VF Professional 1.5 User Reference

VF Professional

Copyright and Trademarks
© Copyright 2006 Reyes Infográfica S.L. All Rights Reserved. This publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. REYES INFOGRAFICA S.L. MAKES NO WARRANTY, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, REGARDING THESE MATERIALS AND MAKES SUCH MATERIALS AVAILABLE SOLELY ON AN "AS-IS" BASIS. IN NO EVENT HALL REYES INFOGRAFICA BE LIABLE TO ANYONE FOR SPECIAL, COLLATERAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES IN CONNECTION WITH OR ARISING OUT OF PURCHASE OR USE OF THESE MATERIALS. THE SOLE AND EXCLUSIVE LIABILITY TO REYES INFOGRAFICA REGARDLESS OF THE FORM OF ACTION, SHALL NOT EXCEED THE PURCHASE PRICE OF THE MATERIALS DESCRIBED HEREIN. Reyes Infografica S.L. reserves the right to revise and update our products from their state at time of purchase. This document describes this product at the moment of publication and might not reflect the product in its entirety in the future. Virtual Fashion is a trademark of Reyes Infografica S.L. in Spain and/or other countries. Poser is a registered trademark of e frontier, Inc. DAZ is a Registered Trademark of DAZ Productions, Inc.

VF Professional 1.5

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VF Professional 1.5 User Reference

VF Professional

Index
COPYRIGHT AND TRADEMARKS...........................................................................................................................2 INDEX ........................................................................................................................................................................3 MINIMUM REQUIREMENTS.....................................................................................................................................4 WHAT IS VF PROFESSIONAL .................................................................................................................................5
What is New in VF Pro 1.5?.......................................................................................................................................... 6

VF DESIGNER...........................................................................................................................................................7
Garment Molds and Fabrics ......................................................................................................................................... 7 The Workspace .......................................................................................................................................................... 10 VF Designer General Options..................................................................................................................................... 12 VF Designer Tools ...................................................................................................................................................... 14 Manage Garments ...................................................................................................................................................... 21 Fabric Cuts ................................................................................................................................................................. 22 Cutting Tool: Best Practice ......................................................................................................................................... 25

VF FITTINGROOM ..................................................................................................................................................26
Draping ....................................................................................................................................................................... 26 VF FittingRoom Options ............................................................................................................................................. 27

VF MODELS ............................................................................................................................................................28
Creating a fashion plate.............................................................................................................................................. 28

VF MAKEUP ............................................................................................................................................................29
MakeUp: Overview ..................................................................................................................................................... 29 MakeUp Tips .............................................................................................................................................................. 31

VF PHOTOSTUDIO .................................................................................................................................................32
VF PhotoStudio: Roll, Shot & Image........................................................................................................................... 32 VF PhotoStudio Options ............................................................................................................................................. 33

VF MATERIALEDITOR ............................................................................................................................................37
Materials: Creating and changing fabrics.................................................................................................................... 37

VF CONFIG .............................................................................................................................................................39
VF Professional Configuration .................................................................................................................................... 39

VF MANAGER .........................................................................................................................................................40
Managing VF Professional.......................................................................................................................................... 40 Managing Projects ...................................................................................................................................................... 41 How to Backup Projects.............................................................................................................................................. 42 Sharing Resources ..................................................................................................................................................... 43 How to Reinstall VF .................................................................................................................................................... 44

NEW FEATURES ....................................................................................................................................................45
Importing Models into VF............................................................................................................................................ 46 Exporting Garments from VF to Poser........................................................................................................................ 50 Appendix I: How to Add the VF Runtime to Poser Library ......................................................................................... 52 Appendix II: Dynamic Cloth Simulations For Virtual Fashion Garments .................................................................... 53

TUTORIAL: A GENERAL APPROACH TO VF DESIGNER ...................................................................................58

VF Professional 1.5

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VF Professional 1.5 4 . Super VGA monitor (1024x768 resolution or better) with 32-bit color.0 or upper. Administrative privileges required for installation.5 User Reference VF Professional Minimum Requirements Processor: Memory: Hard Drive: Monitor: Graphics Card: Operating System: Additional Software: Pentium IV or AMD. NVIDIA Geforce4 / ATI RADEON 8500 64 MB or any card similar or better with a minimum of 64 Mb on board RAM. 800 Mb of free space for installation. Internet connection required. 256 Mb or better.5 Ghz or better. Adobe Reader® 5. 1. (Latest drivers required) Windows 2000 or Windows XP. VF Professional 1.

VF Config: Optimize the software's settings to your machine's capabilities. such as posture. VF Professional puts you in command of the 3D workspace with our intuitive and easy to use tools. fashion lovers or for everyone who wants to design fashion rapidly and with astonishing results. VF Professional is the first and only fashion design system that lets you bring your creative fantasies to life. VF Professional 1. adding makeup and adjusting his/her expressions. and more. VF MaterialEditor: Adjust any of the fabrics in program to create your own stunning textiles. camera angles and zooms to produce ultra high quality photo images such as those seen throughout our website. skin color. facial gestures. VF Manager: Is the place where you manage all your VF Professional projects and much more. which can then be shared digitally or printed in remarkable detail. Our patented system allows you to design and adjust your garment directly on the model and in real-time. No knowledge of pattern making is necessary! Add true to life textures to your creations that move and reflect light exactly as they would in real life. VF Models: Change the features of the model.VF Professional 1. lighting effects. VF Professional is composed of various components that we call modules: • • • • • • • • VF Designer: Is the heart of VF Professional.5 5 . Without any prior experience with computers or in fashion design. when you are ready build the perfect scene to express your creation add the finishing touch with backgrounds. Anything and everything having to do with the creation of fashion happens here.5 User Reference VF Professional What is VF Professional VF Professional is the only commercially available software solution for fashion makers. Give your model a personality and your design attitude by posing your model. Moreover. VF MakeUp: Puts the tools that professionals use in your hands that let you treat your models to the same touch-ups that you apply to yourself and see in movies and music videos. VF PhotoStudio: Produce amazing quality images of your design. decorations. VF FittingRoom: Try on your designs as you would in a store dressing room.

Import of Models Now it is possible to import Poser and Daz models. create garments for them and export the clothing to Poser.5? The new version of VF Professional includes important advances over previous versions. A completely new mesh is created which is optimized for Poser’s simulation engine. The micro polygons created from cuts made in VF have been eliminated. VF Professional 1. is now available in VF Pro 1.VF Professional 1.5 6 . (See Exporting Garments from VF to Poser) Mesh Options when Exporting There are now two options in choosing the resolution and type of mesh: hexmesh or quadmesh.5.5 User Reference VF Professional What is New in VF Pro 1. which was previously only available in VF Basic for Poser. Garments now offer much better performance and accuracy while simulating creating much more natural wrinkles and folds. Fabrics The parameters associated with the fabrics included in VF have been recalibrated. (See Importing Models into VF) Garment Export The export functionality. New options not available in VF Basic for Poser have been added as well as improvements in the garment meshes.

Figure 2. this entire process is avoided and garment design is highly simplified. but after making some quick and simple changes. designers use a cheap fabric of neutral visual and physical traits and they are forced to repeat each of the mentioned steps as many times as necessary until the pattern is approved. you can delete unnecessary pieces or you can adjust the silhouette. the Garment Mold changes into a fabric piece. In reality. draw it. First. professional fashion designers also test their designs out on a model. you will see how your idea begins to take form. From this point forward.5 User Reference VF Designer VF Designer Garment Molds and Fabrics In VF Designer. To begin designing you select one these forms. but there are a series of steps they need to complete before this. trousers. and even lingerie and swimwear. jackets. We call these forms Garment Molds. and pass on the illustration to pattern makers. You can choose what fabric you want to use from our fabric library. With VF Designer. Fabrics VF Professional 1. Garment Molds Initially.5 7 . on a model or even on the client. and then you can cut. these shapes will permit you to design dresses. Figure 1. They are represented with sections. they have to imagine the garment. During this process. who then create and cut the pattern and then test it out on a mannequin or sometimes. skirts.VF Professional 1. or decide which parts of the garment will be more rigid or flow more. The starting point is selecting the form that will cover the body. You can loosen some sections and tighten other ones. these basic shapes will not look like the design you had envisioned. the entire fashion design process occurs on the model in a 3D environment. create a pattern.

Edit Section: Control the shape on a point-by-point basis. VF Professional 1. The mold is adjusted in detail using the point-by-point section editor. you can skip from one-step to another at any time and you can work in the order you want. Fabrics are decorated by hand or have a print applied. tighten and adjust the silhouette. but take note two things: 1. parts of the fabric are reinforced to behave more rigidly during the draping process. if we want to make only a skirt we can eliminate the entire upper portion of the mold in one-step. Materials are applied to the sections as they were cut. The cutting tool is used to create the pieces of fabric as they will be in the final design.5 8 . each section has a fabric defined to it. etc. 5. 6. Nevertheless. 7. The shape of the mold is modified by way of the loosen/tighten and stretch processes. Parts of the mold that will not be used in the design are discarded or eliminated. Garment Mold options: Loosen/Tighten: Loosen. starting from the general description and working towards the finer details. 3. Delete Section: Delete the unnecessary sections of the garment. 4. Once a model is loaded along with the corresponding mold (pant. In other word. You cannot color without choosing a fabric first. Stretch: Stretch or take in any parts of the Garment Mold.VF Professional 1.): 1. See VF Designer Tools for a complete description of every option. 2. The options available in the tools bar o pipeline are described below. skirt. 2. New cuts after choosing fabrics probably will needs new fabric assignments. For example. which we call the pipeline. Finally.5 User Reference VF Designer Work with molds and fabrics follows a logical or natural order.

sleeves.VF Professional 1.). Undo/Redo: Undo: Clicking on this button undoes your last operation. This option works with all Garment Mold operations and with the Cutter option. You can cut the fabric as you wish. and you can create necklines. VF Professional 1. head. Preset groups of sections: You can select the entire garment mold or groups of sections corresponding to parts of the body (arms. etc. or the front part of the garment to maximize or minimize the effect of draping. legs. straps. etc.5 9 . Color: Paint or pattern the fabrics you are using. clicking on this button you can retrieve what you just deleted. Fabrics: Here you choose the fabric you will use for your design. Redo: If you have clicked Undo. There is a wide range of fabrics available complete with dynamic and visual properties. Reinforce: Reinforce the shoulder pads. torso.5 User Reference VF Designer Fabric options: Cutter: Like working with scissors.

VF Professional 1. Rotate: Select this option and use right mouse button while moving the mouse left and right to rotate the model. you interact directly with the model. not the model. Zoom: Select this option and use right mouse button while moving the mouse up and down to zoom in and zoom out respectively. VF Professional 1.5 User Reference VF Designer The Workspace The workspace is the main work area when VF Professional is in use. In the workspace.5 10 . depending in which process you are. however. is only a visual reference: you do not work directly over it. the fabric. The pipeline viewport. The same operations are valid in the pipeline viewport however by using left mouse button. you will always see the most updated version of your design and offers a window into how the design process is coming along. In this viewport. This viewport only shows the garments. The Viewport Bar options: The follow table describes mouse function in the workspace. the garment mold. You can choose to hide it if you so desire as it will decrease the amount of resources needed to run VF Professional. However. shows the work process including the last changes you have made.

Rear View. The Viewport Shortcut options: Independently of which option you currently have selected in viewport bar : Rotate: Use the right mouse button while moving the mouse left and right to rotate the model. Left View. Under View.VF Professional 1. Torso. Move: Select this option and use right mouse button to move the image. Legs. Center: Click this option to center the entire image in the viewport. or center mouse button.5 User Reference VF Designer Zoom Region: Select this option along with right mouse button to draw a rectangular region that will be the zooming area. Angle: With the mouse wheel. Views: Click to access a set of predefined views Frontal View. Zoom: Use Ctrl + right mouse button while moving the mouse up and down to zoom in and zoom out the model. VF Professional 1. Right View. Body Views : Head. or Shift + right mouse button while moving the mouse up and down you can angle the model forwards and backwards.5 11 . Overhead View.

If you want to add an overcoat. (See Importing Models into VF) Save Project: Saves the project you are working in. Manage Garments: If you have a project that includes several designs.5 User Reference VF Designer VF Designer General Options Garment options: A VF Designer project is composed of one or more designs associated with the model on which they were created. Import Mannequin: To import an external mannequin from Poser or DAZ. you can choose here on which of them you want to work.5 12 . after you are finished you could combine the projects into one or combine them as two separate projects. You can add a new garment at any time. Show/Hide Cuts: You can show or hide the cuts you have done. chinos and shoes. VF Professional 1. To be clear. However. With the model hidden. all that is displayed is the design. and a jacket. choose the Garment Mold. Save Form: Saves a user defined form (see VF Designer Tools: To loosen and adjust the silhouette). Show/hide options: Show/Hide Model: Show or hide the model. such as a T-shirt.VF Professional 1. Project options: New Project: Loads a new project. Open Project: Opens an existing project. You will need to name it. you can create a project that is comprised of a cardigan. or you can choose from an existing one and edit it for inclusion in a new project. you would need to start a new project and design it. Show/Hide Viewport: You can show or hide the pipeline viewport. a pair of trousers. Each project has a single name and it includes all the garments that compose it. and the model you want to use.

facial gesture. VF MaterialEditor: To create new fabrics by changing properties from any of the materials in VF Professional. only some options in this module are available . When a module is accessed from another module by use of one of these shortcuts. and not from the title screen.5 13 .5 User Reference VF Designer Shortcuts to Modules : While you are working in one of the modules of VF Professional. and skin and hair color. Home: Home: Takes you to VF Professional title screen.VF Professional 1. depending from where you are coming from. VF Models: To change features of the model: makeup. VF FittingRoom: To drape the design you are working on. VF Professional 1. VF PhotoStudio: To take a photo of your design. you can access another module and return quickly via one of the shortcuts we have conveniently added.

VF Professional 1. Slide to the right to loosen. Symmetry: Applies the adjustment of the selected section to the symmetrical part of the garment form (if available). Select a Loosen Mode and move the Value slider to determine how far you want to extend the form. Value: Ranges from -100 to 100. Each multiplier greater than “1x" will increasingly loosen the garment. VF Professional 1. Inverse Flare: Like Flare but loosens from bottom to top. the garment size will never exceed the form's size. Loosen Modes: Straight: Loosens the selected sections equally. Reset: Restores the original shape of the selected sections. Select one section or a group of them that you want to adjust. To stretch or take in any parts of the Garment Mold: Select one section. Form Library: Shows the selected form. Baggy: Loosens the sections in the center more than the topmost and bottommost ones. the list of available forms refreshes. It may be amplified using a multiplier. When the “1x option” is selected. Inverse Curve: Like Curve but loosens from bottom to top. or a group of them. and stretch or take them in by moving the Stretch Slider.5 14 . Flare: Loosens sections gradually from top to bottom to achieve a conelike silhouette.5 User Reference VF Designer VF Designer Tools Garment Mold Tools To loosen and adjust the silhouette: Choose a garment form in the Form Library. Curve: Loosens sections gradually from top to bottom to create a curved silhouette. Value: 0% to 100%. Slide to the left to Take In and to the right to Stretch. Delete: Deletes the selected form from list. Reset: Restores the original position of the selected sections. Reload: After saving a new form. Symmetry: Applies the adjustment of the selected section to the symmetrical part of the Garment Mold (if available).

Zoom in and zoom out the image by moving the cursor up and down while holding down the right mouse button. Viewport Options: Select with the left mouse button and use with the right mouse button.5 User Reference VF Designer To delete sections of the garment: Select one section or a group of them to Delete or Restore. Symmetry: Applies the adjustment of the selected section to the symmetrical part of the Garment Mold (if available). Restore: Restores the selected sections. Shape: 0 to 1. Centers the image in the viewport area.VF Professional 1. Range: 0 to 100. While dragging the selection. which will then be displayed in black. To adjust the shape on a point by point basis: Select one section only. Then select a single point or a group of them and drag while holding depressed the left mouse button. Extends selection progressively (shown in pink). Use Edit Options to access additional features. Moves the model. Reset All: Restores all sections. "Grab" the model by holding down the right mouse button and drag to the desired location. Symmetry: Applies the adjustment of the selected section to the symmetrical part of the Garment Mold (if available). 0 produces a rounded shape and 1 a pointed shape. Multiple Sections: Check this option if you want to use Range and Shape effects on nearby sections. Reset: Restores the selected sections.5 15 . Delete: Deletes the selected sections. VF Professional 1.

To remove a piece of fabric select the Delete Element option and click over the piece you wish to discard. If you are trying to achieve an exactly symmetrical cut. torso. put the cursor over the piece of fabric and click to delete. Tools: Cut: Cuts the fabric along the active cut line. Select Section: Selects the sections on which you want to cut.5 User Reference VF Designer Fabric Tools To cut and remove a piece of fabric: Create a cut line using Line. (See Front Only) Front Only: Select to cut the fabric that is facing you. To cut only on the visible area select Front Only. all cuts are created on both the front and back of the model. Mixed Curve: Creates a cut line with both straight and curved segments. Select Group: Selects a group of sections corresponding to parts of the body (arms. Selection Modes: Select Point: Allows editing a cut line point by point. The cut is made on the selected sections. Selected: The cut is made only on the selected sections or groups. legs. Delete Element: Deletes a piece of fabric. VF Professional 1. Curve or Mixed Curve option (*). Press the Cut button to cut the fabric. Select. Press Control to add or delete elements of the selection. etc. head. you can edit the curve by adding. you must use one of the predefined views before cut. (See Fabric Cuts) (*) To create a cut line click with the left mouse button in each location that you want to set a control point and then click with right mouse button to finish the cut line. (see The Workspace) Add Point: Adds a new control point to the cut line. Cut Line Edition: Line: Creates a cut line with straight segments. Select. Press Control to add or delete elements of the selection. Cut Mode: All: Cuts without taking into account the selected sections or groups. move the cursor over the line and left click to add. By default. Curve: Creates a cut line with curved segments. deleting or moving points or using the Advanced options. You can only select one group at a time. Select. Symmetry: Creates a new cut line that is symmetrical to the one displayed. Click and drag to create a curve segment. put the cursor over the point and click to delete. Delete Point: Deletes a control point. Transparency: Allows for viewing of the model's body through the fabric.5 16 .).VF Professional 1. Click after click to create a straight segment. The lines upon which cuts are created depend on how the mannequin is positioned with respect to the cut line. Afterwards.

Auto: Is the default option. To edit the tangent handle click and drag with the left mouse button in one of the ends. Bezier or BezierCorner. Bezier: Generates a bezier curve with one tangent handle. Advanced: To change the type of one control point in the curve select it and choose between Auto. Corner. BezierCorner: Generates a bezier curve with two tangent handles. Generates a curve like in Curve option. VF Professional 1.VF Professional 1. Corner: Generates straight segments in both sides of the control point.5 17 . Show handles: In the case of Bezier or BezierCorner shows the tangent handles to refine the curve as you want.5 User Reference VF Designer Reset: Restores the fabric without any cuts.

Pick: Click this button. Press the Select button and click the left mouse button over the garment piece to apply the fabric.5 18 . Reset: Resets all the fabrics assignments.VF Professional 1. and then click on any area of the garment to know which material you assigned. and then click the area of the garment where you want to assign the selected fabric. Assign: Click this button.5 User Reference VF Designer To apply fabrics to your design: Choose a material from the Fabric library. VF Professional 1.

(*With Tiled Pattern or Pattern selected) Brush Size: Changes the size of the active tool. Fill: Paints with the selected color a region that has the same color. Reset: Restores all the fabrics to their original state and eliminates all colouring operations. Clone: Copies a just painted region to other part. Select the channel in which to operate between Color and Transparency. Pattern: Applies the selected pattern by following the mouse's motion. etc. Erase: Deletes the colouring and restores the fabric to its original form. Undo: Cancel the last operation. VF Professional 1.). opacity. Snap to cut: Select to follow the cut lines when you paint. Select a color or pattern (*) and apply to the garment using the left mouse button. Brush: Paints a thick line.5 19 . Redo: Retrieves the previous what Undo. hardness. You can include your own designs in the pattern library saving them in the folder MyFabricPrints. There is a shortcut to MyFabricPrints in the Windows menu Start >> Programs >> Virtual Fashion >> VF Works >> MyFabricPrints. Transparency: Select to apply transparency to the garment. Select a tool and adjust properties (size. Select: Click this button and then select the area of the garment you want to color. Tiled Pattern: Tiles the selected pattern on the fabric while the left mouse button is depressed.VF Professional 1. White means opaque and black is totally transparent. Play with different shades of grey to get a feel for this tool. Pencil: Draws a thin line. Use Control + left mouse button to select. Images must be TGA format (24 or 32 bits/pixel uncompressed) and you can use alpha channel to create transparency effects. Dropper: Allows you to select a color by placing the cursor over any part of the design and clicking. Affects the intensity of the color or pattern. Aspect Ratio: Changes the proportion between height and width of the stroke. Hardness: Controls the blurring or sharpness of the stroke. Flow: Controls the amount of "ink" that reaches the fabric. Opacity: Changes the opacity of the active paint tool. Color: Select to paint with a color or pattern. Angle: Changes the orientation of the stroke.5 User Reference VF Designer To color or pattern the fabrics you are using: Select a piece of fabric to color.

Eliminates all paint operations. Reset: Restores the fabric. Fill: Deletes the paint below and restores the original fabric. Hardness: Controls the blurring or sharpness of the stroke. Snap to cut: Select to follow the cut lines when you paint. Affects the intensity of the color or pattern. Redo: Retrieves the previous Undo. Brush Size: Changes the size of the active tool.). Undo: Cancel the last operation. Select a color in the greyscale palette and apply to the garment using the left mouse button. hardness. Erase: Deletes the paint below and restores the original fabric. Flow: Controls the amount of "ink" that reaches the fabric.VF Professional 1. Angle: Changes the orientation of the stroke. Opacity: Changes the opacity of the active paint tool. Play with different shades of grey to get a feel for this tool. Brush: Draws a thick line. opacity.5 20 . Dropper: Allows you to select a color by playing the cursor over any part of the design and clicking. VF Professional 1.5 User Reference VF Designer To reinforce different parts of the garment: Select a Paint Tool and adjust properties (size. White means maximum reinforce and black without reinforce. Aspect Ratio: Changes the proportion between height and width of the stroke. etc.

You can access this option from VF Designer (see VF Designer General Options) or from the VF FittingRoom (see VF FittingRoom Options). Add: To add a garment to a project. To manage garments and create complex designs: Use the Manage Garments window to rename. Up/Down: Pieces on the model are displayed in order of layer with the topmost garment being the outermost and the garment listed at the bottom being closest to the body. If you have garments with transparency. You can use this option to easily adjust how your pieces will be layered on the model. VF Professional 1. play with Up/Down until you get the correct visibility. press the Add button and choose a resource from the project list. Choose a garment in the list and press the Up button to move selection up and Down to move selection down.5 User Reference VF Designer Manage Garments VF Professional lets you compose a set by putting together different garments created separately in a single project using the option Manage Garments. write a new name in the edit box and press the Rename button. Close: When you close the Manage Garments window using this option the selected garment will be the active garment on the workspace in VF Designer. Visible: Check this option if you want the selected garment to be visible.VF Professional 1. In VF Fitting Room.5 21 . Close has the same effect than Cancel. Remove: To remove a garment from a project. Garment List: Displays the garments being used in the current project. select it in the list. Cancel: To close the Manage Garments window. select it and press the Remove button. Rename: To rename a garment. add or remove garments to your project and to choose with which of them you want to work.

A U-shaped neckline (torso and back) Start by creating a new project. exactly in the same way a tailor would use chalk. you can enlarge the area in which you are going to work by using the Zoom Region operation. Basically.5 User Reference VF Designer Fabric Cuts Cutting fabric on a 3D model is equivalent to cutting cloth with a pair of scissors. in order to help us position the model best before marking the Cut Line. Let us look at some simple exercises. The Cut Lines as well as the cuts themselves are added to a list that appears to the right of the screen so that we can jump back to any operation that we have made should we need to. If the Front Only option is not selected the cut will be effected not only on the front of the garment but on all the layers that are symmetrically mirrored on the back of the model. for this exercise it does not really matter whether you have chosen a Skirt or a Trouser garment form. 3. If the cut made is as of type "c" as outlined above. Next. which are indicated in distinct colors. If you like. The cut divides the garment into two or more pieces. . which can be either straight or curved. there are three possibilities that can result while using this option: a. VF Professional 1. If we select this option. As we are working in 3D. Then go directly to the Cuts option in the pipeline. VF Designer has split the process into three steps: 1. Now the garment has been divided into two parts. For this. You can easily touch up your curve if you did not get it perfect on your first attempt by selecting one of the points and then repositioning it. The first operation is to mark the cut by way of a line. Load a female model and choose Skirt as your garment form. c. Let us call this line the Cut Line. Use the Delete Element option to discard the garment section that covers the head and you will have your neckline as shown in Fig. Depending on the needs of the design. The fabric succeeds in being cut but without separating into a new section of fabric. we can rotate the model.VF Professional 1. 2b. In this case the change will be reflected by the different segments of the garment being assigned each their own color. we choose the appropriate option.5 22 . b. The fabric does not cut because the cut line does not touch the fabric. Now we use the Cut Line in order to cut the fabric. the cut will only be made on the part of the fabric we see in front of us. We also use them so that we can later assign a fabric material to each area. In reality. select the Curve option so that you can create a U by using your mouse to draw the five points as they appear in Fig. The frontal view that you have of the model is ideal to create the neckline. When you have finished adjusting the curve click on the Cut button. 2a. zoom in on a specific area or move the figure. Cuts are not always used just to discard parts of the garment. we can choose to discard any of the sections that we made by using the Delete Element operation. 2. we use the Cut option.

5 23 . a Cut Line always will create a cut. 3a. start a new project. before you cut do not forget to select the Front Only option so that you do not end up cutting fabric that is on the back of the model. VF Professional 1. So the lesson to learn is this: whether or not you use the Front Only option. Now click on Cut and watch what happens: nothing? However.5 User Reference VF Designer Simple V-neck (torso only) Once again. What is going on? In reality. where the cut is shown in green.VF Professional 1. you have made a cut but you only have one section defined to your garment as in Fig. 3b. However. select a female model with a Skirt garment form and select the Cuts option in the pipeline. This time we will draw a line using the Line option because the neckline is a V as seen in Fig. even though it won't always divide the garment into more sections. the list of cuts shows that a new cut has been added.

5 24 . Click on Cut and discard the upper part of the fabric using the Delete Element option. 3c. It is not necessary to create a new project.5 User Reference VF Designer So after seeing this little "trick" let us start again. This is how to create a section division in the fabric when using the Cut option. For a neckline of the type that we want to make it's going to be necessary to make two cuts. you can see the result. you can use the Undo operation in the pipeline or Reset in the tool panel to remove the last cut. VF Professional 1.VF Professional 1. 3e and Fig. 3d. Make sure that this second Cut Line falls inside the area of your first cut. Now select Front Only again and draw a line using the Line option as in Fig. as if you were using scissors "inside" the area that you previously removed around the collar. Deselect the Front Only option and with the Curve draw a line to give the neck some shape as you see in Fig. In Fig. 3f.

With this in mind.VF Professional 1. in other words. The Transparency option can be useful in deciding where to place your Cut Lines since it allows you to see the model behind the clothing that covers his or her body. Use the cutter as you would scissors in real life by planning your cuts and not attempting to create impossible cuts that would not make sense in real life. Nevertheless. 4b: using a trouser. As a rule of thumb: the cleaner the cut the better your draping simulation result will be. VF Professional 1. be careful in order to do not get undesirable results. the cut will only be made on the part of the fabric we see in front of us or. Be sure to avoid making any unnecessary cuts. the inner part of the left leg is cutting because this part is "looking" toward us. on the part of the fabric that is "looking" toward us.5 User Reference VF Designer Cutting Tool: Best Practice The cutting tool is designed to give you complete freedom and yields its best results when used discreetly.5 25 . like the outer part of the right leg. like in Fig. 4a and Fig. sometimes is not possible to avoid "extra" cuts. When Front Only option is selected.

5 26 . VF Professional 1. to get a more lifelike appearance. This process involves a huge amount of physics-based calculations to simulate the fabric's behaviour while on model's body including gravity. you are able to change the model's posture. weight. Almost in real time. The next images illustrate the before and after simulation and the reinforce used to fix those parts without simulation. After loading a project. facial gesture. you will see how the "rigid" forms you created become lifelike with our draping technology in action. stiffness. you are able to start a draping simulation. skin. Furthermore. collisions with body and other fabrics.VF Professional 1. eyes and hair color and add makeup (see VF Models). etc.5 User Reference VF FittingRoom VF FittingRoom Draping VF FittingRoom lets you to try on your designs as you would in a store dressing room.

Change to Draped Pose: When you coming from VF Designer. The mannequin recovers his normal aspect. See VF Designer Tools. remove or add garments to your project. The full process takes some time to complete. Load Pose/Posture: Changes the position of the mannequin body.VF Professional 1. click to adopt the draped pose. You' are able to stop the process in any moment if you like the result you are getting. Go to VF Designer: Takes you to VF Designer. Also includes changes in facial expression.5 27 . Go to VF PhotoStudio: Takes you to VF PhotoStudio. Adapt Garment to Pose/Posture: Adapts the garment to the new posture. (See Exporting Garments from VF to Poser). VF Professional 1. Go to VF Models: Takes you to VF Models. To load a position of the mannequin body. Load Pose: Load Posture: To load a position of the mannequin body.5 User Reference VF FittingRoom VF FittingRoom Options The FittingRoom Bar options: Load Project: Opens an existing project. restores the garments to the default state before draped. Export Project: Exports the project as dynamic clothes to be used in Poser. After loading a Pose / Posture. Start Draping: Starts a cloth simulation process. you will be prompted to adapt the garment to the new position. Manage Garments: Manages the garments to drape. if you have a previously draped garment. For all parts of the garments you don't want to be affected by draping you need to reinforce. Save Project: Saves the project you are working in. Restore Drape: With basic posture. You can rename. The mannequin changes its color to orange to indicate that you need to adapt the garment to the new Pose/Posture.

Gesture: Changes facial gestures. For imported models this options are not supported. Pose: Chooses a combination of a Posture and a Gesture. Add attitude or emotion and give your final product that edge that fashion designers and photographers use. The VF Models Bar options: You can stylize your character with facial expressions. Takes you to VF MakeUp. gestures. poses.VF Professional 1. VF Professional 1. NOTE: These features are only available for the default VF figures. Restarts the current MakeUp session. Skin Color: Changes skin color. Loads / Unloads the MakeUp Tools. (See VF MakeUp).5 User Reference VF Models VF Models Creating a fashion plate With VF Models. Hair Color: Changes hair color. discarding changes.5 28 . Posture: Changes the position of the body. Eyes Color: Changes eye color. Make your model as unique as your design. skin tones and makeup. MakeUp: Make up the model. a Virtual Fashion Icon. the features of the model in your scenes are completely in your control.

It works just like the Rouge Brush. Eye and Lip Lines: With this Set. coloring more deeply with more application.5 User Reference VF MakeUp VF MakeUp MakeUp: Overview VF MakeUp puts professional tools in your hands that let you treat your models to the same touch-ups that you apply to yourself and see in movies and music videos. or center mouse button. or Shift + right mouse button while moving the mouse up and down you can angle the model forwards and backwards. • Mask. Lipstick: Applies dense. • Eye and lip liners. The Viewport options: Rotate: Use the right mouse button while moving the mouse left and right to rotate the model. Angle: With the mouse wheel. The more you go over an area the deeper the color gets. • Eyeshadows.5 29 . MakeUp Tools : MakeUp Set: Choose the one that you want to use and apply on the face using your mouse with the left button depressed. intense and brilliant color to the lips. • Eyebrow pencils. VF Professional 1. Rouge Brush: Add color to the cheeks and cheekbone areas. Eyeshadow: This pencil is oily and not very sharp. Foundation Sponge: Apply your base uniformly to reduce shine and even out skin color over the entire face. • Foundation brushes. Zoom: Use Ctrl + right mouse button while moving the mouse up and down to zoom in and zoom out the model.VF Professional 1. you can contour areas of your makeup with sharply defined lines. The power to accentuate is in your hands with various tools such as: • Powder brushes. or be more creative and stretch it out a bit.

Redo: Retrieves the previous what Undo.. They can look at you. without worrying about drawing outside the lines. Removal Sponge: A wet tool to remove makeup from anywhere on the face. Look at camera / Eyes fixed. select a color from that palette and then choose again the MakeUp Set that you originally selected. allows drawing exclusively on the lips. The color picked will display clearly at the left of the palette window. Mask: Using the Masks that we provide you can work exactly where you want to. Facial Mask: Draw anywhere on the face that you like. Tool Size: Allows you to increase the size of any of the makeup tools. Close / Open eyes.. If in a palette containing 6 colors you do not see a color that you would like to use. even though they do not talk.5 30 .VF Professional 1. No Mask: Choose this option to work freely anywhere on the face. Choose the color you would like to use from the options at the right of the palette. Lip Contour Mask: For applying the lip pencil. Facial Options: Our models. VF Professional 1. Magically you will see the color you selected available for use. Lip Mask: Like the name says.5 User Reference VF MakeUp Tattoo: Add a festive touch with stars and glitter. are alive. open and close their eyes and even blow you a kiss. work can only be done on the very edges of the lips. except on the lips. . you can select a tool that contains a color palette containing more colors. Undo: Cancel the last operation. Pucker / Unpucker lips. Color Palette: The displayed color palettes will change according to which MakeUp Set is selected.

5. You can use it as well if you want to apply eye shadow on the lower eyelid. When applying eye shadow on the upper eyelid it is recommended to use the medium size brush.5 31 . you can zoom in to see the eyes closer. close the model's eyes and draw the line using the medium size pencil. 2. When applying foundation choosing the largest sponge is quickest. 4. it is most convenient to do so with the model's eyes open. You can then fill in all the small blanks making it as uniform as possible. it is easiest to do it with the model's eyes closed. it takes less time than using the small one but you can control the area you want to color. The small size brush is very useful if you want to profile the eyes with eye shadow instead of using a pencil. If you want to draw a line inside the lower eyelid. Zoom in and draw this line from the line in the upper eyelid to the border of the upper eyelid. And this is the final result! VF Professional 1.VF Professional 1. If you want to preview the thickness of the eyeliner pencil. 3. In order to get the best possible results. Then. and using the small size pencil you can finish filling in color.5 User Reference VF MakeUp MakeUp Tips 1.

Well. which was created when VF Professional was installed. We have our designs.VF Professional 1. (see Managing Projects) you are able to create rolls to categorize or organize your work as you desire. you can see it or print it with your favourite image software. All images are saved in JPEG format. and the photo director (meaning you) wants the models dressed in your designs to pose in several different scenes. Imagine that the summer collection includes twelve different designs. For starters. poses and gestures defined. you can define as many shots as you want.5 32 . The "photos" or images you will take will be stored in a folder named MyPhotoStudio. just as a photographer would name it! Inside a VF Professional project. There is a shortcut to MyPhotoStudio in the Programs menu: The next sequence of images shows a composite of VF PhotoStudio images. one for each collection. VF Professional 1. Think of it as a roll of film with an unlimited number of exposures. Shot & Image Suppose you have created the garment collections for summer and fall of next year and everything is prepared for the promotional photo shoot. models.5 User Reference VF PhotoStudio VF PhotoStudio VF PhotoStudio: Roll. When you take a photo VF PhotoStudio captures the scene you composed on your screen and takes a snapshot. but we will get to rolls in a moment. which could mean different camera angles and lighting or the use of multiple models in a single shot. we will decide to separate each collection and we will create two rolls. After. Within each roll. We have that covered with VF PhotoStudio. in VF PhotoStudio every environment configuration is called a shot.

Take Photo: Captures the scene into an image exactly as you see inside the region delimited by the foursquare angles. VF Professional 1. Go To Home: Takes you to VF Professional title screen.5 33 . VF PhotoStudio starts with a new roll opened. Save Roll: Saves a Roll. Go To FittingRoom: Takes you to VF FittingRoom.VF Professional 1. Load Roll: Loads an existing Roll. The quality of the image depends of the megapixels selected.5 User Reference VF PhotoStudio VF PhotoStudio Options To manage files and images: New Roll: Creates a New Roll. Go To Models: Takes you to VF Models. Load Mannequin: Puts a mannequin into the scene. Load Scenario: Loads a new scenario.

5 34 .VF Professional 1. Imagine that the model is in the center of a sphere. To move the light source horizontally around the model. Click over to select a light. In this map. but always over the surface. from the top most point in the sphere to the bottom. VF Professional 1. and the lights are in any point in the surface of this sphere. To move the light source vertically around the model. You are enabled to select a light over this map. 1.5 User Reference VF PhotoStudio To change the light's color and position: Click over one of the three lights in the reference map (1). To adjust the light position choose one position option and slide the wheel. Turn on /off the light selected. the yellow circle indicates how the light moves horizontally around the model and the rule in the right how the light moves vertically around the model. but you cannot use it to change the light position directly. To change the light source shading click over the color palette to choose a color.

Megapixels: Changes the photo resolution. The camera has and additional control. the target . Position: Use the right mouse button while moving the mouse up and down to move the camera towards and forwards to the model. Moves the camera around the model: Use the left mouse button while moving the mouse left and right to move horizontally. Rolls the camera: Use the left mouse button while moving the mouse left and right. Displaces the camera parallel to the model: Use the left mouse button while moving the mouse in any way. Use the rules in the right side of the active map to adjust the height of both camera and target. that represents where the camera is pointed. camera or camera target ) you want to interact over the active map.5 User Reference VF PhotoStudio To change the camera position and framing: Select one of the three Position options and use the mouse over the scene. Choose a higher number if you want high quality or a lower number to use in web or email. Alternatively. To choose the element (model . VF Professional 1. Use center mouse button while moving the mouse up and down to move vertically. Framing: To choose between one of the three most popular photo formats: 4:3 digital 3:2 35mm film 1:1 6x6 film and between horizontal and vertical framing.VF Professional 1. Zoom: Changes the focal length of the camera getting a most closer or far view of the scene without change the camera position. use the active map to control the relative positions between the camera and the model . Resets the default camera and model position.5 35 .

5 User Reference VF PhotoStudio To change the scene's properties: Select the property you want to change and edit the settings. To move the model from left to right. To rotate the model. To change the model's position: Select one of the options and use the wheel to operate. You need to put your images in MyBackgrounds folder. you can use alpha channel to produce transparency effects. To move the model from near to far. You can use any image in JPG or TGA format. the default Runway scene has three.VF Professional 1. Deletes the shot selected in list. To add or delete a shot: Click over the Save Shot button and enter a name to the new Shot.5 36 . Shot and Image) Reset: Resets the default property value. For example. Some scenes can have more than one background. There is a shortcut to MyBackgrounds in the Windows Programs menu (see VF PhotoStudio: Roll. In the case of TGA format. Background: Changes the background image. two in horizontal on the sides and one vertical in the center. Click in the picture icon to choose the image. VF Professional 1. The resolution must be 1024 x 768 (4:3) or upper. Saves the scene as a shot.

whereas others like Silk have Brightness. Not all materials have the same properties. select a base material from list. to show a viewport background Click the background button VF Professional 1. you can save it and it will be permanently available in VF Designer inside the fabrics library. For example. Adjust the properties associated with the fabric and press the Save button. You can always delete a material in the list by selecting it and pressing the Delete button. After creating a new fabric. Click the palette button to access the palette color.5 User Reference VF MaterialEditor VF MaterialEditor Materials: Creating and changing fabrics VF MaterialEditor lets you to create new fabrics by editing the properties of any material that already exists in VF Professional. Color and Opacity. enter a name that you like and press OK. The process is as follows: press the New button.VF Professional 1. fabrics based on Denim only have Color.5 37 .

5 User Reference VF MaterialEditor The Materials Viewport options: The viewport shows every property change in real time. Zoom: Use Ctrl + left or right mouse button while moving the mouse up and down to zoom in and zoom out the model. . VF Professional 1. or center mouse button. Rotate: Use the left or right mouse button while moving the mouse left and right to rotate the model. or Shift + right mouse button while moving the mouse up and down you can angle the model forwards and backwards.VF Professional 1.5 38 . Angle: With the mouse wheel.

you can Save the new configuration. Ask for Notification: Check if you want the system to notify you before connecting to our server.5 User Reference VF Config VF Config VF Professional Configuration VF Config lets you to customize your VF Professional by selecting the settings that best match the graphics capabilities of your machine and others. Miscellaneous Options: Undo/Redo Level: To change the number of "undo" and "redo" that are available. the steps you take in your design could cause conflicts. Posture Change Ratio: To change the number of steps in a posture change.5 39 . The application is optimized for and best viewed at 1024x768. For example. In certain cases. After changes are made. if you return to cut a segment that you have already applied a fabric to then the program will alert you to inform that you will need to apply a fabric to the new cuts. Graphic options: Resolution: To change the screen resolution.VF Professional 1. Pipeline Alerts: Will alert you if you should do any operations that can cause a conflict. Antialiasing: To avoid jagged lines and contours. VF Professional 1. Apply the changes to view the effect before saving or Restore the previous settings.

After that. Register: To register your VF Professional and get updates. VF Professional 1. Sometimes you will get an email from virtual fashion with a key code in order to get updates. register and update your VF Professional and others. The VF Manager options: Project Manager: To manage and backup your VF Professional projects. See Sharing Resources. login and password. share projects and resources with other users. Upload: To share your projects. enter your serial number (retail). Reinstall: Use this option when you install your VF Professional in other machine. Once the key code is entered. To register the application.5 40 . You can do until four different installations but only one will be active. resources and VF PhotoStudio images with others VF Professional users.VF Professional 1. the process will begin and be completed automatically. See Managing Projects.5 User Reference VF Manager VF Manager Managing VF Professional VF Manager is the place where you manage all your VF Professional projects: see how many elements compose a project. add descriptions. you will be alerted that the application will restart.

use the Backup Projects dialog.5 User Reference VF Manager Managing Projects Select a project in the Projects list to see what it contains in the Resources list. Therefore. IMPORTANT NOTE ABOUT BACKUP COPIES: When you save a project in VF Professional. (See How to Backup Projects) If you should experience any malfunction. Use the Delete button space. VF Professional will clear the register entry for this project and you are unable to access the project again. you can add a description to every specific editable resource by selecting it.5 41 . Only registered projects can be used and will be displayed in the Projects list.VF Professional 1. writing it in the Resource Description text box and pressing the Save button. the project is registered inside the application and the project file is stored in the Dat\Projects folder. cannot access a project or a resource try to reload the previous configuration using the Recover Configuration button. The Project Manager window lets you view the size of your projects. the space used on your hard drive could be high. to remove a project and free up VF Professional 1. If your projects contain many rolls or images (See VF PhotoStudio). if the project have been renamed from outside VF Professional or moved to a folder other than the Dat\Projects folder. To make a backup copy of your files. Moreover.

If you want to have your projects available in your new install of VF Professional. 4. You can either save into an existing directory or create a new backup directory folder. When you want to reload backup projects. Go to the VF Manager and click on the Project Manager icon Click on the Backup Projects button. .5 42 . VF Professional will register them when you launch the application.VF Professional 1. Check the selected files you wish to backup. 2. 3.5 User Reference VF Manager How to Backup Projects To backup projects: 1. WARNING: Uninstalling VF Professional will clear the registry entry for all projects including backup files and you will be unable to recover those projects. please follow carefully the instructions given in How to Reinstall VF VF Professional 1. simply move them back into the Dat\Projects.

5 User Reference VF Manager Sharing Resources One of the more exciting things of VF Professional is the possibility of use the big window that the internet is to show your work. Start connecting with virtual fashion net by enter your login. select it in the community file list and press the delete button To refresh any list if you want to up to date it (normally not necessary) press the refresh button .VF Professional 1. password and pressing the Connect button. Select a community group. and to be part of the virtual fashion community. select the resources in your hard disk you want to put in and press the upload button . In the upper side of the Upload Manager window. the resources in your hard disk that are enabled to share. . If you want to delete a file that you have uploaded. you will see the list of community groups you are subscribed in the virtual fashion web site.5 43 . VF Professional 1. And below.

) please locate the DatB. 2. Copy all the files from the installation directory on your "old" computer to the installation directory on your "new" computer. crash. 3. VF Professional 1.5 44 . you will be unable to recover these projects in the future. Before reinstalling VF Professional on another machine (using the process as described above) you must copy all previously backed up projects that are not already in the Dat\Projects directory into the Dat\Projects folder and then launch VF Professional.VF Professional 1.gsf and DatB. IMPORTANT NOTE ABOUT BACKING UP FILES: These instructions must be followed if you wish to be able to move your backed up projects from your old installation to your new one. Run the application and register your copy of VF Professional using the on screen instructions. 4. See How to Backup Projects for additional information. Start VF Professional and go VF Manager. etc. In the event of severe program failure (virus. Press the Reinstall button to complete the reinstallation. We will return to you a new personalized file and instruction on how to recover VF.1 files (located in the program install folder) and send them to us at vfinfo@virtual-fashion.gsfs. choose "Yes to all". Install the application on your "new" computer using the VF Professional Installer. If this process is not followed.5 User Reference VF Manager How to Reinstall VF To reinstall VF Professional follow next steps to complete the process: 1.com. If Windows asks if you want to replace these files.

VF Professional 1.5 User Reference New Features New Features VF Professional 1.5 45 .

Load the figure that you want to import into VF. 2. Victoria3 and Michael3 are provided with this version. TeraiYuki. Jessi. from VF FittingRoom designs can be exported to Poser (see Exporting garments from VF to Poser). If you are a user of these programs (Poser y DAZ) and you have the corresponding garment molds in VF Pro follow these steps to import your model. Afterwards. VF Professional 1. KojiG2. Load the model’s neutral pose (the pose that VF uses during the design process) along with the set of corresponding VF garment molds. You will find the pose identified by the model’s name in the Poses category inside the Virtual Fashion library. Miki. 1. IMPORTANT REMINDER: THE MODEL BEING IMPORTED MUST BE THE BASIC VERSION AND NOT CONTAIN ANY ADDITIONAL TEXTURE OR MORPH PACKAGES.5 46 . Before importing a figure into VF for the first time you should add the VF Runtime into the Poser library.5 User Reference New Features Importing Models into VF VF Pro offers garment molds compatible with the most popular Daz and Poser models allowing garments to be designed for those figures. so you can skip this part if you want to work with any of them. In Poser: NOTE: The following models James.VF Professional 1. See Appendix I: How to Add the VF Runtime to Poser Library.

From Windows Explorer. 4. create a new folder with the name of the model that you are going to import. open the MyImportedMannequins folder located in the VF install directory. using the same name that you used for the folder. One inside the folder. WITHOUT NO ACCESSORY OR COMPLEMENT. VF Professional 1. This step should select the entire hierarchy of the figure without including GROUND or UNIVERSE. deselect of the hierarchy any element that does not comprise of the anatomy of the model: THE MODEL MUST BE EXPORTED NAKED.VF Professional 1.5 User Reference New Features 3.obj (File >> Export >> Wavefront OBJ…) inside the folder created in the previous step. with the model that you are going to export already loaded. Choose Single Frame in the Export Range dialogue box and click OK. 5. icon. There is a shortcut to this folder in Start>>Programs>>Virtual Fashion>>VF Pro>>MyImportedMannequins. Also. Once again from Poser.5 47 . save the model as an . select the figure (Figure In the Hierarchy Selection dialogue box deselect UNIVERSE and then from the 1 in the example).

In the last dialogue box.5 48 . To finalize the process.VF Professional 1. Select and copy all of the files to the folder that you have created inside MyImportedMannequins with the model’s name.. From Windows Explorer navigate to . VF Professional 1.5 User Reference New Features Now unfold the file hierarchy to the lowest level and deselect GoalCenterOfMass and CenterOfMass. which are not necessary for the import into VF. 6. The MikiHair folder only contains hair textures. in the case of Miki you will find three folders inside the Poser Runtime directory: Miki. leave the options selected as they appear by default and click OK. you should copy the textures related to the figure to the same folder created in the previous steps. you should select the textures that are inside the folder with the EXACT name of the figure that you are going to import as the folder MikiSpecial contains the texture of a model called MikiSpecial. Only select texture files and copy them directly into the figure’s folder. When selecting textures you might find more than one folder containing the textures of same model. Once done. MikiHair y MikiSpecial. For example. In this case. click OK. You will most likely have to search for it inside the subfolders Poser 6 Texture or DAZ.\Programs Files\Curious Labs\Poser\Runtime\textures and open the figure’s folder.. Note: You should never copy a folder into the model’s folder.

In the upper portion of the box a list of models that have been copied into MyImportedMannequins will appear. Select a figure and his/her associated garment molds and click OK. A progress bar will show the status of the import process. In VF Designer click on the Import Model button . From this moment on the figure will remain in VF and you will be able to access it from the New Project button.VF Professional 1.5 User Reference New Features From VF Pro: The import full process can range from 19 seconds to 2 minutes. 1. 3.5 49 . If one of the models that you have exported previously from Poser does not appear. If your response is OK. you will then be directed to choose the mold with which you want to work. 4. 2. One a figure has been imported you will be asked if you want to work with the model immediately or not. depending of system capabilities and model’s complexity. VF Professional 1. fabric (MTL) and texture (JPG) files as per the previous step. make sure that you have correctly copied over the geometry (OBJ). The lower box will contain a list of the molds available.

Note: If the chosen mesh density is not sufficient to properly display the details of your design (i. it can produce intersections and discontinuous shading more easily. very fine straps) the system will automatically adjust the value and notify you. However. 3.5 50 . to the extreme right. Choose a value defining the mesh density and the type of mesh desired and click on Ok.5 User Reference New Features Exporting Garments from VF to Poser Before importing a figure into VF for the first time you should add the VF Runtime into the Poser library.e. VF Professional 1. On the contrary.VF Professional 1. the shading is more homogeneous. the hexmesh folds and wrinkles more easily living the garment a more realistic result. The value 10%.” See Cutting Tool: Best Practice to note about the correct use of the cutting tool. In VF FittingRoom click on the button labelled Export . The value 100%. represents the maximum density available (measured in number of vertices). Choose the desired mesh type: Hexmesh: Quadmesh: In the fabric simulation process. 2. the quadmesh produces fewer wrinkles but is more stable meaning less possibility of intersecting vertices. represents the minimum mesh density required to ensure a quality simulation. In some special cases you will see this system warning: “A fatal error has occurred with the mesh due mostly likely to a complicated cutting scheme. The export process will now abort. Do the following to export: 1. See Appendix I: How to Add the VF Runtime to Poser Library. Additionally. to the left.

a Poser prop (PP2 file) will be added to the Virtual Fashion runtime folder (Program Files/VFWorks/VirtualFashion).5 User Reference New Features Hexmesh Quadmesh To test this for yourself.VF Professional 1.5 51 . and specify the export file name you wish to use. When you click OK. NOTE ABOUT VF MATERIALS: The Opacity information in VF Materials (see VF MaterialEditor) is exported in a texture map. instead of a numeric value. VF uses a texture map. a zip archive will be created in the MyPoserProjects folder. Note: In addition to the prop file created within the Virtual Fashion runtime. This runtime can be added to your Poser Library. do not be confused if you see a solid map attached to the transparency node. VF Professional 1. Click on the OK to show the Export Project dialog. after which you can access this and other exported garments within the Poser workspace. Select the object(s) you wish to export. containing all information necessary to view the exported garment within Poser. 4. to offer the option to draw a non-regular opacity map. Therefore. You can do that using the transparency channel in VF Designer (See VF Designer Tools: To color or pattern the fabrics you are using). run a garment through the simulator leaving the mesh density identical and only changing the mesh type in order to evaluate the results. This zip file will allow you to easily share your exported garments with others.

it is necessary that VF data be visible and available from within Poser. Open the Library panel and click on the Up One Level icon until you reach the top level of the library. Click on the Add Runtime button to open the Browse for Folder dialogue box. 2. 4. you need to add VF Runtime to the Poser library. the Downloads icon and any other libraries you have already added previously. For this to be possible.5 52 . Find your VF install directory (the default is Programs Files/VFWorks) and select the VirtualFashion folder. Click OK to add the Virtual Fashion library to Poser. This step only needs to be done once as the Runtime folder will remain available for all future projects.5 User Reference New Features Appendix I: How to Add the VF Runtime to Poser Library For the export of garments from VF to Poser as well as the import of models from Poser to VF. 3. Follow these steps: 1. VF Professional 1. which includes the Poser Runtime icon.VF Professional 1.

for garments that only cover a small portion of the figure’s body. For garments that cover most of the figure’s body. 8. Jessi. note that the process of creating dynamic clothing from Virtual Fashion imported files is slightly different from the process outlined in the Tutorial Manual. and open the Library palette. such as a dress. please refer to the Poser 6 Tutorial Manual. However. open the Figures category and select the figure for which the garment was created (James. However. VF Professional 1. The Choose Parent dialog will appear. From the Poser Runtime Library. and select the garment you wish to use. Click on the Virtual Fashion standard pose for the figure you have selected. Select the Virtual Fashion Library. and open the Poses category.5 53 . Miki or Terai Yuki). Open the Virtual Fashion Props category. Those differences will be outlined for you below. Select the appropriate part for the garment you are using. Note: It is essential that you use the Virtual Fashion standard pose. Chapter 29: The Cloth Room. Click the Up One Level button until you see the Library icons. and creating a cloth simulation animation that will drape and settle the clothing realistically around the figure. 11. These poses are not the same. we recommend the following procedure: 7.5 User Reference New Features Appendix II: Dynamic Cloth Simulations For Virtual Fashion Garments Whether you are creating an animation or a still image. Setting up a dynamic cloth simulation for an imported Virtual Fashion garment requires several steps. Go to the Cloth Room. dynamic cloth adds incredible realism to your scene by causing cloth objects to drape and move as they would in real life. In order to set up a dynamic cloth simulation for an imported Virtual Fashion garment. you will need to assign part of the figure as the parent to the garment. you will need to navigate from the Virtual Fashion Library back to the Poser Runtime Library. For an excellent explanation of the process of creating dynamic clothing. To attach the clothing to the figure. then select the Poser Runtime Library icon. such as a scarf or crop-top. and not the Poser zero pose. first select the garment as the current object.VF Professional 1. 10. and open the Figures category from there. Click the Up One Level button until you see the Library icons. page 174. To assign the parent. including applying the garment to a figure. please refer to the Poser 6 Reference Manual. and the cloth simulation will not generate the correct results if you start from the wrong pose. 9. we recommend that you use the figure’s Hip as the parent. then select Object>Change Parent. for your figure. and click OK to return to the Cloth Room. For specific information about the Cloth Room and dynamic cloth simulations. Note: If you are continuing directly from the previous set of instructions. you should use the portion of the body that the garment actually covers as the parent.

14. Click the New Simulation button in the Cloth Simulation area of the Cloth Room to open the Simulator Settings dialog. please refer to the Poser 6 Reference Manual. as the clothing will conform after the cloth simulation has run. VF Professional 1. 15. because the Virtual Fashion standard pose necessitates a slightly different process for the cloth simulation animation. Note: The instructions in the Tutorial Manual regarding animation frames are different from those we recommend here.5 User Reference New Features 12. Be sure to follow the recommendations in this document in order to ensure that your cloth simulation generates the correct results. Conversely. Verify in the animation controls that you are on Frame 1. Note: We generally recommend that you allow fifteen frames for transitioning between the Virtual Fashion standard pose and your selected standard pose. if your target pose is drastically different from the Virtual Fashion standard pose. If you run into any problems.VF Professional 1. and then set up (or select) your desired target pose. Reset the animation controls to Frame 15. then you may need to add additional keyframes between Frames 1 and 15. Chapter 21: Animating with Poser. For more information on adding keyframes. and check to make sure that the figure transitions smoothly between the Virtual Fashion standard pose and your target pose. you may only need ten frames for a smooth transition. do not worry about this now. with your figure in the Virtual Fashion standard pose. to ensure that the figure moves appropriately from one pose to the other. However. such as body parts intersecting each other or the garment. You will notice that the clothing does not automatically conform to the figure when you alter the pose. Slide the animation controls between Frames 1 and 15. then you may need to allow additional frames to ensure a smooth transition between the poses. if your target pose is only slightly different from the Virtual Fashion standard pose.5 54 . 13.

By default. Click the Add/Remove button to open the Hierarchy Selection dialog. you need to turn your garment prop into a dynamic cloth object. which will allow you to define the objects that will use collision detection (collision objects) with the cloth. Note that while doing so may improve the quality of your simulation results. including body parts on figures.VF Professional 1. and then click on the Clothify button in the Cloth Controls section (section 2) of the Cloth Room. For information on the other collision options in this section. Doing so will open the Clothify window. Chapter 29: The Cloth Room. To ensure that you have selected not only one object.5 User Reference New Features 16. Then click OK to create the simulation. click the Collide Against button in the Cloth Controls section of the Cloth Room. Use the checkboxes next to the various objects to select (check) or deselect (uncheck) objects for collision detection. if you specified Frame 15 for your target pose in step 7. it may slide off the figure during the simulation calculation. For example. In the Additional Cloth Collision Options section. Once you have finished selecting objects. 20. 19. 18. Next. use ALT-Click to select the parent object. 21. but also all the objects beneath it in the hierarchy. Note: We recommend that you set the End Frame for the simulation at least 10 frames past the frame number at which you set your target pose. it will increase the time and resources required for calculating the simulation. If you do not select the appropriate objects for the garment to collide against. and then select the name of your garment prop from the list of props. to allow the clothing to settle around the figure. select the garment. Enter your desired name for the new cloth simulator in the Simulation Name field. 23. Once you have created the simulation. select Props from the pop-up menu. This will open the Cloth Collision Objects dialog. which displays a hierarchical list of all the objects in your scene. click OK to return to the Cloth Collision Objects dialog. In the Simulation Range fields. enter 1 for the Start Frame and 30 for the End Frame.5 55 . 22. 17. From the Clothify dialog. First. you may want to check the Cloth self-collision checkbox to prevent the cloth from passing through itself during the simulation. as this section is not applicable for Virtual Fashion imported garments. Doing so will automatically select all children of the object you selected. then you should set the End Frame of the Simulation Range at 25. VF Professional 1. enter 0 in the Drape Frames field. In the Cloth Draping section. or 30. none of the objects in the scene are selected (checked). please see the Poser 6 Reference Manual. Click the Clothify button to turn your garment into a dynamic cloth object.

Feet and Head collisions. you should see Poser drape the garment over the figure as it moves toward your target pose. 24.5 56 . please refer to the Poser 6 Reference Manual. if your garment is likely to intersect any of these body parts. When you are satisfied with the parameter settings. verify that the Current collision object listed at the top of the dialog is a figure.VF Professional 1. please refer to the Poser 6 Reference Manual. After a brief wait. VF Professional 1. then you should leave the relevant checkbox unchecked. for larger scenes. IMPORTANT: Be sure to disable (uncheck) the “Start draping from zero pose” checkbox. rather than a prop. However. For information on adjusting the dynamic cloth simulation parameters in the Dynamics Controls section of the Cloth Room. 27. 25. 26. Doing so will reduce calculation time required for the dynamics calculations. Click OK to close the Cloth Collision Objects dialog and return to the Cloth Room. or part of a figure.5 User Reference New Features Note: For small scenes. click the Calculate Simulation button at the top of this section. When you return to the Cloth Collision Objects dialog. as often those body parts will not intersect your garment during the simulation. For information about these options. you may want to limit your selection to only those body parts or other objects that you expect may come into contact with the cloth object. as you will be starting your simulation from the Virtual Fashion standard pose rather than the Poser zero pose for the figure. page 261. However. Chapter 29: The Cloth Room. you can select the entire figure on which you have placed your garment. (If you do not see the additional options enabled.) We do recommend that you check the boxes for Ignore Hand. you will notice that additional options are now enabled.

VF Professional 1. follow the steps outlined above.VF Professional 1. Note: If you alter the figure’s pose in any way that would affect the draping of the clothing. but add additional keyframes after your target pose that place your figure in additional poses. you will notice that the shader nodes are already set up to match the material selected in Virtual Fashion. Hair Room or Material Room.5 57 . Once the calculation process is complete. To create an animation using dynamic clothing. Face Room. the cloth dynamics will be calculated to move the garment in response to the character’s motion.5 User Reference New Features 28. When you enter the Material Room or render the scene. When you click the Calculate Simulation button. you will need to reenter the Cloth Room and click the Calculate Simulation button again to re-calculate the cloth simulation. you can then go on to complete your scene in the Pose Room.

VF Professional 1.5 User Reference

Tutorial

TUTORIAL: A General Approach to VF Designer

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VF Professional 1.5 User Reference

Tutorial

Starting New Project

To start a new project select the New Project button in the vertical System bar to the left of the screen. The New Project window will open. Write Nightdress in Project Title box and select Woman as the gender, Andrea as the model and Skirt as the form. Press the OK button.

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Tutorial

Garment Molds and Sections

Select the Loosen/Tighten option in the pipeline and select a section group as in example 1.

In the Loosen/Tighten panel choose the Flare option, select the 2x option and move the Value Slider until it reads 25. You will get a result as in Example 3.

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VF Professional 1. The selected sections will now appear in red. 3 and 4. Move the Stretch slider to the left to get results like examples 2.5 User Reference Tutorial Select the Stretch option in the pipeline bar at the top of the screen. Click the left mouse button and drag to select a region as in example 1. VF Professional 1.5 61 .

VF Professional 1.5 62 . Press the Delete button in the Delete Section panel. The deleted sections appear in black as seen in example 3. VF Professional 1.5 User Reference Tutorial Now click the Delete Section option in pipeline and select a section group as in example 1.

Select the Curve option in the Cutter panel and draw a five-point curve. Afterwards. Select the Zoom Section in the viewport bar below the model.VF Professional 1. you can edit the curve point by point until the desired position. You will see the entire garment turn red as in example 1. This time use right mouse button and drag up to get a close-up view of the upper torso and head of the model as in example 2. VF Professional 1. To do this click one time with left mouse button in each location that you want to set a point and then a sixth with right mouse button to finish the curve.5 User Reference Tutorial Cuts Press the Cutter button in the pipeline. as in example 3.5 63 .

VF Professional 1.5 User Reference Tutorial Click in Cut button.VF Professional 1. the cutter list on the right shows the cutting operations previously realized. Once you segment the garment. At the same time. The piece of garment disappears as in example 5. You will see a change of color as in example 4. you are ready to discard one piece by selecting the Delete Element button and clicking with left mouse button over the desired piece. This means that the garment has been separated along the curve that you just drew.5 64 .

8. If you want to repeat one cut in the opposite side of the model you can use the Symmetry option as shown in examples 6.5 65 . In order to get a complete view of the model click on the Center option in the viewport bar. 10 and 11. 9.5 User Reference Tutorial You can add other cuts to your design by repeating cutting operations.VF Professional 1. VF Professional 1. 7.

The segment of the garment underneath the cursor change will be highlighted in brilliant red. To apply any fabric to the garment proceed in this way: select a fabric in the list. as in example 4.VF Professional 1. as in example 3. Finally. VF Professional 1. press the Assign button and move the cursor over the design.5 User Reference Tutorial Fabrics Select the Fabrics button in pipeline In the Fabrics panel there is a List of fabrics and a viewport that shows a 3D simulation of the fabric selected. click the left mouse button over the garment piece to apply the fabric.5 66 .

press the Select button in the Paint Tools panel and place the cursor over the piece of garment you will be editing.5 User Reference Tutorial Color and Transparency Select the Color button in the pipeline. you will need to select a piece of garment. It will highlight in a brilliant red color. like in 1. Once the panel opens.VF Professional 1. As in Fabrics. the entire garment will be dyed black as in example 4. Then click the left mouse button while the cursor is positioned over the garment. VF Professional 1. are you able to paint.5 67 . and the color black in the Color palette (3). Select the Fill tool (2). Only after selecting on which garment you wish to work. In one click.

use the Zoom Section as in the Cutter to get a better view of the model. The way that this works is that a "color" is selected anywhere from white to black. Also.5 User Reference Tutorial Now we are going to work with Transparency. but only using grays. Choose a middle gray color in the Color palette (6) and select the Pen tool (7). In advance. Each shade represents a different depth of transparency with black being completely transparent and white being barely sheer. Keep in mind that you can undo any tests you have made with the undo button so do not be afraid to play around. VF Professional 1.5 68 . you will need to rotate the model selecting the Rotate option in the viewport bar (9) and using the right mouse button.VF Professional 1. Test out different shades of gray to see how the effect is rendered on the garment. To use transparency you must first change the Paint Mode to Transparency (example 5).

Congratulations on completing this project! VF Professional 1. switch back to Color mode and select the color white.5 69 .5 User Reference Tutorial After completing the transparency.VF Professional 1. Pen. try drawing the arabesque motif as shown in the next sequence of images and Final design. And with the same tool.