MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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looted. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. The characters’ equipment and known spells are generally not listed. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion. This document lists the statistics and equipment of the NPC power builds found in version 1. Unbuffed my char would last all of two seconds against all these other builds. whether to critical hits. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. and persistent worlds may call for a different set of items and spells. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games.Mask of The Betrayer Campaign (Spoilers Warning). “Epic Character Build Repository. The power builds in this document were adapted from write-ups found at a couple of sites. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty.com/forums/viewtopic. http://nwn2forums.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. considering that different campaigns. namely. regardless of whether they intend to play the module.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web.bioware. This is understandable. Mask of the Betrayer. Meet the Power Builds Page 1 .” Dark_hold_. energy damage.23 of the module.” NWN2: Players . Players seeking inspiration for their own character builds may find some good ideas in this document. It is intended for players who want to know what items and spells each NPC in the module has. modules. There are two restrictions on items and enchantments that the module’s author (that is. however. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. or whatever. The original write-up on each build detailed the character’s attributes and level progression. mind-affecting spells.

Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. When testing your player character. a human level-30 fighter. as well as who were weaker or stronger. Good power builds should be able to beat Joe more often than they get beaten by him. the AI of the NPCs has grown progressively stronger with each release. and nearly all of them are Evocation spells. the author boldly identified who among the NPCs might be equally matched with Joe. Other NPCs whose Meet the Power Builds Page 2 . one of the items that was removed from the module was the Ring of Leeched Abjuration. you may want to try going against Joe Average. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. You may also test your build against other NPCs who are. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. The author makes a qualified judgment in stating that when the default fight parameters are used. Nevertheless. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. Arcane spellcasters were given the kind of damaging spells that cannot be saved against. however. Testing Your Player Character Since the release of version 1. Ithil’kyw the Underdread. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. and the Restless Soul are relatively weak in the current version of the module.• No item may apply a persistent Haste effect on its user while equipped. more or less.” players may change a number of parameters that affect the course of the gladiatorial duels. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. The Inconvenient Ranger. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. Items in other modules or persistent worlds may not be quite as strong. By default. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. If your PC cannot defeat these builds. Since the initial version of the module. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. In previous editions of this document. When testing your PC for the first time. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. it was discovered that some builds may perform dismally at particular settings but do well in others. Through repeated playtesting. Joe Average’s equal. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. For example.10 of “Battle of the Builds.

Thuggernaut. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Fallen Angel. Pointy Stick. Halfling Ninja. or create a Mirror Image effect. you may try going against the stronger builds. Blacklock. the player. These NPCs are the Armored Fist of the Fallen. Lord of the Mountain. With the right tactics. who is capable of beating all the other NPCs in one-on-one combat. Shadowblade. Taunt is useful against opponents whose Will saves are not very high. Spot is very important in PvP. Claw of Malar. it is to ensure that your PC’s defenses are strong.) If your PC is a caster. Immortal Treant. Meet the Power Builds Page 3 . Dragonmaster Negotiator. Kaze no Kama. Eldritch Blade. Iron Sorcerer. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. In general. Black Dragon Soul. Divine Dragon. For offense. you may want to choose spells that raise your PC’s damage capability and chances to hit. Divine Bard. Illusionary Blade. If there is one tip that the author may impart. Spellcraft and Tumble are good defensive skills for characters in any module. Left Fist of Gond. Epic Arcane Trickster. Black Dragon. Kaze no Kama Duelist. especially against those who can hide in plain sight or feint. Divine Storm Soul. all the NPCs that have not been mentioned above fall in this category. Terracotta Soldier. Thanks to the improved AI that the latest version of the module has. (There are exceptions to this rule. will have fun trying to do so. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. It is the author’s hope that you. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer. Certain skills such as Parry or Survival are best left untouched. as well as spells that weaken or destroy your target’s defenses. Do not sacrifice defense for offense. Eldritch Paladin of Candlekeep. Divine Soul. Blood Scholar. Sword of Tyr. but these skills may be useless in a PvP environment. Necromaster. Divine Warlock. raise Armor Class. Holy Dragon Dervish. Obsidian Sorcerer. include spells that provide concealment. particularly when a build has certain combos that put opponents in the defensive. The supreme champion among them is Pointy Stick. protect against enemies’ spells. Shadowbane. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. Right Fist of Gond. If your PC manages to defeat Joe Average. and Veteran.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module.

Joe Average. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Divine Soul. The Right Fist of Gond SushiSquid: Blacklock. Divine Warlock. Divine Storm Soul. Divine Ranger. Divine Bard. Kaze no Kama Falconhurst: Drow Fury. Eldritch Paladin of Candlekeep. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Iron Sorcerer. Blood Scholar. Kage Kaze no Kama. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . The Left Fist of Gond. Divine Dragon.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. Halfling Ninja.

Armor Skin Skills Hide 24. Favored Power Attack (Outsider). Search 24. Two-Weapon Fighting (Combat Style: Ranger). Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Favored Enemy: Outsider. Favored Enemy: Human. Curse of Impending Blades ×2. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Cleave. Favored Power Attack (Human). Favored Enemy: Gnomes. Intimidate 9.An Inconvenient Ranger Wood Elf. Great Charisma (+1). Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Power Attack. Listen 24. Divine Might. Epic Prowess. Favored Enemy: Dwarves. Epic Divine Might. Favored Power Attack (Elves). Move Silently 24. Improved Power Attack. Protection from Energy Aid. Bane of Enemies. Great Cleave. Invisibility Purge.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Divine Favor. Lore 8. Regenerate. Sunbeam Meet the Power Builds Page 9 . Light. Practiced Spellcaster (Favored Soul). Summon Creature VIII. Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Cleave. Greater Restoration. Shield of Faith Aid. Prayer. Firestorm. Cure Critical Wounds. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Epic Divine Might Skills Concentration 33. Entropic Shield. Great Charisma (+1). Heal. Stone Body. Greater Dispel Magic. Spellcraft 33. Magic Vestment. True Seeing Energy Immunity. Spell Resistance. Virtue Bless. Remove Paralysis. Vigorous Cycle Ethereal Jaunt. Protection from Alignment. Mass Death Ward. Restoration Battletide. Listen 17. Combat Casting. Spot 33. Raise Dead. Lesser Spell Mantle. Cure Moderate Wounds. Lesser Vigor. Power Attack. Great Strength (+2). Hide 5. Resistance. Spell Mantle. Inflict Minor Wounds. Death Ward. Word of Faith Aura versus Alignment.Armored Fist of the Fallen Human. Righteous Might. Summon Creature VII. Silence Blindsight. Persistent Spell. Recitation. Cure Serious Wounds. Weapon Focus (Unarmed Strike). Eagle’s Splendor. Mass Bull’s Strength. Remove Curse. Blind-Fight. Extend Spell. Divine Power. Divine Might. Great Strength (+1). Vigor Assay Resistance. Lesser Restoration.

Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 . Etherealness.Level 9 Favored Soul Energy Drain.

Sp +1. Lo +4. Sc +1. Sp +1. Sc +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Sp +1. Sc +1. Lo +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1 Co +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Hi +4. Sp +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sp +1 Co +1. Sp +1. Sp +4. Tu +4 (Save 4) Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Hi +1. Tu +1 Co +1. Lo +1. Sc +1. Tu +1 Co +1. Sp +1. Sc +1. Lo +2. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sp +1 Co +1. Sc +1. Sc +5.

Pal(4). http://nwn2. Hi = Hide. Sc +1. Sp +1. Tu +2 Co +1.” NWN2Wiki . Sc +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater.a Wikia Wiki. Meet the Power Builds Page 12 . Li +2.FS(12). the Armored Fist has to serve a god whose favored weapon is unarmed. Sc +1. Tu +1 Co +1. Li +2. Sp +1. Sp +1. however. Since Ilmater is a good god. Sp +1. Sc +1. Li +2. Sp +1. Tu +1 Co +1. Li +2. Sp +1. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. Sp +1. Sc +1. Sc +1. Sp = Spot. Sp +1. Lo = Lore. Tu +1 Co +1.SF(10). Sc = Spellcraft.M(4). Tu +3 Co +1. Sc +1. Sp +1. Tu +1 Co +1. “Armored Fist of Ilmater. Sc +1. Sp +1. Li +2. Li +2. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. References JeminiZero. This makes Ilmater the only choice for a deity.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Li = Listen. Li +2.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. M = Monk. Sc +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Li +2. Tu +1 Co +1. Sc +1. To gain free weapon feats for unarmed strike. SF = Sacred Fist Skill: Co = Concentration. FS = Favored Soul.wikia.

Mass Cure Light Wounds. Flare. Spot 14. Resistance Amplify. Light. Lore 8. Mirror Image. Daze. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Silence Displacement.Black Dragon Drow. Cleave. Song of Discord Energy Immunity. Divine Shield. Greater Heroism. Diplomacy 12. Disarm. See Invisibility Greater Invisibility. Listen 18. Tumble 30. Shout. Knockdown. Battle Caster. War Cry Ethereal Visage. Joyful Noise. Power Attack. Mass Curse of Impending Blades. Haste. Divine Might. Remove Fear. Curse Song. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Extend Spell. Ghostly Visage. Improved Disarm. Hold Monster. Tasha’s Hideous Laughter Curse of Impending Blades. Spellcraft 30. Epic Divine Might. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Move Silently 30. Expeditious Retreat. Lingering Song Skills Concentration 33. Perform 25. Hide 5.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Tu +1. Sp +1 Co +1. Lo +1. Di +1. Li +1. Di +1. Lo +1. Sp +1 Co +1. Tu +1. Di +1. Di +2 (Save 5) Co +2. Tu +1. UMD +1 (Save 2) Co +1. Li +1. Sc +1. UMD +1 Co +1. MS +1. Li +1. Sp +1 Co +1. Li +1. Hi +4. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sp +1 Co +1. UMD +1 (Save 3) Co +1. Li +1. Li +1. Sp +1 Co +1. MS +1. UMD +1 (Save 1) Co +1. Li +1. Li +1. Lo +4. Sc +1. Lo +1. Pe +4. UMD +4 Co +1. Lo +1. Sp +5 Co +1. Li +4. Sp +1 Co +1. Sp +1 Co +1. Sc +2. MS +1. Li +1. Di +1 (Save 3) Co +1. Sp +1 Di +1. MS +4. Li +1. Pe +1. Di +1. MS +1. Pe +1. Hi +1. Tu +1. Sp +1 Co +1. Li +1. Li +1. Li +1. Li +1. Sc +1. Sc +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Di +1. Tu +4. Pe +1. Pe +1.

Tu +1. Pe +2. Pe +1. Sc +1. UMD +1 Co +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Li = Listen. Tu +8. MS +5. Sc +6. MS +2. Tu +1 Co +1. Lo = Lore. Pe +1. Sc +1. Bg = Blackguard. UMD = Use Magic Device References Zhonn-vei'ay. Pe +1. Pe +1. Sc +1. MS +1. MS +1. Pe = Perform. Tu +1 Co +1. UMD +3 Co +1 (Save 4) Co +1. Meet the Power Builds Page 16 . Sc +5. Tu = Tumble. MS +2. Sp = Spot. Pe +1. UMD +1 Co +1. UMD +1 Co +1. Sc +3. MS +2. RDD = Red Dragon Disciple Skill: Co = Concentration. MS +1. MS +5. Hi = Hide. Sc +5. Pe +1. MS +1.bioware. Tu +3. UMD +3 Co +1. http://nwn. Tu +5 Co +1. MS +1. Sc +1. Pe +1. Sc +1. Sc = Spellcraft. Di = Diplomacy. MS +1. Pe +1. UMD +1 Co +1. Tu +1. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard.html?forum=26365&to pic=285414&gid=14504.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +2 Co +1. Tu +2.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1.com/guilds_registry/viewtopic. Pe +1. MS = Move Silently.

Resist Energy. Inflict Minor Wounds. Virtue Bless. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Lesser Restoration. Mass Death Ward. Light. Spellcraft 24. Recitation. Least Spell Mantle. Remove Paralysis. Resist Sonic Energy. Vigor Death Ward. Mass Aid. Silence Blindsight. True Seeing Energy Immunity. Tumble 30. Great Charisma (+1) . Prayer. Lore 8. Hammer of the Gods. Regenerate. Restoration Battletide. Divine Might. Weapon Focus (Bastard Sword). Greater Restoration. Epic Divine Might. Remove Fear Aid. Great Strength (+1) Skills Concentration 24. Power Attack. Vigorous Cycle Ethereal Jaunt. Divine Favor. Entropic Shield. Magic Circle against Alignment. Invisibility Purge. Resist Acid Energy. Spell Mantle Aura versus Alignment. Raise Dead. Resistance. Practiced Spellcaster (Favored Soul). Divine Power. Righteous Might. Stone Body. Lesser Spell Mantle. Heal. Cleave. Resist Electrical Energy. Protection from Alignment. Persistent Spell. Extend Spell. Superior Resistance. Sunbeam Meet the Power Builds Page 17 . Great Cleave. Spell Resistance. Perform 1.Black Dragon Soul Human. Death Knell. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Improved Power Attack. Great Charisma (+2). Lesser Vigor. Hide 5.

Flare.Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 . Light.

Sc +1. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. Sc +1. Sc +1. Sc +1. Lo +1 Co +1. UMD +4 Hi +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Lo +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Co +1. Tu +4. Sc +1. Lo +4. Hi +4. Sc +1 Tu +2 Tu +2 Co +1. Sc +1 Bonus Feats Feats Able Learner. Pe +1. Tu +1 Co +1. Tu +1 Co +1. Lo +1 Lo +1. Sc +1 Co +1. Sc +1. Tu +1 Co +1. Sc +4. Tu +1 Co +1. Sc +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1.

For the “Battle of the Builds” module.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. whose favored weapon is the bastard sword. “Black Dragon Soul . Meet the Power Builds Page 20 . Tu = Tumble.BG(3). Nevertheless.” NWN2Wiki .a Wikia Wiki.RDD(10). Sc = Spellcraft. http://nwn2. Through playtesting. the choice of deity has an impact on the weapon feats that the characters gain. Tu +1 Co +1. FS = Favored Soul. Hence.FS(16).wikia.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard.Brd(1). Pe = Perform. the deity chosen for the Black Dragon Soul is Finder Wyvernspur. References Darkhold. UMD = Use Magic Device Comment With Favored Souls. The skills chosen for this character are also different from what the original write-up recommended. RDD = Red Dragon Disciple Skill: Co = Concentration. Bg = Blackguard. In particular. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. Sc +1. Lo = Lore. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. Sc +2 Co +2. Hi = Hide. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. it was decided to let this character use a bastard sword and heavy shield in combat.

Great Charisma (+1). Weapon Focus (Longsword). Battle Caster. See the Unseen Curse of Despair.Blacklock Drow. Resist Fire Energy. Taunt 4. Epic Fiendish Resilience. Cleave. Power Attack. Hide 5. Eldritch Master. Retributive Invisibility. Spellcasting Prodigy. Great Charisma (+2). Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Vitriolic Blast Eldritch Doom. Noxious Blast. Tumble 10. Hideous Blow. Epic Divine Might. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Blind-Fight. Eldritch Chain. Spellcraft 30. Resist Cold Energy. Epic Eldritch Blast (+1d6). Great Charisma (+3) Skills Concentration 33. Intimidate 33. Heal 1. Flee the Scene Eldritch Cone. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Divine Might.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

In +1. In +1. UMD +4 Co +1. Sc +1. Sc +1. In +1. Hi +1. Sc +1. Hi +2. (Save 5) Co +1. In +1. Sc +1. Hi +1. Sc +1. Hi +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 Co +1. Tu +1 (Save 2) Co +1. UMD +4 Co +1. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. UMD +1 Co +1. In +1. UMD +1 Co +1. Tu +1. UMD +1 (Save 1) Co +1. Sc +4. UMD +1 (Save 1) Co +1. Sc +1. In +1. UMD +1 (Save 1) Co +1. In +1. In +1. In +1. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 . Sc +1. Sc +1. In +1. Sc +1. In +1. Sc +4. In +4.Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. Sc +1. Tu +1 (Save 1) Co +1. Tu +1. UMD +1 Co +1. In +1. In +1.

the Warlock Buddy Meet the Power Builds Page 24 . In +1. Sc +1. Tu +1. Ta = Taunt. Tu = Tumble. In +1. He 1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 (Save 1) Co +1. In “Battle of the Builds. UMD +1 Co +1. Sc +1. In +1. Sc = Spellcraft. UMD +1 Co +1. Hi = Hide. In +1. Sc +1. Tu +1. In +1. Ta 2. In +1. Sc +1. UMD +1 Co +1. In +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. Sc +1. Sc +1. UMD +1 (Save 1) Co +1. Tu +1. Wa = Warlock Skill: Co = Concentration. In +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. UMD +1 Co +1. In +1. Tu +1. In = Intimidate. UMD +1 Co +1. He = Heal. UMD +1 (Save 1) Co +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. In +1. UMD +1 Co +1. Sc +1. Ta 2. In +1.” however. UMD +1 (Save 1) Co +1. In +1. which may be downloaded from the Neverwinter Vault site. Tu +1. In +1. Tu +1. In +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. Sc +1.

Meet the Power Builds Page 25 .” NWN2Wiki . References SushiSquid.wikia.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on.BG(4). “Blacklock .com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.Wlk(26). This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed. http://nwn2. Hence. the Blacklock’s performance in this module may be less than stellar.a Wikia Wiki.

Still Spell. Mirror Image × 6 Displacement × 5. Isaac’s Greater Missile Storm × 3 Avasculate × 3. Isaac’s Greater Missile Storm (empowered) × 3. Spellcasting Prodigy. Automatic Still Spell (0 – 9) Skills Concentration 33. Great Intelligence (+1). Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Skill Focus (Spellcraft). Ray of Enfeeblement × 2 (maximized). Epic Spell Penetration. Move Silently 33. Arcane Scholar Spellcasting (Wizard). Greater Spell Breach. Isaac’s Lesser Missile Storm (empowered) × 2. Spot 16.Blood Scholar Human. Empower Spell. Lore 3. Red Wizard Spellcasting (Wizard). Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Clairaudience and Clairvoyance (extended). Perform 10. Spellcraft 33. Greater Spell Penetration. Practiced Spellcaster (Wizard). Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Shadow Shield Iron Body. Energy Immunity. Search 16. True Strike × 5 Blindsight × 2. Skill Focus (Concentration). Practiced Spellcaster (Bard). Spiderskin Assay Resistance. Automatic Still Spell (0 – 3). Hide 33. Displacement (extended). Listen 33. Extend Spell. Shield. Automatic Still Spell (0 – 6). True Strike (quickened) × 5 Bigby’s Interposing Hand × 2. Tumble 33. Greater Heroism. Spell Penetration. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Globe of Invulnerability.

Grease. Light. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Energy Drain.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Resistance Amplify. Daze. Joyful Noise Curse of Impending Blades. Flare.

UMD +1. Li +1. Li +4. UMD +1. MS +1. Hi +1. Sc +1. MS +1. Lo +3. Tu +1 Co +1. Sp +1. Hi +1. Sp +1. Li +1. Tu +1 Bonus Feats Feats Able Learner. Sc +4. Tu +4 (Save 5) Co +1. Tu +1 Co +1. Pe +4. Sc +1. UMD +1. Li +1. Sp +1. Sc +1. UMD +1. MS +1. Sc +1. Hi +4. Sp +2. UMD +1. Tu +1 (Save 1) Co +1. Hi +1. Sc +1. MS +1. Hi +1. Tu +1 Co +1. MS +4. UMD +4. Li +1. UMD +1. Li +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Tu +1 (Save 2) Co +1. Tu +1 Co +1. UMD +1. Li +1. Sc +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +1. Li +1.

Tu +1 Co +1. MS +1. Hi +1. MS +1. Hi +1. MS +2. Sp +1. Li +1. Hi +1. UMD +1. UMD +1. UMD +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. MS +1. UMD +1. MS +1. Sc +1. Li +1. Sp +1. Sc +1. Sc +1. Li +1. Hi +2. UMD +1. MS +1. Sp +1. Sc +1. Sc +1. UMD +1. Sp +1. Sp +1. Hi +1. Tu +1 Co +1. Tu +1 Co +1. Hi +1. UMD +1. Tu +1 Co +1. Hi +1. UMD +1. Li +1. MS +1. Li +1. Sc +1. Tu +1 Co +1. MS +1. Hi +1. Li +1. Sp +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. UMD +1. Sc +1. UMD +1. Li +1. Li +1. MS +1. UMD +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sc +1. Sp +1. Li +1. Tu +1 Co +1. UMD +1. MS +1. Sc +1. MS +1. Hi +1. Li +1. Sc +1. Hi +2. Sc +1. Li +1. Sc +1. Tu +1 Co +1. Hi +1.

Tu = Tumble. UMD = Use Magic Device References JeminiZero. Tu +1 Co +1. MS +2. UMD +1. Hi +1. Li +1. Sp +1. Bg = Blackguard. Tu +1 Co +1. Tu +1 Co +1. Hi +1. Meet the Power Builds Page 30 . Hi +2. UMD +1. MS +2. Li +1. Se +7. Se +1. Sc +1. UMD +1. Sc +1. Li +1. Tu +1 (Save 1) Co +1. Sp +1. UMD +1.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1. UMD +1. Hi +1. Li +1. http://nwn2. Li +1. Hi +1. Tu +1 Co +1. Pe = Perform. Se +2. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Hi +1. Pe +6. Hi +2. “Blood Scholar . Sc +1. Sc +1. Sp +1.” NWN2Wiki . Hi = Hide. Tu +1 Co +1. Se +6. Hi +1. UMD +1.RWT(10).Brd(4). Li = Listen. MS +1. MS +1. UMD +1. Sp = Spot. MS +1. Rg = Rogue.a Wikia Wiki. Li +1. Hi +2. Sc +1. Sc +1. Li +1. Lo = Lore.wikia. Tu +1 Co +1. MS +1. S = Sorcerer Skill: Co = Concentration. Sc = Spellcraft. MS +2. UMD +1. Se = Search. Sc +1. Sc +1.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. Li +1. Sc +1. MS = Move Silently. MS +1.ASC(10). MS +2. Sp +1. Li +1. UMD +1.Wiz(6). Tu +1 Co +1.

Divine Shield. Move Silently 33. Blind-Fight. Expose Weakness. Mobility. Greater Weapon Focus (Unarmed Strike). Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Disarm. Listen 6. Improved Disarm. Great Charisma (+2). Dodge. Great Charisma (+3) Skills Hide 33. Crippling Strike. Divine Might. Epic Prowess. Epic Divine Might. Great Charisma (+1).Claw of Malar Drow. Weapon Focus (Unarmed Strike). Tumble 30. Power Attack. Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Improved Critical (Unarmed Strike). Spot 32. Cleave.

Tu +4. MS +4. Sp +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. Li +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .

MS +3. MS +3. Tu +1 Meet the Power Builds Page 33 . Sp +2. Tu +2 Hi +1. Tu +1 UMD +1 (Save 2) Hi +2. Sp +1. MS +3. Tu +1 (Save 4) Sp +1. UMD +1 (Save 5) Hi +2. Tu +2. UMD +1 (Save 4) Hi +1. Sp +2. Sp +2. Tu +1 (Save 5) Tu +1. UMD +1 (Save 3) Hi +1. MS +3. Li +1. Tu +1. Sp +2. MS +1. Tu +2 Hi +1. MS +1. Sp +2. UMD +1 (Save 2) Hi +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. Tu +2 UMD +1 (Save 2) Hi +2. Sp +2. Li +1. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Sp +1. Sp +1 (Save 4) Hi +1. Tu +1. MS +2. MS +2. Tu +1 (Save 4) Hi +1. Sp +2. Sp +4. UMD +1 (Save 4) Hi +2. MS +1. MS +3. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2.

http://nwn. Meet the Power Builds Page 34 . Sp +2. Sp +2. “Claw of Malar (HiPS Version) .Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2.bioware. UMD = Use Magic Device References GT74. M = Monk. MS +2. Tu +2 UMD +1 (Save 2) Hi +2. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. MS +1.html?forum=26365&to pic=296257&gid=14504. Sp = Spot. Li = Listen. MS = Move Silently. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Tu = Tumble. MS +3.Monk 12/ Fighter 12/ Blackguard 4/ SD 2. Sp +2. Sd = Shadowdancer Skill: Hi = Hide.” Neverwinter Nights: Epic Character Builders Part Deux. F = Fighter.com/guilds_registry/viewtopic.

Shout. Great Charisma (+3). Perform 33. Listen 33.Divine Bard Human. Cleave. Flare. Energy Immunity. Tumble 33. Battle Caster. Great Charisma (+2). Hide 18. Power Attack. Silence Clairaudience/Clairvoyance. Epic Divine Might Skills Concentration 33. Light. Divine Shield. Ghostly Visage. Song of Requiem. Resistance Amplify. See Invisibility. Mirror Image. Greater Shout. War Cry Cacophonic Burst. Haste. Remove Curse. Spellcraft 33. Greater Invisibility. Daze. Greater Resistance. Great Charisma (+1). Hymn of Requiem. Lingering Song. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Song of Discord Dirge. Joyful Noise. Chorus of Heroism. Mind Fog. Curse Song. Divine Might. Greater Heroism. Greater Dispel Magic. Grease. Curse of Impending Blades. Spot 16. Ice Storm Meet the Power Builds Page 35 . Balagarn’s Iron Horn. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Weapon of Impact Cure Critical Wounds. Lesser Dispel Cloud of Bewilderment.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

Li +1. Tu +1 (Save 1) Co +1. Pe +1. Li +1. Tu +1 (Save 3) Co +1. Sp +1. Tu +4 (Save 4) Co +1. Sp +2. Sc +1. UMD +4. Pe +1. Hi +5. Sc +1. Sc +1. Pe +1. Li +1. UMD +2. Sc +4. Pe +1. Li +4. Sc +1. Li +1. Tu +1 (Save 1) Co +1. Li +1. Sp +1 (Save 2) Co +1. Pe +2. . UMD +1. Pe +2. UMD +1. Sc +1. Tu +1 (Save 3) Co +1. Li +2. Tu +2 Bonus Feats Feats Luck of Heroes. Li +2.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 (Save 1) Co +1. Pe +1. Li +1. Pe +1. Tu +2 Co +1. Pe +4. UMD +1. Tu +1 (Save 3) Co +1. Sc +2. Sc +2. Hi +1 (Save 5) Co +1. Sc +1. UMD +1. Li +1. Sp +1. UMD +2. Sp +1. UMD +1. UMD +2. Sc +1. Sp +1. UMD +1. Tu +1 (Save 1) Co +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Pe +1.

Sp +1. . Li +1. Pe +1. Sc +2. Li +1. Sc +1. Li +1. UMD +2. Tu +1 (Save 5) Co +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. UMD +1. Li +1. Li +1. Sc +1. Pe +1. Pe +1. UMD +2.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. Tu +1 Co +1. Pe +1. Sc +1. Sc +1. Pe +1. Pe +1. Tu +1 (Save 2) Co +1. Li +2. Sp +1. Sc +1. Li +1. UMD +1. UMD +1. Li +1. Pe +1. UMD +1. Tu +2 Co +1. Tu +1 Co +1. Pe +1. Sc +1. Li +2. UMD +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Li +1. Sc +2. UMD +1. Tu +2 Co +1 (Save 3) Co +1. Pe +1. UMD +1. Sp +1. Pe +1. Tu +1 (Save 4) Co +1. Sp +1. Sp +1. UMD +1. Tu +1 (Save 5) Co +1. Li +1. Sc +1. Li +1. Tu +1 Co +1. Pe +1. UMD +1. Sc +1. Li +1. Pe +2. Tu +1 (Save 4) Co +1. Sp +1. Pe +2. UMD +1. Hi +1. UMD +1. Tu +1 (Save 2) Co +1. Sc +1. Sp +1.

BG(3). Pe +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. Sc +1.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Li +1.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1.Clr(1). Li +1. UMD +1. Pe +1. Bg = Blackguard. UMD = Use Magic Device References JeminiZero. Tu +1 (Save 5) Co +1. C = Cleric Skill: Co = Concentration. Sp = Spot. Hi +7. Sc +1. Hi +2. Sc +1. Tu +1 (Save 5) Co +1. Tu = Tumble. Hi = Hide. http://nwn2.Brd(26). UMD +1. Li +1. UMD +1.a Wikia Wiki. Li = Listen.” NWN2Wiki . Pe +1. Pe = Perform.wikia. “Divine Bard . Sc = Spellcraft. Sp +1. Meet the Power Builds Page 39 .

Power Attack. Epic Toughness (+30). Great Charisma (+2). Great Charisma (+3). Listen 33. Tumble 12 Prepared Spells Paladin Level 1 Bless. Resistance Protection from Alignment. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Great Charisma (+1). Epic Toughness (+60). Weapon Focus (Longsword). Luck of Heroes. Ray of Frost. Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Able Learner. Flare. Epic Resilience. True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Epic Toughness (+90) Skills Diplomacy 33.Divine Dragon Aasimar. Armor Skin. Epic Prowess. Summon Familiar. Toughness. Divine Shield. Divine Might. Lore 8. Spellcraft 30. Epic Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Sc +1. Sc +1 Di +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Li +2. Sc +1. Sc +1. Sc +1. Li +2. Tu +1 Di +1. Tu +1 Di +1. Lo +1 (Save 1) Di +1. Lo 4 (Save 4) Lo +1. Sc +5 (Save 1) Di +2. Tu +1 Di +1. Sc +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Li +2. Tu +1 Di +1. Sc +1 Di +1. Li +1. Tu +1 Di +1. Li +2. Lo +1. Sc +2 Di +1. Li +1. Sc +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1. Sc +1 Di +1. Sc +1 Di +1. Li +2. Sc +1. Sc +1. Lo +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1. Li +2. Sc +1 Di +1. Li +2. Sc +1 Di +1. Tu +1 Di +1. Li +2. Tu +1 Di +1. Sc +1 Di +1.

Sc +1 Di +1. Sc = Spellcraft. P = Paladin. Meet the Power Builds Page 43 . “Divine Dragon (P9/Src1/RDD10/DC10). Sc +1 Di +1. Lo = Lore.a Wikia Wiki. http://nwn2. Sc +1 Di +1. Li +2.wikia. S = Sorcerer Skill: Di = Diplomacy.” NWN2Wiki . Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. RDD = Red Dragon Disciple. Tu = Tumble References SushiSquid. Li = Listen.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Sc +1 Di +1. Li +2. Li +3 Di +1. Li +3 Di +1. Li +1.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Li +2. Li +2.

Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3. Able Learner. Epic Divine Might. Flare. Resistance Amplify. Cleave. Favored Enemy: Gnomes. Joyful Noise Meet the Power Builds Page 44 . Perform 3. Spellcraft 30. Invisibility Purge. Move Silently 33. Power Attack. Lore 8. Blind-Fight. Two-Weapon Fighting (Combat Style: Ranger). Daze. Curse of Impending Blades × 2 Aid.Divine Ranger Wood Elf. Bane of Enemies Skills Concentration 33. Great Charisma (+1). Divine Might. Practiced Spellcaster (Ranger). Tumble 30. Favored Enemy: Elves. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Favored Enemy: Outsiders. Favored Enemy: Dwarves. Light. Hide 33. Mass Camouflage. Great Charisma (+2). Favored Enemy: Humans. Resist Energy × 2 Barkskin × 2.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

MS +1. UMD +1 Hi +1. Tu +4. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . UMD +1 Hi +1. MS +1. Hi +1. Lo +1. MS +1. MS +1. Hi +1. Hi +1. UMD +1 Hi +1. MS +1. Lo +1. MS +1. UMD +1 Hi +3. Tu +1 Hi +1. UMD +3 Co +1. Hi +2. Tu +1. MS +1. MS +1 (Save 3) Co +1. Sc +1 Hi +1. Lo +1. MS +1. MS +1. Sc +1. UMD +4 Co +1. Pe +3. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. Tu +1 Hi +1. Tu +1 Hi +1. Sc +1 Sc +3 Co +2. Tu +3. MS +2. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sc +4. MS +3. Hi +1. Tu +5 Co +1. MS +1. Hi +4. MS +4 Co +1. Lo +4. Lo +1.

Meet the Power Builds Page 47 . MS +3.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. MS +1. Hi +1. Tu +1 Co +1. Sc = Spellcraft. Hi +1. MS +2. Hi +2.BG(3). UMD +3 Co +1.” NWN2Wiki . Hi +1.a Wikia Wiki. MS = Move Silently. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Sc +2. MS +1. UMD +4 Hi +3. Hi +1. Tu = Tumble.Brd(2). Hi +1.wikia. Tu +1. http://nwn2. UMD +1 Co +1. Sc +4 Tu +7 Co +2. MS +2. MS +1. Hi = Hide. Pe = Perform. Sc +1 Co +1. MS +1. RDD = Red Dragon Disciple Skill: Co = Concentration.RDD(4). MS +1. “Divine Ranger .com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Sc +3. Lo = Lore. UMD = Use Magic Device References JeminiZero. Hi +1. UMD +4 Co +4. Hi +2. UMD +1 Co +1.Ra(21). Bg = Blackguard. Ra = Ranger. MS +1. Tu +1 Co +1. UMD +6 Co +1.

Magic Vestment. Great Strength (+4). Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Persistent Spell. Weapon Specialization (Unarmed Strike). Extend Spell. Stone Body. Greater Dispel Magic. True Seeing Energy Immunity. Least Spell Mantle. Heal. Shield of Faith Aid. Epic Prowess Skills Concentration 33. Restoration Battletide. Improved Disarm. Eagle’s Splendor. Vigor. Prayer. Great Strength (+3). Power Attack. Raise Dead. Resist Sonic Energy. Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer.Divine Soul Human. Great Strength (+2). Protection from Alignment. Divine Shield. Virtue Bless. Able Learner. Divine Power. Cure Critical Wounds. Recitation. Silence Cure Serious Wounds. Epic Divine Might. Mass Bull’s Strength. Remove Curse. Lesser Spell Mantle. Resistance. Great Charisma (+1). Lesser Restoration. Light. Superior Resistance Meet the Power Builds Page 48 . Lesser Vigor. Practiced Spellcaster (Favored Soul). Damage Reduction 10/alchemical silver. Spellcraft 33. Spot 33. Inflict Minor Wounds. Weapon of Impact Assay Resistance. Entropic Shield. Great Strength (+1). Remove Paralysis. Righteous Might. Divine Favor. Resist Cold Energy. Spell Resistance. Resist Acid Energy. Weapon Focus (Unarmed Strike). Lore 3. Divine Might. Hide 5. Disarm. Cure Moderate Wounds.

Mass Heal.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Wall of Greater Dispel Magic Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Storm of Vengeance. Word of Faith Fire Storm. Greater Restoration. Mass Death Ward. Regenerate. Summon Creature VIII. Spell Mantle. Summon Creature VII. Sunbeam.

Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. Tu +4 (Save 5) Co +1. Li +4. Sc +1. Li +1. Sc +1. Sp +1. Sp +1. Tu +1 Co +1. Li +1. Sc +1. Li +1. Tu +1 Co +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. Sp +1. Sp +1. Li +1. Sc +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Sp +1. Tu +1 Co +1. Sc +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Lo +3. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sp +1. Li +1. Li +1. Li +1. UMD +2. Li +1. Sp +4. Sc +5. Sc +1. Tu +1 (Save 1) Co +1. Sp +1. Sc +1. Tu +1 Co +1. Sp +1. Li +1.

Meet the Power Builds Page 51 . Sc +1. Li +1. F = Fighter. FS = Favored Soul. Li +1. Sp +1. Tu +1 Co +1. Li +1. Li +1. Sp +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Li +1. Sp +1. Sc +1. Sc +1. Li +1. Li +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Tu +1 CHA + 1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Tu +1 Co +1. UMD +2 Co +1. Tu +1 Co +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric. Sp +1. Li +1. UMD +2 Co +1. UMD +2 Great Charisma (+1). Sp +1. Sc +1. Sp +1. M = Monk Skill: Co = Concentration. Sp = Spot. Li +1. Sp +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Sc +1. Lo = Lore. Hi = Hide. Li +1. Sp +1. Sc +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Sc = Spellcraft. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Li +1. Sc +1. Li +1. Sc +1. Sp +1.

wikia.Pal(2) or BG(2).M(1). “Divine Soul . Meet the Power Builds Page 52 . http://nwn2.Clr(1).” NWN2Wiki .References JeminiZero.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.FS(26).a Wikia Wiki.

True Seeing Blade Barrier. Resist Fire Energy. Remove Paralysis. Divine Might. Word of Faith Aura versus Alignment. Greater Restoration. Able Learner. Lesser Spell Mantle. Vigorous Cycle Ethereal Jaunt. Extend Spell. Great Charisma (+1). Raise Dead. Regenerate. Heal. Sunbeam Meet the Power Builds Page 53 . Superior Resistance. Spellcraft 30. Blind-Fight. Virtue Bless. Lesser Restoration. Mass Death Ward. Firestorm. Monkey Grip. Cure Moderate Wounds. Resurrection. Stone Body. Inflict Minor Wounds. Hammer of the Gods. Lesser Vigor. Entropic Shield. Practiced Spellcaster (Favored Soul). Persistent Spell. Great Charisma (+3). Divine Favor. Eagle’s Splendor. Silence Blindsight. Righteous Might. Vigor Death Ward. Energy Immunity. Light. Epic Divine Might Skills Concentration 33. Prayer. Mass Aid. Power Attack. Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Restoration Battletide. Magic Circle against Alignment. Spell Resistance. Cleave. Divine Power. Least Spell Mantle. Resistance.Divine Storm Soul Human. Earthquake. Great Charisma (+2). Remove Fear Bull’s Strength. Invisibility Purge. Toughness. Recitation. Protection from Alignment. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Weapon Focus (Spear). Resist Sonic Energy. Listen 16. Spell Mantle.

Level 9 Favored Soul Energy Drain. Etherealness. Mass Heal. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 .

Sc +1. Sp +1 Co +1. Sc +4 Co +1. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sc +1. Li +1. Li +1. Sc +1 Co +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Li +1. Sc +1 Co +1. Sc +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1 Co +1. Li +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Li +2. Sc +1 Bonus Feats Feats Able Learner. Sc +1. Li +1. Sp +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1 Co +1. Li +1. Sc +1. Sc +1. Sc +1.

wikia. Li +1. FS = Favored Soul. Meet the Power Builds Page 56 .F(4). Li +1. http://nwn2. Sc +1 Co +1. Sc +1.Pal(4) or BG(4). Li +1. He +1 Co +1.” NWN2Wiki . Sp +1 Co +1. Sc +1 Co +1. Sp = Spot References JeminiZero. Sc = Spellcraft.SL(10).com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Sp +1 Co +1.a Wikia Wiki. Li = Listen. Sp +1 Co +1. Sc +1. Sc +1 Co +1. “Divine Storm Soul . Li +1. P = Paladin. Sl = Stormlord Skill: Co = Concentration.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Sc +1. Sp +1 Co +1.FS(12). Sc +1. Sp +1 Co +1. Sc +1. Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter.

Epic Eldritch Blast (+2d6). Battle Caster. Epic Fiendish Resilience. Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes. Epic Eldritch Blast (+6d6) Skills Concentration 33. Eldritch Master. Protection from Alignment Meet the Power Builds Page 57 . Intimidate 33. See the Unseen Curse of Despair. Eldritch Doom. Noxious Blast. Resist Acid Energy. Epic Eldritch Blast (+1d6). Greater Spell Penetration. Heal 6. Power Attack. Entropic Warding. Epic Eldritch Blast (+3d6). Resist Electrical Energy. Spell Penetration. Blind Fight. Lesser Vigor. Flee the Scene Eldritch Cone. Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Eldritch Chain. Epic Eldritch Blast (+5d6).Divine Warlock Human. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Improved Critical (Ranged Touch Attack). Epic Eldritch Blast (+4d6). Vitriolic Blast Dark Foresight. Spellcraft 30. Divine Shield.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

In +4. UMD +4 Co +1. Sc +1. In +1. Sc +1. In +1. UMD +1 Co +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. Sc +1. In +1. In +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. Sc +1 (Save 2) Co +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. Sc +1. Sc +4. In +1. In +1. In +2. UMD +1 Co +1. In +1. Sc +1. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Sc +1. In +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. UMD +1 Co +1. UMD +1 Bonus Feats Feats Luck of Heroes. UMD +2 Co +1. Sc +1. In +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. In +1. UMD +1 Co +1. Sc +1.

Sc +1. UMD +1 Co +1. Wa = Warlock Skill: Co = Concentration. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved). In +1. In +1.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. Sc +1. Sc +1. In +1. Sc = Spellcraft. UMD = Use Magic Device References JeminiZero.” NWN2Wiki . Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1.a Wikia Wiki. UMD +1 Co +1. In +1. In +1. UMD +1 Co +1. Sc +1. He = Heal. Sc +1. http://nwn2. Meet the Power Builds Page 60 . He +2 Co +1.wikia. Sc +1.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1.Wlk(29). UMD +1 Co +1. “Divine Warlock . He +2 Co +1. In +1. In = Intimidate. Sc +1. In +1. UMD +1 Co +1.Clr(1). In +1. UMD +1 Co +1. Sc +1. In +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. In +1. In +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6).

Epic Weapon Focus (Falchion) . Epic Weapon Specialization (Falchion) Skills Appraise 4. Weapon of Choice (Falchion). Perform 3. Tumble 33. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Dodge. Improved Critical (Falchion). Weapon Focus (Falchion). Flare. Knockdown. Great Cleave. Power Attack. Combat Expertise. Spot 33. Intimidate 4. Power Critical (Falchion). Whirlwind Attack. Mobility. Cleave. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 .Dragonmaster Negotiator Human. Great Strength (+1). Weapon Specialization (Falchion). Light. Lore 8. Able Learner. Greater Weapon Focus (Falchion). Taunt 33. Overwhelming Critical (Falchion). Spring Attack. Spellcraft 33. Greater Weapon Specialization (Falchion). Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully.

Lo +4. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Sc +4. In +1. Pe +3.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. Ta +1 Bonus Feats Bully. Dodge Feats Able Learner. Sc +1. Lo +1. Ta +4 (Save 4) Sp +4.

Ta +1. Ta +1. Ta +1. Sp +1. UMD +2 Sc +1. UMD +1 Sc +1. Sp +1. Sp +1. Sp +1. Tu +2 Sc +1. Ta +1. UMD +2 Sc +1. Sp +1. Sp +1. Sp +1. Ta +1. Ta +1. Ta +1. Sp +1. Tu +1. Tu +1. Ta +1. Tu +1. Sp +1. Ta +1. Sp +1. Sc +1. Tu +2 Sc +1. Tu +2 Sc +1. Sp +1. UMD +2 Sc +1. Ta +1. Sp +1. Sp +1. UMD +2 Sc +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +1 Lo +1. Sp +1. Sp +1. Tu +1. Ta +1. Tu +2 Sc +1. UMD +2 Sc +1. Tu +1. Sc +1. Ta +1. UMD +1 Sc +1. Tu +1. Ta +1. Sp +1. Tu +1. Sp +1. Tu +2 Sc +1. Tu +1. Sp +1. Ta +1. Tu +1. Sp +1. Tu +1 Lo +1. Tu +1. Ta +1. Sc +1. Ta +1. UMD +1 Sc +1. Ta +1. Ta +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Tu +1 Sc +1. Ta +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Tu +1.

two-handed weapons inadvertently lowered their chances of survival. UMD +1 Sc +1. Tu +1. Ta +1. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. Tu +1. Ta = Taunt. Ta +1. Ta +1. UMD +2 Sc +1. As Meet the Power Builds Page 64 . UMD +2 Sc +1. Pe = Perform. Tu +1. Sp +1. Tu +1. Tu +1. UMD +2 Sc +1. Sc = Spellcraft. RDD = Red Dragon Disciple. In = Intimidate. Sp +1. Tu = Tumble. Tu +1. Ta +1. Tu +1. Ta +1. Sp +1. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Sp +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield. who was consequently allowed to retain his two-handed weapon.12 of the module) was the Dragonmaster Negotiator. Ta +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. Sp = Spot. UMD +2 Sc +1. It was found that builds seeking to exploit their high Strength by using large. Sp +1. This is version 2. Ta +1. Lo = Lore. WM = Weapon Master Skill: Ap = Appraise. UMD +2 Sc +1. Sp +1. Sp +1. UMD +1 Sc +1.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. Tu +1. Ta +1. Tu +1. F = Fighter. a simple level-30 fighter. The only exception among them (prior to version 1. Ta +1. Sp +1.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. UMD +1 Sc +1. Sp +1.

the DragonMaster Negotiator’s alignment is Neutral Good. “DragonMaster Negotiator v2. References TopAceOfEarth.bioware.originally conceptualized.RDD(10).Brd(1).com/guilds_registry/viewtopic.com/guilds_registry/viewtopic. For “Battle of the Builds. TopAceOfEarth. WM 7).F(12). http://nwn. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.Brd(1).0 (PvP) F(12).bioware.a Wikia Wiki. “DragonMaster Negotiator .” Neverwinter Nights: Epic Character Builders Part Deux.html?forum=26365&to pic=284700&gid=14504.” NWN2Wiki . http://nwn2.html?forum=26365&to pic=294975&gid=14504&sp=15.” Neverwinter Nights: Epic Character Builders Part Deux. TopAceOfEarth.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil. http://nwn. Meet the Power Builds Page 65 .WM(7).wikia.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29.RDD(10).WM(7).

Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Improved Two-Weapon Fighting. Combat Insight. Two-Weapon Fighting. Epic Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . BlindFight. Listen 31.Drow Fury Drow. Taunt 5. Move Silently 31. Spot 31. Feint. Weapon Focus (Kama). Greater Two-Weapon Fighting. Weapon Finesse. Hide 31. Great Dexterity (+1). Greater Weapon Specialization (Kama). Greater Weapon Focus (Kama). Diplomacy 24. Weapon Focus (Kukri). Combat Expertise. Perfect Two-Weapon Fighting Skills Bluff 32. Weapon Specialization (Kama). Epic Weapon Focus (Kama). Epic Prowess.

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Di +4. MS +4. Li +4. Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . Sp +4. Hi +4.

Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. MS +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Hi +2. Hi +2. Sp +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. MS +2. MS +2. Li +2. Hi +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . Hi +2. MS +2. Sp +2. Sp +2. Li +2. Li +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2. Li +2. Hi +2. Hi +2. Sp +2. MS +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2.

MS +1. Sp +1 Bl +2. Li = Listen.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Tu +1 Bl +1 (Save 4) Di +2. Sp = Spot. Li +1.wikia. “Drow Fury (M11/F12/IB5/P2). Tu +2 (Save 1) Bl +4. Tu +1 Bl +3. Hi +1. Hi +2. Sp +1. Hi +1. IB = Invisible Blade. Sp +1.a Wikia Wiki. Sp +1. Hi +1. Li +2. Tu +2 Bl +3. Li +2. Hi +2. Ta = Taunt. MS +2. Li +1. Li +2. Sp +1. Tu +1 Hi +1.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. Sp +2. Li +1. Sp +2. P = Paladin Skill: Bl = Bluff. Tu = Tumble References DirtyFinger and Falconhurst. MS +2. MS +1. Meet the Power Builds Page 69 . Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter. MS +1. Hi = Hide. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. MS +2. MS = Move Silently. Hi +1. Di = Diplomacy. http://nwn2. MS +1. MS +1. Li +1.” NWN2Wiki . Hi +2. Sp +2. M = Monk. Tu +1 Bl +3.

Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Greater TwoWeapon Fighting. Intimidate 1. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Greater Heroism (extended). Perfect TwoWeapon Fighting. Feint. Epic Prowess. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Extend Spell. Concentration 33. Spellcraft 30. Heroism. Enervation (extended) × 2.Eldritch Blade Air Genasi. Lore 4. Weapon Focus (Kukri). Shadow Shield (extended) Greater Spell Mantle. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Weapon Finesse. Haste (persistent). Weapon Specialization (Kukri). Practiced Spellcaster (Wizard). True Strike × 5 Mirror Image × 4. Combat Insight. Lesser Mind Blank Bigby’s Forceful Hand × 2. Blind-Fight. Spot 10. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Tumble 30. Two-Weapon Fighting. Epic Spell: Vampiric Feast. Premonition. Improved Two-Weapon Fighting. Persistent Spell Skills Bluff 33. Greater Invisibility (extended) × 2. Shadow Simulacrum Meet the Power Builds Page 70 . Spell Mantle Blindsight (persistent). Greater Spell Breach. Curse of Impending Blades (persistent). Combat Expertise. Displacement × 2.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

UMD +1 (Save 3) Co +1. Sc +1. Lo +2. Sc +1. UMD +1 (Save 5) Co +1. Tu +2 (Save 4) Co + 1. Tu +1 (Save 5) Bl +1. Sc +1. Sc +1 (Save 5) Bl +1. Co + 4. UMD +1 (Save 3) Co +1. Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 .Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Co +1. Sc +1 (Save 5) Bl +1. Co +1. Sc +1 (Save 5) Bl +1. Sc +4. Tu +1. Tu +1. Sc +1. Sc +1. UMD +1 (Save 3) Co +1. In +1. Co +1. Sc +1. Co +1. Tu +1. Tu +1. UMD +2. Co +1.

Co +1. Sc +1. Tu +1. UMD +1 (Save 4) Bl +3. Tu +2 (Save 5) Bl +1. Sc +2 (Save 2) Co +1. In = Intimidate. Tu +1 (Save 4) Bl +1. Sc +2 (Save 4) Co +1. Sc +1. UMD = Use Magic Device Meet the Power Builds Page 73 . Tu = Tumble. Co = Concentration. Sc +1. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. Co +1. UMD +1 (Save 4) Co +1. Co +1. Sc +1. UMD +1 (Save 5) Bl +1. Co +1. Sp = Spot. Lo +2. Sc = Spellcraft. UMD +2 (Save 4) Bl +8. UMD +1 Bl +1 (Save 4) Bl +2. IB = Invisible Blade. UMD +1 (Save 4) Bl +1. Sc +2. Co +1. F = Fighter. Tu +1 (Save 5) Bl +4. Lo = Lore. Sc +1. UMD +1 (Save 4) Co +3. Wi = Wizard Skill: Bl = Bluff. Sc +3 (Save 4) Bl +5. Sc +1 (Save 5) Bl +1. Tu +9 Co +2. UMD +1 (Save 2) Co +2. Sc +1.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. Co +1. Tu +5.

EK(10). http://nwn2.F(7). “Eldritch blade .References Dimeron.IB(5).” NWN2Wiki .a Wikia Wiki. Meet the Power Builds Page 74 .wikia.com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29.Wiz(8).

Isaac’s Greater Missile Storm Avasculate. Greater Spell Breach. Flare. Lesser Mind Blank.Eldritch Paladin of Candlekeep Aasimar. Great Charisma (+1). Shield. Power Attack. Automatic Still Spell (0 – 6). Automatic Still Spell (0 – 3). Ray of Frost. Empower Spell. Resistance. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Mirror Image. Able Learner. Greater Invisibility. Practiced Spellcaster (Sorcerer). Curse of Impending Blades. Spot 16. Spellcraft 30. Divine Shield. Touch of Fatigue Magic Missile. Energy Immunity. Automatic Still Spell (0 – 9) Skills Concentration 33. Premonition Greater Spell Mantle. Tumble 16. True Strike Blindsight. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Ray of Enfeeblement. Protection from Alignment. Shadow Simulacrum Meet the Power Builds Page 75 . Touch of Idiocy Clairaudience and Clairvoyance. Skill Focus (Spellcraft). Enervation. Listen 16. False Life. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Lesser Spell Mantle. Ethereal Jaunt Iron Body. Power Word Stun. Vitriolic Sphere Bigby’s Forceful Hand. Displacement. Haste. Protection from Energy Assay Resistance. Light. Mordenkainen’s Disjunction. Still Spell. Heroism.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sc +1. Sc +1. Sc +4. Sp +1. Li +2. Sc +1 (Save 3) Co +1. Sp +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sp +1 (Save 4) Co +1. Li +1. Tu +1. Sc +1 (Save 1) Co +1. Tu +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. Sc +1 (Save 5) Co +1. Sc +1 (Save 4) Co +1. Tu +1. Sc +1 (Save 3) Co +1. UMD +1 (Save 1) Co +1. Tu +1. (Save 4) Co +1. Sp +1 (Save 1) Co +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sp +2. UMD +1 (Save 2) Co +1. Sc +1. Sc +1. Sc +1. Tu +1. Sp +1. Sp +1. UMD +3 Co +1. Tu +3. Sp +1. Li +2. Sc +1. Sc +1. Sp +1. Sc +1. Tu +1. Tu +1. Sc +1 (Save 2) Co +1.

UMD +1. Sp +1. Li +1. Tu +1. Li +1. Li +1. Li +1. Sc +1. Tu = Tumble. EK = Eldritch Knight.” NWN2Wiki . Sc +1 (Save 1) Co +1. UMD +1 Co +1. Sc +1 (Save 1) Co +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29.Level 18 Class ASC 3 Attribute Skills Co +1. Sc +1. Meet the Power Builds Page 78 .wikia. P = Paladin. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Li = Listen. References JeminiZero. Sc +1. In consultation with JeminiZero. UMD +1 Co +1. Sp +1. Sp = Spot. Sc +1. Li +2. Sp +1. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. UMD = Use Magic Device Comment The attributes. Sc +1 (Save 1) Co +1. Tu +1. http://nwn2.a Wikia Wiki. Tu +1. skill levels. Sc +1 (Save 1) Co +1. Sc +1. Sp +1 Co +1. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. these stats have been changed to suit the Eldritch Paladin for PvP play. UMD +1 Co +1. Tu +1. Sc +1 (Save 1) Co +1. Li +1. Sp +1. Tu +1. Sc = Spellcraft. UMD +1 Co +1. Li +1. UMD +1 Co +1. S = Sorcerer Skill: Co = Concentration. Li +3 Co +1. Sp +1.

Energy Immunity × 4. Displacement. Haste. Diplomacy 21. Greater Two-Weapon Fighting. Greater Spell Breach × 2. Epic Precision. True Strike × 4 Blindsight × 2. Bigby’s Interposing Hand. Hide 22. Enervation (extended) × 2. Tumble 30. Perfect Two-Weapon Fighting. Spellcraft 30. Move Silently 28. Lore 7. Improved Two-Weapon Fighting. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Touch of Idiocy Clairaudience and Clairvoyance. Epic Prowess. Heroism. Extend Spell. Isaac’s Greater Missile Storm × 4 Avasculate. Curse of Impending Blades × 2. Arcane Trickster Spellcasting (Wizard). Mirror Image × 2. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Disable Device 28. Epic Spell: Vampiric Feast. Combat Expertise. Combat Insight Skills Concentration 33. Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Two-Weapon Fighting. Spot 15. Search 15. Spiderskin. Spell Mantle Meet the Power Builds Page 79 . Weapon Finesse. Practiced Spellcaster (Wizard). Open Lock 28. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2.Epic Arcane Trickster Drow. Crippling Strike.

Premonition. Shadow Shield (extended). Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 .Level 8 Level 9 Wizard Mind Blank. Spell Mantle (extended) Greater Spell Mantle × 2.

Hi +4. Sp +1. Tu +2. Tu +4. Di +3. Hi +2. UMD +2 Co +2. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . OL +2. Sc +5 (Save 3) DT +2. Lo +4. Sc +1. Sp +4.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. Se +4. MS +2. Sc +2 (Save 2) Co +1. DT +4. OL +4. MS +4. UMD +4 (Save 5) Co +3. Lo +2.

Hi +1. Hi +1. UMD +1 Di +6. OL +1. UMD +2 Co +2. Tu +2 Co +1. Sp +2. UMD +4 Di +5. Hi +2. Tu +1 DT +1. UMD +1 (Save 4) DT +3. Se +3. Sp +1. MS +1. Tu +1. MS +1. OL +1. DT +2. OL +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . Sc +2 (Save 2) Co +1. Hi +2. Tu +1. Tu +1. Sc +1. UMD +1 Di +1. Sp +3 Co +3. Sc +1. Tu +3. DT +1. Hi +1. OL +1. Sc +3 Co +1. UMD +2 Co +2. OL +1. DT +1. UMD +1 Di +5. Hi +2. DT +1. Hi +3. Sc +1. Sc +5 Co +5. Tu +1. Sc +2 (Save 2) Co +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. DT +1. MS +1. MS +3. OL +2. MS +1. Tu +1. Hi +1. OL +3. OL +1. OL +3. MS +3. OL +1. Tu +3. Hi +1. DT +1. Se +4. Hi +1. DT +1. MS +1. OL +1. Sc +1. UMD +1 Di +1. Lo +1. MS +1. MS +3. DT +1.

UMD +3 Co +1. no spell fixes were applied. Meet the Power Builds Page 83 . it is not possible for a Necromancy specialist to learn True Strike. OL +3. Sp +1. Sc +1. OL = Open Lock. OL +1. Tu +1 (Save 5) Co +1. Wi = Wizard Skill: Co = Concentration. Hi = Hide. DT +2. Tu +1 Co +1. Sc +1. Hi +1.” the spell was retained.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. the creator of the Epic Arcane Trickster wrote. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix. Di = Diplomacy. in the Spell Suggestions section. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Tu +1 Co +1. Se +4. Hence. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. For “Battle of the Builds. Sc +1. the Epic Arcane Trickster may not play as well as what was originally intended. Tu = Tumble. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. MS = Move Silently. MS +2. Sc +1. OL +2. Strangely. DT = Disable Trap. Sp = Spot. he recommends that the Epic Arcane Trickster learn the True Strike spell. Rg = Rogue.” however. NN = Neverwinter Nine. MS +3. but the recommended specialization was not. DT +1. MS +2. Tu +1. which may be downloaded from the vault. Because this spell is from the school of Divination. DT +2. Lo = Lore. Sc +1. Sc = Spellcraft. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Tu +1 Co +1. Sc +1. Se = Search. Tu +1 Co +1.” Further down the text. DT +1.

html?topic=587540&fo rum=121&sp=15. “The Epic Arcane Trickster.Mask of The Betrayer Campaign (Spoilers Warning). “The Epic Arcane Trickster .Ro(10).bioware.Wiz(7).References adzaroo.NN(3). http://nwn2forums.a Wikia Wiki.” NWN2Wiki . adzaroo.” NWN2: Players . http://nwn2. Meet the Power Builds Page 84 .AT(10).com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.wikia.com/forums/viewtopic.

Word of Faith Aura versus Alignment. Entropic Shield. Magic Circle against Alignment. Light. Heal. Righteous Might. Silence Blindsight. Lesser Restoration. Monkey Grip. Vigorous Cycle Ethereal Jaunt. Divine Shield. Vigor Death Ward. Cleave. Great Strength (+1). Earthquake. Firestorm. Spell Mantle. Hide 5. Superior Resistance. Sunbeam Meet the Power Builds Page 85 . Recitation. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Divine Might. Epic Toughness (+30). Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Resistance. Eagle’s Splendor. Resist Sonic Energy. Epic Toughness (+90) Skills Concentration 22. Greater Restoration. Weapon Focus (Spear).Fallen Angel Aasimar. Cure Moderate Wounds. Divine Power. Least Spell Mantle. Mass Aid. Epic Toughness (+60). Energy Immunity. Resurrection. Remove Paralysis. Weapon Specialization (Spear). Great Strength (+2). Raise Dead. Restoration Battletide. Remove Fear Bull’s Strength. Power Attack. Great Strength (+4). Cure Light Wounds. Inflict Minor Wounds. Stone Body. Spell Resistance. Prayer. Virtue Bless. Lesser Vigor. True Seeing Blade Barrier. Toughness. Mass Death Ward. Stormlord Spellcasting. Invisibility Purge. Great Strength (+3). Great Strength (+5). Hammer of the Gods. Divine Favor. Regenerate. Lesser Spell Mantle.

Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 .Level 9 Favored Soul Energy Drain. Mass Heal.

F = Fighter.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. Sl = Stormlord Meet the Power Builds Page 87 . FS = Favored Soul.

” NWN2Wiki .wikia. F (6).com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29. “Fallen Angel . SL (10). Meet the Power Builds Page 88 . BG (7).FS (7). Ta = Taunt References Dark Eternal. Hi = Hide.a Wikia Wiki.Skill: Co = Concentration. http://nwn2.

Move Silently 33. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Epic Dodge Skills Bluff 33. Listen 33. Improved Two-Weapon Fighting. Weapon Finesse. Crippling Strike. Sleight of Hand 33. Concentration 1.Halfling Ninja Strongheart Halfling. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Feint. Spellcraft 15. Great Dexterity (+1). Combat Expertise. Hide 33. Spot 33. Epic Precision. Weapon Focus (Dagger). Two-Weapon Fighting. Greater Two-Weapon Fighting. Search 12. Blind-Fight. Improved Evasion. Defensive Roll.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

MS +1. Bl +1 (Save 5) Hi +1. Tu +1. Se +3. MS +1. MS +1. Tu +4. Tu +1. MS +1. MS +1. Li +1. SH +1. Tu +1 (Save 5) Hi +1. MS +1. Li +1. Sc +1. Li +1. Sp +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. SH +1. Tu +1. Sp +1. Sc +1. Li +4. Tu +1. Li +1. SH +1. Sc +1. Bl +1 Hi +1. Sc +1. Li +1. Sc +1. Se +1. Tu +1. Bl +1 (Save 5) Hi +1. Sp +1. SH +1. Li +1. SH +4. Li +1. Bl +1 (Save 1) Hi +1. SH +1. SH +1. Li +1. SH +1. MS +1. MS +1. SH +2. Sp +1. Bl +1 (Save 1) Hi +1. MS +4. Li +1. Li +1. Bl +2 (Save 4) Hi +1. Sp +1. Sp +1. Sp +4. Sp +1. Sc +2. Sp +1. Tu +1. Sp +1. MS +1. Tu +1. Tu +1. Bl +4 (Save 5) Co +1. Hi +1. Bl +1 (Save 4) Hi +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . SH +1. Sp +1. Tu +1. Bl +1 Hi +1. MS +1. Se +2.

Sp +1. Li +1. Sp +1. Tu +1. Bl +1 Hi +1. Sp +1. Tu +1. MS +1. Bl +1 (Save 3) Hi +1. MS +1. SH +1. Tu +1. Sc +1. Tu +1. Li +1. Tu +1. SH +2. Tu +1. Sp +1. Tu +1. Sp +1. Tu +1. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1. Li +1. Li +1. MS +1. Bl +1 Hi +1. Bl +1 Hi +1. Li +1. Sp +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. SH +2. Li +1. SH +2. MS +1. Sp +1. Sc +1. Sc +1. MS +1. Li +1. MS +1. MS +1. Bl +1 (Save 4) Hi +1. Li +1. SH +1. Sc +1. Sp +1. MS +1. MS +1. Bl +1 Hi +1. Sp +1. Tu +1. Tu +1. Li +1. Sp +1. SH +1. Sp +1. MS +1. SH +1. Sp +1. MS +1. SH +2. Li +1. Li +1. Tu +1. Li +1. Li +1. MS +1. Tu +1. Tu +1. MS +1. Se +2. SH +1. Bl +1 (Save 4) Hi +1. Sc +1. Sp +1. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1. Bl +1 Hi +1. Sc +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 .

Sp +1. Li +1. Tu +1. Sp +1. SH +1. MS +1. Sp = Spot. Sp +1. Sp +1.a Wikia Wiki. MS = Move Silently. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. SH +1. Tu +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Li = Listen. SH +1. SH +1. Bl +1 (Save 2) Hi +1. M = Monk. MS +1. Tu +1. Hi = Hide.IB(5). Meet the Power Builds Page 93 . Rg = Rogue Skill: Bl = Bluff. Sp +1. “Ninja . Li +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29.” NWN2Wiki . Se +3. SH = Sleight of Hand. MS +1. SH +1. Co = Concentration. SH +1. References JeminiZero. Sc +1. Sc = Spellcraft. MS +1. http://nwn2. IB = Invisible Blade. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. Bl +1 (Save 5) Hi +1. Li +1. Sc +1. Bl +1 (Save 5) Hi +1. This BIC file was of the Halfling Ninja as a player character.M(1). Li +1.Asn(8). MS +1. MS +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Li +1. Se = Search.wikia. Bl +1 (Save 2) Hi +1.Ro(16). Bl +1 (Save 2) Hi +1. Se +1. Tu +2. Li +1. Sp +1.

Greater Restoration × 3. Prayer. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 .Holy Dragon Dervish Drow. Two-Weapon Fighting. Lesser Spell Mantle × 3. Tumble 30. Vigor × 2 Death Ward. Bull’s Strength. Epic Divine Might. Spellcraft 30. Perfect Two-Weapon Fighting Skills Concentration 30. Divine Power × 6. Virtue Bless × 3. Heal × 3. Silence ×5 Blindsight × 2. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6. Greater Two-Weapon Fighting. Divine Favor × 3. Eagle’s Splendor. Sleight of Hand 2. Great Dexterity (+1). Divine Shield. Lore 8. Mass Aid. Power Word Stun. Divine Might. Recitation (extended) × 3 Battletide (extended) × 2 . Invisibility Purge. Perform 1. Magic Circle against Alignment. Entropic Shield × 3 Bear’s Endurance. Extend Spell. Owl’s Wisdom. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Improved Two-Weapon Fighting. Least Spell Mantle Energy Immunity × 2. Great Fortitude. Righteous Might (extended) × 2 Ethereal Jaunt. Stormlord Spellcasting (Cleric). Spell Mantle × 2 Aura versus Alignment × 2. Monkey Grip.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .Level 0 Bard Cure Minor Wounds. Light. Flare.

Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1 (Save 1) Co +1. Sc +1. UMD +4 (Save 5) Co +1. Sc +1. Tu +4. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Tu +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sc +1. SH +2. Lo +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 (Save 3) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Lo +1. Sc +1 (Save 1) Co +1. Sc +4. Tu +1 Co +1. Sc +1. Lo +1. Sc +1. Sc +1 (Save 1) Co +1. Pe +1. Sc +1 (Save 1) Co +1. Lo +4.

Tu +1 (Save 1) Co +1. the choice of deity for a cleric of the War domain is relevant. Sc = Spellcraft. Tu +1 (Save 1) Co +1.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free.SL(10). Lo = Lore.a Wikia Wiki. Tu = Tumble. Tu +1 (Save 1) Co +1. SH = Sleight of Hand. Tu +1 Co +1. Sc +1.RDD(10). “Holy Dragon Dervish . Tu +2 Co +1. Sc +1. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. Tu +2 Co +1.” NWN2Wiki . Tu +2 Co +1. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. Tu +2 Co +1. Meet the Power Builds Page 97 . Pe = Perform. Sc +1. UMD = Use Magic Device Comment As in the case of Favored Souls. Sl = Stormlord Skill: Co = Concentration. Tu +2 Co +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29.Clr(9). http://nwn2. RDD = Red Dragon Disciple. Tu +1 Co +1. C = Cleric. Tu +1 (Save 1) Co +1. References Felexitus.wikia. Tu +1 (Save 1) Co +1.Brd(1).

bioware. http://nwn. “Holy Dragon Dervish .” Neverwinter Nights: Epic Character Builders Part Deux.Felexitus.com/guilds_registry/viewtopic. RDD(10). Meet the Power Builds Page 98 . SL(10). Clr(9).Brd(1).html?forum=26365&to pic=285634&gid=14504.

Skill Focus (Bluff). Weapon Specialization (Kama). Combat Insight. Improved TwoWeapon Fighting. Greater Two-Weapon Fighting. Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Epic Prowess. Spellcraft 20. Greater Weapon Specialization (Kama). Weapon Focus (Kama). Weapon Focus (Kukri). Combat Expertise. Weapon Finesse. Perfect Two-Weapon Fighting. Diplomacy 22. Greater Weapon Focus (Kama). Silver Palm. Taunt 33. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 .Illusionary Blade Tiefling. Skills Bluff 33. Blind-Fight. Epic Weapon Specialization (Kama). Spot 33. Two-Weapon Fighting. Feint. Epic Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Tu +2. Sp +2. Sp +2. Tu +2. Sp +1. Bl +7 Ta +4 (Save 1) Sc +2. Tu +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +2 Di +2. Bl +1 Ta +2 (Save 3) Di +2. Sc +1. Bl +2 (Save 4) Di +1. Sp +4. Sp +3. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Ta +2. Bl +1 Ta +2 (Save 3) Di +2. Ta +2 (Save 1) Sp +2. Ta +3. Sp +2. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Tu +1. Tu +2. Sc +2. Bl +1 Ta +2 (Save 3) Di +2. Tu +4. Sc +1. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3.Level Progression Level 1 Class M1 Attribute Skills Di +4. Ta +1 Di +1. Sc +1. Tu +4 Sc +1. Sp +2. Sp +2. Tu +2 (Save 1) Sp +1. Tu +1 Di +1. Sc +1. Sp +3. Tu +3 (Save 1) Sc +2. Sp +1. Sp +2. Sc +1. Sc +1. Tu +2.

Ta +1.wikia. Meet the Power Builds Page 102 . Tu = Tumble Comment At the NWN2Wiki.IB(5).F(12). Wa = Warlock Skill: Bl = Bluff. Ta +2. http://nwn2.DC(2). this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade.a Wikia Wiki.M(11). Sp = Spot. Bl +1 (Save 3) Sp +1. Bl +7 (Save 1) Sc +1. Bl +1 (Save 4) Sp +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.” NWN2Wiki . Tu +2. Sp +1. Di = Diplomacy. Bl +1 (Save 4) Sc +5. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter. References DirtyFinger. Sp +1. Ta +2 (Save 5) Sp +2. Tu +1.” It is the latter name that the author of “Battle of the Builds” has chosen for this character. M = Monk. IB = Invisible Blade. Ta = Taunt. Ta +2. “Kaze no Kama .Level 25 Class F 12 Attribute Skills Sc +1. Sc = Spellcraft.

Great Wisdom (+1). Storm Avatar × 4 Elemental Swarm× 4. Great Wisdom (+3). Improved Combat Expertise. Rejuvenation Cocoon × 5. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Armor Skin Skills Concentration 33. Diplomacy 33. Great Wisdom (+2). Mobility. Stoneskin × 6 Death Ward. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Parry 5. Lore 8. Vigor × 2 Moonbolt × 2. Listen 33. Spot 33. Protection from Energy. Combat Casting. Spellcraft 30. Taunt 26. Dodge. Spiderskin × 3. Lesser Vigor × 3 Barkskin × 2. Virtue × 3 Foundation of Stone × 6. Combat Expertise. Body of the Sun × 6 Blindsight × 2.Immortal Treant Human. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Weapon Finesse. Heal 33. Able Learner. Tortoise Shell × 2 Heal × 6 Premonition × 2. Spell Resistance × 2 Energy Immunity × 4. Natural Spell.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Ta +1. Di +1. Sc +1. Sp +1. Pa +4. He +2. Li +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Sc +1. He +2. Sp +1. Lo +1. He +2. Di +2. Sc +1. He +1. Li +1. He +2. Sc +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Di +1. Sp +1. Sc +1. Li +1. Sp +1. He +1. Sp +4 (Save 5) Co +1. Li +1. Di +1. Sc +4. Tu +5 Co +1. Tu +1 Co +1. Di +2. He +2. Lo +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. He +2. Sc +1.Level Progression Level 1 Class D1 Attribute Skills Co +4. Di +1. Li +4. Sc +1. Di +1. Sc +1. Sp +1. Sc +1. Sp +1. Lo +1. He +1. Di +3. Sc +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Tu +1 Co +1. Li +1. Di +1. He +2. Tu +1 Co +1. Sc +1. Sc +1. Di +2. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Lo +1. Pa +1. Di +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Sp +1. He +3. Di +1.

Sc +1. Ta +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. He +2. Li +1. He +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Sc +1. Sc +1. Sp +1. Sp +1. Li +1. Sp +1. Li +1. He +2. Sp +1. He +1. Di +1. Tu +1 (Save 1) Co +1. Ta +1. Di +1. Ta +1. He +1. Li +1. Ta +1. Sc +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Sc +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1. Ta +1. Tu +1 Co +1. Sc +1. Di +1. He +1. Di +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Di +1. Sc +1. Di +1. Di +1. He +1. Sp +1. Sc +1. Sc +1. Ta +2. Di +1. Di +1. Li +1. He +1. Li +1. Tu +1 (Save 1) Co +1. Sp +1. Di +1. Ta +1. Sc +1. Tu +1 Co +1. He +1. He +1. Li +1. He +1. Sp +1. Di +1. Tu +1 Co +1. Li +1. Di +1. Sp +1. Li +1. Ta +1. Li +1. Ta +1. He +1. Li +1. Tu +1 Co +1.

M = Monk.wikia. He +1. Ta +3 Co +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid. SF = Sacred Fist Skill: Co = Concentration. Di = Diplomacy. Du = Duelist. http://nwn2. Nevertheless. Tu +1 Co +1. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant. Sp +1. Li +1.a Wikia Wiki. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Lo = Lore. “Immortal Treant (D12/M2/SF10/Dls6). Li = Listen. When fighting opponents that can cast Bigby’s Forceful Hand. Sc +1. Di +1. Di +1. Ta = Taunt. Sp +1. the Immortal Treant loses the AC bonuses of all other equipped items in the process. He +1.) References Weavols. Meet the Power Builds Page 107 . Ta +3 Co +1. Li +1.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1.” NWN2Wiki . Di +1. Sp +1. Unfortunately. He +1. like in Mask of the Betrayer. Li +1. Ta +1. that the equipped magical armor and shield disappear during the druid’s transformation. Pe = Perform. the Immortal Treant is usually better off not transforming. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. Pa = Parry. Sp = Spot. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape. He +1. He = Heal. In a high magic setting. This character build was intended to exploit a peculiarity of the transformation process. specifically. Li +1. Di +1. Sp +1. Sc = Spellcraft.

Protection from Energy Assay Resistance. Mirror Image. Lore 3. Protection from Alignment. Tower Shield Proficiency. Power Attack. Vitriolic Sphere Bigby’s Forceful Hand. Able Learner. Magic Missile. Power Word Petrify Bigby’s Crushing Hand. Flare. Lesser Mind Blank. Shadow Simulacrum Meet the Power Builds Page 108 . Automatic Still Spell (0 – 9) Skills Concentration 33. Spellcasting Prodigy. Lesser Spell Mantle. Death Armor. Polar Ray. Touch of Fatigue Expeditious Retreat. Heroism. Skill Focus (Spellcraft). Shadow Shield Iron Body. Greater Invisibility. Resistance. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Listen 33. Empower Spell. Tumble 30. False Life. Skill Focus (Concentration). Greater Spell Mantle.Iron Sorcerer Human. Energy Immunity. Isaac’s Greater Missile Storm Avasculate. Light. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Practiced Spellcaster (Sorcerer). Enervation. Spellcraft 30. Divine Shield. Displacement. Spot 33. Still Spell. Ray of Frost. True Strike Blindsight. Greater Spell Breach. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Touch of Idiocy Clairaudience and Clairvoyance. Ray of Enfeeblement. Automatic Still Spell (0 – 3). Automatic Still Spell (0 – 6).

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Sp +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Li +1. Li +1. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Sp +1. Tu +1 Co +1. Li +1. Sp +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Tu +4. UMD +1 Co +1. Sc +1. Tu +1. Lo +3. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sp +4. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. UMD +2 (Save 5) Co +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sp +1. Li +4. Sp +1. Sc +1. Sc +1. Li +1. Sc +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Li +1. Sp +1. Sp +1. Sp +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Tu +1 Co +1. Li +1. Sc +5. Sc +1. Li +1. Sc +1. Sp +1. Sc +1.

Tu +1 Co +1. Li +1. Sc +1.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Sc +1. Sc +1. Sp +1. UMD +2 Co +1. Sc = Spellcraft.a Wikia Wiki.wikia. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Tu +1 Co +1. UMD +2 Co +1. Tu +1 Co +1. Sc +1. Sp = Spot. Meet the Power Builds Page 111 . Tu = Tumble. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep.ASC(10). Li +1. Li +1. S = Sorcerer Skill: Co = Concentration. Li +1. Sp +1. Tu +1 Co +1. Sc +1. Sp +1.Clr(2). Li +1. Li +1. Sp +1. C = Cleric.M(2). M = Monk. Tu +1 Co +1. Tu +1 Co +1. Tu +1. Li +1.Sor(16). Sp +1. Li +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. UMD +2 Co +1. Sc +1. Sp +1. Sp +1. Li +1. UMD = Use Magic Device References JeminiZero. Sc +1. Li = Listen.” NWN2Wiki .com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29. Sp +1. Sp +1. Lo = Lore. Sp +1. “Iron Sorcerer . Li +1. http://nwn2.

Great Charisma (+1). Great Cleave. Intimidate 5. Greater Weapon Focus (Scythe). Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Weapon Focus (Scythe). Mobility. Improved Critical (Scythe). Tumble 10. Divine Might. Epic Prowess. Spot 1. Epic Weapon Focus (Scythe). Improved Power Attack. Whirlwind Attack. Combat Expertise. Dodge. Divine Shield. Spellcraft 15. Spring Attack. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Disarm. Epic Divine Might. Weapon of Choice (Scythe).Ithil’kyw the Underdread Drow. Blind-Fight Skills Hide 5. Power Attack.

In +4. Tu +1 (Save 3) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Sc +1. Tu +1 Sc +1 (Save 1) Hi +1. Tu +2 (Save 3) Hi +1. Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 .

UMD +1 Sc +1 (Save 1) Sc +1.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. http://nwn. Tu +1. Meet the Power Builds Page 114 .bioware. FB = Frenzied Berserker. Tu +1 Sc +1 (Save 1) Sc +1. WM = Weapon Master Skill: Hi = Hide. Sp = Spot. “Ithil'kyw. UMD = Use Magic Device References Aekula. Sp +1 STR + 1 Class: Bg = Blackguard. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. UMD +2 UMD +1 (Save 1) Sc +1. BG 4). Tu +1 (Save 2) (Save 5) Sc +1. In = Intimidate. UMD +1 In +1. WP 7. the Underdread (F 14. F = Fighter. Tu = Tumble. FB 5.” Neverwinter Nights: Epic Character Builders Part Deux. Sc = Spellcraft. UMD +1 Sc +1 (Save 1) Sc +1.html?forum=26365&to pic=287327&gid=14504.com/guilds_registry/viewtopic. Tu +1 (Save 3) Sc +1.

Epic Weapon Focus (Longsword). Improved Disarm. Great Strength (+4). Spellcraft 15. Great Strength (+1). Intimidate 33. Craft Weapon 21. Blind-Fight. Able Learner.Joe Average Human. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Great Strength (+5). Weapon Focus (Longsword). Epic Prowess. Improved Critical (Longsword). Iron Will. Great Strength (+3). Weapon Specialization (Longsword). Knockdown. Improved Knockdown. Luck of Heroes. Tumble 10. Great Fortitude. Toughness. Power Critical (Longsword). Power Attack. Great Cleave. Disarm. Greater Weapon Focus (Longsword). Armor Skin. Taunt 33. Epic Toughness (+30) Skills Craft Armor 21. Greater Weapon Specialization (Longsword). Great Strength (+2). Spot 16. Cleave. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Epic Weapon Specialization (Longsword).

Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Luck of Heroes Meet the Power Builds Page 116 . Ta +4 (Save 4) Bonus Feats Background: Bully. In +4. Weapon Focus (Longsword) Feats Able Learner. CW +4.

In +1. Ta +1 In +1. UMD +1 CAr +1. Sp +1. Ta +1. Tu +1. Sp +1. Ta +1. Sp +1. Sp +1. CW +1. Tu +1. Sp +1. Sc +1. Ta +1. UMD +1 CAr +1. Sc +1. Tu +1 In +1. Tu +2. Sc +1. Ta +1. UMD +1 CAr +1. UMD +1 CAr +1. CW +1. In +1. Sp +1. CW +1. Tu +1. UMD +1 In +1. Ta +1. Ta +1. Ta +1. In +1. Ta +1 CW +1. Tu +1. UMD +1 CAr +1. Ta +1 CAr +1. Sc +1. Ta +1 In +1. Ta +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Ta +1. Sc +1. In +1. CW +1. Sp +1. In +1. Ta +1 In +1. Tu +1. Ta +1. Ta +1 In +1. In +1. Sp +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . CW +1. CW +1. UMD +2 CAr +1. UMD +1 In +1. Sp +1. Sc +1. Sc +2. In +1. Tu +1. Sc +1. In +1. Sp +1.

CW +1.com/guilds_registry/viewtopic. Ta +1 CAr +1. Sp +1. Sc = Spellcraft. CW = Craft Weapon. In = Intimidate. “[Yardstick Build] Joe Average. In +1. Ta +1. UMD +1 CAr +1. Ta +1. CW +1. Ta +1 CW +1. Ta = Taunt.bioware. UMD +1 CAr +1. Tu = Tumble. UMD +2 CAr +1. UMD = Use Magic Device References Zhonn-vei'ay. Fighter ( Fighter 30 ). CW +1. In +1. Sp +1. Sp +1. In +1. Sc +1. Tu +1 CAr +1. Ta +1 CAr +1. Sc +1. In +1. Ta +1 CW +1.” Neverwinter Nights: Epic Character Builders Part Deux. CW +1. Ta +1. UMD +1 CAr +1. Sc +1. Sc +1. Sp +1. In +1. http://nwn.html?forum=26365&to pic=288993&gid=14504. Ta +1 In +1. In +1. In +1. Meet the Power Builds Page 118 . Ta +1. Sc +1. In +1. Sp +1. Ta +1. Sp +1. In +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. CW +2. In +1. Ta +1. Sc +1. CW +1. UMD +1 CAr +1. In +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. CW +1. Ta +1 CAr +1. Sp = Spot. In +1.

Spellcraft 15. Hide 33. Diplomacy 15. Greater Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Feint. Mobility. Epic Weapon Specialization (Kama) Skills Bluff 33. Greater Weapon Focus (Kama). Weapon Specialization (Kama). Weapon Focus (Kama). Epic Prowess. Move Silently 33. Greater Weapon Specialization (Kama). Expose Weakness. Combat Expertise. Weapon Focus (Kukri). Weapon Finesse. Epic Weapon Focus (Kama). Improved Two-Weapon Fighting.Kage Kaze no Kama Drow. Perfect TwoWeapon Fighting. Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Spot 30. Combat Insight.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

MS +1. Tu +2 Bl +1. Sp +2 Di +2. Sp +2. Sp +2. Sp +2. Sp +2. Hi +2. Sp +2. Sp +2. MS +2. Sc +1 (Save 1) Hi +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. MS +1. Sc +1 (Save 1) Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. MS +2. Hi +1. Tu +2 (Save 4) Bl +1. MS +2. Hi +2. MS +3. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . Tu +2 Bl +1. MS +2. Sc +2. Hi +2. Sc +1. Hi +1. Hi +4. Tu +3 (Save 5) Bl +4. Tu +1 (Save 5) Hi +3. Sp +2. Sc +1 (Save 5) Bl +11. Tu +2. MS +2. Sc +1 (Save 1) Hi +2. Tu +2 Bl +1. MS +2. Tu +2 Bl +1 (Save 3) Di +2. Sp +3. Sp +2. Tu +2 (Save 5) Hi +2. MS +4. Sp +4. Tu +1 Sc +2 (Save 1) Hi +2. MS +2. MS +2.

Hi +1. MS +2.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2. Hi +3. IB = Invisible Blade. Hi = Hide.IB(5). http://nwn2forums. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1.bioware. Sp +2 Bl +1. http://nwn2. M = Monk Skill: Bl = Bluff. DirtyFinger.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed).wikia. MS +1. F = Fighter. Sc +1 (Save 2) Bl +7. Sp = Spot. Tu +3 Bl +2. Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.M(11). MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. MS +1. Di = Diplomacy. “Kaze no Kama .com/forums/viewtopic.F(12).” NWN2Wiki . “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. MS +1. Sc = Spellcraft. MS = Move Silently.html?topic=616743&fo rum=109&sp=15.DC(2). Tu = Tumble References DirtyFinger. Meet the Power Builds Page 122 . Sp +2. Sp +1. Hi +2.a Wikia Wiki.

Kaze no Kama Deep Gnome. Greater Two-Weapon Fighting. Improved TwoWeapon Defense. Epic Prowess. Epic Weapon Focus (Kama). Combat Expertise. Greater Weapon Specialization (Kama). Armor Skin Skills Bluff 33. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Combat Insight. Weapon Focus (Kukri). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Blind-Fight. Feint. Two-Weapon Defense. Weapon Focus (Kama). Spot 33. Improved Two-Weapon Fighting. Perfect Two-Weapon Fighting. Intimidate 27. Weapon Specialization (Kama). Greater Weapon Focus (Kama). Epic Weapon Specialization (Kama). Diplomacy 28. Weapon Finesse.

Sp +4. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 . Di +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. In +2.

Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 . In +2 (Save 5) Di +2. Sp +2. Sp +2. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Tu +2 (Save 3) In +2 (Save 5) Di +2. Sp +1 In +2 (Save 2) Di +3. Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Tu +2 (Save 5) Bl +1.Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1.

Sp +1.F(12). Tu +1 Bl +1. M = Monk Skill: Bl = Bluff. Sp +3. two versions of the Kaze no Kama were originally described.html?forum=26365&to pic=285887&gid=14504.” NWN2Wiki . Di +1. Di +2. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. The “normal build” was an air genasi. “Kaze no Kama . Tu = Tumble Comment At the NWN2Wiki.” The deep gnome version was found to be much more powerful than the air genasi version. DirtyFinger.Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2). Meet the Power Builds Page 126 .bioware.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +1 Bl +2.IB(5). In = Intimidate. Both versions were tested during the development of “Battle of the Builds.com/guilds_registry/viewtopic. Di = Diplomacy. Sp +1 Bl +1.Level 25 Class IB 2 Attribute Skills Bl +4. IB = Invisible Blade.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. and the “power build” was a deep gnome. Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion.a Wikia Wiki.wikia. “Kaze no Kama . F = Fighter. Sp = Spot. and it is the former that wound up in the completed module. http://nwn. Sp +1.DC(2). References DirtyFinger. http://nwn2.M(11). Tu +3 Bl +4.

Weapon Finesse. Great Dexterity (+1). Perfect Two-Weapon Fighting. Blind-Fight. Weapon Specialization (Kama). Combat Expertise. Parry 5. Two-Weapon Fighting. Mobility. Tumble 30. Greater Weapon Specialization (Kama). Intimidate 33.Kaze no Kama Duelist Deep Gnome. Epic Weapon Specialization (Kama) Skills Diplomacy 33. Spellcraft 15. Spot 33. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Epic Weapon Focus (Kama). Weapon Focus (Kama). Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Combat Insight. Greater Weapon Focus (Kama). Greater Two-Weapon Fighting. Improved Two-Weapon Fighting. Dodge. Epic Prowess.

Pa +4. Tu +4. Sc +2.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 . Sp +4.

Sp +2. UMD +1 Sp +1. Tu +2. Sp +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sc +1. Tu +2. Sc +1. Sc +1. Sc +1. Sc +1. Sp +2. Sp +2. Tu +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sc +1. Sp +2. Sc +1. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Sp +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. Tu +2. Tu +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. UMD +1 In +2 (Save 3) Di +2. Pa +1 (Save 3) Di +2. Sc +1. Tu +1 (Save 5) In +3.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. UMD +1 In +2 (Save 3) Di +2. Tu +2. Sp +2.

In +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level. Sp +3 Di +1. Sc = Spellcraft. Tu = Tumble. In +1.wikia. Tu +1 Di +1. Sc +1. http://nwn2. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site.” NWN2Wiki . Meet the Power Builds Page 130 . In +1 (Save 3) Sc +1. “Kaze no Kama Duelist . Tu +1 Di +2. Sp +1 Di +1. In particular. M = Monk Skill: Di = Diplomacy. Sp +2.a Wikia Wiki. UMD +1 (Save 1) Di +1. Sp +2. In +2.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. Pa = Parry. Sc +1. Tu +3. In +1. In +1. Sp = Spot.F(12). F = Fighter. UMD +1 (Save 1) Di +1. In = Intimidate. References DirtyFinger and Falconhurst.M(11).Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist. Sp +2.Dls(7). In +2. Tu +1 (Save 4) Di +1.

Lesser Spell Mantle × 4. Divine Power (extended). Recitation Battletide. Dodge. Recitation (extended) Battletide (extended). Divine Favor × 2. Prayer × 3. Spot 16. Epic Weapon Focus (Warhammer). Intimidate 4. Spellcraft 30. Spring Attack. Greater Weapon Focus (Warhammer). Extend Spell. Combat Expertise. Entropic Shield × 2.Left Fist of Gond Aasimar. Listen 5. Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Whirlwind Attack. Power Attack. Word of Faith × 3 Meet the Power Builds Page 131 . Disarm. Weapon of Choice (Warhammer). Mobility. Remove Blindness/Deafness. Epic Prowess. Great Charisma (+2). Divine Favor (extended) × 2. Remove Curse Death Ward. Divine Power. Divine Shield. Least Spell Mantle × 4. Divine Might. Epic Divine Might Skills Concentration 33. Power Critical (Warhammer). Lesser Restoration × 3 Blindsight. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Enlarge Person × 2. Weapon Focus (Warhammer). Great Charisma (+1). Protection from Alignment Aid.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Sp +1 (Save 5) Co +1. Tu +1 Co +1. Tu +1 (Save 1) (Save 5) Sp +1. Sp +2. Sc +3 Sp +1. Li +2 (Save 4) Co +1. Tu +1 Sp +1. Tu +1 (Save 4) Sp +1. Tu +1 Co +3.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +1 Bonus Feats Devout. Sc +1 Sp +1. Sc +4 Sp +1. Sc +3 Co +1. Sc +3 Sp +1. Tu +2 (Save 4) Co +5. Tu +1 (Save 4) Co +5. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Sc +1 Co +1. Tu +1 Sp +1. Sc +2 (Save 1) Sp +1. Tu +1 Sp +1. Sc +3 Co +3. Tu +1 Sp +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 .

http://nwn2. WM = Weapon Master Skill: Co = Concentration. “The Left Fist of Gond . The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.F(10). Sp = Spot. Tu +3 Epic Divine Might Class: C = Cleric.” NWN2Wiki .com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). the choice of deity for a cleric of the War domain is relevant.Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2. Sp +1 (Save 5) Co +1. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. References steelsamurai. In = Intimidate. Li +1.a Wikia Wiki. C(13). Sc = Spellcraft. Li = Listen. F = Fighter. WM(7). The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Meet the Power Builds Page 134 .wikia. Tu = Tumble Comment As in the case of Favored Souls.

Perform 3. Epic Resilience. Spellcraft 30. Epic Prowess Skills Concentration 30. Power Attack. Resistance Cure Light Wounds. Improved Critical (Dwarven Waraxe). Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Daze. Lore 8. Toughness. Diplomacy 4. Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Divine Might. Expeditious Retreat. Great Charisma (+1). Light. Divine Shield. Joyful Noise Heroism. Spot 33. Epic Toughness (+30). Taunt 7. Mirror Image Paladin Level 1 Bless. Flare. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes.Lord of the Mountain Gold Dwarf. Dodge. Tumble 20. Epic Divine Might.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

UMD +4 Co +1. UMD +1 Co +1. Sp +1 (Save 3) Co +1. Lo +4. Di +2. Sp +1. Lo +1. Sc +1. Ta +1. Sc +1. Tu +1. Sp +1. Tu +1 Co +1. Sp +1 (Save 1) Co +1. Tu +1 Co +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . Ta +1. Sp +1. Lo +1. Sc +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Sp +1. Sc +4. Tu +1. Sp +3 Sp +1. Ta +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Sc +1. Di +1 (Save 5) Co +1. Sp +1 Co +1. Sp +1 Co +1. UMD +1 (Save 2) Co +1. Tu +4. Tu +1 Co +1. Sc +1. Lo +1. Sc +1. Sc +1. Pe +3. Tu +1. Sc +2. UMD +1 Co +1. Tu +1 (Save 1) Co +1. Sc +3. Sc +1. Sp +2. Tu +2 Sp +1. Sc +2. Sc +2. Lo +1. Sc +1. Sp +1 (Save 5) Co +1. Di +1. Sp +1 (Save 1) Co +1. Sp +1. Sp +6 Co +1. Ta +4.

Lo = Lore. Sc = Spellcraft. Ta = Taunt. Di = Diplomacy. References lokigr. In particular. “Lord of the Mountain (Brd4/P6/RDD10/DD10).Mask of The Betrayer Campaign (Spoilers Warning). Sp +1 Co +2. Sp +1 Sc +2. Tu +1 Sc +2. DD = Dwarven Defender. P = Paladin. lokigr. Pe = Perform. Concentration. RDD = Red Dragon Disciple Skill: Co = Concentration. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki.” NWN2Wiki . and Tumble were increased at the expense of Diplomacy. Tu = Tumble. http://nwn2forums. Sc +1 Co +3. Spot.a Wikia Wiki.wikia. Tu +2 Sc +1. Sp = Spot. Sp +1 Sc +2.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1. http://nwn2. Sp +1 Co +1. Sc +1 Co +2.bioware. Meet the Power Builds Page 138 . “Super high defense build.” NWN2: Players .com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard.html?topic=593049&fo rum=121. Lore. Sc +1.com/forums/viewtopic. Sp +1. and Use Magic Device for better combat effectiveness.

Spot 16. Mirror Image × 8 Displacement × 4.Necromaster Sun Elf. Craft Alchemy 14. Spell Penetration. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Stoneskin Bigby’s Interposing Hand × 2. Globe of Invulnerability. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Extend Spell. Epic Spell Focus (Necromancy). Toughness. Lesser Mind Blank × 2. Magic Circle against Alignment. Epic Spell Penetration Skills Concentration 33. Empower Spell. Diplomacy 23. Isaac’s Greater Missile Storm (empowered) × 2. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Enervation (maximized). Ray of Enfeeblement (maximized) × 3. Persistent Spell. Listen 16. Great Intelligence (+1). Greater Spell Breach × 2. Epic Spell: Epic Gate. Vampiric Touch × 2 Assay Resistance × 2. Lesser Spell Mantle. Great Intelligence (+2). Spell Mantle Meet the Power Builds Page 139 . Greater Spell Focus (Necromancy). Spiderskin × 2. Touch of Fatigue × 2 True Strike × 9 False Life . Skill Focus (Spellcraft). Tumble 16. Spellcraft 33. Greater Invisibility × 2. Greater Spell Penetration. Shadow Shield. Skill Focus (Concentration). Energy Immunity × 3. Great Intelligence (+3). Spell Focus (Necromancy). Isaac’s Greater Missile Storm × 3 Avasculate × 2. Lore 33. Epic Spell: Vampiric Feast.

Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Death Armor (persistent). Blindsight (persistent). Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Premonition × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent). Energy Immunity (extended) × 2. Haste (persistent). Isaac’s Greater Missile Storm (maximized) × 5.

Sc +1 (Save 4) Co +1. Tu +1. Lo +1. Lo +1. Sc +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Lo +1. Sc +1 (Save 4) Co +1. Sp +1. Sc +1 (Save 4) Co +1. UMD +2 Co +1. Sp +2. Lo +1. Tu +1. Li +1. UMD +1 Co +1. Lo +1. Sc +4. Sp +1. Di +2. Sp +1. UMD +1 Co +1. Sp +1. Lo +1. Li +2. Sc +1. Li +1. Li +1. Sc +1. Li +1. Lo +1. Tu +1. Tu +1.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Sc +1 (Save 4) Co +1. Lo +1. UMD +1 Co +1. Tu +2. Sc +1. Lo +4.

Li +1. Lo +1. Sc +1 (Save 4) Co +1. Di +1Lo +1. Li +1. Sc +1. Lo +1. Sc +1.Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Sc +1 (Save 5) CAl +1. Co +1. Tu +1. Sc +1. Sc +1 (Save 4) Co +1. UMD +1 CAl +1. Sp +1. Sc +1. Co +1. Sp +1. Tu +1. Di +1. Sc +1 (Save 4) Co +1. Tu +1. Li +1. Sp +1. Sp +1. Di +1. Sc +1 (Save 5) CAl +1. Co +1. Co +1. Lo +1. Di +1. Tu +1. Di +1. Li +1. Sp +1. Sc +1 (Save 4) Co +1. Tu +1. Sc +1. Sc +1 (Save 5) CAl +2. UMD +1 (Save 1) Co +1. Di +1. UMD +1 (Save 1) Co +1. Li +1. Di +1. Tu +1. Li +1. Lo +1. Lo +1. Sc +1. Li +1. Sp +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 . UMD +1 Co +1. Lo +1. Tu +1. UMD +1 Co +1. Lo +1. Di +1. UMD +1 (Save 1) Co +1. Sp +1. Lo +2. Di +1. Sc +1.

Tu +1. Lo +1. Sc +1. Sp +1. Lo +1. Co +1. Lo +1. Sc = Spellcraft. Co +1. http://nwn2. Co +1. PM(1). Wi = Wizard Skill: CAl = Craft Alchemy. Li = Listen. Sc +1 (Save 4) CAl +1. PM = Pale Master. Co +1. Tu +1. Di +2. UMD +1 CAl +1. Lo +1. Sp +1. Lo +1. Meet the Power Builds Page 143 . Li +1.a Wikia Wiki.Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1. Co +1. “NecroMaster . Co = Concentration. Lo = Lore. Di +1.wikia. Di +4. Sp +1. Sc +1 (Save 4) CAl +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep.” NWN2Wiki . UMD +1 CAl +2. Di +1. Sc +1 (Save 4) CAl +1. Co +1. Lo +1. Sp = Spot. Li +1. Sc +1. ASC(3). Tu +1. Li +1. Tu = Tumble.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. References Xeorsos. Di +1. UMD +1 CAl +1. Di = Diplomacy. Di +2. Co +1. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Sc +1.Wiz(26). the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Sc +1. Di +1.

Flare. Protection from Energy Assay Resistance. Spellcraft 30. Heroism. Shadow Shield Iron Body. Light. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Resistance. Automatic Still Spell (0 – 3). Ray of Frost. Skill Focus (Concentration). Shadow Simulacrum Meet the Power Builds Page 144 . Still Spell. Diplomacy 4. Touch of Idiocy Clairaudience and Clairvoyance. Spot 33. Ray of Enfeeblement. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Concentration 33. True Strike Blindsight. Greater Invisibility. Energy Immunity. Power Word Petrify Bigby’s Crushing Hand. Lesser Spell Mantle. Automatic Still Spell (0 – 9) Skills Appraise 4. Greater Spell Breach. Cleave. Skill Focus (Spellcraft). Tumble 30. Vitriolic Sphere Bigby’s Forceful Hand. Enervation. Automatic Still Spell (0 – 6). Hide 5. Practiced Spellcaster (Sorcerer). Protection from Alignment. Magic Missile. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Able Learner. Divine Shield. Bluff 6. Mirror Image. Polar Ray.Obsidian Sorcerer Human. False Life. Empower Spell. Vampiric Touch. Intimidate 9. Isaac’s Greater Missile Storm Avasculate. Lesser Mind Blank. Touch of Fatigue Expeditious Retreat. Death Armor. Displacement. Power Word Disable. Greater Spell Mantle. Power Attack.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sc +1. UMD +1 Co +1. Sc +1. Sc +1. UMD +1 Bonus Feats Feats Able Learner. Bl +4. UMD +1 Co +1. Sp +1. Sc +2. Sc +3. Hi +4. UMD +1 Co +1. Sc +1. Sp +1. Di +4. UMD +1 Co +1. UMD +4 (Save 4) Co +3. Sp +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sp +1. Sp +1. Hi +1. Tu +1. Co +2. UMD +1 Co +1. Sp +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Tu +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Tu +1. Tu +1. Sp +1. Tu +1. Sp +1. Sp +1. Sc +1. Sp +1. Tu +1. UMD +1 Co +1. Sp +4. Tu +1. Sc +1. Tu +1. Tu +1. Tu +4. Sp +1. Tu +1. Sc +1. In +4. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1. Sc +1. Sc +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 . Daze.Level 0 Bard Cure Minor Wounds. Flare.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

Hi +4. Li +4. Sc +1. UMD +1 Lo +1. In +1. UMD +1 Sc +3. In +2. Tu +2. In +1. Lo +4. Tu +1. Tu +1. In +1. Lo +1. Lo +1 Sc +2. Tu +2. Tu +2 Di +2. Tu +1. UMD +1 Di +1. In +2. In +3 Di +2. Li +1. Li +2. In +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. UMD +1 Di +3. UMD +4 (Save 5) Hi +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Tu +2 Sc +2. Li +2. Sc +2. UMD +1 Di +2. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Pe +3. In +1. UMD +1 Di +2. In +1. Li +1. UMD +1 Di +1. Sc +1. Tu +2. UMD +3 Di +1. Lo +1. Tu +4. In +3 Sc +3. UMD +3 Di +1. In +5. Tu +1 Di +1. Li +3 Tu +2. Li +3 Di +1. UMD +3 Sc +2. Sc +4. UMD +3 Sc +3.

Sc = Spellcraft. In +3 Sc +3. Meet the Power Builds Page 156 . Pe = Perform. RDD = Red Dragon Disciple Skill: Di = Diplomacy.BG(3). Sc +1. Sc +2. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard.a Wikia Wiki. References SushiSquid. Li +2 Di +2. “Need help finishing a power-build idea.Brd(1). During playtesting. however.Mask of The Betrayer Campaign (Spoilers Warning).com/forums/viewtopic. In = Intimidate. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. UMD +1 Di +1. UMD +3 Li +1. UMD +1 Di +2.bioware.” NWN2Wiki . Tu +1. Sc +1. UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats.wikia. In +2. and the Profane Dragon was provided a tower shield as well. F = Fighter. Tu = Tumble.html?chl=de&topic=59 2260&forum=121.F(16). http://nwn2forums. In +1. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. In +1. Tu +3.” NWN2: Players . In +2. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. a level-30 fighter. Subsequently. the Profane Dragon consistently lost to Joe Average.Level 22 Class F8 Attribute Skills Di +1. Bg = Blackguard. UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. Lo = Lore. Hi = Hide. Li +1.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. Li = Listen.RDD(10). SushiSquid. “Profane Dragon . http://nwn2.

Protection from Alignment. Spot 10. Divine Favor. Divine Power. Vigor. Luck of Heroes.Restless Soul Aasimar. Recitation Battletide. Magic Circle against Alignment. Least Spell Mantle. Spellcraft 30. Lesser Restoration. Tumble 30. Silence Blindsight. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Remove Fear Aid. Epic Toughness (+30). Toughness. Inflict Minor Wounds. Bull’s Strength. Improved Two-Weapon Defense. Diplomacy 19. Combat Casting. Spell Resistance Meet the Power Builds Page 157 . Resistance. Righteous Might. Resist Energy. Epic Resilience. Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Two-Weapon Fighting. Able Learner. Entropic Shield. Greater Two-Weapon Fighting. Weapon Focus (Mace). Light. Epic Prowess. Blind-Fight. Resist Fire Energy. Lesser Vigor. Epic Toughness (+60) Skills Concentration 33. Weapon of Impact Death Ward. Prayer. Warpriest Spellcasting (Favored Soul). Great Dexterity (+1). Two-Weapon Defense. Remove Paralysis. Weapon Finesse. Improved TwoWeapon Fighting. Virtue Bless.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. UMD +4 Di +3 Di +4. Tu +4. UMD +2 Co +1. Sc +1. Sc +1. Tu +1 Co +1. UMD +2 Co +1. Tu +1. Tu +1 Co +3. Sc +1. Di +4. Sp +2. Tu +1. Tu +1 Co +1. Sc +4 (Save 4) Sp +5. UMD +2 Co +1. Tu +3. Sc +1. Sc +3. Sp +2. Di +1. Tu +1. Sc +1 Co +2. UMD +2 Co +1. Sc +1. Di +2. Sc +1. Tu +1 Co +1. Sc +2. Sp +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Sc +1. Tu +1. Sc +1. Tu +1 Co +1. Di +3. Di +2. Tu +1. UMD +3 Co +1. Sc +1. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sc +1. Tu +2. UMD +2 Co +1. UMD +2 Co +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Sc +2 (Save 4) Sp +1. Sc +3 (Save 2) In +4 (Save 2) Sp +2.Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Sc +4. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Tu +1 (Save 4) Co +4. Tu +1 (Save 4) Co +3. Sc +3 (Save 2) Co +1. Sc +3 (Save 2) Sp +1. Sc +1 (Save 4) Sp +1. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +4 Sp +1. Tu +1 Bonus Feats Devout. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3.

wikia. F = Fighter._WM(7). Tu +1 Co +1. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. Meet the Power Builds Page 165 . http://nwn2.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. Tu = Tumble Comment As in the case of Favored Souls. Sc = Spellcraft. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric. WM(7). References steelsamurai. Li = Listen. the choice of deity for a cleric of the War domain is relevant.a Wikia Wiki.com/wiki/The_Right_Fist_of_Gond__F(10). In = Intimidate. WM = Weapon Master Skill: Co = Concentration._DC(5). “The Right Fist of Gond . The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. C(7). Sp = Spot. DC = Divine Champion. Li +1. DC(8). The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Sp +1 Co +1.F(8). Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2.” NWN2Wiki ._C(8).

Virtue × 3 Protection from Alignment × 4. Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Persistent Spell. Monkey Grip. Intimidate 4. Lesser Vigor (persistent). Power Word Stun. Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Great Fortitude. Spot 9. Spellcraft 30. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Energy Immunity × 3. Righteous Might Battletide (extended) × 2. Weapon of Choice (Spear). Death Ward. Magic Circle against Alignment × 2. Toughness. Entropic Shield (extended). Righteous Might (extended) × 2 Divine Favor (persistent). Extend Spell. Premonition Aura versus Alignment.Sacred Spear Human. Remove Fear × 3. Divine Power (extended) × 4. Practiced Spellcaster (Cleric). Combat Expertise. Dodge. Warpriest Spellcasting (Cleric). Blind-Fight Skills Concentration 33. Silence × 7 Aid (extended). Greater Restoration × 3. Invisibility Purge (extended). Diplomacy 8. Searing Light × 4 Blindsight (extended). Shield of Faith × 3 Bless (extended). Ethereal Jaunt. Least Spell Mantle × 6 Battletide. Recitation (extended) × 4. Spring Attack. Combat Casting. Whirlwind Attack. Mobility. Mass Death Ward. Invisibility Purge × 2.

Prayer (persistent).Level 9 Cleric Haste(persistent). Mass Heal. Undeath’s Eternal Foe. Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 .

Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +4. Di +1. Di +1. Sp +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1 (Save 1) Co +1. Sp +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. In +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Sc +1. Sc +1 Bonus Feats Feats Great Fortitude. Tu +1 Co +1. Sp +1 Co +1. Sc +1 (Save 1) Co +1. Di +4. Tu +1 Co +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1. Di +1. Sc +1. Di +1. Tu +1 Co +1. Sp +2 Co +1. Tu +1 Co +1.

In +1.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. In +1. In = Intimidate.” NWN2Wiki . Sc +1 Co +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sc +1 Co +1. Sc +1 Co +1.Mask of The Betrayer Campaign (Spoilers Warning).” NWN2: Players . Sc +1 Co +1. “A humble request for aid in Stormlord building. Sp +1 Co +1. Sp +1 Co +1. WM = Weapon Master. Meet the Power Builds Page 169 . http://nwn2forums. Sp +1 Class: C = Cleric. Sc = Spellcraft. Wp = Warpriest Skill: Co = Concentration. Di = Diplomacy. Sc +1 Co +1. In +1.html?topic=594294&fo rum=121&sp=15. “Sacred Spear (C8/WP7/SL8/WM7).a Wikia Wiki.bioware.wikia. http://nwn2. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Sl = Stormlord. Tu = Tumble References Lorstaff. Sc +1 Co +1.com/forums/viewtopic. Sp = Spot. Lorstaff.

Weapon Focus (Rapier). Spellcraft 15. Favored Enemy: Outsiders. Favored Enemy: Dwarves. Favored Enemy: Halflings. Disarm. Weapon Focus (Kukri). Search 1. Move Silently 33. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Set Trap 23. Bane of Enemies. Luck of Heroes. Two-Weapon Fighting (Combat Style: Ranger). Great Dexterity (+1).Shadowbane Air Genasi. Favored Enemy: Gnomes. Favored Enemy: Elves. Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Great Dexterity (+4) Skills Disable Device 1. Hide 33. Mass Camouflage × 2 Aid. Skill Focus (Move Silently). Blind-Fight. Curse of Impending Blades. Great Dexterity (+3). Tumble 10. Weapon Finesse. Spot 33. Great Dexterity (+2). Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 . Expose Weakness. Improved Disarm. Resist Energy Barkskin × 2. Survival 8. Epic Prowess. Weapon Specialization (Kukri).

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Sp +2 (Save 2) Hi +1. UMD +1 (Save 1) Hi +1. Sp +1. Tu +1. Tu +1. Sc +1. MS +1. ST +1. Su +2. Sc +1. MS +4. MS +2. Sp +2. Tu +1. Su +1. Sp +1. UMD +1 (Save 1) Hi +1. Se +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. Sp +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. Sp +4. MS +1. ST +1. ST +1. MS +1. Tu +1. Su +4. Tu +1. Tu +1. ST +1. UMD +1 Hi +1. Sc +1. ST +2. Sp +1. MS +1. MS +3. ST +1. Sp +1 (Save 2) Hi +1. ST +1. Sp +1 (Save 2) Hi +1. Su +1 (Save 2) Hi +1. MS +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. MS +1. Sc +1. ST +1. Hi +4. MS +1. UMD +1 (Save 2) Hi +1. ST +1. Tu +1. MS +1. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 .

Sp +1 (Save 4) Hi +1. MS +1. UMD +1 (Save 1) Hi +1. Sp +1. UMD +1 (Save 1) Hi +2. Sp +1. MS +1. ST +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. Sc +1. MS +2. ST +1. Sp +1. Sp +1. Sp +3. ST +1. Sc +2. ST +1. ST +1. Tu +1. Sc +1. MS +1. Sp +1. MS +1. Sp +2. MS +1. UMD +1 (Save 1) Hi +1. MS +1. Sp +1 (Save 1) Hi +1. ST +1. ST +1. Tu +1 (Save 2) Hi +1. UMD +1 (Save 3) Hi +1. MS +1. MS +1. UMD +1 Hi +1. ST +1. Tu +1. Sc +1. Sp +1. UMD +1 Hi +1. Sc +1. Sc +1. ST +1. Sp +1. ST +1. MS +1. Sp +1 (Save 1) Hi +1. MS +1. Sp +1 (Save 2) Hi +1. ST +1. Sc +1. UMD +1 Hi +1. Sp +1. ST +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. MS +1. Sc +1. MS +1. ST +1. MS +1. UMD +1 Hi +1. MS +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). Ra = Ranger Meet the Power Builds Page 173 . UMD +1 (Save 1) Hi +1.

http://nwn. Hi = Hide. Su = Survival.” Neverwinter Nights: Epic Character Builders Part Deux. Sp = Spot. Tu = Tumble. ST = Set Trap. Sc = Spellcraft. UMD = Use Magic Device References TyrTemplar.com/guilds_registry/viewtopic.Skill: DD = Disable Device. “Shadowbane (the Bounty Hunter) Ranger 26. Se = Search. Fighter 4. Meet the Power Builds Page 174 .html?forum=26365&to pic=294531&gid=14504. MS = Move Silently.bioware.

Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Aura of Glory. Great Smiting II. Great Smiting. Spot 20. Weapon Focus (Scimitar). Able Learner. Perform 1. Divine Might. Flare. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Divine Favor × 2 Aid. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Great Smiting III. V. Blind-Fight. Great Smiting VIII. Epic Divine Might. Power Attack. Resist Energy Magic Circle against Alignment. Great Smiting VII. Prayer Holy Sword. Great Smiting IX Skills Lore 8. Great Smiting I. Light. Divine Shield. Great Smiting IV.Sword of Tyr Aasimar. Practiced Spellcaster (Paladin). Spellcraft 4. Great Smiting VI. Bless Weapon.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

Sp = Spot. Meet the Power Builds Page 177 . Pe +1. DC = Divine Champion. To make the change easier. Sp +1. Sc +4. Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Sc = Spellcraft. Tu +4 (Save 5) Lo +1.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Pe = Perform. P = Paladin. the alignment of this character should have changed to Lawful Good. Sp +1. This will allow the Sword of Tyr to then take paladin levels. Tu +1 (Save 1) Lo +1. Tu +1 (Save 3) Lo +1. it is recommended that the initial alignment of this character be Neutral Good. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp +1. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2.

“Sword of Tyr (Celestial Smiter) Paladin 15. in a series of messages to the author.bioware.” Neverwinter Nights: Epic Character Builders Part Deux. RDD 4. These statistics were suggested by the creator of this build. Divine Champion 10. References TyrTemplar.html?forum=26365&to pic=288507&gid=14504. TyrTemplar.com/guilds_registry/viewtopic.The statistics and level progression as presented in this document differ from what is found in the original write up. http://nwn. Meet the Power Builds Page 178 . Bard 1 (or Sorc 1).

Perform 5. Mobility. Greater Weapon Specialization (Scythe) .Terracotta Soldier Earth Genasi. Whirlwind Attack. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Great Strength (+4). Weapon Focus (Scimitar). Weapon Specialization (Scimitar). Great Strength (+3). Flare. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Dodge. Spellcraft 30. Lore 8. Able Learner. Taunt 12. Light. Disarm. Great Strength (+1). Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Spring Attack. Combat Expertise. Improved Disarm. Great Strength (+5) Skills Intimidate 4. Spot 33. Improved Unarmed Strike. Great Strength (+2). Epic Weapon Focus (Scimitar). Tumble 30. Greater Weapon Focus (Scimitar). Epic Prowess. Weapon of Choice (Scimitar).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Sp +1. Tu +1. Tu +2. UMD +1 Sc +1. Tu +1. UMD +2 Sc +1. Tu +1. UMD +3 Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. Tu +1. UMD +1 Sc +1. UMD +2. Tu +1 Sc +1. Tu +2 (Save 1) Sc +1. Sp +2. Tu +1 (Save 1) Sc +1. UMD +1 Sc +2. Tu +1. Ta +4. Sc +2. UMD +3 Sc +1. Tu +2 Sc +1. Tu +4 Lo +1. Tu +1.Level Progression Level 1 Class F1 Attribute Skills Lo +4. Sp +2. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. UMD +1 Bonus Feats Bully. Tu +1 Sc +1. Tu +1. Sp +2. Pe +5. Tu +1. Sp +2. UMD +2 Sc +1. Tu +2 Sc +1. UMD +3 Sc +1. UMD +1 Sc +1. UMD +3. Sc +1. Sp +2. UMD +1 Sc +1. Sp +2. Sp +3. Sp +2. Sc +5. In +4 (Save 4) Lo +1. Tu +1 Sc +1. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 .

RDD = Red Dragon Disciple. UMD +1 Sp +1. Ta +4 Sp +1. “Terracotta Soldier (Dragon Blade) (Fighter 12.com/guilds_registry/viewtopic.” Neverwinter Nights: Epic Character Builders Part Deux. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. Tu +1. UMD = Use Magic Device References TyrTemplar and Mithdradates. F = Fighter. WM = Weapon Master Skill: In = Intimidate. Sp +2.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. Tu = Tumble. Tu +1. Sp +2. Meet the Power Builds Page 182 . Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Bard 1). RDD 10. Ta = Taunt.bioware. Pe = Perform. Sp +2. Sp = Spot. UMD +1 Sc +1.html?forum=26365&to pic=296017&gid=14504. Sc = Spellcraft. Lo = Lore. Weapon Master 7. http://nwn. UMD +1 Sp +4. Tu +1. Sp +2.

Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Extend Rage. Greater Weapon Specialization (Scythe) . Great Strength (+3). Disarm. Great Strength (+2). Armor Skin. Monkey Grip. Great Strength (+1).Thuggernaut Earth Genasi. Light. Greater Weapon Focus (Scythe). Improved Critical (Scythe). Great Strength (+5). Knockdown. Spot 13. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Weapon Focus (Scythe). Tumble 30. Improved Combat Expertise Skills Lore 8. Extra Rage. Perform 5. Spellcraft 30. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Weapon Specialization (Scythe). Flare. Great Strength (+4). Epic Weapon Focus (Scythe). Improved Knockdown. Epic Weapon Specialization (Scythe) . Able Learner. Combat Expertise.

Sc +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 . Sc +2 (Save 2) Lo +1. Tu +4 Bonus Feats Bully. Pe +5.

Tu +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . Tu +1. Sp +1. Tu +1. Tu +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. Tu +1. Sc +1. UMD +3 Sc +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. Sc +1. Tu +1. UMD +1 (Save 1) Sc +3. Tu +1. Sp +1. Sp +1. Sp +1. Tu +1 Sc +1. Tu +1 Lo +1. Tu +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. UMD +1 Sc +1. Tu +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1.

Tu = Tumble. F = Fighter.” Neverwinter Nights: Epic Character Builders Part Deux. UMD +1 Sp +2. Bd = Bard. Sp = Spot. Tu +1. UMD = Use Magic Device References Zhonn-vei'ay.bioware. UMD +2 Sc +1. UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. UMD +2 Sp +1. Tu +1.html?topic=285790&for um=26365&gid=14504&sp=0. Sc = Spellcraft. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). http://nwn.com/guilds_registry/viewtopic. Meet the Power Builds Page 186 . Tu +1.Level 26 Class F 14 Attribute Skills Sc +1. Pe = Perform. RDD = Red Dragon Disciple Skill: Lo = Lore.

Spring Attack. Knockdown. Great Strength (+1). Feint. Expose Weakness. Improved Critical (Falchion). Able Learner. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Weapon of Choice (Falchion). Whirlwind Attack. Hide 33. Disarm. Weapon Focus (Falchion). Combat Expertise. Mobility. Epic Prowess. Intimidate 4. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Taunt 33. Negotiator Skills Bluff 33. Spellcraft 25. Skill Focus (Bluff). Blind-Fight. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Weapon Specialization (Falchion).Veteran Human. Improved Knockdown. Epic Specialization (Falchion). Move Silently 33. Epic Weapon Focus (Falchion). Silver Palm.

Ta +1. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner. MS +2. Ta +4 (Save 4) Bl +5. In +4.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2.

Sc +1. Ta +1. MS +1. Ta +1 Bl +1. Ta +1. Sc +1. Hi +2. MS +1. Ta +1 Bl +1. MS +1. Ta +1 (Save 3) Bl +1. Tu +1 (Save 1) Bl +1. MS +1. MS +1. Hi +1. Hi +1. Hi +1. Ta +1. Tu +1 Bl +1. Tu +1 (Save 2) Bl +1. Sc +5. Hi +5. Sc +1. MS +1. Hi +1. Tu +1 (Save 1) Bl +1. Ta +1. Ta +1. Ta +1 (Save 4) Bl +1. Ta +2 Bl +1. Ta +1. MS +1. Tu +1 (Save 1) Bl +1. Hi +1. MS +5 Bl +1. Ta +1 (Save 3) Bl +1. MS +2. MS +3. Ta +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Tu +1 (Save 2) Bl +1. Hi +1. Ta +1 (Save 1) Bl +1. Tu +1 (Save 3) Bl +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Hi +1. MS +1. Sc +4. Tu +1 (Save 1) Bl +1. Tu +1 (Save 1) Bl +1. Ta +1 (Save 2) Bl +1. Hi +1. Hi +1. Hi +3. MS +1. Sc +1. Ta +1. Sc +5.

Hi = Hide. MS +2.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. Ta +1. Ta +1 (Save 1) Bl +1. MS +1. Ta +1 (Save 1) Bl +1. MS +1. MS +2. Tu +10 Bl +1. MS +1. MS +2. Hi +2. Hi +1.com/guilds_registry/viewtopic. Sc +5. Ta +1 Bl +1. Hi +2. MS +1. Ta +1 (Save 1) Bl +1. Ta +1 Negotiator Class: Bg = Blackguard.” Neverwinter Nights: Epic Character Builders Part Deux. MS +1. Hi +1. Hi +1. http://nwn. MS +1. Hi +1. Sc = Spellcraft. Hi +1.html?forum=26365&to pic=289081&gid=14504. Hi +2. Fi = Fighter. Ta +1 (Save 5) Bl +1. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). MS = Move Silently. In = Intimidate. Hi +1. Meet the Power Builds Page 190 . Ta +1 Bl +1. WM = Weapon Master Skill: Bl = Bluff. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. Wa = Warlock. Tu = Tumble References SchnaKe.bioware. Ta = Taunt.

.......... 66.... 17...... 123........... 26 Rogue ..... 31. 135.. 131.. 162...... 144 Arcane Trickster . 53... 66... 85.... 61..31.......... 75............. 35.. 79 P Paladin ... 183 Blackguard . 119......... 89........... 153...... 13........ 119........... 79.............. 157 D Divine Champion ................. 57..................... 139. 75 F Favored Soul .... 144. 85.... 85...... 170......... 175........ 115... 139 I Invisible Blade ........... 149..... 170 Red Dragon Disciple 13............ 127 Dwarven Defender .... 166. 175 Druid........ 183 Red Wizard . 89..............79.13.... 40.103...70. 127 B Bard ........ 144 Stormlord .... 149.............. 44................ 103 Duelist ................... 131. 40. 149...... 75....... 85.... 31...................................... 17. 166 E Eldritch Knight . 48...... 9... 144.. 179....26..... 57...................... 75.......40... 70....... 187 Warpriest ....... 94... 61.. 157. 94..... 123 Meet the Power Builds Page 191 ........ 9. 53. 162.. 187 Frenzied Berserker ................ 166 R Ranger ............ 99. 123....5........... 123............. 135........ 99. 89 M Monk 9........... 48...... 112. 119...5....... 79 Assassin .. 157 Fighter ........... 61....... 61.... 187 Sorcerer ......... 26........ 127............ 31...... 153... 17. 48................. 131.. 103.... 108.... 175. 70........ 44.. 179.. 135.. 70....... 40. 187 Wizard .........5............. 153 N Neverwinter Nine ......................... 162..... 35... 179........ 183........ 44........Index by Class A Arcane Scholar of Candlekeep 26...... 94.5........ 17.......................... 89. 21.... 175 Pale Master .... 112..... 99.............. 112 W Warlock ......... 166 Weapon Master . 139 C Cleric ...... 44..... 103 Shadowdancer ... 66........... 135 S Sacred Fist ............... 153... 99.. 9.. 35.... 119.21....... 112................... 53........... 157......... 48.............. 94... 108.... 108. 179..................... 162... 66. 108.. 53....

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