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//============================================================================== // CXSDump //============================================================================== Main FunctionID=1.

File Data: Files: 2 Symbols: 785 Variables: 54 Functions: 2 RuleGroups: 0 Rules: 0 Code: 15235 6 Variable Types: Void (Value=1). Int (Value=2). Float (Value=4). Bool (Value=8). String (Value=16). Vector (Value=32). 2 Files: Sonora.xs (ID= 0). C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries.xs (I D= 1). 785 Symbols: EXTERN$cInvalidVector EXTERN$cOriginVector xsDisableRule xsDisableSelf xsEnableRule xsIsRuleEnabled xsSetRulePriority xsSetRulePrioritySelf xsSetRuleMinInterval xsSetRuleMinIntervalSelf xsSetRuleMaxInterval xsSetRuleMaxIntervalSelf xsEnableRuleGroup xsDisableRuleGroup xsIsRuleGroupEnabled xsVectorGetX xsVectorGetY xsVectorGetZ xsVectorSetX xsVectorSetY xsVectorSetZ xsVectorSet xsVectorLength xsVectorNormalize xsArrayCreateInt xsArraySetInt xsArrayGetInt xsArrayCreateFloat xsArraySetFloat xsArrayGetFloat xsArrayCreateBool xsArraySetBool (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= 0) 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 17) 18) 19) 20) 21) 22) 23) 24) 25) 26) 27) 28) 29) 30) 31) SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, SymValue=-1. SymValue=-2. SymValue=0. SymValue=1. SymValue=2. SymValue=3. SymValue=4. SymValue=5. SymValue=6. SymValue=7. SymValue=8. SymValue=9. SymValue=10. SymValue=11. SymValue=12. SymValue=13. SymValue=14. SymValue=15. SymValue=16. SymValue=17. SymValue=18. SymValue=19. SymValue=20. SymValue=21. SymValue=22. SymValue=23. SymValue=24. SymValue=25. SymValue=26. SymValue=27. SymValue=28. SymValue=29. files. symbols. variables. functions. groups. rules. bytes (MAX=16384).

xsArrayGetBool (ID= 32) SymType= 0, xsArrayCreateString (ID= 33) SymType= 0, xsArraySetString (ID= 34) SymType= 0, xsArrayGetString (ID= 35) SymType= 0, xsArrayCreateVector (ID= 36) SymType= 0, xsArraySetVector (ID= 37) SymType= 0, xsArrayGetVector (ID= 38) SymType= 0, xsArrayGetSize (ID= 39) SymType= 0, xsDumpArrays (ID= 40) SymType= 0, xsGetContextPlayer (ID= 41) SymType= 0, xsSetContextPlayer (ID= 42) SymType= 0, xsGetTime (ID= 43) SymType= 0, xsAddRuntimeEvent (ID= 44) SymType= 0, xsGetFunctionID (ID= 45) SymType= 0, rmEchoWarning (ID= 46) SymType= 0, rmEchoError (ID= 47) SymType= 0, rmEchoInfo (ID= 48) SymType= 0, rmRandFloat (ID= 49) SymType= 0, rmRandInt (ID= 50) SymType= 0, rmGetNomadStart (ID= 51) SymType= 0, rmGetIsFFA (ID= 52) SymType= 0, rmSetMapSize (ID= 53) SymType= 0, rmGetMapXSize (ID= 54) SymType= 0, rmGetMapZSize (ID= 55) SymType= 0, rmSetSeaLevel (ID= 56) SymType= 0, rmGetSeaLevel (ID= 57) SymType= 0, rmSetSeaType (ID= 58) SymType= 0, rmSetMapElevationParameters (ID= 59) SymType= 0, rmSetBaseTerrainMix (ID= 60) SymType= 0, rmAddMapTerrainByHeightInfo (ID= 61) SymType= 0, rmAddMapTerrainByAngleInfo (ID= 62) SymType= 0, rmSetMapElevationHeightBlend (ID= 63) SymType= 0, rmPlaceMapClusters (ID= 64) SymType= 0, rmSetMapClusteringPlacementParams (ID= 65) SymType= rmSetMapClusteringObjectParams (ID= 66) SymType= 0, rmSetMapClusteringNoiseParams (ID= 67) SymType= 0, rmAreaFractionToTiles (ID= 68) SymType= 0, rmAreaTilesToFraction (ID= 69) SymType= 0, rmXFractionToTiles (ID= 70) SymType= 0, rmXTilesToFraction (ID= 71) SymType= 0, rmZFractionToTiles (ID= 72) SymType= 0, rmZTilesToFraction (ID= 73) SymType= 0, rmDegreesToRadians (ID= 74) SymType= 0, rmMetersToTiles (ID= 75) SymType= 0, rmTilesToMeters (ID= 76) SymType= 0, rmXMetersToFraction (ID= 77) SymType= 0, rmZMetersToFraction (ID= 78) SymType= 0, rmXFractionToMeters (ID= 79) SymType= 0, rmZFractionToMeters (ID= 80) SymType= 0, rmCreateArea (ID= 81) SymType= 0, rmSetAreaSize (ID= 82) SymType= 0, rmSetAreaEdgeFilling (ID= 83) SymType= 0, rmSetAreaLocation (ID= 84) SymType= 0, rmSetAreaLocPlayer (ID= 85) SymType= 0, rmSetAreaLocTeam (ID= 86) SymType= 0, rmBuildArea (ID= 87) SymType= 0, rmBuildAllAreas (ID= 88) SymType= 0, rmSetAreaTerrainType (ID= 89) SymType= 0, rmSetAreaMix (ID= 90) SymType= 0, rmPaintAreaTerrain (ID= 91) SymType= 0,

SymValue=30. SymValue=31. SymValue=32. SymValue=33. SymValue=34. SymValue=35. SymValue=36. SymValue=37. SymValue=38. SymValue=39. SymValue=40. SymValue=41. SymValue=42. SymValue=43. SymValue=44. SymValue=45. SymValue=46. SymValue=47. SymValue=48. SymValue=49. SymValue=50. SymValue=51. SymValue=52. SymValue=53. SymValue=54. SymValue=55. SymValue=56. SymValue=57. SymValue=58. SymValue=59. SymValue=60. SymValue=61. SymValue=62. 0, SymValue=63. SymValue=64. SymValue=65. SymValue=66. SymValue=67. SymValue=68. SymValue=69. SymValue=70. SymValue=71. SymValue=72. SymValue=73. SymValue=74. SymValue=75. SymValue=76. SymValue=77. SymValue=78. SymValue=79. SymValue=80. SymValue=81. SymValue=82. SymValue=83. SymValue=84. SymValue=85. SymValue=86. SymValue=87. SymValue=88. SymValue=89.

rmPaintAreaTerrainByHeight (ID= 92) SymType= 0, SymValue=90. rmPaintAreaTerrainByAngle (ID= 93) SymType= 0, SymValue=91. rmSetAreaBaseHeight (ID= 94) SymType= 0, SymValue=92. rmSetAreaWarnFailure (ID= 95) SymType= 0, SymValue=93. rmSetAreaForestType (ID= 96) SymType= 0, SymValue=94. rmSetAreaForestDensity (ID= 97) SymType= 0, SymValue=95. rmSetAreaForestClumpiness (ID= 98) SymType= 0, SymValue=96. rmSetAreaForestUnderbrush (ID= 99) SymType= 0, SymValue=97. rmSetAreaWaterType (ID= 100) SymType= 0, SymValue=98. rmGetAreaClosestPoint (ID= 101) SymType= 0, SymValue=99. rmSetAreaCliffType (ID= 102) SymType= 0, SymValue=100. rmSetAreaCliffPainting (ID= 103) SymType= 0, SymValue=101. rmSetAreaCliffEdge (ID= 104) SymType= 0, SymValue=102. rmSetAreaCliffHeight (ID= 105) SymType= 0, SymValue=103. rmAddAreaCliffEdgeAvoidClass (ID= 106) SymType= 0, SymValue=104. rmRiverCreate (ID= 107) SymType= 0, SymValue=105. rmRiverSetConnections (ID= 108) SymType= 0, SymValue=106. rmRiverConnectRiver (ID= 109) SymType= 0, SymValue=107. rmRiverAddWaypoint (ID= 110) SymType= 0, SymValue=108. rmRiverSetBankNoiseParams (ID= 111) SymType= 0, SymValue=109. rmRiverSetShallowRadius (ID= 112) SymType= 0, SymValue=110. rmRiverAddShallow (ID= 113) SymType= 0, SymValue=111. rmRiverAddShallows (ID= 114) SymType= 0, SymValue=112. rmRiverAvoid (ID= 115) SymType= 0, SymValue=113. rmRiverBuild (ID= 116) SymType= 0, SymValue=114. rmRiverReveal (ID= 117) SymType= 0, SymValue=115. rmSetRiverFoundationParams (ID= 118) SymType= 0, SymValue=116. rmSetWorldCircleConstraint (ID= 119) SymType= 0, SymValue=117. rmSetAreaObeyWorldCircleConstraint (ID= 120) SymType= 0, SymValue=118. rmAddAreaTerrainLayer (ID= 121) SymType= 0, SymValue=119. rmSetAreaTerrainLayerVariance (ID= 122) SymType= 0, SymValue=120. rmSetAreaMinBlobs (ID= 123) SymType= 0, SymValue=121. rmSetAreaMaxBlobs (ID= 124) SymType= 0, SymValue=122. rmSetAreaMinBlobDistance (ID= 125) SymType= 0, SymValue=123. rmSetAreaMaxBlobDistance (ID= 126) SymType= 0, SymValue=124. rmSetAreaCoherence (ID= 127) SymType= 0, SymValue=125. rmSetAreaSmoothDistance (ID= 128) SymType= 0, SymValue=126. rmSetAreaHeightBlend (ID= 129) SymType= 0, SymValue=127. rmAreaID (ID= 130) SymType= 0, SymValue=128. rmAddAreaInfluencePoint (ID= 131) SymType= 0, SymValue=129. rmAddAreaInfluenceSegment (ID= 132) SymType= 0, SymValue=130. rmAddAreaRemoveType (ID= 133) SymType= 0, SymValue=131. rmAddAreaTerrainReplacement (ID= 134) SymType= 0, SymValue=132. rmSetAreaElevationType (ID= 135) SymType= 0, SymValue=133. rmSetAreaElevationMinFrequency (ID= 136) SymType= 0, SymValue=134. rmSetAreaElevationOctaves (ID= 137) SymType= 0, SymValue=135. rmSetAreaElevationPersistence (ID= 138) SymType= 0, SymValue=136. rmSetAreaElevationVariation (ID= 139) SymType= 0, SymValue=137. rmSetAreaElevationEdgeFalloffDist (ID= 140) SymType= 0, SymValue=138. rmSetAreaElevationNoiseBias (ID= 141) SymType= 0, SymValue=139. rmSetAreaReveal (ID= 142) SymType= 0, SymValue=140. rmSetGlobalSnow (ID= 143) SymType= 0, SymValue=141. rmSetGlobalRain (ID= 144) SymType= 0, SymValue=142. rmSetGlobalStormLength (ID= 145) SymType= 0, SymValue=143. rmSetWindMagnitude (ID= 146) SymType= 0, SymValue=144. rmTerrainInitialize (ID= 147) SymType= 0, SymValue=145. rmFillMapCorners (ID= 148) SymType= 0, SymValue=146. rmSetLightingSet (ID= 149) SymType= 0, SymValue=147. rmDoLightingFade (ID= 150) SymType= 0, SymValue=148. rmDoLightingEffect (ID= 151) SymType= 0, SymValue=149.

rmSetGaiaCiv (ID= 152) SymType= 0, SymValue=150. rmAllocateSubCivs (ID= 153) SymType= 0, SymValue=151. rmSetSubCiv (ID= 154) SymType= 0, SymValue=152. rmGetCivID (ID= 155) SymType= 0, SymValue=153. rmAddMerc (ID= 156) SymType= 0, SymValue=154. rmSetPlayerLocation (ID= 157) SymType= 0, SymValue=155. rmSetPlayerPlacementArea (ID= 158) SymType= 0, SymValue=156. rmSetTeamSpacingModifier (ID= 159) SymType= 0, SymValue=157. rmSetPlacementTeam (ID= 160) SymType= 0, SymValue=158. rmSetPlacementSection (ID= 161) SymType= 0, SymValue=159. rmPlacePlayersCircular (ID= 162) SymType= 0, SymValue=160. rmPlacePlayersSquare (ID= 163) SymType= 0, SymValue=161. rmPlacePlayersLine (ID= 164) SymType= 0, SymValue=162. rmPlacePlayersRiver (ID= 165) SymType= 0, SymValue=163. rmPlacePlayer (ID= 166) SymType= 0, SymValue=164. rmSetPlayerArea (ID= 167) SymType= 0, SymValue=165. rmPlayerLocXFraction (ID= 168) SymType= 0, SymValue=166. rmPlayerLocZFraction (ID= 169) SymType= 0, SymValue=167. rmAddFairLoc (ID= 170) SymType= 0, SymValue=168. rmPlaceFairLocs (ID= 171) SymType= 0, SymValue=169. rmResetFairLocs (ID= 172) SymType= 0, SymValue=170. rmGetNumberFairLocs (ID= 173) SymType= 0, SymValue=171. rmFairLocXFraction (ID= 174) SymType= 0, SymValue=172. rmFairLocZFraction (ID= 175) SymType= 0, SymValue=173. rmSetPlayerResource (ID= 176) SymType= 0, SymValue=174. rmAddPlayerResource (ID= 177) SymType= 0, SymValue=175. rmMultiplyPlayerResource (ID= 178) SymType= 0, SymValue=176. rmGetPlayerName (ID= 179) SymType= 0, SymValue=177. rmGetPlayerTeam (ID= 180) SymType= 0, SymValue=178. rmGetPlayerCiv (ID= 181) SymType= 0, SymValue=179. rmGetPlayerCulture (ID= 182) SymType= 0, SymValue=180. rmGetNumberPlayersOnTeam (ID= 183) SymType= 0, SymValue=181. rmSetTeamArea (ID= 184) SymType= 0, SymValue=182. rmCreateBoxConstraint (ID= 185) SymType= 0, SymValue=183. rmCreatePieConstraint (ID= 186) SymType= 0, SymValue=184. rmCreateAreaOverlapConstraint (ID= 187) SymType= 0, SymValue=185. rmCreateAreaConstraint (ID= 188) SymType= 0, SymValue=186. rmCreateAreaDistanceConstraint (ID= 189) SymType= 0, SymValue=187. rmCreateAreaMaxDistanceConstraint (ID= 190) SymType= 0, SymValue=188. rmCreateEdgeConstraint (ID= 191) SymType= 0, SymValue=189. rmCreateEdgeDistanceConstraint (ID= 192) SymType= 0, SymValue=190. rmCreateEdgeMaxDistanceConstraint (ID= 193) SymType= 0, SymValue=191. rmCreateCliffEdgeConstraint (ID= 194) SymType= 0, SymValue=192. rmCreateCliffEdgeDistanceConstraint (ID= 195) SymType= 0, SymValue=193. rmCreateCliffEdgeMaxDistanceConstraint (ID= 196) SymType= 0, SymValue=194. rmCreateCliffRampConstraint (ID= 197) SymType= 0, SymValue=195. rmCreateCliffRampDistanceConstraint (ID= 198) SymType= 0, SymValue=196. rmCreateCliffRampMaxDistanceConstraint (ID= 199) SymType= 0, SymValue=197. rmCreateClassDistanceConstraint (ID= 200) SymType= 0, SymValue=198. rmCreateTypeDistanceConstraint (ID= 201) SymType= 0, SymValue=199. rmCreateTerrainDistanceConstraint (ID= 202) SymType= 0, SymValue=200. rmCreateTerrainMaxDistanceConstraint (ID= 203) SymType= 0, SymValue=201. rmCreateCornerConstraint (ID= 204) SymType= 0, SymValue=202. rmCreateTradeRouteDistanceConstraint (ID= 205) SymType= 0, SymValue=203. rmAddAreaConstraint (ID= 206) SymType= 0, SymValue=204. rmCreateHCGPConstraint (ID= 207) SymType= 0, SymValue=205. rmCreateHCGPSelfConstraint (ID= 208) SymType= 0, SymValue=206. rmCreateHCGPAllyConstraint (ID= 209) SymType= 0, SymValue=207. rmCreateHCGPEnemyConstraint (ID= 210) SymType= 0, SymValue=208. rmCreateMaxHeightConstraint (ID= 211) SymType= 0, SymValue=209.

rmAddFairLocConstraint (ID= 212) SymType= 0, SymValue=210. rmAddObjectDefConstraint (ID= 213) SymType= 0, SymValue=211. rmDefineClass (ID= 214) SymType= 0, SymValue=212. rmAddAreaToClass (ID= 215) SymType= 0, SymValue=213. rmAddObjectDefToClass (ID= 216) SymType= 0, SymValue=214. rmClassID (ID= 217) SymType= 0, SymValue=215. rmConstraintID (ID= 218) SymType= 0, SymValue=216. rmCreateObjectDef (ID= 219) SymType= 0, SymValue=217. rmCreateStartingUnitsObjectDef (ID= 220) SymType= 0, SymValue=218. rmSetObjectDefMinDistance (ID= 221) SymType= 0, SymValue=219. rmSetObjectDefMaxDistance (ID= 222) SymType= 0, SymValue=220. rmSetObjectDefGarrisonSecondaryUnits (ID= 223) SymType= 0, SymValue=221. rmSetObjectDefGarrisonStartingUnits (ID= 224) SymType= 0, SymValue=222. rmSetObjectDefCreateHerd (ID= 225) SymType= 0, SymValue=223. rmSetObjectDefHerdAngle (ID= 226) SymType= 0, SymValue=224. rmSetObjectDefAllowOverlap (ID= 227) SymType= 0, SymValue=225. rmSetObjectDefForceFullRotation (ID= 228) SymType= 0, SymValue=226. rmAddObjectDefItem (ID= 229) SymType= 0, SymValue=227. rmAddObjectDefItemByTypeID (ID= 230) SymType= 0, SymValue=228. rmPlaceObjectDefAtLoc (ID= 231) SymType= 0, SymValue=229. rmPlaceObjectDefAtPoint (ID= 232) SymType= 0, SymValue=230. rmSetObjectDefTradeRouteID (ID= 233) SymType= 0, SymValue=231. rmPlaceObjectDefPerPlayer (ID= 234) SymType= 0, SymValue=232. rmPlaceObjectDefAtAreaLoc (ID= 235) SymType= 0, SymValue=233. rmPlaceObjectDefInArea (ID= 236) SymType= 0, SymValue=234. rmPlaceObjectDefAtRandomAreaOfClass (ID= 237) SymType= 0, SymValue=235. rmPlaceObjectDefInRandomAreaOfClass (ID= 238) SymType= 0, SymValue=236. rmCreateConnection (ID= 239) SymType= 0, SymValue=237. rmSetConnectionType (ID= 240) SymType= 0, SymValue=238. rmAddConnectionArea (ID= 241) SymType= 0, SymValue=239. rmSetConnectionPositionVariance (ID= 242) SymType= 0, SymValue=240. rmSetConnectionWidth (ID= 243) SymType= 0, SymValue=241. rmSetConnectionBaseHeight (ID= 244) SymType= 0, SymValue=242. rmSetConnectionCoherence (ID= 245) SymType= 0, SymValue=243. rmSetConnectionWarnFailure (ID= 246) SymType= 0, SymValue=244. rmSetConnectionHeightBlend (ID= 247) SymType= 0, SymValue=245. rmSetConnectionSmoothDistance (ID= 248) SymType= 0, SymValue=246. rmAddConnectionTerrainReplacement (ID= 249) SymType= 0, SymValue=247. rmSetConnectionTerrainCost (ID= 250) SymType= 0, SymValue=248. rmSetConnectionBaseTerrainCost (ID= 251) SymType= 0, SymValue=249. rmBuildConnection (ID= 252) SymType= 0, SymValue=250. rmAddConnectionToClass (ID= 253) SymType= 0, SymValue=251. rmAddConnectionConstraint (ID= 254) SymType= 0, SymValue=252. rmAddConnectionStartConstraint (ID= 255) SymType= 0, SymValue=253. rmAddConnectionEndConstraint (ID= 256) SymType= 0, SymValue=254. rmSetStatusText (ID= 257) SymType= 0, SymValue=255. sqrt (ID= 258) SymType= 0, SymValue=256. rmSetVPFile (ID= 259) SymType= 0, SymValue=257. rmCreateTrigger (ID= 260) SymType= 0, SymValue=258. rmSwitchToTrigger (ID= 261) SymType= 0, SymValue=259. rmTriggerID (ID= 262) SymType= 0, SymValue=260. rmSetTriggerPriority (ID= 263) SymType= 0, SymValue=261. rmSetTriggerActive (ID= 264) SymType= 0, SymValue=262. rmSetTriggerRunImmediately (ID= 265) SymType= 0, SymValue=263. rmSetTriggerLoop (ID= 266) SymType= 0, SymValue=264. rmAddTriggerCondition (ID= 267) SymType= 0, SymValue=265. rmSetTriggerConditionParam (ID= 268) SymType= 0, SymValue=266. rmSetTriggerConditionParamInt (ID= 269) SymType= 0, SymValue=267. rmSetTriggerConditionParamFloat (ID= 270) SymType= 0, SymValue=268. rmSetTriggerConditionParamArmy (ID= 271) SymType= 0, SymValue=269.

rmAddTriggerEffect (ID= 272) SymType= 0, SymValue=270. rmSetTriggerEffectParam (ID= 273) SymType= 0, SymValue=271. rmSetTriggerEffectParamInt (ID= 274) SymType= 0, SymValue=272. rmSetTriggerEffectParamFloat (ID= 275) SymType= 0, SymValue=273. rmSetTriggerEffectParamArmy (ID= 276) SymType= 0, SymValue=274. rmCreateArmy (ID= 277) SymType= 0, SymValue=275. rmAddUnitsToArmy (ID= 278) SymType= 0, SymValue=276. rmGetNumberUnitsPlaced (ID= 279) SymType= 0, SymValue=277. rmGetUnitPlaced (ID= 280) SymType= 0, SymValue=278. rmGetUnitPlacedOfPlayer (ID= 281) SymType= 0, SymValue=279. rmDefineConstant (ID= 282) SymType= 0, SymValue=280. rmSetIgnoreForceToGaia (ID= 283) SymType= 0, SymValue=281. rmCreateGrouping (ID= 284) SymType= 0, SymValue=282. rmAddGroupingConstraint (ID= 285) SymType= 0, SymValue=283. rmPlaceGroupingAtLoc (ID= 286) SymType= 0, SymValue=284. rmPlaceGroupingAtPoint (ID= 287) SymType= 0, SymValue=285. rmPlaceGroupingInArea (ID= 288) SymType= 0, SymValue=286. rmSetGroupingMinDistance (ID= 289) SymType= 0, SymValue=287. rmSetGroupingMaxDistance (ID= 290) SymType= 0, SymValue=288. rmAddGroupingToClass (ID= 291) SymType= 0, SymValue=289. rmCreateTradeRoute (ID= 292) SymType= 0, SymValue=290. rmAddTradeRouteWaypoint (ID= 293) SymType= 0, SymValue=291. rmAddTradeRouteWaypointVector (ID= 294) SymType= 0, SymValue=292. rmAddRandomTradeRouteWaypoints (ID= 295) SymType= 0, SymValue=293. rmAddRandomTradeRouteWaypointsVector (ID= 296) SymType= 0, SymValue=294. rmCreateTradeRouteWaypointsInArea (ID= 297) SymType= 0, SymValue=295. rmGetTradeRouteWayPoint (ID= 298) SymType= 0, SymValue=296. rmBuildTradeRoute (ID= 299) SymType= 0, SymValue=297. rmSetHomeCityGatherPoint (ID= 300) SymType= 0, SymValue=298. rmSetHomeCityWaterSpawnPoint (ID= 301) SymType= 0, SymValue=299. rmGetLowHomeCityLevel (ID= 302) SymType= 0, SymValue=300. rmGetAverageHomeCityLevel (ID= 303) SymType= 0, SymValue=301. rmGetHighHomeCityLevel (ID= 304) SymType= 0, SymValue=302. rmGetHomeCityLevel (ID= 305) SymType= 0, SymValue=303. rmGetUnitPosition (ID= 306) SymType= 0, SymValue=304. rmSetMapType (ID= 307) SymType= 0, SymValue=305. rmIsMapType (ID= 308) SymType= 0, SymValue=306. rmEnableLocalWater (ID= 309) SymType= 0, SymValue=307. rmAddClosestPointConstraint (ID= 310) SymType= 0, SymValue=308. rmClearClosestPointConstraints (ID= 311) SymType= 0, SymValue=309. rmFindClosestPoint (ID= 312) SymType= 0, SymValue=310. rmFindClosestPointVector (ID= 313) SymType= 0, SymValue=311. rmFindCloserArea (ID= 314) SymType= 0, SymValue=312. rmAddAreaCliffWaypoint (ID= 315) SymType= 0, SymValue=313. rmAddAreaCliffRandomWaypoints (ID= 316) SymType= 0, SymValue=314. rmSetNuggetDifficulty (ID= 317) SymType= 0, SymValue=315. rmSetOceanReveal (ID= 318) SymType= 0, SymValue=316. EXTERN$cNumberPlayers (ID= 319) SymType= 1, SymValue=-3. EXTERN$cNumberNonGaiaPlayers (ID= 320) SymType= 1, SymValue=-4. EXTERN$cNumberTeams (ID= 321) SymType= 1, SymValue=-5. EXTERN$cFilename (ID= 322) SymType= 1, SymValue=-6. EXTERN$cCultureNature (ID= 323) SymType= 1, SymValue=-7. EXTERN$cCultureWesternEurope (ID= 324) SymType= 1, SymValue=-8. EXTERN$cCultureMediterranean (ID= 325) SymType= 1, SymValue=-9. EXTERN$cCultureEasternEurope (ID= 326) SymType= 1, SymValue=-10. EXTERN$cCultureStone (ID= 327) SymType= 1, SymValue=-11. EXTERN$cCultureGrass (ID= 328) SymType= 1, SymValue=-12. EXTERN$cCultureWood (ID= 329) SymType= 1, SymValue=-13. EXTERN$cCultureHide (ID= 330) SymType= 1, SymValue=-14. EXTERN$cCivNature (ID= 331) SymType= 1, SymValue=-15.

EXTERN$cCivSpanish (ID= 332) SymType= 1, SymValue=-16. EXTERN$cCivBritish (ID= 333) SymType= 1, SymValue=-17. EXTERN$cCivFrench (ID= 334) SymType= 1, SymValue=-18. EXTERN$cCivPortuguese (ID= 335) SymType= 1, SymValue=-19. EXTERN$cCivDutch (ID= 336) SymType= 1, SymValue=-20. EXTERN$cCivRussians (ID= 337) SymType= 1, SymValue=-21. EXTERN$cCivGermans (ID= 338) SymType= 1, SymValue=-22. EXTERN$cCivOttomans (ID= 339) SymType= 1, SymValue=-23. EXTERN$cCivSPCAct1 (ID= 340) SymType= 1, SymValue=-24. EXTERN$cCivSPCAct2 (ID= 341) SymType= 1, SymValue=-25. EXTERN$cCivSPCAct3 (ID= 342) SymType= 1, SymValue=-26. EXTERN$cCivPirate (ID= 343) SymType= 1, SymValue=-27. EXTERN$cCivTheCircle (ID= 344) SymType= 1, SymValue=-28. EXTERN$cCivNativeAmerican (ID= 345) SymType= 1, SymValue=-29. EXTERN$cCivAztecs (ID= 346) SymType= 1, SymValue=-30. EXTERN$cCivCaribs (ID= 347) SymType= 1, SymValue=-31. EXTERN$cCivCherokee (ID= 348) SymType= 1, SymValue=-32. EXTERN$cCivComanche (ID= 349) SymType= 1, SymValue=-33. EXTERN$cCivCree (ID= 350) SymType= 1, SymValue=-34. EXTERN$cCivIncas (ID= 351) SymType= 1, SymValue=-35. EXTERN$cCivIroquois (ID= 352) SymType= 1, SymValue=-36. EXTERN$cCivLakota (ID= 353) SymType= 1, SymValue=-37. EXTERN$cCivMaya (ID= 354) SymType= 1, SymValue=-38. EXTERN$cCivNootka (ID= 355) SymType= 1, SymValue=-39. EXTERN$cCivSeminoles (ID= 356) SymType= 1, SymValue=-40. EXTERN$cCivTupi (ID= 357) SymType= 1, SymValue=-41. EXTERN$cConnectAreas (ID= 358) SymType= 1, SymValue=-42. EXTERN$cConnectPlayers (ID= 359) SymType= 1, SymValue=-43. EXTERN$cConnectAllies (ID= 360) SymType= 1, SymValue=-44. EXTERN$cConnectEnemies (ID= 361) SymType= 1, SymValue=-45. EXTERN$cMapSize (ID= 362) SymType= 1, SymValue=-46. EXTERN$cMapResources (ID= 363) SymType= 1, SymValue=-47. EXTERN$cElevNormal (ID= 364) SymType= 1, SymValue=-48. EXTERN$cElevFractalSum (ID= 365) SymType= 1, SymValue=-49. EXTERN$cElevTurbulence (ID= 366) SymType= 1, SymValue=-50. EXTERN$cClusterLand (ID= 367) SymType= 1, SymValue=-51. EXTERN$cClusterWater (ID= 368) SymType= 1, SymValue=-52. EXTERN$cClusterShallowWater (ID= 369) SymType= 1, SymValue=-53. EXTERN$cClusterEverywhere (ID= 370) SymType= 1, SymValue=-54. Sonora (ID= 371) SymType= 8, SymValue=0. mercenaries.xs (ID= 372) SymType= 8, SymValue=1. chooseMercs (ID= 373) SymType= 3, SymValue=0. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L0 (ID= 374) SymType= 4, SymValue=0. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L1 (ID= 375) SymType= 4, SymValue=1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR0 (ID= 376) SymType= 2, SymValue=0. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L2 (ID= 377) SymType= 4, SymValue=2. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L3 (ID= 378) SymType= 4, SymValue=3. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR1 (ID= 379) SymType= 2, SymValue=1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L4 (ID= 380) SymType= 4, SymValue=4. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L5 (ID= 381) SymType= 4, SymValue=5. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR2 (ID= 382) SymType= 2, SymValue=2.

C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L6 (ID= 383) SymType= 4, SymValue=6. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L7 (ID= 384) SymType= 4, SymValue=7. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR3 (ID= 385) SymType= 2, SymValue=3. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L8 (ID= 386) SymType= 4, SymValue=8. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L9 (ID= 387) SymType= 4, SymValue=9. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR4 (ID= 388) SymType= 2, SymValue=4. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L10 (ID= 389) SymType= 4, SymValue=10. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L11 (ID= 390) SymType= 4, SymValue=11. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR5 (ID= 391) SymType= 2, SymValue=5. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR6 (ID= 392) SymType= 2, SymValue=6. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L12 (ID= 393) SymType= 4, SymValue=12. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L13 (ID= 394) SymType= 4, SymValue=13. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR7 (ID= 395) SymType= 2, SymValue=7. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L14 (ID= 396) SymType= 4, SymValue=14. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L15 (ID= 397) SymType= 4, SymValue=15. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR8 (ID= 398) SymType= 2, SymValue=8. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L16 (ID= 399) SymType= 4, SymValue=16. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L17 (ID= 400) SymType= 4, SymValue=17. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR9 (ID= 401) SymType= 2, SymValue=9. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L18 (ID= 402) SymType= 4, SymValue=18. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L19 (ID= 403) SymType= 4, SymValue=19. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR10 (ID= 404) SymType= 2, SymValue=10. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L20 (ID= 405) SymType= 4, SymValue=20. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L21 (ID= 406) SymType= 4, SymValue=21. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR11 (ID= 407) SymType= 2, SymValue=11. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L22 (ID= 408) SymType= 4, SymValue=22. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L23 (ID= 409) SymType= 4, SymValue=23. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR12 (ID= 410) SymType= 2, SymValue=12. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L24 (ID= 411) SymType= 4, SymValue=24. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L25 (ID= 412) SymType= 4, SymValue=25.

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C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR13 (ID= 413) SymType= 2, SymValue=13. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L26 (ID= 414) SymType= 4, SymValue=26. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L27 (ID= 415) SymType= 4, SymValue=27. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR14 (ID= 416) SymType= 2, SymValue=14. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR15 (ID= 417) SymType= 2, SymValue=15. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L28 (ID= 418) SymType= 4, SymValue=28. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L29 (ID= 419) SymType= 4, SymValue=29. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR16 (ID= 420) SymType= 2, SymValue=16. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L30 (ID= 421) SymType= 4, SymValue=30. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L31 (ID= 422) SymType= 4, SymValue=31. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR17 (ID= 423) SymType= 2, SymValue=17. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L32 (ID= 424) SymType= 4, SymValue=32. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L33 (ID= 425) SymType= 4, SymValue=33. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR18 (ID= 426) SymType= 2, SymValue=18. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L34 (ID= 427) SymType= 4, SymValue=34. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L35 (ID= 428) SymType= 4, SymValue=35. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR19 (ID= 429) SymType= 2, SymValue=19. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L36 (ID= 430) SymType= 4, SymValue=36. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L37 (ID= 431) SymType= 4, SymValue=37. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR20 (ID= 432) SymType= 2, SymValue=20. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L38 (ID= 433) SymType= 4, SymValue=38. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L39 (ID= 434) SymType= 4, SymValue=39. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR21 (ID= 435) SymType= 2, SymValue=21. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L40 (ID= 436) SymType= 4, SymValue=40. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L41 (ID= 437) SymType= 4, SymValue=41. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR22 (ID= 438) SymType= 2, SymValue=22. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L42 (ID= 439) SymType= 4, SymValue=42. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$L43 (ID= 440) SymType= 4, SymValue=43. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR23 (ID= 441) SymType= 2, SymValue=23. C:\Program Files (x86)\Microsoft Games\Age of Empires eMercs0$TEMPVAR24 (ID= 442) SymType= 2, SymValue=24.

III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos III\RM\mercenaries$choos

C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L44 (ID= 443) SymType= 4, SymValue=44. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L45 (ID= 444) SymType= 4, SymValue=45. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR25 (ID= 445) SymType= 2, SymValue=25. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L46 (ID= 446) SymType= 4, SymValue=46. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L47 (ID= 447) SymType= 4, SymValue=47. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR26 (ID= 448) SymType= 2, SymValue=26. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L48 (ID= 449) SymType= 4, SymValue=48. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L49 (ID= 450) SymType= 4, SymValue=49. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR27 (ID= 451) SymType= 2, SymValue=27. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L50 (ID= 452) SymType= 4, SymValue=50. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L51 (ID= 453) SymType= 4, SymValue=51. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR28 (ID= 454) SymType= 2, SymValue=28. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR29 (ID= 455) SymType= 2, SymValue=29. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L52 (ID= 456) SymType= 4, SymValue=52. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L53 (ID= 457) SymType= 4, SymValue=53. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR30 (ID= 458) SymType= 2, SymValue=30. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$TEMPVAR31 (ID= 459) SymType= 2, SymValue=31. main (ID= 460) SymType= 3, SymValue=1. Sonora$main1$TEMPVAR0 (ID= 461) SymType= 2, SymValue=0. Sonora$main1$subCiv0 (ID= 462) SymType= 2, SymValue=1. Sonora$main1$subCiv1 (ID= 463) SymType= 2, SymValue=2. Sonora$main1$subCiv2 (ID= 464) SymType= 2, SymValue=3. Sonora$main1$L54 (ID= 465) SymType= 4, SymValue=54. Sonora$main1$L55 (ID= 466) SymType= 4, SymValue=55. Sonora$main1$TEMPVAR4 (ID= 467) SymType= 2, SymValue=4. Sonora$main1$L56 (ID= 468) SymType= 4, SymValue=56. Sonora$main1$L57 (ID= 469) SymType= 4, SymValue=57. Sonora$main1$TEMPVAR5 (ID= 470) SymType= 2, SymValue=5. Sonora$main1$TEMPVAR6 (ID= 471) SymType= 2, SymValue=6. Sonora$main1$L58 (ID= 472) SymType= 4, SymValue=58. Sonora$main1$L59 (ID= 473) SymType= 4, SymValue=59. Sonora$main1$TEMPVAR7 (ID= 474) SymType= 2, SymValue=7. Sonora$main1$TEMPVAR8 (ID= 475) SymType= 2, SymValue=8. Sonora$main1$L60 (ID= 476) SymType= 4, SymValue=60. Sonora$main1$L61 (ID= 477) SymType= 4, SymValue=61. Sonora$main1$TEMPVAR9 (ID= 478) SymType= 2, SymValue=9. Sonora$main1$playerTiles (ID= 479) SymType= 2, SymValue=10. Sonora$main1$L62 (ID= 480) SymType= 4, SymValue=62. Sonora$main1$L63 (ID= 481) SymType= 4, SymValue=63. Sonora$main1$L64 (ID= 482) SymType= 4, SymValue=64. Sonora$main1$L65 (ID= 483) SymType= 4, SymValue=65. Sonora$main1$size (ID= 484) SymType= 2, SymValue=11. Sonora$main1$TEMPVAR12 (ID= 485) SymType= 2, SymValue=12.

Sonora$main1$TEMPVAR13 (ID= 486) SymType= 2, SymValue=13. Sonora$main1$TEMPVAR14 (ID= 487) SymType= 2, SymValue=14. Sonora$main1$TEMPVAR15 (ID= 488) SymType= 2, SymValue=15. Sonora$main1$TEMPVAR16 (ID= 489) SymType= 2, SymValue=16. Sonora$main1$TEMPVAR17 (ID= 490) SymType= 2, SymValue=17. Sonora$main1$TEMPVAR18 (ID= 491) SymType= 2, SymValue=18. Sonora$main1$TEMPVAR19 (ID= 492) SymType= 2, SymValue=19. Sonora$main1$TEMPVAR20 (ID= 493) SymType= 2, SymValue=20. Sonora$main1$TEMPVAR21 (ID= 494) SymType= 2, SymValue=21. Sonora$main1$classPlayer (ID= 495) SymType= 2, SymValue=22. Sonora$main1$TEMPVAR23 (ID= 496) SymType= 2, SymValue=23. Sonora$main1$TEMPVAR24 (ID= 497) SymType= 2, SymValue=24. Sonora$main1$TEMPVAR25 (ID= 498) SymType= 2, SymValue=25. Sonora$main1$TEMPVAR26 (ID= 499) SymType= 2, SymValue=26. Sonora$main1$TEMPVAR27 (ID= 500) SymType= 2, SymValue=27. Sonora$main1$TEMPVAR28 (ID= 501) SymType= 2, SymValue=28. Sonora$main1$TEMPVAR29 (ID= 502) SymType= 2, SymValue=29. Sonora$main1$TEMPVAR30 (ID= 503) SymType= 2, SymValue=30. Sonora$main1$TEMPVAR31 (ID= 504) SymType= 2, SymValue=31. Sonora$main1$TEMPVAR32 (ID= 505) SymType= 2, SymValue=32. Sonora$main1$TEMPVAR33 (ID= 506) SymType= 2, SymValue=33. Sonora$main1$TEMPVAR34 (ID= 507) SymType= 2, SymValue=34. Sonora$main1$canyon (ID= 508) SymType= 2, SymValue=35. Sonora$main1$TEMPVAR36 (ID= 509) SymType= 2, SymValue=36. Sonora$main1$avoidVultures (ID= 510) SymType= 2, SymValue=37. Sonora$main1$TEMPVAR38 (ID= 511) SymType= 2, SymValue=38. Sonora$main1$TEMPVAR39 (ID= 512) SymType= 2, SymValue=39. Sonora$main1$avoidCanyons (ID= 513) SymType= 2, SymValue=40. Sonora$main1$TEMPVAR41 (ID= 514) SymType= 2, SymValue=41. Sonora$main1$TEMPVAR42 (ID= 515) SymType= 2, SymValue=42. Sonora$main1$shortAvoidCanyons (ID= 516) SymType= 2, SymValue=43. Sonora$main1$TEMPVAR44 (ID= 517) SymType= 2, SymValue=44. Sonora$main1$TEMPVAR45 (ID= 518) SymType= 2, SymValue=45. Sonora$main1$veryShortAvoidCanyons (ID= 519) SymType= 2, SymValue=46. Sonora$main1$TEMPVAR47 (ID= 520) SymType= 2, SymValue=47. Sonora$main1$TEMPVAR48 (ID= 521) SymType= 2, SymValue=48. Sonora$main1$avoidNatives (ID= 522) SymType= 2, SymValue=49. Sonora$main1$TEMPVAR50 (ID= 523) SymType= 2, SymValue=50. Sonora$main1$TEMPVAR51 (ID= 524) SymType= 2, SymValue=51. Sonora$main1$shortAvoidNatives (ID= 525) SymType= 2, SymValue=52. Sonora$main1$TEMPVAR53 (ID= 526) SymType= 2, SymValue=53. Sonora$main1$TEMPVAR54 (ID= 527) SymType= 2, SymValue=54. Sonora$main1$avoidSilver (ID= 528) SymType= 2, SymValue=55. Sonora$main1$TEMPVAR56 (ID= 529) SymType= 2, SymValue=56. Sonora$main1$TEMPVAR57 (ID= 530) SymType= 2, SymValue=57. Sonora$main1$shortAvoidSilver (ID= 531) SymType= 2, SymValue=58. Sonora$main1$TEMPVAR59 (ID= 532) SymType= 2, SymValue=59. Sonora$main1$TEMPVAR60 (ID= 533) SymType= 2, SymValue=60. Sonora$main1$avoidImpassableLand (ID= 534) SymType= 2, SymValue=61. Sonora$main1$TEMPVAR62 (ID= 535) SymType= 2, SymValue=62. Sonora$main1$TEMPVAR63 (ID= 536) SymType= 2, SymValue=63. Sonora$main1$shortAvoidImpassableLand (ID= 537) SymType= 2, SymValue=64. Sonora$main1$TEMPVAR65 (ID= 538) SymType= 2, SymValue=65. Sonora$main1$TEMPVAR66 (ID= 539) SymType= 2, SymValue=66. Sonora$main1$centerConstraintFar (ID= 540) SymType= 2, SymValue=67. Sonora$main1$TEMPVAR68 (ID= 541) SymType= 2, SymValue=68. Sonora$main1$TEMPVAR69 (ID= 542) SymType= 2, SymValue=69. Sonora$main1$centerConstraint (ID= 543) SymType= 2, SymValue=70. Sonora$main1$TEMPVAR71 (ID= 544) SymType= 2, SymValue=71. Sonora$main1$TEMPVAR72 (ID= 545) SymType= 2, SymValue=72.

Sonora$main1$forestConstraint (ID= 546) SymType= 2, SymValue=73. Sonora$main1$TEMPVAR74 (ID= 547) SymType= 2, SymValue=74. Sonora$main1$TEMPVAR75 (ID= 548) SymType= 2, SymValue=75. Sonora$main1$shortForestConstraint (ID= 549) SymType= 2, SymValue=76. Sonora$main1$TEMPVAR77 (ID= 550) SymType= 2, SymValue=77. Sonora$main1$TEMPVAR78 (ID= 551) SymType= 2, SymValue=78. Sonora$main1$avoidResource (ID= 552) SymType= 2, SymValue=79. Sonora$main1$TEMPVAR80 (ID= 553) SymType= 2, SymValue=80. Sonora$main1$TEMPVAR81 (ID= 554) SymType= 2, SymValue=81. Sonora$main1$shortAvoidResource (ID= 555) SymType= 2, SymValue=82. Sonora$main1$TEMPVAR83 (ID= 556) SymType= 2, SymValue=83. Sonora$main1$TEMPVAR84 (ID= 557) SymType= 2, SymValue=84. Sonora$main1$avoidBuzzards (ID= 558) SymType= 2, SymValue=85. Sonora$main1$TEMPVAR86 (ID= 559) SymType= 2, SymValue=86. Sonora$main1$TEMPVAR87 (ID= 560) SymType= 2, SymValue=87. Sonora$main1$avoidBison (ID= 561) SymType= 2, SymValue=88. Sonora$main1$TEMPVAR89 (ID= 562) SymType= 2, SymValue=89. Sonora$main1$TEMPVAR90 (ID= 563) SymType= 2, SymValue=90. Sonora$main1$avoidPronghorn (ID= 564) SymType= 2, SymValue=91. Sonora$main1$TEMPVAR92 (ID= 565) SymType= 2, SymValue=92. Sonora$main1$TEMPVAR93 (ID= 566) SymType= 2, SymValue=93. Sonora$main1$avoidTradeRoute (ID= 567) SymType= 2, SymValue=94. Sonora$main1$TEMPVAR95 (ID= 568) SymType= 2, SymValue=95. Sonora$main1$longPlayerConstraint (ID= 569) SymType= 2, SymValue=96. Sonora$main1$TEMPVAR97 (ID= 570) SymType= 2, SymValue=97. Sonora$main1$playerConstraint (ID= 571) SymType= 2, SymValue=98. Sonora$main1$TEMPVAR99 (ID= 572) SymType= 2, SymValue=99. Sonora$main1$mediumPlayerConstraint (ID= 573) SymType= 2, SymValue=100. Sonora$main1$TEMPVAR101 (ID= 574) SymType= 2, SymValue=101. Sonora$main1$shortPlayerConstraint (ID= 575) SymType= 2, SymValue=102. Sonora$main1$TEMPVAR103 (ID= 576) SymType= 2, SymValue=103. Sonora$main1$avoidNugget (ID= 577) SymType= 2, SymValue=104. Sonora$main1$TEMPVAR105 (ID= 578) SymType= 2, SymValue=105. Sonora$main1$TEMPVAR106 (ID= 579) SymType= 2, SymValue=106. Sonora$main1$shortAvoidNugget (ID= 580) SymType= 2, SymValue=107. Sonora$main1$TEMPVAR108 (ID= 581) SymType= 2, SymValue=108. Sonora$main1$TEMPVAR109 (ID= 582) SymType= 2, SymValue=109. Sonora$main1$avoidTradeRouteSockets (ID= 583) SymType= 2, SymValue=110. Sonora$main1$TEMPVAR111 (ID= 584) SymType= 2, SymValue=111. Sonora$main1$TEMPVAR112 (ID= 585) SymType= 2, SymValue=112. Sonora$main1$avoidStartingUnits (ID= 586) SymType= 2, SymValue=113. Sonora$main1$TEMPVAR114 (ID= 587) SymType= 2, SymValue=114. Sonora$main1$TEMPVAR115 (ID= 588) SymType= 2, SymValue=115. Sonora$main1$circleConstraint (ID= 589) SymType= 2, SymValue=116. Sonora$main1$TEMPVAR117 (ID= 590) SymType= 2, SymValue=117. Sonora$main1$patchConstraint (ID= 591) SymType= 2, SymValue=118. Sonora$main1$TEMPVAR119 (ID= 592) SymType= 2, SymValue=119. Sonora$main1$TEMPVAR120 (ID= 593) SymType= 2, SymValue=120. Sonora$main1$TCID (ID= 594) SymType= 2, SymValue=121. Sonora$main1$TEMPVAR122 (ID= 595) SymType= 2, SymValue=122. Sonora$main1$L66 (ID= 596) SymType= 4, SymValue=66. Sonora$main1$L67 (ID= 597) SymType= 4, SymValue=67. Sonora$main1$TEMPVAR123 (ID= 598) SymType= 2, SymValue=123. Sonora$main1$TEMPVAR124 (ID= 599) SymType= 2, SymValue=124. Sonora$main1$TEMPVAR125 (ID= 600) SymType= 2, SymValue=125. Sonora$main1$TEMPVAR126 (ID= 601) SymType= 2, SymValue=126. Sonora$main1$startingUnits (ID= 602) SymType= 2, SymValue=127. Sonora$main1$TEMPVAR128 (ID= 603) SymType= 2, SymValue=128. Sonora$main1$playerSilverID (ID= 604) SymType= 2, SymValue=129. Sonora$main1$TEMPVAR130 (ID= 605) SymType= 2, SymValue=130.

Sonora$main1$TEMPVAR131 Sonora$main1$TEMPVAR132 Sonora$main1$StartAreaTreeID Sonora$main1$TEMPVAR134 Sonora$main1$TEMPVAR135 Sonora$main1$TEMPVAR136 Sonora$main1$TEMPVAR137 Sonora$main1$StartTurkeyID Sonora$main1$TEMPVAR139 Sonora$main1$TEMPVAR140 Sonora$main1$TEMPVAR141 Sonora$main1$TEMPVAR142 Sonora$main1$canyonConstraint Sonora$main1$TEMPVAR144 Sonora$main1$failCount Sonora$main1$numTries Sonora$main1$TEMPVAR147 Sonora$main1$socketID Sonora$main1$TEMPVAR149 Sonora$main1$TEMPVAR150 Sonora$main1$tradeRouteID Sonora$main1$placedTradeRouteA Sonora$main1$TEMPVAR153 Sonora$main1$L68 Sonora$main1$L69 Sonora$main1$TEMPVAR154 Sonora$main1$centerID Sonora$main1$TEMPVAR156 Sonora$main1$TEMPVAR157 Sonora$main1$teamZeroCount Sonora$main1$teamOneCount Sonora$main1$OneVOnePlacement Sonora$main1$L70 Sonora$main1$L71 Sonora$main1$L72 Sonora$main1$L73 Sonora$main1$L74 Sonora$main1$L75 Sonora$main1$playerFraction Sonora$main1$i Sonora$main1$L76 Sonora$main1$L77 Sonora$main1$L78 Sonora$main1$id Sonora$main1$TEMPVAR164 Sonora$main1$TEMPVAR165 Sonora$main1$TEMPVAR166 Sonora$main1$centerType Sonora$main1$L79 Sonora$main1$L80 Sonora$main1$uberMineType Sonora$main1$uberMineID Sonora$main1$TEMPVAR170 Sonora$main1$TEMPVAR171 Sonora$main1$TEMPVAR172 Sonora$main1$L81 Sonora$main1$L82 Sonora$main1$L83 Sonora$main1$L84 Sonora$main1$TEMPVAR173

(ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID=

606) 607) 608) 609) 610) 611) 612) 613) 614) 615) 616) 617) 618) 619) 620) 621) 622) 623) 624) 625) 626) 627) 628) 629) 630) 631) 632) 633) 634) 635) 636) 637) 638) 639) 640) 641) 642) 643) 644) 645) 646) 647) 648) 649) 650) 651) 652) 653) 654) 655) 656) 657) 658) 659) 660) 661) 662) 663) 664) 665)

SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType=

2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4, 2, 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 2, 2, 4, 4, 4, 2, 2, 2, 2, 2, 4, 4, 2, 2, 2, 2, 2, 4, 4, 4, 4, 2,

SymValue=131. SymValue=132. SymValue=133. SymValue=134. SymValue=135. SymValue=136. SymValue=137. SymValue=138. SymValue=139. SymValue=140. SymValue=141. SymValue=142. SymValue=143. SymValue=144. SymValue=145. SymValue=146. SymValue=147. SymValue=148. SymValue=149. SymValue=150. SymValue=151. SymValue=152. SymValue=153. SymValue=68. SymValue=69. SymValue=154. SymValue=155. SymValue=156. SymValue=157. SymValue=158. SymValue=159. SymValue=160. SymValue=70. SymValue=71. SymValue=72. SymValue=73. SymValue=74. SymValue=75. SymValue=161. SymValue=162. SymValue=76. SymValue=77. SymValue=78. SymValue=163. SymValue=164. SymValue=165. SymValue=166. SymValue=167. SymValue=79. SymValue=80. SymValue=168. SymValue=169. SymValue=170. SymValue=171. SymValue=172. SymValue=81. SymValue=82. SymValue=83. SymValue=84. SymValue=173.

Sonora$main1$aztecVillage2ID Sonora$main1$aztecVillage2Type Sonora$main1$TEMPVAR176 Sonora$main1$TEMPVAR177 Sonora$main1$TEMPVAR178 Sonora$main1$TEMPVAR179 Sonora$main1$TEMPVAR180 Sonora$main1$L85 Sonora$main1$L86 Sonora$main1$TEMPVAR181 Sonora$main1$mayaVillageID Sonora$main1$mayaVillageType Sonora$main1$randomPlacement Sonora$main1$TEMPVAR185 Sonora$main1$TEMPVAR186 Sonora$main1$TEMPVAR187 Sonora$main1$TEMPVAR188 Sonora$main1$L87 Sonora$main1$L88 Sonora$main1$L89 Sonora$main1$L90 Sonora$main1$TEMPVAR189 Sonora$main1$aztecVillageID Sonora$main1$aztecVillageType Sonora$main1$TEMPVAR192 Sonora$main1$TEMPVAR193 Sonora$main1$TEMPVAR194 Sonora$main1$L91 Sonora$main1$L92 Sonora$main1$L93 Sonora$main1$cliffHeight Sonora$main1$mesaID Sonora$main1$TEMPVAR197 Sonora$main1$TEMPVAR198 Sonora$main1$TEMPVAR199 Sonora$main1$L94 Sonora$main1$L95 Sonora$main1$L96 Sonora$main1$L97 Sonora$main1$L98 Sonora$main1$L99 Sonora$main1$L100 Sonora$main1$L101 Sonora$main1$L102 Sonora$main1$smallCliffHeight Sonora$main1$smallMesaID Sonora$main1$TEMPVAR202 Sonora$main1$TEMPVAR203 Sonora$main1$TEMPVAR204 Sonora$main1$L103 Sonora$main1$L104 Sonora$main1$L105 Sonora$main1$L106 Sonora$main1$L107 Sonora$main1$L108 Sonora$main1$L109 Sonora$main1$L110 Sonora$main1$L111 Sonora$main1$L112 Sonora$main1$edgeForestID

(ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID= (ID=

666) 667) 668) 669) 670) 671) 672) 673) 674) 675) 676) 677) 678) 679) 680) 681) 682) 683) 684) 685) 686) 687) 688) 689) 690) 691) 692) 693) 694) 695) 696) 697) 698) 699) 700) 701) 702) 703) 704) 705) 706) 707) 708) 709) 710) 711) 712) 713) 714) 715) 716) 717) 718) 719) 720) 721) 722) 723) 724) 725)

SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType= SymType=

2, 2, 2, 2, 2, 2, 2, 4, 4, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 2, 2, 2, 2, 2, 2, 4, 4, 4, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 2,

SymValue=174. SymValue=175. SymValue=176. SymValue=177. SymValue=178. SymValue=179. SymValue=180. SymValue=85. SymValue=86. SymValue=181. SymValue=182. SymValue=183. SymValue=184. SymValue=185. SymValue=186. SymValue=187. SymValue=188. SymValue=87. SymValue=88. SymValue=89. SymValue=90. SymValue=189. SymValue=190. SymValue=191. SymValue=192. SymValue=193. SymValue=194. SymValue=91. SymValue=92. SymValue=93. SymValue=195. SymValue=196. SymValue=197. SymValue=198. SymValue=199. SymValue=94. SymValue=95. SymValue=96. SymValue=97. SymValue=98. SymValue=99. SymValue=100. SymValue=101. SymValue=102. SymValue=200. SymValue=201. SymValue=202. SymValue=203. SymValue=204. SymValue=103. SymValue=104. SymValue=105. SymValue=106. SymValue=107. SymValue=108. SymValue=109. SymValue=110. SymValue=111. SymValue=112. SymValue=205.

Sonora$main1$TEMPVAR206 (ID= 726) SymType= 2, SymValue=206. Sonora$main1$TEMPVAR207 (ID= 727) SymType= 2, SymValue=207. Sonora$main1$TEMPVAR208 (ID= 728) SymType= 2, SymValue=208. Sonora$main1$L113 (ID= 729) SymType= 4, SymValue=113. Sonora$main1$L114 (ID= 730) SymType= 4, SymValue=114. Sonora$main1$L115 (ID= 731) SymType= 4, SymValue=115. Sonora$main1$L116 (ID= 732) SymType= 4, SymValue=116. Sonora$main1$silverType (ID= 733) SymType= 2, SymValue=209. Sonora$main1$silverID (ID= 734) SymType= 2, SymValue=210. Sonora$main1$silverCount (ID= 735) SymType= 2, SymValue=211. Sonora$main1$TEMPVAR212 (ID= 736) SymType= 2, SymValue=212. Sonora$main1$L117 (ID= 737) SymType= 4, SymValue=117. Sonora$main1$L118 (ID= 738) SymType= 4, SymValue=118. Sonora$main1$L119 (ID= 739) SymType= 4, SymValue=119. Sonora$main1$TEMPVAR213 (ID= 740) SymType= 2, SymValue=213. Sonora$main1$TEMPVAR214 (ID= 741) SymType= 2, SymValue=214. Sonora$main1$L120 (ID= 742) SymType= 4, SymValue=120. Sonora$main1$L121 (ID= 743) SymType= 4, SymValue=121. Sonora$main1$L122 (ID= 744) SymType= 4, SymValue=122. Sonora$main1$randomTreeID (ID= 745) SymType= 2, SymValue=215. Sonora$main1$TEMPVAR216 (ID= 746) SymType= 2, SymValue=216. Sonora$main1$TEMPVAR217 (ID= 747) SymType= 2, SymValue=217. Sonora$main1$nugget1 (ID= 748) SymType= 2, SymValue=218. Sonora$main1$TEMPVAR219 (ID= 749) SymType= 2, SymValue=219. Sonora$main1$TEMPVAR220 (ID= 750) SymType= 2, SymValue=220. Sonora$main1$TEMPVAR221 (ID= 751) SymType= 2, SymValue=221. Sonora$main1$nugget2 (ID= 752) SymType= 2, SymValue=222. Sonora$main1$TEMPVAR223 (ID= 753) SymType= 2, SymValue=223. Sonora$main1$TEMPVAR224 (ID= 754) SymType= 2, SymValue=224. Sonora$main1$TEMPVAR225 (ID= 755) SymType= 2, SymValue=225. Sonora$main1$nugget3 (ID= 756) SymType= 2, SymValue=226. Sonora$main1$TEMPVAR227 (ID= 757) SymType= 2, SymValue=227. Sonora$main1$TEMPVAR228 (ID= 758) SymType= 2, SymValue=228. Sonora$main1$TEMPVAR229 (ID= 759) SymType= 2, SymValue=229. Sonora$main1$nugget4 (ID= 760) SymType= 2, SymValue=230. Sonora$main1$TEMPVAR231 (ID= 761) SymType= 2, SymValue=231. Sonora$main1$TEMPVAR232 (ID= 762) SymType= 2, SymValue=232. Sonora$main1$TEMPVAR233 (ID= 763) SymType= 2, SymValue=233. Sonora$main1$buzzardFlockID (ID= 764) SymType= 2, SymValue=234. Sonora$main1$TEMPVAR235 (ID= 765) SymType= 2, SymValue=235. Sonora$main1$TEMPVAR236 (ID= 766) SymType= 2, SymValue=236. Sonora$main1$randomVultureTreeID (ID= 767) SymType= 2, SymValue=237. Sonora$main1$TEMPVAR238 (ID= 768) SymType= 2, SymValue=238. Sonora$main1$TEMPVAR239 (ID= 769) SymType= 2, SymValue=239. Sonora$main1$TEMPVAR240 (ID= 770) SymType= 2, SymValue=240. Sonora$main1$bisonID (ID= 771) SymType= 2, SymValue=241. Sonora$main1$TEMPVAR242 (ID= 772) SymType= 2, SymValue=242. Sonora$main1$TEMPVAR243 (ID= 773) SymType= 2, SymValue=243. Sonora$main1$pronghornID (ID= 774) SymType= 2, SymValue=244. Sonora$main1$TEMPVAR245 (ID= 775) SymType= 2, SymValue=245. Sonora$main1$TEMPVAR246 (ID= 776) SymType= 2, SymValue=246. Sonora$main1$L123 (ID= 777) SymType= 4, SymValue=123. Sonora$main1$L124 (ID= 778) SymType= 4, SymValue=124. Sonora$main1$L125 (ID= 779) SymType= 4, SymValue=125. Sonora$main1$dirtPatch (ID= 780) SymType= 2, SymValue=247. Sonora$main1$TEMPVAR248 (ID= 781) SymType= 2, SymValue=248. Sonora$main1$TEMPVAR249 (ID= 782) SymType= 2, SymValue=249. Sonora$main1$TEMPVAR250 (ID= 783) SymType= 2, SymValue=250. Sonora$main1$TEMPVAR251 (ID= 784) SymType= 2, SymValue=251.

54 'Global (as in not in a function)' Variables: EXTERN$cInvalidVector (SymID= 0), VECTOR, Value=(-1.000000, -1.0000 00, -1.000000). EXTERN$cOriginVector (SymID= 1), VECTOR, Value=(0.000000, 0.000000 , 0.000000). EXTERN$cNumberPlayers (SymID= 319), INT, Value=3. EXTERN$cNumberNonGaiaPlayers (SymID= 320), INT, Value=2. EXTERN$cNumberTeams (SymID= 321), INT, Value=2. EXTERN$cFilename (SymID= 322), STRING, Value=S. EXTERN$cCultureNature (SymID= 323), INT, Value=0. EXTERN$cCultureWesternEurope (SymID= 324), INT, Value=1. EXTERN$cCultureMediterranean (SymID= 325), INT, Value=2. EXTERN$cCultureEasternEurope (SymID= 326), INT, Value=3. EXTERN$cCultureStone (SymID= 327), INT, Value=4. EXTERN$cCultureGrass (SymID= 328), INT, Value=5. EXTERN$cCultureWood (SymID= 329), INT, Value=6. EXTERN$cCultureHide (SymID= 330), INT, Value=7. EXTERN$cCivNature (SymID= 331), INT, Value=0. EXTERN$cCivSpanish (SymID= 332), INT, Value=1. EXTERN$cCivBritish (SymID= 333), INT, Value=2. EXTERN$cCivFrench (SymID= 334), INT, Value=3. EXTERN$cCivPortuguese (SymID= 335), INT, Value=4. EXTERN$cCivDutch (SymID= 336), INT, Value=5. EXTERN$cCivRussians (SymID= 337), INT, Value=6. EXTERN$cCivGermans (SymID= 338), INT, Value=7. EXTERN$cCivOttomans (SymID= 339), INT, Value=8. EXTERN$cCivSPCAct1 (SymID= 340), INT, Value=9. EXTERN$cCivSPCAct2 (SymID= 341), INT, Value=10. EXTERN$cCivSPCAct3 (SymID= 342), INT, Value=11. EXTERN$cCivPirate (SymID= 343), INT, Value=12. EXTERN$cCivTheCircle (SymID= 344), INT, Value=13. EXTERN$cCivNativeAmerican (SymID= 345), INT, Value=14. EXTERN$cCivAztecs (SymID= 346), INT, Value=15. EXTERN$cCivCaribs (SymID= 347), INT, Value=16. EXTERN$cCivCherokee (SymID= 348), INT, Value=17. EXTERN$cCivComanche (SymID= 349), INT, Value=18. EXTERN$cCivCree (SymID= 350), INT, Value=19. EXTERN$cCivIncas (SymID= 351), INT, Value=20. EXTERN$cCivIroquois (SymID= 352), INT, Value=21. EXTERN$cCivLakota (SymID= 353), INT, Value=22. EXTERN$cCivMaya (SymID= 354), INT, Value=23. EXTERN$cCivNootka (SymID= 355), INT, Value=24. EXTERN$cCivSeminoles (SymID= 356), INT, Value=25. EXTERN$cCivTupi (SymID= 357), INT, Value=26. EXTERN$cConnectAreas (SymID= 358), INT, Value=0. EXTERN$cConnectPlayers (SymID= 359), INT, Value=1. EXTERN$cConnectAllies (SymID= 360), INT, Value=2. EXTERN$cConnectEnemies (SymID= 361), INT, Value=3. EXTERN$cMapSize (SymID= 362), INT, Value=0. EXTERN$cMapResources (SymID= 363), INT, Value=1. EXTERN$cElevNormal (SymID= 364), INT, Value=0. EXTERN$cElevFractalSum (SymID= 365), INT, Value=2. EXTERN$cElevTurbulence (SymID= 366), INT, Value=1. EXTERN$cClusterLand (SymID= 367), INT, Value=0. EXTERN$cClusterWater (SymID= 368), INT, Value=1. EXTERN$cClusterShallowWater (SymID= 369), INT, Value=2. EXTERN$cClusterEverywhere (SymID= 370), INT, Value=3. 126 Labels: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos

eMercs0$L0 (SymID= 374), Position=736. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L1 (SymID= 375), Position=273. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L2 (SymID= 377), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L3 (SymID= 378), Position=177. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L4 (SymID= 380), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L5 (SymID= 381), Position=256. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L6 (SymID= 383), Position=735. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L7 (SymID= 384), Position=526. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L8 (SymID= 386), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L9 (SymID= 387), Position=430. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L10 (SymID= 389), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L11 (SymID= 390), Position=509. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L12 (SymID= 393), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L13 (SymID= 394), Position=655. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L14 (SymID= 396), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L15 (SymID= 397), Position=734. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L16 (SymID= 399), Position=1462. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L17 (SymID= 400), Position=999. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L18 (SymID= 402), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L19 (SymID= 403), Position=903. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L20 (SymID= 405), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L21 (SymID= 406), Position=982. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L22 (SymID= 408), Position=1461. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L23 (SymID= 409), Position=1252. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L24 (SymID= 411), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L25 (SymID= 412), Position=1156. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L26 (SymID= 414), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L27 (SymID= 415), Position=1235. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L28 (SymID= 418), Position=-1. C:\Program Files (x86)\Microsoft Games\Age eMercs0$L29 (SymID= 419), Position=1381. C:\Program Files (x86)\Microsoft Games\Age

of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos of Empires III\RM\mercenaries$choos

eMercs0$L30 (SymID= 421), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L31 (SymID= 422), Position=1460. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L32 (SymID= 424), Position=2188. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L33 (SymID= 425), Position=1725. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L34 (SymID= 427), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L35 (SymID= 428), Position=1629. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L36 (SymID= 430), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L37 (SymID= 431), Position=1708. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L38 (SymID= 433), Position=2187. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L39 (SymID= 434), Position=1978. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L40 (SymID= 436), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L41 (SymID= 437), Position=1882. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L42 (SymID= 439), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L43 (SymID= 440), Position=1961. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L44 (SymID= 443), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L45 (SymID= 444), Position=2107. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L46 (SymID= 446), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L47 (SymID= 447), Position=2186. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L48 (SymID= 449), Position=2502. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L49 (SymID= 450), Position=2372. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L50 (SymID= 452), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L51 (SymID= 453), Position=2355. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L52 (SymID= 456), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos eMercs0$L53 (SymID= 457), Position=2501. Sonora$main1$L54 (SymID= 465), Position=-1. Sonora$main1$L55 (SymID= 466), Position=2905. Sonora$main1$L56 (SymID= 468), Position=-1. Sonora$main1$L57 (SymID= 469), Position=2756. Sonora$main1$L58 (SymID= 472), Position=-1. Sonora$main1$L59 (SymID= 473), Position=2830. Sonora$main1$L60 (SymID= 476), Position=-1. Sonora$main1$L61 (SymID= 477), Position=2904. Sonora$main1$L62 (SymID= 480), Position=-1. Sonora$main1$L63 (SymID= 481), Position=2976. Sonora$main1$L64 (SymID= 482), Position=-1. Sonora$main1$L65 (SymID= 483), Position=3021. Sonora$main1$L66 (SymID= 596), Position=4760.

Sonora$main1$L67 Sonora$main1$L68 Sonora$main1$L69 Sonora$main1$L70 Sonora$main1$L71 Sonora$main1$L72 Sonora$main1$L73 Sonora$main1$L74 Sonora$main1$L75 Sonora$main1$L76 Sonora$main1$L77 Sonora$main1$L78 Sonora$main1$L79 Sonora$main1$L80 Sonora$main1$L81 Sonora$main1$L82 Sonora$main1$L83 Sonora$main1$L84 Sonora$main1$L85 Sonora$main1$L86 Sonora$main1$L87 Sonora$main1$L88 Sonora$main1$L89 Sonora$main1$L90 Sonora$main1$L91 Sonora$main1$L92 Sonora$main1$L93 Sonora$main1$L94 Sonora$main1$L95 Sonora$main1$L96 Sonora$main1$L97 Sonora$main1$L98 Sonora$main1$L99 Sonora$main1$L100 Sonora$main1$L101 Sonora$main1$L102 Sonora$main1$L103 Sonora$main1$L104 Sonora$main1$L105 Sonora$main1$L106 Sonora$main1$L107 Sonora$main1$L108 Sonora$main1$L109 Sonora$main1$L110 Sonora$main1$L111 Sonora$main1$L112 Sonora$main1$L113 Sonora$main1$L114 Sonora$main1$L115 Sonora$main1$L116 Sonora$main1$L117 Sonora$main1$L118 Sonora$main1$L119 Sonora$main1$L120 Sonora$main1$L121 Sonora$main1$L122 Sonora$main1$L123 Sonora$main1$L124 Sonora$main1$L125

(SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID= (SymID=

597), 629), 630), 638), 639), 640), 641), 642), 643), 646), 647), 648), 654), 655), 661), 662), 663), 664), 673), 674), 683), 684), 685), 686), 693), 694), 695), 701), 702), 703), 704), 705), 706), 707), 708), 709), 715), 716), 717), 718), 719), 720), 721), 722), 723), 724), 729), 730), 731), 732), 737), 738), 739), 742), 743), 744), 777), 778), 779),

Position=4722. Position=-1. Position=6223. Position=7231. Position=6964. Position=6942. Position=6816. Position=7230. Position=7182. Position=7513. Position=7282. Position=7542. Position=8126. Position=7835. Position=-1. Position=8125. Position=-1. Position=8124. Position=-1. Position=8504. Position=8503. Position=8463. Position=-1. Position=8749. Position=9479. Position=8776. Position=9508. Position=9116. Position=9082. Position=9473. Position=9451. Position=-1. Position=9434. Position=10164. Position=9530. Position=10193. Position=10158. Position=10136. Position=-1. Position=10119. Position=10456. Position=10215. Position=10485. Position=11155. Position=10507. Position=11184. Position=11149. Position=11127. Position=-1. Position=11110. Position=11616. Position=11303. Position=11645. Position=11956. Position=11667. Position=11985. Position=15181. Position=14839. Position=15210.

2 User Functions: void chooseMercs() ID=0. CodeOffset=0. 0 Parameters. 32 Variables (Parms AND Vars). V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR0, STRING, Value=MercJaeger. V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR1, STRING, Value=MercBlackRider. V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR2, STRING, Value=MercLandsknecht. V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR3, STRING, Value=MercBlackRider. V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR4, STRING, Value=MercJaeger. V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR5, STRING, Value=MercLandsknecht. V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR6, STRING, Value=MercLandsknecht. V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR7, STRING, Value=MercBlackRider. V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR8, STRING, Value=MercJaeger. V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR9, STRING, Value=MercHighlander. V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR10, STRING, Value=MercHackapell. V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR11, STRING, Value=MercSwissPikeman. V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR12, STRING, Value=MercHackapell. V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR13, STRING, Value=MercHighlander. V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR14, STRING, Value=MercSwissPikeman. V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR15, STRING, Value=MercSwissPikeman. V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR16, STRING, Value=MercHackapell. V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR17, STRING, Value=MercHighlander. V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR18, STRING, Value=MercBarbaryCorsair. V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR19, STRING, Value=MercMameluke. V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR20, STRING, Value=MercStradiot. V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR21, STRING, Value=MercMameluke. V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR22, STRING, Value=MercBarbaryCorsair. V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR23, STRING, Value=MercStradiot. V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR24, STRING, Value=MercStradiot. V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR25, STRING, Value=MercMameluke. V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR26, STRING, Value=MercBarbaryCorsair. V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empire

s III\RM\mercenaries$chooseMercs0$TEMPVAR27, STRING, Value=MercRonin. V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR28, STRING, Value=MercManchu. V[29]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR29, STRING, Value=MercManchu. V[30]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR30, STRING, Value=MercRonin. V[31]: C:\Program Files (x86)\Microsoft Games\Age of Empire s III\RM\mercenaries$chooseMercs0$TEMPVAR31, STRING, Value=Privateer. void main() ID=1. CodeOffset=2558. 0 Parameters. 252 Variables (Parms AND Vars). V[0]: Sonora$main1$TEMPVAR0, STRING, Value=. V[1]: Sonora$main1$subCiv0, INT, Value=0. V[2]: Sonora$main1$subCiv1, INT, Value=0. V[3]: Sonora$main1$subCiv2, INT, Value=0. V[4]: Sonora$main1$TEMPVAR4, STRING, Value=maya. V[5]: Sonora$main1$TEMPVAR5, STRING, Value=maya. V[6]: Sonora$main1$TEMPVAR6, STRING, Value=Aztecs. V[7]: Sonora$main1$TEMPVAR7, STRING, Value=Aztecs. V[8]: Sonora$main1$TEMPVAR8, STRING, Value=Aztecs. V[9]: Sonora$main1$TEMPVAR9, STRING, Value=Aztecs. V[10]: Sonora$main1$playerTiles, INT, Value=0. V[11]: Sonora$main1$size, INT, Value=0. V[12]: Sonora$main1$TEMPVAR12, STRING, Value=Map size=. V[13]: Sonora$main1$TEMPVAR13, STRING, Value=m x . V[14]: Sonora$main1$TEMPVAR14, STRING, Value=m. V[15]: Sonora$main1$TEMPVAR15, STRING, Value=Amazon River. V[16]: Sonora$main1$TEMPVAR16, STRING, Value=sonora_dirt. V[17]: Sonora$main1$TEMPVAR17, STRING, Value=sonora\ground2 _son. V[18]: Sonora$main1$TEMPVAR18, STRING, Value=sonora. V[19]: Sonora$main1$TEMPVAR19, STRING, Value=grass. V[20]: Sonora$main1$TEMPVAR20, STRING, Value=land. V[21]: Sonora$main1$TEMPVAR21, STRING, Value=Sonora. V[22]: Sonora$main1$classPlayer, INT, Value=0. V[23]: Sonora$main1$TEMPVAR23, STRING, Value=player. V[24]: Sonora$main1$TEMPVAR24, STRING, Value=classHill. V[25]: Sonora$main1$TEMPVAR25, STRING, Value=classPatch. V[26]: Sonora$main1$TEMPVAR26, STRING, Value=starting settl ement. V[27]: Sonora$main1$TEMPVAR27, STRING, Value=startingUnit. V[28]: Sonora$main1$TEMPVAR28, STRING, Value=classForest. V[29]: Sonora$main1$TEMPVAR29, STRING, Value=importantItem. V[30]: Sonora$main1$TEMPVAR30, STRING, Value=natives. V[31]: Sonora$main1$TEMPVAR31, STRING, Value=classCliff. V[32]: Sonora$main1$TEMPVAR32, STRING, Value=secrets. V[33]: Sonora$main1$TEMPVAR33, STRING, Value=classNugget. V[34]: Sonora$main1$TEMPVAR34, STRING, Value=center. V[35]: Sonora$main1$canyon, INT, Value=0. V[36]: Sonora$main1$TEMPVAR36, STRING, Value=canyon. V[37]: Sonora$main1$avoidVultures, INT, Value=0. V[38]: Sonora$main1$TEMPVAR38, STRING, Value=avoids Vulture s. V[39]: Sonora$main1$TEMPVAR39, STRING, Value=PropVulturePer ching. V[40]: Sonora$main1$avoidCanyons, INT, Value=0. V[41]: Sonora$main1$TEMPVAR41, STRING, Value=avoid canyons. V[42]: Sonora$main1$TEMPVAR42, STRING, Value=canyon.

V[43]: Sonora$main1$shortAvoidCanyons, INT, Value=0. V[44]: Sonora$main1$TEMPVAR44, STRING, Value=short avoid ca nyons. V[45]: Sonora$main1$TEMPVAR45, STRING, Value=canyon. V[46]: Sonora$main1$veryShortAvoidCanyons, INT, Value=0. V[47]: Sonora$main1$TEMPVAR47, STRING, Value=very short avo id canyons. V[48]: V[49]: V[50]: V[51]: V[52]: V[53]: tives. V[54]: Sonora$main1$TEMPVAR54, STRING, Value=natives. V[55]: Sonora$main1$avoidSilver, INT, Value=0. V[56]: Sonora$main1$TEMPVAR56, STRING, Value=gold avoid gol d. V[57]: Sonora$main1$TEMPVAR57, STRING, Value=Mine. V[58]: Sonora$main1$shortAvoidSilver, INT, Value=0. V[59]: Sonora$main1$TEMPVAR59, STRING, Value=short gold avo id gold. V[60]: Sonora$main1$TEMPVAR60, STRING, Value=Mine. V[61]: Sonora$main1$avoidImpassableLand, INT, Value=0. V[62]: Sonora$main1$TEMPVAR62, STRING, Value=avoid impassab le land. V[63]: Sonora$main1$TEMPVAR63, STRING, Value=Land. V[64]: Sonora$main1$shortAvoidImpassableLand, INT, Value=0. V[65]: Sonora$main1$TEMPVAR65, STRING, Value=short avoid im passable land. V[66]: Sonora$main1$TEMPVAR66, STRING, Value=Land. V[67]: Sonora$main1$centerConstraintFar, INT, Value=0. V[68]: Sonora$main1$TEMPVAR68, STRING, Value=stay away from center far. V[69]: Sonora$main1$TEMPVAR69, STRING, Value=center. V[70]: Sonora$main1$centerConstraint, INT, Value=0. V[71]: Sonora$main1$TEMPVAR71, STRING, Value=stay away from center. V[72]: Sonora$main1$TEMPVAR72, STRING, Value=center. V[73]: Sonora$main1$forestConstraint, INT, Value=0. V[74]: Sonora$main1$TEMPVAR74, STRING, Value=forest vs. for est. V[75]: Sonora$main1$TEMPVAR75, STRING, Value=classForest. V[76]: Sonora$main1$shortForestConstraint, INT, Value=0. V[77]: Sonora$main1$TEMPVAR77, STRING, Value=short forest v s. forest. V[78]: Sonora$main1$TEMPVAR78, STRING, Value=classForest. V[79]: Sonora$main1$avoidResource, INT, Value=0. V[80]: Sonora$main1$TEMPVAR80, STRING, Value=resource avoid resource. V[81]: Sonora$main1$TEMPVAR81, STRING, Value=resource. V[82]: Sonora$main1$shortAvoidResource, INT, Value=0. V[83]: Sonora$main1$TEMPVAR83, STRING, Value=short resource avoid resource. V[84]: Sonora$main1$TEMPVAR84, STRING, Value=resource. V[85]: Sonora$main1$avoidBuzzards, INT, Value=0. V[86]: Sonora$main1$TEMPVAR86, STRING, Value=buzzard avoid buzzard. V[87]: Sonora$main1$TEMPVAR87, STRING, Value=BuzzardFlock. V[88]: Sonora$main1$avoidBison, INT, Value=0. Sonora$main1$TEMPVAR48, STRING, Sonora$main1$avoidNatives, INT, Sonora$main1$TEMPVAR50, STRING, Sonora$main1$TEMPVAR51, STRING, Sonora$main1$shortAvoidNatives, Sonora$main1$TEMPVAR53, STRING, Value=canyon. Value=0. Value=avoid natives. Value=natives. INT, Value=0. Value=short avoid na

V[89]: V[90]: V[91]: V[92]: n. V[93]: V[94]: V[95]: V[96]: V[97]: from players.

Sonora$main1$TEMPVAR89, STRING, Value=avoid Bison. Sonora$main1$TEMPVAR90, STRING, Value=Bison. Sonora$main1$avoidPronghorn, INT, Value=0. Sonora$main1$TEMPVAR92, STRING, Value=avoid Pronghor Sonora$main1$TEMPVAR93, STRING, Value=Pronghorn. Sonora$main1$avoidTradeRoute, INT, Value=0. Sonora$main1$TEMPVAR95, STRING, Value=trade route. Sonora$main1$longPlayerConstraint, INT, Value=0. Sonora$main1$TEMPVAR97, STRING, Value=long stay away

V[98]: Sonora$main1$playerConstraint, INT, Value=0. V[99]: Sonora$main1$TEMPVAR99, STRING, Value=stay away from players. V[100]: Sonora$main1$mediumPlayerConstraint, INT, Value=0. V[101]: Sonora$main1$TEMPVAR101, STRING, Value=medium stay away from players. V[102]: Sonora$main1$shortPlayerConstraint, INT, Value=0. V[103]: Sonora$main1$TEMPVAR103, STRING, Value=stay away fr om players short. V[104]: Sonora$main1$avoidNugget, INT, Value=0. V[105]: Sonora$main1$TEMPVAR105, STRING, Value=nugget vs. n ugget long. V[106]: Sonora$main1$TEMPVAR106, STRING, Value=classNugget. V[107]: Sonora$main1$shortAvoidNugget, INT, Value=0. V[108]: Sonora$main1$TEMPVAR108, STRING, Value=nugget vs. n ugget short. V[109]: Sonora$main1$TEMPVAR109, STRING, Value=classNugget. V[110]: Sonora$main1$avoidTradeRouteSockets, INT, Value=0. V[111]: Sonora$main1$TEMPVAR111, STRING, Value=avoid Trade Socket. V[112]: Sonora$main1$TEMPVAR112, STRING, Value=sockettrader oute. V[113]: Sonora$main1$avoidStartingUnits, INT, Value=0. V[114]: Sonora$main1$TEMPVAR114, STRING, Value=objects avoi d starting units. V[115]: Sonora$main1$TEMPVAR115, STRING, Value=startingUnit . V[116]: Sonora$main1$circleConstraint, INT, Value=0. V[117]: Sonora$main1$TEMPVAR117, STRING, Value=circle Const raint. V[118]: Sonora$main1$patchConstraint, INT, Value=0. V[119]: Sonora$main1$TEMPVAR119, STRING, Value=patch vs. pa tch. V[120]: V[121]: V[122]: V[123]: . V[124]: Sonora$main1$TEMPVAR124, STRING, Value=townCenter. V[125]: Sonora$main1$TEMPVAR125, STRING, Value=player. V[126]: Sonora$main1$TEMPVAR126, STRING, Value=startingUnit . V[127]: Sonora$main1$startingUnits, INT, Value=0. V[128]: Sonora$main1$TEMPVAR128, STRING, Value=startingUnit . V[129]: Sonora$main1$playerSilverID, INT, Value=0. V[130]: Sonora$main1$TEMPVAR130, STRING, Value=player silve r. V[131]: Sonora$main1$TEMPVAR131, STRING, Value=mine. Sonora$main1$TEMPVAR120, STRING, Value=classPatch. Sonora$main1$TCID, INT, Value=0. Sonora$main1$TEMPVAR122, STRING, Value=player TC. Sonora$main1$TEMPVAR123, STRING, Value=CoveredWagon

V[132]: Sonora$main1$TEMPVAR132, STRING, Value=startingUnit . V[133]: Sonora$main1$StartAreaTreeID, INT, Value=0. V[134]: Sonora$main1$TEMPVAR134, STRING, Value=starting tre es. V[135]: Sonora$main1$TEMPVAR135, STRING, Value=TreeSonora. V[136]: Sonora$main1$TEMPVAR136, STRING, Value=UnderbrushDe sert. V[137]: Sonora$main1$TEMPVAR137, STRING, Value=startingUnit . V[138]: Sonora$main1$StartTurkeyID, INT, Value=0. V[139]: Sonora$main1$TEMPVAR139, STRING, Value=starting ber ries. V[140]: Sonora$main1$TEMPVAR140, STRING, Value=berrybush. V[141]: Sonora$main1$TEMPVAR141, STRING, Value=startingUnit . V[142]: V[143]: V[144]: t away from each other. V[145]: V[146]: V[147]: V[148]: V[149]: ock Trade Posts. V[150]: oute. V[151]: V[152]: V[153]: V[154]: ace trade route. V[155]: V[156]: V[157]: V[158]: V[159]: V[160]: 0. V[161]: V[162]: V[163]: V[164]: V[165]: d7_son. V[166]: V[167]: V[168]: V[169]: V[170]: V[171]: ne_0. V[172]: V[173]: V[174]: V[175]: V[176]: e2. V[177]: Sonora$main1$TEMPVAR142, STRING, Value=. Sonora$main1$canyonConstraint, INT, Value=0. Sonora$main1$TEMPVAR144, STRING, Value=canyons star Sonora$main1$failCount, INT, Value=0. Sonora$main1$numTries, INT, Value=0. Sonora$main1$TEMPVAR147, STRING, Value=. Sonora$main1$socketID, INT, Value=0. Sonora$main1$TEMPVAR149, STRING, Value=sockets to d Sonora$main1$TEMPVAR150, STRING, Value=SocketTradeR Sonora$main1$tradeRouteID, INT, Value=0. Sonora$main1$placedTradeRouteA, BOOL, Value=0. Sonora$main1$TEMPVAR153, STRING, Value=dirt. Sonora$main1$TEMPVAR154, STRING, Value=Failed to pl Sonora$main1$centerID, INT, Value=0. Sonora$main1$TEMPVAR156, STRING, Value=center. Sonora$main1$TEMPVAR157, STRING, Value=center. Sonora$main1$teamZeroCount, INT, Value=0. Sonora$main1$teamOneCount, INT, Value=0. Sonora$main1$OneVOnePlacement, FLOAT, Value=0.00000 Sonora$main1$playerFraction, FLOAT, Value=0.000000. Sonora$main1$i, INT, Value=0. Sonora$main1$id, INT, Value=0. Sonora$main1$TEMPVAR164, STRING, Value=Player. Sonora$main1$TEMPVAR165, STRING, Value=sonora\groun Sonora$main1$TEMPVAR166, STRING, Value=. Sonora$main1$centerType, FLOAT, Value=0.000000. Sonora$main1$uberMineType, INT, Value=0. Sonora$main1$uberMineID, INT, Value=0. Sonora$main1$TEMPVAR170, STRING, Value=ubermine. Sonora$main1$TEMPVAR171, STRING, Value=sonoramegami Sonora$main1$TEMPVAR172, STRING, Value=canyon. Sonora$main1$TEMPVAR173, STRING, Value=aztecs. Sonora$main1$aztecVillage2ID, INT, Value=0. Sonora$main1$aztecVillage2Type, INT, Value=0. Sonora$main1$TEMPVAR176, STRING, Value=aztec villag Sonora$main1$TEMPVAR177, STRING, Value=native aztec

village . V[178]: Sonora$main1$TEMPVAR178, STRING, Value=natives. V[179]: Sonora$main1$TEMPVAR179, STRING, Value=canyon. V[180]: Sonora$main1$TEMPVAR180, STRING, Value=importantIte m. V[181]: V[182]: V[183]: V[184]: V[185]: . V[186]: Sonora$main1$TEMPVAR186, STRING, Value=native maya village . V[187]: Sonora$main1$TEMPVAR187, STRING, Value=natives. V[188]: Sonora$main1$TEMPVAR188, STRING, Value=importantIte m. V[189]: V[190]: V[191]: V[192]: ge. V[193]: Sonora$main1$TEMPVAR193, STRING, Value=native aztec village . V[194]: V[195]: V[196]: V[197]: V[198]: V[199]: V[200]: V[201]: V[202]: V[203]: V[204]: V[205]: V[206]: V[207]: t. V[208]: V[209]: V[210]: V[211]: V[212]: = . V[213]: V[214]: V[215]: V[216]: . V[217]: V[218]: V[219]: V[220]: V[221]: V[222]: V[223]: m. V[224]: Sonora$main1$TEMPVAR224, STRING, Value=Nugget. V[225]: Sonora$main1$TEMPVAR225, STRING, Value=classNugget. V[226]: Sonora$main1$nugget3, INT, Value=0. Sonora$main1$TEMPVAR217, STRING, Value=TreeSonora. Sonora$main1$nugget1, INT, Value=0. Sonora$main1$TEMPVAR219, STRING, Value=nugget easy. Sonora$main1$TEMPVAR220, STRING, Value=Nugget. Sonora$main1$TEMPVAR221, STRING, Value=classNugget. Sonora$main1$nugget2, INT, Value=0. Sonora$main1$TEMPVAR223, STRING, Value=nugget mediu Sonora$main1$TEMPVAR213, STRING, Value=silver. Sonora$main1$TEMPVAR214, STRING, Value=mine. Sonora$main1$randomTreeID, INT, Value=0. Sonora$main1$TEMPVAR216, STRING, Value=random tree Sonora$main1$TEMPVAR208, STRING, Value=classForest. Sonora$main1$silverType, INT, Value=0. Sonora$main1$silverID, INT, Value=0. Sonora$main1$silverCount, INT, Value=0. Sonora$main1$TEMPVAR212, STRING, Value=silver count Sonora$main1$TEMPVAR194, STRING, Value=natives. Sonora$main1$cliffHeight, INT, Value=0. Sonora$main1$mesaID, INT, Value=0. Sonora$main1$TEMPVAR197, STRING, Value=mesa. Sonora$main1$TEMPVAR198, STRING, Value=Sonora. Sonora$main1$TEMPVAR199, STRING, Value=canyon. Sonora$main1$smallCliffHeight, INT, Value=0. Sonora$main1$smallMesaID, INT, Value=0. Sonora$main1$TEMPVAR202, STRING, Value=small mesa. Sonora$main1$TEMPVAR203, STRING, Value=Sonora. Sonora$main1$TEMPVAR204, STRING, Value=canyon. Sonora$main1$edgeForestID, INT, Value=0. Sonora$main1$TEMPVAR206, STRING, Value=edgeForest. Sonora$main1$TEMPVAR207, STRING, Value=sonora fores Sonora$main1$TEMPVAR189, STRING, Value=aztecs. Sonora$main1$aztecVillageID, INT, Value=0. Sonora$main1$aztecVillageType, INT, Value=0. Sonora$main1$TEMPVAR192, STRING, Value=aztecs villa Sonora$main1$TEMPVAR181, STRING, Value=maya. Sonora$main1$mayaVillageID, INT, Value=0. Sonora$main1$mayaVillageType, INT, Value=0. Sonora$main1$randomPlacement, INT, Value=0. Sonora$main1$TEMPVAR185, STRING, Value=maya village

V[227]: V[228]: V[229]: V[230]: V[231]: V[232]: V[233]: V[234]: V[235]: V[236]: .

Sonora$main1$TEMPVAR227, STRING, Value=nugget hard. Sonora$main1$TEMPVAR228, STRING, Value=Nugget. Sonora$main1$TEMPVAR229, STRING, Value=classNugget. Sonora$main1$nugget4, INT, Value=0. Sonora$main1$TEMPVAR231, STRING, Value=nugget nuts. Sonora$main1$TEMPVAR232, STRING, Value=Nugget. Sonora$main1$TEMPVAR233, STRING, Value=classNugget. Sonora$main1$buzzardFlockID, INT, Value=0. Sonora$main1$TEMPVAR235, STRING, Value=buzzards. Sonora$main1$TEMPVAR236, STRING, Value=BuzzardFlock

V[237]: Sonora$main1$randomVultureTreeID, INT, Value=0. V[238]: Sonora$main1$TEMPVAR238, STRING, Value=random vultu re tree. V[239]: Sonora$main1$TEMPVAR239, STRING, Value=PropVultureP erching. V[240]: Sonora$main1$TEMPVAR240, STRING, Value=UnderbrushPa mpas. V[241]: V[242]: V[243]: V[244]: V[245]: rd. V[246]: Sonora$main1$TEMPVAR246, STRING, Value=Pronghorn. V[247]: Sonora$main1$dirtPatch, INT, Value=0. V[248]: Sonora$main1$TEMPVAR248, STRING, Value=open dirt pa tch . V[249]: Sonora$main1$TEMPVAR249, STRING, Value=sonora\groun d7_son. V[250]: Sonora$main1$TEMPVAR250, STRING, Value=classPatch. V[251]: Sonora$main1$TEMPVAR251, STRING, Value=. 0 Function Overloads: 0 User Rule Groups: 0 User Rules: 317 Syscalls: void void void bool void void void void void void void void void float float float vector 00000 ) ID=16. vector 00000 ) ID=17. xsDisableRule( string= ) ID=0. xsDisableSelf() ID=1. xsEnableRule( string= ) ID=2. xsIsRuleEnabled( string= ) ID=3. xsSetRulePriority( string=, int=0 ) ID=4. xsSetRulePrioritySelf( int=0 ) ID=5. xsSetRuleMinInterval( string=, int=0 ) ID=6. xsSetRuleMinIntervalSelf( int=0 ) ID=7. xsSetRuleMaxInterval( string=, int=0 ) ID=8. xsSetRuleMaxIntervalSelf( int=0 ) ID=9. xsEnableRuleGroup( string= ) ID=10. xsDisableRuleGroup( string= ) ID=11. xsIsRuleGroupEnabled( string= ) ID=12. xsVectorGetX( vector=(0.000000, 0.000000, 0.000000) ) ID=13. xsVectorGetY( vector=(0.000000, 0.000000, 0.000000) ) ID=14. xsVectorGetZ( vector=(0.000000, 0.000000, 0.000000) ) ID=15. xsVectorSetX( vector=(0.000000, 0.000000, 0.000000), float=0.0 xsVectorSetY( vector=(0.000000, 0.000000, 0.000000), float=0.0 Sonora$main1$bisonID, INT, Value=0. Sonora$main1$TEMPVAR242, STRING, Value=Bison herd. Sonora$main1$TEMPVAR243, STRING, Value=bison. Sonora$main1$pronghornID, INT, Value=0. Sonora$main1$TEMPVAR245, STRING, Value=pronghorn he

vector xsVectorSetZ( vector=(0.000000, 0.000000, 0.000000), float=0.0 00000 ) ID=18. vector xsVectorSet( float=0.000000, float=0.000000, float=0.000000 ) I D=19. float xsVectorLength( vector=(0.000000, 0.000000, 0.000000) ) ID=20. vector xsVectorNormalize( vector=(0.000000, 0.000000, 0.000000) ) ID= 21. int xsArrayCreateInt( int=-1, int=0, string= ) ID=22. bool xsArraySetInt( int=-1, int=-1, int=-1 ) ID=23. int xsArrayGetInt( int=-1, int=-1 ) ID=24. int xsArrayCreateFloat( int=-1, float=0.000000, string= ) ID=25. bool xsArraySetFloat( int=-1, int=-1, float=-1.000000 ) ID=26. float xsArrayGetFloat( int=-1, int=-1 ) ID=27. int xsArrayCreateBool( int=-1, bool=0, string= ) ID=28. bool xsArraySetBool( int=-1, int=-1, bool=0 ) ID=29. bool xsArrayGetBool( int=-1, int=-1 ) ID=30. int xsArrayCreateString( int=-1, string=<default string>, string= ) ID=31. bool xsArraySetString( int=-1, int=-1, string=<default string> ) ID= 32. string xsArrayGetString( int=-1, int=-1 ) ID=33. int xsArrayCreateVector( int=-1, vector=(-1.000000, -1.000000, -1. 000000), string= ) ID=34. bool xsArraySetVector( int=-1, int=-1, vector=(-1.000000, -1.000000 , -1.000000) ) ID=35. vector xsArrayGetVector( int=-1, int=-1 ) ID=36. int xsArrayGetSize( int=-1 ) ID=37. void xsDumpArrays() ID=38. int xsGetContextPlayer() ID=39. void xsSetContextPlayer( int=-1 ) ID=40. int xsGetTime() ID=41. bool xsAddRuntimeEvent( string=, string=, int=-1 ) ID=42. int xsGetFunctionID( string= ) ID=43. void rmEchoWarning( string=None ) ID=44. void rmEchoError( string=None ) ID=45. void rmEchoInfo( string=None ) ID=46. float rmRandFloat( float=0.000000, float=1.000000 ) ID=47. int rmRandInt( int=0, int=1 ) ID=48. bool rmGetNomadStart() ID=49. bool rmGetIsFFA() ID=50. bool rmSetMapSize( float=-1.000000, float=-1.000000 ) ID=51. int rmGetMapXSize() ID=52. int rmGetMapZSize() ID=53. void rmSetSeaLevel( float=0.000000 ) ID=54. float rmGetSeaLevel() ID=55. bool rmSetSeaType( string= ) ID=56. bool rmSetMapElevationParameters( int=0, float=0.100000, int=4, floa t=0.100000, float=6.000000 ) ID=57. bool rmSetBaseTerrainMix( string= ) ID=58. bool rmAddMapTerrainByHeightInfo( string=, float=0.000000, float=0.0 00000, float=0.000000 ) ID=59. bool rmAddMapTerrainByAngleInfo( string=, float=0.000000, float=0.00 0000, float=0.000000 ) ID=60. bool rmSetMapElevationHeightBlend( int=0 ) ID=61. bool rmPlaceMapClusters( string=, string= ) ID=62. bool rmSetMapClusteringPlacementParams( float=0.400000, float=0.4000 00, float=1.000000, int=0 ) ID=63. bool rmSetMapClusteringObjectParams( int=0, int=3, float=0.500000 ) ID=64. bool rmSetMapClusteringNoiseParams( float=0.200000, int=4, float=0.1

50000 ) ID=65. int rmAreaFractionToTiles( float=0.000000 ) ID=66. float rmAreaTilesToFraction( int=0 ) ID=67. int rmXFractionToTiles( float=0.000000 ) ID=68. float rmXTilesToFraction( int=0 ) ID=69. int rmZFractionToTiles( float=0.000000 ) ID=70. float rmZTilesToFraction( int=0 ) ID=71. float rmDegreesToRadians( float=0.000000 ) ID=72. int rmMetersToTiles( float=0.000000 ) ID=73. float rmTilesToMeters( int=0 ) ID=74. float rmXMetersToFraction( float=0.000000 ) ID=75. float rmZMetersToFraction( float=0.000000 ) ID=76. float rmXFractionToMeters( float=0.000000 ) ID=77. float rmZFractionToMeters( float=0.000000 ) ID=78. int rmCreateArea( string=, int=-1 ) ID=79. bool rmSetAreaSize( int=-1, float=0.000000, float=0.000000 ) ID=80. bool rmSetAreaEdgeFilling( int=-1, int=0 ) ID=81. bool rmSetAreaLocation( int=-1, float=0.000000, float=0.000000 ) ID= 82. bool rmSetAreaLocPlayer( int=-1, int=-1 ) ID=83. bool rmSetAreaLocTeam( int=-1, int=-1 ) ID=84. bool rmBuildArea( int=-1 ) ID=85. int rmBuildAllAreas() ID=86. bool rmSetAreaTerrainType( int=-1, string= ) ID=87. bool rmSetAreaMix( int=-1, string= ) ID=88. bool rmPaintAreaTerrain( int=-1 ) ID=89. bool rmPaintAreaTerrainByHeight( int=-1, string=, float=0.000000, fl oat=0.000000, float=0.000000 ) ID=90. bool rmPaintAreaTerrainByAngle( int=-1, string=, float=0.000000, flo at=0.000000, float=0.000000 ) ID=91. bool rmSetAreaBaseHeight( int=-1, float=0.000000 ) ID=92. bool rmSetAreaWarnFailure( int=-1, bool=1 ) ID=93. bool rmSetAreaForestType( int=-1, string= ) ID=94. bool rmSetAreaForestDensity( int=-1, float=1.000000 ) ID=95. bool rmSetAreaForestClumpiness( int=-1, float=0.500000 ) ID=96. bool rmSetAreaForestUnderbrush( int=-1, float=0.500000 ) ID=97. bool rmSetAreaWaterType( int=-1, string= ) ID=98. vector rmGetAreaClosestPoint( int=-1, vector=(-1.000000, -1.000000, 1.000000), float=3.000000, int=-1 ) ID=99. bool rmSetAreaCliffType( int=-1, string= ) ID=100. bool rmSetAreaCliffPainting( int=-1, bool=1, bool=1, bool=1, float=1 .500000, bool=1 ) ID=101. bool rmSetAreaCliffEdge( int=-1, int=1, float=0.500000, float=0.0000 00, float=1.000000, int=0 ) ID=102. bool rmSetAreaCliffHeight( int=-1, float=4.000000, float=0.000000, f loat=0.500000 ) ID=103. bool rmAddAreaCliffEdgeAvoidClass( int=-1, int=-1, float=0.000000 ) ID=104. int rmRiverCreate( int=-1, string=, int=5, int=15, int=5, int=10 ) ID=105. bool rmRiverSetConnections( int=-1, float=0.000000, float=0.000000, float=0.000000, float=0.000000 ) ID=106. bool rmRiverConnectRiver( int=-1, int=-1, float=0.000000, float=0.00 0000, float=0.000000 ) ID=107. bool rmRiverAddWaypoint( int=-1, float=0.000000, float=0.000000 ) ID =108. bool rmRiverSetBankNoiseParams( int=-1, float=0.050000, int=5, float =0.500000, float=10.000000, float=0.667000, float=0.000000 ) ID=109. bool rmRiverSetShallowRadius( int=-1, int=3 ) ID=110. bool rmRiverAddShallow( int=-1, float=0.000000 ) ID=111.

bool rmRiverAddShallows( int=-1, int=-1, int=3 ) ID=112. bool rmRiverAvoid( int=-1, int=-1, float=0.000000 ) ID=113. bool rmRiverBuild( int=-1 ) ID=114. bool rmRiverReveal( int=-1, int=0 ) ID=115. bool rmSetRiverFoundationParams( int=8, float=0.500000 ) ID=116. bool rmSetWorldCircleConstraint( bool=0 ) ID=117. bool rmSetAreaObeyWorldCircleConstraint( int=-1, bool=1 ) ID=118. bool rmAddAreaTerrainLayer( int=-1, string=, float=0.000000, float=0 .000000 ) ID=119. bool rmSetAreaTerrainLayerVariance( int=-1, bool=1 ) ID=120. bool rmSetAreaMinBlobs( int=-1, int=0 ) ID=121. bool rmSetAreaMaxBlobs( int=-1, int=0 ) ID=122. bool rmSetAreaMinBlobDistance( int=-1, float=0.000000 ) ID=123. bool rmSetAreaMaxBlobDistance( int=-1, float=0.000000 ) ID=124. bool rmSetAreaCoherence( int=-1, float=0.000000 ) ID=125. bool rmSetAreaSmoothDistance( int=-1, int=0 ) ID=126. bool rmSetAreaHeightBlend( int=-1, int=1 ) ID=127. int rmAreaID( string= ) ID=128. bool rmAddAreaInfluencePoint( int=-1, float=0.000000, float=0.000000 ) ID=129. bool rmAddAreaInfluenceSegment( int=-1, float=0.000000, float=0.0000 00, float=0.000000, float=0.000000 ) ID=130. bool rmAddAreaRemoveType( int=-1, string= ) ID=131. bool rmAddAreaTerrainReplacement( int=-1, string=, string= ) ID=132. bool rmSetAreaElevationType( int=-1, int=0 ) ID=133. bool rmSetAreaElevationMinFrequency( int=-1, float=0.100000 ) ID=134 . bool rmSetAreaElevationOctaves( int=-1, int=4 ) ID=135. bool rmSetAreaElevationPersistence( int=-1, float=0.100000 ) ID=136. bool rmSetAreaElevationVariation( int=-1, float=6.000000 ) ID=137. bool rmSetAreaElevationEdgeFalloffDist( int=-1, float=0.000000 ) ID= 138. bool rmSetAreaElevationNoiseBias( int=-1, float=6.000000 ) ID=139. bool rmSetAreaReveal( int=-1, int=-1 ) ID=140. void rmSetGlobalSnow( float=-1.000000 ) ID=141. void rmSetGlobalRain( float=-1.000000 ) ID=142. void rmSetGlobalStormLength( int=20, int=60 ) ID=143. void rmSetWindMagnitude( float=1.000000 ) ID=144. void rmTerrainInitialize( string=, float=10.000000 ) ID=145. void rmFillMapCorners() ID=146. void rmSetLightingSet( string= ) ID=147. void rmDoLightingFade( string=None, float=0.000000 ) ID=148. void rmDoLightingEffect( string=None, float=0.000000, float=0.000000 , float=0.000000 ) ID=149. void rmSetGaiaCiv( int=0 ) ID=150. bool rmAllocateSubCivs( int=0 ) ID=151. bool rmSetSubCiv( int=0, string=, bool=0 ) ID=152. int rmGetCivID( string= ) ID=153. int rmAddMerc( string=, float=0.000000, float=0.000000, float=30.00 0000, float=2.000000, bool=1 ) ID=154. bool rmSetPlayerLocation( int=-1, float=0.000000, float=0.000000 ) I D=155. void rmSetPlayerPlacementArea( float=0.000000, float=0.000000, float =1.000000, float=1.000000 ) ID=156. void rmSetTeamSpacingModifier( float=1.000000 ) ID=157. void rmSetPlacementTeam( int=-1 ) ID=158. void rmSetPlacementSection( float=0.000000, float=1.000000 ) ID=159. bool rmPlacePlayersCircular( float=0.000000, float=0.000000, float=0 .000000 ) ID=160. bool rmPlacePlayersSquare( float=0.000000, float=0.000000, float=0.0

00000 ) ID=161. bool rmPlacePlayersLine( float=0.000000, float=0.000000, float=0.000 000, float=0.000000, float=0.000000, float=0.000000 ) ID=162. bool rmPlacePlayersRiver( int=-1, float=0.000000, float=0.000000, fl oat=0.000000 ) ID=163. bool rmPlacePlayer( int=0, float=0.000000, float=0.000000 ) ID=164. bool rmSetPlayerArea( int=-1, int=-1 ) ID=165. float rmPlayerLocXFraction( int=-1 ) ID=166. float rmPlayerLocZFraction( int=-1 ) ID=167. int rmAddFairLoc( string=, bool=1, bool=1, float=0.000000, float=0. 000000, float=0.000000, float=0.000000, bool=0, bool=0 ) ID=168. bool rmPlaceFairLocs( int=-1 ) ID=169. void rmResetFairLocs() ID=170. int rmGetNumberFairLocs( int=-1 ) ID=171. float rmFairLocXFraction( int=-1, int=-1 ) ID=172. float rmFairLocZFraction( int=-1, int=-1 ) ID=173. bool rmSetPlayerResource( int=-1, string=, float=0.000000 ) ID=174. bool rmAddPlayerResource( int=-1, string=, float=0.000000 ) ID=175. bool rmMultiplyPlayerResource( int=-1, string=, float=0.000000 ) ID= 176. string rmGetPlayerName( int=-1 ) ID=177. int rmGetPlayerTeam( int=-1 ) ID=178. int rmGetPlayerCiv( int=-1 ) ID=179. int rmGetPlayerCulture( int=-1 ) ID=180. int rmGetNumberPlayersOnTeam( int=-1 ) ID=181. bool rmSetTeamArea( int=-1, int=-1 ) ID=182. int rmCreateBoxConstraint( string=, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000 ) ID=183. int rmCreatePieConstraint( string=, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000 ) ID=184. int rmCreateAreaOverlapConstraint( string=, int=-1 ) ID=185. int rmCreateAreaConstraint( string=, int=-1 ) ID=186. int rmCreateAreaDistanceConstraint( string=, int=-1, float=-1.00000 0 ) ID=187. int rmCreateAreaMaxDistanceConstraint( string=, int=-1, float=-1.00 0000 ) ID=188. int rmCreateEdgeConstraint( string=, int=-1 ) ID=189. int rmCreateEdgeDistanceConstraint( string=, int=-1, float=-1.00000 0 ) ID=190. int rmCreateEdgeMaxDistanceConstraint( string=, int=-1, float=-1.00 0000 ) ID=191. int rmCreateCliffEdgeConstraint( string=, int=-1 ) ID=192. int rmCreateCliffEdgeDistanceConstraint( string=, int=-1, float=-1. 000000 ) ID=193. int rmCreateCliffEdgeMaxDistanceConstraint( string=, int=-1, float= -1.000000 ) ID=194. int rmCreateCliffRampConstraint( string=, int=-1 ) ID=195. int rmCreateCliffRampDistanceConstraint( string=, int=-1, float=-1. 000000 ) ID=196. int rmCreateCliffRampMaxDistanceConstraint( string=, int=-1, float= -1.000000 ) ID=197. int rmCreateClassDistanceConstraint( string=, int=-1, float=-1.0000 00 ) ID=198. int rmCreateTypeDistanceConstraint( string=, string=, float=-1.0000 00 ) ID=199. int rmCreateTerrainDistanceConstraint( string=, string=, bool=0, fl oat=-1.000000 ) ID=200. int rmCreateTerrainMaxDistanceConstraint( string=, string=, bool=0, float=-1.000000 ) ID=201.

int rmCreateCornerConstraint( string=, int=-1, bool=1 ) ID=202. int rmCreateTradeRouteDistanceConstraint( string=, float=0.000000 ) ID=203. bool rmAddAreaConstraint( int=-1, int=-1 ) ID=204. bool rmCreateHCGPConstraint( string=, float=0.000000 ) ID=205. bool rmCreateHCGPSelfConstraint( string=, int=-1, float=0.000000 ) I D=206. bool rmCreateHCGPAllyConstraint( string=, int=-1, float=0.000000 ) I D=207. bool rmCreateHCGPEnemyConstraint( string=, int=-1, float=0.000000 ) ID=208. int rmCreateMaxHeightConstraint( string=, float=0.000000 ) ID=209. bool rmAddFairLocConstraint( int=-1, int=-1 ) ID=210. bool rmAddObjectDefConstraint( int=-1, int=-1 ) ID=211. int rmDefineClass( string= ) ID=212. bool rmAddAreaToClass( int=-1, int=-1 ) ID=213. bool rmAddObjectDefToClass( int=-1, int=-1 ) ID=214. int rmClassID( string= ) ID=215. int rmConstraintID( string= ) ID=216. int rmCreateObjectDef( string= ) ID=217. int rmCreateStartingUnitsObjectDef( float=3.000000 ) ID=218. bool rmSetObjectDefMinDistance( int=-1, float=0.000000 ) ID=219. bool rmSetObjectDefMaxDistance( int=-1, float=0.000000 ) ID=220. bool rmSetObjectDefGarrisonSecondaryUnits( int=-1, bool=1 ) ID=221. bool rmSetObjectDefGarrisonStartingUnits( int=-1, bool=1 ) ID=222. bool rmSetObjectDefCreateHerd( int=-1, bool=1 ) ID=223. bool rmSetObjectDefHerdAngle( int=-1, float=45.000000 ) ID=224. bool rmSetObjectDefAllowOverlap( int=-1, bool=1 ) ID=225. bool rmSetObjectDefForceFullRotation( int=-1, bool=1 ) ID=226. bool rmAddObjectDefItem( int=-1, string=, int=0, float=0.000000 ) ID =227. bool rmAddObjectDefItemByTypeID( int=-1, int=-1, int=0, float=0.0000 00 ) ID=228. int rmPlaceObjectDefAtLoc( int=-1, int=-1, float=0.000000, float=0. 000000, int=1 ) ID=229. int rmPlaceObjectDefAtPoint( int=-1, int=-1, vector=(-1.000000, -1 .000000, -1.000000), int=1 ) ID=230. int rmSetObjectDefTradeRouteID( int=-1, int=-1 ) ID=231. int rmPlaceObjectDefPerPlayer( int=-1, bool=1, int=1 ) ID=232. int rmPlaceObjectDefAtAreaLoc( int=-1, int=-1, int=-1, int=1 ) ID=2 33. int rmPlaceObjectDefInArea( int=-1, int=-1, int=-1, int=1 ) ID=234. int rmPlaceObjectDefAtRandomAreaOfClass( int=-1, int=-1, int=-1, in t=1 ) ID=235. int rmPlaceObjectDefInRandomAreaOfClass( int=-1, int=-1, int=-1, in t=1 ) ID=236. int rmCreateConnection( string= ) ID=237. int rmSetConnectionType( int=-1, int=0, bool=1, float=1.000000 ) ID =238. bool rmAddConnectionArea( int=-1, int=-1 ) ID=239. bool rmSetConnectionPositionVariance( int=-1, float=0.000000 ) ID=24 0. bool rmSetConnectionWidth( int=-1, float=0.000000, float=0.000000 ) ID=241. bool rmSetConnectionBaseHeight( int=-1, float=0.000000 ) ID=242. bool rmSetConnectionCoherence( int=-1, float=0.000000 ) ID=243. bool rmSetConnectionWarnFailure( int=-1, bool=0 ) ID=244. bool rmSetConnectionHeightBlend( int=-1, int=0 ) ID=245. bool rmSetConnectionSmoothDistance( int=-1, int=0 ) ID=246. bool rmAddConnectionTerrainReplacement( int=-1, string=, string= ) I

D=247. bool rmSetConnectionTerrainCost( int=-1, string=, float=1.000000 ) I D=248. bool rmSetConnectionBaseTerrainCost( int=-1, float=1.000000 ) ID=249 . bool rmBuildConnection( int=-1 ) ID=250. bool rmAddConnectionToClass( int=-1, int=-1 ) ID=251. bool rmAddConnectionConstraint( int=-1, int=-1 ) ID=252. bool rmAddConnectionStartConstraint( int=-1, int=-1 ) ID=253. bool rmAddConnectionEndConstraint( int=-1, int=-1 ) ID=254. void rmSetStatusText( string=, float=0.000000 ) ID=255. float sqrt( float=0.000000 ) ID=256. void rmSetVPFile( string= ) ID=257. int rmCreateTrigger( string= ) ID=258. bool rmSwitchToTrigger( int=-1 ) ID=259. int rmTriggerID( string= ) ID=260. int rmSetTriggerPriority( int=2 ) ID=261. int rmSetTriggerActive( bool=1 ) ID=262. int rmSetTriggerRunImmediately( bool=0 ) ID=263. int rmSetTriggerLoop( bool=0 ) ID=264. int rmAddTriggerCondition( string= ) ID=265. bool rmSetTriggerConditionParam( string=, string=, bool=0 ) ID=266. bool rmSetTriggerConditionParamInt( string=, int=0, bool=0 ) ID=267. bool rmSetTriggerConditionParamFloat( string=, float=0.000000, bool= 0 ) ID=268. bool rmSetTriggerConditionParamArmy( string=, int=-1, int=-1, bool=0 ) ID=269. bool rmAddTriggerEffect( string= ) ID=270. int rmSetTriggerEffectParam( string=, string=, bool=0 ) ID=271. bool rmSetTriggerEffectParamInt( string=, int=0, bool=0 ) ID=272. bool rmSetTriggerEffectParamFloat( string=, float=0.000000, bool=0 ) ID=273. bool rmSetTriggerEffectParamArmy( string=, int=-1, int=-1, bool=0 ) ID=274. int rmCreateArmy( int=-1, string= ) ID=275. bool rmAddUnitsToArmy( int=-1, int=-1, int=-1 ) ID=276. int rmGetNumberUnitsPlaced( int=-1 ) ID=277. int rmGetUnitPlaced( int=-1, int=-1 ) ID=278. int rmGetUnitPlacedOfPlayer( int=-1, int=-1 ) ID=279. bool rmDefineConstant( string=, int=-1 ) ID=280. void rmSetIgnoreForceToGaia( bool=0 ) ID=281. int rmCreateGrouping( string=, string= ) ID=282. bool rmAddGroupingConstraint( int=-1, int=-1 ) ID=283. int rmPlaceGroupingAtLoc( int=-1, int=-1, float=0.000000, float=0.0 00000, int=1 ) ID=284. int rmPlaceGroupingAtPoint( int=-1, int=-1, vector=(-1.000000, -1. 000000, -1.000000), int=1 ) ID=285. int rmPlaceGroupingInArea( int=-1, int=-1, int=-1, int=1 ) ID=286. bool rmSetGroupingMinDistance( int=-1, float=0.000000 ) ID=287. bool rmSetGroupingMaxDistance( int=-1, float=0.000000 ) ID=288. bool rmAddGroupingToClass( int=-1, int=-1 ) ID=289. int rmCreateTradeRoute() ID=290. bool rmAddTradeRouteWaypoint( int=-1, float=0.000000, float=0.000000 ) ID=291. bool rmAddTradeRouteWaypointVector( int=-1, vector=(0.000000, 0.000 000, 0.000000) ) ID=292. bool rmAddRandomTradeRouteWaypoints( int=-1, float=0.000000, float=0 .000000, int=0, float=0.000000 ) ID=293. bool rmAddRandomTradeRouteWaypointsVector( int=-1, vector=(0.000000 , 0.000000, 0.000000), int=0, float=0.000000 ) ID=294.

bool rmCreateTradeRouteWaypointsInArea( int=-1, int=-1, float=0.0000 00 ) ID=295. vector rmGetTradeRouteWayPoint( int=-1, float=0.000000 ) ID=296. bool rmBuildTradeRoute( int=-1, string= ) ID=297. bool rmSetHomeCityGatherPoint( int=-1, vector=(-1.000000, -1.000000 , -1.000000) ) ID=298. bool rmSetHomeCityWaterSpawnPoint( int=-1, vector=(-1.000000, -1.00 0000, -1.000000) ) ID=299. int rmGetLowHomeCityLevel() ID=300. int rmGetAverageHomeCityLevel() ID=301. int rmGetHighHomeCityLevel() ID=302. int rmGetHomeCityLevel( int=-1 ) ID=303. vector rmGetUnitPosition( int=-1 ) ID=304. void rmSetMapType( string= ) ID=305. bool rmIsMapType( string= ) ID=306. void rmEnableLocalWater( bool=0 ) ID=307. bool rmAddClosestPointConstraint( int=-1 ) ID=308. void rmClearClosestPointConstraints() ID=309. vector rmFindClosestPoint( float=0.000000, float=0.000000, float=0.000 000 ) ID=310. vector rmFindClosestPointVector( vector=(0.000000, 0.000000, 0.000000 ), float=0.000000 ) ID=311. int rmFindCloserArea( float=0.000000, float=0.000000, int=-1, int=1 ) ID=312. bool rmAddAreaCliffWaypoint( int=-1, float=0.000000, float=0.000000 ) ID=313. bool rmAddAreaCliffRandomWaypoints( int=-1, float=0.000000, float=0. 000000, int=0, float=0.000000 ) ID=314. void rmSetNuggetDifficulty( int=0, int=2147483647 ) ID=315. void rmSetOceanReveal( bool=1 ) ID=316. 0 User Classes:

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