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Android Development Tutorial

Android Development Tutorial

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Sections

  • 1.1. Android Operation System
  • 1.2. Google Play
  • 1.3. Security and permissions
  • 2.1. Activity
  • 2.2. Views and ViewGroups
  • 2.3. Intents
  • 2.4. Services
  • 2.5. ContentProvider
  • 2.6. BroadcastReceiver
  • 2.7. (HomeScreen) Widgets
  • 2.8. Other
  • 3.1. What are the Android Development Tools?
  • 3.3. How to develop Android Applications
  • 4.1. AndroidManifest.xml
  • 4.2. R.java and Resources
  • 4.3. Assets
  • 4.4. Activities and Layouts
  • 4.5. Reference to resources in XML files
  • 4.6. Activities and Lifecycle
  • 4.7. Configuration Change
  • 4.8. Context
  • 5.1. Eclipse
  • 5.3. Install ADT Plug-ins and Android SDK
  • 5.4. Manually install Android SDK
  • 5.5. Install a specific Android version
  • 5.6.1. As of Android 4.0
  • 5.6.2. Prior to Android 4.0
  • 6.1. What is the Android Emulator?
  • 6.2. Google vrs. Android AVD
  • 6.3. Emulator Shortcuts
  • 6.4. Performance
  • 6.5. Hardware button
  • 7. Tutorial: Create and run Android Virtual Device
  • 8.1. Clean Project
  • 8.2. Problems with Android Debug Bridge (adb)
  • 8.3. LogCat
  • 8.4. Emulator does not start
  • 8.5. Timeout during deployment
  • 8.6. Install failed due to insufficient storage
  • 8.7. Debug Certificate expired
  • 8.8. Error message for @override
  • 8.9. Missing Imports
  • 8.10. Eclipse Tips
  • 9.1. API version, package and application name
  • 9.2. Warnings Messages for Strings
  • 9.3. Android Exercises and Tutorials
  • 10.1. Create Project
  • 10.2. Two faces of things
  • 10.3. Create attributes
  • 10.4. Add UI Elements
  • 10.5. Edit UI properties
  • 10.6. Code your application
  • 10.7. Start Project
  • 11. Starting an deployed application
  • 12.1. Definition of menu entries
  • 12.2. Action bar tabs
  • 12.3. Context menus
  • 13.1. Project
  • 14. Preferences
  • 15.1. Using preferences
  • 15.2. Run
  • 16.1. Available Layout Manager
  • 16.2. LinearLayout
  • 16.3. RelativeLayout
  • 16.4. Gridlayout
  • 16.5. ScrollView
  • 17. Tutorial: ScrollView
  • 18.1. Overview
  • 18.2. Example
  • 19.1. Using device independent pixel
  • 19.2. Using resource qualifiers
  • 20.1. Overview
  • 20.2. When to use Fragments
  • 21.1. Overview
  • 21.3. Create layouts for portrait mode
  • 21.4. Create Fragment classes
  • 21.5. Create layouts for landscape mode
  • 21.6. Activities
  • 22.1. DDMS - Dalvik Debug Monitor Server
  • 22.2. LogCat View
  • 22.3. File explorer
  • 23.2. Uninstall an application via adb
  • 23.3. Emulator Console via telnet
  • 24. Deploy your application on a real device
  • 25. Thank you
  • 26. Questions and Discussion
  • 27.1. Source Code
  • 27.2. Android Resources
  • 27.3. vogella Resources

Android Development Tutorial

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Android Development Tutorial
Tutorial
2.7k

Based on Android 4.0 Lars Vogel
Version 10.0 Copyright © 2009, 2010, 2011, 2012 Lars Vogel 06.03.2012
Revision History Revision 0.1 Created Revision 0.2 - 10.0 bug fixing and enhancements 07.07.2009 - 06.03.2012 04.07.2009

Development with Android Gingerbread and Eclipse This tutorial describes how to create Android applications with Eclipse. It is based on Eclipse 3.7 (Indigo), Java 1.6 and Android 4.0 (Ice Cream Sandwich).
Table of Contents 1. What is Android? 1.1. Android Operation System 1.2. Google Play 1.3. Security and permissions 2. Android components 2.1. Activity 2.2. Views and ViewGroups 2.3. Intents 2.4. Services 2.5. ContentProvider 2.6. BroadcastReceiver 2.7. (HomeScreen) Widgets 2.8. Other 3. Android Development Tools 3.1. What are the Android Development Tools? 3.2. Dalvik Virtual Machine 3.3. How to develop Android Applications 4. Android Application Architecture 4.1. AndroidManifest.xml 4.2. R.java and Resources 4.3. Assets 4.4. Activities and Layouts 4.5. Reference to resources in XML files 4.6. Activities and Lifecycle 4.7. Configuration Change 4.8. Context 5. Installation 5.1. Eclipse 5.2. Pre-requisites for using a 64bit Linux 5.3. Install ADT Plug-ins and Android SDK 5.4. Manually install Android SDK 5.5. Install a specific Android version 5.6. Android Source Code 6. Android virtual device - Emulator 6.1. What is the Android Emulator? 6.2. Google vrs. Android AVD 6.3. Emulator Shortcuts 6.4. Performance 6.5. Hardware button 7. Tutorial: Create and run Android Virtual Device 8. Error handling and typical problems 8.1. Clean Project 8.2. Problems with Android Debug Bridge (adb)

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Tutorials Trainings Books Social 8.5. Timeout during deployment 8.6. Install failed due to insufficient storage 8.7. Debug Certificate expired 8.8. Error message for @override 8.9. Missing Imports 8.10. Eclipse Tips 9. Conventions for the tutorials 9.1. API version, package and application name 9.2. Warnings Messages for Strings 9.3. Android Exercises and Tutorials 10. Your first Android project 10.1. Create Project 10.2. Two faces of things 10.3. Create attributes 10.4. Add UI Elements 10.5. Edit UI properties 10.6. Code your application 10.7. Start Project 11. Starting an deployed application 12. Menus and Action Bar 12.1. Definition of menu entries 12.2. Action bar tabs 12.3. Context menus 13. Tutorial: Menus and Action Bar 13.1. Project 13.2. Add a menu XML resource 14. Preferences 15. Tutorial: Preferences 15.1. Using preferences 15.2. Run 16. Layout Manager and ViewGroups 16.1. Available Layout Manager 16.2. LinearLayout 16.3. RelativeLayout 16.4. Gridlayout 16.5. ScrollView 17. Tutorial: ScrollView 18. Styling 18.1. Overview 18.2. Example 19. Supporting different screen sizes 19.1. Using device independent pixel 19.2. Using resource qualifiers 20. Fragments 20.1. Overview 20.2. When to use Fragments 21. Fragments Tutorial 21.1. Overview 21.2. Create project 21.3. Create layouts for portrait mode 21.4. Create Fragment classes 21.5. Create layouts for landscape mode 21.6. Activities 21.7. Run 22. DDMS perspective and important views 22.1. DDMS - Dalvik Debug Monitor Server 22.2. LogCat View 22.3. File explorer 23. Shell 23.1. Android Debugging Bridge - Shell 23.2. Uninstall an application via adb 23.3. Emulator Console via telnet 24. Deploy your application on a real device 25. Thank you 26. Questions and Discussion 27. Links and Literature 27.1. Source Code 27.2. Android Resources 27.3. vogella Resources

1. What is Android?
1.1. Android Operation System
Android is an operating system based on Linux with a Java programming interface. The Android Software Development Kit (Android SDK) provides all necessary tools to develop Android

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run Android programs. Android is currently primarily developed by Google. Android allows background processing, provides a rich user interface library, supports 2-D and 3-D graphics using the OpenGL libraries, access to the file system and provides an embedded SQLite database. Android applications consist of different components and can re-use components of other applications, if these applications declare their components as available. This leads to the concept of a task in Android; an application can re-use other Android components to archive a task. For example you can write an application which integrates a map component and a camera component to archive a certain task.

1.2. Google Play
Google offers the "Google Play" service. Google hosts Android applications and the Google Play application allows to install new Android application on an Android device. Google Play used to be called "Android Market".

1.3. Security and permissions
During deployment on an Android device, the Android system will create a unique user and group ID for every Android application. Each application file is private to this generated user, e.g. other applications cannot access these files. In addition each Android application will be started in its own process. Therefore by means of the underlying Linux operating system, every Android application is isolated from other running applications. A misbehaving application cannot easily harm other Android applications. If data should be shared, the application must do this explicitly, e.g. via a Service or a ContentProvider. Android also contains a permission system. Android predefines permissions for certain tasks but every application can also define its own permissions. An application must declare in its configuration file (AndroidManifest.xml) that it requires certain permissions. Depending on the details of the required permission, the Android system will either automatically grant the permission, reject it or ask the user if he grants this permission to the application during installation. If for example the application declares that it requires Internet access, the user needs to confirm the usage of this permission during installation. This is called "user driven security". The user decides to grant a permission or to deny it. If the user denies a permission required by the application, this application cannot be installed. The check of the permission is only performed during installation, permissions cannot be denied or granted after the installation. Typically not all users check the permissions in detail but some users do. If there is seems to be something strange in connection with them, they will write bad reviews on Google Play.

2. Android components
The following gives a short overview of the most important Android components.

2.1. Activity
Activity represents the presentation layer of an Android application. A simplified (and slightly incorrect)

description is that an Activity is a screen. This is slightly incorrect as Activities can be displayed as Dialogs or can be transparent. An Android application can have several Activities.

2.2. Views and ViewGroups
Views are user interface widgets, e.g. buttons or text fields. The base class for all Views is android.view.View. Views often have attributes which can be used to change their appearance and

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A ViewGroup is responsible for arranging other Views e.g. a ViewGroup is a layout manager. The base class for a layout manager is android.view.ViewGroups. ViewGroup also extends View. ViewGroups can be nestled to create complex layouts. You should not nestle ViewGroups too deeply as this has a negative impact on the performance.

2.3. Intents
Intents are asynchronous messages which allow the application to request functionality from other

components of the Android system, e.g. from Services or Activities. An application can call a component directly (explicit Intent ) or ask the Android system to evaluate registered components for a certain Intent (implicit Intents ). For example the application could implement sharing of data via an Intent and all components which allow sharing of data would be available for the user to select. Applications register themselves to an Intent via an IntentFilter.
Intents allow to combine loosely coupled components to perform certain tasks.

2.4. Services
Services perform background tasks without providing a user interface. They can notify the user via the

notification framework in Android.

2.5. ContentProvider
ContentProvider provides a structured interface to application data. Via a ContentProvider your

application can share data with other applications. Android contains an SQLite database which is frequently used in conjunction with a ContentProvider to persist the data of the ContentProvider.

2.6. BroadcastReceiver
BroadcastReceiver can be registered to receive system messages and Intents. A BroadcastReceiver

will get notified by the Android system, if the specified situation happens. For example a BroadcastReceiver could get called once the Android system completed the boot process or if a phone call is received.

2.7. (HomeScreen) Widgets
Widgets are interactive components which are primarily used on the Android homescreen. They typically

display some kind of data and allow the user to perform actions via them. For example a Widget could display a short summary of new emails and if the user selects an email, it could start the email application with the selected email.

2.8. Other
Android provide many more components but the list above describes the most important ones. Other Android components are "Live Folders" and "Live Wallpapers". Live Folders display data on the homescreen without launching the corresponding application.

3. Android Development Tools
3.1. What are the Android Development Tools?
Google provides the Android Development Tools (ADT) to develop Android applications with Eclipse. ADT is a set of components (plug-ins) which extend the Eclipse IDE with Android development capabilities. ADT contains all required functionalities to create, compile, debug and deploy Android applications from the Eclipse IDE and from the command line. Other IDE's, e.g. IntellJ, are also reusing components of ADT. ADT also provides an Android device emulator, so that Android applications can be tested without a real Android phone.

3.2. Dalvik Virtual Machine

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AndroidManifest. Android provides a tool called "dx"" which converts Java class files into a dex (Dalvik Executable) file.MAIN" /> <category android:name="android. 4. Therefore it is a good habit to use your reverse domain name as package name.temperature" android:versionCode="1" android:versionName="1. The .0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=". versionCode must be an integer. 3.1.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="9" /> </manifest> The package attribute defines the base package for the Java objects referred to in this file. the . The resulting . it must be declared with the full qualified package name.android. Therefore you cannot directly run Java class files on Android. These dex files are therefore much smaller in size than the corresponding class files. Dalvik uses an own bytecode format which is different from Java bytecode.de/articles/Android/article.dex file.apk file contains all necessary data to run the Android application and can be deployed to an Android device via the "adb" tool. All class files of one application are placed in one compressed . android:versionName and android:versionCode specify the version of your application. For example if the same String is found in different class files.xml The components and settings of an Android application are described in the file AndroidManifest. This will avoid collisions with other Android applications.dex file and the resources of an Android project.apk (Android Package) file. <?xml version="1. e.intent. The Android Market determine based on the versionCode.action.intent. versionName is what the user sees and can be any String. if it should 5 of 43 3/9/2012 10:02 AM . If you use the ADT tooling you press a button or run a script and the whole Android application (.com/apk/res/android" package="de. During this conversion process redundant information in the class files are optimized in the .category. either within Eclipse or via the command line.dex file. Android Application Architecture 4.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas. For example all Activities and Services of the application must be declared in this file. are packed into an . How to develop Android Applications Android applications are primarily written in the Java programming language. The program aapt (Android Asset Packaging Tool) performs this packaging.g.vogella.apk file) will be created and deployed. The Android Development Tools (ADT) allows that all these steps are performed transparently to the user. The Java source files are converted to Java class files by the Java compiler.Convert" android:label="@string/app_name"> <intent-filter> <action android:name="android. It must also contain the required permissions for the application.3.dex file contains only once reference of this String.android. Google Play requires that every Android application uses its own unique package. If a Java object lies within a different package.xml.html Home Tutorials Trainings Books Social applications. they need to get converted in the Dalvik bytecode format.Android Development Tutorial http://www.vogella. the images and XML files. For example if the application requires network access it must be specified here.

3. Assets While the res directory contains structured values which are known to the Android platform. The category definition category android:name="android. icons. In your Java code you can later access a View via the method findViewById(R. <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Show Preferences" > </Button> By conversion this will create and assign a new yourvalue ID to the corresponding View. you have to give the View a unique ID via the android:id attribute. if you roll-out a new version of your application. The @string/app_name value refers to resource files which contain the actual value of the application name. strings.java and Resources The " gen " directory in an Android project contains generated values. A layout can be defined via Java code or via XML. For example to access a String with the R. The following shows an example in which a Button gets the "button1" ID assigned.android. R.java via the Eclipse ADT tools.string. the assets directory can be used to store any kind of data.intent.de/articles/Android/article. 4.MAIN" ). If you create a new resource. 6 of 43 3/9/2012 10:02 AM .id. The layout defines the included Views (widgets) and their properties. colors.intent.temperature package.LAUNCHER" defines that this application is added to the application directory on the Android device. 4.string.2. icons or pictures.4. The Android system provides methods to access the corresponding resource via these ID's. These references are static int values and define ID's for the resources.html Home Tutorials Trainings Books Social value by one. their relationship and their attributes for this specific layout.yourString)) method. 4. R. Views.vogella.yourString ID.java is automatically created by the Eclipse development environment.java is a generated class which contains references to certain resources of the project. for different devices and makes it easy to translate applications. An intent filter is registered for this class which defines that this Activity is started once the application starts (action android:name="android. R. e. Activities and Layouts The user interface for Activities is defined via layouts. This will prevent your application being installed on devices with older SDK versions.vogella. menus. In most cases the layout is defined as an XML file. In Java you access this data via the AssetsManager and the getAssets() method . These resources must be defined in the "res" directory and can be XML files.g. If a View needs to be accessed via Java code. layouts or animations via XML files. in this example pointing to the Convert class in the de.action. To assign a new ID to a View use @+id/yourvalue. You can for example define values. The "uses-sdk" part of the "AndroidManifest. you would use the getString(R. the corresponding reference is automatically created in R.xml" file defines the minimal SDK version for which your application is valid. This file specifies the ViewGroups.yourvalue).category. XML based layouts are defined via a resource file in the /res/layout folder. The tag <activity> defines an Activity. manual changes are not necessary and will be overridden by the tooling. The usage of resource file makes it easy to provide different resources.Android Development Tutorial http://www.

6. This is required to install the Android Development Tools. At any time the Android system may stop or destroy your application. Context The class android. can be used to release resource or save data onResume() .Android Development Tutorial http://www. you can refer to other resources via the @ sign. e. the Location Service.ProgressTestActivity" android:label="@string/app_name" android:configChanges="orientation|keyboardHidden|keyboard"> </activity> 4. Reference to resources in XML files In your XML files. Configuration Change An Activity will also be restarted. For example if the user changes the orientation of the device (vertically or horizontally).html Home Tutorials Trainings Books Social definition.g.8. You can avoid a restart of your application for certain configuration changes via the configChanges attribute on your Activity definition in your AndroidManifest.g. The most important methods are: onSaveInstanceState() .vogella. you could access it via @string/hello. Activities and Services extend the Context class and can therefore be used as Context. Used to save data so that the Activity can restore its states if re-started onPause() .called if the Activity is stopped. 7 of 43 3/9/2012 10:02 AM . The following Activity will not be restarted in case of orientation changes or position of the physical keyboard (hidden / visible). For an introduction into Eclipse please see the following tutorial: Eclipse IDE Tutorial. The Android system defines a lifecycle for Activities via predefined methods. if a so called "configuration change" happens. In the emulator you can simulate the change of the orientation via CNTR+F11. It is the interface to global information about the application environment. which can be found here: Eclipse IDE Book for Kindle. A configuration change happens if an event is triggered which may be relevant for the application. 4. You find the necessary steps described in the following section of the tutorial: Eclipse Update Manager.always called if the Activity ends. for example your layout files. <activity android:name=". Eclipse The following assume that you have already Java and Eclipse installed and know how to use Eclipse.xml. The tutorial above also describes how to install new components into Eclipse. Installation 5. e.7. because of an incoming call.called if the Activity is re-started. The author of this text has also published a Kindle book on the usage of the Eclipse IDE. It also allows the definition of different layouts for different devices. 4.de/articles/Android/article.Context provides the connections to the Android system. you can refer to it via @color/your_id. Android assumes that an Activity might want to use different resources for these orientations and restarts the Activity. For example.1. Activities and Lifecycle The Android system controls the lifecycle of your application. can be used to initialize fields 4. Or if you defined a "hello" string in an XML resource.content. You can also mix both approaches. if you want to refer to a color which is defined in a XML resource. 5.5. Context also provides access to Android Services.

google. you will be prompted to install the Android SDK. 5. 8 of 43 3/9/2012 10:02 AM . For Ubuntu you can do this via the following command. You can use the following wizard or go to the next section to learn how to do it manually. if you are using a different flavor of Linux.de/articles/Android/article.com/android/eclipse/. Install ADT Plug-ins and Android SDK Use the Eclipse update manager to install all available components for the Android Development Tools (ADT) from the URL https://dl-ssl.3.html Home Tutorials Trainings Books Social The Android SDK is 32bit.vogella.Android Development Tutorial http://www. After the new Android development components are installed. therefore on an 64bit Linux system you need to have the package ia32-libs installed. apt-get install ia32-libs Please check your distribution documentation.

which you can extract to any place in your file system.4.Android Development Tutorial http://www.vogella. Select Window → Android SDK Manager from the Eclipse menu. The download contains a zip file. In Eclipse open the Preferences dialog via the menu Windows → Preferences.g.html Home Tutorials Trainings Books Social 5.de/articles/Android/article. Install a specific Android version The Android SDK Manager allows you to install specific versions of Android. You also have to define the location of the Android SDK in the Eclipse Preferences. Avoid using spaces in the path name.5. on my Linux system I placed it under "/home/vogella/android-sdks". 5. e. Select Android and enter the installation path of the Android SDK. Manually install Android SDK After the installation of the ADT the Eclipse tooling allows to download the Android SDK automatically. Alternatively you can also manually download the Android SDK from the Android SDK download page. otherwise you may experience problems with the usage of the Android SDK. 9 of 43 3/9/2012 10:02 AM .

jar in the Eclipse Package Explorer and select Properties → Java Source Attachment. restart Eclipse. Android Source Code The following step is optional.0 the Android development tools provides also the source code.0.jar file in your Android project. e.6. As of Android 4. To connect the sources with the android.html Home Tutorials Trainings Books Social The dialog allows you to install new packages and also allows you to delete them. 5.1. After the installation completes. Type in the source directory name and press OK.3) version of the SDK and press "Install". As of Android 4. 10 of 43 3/9/2012 10:02 AM . right click on your android. You can download it via the Android SDK Manager by selecting the "Sources for Android SDK".3 version. Select the Google API 15 (Android 4.g. xx is the API level of Android.0 During Android development it is very useful to have the Android source code available.6. 15 for the Android 4. Select "Available packages" and open the "Third Party Add-ons".Android Development Tutorial http://www. Press the "Install" button and confirm the license for all packages.de/articles/Android/article. 5. The sources are downloaded to the source directory located in "path_to_android_sdk/sources/android-xx".0.vogella.

eclipse. the screen resolution and other relevant settings. 6. as for example HVGA. which provide the Android Source code code. Starting a new emulator is very slow.ide. Prior to Android 4.3. More details can be found on the project website.android. 11 of 43 3/9/2012 10:02 AM .2. F8 Turns network on / off.vogella.6. Emulator Shortcuts The following shortcuts are useful for working with the emulator. If you want to use functionality which is only provided via the Google API's.Emulator 6.1. You can define several devices with different configurations. Cloud2DeviceMessaging or Google Maps you must run this application on an AVD with Google API's. due to some initial setup. Hardware button Android 4.source.2.update". You can configure the version of the Android system you would like to run. which is very slow.com/svn/trunk/source/com. Also set the flag "Enabled" for Snapshots.de/articles/Android/article. These devices are called "Android Virtual Device" (AVD) and you can start several in parallel. Ctrl+F11 changes the orientation of the emulator.Android Development Tutorial http://www. Use the Eclipse update manager to install the Android Source plugin from the following update site: "http://adtaddons. 6. This will save the state of the emulator and let it start much faster. 6. most notable the Google Maps application. 6. Android virtual device .0 introduced that devices do not have to have hardware button anymore.4. If you want to create such an AVD. add at least 1 GB of memory to your emulator. Also if you have sufficient memory on your computer. What is the Android Emulator? The Android Development Tools (ADT) include an emulator to run an Android system. Android AVD During the creation of an AVD you decide if you want an Android device or an Google device. An AVD created for the Google API's will also contain several Google applications.html Home Tutorials Trainings Books Social 5. To have a responsive emulator use a small resolution for your emulator. Alt+Enter Maximizes the emulator. e.googlecode. This is the value "Device ram size" during the creation of the AVD. Nice for demos. The ADT allow to deploy and run your Android program on the AVD.5. Performance The graphics of the emulator are rendered in software. An AVD created for Android will contain the programs from the Android Open Source Project. the size of the SD card.0 For earlier versions Haris Peco maintains plugins. Google vrs. add the "Hardware Back/Home keys" property to the device configuration and set it to "false".g. 6. The emulator behaves like a real Android device (in most cases) and allows you to test your application without having a real device.

vogella. Enter the following.html Home Tutorials Trainings Books Social 7.Android Development Tutorial http://www. Tutorial: Create and run Android Virtual Device To define an Android Virtual Device (ADV) open the "AVD Manager" via Windows → AVD Manager and press "New". 12 of 43 3/9/2012 10:02 AM .de/articles/Android/article.

.. 3. Project . To test if your setup is correct. After (a long time) your AVD starts. This will make the second start of the virtual device much faster. 8.Android Development Tutorial http://www. You are able to use it via the mouse and via the virtual keyboard of the emulator.de/articles/Android/article. select your device and press "Start". 8. The project could not be built until build path errors are resolved. 8. is missing required source folder: 'gen' 2. Problems with Android Debug Bridge (adb) The communication with the emulator or your Android device might have problems. This section gives an overview over typical problems and how to solve them. Clean Project Several users report that get the following errors: 1.2. Eclipse allows to reset the adb in case this causes problems. This will create the AVD configuration and display it under the "Virtual devices". To solve any of these errors. Select therefore the DDMS perspective via Window → Open Perspective → Other → DDMS 13 of 43 3/9/2012 10:02 AM . At the end press the button "Create AVD".html Home Tutorials Trainings Books Social We can also select the box "Enabled" for Snapshots. This communication is handled by the Android Debug Bridge (adb).vogella.java. go to the project menu and select Project → Clean.1. Error handling and typical problems Things are not always working as they should. Unable to open class file R.

if you press edit on the AVD you can set the "Ideal size of data partition" property via the "New" button. Timeout during deployment If you face timeout issues during deployment you can increase the default timeout in the Eclipse preferences. 14 of 43 3/9/2012 10:02 AM . Emulator does not start If your emulator does not start. Install failed due to insufficient storage Sometimes the emulator will refuse to install an application with the error message: INSTALL_FAILED_INSUFFICIENT_STORAGE.5.3. select Window → Show View → Other → Android → LogCat. LogCat The "LogCat" View shows you the log messages of your Android device and help you analyze problems. You can clean your installed application by re-starting the emulator and selecting the "Wipe user data" flag. An Android virtual device provides per default only 64M for internal storage of application. make sure that the android-sdk version is in a path without any spaces in the path name. Alternative you can set the the data partition size.4. 8.html Home Tutorials Trainings Books Social 8.Android Development Tutorial http://www. To open this view. 8. Select Window → Preferences → Android → DDMS and increase the "ADB connection timeout (in ms)" value.de/articles/Android/article.6. For example Java exceptions in your program would be shown here. 8.vogella.

6.0. Missing Imports Java requires that classes which are not part of the standard Java Language be either fully qualified or declared via imports. Debug Certificate expired If you get the error message "Debug Certificate expired" switch to the folder which contains the Android AVD. package and application name The tutorials of this document have been developed and tested with Android 4. API version. API Level 15. The base package for the projects is always the same as the project name. but if you face issues.html Home Tutorials Trainings Books Social 8.vogella.keystore" file. e.7. 9. select Properties → Java Compiler → Compiler compliance level and select "1. Error message for @override The @override annotation was introduced in Java 1. To do this right-click on the project.3.de/articles/Android/article.Android Development Tutorial http://www.6. If you receive an error message for @override.android" under Linux and delete the "debug. 8. Lower version of the Android API might also work. 8. try the recommended version. right-click in your Editor and select Source → Organize Imports to important required packages. if you are asked to create a 15 of 43 3/9/2012 10:02 AM .g. If you see error message with "XX cannot be resolved to a variable". This file is only valid for a year and if not present Eclipse will regenerate the password. 8.8.6" in the drop-down box. Conventions for the tutorials 9. select Window → Preferences → Java → Editor → Save Actions and select that the source code should be formatted and that the imports should be organized at every save.10. Please use this version for all tutorials in this book.9. ".1.g. Higher version usually should also work. change the Java compiler level to Java 1. e. Eclipse Tips To work more efficiently with Eclipse.

Some exercises explain every mouse click you have to do.android. which must be entered on the Android project generation wizard.example. for example in layout files.test".vogella.vogella. Search for "vogella" for find this example. Your first Android project 10. 16 of 43 3/9/2012 10:02 AM .vogella. Most exercises try to give you a base example and ask you to extend this example. Enter the following.1. 9. Create Project This app is also available on the Android Marketplace. While for real application its best practice to use string resource files we use use Strings directly to simplify the creation of the examples. The Application name.3. 9. Android Exercises and Tutorials You find different types of exercises. Choose a name you like. Warnings Messages for Strings The Android development tools are show warnings if you use hard-coded strings. others just give you the task to do. 10.html Home Tutorials Trainings Books Social "de.de/articles/Android/article. Select File → New → Other → Android → Android Project and create the Android project "de. will not be predefined.android.2.temperature".Android Development Tutorial http://www.

Android Development Tutorial http://www. 17 of 43 3/9/2012 10:02 AM .de/articles/Android/article.html Home Tutorials Trainings Books Social Press "Finish".vogella. This should create the following directory structure.

g. in two ways: via a rich editor.g. For example in the Package Explorer select "res/layout/main. Create attributes Android allows you to create attributes for resources. and directly via XML.2.vogella. The following description tries to use the rich UI but for validation the resulting XML is also displayed. 10.Android Development Tutorial http://www. for strings or colors. e.3. You can switch between both things by clicking on the tab on the lower part of the screen. 18 of 43 3/9/2012 10:02 AM . In Java you can access this data via the AssetsManager and the method getAssets(). These attributes can be used in your UI definition via XML or in your Java source code.de/articles/Android/article. strings and UI's. e.html Home Tutorials Trainings Books Social While "res" contains structured values which are known to the Android platform the directory "assets" can be used to store any kind of data. 10.xml". Two faces of things The Android SDK allows the developer to define certain artifacts.

Table 1.xml" and open the Android editor via a double-click. This editor allows you to create the UI via drag and drop or via the XML source code. The following shows a screenshot of the Palette view from which you can drag and drop new UI elements into your layout. You can switch between both representations via the tabs at the bottom of the editor. Convert!</string> <string name="app_name">Temperature Converter</string> <color name="myColor">#3399CC</color> <string name="myClickHandler">myClickHandler</string> <string name="celsius">to Celsius</string> <string name="fahrenheit">to Fahrenheit</string> <string name="calc">Calculate</string> </resources> 10. String Attributes Name celsius fahrenheit calc Value to Celsius to Fahrenheit Calculate Switch to the XML representation and validate the values. <?xml version="1.Android Development Tutorial http://www. Please note that the "Palette" view changes frequently so your view might be a bit different. 19 of 43 3/9/2012 10:02 AM . Add also the following "String" attributes. For changing the position and grouping elements you can use the outline view.html Home Tutorials Trainings Books Social "#3399CC" as the value.4. Add UI Elements Select "res/layout/main. String attributes allow the developer to translate the application at a later point.vogella.0" encoding="utf-8"?> <resources> <string name="hello">Hello World.de/articles/Android/article.

drag a Button object onto the layout.android. from the “Palette” view. select Text Fields and locate “Plain Text”.html Home Tutorials Trainings Books Social Right-click on the text object “Hello World. <?xml version="1. The result should look like the following.de/articles/Android/article. Hello!” in the layout. From the Palette section Form Widgets. Drag this onto the layout to create a text input field. Switch to "main.Android Development Tutorial http://www. they just specify via an additional attribute which text type can be used. Now select the Palette section “Form Widgets” and drag a “RadioGroup” object onto the layout. Select Delete on the popup menu to remove the text object. All object types in the section "Text Fields” derive from the class "EditText".com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <EditText android:layout_height="wrap_content" android:id="@+id/editText1" android:layout_width="match_parent" android:text="EditText"></EditText> <RadioGroup android:layout_height="wrap_content" android:id="@+id/radioGroup1" android:layout_width="match_parent"> <RadioButton android:text="RadioButton" android:layout_width="wrap_content" android:id="@+id/radio0" android:layout_height="wrap_content" android:checked="true"></RadioButton> <RadioButton android:text="RadioButton" android:layout_width="wrap_content" android:id="@+id/radio1" android:layout_height="wrap_content"></RadioButton> </RadioGroup> 20 of 43 3/9/2012 10:02 AM .xml" and verify that your XML looks like the following. Then.vogella. Make sure there are two radio buttons by deleting or adding radio buttons to the group. The number of radio buttons added to the radio button group depends on your version of Eclipse.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.

xml" We will delete the initial text for the EditText field in XML. But the right mouse functionality is nice if you are searching for a certain property.xml" and delete the android:text="EditText" property from the EditText part. 21 of 43 3/9/2012 10:02 AM . Edit UI properties If you select a UI element you can change its properties via the properties view. Typically you change properties directly in the XML file as this is much faster.html Home Tutorials Trainings Books Social </LinearLayout> 10. You can either edit the XML file or modify the properties via right mouse click.Android Development Tutorial http://www. Use the right mouse click on the first radio button to assign the "celsius" string attribute to its "text" property.de/articles/Android/article.5. From now on I assume you are able to use the properties menu on the UI elements. Open your file "main. Set the "Input type" property to "numberSigned" and "numberDecimal" on your EditText.vogella. Assign the and "fahrenheit" string attribute to the second radio button. Most of the properties can be changed via the right mouse menu. You can also edit properties of fields directy in XML. Assign "calc" to the text property of your button and assign "myClickHandler" to the "onClick" property. Switch back to the "Graphical Layout" tab and check that the text is removed. Switch to the XML tab called "main. Set the property "Checked" to true for the first RadioButton.

com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@color/myColor"> <EditText android:layout_height="wrap_content" android:id="@+id/editText1" android:layout_width="match_parent" android:inputType="numberDecimal|numberSigned"></EditText> <RadioGroup android:layout_height="wrap_content" android:id="@+id/radioGroup1" android:layout_width="match_parent"> <RadioButton android:layout_width="wrap_content" android:id="@+id/radio0" android:layout_height="wrap_content" android:text="@string/celsius" android:checked="true"></RadioButton> <RadioButton android:layout_width="wrap_content" android:id="@+id/radio1" android:layout_height="wrap_content" android:text="@string/fahrenheit"></RadioButton> </RadioGroup> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/calc" android:onClick="myClickHandler"></Button> </LinearLayout> 10.vogella.vogella.widget.temperature.radio0).Toast. RadioButton fahrenheitButton = (RadioButton) findViewById(R. android. Select “Color” and then “myColor” in the list. then select Other Properties → All by Name → Background. android.android. import import import import import import android.java to the following. Note that the myClickHandler will be called based on the OnClick property of your button. setContentView(R. android.length() == 0) { 22 of 43 3/9/2012 10:02 AM .view. Right-click on an empty space in Graphical Layout mode.radio1). The project wizard also created the corresponding Java classs.id. text = (EditText) findViewById(R.button1: RadioButton celsiusButton = (RadioButton) findViewById(R.editText1).Android Development Tutorial http://www.id.getId()) { case R. Change your code in ConvertActivity.xml" tab and verify that the XML is correctly maintained. if (text.widget.getText().6.app.onCreate(savedInstanceState).main). @Override public void onCreate(Bundle savedInstanceState) { super.html Home Tutorials Trainings Books Social LinearLayout.layout.id. android. package de.id.Bundle.de/articles/Android/article.android. Switch to the "main. Code your application During the generation of your new Android project you specified that an Activity called ConvertActivity should get created.Activity. <?xml version="1. android. public class ConvertActivity extends Activity { private EditText text.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.View.EditText.os. } // This method is called at button click because we assigned the name to the // "On Click property" of the button public void myClickHandler(View view) { switch (view.RadioButton.widget.

getText(). if (celsiusButton.setChecked(false).setText(String . } else { text.html Home Tutorials Trainings Books Social return. } break.parseFloat(text.Android Development Tutorial http://www. 11. The result should be displayed and the other option should get selected. right click on it.32) * 5 / 9). Be patient. fahrenheitButton.setChecked(false). You should get the following result. select your project.valueOf(convertFahrenheitToCelsius(inputValue))).setText(String . If you press the Home button you can also select your application. } } 10. and select Run-As → Android Application.vogella. Type in a number.de/articles/Android/article. } } // Converts to celsius private float convertFahrenheitToCelsius(float fahrenheit) { return ((fahrenheit .setChecked(true). } float inputValue = Float. fahrenheitButton. select your conversion and press the button.isChecked()) { text. 23 of 43 3/9/2012 10:02 AM . Starting an deployed application After you run your application on the virtual device you can start it again on the device. celsiusButton. } // Converts to fahrenheit private float convertCelsiusToFahrenheit(float celsius) { return ((celsius * 9) / 5) + 32.toString()).7.setChecked(true). the emulator starts up very slowly. Start Project To start the Android Application.valueOf(convertCelsiusToFahrenheit(inputValue))). celsiusButton.

Definition of menu entries Android provides two possible ways to display global actions which the user can select.Android Development Tutorial http://www.de/articles/Android/article.html Home Tutorials Trainings Books Social 12.vogella. The second option is that the app can open a menu which shows additional actions via a popup menu.1. Menus and Action Bar 12. The first one is the usage of the Action Bar in the application. navigation modes. The Action Bar is a window feature at the top of the activity that may display the activity title. and other interactive items. Typically you define your menu entries in a way that they are added to the action bar if sufficient space is available in the 24 of 43 3/9/2012 10:02 AM .

break.class).com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Show Preferences" > </Button> <Button android:id="@+id/Button02" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Change Preferences" > </Button> </LinearLayout> 25 of 43 3/9/2012 10:02 AM . The onCreateContextMenu() method is called every time a context menu is activated as the context menu is discarded after its usage. startActivity(intent). Tutorial: Menus and Action Bar 13. In this method you can create the menu programmatically or you can use a pre-defined XML resources which you inflate via the MenuInflator class.R.g.vogella. etc. The recommendation is to return to the main Activity in your program.vogella. intent.FLAG_ACTIVITY_CLEAR_TOP).android. EditText provides context options to select text.android. 13.id. If you select this icon the onOptionsItemSelected() method will be called with the value android. Project This chapter will demonstrate how to create and evaluate a option menu which is displayed in the action bar if sufficient space is available.id. A context menu is activated if the user "long presses" the view. e. Each Activity has already an instance of the class available and this instance can get accessed via the getMenuInflator() method.1.2.socialapp" with the Activity called "OverviewActivity". Action bar tabs It is also possible to add tabs to an action bar.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas. This example will be extended in the chapter about preferences.home. The ActionBar also shows an icon of your application.home: Intent intent = new Intent(this. The onCreateOptionsMenu() method is only called once.de/articles/Android/article. A context menu for a view is registered via the registerForContextMenu(view) method.addFlags(Intent.R.xml" layout file in the diretory "/res/layout/" to the following: <?xml version="1. Create a project called "de. You can also add an action to this icon.Android Development Tutorial http://www. The Android platform may also add options to your View. 12.html Home Tutorials Trainings Books Social The option menu and the action bar of your activity is filled by the method onCreateOptionsMenu() of your activity. OverviewActivity. If you want to influence the menu later you have to use the onPrepareOptionsMenu() method.3. 12. Context menus You can also assign a context menu to an UI widget (view). Change the "main. // If home icon is clicked return to main Activity case android.

If that happens. you can open this editor manually.xml" and press the button "Finish". Android provides a nice editor to edit this file. We will also define that the menu entry is displayed in the action bar if there is sufficient space available.vogella.Android Development Tutorial http://www.de/articles/Android/article. Press Add and select "Item". unfortunately this editor is not always automatically used due to bugs in the ADT.xml" in the folder "res/menu" of your project. Maintain the following value. This will create a new file "mainmenu. enter as File "mainmenu. right click on it and select New → Other → Android → Android XML File to create a new XML resource. This defines the entries in your menu. Right-click on your menu file and select Open with → Android Menu Editor. Select the option "Menu". 26 of 43 3/9/2012 10:02 AM .html Home Tutorials Trainings Books Social Select your project. Switch if necessary to the "Layout" tab of the editor.

MenuInflater.vogella.view.layout. return true. The OnCreateOptionsMenu method is used to create the menu. } @Override public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(). } @Override public boolean onOptionsItemSelected(MenuItem item) { Toast. If there would be more items you could press "Menu" on the emulator to see them. public class OverviewActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.html Home Tutorials Trainings Books Social Change your Activity class "OverviewActivity" to the following. android. android. return true.show(). inflater.LENGTH_SHORT). "Just a test".mainmenu. android.os. menu).Android Development Tutorial http://www. package de. } } Run your application.Toast.Menu. Toast. The behavior in "onOptionsItemSelected" is currently hard-coded to show a Toast and will soon call the preference settings.vogella.menu. setContentView(R. 27 of 43 3/9/2012 10:02 AM .Bundle.inflate(R.main). android.view.view. In case you want to disable or hide menu items you can use the method "onPrepareOptionsMenu" which is called every time the menu is called.widget.de/articles/Android/article.MenuItem.makeText(this. import import import import import import android.app. As there is enough space in the action bar your item will be displayed there. If you select the menu item you should see a small info message.Activity. android.socialapp.android.onCreate(savedInstanceState).

15.vogella.putString("username". Preferences are stored as key values.commit(). Typically the PreferenceActivity is started from another activity via an Intent. Using preferences We will continue using the example project "de. edit. Tutorial: Preferences 15. 28 of 43 3/9/2012 10:02 AM . Values can get access via the key of the preference setting.social".getString("username". 14. This activity can load a preference definition resources via the method addPreferencesFromResource().getDefaultSharedPreferences(this). Editor edit = preferences.xml" of type "PreferenceScreen".de/articles/Android/article. The definition of Preferences can also be done via an XML resource. To create or change preferences you have to call the edit() methods. Create an Android XML resource "preferences.1. In your application you can access the preference manager via the following: SharedPreferences preferences = PreferenceManager. Android provides the class "PreferenceActivity" which extends the class Activity. "n/a"). To communicate between different components Android uses Intents.html Home Tutorials Trainings Books Social The two "Preference" buttons are not yet active.Android Development Tutorial http://www. edit. Preferences Android supports the usage of Preferences to allow you to save data for your application.android. "new_value_for_user"). String username = preferences. PreferenceActivity supports the simple handling of preferences. Once you have changed the value you have to call commit() to apply your changes.vogella.edit(). We will use them in the next chapter.

html Home Tutorials Trainings Books Social Open the file via right-mouse click and Open-with → Android XML Resource Editor. You can also enter values for other properties of EditTextField.de/articles/Android/article.vogella. Press Add. e.Android Development Tutorial http://www. add a "PreferenceCategory" and add two preferences "EditTextPreferences" to this category : "User" and "Password".g. 29 of 43 3/9/2012 10:02 AM . the inputMethod.

html Home Tutorials Trainings Books Social android:inputType="textPassword" Create the class MyPreferencesActivity which extends PreferenceActivity.view. package de. password). android.id.xml" file.view. showPrefs(username.content. import android. android. The first button will show the current values of the preferences via a Toast and the second button will revert the maintained user name to demonstrate how you could change the preferences via code. Button buttonChangePreferences = (Button) findViewById(R. } 30 of 43 3/9/2012 10:02 AM .view. android.android.view.Bundle.app. android. addPreferencesFromResource(R. public class MyPreferencesActivity extends PreferenceActivity { @Override public void onCreate(Bundle savedInstanceState) { super.Activity.Toast. android.View.preference. This Activity will load the "preference.main). android.setOnClickListener(new OnClickListener() { public void onClick(View v) { String username = preferences.getString("password".PreferenceActivity.onCreate(savedInstanceState).vogella.MenuInflater.view. "n/a").MenuItem.getDefaultSharedPreferences(this).preferences).Bundle.os.PreferenceManager.getString("username".Button.Editor. buttonChangePreferences.preference. android. android.OnClickListener. "n/a").android. import import import import import import import import import import import import android. String password = preferences. @Override public void onCreate(Bundle savedInstanceState) { super.content. android.widget. // Initialize preferences preferences = PreferenceManager.id.socialapp. package de.SharedPreferences.os.onCreate(savedInstanceState). Button button = (Button) findViewById(R. } } To make this class available as an activity for Android you need to register it in your "AndroidManifest. public class OverviewActivity extends Activity { SharedPreferences preferences. To make use of our new preference activity and the preference values we adjust the "OverviewActivity".layout.vogella.widget.Menu. import android.socialapp.Button02). android.SharedPreferences. Select "AndroidManifest.xml" and the tab "Application". android.View.xml" file and will allow the user to change the values.setOnClickListener(new OnClickListener() { public void onClick(View v) { updatePreferenceValue().xml. Scroll to the botton of the view and add your new activity via the "Add" button.Button01). } }). button.de/articles/Android/article.Android Development Tutorial http://www. setContentView(R.vogella.

If you press the second button the username should be reversed.charAt(i)).Android Development Tutorial http://www.mainmenu. } edit. Run Run your application. "Reverted string sequence of user name. Press the "menu" hardware button and then select your menu item "Preferences". // Some feedback to the user Toast. // We will just revert the current user name and save again StringBuffer buffer = new StringBuffer().commit().makeText(OverviewActivity.inflate(R.de/articles/Android/article. Even though we currently have only one option in our menu we use a switch to be ready for several new menu entries. Toast.putString("username".class).vogella.getString("username". for (int i = username. "Input: " + username + " and password: " + password.edit(). We give a little feedback Toast.LENGTH_LONG).getItemId()) { // We have only one menu option case R.this.html Home Tutorials Trainings Books Social private void showPrefs(String username. return true. String password){ Toast. i--) { buffer.toString()). MyPreferencesActivity. To see the current values of the preferences we define a button and use the class PreferenceManager to get the sharedPreferences. buffer.this.". } To open the new preference Activity we will use the onOptionsItemSelected() method.show().1. The saved values should be displayed in a small message windows (Toast) if you press your first button. @Override public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater().this. } // This method is called once the menu is selected @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.LENGTH_LONG).LENGTH_LONG).menu. i >= 0. You should be able to enter your user settings then press the back hardware button to return to your main activity.length() . inflater. "n/a"). String username = preferences.makeText( OverviewActivity. edit. } private void updatePreferenceValue(){ Editor edit = preferences. } 15.preferences: // Launch Preference activity Intent i = new Intent(OverviewActivity.show(). startActivity(i). "Enter your user credentials. Toast. 31 of 43 3/9/2012 10:02 AM . menu). break.show().this. } return true.id.". // A toast is a view containing a quick little message for the // user. Toast.append(username.makeText(OverviewActivity.2.

LinearLayout LinearLayout puts all its child elements into a single column or row depending on the android:orientation attribute.Android Development Tutorial http://www.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas. 16. Android supports different default layout managers. Available Layout Manager A layout manager is a subclass of ViewGroup and is responsible for the layout of itself and its child Views. horizontal is the default value. Children can also define attributes which may be evaluated by their parent layout.vogella. Just add one component to the RelativeLayout and set the android:layout_centerInParent attribute to true.1. RelativeLayout RelativeLayout allow to position the widget relative to each other.0 the most relevant layout manager are LinearLayout.android.2.de/articles/Android/article. LinearLayout can be nested to achieve more complex layouts. All layouts allow the developer to define attributes. Possible values for this attribute are horizontal and vertical. As of Android 4. RelativeLayout and GridLayout.html Home Tutorials Trainings Books Social 16. <?xml version="1. A simple usage for RelativeLayout is if you want to center a single component.3. AbsoluteLayoutLayout is deprecated and TableLayout can be implemented more effectively via GridLayout 16.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <ProgressBar android:id="@+id/progressBar1" style="?android:attr/progressBarStyleLarge" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" /> 32 of 43 3/9/2012 10:02 AM . FrameLayout. This allows for complex layouts. Layout Manager and ViewGroups 16.

ScrollView ScrollViews can be used to contain one view that might be to big to fit on one screen.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:fillViewport="true" android:orientation="vertical" > <LinearLayout android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="vertical" > <TextView android:id="@+id/TextView01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="8dip" android:paddingRight="8dip" android:paddingTop="8dip" android:text="This is a header" android:textAppearance="?android:attr/textAppearanceLarge" > </TextView> <TextView android:id="@+id/TextView02" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_weight="1.html Home Tutorials Trainings Books Social 16. one column. Tutorial: ScrollView Create an android project "de.vogella. Gridlayout GridLayout was introduced with Android 4.g.0" android:text="Cancel" > 33 of 43 3/9/2012 10:02 AM .5.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas. columns. e. You can specify how many columns you want for define for each View in which row and column it should be placed and how many columns and rows it should use.4.0. 16.0" android:text="@+id/TextView02" > </TextView> <LinearLayout android:id="@+id/LinearLayout02" android:layout_width="wrap_content" android:layout_height="wrap_content" > <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1. If the view is to big the ScrollView will display a scroll bar to scroll the context.android.0" android:text="Submit" > </Button> <Button android:id="@+id/Button02" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1. This layout allows you to organize a view into a Grid. and cells.android.scrollview" with the activity "ScrollView". <?xml version="1. Create the following layout and class.vogella. Of course this view can be a layout which can then contain other elements. GridLayout separates its drawing area into: rows.Android Development Tutorial http://www. 17. one row and the position of a View depends on the order of the declaration of the Views. If not specified GridLayout uses defaults.de/articles/Android/article.

setContentView(R.Activity. TextView view = (TextView) findViewById(R.View.app. 18.layout. You can define styles in XML and assign them to these elements.de ".main). } view.android. 18. for (int i=0. */ @Override public void onCreate(Bundle savedInstanceState) { super. Example The following "styles. android.TextView. These styles can get assigned to the complete Applications. public class ScrollView extends Activity { /** Called when the activity is first created. android. android. 34 of 43 3/9/2012 10:02 AM .id. Activitities or Views. i++) { s += "vogella. } } The attribute "android:fillViewport="true"" ensures that the scrollview is set to the full screen even if the elements are smaller then one screen and the "layout_weight" tell the android system that these elements should be extended. Overview Styles in Android allow to define the look and feel of Android application in external files. Styling 18.setText(s).TextView02). import import import import android. This way you only have to set common attributes once and can later change the look in one central place.html Home Tutorials Trainings Books Social </LinearLayout> </ScrollView> package de.de/articles/Android/article.Bundle.widget.view.os.onCreate(savedInstanceState). String s="".scrollview.vogella.Android Development Tutorial http://www. i < 100.1.vogella.xml" XML file would be created in the "/res/xml" folder.2.

if an Activity is destroyed its Fragments will also get destroyed. e. On a mdpi device "dp" will be equal to pixel but it will be smaller on a ldpi (approx. 320x480 with 160dpi (dots per inch).density. 120dip) and larger on a hdip(approx. Fragments 20. If an Activity is stopped its Fragments will also be stopped.app.2. You can use "dp" in your resources.Fragment. 20. If you specify the size in "dp". public int convertToDp(int input) { // Get the screen's density scale final float scale = getResources(). The base class for Fragments is android. Overview Fragment components allow you to organize your application code so that it is easier to support different sized devices. You can therefore use the following formulator to calculate the right amount of pixels for a dimension specified in dp. 35 of 43 3/9/2012 10:02 AM . If a Fragment component is defined in an XML layout file. This size is also known as mdpi (medium dots per inch).g. For special purposes you can also use more special classes.vogella. Using resource qualifiers Android also allows to use resource qualifiers to specify that certain resources should only be used for certain resolutions.g. layout files. Here you can inflate an layout.Android Development Tutorial http://www. so that it always occupies the same physical space.1. dp refers to the base line of an Android device. e. Android will automatically scale it. which was the size of the first Android device (G1). Fragments always run in the context of an Activity. based on density scale return (int) (input * scale + 0. the android:name attribute points to the Fragments class. } 19. // Convert the dps to pixels. The Android SDK expects that you specify everything in pixels. Supporting different screen sizes 19.getDisplayMetrics().5f). 19. The onStart() method is called once the Fragment gets visible. 240dpi) device.de/articles/Android/article. like ListFragment or DialogFragment.html Home Tutorials Trainings Books Social <resources> <style name="text"> <item name="android:padding">4dip</item> <item name="android:textAppearance">?android:attr/textAppearanceLarge</item> <item name="android:textColor">#000000</item> </style> <style name="layout"> <item name="android:background">#C0C0C0</item> </style> </resources> You assign the style attribute to your elements. depending on the device. They can be defined via layout files or via coding. for example to the text elements via style=”@style/text”. Using device independent pixel Android devices are different in terms of resolution and in terms of density. The unit of measurement which should be used is "dp" (which is the same as "dip" but shorter). Therefore it is recommended never to use fixed sized dimensions. Fragments are components with their own lifecycle and their own user interface. The onCreateView() method is called by Android once the Fragment should create its user interface.1.

2. on a handheld it only contains the main fragment.e. findFragmentById(R. i.detail_frag). Overview The following tutorial demonstrates how to use Fragments. If the user touches an item in the list. 20. but the whole information will be shown on one screen. When you need to switch Fragments. If the detail fragment is not available the main activity starts the detailed activity. On a handset you jump to a new detail screen. if (fragment==null || ! fragment. It also requires an update of the action bar if the action bar status depends on the fragment. This is not limited to tablets.html Home Tutorials Trainings Books Social add the action to the history stack of the Activity. On a tablet you see the details immediately on the same screen on the right hand side if you click on item.update(. The second approach is the most flexible and in general preferable way of using Fragments. It is good practice that Fragments do not manipulate each other. In landscape mode MainActivity will show two Fragments. This is similar to the portrait mode. This requires that the fragment is not declared in the layout file as such Fragments cannot be removed during runtime. this will allow to revert the Fragment changes in the Activity via the back button.vogella.id. you can build single-pane layouts for handsets (phones) and multi-pane layouts for tablets. Fragments Tutorial 21.de/articles/Android/article. Use separate activities to host each fragment on a handset.1. The entry Activity (called MainActivity of our application ) will use different layouts for portrait and for landscape mode. When to use Fragments Fragments make it easy to re-use components in different layouts.). For this purpose a Fragment typically implements an interface to get new data from its host Activity. On a tablet the main activity contains both Fragments in its layout. The second Fragment shows the text of the current selected item. use the same activity for handsets. To check for an fragment you can use the FragmentManager. In portrait mode MainActivity will show one Fragment with a list of names. e. But as tablets offer significantly more space you typically include more views into the layout and Fragments makes that easier. a second Activity called DetailActivity will start and show the selected text. The typical example is a list of items in an activity. which displays two Fragments for tablets and only one on handsets devices. when the tablet UI uses two Fragments in an activity. The first is again the Fragments which shows the list of names. 36 of 43 3/9/2012 10:02 AM . In this case you would switch the Fragments in the activity whenever necessary. the main activity tells the fragment that is should update itself. 21.Android Development Tutorial http://www.g. We will also have one main activity and one detailed activity. } To create different layouts with Fragments you can: Use one activity. For example. If the detailed fragment is there.. The following discussion will assume that you have two Fragments (main and detail) but you can also have more..isInLayout()) { // start new Activity } else { fragment. DetailFragment fragment = (DetailFragment) getFragmentManager(). for example you can use Fragments also to support different layout for landscape and portrait orientation. In this case the main activity checks if the detail fragment is available in the layout. start another activity that hosts the other fragment. but supply an alternative layout that includes just one fragment.

Create layouts for portrait mode Create or change the following layout files in the "res/layout/" folder.widget. package de. <?xml version="1.fragments. "iPhone".xml". Create the ListFragment class.DetailFragment" > <!-.fragments.fragments with an Activity called MainActivity. Create Fragment classes Create now the Fragment classes. This layout will be used by the DetailFragment. android.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.Intent.vogella.xml" file.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="horizontal" > <fragment android:id="@+id/listFragment" android:layout_width="150dip" android:layout_height="match_parent" android:layout_marginTop="?android:attr/actionBarSize" class="de. "Max OS X". "WebOS".app. "Blackberry".vogella.3. String[] values = new String[] { "Android".ArrayAdapter.View.view.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TextView android:id="@+id/detailsText" android:layout_width="wrap_content" android:layout_height="match_parent" android:layout_gravity="center_horizontal|center_vertical" android:layout_marginTop="20dip" android:text="Large Text" android:textAppearance="?android:attr/textAppearanceLarge" android:textSize="30dip" /> </LinearLayout> Change the existing "main.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.onCreate(savedInstanceState).Android Development Tutorial http://www.android.widget.html Home Tutorials Trainings Books Social Create a new project de.vogella. 37 of 43 3/9/2012 10:02 AM . public class ListFragment extends android.content. "Ubuntu". } @Override public void onActivityCreated(Bundle savedInstanceState) { super.ListFragment" ></fragment> <fragment android:id="@+id/detailFragment" android:layout_width="match_parent" android:layout_height="match_parent" class="de.vogella.android.android. "WindowsMobile". "OS/2" }.de/articles/Android/article.android.fragments.vogella.android.ListView. "Linux".Bundle. android. import import import import import android. This layout will be used by MainActivity in landscape mode and shows two Fragments.onActivityCreated(savedInstanceState). android.android.os. First create the following file called "details. android.4.ListFragment { @Override public void onCreate(Bundle savedInstanceState) { super.Preview: layout=@layout/details --> </fragment> </LinearLayout> 21. "Windows7". <?xml version="1. 21.

onActivityCreated(savedInstanceState).isInLayout()) { fragment. android.onCreate(savedInstanceState).0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.getItem(position). In portrait mode Android will check the "layout-port" folder for fitting layout files.view. item).app.android. public class DetailFragment extends Fragment { @Override public void onCreate(Bundle savedInstanceState) { super. import import import import import import import android. } } 21.detailFragment). View v. Therefore create the following "main.Android Development Tutorial http://www. } @Override public void onListItemClick(ListView l.html Home Tutorials Trainings Books Social setListAdapter(adapter).View.LayoutInflater.android.view. DetailActivity.util. } else { Intent intent = new Intent(getActivity(). intent.vogella. } @Override public void onActivityCreated(Bundle savedInstanceState) { super. return view.putExtra("value".view. } public void setText(String item) { TextView view = (TextView) getView(). package de.xml" file in "layout-port".inflate(R. android.detailsText).setText(item).class).widget. "hello").Bundle.vogella.xml" layout file in "res/layout-port".id. Android would check the "layout" folder. Only if we would not have a "main.details. if (fragment != null && fragment. Log. For this reason create the "res/layout-port" folder. int position.os. android.de/articles/Android/article. android. Create layouts for landscape mode We want that Android uses a different main.findViewById(R. Bundle savedInstanceState) { View view = inflater. android.getApplicationContext(). view. } @Override public View onCreateView(LayoutInflater inflater. container.5.ViewGroup. <?xml version="1.xml file in portrait model then in landscape mode.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="horizontal" > <fragment android:id="@+id/listFragment" 38 of 43 3/9/2012 10:02 AM . long id) { String item = (String) getListAdapter(). android.layout.TextView.e("Test".findFragmentById(R.fragments.id. ViewGroup container.Fragment.Log. } } } Create the DetailFragment class. startActivity(intent).setText(item). DetailFragment fragment = (DetailFragment) getFragmentManager() . false).

os. finished and go back to the start Activity if (getResources().Bundle.id.content.vogella. if (extras != null) { String s = extras.android. Run 39 of 43 3/9/2012 10:02 AM . android. view.getExtras().ListFragment" /> </LinearLayout> Also create the "details_activity_layout.TextView.detailsText). */ @Override public void onCreate(Bundle savedInstanceState) { super. public class DetailActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super. <?xml version="1.fragments.layout. } setContentView(R.Android Development Tutorial http://www. android.onCreate(savedInstanceState). package de.xml" layout file. setContentView(R.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <fragment android:id="@+id/detailFragment" android:layout_width="match_parent" android:layout_height="match_parent" class="de.fragments. import android.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas. public class MainActivity extends Activity { /** Called when the activity is first created.details_activity_layout). This layout will be used in the DetailActivity which is only used in portrait mode.fragments. } } 21.DetailFragment" /> </LinearLayout> 21.vogella.ORIENTATION_LANDSCAPE) { finish().orientation == Configuration. } } } MainActivity will remain unmodified. package de.onCreate(savedInstanceState). import android.7.getString("value"). Activities Create a new Activity called DetailActivity with the following class.getConfiguration().Activity. import import import import android.app.vogella.app.android.Activity.setText(s).widget. Please note that we could have create this file also in the "layout" folder. return.android. android.os.6.layout.main).fragments. but as it is only used in portrait mode it is best practise to place it into this folder.android.android. TextView view = (TextView) findViewById(R.de/articles/Android/article. Bundle extras = getIntent().res. // Need to check if Activity has been switched to landscape mode // If yes.Configuration.html Home Tutorials Trainings Books Social android:layout_marginTop="?android:attr/actionBarSize" class="de.vogella.Bundle.vogella.

2. 22.vogella.print() statements) via the LogCat view. DDMS .html Home Tutorials Trainings Books Social to switch the orientation.3. Shell 40 of 43 3/9/2012 10:02 AM . It includes several Views which can also be used independently and allows for example the application to place calls and send SMS to the device.1. DDMS perspective and important views 22.Android Development Tutorial http://www. LogCat View You can see the log (including System. File explorer The file explorer allows to see the files on the Android simulator.de/articles/Android/article. In horizontal mode your second Fragment should display the select item. 22. 22. 23. In horizontal mode you should see two Fragments. Select Window → Open Perspective → Other → DDMS to open this perspective. It also allows the application to set the current geo position and allows you to perform a performance trace of your application.Dalvik Debug Monitor Server Eclipse provides a perspective for interacting with your Android (virtual) device and your Android application program.out. If you select an item in portrait mode a new Activity should get started with the selected item.

Select in the settings Applications > Development. then enable USB debugging. Use "telnet localhost 5554" to connect to your simulated device.html Home Tutorials Trainings Books Social You can access your Android emulator also via the console. change the network "stability". Uninstall an application via adb You can uninstall an android application via the shell. Emulator Console via telnet Alternatively to adb you can also use telnet to connect to the device. switch to your "android-sdk" installation directory into the folder "tools". adb shell You can also copy a file from and to your device via the following commands.g.vogella. Open a shell. etc. rm.de/articles/Android/article. This allows you to simulate certain things. For details please see 41 of 43 3/9/2012 10:02 AM . # Lists all devices adb devices #Result List of devices attached emulator-5554 attached emulator-5555 attached # Issue a command to a specific device adb -s emulator-5554 shell 23. ls. Start the shell via the following command "adb shell". You also need to install the driver for your mobile phone. etc. incoming call. e. If you have several devices running you can issue commands to one individual device. to receive an sms and to get an incoming call make the following. use the command "quit" or "exit". The application data is stored in the directory "/data/data/package_of_your_app".g. You can also uninstall an app via adb with the package name.2.3. # connects to device telnet localhost 5554 # set the power level power status full power status charging # make a call to the device gsm call 012041293123 # send a sms to the device sms send 12345 Will be home soon # set the geo location geo fix 48 51 For more information on the emulator console please see Emulator Console manual 24. To exit the console session. // Assume the gesture file exists on your Android device adb pull /sdcard/gestures ~/test // Now copy it back adb push ~/test/gesture /sdcard/gestures2 This will connect you to your device and give you Linux command line access to the underlying file system. For example to change the power settings of your phone. Deploy your application on a real device Turn on "USB Debugging" on your device in the settings. set your current geocodes. mkdir. adb uninstall <packagename> 23.Android Development Tutorial http://www. Switch the data/app directory (cd /data/app) and simply delete your android application. e.

Android Development Tutorial http://www.vogella. I have created a short list how to create good questions which might also help you.html Home Tutorials Trainings Books Social version on your phone.vogella. Thank you Please help me to support this article: 26.2.de/articles/Android/article. Questions and Discussion Before posting questions.1. select "Manual" selection and select your device. Source Code Source Code of Examples 27. To select your phone. Links and Literature 27. select the "Run Configurations". please see the vogella FAQ.de Google Group. Android Resources Android 2 (German Book) Android ListView and ListActivity Android SQlite Database Android Widgets Android Live Wallpaper Android Services Android Location API and Google Maps Android Intents Android and Networking 42 of 43 3/9/2012 10:02 AM . 27. If you have questions or find an error in this article please use the www. 25.

Android Development Tutorial http://www.de/articles/Android/article. vogella Resources Eclipse RCP Training (German) Eclipse RCP Training with Lars Vogel Android Tutorial Introduction to Android Programming GWT Tutorial Program in Java and compile to JavaScript and HTML Eclipse RCP Tutorial Create native applications in Java JUnit Tutorial Test your application Git Tutorial Put everything you have under distributed version control system 43 of 43 3/9/2012 10:02 AM .vogella.3.html Home Tutorials Trainings Books Social Android Developer Homepage Android Issues / Bugs Android Google Groups Android Live Folder 27.

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