. It was found that builds seeking to exploit their high Strength by using large. Pe = Perform. RDD = Red Dragon Disciple. Tu +1. Sp +1. who was consequently allowed to retain his two-handed weapon. Ta = Taunt. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu = Tumble. Sp +1. Sp +1. Tu +1. Ta +1. Sp +1. Sp = Spot. This is version 2. Ta +1. Tu +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. The only exception among them (prior to version 1.

” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=294975&gid=14504&sp=15.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. “DragonMaster Negotiator .WM(7). http://nwn.wikia.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.0 (PvP) F(12). “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.com/guilds_registry/viewtopic.Brd(1).RDD(10).WM(7). the DragonMaster Negotiator’s alignment is Neutral Good.RDD(10). http://nwn. WM 7). For “Battle of the Builds.” NWN2Wiki .originally conceptualized. Meet the Power Builds Page 65 . “DragonMaster Negotiator v2.bioware.bioware.F(12).a Wikia Wiki. http://nwn2. TopAceOfEarth.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.Brd(1). TopAceOfEarth.html?forum=26365&to pic=284700&gid=14504. References TopAceOfEarth.

Hide 31. Feint. Epic Prowess. Combat Insight. Epic Weapon Focus (Kama). BlindFight. Improved Two-Weapon Fighting. Perfect Two-Weapon Fighting Skills Bluff 32. Greater Two-Weapon Fighting. Greater Weapon Specialization (Kama).Drow Fury Drow. Two-Weapon Fighting. Great Dexterity (+1). Weapon Finesse. Weapon Focus (Kama). Spot 31. Listen 31. Epic Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Combat Expertise. Diplomacy 24. Weapon Specialization (Kama). Taunt 5. Greater Weapon Focus (Kama). Weapon Focus (Kukri). Move Silently 31. Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes.

MS +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Li +4. Hi +4. Sp +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Di +4.

Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Hi +2. MS +2. Li +2. Hi +2. Sp +2. Hi +2. Hi +2. Li +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. MS +2. Li +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. MS +2. MS +2. Li +2. Sp +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Sp +2. Sp +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Hi +2. Li +2. Li +2. MS +2. Li +2. Sp +2. Hi +2.

Hi +1. Hi = Hide.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Hi +2. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter.wikia. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Di = Diplomacy. Hi +2. Sp +1. Sp +2. Hi +1. MS +2. P = Paladin Skill: Bl = Bluff. Sp +2. Ta = Taunt. Li +2. MS +2. Sp +1. Li +2. Sp +2. MS +1. Tu = Tumble References DirtyFinger and Falconhurst.” NWN2Wiki . Li +1. MS +1. Meet the Power Builds Page 69 .a Wikia Wiki. Li = Listen. Hi +1. Tu +1 Bl +3. Tu +2 Bl +3. Tu +2 (Save 1) Bl +4. Tu +1 Bl +1 (Save 4) Di +2.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. http://nwn2. Hi +2. MS +1. IB = Invisible Blade. Tu +1 Hi +1. MS +1. M = Monk. MS +1. Li +2. Sp +1. Li +1. Li +1. MS +2. Tu +1 Bl +3. MS = Move Silently. Sp +1. Sp +1 Bl +2. Li +1. Hi +1. Sp = Spot. “Drow Fury (M11/F12/IB5/P2).

Premonition. Concentration 33. Haste (persistent). Spell Mantle Blindsight (persistent). Epic Prowess. Heroism. Enervation (extended) × 2. Spot 10. Curse of Impending Blades (persistent). Blind-Fight. Weapon Finesse. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Greater TwoWeapon Fighting. True Strike × 5 Mirror Image × 4. Weapon Focus (Kukri). Intimidate 1. Greater Invisibility (extended) × 2. Tumble 30. Improved Two-Weapon Fighting. Greater Spell Breach. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Spellcraft 30. Epic Spell: Vampiric Feast. Lore 4. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Combat Insight. Practiced Spellcaster (Wizard). Extend Spell. Persistent Spell Skills Bluff 33. Feint. Shadow Shield (extended) Greater Spell Mantle. Greater Heroism (extended). Weapon Specialization (Kukri). Combat Expertise. Shadow Simulacrum Meet the Power Builds Page 70 .Eldritch Blade Air Genasi. Lesser Mind Blank Bigby’s Forceful Hand × 2. Perfect TwoWeapon Fighting. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Displacement × 2. Two-Weapon Fighting. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Co +1. Co +1. In +1. Tu +1. Lo +2. Sc +1. UMD +1 (Save 3) Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Tu +1 (Save 5) Bl +1. Co +1. UMD +1 (Save 3) Co +1. Sc +1. Tu +1. Sc +1. UMD +1 (Save 5) Co +1. Tu +1. Tu +2 (Save 4) Co + 1. Sc +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Sc +1 (Save 5) Bl +1. UMD +2. UMD +1 (Save 3) Co +1. Co +1. Co + 4. Sc +4. Sc +1 (Save 5) Bl +1. Sc +1. Sc +1. Tu +1. Sc +1 (Save 5) Bl +1. Sc +1 (Save 5) Bl +1. Co +1.

Sc +1. Tu +1 (Save 5) Bl +4. Tu +1 (Save 4) Bl +1. Co +1. Wi = Wizard Skill: Bl = Bluff. Sc +1. Tu +9 Co +2. Sc +1. UMD +1 (Save 4) Co +3. Co +1.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Tu +2 (Save 5) Bl +1. Sc +2 (Save 4) Co +1. UMD +1 Bl +1 (Save 4) Bl +2. Sp = Spot. UMD +1 (Save 4) Co +1. Sc +3 (Save 4) Bl +5. UMD +1 (Save 2) Co +2. Sc +1. Co +1. Sc +2. Sc = Spellcraft. Sc +1. UMD +2 (Save 4) Bl +8. Co +1. F = Fighter. UMD = Use Magic Device Meet the Power Builds Page 73 . Tu = Tumble. Co +1. UMD +1 (Save 5) Bl +1. UMD +1 (Save 4) Bl +1. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Co +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Sc +2 (Save 2) Co +1. Tu +1. In = Intimidate. Sc +1. Co = Concentration. Lo +2. Lo = Lore. IB = Invisible Blade. UMD +1 (Save 4) Bl +3. Tu +5. Sc +1 (Save 5) Bl +1.

Wiz(8).wikia.a Wikia Wiki.IB(5). “Eldritch blade .” NWN2Wiki .References Dimeron.F(7).com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29. Meet the Power Builds Page 74 . http://nwn2.EK(10).

Resistance. Premonition Greater Spell Mantle. Vitriolic Sphere Bigby’s Forceful Hand. Spellcraft 30. Flare. Mordenkainen’s Disjunction.Eldritch Paladin of Candlekeep Aasimar. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Spot 16. Heroism. Greater Invisibility. Protection from Alignment. True Strike Blindsight. Protection from Energy Assay Resistance. Light. Lesser Spell Mantle. Power Attack. Enervation. Automatic Still Spell (0 – 3). Shield. Energy Immunity. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Practiced Spellcaster (Sorcerer). Haste. Isaac’s Greater Missile Storm Avasculate. Touch of Fatigue Magic Missile. Listen 16. Ethereal Jaunt Iron Body. Displacement. Ray of Enfeeblement. Still Spell. Greater Spell Breach. Automatic Still Spell (0 – 6). Able Learner. Skill Focus (Spellcraft). Curse of Impending Blades. False Life. Automatic Still Spell (0 – 9) Skills Concentration 33. Great Charisma (+1). Touch of Idiocy Clairaudience and Clairvoyance. Lesser Mind Blank. Divine Shield. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Ray of Frost. Power Word Stun. Shadow Simulacrum Meet the Power Builds Page 75 . Mirror Image. Tumble 16. Empower Spell.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Li +1. Li +2. UMD +1 (Save 1) Co +1. Sc +1. UMD +3 Co +1. Sc +1 (Save 4) Co +1. UMD +1 Co +1. Sc +1. Sp +2. Sp +1. Sp +1. UMD +1 (Save 2) Co +1. Sc +4. Sp +1. UMD +1 (Save 1) Co +1. Tu +1. Sc +1. Sp +1 (Save 1) Co +1. Tu +3.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Tu +1. Tu +1. Tu +1. Sp +1 (Save 4) Co +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . (Save 4) Co +1. Sc +1. Tu +1. Sc +1. Sc +1. Sc +1 (Save 5) Co +1. Tu +1. Sc +1. Sc +1 (Save 3) Co +1. Sc +1 (Save 1) Co +1. Sp +1. Sp +1. Sc +1 (Save 2) Co +1. Sc +1 (Save 3) Co +1. Sp +1. Sc +1. Sc +1. Tu +1. Li +2.

P = Paladin. UMD +1 Co +1. Li +1. Li +1. Sc +1 (Save 1) Co +1. Li +1. Tu +1. Tu +1. http://nwn2. UMD +1 Co +1. Sc +1 (Save 1) Co +1. EK = Eldritch Knight. Li +1. S = Sorcerer Skill: Co = Concentration. Sp +1. Sp +1 Co +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Sc +1. skill levels. Li +1. Sp +1. Sc +1. Sp = Spot. Tu +1. these stats have been changed to suit the Eldritch Paladin for PvP play. UMD +1 Co +1. Tu +1. Sc = Spellcraft. References JeminiZero. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Sp +1.wikia. Meet the Power Builds Page 78 . In consultation with JeminiZero. Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. UMD = Use Magic Device Comment The attributes. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp +1.a Wikia Wiki. Li = Listen. Li +2. Li +3 Co +1. UMD +1 Co +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29.Level 18 Class ASC 3 Attribute Skills Co +1. Tu = Tumble. Sc +1 (Save 1) Co +1.” NWN2Wiki . Tu +1. UMD +1 Co +1. Sp +1. UMD +1. Li +1. Sc +1 (Save 1) Co +1.

Curse of Impending Blades × 2. Hide 22. Isaac’s Greater Missile Storm × 4 Avasculate. Epic Spell: Vampiric Feast. Haste. Mirror Image × 2. Combat Insight Skills Concentration 33. Energy Immunity × 4. Diplomacy 21. Open Lock 28. Spellcraft 30. Lore 7. Arcane Trickster Spellcasting (Wizard). Tumble 30. Practiced Spellcaster (Wizard). Move Silently 28.Epic Arcane Trickster Drow. Bigby’s Interposing Hand. Greater Two-Weapon Fighting. Combat Expertise. Extend Spell. Enervation (extended) × 2. Disable Device 28. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Perfect Two-Weapon Fighting. Spell Mantle Meet the Power Builds Page 79 . Search 15. Weapon Finesse. Touch of Idiocy Clairaudience and Clairvoyance. Spot 15. Epic Prowess. Spiderskin. Improved Two-Weapon Fighting. Greater Spell Breach × 2. Crippling Strike. Displacement. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. True Strike × 4 Blindsight × 2. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Heroism. Epic Precision. Two-Weapon Fighting.

Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Premonition.Level 8 Level 9 Wizard Mind Blank. Shadow Shield (extended). Spell Mantle (extended) Greater Spell Mantle × 2.

DT +4. Lo +4. Tu +2. Sc +2 (Save 2) Co +1. Hi +4. Lo +2. Sp +4. UMD +4 (Save 5) Co +3.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. MS +4. Di +3. OL +4. Sp +1. Hi +2. Sc +5 (Save 3) DT +2. Se +4. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . UMD +2 Co +2. Tu +4. MS +2. Sc +1. OL +2.

Tu +1. Hi +1. UMD +2 Co +2. MS +3. Sc +1. Sc +1. Lo +1. Tu +1 DT +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Hi +1. MS +1. OL +1. MS +3. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . UMD +1 Di +1. DT +1. UMD +1 Di +1. UMD +2 Co +2. Hi +2. MS +1. Sc +1. Hi +1. Tu +1. Se +3. Hi +3. MS +1. MS +3. MS +1. Tu +3. OL +3. UMD +1 Di +5. Hi +1. DT +1. Hi +2. OL +2. OL +1. DT +1. OL +1. Sp +1. MS +1. OL +1. DT +1. OL +1. Tu +1. Sc +1. Sp +2. OL +1. Hi +2. Tu +2 Co +1. Sp +3 Co +3. Tu +1. Sc +5 Co +5. DT +1. OL +1. UMD +1 Di +6. Hi +1. OL +3. UMD +4 Di +5. UMD +1 (Save 4) DT +3. DT +2. Sc +2 (Save 2) Co +1. Tu +3. DT +1. DT +1. OL +1. Sc +2 (Save 2) Co +1. Se +4. MS +1. Sc +3 Co +1. Hi +1. Tu +1.

MS +2.” Further down the text. Strangely. Sc +1. MS +3. DT +1. Rg = Rogue. Hi = Hide. For “Battle of the Builds. Lo = Lore. NN = Neverwinter Nine. which may be downloaded from the vault.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. OL +3. the creator of the Epic Arcane Trickster wrote. OL +2. OL +1. OL = Open Lock. MS = Move Silently.” however. Hi +1. Meet the Power Builds Page 83 . Sc +1. DT +2. Tu +1 Co +1. Sc +1. Tu +1. Tu = Tumble. Hence. Se = Search.” the spell was retained. Se +4. Sc = Spellcraft. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. MS +2. DT +2. he recommends that the Epic Arcane Trickster learn the True Strike spell. Because this spell is from the school of Divination. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. no spell fixes were applied. Sc +1. Di = Diplomacy. Tu +1 Co +1. the Epic Arcane Trickster may not play as well as what was originally intended. UMD +3 Co +1. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. DT +1. Sp +1. in the Spell Suggestions section. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Sp = Spot. it is not possible for a Necromancy specialist to learn True Strike. Sc +1. Tu +1 (Save 5) Co +1. Tu +1 Co +1. DT = Disable Trap. Sc +1. Wi = Wizard Skill: Co = Concentration. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. but the recommended specialization was not. Tu +1 Co +1.

“The Epic Arcane Trickster.Mask of The Betrayer Campaign (Spoilers Warning).com/forums/viewtopic.bioware.AT(10).Wiz(7).” NWN2Wiki .wikia.” NWN2: Players .html?topic=587540&fo rum=121&sp=15. adzaroo. Meet the Power Builds Page 84 .NN(3).Ro(10). http://nwn2.a Wikia Wiki. “The Epic Arcane Trickster .com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29. http://nwn2forums.References adzaroo.

Prayer. Stone Body. Stormlord Spellcasting. Great Strength (+3). Divine Power. Firestorm. Resist Sonic Energy. Hide 5. Weapon Focus (Spear). Resistance. Cleave.Fallen Angel Aasimar. Vigorous Cycle Ethereal Jaunt. Great Strength (+4). Divine Shield. Remove Fear Bull’s Strength. Remove Paralysis. Spell Mantle. Weapon Specialization (Spear). Epic Toughness (+60). Word of Faith Aura versus Alignment. Regenerate. Divine Might. Magic Circle against Alignment. Recitation. Sunbeam Meet the Power Builds Page 85 . Spell Resistance. Earthquake. Toughness. Cure Light Wounds. Great Strength (+1). Righteous Might. Inflict Minor Wounds. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Greater Restoration. Hammer of the Gods. True Seeing Blade Barrier. Lesser Spell Mantle. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Lesser Restoration. Epic Toughness (+90) Skills Concentration 22. Epic Toughness (+30). Monkey Grip. Divine Favor. Restoration Battletide. Power Attack. Invisibility Purge. Great Strength (+2). Virtue Bless. Heal. Energy Immunity. Resurrection. Silence Blindsight. Great Strength (+5). Entropic Shield. Least Spell Mantle. Mass Death Ward. Mass Aid. Raise Dead. Cure Moderate Wounds. Vigor Death Ward. Eagle’s Splendor. Superior Resistance. Light. Lesser Vigor.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 . Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness.

FS = Favored Soul. F = Fighter.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. Sl = Stormlord Meet the Power Builds Page 87 .

Hi = Hide.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. BG (7).FS (7). http://nwn2.” NWN2Wiki .a Wikia Wiki. Ta = Taunt References Dark Eternal.wikia.Skill: Co = Concentration. Meet the Power Builds Page 88 . F (6). SL (10). “Fallen Angel .

Halfling Ninja Strongheart Halfling. Great Dexterity (+1). Epic Dodge Skills Bluff 33. Weapon Focus (Dagger). Spot 33. Listen 33. Two-Weapon Fighting. Improved Evasion. Search 12. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Sleight of Hand 33. Feint. Defensive Roll. Crippling Strike. Improved Two-Weapon Fighting. Move Silently 33. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Weapon Finesse. Concentration 1. Hide 33. Epic Precision. Combat Expertise. Blind-Fight. Greater Two-Weapon Fighting. Spellcraft 15.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

Bl +1 (Save 5) Hi +1. Tu +1. Sp +1. Sp +1. Sp +1. Bl +1 (Save 5) Hi +1. Bl +1 Hi +1. Sc +1. Bl +2 (Save 4) Hi +1. Li +1. Hi +1. Sp +1. Se +3. Bl +4 (Save 5) Co +1. MS +1. Sp +1. Tu +4. Tu +1. SH +1. Se +2. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. Tu +1 (Save 5) Hi +1. MS +1. SH +2. MS +1. Li +1. Tu +1. SH +1. SH +1. Li +1. Tu +1. Sc +1. SH +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. MS +1. SH +1. Li +1. Tu +1. Se +1. MS +1. Sp +1. MS +1. SH +4. MS +4. Li +1. Tu +1. Li +1. SH +1. Sp +1. SH +1. Tu +1. Tu +1. Sp +4. Li +1. Li +1. Sp +1. Sc +2. SH +1. MS +1. Li +1. Sp +1. Li +4. Sc +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Sp +1. Bl +1 (Save 1) Hi +1. Sc +1. Sc +1. Li +1. MS +1. MS +1. MS +1. Bl +1 (Save 1) Hi +1. Tu +1.

Sp +1. Li +1. Bl +1 (Save 4) Hi +1. Li +1. SH +2. Se +2. Sp +1. Tu +1. MS +1. Bl +1 Hi +1. Sp +1. Li +1. Bl +1 (Save 4) Hi +1. Li +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . MS +1. Sc +1. Li +1. MS +1. Sc +1. MS +1. Tu +1. Tu +1. Li +1. Li +1. Sc +1. Bl +1 Hi +1. Li +1. Tu +1. Bl +1 Hi +1. Sp +1. Sp +1. Li +1. SH +2. Li +1. Li +1. Sp +1. MS +1. MS +1. Sc +1. MS +1. Bl +1 Hi +1. Bl +1 Hi +1. Tu +1. Tu +1. SH +1. MS +1. Li +1. Tu +1. Sc +1. Tu +1. Tu +1. Tu +1. Tu +1. Bl +1 Hi +1. SH +1. Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. SH +1. SH +1. MS +1. MS +1. Sp +1. Bl +1 (Save 4) Hi +1. Sc +1. Sp +1. SH +1. Bl +1 Hi +1. Bl +1 (Save 3) Hi +1. Sp +1. SH +2. MS +1. Sp +1. Sp +1. Sp +1. MS +1. SH +2. Sp +1. Li +1. Bl +1 (Save 4) Hi +1. Tu +1. MS +1.

Tu +1. This BIC file was of the Halfling Ninja as a player character. Sp +1. SH +1. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. Li +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Li +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Sc = Spellcraft. SH +1. Sc +1. SH +1. SH = Sleight of Hand. Li +1.Ro(16). Rg = Rogue Skill: Bl = Bluff. Meet the Power Builds Page 93 . Li = Listen. M = Monk. Sp +1. MS +1.M(1). Bl +1 (Save 2) Hi +1. Se +3. Bl +1 (Save 5) Hi +1. Bl +1 (Save 5) Hi +1. Sp +1. Tu +1. Sp = Spot. MS +1. Bl +1 (Save 2) Hi +1.Asn(8). References JeminiZero.IB(5).” NWN2Wiki .a Wikia Wiki. IB = Invisible Blade. SH +1. Sc +1. Sp +1. http://nwn2. MS +1. MS +1. Co = Concentration. SH +1. Tu +1. Hi = Hide.wikia. MS = Move Silently. “Ninja . Se +1. Sp +1. Tu +2. Li +1. Li +1. SH +1. Bl +1 (Save 2) Hi +1. Sp +1. MS +1. MS +1. Li +1. Se = Search.

Spell Mantle × 2 Aura versus Alignment × 2. Great Fortitude. Mass Aid. Bull’s Strength. Lesser Spell Mantle × 3. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Stormlord Spellcasting (Cleric). Divine Power × 6. Divine Might. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Spellcraft 30. Eagle’s Splendor. Least Spell Mantle Energy Immunity × 2. Righteous Might (extended) × 2 Ethereal Jaunt. Prayer. Recitation (extended) × 3 Battletide (extended) × 2 . Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Magic Circle against Alignment. Sleight of Hand 2. Perfect Two-Weapon Fighting Skills Concentration 30. Great Dexterity (+1). Vigor × 2 Death Ward. Perform 1. Virtue Bless × 3.Holy Dragon Dervish Drow. Monkey Grip. Extend Spell. Heal × 3. Owl’s Wisdom. Divine Favor × 3. Silence ×5 Blindsight × 2. Power Word Stun. Epic Divine Might. Invisibility Purge. Lore 8. Tumble 30. Entropic Shield × 3 Bear’s Endurance. Greater Restoration × 3. Greater Two-Weapon Fighting. Improved Two-Weapon Fighting. Divine Shield. Two-Weapon Fighting.

Flare. Light. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .Level 0 Bard Cure Minor Wounds.

Sc +1 (Save 1) Co +1. Sc +1. Sc +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. SH +2. Tu +1 Co +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Tu +1 (Save 1) Co +1. Pe +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Lo +4. Tu +1 Co +1. Lo +1. Sc +4. Tu +1 (Save 3) Co +1. UMD +4 (Save 5) Co +1. Tu +1 Co +1. Tu +4. Lo +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Lo +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Lo +1. Tu +1 Co +1.

http://nwn2. the choice of deity for a cleric of the War domain is relevant. Pe = Perform. Lo = Lore. Sc = Spellcraft. Tu +2 Co +1. Tu +1 Co +1. Meet the Power Builds Page 97 . Tu +1 Co +1.Clr(9). The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Tu +1 (Save 1) Co +1. Sl = Stormlord Skill: Co = Concentration. C = Cleric. Tu +2 Co +1.wikia. RDD = Red Dragon Disciple. Tu +2 Co +1.Brd(1). Tu +1 (Save 1) Co +1. Tu +2 Co +1. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. Tu +1 (Save 1) Co +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29.SL(10). Tu +1 (Save 1) Co +1. SH = Sleight of Hand. Sc +1.RDD(10). Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. “Holy Dragon Dervish .Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. Tu +2 Co +1. Sc +1. Sc +1. References Felexitus.” NWN2Wiki . UMD = Use Magic Device Comment As in the case of Favored Souls. Tu = Tumble. Tu +1 (Save 1) Co +1.a Wikia Wiki.

Felexitus.bioware. RDD(10). SL(10). http://nwn. Clr(9).com/guilds_registry/viewtopic.Brd(1). “Holy Dragon Dervish .” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=285634&gid=14504. Meet the Power Builds Page 98 .

Combat Insight. Greater Weapon Specialization (Kama). Weapon Specialization (Kama). Spellcraft 20. Skills Bluff 33. Skill Focus (Bluff). Weapon Focus (Kama). Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Epic Weapon Focus (Kama). Perfect Two-Weapon Fighting. Epic Weapon Specialization (Kama). Greater Weapon Focus (Kama). Weapon Finesse. Greater Two-Weapon Fighting. Blind-Fight. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Taunt 33. Silver Palm. Improved TwoWeapon Fighting. Weapon Focus (Kukri).Illusionary Blade Tiefling. Two-Weapon Fighting. Combat Expertise. Diplomacy 22. Feint. Spot 33. Epic Prowess.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Sc +1. Bl +2 (Save 4) Di +1. Sp +2. Sc +1. Tu +1. Bl +1 Ta +2 (Save 3) Di +2. Ta +2. Sc +2. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Sp +2. Ta +1 Di +1. Tu +3 (Save 1) Sc +2. Bl +1 Ta +2 (Save 3) Di +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +2. Bl +1 Ta +2 (Save 3) Di +2. Sp +4. Sc +1. Tu +2. Bl +7 Ta +4 (Save 1) Sc +2. Sc +1. Tu +4. Tu +2. Sp +1. Sp +3. Ta +2 Di +2. Sp +2. Sp +1. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Tu +2. Tu +1 Di +1. Sp +2. Sp +2. Ta +2 (Save 1) Sp +2. Sc +1. Sc +1. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Tu +2 (Save 1) Sp +1. Tu +4 Sc +1. Tu +2. Sp +3. Ta +3.

Ta +1.wikia.Level 25 Class F 12 Attribute Skills Sc +1. Ta +2. Sp +1. Sp +1. IB = Invisible Blade. Di = Diplomacy.a Wikia Wiki.” NWN2Wiki . Meet the Power Builds Page 102 . Ta = Taunt.” It is the latter name that the author of “Battle of the Builds” has chosen for this character.DC(2). Tu = Tumble Comment At the NWN2Wiki.M(11). Bl +1 (Save 4) Sc +5. Bl +1 (Save 3) Sp +1. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Bl +7 (Save 1) Sc +1. Tu +2.IB(5). Ta +2.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. References DirtyFinger. Sc = Spellcraft. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. http://nwn2.F(12). Tu +1. “Kaze no Kama . Wa = Warlock Skill: Bl = Bluff. M = Monk. Sp = Spot. Ta +2 (Save 5) Sp +2. Bl +1 (Save 4) Sp +1.

Rejuvenation Cocoon × 5. Mobility. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Taunt 26. Virtue × 3 Foundation of Stone × 6. Spell Resistance × 2 Energy Immunity × 4. Improved Combat Expertise. Body of the Sun × 6 Blindsight × 2. Combat Casting. Great Wisdom (+2). Able Learner. Diplomacy 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Combat Expertise. Weapon Finesse. Armor Skin Skills Concentration 33. Vigor × 2 Moonbolt × 2. Tortoise Shell × 2 Heal × 6 Premonition × 2. Stoneskin × 6 Death Ward. Great Wisdom (+1). Lore 8. Spellcraft 30. Storm Avatar × 4 Elemental Swarm× 4. Dodge. Protection from Energy. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Spot 33. Heal 33. Listen 33. Great Wisdom (+3). Parry 5. Spiderskin × 3. Natural Spell.Immortal Treant Human. Lesser Vigor × 3 Barkskin × 2.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

He +2. He +3.Level Progression Level 1 Class D1 Attribute Skills Co +4. Li +1. Li +1. Sp +4 (Save 5) Co +1. Tu +1 Bonus Feats Feats Able Learner. Lo +1. Tu +5 Co +1. Di +2. Sc +1. He +1. Pa +1. Li +1. Tu +1 Co +1. He +1. Sp +1. Li +1. Di +3. Li +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Di +1. Tu +1 Co +1. Sc +1. Li +1. Ta +1. Sp +1. Sc +1. He +2. Lo +1. Di +1. Sc +1. Di +2. Tu +1 Co +1. Lo +1. Li +1. Sp +1. Sc +4. Sp +1. Pa +4. Di +2. He +2. Sc +1. Sc +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Tu +1 Co +1. Sc +1. Di +1. Tu +1 Co +1. Di +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. He +2. Li +1. Li +4. Sp +1. Tu +1 Co +1. Di +1. Li +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sc +1. Li +1. Sp +1. He +2. Di +1. Li +1. He +1. Sp +1. Li +1. Sp +1. He +2. Sp +1. Sp +1. Tu +1 Co +1. Sc +1. He +2. Di +1. Di +1. Lo +1.

He +1. Sp +1. Sc +1. Tu +1 Co +1. Ta +1. Li +1. Sc +1. Sc +1. Sp +1. Sp +1. Sc +1. Ta +1. Sc +1. Sp +1. He +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Li +1. He +1. Di +1. Tu +1 Co +1. Sc +1. Ta +1. Tu +1 Co +1. Di +1. Di +1. He +1. Di +1. Sc +1. He +2. He +1. Li +1. Sp +1. Tu +1 Co +1. Di +1. Di +1. Sp +1. Di +1. He +2. Sc +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Sc +1. Li +1. Sp +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Di +1. Ta +1. Tu +1 Co +1. Sp +1. Li +1. Di +1. Tu +1 (Save 1) Co +1. He +1. Sp +1. Tu +1 Co +1. Di +1. Li +1. Sp +1. Ta +2. Li +1. Ta +1. Li +1. He +1. Li +1. Di +1. Li +1. Ta +1. Tu +1 Co +1. Di +1. Ta +1. He +1. He +1. He +1. Tu +1 (Save 1) Co +1. Li +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Ta +1.

Di +1. He = Heal. Li +1. Sp +1. specifically. Sp +1. Du = Duelist. M = Monk. Sc = Spellcraft. Ta +3 Co +1. Nevertheless. Sp +1. the Immortal Treant loses the AC bonuses of all other equipped items in the process. Li +1. Unfortunately. “Immortal Treant (D12/M2/SF10/Dls6). druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Ta = Taunt. He +1. Sc +1. Li +1. Sp +1.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. like in Mask of the Betrayer. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. He +1.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Tu +1 Co +1. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. SF = Sacred Fist Skill: Co = Concentration.wikia. When fighting opponents that can cast Bigby’s Forceful Hand. He +1. Di +1. that the equipped magical armor and shield disappear during the druid’s transformation. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Di +1. Li = Listen. Li +1. http://nwn2. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Ta +1.” NWN2Wiki . the Immortal Treant is usually better off not transforming. Ta +3 Co +1. This character build was intended to exploit a peculiarity of the transformation process.a Wikia Wiki. He +1. In a high magic setting. Lo = Lore. Di = Diplomacy. Di +1. Meet the Power Builds Page 107 .) References Weavols. Pa = Parry. Pe = Perform. Sp = Spot.

Iron Sorcerer Human. Lesser Spell Mantle. Energy Immunity. Resistance. Mirror Image. Power Word Petrify Bigby’s Crushing Hand. Tumble 30. Light. Skill Focus (Concentration). Flare. Spellcasting Prodigy. Shadow Shield Iron Body. Ray of Frost. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Spellcraft 30. Isaac’s Greater Missile Storm Avasculate. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Skill Focus (Spellcraft). Touch of Idiocy Clairaudience and Clairvoyance. Empower Spell. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Automatic Still Spell (0 – 9) Skills Concentration 33. Practiced Spellcaster (Sorcerer). Lore 3. Touch of Fatigue Expeditious Retreat. Displacement. Spot 33. Greater Spell Breach. Heroism. Tower Shield Proficiency. Listen 33. Protection from Energy Assay Resistance. Automatic Still Spell (0 – 3). Lesser Mind Blank. Polar Ray. Greater Invisibility. Power Attack. Able Learner. Enervation. Automatic Still Spell (0 – 6). Shadow Simulacrum Meet the Power Builds Page 108 . True Strike Blindsight. Divine Shield. Still Spell. Protection from Alignment. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Vitriolic Sphere Bigby’s Forceful Hand. Ray of Enfeeblement. Death Armor. Magic Missile. False Life. Greater Spell Mantle.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Tu +1 Co +1. Li +1. Sp +1. Sp +1. Sp +1. Tu +1 (Save 1) Co +1. Sc +5. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +1. Li +1. Li +1. Sp +1. Sc +1. Li +1. Tu +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Sp +1. Sp +1. Sc +1. Li +4. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +4. Li +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sp +1. Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Li +1. Tu +1 Co +1. UMD +2 (Save 5) Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sp +4. Li +1. Li +1. Sp +1. Sc +1. Li +1. Sp +1. Tu +1 Co +1. Lo +3. Sc +1. Li +1. Sp +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Li +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Sc +1. Sp +1. UMD +1 Co +1. Tu +1 Co +1. Li +1. Sc +1.

S = Sorcerer Skill: Co = Concentration. Tu +1 Co +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1.wikia. Sp +1. Li +1. Tu +1 Co +1. Tu +1. Sp +1. Sc +1. Li +1. Sp +1. Sp +1.Sor(16). M = Monk. Li +1. Sp +1. Lo = Lore.Clr(2). UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp = Spot. Meet the Power Builds Page 111 . Sc +1. http://nwn2. Sc +1.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Sp +1.a Wikia Wiki. Li +1. UMD = Use Magic Device References JeminiZero. Tu +1 Co +1. Sc +1. Sp +1.” NWN2Wiki . Tu +1 Co +1. Li +1. Sc +1. UMD +2 Co +1. Sc +1. Tu +1 Co +1. Tu = Tumble. “Iron Sorcerer . Sp +1. UMD +2 Co +1. Li +1.M(2). Tu +1 Co +1. Tu +1 Co +1. Li +1. C = Cleric. Sc +1.ASC(10). Li = Listen. Sp +1. Sc +1. Sc +1. Li +1. Li +1. UMD +2 Co +1. Sp +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Sc = Spellcraft. Li +1.

Blind-Fight Skills Hide 5. Intimidate 5. Spellcraft 15. Disarm.Ithil’kyw the Underdread Drow. Divine Might. Greater Weapon Focus (Scythe). Epic Weapon Focus (Scythe). Dodge. Weapon of Choice (Scythe). Great Cleave. Mobility. Spring Attack. Great Charisma (+1). Combat Expertise. Tumble 10. Divine Shield. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Whirlwind Attack. Spot 1. Improved Critical (Scythe). Weapon Focus (Scythe). Epic Divine Might. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Epic Prowess. Power Attack. Improved Power Attack.

Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Tu +2 (Save 3) Hi +1. In +4. Sc +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 (Save 3) Hi +1. Tu +1 Sc +1 (Save 1) Hi +1.

WM = Weapon Master Skill: Hi = Hide. FB 5. http://nwn. UMD +1 In +1. Tu +1. In = Intimidate. Tu +1 Sc +1 (Save 1) Sc +1. UMD = Use Magic Device References Aekula.” Neverwinter Nights: Epic Character Builders Part Deux. WP 7. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1.html?forum=26365&to pic=287327&gid=14504. Meet the Power Builds Page 114 . BG 4).Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. FB = Frenzied Berserker. Sp = Spot. Sp +1 STR + 1 Class: Bg = Blackguard. UMD +2 UMD +1 (Save 1) Sc +1. Tu +1 (Save 3) Sc +1.com/guilds_registry/viewtopic. “Ithil'kyw. the Underdread (F 14.bioware. Tu = Tumble. Sc = Spellcraft. F = Fighter. Tu +1 (Save 2) (Save 5) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1.

Great Strength (+2). Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Greater Weapon Specialization (Longsword). Spellcraft 15. Disarm. Power Attack. Cleave. Toughness. Improved Knockdown. Epic Toughness (+30) Skills Craft Armor 21. Iron Will.Joe Average Human. Power Critical (Longsword). Great Strength (+4). Luck of Heroes. Great Strength (+1). Intimidate 33. Knockdown. Craft Weapon 21. Armor Skin. Weapon Focus (Longsword). Great Strength (+3). Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Weapon Specialization (Longsword). Greater Weapon Focus (Longsword). Taunt 33. Spot 16. Epic Weapon Specialization (Longsword). Great Cleave. Great Strength (+5). Epic Weapon Focus (Longsword). Great Fortitude. Epic Prowess. Improved Disarm. Improved Critical (Longsword). Able Learner. Blind-Fight. Tumble 10.

Ta +4 (Save 4) Bonus Feats Background: Bully. CW +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Luck of Heroes Meet the Power Builds Page 116 . In +4. Weapon Focus (Longsword) Feats Able Learner.

Ta +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Ta +1. UMD +1 CAr +1. In +1. Ta +1 In +1. CW +1. UMD +1 In +1. Tu +1. Ta +1 In +1. CW +1. Ta +1. Sc +1. UMD +1 CAr +1. Ta +1 CW +1. Sp +1. Sp +1. Ta +1. Sp +1. Ta +1 In +1. Tu +1. Ta +1. Ta +1. UMD +1 CAr +1. In +1. Sc +1. CW +1. In +1. Sp +1. Ta +1. Sp +1. UMD +1 In +1. Sc +1. CW +1. Tu +1 In +1. CW +1. In +1. In +1. Sc +2. Sc +1. Tu +2. Sc +1. Sp +1. UMD +2 CAr +1. UMD +1 CAr +1. Ta +1. CW +1. Sp +1. Sc +1. Tu +1. Ta +1. Ta +1. UMD +1 CAr +1. Ta +1 CAr +1. Sp +1. Tu +1. Sp +1. In +1. Tu +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . In +1. Tu +1. Sp +1. Ta +1 In +1. In +1. Sc +1.

In +1. Sc +1. Sp +1. In +1. In +1. Ta = Taunt. In +1. In +1. CW +1. Tu = Tumble. Ta +1. CW +1. Sc +1. Meet the Power Builds Page 118 . Ta +1 CW +1. Fighter ( Fighter 30 ). Sc +1. Sp +1. In +1. CW +1. CW = Craft Weapon. Sc = Spellcraft. Ta +1. Ta +1.com/guilds_registry/viewtopic. Ta +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. UMD +1 CAr +1. Ta +1 CAr +1. Sp +1. Tu +1 CAr +1. http://nwn. CW +1. In +1. UMD +1 CAr +1. In +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. In +1. CW +1. Sc +1. Sp = Spot. Sp +1.html?forum=26365&to pic=288993&gid=14504. UMD +2 CAr +1. In = Intimidate.bioware. UMD +1 CAr +1. “[Yardstick Build] Joe Average. Ta +1 CAr +1. Ta +1 CW +1. In +1.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 CAr +1. Sp +1. Ta +1 CAr +1. Sc +1. CW +2. Sc +1. Ta +1. UMD = Use Magic Device References Zhonn-vei'ay. In +1. Sp +1. CW +1. Ta +1 In +1. In +1. Ta +1.

Epic Weapon Specialization (Kama) Skills Bluff 33. Hide 33. Greater Weapon Focus (Kama). Perfect TwoWeapon Fighting. Move Silently 33. Weapon Focus (Kukri). Weapon Focus (Kama). Greater Two-Weapon Fighting. Mobility. Spellcraft 15. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Feint. Greater Weapon Specialization (Kama). Spot 30. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Combat Expertise.Kage Kaze no Kama Drow. Weapon Finesse. Epic Prowess. Weapon Specialization (Kama). Improved Two-Weapon Fighting. Combat Insight. Diplomacy 15. Expose Weakness. Epic Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Tu +2 Bl +1. Tu +2. MS +2. Sc +1. MS +3. Tu +2 Bl +1. Tu +2 Bl +1. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Hi +2. Tu +2 (Save 4) Bl +1. Sc +1 (Save 1) Hi +2. Sp +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +2. MS +2. MS +2. MS +2. Sp +2 Di +2. Sp +2. MS +4. Hi +1. Sp +2. Sc +1 (Save 1) Hi +2. MS +1. MS +1. MS +2. Sp +2. Sp +2. MS +2. Tu +2 (Save 5) Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Sp +2. Sp +4. Tu +3 (Save 5) Bl +4. Hi +1. MS +2. Sc +1 (Save 1) Hi +2. Hi +2. Tu +2 Bl +1 (Save 3) Di +2. Sc +1 (Save 5) Bl +11. Hi +4. Hi +2. Sp +2. Sc +2. Tu +1 Sc +2 (Save 1) Hi +2. MS +2. Sp +3. Tu +1 (Save 5) Hi +3.

Hi +3. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. Sc = Spellcraft. “Kaze no Kama .html?topic=616743&fo rum=109&sp=15.IB(5).” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Sc +1 (Save 2) Bl +7. IB = Invisible Blade. Tu +3 Bl +2. Hi +1. Sp +1. http://nwn2. Sp +2. MS +1. http://nwn2forums. Hi = Hide. Sp = Spot.a Wikia Wiki. Meet the Power Builds Page 122 . M = Monk Skill: Bl = Bluff.com/forums/viewtopic. Tu = Tumble References DirtyFinger. MS +1. Sp +2 Bl +1. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion.DC(2). MS +2.” NWN2Wiki . F = Fighter.bioware. Hi +2. Di = Diplomacy.F(12). MS +1.M(11).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. DirtyFinger.wikia. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5. MS = Move Silently. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1.

Two-Weapon Defense. Combat Insight. Weapon Focus (Kama). Weapon Specialization (Kama). Blind-Fight. Weapon Finesse. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Epic Weapon Specialization (Kama). Greater Weapon Specialization (Kama). Intimidate 27. Epic Prowess. Weapon Focus (Kukri). Feint. Greater Weapon Focus (Kama). Armor Skin Skills Bluff 33. Perfect Two-Weapon Fighting. Improved TwoWeapon Defense. Spot 33. Combat Expertise. Greater Two-Weapon Fighting. Diplomacy 28. Epic Weapon Focus (Kama). Improved Two-Weapon Fighting.Kaze no Kama Deep Gnome.

Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Sp +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Di +4. In +2.

Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . Sp +2. In +2 (Save 5) Di +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +1 In +2 (Save 2) Di +3. Sp +2. In +2 (Save 5) Di +2. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10. Di +2.

Tu +3 Bl +4. Sp +3.com/guilds_registry/viewtopic. The “normal build” was an air genasi.M(11).Level 25 Class IB 2 Attribute Skills Bl +4. Tu = Tumble Comment At the NWN2Wiki. and the “power build” was a deep gnome.html?forum=26365&to pic=285887&gid=14504. DirtyFinger.” The deep gnome version was found to be much more powerful than the air genasi version.wikia. http://nwn. Di +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Sp +1.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).IB(5). M = Monk Skill: Bl = Bluff. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion. http://nwn2.” Neverwinter Nights: Epic Character Builders Part Deux.” NWN2Wiki . “Kaze no Kama . IB = Invisible Blade. F = Fighter. Both versions were tested during the development of “Battle of the Builds. Sp +1 Bl +1.DC(2).a Wikia Wiki. Meet the Power Builds Page 126 . two versions of the Kaze no Kama were originally described. In = Intimidate.F(12). Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. and it is the former that wound up in the completed module. “Kaze no Kama . References DirtyFinger. Di +2. Di = Diplomacy. Tu +1 Bl +2. Tu +1 Bl +1. Sp = Spot.bioware. Sp +1.

Weapon Specialization (Kama). Weapon Finesse. Spot 33. Parry 5. Two-Weapon Fighting.Kaze no Kama Duelist Deep Gnome. Greater Weapon Specialization (Kama). Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Epic Prowess. Epic Weapon Focus (Kama). Dodge. Tumble 30. Greater Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Diplomacy 33. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Perfect Two-Weapon Fighting. Intimidate 33. Great Dexterity (+1). Greater Two-Weapon Fighting. Weapon Focus (Kama). Blind-Fight. Combat Insight. Mobility. Improved Two-Weapon Fighting. Spellcraft 15. Combat Expertise.

Tu +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +4. Pa +4. Sc +2. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 .

UMD +1 In +2 (Save 3) Di +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. Tu +1 (Save 5) In +3. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sp +2. Tu +2. Sc +1. Sc +1. Tu +2. Sc +1. Sp +2. Sc +1. Tu +2. Tu +2. Tu +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sp +2. Pa +1 (Save 3) Di +2. Sp +2. Tu +2. Sp +2.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Tu +2. Sc +1. Sc +1. Sp +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. Sc +1. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . UMD +1 Sp +1. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Tu +2. UMD +1 In +2 (Save 3) Di +2.

References DirtyFinger and Falconhurst. Tu = Tumble. In +1.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Sp = Spot. Sp +3 Di +1. Sp +1 Di +1. Tu +1 (Save 4) Di +1. In = Intimidate.M(11). http://nwn2. Meet the Power Builds Page 130 . “Kaze no Kama Duelist . Pa = Parry.F(12). In +1. In +2.Dls(7).a Wikia Wiki. M = Monk Skill: Di = Diplomacy. UMD +1 (Save 1) Di +1. F = Fighter.wikia. In +1. Tu +1 Di +2. Sc = Spellcraft. Tu +3. Sp +2. Sp +2. Tu +1 Di +1. Sp +2. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. In particular. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. In +1 (Save 3) Sc +1. UMD +1 (Save 1) Di +1.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. In +2. Sc +1. Sc +1.” NWN2Wiki . In +1. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist.

Left Fist of Gond Aasimar. Lesser Restoration × 3 Blindsight. Listen 5. Epic Divine Might Skills Concentration 33. Combat Expertise. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Epic Prowess. Dodge. Enlarge Person × 2. Divine Favor × 2. Power Attack. Remove Curse Death Ward. Recitation (extended) Battletide (extended). Divine Favor (extended) × 2. Intimidate 4. Recitation Battletide. Divine Power (extended). Spot 16. Word of Faith × 3 Meet the Power Builds Page 131 . Divine Might. Lesser Spell Mantle × 4. Remove Blindness/Deafness. Whirlwind Attack. Divine Power. Greater Weapon Focus (Warhammer). Protection from Alignment Aid. Prayer × 3. Disarm. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Divine Shield. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Extend Spell. Great Charisma (+2). Spellcraft 30. Power Critical (Warhammer). Least Spell Mantle × 4. Weapon of Choice (Warhammer). Epic Weapon Focus (Warhammer). Entropic Shield × 2. Spring Attack. Weapon Focus (Warhammer). Mobility. Great Charisma (+1).

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Sp +2. Sp +1 (Save 5) Co +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 .Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Sc +1 Sp +1. Li +2 (Save 4) Co +1. Sc +3 Sp +1. Sc +4 Sp +1. Tu +1 (Save 4) Co +5. Sc +1 Co +1. Sc +3 Co +1. Tu +1 Sp +1. Sc +3 Sp +1. Tu +1 Co +3. Tu +1 (Save 4) Sp +1. Sc +3 Co +3. Tu +1 Sp +1. Tu +1 Bonus Feats Devout. Tu +1 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 Co +1. Tu +1 Sp +1. Tu +2 (Save 4) Co +5. Sc +2 (Save 1) Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1.

” NWN2Wiki . References steelsamurai.a Wikia Wiki. The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. the choice of deity for a cleric of the War domain is relevant. F = Fighter.F(10). Tu = Tumble Comment As in the case of Favored Souls. Li +1. WM = Weapon Master Skill: Co = Concentration. Sp +1 (Save 5) Co +1. Sp = Spot. “The Left Fist of Gond . WM(7). C(13). It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7.com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). Sc = Spellcraft.wikia. In = Intimidate. Li = Listen.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. Tu +3 Epic Divine Might Class: C = Cleric. http://nwn2. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Meet the Power Builds Page 134 .

Perform 3. Spot 33. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Tumble 20. Divine Shield. Epic Toughness (+30). Epic Resilience. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Epic Prowess Skills Concentration 30. Daze. Power Attack. Divine Might. Expeditious Retreat. Mirror Image Paladin Level 1 Bless. Spellcraft 30. Toughness. Light. Lore 8. Dodge. Resistance Cure Light Wounds. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds.Lord of the Mountain Gold Dwarf. Diplomacy 4. Taunt 7. Epic Divine Might. Flare. Joyful Noise Heroism. Improved Critical (Dwarven Waraxe). Great Charisma (+1).

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sp +1. Sc +1. Sp +2. UMD +4 Co +1. Sp +1. Sc +1. Sp +1 (Save 1) Co +1. Sc +1. Sp +1 (Save 5) Co +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Ta +1. Lo +1. Sp +1. Lo +1. Ta +1. Lo +1. Tu +1. Di +1 (Save 5) Co +1. Sc +2. Sc +4. Tu +1 Co +1. UMD +1 Co +1. Sp +1 (Save 3) Co +1. Tu +1 Co +1. Di +2. Pe +3.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1 Co +1. Sc +1. Di +1. UMD +1 (Save 2) Co +1. UMD +1 Co +1. Sc +1. Tu +1. Sp +1 (Save 1) Co +1. Sp +1. Tu +2 Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +4. Sp +3 Sp +1. Sp +6 Co +1. Lo +4. Tu +1 (Save 1) Co +1. Sc +2. Ta +1. Sc +1. Tu +1 (Save 1) Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Ta +4. Sc +1. Sc +3. Lo +1. Sc +2. Tu +1.

References lokigr.html?topic=593049&fo rum=121. Meet the Power Builds Page 138 .Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. Lore. http://nwn2. Sp +1 Co +1. Sc +1. Di = Diplomacy. http://nwn2forums.a Wikia Wiki. Ta = Taunt.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. DD = Dwarven Defender. Spot. Tu +1 Sc +2. Pe = Perform. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. Lo = Lore. P = Paladin. Sp +1 Sc +2.” NWN2Wiki . Tu = Tumble.wikia. In particular. “Super high defense build. Sp +1. and Tumble were increased at the expense of Diplomacy.bioware. lokigr. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki. Sc = Spellcraft. Tu +2 Sc +1.” NWN2: Players .Mask of The Betrayer Campaign (Spoilers Warning). Concentration. Sc +1 Co +3. Sp +1 Sc +2. and Use Magic Device for better combat effectiveness.com/forums/viewtopic. Sc +1 Co +2. RDD = Red Dragon Disciple Skill: Co = Concentration. Sp +1 Co +2. Sp = Spot. “Lord of the Mountain (Brd4/P6/RDD10/DD10).

Vampiric Touch × 2 Assay Resistance × 2. Ray of Enfeeblement (maximized) × 3. Epic Spell Focus (Necromancy). Mirror Image × 8 Displacement × 4. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Lore 33. Great Intelligence (+2). Epic Spell Penetration Skills Concentration 33. Toughness. Tumble 16. Epic Spell: Vampiric Feast. Lesser Mind Blank × 2.Necromaster Sun Elf. Epic Spell: Epic Gate. Spiderskin × 2. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Enervation (maximized). Greater Spell Focus (Necromancy). Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Globe of Invulnerability. Spell Mantle Meet the Power Builds Page 139 . Craft Alchemy 14. Energy Immunity × 3. Listen 16. Spell Focus (Necromancy). Spot 16. Extend Spell. Greater Invisibility × 2. Skill Focus (Concentration). Spell Penetration. Lesser Spell Mantle. Greater Spell Breach × 2. Great Intelligence (+3). Persistent Spell. Spellcraft 33. Touch of Fatigue × 2 True Strike × 9 False Life . Shadow Shield. Great Intelligence (+1). Skill Focus (Spellcraft). Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Isaac’s Greater Missile Storm (empowered) × 2. Empower Spell. Stoneskin Bigby’s Interposing Hand × 2. Diplomacy 23. Greater Spell Penetration. Magic Circle against Alignment.

Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Energy Immunity (extended) × 2. Haste (persistent). Blindsight (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Death Armor (persistent). Isaac’s Greater Missile Storm (maximized) × 5.Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Premonition × 2.

Sc +4. UMD +1 Co +1. Lo +1. Li +1. Sc +1 (Save 4) Co +1. Li +1. Tu +1. Sp +1. Lo +4. Sc +1. Di +2. Tu +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Sc +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. UMD +1 Co +1. Sc +1 (Save 4) Co +1. Sp +1. Lo +1. Sp +1. Lo +1. Lo +1. Lo +1. Lo +1. Lo +1. Sc +1. Lo +1. Li +1. UMD +1 Co +1. Tu +2. Sc +1 (Save 4) Co +1. Sp +2. Li +2. Tu +1. Tu +1. UMD +2 Co +1. Sc +1 (Save 4) Co +1. Sp +1. Li +1. Sc +1.

Lo +1. Di +1. Sc +1. Tu +1. Sp +1. Lo +1. Sc +1 (Save 4) Co +1. Tu +1. Co +1. Di +1Lo +1. UMD +1 (Save 1) Co +1. Sc +1 (Save 4) Co +1. Li +1. Sc +1 (Save 4) Co +1. Sp +1. Li +1. UMD +1 (Save 1) Co +1. Li +1. Tu +1. Li +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Tu +1. Tu +1. UMD +1 Co +1. Sp +1. Sp +1. Lo +1. Sc +1. Sc +1 (Save 4) Co +1. Di +1. Lo +1. Di +1. Di +1. Co +1. Tu +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . Li +1. Sc +1. Sc +1 (Save 5) CAl +1. Sc +1. Di +1. Lo +1. Sp +1. UMD +1 (Save 1) Co +1. Li +1. Lo +2. Sp +1. Sc +1 (Save 5) CAl +2. Co +1. UMD +1 Co +1. Sc +1. Di +1. Lo +1. UMD +1 CAl +1. Di +1. Sp +1. Sc +1. Lo +1. Sc +1 (Save 5) CAl +1. Co +1. Li +1. Sc +1. Di +1. Tu +1.

Li = Listen. References Xeorsos. Sc +1 (Save 4) CAl +1. Lo +1. Co = Concentration. UMD +1 CAl +2. http://nwn2. Sc = Spellcraft. Di = Diplomacy. Wi = Wizard Skill: CAl = Craft Alchemy.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Co +1. Di +2. Sc +1. Sc +1 (Save 4) CAl +1. Tu +1. Di +4. Sp = Spot.wikia. Lo = Lore. Lo +1. Meet the Power Builds Page 143 . Co +1. Lo +1. PM(1). Tu = Tumble. Di +1. Sc +1. Sp +1. Di +2. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. Li +1.Wiz(26). the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. UMD +1 CAl +1. UMD +1 CAl +1. Sc +1. Sc +1 (Save 4) CAl +1. Co +1. Co +1. Di +1. Sp +1. Lo +1.” NWN2Wiki . “NecroMaster . Co +1. Co +1. Li +1. Lo +1. ASC(3). Tu +1. Lo +1. PM = Pale Master. Tu +1. Di +1. Sc +1. Li +1. Co +1.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Di +1.a Wikia Wiki. Sp +1.

Divine Shield. Resistance.Obsidian Sorcerer Human. Light. Protection from Alignment. Automatic Still Spell (0 – 9) Skills Appraise 4. Spot 33. Polar Ray. Displacement. Intimidate 9. Enervation. Isaac’s Greater Missile Storm Avasculate. Shadow Simulacrum Meet the Power Builds Page 144 . Tumble 30. Still Spell. Greater Spell Breach. Ray of Enfeeblement. Power Word Petrify Bigby’s Crushing Hand. Power Word Disable. Death Armor. Cleave. Concentration 33. Shadow Shield Iron Body. Mirror Image. Touch of Fatigue Expeditious Retreat. Power Attack. Flare. Energy Immunity. Bluff 6. Spellcraft 30. Skill Focus (Concentration). Automatic Still Spell (0 – 6). Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Vitriolic Sphere Bigby’s Forceful Hand. Heroism. Able Learner. Skill Focus (Spellcraft). Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Greater Invisibility. Lesser Spell Mantle. Magic Missile. Hide 5. Ray of Frost. Diplomacy 4. Automatic Still Spell (0 – 3). Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Protection from Energy Assay Resistance. Greater Spell Mantle. Vampiric Touch. Touch of Idiocy Clairaudience and Clairvoyance. Empower Spell. False Life. True Strike Blindsight. Practiced Spellcaster (Sorcerer). Lesser Mind Blank.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Bl +4. Tu +1. Tu +1. Tu +1. Sc +1. UMD +1 Co +1. Tu +1. Sc +1. Tu +1. Sp +1. In +4. Sc +2. Sp +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1. Di +4. UMD +1 Co +1. Sp +1. Tu +4. Tu +1. Sp +1. UMD +1 Co +1. UMD +4 (Save 4) Co +3. UMD +1 Bonus Feats Feats Able Learner. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sp +1. UMD +1 Co +1. Sp +1. Tu +1. Sp +4. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Co +2. Sc +1. Sc +1. Tu +1. Sp +1. Tu +1. UMD +1 Co +1. Sc +1. Hi +4.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Hi +1. Sp +1. Sp +1. Sc +3. Sp +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Sp +1. Sc +1. Sc +1. Tu +1. Sc +1. UMD +1 Co +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Level 0 Bard Cure Minor Wounds. Daze. Flare. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 .

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

UMD +1 Di +3. Li +3 Tu +2. In +2. In +5. Lo +4. In +1. UMD +1 Sc +3. UMD +3 Di +1. In +1. UMD +1 Di +2. In +3 Di +2. Tu +4. Pe +3. In +1. UMD +1 Lo +1. Sc +1. Li +1. Tu +2. Tu +2 Di +2. Tu +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Tu +1. Li +1. Tu +1 Di +1. In +2. Lo +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. UMD +1 Di +2. Tu +2 Sc +2. UMD +3 Di +1. In +1. Li +3 Di +1. UMD +3 Sc +3. Li +2. UMD +1 Di +1. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Li +4. In +1. UMD +4 (Save 5) Hi +1. Tu +2. Lo +1 Sc +2. Tu +1. Li +2. Sc +2. Sc +1. Lo +1. Hi +4. In +1. Tu +2. In +3 Sc +3. Sc +4. UMD +1 Di +1. UMD +3 Sc +2.

RDD = Red Dragon Disciple Skill: Di = Diplomacy. UMD +1 Di +1.” NWN2: Players . In = Intimidate. Li +2 Di +2. In +1.com/forums/viewtopic.Mask of The Betrayer Campaign (Spoilers Warning). Meet the Power Builds Page 156 . and the Profane Dragon was provided a tower shield as well.bioware. In +3 Sc +3. Lo = Lore. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. During playtesting. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. UMD +1 Di +2. Pe = Perform.wikia.BG(3).a Wikia Wiki. In +2.RDD(10).Level 22 Class F8 Attribute Skills Di +1. Tu +1. UMD +3 Li +1.F(16). “Need help finishing a power-build idea. Tu +3. http://nwn2forums.Brd(1). Subsequently. Sc +1. Sc = Spellcraft.html?chl=de&topic=59 2260&forum=121. F = Fighter. the Profane Dragon consistently lost to Joe Average. however. In +1.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. Bg = Blackguard. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. Hi = Hide. References SushiSquid. Li +1. “Profane Dragon . UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3.” NWN2Wiki . http://nwn2. SushiSquid. Sc +1. Sc +2. a level-30 fighter. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. Li = Listen. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. In +2. Tu = Tumble.

Divine Power. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Resistance. Weapon Finesse. Silence Blindsight. Tumble 30. Inflict Minor Wounds. Resist Energy. Prayer. Bull’s Strength. Epic Toughness (+30). Remove Fear Aid. Protection from Alignment. Greater Two-Weapon Fighting. Entropic Shield. Least Spell Mantle. Epic Prowess. Improved TwoWeapon Fighting. Remove Paralysis. Virtue Bless. Improved Two-Weapon Defense. Spot 10. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Light. Combat Casting. Magic Circle against Alignment. Weapon Focus (Mace). Warpriest Spellcasting (Favored Soul). Great Dexterity (+1).Restless Soul Aasimar. Righteous Might. Two-Weapon Fighting. Lesser Vigor. Weapon of Impact Death Ward. Epic Toughness (+60) Skills Concentration 33. Luck of Heroes. Blind-Fight. Recitation Battletide. Divine Favor. Epic Resilience. Able Learner. Spellcraft 30. Diplomacy 19. Resist Fire Energy. Toughness. Lesser Restoration. Spell Resistance Meet the Power Builds Page 157 . Vigor. Two-Weapon Defense.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . UMD +3 Co +1. Sc +1. Tu +1. Sc +4 (Save 4) Sp +5. Sc +3. Sc +1. Sp +1. Sc +1. Di +4. Di +3. Sc +1. UMD +2 Co +1. Tu +1 Co +1. Tu +1. Di +2. Tu +4. UMD +2 Co +1. Sc +1 Co +2. UMD +4 Di +3 Di +4. Tu +1 Co +1. Sc +2. Sp +2. UMD +2 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +2. Sc +1. Sc +1. UMD +2 Co +1. Sc +1. Di +2. Sc +1. Tu +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1. Di +1. Sc +1. Tu +1 Co +3. UMD +2 Co +1. Sp +2. Tu +1. Tu +3. Tu +1 Co +1. Sc +1. UMD +2 Co +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +3 (Save 2) Co +1. Tu +1 Bonus Feats Devout. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Sp +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Co +3. Sc +4 Sp +1. Sc +2 (Save 4) Sp +1. Tu +1 (Save 4) Co +4. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +1 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1. Sc +4. Sc +3 (Save 2) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1.Level Progression Level 1 Class C1 Attribute Skills Co +4.

Sp = Spot.com/wiki/The_Right_Fist_of_Gond__F(10). Li +1. Tu +1 Co +1. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2.a Wikia Wiki. References steelsamurai. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. F = Fighter.wikia. Sp +1 Co +1._DC(5). Tu = Tumble Comment As in the case of Favored Souls._C(8). Sc = Spellcraft. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. the choice of deity for a cleric of the War domain is relevant. Li = Listen.F(8). DC = Divine Champion. WM = Weapon Master Skill: Co = Concentration.” NWN2Wiki . It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4._WM(7). WM(7). Meet the Power Builds Page 165 . C(7). The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. http://nwn2. In = Intimidate. “The Right Fist of Gond . DC(8).Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3.

Ethereal Jaunt. Intimidate 4. Combat Expertise. Recitation (extended) × 4. Silence × 7 Aid (extended). Dodge. Mass Death Ward.Sacred Spear Human. Whirlwind Attack. Spellcraft 30. Magic Circle against Alignment × 2. Righteous Might (extended) × 2 Divine Favor (persistent). Remove Fear × 3. Lesser Vigor (persistent). Death Ward. Diplomacy 8. Practiced Spellcaster (Cleric). Energy Immunity × 3. Greater Restoration × 3. Invisibility Purge × 2. Righteous Might Battletide (extended) × 2. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Weapon of Choice (Spear). Searing Light × 4 Blindsight (extended). Spring Attack. Blind-Fight Skills Concentration 33. Monkey Grip. Great Fortitude. Toughness. Combat Casting. Mobility. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Virtue × 3 Protection from Alignment × 4. Power Word Stun. Entropic Shield (extended). Shield of Faith × 3 Bless (extended). Invisibility Purge (extended). Warpriest Spellcasting (Cleric). Persistent Spell. Spot 9. Extend Spell. Least Spell Mantle × 6 Battletide. Divine Power (extended) × 4. Premonition Aura versus Alignment.

Prayer (persistent).Level 9 Cleric Haste(persistent). Undeath’s Eternal Foe. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 . Mass Heal.

Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +2 Co +1. In +1. Sc +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1 (Save 1) Co +1. Di +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1. Di +1. Sc +1. Di +4. Tu +1 Co +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1. Sc +1. Tu +1 Co +1. Sc +4. Sp +1 Co +1. Sc +1. Sc +1. Di +1. Sc +1 Bonus Feats Feats Great Fortitude. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Di +1. Sc +1 (Save 1) Co +1. Sc +1.

Sc = Spellcraft. Di = Diplomacy.html?topic=594294&fo rum=121&sp=15.wikia.com/forums/viewtopic. Sp +1 Co +1. In +1. Sc +1 Co +1. In +1. Wp = Warpriest Skill: Co = Concentration. In +1. Sc +1 Co +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Meet the Power Builds Page 169 . Sp +1 Class: C = Cleric. Tu = Tumble References Lorstaff. http://nwn2forums. “A humble request for aid in Stormlord building.” NWN2Wiki . Sl = Stormlord. Sc +1 Co +1. Sp = Spot. “Sacred Spear (C8/WP7/SL8/WM7). http://nwn2. WM = Weapon Master.bioware. Lorstaff.Mask of The Betrayer Campaign (Spoilers Warning). Sc +1 Co +1. In = Intimidate. Sc +1 Co +1.” NWN2: Players . Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Sp +1 Co +1. Sc +1 Co +1.a Wikia Wiki.

Weapon Focus (Rapier). Spellcraft 15. Skill Focus (Move Silently). Mass Camouflage × 2 Aid. Blind-Fight. Improved Disarm. Expose Weakness. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Hide 33. Tumble 10.Shadowbane Air Genasi. Search 1. Favored Enemy: Gnomes. Great Dexterity (+2). Weapon Finesse. Set Trap 23. Favored Enemy: Outsiders. Bane of Enemies. Move Silently 33. Survival 8. Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Two-Weapon Fighting (Combat Style: Ranger). Curse of Impending Blades. Favored Enemy: Halflings. Great Dexterity (+3). Epic Prowess. Favored Enemy: Dwarves. Disarm. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Favored Enemy: Elves. Great Dexterity (+1). Weapon Focus (Kukri). Weapon Specialization (Kukri). Spot 33. Luck of Heroes. Resist Energy Barkskin × 2. Great Dexterity (+4) Skills Disable Device 1.

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

ST +1. ST +1. ST +1. ST +1. Sp +1. Su +4. MS +1. UMD +1 (Save 1) Hi +1. Tu +1. Sc +1. Tu +1. Se +1. MS +1. ST +1. ST +1. Sp +4. Su +2. Sp +1. Tu +1. Hi +4. Tu +1. ST +2. Sc +1. Tu +1. Sc +1. UMD +1 Hi +1. Sp +2 (Save 2) Hi +1. MS +1. MS +3. Su +1 (Save 2) Hi +1. MS +4. Su +1. MS +2. MS +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. MS +1. MS +1. Sp +1. UMD +1 (Save 1) Hi +1. MS +1. ST +1. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Sp +1. UMD +1 (Save 2) Hi +1. Sc +1. Tu +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Sp +1 (Save 2) Hi +1. Sp +2. Tu +1. MS +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Sp +1 (Save 2) Hi +1. ST +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1.

Sc +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. UMD +1 (Save 1) Hi +1. Sp +1. Sc +1. MS +2. Ra = Ranger Meet the Power Builds Page 173 . MS +1. Sp +1 (Save 4) Hi +1. Sp +1 (Save 1) Hi +1. Tu +1. Sp +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). MS +1. UMD +1 (Save 1) Hi +1. ST +1. ST +1. MS +1. Sc +2. Sp +1. Sc +1. MS +1. Tu +1. Sp +1 (Save 2) Hi +1. Sp +2. Sc +1. UMD +1 (Save 1) Hi +2. Sc +1. ST +1. MS +1. Sp +1 (Save 1) Hi +1. ST +1. MS +1. ST +1. ST +1. MS +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. Sp +1. ST +1. UMD +1 Hi +1. MS +1. UMD +1 Hi +1. Sp +1. Sp +1. Tu +1 (Save 2) Hi +1. ST +1. ST +1. MS +1. UMD +1 (Save 1) Hi +1. Sc +1. UMD +1 Hi +1. ST +1. UMD +1 Hi +1. ST +1. MS +1. Sp +1. ST +1. Sc +1. MS +1. UMD +1 (Save 3) Hi +1. ST +1. Sp +3. MS +1. MS +1. Sp +1. MS +1.

Sc = Spellcraft.” Neverwinter Nights: Epic Character Builders Part Deux. Sp = Spot. UMD = Use Magic Device References TyrTemplar. Meet the Power Builds Page 174 . Fighter 4. Tu = Tumble. Su = Survival. Se = Search.Skill: DD = Disable Device. MS = Move Silently. Hi = Hide.bioware.html?forum=26365&to pic=294531&gid=14504. ST = Set Trap.com/guilds_registry/viewtopic. http://nwn. “Shadowbane (the Bounty Hunter) Ranger 26.

Great Smiting III. Prayer Holy Sword. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Great Smiting IX Skills Lore 8. Great Smiting VI. Great Smiting IV. Great Smiting VII. V. Divine Shield. Great Smiting VIII. Spellcraft 4. Perform 1. Great Smiting II. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Great Smiting I. Blind-Fight. Bless Weapon. Epic Divine Might. Able Learner. Divine Favor × 2 Aid. Power Attack. Divine Might. Flare. Spot 20. Resist Energy Magic Circle against Alignment. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Weapon Focus (Scimitar). Practiced Spellcaster (Paladin). Aura of Glory. Great Smiting.Sword of Tyr Aasimar. Light.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

This will allow the Sword of Tyr to then take paladin levels. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Meet the Power Builds Page 177 . Sp +1. Pe = Perform. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp = Spot. To make the change easier. Tu +1 (Save 1) Lo +1. Tu +4 (Save 5) Lo +1. Sc +4. P = Paladin. the alignment of this character should have changed to Lawful Good. Sp +1. DC = Divine Champion. Sc = Spellcraft. Sp +1. Tu +1 (Save 3) Lo +1. Pe +1. it is recommended that the initial alignment of this character be Neutral Good.

These statistics were suggested by the creator of this build.html?forum=26365&to pic=288507&gid=14504.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn. Divine Champion 10. Bard 1 (or Sorc 1).bioware.The statistics and level progression as presented in this document differ from what is found in the original write up. References TyrTemplar. RDD 4. in a series of messages to the author. “Sword of Tyr (Celestial Smiter) Paladin 15. Meet the Power Builds Page 178 . TyrTemplar.com/guilds_registry/viewtopic.

Dodge. Great Strength (+5) Skills Intimidate 4. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Spot 33. Great Strength (+3). Epic Prowess. Improved Disarm. Greater Weapon Specialization (Scythe) . Combat Expertise. Spring Attack. Great Strength (+4). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Disarm. Light. Great Strength (+2). Perform 5. Mobility. Improved Unarmed Strike.Terracotta Soldier Earth Genasi. Weapon Specialization (Scimitar). Greater Weapon Focus (Scimitar). Lore 8. Weapon of Choice (Scimitar). Weapon Focus (Scimitar). Epic Weapon Focus (Scimitar). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Taunt 12. Flare. Spellcraft 30. Whirlwind Attack. Able Learner. Great Strength (+1). Tumble 30.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Sp +2. Tu +1 (Save 1) Sc +1. UMD +3 Sc +1. Sp +2. Tu +1. Sc +2. Tu +1. Tu +2 Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. Tu +1 Sc +1. In +4 (Save 4) Lo +1. Tu +2 (Save 1) Sc +1. Sc +5. Pe +5. Sp +2. Tu +1 Sc +1. Tu +1. Sp +3. Sp +2. Sc +1. Sp +2. Sp +2. UMD +3. UMD +2 Sc +1. UMD +1 Sc +1. UMD +3 Tu +1. Tu +1. Sp +1. Tu +1 Sc +1. Tu +1. UMD +2. Tu +2. UMD +2 Sc +1. Ta +4. UMD +1 Sc +2.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Tu +4 Lo +1. UMD +3 Sc +1. Sp +1. Tu +2 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Bonus Feats Bully. Tu +1. Sp +2. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Tu +1.

http://nwn. Sp +2. Sp = Spot. RDD = Red Dragon Disciple. Tu +1. Tu = Tumble. UMD = Use Magic Device References TyrTemplar and Mithdradates. UMD +1 Sc +1. UMD +1 Sp +4. Ta +4 Sp +1. F = Fighter. Pe = Perform. Tu +1. Sp +2. Tu +1. Sc = Spellcraft.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Bard 1). Sp +2. RDD 10. “Terracotta Soldier (Dragon Blade) (Fighter 12.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 Sp +1. Weapon Master 7. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Sp +2.html?forum=26365&to pic=296017&gid=14504.com/guilds_registry/viewtopic. Ta = Taunt. Meet the Power Builds Page 182 . UMD +1 Sc +1. UMD +1 Sc +1.bioware. Lo = Lore. Tu +1. WM = Weapon Master Skill: In = Intimidate.

Knockdown. Great Strength (+4). Great Strength (+1). Armor Skin. Improved Combat Expertise Skills Lore 8. Greater Weapon Specialization (Scythe) . Perform 5. Monkey Grip. Epic Weapon Focus (Scythe). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Light. Epic Weapon Specialization (Scythe) . Improved Critical (Scythe). Great Strength (+5). Extend Rage. Flare. Greater Weapon Focus (Scythe). Great Strength (+3). Spot 13. Able Learner. Weapon Focus (Scythe). Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Great Strength (+2). Disarm. Combat Expertise. Tumble 30.Thuggernaut Earth Genasi. Spellcraft 30. Weapon Specialization (Scythe). Improved Knockdown. Extra Rage. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds.

Sc +2 (Save 2) Lo +1. Tu +4 Bonus Feats Bully. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Sc +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Pe +5.

Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Sc +1. Tu +1. UMD +1 Sc +1. Sc +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Tu +1. Tu +1 Lo +1. Tu +1. UMD +1 Sc +1. UMD +1 (Save 1) Sc +3. Sp +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Tu +1 Sc +1. UMD +1 Sc +1. Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Sp +1. Tu +1. Tu +1. Tu +1. Tu +1. Tu +1. Tu +1 Lo +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +3 Sc +1.

bioware.com/guilds_registry/viewtopic. Sc = Spellcraft.html?topic=285790&for um=26365&gid=14504&sp=0. Tu +1. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. RDD = Red Dragon Disciple Skill: Lo = Lore. UMD = Use Magic Device References Zhonn-vei'ay. Tu +1. Tu +1. UMD +2 Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. Tu = Tumble. UMD +2 Sp +1. Bd = Bard. Pe = Perform. F = Fighter. Sp = Spot.Level 26 Class F 14 Attribute Skills Sc +1. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). UMD +1 Sp +2. Meet the Power Builds Page 186 . http://nwn.

Combat Expertise. Mobility. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Improved Knockdown. Intimidate 4. Spellcraft 25. Whirlwind Attack. Knockdown. Taunt 33. Epic Specialization (Falchion). Expose Weakness. Feint. Blind-Fight. Epic Prowess. Able Learner. Weapon Specialization (Falchion). Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Weapon Focus (Falchion). Improved Critical (Falchion). Negotiator Skills Bluff 33. Skill Focus (Bluff). Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Epic Weapon Focus (Falchion). Hide 33. Spring Attack.Veteran Human. Disarm. Silver Palm. Move Silently 33. Weapon of Choice (Falchion). Great Strength (+1).

Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. Ta +1. In +4. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . MS +2. Ta +4 (Save 4) Bl +5.

MS +1. MS +1. MS +1. Ta +1 Bl +1. Ta +1. Ta +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Tu +1 Bl +1. Ta +1 (Save 3) Bl +1. Ta +1. MS +1. Hi +1. MS +1. Ta +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 3) Bl +1. Hi +1. Sc +5. Tu +1 (Save 2) Bl +1. MS +1. Ta +1 (Save 4) Bl +1. Hi +5. MS +1. Sc +1. Tu +1 (Save 1) Bl +1. Ta +1. Hi +1. Hi +2. Sc +1. Hi +1. Hi +1. Tu +1 (Save 1) Bl +1. Ta +1 (Save 1) Bl +1. Tu +1 (Save 1) Bl +1. Hi +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Ta +1. Sc +1. Tu +1 (Save 2) Bl +1. Sc +4. MS +1. Sc +5. Tu +1 (Save 1) Bl +1. MS +5 Bl +1. Ta +1 Bl +1. Hi +1. Ta +1. Ta +1. MS +2. MS +3. Sc +1. Ta +1 (Save 2) Bl +1. Hi +1. Ta +2 Bl +1. Hi +1. Tu +1 (Save 1) Bl +1. Hi +3. MS +1.

Wa = Warlock. MS +1.html?forum=26365&to pic=289081&gid=14504. Ta +1 Bl +1. MS +1. MS +1.” Neverwinter Nights: Epic Character Builders Part Deux. In = Intimidate. Hi +2. Ta +1. Fi = Fighter. MS = Move Silently. Ta +1 Bl +1. Meet the Power Builds Page 190 . Tu +10 Bl +1. Hi +1. Ta = Taunt. Ta +1 (Save 5) Bl +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Ta +1 Negotiator Class: Bg = Blackguard. Hi +1. Hi +1.bioware. Hi +1.com/guilds_registry/viewtopic. Hi +1. MS +2. MS +2. MS +2. http://nwn. Tu = Tumble References SchnaKe. WM = Weapon Master Skill: Bl = Bluff. MS +1. Hi +2. MS +1. Hi +1.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Sc = Spellcraft. Hi +2. Sc +5. Hi = Hide. Ta +1 (Save 1) Bl +1. Ta +1 (Save 1) Bl +1. Ta +1 (Save 1) Bl +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. MS +1.

.. 26......... 48....... 162........21...... 119..... 144................ 149.............. 115.. 187 Frenzied Berserker ....... 175................. 94... 157. 127 Dwarven Defender .. 170......... 44.. 162........ 127......... 103............ 48..... 9..... 112.. 75 F Favored Soul . 123 Meet the Power Builds Page 191 ......................... 123................. 175... 75.... 187 Warpriest ...... 75. 131... 70........... 108....................... 57.... 149.. 40......... 127 B Bard ... 144.......13.............. 183 Red Wizard ....... 53... 66...... 79.. 175 Pale Master ... 157 D Divine Champion ...... 131... 187 Wizard ......... 40........................ 53. 183................ 21......... 61......... 135.... 179. 26 Rogue ....... 44...... 166 Weapon Master ....... 139 C Cleric ...... 131........ 179...5.. 162........... 35.. 170 Red Dragon Disciple 13..... 144 Stormlord . 179..... 149............................. 175 Druid..........5. 40........... 187 Sorcerer .............70... 70.. 44... 75............ 85. 99. 108................. 112. 166......................................................... 119....... 35... 119... 123.............. 31... 112 W Warlock .. 70.......... 31................ 103 Duelist .. 85.26. 162..... 94..... 17........ 89 M Monk 9......... 139.................. 166 E Eldritch Knight .................... 13.... 119...5... 144 Arcane Trickster ... 99.. 94.. 89. 135....79. 94. 153. 103 Shadowdancer .. 85... 153. 179.. 61............. 79 P Paladin . 48. 61......103. 153 N Neverwinter Nine .... 99........ 17.... 123. 31...................... 108.... 61........ 89................ 135.... 17. 66...40..Index by Class A Arcane Scholar of Candlekeep 26.............. 17.... 157. 66...................5.... 85. 166 R Ranger .31. 57... 157 Fighter ...... 9.. 99. 35... 139 I Invisible Blade ........... 112..... 44.. 48....... 153........... 9........... 66....... 53... 135 S Sacred Fist .. 89.... 53............ 79 Assassin ..... 183 Blackguard .. 108.

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