m e-@ m _ c i a r r o c c h i
People refers to the product organization, and the roles and responsibilities of the members of the team as they define and develop the product. Process refers to the processes, activities and best practices used to repeatedly discover and build inspiring and successful products. Product refers to the defining characteristics of these inspiring products.
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
Part I: People
Chapter 1: Key Roles and Responsibilities
The product manager has two key responsibilities: assessing product opportunities, and defining the product to be built. Step 1: Opportunity Assessment MRD Market Requirements Document MC proposes the Opportunity Assessment document to replace the MRD. Step 2: Dicovery and Definition This spec is called the PRD Product Requirements Document or Product Spec. MC proposes an approach to substitute the PRD with a high-fidelity prototype.
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
4. Usability testing: research and analysis of users. The four design roles above work closely with the product manager to discover the blend of requirements and design that meet the needs of the user. Valuable and usable <<< design team Feasible <<< engineering team
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
the project team so he must work by influencing those on his team. Confidence: is a critical ingredient, and people are more likely to follow a leader who has it, rather than one who does not. Attitude: The successful product manager sees himself as the CEO of the product. He takes full responsibility for the product, and does not make excuses. Skills Applying technology: a big part of defining a successful product is in understanding new technology and seeing how it might be applied to help solve a relevant problem. Focus: The ability to keep the focus on the key problem to be solved at any given moment, and not succumb to creeping featurism. Time Management: It is absolutely essential to get very skilled at quickly distinguishing that which is important from that which is urgent, and learn to prioritize and plan your time appropriately. Communication Skills: speaking, writing and presentations. Business Skills: They need to be able to converse equally well with engineers about technology as they do with executives and marketers about cost structures, margins, market share, positioning, and brand.
The importance of domain experience It can be dangerous for a product manager to have too much domain expertise. Overall, I consider about 80% of the skills and talents of a product manager to be applicable across the different types of products. This is also not a statement against the value of experience in general, but I have found that the most valuable experience is not what you learn about some product domain or technology (that is probably obsolete now anyway), but rather what youve learned about the process of creating great products, leading a product team, and managing growth. Its also what youve learned about yourself and how to improve the next time. On age ...while experience can play an important role and naturally develops over time, other traits such as innate intelligence and product passion are not a function of age.
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
Few positions will have more impact on the future success of the company than the head of product management. These people have two essential responsibilities. First, they must build a strong team of product managers. Second, they are responsible for the companys overall product strategy and the various products in the companys portfolio. PM Team: I believe that every new product manager needs roughly three months of hard learning before you can entrust them with the responsibility of guiding a product. During this time, the new product manager needs to immerse herself with target users and customers, get educated on the relevant technologies, and study the market and competitive landscape. PM Strategy: This person decides what products to pursue, and then closely reviews the strategy and progress for each product. Ensure the product strategy directly supports the business strategy. Measuring Product Managers - Use of the Net Promoter Score (NPS) You ask your customers how likely they would be to recommend your product to others, on a scale of 0-10. 9-10 Promoters 7-8 Neutral 0-6 Detractors If you take the percentage of promoters and subtract the percentage of detractors, you get the NPS. -Engineering organizations are typically designed to focus on building a product right, rather than building the right product.
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Customers and users really arent in a position to come up with a good solution themselves. They just dont know whats possible, and its also extremely hard to envision the solution in advance. Designers are most valuable very early in the process, when the product manager is working to understand the target market and come up with a solution.
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
6. 7. 8. 9. 10.
Why are we best suited to pursue this? (our differentiator) Why now? (market window) How will we get this product to market? (go-to-market strategy) What factors are critical to success? (solution requirements) Given the above, whats the recommendation? (go or no-go)
The opportunity assessment should just discuss the problem to be solved, not the particular solution you may have in mind. On money: Do you understand the economics of your product? Do you know your exact revenue model? Do you know the total costs of your product? Do you know how much you pay for each new customer? Do you know their lifetime value to the company? Do you know the return your product has generated for the company?
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
Advantages: help to prioritize, understand different users, describe the user, team has a common vision. Check About Face 3 for in depth use of personas
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
closely with an interaction designer, user researcher, and lead engineer to consider possibilities. Your primary tools for gaining insight into whats going on are to study the site analytics, and to test your product on real users. Youll also gather data from NPS tracking, customer service, the sales force, and from win/loss analysis. When youre trying to improve an existing product ... focus on relentlessly pursuing your metrics by studying live use and working the numbers in the right direction.
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
interaction design, and prototypingand the team starts a process of very rapid product discovery. Then you can hire an engineering team to build that product...
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
[ B o o kN o t e s ]I n s p i r e d :H o wT oC r e a t eP r o d u c t sC u s t o m e r sL o v eb yM a r t yC a g a n M a r c o s . C i a r r o c c h i . m e-@ m _ c i a r r o c c h i
5. Product Principles 6. Personas for PM 7. Focus on discovery 8. Use of prototypes 9. Test prototype with target users 10. Measure to improve