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De Le Salle College Course Assessment Statement

Subject:

Design and Visual Communication Technology

NCEA Level: 2 Number of possible credit gained: 22 credits [ 16 Internal, 6 External] Methods of assessments: Three NCEA level 2 standard [91341, 91342, 91343] will be internally assessed requiring written and practical assignments to be completed. The remaining standards will be externally assessed and handed in 28th September 2012 Looking Ahead: Yr 13 Design and Visual Communication Technology [Level 3] Tertiary Spatial Design level 4-8 Tertiary Industrial/Product design level 4-8 Tertiary Architecture level 4-8 Tertiary Engineering level 4-8

Course Description Course Aims: The aim of this course is to enable students to develop their confidence and skills surrounding Design and Visual Communication Technology. Students will learn to utilise their skills efficiently and develop self-management protocols. This course prepares students for the National Certificate in Educational Achievement [Level 2]. Students will be offered opportunities during the year to develop skills to level 3 requirements.

Course Learning Outcomes: The course id designed to: Cover the requirements of the Year 12 Design and Visual communication Technology Teach students the best practice methods used within design today Teach students about existing designers, their work and their effect on society Recognise a base level of designing to help assist students for future years and tertiary study

Assessment:
AS91337 (2.30) AS91339 (2.32) AS91341 (2.34) AS91343 (2.36) External 3 Credits External 3 Credits Internal 6 Credits Internal 4 Credits

Situation: Shakespear Regional Park needs a new lodge designed to house the increased number of people wanting to stay in the Whangaparaoa area. Problem: Plan and design a Space for people to eat, sleep and relax while enjoy the sights of the beautiful area within Shakespear Bay. Specifications: You will need to include: Housing for up to 10 people Small kitchenette Lounge area Bathroom facilities

You will need to consider: How people move in, out and around the building Exterior and interior spaces Layout of interior spaces Climate , sun direction, solar power, rainfalls Building materials Possible landscape design

Design Requirements: 1. Design Exploration Research into the given site. You should be taking photographs of the site, small sketches, gather information from the site. Look into sun direction throughout the day to find where the sun is at what part of the day. Take into consideration natural limitations, e.g wind, sand, trees Are there any social, cultural or historical considerations to take into consideration? Research into sustainable design and choose one aspect to develop and incorporate into your design. E.g. re-using water, solar power panels, rain water collection. Choose one designer and research into their style of designing. i.e whats is a common theme among their designs? David Trubridge Dnaiel Liebskind Kengo Kuma Rem Koolhaas Frank Gehry Take notes on the existing boat club, and explain advantages/disadvantages of this space, and what you will do better and take into consideration. Design Refinement Using your research produce quick thumbnail sketches showing different plan layouts you could explore for your design. (Freehand Bubble Diagrams) Experiment with paper architecture to try different interior designs and abstract shapes. [photograph documentation] From these sketches begin to explore and define a better layout. Think about light source, movement, space in building, also the type of furniture that would need to be in a space like this [bunk beds, kitchen bench]. (freehand explorative sketching). Dont forget about page layout. Include the human figure (hands / head) to show the scale and ergonomics of the building. (Thinking Sketches). Your technical sketches should explore the inside of the building showing what is inside it and the detail of parts. (show a section sketch, exploded movement sketch, production) Produce your final rendered presentation sketch that shows clear links to your influential designer and site analysis, it must also meet your brief and specifications.(show shadows/light source and present with good layout skills) Final Solutions Produce detailed instrumental perspective projection drawings to convey and communicate your final solutions. For example: 1 point interior perspective - show interior layout 2 point exterior projection show exterior view and landscape design Include rendering and architectural conventions. Extension Further develop your design by looking into Landscape design and incorporate this into your plan, presentation sketch and perpsective projection instrumental drawing.

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Assessment:
AS91337 (2.30) AS91339 (2.32) AS91342 (2.35) AS91343 (2.36) External 3 Credits External 3 Credits Internal 6 Credits Internal 4 Credits

Situation: design a piece of furniture to go within your spatial design. Problem: Design a piece of furniture that is compactable and easy to store. Specifications: The product must incorporate the work of the same influential designer you used in your spatial design The furniture piece must be easy to pull apart or be collapsible to fit into a smaller space. The product must not exceed 3m squared Ensure you address the brief in terms of where will it be placed in your space and taking into consideration: size, aesthetic, construction, and how can you make it ergonomic and user-friendly Consider elements of function relating to this type of product (such as ergonomics, shape, movement, maintenance, durability) Consider elements of Aesthetics relating to Product Design (such as style, form, shape, and colour)

Design Ideas: Bunk bed indoor chair Entertainment table outdoor chair wardrobe table kids beach buggy

Design Requirements: 1. Design Exploration Pick one type of furniture piece you will focus on and research into existing products. Analyse these and explain what you could take into consideration form these. 2. Design Refinement Using your research produce quick thumbnail sketches showing different shapes you could explore for your design. (freehand) From these sketches begin to explore the shape and form in more depth and add some detail (freehand explorative sketching). Dont forget about page layout. Include the human figure (hands / head/body) to show the functions of the product. Begin thinking about the details of one of your explorative sketches, how does it work, move. Take into consideration ergonomics, userfriendly, fitness for purpose, aesthetic. Push your idea further and explore with purpose in mind (Thinking Sketches). Your technical sketches should explore how the product is constructed. (show a section sketch, exploded movement sketch, production) Produce your final rendered presentation sketch that shows clear links to your influential designer and meets your brief and specifications.(show shadows/light source and present with good layout skills)

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Final Solutions Draw your final design as 2ptor 1pt perspective Produce a Multiview Orthographic Projection Instrumental Drawing of the product showing 3-4 views [Plan, Front Elevation, End Elevation, Section] applying appropriate drawing standards and conventions. For example, construction lines, line weight, line thickness, scale, dimension. Include rendering and architectural conventions.

Year 12 Design and visual communication year planner WEEK 1 2 3 4 5 6 7 8 9 10 11 12 CONTENT Research techniques/ sketching (CD) Explorative sketches / rendering (CD) Working drawing / presentation sketch(CD) Assignment One Historical research / Class trip Research sustainability / designer Designer research / Initial Ideas Thumbnail sketches / explorative sketches Explorative sketches/research Explorative Sketch Thinking sketch Thinking Sketch TERM ONE HOLIDAYS Thinking sketches Thinking Sketch / working Drawing
Working Drawing / Research Technical Sketch Technical Sketch Presentation Sketch Perspective Projection Instrumental drawing Perspective Projection Instrumental drawing Perspective Projection Instrumental drawing Rendering Rendering / final hand in TERM TWO HOLIDAYS Rendering Sketching Product design techniques Initial ideas / research Thumbnails / explorative sketches Explorative / thinking sketches Thinking sketches Technical Sketches Technical Sketches Presentation Sketch Presentation Sketch

ASSESSMENTS

Hand in all drawings to be marked (no credits) 17 Feb

DATES 29 Jan 1 Feb 4 Feb 8 Feb 11 Feb 15 Feb 18 Feb 22 Feb 25 Feb 1 Mar 4 Mar 8 Mar 11 Mar 15 Mar 18 Mar 22 Mar 25 Mar 29 Mar 1 Apr 5 Apr 8 Apr 12 Apr 15 Apr 19 Apr

Check thumbnails 23 Mar

1 2 3 4 5 6 7 8 9 10

Check Thinking Sketch 7th May Check Working Drawing Progress 17th May Check technical Sketch progress 28th May

6 May 10 May 13 May 17 May 20 May 24 May 27 May 31 May 3 Jun 7 Jun 10 Jun 14 Jun

Check Perspective Projection progress 18 Jun

17 Jun 21 Jun 24 Jun 28 Jun 1 Jul 5 Jul 8 Jul 12 Jul

Hand In 12 Jul

1 2 3 4 5 6 7 8 9

Check ideas / research 9 Aug

th

29 Jul 2 Aug 5 Aug 9 Aug 12 Aug 16 Aug 19 Aug 23 Aug 26 Aug 30 Aug 2 Sep 6 Sep 9 Sep 13 Sep 16 Sep 20 Sep 23 Sep 27 Sep

Drawing Check 28th Aug

Exam week FINAL HAND IN 27th Sept

1 2

Collating work Collating work

14th oct 18th oct 21st oct 25th oct

AS91337 2.30

External

Number of credits: 3

Use visual communication techniques to generate design ideas

Description of the task

This achievement standard involves the use of visual communication techniques to generate design ideas

Assessment Schedule

Descriptor

Achieved

Use visual communication techniques to generate deisgn ideas Using techniques to explore the functional and aesthetic qualities of the design to generate design possibilities

Merit

Use visual communication techniques skilfully to generate deisgn ideas Using techniques to explore in detail the functional and aesthetic qualities of the design to generate dvergent design possibilities

Excellence

Use visual communication techniques effectively to generate deisgn ideas Using techniques to comprehensively explore the functional and aesthetic qualities of the design to reflect on and extend divergent design possibilities

AS91339 2.32

External

Number of credits: 3

Produce instrumental perspective projection drawings to communicate design ideas

Description of the task

This achievement standard involves the production of instrumental perspective projection drawings to communicate design ideas

Assessment Schedule

Descriptor

Achieved

Produce instrumental perspective projection drawings to communicate design ideas Using perspective drawing techniques to show design features Applying appropiate conventions

Merit

Produce instrumental perspective projection drawings to clearly communicate design ideas Accurately using perspective drawing techniques to show the detail of the design features

Excellence

Produce instrumental perspective projection drawings to effectively communicate design ideas Selecting a view point that enables the detail of the design features to be shown Selecting and accurately using perspective drawing techniques to show the detail pf the design features

AS91341 2.34

Internal

Number of credits: 6

Develop a spatial design through Graphics practice

Description of the task

This achievement standard involves developing a spatial design through Graphics practice

Assessment Schedule

Descriptor

Achieved

Develop a spatial design through Graphics practice Exploring and refining design ideas that draw on spatial design knowledge Making design judgements on the positive and/or negitave aspects of aesthetic and functional features of the design in response to the brief.

Merit

Clearly develop a spatial design through Graphics practice Reviewing and refining design ideas that incorporate specialist spatial design knowledge Making design judgement on relevant features of the design, in response to the brief, that inform the progression of design ideas

Excellence

Effectively develop a spatial design through Graphics practice Reviewing and refining well considered design ideas that interrate specialist spatial design knowledge throughout the development

AS91342 2.35

Internal

Number of credits: 6

Develop a product design through Graphics practice

Description of the task

This achievement standard involves undertaking development of a product design through Graphics practice

Assessment Schedule

Descriptor

Achieved

Develop a product design through Graphics practice Exploring and refining design ideas that incorporste product design knowledge Making design judgements on the positive and/or negitave aspects of aesthetic and functional features of the design in response to the brief.

Merit

Clearly develop a product design through Graphics practice Reviewing and refining design ideas that incorporate specialist product design knowledge Making design judgement on relevant features of the design, in response to the brief, that inform the progression of design ideas

Excellence

Effectively develop a product design through Graphics practice Reviewing and refining well considered design ideas that interrate specialist product design knowledge throughout the development

AS91343 2.36

Internal

Number of credits: 4

Use visual communication techniques to compose a presentation of design

Description of the task

This achievement standard involves using visual communication techniques to compose presentation of design

Assessment Schedule

Descriptor

Achieved

Use communication techniques to compose a presentation of design Using presentation techniques and the application of compositional principals modes and media to promote the design

Merit

Use communication techniques to compose a skilful presentation of design Intergrating presentation techniques and the application of compositional principles, modes and media in the composition of a cohesive presentation

Excellence

Use communication techniques to compose an effective presentation of design Composing a presentation that captures and promotes the essence of the design in a convincing manner