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DERRICK INFORMATION SCIENCE 1EW07IS021
Department Of Information Technology
EAST WEST INSTITUTE OF TECHNOLOGY BANGALORE
1. INTRODUCTION 2. WHAT IS AUTHENTICATION 3. AUTHENTICATION METHODS 4. BRIEF DESCRIPTION OF THE SYSTEM 5. INNOVATIVE COMPONENT 6. WHAT IS 3D PASSWORD 7. STATE DIAGRAM 8. SYSTEM IMPLEMENTATION 9. DESIGN OF 3D VIRTUAL ENVIRONMENTS 10. APPLICATION 11. SECURITY ANALYSIS 12. ATTACKS 13. CONCLUSION 14. FUTURE WORKS 15. REFERENCES 3 4 4 5 6 7 8 9 14 15 17 18 22 23 24
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Users nowadays are provided with major password stereotypes such as textual passwords, biometric scanning, tokens or cards (such as an ATM) etc. Current authentication systems suffer from many weaknesses. Textual passwords are commonly used; however, users do not follow their requirements. Users tend to choose meaningful words from dictionary or their pet names, girlfriends etc. Ten years back Klein performed such tests and he could crack 10-15 passwords per day. On the other hand, if a password is hard to guess, then it is often hard to remember. Users have difficulty remembering a password that is long and random appearing. So, they create short, simple, and insecure passwords that are susceptible to attack. Which make textual passwords easy to break and vulnerable to dictionary or brute force attacks. Graphical passwords schemes have been proposed. The strength of graphical passwords comes from the fact that users can recall and recognize pictures more than words. Most graphical passwords are vulnerable for shoulder surfing attacks, where an attacker can observe or record the legitimate user’s graphical password by camera. Token based systems such as ATMs are widely applied in banking systems and in laboratories entrances as a mean of authentication. However, Smart cards or tokens are vulnerable to loss or theft. Moreover, the user has to carry the token whenever access required. Biometric scanning is your "natural" signature and Cards or Tokens prove your validity. But some people hate the fact to carry around their cards, some refuse to undergo strong IR exposure to their retinas (Biometric scanning). In this paper, we present and evaluate our contribution, i.e., the 3-D password. The 3-D password is a multifactor authentication scheme. To be authenticated, we present a 3-D virtual environment where the user navigates and interacts with various objects. The sequence of actions and interactions toward the objects inside the 3-D environment constructs the user’s 3-D password. The 3-D password can combine most existing authentication schemes such as textual passwords, graphical passwords, and various types of biometrics into a 3-D virtual environment. The design of the 3-D virtual environment and the type of objects selected determine the 3-Dpassword key space.
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ensuring that a product is what it’s packaging and labeling claims to be. that claims made by or about the subject are true. For example. This might involve confirming the identity of a person. when you show proper identification credentials to a bank teller. that is.3D Password Seminar Report’10 WHAT IS AUTHENTICATION? Authentication is the act of establishing or confirming something as authentic. or assuring that a computer program is a trusted one. you are asking to be authenticated to act on behalf of the account holder. you become authorized to access the accounts of that account holder. tracing the origins of an artifact. If your authentication request is approved. but no others. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 4 .
do a chemical analysis of the materials used. For example. can be used to examine the authenticity of audio recordings. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 5 . The physics of sound and light. which are easy for receivers to verify. or videos. or compare the object to an old photograph. an art expert might look for similarities in the style of painting. watermarks. External records have their own problems of forgery and perjury.3D Password Seminar Report’10 AUTHENTICATION METHODS There are two types of techniques for doing this. and are also vulnerable to being separated from the artifact and lost. the rules of evidence in criminal courts often require establishing the chain of custody of evidence presented. and cheques incorporate hardto-duplicate physical features. distinctive feel. check the location and form of a signature. coins. photographs. or compare the style of construction or decoration to other artifacts of similar origin. Some antiques are accompanied by certificates attesting to their authenticity. such as fine printing or engraving. Consumer goods such as pharmaceuticals. and comparison with a known physical environment. A trademark is a legally protected marking or other identifying feature which aids consumers in the identification of genuine brand-name goods. or by testimony from the police detectives and forensics staff that handled it. fashion clothing can use either type of authentication method to prevent counterfeit goods from taking advantage of a popular brand's reputation (damaging the brand owner's sales and reputation). and holographic imagery. The first is comparing the attributes of the object itself to what is known about objects of that origin. This can be accomplished through a written evidence log. perfume. An archaeologist might use carbon dating to verify the age of an artifact. The second type relies on documentation or other external affirmations. For example. Bills. Currency and other financial instruments commonly use the first type of authentication method.
This 3D virtual environment contains several objects or items with which the user can interact. The choice of what authentication schemes will be part of the user's 3D password reflects the user's preferences and requirements. A user who prefers to remember and recall a password might choose textual and graphical password as part of their 3D password. The user is presented with this 3D virtual environment where the user navigates and interacts with various objects.The 3D p assword can combine most existing authentication schemes such as textual passwords. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 6 . Therefore it is the user's choice and decision to construct the desired and preferred 3D password. On the other hand users who have more difficulty with memory or recall might prefer to choose smart cards or biometrics as part of their 3D password. It can combine all existing authentication schemes into a single 3Dvirtual environment. and various types of biometrics into a 3D virtual environment. Moreover user who prefers to keep any kind of biometric data private might not interact with object that requires biometric information. The sequence of actions and interactions toward the objects inside the 3D environment constructs the user’s 3Dpassword.3D Password Seminar Report’10 BRIEF DESCRIPTION OF THE SYSTEM The proposed system is a multi factor authentication scheme. graphical passwords.
Users tend to choose meaningful words from dictionaries. Many biometric authentications have been proposed. or combination of two schemes or more. users tend to resist using biometrics because of their intrusiveness and the effect on their privacy. This freedom of selection is necessary because users are different and they have different requirements. User have freedom to select whether the 3D password will be solely recall. which make textual passwords easy to break and vulnerable to dictionary or brute force attacks. However. recognition. recognition. Therefore. Many available graphical passwords have a password space that is less than or equal to the textual password space. The new scheme provides secrets that are not easy to write down on paper. The new scheme provides secrets that can be easily revoked or changed. to ensure high user acceptability. or combination of two schemes or more. the scheme secrets should be difficult to share with others. Users have the freedom to select whether the 3D password will be solely recall. or token based. The 3D password is a multi factor authentication scheme. Moreover. 3.3D Password Seminar Report’10 INNOVATIVE COMPONENT The proposed system is a multi factor authentication scheme that combines the benefits of various authentication schemes. The following requirements are satisfied in the proposed scheme 1. The design of the 3D virtual environment and the type of objects selected determine the 3D password key space. biometrics cannot be revoked. Moreover. the user’s freedom of selection is important. or token based. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 7 . Smart cards or tokens can be stolen. COMPARISON WITH CURRENT AUTHENTICATION SYSTEMS Suffer from many weaknesses. Textual passwords are commonly used. The new scheme provide secrets that are easy to remember and very difficult for intruders to guess. 2.
EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 8 . The type of interaction varies from one item to another. Thus. The 3-D password is constructed by observing the actions and interactions of the user and by observing the sequences of such actions. Moreover. it becomes much more difficult for the attacker to guess the user’s 3-D password.3D Password Seminar Report’10 WHAT IS A 3D PASSWORD? The 3-D password is a multifactor authentication scheme. the number of possible 3-D passwords will increase. This is achieved through interacting only with the objects that acquire information that the user is comfortable in providing and ignoring the objects that request information that the user prefers not to provide. It can combine all existing authentication schemes into a single 3-D virtual environment. if an item requests an iris scan and the user is not comfortable in providing such information. For example. giving the user the freedom of choice as to what type of authentication schemes will be part of their 3-D password and given the large number of objects and items in the environment. the user simply avoids interacting with that item. It is the user’s choice to select which type of authentication techniques will be part of their 3-D password. This 3-D virtual environment contains several objects or items with which the user can interact.
3D Password Seminar Report’10 STATE DIAGRAM OF A 3D PASSWORD APPLICATION EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 9 .
3D Password Seminar Report’10 EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 10 .
then enter a room that has a fingerprint recognition device that exists in a position (x2 . and biometrics based systems into one authentication scheme. This can be done by designing a 3Dvirtual environment that contains objects that request information to be recalled. For example. y1 . Then. open the car door. The combination and the sequence of the previous actions toward the specific objects construct the user’s 3Dpassword. The user navigates through this environment and interacts with the objects. y2 . the user can go to the virtual garage. z2 ) and provide his/her fingerprint. token. any user input (such as speaking in a specific location) in the virtual 3Denvironment can be considered as a part of the 3Dpassword. The 3Dpassword can combine recognition. information to be recognized. and biometric data to be verified.3D Password Seminar Report’10 SYSTEM IMPLEMENTATION IN BRIEF The 3Dpassword is a multi factor authentication scheme. The 3Dpassword is simply the combination and the sequence of user interactions that occur in the 3Dvirtual environment. Any obvious actions and interactions toward the real life objects can be done in the virtual3Denvironment toward the virtual objects. z1 ) position. the user can enter the virtual environment and type something on a computer that exists in (x1 . EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 11 . and turn on the radio to a specific channel. The 3Dpassword presents a 3Dvirtual environment containing various virtual objects. Moreover. recall. tokens to be presented. Virtual objects can be any object that we encounter in real life.
3D Password Seminar Report’10 We can have the following objects: 1) A computer with which the user can type. This means interacting with the same objects that reside at the exact locations and perform the exact actions in the proper sequence. 12) Any real life object. sign. to perform the legitimate 3Dpassword. or draw on. 5) An automated teller machine (ATM) that requests a token. 11) Any graphical password scheme. 2) A fingerprint reader that requires the user’s fingerprint. and z1 = z2 . 10) A book that can be moved from one place to another. y2 . 9) A car that can be driven. 3) A biometric recognition device.where x1 = x2 . 8) A staple that can be punched. Therefore. z2 ). y1 . y1 = y2 . the user must follow the same scenario performed by the legitimate user. 7) A television or radio where channels can be selected. 6) A light that can be switched on/off. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 12 . z1 ) is different from the actions toward a similar object (another fingerprint recognition device) that exists in location (x2 . 4) A paper or a white board that a user can write. 13) Any upcoming authentication scheme. The action toward an object (assume a fingerprint recognition device)that exists in location (x1 .
G]. 18) Action = Typing. 30). z) ∈ [1. 18) Action = Typing. iris scanner. · (4. “N”. which is the dot (x. the user closes the door. z) coordinates. stylus. 34.” Then. 18. We assume that the user can navigate into the 3Dvirtual environment and interact with the objects using any input device such as a mouse. · (4. 24. and microphone. · (4. which exists in the position (4. · (4. key board. . 80) and draws only one dot in a paper located in (1. 80) Action = Drawing. The initial representation of user actions in the 3Dvirtual environment can be recorded as follows: · (10. 80) Action = Pick up the pen. 34. 18). 34. 34. · (10. 18) Action = Typing. . 130). fingerprint scanner. “A”. G] × [1. Then. G] × [1. The user then presses the login button. 24. “L”. · (1. “C”. . card reader. 18) Action = Typing. 91) Action = Close the office door. 18) Action = Typing. 34. 91) and opens it. and the user types “FALCON. . the user walks to the meeting room and picks up a pen located at (10. 91) Action = Open the office door. y. the objects are distributed in the 3Dvirtual environment with unique (x. · (4. 24. 34. consider a user who navigates through the 3Dvirtualenvironment that consists of an office and a meeting room. The user then finds a computer to the left. y) coordinate relative to the paper space is (330. “O”. · (4. · (10. 34. . 18. y. For example. The 3Denvironment space is represented by the coordinates (x. “F”.3D Password Seminar Report’10 3DPASSWORD SELECTION AND INPUTS Let us consider a 3Dvirtual environment space of size G ×G × G. 130). We consider the sequence of those actions and interactions using the previous input devices as the user’s 3Dpassword. Let us assume that the user is in the virtual office and the user turns around to the door located in (10. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 13 . point = (330. 24. . 24. 18) Action = Typing.
where the user is typing a textual password on a virtual computer as a part of the user’s 3-D password EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 14 .3D Password Seminar Report’10 In order for a legitimate user to be authenticated. Snapshot of a proof-of-concept 3-D virtual environment. the user has to follow the same sequence and type of actions and interactions toward the objects for the user’s original 3-D password.
3D Password Seminar Report’10 Snapshot of an experimental 3-D virtual environment EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 15 .
3D Password Seminar Report’10 EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 16 .
3D Password Seminar Report’10 EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 17 .
Similarly. Possible actions and interactions toward virtual objects should reflect real life situations.3D Password Seminar Report’10 3-D VIRTUAL ENVIRONMENT DESIGN GUIDELINES The design of the 3 D virtual environments affects the usability. acceptability of 3D password. it should be easy for users to navigate through and to distinguish between objects. Object responses should be realistic. effectiveness. it improves the system usability. having similar objects such as 20 computers in one place might confuse the user. The design of 3-D virtual environments should follow these guidelines. Thus. 1) Real life-similarityThe prospective 3D virtual environment should reflect what people are used to seeing in real life. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 18 . The target should have a 3-D virtual environment that users can interact. The distinguishing factor increases the user’s recognition of objects. 2) Object uniqueness and distinctionEvery virtual object or item in the 3-D virtual environment is different from any other virtual object. The first step in building a 3-Dpassword system is to design a 3-Denvironment that reflects the administration needs and the security requirements. Therefore. in designing a 3-Dvirtual environment. the design of the 3-D virtual environment should consider that every object should be distinguishable from other objects. However. Therefore. the prospective interaction with object 1 is not equal to the interaction with object 2. Objects used in virtual environments should be relatively similar in size to real objects (sized to scale). The uniqueness comes from the fact that every virtual object has its own attributes such as position.
it can depict a space as focused as a single room or office. However. For simplicity. a small 3-D virtual environment usually contains only a few objects. Selecting the right object response types and the number of objects affects the probable password space of a 3-D password. 5) System ImportanceThe 3D virtual environment should consider what systems will be protected by a 3D password. The types of objects reflect what kind of responses the object will have. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 19 . The number of objects and the types of objects that have been used in the 3D virtual environment should reflect the importance of the protected system. performing a 3-D password will take less time. we can consider requesting a textual password or a fingerprint as an object response type. On the other hand. and thus. 4) Number of objects and their typesPart of designing a 3-D virtual environment is determining the types of objects and how many objects should be placed in the environment.3D Password Seminar Report’10 3) Three Dimensional Virtual Environment Size A 3-Dvirtual environment can depict a city or even the world. the probable 3-Dpassword space broadens. a large3-Dvirtual environment can contain a large number of virtual objects. Moreover. Therefore. A large 3¬D virtual environment will increase the time required by the user to perform a 3-Dpassword.
and knowledge based authentications in a single authentication system. 1. biometrics-. usage of such airplanes should be protected by a powerful authentication system. 2. A small virtual environment can be used in the following systems like Some other application areas: • ATM • Desktop Computers & laptop logins EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 20 . Critical serversMany large organizations have critical servers that are usually protected by a textual password. recognition-. Airplanes and jet fightersBecause of the possible threat of misusing airplanes and jet fighters for religio-political agendas. A 3D password authentication proposes a sound replacement for a textual password. In addition. and since it can contain token-. it is a sound choice for high level security locations. The 3-D password has a very large probable password space. 3. 3-D passwords can be used in less critical systems because the 3D virtual environment can be designed to fit to any system needs. so the 3D password’s main application domains are protecting critical systems and resources.3D Password Seminar Report’10 3-D PASSWORD APPLICATIONS The 3D password can have a password space that is very large compared to other authentication schemes. Nuclear and military facilitiesSuch facilities should be protected by the most powerful authentication systems.
EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 21 . symbols. dates.3D Password Seminar Report’10 • Web Authentication SECURITY ANALYSIS To analyze and study how secure a system is. ancestors names or dates. or biographical information (e. Find a scheme that has no previous or existing knowledge of the most probable user password selection.). relative or pet names. letter or number sequences. It is important to have a scheme that has a very large possible password space which increases the work required by the attacker to break the authentication system. use capital and lower-case letters Avoid any password based on repetition.. and longer still if possible while remaining memorable If the system recognizes case as significant. romantic links (current or past).. we have to consider. dictionary words. usernames. • How hard it is for the attacker to break such a system A Possible measurement is based on the information content of a password space. however. The textual password space may be relatively large. • Common guidelines for choosing good passwords are designed to make passwords less easily discovered by intelligent guessing: Include numbers.g. . upper and lowercase letters in passwords if allowed by the system Password length should be around 12 to 14 characters if permitted.. an attacker might only need a small subset of the full password space is observed to successfully break such an authentication system. ID numbers.
and the number of points that represent the strokes for DAS. the number of characters for textual passwords.3D Password Seminar Report’10 Password should be easy to remember for the user.g. the number of selections for Pass faces. interactions. we have to count all possible 3D passwords that have a certain number of actions. Pass faces. Length is the number of actions and interactions for a 3-D password. and not force insecure actions (e.. the very bad and insecure practice of writing the password down on a Post-It note stuck to the monitor) 3D PASSWORD SPACE SIZE To determine the password space. and inputs towards all objects that exist in the 3D virtual environments. textual password. FIG: Password space of the 3-D password. The length is up to eight. and DAS with grid sizes of 5 × 5 and 10 × 10. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 22 .
Point “b” represents the full password space of eight-character textual passwords.3D Password Seminar Report’10 Fig: Observing the number of possible actions/interactions of a 3-D password within a 3-D environment specified in Section V-A compared to the two critical Points of textual passwords. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 23 . Point “a” is the bit size of Klein  (3 × 106) dictionary of eight-character textual passwords.
race. since the 3-D password combines several authentication schemes into a single authentication environment. Therefore finding these different words from dictionary is a relatively simple task which yields a high success rate for breaking textual passwords.3D Password Seminar Report’10 3D PASSWORD DISTRIBUTION KNOWLEDGE Users tend to use meaningful words for textual passwords. and gender. In addition. the attacker has to separately study every 3-D password system. the attacker has to study every single authentication scheme and has to discover what the most probable selected secrets are. Pass faces users tend to choose faces that reflect their own taste on facial attractiveness. Therefore. Every user has different requirements and preferences when selecting the appropriate 3-D password. Since every 3-D password system can be designed according to the protected system requirements. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 24 . more effort is required to build the knowledge of most probable 3-D passwords. This fact will increase the effort required to find a pattern of user’s highly selected 3D password.
3D Password Seminar Report’10 ADVANTAGES Easiness to memorize: Users can memorize a 3D password as a “little” story which makes the password easy to remember Flexibility: 3d passwords allows multi-factor authentication. As such system can have specific 3d world. The scheme secrets should be difficult to share with others. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 25 . hack are extremely difficult. Provide secrets that can be easily revoked or changed. The 3D password gives users the freedom of selecting what type of authentication techniques. biometrics and alpha num password can embedded in the 3d password technology Strength: A scenario in a 3D environment offers as almost unlimited combination of possibilities. Secrets those are not easy to write down on paper. Smart cards.
This is very difficult because the attacker has to study all the existing authentication schemes that are used in the 3D environment. a well studied attack is very hard to accomplish since the attacker has to perform a customized attack for every different 3-D virtual environment design. It requires a study of the user’s selection of objects for the 3D password. This kind of attack is very difficult for the following reasons. the size of the 3-D virtual environment.The total time needed for a legitimate user to login may vary depending on the number of interactions and actions. Moreover. This environment has a number of objects and types of object responses that differ from any other 3-D virtual environment. The high number of possible 3D password spaces leaves the attacker with almost no chance of breaking the 3-D password. The cost of forging such information is very high. The attacker has to forge all possible biometric information and forge all the required tokens. Cost of attacks –The 3-D virtual environment contains biometric recognition objects and token based objects. 2) Well Studied AttackThe attacker tries to find the highest probable distribution of 3D passwords. In order to launch such an attack.3D Password Seminar Report’10 ATTACKS AND COUNTERMEASURES 1) Brute Force AttackThe attacker has to try all possible 3D passwords. Therefore. the attacker has to acquire knowledge of the most probable 3-D password distributions. Time required to login. therefore cracking the 3D password is more challenging. a brute force attack on a 3-D password is very difficult and time consuming. a carefully customized study is required to initialize an effective attack EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 26 . and the type of actions and interactions. Therefore.
this kind of attack alone cannot be very successful since it gives the attacker mere hints. the user’s 3D password may contain biometric data or textual passwords that cannot be seen from behind. However. 4) Timing AttackIn this attack. This observation gives the attacker an indication of the legitimate u ser’s 3-D password length. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 27 . However. Therefore. it would probably be launched as part of a well studied or brute force attack. we assume that the 3-D password should be performed in a secure place where a shoulder surfing attack cannot be performed. Therefore. the attacker observes how long it takes the legitimate user to perform a correct sign-in using the 3-D password.3D Password Seminar Report’10 3) Shoulder Surfing AttackAn attacker uses a camera to record the user’s 3D password or tries to watch the legitimate user while the 3-D password is being performed. Timing attacks can be very effective if the 3D virtual environment is poorly designed. This attack is the most successful type of attack against 3D passwords and some other graphical passwords.
However. The 3-D password is a multifactor authentication scheme that combines these various authentication schemes into a single3-D virtual environment. designing a simple and easy to use 3-D virtual environment is a factor that leads to a higher user acceptability of a 3-D password system. there are some other important authentication schemes that are based on what you have. Therefore. Therefore. or the combination of both. users who prefer to keep any kind of biometrical data private might not interact with objects that require biometric information. Moreover. both authentication schemes are vulnerable to certain attacks. The design of the 3-D virtual environment. Some of them are based on user’s physical and behavioral properties. the resulted password space becomes very large compared to any existing authentication schemes. The virtual environment can contain any existing authentication scheme or even any upcoming authentication schemes by adding it as a response to actions performed on an object. and the object’s type reflect the resulted password space. it is the user’s choice and decision to construct the desired and preferred 3-D password. the selections of objects inside the environment. Moreover. Among the various authentication schemes. Moreover.3D Password Seminar Report’10 CONCLUSION There are many authentication schemes in the current state. and some other authentication schemes are based on user’s knowledge such as textual and graphical passwords. as mentioned before. It is the task of the system administrator to design the environment and to select the appropriate object that reflects the protected system requirements. A user who prefers to remember and recall a password might choose textual and graphical passwords apart of their 3-D password. On the other hand. The choice of what authentication schemes will be part of the user’s 3-D password reflects the user’s preferences and requirements. user’s who have more difficulty with memory or recall might prefer to choose smart cards or biometrics as part of their 3-D password. are commonly applied. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 28 . such as smart cards. there are many authentication schemes that are currently under study and they may require additional time and effort to be applicable for commercial use. textual password and token-based schemes. Additionally.
Users do not have to carry cards if they do not want to. authentication schemes into one scheme. ATM's and operating system's logins. finding a solution for shoulder surfing attacks on 3D passwords and other authentication schemes is also a field of study. a small three-dimensional virtual environment can be used to protect less critical systems such as handhelds. Users do not have to provide their fingerprints if they do not wish to. A study on a large number of people is required. We are looking at designing different three-dimensional virtual environments that contain objects of all possible authentication schemes. many different schemes have been used in specific fields. or upcoming. Other schemes are under study yet they have never been applied in the real world. Moreover. Users have the choice to model their 3D password according to their needs and their preferences.3D Password Seminar Report’10 FUTURE WORK Textual passwords and token-based passwords are the most common used authentication schemes. football players can use a three-dimensional virtual environment of a stadium where they can navigate and interact with objects that they are familiar with. A 3D password gives the user the choice of modeling his 3D password to contain any authentication scheme that the user prefers. A 3D password’s probable password space can be reflected by the design of the three-dimensional virtual environment. However. The three-dimensional virtual environment can contain any objects that the administrator feels that the users are familiar with. For example. which is designed by the system administrator. The main application domains of 3D Password are critical systems and resources. Critical systems such as military facilities. Moreover. Acquiring the knowledge of the probable distribution of a user’s 3D password might show the practical strength of a 3D password. critical servers and highly classified areas can be protected by 3D Password system with large three-dimensional virtual environment. The motivation of this work is to have a scheme that has a huge password space while also being a combination of any existing. The 3D password is in its infancy. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 29 .
3D Password Seminar Report’10 EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 30 .
Klein. Foiling the Cracker: A Survey of. pages 45-58. 2000. Graphical Password. EAST WEST INSTITUTE OF TECHNOLOGY DERRICK Page 31 . Blonder. and Improvement to Passwords Security Greg E. Denver.3D Password Seminar Report’10 REFERENCES A Novel 3D graphical password schema-Fawaz A Alsulaiman and Abdulmotaleb El Saddik Daniel V. Déjà Vu: A User Study Using Images for Authentication. Colorado. United State Patent 5559961 Rachna Dhamija. Adrian Perrig.
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