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Creativity on Speed

Creativity on Speed

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Published by Joseph Kymm
Creativity
Creativity

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Published by: Joseph Kymm on Jun 15, 2013
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06/15/2013

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Creativity on speed

It's been said that art, creativity, and innovation are about the recognition and mastery of constraints. "Man built most nobly when limitations were at their greatest." — Frank Lloyd Wright "In art, truth and reality begin when one no longer understands what one is doing or what one knows, and when there remains an energy that is all the stronger for being constrained, controlled and compressed." — Henri Matisse One of the best ways to be truly creative--breakthrough creative--is to be forced to go fast. Really, really, really fast. From the brain's perspective, it makes sense that extreme speed can unlock creativity. When forced to come up with something under extreme time constraints, we're forced to rely on the more intuitive, subconscious parts of our brain. The time pressure can help suppress the logical/rational/critical parts of your brain. It helps you EQ up subconscious creativity (so-called "right brain") and EQ down conscious thought ("left brain"). (One of the best ways to quickly test the dramatic power of shifting from left to right is with Betty Edwards Drawing on the right side of the brain work.)

(Although there have been code-offs (like bake-offs for geeks). you're also creating something from scratch.Ad-lib Jams I'm not talking about the kind of time pressure we get from trying to get real work done under unreasonable deadlines.) Squirrel sent me this link to the Laptop Deathmatch held recently in Dallas.. based on a talk by Ritual Entertainment game guru Squirrel Eiserloh.. Squirrel is one of the founders of the Ad Lib Game Development Society..pits 16 people in a tournament to find the most talented laptop musicians in town. and an active participant (and advocate) of theJam model for creating both games and music. I'm talking about a specific technique for using speed as a creativity driver. Creativity Deathmatches Another jam format that's been gaining ground is the deathmatch or "battle". typically held at developer conferences. From the article: "The monthly competition. In other words. I talked about this earlier inBuild something cool in 24 hours. Squirrel said one of their main mottos is from the Glengarry Glen Rossmovie. but it's not something one normally associates with things like graphic design or writing code. which are simply live competitions. the creativity deathmatch/battle is aboutcreating in real-time." You aren't there just to do things. To get something finished. But unlike the live Battle of the Bands format (or Poetry Slams). Of course. you aren't just playing your pre-written music or reading your pre-written poems in front of a live audience. in the given--insane--time constraint. where Alex Baldwin tells/threatens the sales people to "always be closing. this idea is nothing new to improv artists from comedy to jazz musicians. no matter how crappy and ultimately unusable. covered in this Dallas Observer article..you're there to make things. Players get three minutes to whip up whatever noise they .

really. is that nobody actually has a clue what "most talented laptop musician" means. as long as it comes from only a laptop and a MIDI controller device. . The most exciting thing about the event." But Skyler has been raving about the Art Battle held at the Installation Art Gallery/Skateboard Shoe store here in Boulder.want.

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