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Football - Information for High School Parents and Fans

Football - Information for High School Parents and Fans


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Published by WB Press
This 17-page booklet explains high school football in easy-to-understand language. It discusses topics relevant to wrestling parents (offense, defense, penalties, etc.) and provides tips for parents to help their student-athletes.
This 17-page booklet explains high school football in easy-to-understand language. It discusses topics relevant to wrestling parents (offense, defense, penalties, etc.) and provides tips for parents to help their student-athletes.

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Published by: WB Press on Apr 03, 2009
Copyright:Attribution Non-commercial No-derivs


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Information for Parents and Fans

Table of Contents

Football Basics ................................................................3 Offense ..............................................................................4 Defense .............................................................................6 Special Teams .................................................................8 Plays ...................................................................................9 Penalties .........................................................................11 Football Glossary .........................................................12 What Every Coach Wants You to Know ...............14 Developing Student-Athletes ................................16 College Requirements for Athletes ......................18 Football Referee Signals ...........................................19

2009 Edition
Copyrighted Material / All Rights Reserved

www.woodburnsports.com Email comments to sports@woodburnpress.com

The following information will provide those who don’t know a lot about football with a basic understanding of the game.

toss to determine, 1) which team is going to get the ball first and 2) which end zone each team is going to defend. The team that has the ball gets 4 chances (downs) to move the ball 10 yards. If they succeed, they’re given 4 more downs to move the ball another 10 yards. The team’s objective is to move the ball down the field so that they can score. A team maintains possession of the ball until they fail to move the ball 10 yards in 4 downs, or until they score. At this point, the other team takes possession, they get 4 downs to move the ball 10 yards, and they try to score. The game continues in this fashion for four 12 minute quarters. At the end of the 4th quarter, the team with the most points wins.

The Game: At the beginning of every football game, there’s a coin

The Team: Any number of players can be on a football team, but only 11 players from a team can be on the field at a time. Teams have three squads: offense, defense, and special teams. The team with the ball is on offense; they’re trying to score. The team without the ball is on defense; they’re trying to prevent the other team from scoring. Special teams are used in specific situations. The Scoring: There are 4 ways that a team can score points.
Touchdown (6 points) - A team gets a touchdown when they run or pass the ball across their opponent’s goal line. Extra points (1 or 2 points) - After a touchdown, a team can kick the ball through the goalposts from the 3 yard line for 1 point, or they can run or pass it into the end zone from the 3 yard line for 2 points. Field Goal (3 points) - A team gets a field goal when they kick the ball through their opponent’s goalposts. This is usually done on 4th down. Safety (2 points and possession of the ball) - A team gets a safety when their defense tackles the player with the ball in his own end zone.

When a team is on offense, their objective is to score a touchdown by getting the ball over their opponent’s goal line. Offensive players are either linemen (the 7 players on the offensive line) or backs (the 4 players in the backfield). Linemen are sometimes referred to as “strength” players because strength is so important to their effectiveness. Because backs must possess a variety of skills, the positions in the backfield are often referred to as “skilled” positions. The following is a typical offensive formation: SE T G C G T TE (linemen) split end tackle guard center guard tackle tight end QB quarterback (backs)

HB FB HB halfback fullback halfback

Linemen protect and block for the backs. They also try to create holes for the ball carrier to run through. On running plays, the linemen try to block, or move, the defensive players out of the way of the ball carrier. This is called run blocking. On passing plays, the linemen remain close to the line of scrimmage in order to protect the quarterback. To keep the defensive players from getting to the quarterback while he’s throwing a pass, the linemen protect the area behind them known as the pocket. This is called pass blocking. Other than the center (he snaps the ball) and the ends (they sometimes catch passes), linemen seldom touch the football. Linemen don’t get a lot of recognition, but knowledgeable fans know that a football game is generally won by the team that controls the line of scrimmage. A typical line consists of a center, 2 guards, 2 tackles, and 2 ends. Center - The center is positioned in the center of the line, right in front of the quarterback. Because the center snaps the ball to the quarterback to begin each play, he must have good hands.

The Linemen


Guards - The guards line up on either side of the center. They usu-

ally block straight ahead, but sometimes they’re needed in other areas. Guards are, therefore, usually smaller and quicker than centers and tackles.

Tackles - Tackles line up outside the guards. Because tackles block the biggest and strongest defensive players, size and strength are of utmost importance. Tackles are critical to the success of a team’s offensive power plays. Ends - An end can either be a tight end (lining up right beside the tackle) or a split end (lining up a considerable distance from the tackle). A tight end has blocking responsibilities; however, a tight end is also eligible to receive passes. A split end is much more of a pass receiver than he is a blocker. He, therefore, needs to be fast and good at catching the ball. Split ends are also known as wide receivers or wide-outs.

The Backs

The backs are positioned behind the line. They are the players who throw, catch, and run the ball; they are the ball handlers. Backs must be fast and strong, and they must have good ball handling skills. A typical backfield includes 1 quarterback, 1 fullback, and 2 halfbacks. Once the ball’s been snapped, the quarterback will either hand the ball off to another back, he’ll throw a pass, or he’ll run the ball himself. Since the quarterback handles the ball on every play, he must have good hands and he must be able to make fast decisions. A quarterback should also have a good throwing arm.

Quarterback - The quarterback stands directly behind the center.

Fullback - The fullback normally lines up directly behind the quarter-

back. Because the fullback is typically the biggest player in the backfield, he’s often used for blocking. The fullback also runs the ball, primarily in short yardage situations (e.g., 3rd down and 2 yards to go). Size, strength, and, to a lesser degree, speed are important qualities for a fullback. Because he runs the ball, a fullback is also called a running back.

speed and ball-handling skills, halfbacks are the ones who most often carry the ball on running plays. A halfback is also referred to as a running back. When a halfback lines up behind the fullback, he’s called a tailback. 

Halfbacks - Teams normally have 1 or 2 halfbacks. Because of their

When a team’s on defense, they try to keep the other team from advancing the ball (moving the ball towards their goal line). They also look for opportunities to regain possession of the ball. A team’s defense is made up of: 1) the defensive line, 2) the linebackers, and 3) the defensive backfield (also known as the secondary). Defensive alignments are often categorized with two numbers. The first number refers to the number of players on the line; the second number refers to the number of linebackers. Many teams, for example, play a -3 defense ( defensive linemen, 3 linebackers) or a 4-4 defense (4 defensive linemen, 4 linebackers). The following is a typical -3 defensive alignment: DE DT NG DT DE (def. linemen) def. end def. tackle nose guard def. tackle def. end OL ML OL (linebackers) outside linebacker middle linebacker outside linebacker C S C (def. backfield) cornerback safety cornerback

Defensive Linemen
Defensive Tackles - Defensive tackles are generally the biggest and strongest defensive players. Their job is to tackle the ball carrier, or to engage as many offensive blockers as they can so that their linebackers can get to the ball carrier. On passing plays, the defensive tackles “rush” the quarterback so that he can’t get off a good pass. While quickness is an asset, it is not as important as size and strength. In a -3 defense, there are 3 tackles (the tackle in the middle is called a nose guard) and 2 ends. In a 4-4 defense there are 2 tackles and 2 ends.
fensive tackles, with one added responsibility. When the offense runs the ball out toward the sidelines, the defensive end must not allow the ball carrier to get around him. Quickness is therefore a bit more important to a defensive end than it is to a defensive tackle.

Defensive Ends - The defensive ends have the same job as the de-

In a 4 - 4 alignment, there are 4 linebackers. The 2 in the middle are inside linebackers and the 2 on the outside are outside linebackers. In a -3 defensive alignment there are 3 linebackers, 2 outside linebackers and a middle linebacker. The middle linebacker is generally the best tackler on the team.

Middle/Inside Linebacker(s) - A good middle or inside linebacker
has a balance of size, strength, and quickness. On running plays, the middle/inside linebackers try to get through the offensive line in order to tackle the ball carrier. In passing situations, middle/inside linebackers either rush the quarterback (blitz) or they drop back to defend the pass.

Outside Linebackers - Outside linebackers operate much like middle/inside linebackers; however, they have more pass and sweep responsibilities. This means that an outside linebacker must cover the area between himself and the sidelines. When a receiver catches a pass on his side of the field, or when a ball carrier runs the ball wide, the outside linebacker is responsible for tackling the ball carrier. Because he has more area to cover, speed is a bit more important to an outside linebacker than it is to an inside linebacker.

Defensive Backfield
Cornerbacks - Cornerbacks play behind the outside linebackers.
While cornerbacks help defend against running plays, their primary responsibility is pass defense. When a wide receiver goes out for a pass, it is the cornerback’s job to prevent him from catching the ball and to intercept the pass if possible. Speed and agility are therefore more important to a cornerback than size and strength. linebacker. Like a cornerback, his primary responsibility is to prevent the offense from completing the pass. Because he makes more tackles, a safety is usually a little bigger than a cornerback. The safety is often the last player between the ball carrier and the goal line. He is, therefore, usually the last player in position to tackle the ball carrier before he gets a touchdown.

Safety - The safety plays in the middle of the field behind the middle


Whenever a team is going to kick or punt the ball, the special teams take the field. Special teams are used on kickoffs, punts, extra point kicks, and field goal attempts.

The Kickoff Teams
There is a kickoff at the beginning of the game, at the beginning of the second half, and after every score. On each of these occasions, the kickoff and the kickoff return teams take the field. 30 yard line. With the kicker in the middle of the line, the players spread themselves evenly across the field in a single line formation. The ball is placed on a tee at the 40 yard line, and when the referee gives the signal, the kicker runs toward the ball. Because no one is allowed to run past the kicker until after he kicks the ball, the rest of the players follow closely behind. As soon as the ball is kicked, the whole team runs down the field to tackle the player who’s caught the ball.

Kickoff Team - All 11 members of the kickoff team line up near their

Kickoff Return Team - The players on the kickoff return team spread

out on or behind their own 40 yard line. One or two players stand farther back to catch the ball. Once the ball is caught, all of the players block and run interference for the ball carrier.

The Punting Teams
A team punts the ball when it’s 4th down, they’re not in field goal range, and they’ve decided not to go for the 1st down. In punting, they use their last possession (4th down) to kick the ball as far down the field, and as far away from their end zone, as possible. punter who’s standing about 1 yards behind him. The punter catches the ball and kicks it as far down the field as he can. While the punter is kicking the ball, the center sprints down the field to tackle the player catching the ball. The rest of the players block shoulder to shoulder to create a pocket to protect the punter. After the punter kicks the ball, all of the players run down the field to tackle the ball carrier.

Punting Team - When a team punts, the center snaps the ball to the


Punt Return Team - The players on the punt return team line up on

the line of scrimmage. The punt returner (the player who is to receive the punt) is farther back. After the punt is kicked, the punt returner catches the ball and then he runs it back as far as he can. The rest of the players block and run interference for the punt returner.

The Extra Point / Field Goal Teams
The field goal and the extra point teams are usually the same. This is because an extra point kick and a field goal kick are the same, except for the distance the ball must be kicked. While an extra point is always kicked from the 3 yard line, a field goal can be attempted from any distance. To determine how far a field goal kicker must kick the ball, add 17 yards to the line of scrimmage. (The ball is kicked from 7 yards behind the line of scrimmage, and the goalposts are 10 yards behind the goal line.) So if the ball is on the 8 yard line, the field goal kicker must kick the ball 2 yards. The extra point/field goal teams consist of a kicker, a holder, and 9 blockers. The blockers form a barrier to protect the kicker and the holder. The center snaps the ball to the holder who positions the ball for the kicker. The kicker then tries to kick the ball through the goalposts. On extra point and field goal attempts, the defending team has their special team in to try to block the kicks.

Football teams have playbooks that include diagrams of all the plays the coaches plan to run. Players are expected to learn these plays so that they will know where they are supposed to be, and what they are supposed to do, on each play. Below are brief explanations of some common offensive plays. two to get the first down. The quarterback hands the ball to a running back who then runs the ball straight ahead, or “up the middle.”

Dive - This simple play is used when the offense only needs a yard or Draw - The draw is a running play disguised as a pass play. The quar-

terback drops back like he’s going to pass, but instead, he either runs the ball himself, or he hands the ball to another back who runs it.

Off-Tackle - In an off-tackle play, the running back tries to gain yard-

age by running directly behind either the right or left tackle. This play emphasizes power over speed.

ball to another back or to run the ball himself.

Option - In an option play, the quarterback has the option to hand the Pass Plays - When the quarterback throws a pass, the pass receiver
runs a predetermined route or pattern so that he will be at the right spot to catch the ball. The following are some common passing routes: 1) post - the receiver runs straight out, then he runs towards the goal posts 2) flag - the receiver runs straight out, then he runs towards the flag or cone at the end of the goal line 3) curl or hook - the receiver runs out and then quickly turns back towards the quarterback 4) slant - the receiver slants in or out to the right or left ) square-out - the receiver runs out, makes a sharp turn, and then runs towards the sidelines

tions. Running behind the center, the quarterback runs the ball straight ahead. Reverse - The reverse is a trick play. The quarterback hands the ball to a running back who runs the ball laterally behind the line of scrimmage. The running back then hands the ball to a player who’s running towards him from the opposite direction. This player then runs the ball. least 2 offensive linemen and a running back run toward the sidelines. The quarterback throws a short pass over the oncoming defensive linemen to the running back. The running back then runs the ball.

Quarterback Sneak - This play is used on short yardage situa-

Screen - In a screen, the quarterback drops back to set up the pass. At

Sweep - The quarterback hands or pitches the ball to a running back who runs laterally behind the line of scrimmage. At some point, the running back “turns the corner” and runs upfield.
Football Web Sites
1) www.nfl.com 2) www.usafootball.com 3) www.ncaasports.com


When players don’t follow the rules, the referee throws a flag, and he calls a penalty. Listed below are some of the most common penalties, along with the reasons they’re called. Clipping (15 yds.) - An offensive player hits a defensive player from behind, at or below the waist. Defensive pass interference (15 yds.) - A defensive player hits or holds a pass receiver before the pass is thrown or while the ball is in the air. Delay of game (5 yds.) - The offense takes too much time to begin play. Encroachment (5 yds.) - A player crosses the line of scrimmage before the ball is snapped. Face mask (5 or 15 yds.) - A player touches or grabs another player’s face mask. Holding (10 yds.) - An offensive player grabs a defensive player with his hands or arms. Illegal formation (5 yds.) - The offense doesn’t have 7 men on the line of scrimmage. Illegal forward pass (5 yds. and loss of down) - The quarterback passes the ball after he’s crossed the line of scrimmage. Illegal motion (5 yds.) - An offensive player in the backfield moves towards the line of scrimmage before the ball is snapped. Illegal procedure (5 yds.) - An offensive player moves before the ball is snapped (also called a false start). Intentional grounding (5 yds. and loss of down) - The quarterback throws the ball away on purpose in order to avoid a sack. Offensive pass interference (15 yds) - An offensive player prevents a defensive player from intercepting a pass. Personal foul (15 yds.) - This penalty is called for a number of violations; however, it’s most often called because one player has hit another player after the ball’s been whistled dead. Roughing the kicker (15 yds. and automatic first down) - A defensive player makes contact with the kicker after he’s punted the ball.

There are a number of terms that you need to know in order to understand the game of football. Below are some of the most commonly used terms. Blitz - A play in which the defensive players rush the quarterback in order to sack him or to make him hurry his throw. Blocking - The only legal way for offensive players to hit and maneuver their opponents. When blocking, an offensive player can use his body to push or move an opponent; he cannot, however, grab or hold onto him. Chains - A measuring device used to determine how far a team must go to get a first down. Downs - The chances the offense gets to advance the football. A team gets 4 downs (4 chances) to advance the ball 10 yards. When a team gets the ball, it’s 1st and 10 (1st down, 10 yards to go). If the team advances the ball 4 yards on the 1st down, then it’s 2nd down and 6 yards to go (2nd and 6). 3rd and 1 means that it’s the team’s 3rd try, and they have 1 yard to go in order to get a 1st down. On 4th down, teams often punt. Fair catch - The punt returner is allowed to catch the ball without interference, but he cannot advance it. To signal for a fair catch, the punt returner waves his raised arm while the ball is in the air. Field position - A reference as to how far the offense has to go to score. (If the offense gets the ball on their own  yard line, they have 9 yards to go to get a touchdown. This is bad field position.) Fumble - A ball dropped by a player. The team who recovers the fumble gets possession of the ball. Gap - The space between the players on the line of scrimmage. Handoff - The giving or handing of the ball from one player (usually the quarterback) to another. Hash marks - The two rows of short horizontal lines running from end zone to end zone near the center of the field. If the ball carrier runs outof-bounds, or if he is tackled between the hash marks and the sidelines, the referee brings the ball in to the hash marks and places it there. This keeps the ball, and the play, near the middle of the field.

Huddle - A quick meeting during which the quarterback tells the offensive players which play they’ll run, and on what signal the ball will be snapped (e.g., “38 sweep on 2”). The defense also has a huddle. Interception - A pass caught by a defensive player. Kickoff - The kick that puts the ball in play at the beginning of each half and after a team scores. Line of scrimmage - An imaginary line upon which the ball sits. This line separates the offense and the defense. Onside kick - A kickoff which is meant to go only 10-1 yards. Normally on a kickoff, the kicker tries to get the ball as far down the field as possible. On an onside kick, however, the kicker intentionally kicks the ball only a short distance in order to give his team a chance to recover the ball. (Once the ball has gone 10 yards, it is a free ball.) Teams try onside kicks when they are behind and they’re running out of time. Pass Defense - The defensive strategy used to keep the opposing team from completing the pass. In a zone defense, defensive players are assigned a part of the field to protect. When playing man-to-man, each defensive player is assigned an offensive player to cover. Pitch - A lateral toss from the quarterback to a running back. Punt - A kick made by the punter, usually on 4th down. The punter catches the snap and kicks the ball as far down the field as possible. Sack - A tackle in which the quarterback is brought down behind the line of scrimmage as he is attempting to throw the ball. Snap - The motion in which the center hands or throws the football backwards between his legs to the quarterback, punter, or ball holder. Tackle - To hit, grab, and/or pull the ball carrier to the ground. Defensive players can tackle the ball carrier, or any player who’s pretending to carry the ball. Offensive players cannot tackle; they can only block. Touchback - A punt or kickoff that sends the ball into the end zone. The ball is brought out and placed on the 20 yard line. Turnover - An interception or fumble that’s recovered by the other team. Yards passing - The number of yards gained on passing plays. Yards rushing - The number of yards gained on running plays.

The following topics should be of interest to every football parent. For additional information, talk to your son’s coach or trainer.

Athletic Eligibility

At most high schools, students must meet certain academic requirements in order to be eligible to play a sport. If you have questions concerning your school’s athletic eligibility requirements, talk to your son’s coach, or contact the athletic office. During the off-season, football players should follow a conditioning program that combines weight training and aerobic exercise. Conditioning is important, not only for performance enhancement, but also for injury prevention. Your son should work with his coach and trainer in order to develop a program that’s appropriate for him. Football is a strenuous, physically demanding sport. It is, therefore, important for football players to have a healthy diet that includes fruits, vegetables, meat, and foods high in complex carbohydrates (pasta, potatoes, etc.). The meal the night before a game is especially important. It should be a nutritious meal that’s high in carbohydrates. It is extremely important for your son to drink enough fluids, especially when practicing in the August heat. Before and during practices and games, players should drink water. (Be sure your son has his own water bottle with his name on it.) After practices and games, athletes can drink juices or sport drinks. Injuries are a part of every sport. Football players are most likely to get minor cuts, sprains, bumps, and bruises. Make sure that minor cuts are cleaned with soap and water., and then apply an antiseptic ointment and a band-aid. For minor bumps, bruises, and sprains, elevate the area and put an ice pack on it as soon as possible. Apply the ice pack for 120 minutes, wait 4 minutes, and apply ice again. For all other injuries, contact the trainer or a doctor.

Weight Training


First Aid


Preventing injuries should be of utmost importance to everyone. Athletes can avoid injury by: 1) being in good condition when the season starts, 2) having the right equipment, 3) drinking enough water before and during practices and games, 4) getting the proper rest and nutrition, ) stretching properly before all practices and games, and 6) working closely with the trainer.


Each player will most likely be given pants, a jersey, a helmet, and pads (shoulder, thigh, hip, and knee). Players will probably need to buy socks, cleats, and a mouth guard. A flak jacket (a vest that protects the ribs) is an example of an optional piece of equipment.

In recent years, a number of athletes have chosen to use steroids to build muscle and gain strength. Steroids are illegal and dangerous. They can cause liver damage, heart damage, and sterility. Make sure that your son is aware of the dangers of using steroids. If your son wants to put on weight and muscle, talk to your trainer about dietary supplements.


Playing in College

Young men who want to play football in college must understand that regardless of where they play, they need to have talent and a great deal of dedication. There are approximately 23 Division I, 10 Division II, and 230 Division III colleges in the NCAA with football programs. Division I and Division II colleges can offer athletic scholarships; Division III schools (mostly small, private colleges) cannot. Division III schools are, however, often able to provide other kinds of financial aid. Over 300 small colleges belong to the NAIA, and hundreds of junior colleges (2-year colleges) belong to the NJCAA. For additional information on these leagues and their requirements, see page 16.

The best way to help your athlete is to be positive and to provide encouragement, both at home and in the stands. If there’s a problem, have your son talk to his coach. If the problem is not resolved, or if it is of a serious nature, call the coach yourself. Know that you are the most important person in your son’s life, and that your son wants you to be proud of him. Attend every game, and cheer loudly.

Be Positive

The football coach’s job is to develop his players and to win football games. As a parent, it is your job to monitor your son’s academic progress and to encourage him be successful in the classroom. The following tips will help you do that.

ress is important to you. Attend all open houses and parent conferences. Know when each grading period ends, and see all progress reports and report cards as soon as they come out. Do not just assume that someone will call you if there’s a problem. If you do not see a progress report or report card, call the school and request a copy immediately. Help your son choose his courses. If any of his courses seem to be too difficult, too easy, or inappropriate, talk to his school counselor. If your son hopes to play football at a Division I or Division II college, ask his counselor or the athletic office for information on NCAA guidelines, and make sure that he is taking the courses he needs to be eligible. Also, have your son schedule a study hall during football season if at all possible.

Be interested. Make sure that your son knows that his academic prog-

Make sure that your son’s courses are right for him.

Help your son set goals. Sit down with your son at the beginning

of each grading period and help him set realistic academic goals for that term. Setting goals gives your son something to work for, and it makes him aware of what your expectations are.

requires a substantial time commitment. Your son must therefore have good time management skills in order to get everything done. Encourage your son to use the time he’s given in school to study and to work on homework. Help your son create a study plan, and then help him identify anything that might interrupt or interfere with his plan (phone calls, starting to watch TV before his homework is done, etc.).

Talk to your son about time management. Playing football

Offer to help. Offer to help with homework, but don’t give more help

than is wanted. Your son may not ask again. Keep in mind that it’s your son’s responsibility to get his homework done and to study for tests.

“slack off” when we’re not held accountable. Your son needs to know that you care and that you are monitoring his academic progress. He needs to know that successes will be recognized and that poor performances will be noticed. Go over every progress report and report card with him, and contact the teacher if your son has a low grade in a class.

Make your son accountable. It’s human nature to be tempted to

Work with the school. Teachers, counselors, coaches, and principals

are there to help your son get the best education possible. A divorce, health problem, death in the family, etc. can affect your son’s attitude and performance. If such a circumstance should arise, call the school and tell them what’s going on. If you have a concern that relates to a specific class, call the teacher. For other concerns, call your son’s counselor.


Colleges are affiliated with associations that have their own rules, regulations, and eligibility requirements. Eligibility guidelines for NCAA, NAIA, and NJCAA are outlined below. For more detailed information, visit their Web sites.

NCAA - Division I and Division II colleges can offer athletic scholarships; Division III colleges (mostly smaller, private colleges) cannot. Before an athlete can play a sport or receive an athletic scholarship at a Division I or II college, he/she must meet NCAA’s academic requirements. Division III athletes do not need to meet NCAA academic requirements. Athletes going to Division I and II colleges must have a minimum GPA in a specified number of core courses. They must also have the required ACT or SAT score. ACT/SAT requirements for Division I eligibility are based on a sliding scale. The higher the core GPA, the lower the test score required. Athletes should take the ACT and/or the SAT by the spring of their junior year. Then if they need to raise their scores, they’ll have time to retake these tests in the fall of their senior year. Athletes must register with the NCAA Eligibility Center to initiate the eligibility process. This should be done at the beginning of an athlete’s junior year. https://web1.ncaa.org/eligibilitycenter
a sport or receive an athletic scholarship, an athlete must meet two of the following three NAIA requirements: 1) have the required ACT or SAT score, 2) have an overall 2.0 GPA, 3) graduate in the top half of his/her class. http://naia.cstv.com

NAIA - NAIA colleges can award full or partial scholarships. To play

Division III colleges cannot. There are no academic eligibility requirements for athletes entering junior colleges. www.njcaa.org

NJCAA - Division I and Division II colleges can offer scholarships;

For information and advice on getting an athletic scholarship, athletes should talk to their coach and/or athletic director.

Football Referee Signals


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